view stru298.h @ 2483:b3f96acf6bab

Fixing arrows not being drawn for 2nd player char
author Grumpy7
date Sat, 06 Sep 2014 20:52:46 +0200
parents 104fdbea0386
children
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line source

#pragma once
#include "VectorTypes.h"

/*  303 */
#pragma pack(push, 1)
struct stru298
{
  void Add(__int16 uID, __int16 a3, __int16 x, __int16 y, __int16 z, char a7, char a8);

  int count;
  __int16 pIDs[100];
  __int16 pXs[100];
  __int16 pYs[100];
  __int16 pZs[100];
  __int16 field_324[100];
  char field_3EC[100];
  char field_450[100];
  Vec3_int_ vec_4B4[100];
};
#pragma pack(pop)

extern stru298 AttackerInfo; // weak