Fri, 25 Oct 2013 11:23:34 -0700 |
Grumpy7 |
pActorBuffs[21] to pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS]
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Fri, 25 Oct 2013 11:22:27 -0700 |
Grumpy7 |
pActorBuffs[20] to pActorBuffs[ACTOR_BUFF_PAIN_REFLECTION]
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Fri, 25 Oct 2013 11:22:01 -0700 |
Grumpy7 |
pActorBuffs[19] to pActorBuffs[ACTOR_BUFF_HASTE]
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Fri, 25 Oct 2013 11:21:37 -0700 |
Grumpy7 |
pActorBuffs[18] to pActorBuffs[ACTOR_BUFF_HEROISM]
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Fri, 25 Oct 2013 11:21:05 -0700 |
Grumpy7 |
pActorBuffs[17] to pActorBuffs[ACTOR_BUFF_BLESS]
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Fri, 25 Oct 2013 11:20:24 -0700 |
Grumpy7 |
pActorBuffs[16] to pActorBuffs[ACTOR_BUFF_STONESKIN]
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Fri, 25 Oct 2013 11:19:41 -0700 |
Grumpy7 |
pActorBuffs[15] to pActorBuffs[ACTOR_BUFF_SHIELD]
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Fri, 25 Oct 2013 11:19:01 -0700 |
Grumpy7 |
pActorBuffs[14] to pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER]
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Fri, 25 Oct 2013 11:18:10 -0700 |
Grumpy7 |
pActorBuffs[13] to pActorBuffs[ACTOR_BUFF_DAY_OF_PROTECTION]
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Fri, 25 Oct 2013 11:17:25 -0700 |
Grumpy7 |
pActorBuffs[12] to pActorBuffs[ACTOR_BUFF_ENSLAVED]
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Fri, 25 Oct 2013 11:16:52 -0700 |
Grumpy7 |
pActorBuffs[11] to pActorBuffs[ACTOR_BUFF_FATE]
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Fri, 25 Oct 2013 11:13:15 -0700 |
Grumpy7 |
pActorBuffs[7] to pActorBuffs[ACTOR_BUFF_SLOWED]
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Fri, 25 Oct 2013 11:12:18 -0700 |
Grumpy7 |
pActorBuffs[4] to pActorBuffs[ACTOR_BUFF_AFRAID]
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Fri, 25 Oct 2013 11:11:31 -0700 |
Grumpy7 |
pActorBuffs[3] to pActorBuffs[ACTOR_BUFF_SHRINK]
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Fri, 25 Oct 2013 11:10:44 -0700 |
Grumpy7 |
pActorBuffs[2] to pActorBuffs[ACTOR_BUFF_SUMMONED]
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Fri, 25 Oct 2013 11:09:52 -0700 |
Grumpy7 |
pActorBuffs[1] to pActorBuffs[ACTOR_BUFF_CHARM]
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Fri, 25 Oct 2013 11:08:34 -0700 |
Grumpy7 |
pActorBuffs[6] to pActorBuffs[ACTOR_BUFF_PARALYZED]
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Fri, 25 Oct 2013 11:07:52 -0700 |
Grumpy7 |
pActorBuffs[5] to pActorBuffs[ACTOR_BUFF_STONED]
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Thu, 24 Oct 2013 15:31:22 +0600 |
Ritor1 |
Слияние
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Thu, 24 Oct 2013 15:24:14 +0600 |
Ritor1 |
MSVS 2010 project file
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Wed, 23 Oct 2013 23:15:08 -0700 |
Grumpy7 |
moving _4BBF61_summon_actor under Actor
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Wed, 23 Oct 2013 21:21:48 -0700 |
Grumpy7 |
DamageMonsterFromParty cleanup finished
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Wed, 23 Oct 2013 21:13:28 -0700 |
Grumpy7 |
DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
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Wed, 23 Oct 2013 21:10:11 -0700 |
Grumpy7 |
Fixing bug in Actor::AI_RangedAttack introduced by me
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Wed, 23 Oct 2013 20:36:19 -0700 |
Grumpy7 |
DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
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Wed, 23 Oct 2013 00:02:06 -0700 |
Grumpy7 |
DamageMonsterFromParty moved initial damage source logic to an if and a switch
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Tue, 22 Oct 2013 23:18:41 -0700 |
Grumpy7 |
DamageMonsterFromParty removed LABEL_67
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Tue, 22 Oct 2013 19:09:12 -0700 |
Grumpy7 |
SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
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Tue, 22 Oct 2013 18:55:37 -0700 |
Grumpy7 |
fixing monsters not attacking unless attacked
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Tue, 22 Oct 2013 15:52:30 +0600 |
Ritor1 |
Слияние
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Tue, 22 Oct 2013 15:52:01 +0600 |
Ritor1 |
which_player_to_attack rename and cleaning
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Tue, 22 Oct 2013 00:39:04 -0700 |
Grumpy7 |
Actor::GetDirectionInfo changed the signature to a less confusing one
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Tue, 22 Oct 2013 00:04:14 -0700 |
Grumpy7 |
Actor::AI_Flee fixing crash
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Mon, 21 Oct 2013 23:19:30 -0700 |
Grumpy7 |
UpdateActorAI() minor clean ups
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Sun, 20 Oct 2013 23:50:19 -0700 |
Grumpy7 |
UpdateActorAI getting rid of unnecessary memcpys
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Sun, 20 Oct 2013 22:58:27 -0700 |
Grumpy7 |
_46DF1A_collide_against_actor cleaned up, moved to Actor.h
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Sun, 20 Oct 2013 02:52:48 -0700 |
Grumpy7 |
renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
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Sun, 20 Oct 2013 02:48:35 -0700 |
Grumpy7 |
renaming Actor::_44FD29 to Actor::SummonMinion
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Sun, 20 Oct 2013 02:30:36 -0700 |
Grumpy7 |
Actor::_44FD29 cleanup 1
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Sun, 20 Oct 2013 00:38:38 -0700 |
Grumpy7 |
Actor::_SelectTarget final cleanup
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Sun, 20 Oct 2013 00:21:16 -0700 |
Grumpy7 |
Actor::GetActorsRelation finishing cleanup
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Sun, 20 Oct 2013 00:12:37 -0700 |
Grumpy7 |
Actor::GetActorsRelation cleanup 2
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Sat, 19 Oct 2013 23:08:02 -0700 |
Grumpy7 |
fixing buildability
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Sat, 19 Oct 2013 21:26:31 -0700 |
Grumpy7 |
Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
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Sat, 19 Oct 2013 08:15:08 +0200 |
Grumpy7 |
Actor::AI_Pursue3 cleaned up
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Sat, 19 Oct 2013 07:56:16 +0200 |
Grumpy7 |
Actor::AI_Pursue2 cleaned up
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Sat, 19 Oct 2013 07:26:35 +0200 |
Grumpy7 |
Actor::AI_Flee cleaned up
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Sat, 19 Oct 2013 07:02:05 +0200 |
Grumpy7 |
Actor::AI_Pursue1 cleaned up
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Sat, 19 Oct 2013 06:48:02 +0200 |
Grumpy7 |
Actor::PlaySound cleaned up
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Sat, 19 Oct 2013 06:27:07 +0200 |
Grumpy7 |
Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
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Fri, 18 Oct 2013 09:31:35 +0200 |
Grumpy7 |
Actor::AI_RandomMove minor cleanup
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Thu, 17 Oct 2013 10:23:36 +0200 |
Grumpy7 |
Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
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Thu, 17 Oct 2013 10:00:57 +0200 |
Grumpy7 |
Actor::AI_SpellAttack1 cleaned up
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Thu, 17 Oct 2013 09:50:25 +0200 |
Grumpy7 |
Actor::AI_SpellAttack2 cleaned up
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Thu, 17 Oct 2013 09:10:18 +0200 |
Grumpy7 |
Actor::StealFrom changed signature to void, minor cleanup
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Thu, 17 Oct 2013 09:00:11 +0200 |
Grumpy7 |
Actor::_43B3E0_CalcDamage changed to non-static
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Thu, 17 Oct 2013 08:55:28 +0200 |
Grumpy7 |
Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
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Thu, 17 Oct 2013 07:57:01 +0200 |
Grumpy7 |
Actor::AddBloodsplatOnDamageOverlay cleaned up
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Thu, 17 Oct 2013 07:46:11 +0200 |
Grumpy7 |
Actor::ApplyFineForKillingPeasant cleaned up
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Thu, 17 Oct 2013 03:47:21 +0200 |
Grumpy7 |
Actor::AI_MeleeAttack cleaned up
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