Tue, 21 Jan 2014 18:45:00 +0600 |
Ritor1 |
pParty->vPrevPosition.y = 1816; and pParty->vPrevPosition.z = 0;
|
Tue, 21 Jan 2014 16:37:23 +0600 |
Ritor1 |
autosave continue
|
Tue, 21 Jan 2014 00:59:21 +0600 |
Ritor1 |
savegame and loadgame continue
|
Thu, 09 Jan 2014 14:36:48 +0200 |
Nomad |
Render decoupling.
|
Thu, 09 Jan 2014 02:34:20 +0200 |
Nomad |
Some Render decoupling.
|
Tue, 31 Dec 2013 16:26:08 +0600 |
Ritor1 |
screenshot
|
Sun, 29 Dec 2013 01:26:15 +0600 |
Ritor1 |
SavePCXScreenshot() continue
|
Sat, 28 Dec 2013 16:49:21 +0600 |
Ritor1 |
savegame screenshot fix
|
Sat, 28 Dec 2013 00:32:08 +0600 |
Ritor1 |
Savegame_screenshot continue
|
Fri, 27 Dec 2013 17:52:31 +0600 |
Ritor1 |
Screenshot continue
|
Fri, 27 Dec 2013 01:28:48 +0600 |
Ritor1 |
GAME_STATE_CHANGE_LOCATION
|
Mon, 23 Dec 2013 00:48:53 +0600 |
Ritor1 |
SoundVolume options
|
Tue, 17 Dec 2013 23:11:49 +0600 |
Ritor1 |
stru_AA1058[i]._494836() continue
|
Tue, 03 Dec 2013 20:18:17 +0200 |
Nomad |
32bits almost there
|
Mon, 02 Dec 2013 15:13:49 +0200 |
Nomad |
GAME_SETTINGS_* defines introduced
|
Thu, 28 Nov 2013 17:12:50 +0600 |
Ritor1 |
Time.h rename
|
Wed, 30 Oct 2013 00:47:37 -0700 |
Grumpy7 |
changing most of auto types to their actual types
|
Fri, 11 Oct 2013 07:04:19 +0200 |
Grumpy7 |
party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
|
Mon, 30 Sep 2013 17:29:27 +0600 |
Ritor1 |
UITransition.cpp cleaning(continue)
|
Fri, 27 Sep 2013 10:04:45 +0200 |
Grumpy7 |
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
|
Tue, 10 Sep 2013 21:07:07 +0200 |
Nomad |
Allocator (CMemory) bye-bye
|
Sat, 07 Sep 2013 20:05:20 +0200 |
Nomad |
assert, Abortf, AbortWithError -> Assert, Error
|
Thu, 29 Aug 2013 22:22:33 +0200 |
yoctozepto |
Cleanup of LevelDecoration and related.
|
Wed, 28 Aug 2013 18:43:07 +0200 |
Nomad |
* LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
|
Wed, 21 Aug 2013 14:26:36 +0200 |
Nomad |
ModalWindow
|
Fri, 02 Aug 2013 13:48:57 +0600 |
Ritor1 |
LloydBeacons
|
Mon, 22 Jul 2013 15:23:43 +0600 |
Ritor1 |
RemoveTexturesPackFromTextureList and RemoveTexturesFromTextureList
|
Mon, 22 Jul 2013 14:49:12 +0600 |
Ritor1 |
ClearTextureList
|
Tue, 16 Jul 2013 20:51:29 +0200 |
Grumpy7 |
changed a few member variables in Player to slightly less confusing names
|
Sun, 23 Jun 2013 14:27:57 +0600 |
Ritor1 |
Слияние
|
Sun, 23 Jun 2013 14:02:07 +0600 |
Ritor1 |
m
|
Wed, 19 Jun 2013 17:06:58 +0600 |
Ritor1 |
moving files mm7_x ending
|
Sun, 09 Jun 2013 01:30:36 +0200 |
Grumpy7 |
arrays to std::arrays phase 3 - finishing global arrays
|
Sun, 09 Jun 2013 01:10:49 +0200 |
Grumpy7 |
arrays to std::arrays phase 2 - some more arrays converted
|
Sun, 09 Jun 2013 00:30:48 +0200 |
Grumpy7 |
arrays to std::arrays phase 2 - mm7_data.h converted
|
Sat, 08 Jun 2013 21:33:22 +0200 |
Grumpy7 |
arrays to std::arrays phase 1
|
Tue, 04 Jun 2013 03:21:21 +0200 |
Grumpy7 |
temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
|
Mon, 27 May 2013 21:37:14 +0200 |
Grumpy7 |
strcmpi to stricmp conversion
|
Sun, 26 May 2013 00:14:09 +0200 |
Grumpy7 |
SaveGame "for" cycle fix - orignal disassembly code has "i < uNumLevelDecorations"
|
Sun, 19 May 2013 17:55:19 +0200 |
Grumpy7 |
Included header files cleanup
|
Sat, 11 May 2013 13:19:55 +0200 |
Nomad |
enums & lod
|
Sat, 30 Mar 2013 19:36:05 +0400 |
Gloval |
fixed party save position
|
Thu, 28 Mar 2013 00:37:27 +0400 |
Gloval |
Save/load work with some problems
|
Tue, 26 Mar 2013 12:41:41 +0200 |
Nomad |
Merge
|
Tue, 26 Mar 2013 12:40:27 +0200 |
Nomad |
* Player Recovery Times
|
Tue, 26 Mar 2013 08:19:58 +0400 |
Gloval |
struct correction
|
Tue, 26 Mar 2013 00:57:54 +0400 |
Gloval |
savegame refactoring
|
Sat, 23 Mar 2013 21:39:21 +0400 |
Gloval |
sound cleaning
|
Sat, 23 Mar 2013 00:50:58 +0400 |
Gloval |
map mask
|
Fri, 22 Mar 2013 23:42:09 +0600 |
Ritor1 |
m
|
Tue, 05 Mar 2013 04:30:20 +0200 |
Nomad |
SaveGame/LoadGame sorta works
|
Mon, 04 Mar 2013 20:18:06 +0000 |
zipi |
Saving works partly
|
Fri, 01 Mar 2013 21:13:12 +0200 |
Nomad |
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
|
Wed, 27 Feb 2013 22:15:30 +0200 |
Nomad |
Spells
|
Fri, 22 Feb 2013 23:46:31 +0400 |
Gloval |
Fixed savelist problem
|
Fri, 22 Feb 2013 18:40:38 +0200 |
Nomad |
Interface reloading fix & party alignment enum
|
Thu, 21 Feb 2013 00:33:12 +0400 |
Gloval |
Event_proceccor preliminary
|
Wed, 20 Feb 2013 17:37:33 +0600 |
Ritor1 |
little fix
|
Sun, 17 Feb 2013 05:27:56 +0200 |
Nomad |
Voices work (at least in party creation screen)
|
Sat, 16 Feb 2013 00:33:21 +0400 |
Gloval |
new texts file, fix text rendender error
|