Fri, 24 Jan 2014 18:01:51 +0600 |
Ritor1 |
SPELL_WATER_RECHARGE_ITEM
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Thu, 09 Jan 2014 01:37:34 +0200 |
Nomad |
Removed DirectDraw2 compatibility.
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Mon, 23 Dec 2013 00:48:53 +0600 |
Ritor1 |
SoundVolume options
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Sat, 07 Dec 2013 14:25:50 +0600 |
Ritor1 |
WalkSound
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Thu, 14 Nov 2013 17:25:09 +0600 |
Ritor1 |
ODM_ProcessPartyActions() continued refactoring
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Wed, 13 Nov 2013 17:41:12 +0600 |
Ritor1 |
SOUND_WalkingOnTo3DModel
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Mon, 07 Oct 2013 11:52:33 +0200 |
Nomad |
HWND -> class OSWindow
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Mon, 30 Sep 2013 17:29:27 +0600 |
Ritor1 |
UITransition.cpp cleaning(continue)
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Wed, 28 Aug 2013 18:43:07 +0200 |
Nomad |
* LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
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Wed, 21 Aug 2013 16:06:50 +0200 |
Nomad |
Function names
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Wed, 21 Aug 2013 14:26:36 +0200 |
Nomad |
ModalWindow
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Tue, 30 Jul 2013 15:14:46 +0600 |
Ritor1 |
fall to the water
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Sat, 27 Jul 2013 16:09:00 +0200 |
Nomad |
UseNPCSkill
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Fri, 05 Jul 2013 01:46:44 +0400 |
Gloval |
turn engine file added
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Wed, 03 Jul 2013 01:06:41 +0400 |
Gloval |
turnbased start part cleaning
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Sat, 08 Jun 2013 21:33:22 +0200 |
Grumpy7 |
arrays to std::arrays phase 1
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Thu, 06 Jun 2013 00:58:07 +0400 |
Gloval |
arcomage refactoring started
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Tue, 28 May 2013 00:19:45 +0200 |
Grumpy7 |
something to bool cast (performance warning) mostly fixed
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Thu, 16 May 2013 15:14:58 +0200 |
Nomad |
UI cleans
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Thu, 09 May 2013 02:26:04 +0600 |
Ritor1 |
uGameState
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Sat, 23 Mar 2013 21:39:21 +0400 |
Gloval |
sound cleaning
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Sat, 23 Feb 2013 22:59:01 +0200 |
Nomad |
Chests party fixed
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Sat, 23 Feb 2013 04:01:09 +0200 |
Nomad |
AudioPlayer::PlaySound
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Fri, 22 Feb 2013 21:59:28 +0200 |
Nomad |
AudioPlayer::UpdateSounds (004AAFCF) take 1
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Wed, 20 Feb 2013 17:37:33 +0600 |
Ritor1 |
little fix
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Tue, 19 Feb 2013 13:29:02 +0200 |
Nomad |
sub_42ECB5
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Fri, 15 Feb 2013 22:38:05 +0200 |
Nomad |
On player voices
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Fri, 18 Jan 2013 17:30:54 +0600 |
Ritor1 |
18.01.13 (PlaySound work)
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Sat, 12 Jan 2013 09:45:18 +0600 |
Ritor1 |
init
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