Mon, 27 Jan 2014 00:13:01 +0600 |
Ritor1 |
CastSpell continue
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Thu, 09 Jan 2014 17:29:17 +0200 |
Nomad |
Render decoupling.
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Thu, 09 Jan 2014 14:36:48 +0200 |
Nomad |
Render decoupling.
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Thu, 09 Jan 2014 01:37:34 +0200 |
Nomad |
Removed DirectDraw2 compatibility.
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Thu, 02 Jan 2014 18:25:42 +0000 |
zipi |
some code cleaning in video playing, loops play but there is a memory leak
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Sun, 29 Dec 2013 01:26:15 +0600 |
Ritor1 |
SavePCXScreenshot() continue
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Wed, 18 Dec 2013 17:33:04 +0600 |
Ritor1 |
UpdateSounds()
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Tue, 03 Dec 2013 20:18:17 +0200 |
Nomad |
32bits almost there
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Mon, 02 Dec 2013 15:13:49 +0200 |
Nomad |
GAME_SETTINGS_* defines introduced
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Fri, 29 Nov 2013 12:20:07 +0200 |
Nomad |
Moved implementation to cpp
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Thu, 28 Nov 2013 17:12:50 +0600 |
Ritor1 |
Time.h rename
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Sun, 03 Nov 2013 13:33:37 +0000 |
zipi |
window style fix
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Sun, 03 Nov 2013 11:46:52 +0000 |
zipi |
auto change color depth to 16 bit
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Sat, 02 Nov 2013 17:24:31 +0000 |
zipi |
Off-Hand <> Two-Handed error fixed
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Sat, 02 Nov 2013 12:33:57 +0000 |
zipi |
typo
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