annotate GUI/UI/UISaveLoad.h @ 2547:fed97f15d1e1
* SaveLoad
* QuickReference
* Modal
* Character
author |
a.parshin |
date |
Tue, 12 May 2015 01:45:31 +0200 |
parents |
0ff6a9e9bf7f |
children |
0c67be4ec900 |
rev |
line source |
2547
|
1 #pragma once
|
|
2 #include "GUI/GUIWindow.h"
|
|
3
|
|
4 struct GUIWindow_Save : public GUIWindow
|
|
5 {
|
|
6 GUIWindow_Save();
|
|
7 virtual ~GUIWindow_Save() {}
|
|
8
|
|
9 virtual void Update();
|
|
10 };
|
|
11
|
|
12 struct GUIWindow_Load : public GUIWindow
|
|
13 {
|
|
14 GUIWindow_Load(bool ingame);
|
|
15 virtual ~GUIWindow_Load() {}
|
|
16
|
|
17 virtual void Update();
|
|
18 }; |