log mm7_4.cpp @ 1856:656962b05d32

age author description
Fri, 11 Oct 2013 09:19:40 +0200 Grumpy7 changing global char* vars to const char* vars
Fri, 11 Oct 2013 07:04:19 +0200 Grumpy7 party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Fri, 11 Oct 2013 05:49:39 +0200 Grumpy7 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Wed, 09 Oct 2013 09:08:15 +0200 Grumpy7 Changing arrays in class Player to std::array
Mon, 07 Oct 2013 09:31:32 +0600 Ritor1 Слияние
Mon, 07 Oct 2013 09:31:18 +0600 Ritor1 m
Sun, 06 Oct 2013 09:19:12 +0200 Grumpy7 dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
Mon, 30 Sep 2013 17:29:27 +0600 Ritor1 UITransition.cpp cleaning(continue)
Mon, 30 Sep 2013 05:48:32 +0200 Grumpy7 Party_stru0 renamed to PartyTimeStruct, fixed its members, renamed Party::field_3C to Party::PartyTimes, started Player::SetVariable refactoring start
Tue, 24 Sep 2013 07:29:55 +0200 Grumpy7 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Tue, 17 Sep 2013 19:24:23 +0100 zipi fixpoint functions renaming
Tue, 17 Sep 2013 17:40:59 +0200 Nomad Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
Tue, 17 Sep 2013 15:40:09 +0200 Nomad class IndoorCamera split into BLVRenderParams and ODMRenderParams
Tue, 17 Sep 2013 14:10:41 +0200 Nomad class OutdoorCamera -> ODMRenderParams
Sun, 15 Sep 2013 02:20:06 +0200 Grumpy7 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Thu, 12 Sep 2013 09:58:07 +0200 Grumpy7 Merge
Tue, 10 Sep 2013 03:25:15 +0200 Grumpy7 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Tue, 10 Sep 2013 21:08:43 +0200 Nomad Merge
Tue, 10 Sep 2013 21:07:07 +0200 Nomad Allocator (CMemory) bye-bye
Wed, 11 Sep 2013 00:11:18 +0600 Ritor1 _4B3FE5_training_dialogue
Sun, 08 Sep 2013 05:22:33 +0200 Grumpy7 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Sat, 07 Sep 2013 21:55:02 +0200 Nomad stru141 & misc cleaning
Sat, 07 Sep 2013 20:05:20 +0200 Nomad assert, Abortf, AbortWithError -> Assert, Error
Fri, 06 Sep 2013 16:42:23 +0600 Ritor1 bountyHunting fix
Tue, 03 Sep 2013 15:09:07 +0200 yoctozepto Rename LevelDecoration::field_16_event_id to LevelDecoration::uEventID.
Mon, 02 Sep 2013 22:08:21 +0200 yoctozepto Clean and decouple. (2)
Thu, 29 Aug 2013 22:22:33 +0200 yoctozepto Cleanup of LevelDecoration and related.
Wed, 28 Aug 2013 18:43:07 +0200 Nomad * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Wed, 21 Aug 2013 20:59:16 +0400 Gloval Merge
Wed, 21 Aug 2013 20:58:36 +0400 Gloval renaming _guilds_member_bits to _achieved_awards_bits
Wed, 21 Aug 2013 16:06:50 +0200 Nomad Function names
Wed, 21 Aug 2013 14:26:36 +0200 Nomad ModalWindow
Thu, 08 Aug 2013 16:34:19 +0600 Ritor1 GetDayPart and Journal_Draw
Tue, 30 Jul 2013 15:14:46 +0600 Ritor1 fall to the water
Sun, 28 Jul 2013 18:54:40 +0100 zipi more label cleaning 2
Sat, 27 Jul 2013 16:09:00 +0200 Nomad UseNPCSkill
Fri, 26 Jul 2013 23:35:34 +0200 Nomad +InitializaDialogueOptions
Fri, 26 Jul 2013 22:19:29 +0200 Nomad deleted stru220.h and stru220 (bezier terrain stuff)
Fri, 26 Jul 2013 21:16:51 +0200 Nomad Highlighted locations with "using uninitialized variable" warning.
Thu, 18 Jul 2013 16:11:57 +0200 Nomad More hardcoded UI colors moved to varibables.
Thu, 18 Jul 2013 14:42:54 +0200 Nomad Moved stru11, stru12 and some SW Rendering stuff to the archives.
Thu, 18 Jul 2013 04:08:20 +0200 Nomad Messed with spell effects drawing a bit.
Tue, 16 Jul 2013 20:51:29 +0200 Grumpy7 changed a few member variables in Player to slightly less confusing names
Mon, 15 Jul 2013 17:09:22 +0600 Ritor1 m
Mon, 15 Jul 2013 00:42:50 +0200 Grumpy7 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Sun, 14 Jul 2013 23:22:43 +0200 Grumpy7 Moved condition checking to a separate class, extracted it from player::SetCondition
Sat, 13 Jul 2013 16:52:00 +0200 Grumpy7 a few itemID changed to their enum values + added a few new ones
Sat, 13 Jul 2013 13:14:05 +0200 Grumpy7 Player::CanAct, Player::CanSteal shortened a bit
Sat, 13 Jul 2013 13:12:21 +0200 Grumpy7 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Thu, 11 Jul 2013 17:47:33 +0600 Ritor1 Слияние
Thu, 11 Jul 2013 17:47:12 +0600 Ritor1 Portals in indoor (continue)
Sat, 06 Jul 2013 00:29:29 +0400 Gloval turnengine refactoring continue
Fri, 05 Jul 2013 17:37:30 +0600 Ritor1 Слияние
Thu, 04 Jul 2013 09:21:57 +0600 Ritor1 Слияние
Thu, 04 Jul 2013 09:21:40 +0600 Ritor1 m
Fri, 05 Jul 2013 01:46:44 +0400 Gloval turn engine file added
Wed, 03 Jul 2013 23:21:29 +0400 Gloval turn_based start fixed
Wed, 26 Jun 2013 00:22:57 +0400 Gloval books code splitted to separate files
Thu, 20 Jun 2013 12:16:47 +0600 Ritor1 folder UI
Mon, 17 Jun 2013 17:34:01 +0600 Ritor1 moving files