diff Engine/Game.cpp @ 2524:c7264ab7132f

Main menu rendered using d3d11
author a.parshin
date Fri, 10 Oct 2014 17:42:05 +0300
parents 3a1b56ab8749
children e72e62ec9273
line wrap: on
line diff
--- a/Engine/Game.cpp	Thu Oct 09 23:33:36 2014 +0300
+++ b/Engine/Game.cpp	Fri Oct 10 17:42:05 2014 +0300
@@ -4483,7 +4483,7 @@
 void  sub_42FBDD()
 {
   pAudioPlayer->PlaySound(SOUND_StartMainChoice02, 0, 0, -1, 0, 0, 0, 0);
-  pRenderer->DrawTextureTransparent(pBtn_YES->uX, pBtn_YES->uY, pBtn_YES->pTextures[0]);
+  pRenderer->DrawTextureIndexedAlpha(pBtn_YES->uX, pBtn_YES->uY, pBtn_YES->pTextures[0]);
   pRenderer->Present();
 }
 
@@ -4491,7 +4491,7 @@
 void  CloseWindowBackground()
 {
   pAudioPlayer->PlaySound(SOUND_StartMainChoice02, -2, 0, -1, 0, 0, 0, 0);
-  pRenderer->DrawTextureTransparent(pBtn_ExitCancel->uX, pBtn_ExitCancel->uY, pBtn_ExitCancel->pTextures[0]);
+  pRenderer->DrawTextureIndexedAlpha(pBtn_ExitCancel->uX, pBtn_ExitCancel->uY, pBtn_ExitCancel->pTextures[0]);
   pRenderer->Present();
 }
 
@@ -5466,7 +5466,7 @@
 	dword_6BE364_game_settings_1 |= GAME_SETTINGS_4000;
 	pGame->InitializeGammaController();
 	SecondaryInitialization();
-	pRenderer->SetRasterClipRect(0, 0, window->GetWidth() - 1, window->GetHeight() - 1);
+	//pRenderer->SetRasterClipRect(0, 0, window->GetWidth() - 1, window->GetHeight() - 1);
 	FinalInitialization();
 
 	//Ritor1: include
@@ -5837,7 +5837,7 @@
 		}
 
 		pRenderer->BeginScene();
-		pRenderer->DrawTextureRGB(0, 0, &pTexture_PCX);
+		pRenderer->DrawTextureNew(0, 0, &pTexture_PCX);
 
 		GUI_MainMenuMessageProc();
 		GUI_UpdateWindows();