Fri, 04 Jul 2014 09:26:50 +0600 |
Ritor1 |
Слияние
|
Fri, 04 Jul 2014 09:26:25 +0600 |
Ritor1 |
delete stru176.h for MVS 2010 MMT project
|
Thu, 03 Jul 2014 23:27:27 +0100 |
zipi |
area_of_effect_damage_evaluate - fixed spells radius problem
|
Mon, 30 Jun 2014 10:22:31 +0100 |
zipi |
sub_407A1C - changing some variables to signed
|
Sun, 22 Jun 2014 15:14:10 +0100 |
zipi |
sub_407A1C - fixed wrong refactoring of condition
|
Sun, 22 Jun 2014 14:57:47 +0100 |
zipi |
sub_407A1C - removed unused variables and commented lines
|
Sun, 22 Jun 2014 14:39:50 +0100 |
zipi |
sub_407A1C - refactoring min-max
|
Sun, 22 Jun 2014 13:58:46 +0100 |
zipi |
sub_407A1C - fixing wrongly identified structure variable
|
Sun, 22 Jun 2014 12:56:25 +0100 |
zipi |
Feather fall check fixed
|
Mon, 12 May 2014 01:50:32 +0200 |
Grumpy7 |
removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
|
Thu, 01 May 2014 12:59:27 +0200 |
Grumpy7 |
some more function shuffling
|
Wed, 09 Apr 2014 21:51:06 +0200 |
Grumpy7 |
Moving zlib wrappers to separate headers
|
Wed, 09 Apr 2014 21:22:06 +0200 |
Grumpy7 |
Created header files for UI cpp files
|
Sat, 05 Apr 2014 20:27:09 +0200 |
Grumpy7 |
Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
|
Wed, 02 Apr 2014 23:21:34 +0200 |
Grumpy7 |
header file include cleanup
|
Wed, 02 Apr 2014 21:05:19 +0600 |
Ritor1 |
unused local variables I commented
|
Fri, 28 Mar 2014 12:32:18 +0600 |
Ritor1 |
for bloodsplat
|
Thu, 20 Mar 2014 17:38:29 +0600 |
Ritor1 |
far_clip and near_clip for draw terrain
|
Fri, 14 Mar 2014 23:55:50 +0600 |
Ritor1 |
AI_RandomMove cleaned
|
Fri, 14 Mar 2014 10:47:22 +0600 |
Ritor1 |
ActorHasItems
|
Fri, 14 Mar 2014 02:03:41 +0600 |
Ritor1 |
FindIcon cleaned
|
Wed, 26 Feb 2014 23:35:46 +0100 |
Grumpy7 |
Merge
|
Wed, 26 Feb 2014 23:35:23 +0100 |
Grumpy7 |
adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
|
Wed, 26 Feb 2014 20:10:43 +0600 |
Ritor1 |
for StackLight_TerrainFace
|
Mon, 24 Feb 2014 16:19:01 +0600 |
Ritor1 |
for NextTurn()
|
Sun, 23 Feb 2014 03:07:46 +0100 |
Grumpy7 |
adding int_get_vector_length calls where the calls were inlined
|
Thu, 20 Feb 2014 12:20:49 +0600 |
Ritor1 |
occasionally pRenderer->pBillboardRenderListD3D array elements are not correct (0xcdcdcdcd) fix
|
Wed, 19 Feb 2014 22:30:39 +0100 |
Grumpy7 |
Merge
|
Wed, 19 Feb 2014 22:26:10 +0100 |
Grumpy7 |
some more pvs warning fixes
|
Fri, 14 Feb 2014 18:08:30 +0600 |
Ritor1 |
fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
|
Wed, 12 Feb 2014 16:33:12 +0600 |
Ritor1 |
for video in homes
|
Thu, 06 Feb 2014 00:38:03 +0600 |
Ritor1 |
DrawSpriteObjects_ODM() cleaned
|
Wed, 05 Feb 2014 17:24:38 +0600 |
Ritor1 |
_44100D_should_alter_right_panel()
|
Wed, 05 Feb 2014 00:59:33 +0600 |
Ritor1 |
sub_407A1C cleaning continue
|
Tue, 04 Feb 2014 17:29:04 +0600 |
Ritor1 |
DoInteractionWithTopmostZObject cleaned
|
Tue, 28 Jan 2014 17:25:58 +0600 |
Ritor1 |
CastSpell continue
|
Thu, 23 Jan 2014 17:31:12 +0600 |
Ritor1 |
_46А6АС_GetActorsInViewport
|
Tue, 21 Jan 2014 00:59:21 +0600 |
Ritor1 |
savegame and loadgame continue
|
Mon, 20 Jan 2014 17:25:01 +0600 |
Ritor1 |
indoor cleaning continue
|
Fri, 17 Jan 2014 17:58:48 +0600 |
Ritor1 |
fixpoint_mul in different functions and others
|
Thu, 16 Jan 2014 17:34:48 +0600 |
Ritor1 |
isFileOpened
|
Thu, 16 Jan 2014 00:08:27 +0600 |
Ritor1 |
fixpoint_mul in ProcessPartyActions
|
Mon, 13 Jan 2014 17:30:22 +0600 |
Ritor1 |
for 3DSoundProvider
|
Thu, 09 Jan 2014 14:36:48 +0200 |
Nomad |
Render decoupling.
|
Thu, 09 Jan 2014 02:34:20 +0200 |
Nomad |
Some Render decoupling.
|
Thu, 09 Jan 2014 01:37:34 +0200 |
Nomad |
Removed DirectDraw2 compatibility.
|
Wed, 08 Jan 2014 22:29:11 +0200 |
Nomad |
Cleaned some variables.
|
Mon, 06 Jan 2014 19:29:01 +0600 |
Ritor1 |
ODM_ProcessPartyActions continue
|
Thu, 02 Jan 2014 17:56:55 +0600 |
Ritor1 |
drawing items in the dragon's cave and GetFloorLevel for BModels
|
Mon, 16 Dec 2013 18:43:42 +0600 |
Ritor1 |
RasterLine2D fix and etc.
|
Thu, 12 Dec 2013 21:44:02 +0600 |
Ritor1 |
Merge
|
Thu, 12 Dec 2013 21:42:18 +0600 |
Ritor1 |
m
|
Thu, 12 Dec 2013 18:07:08 +0600 |
Ritor1 |
RasterLine2D (continue)
|
Thu, 12 Dec 2013 13:55:42 +0600 |
Ritor1 |
enums and BLV_UpdateDoors()
|
Wed, 11 Dec 2013 23:34:15 +0600 |
Ritor1 |
m
|
Wed, 11 Dec 2013 23:28:05 +0600 |
Ritor1 |
Слияние
|
Wed, 11 Dec 2013 23:12:54 +0600 |
Ritor1 |
Door_switch_animation
|
Sat, 07 Dec 2013 14:25:50 +0600 |
Ritor1 |
WalkSound
|
Wed, 04 Dec 2013 15:40:38 +0600 |
Ritor1 |
Слияние
|
Wed, 04 Dec 2013 15:40:27 +0600 |
Ritor1 |
ODM_GetFloorLevel() check height
|
Tue, 03 Dec 2013 20:18:17 +0200 |
Nomad |
32bits almost there
|
Mon, 02 Dec 2013 15:13:49 +0200 |
Nomad |
GAME_SETTINGS_* defines introduced
|
Thu, 28 Nov 2013 17:12:50 +0600 |
Ritor1 |
Time.h rename
|
Fri, 22 Nov 2013 10:34:22 +0200 |
Nomad |
Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
|
Sun, 17 Nov 2013 23:46:35 +0600 |
Ritor1 |
pFloor->Ethereal()
|
Wed, 06 Nov 2013 13:06:02 +0000 |
zipi |
signed fixes
|
Tue, 05 Nov 2013 12:58:19 +0600 |
Ritor1 |
DrawIndoorSky() fix
|
Sat, 02 Nov 2013 17:24:31 +0000 |
zipi |
Off-Hand <> Two-Handed error fixed
|
Fri, 01 Nov 2013 17:29:49 +0600 |
Ritor1 |
small fix
|
Wed, 30 Oct 2013 00:47:37 -0700 |
Grumpy7 |
changing most of auto types to their actual types
|
Fri, 25 Oct 2013 13:03:08 -0700 |
Grumpy7 |
stru319::LootActor(struct Actor *pActor) to Actor::LootActor
|
Fri, 25 Oct 2013 11:15:57 -0700 |
Grumpy7 |
pActorBuffs[10] to pActorBuffs[ACTOR_BUFF_MASS_DISTORTION]
|
Fri, 25 Oct 2013 11:13:15 -0700 |
Grumpy7 |
pActorBuffs[7] to pActorBuffs[ACTOR_BUFF_SLOWED]
|
Fri, 25 Oct 2013 11:11:31 -0700 |
Grumpy7 |
pActorBuffs[3] to pActorBuffs[ACTOR_BUFF_SHRINK]
|
Fri, 25 Oct 2013 11:08:34 -0700 |
Grumpy7 |
pActorBuffs[6] to pActorBuffs[ACTOR_BUFF_PARALYZED]
|
Fri, 25 Oct 2013 11:07:52 -0700 |
Grumpy7 |
pActorBuffs[5] to pActorBuffs[ACTOR_BUFF_STONED]
|
Wed, 23 Oct 2013 17:30:14 +0600 |
Ritor1 |
rename DrawIndoorPolygonSky
|
Wed, 23 Oct 2013 17:13:23 +0600 |
Ritor1 |
DrawIndoorPolygonSky
|
Sun, 20 Oct 2013 22:58:27 -0700 |
Grumpy7 |
_46DF1A_collide_against_actor cleaned up, moved to Actor.h
|
Sun, 13 Oct 2013 22:53:37 +0600 |
Ritor1 |
m
|
Fri, 11 Oct 2013 23:57:14 +0600 |
Ritor1 |
viewing_angle
|
Fri, 11 Oct 2013 07:04:19 +0200 |
Grumpy7 |
party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
|
Mon, 07 Oct 2013 15:20:32 +0600 |
Ritor1 |
original DrawSkyD3D() fix
|
Thu, 03 Oct 2013 18:07:55 +0600 |
Ritor1 |
BuildingVerticesClipping
|
Fri, 27 Sep 2013 10:04:45 +0200 |
Grumpy7 |
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
|
Mon, 23 Sep 2013 17:33:12 +0600 |
Ritor1 |
MonsterPopup
|
Tue, 17 Sep 2013 19:24:23 +0100 |
zipi |
fixpoint functions renaming
|
Tue, 17 Sep 2013 20:15:56 +0200 |
Nomad |
More camera unifications.
|
Tue, 17 Sep 2013 18:39:32 +0200 |
Nomad |
Excess wrapper (IndoorLocation_drawstru) removed.
|
Tue, 17 Sep 2013 17:40:59 +0200 |
Nomad |
Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
|
Tue, 17 Sep 2013 15:40:09 +0200 |
Nomad |
class IndoorCamera split into BLVRenderParams and ODMRenderParams
|
Tue, 10 Sep 2013 21:07:07 +0200 |
Nomad |
Allocator (CMemory) bye-bye
|
Sun, 08 Sep 2013 01:23:37 +0200 |
Grumpy7 |
Merge
|
Sat, 07 Sep 2013 23:06:13 +0200 |
Grumpy7 |
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
|
Sat, 07 Sep 2013 22:38:53 +0200 |
Nomad |
Some more cleaning
|
Sat, 07 Sep 2013 21:55:02 +0200 |
Nomad |
stru141 & misc cleaning
|
Sat, 07 Sep 2013 20:05:20 +0200 |
Nomad |
assert, Abortf, AbortWithError -> Assert, Error
|
Sat, 07 Sep 2013 15:20:57 +0200 |
Nomad |
stru149
|
Tue, 03 Sep 2013 15:09:07 +0200 |
yoctozepto |
Rename LevelDecoration::field_16_event_id to LevelDecoration::uEventID.
|
Fri, 30 Aug 2013 22:23:54 +0100 |
zipi |
player detection partly working
|
Thu, 29 Aug 2013 22:22:33 +0200 |
yoctozepto |
Cleanup of LevelDecoration and related.
|
Wed, 28 Aug 2013 22:02:03 +0200 |
yoctozepto |
Rename DECORATION_FLAGS to DECORATION_DESC_FLAGS.
|
Wed, 28 Aug 2013 18:43:07 +0200 |
Nomad |
* LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
|
Wed, 21 Aug 2013 14:26:36 +0200 |
Nomad |
ModalWindow
|
Sat, 27 Jul 2013 09:36:55 +0600 |
Ritor1 |
Слияние
|
Mon, 22 Jul 2013 18:00:58 +0600 |
Ritor1 |
Слияние
|
Mon, 22 Jul 2013 18:00:34 +0600 |
Ritor1 |
m
|
Fri, 26 Jul 2013 22:19:29 +0200 |
Nomad |
deleted stru220.h and stru220 (bezier terrain stuff)
|
Fri, 26 Jul 2013 18:11:36 +0600 |
Ritor1 |
FindSound
|
Tue, 23 Jul 2013 16:34:00 +0600 |
Ritor1 |
PlayerSpeechID and uSpeakingCharacter
|
Tue, 23 Jul 2013 15:41:45 +0600 |
Ritor1 |
Explosion Traps fix
|
Thu, 18 Jul 2013 16:51:35 +0200 |
Nomad |
Some LightmapBuilder renames.
|
Thu, 18 Jul 2013 14:42:54 +0200 |
Nomad |
Moved stru11, stru12 and some SW Rendering stuff to the archives.
|
Thu, 18 Jul 2013 04:08:20 +0200 |
Nomad |
Messed with spell effects drawing a bit.
|
Tue, 16 Jul 2013 14:26:13 +0600 |
Ritor1 |
small commentary
|
Tue, 16 Jul 2013 14:11:43 +0600 |
Ritor1 |
Слияние
|
Tue, 16 Jul 2013 14:11:35 +0600 |
Ritor1 |
m
|
Tue, 16 Jul 2013 11:05:52 +0200 |
Nomad |
Fixed portal culling at extreme angles.
|
Tue, 16 Jul 2013 11:55:36 +0600 |
Ritor1 |
PortalFrustrum
|
Mon, 15 Jul 2013 17:09:22 +0600 |
Ritor1 |
m
|
Mon, 15 Jul 2013 15:03:40 +0600 |
Ritor1 |
GetPortalScreenCoord fix
|
Thu, 11 Jul 2013 17:47:33 +0600 |
Ritor1 |
Слияние
|
Thu, 11 Jul 2013 17:47:12 +0600 |
Ritor1 |
Portals in indoor (continue)
|
Sat, 06 Jul 2013 00:29:29 +0400 |
Gloval |
turnengine refactoring continue
|
Fri, 28 Jun 2013 11:34:09 +0600 |
Ritor1 |
m
|
Mon, 24 Jun 2013 21:05:10 +0600 |
Ritor1 |
small fix
|
Mon, 24 Jun 2013 18:59:39 +0600 |
Ritor1 |
Слияние
|
Sun, 23 Jun 2013 14:27:57 +0600 |
Ritor1 |
Слияние
|
Sun, 23 Jun 2013 14:02:07 +0600 |
Ritor1 |
m
|
Mon, 24 Jun 2013 13:47:13 +0600 |
Ritor1 |
yellow points remove
|
Wed, 19 Jun 2013 17:06:58 +0600 |
Ritor1 |
moving files mm7_x ending
|
Mon, 17 Jun 2013 17:34:01 +0600 |
Ritor1 |
moving files
|
Mon, 17 Jun 2013 09:09:30 +0600 |
Ritor1 |
Слияние
|
Fri, 14 Jun 2013 16:06:30 +0600 |
Ritor1 |
Слияние
|
Fri, 14 Jun 2013 16:06:20 +0600 |
Ritor1 |
m
|
Sat, 15 Jun 2013 09:55:27 +0600 |
Ritor1 |
Слияние
|
Sat, 15 Jun 2013 09:55:07 +0600 |
Ritor1 |
m
|
Wed, 12 Jun 2013 21:07:34 +0200 |
Grumpy7 |
included header cleanup
|
Tue, 11 Jun 2013 22:18:20 +0200 |
Grumpy7 |
more included header cleanup
|
Sun, 09 Jun 2013 21:10:18 +0600 |
Ritor1 |
m
|
Sun, 09 Jun 2013 16:38:54 +0600 |
Ritor1 |
m
|
Sun, 09 Jun 2013 10:18:51 +0600 |
Ritor1 |
Слияние
|
Sun, 09 Jun 2013 10:16:10 +0600 |
Ritor1 |
m
|
Sat, 08 Jun 2013 15:45:31 +0600 |
Ritor1 |
m
|
Fri, 07 Jun 2013 22:27:51 +0600 |
Ritor1 |
Слияние
|
Fri, 07 Jun 2013 22:24:11 +0600 |
Ritor1 |
m
|
Sun, 09 Jun 2013 01:30:36 +0200 |
Grumpy7 |
arrays to std::arrays phase 3 - finishing global arrays
|
Sun, 09 Jun 2013 01:10:49 +0200 |
Grumpy7 |
arrays to std::arrays phase 2 - some more arrays converted
|
Sun, 09 Jun 2013 00:30:48 +0200 |
Grumpy7 |
arrays to std::arrays phase 2 - mm7_data.h converted
|
Sat, 08 Jun 2013 21:33:22 +0200 |
Grumpy7 |
arrays to std::arrays phase 1
|
Fri, 07 Jun 2013 11:30:29 +0600 |
Ritor1 |
BspRernderer refactoring continued
|
Tue, 04 Jun 2013 18:29:35 +0200 |
Grumpy7 |
pPartyBuffs - change plain numbers to enums
|
Tue, 04 Jun 2013 03:21:21 +0200 |
Grumpy7 |
temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
|
Sat, 01 Jun 2013 14:56:31 +0100 |
zipi |
temporary indoor solution
|
Tue, 28 May 2013 00:19:45 +0200 |
Grumpy7 |
something to bool cast (performance warning) mostly fixed
|
Mon, 27 May 2013 21:37:14 +0200 |
Grumpy7 |
strcmpi to stricmp conversion
|
Sat, 25 May 2013 20:18:23 +0100 |
zipi |
added a structure for 0x50B700-0x50BBB8
|
Sat, 25 May 2013 13:30:58 +0100 |
zipi |
sub_440BED() cleaned
|
Fri, 24 May 2013 00:58:19 +0100 |
zipi |
some cleaning
|
Thu, 23 May 2013 20:51:27 +0100 |
zipi |
some AI cleaning
|
Tue, 21 May 2013 12:43:08 +0600 |
Ritor1 |
Слияние
|
Tue, 21 May 2013 12:42:57 +0600 |
Ritor1 |
Intersection
|
Tue, 21 May 2013 02:24:31 +0200 |
Grumpy7 |
Merge
|
Sun, 19 May 2013 17:55:19 +0200 |
Grumpy7 |
Included header files cleanup
|
Sat, 18 May 2013 22:01:26 +0400 |
Gloval |
ui cleanup
|
Wed, 01 May 2013 14:09:49 +0200 |
Nomad |
Restoring inlined methods
|
Mon, 01 Apr 2013 13:39:39 +0200 |
Nomad |
Merge
|
Mon, 01 Apr 2013 13:39:19 +0200 |
Nomad |
Particle engine made working.
|
Sun, 31 Mar 2013 13:20:58 +0100 |
zipi |
* PID mistake fixed
|
Sun, 31 Mar 2013 12:39:29 +0100 |
zipi |
* AI function renames
|
Sun, 31 Mar 2013 11:46:28 +0100 |
zipi |
* PID replaces
|
Sun, 31 Mar 2013 10:44:43 +0100 |
zipi |
* AI fixed (temporary)
|
Wed, 27 Mar 2013 19:50:37 +0200 |
Nomad |
Hotkeys fixed
|
Wed, 27 Mar 2013 15:04:59 +0200 |
Nomad |
Party actions in blv
|
Wed, 27 Mar 2013 11:59:37 +0200 |
Nomad |
some BLV floor collisions
|
Mon, 25 Mar 2013 17:29:59 +0600 |
Ritor1 |
Слияние
|
Mon, 25 Mar 2013 17:29:30 +0600 |
Ritor1 |
m
|
Mon, 25 Mar 2013 14:23:40 +0200 |
Nomad |
more stru10 & stru9
|
Mon, 25 Mar 2013 11:58:38 +0200 |
Nomad |
stru10
|
Mon, 25 Mar 2013 09:17:42 +0200 |
Nomad |
IndoorLocation::GetSector fixed (even better!)
|
Mon, 25 Mar 2013 05:27:18 +0200 |
Nomad |
Indoor::GetSector and various stuff
|
Mon, 25 Mar 2013 02:21:14 +0600 |
Ritor1 |
Слияние
|
Mon, 25 Mar 2013 02:20:57 +0600 |
Ritor1 |
GetSector
|
Sun, 24 Mar 2013 21:14:28 +0200 |
Nomad |
Taveling by foot fixed.
|
Fri, 22 Mar 2013 10:52:19 +0200 |
Nomad |
Some data movements.
|
Fri, 22 Mar 2013 01:29:46 +0600 |
Ritor1 |
Слияние
|
Thu, 21 Mar 2013 16:09:59 +0600 |
Ritor1 |
Слияние
|
Thu, 21 Mar 2013 16:09:44 +0600 |
Ritor1 |
ODM_GetFloorLevel & BLV_GetFloorLevel
|
Mon, 18 Mar 2013 01:51:31 +0600 |
Ritor1 |
Слияние
|
Mon, 18 Mar 2013 01:50:50 +0600 |
Ritor1 |
m
|
Thu, 21 Mar 2013 23:11:54 +0400 |
Gloval |
Merge
|
Thu, 21 Mar 2013 23:10:57 +0400 |
Gloval |
some cleaning
|
Thu, 21 Mar 2013 20:30:17 +0200 |
Nomad |
Town portal screen + misc gui const replacements
|
Thu, 21 Mar 2013 10:21:46 +0200 |
Nomad |
Decorations in blv
|
Sat, 16 Mar 2013 21:57:32 +0400 |
Gloval |
viewport.cpp added
|
Fri, 15 Mar 2013 19:03:53 +0600 |
Ritor1 |
Слияние
|
Fri, 15 Mar 2013 18:29:06 +0600 |
Ritor1 |
Слияние
|
Fri, 15 Mar 2013 18:28:37 +0600 |
Ritor1 |
m
|
Wed, 13 Mar 2013 18:54:30 +0600 |
Ritor1 |
Слияние
|
Wed, 13 Mar 2013 18:54:19 +0600 |
Ritor1 |
m
|
Fri, 15 Mar 2013 15:58:18 +0200 |
Nomad |
fixed stru10::49C9E3 (cause for attempting to get cross product on zero vectors)
|
Fri, 15 Mar 2013 04:13:24 +0200 |
Nomad |
BLV: when standing right on the portal (orange wall) everything looks fine
|
Wed, 13 Mar 2013 17:08:21 +0600 |
Ritor1 |
BSP
|
Wed, 13 Mar 2013 10:13:02 +0600 |
Ritor1 |
Слияние
|
Tue, 12 Mar 2013 11:34:08 +0600 |
Ritor1 |
m
|
Wed, 13 Mar 2013 01:29:33 +0200 |
Nomad |
RenderBillboard member rename
|
Fri, 08 Mar 2013 16:06:49 +0200 |
Nomad |
Margareth righ-click (addded constructor to NPCProfession) and cleaned BLV debug logs
|
Wed, 06 Mar 2013 16:51:23 +0200 |
Nomad |
Cave textures
|
Wed, 06 Mar 2013 16:51:31 +0600 |
Ritor1 |
ExecDraw_d3d
|
Wed, 06 Mar 2013 00:09:49 +0400 |
Gloval |
itemgen working, i hope
|
Tue, 05 Mar 2013 16:14:22 +0200 |
Nomad |
* Party buff icons drawing (right panel)
|
Tue, 05 Mar 2013 01:45:15 +0200 |
Nomad |
Moon Temple doesn't crash
|
Mon, 04 Mar 2013 22:44:41 +0200 |
Nomad |
Cave and Temple load and even doesn't crash (for a while).
|
Fri, 01 Mar 2013 23:43:21 +0400 |
Gloval |
GlobalEventInfo changed to LevelDecoration* activeLevelDecoration
|
Fri, 01 Mar 2013 21:13:12 +0200 |
Nomad |
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
|
Wed, 27 Feb 2013 17:29:05 +0200 |
Nomad |
Spells
|
Tue, 26 Feb 2013 05:00:40 +0200 |
Nomad |
BLV_UpdateDoors
|
Mon, 25 Feb 2013 17:27:27 +0600 |
Ritor1 |
CompareVariable part 1
|
Sun, 24 Feb 2013 03:07:03 +0200 |
Nomad |
blv reloading fixed
|
Sun, 24 Feb 2013 01:42:35 +0200 |
Nomad |
Temple of Moon and Dragon Lair can now be entered.
|
Sun, 24 Feb 2013 00:48:41 +0400 |
Gloval |
level hints
|
Sat, 23 Feb 2013 17:15:36 +0200 |
Nomad |
AI_Bored
|
Sat, 23 Feb 2013 08:27:32 +0200 |
Nomad |
More sound fixes
|
Fri, 22 Feb 2013 23:47:26 +0400 |
Gloval |
Merge
|
Fri, 22 Feb 2013 23:46:31 +0400 |
Gloval |
Fixed savelist problem
|
Fri, 22 Feb 2013 22:34:35 +0200 |
Nomad |
DecorationDesc: flags -> methods
|
Wed, 20 Feb 2013 08:23:12 +0200 |
Nomad |
Very basic picking & entering houses
|
Wed, 20 Feb 2013 04:36:14 +0200 |
Nomad |
Killing friendly peasants subs
|
Wed, 20 Feb 2013 01:21:19 +0200 |
Nomad |
Merge
|
Wed, 20 Feb 2013 01:17:13 +0200 |
Nomad |
Some 0041D895 GameUI_DrawItemInfo overhaul
|
Wed, 20 Feb 2013 00:28:52 +0400 |
Gloval |
Merge
|
Wed, 20 Feb 2013 00:26:17 +0400 |
Gloval |
Events stuff moved to its file
|
Tue, 19 Feb 2013 21:50:33 +0200 |
Nomad |
MonsterPopup_Draw crash fix
|
Tue, 19 Feb 2013 13:31:50 +0200 |
Nomad |
Merge
|
Tue, 19 Feb 2013 13:29:02 +0200 |
Nomad |
sub_42ECB5
|
Mon, 18 Feb 2013 19:16:38 +0600 |
Ritor1 |
Слияние
|
Sun, 17 Feb 2013 23:11:44 +0600 |
Ritor1 |
m
|
Mon, 18 Feb 2013 10:04:47 +0200 |
Nomad |
Render overflows
|
Sun, 17 Feb 2013 01:45:17 +0600 |
Ritor1 |
m
|
Sun, 17 Feb 2013 01:24:34 +0600 |
Ritor1 |
m
|