view GUI/UI/UISaveLoad.h @ 2547:fed97f15d1e1

* SaveLoad * QuickReference * Modal * Character
author a.parshin
date Tue, 12 May 2015 01:45:31 +0200
parents 0ff6a9e9bf7f
children 0c67be4ec900
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line source

#pragma once
#include "GUI/GUIWindow.h"

struct GUIWindow_Save : public GUIWindow
{
             GUIWindow_Save();
    virtual ~GUIWindow_Save() {}

    virtual void Update();
};

struct GUIWindow_Load : public GUIWindow
{
             GUIWindow_Load(bool ingame);
    virtual ~GUIWindow_Load() {}

    virtual void Update();
};