comparison GUI/UI/UISaveLoad.h @ 2547:fed97f15d1e1

* SaveLoad * QuickReference * Modal * Character
author a.parshin
date Tue, 12 May 2015 01:45:31 +0200
parents 0ff6a9e9bf7f
children 0c67be4ec900
comparison
equal deleted inserted replaced
2546:4087cbc62706 2547:fed97f15d1e1
1 #pragma once 1 #pragma once
2 #include "GUI/GUIWindow.h"
3
4 struct GUIWindow_Save : public GUIWindow
5 {
6 GUIWindow_Save();
7 virtual ~GUIWindow_Save() {}
8
9 virtual void Update();
10 };
11
12 struct GUIWindow_Load : public GUIWindow
13 {
14 GUIWindow_Load(bool ingame);
15 virtual ~GUIWindow_Load() {}
16
17 virtual void Update();
18 };