view GUI/UI/UISaveLoad.h @ 2566:30eb6dcac768

big spell fx overhaul
author a.parshin
date Wed, 20 May 2015 21:05:07 +0200
parents fed97f15d1e1
children 0c67be4ec900
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line source
#pragma once
#include "GUI/GUIWindow.h"

struct GUIWindow_Save : public GUIWindow
{
             GUIWindow_Save();
    virtual ~GUIWindow_Save() {}

    virtual void Update();
};

struct GUIWindow_Load : public GUIWindow
{
             GUIWindow_Load(bool ingame);
    virtual ~GUIWindow_Load() {}

    virtual void Update();
};