annotate Engine/MMT.cpp @ 2564:f9bdfe26d03d

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author a.parshin
date Wed, 20 May 2015 00:56:07 +0200
parents c674d547cc7c
children d87bfbd3bb3b
rev   line source
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1 #define _CRTDBG_MAP_ALLOC
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2 #include <stdlib.h>
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3 #include <crtdbg.h>
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4 #include <io.h>
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5 #define _CRT_SECURE_NO_WARNINGS
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6
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7 #include "Engine/Engine.h"
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8
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9 #include "MMT.h"
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10 #include "GUI/GUIWindow.h"
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11
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12 #include "Media/Audio/AudioPlayer.h"
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13 #include "IO/Mouse.h"
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14 #include "LOD.h"
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15 #include "Engine/Graphics/Render.h"
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16 #include "GUI/GUIFont.h"
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17 #include "lib/libpng/png.h"
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18 #include "Media/Video/Bink_Smacker.h"
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19
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20 #include "Game/MainMenu.h"
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21
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22 bool FileExists(const char *fname)
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23 {
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24 return access(fname, 0) != -1;
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25 }
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26
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27 void ShowLogoVideo()
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28 {
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29 pMediaPlayer->bStopBeforeSchedule = false;
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30
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31 // pMediaPlayer->pResetflag = 0;
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32 bGameoverLoop = 1;
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33 if (!bNoVideo)
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34 {
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35 pRenderer->PresentBlackScreen();
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36 pMediaPlayer->PlayFullscreenMovie(MOVIE_3DOLogo, true);
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37 if ( !pMediaPlayer->bStopBeforeSchedule )
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38 {
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39 pMediaPlayer->PlayFullscreenMovie(MOVIE_NWCLogo, true);
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40 if ( !pMediaPlayer->bStopBeforeSchedule )
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41 {
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42 if ( !pMediaPlayer->bStopBeforeSchedule )
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43 {
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44 pMediaPlayer->PlayFullscreenMovie(MOVIE_JVC, true);
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45 if ( !pMediaPlayer->bStopBeforeSchedule )
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46 {
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47 if (!use_MMT)
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48 pMediaPlayer->PlayFullscreenMovie(MOVIE_Intro, true);
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49 }
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50 }
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51 }
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52 }
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53 }
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54
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55 bGameoverLoop = 0;
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56 }
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57
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58
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59 Texture *LoadPNG(const char *name)
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60 {
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61 int x, y;
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62 int width, height;
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63 png_byte color_type;
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64 png_byte bit_depth;
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65 png_structp png_ptr;
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66 png_infop info_ptr;
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67 int number_of_passes;
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68 png_bytep * row_pointers;
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69 uint i = 0;
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70 Texture *tex;
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71
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72 char header[8]; // 8 is the maximum size that can be checked
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73
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74 /* open file and test for it being a png */
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75 FILE *fp = fopen(name, "rb");
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76 if (!fp)
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77 Error("[read_png_file] File %s could not be opened for reading", name);
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78 fread(header, 1, 8, fp);
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79 if (png_sig_cmp((png_bytep)header, 0, 8))
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80 Error("[read_png_file] File %s is not recognized as a PNG file", name);
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81 /* initialize stuff */
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82 png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
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83
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84 if (!png_ptr)
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85 Error("[read_png_file] png_create_read_struct failed");
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86 info_ptr = png_create_info_struct(png_ptr);
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87 if (!info_ptr)
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88 Error("[read_png_file] png_create_info_struct failed");
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89
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90 if (setjmp(png_jmpbuf(png_ptr)))
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91 Error("[read_png_file] Error during init_io");
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92
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93 png_init_io(png_ptr, fp);
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94 png_set_sig_bytes(png_ptr, 8);
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95
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96 png_read_info(png_ptr, info_ptr);
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97
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98 width = png_get_image_width(png_ptr, info_ptr);
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99 height = png_get_image_height(png_ptr, info_ptr);
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100 color_type = png_get_color_type(png_ptr, info_ptr);
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101 bit_depth = png_get_bit_depth(png_ptr, info_ptr);
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102
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103 number_of_passes = png_set_interlace_handling(png_ptr);
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104 png_read_update_info(png_ptr, info_ptr);
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105
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106 /* read file */
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107 if (setjmp(png_jmpbuf(png_ptr)))
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108 Error("[read_png_file] Error during read_image");
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109 row_pointers = (png_bytep*) malloc(sizeof(png_bytep) * height);
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110 for (y=0; y<height; y++)
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111 row_pointers[y] = (png_byte*) malloc(png_get_rowbytes(png_ptr,info_ptr));
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112
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113 png_read_image(png_ptr, row_pointers);
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114
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115 fclose(fp);
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116
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117 tex = new Texture;
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118 tex->uTextureHeight = height;
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119 tex->uTextureWidth = width;
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120 tex->uSizeOfMaxLevelOfDetail = png_get_rowbytes(png_ptr, info_ptr);
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121 tex->uTextureSize = png_get_rowbytes(png_ptr, info_ptr);
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122 tex->uDecompressedSize = png_get_rowbytes(png_ptr, info_ptr);
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123 tex->pPalette16 = (unsigned __int16 *) malloc(sizeof(unsigned __int16) * width * height);
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124 tex->pLevelOfDetail0_prolly_alpha_mask = (unsigned __int8 *) malloc(sizeof(unsigned __int8) * width * height);
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125
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126 for (y=0; y<height; y++)
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127 {
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128 png_byte* row = row_pointers[y];
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129 for (x=0; x<width; x++)
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130 {
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131 png_byte* ptr = &(row[x*4]);
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132 //Log::Warning(L"Pixel at position [ %d - %d ] has RGBA values: %d - %d - %d - %d\n",
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133 // x, y, ptr[0], ptr[1], ptr[2], ptr[3]);
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134 png_byte tmp = ptr[2];
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135 ptr[2] = ptr[0];
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136 ptr[0] = ptr[3];
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137 //ptr[3] = 255 - ptr[3]; // alpha mask gradient
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138 ptr[3] = 255 - tmp;
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139 tex->pPalette16[i] = Color16(ptr[0], ptr[1], ptr[2]);
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140 tex->pLevelOfDetail0_prolly_alpha_mask[i] = ptr[3];
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141 i++;
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142 }
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143 }
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144 //Ritor1: temporarily stopped, needed change RGBTexture structure
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145 /*for (int i = 0; i < width * height; ++i)
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146 tex->pPalette16[i] = 0x7FF;
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147 memset(tex->pLevelOfDetail0_prolly_alpha_mask, 1, sizeof(unsigned __int8) * width * height);*/
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148 return tex;
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149 }
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150
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151 void MMT_MainMenu_Loop()
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152 {
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153 GUIButton *pButton; // eax@27
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154 unsigned int pControlParam; // ecx@35
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155 unsigned int pX;
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156 unsigned int pY; // [sp-18h] [bp-54h]@39
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157 Texture *pTexture; // [sp-14h] [bp-50h]@39
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158 char pContainerName[64];
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159 MSG msg;
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160
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161 current_screen_type = SCREEN_GAME;
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162
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163 pGUIWindow2 = 0;
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164 pAudioPlayer->StopChannels(-1, -1);
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165
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166 if (!bNoSound )
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167 PlayAudio(L"Sounds\\New_Sounds/Stronghold_Theme.mp3");
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168 //if (!bNoVideo )
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169 //pVideoPlayer->PlayMovie(L"Anims\\New_Video/3DOLOGO.smk");
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170
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171 pMouse->RemoveHoldingItem();
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172
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173 pIcons_LOD->_inlined_sub2();
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174
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175 //Create new window
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176 //WINDOW_MainMenu included in GUIWindow.h
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177 pWindow_MMT_MainMenu = new GUIWindow(0, 0, window->GetWidth(), window->GetHeight(), 0, 0);
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178
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179 //load buttons
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180 //Texture* MMT_MM6 = pIcons_LOD->LoadTexturePtr("title_new", TEXTURE_16BIT_PALETTE);
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181
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182 sprintf(pContainerName, "data\\New_Icons/%s", "mm6_button_oval.png");
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183 Texture* MMT_MM6 = LoadPNG(pContainerName);
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184
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185 Texture* MMT_MM7 = pIcons_LOD->LoadTexturePtr("title_load", TEXTURE_16BIT_PALETTE);
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186 Texture* MMT_MM8 = pIcons_LOD->LoadTexturePtr("title_cred", TEXTURE_16BIT_PALETTE);
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187 Texture* MMT_Continue = pIcons_LOD->LoadTexturePtr("title_exit", TEXTURE_16BIT_PALETTE);
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188 Texture* MMT_Exit = pIcons_LOD->LoadTexturePtr("title_exit", TEXTURE_16BIT_PALETTE);
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189
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190 pMMT_MainMenu_BtnMM6 = pWindow_MMT_MainMenu->CreateButton(0, 0, MMT_MM6->uTextureWidth, MMT_MM6->uTextureHeight, 1, 0, UIMSG_MMT_MainMenu_MM6, 0, 0, "", MMT_MM6, 0);
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191 pMMT_MainMenu_BtnMM7 = pWindow_MMT_MainMenu->CreateButton(window->GetWidth() - (window->GetWidth() / 4), window->GetHeight() / 4, MMT_MM7->uTextureWidth, MMT_MM7->uTextureHeight, 1, 0, UIMSG_MMT_MainMenu_MM7, 1, 0, "", MMT_MM7, 0);
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192 pMMT_MainMenu_BtnMM8 = pWindow_MMT_MainMenu->CreateButton(window->GetWidth() - (window->GetWidth() / 4), window->GetHeight() - ((window->GetHeight() / 4) + 50), MMT_MM8->uTextureWidth, MMT_MM8->uTextureHeight, 1, 0, UIMSG_MMT_MainMenu_MM8, 2, 0, "", MMT_MM8, 0);
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193 pMMT_MainMenu_BtnContinue = pWindow_MMT_MainMenu->CreateButton((window->GetWidth() / 4) - 100, window->GetHeight() - ((window->GetHeight() / 4) + 50), MMT_Continue->uTextureWidth, MMT_Continue->uTextureHeight, 1, 0, UIMSG_MMT_MainMenu_Continue, 3, 0, "", MMT_Continue, 0);
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194 pMMT_MainMenu_BtnExit = pWindow_MMT_MainMenu->CreateButton(window->GetWidth() - 130, window->GetHeight() - 35, MMT_Exit->uTextureWidth, MMT_Exit->uTextureHeight, 1, 0, UIMSG_ExitToWindows, 4, 0, "", MMT_Exit, 0);
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195
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196 main_menu_background.Release();
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197
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198 sprintf(pContainerName, "data\\New_Icons/%s", "MMTTITLE.pcx");
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199 if (main_menu_background.LoadPCXFile(pContainerName, 0) == 1)
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200 Error("File not found: %s", pContainerName);
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201
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202 SetCurrentMenuID(MENU_MMT_MAIN_MENU);
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203 SetForegroundWindow(window->GetApiHandle());
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204 SendMessageW(window->GetApiHandle(), WM_ACTIVATEAPP, 1, 0);
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205 while (GetCurrentMenuID() == MENU_MMT_MAIN_MENU )
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206 {
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207 POINT cursor;
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208 pMouse->GetCursorPos(&cursor);
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209
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210 while (PeekMessageW(&msg, 0, 0, 0, PM_REMOVE))
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211 {
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212 if (msg.message == WM_QUIT)
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213 Engine_DeinitializeAndTerminate(0);
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214 TranslateMessage(&msg);
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215 DispatchMessageW(&msg);
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216 }
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217
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218 if (dword_6BE364_game_settings_1 & GAME_SETTINGS_APP_INACTIVE)
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219 {
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220 WaitMessage();
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221 continue;
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222 }
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223
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224 pRenderer->BeginScene();
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225 pRenderer->DrawTextureRGB(0, 0, &main_menu_background);
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226
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227 MMT_MenuMessageProc();//for ÌÌÒ menu
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228 GUI_UpdateWindows();
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229
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230 if ( !pModalWindow )// ???
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231 {
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232 pButton = pWindow_MMT_MainMenu->pControlsHead;
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233 for ( pButton = pWindow_MMT_MainMenu->pControlsHead; pButton; pButton = pButton->pNext )
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234 {
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235 if ( cursor.x >= (signed int)pButton->uX && cursor.x <= (signed int)pButton->uZ
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236 && cursor.y >= (signed int)pButton->uY && cursor.y <= (signed int)pButton->uW )
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237 {
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238 pControlParam = pButton->msg_param;
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239 switch (pControlParam) // backlight for buttons
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240 {
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241 case 0:
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242 pTexture = MMT_MM6;
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243 pX = 0;
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244 pY = 0;
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245 break;
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246 case 1:
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247 pTexture = MMT_MM7;
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248 pX = window->GetWidth() - (window->GetWidth() / 4);
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249 pY = window->GetHeight() / 4;
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250 break;
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251 case 2:
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252 pTexture = MMT_MM8;
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253 pX = window->GetWidth() - (window->GetWidth() / 4);
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254 pY = window->GetHeight() - ((window->GetHeight() / 4) + 50);
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255 break;
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256 case 3:
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257 pTexture = MMT_Continue;
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258 pX = (window->GetWidth() / 4) - 100;
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259 pY = window->GetHeight() - ((window->GetHeight() / 4) + 50);
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260 break;
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261 case 4:
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262 pTexture = MMT_Exit;
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263 pX = window->GetWidth() - 130;
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264 pY = window->GetHeight() - 35;
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265 break;
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266 }
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267 pRenderer->DrawTextureIndexed(pX, pY, pTexture);
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268 }
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269 }
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270 }
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271 //}
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272 pRenderer->EndScene();
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273 pRenderer->Present();
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274 }
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275 MMT_MenuMessageProc();
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276 pRenderer->BeginScene();
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277 GUI_UpdateWindows();
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278 pRenderer->EndScene();
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279 pRenderer->Present();
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280
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281 //remove resource
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282 main_menu_background.Release();
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283 if ( pGUIWindow2 )
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284 {
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285 pGUIWindow2->Release();
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286 pGUIWindow2 = 0;
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287 }
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288 pWindow_MMT_MainMenu->Release();
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289 pIcons_LOD->RemoveTexturesPackFromTextureList();
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290 }
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291
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292 void MMT_MenuMessageProc()
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293 {
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294 int pParam;
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295 int pParam2;
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296 UIMessageType pUIMessageType;
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297
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298 if ( pMessageQueue_50CBD0->uNumMessages )
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299 {
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300 do
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301 {
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302 pMessageQueue_50CBD0->PopMessage(&pUIMessageType, &pParam, &pParam2);
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303
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304 switch (pUIMessageType)
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305 {
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306 case UIMSG_MMT_MainMenu_MM6:
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307 //video
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308 //SetCurrentMenuID(MENU_MAIN_MM6);
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309 alSourcef (mSourceID, AL_GAIN, 0.5f);
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310 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);//temporarily
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311 break;
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312 case UIMSG_MMT_MainMenu_MM7: //new button for ÌÌ7
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313 //GUIWindow::Create(495, 172, 0, 0, WINDOW_PressedButton2, (int)pMainMenu_BtnNew, 0);
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314 alSourceStop(mSourceID);
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315 pMediaPlayer->ShowMM7IntroVideo_and_LoadingScreen();
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316 SetCurrentMenuID(MENU_MAIN);
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317 break;
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318 case UIMSG_MMT_MainMenu_MM8:
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319 //video
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320 //SetCurrentMenuID(MENU_MAIN_MM8);
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321 alSourcei (mSourceID, AL_LOOPING, 1);
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322 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);//temporarily
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323 break;
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324 case UIMSG_MMT_MainMenu_Continue:
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325 //video
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326 //SetCurrentMenuID(MENU_MAIN_Continue);
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327 alSourcef (mSourceID, AL_GAIN, 1.0f);
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328 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);//temporarily
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329 break;
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330 case UIMSG_ExitToWindows:
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331 extern GUIButton *pMainMenu_BtnExit;
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332 new OnButtonClick2(495, 337, 0, 0, (int)pMainMenu_BtnExit, 0);
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333 SetCurrentMenuID(MENU_EXIT_GAME);
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334
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335 default:
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336 break;
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337 }
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338 }
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339 while ( pMessageQueue_50CBD0->uNumMessages );
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340 }
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341 }
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342 void DrawMMTCopyrightWindow()
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343 {
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344 GUIWindow Dst; // [sp+8h] [bp-54h]@1
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345
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346 memset(&Dst, 0, 0x54u);
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347 Dst.uFrameWidth = 624;
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348 Dst.uFrameHeight = 256;
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349 Dst.uFrameX = 8;
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350 Dst.uFrameY = 30;
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351 Dst.uFrameHeight = pFontSmallnum->CalcTextHeight("Text Verification: Here we can write an explanation of the project", &Dst, 24, 0)
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352 + 2 * LOBYTE(pFontSmallnum->uFontHeight)
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353 + 24;
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354 Dst.uFrameY = 470 - Dst.uFrameHeight;
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355 Dst.uFrameZ = Dst.uFrameX + Dst.uFrameWidth - 1;
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356 Dst.uFrameW = 469;
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357 //Dst.Hint = "abcagfdsgsg ljsrengvlkjesnfkjwnef";
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358 Dst.DrawMessageBox(0);
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359
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360 Dst.uFrameWidth -= 24;
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361 Dst.uFrameX += 12;
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362 Dst.uFrameY += 12;
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363 Dst.uFrameHeight -= 12;
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364 Dst.uFrameZ = Dst.uFrameX + Dst.uFrameWidth - 1;
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365 Dst.uFrameW = Dst.uFrameY + Dst.uFrameHeight - 1;
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366 Dst.DrawTitleText(pFontSmallnum, 0, 0xCu, ui_mainmenu_copyright_color, "Text Verification: Here we can write an explanation of the project", 3);
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367 }