Mercurial > mm7
annotate GUI/UI/UISaveLoad.h @ 2575:a76d408c5132 tip
DrawTranslucent -> DrawTextureGrayShade
Removed old texture drawing stuff
author | a.parshin |
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date | Wed, 09 Mar 2016 01:39:52 +0200 |
parents | dd36326a9994 |
children |
rev | line source |
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2547 | 1 #pragma once |
2 #include "GUI/GUIWindow.h" | |
3 | |
4 struct GUIWindow_Save : public GUIWindow | |
5 { | |
6 GUIWindow_Save(); | |
7 virtual ~GUIWindow_Save() {} | |
8 | |
9 virtual void Update(); | |
10 }; | |
11 | |
12 struct GUIWindow_Load : public GUIWindow | |
13 { | |
14 GUIWindow_Load(bool ingame); | |
15 virtual ~GUIWindow_Load() {} | |
16 | |
17 virtual void Update(); | |
2573
0c67be4ec900
DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
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2547
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18 }; |
0c67be4ec900
DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
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19 |
0c67be4ec900
DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
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20 |
2574 | 21 extern class Image *saveload_ui_save_up; |
22 extern class Image *saveload_ui_load_up; | |
23 extern class Image *saveload_ui_loadsave; | |
24 extern class Image *saveload_ui_saveu; | |
25 extern class Image *saveload_ui_loadu; | |
26 extern class Image *saveload_ui_x_u; |