log mm7_6.cpp @ 2344:13e15d77b0f8

age author description
Wed, 02 Apr 2014 21:05:19 +0600 Ritor1 unused local variables I commented
Wed, 02 Apr 2014 01:21:05 +0200 Grumpy7 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Sun, 16 Mar 2014 21:04:00 +0100 Grumpy7 mm7_6.cpp include cleanup
Sun, 16 Mar 2014 20:28:44 +0100 Grumpy7 stru319::DoesDmgTypeDoDamage moved to Actor class
Sun, 16 Mar 2014 19:58:02 +0100 Grumpy7 stru319::GetMagicalResistance renamed to stru319::DoesDmgTypeDoDamage
Sun, 16 Mar 2014 19:42:29 +0100 Grumpy7 stru319::CalcMagicalDamageToActor moved to Actor class
Sun, 16 Mar 2014 19:37:28 +0100 Grumpy7 stru319::CalcMagicalDamageToActor small cleanups
Sun, 16 Mar 2014 19:11:52 +0100 Grumpy7 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Wed, 26 Feb 2014 23:35:23 +0100 Grumpy7 adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
Tue, 25 Feb 2014 20:02:06 +0600 Ritor1 for RasterLine2D
Mon, 24 Feb 2014 16:19:01 +0600 Ritor1 for NextTurn()
Mon, 03 Feb 2014 23:06:14 +0100 Grumpy7 Finishing keyboard.cpp stuff
Thu, 09 Jan 2014 02:34:20 +0200 Nomad Some Render decoupling.
Wed, 25 Dec 2013 17:20:02 +0600 Ritor1 Snow
Mon, 23 Dec 2013 23:38:51 +0600 Ritor1 mm7_4-6 cleaned
Mon, 23 Dec 2013 17:30:22 +0600 Ritor1 _42FB5C_check_spell cleaned
Sun, 01 Dec 2013 23:43:03 +0600 Ritor1 AttackerInfo, MerchandiseTest
Sun, 01 Dec 2013 20:13:48 +0600 Ritor1 AgressorAtackInfo
Thu, 28 Nov 2013 17:12:50 +0600 Ritor1 Time.h rename
Fri, 22 Nov 2013 10:34:22 +0200 Nomad Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
Sat, 02 Nov 2013 17:45:58 +0000 zipi Single and Two-handed ENUM
Wed, 30 Oct 2013 00:47:37 -0700 Grumpy7 changing most of auto types to their actual types
Sat, 26 Oct 2013 00:41:13 -0700 Grumpy7 stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Sat, 26 Oct 2013 00:36:01 -0700 Grumpy7 stru319::_4273BB cleaned up
Sat, 26 Oct 2013 00:18:52 -0700 Grumpy7 Actor::special_ability_use_check moved to Actor and cleaned up
Sat, 26 Oct 2013 00:09:30 -0700 Grumpy7 Actor::_427102 to Actor::_427102_IsOkToCastSpell
Fri, 25 Oct 2013 23:14:53 -0700 Grumpy7 moving stru319::_427102 to Actor::_427102
Fri, 25 Oct 2013 13:03:08 -0700 Grumpy7 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Fri, 25 Oct 2013 11:23:34 -0700 Grumpy7 pActorBuffs[21] to pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS]
Fri, 25 Oct 2013 11:22:27 -0700 Grumpy7 pActorBuffs[20] to pActorBuffs[ACTOR_BUFF_PAIN_REFLECTION]
Fri, 25 Oct 2013 11:22:01 -0700 Grumpy7 pActorBuffs[19] to pActorBuffs[ACTOR_BUFF_HASTE]
Fri, 25 Oct 2013 11:21:37 -0700 Grumpy7 pActorBuffs[18] to pActorBuffs[ACTOR_BUFF_HEROISM]
Fri, 25 Oct 2013 11:21:05 -0700 Grumpy7 pActorBuffs[17] to pActorBuffs[ACTOR_BUFF_BLESS]
Fri, 25 Oct 2013 11:20:24 -0700 Grumpy7 pActorBuffs[16] to pActorBuffs[ACTOR_BUFF_STONESKIN]
Fri, 25 Oct 2013 11:19:41 -0700 Grumpy7 pActorBuffs[15] to pActorBuffs[ACTOR_BUFF_SHIELD]
Fri, 25 Oct 2013 11:19:01 -0700 Grumpy7 pActorBuffs[14] to pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER]
Fri, 25 Oct 2013 11:18:10 -0700 Grumpy7 pActorBuffs[13] to pActorBuffs[ACTOR_BUFF_DAY_OF_PROTECTION]
Fri, 25 Oct 2013 11:16:52 -0700 Grumpy7 pActorBuffs[11] to pActorBuffs[ACTOR_BUFF_FATE]
Fri, 25 Oct 2013 11:14:32 -0700 Grumpy7 pActorBuffs[8] to pActorBuffs[ACTOR_BUFF_SOMETHING_THAT_HALVES_AC]
Thu, 24 Oct 2013 15:24:14 +0600 Ritor1 MSVS 2010 project file
Tue, 22 Oct 2013 15:52:01 +0600 Ritor1 which_player_to_attack rename and cleaning
Sun, 20 Oct 2013 02:52:48 -0700 Grumpy7 renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Mon, 14 Oct 2013 06:32:30 +0200 Grumpy7 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Sun, 13 Oct 2013 07:18:03 +0200 Grumpy7 some char* cast removal + adding const_casts where appropriate
Fri, 11 Oct 2013 07:29:14 +0200 Grumpy7 sub_421B2C_PlaceInInventory_or_DropPickedItem to Party::sub_421B2C_PlaceInInventory_or_DropPickedItem
Fri, 11 Oct 2013 07:04:19 +0200 Grumpy7 party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Wed, 09 Oct 2013 09:08:15 +0200 Grumpy7 Changing arrays in class Player to std::array
Fri, 04 Oct 2013 17:30:47 +0600 Ritor1 DrawBuildingsD3D cleared
Thu, 03 Oct 2013 18:09:21 +0600 Ritor1 m
Thu, 03 Oct 2013 18:07:55 +0600 Ritor1 BuildingVerticesClipping
Wed, 02 Oct 2013 17:11:15 +0600 Ritor1 new_draw_object_dist
Tue, 01 Oct 2013 06:17:32 +0200 Grumpy7 fixing some itemarray zero accesses
Wed, 25 Sep 2013 17:29:14 +0600 Ritor1 pop-up window in character(paperdill) window, alchemy
Tue, 24 Sep 2013 07:29:55 +0200 Grumpy7 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Sat, 21 Sep 2013 12:38:43 +0200 Grumpy7 Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Tue, 17 Sep 2013 14:10:41 +0200 Nomad class OutdoorCamera -> ODMRenderParams
Mon, 09 Sep 2013 20:09:01 +0200 Nomad OnInventoryItemRightClick
Mon, 09 Sep 2013 17:17:53 +0200 Nomad Here and there cleanings.
Sun, 08 Sep 2013 05:22:33 +0200 Grumpy7 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Sat, 07 Sep 2013 23:06:13 +0200 Grumpy7 Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed