log mm7_3.cpp @ 1674:2a5f2aaec367

age author description
Tue, 17 Sep 2013 23:10:07 +0200 Nomad Merge
Tue, 17 Sep 2013 21:41:39 +0200 Nomad Fixed Celestia sky a bit.
Tue, 17 Sep 2013 19:24:23 +0100 zipi fixpoint functions renaming
Tue, 17 Sep 2013 20:15:56 +0200 Nomad More camera unifications.
Tue, 17 Sep 2013 18:39:32 +0200 Nomad Excess wrapper (IndoorLocation_drawstru) removed.
Tue, 17 Sep 2013 17:40:59 +0200 Nomad Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
Tue, 17 Sep 2013 15:40:09 +0200 Nomad class IndoorCamera split into BLVRenderParams and ODMRenderParams
Tue, 17 Sep 2013 14:10:41 +0200 Nomad class OutdoorCamera -> ODMRenderParams
Tue, 17 Sep 2013 12:37:07 +0200 Nomad Out of bounds (id 65536) texture fixed.
Tue, 10 Sep 2013 21:07:07 +0200 Nomad Allocator (CMemory) bye-bye
Sun, 08 Sep 2013 02:41:10 +0200 Grumpy7 splitting Player::WearsItem into two functions
Sat, 07 Sep 2013 21:55:02 +0200 Nomad stru141 & misc cleaning
Sat, 07 Sep 2013 20:05:20 +0200 Nomad assert, Abortf, AbortWithError -> Assert, Error
Sat, 07 Sep 2013 15:20:57 +0200 Nomad stru149
Sat, 07 Sep 2013 13:03:18 +0200 Nomad Merge
Sat, 07 Sep 2013 12:51:06 +0200 Nomad mm8 icons
Thu, 05 Sep 2013 13:31:15 +0600 Ritor1 Слияние
Thu, 05 Sep 2013 13:12:30 +0600 Ritor1 interaction_distance_limit for 3DModel in DrawStatusText
Tue, 03 Sep 2013 21:23:39 +0200 yoctozepto Fix assertion error when exiting Harmondale's castle. Possibly original bug.
Tue, 03 Sep 2013 15:29:09 +0200 yoctozepto Clean :-)
Mon, 02 Sep 2013 12:46:32 +0200 yoctozepto Cleanup of VectorTypes.
Thu, 29 Aug 2013 22:22:33 +0200 yoctozepto Cleanup of LevelDecoration and related.
Wed, 28 Aug 2013 22:10:13 +0200 yoctozepto LevelDecoration maintenance changes
Wed, 28 Aug 2013 18:43:07 +0200 Nomad * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Mon, 26 Aug 2013 19:11:55 +0100 zipi footer array fix
Wed, 21 Aug 2013 16:06:50 +0200 Nomad Function names
Wed, 21 Aug 2013 14:26:36 +0200 Nomad ModalWindow
Sat, 03 Aug 2013 00:00:31 +0600 Ritor1 Слияние
Fri, 02 Aug 2013 23:59:25 +0600 Ritor1 Слияние
Sat, 27 Jul 2013 09:36:55 +0600 Ritor1 Слияние
Mon, 22 Jul 2013 18:00:58 +0600 Ritor1 Слияние
Mon, 22 Jul 2013 18:00:34 +0600 Ritor1 m
Sat, 06 Jul 2013 09:07:04 +0600 Ritor1 Слияние
Sat, 06 Jul 2013 09:06:51 +0600 Ritor1 fix Sky continue
Thu, 01 Aug 2013 09:26:05 +0600 Ritor1 m
Tue, 30 Jul 2013 15:14:46 +0600 Ritor1 fall to the water
Sun, 28 Jul 2013 17:45:21 +0100 zipi more label cleaning
Sat, 27 Jul 2013 16:09:00 +0200 Nomad UseNPCSkill
Sat, 27 Jul 2013 14:28:14 +0200 Nomad Harmondale falling under terrain fixed
Fri, 26 Jul 2013 23:35:34 +0200 Nomad +InitializaDialogueOptions
Fri, 26 Jul 2013 22:19:29 +0200 Nomad deleted stru220.h and stru220 (bezier terrain stuff)
Fri, 19 Jul 2013 12:50:44 +0600 Ritor1 Слияние
Thu, 18 Jul 2013 09:40:14 +0600 Ritor1 Слияние
Thu, 18 Jul 2013 09:40:05 +0600 Ritor1 m
Thu, 18 Jul 2013 17:07:49 +0200 Nomad Fix to ticket #69 array_50A2B0 being accessed outside of bounds
Thu, 18 Jul 2013 14:42:54 +0200 Nomad Moved stru11, stru12 and some SW Rendering stuff to the archives.
Thu, 18 Jul 2013 04:08:20 +0200 Nomad Messed with spell effects drawing a bit.
Thu, 11 Jul 2013 17:47:33 +0600 Ritor1 Слияние
Thu, 11 Jul 2013 17:47:12 +0600 Ritor1 Portals in indoor (continue)
Sat, 06 Jul 2013 00:29:29 +0400 Gloval turnengine refactoring continue
Fri, 05 Jul 2013 17:37:30 +0600 Ritor1 Слияние
Fri, 05 Jul 2013 17:37:12 +0600 Ritor1 shading terrain
Fri, 05 Jul 2013 01:46:44 +0400 Gloval turn engine file added
Wed, 03 Jul 2013 23:21:29 +0400 Gloval turn_based start fixed
Wed, 03 Jul 2013 01:06:41 +0400 Gloval turnbased start part cleaning
Tue, 02 Jul 2013 14:08:40 +0600 Ritor1 Слияние
Tue, 02 Jul 2013 14:08:30 +0600 Ritor1 m
Mon, 01 Jul 2013 22:42:09 +0200 Grumpy7 removed weather.h from indoor.h
Sun, 23 Jun 2013 14:27:57 +0600 Ritor1 Слияние
Sun, 23 Jun 2013 14:02:07 +0600 Ritor1 m