Mercurial > mm7
diff AudioPlayer.cpp @ 2334:ddb803517a48
unused local variables I commented
author | Ritor1 |
---|---|
date | Wed, 02 Apr 2014 21:05:19 +0600 |
parents | aff7a7b072b7 |
children | 6e3ca612f132 |
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line diff
--- a/AudioPlayer.cpp Wed Apr 02 20:53:47 2014 +0600 +++ b/AudioPlayer.cpp Wed Apr 02 21:05:19 2014 +0600 @@ -527,10 +527,10 @@ int v52; // eax@104 float v53; // ST0C_4@106 float v54; // ST04_4@106 - SoundDesc *pSoundDesc; // edx@107 - SpriteObject *pLayingItem3; // eax@114 +// SoundDesc *pSoundDesc; // edx@107 +// SpriteObject *pLayingItem3; // eax@114 signed int v62; // esi@133 - int v68; // eax@143 +// int v68; // eax@143 unsigned int v86; // [sp+14h] [bp-60h]@84 RenderVertexSoft pRenderVertexSoft; // [sp+24h] [bp-50h]@1 int v90; // [sp+58h] [bp-1Ch]@68 @@ -1402,7 +1402,7 @@ double v11; // st7@13 SpriteObject *v12; // eax@14 Actor *v13; // eax@15 - signed int v14; // edx@15 +// signed int v14; // edx@15 BLVDoor *pDoor; // eax@19 double v16; // st7@22 double v17; // st6@22 @@ -1416,8 +1416,8 @@ int v25; // eax@32 float v26; // ST10_4@34 float v27; // ST08_4@34 - int v38; // eax@53 - __int16 v51; // ax@71 +// int v38; // eax@53 +// __int16 v51; // ax@71 signed int v53; // eax@88 RenderVertexSoft a1; // [sp+24h] [bp-48h]@1 float v55; // [sp+54h] [bp-18h]@22 @@ -1804,9 +1804,9 @@ int source_type = PID_TYPE(pMixerChannels[i].source_pid), source_id = PID_ID(pMixerChannels[i].source_pid); - int source_x, - source_y, - source_z; +// int source_x, +// int source_y, +// source_z; switch (source_type) { @@ -2142,7 +2142,7 @@ _PROVIDER *v6; // eax@9 //HWND v7; // ST00_4@9 //MixerChannel *pChannel; // edi@14 - _SAMPLE *v9; // eax@15 +// _SAMPLE *v9; // eax@15 //_REDBOOK *v10; // eax@19 //int v11; // ecx@21 int v12; // [sp+Ch] [bp-Ch]@9 @@ -2335,7 +2335,7 @@ void AudioPlayer::Release() //Освободить { MixerChannel *pMixerChannel; // ebx@3 - char v4; // dl@5 +// char v4; // dl@5 AudioPlayer_3DSample *p3DSample; // edi@7 void *v9; // ecx@15 @@ -2396,13 +2396,13 @@ //int v2; // ebx@1 //AudioPlayer *v3; // esi@1 //SoundDesc *v4; // eax@2 - unsigned __int8 v5; // zf@5 +// unsigned __int8 v5; // zf@5 //unsigned __int8 v6; // sf@5 //char *v7; // edi@6 int num_same_sound_on_channels; // eax@8 //int v9; // ST04_4@8 int v10; // ecx@12 - int v11; // edi@13 +// int v11; // edi@13 int v12; // eax@13 //unsigned __int8 v13; // of@13 int v14[16]; // [sp+Ch] [bp-48h]@8 @@ -2456,10 +2456,10 @@ unsigned __int8 v6; // sf@5 char *v7; // edi@6 int v8; // eax@8 - int v9; // ST04_4@8 +// int v9; // ST04_4@8 int v10; // ecx@12 int v11; // eax@13 - unsigned __int8 v12; // of@13 +// unsigned __int8 v12; // of@13 int v13[16]; // [sp+Ch] [bp-48h]@8 int v14; // [sp+4Ch] [bp-8h]@5 int v15; // [sp+50h] [bp-4h]@5