log Player.h @ 1593:5658d0f3b5ee

age author description
Sun, 08 Sep 2013 08:01:05 +0200 Grumpy7 Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Sun, 08 Sep 2013 05:22:33 +0200 Grumpy7 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Sun, 08 Sep 2013 02:41:10 +0200 Grumpy7 splitting Player::WearsItem into two functions
Sat, 07 Sep 2013 21:00:02 +0200 Grumpy7 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Sat, 07 Sep 2013 10:49:42 +0200 Grumpy7 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Sat, 07 Sep 2013 10:04:37 +0200 Grumpy7 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Sat, 07 Sep 2013 09:45:09 +0200 Grumpy7 Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Sat, 07 Sep 2013 05:01:12 +0200 Grumpy7 Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Thu, 05 Sep 2013 13:12:30 +0600 Ritor1 interaction_distance_limit for 3DModel in DrawStatusText
Wed, 21 Aug 2013 20:58:36 +0400 Gloval renaming _guilds_member_bits to _achieved_awards_bits
Fri, 02 Aug 2013 13:48:57 +0600 Ritor1 LloydBeacons
Tue, 16 Jul 2013 20:51:29 +0200 Grumpy7 changed a few member variables in Player to slightly less confusing names
Tue, 16 Jul 2013 00:40:01 +0200 Grumpy7 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Tue, 16 Jul 2013 00:20:17 +0200 Grumpy7 Player::AddItem2, Player::CreateItemInInventory2 cleanup
Mon, 15 Jul 2013 02:34:52 +0200 Grumpy7 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Mon, 15 Jul 2013 00:57:06 +0200 Grumpy7 Player::CanFitItem refactored
Mon, 15 Jul 2013 00:42:50 +0200 Grumpy7 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Sun, 14 Jul 2013 23:22:43 +0200 Grumpy7 Moved condition checking to a separate class, extracted it from player::SetCondition
Sat, 13 Jul 2013 16:15:35 +0200 Grumpy7 Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Sat, 13 Jul 2013 13:14:05 +0200 Grumpy7 Player::CanAct, Player::CanSteal shortened a bit
Sat, 13 Jul 2013 13:12:21 +0200 Grumpy7 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Sat, 13 Jul 2013 11:56:57 +0200 Grumpy7 Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Sat, 13 Jul 2013 00:25:19 +0200 Grumpy7 Player::IsPlayerHealableByTemple final version
Fri, 12 Jul 2013 23:07:14 +0200 Grumpy7 Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Tue, 02 Jul 2013 01:15:03 +0200 Grumpy7 GetActual(stat) common code extracted
Sat, 15 Jun 2013 07:52:05 +0200 Grumpy7 changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
Sat, 15 Jun 2013 07:30:26 +0200 Grumpy7 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Sat, 15 Jun 2013 06:51:04 +0200 Grumpy7 renamed a few unnamed functions
Sat, 15 Jun 2013 05:08:48 +0200 Grumpy7 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Sat, 15 Jun 2013 03:00:36 +0200 Grumpy7 PlayerCreation_ComputeAttributeBonus cleanup
Wed, 12 Jun 2013 04:14:33 +0200 Grumpy7 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Wed, 12 Jun 2013 03:59:08 +0200 Grumpy7 Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Tue, 04 Jun 2013 01:37:23 +0400 Gloval font cleaning
Sun, 26 May 2013 14:13:22 +0400 Gloval data moving
Sat, 25 May 2013 23:50:56 +0400 Gloval getskillbonus continue cleaning
Wed, 22 May 2013 23:52:01 +0400 Gloval CHARACTER_ATTRIBUTE_ GetItemsBonus
Wed, 22 May 2013 22:25:44 +0400 Gloval player recieve damage
Tue, 21 May 2013 08:54:05 +0400 Gloval m
Tue, 21 May 2013 08:53:43 +0400 Gloval player use item continue cleanup
Tue, 21 May 2013 01:21:10 +0400 Gloval player use item part cleanup
Sun, 19 May 2013 20:38:49 +0400 Gloval comtinue player cleaning
Sun, 19 May 2013 12:13:42 +0400 Gloval second msg_queue returned
Sat, 18 May 2013 22:41:26 +0400 Gloval player math fix
Sat, 18 May 2013 22:01:26 +0400 Gloval ui cleanup
Mon, 13 May 2013 17:01:20 +0200 Nomad CharacterUI cleanings.
Wed, 01 May 2013 20:04:24 +0200 Nomad Awards
Wed, 01 May 2013 14:30:02 +0200 Nomad Improved conditions handling.
Fri, 26 Apr 2013 17:35:19 +0600 Ritor1 disappear items fix
Thu, 25 Apr 2013 17:37:00 +0600 Ritor1 UIShop_Buy_Identify_Repair little clean and rename
Mon, 22 Apr 2013 17:34:36 +0600 Ritor1 Rings
Fri, 19 Apr 2013 18:11:28 +0600 Ritor1 Слияние
Fri, 19 Apr 2013 18:11:01 +0600 Ritor1 m
Mon, 15 Apr 2013 16:36:56 +0600 Ritor1 DrawPaperdoll clean
Tue, 02 Apr 2013 17:33:20 +0600 Ritor1 SalesProcess function
Wed, 27 Mar 2013 15:04:59 +0200 Nomad Party actions in blv
Tue, 26 Mar 2013 15:21:03 +0000 zipi * UpdateActorAI clean
Tue, 26 Mar 2013 12:40:27 +0200 Nomad * Player Recovery Times
Sat, 23 Mar 2013 20:22:51 +0200 Nomad days_played_without_rest
Fri, 22 Mar 2013 23:26:01 +0200 Nomad Fixed bought items not disappearing from Armourer.
Fri, 22 Mar 2013 20:01:46 +0200 Nomad Fixed some house sounds & shop-related stuff