diff Engine/Graphics/Render.h @ 2524:c7264ab7132f

Main menu rendered using d3d11
author a.parshin
date Fri, 10 Oct 2014 17:42:05 +0300
parents 3a1b56ab8749
children 4cc81f981afb
line wrap: on
line diff
--- a/Engine/Graphics/Render.h	Thu Oct 09 23:33:36 2014 +0300
+++ b/Engine/Graphics/Render.h	Fri Oct 10 17:42:05 2014 +0300
@@ -248,8 +248,8 @@
   virtual void EndScene();
   virtual void ScreenFade(unsigned int color, float t);
 
-  virtual void SetTextureClipRect(unsigned int uX, unsigned int uY, unsigned int uZ, unsigned int uW);
-  virtual void ResetTextureClipRect();
+  virtual void SetUIClipRect(unsigned int uX, unsigned int uY, unsigned int uZ, unsigned int uW);
+  virtual void ResetUIClipRect();
   virtual void CreditsTextureScroll(unsigned int pX, unsigned int pY, int move_X, int move_Y, RGBTexture *pTexture);
 
   virtual void DrawTextureNew(float u, float v, struct Texture *);
@@ -259,7 +259,7 @@
 
   virtual void ZBuffer_Fill_2(signed int a2, signed int a3, struct Texture *pTexture, int a5);
   virtual void DrawMaskToZBuffer(signed int uOutX, unsigned int uOutY, struct Texture *pTexture, int zVal);
-  virtual void DrawTextureTransparent(unsigned int uX, unsigned int uY, struct Texture *pTexture);
+  virtual void DrawTextureIndexedAlpha(unsigned int uX, unsigned int uY, struct Texture *pTexture);
   virtual void DrawAura(unsigned int a2, unsigned int a3, struct Texture *a4, struct Texture *a5, int a6, int a7, int a8);
   virtual void _4A65CC(unsigned int x, unsigned int y, struct Texture *a4, struct Texture *a5, int a6, int a7, int a8);