log UI/UiGame.cpp @ 1805:830f196a69ea

age author description
Mon, 07 Oct 2013 11:55:35 +0200 Nomad Merge
Mon, 07 Oct 2013 11:52:33 +0200 Nomad HWND -> class OSWindow
Sun, 06 Oct 2013 09:19:12 +0200 Grumpy7 dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
Mon, 30 Sep 2013 23:38:28 +0600 Ritor1 DrawBuff_remaind_time_string and DrawShops_next_generation_time_string fix and cleared
Fri, 27 Sep 2013 10:04:45 +0200 Grumpy7 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Wed, 25 Sep 2013 11:12:49 +0600 Ritor1 m
Sun, 22 Sep 2013 16:45:46 +0600 Ritor1 Merge
Sun, 22 Sep 2013 16:45:25 +0600 Ritor1 m
Fri, 20 Sep 2013 10:51:42 +0200 Grumpy7 Fixing a few warnings in Players.cpp
Wed, 18 Sep 2013 20:36:18 +0600 Ritor1 GameUI_DrawDialogue()
Wed, 18 Sep 2013 16:20:15 +0600 Ritor1 MainMenuUI_Create() cleared
Wed, 18 Sep 2013 14:20:00 +0600 Ritor1 Слияние
Wed, 18 Sep 2013 14:19:37 +0600 Ritor1 NPCTopics
Wed, 18 Sep 2013 11:13:38 +0200 Nomad Window Resize (change arguments to MM7_Initialize)
Wed, 18 Sep 2013 11:04:47 +0600 Ritor1 NPCGreetings
Tue, 17 Sep 2013 22:10:06 +0200 Nomad Scavenger Hunt dialogue crash fix.
Sun, 15 Sep 2013 00:41:51 +0600 Ritor1 Слияние
Sat, 14 Sep 2013 10:28:13 +0600 Ritor1 m
Sat, 14 Sep 2013 06:46:12 +0200 Grumpy7 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Sat, 07 Sep 2013 20:05:20 +0200 Nomad assert, Abortf, AbortWithError -> Assert, Error
Thu, 05 Sep 2013 18:05:50 +0600 Ritor1 UIHouses.cpp cleaning(continue)
Thu, 05 Sep 2013 13:31:15 +0600 Ritor1 Слияние
Thu, 05 Sep 2013 13:12:30 +0600 Ritor1 interaction_distance_limit for 3DModel in DrawStatusText
Tue, 03 Sep 2013 15:09:07 +0200 yoctozepto Rename LevelDecoration::field_16_event_id to LevelDecoration::uEventID.
Mon, 02 Sep 2013 17:33:56 +0600 Ritor1 m
Mon, 02 Sep 2013 17:30:50 +0600 Ritor1 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Mon, 02 Sep 2013 12:03:40 +0600 Ritor1 Слияние
Mon, 02 Sep 2013 12:03:25 +0600 Ritor1 UIGame.cpp cleaning(continue) wizard_eye
Sun, 01 Sep 2013 17:41:00 +0600 Ritor1 UIGame.cpp cleaning(continue)
Sun, 01 Sep 2013 17:36:29 +0600 Ritor1 m
Sun, 01 Sep 2013 17:14:42 +0600 Ritor1 m
Sun, 01 Sep 2013 17:10:29 +0600 Ritor1 UIGame.cpp cleaning(continue)
Thu, 29 Aug 2013 22:02:00 +0600 Ritor1 Слияние
Thu, 29 Aug 2013 22:01:47 +0600 Ritor1 m
Wed, 28 Aug 2013 18:43:07 +0200 Nomad * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Mon, 26 Aug 2013 19:11:55 +0100 zipi footer array fix
Wed, 21 Aug 2013 16:06:50 +0200 Nomad Function names
Wed, 21 Aug 2013 14:26:36 +0200 Nomad ModalWindow
Sat, 27 Jul 2013 16:32:20 +0200 Nomad ChestUI_WritePointedObjectStatusString
Fri, 26 Jul 2013 22:19:29 +0200 Nomad deleted stru220.h and stru220 (bezier terrain stuff)
Tue, 23 Jul 2013 16:34:00 +0600 Ritor1 PlayerSpeechID and uSpeakingCharacter
Tue, 23 Jul 2013 15:41:45 +0600 Ritor1 Explosion Traps fix
Thu, 18 Jul 2013 16:11:57 +0200 Nomad More hardcoded UI colors moved to varibables.
Tue, 16 Jul 2013 20:51:29 +0200 Grumpy7 changed a few member variables in Player to slightly less confusing names
Mon, 15 Jul 2013 00:42:50 +0200 Grumpy7 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Sat, 06 Jul 2013 00:29:29 +0400 Gloval turnengine refactoring continue
Thu, 20 Jun 2013 12:16:47 +0600 Ritor1 folder UI
Wed, 19 Jun 2013 17:18:35 +0600 Ritor1 new folder UI