Mercurial > mm7
annotate Build/Visual Studio 2012/World of Might and Magic.vcxproj @ 2048:ed880ccf468f
for MVS 2012
author | Ritor1 |
---|---|
date | Thu, 28 Nov 2013 21:48:40 +0600 |
parents | d4cc4d71d9cf |
children | bf89a2e9eea1 |
rev | line source |
---|---|
1924 | 1 <?xml version="1.0" encoding="utf-8"?> |
2 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |
3 <ItemGroup Label="ProjectConfigurations"> | |
4 <ProjectConfiguration Include="Debug|Win32"> | |
5 <Configuration>Debug</Configuration> | |
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9 <Configuration>Release</Configuration> | |
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14 <ProjectGuid>{5DA49362-EF43-4753-85DC-88CC41F26764}</ProjectGuid> | |
15 <Keyword>Win32Proj</Keyword> | |
16 <RootNamespace>WorldofMightandMagic</RootNamespace> | |
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18 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | |
19 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> | |
20 <ConfigurationType>Application</ConfigurationType> | |
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1924 | 23 <CharacterSet>Unicode</CharacterSet> |
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28 <PlatformToolset>v110</PlatformToolset> | |
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32 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | |
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42 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |
43 <LinkIncremental>true</LinkIncremental> | |
44 <IntDir>$(Configuration)\</IntDir> | |
45 <OutDir>$(WoMM_MM7_INSTALL_DIR)\</OutDir> | |
46 <GenerateManifest>false</GenerateManifest> | |
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47 <CustomBuildBeforeTargets> |
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48 </CustomBuildBeforeTargets> |
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49 <IncludePath>$(SolutionDirectory)../../;$(IncludePath)</IncludePath> |
1924 | 50 </PropertyGroup> |
51 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |
52 <LinkIncremental>false</LinkIncremental> | |
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56 <PrecompiledHeader>NotUsing</PrecompiledHeader> | |
57 <WarningLevel>Level3</WarningLevel> | |
58 <Optimization>Disabled</Optimization> | |
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60 <ObjectFileName>$(IntDir)%(Directory)</ObjectFileName> | |
61 <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> | |
62 </ClCompile> | |
63 <Link> | |
64 <SubSystem>Windows</SubSystem> | |
65 <GenerateDebugInformation>true</GenerateDebugInformation> | |
66 <AdditionalDependencies>..\..\lib\legacy_dx\lib\ddraw.lib;..\..\lib\legacy_dx\lib\dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies> | |
67 <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile> | |
68 </Link> | |
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69 <PostBuildEvent> |
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70 <Command>XCOPY "$(SolutionDir)../../Scripts" "$(OutDir)data/scripts/lua/core" /E /I /F /R /Y</Command> |
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71 <Message>-------------------------------------------------------Post-Build Event</Message> |
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72 </PostBuildEvent> |
1924 | 73 </ItemDefinitionGroup> |
74 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |
75 <ClCompile> | |
76 <WarningLevel>Level3</WarningLevel> | |
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82 <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> | |
83 </ClCompile> | |
84 <Link> | |
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86 <GenerateDebugInformation>true</GenerateDebugInformation> | |
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93 <ClCompile Include="..\..\AIL.cpp" /> | |
94 <ClCompile Include="..\..\Arcomage.cpp" /> | |
95 <ClCompile Include="..\..\ArcomageCards.cpp" /> | |
96 <ClCompile Include="..\..\AudioPlayer.cpp" /> | |
97 <ClCompile Include="..\..\Bink_Smacker.cpp" /> | |
98 <ClCompile Include="..\..\BSPModel.cpp" /> | |
99 <ClCompile Include="..\..\CastSpellInfo.cpp" /> | |
100 <ClCompile Include="..\..\Chest.cpp" /> | |
101 <ClCompile Include="..\..\Conditions.cpp" /> | |
102 <ClCompile Include="..\..\CShow.cpp" /> | |
103 <ClCompile Include="..\..\DecalBuilder.cpp" /> | |
104 <ClCompile Include="..\..\DecorationList.cpp" /> | |
105 <ClCompile Include="..\..\Events.cpp" /> | |
106 <ClCompile Include="..\..\FrameTableInc.cpp" /> | |
107 <ClCompile Include="..\..\Game.cpp" /> | |
108 <ClCompile Include="..\..\GammaControl.cpp" /> | |
109 <ClCompile Include="..\..\GUIButton.cpp" /> | |
110 <ClCompile Include="..\..\GUIFont.cpp" /> | |
111 <ClCompile Include="..\..\GUIProgressBar.cpp" /> | |
112 <ClCompile Include="..\..\GUIWindow.cpp" /> | |
113 <ClCompile Include="..\..\IconFrameTable.cpp" /> | |
114 <ClCompile Include="..\..\Indoor.cpp" /> | |
115 <ClCompile Include="..\..\IndoorCameraD3D.cpp" /> | |
116 <ClCompile Include="..\..\Items.cpp" /> | |
117 <ClCompile Include="..\..\Keyboard.cpp" /> | |
118 <ClCompile Include="..\..\Level\Decoration.cpp" /> | |
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151 <ClCompile Include="..\..\lib\lua\lua-5.2.2\lzio.c" /> | |
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154 <ClCompile Include="..\..\lib\zlib\crc32.c" /> | |
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162 <ClCompile Include="..\..\lib\zlib\trees.c" /> | |
163 <ClCompile Include="..\..\lib\zlib\uncompr.c" /> | |
164 <ClCompile Include="..\..\lib\zlib\zutil.c" /> | |
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166 <ClCompile Include="..\..\LightsStack.cpp" /> | |
167 <ClCompile Include="..\..\LOD.cpp" /> | |
168 <ClCompile Include="..\..\Log.cpp" /> | |
169 <ClCompile Include="..\..\mm7text_ru.cpp" /> | |
170 <ClCompile Include="..\..\mm7_2.cpp" /> | |
171 <ClCompile Include="..\..\mm7_3.cpp" /> | |
172 <ClCompile Include="..\..\mm7_4.cpp" /> | |
173 <ClCompile Include="..\..\mm7_5.cpp" /> | |
174 <ClCompile Include="..\..\mm7_6.cpp" /> | |
2008 | 175 <ClCompile Include="..\..\mm7_7.cpp" /> |
1924 | 176 <ClCompile Include="..\..\mm7_data.cpp" /> |
177 <ClCompile Include="..\..\Monsters.cpp" /> | |
178 <ClCompile Include="..\..\Mouse.cpp" /> | |
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179 <ClCompile Include="..\..\NewUI\Core\UIControlModule_wrap.cxx" /> |
1924 | 180 <ClCompile Include="..\..\NewUI\MainMenu.cpp" /> |
181 <ClCompile Include="..\..\NPC.cpp" /> | |
182 <ClCompile Include="..\..\ObjectList.cpp" /> | |
183 <ClCompile Include="..\..\OSAPI.cpp" /> | |
184 <ClCompile Include="..\..\OSWindow.cpp" /> | |
185 <ClCompile Include="..\..\Outdoor.cpp" /> | |
186 <ClCompile Include="..\..\Overlays.cpp" /> | |
187 <ClCompile Include="..\..\PaletteManager.cpp" /> | |
188 <ClCompile Include="..\..\ParticleEngine.cpp" /> | |
189 <ClCompile Include="..\..\Party.cpp" /> | |
190 <ClCompile Include="..\..\Player.cpp" /> | |
191 <ClCompile Include="..\..\Random.cpp" /> | |
192 <ClCompile Include="..\..\Render.cpp" /> | |
193 <ClCompile Include="..\..\SaveLoad.cpp" /> | |
194 <ClCompile Include="..\..\Spells.cpp" /> | |
195 <ClCompile Include="..\..\SpriteObject.cpp" /> | |
196 <ClCompile Include="..\..\Sprites.cpp" /> | |
197 <ClCompile Include="..\..\StorylineTextTable.cpp" /> | |
198 <ClCompile Include="..\..\stru10.cpp" /> | |
199 <ClCompile Include="..\..\stru6.cpp" /> | |
200 <ClCompile Include="..\..\stru9.cpp" /> | |
201 <ClCompile Include="..\..\texts.cpp" /> | |
202 <ClCompile Include="..\..\Texture.cpp" /> | |
203 <ClCompile Include="..\..\TileTable.cpp" /> | |
2048 | 204 <ClCompile Include="..\..\Timer.cpp" /> |
1924 | 205 <ClCompile Include="..\..\TurnEngine.cpp" /> |
206 <ClCompile Include="..\..\UI\Books\UIMapBook.cpp" /> | |
207 <ClCompile Include="..\..\UI\Books\UINotesBooks.cpp" /> | |
208 <ClCompile Include="..\..\UI\Books\UISpellBook.cpp" /> | |
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225 <ClCompile Include="..\..\Viewport.cpp" /> | |
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232 <ClInclude Include="..\..\AIL.h" /> | |
233 <ClInclude Include="..\..\Arcomage.h" /> | |
234 <ClInclude Include="..\..\AudioPlayer.h" /> | |
235 <ClInclude Include="..\..\Autonotes.h" /> | |
236 <ClInclude Include="..\..\Awards.h" /> | |
237 <ClInclude Include="..\..\Bink_Smacker.h" /> | |
238 <ClInclude Include="..\..\BSPModel.h" /> | |
239 <ClInclude Include="..\..\CastSpellInfo.h" /> | |
240 <ClInclude Include="..\..\Chest.h" /> | |
241 <ClInclude Include="..\..\Conditions.h" /> | |
242 <ClInclude Include="..\..\CShow.h" /> | |
243 <ClInclude Include="..\..\DecalBuilder.h" /> | |
244 <ClInclude Include="..\..\DecorationList.h" /> | |
245 <ClInclude Include="..\..\ErrorHandling.h" /> | |
246 <ClInclude Include="..\..\Events.h" /> | |
247 <ClInclude Include="..\..\Events2D.h" /> | |
248 <ClInclude Include="..\..\FactionTable.h" /> | |
249 <ClInclude Include="..\..\FrameTableInc.h" /> | |
250 <ClInclude Include="..\..\Game.h" /> | |
251 <ClInclude Include="..\..\GammaControl.h" /> | |
252 <ClInclude Include="..\..\GUIFont.h" /> | |
253 <ClInclude Include="..\..\GUIProgressBar.h" /> | |
254 <ClInclude Include="..\..\GUIWindow.h" /> | |
255 <ClInclude Include="..\..\IconFrameTable.h" /> | |
256 <ClInclude Include="..\..\Indoor.h" /> | |
257 <ClInclude Include="..\..\IndoorCameraD3D.h" /> | |
258 <ClInclude Include="..\..\Indoor_stuff.h" /> | |
259 <ClInclude Include="..\..\Items.h" /> | |
260 <ClInclude Include="..\..\Keyboard.h" /> | |
261 <ClInclude Include="..\..\Level\Decoration.h" /> | |
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325 <ClInclude Include="..\..\Lights.h" /> | |
326 <ClInclude Include="..\..\LOD.h" /> | |
327 <ClInclude Include="..\..\Log.h" /> | |
328 <ClInclude Include="..\..\MapInfo.h" /> | |
329 <ClInclude Include="..\..\MM7.h" /> | |
330 <ClInclude Include="..\..\mm7_data.h" /> | |
331 <ClInclude Include="..\..\Monsters.h" /> | |
332 <ClInclude Include="..\..\Mouse.h" /> | |
333 <ClInclude Include="..\..\NewUI\Core\UIControl.h" /> | |
334 <ClInclude Include="..\..\NewUI\MainMenu.h" /> | |
335 <ClInclude Include="..\..\NPC.h" /> | |
336 <ClInclude Include="..\..\NZIArray.h" /> | |
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2038 | 341 <ClInclude Include="..\..\OurMath.h" /> |
1924 | 342 <ClInclude Include="..\..\Outdoor.h" /> |
343 <ClInclude Include="..\..\Outdoor_stuff.h" /> | |
344 <ClInclude Include="..\..\Overlays.h" /> | |
345 <ClInclude Include="..\..\PaletteManager.h" /> | |
346 <ClInclude Include="..\..\ParticleEngine.h" /> | |
347 <ClInclude Include="..\..\Party.h" /> | |
348 <ClInclude Include="..\..\Player.h" /> | |
349 <ClInclude Include="..\..\PlayerFrameTable.h" /> | |
350 <ClInclude Include="..\..\Random.h" /> | |
351 <ClInclude Include="..\..\Render.h" /> | |
352 <ClInclude Include="..\..\SaveLoad.h" /> | |
353 <ClInclude Include="..\..\Spells.h" /> | |
354 <ClInclude Include="..\..\SpriteObject.h" /> | |
355 <ClInclude Include="..\..\Sprites.h" /> | |
356 <ClInclude Include="..\..\StorylineTextTable.h" /> | |
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358 <ClInclude Include="..\..\stru123.h" /> | |
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360 <ClInclude Include="..\..\stru160.h" /> | |
361 <ClInclude Include="..\..\stru176.h" /> | |
362 <ClInclude Include="..\..\stru298.h" /> | |
363 <ClInclude Include="..\..\stru314.h" /> | |
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366 <ClInclude Include="..\..\stru9.h" /> | |
2033 | 367 <ClInclude Include="..\..\TestClass.h" /> |
1924 | 368 <ClInclude Include="..\..\texts.h" /> |
369 <ClInclude Include="..\..\Texture.h" /> | |
370 <ClInclude Include="..\..\TileFrameTable.h" /> | |
2048 | 371 <ClInclude Include="..\..\Timer.h" /> |
1924 | 372 <ClInclude Include="..\..\TurnEngine.h" /> |
373 <ClInclude Include="..\..\UI\UIBooks.h" /> | |
374 <ClInclude Include="..\..\UI\UIHouses.h" /> | |
375 <ClInclude Include="..\..\VectorTypes.h" /> | |
376 <ClInclude Include="..\..\VideoPlayer.h" /> | |
377 <ClInclude Include="..\..\Viewport.h" /> | |
378 <ClInclude Include="..\..\Vis.h" /> | |
379 <ClInclude Include="..\..\Weather.h" /> | |
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381 <ItemGroup> | |
382 <None Include="..\..\lib\legacy_dx\d3dvec.inl" /> | |
2037
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Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
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parents:
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383 <CustomBuild Include="..\..\NewUI\Core\UIControlModule.swig"> |
7a9477135943
Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
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384 <FileType>Document</FileType> |
2048 | 385 <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">call "../../lib/swig" "%(FileName)" %(RelativeDir) "%(FileName)%(Extension)" "%(FullPath)" "$(SolutionDir)" %(Filename)_wrap.cxx</Command> |
2037
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Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
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2036
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386 <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename)_wrap.cxx</Outputs> |
7a9477135943
Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
Nomad
parents:
2036
diff
changeset
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387 </CustomBuild> |
2038 | 388 <None Include="..\..\lib\swig.bat" /> |
1924 | 389 </ItemGroup> |
390 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | |
391 <ImportGroup Label="ExtensionTargets"> | |
392 </ImportGroup> | |
393 </Project> |