diff AudioPlayer.cpp @ 2334:ddb803517a48

unused local variables I commented
author Ritor1
date Wed, 02 Apr 2014 21:05:19 +0600
parents aff7a7b072b7
children 6e3ca612f132
line wrap: on
line diff
--- a/AudioPlayer.cpp	Wed Apr 02 20:53:47 2014 +0600
+++ b/AudioPlayer.cpp	Wed Apr 02 21:05:19 2014 +0600
@@ -527,10 +527,10 @@
   int v52; // eax@104
   float v53; // ST0C_4@106
   float v54; // ST04_4@106
-  SoundDesc *pSoundDesc; // edx@107
-  SpriteObject *pLayingItem3; // eax@114
+//  SoundDesc *pSoundDesc; // edx@107
+//  SpriteObject *pLayingItem3; // eax@114
   signed int v62; // esi@133
-  int v68; // eax@143
+//  int v68; // eax@143
   unsigned int v86; // [sp+14h] [bp-60h]@84
   RenderVertexSoft pRenderVertexSoft; // [sp+24h] [bp-50h]@1
   int v90; // [sp+58h] [bp-1Ch]@68
@@ -1402,7 +1402,7 @@
   double v11; // st7@13
   SpriteObject *v12; // eax@14
   Actor *v13; // eax@15
-  signed int v14; // edx@15
+//  signed int v14; // edx@15
   BLVDoor *pDoor; // eax@19
   double v16; // st7@22
   double v17; // st6@22
@@ -1416,8 +1416,8 @@
   int v25; // eax@32
   float v26; // ST10_4@34
   float v27; // ST08_4@34
-  int v38; // eax@53
-  __int16 v51; // ax@71
+//  int v38; // eax@53
+//  __int16 v51; // ax@71
   signed int v53; // eax@88
   RenderVertexSoft a1; // [sp+24h] [bp-48h]@1
   float v55; // [sp+54h] [bp-18h]@22
@@ -1804,9 +1804,9 @@
 
     int source_type = PID_TYPE(pMixerChannels[i].source_pid),
         source_id = PID_ID(pMixerChannels[i].source_pid);
-    int source_x,
-        source_y,
-        source_z;
+//    int source_x,
+//       int source_y,
+//        source_z;
 
     switch (source_type)
     {
@@ -2142,7 +2142,7 @@
   _PROVIDER *v6; // eax@9
   //HWND v7; // ST00_4@9
   //MixerChannel *pChannel; // edi@14
-  _SAMPLE *v9; // eax@15
+//  _SAMPLE *v9; // eax@15
   //_REDBOOK *v10; // eax@19
   //int v11; // ecx@21
   int v12; // [sp+Ch] [bp-Ch]@9
@@ -2335,7 +2335,7 @@
 void AudioPlayer::Release() //Освободить
 {
   MixerChannel *pMixerChannel; // ebx@3
-  char v4; // dl@5
+//  char v4; // dl@5
   AudioPlayer_3DSample *p3DSample; // edi@7
   void *v9; // ecx@15
 
@@ -2396,13 +2396,13 @@
   //int v2; // ebx@1
   //AudioPlayer *v3; // esi@1
   //SoundDesc *v4; // eax@2
-  unsigned __int8 v5; // zf@5
+//  unsigned __int8 v5; // zf@5
   //unsigned __int8 v6; // sf@5
   //char *v7; // edi@6
   int num_same_sound_on_channels; // eax@8
   //int v9; // ST04_4@8
   int v10; // ecx@12
-  int v11; // edi@13
+//  int v11; // edi@13
   int v12; // eax@13
   //unsigned __int8 v13; // of@13
   int v14[16]; // [sp+Ch] [bp-48h]@8
@@ -2456,10 +2456,10 @@
   unsigned __int8 v6; // sf@5
   char *v7; // edi@6
   int v8; // eax@8
-  int v9; // ST04_4@8
+//  int v9; // ST04_4@8
   int v10; // ecx@12
   int v11; // eax@13
-  unsigned __int8 v12; // of@13
+//  unsigned __int8 v12; // of@13
   int v13[16]; // [sp+Ch] [bp-48h]@8
   int v14; // [sp+4Ch] [bp-8h]@5
   int v15; // [sp+50h] [bp-4h]@5