Mon, 23 Jun 2014 23:45:14 +0600 |
Ritor1 |
MapsLongTimer.h
|
Sun, 01 Jun 2014 17:20:22 +0600 |
Ritor1 |
Arena dialogue and other
|
Mon, 12 May 2014 01:55:23 +0200 |
Grumpy7 |
removing non-nullptr conditions before deletes
|
Mon, 12 May 2014 01:50:32 +0200 |
Grumpy7 |
removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
|
Wed, 09 Apr 2014 22:58:22 +0200 |
Grumpy7 |
Moving more functions out of unsorted_subs
|
Sun, 06 Apr 2014 21:12:24 +0200 |
Grumpy7 |
Moving functions from unsorted_subs.h pt5
|
Sat, 05 Apr 2014 20:27:09 +0200 |
Grumpy7 |
Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
|
Sat, 05 Apr 2014 20:14:15 +0200 |
Grumpy7 |
LightsStack_StationaryLight_::AddLight moved to LightStack.cpp
|
Wed, 02 Apr 2014 23:21:34 +0200 |
Grumpy7 |
header file include cleanup
|
Wed, 02 Apr 2014 21:05:19 +0600 |
Ritor1 |
unused local variables I commented
|
Wed, 02 Apr 2014 01:21:05 +0200 |
Grumpy7 |
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
|
Fri, 14 Mar 2014 10:47:22 +0600 |
Ritor1 |
ActorHasItems
|
Wed, 26 Feb 2014 23:35:23 +0100 |
Grumpy7 |
adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
|
Mon, 24 Feb 2014 16:19:01 +0600 |
Ritor1 |
for NextTurn()
|
Sun, 23 Feb 2014 03:07:46 +0100 |
Grumpy7 |
adding int_get_vector_length calls where the calls were inlined
|
Sat, 15 Feb 2014 16:00:19 +0600 |
Ritor1 |
window->GetWidth() continue
|
Fri, 14 Feb 2014 18:08:30 +0600 |
Ritor1 |
fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
|
Thu, 06 Feb 2014 17:20:12 +0600 |
Ritor1 |
fixpoint_mul
|
Thu, 06 Feb 2014 00:38:03 +0600 |
Ritor1 |
DrawSpriteObjects_ODM() cleaned
|
Wed, 05 Feb 2014 17:24:38 +0600 |
Ritor1 |
_44100D_should_alter_right_panel()
|
Wed, 05 Feb 2014 00:59:33 +0600 |
Ritor1 |
sub_407A1C cleaning continue
|
Sun, 02 Feb 2014 00:10:40 +0600 |
Ritor1 |
draw FlyAction and WaterWalk icons
|
Fri, 31 Jan 2014 00:37:26 +0100 |
Grumpy7 |
Some more PVS error fixing
|
Thu, 30 Jan 2014 22:09:10 +0100 |
Grumpy7 |
sub_47C3D7_get_fog_related_stuff to sub_47C3D7_get_fog_specular cleanup, IsTerrainSlopeTooHigh restoring commented out min,min/max,max implementation, some small changes in OnMapLoad, sub_4465DF_check_season attempted to pick the best readabilty/maintainability tradeoff
|
Mon, 27 Jan 2014 17:33:34 +0600 |
Ritor1 |
CastSpell continue
|
Fri, 24 Jan 2014 18:01:51 +0600 |
Ritor1 |
SPELL_WATER_RECHARGE_ITEM
|
Thu, 23 Jan 2014 17:31:12 +0600 |
Ritor1 |
_46А6АС_GetActorsInViewport
|
Wed, 22 Jan 2014 17:34:05 +0600 |
Ritor1 |
_427E01_cast_spell continue
|
Tue, 21 Jan 2014 16:37:23 +0600 |
Ritor1 |
autosave continue
|
Fri, 17 Jan 2014 17:58:48 +0600 |
Ritor1 |
fixpoint_mul in different functions and others
|
Thu, 09 Jan 2014 17:29:17 +0200 |
Nomad |
Render decoupling.
|
Thu, 09 Jan 2014 14:36:48 +0200 |
Nomad |
Render decoupling.
|
Thu, 09 Jan 2014 02:34:20 +0200 |
Nomad |
Some Render decoupling.
|
Tue, 07 Jan 2014 22:15:45 +0600 |
Ritor1 |
ODM_ProcessPartyActions continue
|
Mon, 06 Jan 2014 19:29:01 +0600 |
Ritor1 |
ODM_ProcessPartyActions continue
|
Thu, 02 Jan 2014 09:11:28 +0600 |
Ritor1 |
Слияние
|
Thu, 02 Jan 2014 09:11:01 +0600 |
Ritor1 |
1
|
Sat, 28 Dec 2013 00:32:08 +0600 |
Ritor1 |
Savegame_screenshot continue
|
Thu, 26 Dec 2013 22:46:49 +0000 |
zipi |
house animations working
|
Fri, 27 Dec 2013 01:28:48 +0600 |
Ritor1 |
GAME_STATE_CHANGE_LOCATION
|
Wed, 25 Dec 2013 17:20:02 +0600 |
Ritor1 |
Snow
|
Mon, 16 Dec 2013 18:43:42 +0600 |
Ritor1 |
RasterLine2D fix and etc.
|
Wed, 11 Dec 2013 23:28:05 +0600 |
Ritor1 |
Слияние
|
Wed, 11 Dec 2013 23:12:54 +0600 |
Ritor1 |
Door_switch_animation
|
Sat, 07 Dec 2013 14:25:50 +0600 |
Ritor1 |
WalkSound
|
Mon, 02 Dec 2013 23:19:22 +0600 |
Ritor1 |
rename int _47F223_LooksLikeGenerateMonsterLoot() to void ArrangeSpriteObjects()
|
Mon, 02 Dec 2013 15:13:49 +0200 |
Nomad |
GAME_SETTINGS_* defines introduced
|
Thu, 28 Nov 2013 17:12:50 +0600 |
Ritor1 |
Time.h rename
|
Tue, 26 Nov 2013 17:49:42 +0600 |
Ritor1 |
int max_flight_height and GetCeilingHeight function
|
Fri, 22 Nov 2013 10:34:22 +0200 |
Nomad |
Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
|
Mon, 18 Nov 2013 13:17:12 +0600 |
Ritor1 |
sudden drop in flight fix
|
Mon, 18 Nov 2013 10:07:17 +0600 |
Ritor1 |
bool new_speed
|
Thu, 14 Nov 2013 17:25:09 +0600 |
Ritor1 |
ODM_ProcessPartyActions() continued refactoring
|
Wed, 13 Nov 2013 17:41:12 +0600 |
Ritor1 |
SOUND_WalkingOnTo3DModel
|
Wed, 06 Nov 2013 13:06:02 +0000 |
zipi |
signed fixes
|
Tue, 05 Nov 2013 23:35:21 +0000 |
zipi |
RenderBillboardD3D initialization
|
Wed, 30 Oct 2013 00:47:37 -0700 |
Grumpy7 |
changing most of auto types to their actual types
|
Fri, 25 Oct 2013 11:13:15 -0700 |
Grumpy7 |
pActorBuffs[7] to pActorBuffs[ACTOR_BUFF_SLOWED]
|
Tue, 22 Oct 2013 15:52:30 +0600 |
Ritor1 |
Слияние
|
Tue, 22 Oct 2013 15:52:01 +0600 |
Ritor1 |
which_player_to_attack rename and cleaning
|
Tue, 22 Oct 2013 00:39:04 -0700 |
Grumpy7 |
Actor::GetDirectionInfo changed the signature to a less confusing one
|
Mon, 21 Oct 2013 17:24:10 +0600 |
Ritor1 |
Слияние
|
Mon, 21 Oct 2013 10:07:23 +0600 |
Ritor1 |
m
|
Sun, 20 Oct 2013 22:58:27 -0700 |
Grumpy7 |
_46DF1A_collide_against_actor cleaned up, moved to Actor.h
|
Mon, 14 Oct 2013 06:32:30 +0200 |
Grumpy7 |
changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
|
Sun, 13 Oct 2013 22:53:37 +0600 |
Ritor1 |
m
|
Fri, 11 Oct 2013 23:57:14 +0600 |
Ritor1 |
viewing_angle
|
Fri, 11 Oct 2013 07:04:19 +0200 |
Grumpy7 |
party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
|
Mon, 07 Oct 2013 16:13:32 +0600 |
Ritor1 |
m
|
Mon, 07 Oct 2013 16:06:08 +0600 |
Ritor1 |
m
|
Mon, 07 Oct 2013 15:20:32 +0600 |
Ritor1 |
original DrawSkyD3D() fix
|
Sun, 06 Oct 2013 22:48:14 +0600 |
Ritor1 |
m
|
Sun, 06 Oct 2013 22:45:00 +0600 |
Ritor1 |
GetSpellColor, DrawSkyD3D()(continue)
|
Fri, 04 Oct 2013 17:30:47 +0600 |
Ritor1 |
DrawBuildingsD3D cleared
|
Thu, 03 Oct 2013 18:07:55 +0600 |
Ritor1 |
BuildingVerticesClipping
|
Fri, 27 Sep 2013 10:04:45 +0200 |
Grumpy7 |
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
|
Wed, 25 Sep 2013 11:12:49 +0600 |
Ritor1 |
m
|
Wed, 25 Sep 2013 08:59:01 +0600 |
Ritor1 |
m
|
Tue, 17 Sep 2013 23:10:07 +0200 |
Nomad |
Merge
|
Tue, 17 Sep 2013 21:41:39 +0200 |
Nomad |
Fixed Celestia sky a bit.
|
Tue, 17 Sep 2013 19:24:23 +0100 |
zipi |
fixpoint functions renaming
|
Tue, 17 Sep 2013 20:15:56 +0200 |
Nomad |
More camera unifications.
|
Tue, 17 Sep 2013 18:39:32 +0200 |
Nomad |
Excess wrapper (IndoorLocation_drawstru) removed.
|
Tue, 17 Sep 2013 17:40:59 +0200 |
Nomad |
Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
|
Tue, 17 Sep 2013 15:40:09 +0200 |
Nomad |
class IndoorCamera split into BLVRenderParams and ODMRenderParams
|
Tue, 17 Sep 2013 14:10:41 +0200 |
Nomad |
class OutdoorCamera -> ODMRenderParams
|
Tue, 17 Sep 2013 12:37:07 +0200 |
Nomad |
Out of bounds (id 65536) texture fixed.
|
Tue, 10 Sep 2013 21:07:07 +0200 |
Nomad |
Allocator (CMemory) bye-bye
|
Sun, 08 Sep 2013 02:41:10 +0200 |
Grumpy7 |
splitting Player::WearsItem into two functions
|
Sat, 07 Sep 2013 21:55:02 +0200 |
Nomad |
stru141 & misc cleaning
|
Sat, 07 Sep 2013 20:05:20 +0200 |
Nomad |
assert, Abortf, AbortWithError -> Assert, Error
|
Sat, 07 Sep 2013 15:20:57 +0200 |
Nomad |
stru149
|
Sat, 07 Sep 2013 13:03:18 +0200 |
Nomad |
Merge
|
Sat, 07 Sep 2013 12:51:06 +0200 |
Nomad |
mm8 icons
|
Thu, 05 Sep 2013 13:31:15 +0600 |
Ritor1 |
Слияние
|
Thu, 05 Sep 2013 13:12:30 +0600 |
Ritor1 |
interaction_distance_limit for 3DModel in DrawStatusText
|
Tue, 03 Sep 2013 21:23:39 +0200 |
yoctozepto |
Fix assertion error when exiting Harmondale's castle. Possibly original bug.
|
Tue, 03 Sep 2013 15:29:09 +0200 |
yoctozepto |
Clean :-)
|
Mon, 02 Sep 2013 12:46:32 +0200 |
yoctozepto |
Cleanup of VectorTypes.
|
Thu, 29 Aug 2013 22:22:33 +0200 |
yoctozepto |
Cleanup of LevelDecoration and related.
|
Wed, 28 Aug 2013 22:10:13 +0200 |
yoctozepto |
LevelDecoration maintenance changes
|
Wed, 28 Aug 2013 18:43:07 +0200 |
Nomad |
* LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
|
Mon, 26 Aug 2013 19:11:55 +0100 |
zipi |
footer array fix
|
Wed, 21 Aug 2013 16:06:50 +0200 |
Nomad |
Function names
|
Wed, 21 Aug 2013 14:26:36 +0200 |
Nomad |
ModalWindow
|
Sat, 03 Aug 2013 00:00:31 +0600 |
Ritor1 |
Слияние
|
Fri, 02 Aug 2013 23:59:25 +0600 |
Ritor1 |
Слияние
|
Sat, 27 Jul 2013 09:36:55 +0600 |
Ritor1 |
Слияние
|
Mon, 22 Jul 2013 18:00:58 +0600 |
Ritor1 |
Слияние
|
Mon, 22 Jul 2013 18:00:34 +0600 |
Ritor1 |
m
|
Sat, 06 Jul 2013 09:07:04 +0600 |
Ritor1 |
Слияние
|
Sat, 06 Jul 2013 09:06:51 +0600 |
Ritor1 |
fix Sky continue
|
Thu, 01 Aug 2013 09:26:05 +0600 |
Ritor1 |
m
|
Tue, 30 Jul 2013 15:14:46 +0600 |
Ritor1 |
fall to the water
|
Sun, 28 Jul 2013 17:45:21 +0100 |
zipi |
more label cleaning
|
Sat, 27 Jul 2013 16:09:00 +0200 |
Nomad |
UseNPCSkill
|
Sat, 27 Jul 2013 14:28:14 +0200 |
Nomad |
Harmondale falling under terrain fixed
|
Fri, 26 Jul 2013 23:35:34 +0200 |
Nomad |
+InitializaDialogueOptions
|
Fri, 26 Jul 2013 22:19:29 +0200 |
Nomad |
deleted stru220.h and stru220 (bezier terrain stuff)
|
Fri, 19 Jul 2013 12:50:44 +0600 |
Ritor1 |
Слияние
|
Thu, 18 Jul 2013 09:40:14 +0600 |
Ritor1 |
Слияние
|
Thu, 18 Jul 2013 09:40:05 +0600 |
Ritor1 |
m
|
Thu, 18 Jul 2013 17:07:49 +0200 |
Nomad |
Fix to ticket #69 array_50A2B0 being accessed outside of bounds
|
Thu, 18 Jul 2013 14:42:54 +0200 |
Nomad |
Moved stru11, stru12 and some SW Rendering stuff to the archives.
|
Thu, 18 Jul 2013 04:08:20 +0200 |
Nomad |
Messed with spell effects drawing a bit.
|
Thu, 11 Jul 2013 17:47:33 +0600 |
Ritor1 |
Слияние
|
Thu, 11 Jul 2013 17:47:12 +0600 |
Ritor1 |
Portals in indoor (continue)
|
Sat, 06 Jul 2013 00:29:29 +0400 |
Gloval |
turnengine refactoring continue
|
Fri, 05 Jul 2013 17:37:30 +0600 |
Ritor1 |
Слияние
|
Fri, 05 Jul 2013 17:37:12 +0600 |
Ritor1 |
shading terrain
|
Fri, 05 Jul 2013 01:46:44 +0400 |
Gloval |
turn engine file added
|
Wed, 03 Jul 2013 23:21:29 +0400 |
Gloval |
turn_based start fixed
|
Wed, 03 Jul 2013 01:06:41 +0400 |
Gloval |
turnbased start part cleaning
|
Tue, 02 Jul 2013 14:08:40 +0600 |
Ritor1 |
Слияние
|
Tue, 02 Jul 2013 14:08:30 +0600 |
Ritor1 |
m
|
Mon, 01 Jul 2013 22:42:09 +0200 |
Grumpy7 |
removed weather.h from indoor.h
|
Sun, 23 Jun 2013 14:27:57 +0600 |
Ritor1 |
Слияние
|
Sun, 23 Jun 2013 14:02:07 +0600 |
Ritor1 |
m
|
Wed, 19 Jun 2013 17:06:58 +0600 |
Ritor1 |
moving files mm7_x ending
|
Mon, 17 Jun 2013 17:34:01 +0600 |
Ritor1 |
moving files
|
Mon, 17 Jun 2013 09:09:30 +0600 |
Ritor1 |
Слияние
|
Fri, 14 Jun 2013 16:06:30 +0600 |
Ritor1 |
Слияние
|
Fri, 14 Jun 2013 16:06:20 +0600 |
Ritor1 |
m
|
Tue, 11 Jun 2013 17:30:54 +0600 |
Ritor1 |
m
|
Sat, 15 Jun 2013 23:58:19 +0600 |
Ritor1 |
shot from a bow and more
|
Sat, 15 Jun 2013 17:39:20 +0600 |
Ritor1 |
Слияние
|
Sat, 15 Jun 2013 09:55:27 +0600 |
Ritor1 |
Слияние
|
Sat, 15 Jun 2013 09:55:07 +0600 |
Ritor1 |
m
|
Sat, 15 Jun 2013 07:50:08 +0200 |
Grumpy7 |
header stuff
|
Thu, 13 Jun 2013 00:56:22 +0400 |
Gloval |
Merge
|
Thu, 13 Jun 2013 00:53:51 +0400 |
Gloval |
arcomage renaming&cleaning
|
Wed, 12 Jun 2013 21:07:34 +0200 |
Grumpy7 |
included header cleanup
|
Tue, 11 Jun 2013 22:18:20 +0200 |
Grumpy7 |
more included header cleanup
|
Mon, 10 Jun 2013 00:37:03 +0600 |
Ritor1 |
m
|
Sun, 09 Jun 2013 21:48:34 +0600 |
Ritor1 |
m
|
Sun, 09 Jun 2013 21:10:18 +0600 |
Ritor1 |
m
|
Sun, 09 Jun 2013 01:30:36 +0200 |
Grumpy7 |
arrays to std::arrays phase 3 - finishing global arrays
|
Sun, 09 Jun 2013 01:10:49 +0200 |
Grumpy7 |
arrays to std::arrays phase 2 - some more arrays converted
|
Sun, 09 Jun 2013 00:30:48 +0200 |
Grumpy7 |
arrays to std::arrays phase 2 - mm7_data.h converted
|
Sat, 08 Jun 2013 21:33:22 +0200 |
Grumpy7 |
arrays to std::arrays phase 1
|
Tue, 04 Jun 2013 18:29:35 +0200 |
Grumpy7 |
pPartyBuffs - change plain numbers to enums
|
Tue, 04 Jun 2013 03:21:21 +0200 |
Grumpy7 |
temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
|
Tue, 04 Jun 2013 01:37:23 +0400 |
Gloval |
font cleaning
|
Wed, 29 May 2013 22:51:00 +0100 |
zipi |
* dark spells working
|
Wed, 29 May 2013 19:55:25 +0100 |
zipi |
* stru6_stru1_indoor_sw_billboard::sub_47802A() cleaned, fireball working
|
Tue, 28 May 2013 00:19:45 +0200 |
Grumpy7 |
something to bool cast (performance warning) mostly fixed
|
Mon, 27 May 2013 23:29:39 +0200 |
Grumpy7 |
condition refactoring fix
|
Mon, 27 May 2013 23:05:32 +0200 |
Grumpy7 |
bitwise operator ambiguity reduced
|
Mon, 27 May 2013 21:37:14 +0200 |
Grumpy7 |
strcmpi to stricmp conversion
|
Sun, 26 May 2013 02:44:58 +0100 |
zipi |
a few spells fixed
|
Sat, 25 May 2013 22:28:13 +0100 |
zipi |
pointer cleaning
|
Sat, 25 May 2013 23:50:56 +0400 |
Gloval |
getskillbonus continue cleaning
|
Sat, 25 May 2013 11:24:10 +0100 |
zipi |
pointer cleaning
|
Fri, 24 May 2013 20:33:37 +0100 |
zipi |
previous mistake in ODM_ProcessPartyActions fixed
|
Fri, 24 May 2013 00:44:51 +0100 |
zipi |
some BYTE errors fixed
|
Thu, 23 May 2013 22:07:17 +0100 |
zipi |
ODM_ProcessPartyActions cleaned of labels
|
Thu, 23 May 2013 20:51:27 +0100 |
zipi |
some AI cleaning
|
Thu, 23 May 2013 19:03:36 +0200 |
Nomad |
BLV picky-blicky
|
Thu, 23 May 2013 18:26:05 +0200 |
Nomad |
-nomarg
|
Wed, 22 May 2013 22:26:31 +0400 |
Gloval |
Merge
|
Wed, 22 May 2013 22:25:44 +0400 |
Gloval |
player recieve damage
|
Wed, 22 May 2013 14:12:51 +0200 |
Nomad |
004C1EE5 & other stuff
|
Tue, 21 May 2013 23:44:51 +0200 |
Nomad |
* UI cleans and moves
|
Tue, 21 May 2013 12:43:08 +0600 |
Ritor1 |
Слияние
|
Tue, 21 May 2013 12:42:57 +0600 |
Ritor1 |
Intersection
|
Sun, 19 May 2013 17:55:19 +0200 |
Grumpy7 |
Included header files cleanup
|
Tue, 14 May 2013 17:38:14 +0600 |
Ritor1 |
Слияние
|
Tue, 14 May 2013 17:37:24 +0600 |
Ritor1 |
ProcessInput
|
Tue, 14 May 2013 12:35:06 +0200 |
Nomad |
GameUI clean
|
Thu, 09 May 2013 02:26:04 +0600 |
Ritor1 |
uGameState
|
Wed, 08 May 2013 21:37:12 +0200 |
Nomad |
Minor code cleaning.
|
Sat, 04 May 2013 17:45:17 +0600 |
Ritor1 |
UIMSG and WINDOW_Type
|
Wed, 01 May 2013 20:04:24 +0200 |
Nomad |
Awards
|
Wed, 01 May 2013 17:31:10 +0200 |
Nomad |
Code cleaning.
|
Wed, 01 May 2013 14:09:49 +0200 |
Nomad |
Restoring inlined methods
|
Wed, 01 May 2013 13:54:46 +0200 |
Nomad |
stru287 removed.
|
Wed, 01 May 2013 12:45:02 +0200 |
Nomad |
stru279 removed.
|
Wed, 01 May 2013 14:50:52 +0600 |
Ritor1 |
CastSpellInfo
|
Tue, 30 Apr 2013 20:08:42 +0600 |
Ritor1 |
meteorite rain and other spells fix
|
Sun, 28 Apr 2013 19:11:36 +0600 |
Ritor1 |
MagicShopDialog clean and other
|
Mon, 22 Apr 2013 17:34:36 +0600 |
Ritor1 |
Rings
|
Thu, 04 Apr 2013 09:35:58 +0600 |
Ritor1 |
Слияние
|
Thu, 04 Apr 2013 09:35:45 +0600 |
Ritor1 |
m
|
Wed, 03 Apr 2013 21:22:51 +0200 |
Nomad |
Sky looks slightly better.
|
Tue, 02 Apr 2013 23:02:04 +0100 |
zipi |
* first cast_spell clean
|
Tue, 02 Apr 2013 01:06:24 +0600 |
Ritor1 |
Слияние
|
Tue, 02 Apr 2013 01:06:12 +0600 |
Ritor1 |
GuildDialog(second)
|
Mon, 01 Apr 2013 18:52:19 +0600 |
Ritor1 |
Слияние
|
Mon, 01 Apr 2013 18:52:06 +0600 |
Ritor1 |
m
|
Mon, 01 Apr 2013 16:44:33 +0200 |
Nomad |
Merge
|
Mon, 01 Apr 2013 14:58:02 +0200 |
Nomad |
.
|
Mon, 01 Apr 2013 12:56:34 +0100 |
zipi |
small fixes
|
Mon, 01 Apr 2013 13:39:39 +0200 |
Nomad |
Merge
|
Mon, 01 Apr 2013 13:39:19 +0200 |
Nomad |
Particle engine made working.
|
Mon, 01 Apr 2013 13:02:05 +0600 |
Ritor1 |
TavernDialog fixed
|
Mon, 01 Apr 2013 09:05:51 +0600 |
Ritor1 |
Слияние
|
Mon, 01 Apr 2013 09:05:31 +0600 |
Ritor1 |
m
|
Sun, 31 Mar 2013 23:01:10 +0100 |
zipi |
GameUI_WritePointedObjectStatusString crash fixed
|
Sun, 31 Mar 2013 22:10:26 +0100 |
zipi |
decompiler errors
|
Sun, 31 Mar 2013 18:31:37 +0100 |
zipi |
* decompiler error float compare
|
Sun, 31 Mar 2013 17:40:31 +0100 |
zipi |
* AI fixed
|
Sun, 31 Mar 2013 13:20:58 +0100 |
zipi |
* PID mistake fixed
|
Sun, 31 Mar 2013 12:49:45 +0100 |
zipi |
more AI function renames
|
Sun, 31 Mar 2013 12:39:29 +0100 |
zipi |
* AI function renames
|
Sun, 31 Mar 2013 16:52:23 +0600 |
Ritor1 |
Слияние
|
Sun, 31 Mar 2013 16:44:01 +0600 |
Ritor1 |
Слияние
|
Sun, 31 Mar 2013 16:42:11 +0600 |
Ritor1 |
for Arcomage game
|
Sat, 30 Mar 2013 09:40:15 +0600 |
Ritor1 |
Слияние
|
Sat, 30 Mar 2013 09:40:05 +0600 |
Ritor1 |
m
|
Sun, 31 Mar 2013 11:46:28 +0100 |
zipi |
* PID replaces
|
Sun, 31 Mar 2013 10:44:43 +0100 |
zipi |
* AI fixed (temporary)
|
Fri, 29 Mar 2013 16:32:02 +0000 |
zipi |
UpdateActors_ODM cleaning 2
|
Fri, 29 Mar 2013 16:13:32 +0000 |
zipi |
UpdateActors_ODM cleaning
|
Fri, 29 Mar 2013 14:53:06 +0000 |
zipi |
more UpdateActorAI cleaning 2
|
Fri, 29 Mar 2013 13:52:55 +0000 |
zipi |
more UpdateActorAI cleaning
|
Fri, 29 Mar 2013 10:44:18 +0600 |
Ritor1 |
m
|
Fri, 29 Mar 2013 10:43:46 +0600 |
Ritor1 |
DrawFan
|
Thu, 28 Mar 2013 00:37:58 +0400 |
Gloval |
Merge
|
Thu, 28 Mar 2013 00:37:27 +0400 |
Gloval |
Save/load work with some problems
|
Wed, 27 Mar 2013 23:20:27 +0600 |
Ritor1 |
Слияние
|