diff Engine/Objects/NPC.cpp @ 2566:30eb6dcac768

big spell fx overhaul
author a.parshin
date Wed, 20 May 2015 21:05:07 +0200
parents 117c219bf913
children dd36326a9994
line wrap: on
line diff
--- a/Engine/Objects/NPC.cpp	Wed May 20 15:12:33 2015 +0200
+++ b/Engine/Objects/NPC.cpp	Wed May 20 21:05:07 2015 +0200
@@ -1711,9 +1711,9 @@
     }
     break;
 
-    case Acolyte:      _42777D_CastSpell_UseWand_ShootArrow(46, 0, 133, 0, 0); break;
-    case Piper:        _42777D_CastSpell_UseWand_ShootArrow(51, 0, 133, 0, 0); break;
-    case FallenWizard: _42777D_CastSpell_UseWand_ShootArrow(86, 0, 133, 0, 0); break;
+    case Acolyte:      _42777D_CastSpell_UseWand_ShootArrow(SPELL_SPIRIT_BLESS, 0, 133, 0, 0); break;
+    case Piper:        _42777D_CastSpell_UseWand_ShootArrow(SPELL_SPIRIT_HEROISM, 0, 133, 0, 0); break;
+    case FallenWizard: _42777D_CastSpell_UseWand_ShootArrow(SPELL_LIGHT_HOUR_OF_POWER, 0, 133, 0, 0); break;
       
     case Teacher:
     case Instructor: