annotate UI/UIGuilds.cpp @ 1526:f47eab1a70d8

UIHouses.cpp cleaning(continue)
author Ritor1
date Thu, 05 Sep 2013 18:05:50 +0600
parents 58d15177edd0
children 61458df2cb4f
rev   line source
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1 #include "..\Items.h"
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2 #include "..\GUIWindow.h"
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3 #include "..\mm7_data.h"
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4 #include "..\texts.h"
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5 #include "UIHouses.h"
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6 #include "..\GUIFont.h"
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7 #include "..\Render.h"
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8 #include "..\Party.h"
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9 #include "..\Texture.h"
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10 #include "..\Mouse.h"
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11 #include "..\Events2D.h"
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12 #include "..\AudioPlayer.h"
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13 #include "..\LOD.h"
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14
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15 //----- (004B5D7C) --------------------------------------------------------
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16 void GuildDialog()
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17 {
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18 signed int base_teach_price; // ebx@1
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19 int v3; // edi@6
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20 int result; // eax@11
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21 int v6; // esi@13
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22 signed int v7; // esi@17
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23 int v8; // esi@22
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24 signed int v9; // ecx@22
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25 char *v10; // eax@22
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26 const char *statusbar_string; // ecx@26
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27 POINT *v12; // esi@30
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28 int v13; // ecx@30
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29 void *v14; // ST1C_4@31
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30 ItemGen *v15; // ST18_4@31
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31 int v16; // ST10_4@31
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32 int v17; // eax@31
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33 char *v18; // edx@31
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34 int v19; // eax@32
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35 int pActiveItem; // esi@35
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36 int v22; // eax@35
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37 unsigned int v23; // eax@36
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38 int v24; // eax@39
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39 int v25; // eax@40
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40 int v26; // ecx@47
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41 GUIButton *pButton; // eax@49
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42 unsigned int v29; // eax@49
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43 int pTextHeight; // eax@55
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44 unsigned int v32; // ecx@55
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45 int v33; // eax@55
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46 unsigned __int16 pTextColor; // ax@55
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47 int v35; // eax@58
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48 const char *v36; // ST20_4@61
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49 unsigned __int16 v37; // ST1C_2@61
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50 int v38; // eax@61
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51 int v40; // [sp-14h] [bp-300h]@31
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52 int v41; // [sp-10h] [bp-2FCh]@31
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53 unsigned __int16 v42; // [sp-Ch] [bp-2F8h]@31
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54 char *v43; // [sp-8h] [bp-2F4h]@31
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55 unsigned int v44; // [sp-4h] [bp-2F0h]@31
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56 char Dest[100]; // [sp+Ch] [bp-2E0h]@3
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57 char v46[100]; // [sp+70h] [bp-27Ch]@3
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58 char v47[100]; // [sp+D4h] [bp-218h]@3
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59 char v48[100]; // [sp+138h] [bp-1B4h]@3
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60 char v49[100]; // [sp+19Ch] [bp-150h]@3
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61 POINT v50; // [sp+264h] [bp-88h]@30
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62 POINT v51; // [sp+26Ch] [bp-80h]@30
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63 GUIWindow working_window; // [sp+274h] [bp-78h]@1
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64 signed int v53; // [sp+27Ch] [bp-70h]@1
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65 signed int v54; // [sp+284h] [bp-68h]@1
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66 int pColorWhite; // [sp+2CCh] [bp-20h]@1
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67 int pColorYellow; // [sp+2D0h] [bp-1Ch]@1
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68 int v58; // [sp+2D4h] [bp-18h]@1
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69 unsigned __int8 uPlayerID; // [sp+2DBh] [bp-11h]@31
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70 bool pSkillFlag; // [sp+2DCh] [bp-10h]@35
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71 int v61; // [sp+2E0h] [bp-Ch]@35
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72 int pItemNum;
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73 unsigned int v62; // [sp+2E4h] [bp-8h]@13
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74 int pPrice; // [sp+2E8h] [bp-4h]@1
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75 int pNumActivItem;
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76 int all_text_height;
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77 int pX;
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78
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79 memcpy(&working_window, window_SpeakInHouse, sizeof(GUIWindow));
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80 working_window.uFrameX = 483;
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81 working_window.uFrameWidth = 148;
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82 working_window.uFrameZ = 334;
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83 pColorWhite = TargetColor(0xFFu, 0xFFu, 0xFFu);
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84 pColorYellow = TargetColor(0xFFu, 0xFFu, 0x9Bu);
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85 base_teach_price = (signed __int64)(p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].fPriceMultiplier * 500.0);
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86 pPrice = base_teach_price * (100 - pPlayers[uActiveCharacter]->GetMerchant()) / 100;
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87 if ( pPrice < base_teach_price / 3 )
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88 pPrice = base_teach_price / 3;
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89 strcpy(Dest, "");
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90 strcpy(v46, "");
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91 strcpy(v47, "");
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92 strcpy(v48, "");
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93 strcpy(v49, "");
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94 if ( dialog_menu_id != HOUSE_DIALOGUE_MAIN )
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95 {
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96 if ( dialog_menu_id != HOUSE_DIALOGUE_GUILD_BUY_BOOKS ) //buy skill
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97 {
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98 if ( HouseUI_CheckIfPlayerCanInteract() )
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99 {
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100 if ( pPlayers[uActiveCharacter]->pActiveSkills[dialog_menu_id-36] )
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101 {
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102 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[403], pClassNames[dialog_menu_id - 16]); //"You already know the %s skill"
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103 ShowStatusBarString(pTmpBuf.data(), 2);
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104 pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
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105 }
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106 else
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107 {
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108 if ( pParty->uNumGold < pPrice )
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109 {
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110 ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2); //"You don't have enough gold"
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111 PlayHouseSound((unsigned int)window_SpeakInHouse->ptr_1C, HouseSound_NotEnoughMoney_TrainingSuccessful);
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112 }
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113 else
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114 {
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115 Party::TakeGold(pPrice);
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116 pPlayers[uActiveCharacter]->pActiveSkills[dialog_menu_id-36] = 1;
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117 }
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118 }
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119 }
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120 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, 0);
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121 return;
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122 }
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123 pRenderer->DrawTextureIndexed(8, 8, ShopTexture);
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124 v6 = 0;
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125 v62 = 0;
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126 for ( pX = 32; pX < 452; pX += 70 )//ðàñïîëîæåíèå â âåðõíåì ðÿäó
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127 {
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128 if ( pParty->SpellBooksInGuilds[window_SpeakInHouse->par1C-139][v6].uItemID )
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129 {
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130 pRenderer->DrawTextureTransparent(pX, 90, ItemsInShopTexture[v6]);
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131 ZBuffer_DoFill((int *)((char *)pRenderer->pActiveZBuffer + v62 + 230528), ItemsInShopTexture[v6], v6 + 1);
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132 }
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133 v62 += 280;
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134 ++v6;
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135 }
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136 v62 = 1680;
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137 v7 = 6;
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138 for ( pX = 32; pX < 452; pX += 70 )//ðàñïîëîæåíèå â íèæíåì ðÿäó
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139 {
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140 if (pParty->SpellBooksInGuilds[window_SpeakInHouse->par1C-139][v7].uItemID)
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141 {
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142 pRenderer->DrawTextureTransparent(pX, 250, ItemsInShopTexture[v7]);
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143 ZBuffer_DoFill((int *)((char *)pRenderer->pActiveZBuffer + v62 + 638448), ItemsInShopTexture[v7], v7 + 1);
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144 }
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145 v62 += 280;
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146 ++v7;
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147 }
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148 if ( HouseUI_CheckIfPlayerCanInteract() )
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149 {
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150 v8 = 0;
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151 for ( v9 = 12; v9; --v9 )
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152 {
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153 if ( pParty->SpellBooksInGuilds[window_SpeakInHouse->par1C-139][v9].uItemID > 0 )
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154 ++v8;
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155 }
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156 GetAsyncKeyState(17);
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157 statusbar_string = pGlobalTXT_LocalizationStrings[195]; //"Select the Item to Buy"
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158 if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD)
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159 statusbar_string = pGlobalTXT_LocalizationStrings[196]; //"Select the Special Item to Buy"
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160 DrawTextAtStatusBar(statusbar_string, 0);
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161 if ( !v8 )
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162 {
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163 working_window.DrawCurrentTime(pParty->field_3C.field_50[window_SpeakInHouse->par1C] - pParty->uTimePlayed);//"Ïðèõîäèòå ÷åðåç 14 äíåé"
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164 return;
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165 }
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166 v12 = pMouse->GetCursorPos(&v51);
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167 result = v12->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v50)->y];
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168 v13 = pRenderer->pActiveZBuffer[result] & 0xFFFF;
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169 if ( pRenderer->pActiveZBuffer[result] & 0xFFFF )
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170 {
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171 v14 = window_SpeakInHouse->ptr_1C;
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172 v15 = (ItemGen *)(&pParty->pPlayers[1].uExpressionTimeLength + 18 * (v13 + 12 * (int)v14));
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173 v16 = (int)window_SpeakInHouse->ptr_1C;
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174 uPlayerID = uActiveCharacter - 1;
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175 v17 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction( (ItemGen *)&pParty->pPlayers[1].uExpressionTimeLength + v13 + 12 * (int)v14, BuildingType_MagicShop, v16, 2);
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176 v18 = BuildDialogueString((char *)pMerchantsBuyPhrases[v17], uPlayerID, v15, (char *)v14, 2, 0);
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177 v19 = pFontArrus->CalcTextHeight(v18, &working_window, 0, 0);
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178 working_window.DrawTitleText(pFontArrus, 0, (174 - v19) / 2 + 138, pColorWhite, v18, 3);
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179 return;
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180 }
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181 }
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182 return;
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183 }
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184 if ( !(unsigned __int16)_449B57_test_bit((unsigned __int8 *)pPlayers[uActiveCharacter]->_achieved_awards_bits,
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185 guild_mambership_flags[(unsigned int)window_SpeakInHouse->ptr_1C-139]) )
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186 { //you must me member
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187 v38 = pFontArrus->CalcTextHeight(pNPCTopics[121].pText, &working_window, 0, 0);
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188 working_window.DrawTitleText(pFontArrus, 0, (212 - v38) / 2 + 101, pColorYellow, pNPCTopics[121].pText, 3);
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189 pDialogueWindow->pNumPresenceButton = 0;
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parents:
diff changeset
190 return;
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
191 }
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1300
diff changeset
192 if ( !HouseUI_CheckIfPlayerCanInteract() )
1300
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parents:
diff changeset
193 return;
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parents:
diff changeset
194 v61 = 0;
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parents:
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195 pSkillFlag = false;
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parents:
diff changeset
196 pActiveItem = pDialogueWindow->pStartingPosActiveItem;
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parents:
diff changeset
197 v22 = pActiveItem + pDialogueWindow->pNumPresenceButton;
bedc304ab617 new files in UI
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parents:
diff changeset
198 pItemNum = 0;
bedc304ab617 new files in UI
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parents:
diff changeset
199 if ( pDialogueWindow->pStartingPosActiveItem >= pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton )
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
200 {
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
201 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[544], pPlayers[uActiveCharacter]->pName, pClassNames[pPlayers[uActiveCharacter]->classType]); // "Seek knowledge elsewhere %s the %s"
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
202 strcat(pTmpBuf.data(), "\n \n");
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
203 strcat(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[528]); //"I can offer you nothing further."
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
204 v19 = pFontArrus->CalcTextHeight(pTmpBuf.data(), &working_window, 0, 0);
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
205 working_window.DrawTitleText(pFontArrus, 0, (174 - v19) / 2 + 138, pColorYellow, pTmpBuf.data(), 3);
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
206 return;
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
207 }
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
208 all_text_height = 0;
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
209 do
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
210 {
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
211 v23 = pDialogueWindow->GetControl(pActiveItem)->msg_param;
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
212 if ( v23 == 18 )
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
213 {
bedc304ab617 new files in UI
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parents:
diff changeset
214 all_text_height += pFontArrus->CalcTextHeight(pGlobalTXT_LocalizationStrings[400], &working_window, 0, 0); //"Buy Spells"
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
215 v61++;
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
216 }
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
217 else
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
218 {
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
219 if( byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][v23 - 36]
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
220 && !pPlayers[uActiveCharacter]->pActiveSkills[v23 - 36] )
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
221 {
bedc304ab617 new files in UI
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parents:
diff changeset
222 all_text_height += pFontArrus->CalcTextHeight(pSkillNames[v23 - 36], &working_window, 0, 0);
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
223 v61++;
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
224 pSkillFlag = true;
bedc304ab617 new files in UI
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parents:
diff changeset
225 }
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
226 }
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
227 ++pActiveItem;
bedc304ab617 new files in UI
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parents:
diff changeset
228 }
bedc304ab617 new files in UI
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parents:
diff changeset
229 while ( pActiveItem < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem );
bedc304ab617 new files in UI
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parents:
diff changeset
230 if ( !v61 )
bedc304ab617 new files in UI
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parents:
diff changeset
231 {
bedc304ab617 new files in UI
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parents:
diff changeset
232 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[544], pPlayers[uActiveCharacter]->pName, pClassNames[pPlayers[uActiveCharacter]->classType]); // "Seek knowledge elsewhere %s the %s"
bedc304ab617 new files in UI
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parents:
diff changeset
233 strcat(pTmpBuf.data(), "\n \n");
bedc304ab617 new files in UI
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parents:
diff changeset
234 strcat(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[528]); //"I can offer you nothing further."
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
235 v19 = pFontArrus->CalcTextHeight(pTmpBuf.data(), &working_window, 0, 0);
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
236 working_window.DrawTitleText(pFontArrus, 0, (174 - v19) / 2 + 138, pColorYellow, pTmpBuf.data(), 3);
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
237 return;
bedc304ab617 new files in UI
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parents:
diff changeset
238 }
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
239 if ( pSkillFlag )
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
240 {
1524
Ritor1
parents: 1460
diff changeset
241 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[401], pPrice); //"Skill Cost: %lu"
1300
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
242 working_window.DrawTitleText(pFontArrus, 0, 0x92u, 0, pTmpBuf.data(), 3);
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
243 }
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
244 v58 = (149 - all_text_height) / v61;
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
245 if ( v58 > 32 )
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
246 v58 = 32;
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
247 v26 = (149 - v61 * v58 - all_text_height) / 2 - v58 / 2 + 162;
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
248 pNumActivItem = pDialogueWindow->pStartingPosActiveItem;
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
249 if (pDialogueWindow->pStartingPosActiveItem < pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton )
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
250 {
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
251 pItemNum = 2;
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
252 do
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
253 {
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
254 pButton = pDialogueWindow->GetControl(pItemNum);
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
255 v29 = pButton->msg_param;
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
256 if ( v29 == 18 )
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
257 {
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
258 pButton->uY = v58 + v26;
1526
f47eab1a70d8 UIHouses.cpp cleaning(continue)
Ritor1
parents: 1524
diff changeset
259 pTextHeight = pFontArrus->CalcTextHeight(pGlobalTXT_LocalizationStrings[400], &working_window, 0, 0);
1300
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
260 v32 = pButton->uY;
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
261 pButton->uHeight = pTextHeight;
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
262 v33 = v32 + pTextHeight - 1;
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
263 pButton->uW = v33;
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
264 v26 = v33;
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
265 pTextColor = pColorYellow;
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
266 if ( pDialogueWindow->pCurrentPosActiveItem != pItemNum )
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
267 pTextColor = pColorWhite;
1526
f47eab1a70d8 UIHouses.cpp cleaning(continue)
Ritor1
parents: 1524
diff changeset
268 working_window.DrawTitleText(pFontArrus, 0, v32, pTextColor, pGlobalTXT_LocalizationStrings[400], 3);//"Buy Spells"
1300
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
269 }
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
270 else
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
271 {
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
272 if ( byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][v29 - 36]
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
273 && !pPlayers[uActiveCharacter]->pActiveSkills[v29 - 36] )
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
274 {
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
275 pButton->uY = v58 + v26;
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
276 pTextHeight = pFontArrus->CalcTextHeight(pSkillNames[v29 - 36], &working_window, 0, 0);
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
277 v32 = pButton->uY;
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
278 pButton->uHeight = pTextHeight;
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
279 v33 = v32 + pTextHeight - 1;
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
280 pButton->uW = v33;
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
281 v26 = v33;
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
282 pTextColor = pColorYellow;
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
283 if ( pDialogueWindow->pCurrentPosActiveItem != pItemNum )
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
284 pTextColor = pColorWhite;
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
285 working_window.DrawTitleText(pFontArrus, 0, v32, pTextColor, pSkillNames[v29 - 36], 3);
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
286 }
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
287 else
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
288 {
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
289 pButton->uW = 0;
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
290 pButton->uHeight = 0;
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
291 pButton->uY = 0;
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
292 }
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
293 }
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
294 ++pItemNum;
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
295 }
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
296 while ( pItemNum < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem );
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
297 }
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
298 return;
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
299 }
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
300 //----- (004BC8D5) --------------------------------------------------------
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
301 void SpellBookGenerator()//for GuildDialogs
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
302 {
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
303 int pItemNum; // esi@1
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
304 int v4; // esi@7
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
305
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
306 for( int i = 0; i < 12; ++i )
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
307 {
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
308 if ( p2DEvents[window_SpeakInHouse->par1C - 1].uType >= 5 )
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
309 {
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
310 if ( p2DEvents[window_SpeakInHouse->par1C - 1].uType <= 13 )
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
311 pItemNum = rand() % word_4F0F30[(signed int)window_SpeakInHouse->par1C - 139] + 11 * p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].uType + 345;
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
312 else
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
313 {
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
314 if ( p2DEvents[window_SpeakInHouse->par1C - 1].uType == 14 )
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
315 v4 = rand() % 4;
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
316 else if ( p2DEvents[window_SpeakInHouse->par1C - 1].uType == 15 )
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
317 v4 = rand() % 3 + 4;
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
318 else if ( p2DEvents[window_SpeakInHouse->par1C - 1].uType == 16 )
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
319 v4 = rand() % 2 + 7;
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
320 if( p2DEvents[window_SpeakInHouse->par1C - 1].uType <= 16 )
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
321 pItemNum = rand() % word_4F0F30[(signed int)window_SpeakInHouse->par1C - 139] + 11 * v4 + 400;
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
322 }
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
323 }
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
324 if ( pItemNum == 487 )
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
325 {
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
326 if ( !(unsigned __int16)_449B57_test_bit(pParty->_quest_bits, 239) )
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
327 pItemNum = 486;
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
328 }
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
329 ItemGen * item_spellbook = &pParty->SpellBooksInGuilds[window_SpeakInHouse->par1C-139][i];
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
330 item_spellbook->Reset();
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
331 pParty->SpellBooksInGuilds[window_SpeakInHouse->par1C-139][i].uItemID = pItemNum;
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
332 pParty->SpellBooksInGuilds[window_SpeakInHouse->par1C-139][i].Identified();
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
333 ItemsInShopTexture[i] = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[pItemNum].pIconName, TEXTURE_16BIT_PALETTE);
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
334 }
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
335 return;
bedc304ab617 new files in UI
Ritor1
parents:
diff changeset
336 }