Mercurial > mm7
annotate GUIWindow.cpp @ 2133:e378232bfd36
screenshot
author | Ritor1 |
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date | Tue, 31 Dec 2013 16:26:08 +0600 |
parents | 259df09dfb50 |
children | d28d3c006077 |
rev | line source |
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temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
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1 #ifdef _MSC_VER |
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2 #define _CRT_SECURE_NO_WARNINGS |
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temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
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3 #endif |
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temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
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4 |
0 | 5 #include "GUIWindow.h" |
6 #include "GUIFont.h" | |
7 #include "Party.h" | |
8 #include "LOD.h" | |
9 #include "Keyboard.h" | |
2037
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Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
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10 #include "OurMath.h" |
0 | 11 #include "VideoPlayer.h" |
12 #include "MapInfo.h" | |
2044 | 13 #include "Timer.h" |
0 | 14 #include "AudioPlayer.h" |
15 #include "Mouse.h" | |
16 #include "Viewport.h" | |
17 #include "Render.h" | |
18 #include "PlayerFrameTable.h" | |
19 #include "SaveLoad.h" | |
20 #include "StorylineTextTable.h" | |
21 #include "Events2D.h" | |
1299 | 22 #include "UI\UIHouses.h" |
1310 | 23 #include "UI\UIBooks.h" |
189 | 24 #include "texts.h" |
81
377535d6e366
structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
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25 #include "Autonotes.h" |
949 | 26 #include "Awards.h" |
1297 | 27 #include "Chest.h" |
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class IndoorCamera split into BLVRenderParams and ODMRenderParams
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28 #include "Outdoor.h" |
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Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
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29 #include "Game.h" |
1913 | 30 #include "IconFrameTable.h" |
0 | 31 |
32 | |
33 #include "mm7_data.h" | |
34 | |
1268 | 35 typedef struct _RGBColor |
36 { | |
37 unsigned char R; | |
38 unsigned char B; | |
39 unsigned char G; | |
40 }RGBColor; | |
0 | 41 |
42 | |
1268 | 43 std::array<RGBColor, 20> spell_tooltip_colors={{ |
44 {0x96, 0xD4, 0xFF}, | |
45 {0xFF, 0x80, 0x00}, | |
46 {0xFF, 0xFF, 0x9B}, | |
47 {0xE1, 0xE1, 0xE1}, | |
48 {0x80, 0x80, 0x80}, | |
49 {0x96, 0xD4, 0xFF}, | |
50 {0xFF, 0x55, 0x00}, | |
51 {0x96, 0xD4, 0xFF}, | |
52 {0xFF, 0x55, 0x00}, | |
53 {0xE1, 0xE1, 0xE1}, | |
54 {0xFF, 0x55, 0x00}, | |
55 {0x96, 0xD4, 0xFF}, | |
56 {0xEB, 0x0F, 0xFF}, | |
57 {0xFF, 0x80, 0x00}, | |
58 {0x96, 0xD4, 0xFF}, | |
59 {0x80, 0x80, 0x80}, | |
60 {0xFF, 0x55, 0x00}, | |
61 {0x00, 0x80, 0xFF}, | |
62 {0x00, 0x80, 0xFF}, | |
63 {0x96, 0xD4, 0xFF}}}; | |
64 | |
0 | 65 |
66 int pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[1]; // idb | |
67 struct GUIWindow *pWindow_MainMenu; | |
1202 | 68 std::array<struct GUIWindow, 20> pWindowList; |
0 | 69 |
70 struct GUIMessageQueue *pMessageQueue_50CBD0 = new GUIMessageQueue; | |
1012 | 71 struct GUIMessageQueue *pMessageQueue_50C9E8 = new GUIMessageQueue; |
0 | 72 |
1038 | 73 |
74 | |
75 | |
76 | |
77 | |
783 | 78 // inlined |
79 //----- (mm6c::00420520) -------------------------------------------------- | |
80 void GUIMessageQueue::Flush() | |
81 { | |
82 if (uNumMessages) | |
83 uNumMessages = pMessages[0].field_8 != 0; | |
84 } | |
85 | |
86 | |
0 | 87 //----- (004356B9) -------------------------------------------------------- |
88 void GUIMessageQueue::PopMessage(enum UIMessageType *pType, int *pParam, int *a4) | |
89 { | |
90 signed int v4; // edx@1 | |
91 GUIMessage *v5; // eax@2 | |
92 | |
93 v4 = 0; | |
94 if ( this->uNumMessages ) | |
95 { | |
96 v5 = this->pMessages; | |
97 *pType = this->pMessages[0].eType; | |
98 *pParam = this->pMessages[0].param; | |
99 *a4 = this->pMessages[0].field_8; | |
100 if ( (signed int)(this->uNumMessages - 1) > 0 ) | |
101 { | |
102 do | |
103 { | |
104 v5->eType = v5[1].eType; | |
105 v5->param = v5[1].param; | |
106 v5->field_8 = v5[1].field_8; | |
107 ++v4; | |
108 ++v5; | |
109 } | |
110 while ( v4 < (signed int)(this->uNumMessages - 1) ); | |
111 } | |
112 --this->uNumMessages; | |
113 } | |
114 } | |
115 | |
116 | |
117 | |
994 | 118 |
119 | |
120 | |
121 //----- (0041B4E1) -------------------------------------------------------- | |
122 int __fastcall GUI_ReplaceHotkey(unsigned __int8 uOldHotkey, unsigned __int8 uNewHotkey, char bFirstCall) | |
123 { | |
124 unsigned __int8 v3; // bl@1 | |
125 int result; // eax@1 | |
126 int i; // edx@2 | |
127 GUIButton *j; // ecx@3 | |
128 int k; // edx@7 | |
129 GUIButton *l; // ecx@8 | |
130 unsigned __int8 v9; // [sp+4h] [bp-8h]@1 | |
131 char v10; // [sp+8h] [bp-4h]@1 | |
132 | |
133 v3 = uNewHotkey; | |
134 v10 = toupper(uOldHotkey); | |
135 result = toupper(v3); | |
136 v9 = result; | |
137 if ( bFirstCall ) | |
138 { | |
139 for ( i = uNumVisibleWindows; i >= 0; --i ) | |
140 { | |
141 result = 84 * pVisibleWindowsIdxs[i]; | |
142 for ( j = pWindowList[pVisibleWindowsIdxs[i] - 1].pControlsHead; j; j = j->pNext ) | |
143 j->field_28 = 0; | |
144 } | |
145 } | |
146 for ( k = uNumVisibleWindows; k >= 0; --k ) | |
147 { | |
148 result = 84 * pVisibleWindowsIdxs[k]; | |
149 for ( l = pWindowList[pVisibleWindowsIdxs[k] - 1].pControlsHead; l; l = l->pNext ) | |
150 { | |
151 LOBYTE(result) = v10; | |
152 if ( l->uHotkey == v10 ) | |
153 { | |
154 if ( !l->field_28 ) | |
155 { | |
156 LOBYTE(result) = v9; | |
157 l->field_28 = 1; | |
158 l->uHotkey = v9; | |
159 } | |
160 } | |
161 } | |
162 } | |
163 return result; | |
164 } | |
165 | |
166 | |
167 | |
168 | |
169 //----- (0041B438) -------------------------------------------------------- | |
170 GUIButton *__fastcall GUI_HandleHotkey(unsigned __int8 uHotkey) | |
171 { | |
172 char v1; // al@1 | |
173 int v2; // esi@1 | |
174 char v3; // dl@1 | |
175 GUIWindow *v4; // ecx@2 | |
176 GUIButton *result; // eax@2 | |
177 //int v6; // edx@12 | |
178 | |
179 v1 = toupper(uHotkey); | |
180 v2 = uNumVisibleWindows; | |
181 v3 = v1; | |
1210 | 182 for( v2 = uNumVisibleWindows; v2 >= 0 && pVisibleWindowsIdxs[v2] > 0; v2-- ) |
994 | 183 { |
1210 | 184 v4 = &pWindowList[pVisibleWindowsIdxs[v2] - 1]; |
185 for ( result = v4->pControlsHead; result; result = result->pNext ) | |
186 { | |
187 if ( result->uHotkey == v3 ) | |
188 { | |
189 pMessageQueue_50CBD0->AddMessage(result->msg, result->msg_param, 0); | |
190 return result; | |
191 } | |
192 } | |
193 if ( !v4->uFrameX && !v4->uFrameY && (v4->uFrameWidth == 640 && v4->uFrameHeight == 480) ) | |
194 break; | |
994 | 195 } |
196 return 0; | |
197 } | |
198 // 5075E0: using guessed type int pVisibleWindowsIdxs[20]; | |
199 | |
0 | 200 //----- (0041D73D) -------------------------------------------------------- |
1006 | 201 void GUIWindow::_41D73D_draw_buff_tooltip() |
202 { | |
1268 | 203 |
204 __int64 remaing_time; // ST28_8@11 | |
205 unsigned short text_color; | |
206 int Y_pos; // esi@11 | |
207 int string_count; // [sp+20h] [bp-4h]@7 | |
208 | |
209 | |
210 string_count = 0; | |
211 for (int i=0; i<20; ++i) | |
212 if ( pParty->pPartyBuffs[i].uExpireTime > 0i64 ) | |
213 ++string_count; | |
0 | 214 |
1268 | 215 uFrameHeight = pFontArrus->uFontHeight + 72; |
216 uFrameHeight += (string_count - 1) * pFontArrus->uFontHeight; | |
217 uFrameZ = uFrameWidth + uFrameX - 1; | |
218 uFrameW = uFrameY + uFrameHeight - 1; | |
219 DrawMessageBox(0); | |
220 DrawTitleText(pFontArrus, 0, 12, 0, pGlobalTXT_LocalizationStrings[451], 3u); | |
221 if ( !string_count ) | |
222 DrawTitleText(pFontComic, 0, 40, 0, pGlobalTXT_LocalizationStrings[153], 3u); | |
223 | |
224 GetTickCount(); | |
225 string_count = 0; | |
226 for (int i=0; i<20; ++i) | |
0 | 227 { |
1268 | 228 if ( pParty->pPartyBuffs[i].uExpireTime>0i64 )//!!! |
229 { | |
230 remaing_time = pParty->pPartyBuffs[i].uExpireTime- pParty->uTimePlayed;//!!! | |
231 Y_pos = string_count * pFontComic->uFontHeight + 40; | |
2069 | 232 text_color = Color16(spell_tooltip_colors[i].R, spell_tooltip_colors[i].G, spell_tooltip_colors[i].B); |
1268 | 233 DrawText(pFontComic, 52, Y_pos, text_color, aSpellNames[i], 0, 0, 0); |
1758
24e756a50073
DrawBuff_remaind_time_string and DrawShops_next_generation_time_string fix and cleared
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234 DrawBuff_remaining_time_string(Y_pos, this, remaing_time, pFontComic); |
1268 | 235 ++string_count; |
236 } | |
0 | 237 } |
238 } | |
239 | |
240 | |
241 //----- (0041D08F) -------------------------------------------------------- | |
1411 | 242 void GUIWindow::_41D08F_set_keyboard_control_group(int num_buttons, int a3, int a4, int a5) |
0 | 243 { |
1411 | 244 if (num_buttons) |
0 | 245 { |
1411 | 246 this->pNumPresenceButton = num_buttons; |
0 | 247 this->field_30 = a3; |
248 this->field_34 = a4; | |
249 this->pCurrentPosActiveItem = a5; | |
250 this->pStartingPosActiveItem = a5; | |
972 | 251 this->receives_keyboard_input = true; |
0 | 252 } |
253 else | |
254 { | |
255 this->pNumPresenceButton = 0; | |
256 this->field_30 = a3; | |
257 this->field_34 = a4; | |
258 this->pCurrentPosActiveItem = 0; | |
259 this->pStartingPosActiveItem = 0; | |
972 | 260 this->receives_keyboard_input = false; |
0 | 261 } |
262 } | |
263 | |
264 | |
265 //----- (0041C26A) -------------------------------------------------------- | |
266 void GUIWindow::Release() | |
267 { | |
961 | 268 //GUIWindow *v1; // esi@1 |
0 | 269 int i; // edi@20 |
961 | 270 //GUIButton *v8; // eax@26 |
271 GUIButton *pNextBtn; // edi@27 | |
272 //int v10; // esi@28 | |
273 //int v11; // ecx@28 | |
0 | 274 int v12; // edx@29 |
275 | |
961 | 276 //v1 = this; |
0 | 277 if ( !this ) |
278 return; | |
696 | 279 |
280 switch( this->eWindowType ) | |
0 | 281 { |
696 | 282 case WINDOW_GreetingNPC: |
283 { | |
1006 | 284 pIcons_LOD->SyncLoadedFilesCount(); |
696 | 285 pCurrentScreen = pMainScreenNum; |
1459 | 286 pKeyActionMap->SetWindowInputStatus(WINDOW_INPUT_CANCELLED); |
696 | 287 break; |
288 } | |
289 case WINDOW_HouseInterior: | |
290 { | |
291 for ( i = 0; i < uNumDialogueNPCPortraits; ++i ) | |
292 pDialogueNPCPortraits[i]->Release(); | |
293 uNumDialogueNPCPortraits = 0; | |
294 pTexture_Dialogue_Background->Release(); | |
0 | 295 |
1006 | 296 pIcons_LOD->SyncLoadedFilesCount(); |
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297 pIcons_LOD->RemoveTexturesPackFromTextureList(); |
696 | 298 dword_5C35D4 = 0; |
299 if ( bFlipOnExit ) | |
300 { | |
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class IndoorCamera split into BLVRenderParams and ODMRenderParams
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301 pParty->sRotationY = (stru_5C6E00->uIntegerDoublePi - 1) & (stru_5C6E00->uIntegerPi + pParty->sRotationY); |
1640
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Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
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302 pGame->pIndoorCameraD3D->sRotationY = pParty->sRotationY; |
696 | 303 } |
304 pParty->uFlags |= 2u; | |
305 break; | |
306 } | |
307 case WINDOW_Transition: | |
308 { | |
309 pVideoPlayer->Unload(); | |
310 pTexture_outside->Release(); | |
311 pTexture_Dialogue_Background->Release(); | |
1006 | 312 pIcons_LOD->SyncLoadedFilesCount(); |
696 | 313 pCurrentScreen = pMainScreenNum; |
314 break; | |
315 } | |
316 case WINDOW_SpellBook: | |
317 { | |
1402 | 318 OnCloseSpellBookPage(); |
319 OnCloseSpellBook(); | |
696 | 320 break; |
321 } | |
322 case WINDOW_Book: | |
323 { | |
1402 | 324 OnCloseBook(); |
696 | 325 break; |
326 } | |
1402 | 327 case WINDOW_ChangeLocation: |
328 { | |
0 | 329 pTexture_outside->Release(); |
330 pTexture_Dialogue_Background->Release(); | |
1006 | 331 pIcons_LOD->SyncLoadedFilesCount(); |
11 | 332 pCurrentScreen = pMainScreenNum; |
696 | 333 break; |
334 } | |
335 case WINDOW_Dialogue: | |
336 { | |
337 if ( !dword_591084 ) | |
338 pDialogueNPCPortraits[0]->Release(); | |
339 uNumDialogueNPCPortraits = 0; | |
340 pTexture_Dialogue_Background->Release(); | |
341 | |
1006 | 342 pIcons_LOD->SyncLoadedFilesCount(); |
696 | 343 pCurrentScreen = pMainScreenNum; |
2004
2bcb4ec491cb
fixing game window not reacting after closing npc dialog
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344 break; |
696 | 345 } |
1942 | 346 case WINDOW_null: |
347 return; | |
696 | 348 default: |
349 { | |
350 break; | |
351 } | |
0 | 352 } |
961 | 353 //v8 = this->pControlsHead; |
354 if ( this->pControlsHead ) | |
0 | 355 { |
356 do | |
357 { | |
961 | 358 pNextBtn = this->pControlsHead->pNext; |
1583 | 359 free(this->pControlsHead); |
961 | 360 this->pControlsHead = pNextBtn; |
0 | 361 } |
961 | 362 while ( pNextBtn ); |
0 | 363 } |
961 | 364 this->pControlsHead = 0; |
365 this->pControlsTail = 0; | |
366 this->uNumControls = 0; | |
367 this->eWindowType = WINDOW_null; | |
368 while ( this->numVisibleWindows < uNumVisibleWindows ) | |
0 | 369 { |
961 | 370 v12 = pVisibleWindowsIdxs[this->numVisibleWindows + 1]; |
371 pVisibleWindowsIdxs[this->numVisibleWindows] = v12; | |
962 | 372 --pWindowList[v12 - 1].numVisibleWindows; |
961 | 373 ++this->numVisibleWindows; |
0 | 374 } |
961 | 375 pVisibleWindowsIdxs[uNumVisibleWindows] = 0; |
376 uNumVisibleWindows = uNumVisibleWindows - 1; | |
0 | 377 } |
378 | |
379 | |
380 | |
381 | |
382 | |
383 | |
384 //----- (0041CD3B) -------------------------------------------------------- | |
385 GUIButton *GUIWindow::GetControl(unsigned int uID) | |
386 { | |
387 GUIButton *result; // eax@1 | |
388 | |
389 result = this->pControlsHead; | |
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c7489dd19f88
BuildingType_Tavern and CastSpellInfo_PushCastSpellInfo fix
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390 for ( uID; uID; --uID ) |
c7489dd19f88
BuildingType_Tavern and CastSpellInfo_PushCastSpellInfo fix
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391 result = result->pNext; |
0 | 392 return result; |
393 } | |
394 | |
395 //----- (00411BFC) -------------------------------------------------------- | |
396 void GUIWindow::InitializeBookView() | |
397 { | |
1453 | 398 char *pString; // eax@12 |
399 int pTextHeight; // eax@12 | |
400 //__int64 page_count; // qax@12 | |
401 unsigned int page_count; // esi@12 | |
0 | 402 unsigned __int16 v18; // ax@38 |
1310 | 403 signed int max_beacons; // [sp+10h] [bp-5Ch]@38 |
1453 | 404 GUIWindow journal_window; // [sp+18h] [bp-54h]@8 |
0 | 405 |
406 pAudioPlayer->StopChannels(-1, -1); | |
407 InitializeBookFonts(); | |
1453 | 408 this->CreateButton(475, 445, 158, 34, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[79], 0); // Close |
151 | 409 pCurrentScreen = SCREEN_BOOKS; |
1446 | 410 full_num_items_in_book = 0; |
411 books_primary_item_per_page = 0; | |
412 books_page_number = 0; | |
949 | 413 num_achieved_awards = 0; |
1453 | 414 switch (this->par1C) |
415 { | |
416 case WINDOW_LloydsBeacon: | |
417 { | |
688 | 418 byte_506360 = 0; |
948 | 419 pTexture_CurrentBook = pIcons_LOD->LoadTexturePtr("lb_bordr", TEXTURE_16BIT_PALETTE); |
420 pTexture_LloydBeacons[0] = pIcons_LOD->LoadTexturePtr("sbmap", TEXTURE_16BIT_PALETTE); | |
1310 | 421 pTexture_LloydBeacons[1] = pIcons_LOD->LoadTexturePtr("sbmap", TEXTURE_16BIT_PALETTE); |
1453 | 422 pTex_book_button1_on = pIcons_LOD->LoadTexturePtr("tab-an-6b", TEXTURE_16BIT_PALETTE); |
423 pTex_book_button1_off = pIcons_LOD->LoadTexturePtr("tab-an-6a", TEXTURE_16BIT_PALETTE); | |
948 | 424 |
1453 | 425 pBtn_Book_1 = this->CreateButton(415, 13, 39, 36, 1, 0, UIMSG_LloydsBeacon_FlippingBtn, 0, 0, pGlobalTXT_LocalizationStrings[375], 0); // Set Beacon |
426 pBtn_Book_2 = this->CreateButton(415, 48, 39, 36, 1, 0, UIMSG_LloydsBeacon_FlippingBtn, 1, 0, pGlobalTXT_LocalizationStrings[523], 0); // Recall Beacon | |
1310 | 427 |
428 max_beacons = 1; | |
1453 | 429 v18 = pParty->pPlayers[_506348_current_lloyd_playerid].pActiveSkills[PLAYER_SKILL_WATER]; |
1310 | 430 if ( v18 & 0x100 || (v18 & 0x80) ) |
431 max_beacons = 5; | |
432 else if ( v18 & 0x40 ) | |
433 max_beacons = 3; | |
434 | |
1453 | 435 for ( int i = 0; i < max_beacons; ++i ) |
1430 | 436 CreateButton(pLloydsBeaconsPreviewXs[i], pLloydsBeaconsPreviewYs[i], |
1310 | 437 92, 68, 1, 180, UIMSG_InstallBeacon, i, 0, "", 0); |
438 | |
1453 | 439 for ( int i = 0; i < 5; ++i ) |
440 { | |
441 if (pParty->pPlayers[_506348_current_lloyd_playerid].pInstalledBeacons[i].uBeaconTime >= (signed __int64)pParty->uTimePlayed) | |
442 LoadThumbnailLloydTexture(i, _506348_current_lloyd_playerid + 1); | |
443 else | |
444 memset(&pParty->pPlayers[_506348_current_lloyd_playerid].pInstalledBeacons[i], 0, sizeof(LloydBeacon)); | |
445 } | |
446 } | |
447 break; | |
710 | 448 |
449 case WINDOW_TownPortal: | |
450 { | |
948 | 451 pTexture_CurrentBook = pIcons_LOD->LoadTexturePtr("townport", TEXTURE_16BIT_PALETTE); |
710 | 452 pTexture_TownPortalIcons[0] = pIcons_LOD->LoadTexturePtr("tpharmndy", TEXTURE_16BIT_PALETTE); |
453 pTexture_TownPortalIcons[1] = pIcons_LOD->LoadTexturePtr("tpelf", TEXTURE_16BIT_PALETTE); | |
454 pTexture_TownPortalIcons[2] = pIcons_LOD->LoadTexturePtr("tpwarlock", TEXTURE_16BIT_PALETTE); | |
455 pTexture_TownPortalIcons[3] = pIcons_LOD->LoadTexturePtr("tpisland", TEXTURE_16BIT_PALETTE); | |
456 pTexture_TownPortalIcons[4] = pIcons_LOD->LoadTexturePtr("tpheaven", TEXTURE_16BIT_PALETTE); | |
730 | 457 pTexture_TownPortalIcons[5] = pIcons_LOD->LoadTexturePtr("tphell", TEXTURE_16BIT_PALETTE); |
1393 | 458 |
459 static int pTownPortalBook_ws[6] = { 80, 66, 68, 72, 67, 74}; | |
460 static int pTownPortalBook_hs[6] = { 55, 56, 65, 67, 67, 59}; | |
1453 | 461 for ( uint i = 0; i < 6; ++i ) |
462 this->CreateButton(pTownPortalBook_xs[i], pTownPortalBook_ys[i], pTownPortalBook_ws[i], pTownPortalBook_hs[i], 1, 182, UIMSG_ClickTownInTP, i, 0, "", nullptr); | |
1310 | 463 |
710 | 464 } |
465 break; | |
466 | |
467 case WINDOW_QuestBook: | |
948 | 468 { |
469 pTexture_CurrentBook = pIcons_LOD->LoadTexturePtr("sbquiknot", TEXTURE_16BIT_PALETTE); | |
470 pSpellBookPagesTextr_10 = pIcons_LOD->LoadTexturePtr( "divbar", TEXTURE_16BIT_PALETTE); | |
1453 | 471 pTex_book_button1_on = pIcons_LOD->LoadTexturePtr("tab-an-6b", TEXTURE_16BIT_PALETTE); |
472 pTex_book_button2_on = pIcons_LOD->LoadTexturePtr("tab-an-7b", TEXTURE_16BIT_PALETTE); | |
473 pTex_book_button1_off = pIcons_LOD->LoadTexturePtr("tab-an-6a", TEXTURE_16BIT_PALETTE); | |
474 pTex_book_button2_off = pIcons_LOD->LoadTexturePtr("tab-an-7a", TEXTURE_16BIT_PALETTE); | |
475 pBtn_Book_1 = this->CreateButton(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 1, | |
476 pTex_book_button1_on->uTextureWidth, pTex_book_button1_on->uTextureHeight, | |
996 | 477 1, 0, UIMSG_ClickBooksBtn, 0xBu, 0, pGlobalTXT_LocalizationStrings[192],// "Scroll Up" |
1453 | 478 pTex_book_button1_on, 0); |
479 pBtn_Book_2 = this->CreateButton(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 38, | |
480 pTex_book_button2_on->uTextureHeight, pTex_book_button2_on->uTextureHeight, | |
996 | 481 1, 0, UIMSG_ClickBooksBtn, 0xAu, 0, pGlobalTXT_LocalizationStrings[193],// "Scroll Down" |
1453 | 482 pTex_book_button2_on, 0); |
949 | 483 num_achieved_awards = 0; |
1202 | 484 memset(achieved_awards.data(), 0, 4000); |
1453 | 485 for ( uint i = books_primary_item_per_page; i < 512; ++i ) |
486 { | |
487 if ( _449B57_test_bit(pParty->_quest_bits, i) && pQuestTable[i] ) | |
488 { | |
489 achieved_awards[num_achieved_awards] = (AwardType)i; | |
490 ++num_achieved_awards; | |
491 } | |
492 } | |
493 full_num_items_in_book = num_achieved_awards; | |
949 | 494 num_achieved_awards = 0; |
1453 | 495 } |
496 break; | |
981 | 497 |
1453 | 498 case WINDOW_AutonotesBook: |
499 { | |
948 | 500 pTexture_AutonotesBook = pIcons_LOD->LoadTexturePtr("sbautnot", TEXTURE_16BIT_PALETTE); |
501 pSpellBookPagesTextr_10 = pIcons_LOD->LoadTexturePtr("divbar", TEXTURE_16BIT_PALETTE); | |
1453 | 502 pTex_book_button1_on = pIcons_LOD->LoadTexturePtr("tab-an-6b", TEXTURE_16BIT_PALETTE); |
503 pTex_book_button2_on = pIcons_LOD->LoadTexturePtr("tab-an-7b", TEXTURE_16BIT_PALETTE); | |
504 pTex_book_button1_off = pIcons_LOD->LoadTexturePtr("tab-an-6a", TEXTURE_16BIT_PALETTE); | |
505 pTex_book_button2_off = pIcons_LOD->LoadTexturePtr("tab-an-7a", TEXTURE_16BIT_PALETTE); | |
506 pTex_book_button3_on = pIcons_LOD->LoadTexturePtr("tab-an-1b", TEXTURE_16BIT_PALETTE); | |
507 pTex_book_button3_off = pIcons_LOD->LoadTexturePtr("tab-an-1a", TEXTURE_16BIT_PALETTE); | |
508 pTex_book_button4_on = pIcons_LOD->LoadTexturePtr("tab-an-2b", TEXTURE_16BIT_PALETTE); | |
509 pTex_book_button4_off = pIcons_LOD->LoadTexturePtr("tab-an-2a", TEXTURE_16BIT_PALETTE); | |
510 pTex_book_button5_on = pIcons_LOD->LoadTexturePtr("tab-an-3b", TEXTURE_16BIT_PALETTE); | |
511 pTex_book_button5_off = pIcons_LOD->LoadTexturePtr("tab-an-3a", TEXTURE_16BIT_PALETTE); | |
512 pTex_book_button6_on = pIcons_LOD->LoadTexturePtr("tab-an-5b", TEXTURE_16BIT_PALETTE); | |
513 pTex_book_button6_off = pIcons_LOD->LoadTexturePtr("tab-an-5a", TEXTURE_16BIT_PALETTE); | |
514 pTex_book_button7_on = pIcons_LOD->LoadTexturePtr("tab-an-4b", TEXTURE_16BIT_PALETTE); | |
515 pTex_book_button7_off = pIcons_LOD->LoadTexturePtr("tab-an-4a", TEXTURE_16BIT_PALETTE); | |
516 pTex_book_button8_on = pIcons_LOD->LoadTexturePtr("tab-an-8b", TEXTURE_16BIT_PALETTE); | |
517 pTex_book_button8_off = pIcons_LOD->LoadTexturePtr("tab-an-8a", TEXTURE_16BIT_PALETTE); | |
948 | 518 |
1453 | 519 pBtn_Book_1 = this->CreateButton(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 1, 50, 34, 1, 0, |
520 UIMSG_ClickBooksBtn, 11, 0, pGlobalTXT_LocalizationStrings[193], pTex_book_button1_on, 0); | |
521 pBtn_Book_2 = this->CreateButton(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 38, 50, 34, 1, 0, | |
522 UIMSG_ClickBooksBtn, 10, 0, pGlobalTXT_LocalizationStrings[192], pTex_book_button2_on, 0); | |
523 pBtn_Book_3 = this->CreateButton(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 113, 50, 34, 1, 0, | |
524 UIMSG_ClickBooksBtn, 2, 0, pGlobalTXT_LocalizationStrings[85], pTex_book_button3_on, 0); // "Potion Notes" | |
525 pBtn_Book_4 = this->CreateButton(pViewport->uViewportTL_X + 399, pViewport->uViewportTL_Y + 150, 50, 34, 1, 0, | |
526 UIMSG_ClickBooksBtn, 3, 0, pGlobalTXT_LocalizationStrings[137], pTex_book_button4_on, 0); // "Fountain Notes" | |
527 pBtn_Book_5 = this->CreateButton(pViewport->uViewportTL_X + 397, pViewport->uViewportTL_Y + 188, 50, 34, 1, 0, | |
528 UIMSG_ClickBooksBtn, 4, 0, pGlobalTXT_LocalizationStrings[8], pTex_book_button5_on, 0); // "Obelisk Notes" | |
529 pBtn_Book_6 = this->CreateButton(pViewport->uViewportTL_X + 397, pViewport->uViewportTL_Y + 226, 50, 34, 1, 0, | |
530 UIMSG_ClickBooksBtn, 5, 0, pGlobalTXT_LocalizationStrings[141], pTex_book_button6_on, 0); // "Seer Notes" | |
531 pBtn_Autonotes_Misc = this->CreateButton(pViewport->uViewportTL_X + 397, pViewport->uViewportTL_Y + 264, 50, 34, 1, 0, | |
532 UIMSG_ClickBooksBtn, 6, 0, pGlobalTXT_LocalizationStrings[123], pTex_book_button7_on, 0); // "Miscellaneous Notes" | |
533 pBtn_Autonotes_Instructors = this->CreateButton(pViewport->uViewportTL_X + 397, pViewport->uViewportTL_Y + 302, 50, 34, 1, 0, | |
534 UIMSG_ClickBooksBtn, 7, 0, pGlobalTXT_LocalizationStrings[662], pTex_book_button8_on, 0); // "Instructors" | |
948 | 535 |
949 | 536 num_achieved_awards = 0; |
1453 | 537 for ( uint i = books_primary_item_per_page; i < 196; ++i ) |
538 { | |
539 if ( _506568_autonote_type == pAutonoteTxt[i].eType)//dword_72371C[2 * v10] ) | |
540 { | |
541 if ( i ) | |
542 { | |
543 if ( _449B57_test_bit(pParty->_autonote_bits, i) && pAutonoteTxt[i].pText ) | |
544 { | |
545 achieved_awards[num_achieved_awards] = (AwardType)i; | |
546 ++num_achieved_awards; | |
547 } | |
548 } | |
549 } | |
550 } | |
551 full_num_items_in_book = num_achieved_awards; | |
552 num_achieved_awards = 0; | |
553 } | |
554 break; | |
1310 | 555 |
1453 | 556 case WINDOW_MapsBook: |
557 { | |
688 | 558 dword_506364 = 1; |
948 | 559 pSpellBookPagesTextr_12 = pIcons_LOD->LoadTexturePtr("sbmap", TEXTURE_16BIT_PALETTE); |
1453 | 560 pTex_book_button1_on = pIcons_LOD->LoadTexturePtr("zoom-on", TEXTURE_16BIT_PALETTE); |
561 pTex_book_button2_on = pIcons_LOD->LoadTexturePtr("zoot-on", TEXTURE_16BIT_PALETTE); | |
562 pTex_book_button1_off = pIcons_LOD->LoadTexturePtr("zoom-off", TEXTURE_16BIT_PALETTE); | |
563 pTex_book_button2_off = pIcons_LOD->LoadTexturePtr("zoot-off", TEXTURE_16BIT_PALETTE); | |
564 pTex_book_button3_on = pIcons_LOD->LoadTexturePtr("tabNon", TEXTURE_16BIT_PALETTE); | |
565 pTex_book_button3_off = pIcons_LOD->LoadTexturePtr("tabNoff", TEXTURE_16BIT_PALETTE); | |
566 pTex_book_button4_on = pIcons_LOD->LoadTexturePtr("tabSon", TEXTURE_16BIT_PALETTE); | |
567 pTex_book_button4_off = pIcons_LOD->LoadTexturePtr("tabSoff", TEXTURE_16BIT_PALETTE); | |
568 pTex_book_button5_on = pIcons_LOD->LoadTexturePtr("tabEon", TEXTURE_16BIT_PALETTE); | |
569 pTex_book_button5_off = pIcons_LOD->LoadTexturePtr("tabEoff", TEXTURE_16BIT_PALETTE); | |
570 pTex_book_button6_on = pIcons_LOD->LoadTexturePtr("tabWon", TEXTURE_16BIT_PALETTE); | |
571 pTex_book_button6_off = pIcons_LOD->LoadTexturePtr("tabWoff", TEXTURE_16BIT_PALETTE); | |
948 | 572 |
1453 | 573 pBtn_Book_1 = this->CreateButton(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 1, 50, 34, 1, 0, |
574 UIMSG_ClickBooksBtn, 0, 0, pGlobalTXT_LocalizationStrings[251], pTex_book_button1_on, 0);// "Zoom In" | |
575 pBtn_Book_2 = this->CreateButton(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 38, 50, 34, 1, 0, | |
576 UIMSG_ClickBooksBtn, 1, 0, pGlobalTXT_LocalizationStrings[252], pTex_book_button2_on, 0);// "Zoom Out" | |
577 pBtn_Book_3 = this->CreateButton(pViewport->uViewportTL_X + 397, pViewport->uViewportTL_Y + 113, 50, 34, 1, 0, | |
1310 | 578 UIMSG_ClickBooksBtn, 2, 0, pGlobalTXT_LocalizationStrings[192], (Texture *)"", 0);// Scroll Up |
1453 | 579 pBtn_Book_4 = this->CreateButton(pViewport->uViewportTL_X + 397, pViewport->uViewportTL_Y + 150, 50, 34, 1, 0, |
1310 | 580 UIMSG_ClickBooksBtn, 3, 0, pGlobalTXT_LocalizationStrings[193], (Texture *)"", 0);// Scroll Down |
1453 | 581 pBtn_Book_5 = this->CreateButton(pViewport->uViewportTL_X + 397, pViewport->uViewportTL_Y + 188, 50, 34, 1, 0, |
1310 | 582 UIMSG_ClickBooksBtn, 4, 0, pGlobalTXT_LocalizationStrings[573], (Texture *)"", 0);// "Scroll Right" |
1453 | 583 pBtn_Book_6 = this->CreateButton(pViewport->uViewportTL_X + 397, pViewport->uViewportTL_Y + 226, 50, 34, 1, 0, |
1310 | 584 UIMSG_ClickBooksBtn, 5, 0, pGlobalTXT_LocalizationStrings[572], (Texture *)"", 0);// "Scroll Left" |
1453 | 585 } |
586 break; | |
948 | 587 |
1453 | 588 case WINDOW_CalendarBook: |
589 { | |
948 | 590 pSpellBookPagesTextr_13 = pIcons_LOD->LoadTexturePtr("sbdate-time", TEXTURE_16BIT_PALETTE); |
591 pTex_moon_new = pIcons_LOD->LoadTexturePtr("moon_new", TEXTURE_16BIT_PALETTE); | |
592 pTex_moon_4 = pIcons_LOD->LoadTexturePtr("moon_4", TEXTURE_16BIT_PALETTE); | |
593 pTex_moon_2 = pIcons_LOD->LoadTexturePtr("moon_2", TEXTURE_16BIT_PALETTE); | |
594 pTex_moon_2_2 = pIcons_LOD->LoadTexturePtr("moon_2", TEXTURE_16BIT_PALETTE); | |
595 pTex_moon_ful = pIcons_LOD->LoadTexturePtr("moon_ful", TEXTURE_16BIT_PALETTE); | |
1453 | 596 } |
597 break; | |
948 | 598 |
1453 | 599 case WINDOW_JournalBook: |
600 { | |
948 | 601 pSpellBookPagesTextr_11 = pIcons_LOD->LoadTexturePtr("sbplayrnot", TEXTURE_16BIT_PALETTE); |
1453 | 602 pTex_book_button1_on = pIcons_LOD->LoadTexturePtr("tab-an-6b", TEXTURE_16BIT_PALETTE); |
603 pTex_book_button2_on = pIcons_LOD->LoadTexturePtr("tab-an-7b", TEXTURE_16BIT_PALETTE); | |
604 pTex_book_button1_off = pIcons_LOD->LoadTexturePtr("tab-an-6a", TEXTURE_16BIT_PALETTE); | |
605 pTex_book_button2_off = pIcons_LOD->LoadTexturePtr("tab-an-7a", TEXTURE_16BIT_PALETTE); | |
948 | 606 |
1453 | 607 pBtn_Book_1 = this->CreateButton(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 1, |
608 pTex_book_button1_on->uTextureWidth, pTex_book_button1_on->uTextureHeight, 1, 0, | |
609 UIMSG_ClickBooksBtn, 11, 0, pGlobalTXT_LocalizationStrings[192], pTex_book_button1_on, 0); | |
610 pBtn_Book_2 = this->CreateButton(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 38, pTex_book_button2_on->uTextureHeight, | |
611 pTex_book_button2_on->uTextureHeight, 1, 0, UIMSG_ClickBooksBtn, 10, 0, | |
612 pGlobalTXT_LocalizationStrings[193], pTex_book_button2_on, 0); | |
948 | 613 |
949 | 614 num_achieved_awards = 0; |
1453 | 615 journal_window.uFrameX = 48; |
616 journal_window.uFrameY = 70; | |
617 journal_window.uFrameWidth = 360; | |
618 journal_window.uFrameHeight = 264; | |
619 journal_window.uFrameZ = 407; | |
620 journal_window.uFrameHeight = (LOBYTE(pAutonoteFont->uFontHeight) - 3) * 264 / LOBYTE(pAutonoteFont->uFontHeight) - 3; | |
621 journal_window.uFrameW = journal_window.uFrameHeight + 69; | |
949 | 622 memset(&achieved_awards, 0, 4000); |
1453 | 623 memset(Journal_limitation_factor.data(), 0, 100); |
1446 | 624 if ( books_primary_item_per_page < 29 ) |
1453 | 625 { |
2026 | 626 for ( int i = books_primary_item_per_page; i < books_primary_item_per_page + 29; i++ ) |
1453 | 627 { |
1747
cecb080929c4
Party_stru0 renamed to PartyTimeStruct, fixed its members, renamed Party::field_3C to Party::PartyTimes, started Player::SetVariable refactoring start
Grumpy7
parents:
1709
diff
changeset
|
628 if ( pParty->PartyTimes.HistoryEventTimes[i] > 0 ) |
688 | 629 { |
1453 | 630 if ( pStorylineText->StoreLine[i + 1].pText ) |
631 { | |
1747
cecb080929c4
Party_stru0 renamed to PartyTimeStruct, fixed its members, renamed Party::field_3C to Party::PartyTimes, started Player::SetVariable refactoring start
Grumpy7
parents:
1709
diff
changeset
|
632 pString = BuildDialogueString(pStorylineText->StoreLine[i + 1].pText, uActiveCharacter - 1, 0, 0, 0, &pParty->PartyTimes.HistoryEventTimes[i]); |
1453 | 633 pTextHeight = pAutonoteFont->CalcTextHeight(pString, &journal_window, 1, 0); |
634 page_count = ((pTextHeight - (pAutonoteFont->uFontHeight - 3)) / (signed int)journal_window.uFrameHeight) + 1; | |
635 memset32((char *)&achieved_awards[num_achieved_awards] , i + 1, page_count); | |
636 for ( uint j = 0; j <= page_count - 1; ++j ) | |
637 Journal_limitation_factor[num_achieved_awards++] = j; | |
638 } | |
688 | 639 } |
1453 | 640 } |
688 | 641 } |
1453 | 642 full_num_items_in_book = num_achieved_awards; |
643 num_achieved_awards = 0; | |
644 } | |
645 break; | |
646 } | |
0 | 647 } |
648 | |
649 //----- (00415551) -------------------------------------------------------- | |
650 void GUIWindow::DrawMessageBox(int arg0) | |
651 { | |
652 unsigned int v2; // edi@1 | |
653 GUIWindow *v3; // ebx@1 | |
654 signed int v4; // esi@2 | |
655 unsigned int v5; // eax@2 | |
656 unsigned int v6; // edx@4 | |
657 unsigned int v7; // ecx@6 | |
658 unsigned int v8; // eax@9 | |
659 __int32 v9; // eax@10 | |
660 unsigned int v10; // eax@18 | |
661 LONG v11; // ecx@18 | |
662 unsigned int v12; // edx@18 | |
663 unsigned int v13; // eax@18 | |
664 const char *v14; // ecx@18 | |
665 int v15; // eax@19 | |
666 unsigned int v16; // esi@19 | |
667 const char *v17; // ebx@25 | |
668 int v18; // eax@26 | |
669 GUIWindow v19; // [sp+Ch] [bp-60h]@18 | |
670 POINT a2; // [sp+60h] [bp-Ch]@8 | |
671 unsigned int v21; // [sp+68h] [bp-4h]@18 | |
672 unsigned int v22; // [sp+74h] [bp+8h]@2 | |
673 unsigned int v23; // [sp+74h] [bp+8h]@18 | |
674 | |
675 v2 = 0; | |
676 v3 = this; | |
677 if ( arg0 ) | |
678 { | |
693 | 679 v4 = pViewport->uViewportTL_X; |
680 v5 = pViewport->uViewportBR_X; | |
681 v2 = pViewport->uViewportTL_Y; | |
682 v22 = pViewport->uViewportBR_Y; | |
0 | 683 } |
684 else | |
685 { | |
686 v4 = 0; | |
687 v5 = 640; | |
688 v22 = 480; | |
689 } | |
690 v6 = this->uFrameX; | |
691 if ( (signed int)this->uFrameX >= v4 ) | |
692 { | |
693 v7 = this->uFrameWidth; | |
694 if ( (signed int)(v7 + v6) <= (signed int)v5 ) | |
695 goto LABEL_9; | |
696 v3->uFrameX = v5 - v7; | |
697 } | |
698 else | |
699 { | |
700 this->uFrameX = v4; | |
701 } | |
702 v3->uFrameY = pMouse->GetCursorPos(&a2)->y + 30; | |
703 LABEL_9: | |
704 v8 = v3->uFrameY; | |
705 if ( (signed int)v8 >= (signed int)v2 ) | |
706 { | |
707 if ( (signed int)(v8 + v3->uFrameHeight) <= (signed int)v22 ) | |
708 goto LABEL_14; | |
709 v9 = pMouse->GetCursorPos(&a2)->y - v3->uFrameHeight - 30; | |
710 } | |
711 else | |
712 { | |
713 v9 = pMouse->GetCursorPos(&a2)->y + 30; | |
714 } | |
715 v3->uFrameY = v9; | |
716 LABEL_14: | |
717 if ( (signed int)v3->uFrameY < (signed int)v2 ) | |
718 v3->uFrameY = v2; | |
719 if ( (signed int)v3->uFrameX < v4 ) | |
720 v3->uFrameX = v4; | |
721 v10 = v3->uFrameWidth; | |
722 v11 = v3->uFrameX; | |
723 v12 = v3->uFrameY; | |
724 v21 = v10; | |
725 a2.y = v11; | |
726 v3->uFrameZ = v10 + v11 - 1; | |
727 v13 = v3->uFrameHeight; | |
728 v3->uFrameW = v13 + v12 - 1; | |
729 memcpy(&v19, v3, sizeof(v19)); | |
730 v19.uFrameX += 12; | |
731 v19.uFrameWidth -= 24; | |
732 v19.uFrameY += 12; | |
733 v19.uFrameHeight -= 12; | |
734 v19.uFrameZ = v19.uFrameWidth + v19.uFrameX - 1; | |
735 v23 = v12; | |
736 v19.uFrameW = v19.uFrameHeight + v19.uFrameY - 1; | |
737 v14 = v3->Hint; | |
738 if ( v14 ) | |
739 { | |
740 v15 = pFontLucida->CalcTextHeight(v14, &v19, 0, 0); | |
741 v12 = v23; | |
742 v16 = v15 + 24; | |
743 } | |
744 else | |
745 { | |
746 v16 = v13; | |
747 } | |
748 if ( (signed int)v16 < 64 ) | |
749 v16 = 64; | |
750 if ( (signed int)(v16 + v12) > 479 ) | |
751 v16 = 479 - v12; | |
752 DrawPopupWindow(a2.y, v12, v21, v16); | |
753 v17 = v3->Hint; | |
754 if ( v17 ) | |
755 { | |
756 v18 = pFontLucida->CalcTextHeight(v17, &v19, 0, 0); | |
1004 | 757 v19.DrawTitleText(pFontLucida, 0, (signed int)(v16 - v18) / 2 - 14, 0, v17, 3); |
0 | 758 } |
759 } | |
760 | |
761 | |
762 | |
763 | |
764 //----- (00411B59) -------------------------------------------------------- | |
765 void __fastcall LoadThumbnailLloydTexture(unsigned int uSlot, unsigned int uPlayer) | |
766 { | |
767 unsigned int v2; // esi@1 | |
768 unsigned int v3; // edi@1 | |
769 FILE *v4; // ebx@1 | |
770 FILE *v5; // eax@2 | |
771 char pContainerName[64]; // [sp+Ch] [bp-44h]@1 | |
772 unsigned int v7; // [sp+4Ch] [bp-4h]@1 | |
773 | |
774 v2 = uSlot; | |
775 v7 = uPlayer; | |
776 v3 = uSlot + 1; | |
777 sprintf(pContainerName, "data\\lloyd%d%d.pcx", uPlayer, uSlot + 1); | |
778 v4 = fopen(pContainerName, "rb"); | |
779 if ( v4 ) | |
780 { | |
781 pSavegameThumbnails[v2].LoadFromFILE(v4, 0, 1u); | |
782 fclose(v4); | |
783 } | |
784 else | |
785 { | |
786 sprintf(pContainerName, "lloyd%d%d.pcx", v7, v3); | |
787 v5 = pNew_LOD->FindContainer(pContainerName, 1); | |
788 if ( v5 ) | |
789 pSavegameThumbnails[v2].LoadFromFILE(v5, 0, 0); | |
790 else | |
1206
ab6560001f5b
arrays to std::arrays phase 2 - some more arrays converted
Grumpy7
parents:
1205
diff
changeset
|
791 *((int *)&pSavegameThumbnails.data()->pPixels + 10 * v2) = 0; |
0 | 792 } |
793 } | |
794 | |
795 | |
796 //----- (00411621) -------------------------------------------------------- | |
198 | 797 void GUIWindow::OpenSpellBook() |
0 | 798 { |
11 | 799 Player *pPlayer; // edi@1 |
198 | 800 //GUIWindow *pWindow; // esi@1 |
801 //unsigned int v3; // ebp@1 | |
0 | 802 int v4; // eax@3 |
198 | 803 ///GUIButton *result; // eax@25 |
0 | 804 int a2; // [sp+10h] [bp-8h]@1 |
198 | 805 //int v7; // [sp+14h] [bp-4h]@1 |
0 | 806 |
11 | 807 pPlayer = pPlayers[uActiveCharacter]; |
198 | 808 //pWindow = this; |
809 LoadSpellbook(pPlayer->lastOpenedSpellbookPage); | |
810 //v3 = 0; | |
0 | 811 a2 = 0; |
198 | 812 |
1980 | 813 PlayerSpellbookChapter* chapter = &pPlayer->spellbook.pChapters[pPlayer->lastOpenedSpellbookPage]; |
198 | 814 for (uint i = 0; i < 11; ++i) |
0 | 815 { |
198 | 816 if (!chapter->bIsSpellAvailable[i]) |
817 continue; | |
363 | 818 v4= pPlayer->lastOpenedSpellbookPage; |
819 //v4 = (12 * pPlayer->lastOpenedSpellbookPage + pSpellbookSpellIndices[pPlayer->lastOpenedSpellbookPage][i + 1]); | |
693 | 820 CreateButton(pViewport->uViewportTL_X + pIconPos[v4][pSpellbookSpellIndices[v4][i+1]].Xpos, |
821 pViewport->uViewportTL_Y + pIconPos[v4][pSpellbookSpellIndices[v4][i+1]].Ypos, //dword_4E20D0 | |
1402 | 822 SBPageSSpellsTextureList[i + 1]->uTextureWidth, |
823 SBPageSSpellsTextureList[i + 1]->uTextureHeight, | |
832 | 824 1, 79, UIMSG_SelectSpell, i, 0, "", 0); |
0 | 825 ++a2; |
198 | 826 //++v3; |
0 | 827 } |
198 | 828 //while ( (signed int)v3 < 11 ); |
829 | |
1118 | 830 CreateButton(0, 0, 0, 0, 1, 0, UIMSG_SpellBook_PressTab, 0, '\t', "", 0); |
0 | 831 if ( a2 ) |
972 | 832 _41D08F_set_keyboard_control_group(a2, 0, 0, 0); |
948 | 833 |
834 if (pPlayer->pActiveSkills[PLAYER_SKILL_FIRE]) CreateButton(399, 10, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 0, 0, aSpellSchoolNames[0], 0); | |
835 if (pPlayer->pActiveSkills[PLAYER_SKILL_AIR]) CreateButton(399, 46, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 1, 0, aSpellSchoolNames[1], 0); | |
836 if (pPlayer->pActiveSkills[PLAYER_SKILL_WATER]) CreateButton(399, 83, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 2, 0, aSpellSchoolNames[2], 0); | |
837 if (pPlayer->pActiveSkills[PLAYER_SKILL_EARTH]) CreateButton(399, 121, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 3, 0, aSpellSchoolNames[3], 0); | |
838 if (pPlayer->pActiveSkills[PLAYER_SKILL_SPIRIT]) CreateButton(399, 158, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 4, 0, aSpellSchoolNames[4], 0); | |
839 if (pPlayer->pActiveSkills[PLAYER_SKILL_MIND]) CreateButton(400, 196, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 5, 0, aSpellSchoolNames[5], 0); | |
840 if (pPlayer->pActiveSkills[PLAYER_SKILL_BODY]) CreateButton(400, 234, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 6, 0, aSpellSchoolNames[6], 0); | |
841 if (pPlayer->pActiveSkills[PLAYER_SKILL_LIGHT]) CreateButton(400, 271, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 7, 0, aSpellSchoolNames[7], 0); | |
842 if (pPlayer->pActiveSkills[PLAYER_SKILL_DARK]) CreateButton(400, 307, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 8, 0, aSpellSchoolNames[8], 0); | |
843 | |
1402 | 844 CreateButton(476, 450, pSBClickQuickSpellBtnTextr->uTextureWidth, pSBClickQuickSpellBtnTextr->uTextureHeight, 1, 78, UIMSG_ClickInstallRemoveQuickSpellBtn, 0, 0, "", 0); |
845 pBtn_InstallRemoveSpell = CreateButton(476, 450, 48, 32, 1, 78, UIMSG_ClickInstallRemoveQuickSpellBtn, 0, 0, "", pSBClickQuickSpellBtnTextr, 0); | |
846 CreateButton(561, 450, pSpellBookClickCloseBtnTextr->uTextureWidth, pSpellBookClickCloseBtnTextr->uTextureHeight, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[79], 0); | |
847 pBtn_CloseBook = CreateButton(561, 450, 48, 32, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[79], pSpellBookClickCloseBtnTextr, 0); | |
0 | 848 } |
849 // 50640C: using guessed type int dword_50640C[]; | |
850 | |
851 //----- (004B3157) -------------------------------------------------------- | |
405 | 852 void GUIWindow::HouseDialogManager() |
0 | 853 { |
854 | 854 unsigned __int16 pWhiteColor; // di@2 |
855 const char *pHouseName; // edx@4 | |
0 | 856 signed int v3; // edx@5 |
857 char *v4; // edi@9 | |
854 | 858 int pTextHeight; // eax@45 |
0 | 859 int v6; // edi@45 |
860 char *v7; // eax@45 | |
861 int v8; // edi@46 | |
862 int v9; // eax@50 | |
863 unsigned int v10; // [sp-10h] [bp-C8h]@53 | |
873 | 864 char *pTitleText; // [sp-8h] [bp-C0h]@50 |
854 | 865 GUIWindow pDialogWindow; // [sp+Ch] [bp-ACh]@4 |
866 GUIWindow pWindow; // [sp+60h] [bp-58h]@2 | |
867 int pColor2; // [sp+B4h] [bp-4h]@2 | |
0 | 868 |
336 | 869 if ( !window_SpeakInHouse ) |
0 | 870 return; |
854 | 871 memcpy(&pWindow, this, sizeof(pWindow)); |
872 pWindow.uFrameWidth -= 18; | |
873 pWindow.uFrameZ -= 18; | |
2069 | 874 pWhiteColor = Color16(0xFFu, 0xFFu, 0xFFu); |
875 pColor2 = Color16(0x15u, 0x99u, 0xE9u); | |
0 | 876 pRenderer->DrawTextureIndexed(0x1DDu, 0, pTexture_Dialogue_Background); |
910 | 877 pRenderer->DrawTextureTransparent(0x1D4u, 0, &pIcons_LOD->pTextures[uTextureID_right_panel_loop]); |
457 | 878 if ( pDialogueNPCCount != uNumDialogueNPCPortraits || !uHouse_ExitPic ) |
0 | 879 { |
854 | 880 pDialogWindow.uFrameWidth = 130; |
881 pDialogWindow.uFrameHeight = 2 * LOBYTE(pFontCreate->uFontHeight); | |
882 pHouseName = p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].pName; | |
883 if ( pHouseName ) | |
0 | 884 { |
854 | 885 v3 = 2 * LOBYTE(pFontCreate->uFontHeight) - 6 - pFontCreate->CalcTextHeight(pHouseName, &pDialogWindow, 0, 0); |
0 | 886 if ( v3 < 0 ) |
887 v3 = 0; | |
854 | 888 pWindow.DrawTitleText(pFontCreate, 0x1EAu, v3 / 2 + 4, pWhiteColor, |
0 | 889 //(const char *)p2DEvents_minus1_::04[13 * (unsigned int)ptr_507BC0->ptr_1C], |
336 | 890 p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].pName, 3); |
0 | 891 } |
892 } | |
854 | 893 pWindow.uFrameWidth += 8; |
894 pWindow.uFrameZ += 8; | |
457 | 895 if ( !pDialogueNPCCount ) |
0 | 896 { |
1411 | 897 if ( in_current_building_type == BuildingType_Jail ) |
0 | 898 { |
480 | 899 JailDialog(); |
854 | 900 if ( pDialogueNPCCount == uNumDialogueNPCPortraits && uHouse_ExitPic ) |
901 { | |
902 pRenderer->DrawTextureIndexed(556, 451, &pIcons_LOD->pTextures[uTextureID_x_x_u]); | |
903 pRenderer->DrawTextureIndexed(476, 451, &pIcons_LOD->pTextures[uTextureID_x_ok_u]); | |
904 } | |
905 else | |
906 { | |
907 pRenderer->DrawTextureIndexed(471, 445, &pIcons_LOD->pTextures[uExitCancelTextureId]); | |
908 } | |
909 return; | |
0 | 910 } |
827 | 911 if ( current_npc_text ) |
0 | 912 { |
854 | 913 pDialogWindow.uFrameWidth = 458; |
914 pDialogWindow.uFrameZ = 457; | |
915 pTextHeight = pFontArrus->CalcTextHeight(current_npc_text, &pDialogWindow, 13, 0); | |
916 v6 = pTextHeight + 7; | |
1496 | 917 pRenderer->GetLeather(8, 352 - (pTextHeight + 7), &pIcons_LOD->pTextures[uTextureID_Leather], |
854 | 918 pIcons_LOD->pTextures[uTextureID_Leather].uTextureHeight - (pTextHeight + 7)); |
919 pRenderer->DrawTextureIndexed(8, 347 - v6, pTexture_591428); | |
920 v7 = FitTextInAWindow(current_npc_text, pFontArrus, &pDialogWindow, 0xDu, 0); | |
336 | 921 window_SpeakInHouse->DrawText(pFontArrus, 13, 354 - v6, 0, v7, 0, 0, 0); |
0 | 922 } |
923 if ( uNumDialogueNPCPortraits <= 0 ) | |
854 | 924 { |
925 if ( pDialogueNPCCount == uNumDialogueNPCPortraits && uHouse_ExitPic ) | |
926 { | |
927 pRenderer->DrawTextureIndexed(556, 451, &pIcons_LOD->pTextures[uTextureID_x_x_u]); | |
928 pRenderer->DrawTextureIndexed(476, 451, &pIcons_LOD->pTextures[uTextureID_x_ok_u]); | |
929 } | |
930 else | |
931 { | |
932 pRenderer->DrawTextureIndexed(471, 445, &pIcons_LOD->pTextures[uExitCancelTextureId]); | |
933 } | |
934 return; | |
935 } | |
873 | 936 for ( v8 = 0; v8 < uNumDialogueNPCPortraits; ++v8 ) |
0 | 937 { |
419 | 938 pRenderer->DrawTextureIndexed(pNPCPortraits_x[uNumDialogueNPCPortraits - 1][v8] - 4, |
874 | 939 pNPCPortraits_y[uNumDialogueNPCPortraits - 1][v8] - 4, &pIcons_LOD->pTextures[uTextureID_50795C]); |
419 | 940 pRenderer->DrawTextureIndexed(pNPCPortraits_x[uNumDialogueNPCPortraits - 1][v8], |
941 pNPCPortraits_y[uNumDialogueNPCPortraits - 1][v8], pDialogueNPCPortraits[v8]); | |
0 | 942 if ( uNumDialogueNPCPortraits < 4 ) |
854 | 943 { |
873 | 944 if ( v8 + 1 == uNumDialogueNPCPortraits && uHouse_ExitPic ) |
854 | 945 { |
873 | 946 pTitleText = pMapStats->pInfos[uHouse_ExitPic].pName; |
947 v9 = 94 * v8 + 113; | |
854 | 948 } |
949 else | |
950 { | |
873 | 951 if ( !v8 && dword_591080 ) |
952 { | |
953 pTitleText = (char *)p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].pProprieterTitle; | |
954 pWindow.DrawTitleText(pFontCreate, 0x1E3u, 113, pColor2, pTitleText, 3); | |
955 continue; | |
956 } | |
1211 | 957 pTitleText = HouseNPCData[v8 +1 - (dword_591080 != 0)]->pName; |
958 v9 = pNPCPortraits_y[uNumDialogueNPCPortraits - 1][v8] + pDialogueNPCPortraits[v8]->uTextureHeight + 2; | |
854 | 959 } |
873 | 960 v10 = v9; |
1211 | 961 pWindow.DrawTitleText(pFontCreate, 483, v10, pColor2, pTitleText, 3); |
854 | 962 } |
874 | 963 } |
873 | 964 if ( pDialogueNPCCount == uNumDialogueNPCPortraits && uHouse_ExitPic ) |
0 | 965 { |
873 | 966 pRenderer->DrawTextureIndexed(556, 451, &pIcons_LOD->pTextures[uTextureID_x_x_u]); |
967 pRenderer->DrawTextureIndexed(476, 451, &pIcons_LOD->pTextures[uTextureID_x_ok_u]); | |
0 | 968 } |
873 | 969 else |
970 { | |
971 pRenderer->DrawTextureIndexed(471, 445, &pIcons_LOD->pTextures[uExitCancelTextureId]); | |
972 } | |
973 return; | |
0 | 974 } |
457 | 975 v4 = (char *)pDialogueNPCCount - 1; |
419 | 976 pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0] - 4, pNPCPortraits_y[0][0] - 4, &pIcons_LOD->pTextures[uTextureID_50795C]); |
977 pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0], pNPCPortraits_y[0][0], pDialogueNPCPortraits[(signed int)v4]); | |
151 | 978 if ( pCurrentScreen == SCREEN_E ) |
0 | 979 { |
984 | 980 CharacterUI_InventoryTab_Draw(pPlayers[uActiveCharacter], true); |
854 | 981 if ( pDialogueNPCCount == uNumDialogueNPCPortraits && uHouse_ExitPic ) |
982 { | |
983 pRenderer->DrawTextureIndexed(556, 451, &pIcons_LOD->pTextures[uTextureID_x_x_u]); | |
984 pRenderer->DrawTextureIndexed(476, 451, &pIcons_LOD->pTextures[uTextureID_x_ok_u]); | |
985 } | |
986 else | |
987 { | |
988 pRenderer->DrawTextureIndexed(471, 445, &pIcons_LOD->pTextures[uExitCancelTextureId]); | |
989 } | |
990 return; | |
0 | 991 } |
1634 | 992 if ( v4 || !dword_591080 )//íà èçóìðóäíîì îñòðîâå çàõîäèò íà êîðàáëå ïîêà íå âûïîëíåíû êâåñòû |
0 | 993 { |
1634 | 994 SimpleHouseDialog(); |
0 | 995 } |
996 else | |
997 { | |
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998 sprintfex( pTmpBuf.data(), pGlobalTXT_LocalizationStrings[429], |
336 | 999 p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].pProprieterName, |
1000 p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].pProprieterTitle); | |
1205
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changeset
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1001 pWindow.DrawTitleText(pFontCreate, 0x1E3u, 0x71u, pColor2, pTmpBuf.data(), 3); |
484 | 1002 switch ( in_current_building_type ) |
0 | 1003 { |
1411 | 1004 case BuildingType_WeaponShop: |
405 | 1005 WeaponShopDialog(); |
0 | 1006 break; |
1411 | 1007 case BuildingType_ArmorShop: |
405 | 1008 ArmorShopDialog(); |
0 | 1009 break; |
1411 | 1010 case BuildingType_MagicShop: |
405 | 1011 MagicShopDialog(); |
0 | 1012 break; |
1411 | 1013 case BuildingType_AlchemistShop: |
405 | 1014 AlchemistDialog(); |
0 | 1015 break; |
1411 | 1016 case BuildingType_FireGuild: |
1017 case BuildingType_AirGuild: | |
1018 case BuildingType_WaterGuild: | |
1019 case BuildingType_EarthGuild: | |
1020 case BuildingType_SpiritGuild: | |
1021 case BuildingType_MindGuild: | |
1022 case BuildingType_BodyGuild: | |
1023 case BuildingType_LightGuild: | |
1024 case BuildingType_DarkGuild: | |
480 | 1025 GuildDialog(); |
1026 break; | |
1411 | 1027 case BuildingType_18: |
987 | 1028 __debugbreak(); //What over the dialog? |
480 | 1029 sub_4B6478(); |
1030 break; | |
1411 | 1031 case BuildingType_TownHall: |
480 | 1032 TownHallDialog(); |
1033 break; | |
1411 | 1034 case BuildingType_Tavern: |
480 | 1035 TavernDialog(); |
1036 break; | |
1411 | 1037 case BuildingType_Bank: |
480 | 1038 BankDialog(); |
1039 break; | |
1411 | 1040 case BuildingType_Temple: |
495 | 1041 TempleDialog(); |
480 | 1042 break; |
1411 | 1043 case BuildingType_Stables: |
1591 | 1044 case BuildingType_Boats: |
480 | 1045 TravelByTransport(); |
1046 break; | |
1411 | 1047 case BuildingType_Training: |
480 | 1048 TrainingDialog(); |
1049 break; | |
1411 | 1050 case BuildingType_Jail: |
480 | 1051 JailDialog(); |
1052 break; | |
0 | 1053 default: |
1429
c7489dd19f88
BuildingType_Tavern and CastSpellInfo_PushCastSpellInfo fix
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diff
changeset
|
1054 //__debugbreak();//New BuildingType (if enter Boat) |
0 | 1055 break; |
1056 } | |
1057 } | |
457 | 1058 if ( pDialogueNPCCount == uNumDialogueNPCPortraits && uHouse_ExitPic ) |
0 | 1059 { |
370 | 1060 pRenderer->DrawTextureIndexed(556, 451, &pIcons_LOD->pTextures[uTextureID_x_x_u]); |
1061 pRenderer->DrawTextureIndexed(476, 451, &pIcons_LOD->pTextures[uTextureID_x_ok_u]); | |
0 | 1062 } |
1063 else | |
1064 { | |
526 | 1065 pRenderer->DrawTextureIndexed(471, 445, &pIcons_LOD->pTextures[uExitCancelTextureId]); |
0 | 1066 } |
1067 } | |
1068 | |
1069 //----- (004B1854) -------------------------------------------------------- | |
1758
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DrawBuff_remaind_time_string and DrawShops_next_generation_time_string fix and cleared
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changeset
|
1070 void GUIWindow::DrawShops_next_generation_time_string( __int64 next_generation_time ) |
24e756a50073
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changeset
|
1071 { |
24e756a50073
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changeset
|
1072 unsigned int full_time; // esi@1 |
24e756a50073
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changeset
|
1073 signed __int64 hours; // kr00_8@1 |
1838 | 1074 const char *text; // eax@2 |
1758
24e756a50073
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Ritor1
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1747
diff
changeset
|
1075 signed __int64 minutes; // [sp+Ch] [bp-10h]@1 |
24e756a50073
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Ritor1
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diff
changeset
|
1076 signed __int64 seconds; // [sp+14h] [bp-8h]@1 |
24e756a50073
DrawBuff_remaind_time_string and DrawShops_next_generation_time_string fix and cleared
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diff
changeset
|
1077 unsigned int days; // [sp+20h] [bp+4h]@1 |
0 | 1078 |
1758
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Ritor1
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diff
changeset
|
1079 full_time = (signed __int64)((double)next_generation_time * 0.234375); |
24e756a50073
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changeset
|
1080 seconds = (signed __int64)full_time % 60; |
24e756a50073
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changeset
|
1081 minutes = (signed __int64)(full_time / 60) % 60; |
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changeset
|
1082 hours = ((full_time / 60) / 60) % 24; |
24e756a50073
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changeset
|
1083 days = (unsigned int)((full_time / 60) / 60) / 24; |
1205
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changeset
|
1084 strcpy(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[532]); |
1758
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DrawBuff_remaind_time_string and DrawShops_next_generation_time_string fix and cleared
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changeset
|
1085 if ( days ) |
0 | 1086 { |
1758
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changeset
|
1087 text = pGlobalTXT_LocalizationStrings[57];//Days |
24e756a50073
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changeset
|
1088 if ( days <= 1 ) |
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changeset
|
1089 text = pGlobalTXT_LocalizationStrings[56];//Day |
24e756a50073
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changeset
|
1090 sprintfex(pTmpBuf2.data(), "%d %s ", days, text); |
1205
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changeset
|
1091 strcat(pTmpBuf.data(), pTmpBuf2.data()); |
0 | 1092 } |
1758
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Ritor1
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changeset
|
1093 if ( hours ) |
0 | 1094 { |
1758
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changeset
|
1095 if ( hours <= 1 ) |
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changeset
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1096 text = pGlobalTXT_LocalizationStrings[109];//Hour |
0 | 1097 else |
1758
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changeset
|
1098 text = pGlobalTXT_LocalizationStrings[110];//Hours |
24e756a50073
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changeset
|
1099 sprintfex(pTmpBuf2.data(), "%d %s ", (int)hours, text); |
1205
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1100 strcat(pTmpBuf.data(), pTmpBuf2.data()); |
0 | 1101 } |
1758
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changeset
|
1102 if ( minutes && !days ) |
0 | 1103 { |
1758
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changeset
|
1104 if ( minutes <= 1 ) |
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changeset
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1105 text = pGlobalTXT_LocalizationStrings[437];//"Minute" |
0 | 1106 else |
1758
24e756a50073
DrawBuff_remaind_time_string and DrawShops_next_generation_time_string fix and cleared
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changeset
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1107 text = pGlobalTXT_LocalizationStrings[436]; //"Minutes" |
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changeset
|
1108 sprintfex(pTmpBuf2.data(), "%d %s ", (int)minutes, text); |
1205
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diff
changeset
|
1109 strcat(pTmpBuf.data(), pTmpBuf2.data()); |
0 | 1110 } |
1758
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|
1111 if ( seconds && !hours ) |
0 | 1112 { |
1758
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changeset
|
1113 if ( seconds <= 1 ) |
24e756a50073
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|
1114 text = pGlobalTXT_LocalizationStrings[439]; //"Second" |
0 | 1115 else |
1758
24e756a50073
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changeset
|
1116 text = pGlobalTXT_LocalizationStrings[438]; //"Seconds" |
24e756a50073
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changeset
|
1117 sprintfex(pTmpBuf2.data(), "%d %s ", (int)seconds, text); |
1205
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|
1118 strcat(pTmpBuf.data(), pTmpBuf2.data()); |
0 | 1119 } |
2069 | 1120 this->DrawTitleText(pFontArrus, 0, (212 - pFontArrus->CalcTextHeight(pTmpBuf.data(), this, 0, 0)) / 2 + 101, Color16(0xFFu, 0xFFu, 0x9Bu), pTmpBuf.data(), 3); |
0 | 1121 } |
1122 | |
1123 | |
1124 | |
1125 //----- (0044D406) -------------------------------------------------------- | |
1268 | 1126 void GUIWindow::DrawTitleText( GUIFont *a2, signed int uHorizontalMargin, unsigned int uVerticalMargin, unsigned __int16 uDefaultColor, |
1127 const char *pInString, unsigned int uLineSpacing ) | |
762 | 1128 { |
0 | 1129 GUIWindow *pWindow; // esi@1 |
1130 unsigned int v8; // ebx@1 | |
1131 char *v9; // eax@1 | |
1132 unsigned int v11; // edi@1 | |
1133 signed int v12; // esi@1 | |
1134 int v13; // eax@2 | |
1135 GUIFont *pFont; // [sp+Ch] [bp-4h]@1 | |
1136 const char *Stra; // [sp+24h] [bp+14h]@5 | |
1137 | |
1138 pWindow = this; | |
1139 pFont = a2; | |
1140 v8 = this->uFrameWidth - uHorizontalMargin; | |
1141 ui_current_text_color = uDefaultColor; | |
1142 v9 = FitTextInAWindow(pInString, a2, this, uHorizontalMargin, 0); | |
762 | 1143 Stra = strtok(v9, "\n"); |
0 | 1144 v11 = uHorizontalMargin + pWindow->uFrameX; |
1145 v12 = uVerticalMargin + pWindow->uFrameY; | |
1146 while ( 1 ) | |
1147 { | |
762 | 1148 if ( !Stra ) |
0 | 1149 break; |
762 | 1150 v13 = (signed int)(v8 - pFont->GetLineWidth(Stra)) >> 1; |
0 | 1151 if ( v13 < 0 ) |
1152 v13 = 0; | |
1153 pFont->DrawTextLine(uDefaultColor, v11 + v13, v12, Stra, 640); | |
49 | 1154 v12 += pFont->uFontHeight - uLineSpacing; |
762 | 1155 Stra = strtok(0, "\n"); |
0 | 1156 } |
1157 } | |
1158 // 5C6DB4: using guessed type int ui_current_text_color; | |
1159 | |
1160 | |
1161 | |
1162 //----- (0044CE08) -------------------------------------------------------- | |
2006 | 1163 void GUIWindow::DrawText( GUIFont *a2, signed int uX, int uY, unsigned int uFontColor, const char *Str, int a7, int a8, signed int uFontShadowColor ) |
1006 | 1164 { |
0 | 1165 GUIWindow *v9; // edi@1 |
1166 GUIFont *v10; // ebx@1 | |
1167 int v11; // eax@2 | |
1168 signed int v12; // esi@9 | |
1169 signed int v13; // edi@9 | |
1170 int v14; // edx@9 | |
1171 int v15; // eax@25 | |
1172 unsigned int v16; // ecx@25 | |
1173 int v17; // eax@27 | |
1174 int v18; // edi@32 | |
1175 int v19; // esi@38 | |
1176 std::string v21; // [sp-18h] [bp-50h]@2 | |
1177 const char *v22; // [sp-8h] [bp-40h]@2 | |
1178 int v23; // [sp-4h] [bp-3Ch]@2 | |
1179 char Dest[6]; // [sp+Ch] [bp-2Ch]@32 | |
1180 //char v25; // [sp+Fh] [bp-29h]@32 | |
1181 //char v26; // [sp+11h] [bp-27h]@34 | |
1182 const char *v27; // [sp+20h] [bp-18h]@25 | |
1183 int v28; // [sp+24h] [bp-14h]@25 | |
1184 int v29; // [sp+28h] [bp-10h]@1 | |
1185 size_t v30; // [sp+2Ch] [bp-Ch]@4 | |
1186 GUIWindow *v31; // [sp+30h] [bp-8h]@1 | |
1187 const char *v32; // [sp+34h] [bp-4h]@7 | |
1188 size_t pInString; // [sp+4Ch] [bp+14h]@11 | |
1189 | |
1980 | 1190 GUIWindow* a1 = this; |
0 | 1191 v29 = 0; |
1192 v9 = a1; | |
1193 v10 = a2; | |
1194 v31 = a1; | |
1195 if ( !Str ) | |
1196 { | |
1197 MessageBoxW(nullptr, L"Invalid string passed!", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Font.cpp:859", 0); | |
1006 | 1198 return; |
0 | 1199 } |
1200 v11 = strcmp(Str, "null"); | |
1201 if ( v11 ) | |
1202 { | |
1203 v30 = strlen(Str); | |
1204 LOBYTE(v11) = 0; | |
1205 if ( !uX ) | |
1206 uX = 12; | |
1207 if ( a8 ) | |
1208 { | |
1209 v32 = Str; | |
1210 } | |
1211 else | |
1212 { | |
1213 v11 = (int)FitTextInAWindow(Str, v10, v9, uX, 0); | |
1214 v32 = (const char *)v11; | |
1215 } | |
1216 v12 = uX + v9->uFrameX; | |
1217 v13 = uY + v9->uFrameY; | |
1218 v14 = 0; | |
1219 if ( !a8 || (v11 = v13 + LOBYTE(v10->uFontHeight), v11 <= a8) ) | |
1220 { | |
1221 pInString = 0; | |
1222 if ( (signed int)v30 > 0 ) | |
1223 { | |
1224 do | |
1225 { | |
1226 LOBYTE(v11) = v32[v14]; | |
1227 if ( (unsigned __int8)v11 >= v10->cFirstChar && (unsigned __int8)v11 <= v10->cLastChar | |
1228 || (char)v11 == 12 | |
1229 || (char)v11 == 13 | |
1230 || (char)v11 == 9 | |
1231 || (char)v11 == 10 ) | |
1232 { | |
1233 switch ( (unsigned __int8)v11 ) | |
1234 { | |
1235 case 9u: | |
1236 strncpy(Dest, &v32[v14 + 1], 3u); | |
1237 Dest[3] = 0; | |
1238 pInString += 3; | |
1239 v29 = atoi(Dest); | |
1240 v19 = atoi(Dest); | |
1241 LOBYTE(v11) = (char)v31; | |
1242 v12 = uX + v31->uFrameX + v19; | |
1243 break; | |
1244 case 0xAu: | |
1245 v11 = LOBYTE(v10->uFontHeight); | |
1246 uY = uY + v11 - 3; | |
1247 v13 = uY + v31->uFrameY; | |
1248 v12 = uX + v29 + v31->uFrameX; | |
1249 if ( a8 ) | |
1250 goto LABEL_36; | |
1251 break; | |
1252 case 0xCu: | |
1253 strncpy(Dest, &v32[v14 + 1], 5u); | |
1254 Dest[5] = 0; | |
1255 v11 = atoi(Dest); | |
1256 pInString += 5; | |
1257 uFontColor = v11; | |
1258 break; | |
1259 case 0xDu: | |
1260 strncpy(Dest, &v32[v14 + 1], 3u); | |
1261 Dest[3] = 0; | |
1262 pInString += 3; | |
1263 v18 = atoi(Dest); | |
1264 v11 = v10->GetLineWidth(&v32[pInString]); | |
1265 v12 = v31->uFrameZ - v11 - v18; | |
1266 v13 = uY + v31->uFrameY; | |
1267 if ( a8 ) | |
1268 { | |
1269 v11 = LOBYTE(v10->uFontHeight); | |
1270 LABEL_36: | |
1271 v11 = v11 + v13 - 3; | |
1272 if ( v11 > a8 ) | |
1006 | 1273 return; |
0 | 1274 break; |
1275 } | |
1276 break; | |
1277 default: | |
1278 if ( (char)v11 == 34 && v32[v14 + 1] == 34 ) | |
1279 { | |
1280 ++v14; | |
1281 pInString = v14; | |
1282 } | |
1283 v27 = &v32[v14]; | |
1284 v15 = (unsigned __int8)v32[v14]; | |
1285 v16 = *((int *)&v10->cFirstChar + 3 * v15 + 9); | |
1286 v28 = *((int *)&v10->cFirstChar + 3 * v15 + 9); | |
1287 if ( v14 > 0 ) | |
1288 v12 += v10->pMetrics[v15].uLeftSpacing; | |
1160 | 1289 v17 = (int)((char *)&v10[1] + v10->font_pixels_offset[v15]); |
0 | 1290 if ( (short)uFontColor ) |
1291 pRenderer->DrawText( | |
1292 v12, | |
1293 v13, | |
1294 (unsigned __int8 *)v17, | |
1295 v16, | |
1296 LOBYTE(v10->uFontHeight), | |
1297 v10->pFontPalettes[0], | |
1298 uFontColor, | |
1299 uFontShadowColor); | |
1300 else | |
1301 pRenderer->DrawTextPalette( | |
1302 v12, | |
1303 v13, | |
1268 | 1304 (unsigned char*)v17, |
0 | 1305 v16, |
1306 LOBYTE(v10->uFontHeight), | |
1307 v10->pFontPalettes[0], | |
1308 a7); | |
1309 LOBYTE(v11) = v30; | |
1310 v12 += v28; | |
1311 if ( (signed int)pInString < (signed int)v30 ) | |
1312 { | |
1313 LOBYTE(v11) = 3 * *v27; | |
1314 v12 += v10->pMetrics[(unsigned __int8)*v27].uRightSpacing; | |
1315 } | |
1316 break; | |
1317 } | |
1318 } | |
1319 v14 = pInString++ + 1; | |
1320 } | |
1321 while ( (signed int)pInString < (signed int)v30 ); | |
1322 } | |
1323 } | |
1324 } | |
1006 | 1325 return; |
0 | 1326 } |
1327 | |
1328 | |
1329 //----- (0044CB4F) -------------------------------------------------------- | |
1268 | 1330 int GUIWindow::DrawTextInRect( GUIFont *pFont, unsigned int uX, unsigned int uY, unsigned int uColor, const char *text, int rect_width, int reverse_text ) |
1331 { | |
1332 | |
24 | 1333 int pLineWidth; // ebx@1 |
1268 | 1334 int text_width; // esi@3 |
0 | 1335 unsigned __int8 v12; // cl@7 |
1336 signed int v13; // esi@19 | |
1337 signed int v14; // ebx@19 | |
1338 unsigned __int8 v15; // cl@21 | |
1339 int v16; // eax@22 | |
1340 int v17; // ecx@22 | |
1341 int v18; // ecx@23 | |
1342 int v19; // ecx@24 | |
1343 unsigned int v20; // ecx@26 | |
1268 | 1344 unsigned char* v21; // eax@28 |
0 | 1345 int v22; // ebx@34 |
1346 int v23; // eax@34 | |
1347 int v24; // ebx@36 | |
1268 | 1348 char Str[6]; // [sp+Ch] [bp-20h]@34 |
0 | 1349 char v26; // [sp+Fh] [bp-1Dh]@34 |
1350 char v27; // [sp+11h] [bp-1Bh]@35 | |
1351 int v28; // [sp+20h] [bp-Ch]@17 | |
1352 GUIWindow *pWindow; // [sp+24h] [bp-8h]@1 | |
24 | 1353 size_t pNumLen; // [sp+28h] [bp-4h]@1 |
0 | 1354 size_t Str1a; // [sp+40h] [bp+14h]@5 |
1355 size_t Str1b; // [sp+40h] [bp+14h]@19 | |
1356 const char *Sourcea; // [sp+44h] [bp+18h]@20 | |
1357 int v34; // [sp+48h] [bp+1Ch]@26 | |
1268 | 1358 int i; |
0 | 1359 |
1268 | 1360 |
0 | 1361 pWindow = this; |
1268 | 1362 pNumLen = strlen(text); |
1363 pLineWidth = pFont->GetLineWidth(text); | |
1364 if ( pLineWidth < rect_width ) | |
0 | 1365 { |
1268 | 1366 pWindow->DrawText(pFont, uX, uY, uColor, text, 0, 0, 0); |
24 | 1367 return pLineWidth; |
0 | 1368 } |
1268 | 1369 strcpy(pTmpBuf2.data(), text); |
1370 text_width = 0; | |
1371 if ( reverse_text ) | |
1205
8c02e6f74b29
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1202
diff
changeset
|
1372 _strrev(pTmpBuf2.data()); |
0 | 1373 Str1a = 0; |
1268 | 1374 for (i=0; i<pNumLen; ++i) |
0 | 1375 { |
1268 | 1376 if ( text_width >= rect_width ) |
0 | 1377 break; |
1268 | 1378 v12 = pTmpBuf2[i]; |
1379 if ( pFont->IsCharValid(v12) ) | |
0 | 1380 { |
1268 | 1381 switch (v12) |
0 | 1382 { |
1268 | 1383 case '\t':// Horizontal tab 09 |
1384 case '\n': //Line Feed 0A 10 | |
1385 case '\r': //Form Feed, page eject 0C 12 | |
1386 break; | |
1387 case '\f': //Carriage Return 0D 13 | |
1388 i += 5; | |
1389 break; | |
1390 default: | |
1391 if ( i > 0 ) | |
1392 text_width += pFont->pMetrics[v12].uLeftSpacing; | |
1393 text_width += pFont->pMetrics[v12].uWidth; | |
1394 if ( i < pNumLen ) | |
1395 text_width += pFont->pMetrics[v12].uRightSpacing; | |
1396 } | |
0 | 1397 } |
1398 } | |
1268 | 1399 pTmpBuf2[i - 1] = 0; |
1400 | |
1401 | |
1205
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parents:
1202
diff
changeset
|
1402 pNumLen = strlen(pTmpBuf2.data()); |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1202
diff
changeset
|
1403 v28 = pFont->GetLineWidth(pTmpBuf2.data()); |
1268 | 1404 if ( reverse_text ) |
1205
8c02e6f74b29
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parents:
1202
diff
changeset
|
1405 _strrev(pTmpBuf2.data()); |
1268 | 1406 |
0 | 1407 v13 = uX + pWindow->uFrameX; |
1408 v14 = uY + pWindow->uFrameY; | |
1268 | 1409 for (i=0; i<pNumLen; ++i) |
0 | 1410 { |
1268 | 1411 v15 = pTmpBuf2[i]; |
1412 if ( pFont->IsCharValid(v15) ) | |
0 | 1413 { |
1268 | 1414 switch (v12) |
1415 { | |
1416 case '\t':// Horizontal tab 09 | |
1417 { | |
1418 strncpy(Str, &pTmpBuf2[i+1], 3); | |
1419 Str[3] = 0; | |
1420 // atoi(Str); | |
1421 i += 3; | |
1422 break; | |
1423 } | |
1424 case '\n': //Line Feed 0A 10 | |
1425 { | |
1426 v24 = pFont->uFontHeight; | |
1427 v13 = uX; | |
1428 uY = uY + pFont->uFontHeight - 3; | |
1429 v14 = uY+pFont->uFontHeight - 3; | |
1430 break; | |
1431 } | |
1432 case '\r': //Form Feed, page eject 0C 12 | |
0 | 1433 { |
1268 | 1434 strncpy(Str, &pTmpBuf2[i+1], 5); |
1435 Str[5] = 0; | |
1436 i += 5; | |
1437 uColor = atoi(Str); | |
1438 break; | |
1439 } | |
1440 case '\f': //Carriage Return 0D 13 | |
1441 { | |
1442 strncpy(Str, &pTmpBuf2[i+1], 3); | |
1443 Str[3] = 0; | |
1444 i += 3; | |
1445 v23 = pFont->GetLineWidth(&pTmpBuf2[i]); | |
1446 v13 = pWindow->uFrameZ - v23 - atoi(Str); | |
1447 v14 = uY; | |
1448 break; | |
0 | 1449 } |
1268 | 1450 default: |
1451 v20 = pFont->pMetrics[v15].uWidth; | |
1452 if ( i > 0 ) | |
1453 v13 += pFont->pMetrics[v15].uLeftSpacing; | |
1454 v21 = &pFont->pFontData[pFont->font_pixels_offset[v15]]; | |
1455 if ( uColor ) | |
1456 pRenderer->DrawText(v13, v14, v21, v20, pFont->uFontHeight, pFont->pFontPalettes[0], uColor, 0); | |
1457 else | |
1458 pRenderer->DrawTextPalette(v13, v14, v21, v20, pFont->uFontHeight, pFont->pFontPalettes[0], 0); | |
1459 v13 += v20; | |
1460 if ( i < (signed int)pNumLen ) | |
1461 v13 += pFont->pMetrics[v15].uRightSpacing; | |
1462 } | |
0 | 1463 } |
1268 | 1464 |
1465 | |
0 | 1466 } |
1467 return v28; | |
1468 } | |
1469 | |
1470 //----- (0041D12F) -------------------------------------------------------- | |
189 | 1471 GUIButton *GUIWindow::CreateButton(unsigned int uX, unsigned int uY, unsigned int uWidth, unsigned int uHeight, |
832 | 1472 int a6, int a7, UIMessageType msg, unsigned int msg_param, unsigned __int8 uHotkey, const char *pName, Texture *pTextures, ...) |
0 | 1473 { |
17 | 1474 GUIButton *pButton; // esi@1 |
0 | 1475 unsigned int v13; // eax@1 |
1476 unsigned int v14; // ebx@4 | |
1477 unsigned int v15; // eax@4 | |
189 | 1478 unsigned int TextureNum=0; // ebx@4 |
0 | 1479 unsigned int v17; // eax@4 |
1480 Texture *v18; // eax@4 | |
1481 Texture **v19; // ecx@5 | |
1482 Texture **v20; // edx@5 | |
1483 GUIButton *v21; // eax@7 | |
189 | 1484 va_list texturs_ptr; |
0 | 1485 |
1583 | 1486 pButton = (GUIButton *)malloc(0xBC); |
17 | 1487 pButton->pParent = this; |
1268 | 1488 pButton->uWidth = uWidth; |
17 | 1489 pButton->uHeight = uHeight; |
1268 | 1490 |
0 | 1491 if ( a6 == 2 && !uHeight ) |
17 | 1492 pButton->uHeight = uWidth; |
1268 | 1493 |
17 | 1494 pButton->uButtonType = a6; |
1268 | 1495 pButton->uX = uX + this->uFrameX; |
1496 pButton->uY = uY + this->uFrameY; | |
1497 pButton->uZ = pButton->uX + uWidth - 1; | |
1498 pButton->uW = pButton->uY + uHeight - 1; | |
271 | 1499 pButton->field_2C_is_pushed = 0; |
17 | 1500 pButton->field_1C = a7; |
832 | 1501 pButton->msg = msg; |
1502 pButton->msg_param = msg_param; | |
17 | 1503 pButton->uHotkey = uHotkey; |
1268 | 1504 //strlen(pName); |
17 | 1505 strcpy(pButton->pButtonName, pName); |
189 | 1506 va_start(texturs_ptr, pName); |
1507 while (NULL!=(pTextures=va_arg(texturs_ptr, Texture *))) | |
0 | 1508 { |
189 | 1509 pButton->pTextures[TextureNum]=pTextures; |
1510 ++TextureNum; | |
0 | 1511 } |
189 | 1512 va_end(texturs_ptr); |
1513 pButton->uNumTextures = TextureNum; | |
1514 if ( this->pControlsTail ) | |
1515 this->pControlsTail->pNext = pButton; | |
0 | 1516 else |
17 | 1517 this->pControlsHead = pButton; |
1518 pButton->pPrev = this->pControlsTail; | |
1519 this->pControlsTail = pButton; | |
1520 pButton->pNext = 0; | |
0 | 1521 ++this->uNumControls; |
17 | 1522 return pButton; |
0 | 1523 } |
1524 | |
1525 //----- (00459C2B) -------------------------------------------------------- | |
1268 | 1526 void GUIWindow::DrawFlashingInputCursor( signed int uX, int uY, struct GUIFont *a2 ) |
1527 { | |
0 | 1528 if ( GetTickCount() % 1000 > 500 ) |
1268 | 1529 DrawText(a2, uX, uY, 0, "_", 0, 0, 0); |
0 | 1530 } |
1531 | |
1532 //----- (0041C432) -------------------------------------------------------- | |
1268 | 1533 GUIWindow * GUIWindow::Create( unsigned int uX, unsigned int uY, unsigned int uWidth, unsigned int uHeight, enum WindowType eWindowType, int pButton, const char* hint ) |
1534 { | |
0 | 1535 unsigned int uNextFreeWindowID; // ebp@1 |
1536 //int *v8; // eax@1 | |
1537 //GUIWindow *pWindow; // esi@4 | |
962 | 1538 //int v10; // eax@4 |
0 | 1539 unsigned int v11; // ebx@15 |
423 | 1540 NPCData *speakingNPC; // ebp@15 |
1541 int v14; // eax@20 | |
1542 int v16; // eax@25 | |
1543 int v18; // eax@30 | |
1544 int v20; // eax@35 | |
1545 int v22; // eax@40 | |
1546 int v24; // eax@45 | |
0 | 1547 int v25; // eax@65 |
1548 unsigned int v26; // ebx@65 | |
1549 char *v27; // eax@71 | |
1550 const char *v29; // [sp-8h] [bp-18h]@68 | |
1551 char *v30; // [sp-4h] [bp-14h]@68 | |
1552 int uWidtha; // [sp+14h] [bp+4h]@66 | |
423 | 1553 int num_menu_buttons; // [sp+20h] [bp+10h]@15 |
0 | 1554 |
1555 for (uNextFreeWindowID = 0; uNextFreeWindowID < 20; ++uNextFreeWindowID) | |
1556 { | |
1557 if (pWindowList[uNextFreeWindowID].eWindowType == WINDOW_null) | |
1558 break; | |
1559 } | |
1560 | |
1980 | 1561 GUIWindow* pWindow = &pWindowList[uNextFreeWindowID]; |
0 | 1562 pWindow->uFrameWidth = uWidth; |
1268 | 1563 pWindow->uFrameHeight = uHeight; |
1564 | |
1565 pWindow->uFrameX = uX; | |
1566 pWindow->uFrameY = uY; | |
0 | 1567 pWindow->uFrameZ = uX + uWidth - 1; |
1568 pWindow->uFrameW = uY + uHeight - 1; | |
1268 | 1569 |
11 | 1570 pWindow->ptr_1C = (void *)pButton; |
1268 | 1571 pWindow->Hint = hint; |
1572 | |
0 | 1573 pWindow->eWindowType = eWindowType; |
972 | 1574 pWindow->receives_keyboard_input = false; |
496 | 1575 ++uNumVisibleWindows; |
1576 pWindow->numVisibleWindows = uNumVisibleWindows; | |
1577 pVisibleWindowsIdxs[uNumVisibleWindows] = uNextFreeWindowID + 1; | |
0 | 1578 if ( (signed int)eWindowType <= 20 ) |
1579 { | |
1580 if (eWindowType != WINDOW_Chest) | |
1581 { | |
1582 switch (eWindowType) | |
1583 { | |
1268 | 1584 case WINDOW_Book: { |
0 | 1585 pWindow->InitializeBookView(); |
1586 break; | |
1268 | 1587 } |
1588 case WINDOW_Dialogue: { | |
11 | 1589 pMainScreenNum = pCurrentScreen; |
151 | 1590 pCurrentScreen = SCREEN_NPC_DIALOGUE; |
832 | 1591 pBtn_ExitCancel = pWindow->CreateButton(0x1D7u, 0x1BDu, 0xA9u, 0x23u, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[79], //"Exit" |
735 | 1592 pIcons_LOD->GetTexture(uExitCancelTextureId), 0); |
496 | 1593 if ( pWindow->par1C != 1 ) |
0 | 1594 { |
423 | 1595 num_menu_buttons = 0; |
0 | 1596 v11 = LOBYTE(pFontArrus->uFontHeight) - 3; |
602 | 1597 speakingNPC = GetNPCData(sDialogue_SpeakingActorNPC_ID); |
827 | 1598 if ( GetGreetType(sDialogue_SpeakingActorNPC_ID) == 1 )//QuestsNPC_greet |
0 | 1599 { |
423 | 1600 if ( speakingNPC->joins ) |
0 | 1601 { |
832 | 1602 pWindow->CreateButton(480, 130, 140, v11, 1, 0, UIMSG_SelectNPCDialogueOption, 0xDu, 0, "", 0); |
423 | 1603 num_menu_buttons = 1; |
0 | 1604 } |
423 | 1605 if ( speakingNPC->evt_A ) |
0 | 1606 { |
423 | 1607 if ( num_menu_buttons < 4 ) |
0 | 1608 { |
423 | 1609 v14 = NPC_EventProcessor(speakingNPC->evt_A); |
0 | 1610 if ( v14 == 1 || v14 == 2 ) |
832 | 1611 pWindow->CreateButton(0x1E0u, num_menu_buttons++ * v11 + 130, 0x8Cu, v11, 1, 0, UIMSG_SelectNPCDialogueOption, 0x13u, 0, "", 0); |
0 | 1612 } |
1613 } | |
423 | 1614 if ( speakingNPC->evt_B ) |
0 | 1615 { |
423 | 1616 if ( num_menu_buttons < 4 ) |
0 | 1617 { |
423 | 1618 v16 = NPC_EventProcessor(speakingNPC->evt_B); |
0 | 1619 if ( v16 == 1 || v16 == 2 ) |
832 | 1620 pWindow->CreateButton(0x1E0u, num_menu_buttons++ * v11 + 130, 0x8Cu, v11, 1, 0, UIMSG_SelectNPCDialogueOption, 0x14u, 0, "", 0); |
0 | 1621 } |
1622 } | |
423 | 1623 if ( speakingNPC->evt_C ) |
0 | 1624 { |
423 | 1625 if ( num_menu_buttons < 4 ) |
0 | 1626 { |
423 | 1627 v18 = NPC_EventProcessor(speakingNPC->evt_C); |
0 | 1628 if ( v18 == 1 || v18 == 2 ) |
832 | 1629 pWindow->CreateButton( 0x1E0u, num_menu_buttons++ * v11 + 130, 0x8Cu, v11, 1, 0, UIMSG_SelectNPCDialogueOption, 0x15u, 0, "", 0); |
0 | 1630 } |
1631 } | |
423 | 1632 if ( speakingNPC->evt_D ) |
0 | 1633 { |
423 | 1634 if ( num_menu_buttons < 4 ) |
0 | 1635 { |
423 | 1636 v20 = NPC_EventProcessor(speakingNPC->evt_D); |
0 | 1637 if ( v20 == 1 || v20 == 2 ) |
832 | 1638 pWindow->CreateButton(0x1E0u, num_menu_buttons++ * v11 + 130, 0x8Cu, v11, 1, 0, UIMSG_SelectNPCDialogueOption, 0x16u, 0, "", 0); |
0 | 1639 } |
1640 } | |
423 | 1641 if ( speakingNPC->evt_E ) |
0 | 1642 { |
423 | 1643 if ( num_menu_buttons < 4 ) |
0 | 1644 { |
423 | 1645 v22 = NPC_EventProcessor(speakingNPC->evt_E); |
0 | 1646 if ( v22 == 1 || v22 == 2 ) |
832 | 1647 pWindow->CreateButton(0x1E0u, num_menu_buttons++ * v11 + 130, 0x8Cu, v11, 1, 0, UIMSG_SelectNPCDialogueOption, 0x17u, 0, "", 0); |
0 | 1648 } |
1649 } | |
423 | 1650 if (speakingNPC->evt_F ) |
0 | 1651 { |
423 | 1652 if ( num_menu_buttons < 4 ) |
0 | 1653 { |
423 | 1654 v24 = NPC_EventProcessor(speakingNPC->evt_F); |
0 | 1655 if ( v24 == 1 || v24 == 2 ) |
832 | 1656 pWindow->CreateButton(0x1E0u, num_menu_buttons++ * v11 + 130, 0x8Cu, v11, 1, 0, UIMSG_SelectNPCDialogueOption, 0x18u, 0, "", 0); |
0 | 1657 } |
1658 } | |
1659 } | |
1660 else | |
1661 { | |
423 | 1662 if ( speakingNPC->joins ) |
0 | 1663 { |
832 | 1664 pWindow->CreateButton(0x1E0u, 0x82u, 0x8Cu, v11, 1, 0, UIMSG_SelectNPCDialogueOption, 0x4Du, 0, pGlobalTXT_LocalizationStrings[407], 0);//Ïîäðîáíåå |
423 | 1665 if (speakingNPC->Hired()) |
0 | 1666 { |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1202
diff
changeset
|
1667 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[408], speakingNPC->pName); //Îòïóñòèòü |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1202
diff
changeset
|
1668 pWindow->CreateButton(0x1E0u, v11 + 130, 0x8Cu, v11, 1, 0, UIMSG_SelectNPCDialogueOption, 0x4Cu, 0, pTmpBuf.data(), 0); |
0 | 1669 } |
1670 else | |
1671 { | |
832 | 1672 pWindow->CreateButton(0x1E0u, v11 + 130, 0x8Cu, v11, 1, 0, UIMSG_SelectNPCDialogueOption, 0x4Cu, 0, pGlobalTXT_LocalizationStrings[406], 0);//Íàíÿòü |
0 | 1673 } |
423 | 1674 num_menu_buttons = 2; |
0 | 1675 } |
1676 } | |
972 | 1677 pWindow->_41D08F_set_keyboard_control_group(num_menu_buttons, 1, 0, 1); |
0 | 1678 } |
1679 break; | |
1268 | 1680 } |
1681 case WINDOW_ChangeLocation: { | |
11 | 1682 pMainScreenNum = pCurrentScreen; |
151 | 1683 pCurrentScreen = SCREEN_CHANGE_LOCATION; |
987 | 1684 pBtn_ExitCancel = pWindow->CreateButton( 566, 445, 75, 33, 1, 0, UIMSG_CHANGE_LOCATION_ClickCencelBtn, 0, 'N', pGlobalTXT_LocalizationStrings[156], pIcons_LOD->GetTexture(uTextureID_BUTTDESC2), 0);//Îñòàòüñÿ â ýòîé îáëàñòè |
948 | 1685 pBtn_YES = pWindow->CreateButton( 486, 445, 75, 33, 1, 0, UIMSG_OnTravelByFoot, 0, 'Y', pWindow->Hint, pIcons_LOD->GetTexture(uTextureID_BUTTYES2), 0); |
1686 pWindow->CreateButton(pNPCPortraits_x[0][0], pNPCPortraits_y[0][0], 63, 73, 1, 0, UIMSG_OnTravelByFoot, 1, ' ', pWindow->Hint, 0, 0, 0); | |
1687 pWindow->CreateButton( 8, 8, 460, 344, 1, 0, UIMSG_OnTravelByFoot, 1, 0, pWindow->Hint, 0); | |
0 | 1688 break; |
1268 | 1689 } |
1690 case WINDOW_SpellBook: {// îêíî êíèãè çàêëîâ | |
0 | 1691 InitializeBookTextures(); |
11 | 1692 pWindow->OpenSpellBook(); |
0 | 1693 break; |
1268 | 1694 } |
1695 case WINDOW_GreetingNPC: {// îêíî ïðèâåòñòâèÿ ÍÏÑ | |
11 | 1696 pMainScreenNum = pCurrentScreen; |
3 | 1697 pKeyActionMap->EnterText(0, 15, pWindow); |
151 | 1698 pCurrentScreen = SCREEN_BRANCHLESS_NPC_DIALOG; |
0 | 1699 break; |
1268 | 1700 } |
1701 | |
0 | 1702 } |
1703 return pWindow; | |
1704 } | |
11 | 1705 //LABEL_62: |
948 | 1706 pWindow->CreateButton(0x3Du, 0x1A8u, 0x1Fu, 0, 2, 94, UIMSG_SelectCharacter, 1u, '1', "", 0); |
1707 pWindow->CreateButton(0xB1u, 0x1A8u, 0x1Fu, 0, 2, 94, UIMSG_SelectCharacter, 2u, '2', "", 0); | |
1708 pWindow->CreateButton(0x124u, 0x1A8u, 0x1Fu, 0, 2, 94, UIMSG_SelectCharacter, 3u, '3', "", 0); | |
1709 pWindow->CreateButton(0x197u, 0x1A8u, 0x1Fu, 0, 2, 94, UIMSG_SelectCharacter, 4u, '4', "", 0); | |
832 | 1710 pWindow->CreateButton(0, 0, 0, 0, 1, 0, UIMSG_CycleCharacters, 0, 9u, "", 0); |
0 | 1711 return pWindow; |
1712 } | |
1713 if (eWindowType == WINDOW_HouseInterior) | |
1714 { | |
151 | 1715 pCurrentScreen = SCREEN_HOUSE; |
1589 | 1716 pBtn_ExitCancel = pWindow->CreateButton(471, 445, 169, 35, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[80],//Âûéòè èç çäàíèÿ |
735 | 1717 pIcons_LOD->GetTexture(uExitCancelTextureId), 0); |
1589 | 1718 for ( v26 = 0; v26 < uNumDialogueNPCPortraits; ++v26 ) |
1719 { | |
1720 if ( v26 + 1 == uNumDialogueNPCPortraits && uHouse_ExitPic ) | |
0 | 1721 { |
1589 | 1722 v30 = pMapStats->pInfos[uHouse_ExitPic].pName; |
1723 v29 = (char*)pGlobalTXT_LocalizationStrings[LOCSTR_ENTER_S]; | |
1724 } | |
1725 else | |
1726 { | |
1727 if ( v26 || !dword_591080 ) | |
1728 v27 = HouseNPCData[v26 +1 - ((dword_591080 != 0)? 1:0)]->pName; | |
0 | 1729 else |
1589 | 1730 v27 = (char*)p2DEvents[pButton - 1].pProprieterName; |
1731 v30 = v27; | |
1732 v29 = (char*)pGlobalTXT_LocalizationStrings[435]; | |
0 | 1733 } |
1589 | 1734 sprintfex(byte_591180[v26].data(), v29, v30); |
1735 HouseNPCPortraitsButtonsList[v26] = pWindow->CreateButton(pNPCPortraits_x[uNumDialogueNPCPortraits - 1][v26], | |
1736 pNPCPortraits_y[uNumDialogueNPCPortraits - 1][v26], | |
1737 63, 73, 1, 0, UIMSG_ClickHouseNPCPortrait, v26, 0, byte_591180[v26].data(), 0, 0, 0); | |
1738 } | |
1211 | 1739 if ( uNumDialogueNPCPortraits == 1 ) |
0 | 1740 { |
336 | 1741 window_SpeakInHouse = &pWindowList[uNextFreeWindowID]; |
0 | 1742 _4B4224_UpdateNPCTopics(0); |
1743 } | |
1744 } | |
1745 else | |
1746 { | |
158 | 1747 if (eWindowType == WINDOW_Transition) |
0 | 1748 { |
11 | 1749 pMainScreenNum = pCurrentScreen; |
151 | 1750 pCurrentScreen = SCREEN_INPUT_BLV; |
960 | 1751 pBtn_ExitCancel = pWindow->CreateButton(0x236u, 0x1BDu, 0x4Bu, 0x21u, 1, 0, UIMSG_TransitionWindowCloseBtn, 0, 'N', pGlobalTXT_LocalizationStrings[34], pIcons_LOD->GetTexture(uTextureID_BUTTDESC2), 0);//Îòìåíà |
948 | 1752 pBtn_YES = pWindow->CreateButton(0x1E6u, 0x1BDu, 0x4Bu, 0x21u, 1, 0, UIMSG_TransitionUI_Confirm, 0, 'Y', pWindow->Hint, pIcons_LOD->GetTexture(uTextureID_BUTTYES2), 0); |
1753 pWindow->CreateButton(pNPCPortraits_x[0][0], pNPCPortraits_y[0][0], 0x3Fu, 0x49u, 1, 0, UIMSG_TransitionUI_Confirm, 1, 0x20u, pWindow->Hint, 0); | |
1754 pWindow->CreateButton(8, 8, 0x1CCu, 0x158u, 1, 0, UIMSG_TransitionUI_Confirm, 1u, 0, pWindow->Hint, 0); | |
0 | 1755 return pWindow; |
1756 } | |
961 | 1757 if (eWindowType == WINDOW_CastSpell) |
0 | 1758 { |
1759 pEventTimer->Pause(); | |
1760 pAudioPlayer->StopChannels(-1, -1); | |
1761 pMouse->SetCursorBitmap("MICON2"); | |
11 | 1762 ShowStatusBarString(pGlobalTXT_LocalizationStrings[39], 2u);//Âûáåðèòå öåëü |
0 | 1763 return pWindow; |
1764 } | |
158 | 1765 if (eWindowType == WINDOW_Scroll) |
11 | 1766 { |
948 | 1767 pWindow->CreateButton(0x3Du, 0x1A8u, 0x1Fu, 0, 2, 94, UIMSG_SelectCharacter, 1u, '1', "", 0); |
1768 pWindow->CreateButton(0xB1u, 0x1A8u, 0x1Fu, 0, 2, 94, UIMSG_SelectCharacter, 2u, '2', "", 0); | |
1769 pWindow->CreateButton(0x124u, 0x1A8u, 0x1Fu, 0, 2, 94, UIMSG_SelectCharacter, 3u, '3', "", 0); | |
1770 pWindow->CreateButton(0x197u, 0x1A8u, 0x1Fu, 0, 2, 94, UIMSG_SelectCharacter, 4u, '4', "", 0); | |
1771 pWindow->CreateButton(0, 0, 0, 0, 1, 0, UIMSG_CycleCharacters, 0, '\t', "", 0); | |
11 | 1772 return pWindow; |
1773 } | |
898 | 1774 if (eWindowType == WINDOW_CastSpell_InInventory) |
0 | 1775 { |
1776 pMouse->SetCursorBitmap("MICON2"); | |
832 | 1777 pBtn_ExitCancel = pWindow->CreateButton(0x188u, 0x13Eu, 0x4Bu, 0x21u, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[34],//Îòìåíà |
945 | 1778 pIcons_LOD->GetTexture(uTextureID_BUTTDESC2), 0); |
11 | 1779 ShowStatusBarString(pGlobalTXT_LocalizationStrings[39], 2);//Âûáðàòü öåëü |
0 | 1780 ++pIcons_LOD->uTexturePacksCount; |
1781 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103; | |
151 | 1782 pCurrentScreen = SCREEN_CASTING; |
0 | 1783 if ( !pIcons_LOD->uNumPrevLoadedFiles ) |
1784 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles; | |
1785 } | |
1786 } | |
1787 return pWindow; | |
1295 | 1788 } |
1789 //----- (004B3EF0) -------------------------------------------------------- | |
1790 void DrawJoinGuildWindow( int pEventCode ) | |
1791 { | |
1792 uDialogueType = 81;//enum JoinGuildDialog | |
1793 current_npc_text = (char *)pNPCTopics[pEventCode + 99].pText; | |
1794 ContractSelectText(pEventCode); | |
1795 pDialogueWindow->Release(); | |
1796 pDialogueWindow = GUIWindow::Create(0, 0, 640, 0x15E, WINDOW_MainMenu, pEventCode, 0); | |
1797 pBtn_ExitCancel = pDialogueWindow->CreateButton(471, 445, 169, 35, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[34], pIcons_LOD->GetTexture(uExitCancelTextureId), 0); // Cancel | |
1798 pDialogueWindow->CreateButton( 0, 0, 0, 0, 1, 0, UIMSG_BuyInShop_Identify_Repair, 0, 0, "", 0); | |
1799 pDialogueWindow->CreateButton(480, 160, 140, 30, 1, 0, UIMSG_ClickNPCTopic, 0x52u, 0, pGlobalTXT_LocalizationStrings[122], 0); | |
1800 pDialogueWindow->_41D08F_set_keyboard_control_group(1, 1, 0, 2); | |
1801 dialog_menu_id = HOUSE_DIALOGUE_OTHER; | |
1802 } | |
1803 //----- (0044603D) -------------------------------------------------------- | |
1458 | 1804 void DialogueEnding() |
1295 | 1805 { |
1806 sDialogue_SpeakingActorNPC_ID = 0; | |
1807 pDialogueWindow->Release(); | |
1808 pDialogueWindow = 0; | |
1809 pMiscTimer->Resume(); | |
1810 pEventTimer->Resume(); | |
1297 | 1811 } |
1812 //----- (004156F0) -------------------------------------------------------- | |
1813 void GUI_UpdateWindows() | |
1814 { | |
1815 GUIWindow *pWindow; // esi@4 | |
1816 //unsigned int pWindowType; // eax@4 | |
1817 const char *pHint; // edx@66 | |
1818 GUIButton *pButtonPtr_1C; // ebp@79 | |
1819 char *pHint1; // edx@80 | |
1820 int v26; // eax@98 | |
1821 unsigned int v27; // ebp@106 | |
1822 GUIWindow *pGUIWindow2; // ecx@109 | |
1823 GUIFont *pGUIFont; // ST1C_4@115 | |
1824 int v31; // eax@115 | |
1825 GUIButton *pButton; // ebp@118 | |
1826 int v39; // eax@129 | |
1827 unsigned int pNumMessages; // eax@142 | |
1828 GUIButton *pGUIButton; // ebp@146 | |
1829 //unsigned int pX; // [sp-1Ch] [bp-124h]@17 | |
1830 //unsigned int pY; // [sp-18h] [bp-120h]@17 | |
1831 //Texture *pTexture; // [sp-14h] [bp-11Ch]@17 | |
1832 //Texture *pTexture2; // [sp-14h] [bp-11Ch]@86 | |
1833 int i; // [sp+0h] [bp-108h]@3 | |
1834 ItemGen pItemGen; // [sp+4h] [bp-104h]@98 | |
1835 GUIButton GUIButton2; // [sp+28h] [bp-E0h]@133 | |
1836 ItemGen ItemGen2; // [sp+E4h] [bp-24h]@129 | |
1837 | |
1838 if (GetCurrentMenuID() != MENU_CREATEPARTY) | |
1839 UI_OnKeyDown(VK_NEXT); | |
1840 | |
1841 for ( i = 1; i <= uNumVisibleWindows; ++i ) | |
1842 { | |
1843 pWindow = &pWindowList[pVisibleWindowsIdxs[i] - 1]; | |
1844 switch (pWindow->eWindowType) | |
1845 { | |
1846 case WINDOW_OptionsButtons: | |
1847 { | |
1848 pRenderer->DrawTextureIndexed(pViewport->uViewportTL_Y, | |
1849 pViewport->uViewportTL_X, pIcons_LOD->GetTexture(uTextureID_Options)); | |
1850 viewparams->bRedrawGameUI = 1; | |
1851 continue; | |
1852 } | |
1853 case WINDOW_CharacterRecord: | |
1854 { | |
1855 CharacterUI_CharacterScreen_Draw(pPlayers[uActiveCharacter]); | |
1856 continue; | |
1857 } | |
1858 case WINDOW_Options: | |
1859 { | |
1860 GameMenuUI_Options_Draw(); | |
1861 continue; | |
1862 } | |
1863 case WINDOW_Book: | |
1864 { | |
1865 BookUI_Draw((WindowType)(int)pWindow->ptr_1C); | |
1866 continue; | |
1867 } | |
1868 case WINDOW_Dialogue: | |
1869 { | |
1870 GameUI_DrawDialogue(); | |
1871 continue; | |
1872 } | |
1873 case WINDOW_QuickReference: | |
1874 { | |
1875 GameUI_QuickRef_Draw(); | |
1876 continue; | |
1877 } | |
1878 case WINDOW_Rest: | |
1879 { | |
1880 RestUI_Draw(); | |
1881 continue; | |
1882 } | |
1883 case WINDOW_ChangeLocation: | |
1884 { | |
1885 TravelUI_Draw(); | |
1886 continue; | |
1887 } | |
1888 case WINDOW_SpellBook: | |
1889 { | |
1890 DrawSpellBookContent(pPlayers[uActiveCharacter]); | |
1891 continue; | |
1892 } | |
1893 case WINDOW_GreetingNPC: | |
1894 { | |
1895 GameUI_DrawBranchlessDialogue(); | |
1896 continue; | |
1897 } | |
1898 case WINDOW_Chest: | |
1899 { | |
1900 if ( pCurrentScreen == SCREEN_CHEST ) | |
1901 { | |
1312 | 1902 Chest::DrawChestUI(pWindow->par1C); |
1297 | 1903 } |
1904 else if ( pCurrentScreen == SCREEN_CHEST_INVENTORY ) | |
1905 { | |
1906 pRenderer->ClearZBuffer(0, 479); | |
1907 draw_leather(); | |
1908 CharacterUI_InventoryTab_Draw(pPlayers[uActiveCharacter], true); | |
1909 pRenderer->DrawTextureIndexed(pBtn_ExitCancel->uX, pBtn_ExitCancel->uY, pIcons_LOD->GetTexture(uExitCancelTextureId)); | |
1910 } | |
1911 continue; | |
1912 } | |
1913 case WINDOW_SaveLoadButtons: | |
1914 { | |
1915 SaveUI_Draw(); | |
1916 continue; | |
1917 } | |
1918 case WINDOW_MainMenu_Load: | |
1919 { | |
1920 LoadUI_Draw(); | |
1921 continue; | |
1922 } | |
1923 case WINDOW_HouseInterior: | |
1924 { | |
1925 pWindowList[pVisibleWindowsIdxs[i] - 1].HouseDialogManager(); | |
1926 if ( !window_SpeakInHouse ) | |
1927 continue; | |
1312 | 1928 if ( window_SpeakInHouse->par1C >= 53 ) |
1297 | 1929 continue; |
1747
cecb080929c4
Party_stru0 renamed to PartyTimeStruct, fixed its members, renamed Party::field_3C to Party::PartyTimes, started Player::SetVariable refactoring start
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1709
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changeset
|
1930 if ( pParty->PartyTimes._shop_ban_times[window_SpeakInHouse->par1C] <=pParty->uTimePlayed ) |
1297 | 1931 { |
1312 | 1932 if ( window_SpeakInHouse->par1C < 53 ) |
1297 | 1933 { |
1747
cecb080929c4
Party_stru0 renamed to PartyTimeStruct, fixed its members, renamed Party::field_3C to Party::PartyTimes, started Player::SetVariable refactoring start
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parents:
1709
diff
changeset
|
1934 pParty->PartyTimes._shop_ban_times[window_SpeakInHouse->par1C] = 0; |
1297 | 1935 } |
1936 continue; | |
1937 } | |
1938 pNumMessages = pMessageQueue_50CBD0->uNumMessages; | |
1939 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); | |
1940 continue; | |
1941 } | |
1942 case WINDOW_Transition: | |
1943 { | |
1944 TransitionUI_Draw(); | |
1945 continue; | |
1946 } | |
1947 case WINDOW_Scroll: | |
1948 { | |
1949 CreateScrollWindow(); | |
1950 continue; | |
1951 } | |
1952 case WINDOW_CastSpell_InInventory: | |
1953 { | |
1954 pRenderer->ClearZBuffer(0, 479); | |
1955 draw_leather(); | |
1956 CharacterUI_InventoryTab_Draw(pPlayers[uActiveCharacter], true); | |
1957 CharacterUI_DrawPaperdoll(pPlayers[uActiveCharacter]); | |
1958 pRenderer->DrawTextureTransparent(pBtn_ExitCancel->uX, pBtn_ExitCancel->uY, pIcons_LOD->GetTexture(uTextureID_x_x_u)); | |
1959 continue; | |
1960 } | |
1458 | 1961 case WINDOW_ModalWindow: |
1297 | 1962 { |
1458 | 1963 ModalWindow_ShowHint(); |
1297 | 1964 continue; |
1965 } | |
1966 case WINDOW_50: | |
1967 { | |
2069 | 1968 v27 = Color16(255, 255, 255); |
1297 | 1969 if ( ptr_507BD0->receives_keyboard_input_2 == WINDOW_INPUT_IN_PROGRESS) |
1970 { | |
1971 ptr_507BD0->DrawMessageBox(0); | |
1972 ptr_507BD0->DrawText(pFontCreate, 30, 40, v27, (const char *)pKeyActionMap->pPressedKeysBuffer, 0, 0, 0); | |
1973 v31 = pFontCreate->GetLineWidth((const char *)pKeyActionMap->pPressedKeysBuffer); | |
1974 ptr_507BD0->DrawFlashingInputCursor(v31 + 30, 40, pFontCreate); | |
1975 continue; | |
1976 } | |
1977 if ( ptr_507BD0->receives_keyboard_input_2 == WINDOW_INPUT_CONFIRMED) | |
1978 { | |
1979 pWindow->receives_keyboard_input_2 = WINDOW_INPUT_NONE; | |
1980 pMessageQueue_50CBD0->AddMessage((UIMessageType)(int)ptr_507BD0->ptr_1C, 0, 0); | |
1981 pEventTimer->Resume(); | |
1982 ptr_507BD0->Release(); | |
1983 pCurrentScreen = SCREEN_GAME; | |
1984 viewparams->bRedrawGameUI = true; | |
1985 continue; | |
1986 } | |
1987 if ( ptr_507BD0->receives_keyboard_input_2 == WINDOW_INPUT_CANCELLED) | |
1988 { | |
1989 pWindow->receives_keyboard_input_2 = WINDOW_INPUT_NONE; | |
1990 pEventTimer->Resume(); | |
1991 ptr_507BD0->Release(); | |
1992 continue; | |
1993 } | |
1994 } | |
1995 case WINDOW_59: | |
1996 { | |
1997 pWindow->DrawMessageBox(0); | |
1998 pWindow->DrawText(pFontLucida, 10, 20, 0, "Making item number", 0, 0, 0); | |
1999 pWindow->DrawText(pFontLucida, 10, 40, 0, (const char *)pKeyActionMap->pPressedKeysBuffer, 0, 0, 0); | |
2000 if ( !pKeyActionMap->field_204 ) | |
2001 { | |
2002 ItemGen2.Reset(); | |
2003 pWindow->Release(); | |
2004 pEventTimer->Resume(); | |
2005 pCurrentScreen = 0; | |
2006 viewparams->bRedrawGameUI = true; | |
2007 v26 = atoi((const char *)pKeyActionMap->pPressedKeysBuffer); | |
2008 if ( v26 > 0 ) | |
2009 { | |
2010 if ( v26 < 800 ) | |
2011 { | |
2012 ItemGen2.uAttributes |= 1u; | |
2013 ItemGen2.uItemID = v26; | |
2014 if ( pItemsTable->pItems[v26].uEquipType == 12 ) | |
2015 { | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1640
diff
changeset
|
2016 ItemGen2.uNumCharges = rand() % 6 + ItemGen2.GetDamageMod() + 1; |
1297 | 2017 ItemGen2.uMaxCharges = LOBYTE(ItemGen2.uNumCharges); |
2018 } | |
2019 else | |
2020 { | |
2021 if ( v26 >= 221 && v26 < 271 ) | |
2022 ItemGen2.uEnchantmentType = rand() % 10 + 1; | |
2023 } | |
2024 pItemsTable->SetSpecialBonus(&ItemGen2); | |
2025 pParty->SetHoldingItem(&ItemGen2); | |
2026 } | |
2027 } | |
2028 } | |
2029 continue; | |
2030 } | |
2031 case WINDOW_PressedButton2: | |
2032 { | |
2033 if ( pWindow->Hint != (char *)1 ) | |
2034 pAudioPlayer->PlaySound((SoundID)75, 0, 0, -1, 0, 0, 0, 0); | |
2035 pButton = (GUIButton *)pWindow->ptr_1C; | |
2036 if ( pButton->uX >= 0 && pButton->uX <= 640 ) | |
2037 { | |
2038 if ( pButton->uY >= 0 && pButton->uY <= 480 ) | |
2039 { | |
2040 pRenderer->DrawTextureIndexed(pWindow->uFrameX, pWindow->uFrameY, pButton->pTextures[0]); | |
2041 viewparams->bRedrawGameUI = 1; | |
2042 if ( pWindow->Hint ) | |
2043 { | |
2044 if ( pWindow->Hint != (char *)1 ) | |
2045 pButton->DrawLabel(pWindow->Hint, pFontCreate, 0, 0); | |
2046 } | |
2047 pWindow->Release(); | |
2048 continue; | |
2049 } | |
2050 } | |
2051 viewparams->bRedrawGameUI = 1; | |
2052 if ( pWindow->Hint ) | |
2053 { | |
2054 if ( pWindow->Hint != (char *)1 ) | |
2055 pButton->DrawLabel(pWindow->Hint, pFontCreate, 0, 0); | |
2056 } | |
2057 pWindow->Release(); | |
2058 continue; | |
2059 } | |
2060 case WINDOW_CharactersPressedButton: | |
2061 { | |
2062 if ( pWindow->Hint != (char *)1 ) | |
2063 pAudioPlayer->PlaySound((SoundID)75, 0, 0, -1, 0, 0, 0, 0); | |
2064 pButton = (GUIButton *)pWindow->ptr_1C; | |
2065 pRenderer->DrawTextureIndexed(pWindow->uFrameX, pWindow->uFrameY, pButton->pTextures[1]); | |
2066 viewparams->bRedrawGameUI = 1; | |
2067 if ( pWindow->Hint ) | |
2068 { | |
2069 if ( pWindow->Hint != (char *)1 ) | |
2070 pButton->DrawLabel(pWindow->Hint, pFontCreate, 0, 0); | |
2071 } | |
2072 pWindow->Release(); | |
2073 continue; | |
2074 } | |
2075 case WINDOW_PressedButton: | |
2076 { | |
2077 if ( pWindow->Hint != (char *)1 ) | |
2078 pAudioPlayer->PlaySound((SoundID)75, 0, 0, -1, 0, 0, 0, 0); | |
2079 pButton = (GUIButton *)pWindow->ptr_1C; | |
2080 pRenderer->DrawTextureTransparent(pWindow->uFrameX, pWindow->uFrameY, pButton->pTextures[0]); | |
2081 viewparams->bRedrawGameUI = 1; | |
2082 if ( pWindow->Hint ) | |
2083 { | |
2084 if ( pWindow->Hint != (char *)1 ) | |
2085 pButton->DrawLabel(pWindow->Hint, pFontCreate, 0, 0); | |
2086 } | |
2087 pWindow->Release(); | |
2088 continue; | |
2089 } | |
2090 case WINDOW_5D: | |
2091 { | |
2092 if ( pWindow->Hint != (char *)1 ) | |
2093 pAudioPlayer->PlaySound((SoundID)75, 0, 0, -1, 0, 0, 0, 0); | |
2094 pButton = (GUIButton *)pWindow->ptr_1C; | |
2095 pRenderer->DrawTextureTransparent(pWindow->uFrameX, pWindow->uFrameY, pButton->pTextures[1]); | |
2096 viewparams->bRedrawGameUI = 1; | |
2097 pWindow->Release(); | |
2098 continue; | |
2099 } | |
2100 case WINDOW_SaveLoadBtn: | |
2101 { | |
2102 if (pWindow->Hint != (char *)1) | |
2103 pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0); | |
2104 pButton = (GUIButton *)pWindow->ptr_1C; | |
2105 pRenderer->DrawTextureIndexed(pWindow->uFrameX, pWindow->uFrameY, pButton->pTextures[0]); | |
2106 pHint = pWindow->Hint; | |
2107 viewparams->bRedrawGameUI = 1; | |
2108 if ( pHint && pHint != (char *)1 ) | |
2109 pButton->DrawLabel(pHint, pFontCreate, 0, 0); | |
2110 pWindow->Release(); | |
2111 if (pCurrentScreen == SCREEN_SAVEGAME) | |
2112 pMessageQueue_50CBD0->AddMessage(UIMSG_SaveGame, 0, 0); | |
2113 else | |
2114 pMessageQueue_50CBD0->AddMessage(UIMSG_LoadGame, 0, 0); | |
2115 continue; | |
2116 } | |
2117 case WINDOW_LoadGame_CancelBtn: | |
2118 { | |
2119 if ( pWindow->Hint != (char *)1 ) | |
2120 pAudioPlayer->PlaySound((SoundID)75, 0, 0, -1, 0, 0, 0, 0); | |
2121 pButton = (GUIButton *)pWindow->ptr_1C; | |
2122 pRenderer->DrawTextureTransparent(pWindow->uFrameX, pWindow->uFrameY, pButton->pTextures[0]); | |
2123 viewparams->bRedrawGameUI = 1; | |
2124 if ( pWindow->Hint && pWindow->Hint != (char *)1 ) | |
2125 pButton->DrawLabel(pWindow->Hint, pFontCreate, 0, 0); | |
2126 pWindow->Release(); | |
2127 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); | |
2128 continue; | |
2129 } | |
2130 case WINDOW_CloseRestWindowBtn: | |
2131 { | |
2132 if ( pWindow->Hint != (char *)1 ) | |
2133 pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0); | |
2134 pGUIButton = (GUIButton *)pWindow->ptr_1C; | |
2135 pRenderer->DrawTextureIndexed(pWindow->uFrameX, pWindow->uFrameY, pGUIButton->pTextures[0]); | |
2136 pHint = pWindow->Hint; | |
2137 viewparams->bRedrawGameUI = 1; | |
2138 if ( pHint && pHint != (char *)1 ) | |
2139 pGUIButton->DrawLabel(pHint, pFontCreate, 0, 0); | |
2140 pWindow->Release(); | |
2141 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); | |
2142 continue; | |
2143 } | |
2144 case WINDOW_ExitCharacterWindow: | |
2145 { | |
2146 if ( pWindow->Hint != (char *)1 ) | |
2147 pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0); | |
2148 pButton = (GUIButton *)pWindow->ptr_1C; | |
2149 pRenderer->DrawTextureIndexed(pWindow->uFrameX, pWindow->uFrameY, pButton->pTextures[1]); | |
2150 pHint = pWindow->Hint; | |
2151 viewparams->bRedrawGameUI = 1; | |
2152 if ( pHint && pHint != (char *)1 ) | |
2153 pButton->DrawLabel(pHint, pFontCreate, 0, 0); | |
2154 pWindow->Release(); | |
2155 pNumMessages = pMessageQueue_50CBD0->uNumMessages; | |
2156 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); | |
2157 continue; | |
2158 } | |
2159 case WINDOW_RestWindow: | |
2160 { | |
2161 memset(&GUIButton2, 0, 0xBCu); | |
2162 GUIButton2.uZ = 197; | |
2163 GUIButton2.uW = 197; | |
2164 GUIButton2.uX = 27; | |
2165 GUIButton2.uY = 161; | |
2166 GUIButton2.uWidth = 171; | |
2167 GUIButton2.uHeight = 37; | |
2168 GUIButton2.pParent = pButton_RestUI_WaitUntilDawn->pParent; | |
2169 pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0); | |
2170 pRenderer->DrawTextureIndexed(pWindow->uFrameX, pWindow->uFrameY, *((Texture **)pWindow->ptr_1C + 15)); | |
2171 viewparams->bRedrawGameUI = 1; | |
2172 GUIButton2.DrawLabel(pGlobalTXT_LocalizationStrings[183], pFontCreate, 0, 0);//Îòäûõ è ëå÷åíèå 8 ÷àñîâ | |
2173 GUIButton2.pParent = 0; | |
2174 pGUIWindow2 = pWindow; | |
2175 pGUIWindow2->Release(); | |
2176 continue; | |
2177 } | |
2178 case WINDOW_BooksWindow: | |
2179 { | |
2180 pButton = (GUIButton *)pWindow->ptr_1C; | |
2181 pRenderer->DrawTextureIndexed(pWindow->uFrameY, | |
2182 pWindow->uFrameX, pButton->pTextures[0]); | |
2183 viewparams->bRedrawGameUI = true; | |
2184 continue; | |
2185 } | |
2186 case WINDOW_CharacterWindow_Inventory: | |
2187 { | |
2188 pWindow->DrawMessageBox(0); | |
2189 pWindow->DrawText(pFontLucida, 10, 20, 0, "Making item number", 0, 0, 0); | |
2190 pWindow->DrawText(pFontLucida, 10, 40, 0, (const char *)pKeyActionMap->pPressedKeysBuffer, 0, 0, 0); | |
2191 if ( !pKeyActionMap->field_204 ) | |
2192 { | |
2193 ItemGen2.Reset(); | |
2194 pWindow->Release(); | |
2195 pEventTimer->Resume(); | |
2196 pCurrentScreen = SCREEN_GAME; | |
2197 viewparams->bRedrawGameUI = 1; | |
2198 v39 = atoi((const char *)pKeyActionMap->pPressedKeysBuffer); | |
2199 if ( v39 > 0 ) | |
2200 { | |
2201 if ( v39 < 800 ) | |
2202 SpawnActor(v39); | |
2203 } | |
2204 } | |
2205 continue; | |
2206 } | |
2207 case WINDOW_KeyMappingOptions: | |
2208 { | |
2209 GameMenuUI_DrawKeyBindings(); | |
2210 continue; | |
2211 } | |
2212 case WINDOW_VideoOptions: | |
2213 { | |
2214 GameMenuUI_DrawVideoOptions(); | |
2215 continue; | |
2216 } | |
2217 default: | |
2218 { | |
2219 continue; | |
2220 } | |
2221 } | |
2222 } | |
2223 if ( GetCurrentMenuID() == -1 ) | |
2224 GameUI_DrawFoodAndGold(); | |
2225 if ( sub_4637E0_is_there_popup_onscreen() ) | |
1802 | 2226 UI_OnMouseRightClick(0); |
1297 | 2227 } |
1916 | 2228 void LoadFonts_and_DrawCopyrightWindow() |
2229 { | |
2230 MainMenuUI_LoadFontsAndSomeStuff(); | |
2231 DrawCopyrightWindow(); | |
2232 } | |
1297 | 2233 //----- (00415485) -------------------------------------------------------- |
2234 void DrawCopyrightWindow() | |
2235 { | |
2236 GUIWindow Dst; // [sp+8h] [bp-54h]@1 | |
2237 | |
2238 memset(&Dst, 0, 0x54u); | |
2239 Dst.uFrameWidth = 624; | |
2240 Dst.uFrameHeight = 256; | |
2241 Dst.uFrameX = 8; | |
2242 Dst.uFrameY = 30; // c 1999 The 3DO Company. | |
2243 Dst.uFrameHeight = pFontSmallnum->CalcTextHeight(pGlobalTXT_LocalizationStrings[157], &Dst, 24, 0) | |
2244 + 2 * LOBYTE(pFontSmallnum->uFontHeight) | |
2245 + 24; | |
2246 Dst.uFrameY = 470 - Dst.uFrameHeight; | |
2247 Dst.uFrameZ = Dst.uFrameX + Dst.uFrameWidth - 1; | |
2248 Dst.uFrameW = 469; | |
2249 //Dst.Hint = "abcagfdsgsg ljsrengvlkjesnfkjwnef"; | |
2250 Dst.DrawMessageBox(0); | |
2251 | |
2252 Dst.uFrameWidth -= 24; | |
2253 Dst.uFrameX += 12; | |
2254 Dst.uFrameY += 12; | |
2255 Dst.uFrameHeight -= 12; | |
2256 Dst.uFrameZ = Dst.uFrameX + Dst.uFrameWidth - 1; | |
2257 Dst.uFrameW = Dst.uFrameY + Dst.uFrameHeight - 1; | |
2258 Dst.DrawTitleText(pFontSmallnum, 0, 0xCu, ui_mainmenu_copyright_color, pGlobalTXT_LocalizationStrings[157], 3); | |
2259 } | |
1458 | 2260 |
2261 | |
2262 | |
2263 | |
2264 int modal_window_prev_screen; | |
2265 | |
2266 //----- (004141CA) -------------------------------------------------------- | |
2267 void ModalWindow(const char *pStrHint, UIMessageType OnRelease_message) | |
2268 { | |
2269 pEventTimer->Pause(); | |
2270 modal_window_prev_screen = pCurrentScreen; | |
2271 pModalWindow = GUIWindow::Create(0, 0, 640, 480, WINDOW_ModalWindow, OnRelease_message, pStrHint); | |
2272 pCurrentScreen = SCREEN_MODAL_WINDOW; | |
2273 } | |
2274 | |
1297 | 2275 //----- (0041420D) -------------------------------------------------------- |
1458 | 2276 void ModalWindow_ShowHint() |
1297 | 2277 { |
2278 GUIWindow pWindow; // [sp+4h] [bp-54h]@1 | |
2279 | |
1458 | 2280 sprintf(pTmpBuf2.data(), "%s\n \n%s", pModalWindow->Hint, pGlobalTXT_LocalizationStrings[61]);// Press Escape |
1297 | 2281 pWindow.Hint = pTmpBuf2.data(); |
2282 pWindow.uFrameWidth = 400; | |
2283 pWindow.uFrameHeight = 100; | |
2284 pWindow.uFrameX = 120; | |
2285 pWindow.uFrameY = 140; | |
2286 pWindow.uFrameZ = 519; | |
2287 pWindow.uFrameW = 239; | |
2288 pWindow.DrawMessageBox(0); | |
2289 } | |
2290 | |
2291 //----- (0041426F) -------------------------------------------------------- | |
1458 | 2292 void ModalWindow_Release() |
1297 | 2293 { |
1458 | 2294 pMessageQueue_50CBD0->AddMessage((UIMessageType)pModalWindow->par1C, 0, 0); |
1297 | 2295 |
1458 | 2296 pModalWindow->Release(); |
2297 pModalWindow = nullptr; | |
1297 | 2298 |
1458 | 2299 pCurrentScreen = modal_window_prev_screen; |
1297 | 2300 pEventTimer->Resume(); |
2301 } | |
2302 | |
2303 //----- (00467FB6) -------------------------------------------------------- | |
2304 void CreateScrollWindow() | |
2305 { | |
2306 unsigned int v0; // eax@1 | |
2307 char *v1; // ST18_4@3 | |
2308 unsigned int v2; // eax@3 | |
2309 GUIWindow a1; // [sp+Ch] [bp-54h]@1 | |
2310 | |
2311 memcpy(&a1, pGUIWindow_ScrollWindow, sizeof(a1)); | |
2312 a1.Hint = 0; | |
2313 a1.uFrameX = 1; | |
2314 a1.uFrameY = 1; | |
2315 a1.uFrameWidth = 468; | |
1312 | 2316 v0 = pFontSmallnum->CalcTextHeight(pScrolls[pGUIWindow_ScrollWindow->par1C], &a1, 0, 0) |
1297 | 2317 + 2 * LOBYTE(pFontCreate->uFontHeight) |
2318 + 24; | |
2319 a1.uFrameHeight = v0; | |
2320 if ( (signed int)(v0 + a1.uFrameY) > 479 ) | |
2321 { | |
2322 v0 = 479 - a1.uFrameY; | |
2323 a1.uFrameHeight = 479 - a1.uFrameY; | |
2324 } | |
2325 a1.uFrameZ = a1.uFrameWidth + a1.uFrameX - 1; | |
2326 a1.uFrameW = v0 + a1.uFrameY - 1; | |
2327 a1.DrawMessageBox(0); | |
2328 a1.uFrameX += 12; | |
2329 a1.uFrameWidth -= 24; | |
2330 a1.uFrameY += 12; | |
2331 a1.uFrameHeight -= 12; | |
2332 a1.uFrameZ = a1.uFrameWidth + a1.uFrameX - 1; | |
2333 a1.uFrameW = a1.uFrameHeight + a1.uFrameY - 1; | |
2334 v1 = pItemsTable->pItems[(unsigned int)pGUIWindow_ScrollWindow->ptr_1C + 700].pName; | |
2069 | 2335 v2 = Color16(0xFFu, 0xFFu, 0x9Bu); |
1297 | 2336 sprintf(pTmpBuf.data(), format_4E2D80, v2, v1); |
2337 a1.DrawTitleText(pFontCreate, 0, 0, 0, pTmpBuf.data(), 3u); | |
2338 a1.DrawText( | |
2339 pFontSmallnum, | |
2340 1, | |
2341 LOBYTE(pFontCreate->uFontHeight) - 3, | |
2342 0, | |
2343 pScrolls[(unsigned int)pGUIWindow_ScrollWindow->ptr_1C], | |
2344 0, | |
2345 0, | |
2346 0); | |
2347 } | |
2348 //----- (00467F48) -------------------------------------------------------- | |
2349 void CreateMsgScrollWindow( signed int mscroll_id ) | |
2350 { | |
2351 signed int v1; // esi@1 | |
2352 | |
2353 v1 = mscroll_id; | |
2354 if ( !pGUIWindow_ScrollWindow && mscroll_id >= 700 ) | |
2355 { | |
2356 if ( mscroll_id <= 782 ) | |
2357 { | |
2358 uTextureID_720980 = pIcons_LOD->LoadTexture("leather", TEXTURE_16BIT_PALETTE); | |
2359 pGUIWindow_ScrollWindow = GUIWindow::Create(0, 0, 640, 480, WINDOW_Scroll, v1 - 700, 0); | |
2360 } | |
2361 } | |
2362 } | |
2363 //----- (00467F9F) -------------------------------------------------------- | |
1458 | 2364 void free_book_subwindow() |
1297 | 2365 { |
2366 if ( pGUIWindow_ScrollWindow ) | |
2367 { | |
2368 pGUIWindow_ScrollWindow->Release(); | |
2369 pGUIWindow_ScrollWindow = 0; | |
2370 } | |
1913 | 2371 } |
2372 //----- (004226EF) -------------------------------------------------------- | |
2373 void SetUserInterface(PartyAlignment align, bool bReplace) | |
2374 { | |
2375 extern void set_default_ui_skin(); | |
2376 set_default_ui_skin(); | |
2377 | |
2378 if (align == PartyAlignment_Evil) | |
2379 { | |
2380 if ( bReplace ) | |
2381 { | |
2382 pTexture_RightFrame->Reload("ib-r-C.pcx"); | |
2383 pTexture_BottomFrame->Reload("ib-b-C.pcx"); | |
2384 pTexture_TopFrame->Reload("ib-t-C.pcx"); | |
2385 pTexture_LeftFrame->Reload("ib-l-C.pcx"); | |
2386 pTexture_StatusBar->Reload("IB-Foot-c.pcx"); | |
2387 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_right_panel], "ib-mb-C", 2); | |
2388 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Minimap_Loop], "ib-autmask-c", 2); | |
2389 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Compas], "IB-COMP-C", 2); | |
2390 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079D0], "IB-InitG-c", 2); | |
2391 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079C8], "IB-InitY-c", 2); | |
2392 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079CC], "IB-InitR-c", 2); | |
2393 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_NPCLeft], "IB-NPCLD-C", 2); | |
2394 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_NPCRight], "IB-NPCRD-C", 2); | |
2395 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_ZoomIn], "ib-autout-C", 2); | |
2396 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_ZoomOut], "ib-autin-C", 2); | |
2397 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_GameUI_CharSelectionFrame], "IB-selec-C", 2); | |
2398 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_CastSpell], "ib-m1d-c", 2); | |
2399 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_Rest], "ib-m2d-c", 2); | |
2400 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_QuickReference], "ib-m3d-c", 2); | |
2401 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_GameSettings], "ib-m4d-c", 2); | |
2402 | |
2403 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Bless], "isg-01-c", 2); | |
2404 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Preservation], "isg-02-c", 2); | |
2405 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Hammerhands], "isg-03-c", 2); | |
2406 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_PainReflection], "isg-04-c", 2); | |
2407 | |
2408 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeC"); | |
2409 pIconsFrameTable->InitializeAnimation(pUIAnim_WizardEye->uIconID); | |
2410 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchC"); | |
2411 pIconsFrameTable->InitializeAnimation(pUIAnum_Torchlight->uIconID); | |
2412 | |
2413 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uExitCancelTextureId], "ib-bcu-c", 2); | |
2414 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50795C], "evtnpc-c", 2); | |
2415 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_CharacterUI_InventoryBackground], "fr_inven-c", 2); | |
2416 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Parchment], "parchment", 2); | |
2417 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B4], "cornr_ll-c", 2); | |
2418 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B0], "cornr_lr-c", 2); | |
2419 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076AC], "cornr_ul-c", 2); | |
2420 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A8], "cornr_ur-c", 2); | |
2421 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A4], "edge_btm-c", 2); | |
2422 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A0], "edge_lf-c", 2); | |
2423 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50769C], "edge_rt-c", 2); | |
2424 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507698], "edge_top-c", 2); | |
2425 pIcons_LOD->ReloadTexture(pTexture_591428, "endcap-c", 2); | |
2426 } | |
2427 else | |
2428 { | |
2429 pTexture_RightFrame->Load("ib-r-C.pcx", 0); | |
2430 pTexture_BottomFrame->Load("ib-b-c.pcx", 0); | |
2431 pTexture_TopFrame->Load("ib-t-C.pcx", 0); | |
2432 pTexture_LeftFrame->Load("ib-l-C.pcx", 0); | |
2433 pTexture_StatusBar->Load("IB-Foot-c.pcx", 0); | |
2434 uTextureID_right_panel = pIcons_LOD->LoadTexture("ib-mb-C", TEXTURE_16BIT_PALETTE); | |
2435 uTextureID_Minimap_Loop = pIcons_LOD->LoadTexture("ib-autmask-c", TEXTURE_16BIT_PALETTE); | |
2436 uTextureID_Compas = pIcons_LOD->LoadTexture("IB-COMP-C", TEXTURE_16BIT_PALETTE); | |
2437 dword_5079D0 = pIcons_LOD->LoadTexture("IB-InitG-c", TEXTURE_16BIT_PALETTE); | |
2438 dword_5079C8 = pIcons_LOD->LoadTexture("IB-InitY-c", TEXTURE_16BIT_PALETTE); | |
2439 dword_5079CC = pIcons_LOD->LoadTexture("IB-InitR-c", TEXTURE_16BIT_PALETTE); | |
2440 uTextureID_Btn_NPCLeft = pIcons_LOD->LoadTexture("IB-NPCLD-C", TEXTURE_16BIT_PALETTE); | |
2441 uTextureID_Btn_NPCRight = pIcons_LOD->LoadTexture("IB-NPCRD-C", TEXTURE_16BIT_PALETTE); | |
2442 uTextureID_Btn_ZoomIn = pIcons_LOD->LoadTexture("ib-autout-C", TEXTURE_16BIT_PALETTE); | |
2443 uTextureID_Btn_ZoomOut = pIcons_LOD->LoadTexture("ib-autin-C", TEXTURE_16BIT_PALETTE); | |
2444 uTextureID_GameUI_CharSelectionFrame = pIcons_LOD->LoadTexture("IB-selec-C", TEXTURE_16BIT_PALETTE); | |
2445 uTextureID_Btn_CastSpell = pIcons_LOD->LoadTexture("ib-m1d-c", TEXTURE_16BIT_PALETTE); | |
2446 uTextureID_Btn_Rest = pIcons_LOD->LoadTexture("ib-m2d-c", TEXTURE_16BIT_PALETTE); | |
2447 uTextureID_Btn_QuickReference = pIcons_LOD->LoadTexture("ib-m3d-c", TEXTURE_16BIT_PALETTE); | |
2448 uTextureID_Btn_GameSettings = pIcons_LOD->LoadTexture("ib-m4d-c", TEXTURE_16BIT_PALETTE); | |
2449 uExitCancelTextureId = pIcons_LOD->LoadTexture("ib-bcu-c", TEXTURE_16BIT_PALETTE); | |
2450 uTextureID_PlayerBuff_Bless = pIcons_LOD->LoadTexture("isg-01-c", TEXTURE_16BIT_PALETTE); | |
2451 uTextureID_PlayerBuff_Preservation = pIcons_LOD->LoadTexture("isg-02-c", TEXTURE_16BIT_PALETTE); | |
2452 uTextureID_PlayerBuff_Hammerhands = pIcons_LOD->LoadTexture("isg-03-c", TEXTURE_16BIT_PALETTE); | |
2453 uTextureID_PlayerBuff_PainReflection = pIcons_LOD->LoadTexture("isg-04-c", TEXTURE_16BIT_PALETTE); | |
2454 uTextureID_50795C = pIcons_LOD->LoadTexture("evtnpc-c", TEXTURE_16BIT_PALETTE); | |
2455 uTextureID_CharacterUI_InventoryBackground = pIcons_LOD->LoadTexture("fr_inven", TEXTURE_16BIT_PALETTE); | |
2456 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeC"); | |
2457 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID); | |
2458 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchC"); | |
2459 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID); | |
2460 } | |
2069 | 2461 uGameUIFontMain = Color16(0xC8u, 0, 0); |
2462 uGameUIFontShadow = Color16(10, 0, 0); | |
1913 | 2463 } |
2464 else if (align == PartyAlignment_Neutral) | |
2465 { | |
2466 if ( bReplace ) | |
2467 { | |
2468 pTexture_RightFrame->Reload("ib-r-a.pcx"); | |
2469 pTexture_BottomFrame->Reload("ib-b-a.pcx"); | |
2470 pTexture_TopFrame->Reload("ib-t-a.pcx"); | |
2471 pTexture_LeftFrame->Reload("ib-l-a.pcx"); | |
2472 pTexture_StatusBar->Reload("IB-Foot-a.pcx"); | |
2473 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_right_panel], "ib-mb-a", 2); | |
2474 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Minimap_Loop], "ib-autmask-a", 2); | |
2475 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Compas], "IB-COMP-a", 2); | |
2476 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079D0], "IB-InitG-a", 2); | |
2477 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079C8], "IB-InitY-a", 2); | |
2478 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079CC], "IB-InitR-a", 2); | |
2479 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_NPCLeft], "IB-NPCLD-a", 2); | |
2480 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_NPCRight], "IB-NPCRD-a", 2); | |
2481 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_ZoomIn], "ib-autout-a", 2); | |
2482 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_ZoomOut], "ib-autin-a", 2); | |
2483 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_GameUI_CharSelectionFrame], "IB-selec-a", 2); | |
2484 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_CastSpell], "ib-m1d-a", 2); | |
2485 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_Rest], "ib-m2d-a", 2); | |
2486 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_QuickReference], "ib-m3d-a", 2); | |
2487 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_GameSettings], "ib-m4d-a", 2); | |
2488 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Bless], "isg-01-a", 2); | |
2489 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Preservation], "isg-02-a", 2); | |
2490 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Hammerhands], "isg-03-a", 2); | |
2491 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_PainReflection], "isg-04-a", 2); | |
2492 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeA"); | |
2493 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID); | |
2494 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchA"); | |
2495 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID); | |
2496 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uExitCancelTextureId], "ib-bcu-a", 2); | |
2497 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50795C], "evtnpc", 2); | |
2498 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_CharacterUI_InventoryBackground], "fr_inven", 2); | |
2499 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Parchment], "parchment", 2); | |
2500 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B4], "cornr_ll", 2); | |
2501 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B0], "cornr_lr", 2); | |
2502 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076AC], "cornr_ul", 2); | |
2503 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A8], "cornr_ur", 2); | |
2504 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A4], "edge_btm", 2); | |
2505 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A0], "edge_lf", 2); | |
2506 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50769C], "edge_rt", 2); | |
2507 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507698], "edge_top", 2); | |
2508 pIcons_LOD->ReloadTexture(pTexture_591428, "endcap", 2); | |
2509 } | |
2510 else | |
2511 { | |
2512 pTexture_RightFrame->Load("ib-r-A.pcx", 0); | |
2513 pTexture_BottomFrame->Load("ib-b-A.pcx", 0); | |
2514 pTexture_TopFrame->Load("ib-t-A.pcx", 0); | |
2515 pTexture_LeftFrame->Load("ib-l-A.pcx", 0); | |
2516 pTexture_StatusBar->Load("IB-Foot-a.pcx", 0); | |
2517 uTextureID_right_panel = pIcons_LOD->LoadTexture("ib-mb-A", TEXTURE_16BIT_PALETTE); | |
2518 uTextureID_Minimap_Loop = pIcons_LOD->LoadTexture("ib-autmask-a", TEXTURE_16BIT_PALETTE); | |
2519 uTextureID_Compas = pIcons_LOD->LoadTexture("IB-COMP-A", TEXTURE_16BIT_PALETTE); | |
2520 dword_5079D0 = pIcons_LOD->LoadTexture("IB-InitG-a", TEXTURE_16BIT_PALETTE); | |
2521 dword_5079C8 = pIcons_LOD->LoadTexture("IB-InitY-a", TEXTURE_16BIT_PALETTE); | |
2522 dword_5079CC = pIcons_LOD->LoadTexture("IB-InitR-a", TEXTURE_16BIT_PALETTE); | |
2523 uTextureID_Btn_NPCLeft = pIcons_LOD->LoadTexture("IB-NPCLD-A", TEXTURE_16BIT_PALETTE); | |
2524 uTextureID_Btn_NPCRight = pIcons_LOD->LoadTexture("IB-NPCRD-A", TEXTURE_16BIT_PALETTE); | |
2525 uTextureID_GameUI_CharSelectionFrame = pIcons_LOD->LoadTexture("IB-selec-A", TEXTURE_16BIT_PALETTE); | |
2526 uTextureID_Btn_CastSpell = pIcons_LOD->LoadTexture("ib-m1d-a", TEXTURE_16BIT_PALETTE); | |
2527 uTextureID_Btn_Rest = pIcons_LOD->LoadTexture("ib-m2d-a", TEXTURE_16BIT_PALETTE); | |
2528 uTextureID_Btn_QuickReference = pIcons_LOD->LoadTexture("ib-m3d-a", TEXTURE_16BIT_PALETTE); | |
2529 uTextureID_Btn_GameSettings = pIcons_LOD->LoadTexture("ib-m4d-a", TEXTURE_16BIT_PALETTE); | |
2530 uTextureID_Btn_ZoomIn = pIcons_LOD->LoadTexture("ib-autout-a", TEXTURE_16BIT_PALETTE); | |
2531 uTextureID_Btn_ZoomOut = pIcons_LOD->LoadTexture("ib-autin-a", TEXTURE_16BIT_PALETTE); | |
2532 uExitCancelTextureId = pIcons_LOD->LoadTexture("ib-bcu-a", TEXTURE_16BIT_PALETTE); | |
2533 uTextureID_PlayerBuff_Bless = pIcons_LOD->LoadTexture("isg-01-a", TEXTURE_16BIT_PALETTE); | |
2534 uTextureID_PlayerBuff_Preservation = pIcons_LOD->LoadTexture("isg-02-a", TEXTURE_16BIT_PALETTE); | |
2535 uTextureID_PlayerBuff_Hammerhands = pIcons_LOD->LoadTexture("isg-03-a", TEXTURE_16BIT_PALETTE); | |
2536 uTextureID_PlayerBuff_PainReflection = pIcons_LOD->LoadTexture("isg-04-a", TEXTURE_16BIT_PALETTE); | |
2537 uTextureID_50795C = pIcons_LOD->LoadTexture("evtnpc", TEXTURE_16BIT_PALETTE); | |
2538 uTextureID_CharacterUI_InventoryBackground = pIcons_LOD->LoadTexture("fr_inven", TEXTURE_16BIT_PALETTE); | |
2539 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeA"); | |
2540 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID); | |
2541 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchA"); | |
2542 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID); | |
2543 uTextureID_Parchment = pIcons_LOD->LoadTexture("parchment", TEXTURE_16BIT_PALETTE); | |
2544 uTextureID_5076B4 = pIcons_LOD->LoadTexture("cornr_ll", TEXTURE_16BIT_PALETTE); | |
2545 uTextureID_5076B0 = pIcons_LOD->LoadTexture("cornr_lr", TEXTURE_16BIT_PALETTE); | |
2546 uTextureID_5076AC = pIcons_LOD->LoadTexture("cornr_ul", TEXTURE_16BIT_PALETTE); | |
2547 uTextureID_5076A8 = pIcons_LOD->LoadTexture("cornr_ur", TEXTURE_16BIT_PALETTE); | |
2548 uTextureID_5076A4 = pIcons_LOD->LoadTexture("edge_btm", TEXTURE_16BIT_PALETTE); | |
2549 uTextureID_5076A0 = pIcons_LOD->LoadTexture("edge_lf", TEXTURE_16BIT_PALETTE); | |
2550 uTextureID_50769C = pIcons_LOD->LoadTexture("edge_rt", TEXTURE_16BIT_PALETTE); | |
2551 uTextureID_507698 = pIcons_LOD->LoadTexture("edge_top", TEXTURE_16BIT_PALETTE); | |
2552 pTexture_591428 = pIcons_LOD->LoadTexturePtr("endcap", TEXTURE_16BIT_PALETTE); | |
2553 } | |
2069 | 2554 uGameUIFontMain = Color16(0xAu, 0, 0); |
2555 uGameUIFontShadow = Color16(230, 214, 193); | |
1913 | 2556 } |
2557 else if (align == PartyAlignment_Good) | |
2558 { | |
2559 if ( bReplace ) | |
2560 { | |
2561 pTexture_RightFrame->Reload("ib-r-B.pcx"); | |
2562 pTexture_BottomFrame->Reload("ib-b-B.pcx"); | |
2563 pTexture_TopFrame->Reload("ib-t-B.pcx"); | |
2564 pTexture_LeftFrame->Reload("ib-l-B.pcx"); | |
2565 pTexture_StatusBar->Reload("IB-Foot-b.pcx"); | |
2566 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_right_panel], "ib-mb-B", 2); | |
2567 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Minimap_Loop], "ib-autmask-b", 2); | |
2568 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Compas], "IB-COMP-B", 2); | |
2569 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079D0], "IB-InitG-b", 2); | |
2570 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079C8], "IB-InitY-b", 2); | |
2571 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079CC], "IB-InitR-b", 2); | |
2572 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_NPCLeft], "IB-NPCLD-B", 2); | |
2573 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_NPCRight], "IB-NPCRD-B", 2); | |
2574 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_ZoomIn], "ib-autout-B", 2); | |
2575 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_ZoomOut], "ib-autin-B", 2); | |
2576 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_GameUI_CharSelectionFrame], "IB-selec-B", 2); | |
2577 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_CastSpell], "ib-m1d-b", 2); | |
2578 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_Rest], "ib-m2d-b", 2); | |
2579 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_QuickReference], "ib-m3d-b", 2); | |
2580 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_GameSettings], "ib-m4d-b", 2); | |
2581 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Bless], "isg-01-b", 2); | |
2582 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Preservation], "isg-02-b", 2); | |
2583 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Hammerhands], "isg-03-b", 2); | |
2584 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_PainReflection], "isg-04-b", 2); | |
2585 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeB"); | |
2586 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID); | |
2587 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchB"); | |
2588 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID); | |
2589 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uExitCancelTextureId], "ib-bcu-b", 2); | |
2590 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50795C], "evtnpc-b", 2); | |
2591 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_CharacterUI_InventoryBackground], "fr_inven-b", 2); | |
2592 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Parchment], "parchment", 2); | |
2593 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B4], "cornr_ll-b", 2); | |
2594 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B0], "cornr_lr-b", 2); | |
2595 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076AC], "cornr_ul-b", 2); | |
2596 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A8], "cornr_ur-b", 2); | |
2597 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A4], "edge_btm-b", 2); | |
2598 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A0], "edge_lf-b", 2); | |
2599 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50769C], "edge_rt-b", 2); | |
2600 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507698], "edge_top-b", 2); | |
2601 pIcons_LOD->ReloadTexture(pTexture_591428, "endcap-b", 2); | |
2602 } | |
2069 | 2603 uGameUIFontMain = Color16(0, 0, 0xC8u); |
2604 uGameUIFontShadow = Color16(255, 255, 255); | |
1913 | 2605 } |
2606 else Error("Invalid alignment type: %u", align); | |
2607 } | |
2608 //----- (0041D20D) -------------------------------------------------------- | |
2609 void DrawBuff_remaining_time_string( int uY, struct GUIWindow *window, __int64 remaining_time, struct GUIFont *Font ) | |
2610 { | |
2611 unsigned int full_time; // esi@1 | |
2612 signed __int64 hours; // kr00_8@1 | |
2613 const char *text; // eax@2 | |
2614 signed __int64 minutes; // [sp+10h] [bp-10h]@1 | |
2615 signed __int64 seconds; // [sp+18h] [bp-8h]@1 | |
2616 unsigned int day; // [sp+24h] [bp+4h]@1 | |
2617 | |
2618 full_time = (signed __int64)((double)remaining_time * 0.234375); | |
2619 day = (unsigned int)((full_time / 60) / 60) / 24; | |
2620 hours = ((full_time / 60) / 60) % 24; | |
2621 minutes = (signed __int64)(full_time / 60) % 60; | |
2622 seconds = (signed __int64)full_time % 60; | |
2623 strcpy(pTmpBuf.data(), "\r020"); | |
2624 if ( day ) | |
2625 { | |
2626 text = pGlobalTXT_LocalizationStrings[57]; // Days | |
2627 if ( day <= 1 ) | |
2628 text = pGlobalTXT_LocalizationStrings[56]; // Day | |
2629 sprintfex(pTmpBuf2.data(), "%d %s ", (int)day, text); | |
2630 strcat(pTmpBuf.data(), pTmpBuf2.data()); | |
2631 } | |
2632 if ( hours ) | |
2633 { | |
2634 if ( hours <= 1 ) | |
2635 text = pGlobalTXT_LocalizationStrings[109];// Hour | |
2636 else | |
2637 text = pGlobalTXT_LocalizationStrings[110];// Hours | |
2638 sprintfex(pTmpBuf2.data(), "%d %s ", (int)hours, text); | |
2639 strcat(pTmpBuf.data(), pTmpBuf2.data()); | |
2640 } | |
2641 if ( minutes && !day ) | |
2642 { | |
2643 if ( minutes <= 1 ) | |
2644 text = pGlobalTXT_LocalizationStrings[437];// Minute | |
2645 else | |
2646 text = pGlobalTXT_LocalizationStrings[436];// Minutes | |
2647 sprintfex(pTmpBuf2.data(), "%d %s ", (int)minutes, text); | |
2648 strcat(pTmpBuf.data(), pTmpBuf2.data()); | |
2649 } | |
2650 if ( seconds && !hours ) | |
2651 { | |
2652 if ( seconds <= 1 ) | |
2653 text = pGlobalTXT_LocalizationStrings[439];// Second | |
2654 else | |
2655 text = pGlobalTXT_LocalizationStrings[438];// Seconds | |
2656 sprintfex(pTmpBuf2.data(), "%d %s ", (int)seconds, text); | |
2657 strcat(pTmpBuf.data(), pTmpBuf2.data()); | |
2658 } | |
2659 window->DrawText(Font, 32, uY, 0, pTmpBuf.data(), 0, 0, 0); | |
0 | 2660 } |