Mercurial > mm7
annotate mm7_2.cpp @ 1403:d3c5f28a0ca5
m
author | Ritor1 |
---|---|
date | Fri, 19 Jul 2013 17:22:49 +0600 |
parents | eb02a65e5c82 |
children | 7cc3b01a92ac |
rev | line source |
---|---|
1165
29a8defbad9e
temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Grumpy7
parents:
1150
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changeset
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1 #ifdef _MSC_VER |
29a8defbad9e
temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Grumpy7
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changeset
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2 #define _CRT_SECURE_NO_WARNINGS |
29a8defbad9e
temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Grumpy7
parents:
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diff
changeset
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3 #endif |
29a8defbad9e
temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Grumpy7
parents:
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4 |
0 | 5 #include <io.h> |
6 #include <direct.h> | |
7 #include <assert.h> | |
1016 | 8 #include <windows.h> |
9 | |
10 | |
1262 | 11 #include "Texture.h" |
12 #include "mm7_data.h" | |
1016 | 13 #include "VideoPlayer.h" |
14 #include "Sprites.h" | |
15 #include "BSPModel.h" | |
16 #include "OutdoorCamera.h" | |
17 | |
18 #include "LightmapBuilder.h" | |
19 #include "DecalBuilder.h" | |
20 #include "ParticleEngine.h" | |
21 #include "Mouse.h" | |
22 #include "Keyboard.h" | |
23 #include "CShow.h" | |
24 #include "GammaControl.h" | |
25 #include "stru6.h" | |
26 | |
27 #include "Vis.h" | |
0 | 28 #include "MapInfo.h" |
29 #include "Game.h" | |
30 #include "GUIWindow.h" | |
31 #include "GUIFont.h" | |
32 #include "Party.h" | |
33 #include "AudioPlayer.h" | |
34 #include "Outdoor.h" | |
35 #include "IndoorCamera.h" | |
36 #include "Overlays.h" | |
37 #include "Arcomage.h" | |
38 #include "LOD.h" | |
39 #include "Actor.h" | |
40 #include "Allocator.h" | |
41 #include "Events.h" | |
42 #include "Viewport.h" | |
43 #include "FrameTableInc.h" | |
44 #include "Math.h" | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
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45 #include "SpriteObject.h" |
0 | 46 #include "ObjectList.h" |
47 #include "Chest.h" | |
48 #include "PaletteManager.h" | |
49 #include "DecorationList.h" | |
50 #include "SaveLoad.h" | |
51 #include "stru123.h" | |
522 | 52 #include "stru176.h" |
0 | 53 #include "Time.h" |
54 #include "IconFrameTable.h" | |
55 #include "GUIProgressBar.h" | |
56 #include "Bink_Smacker.h" | |
57 #include "PlayerFrameTable.h" | |
58 #include "TurnEngine.h" | |
59 #include "FactionTable.h" | |
60 #include "StorylineTextTable.h" | |
61 #include "Random.h" | |
924 | 62 #include "CastSpellInfo.h" |
0 | 63 #include "stru298.h" |
64 #include "Events2D.h" | |
65 #include "Log.h" | |
1299 | 66 #include "UI\UIHouses.h" |
189 | 67 #include "texts.h" |
522 | 68 #include "MM7.h" |
1262 | 69 #include "Lights.h" |
0 | 70 |
71 //----- (004BB756) -------------------------------------------------------- | |
72 signed int __fastcall sub_4BB756(signed int a1) | |
73 { | |
74 unsigned int v1; // esi@8 | |
75 unsigned int v3; // ecx@10 | |
82 | 76 Player *v4; // esi@15 |
0 | 77 int v5; // ebx@16 |
78 int v6; // ST38_4@16 | |
82 | 79 Player *v7; // esi@18 |
0 | 80 int v8; // ebx@19 |
81 int v9; // ST30_4@19 | |
82 int v10; // ST44_4@19 | |
83 int v11; // ST48_4@19 | |
84 int v12; // ST4C_4@19 | |
85 int v13; // ST50_4@19 | |
86 int v14; // ST3C_4@19 | |
87 int v15; // ST40_4@19 | |
88 int v16; // ST34_4@19 | |
89 int v17; // ST38_4@19 | |
90 Player *v18; // esi@21 | |
91 int v19; // eax@26 | |
92 int v20; // eax@39 | |
93 SoundID v21; // [sp-20h] [bp-54h]@25 | |
94 signed int v22; // [sp-1Ch] [bp-50h]@25 | |
95 unsigned int v23; // [sp-18h] [bp-4Ch]@25 | |
96 signed int v24; // [sp-14h] [bp-48h]@25 | |
97 signed int v25; // [sp-10h] [bp-44h]@25 | |
98 int v26; // [sp-10h] [bp-44h]@32 | |
99 int v27; // [sp-Ch] [bp-40h]@25 | |
100 unsigned int v28; // [sp-Ch] [bp-40h]@32 | |
101 unsigned int v29; // [sp-8h] [bp-3Ch]@25 | |
102 __int16 v30; // [sp-8h] [bp-3Ch]@32 | |
103 int v31; // [sp-4h] [bp-38h]@25 | |
104 int v32; // [sp-4h] [bp-38h]@32 | |
105 | |
106 if ( a1 > 39 ) | |
107 { | |
108 if ( a1 != 40 ) | |
109 { | |
110 if ( a1 == 41 ) | |
111 { | |
437 | 112 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); |
113 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
0 | 114 { |
990 | 115 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape; |
0 | 116 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0; |
117 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
118 ++pMessageQueue_50CBD0->uNumMessages; | |
437 | 119 }*/ |
0 | 120 dword_50C9DC = 195; |
602 | 121 ptr_50C9E0 = GetNPCData(sDialogue_SpeakingActorNPC_ID); |
0 | 122 return 0; |
123 } | |
124 if ( a1 == 42 ) | |
125 { | |
126 v32 = 0; | |
127 v30 = 0; | |
128 v28 = 133; | |
129 v26 = 46; | |
130 } | |
131 else | |
132 { | |
133 if ( a1 == 43 ) | |
134 { | |
135 v32 = 0; | |
136 v30 = 0; | |
137 v28 = 133; | |
138 v26 = 51; | |
139 } | |
140 else | |
141 { | |
142 if ( a1 != 52 ) | |
143 return 0; | |
144 v32 = 0; | |
145 v30 = 0; | |
146 v28 = 133; | |
147 v26 = 86; | |
148 } | |
149 } | |
150 _42777D_CastSpell_UseWand_ShootArrow(v26, 0, v28, v30, v32); | |
151 return 0; | |
152 } | |
153 v20 = pOtherOverlayList->_4418B1(10005, 201, 0, 65536); | |
1167 | 154 pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].Apply(pParty->uTimePlayed + 46080, 3u, 0, v20, 0); |
155 pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].uFlags |= 1u; | |
0 | 156 v31 = 0; |
157 v29 = 0; | |
158 v27 = 0; | |
159 v25 = 0; | |
160 v24 = -1; | |
161 v23 = 0; | |
162 v22 = 0; | |
163 v21 = (SoundID)12040; | |
164 LABEL_40: | |
165 pAudioPlayer->PlaySound(v21, v22, v23, v24, v25, v27, v29, v31); | |
166 return 0; | |
167 } | |
168 if ( a1 == 39 ) | |
169 { | |
170 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor ) | |
171 { | |
172 ShowStatusBarString(pGlobalTXT_LocalizationStrings[494], 2u); | |
173 v31 = 0; | |
174 v29 = 0; | |
175 v27 = 0; | |
176 v25 = 0; | |
177 v24 = -1; | |
178 v23 = 0; | |
179 v22 = 0; | |
180 v21 = (SoundID)203; | |
181 } | |
182 else | |
183 { | |
184 v19 = pOtherOverlayList->_4418B1(10008, 203, 0, 65536); | |
1167 | 185 pParty->pPartyBuffs[PARTY_BUFF_FLY].Apply(pParty->uTimePlayed + 30720, 3u, 1u, v19, 0); |
186 pParty->pPartyBuffs[PARTY_BUFF_FLY].uFlags |= 1u; | |
0 | 187 v31 = 0; |
188 v29 = 0; | |
189 v27 = 0; | |
190 v25 = 0; | |
191 v24 = -1; | |
192 v23 = 0; | |
193 v22 = 0; | |
194 v21 = (SoundID)11090; | |
195 } | |
589 | 196 pAudioPlayer->PlaySound(v21, v22, v23, v24, v25, v27, v29, v31); |
197 return 0; | |
0 | 198 } |
199 if ( a1 == 10 ) | |
200 { | |
201 v18 = pParty->pPlayers; | |
202 do | |
203 { | |
204 v18->sHealth = v18->GetMaxHealth(); | |
205 ++v18; | |
206 } | |
207 while ( (signed int)v18 < (signed int)pParty->pHirelings ); | |
208 return 0; | |
209 } | |
210 if ( a1 == 11 ) | |
211 { | |
82 | 212 v7 = pParty->pPlayers;//(char *)&pParty->pPlayers[0].pConditions[15]; |
0 | 213 do |
214 { | |
82 | 215 /*v8 = *((int *)v7 - 2); |
0 | 216 v9 = *((int *)v7 - 1); |
217 v10 = *(int *)v7; | |
218 v11 = *((int *)v7 + 1); | |
219 v12 = *((int *)v7 + 2); | |
220 v13 = *((int *)v7 + 3); | |
221 v14 = *((int *)v7 + 8); | |
222 v15 = *((int *)v7 + 9); | |
223 v16 = *((int *)v7 + 4); | |
82 | 224 v17 = *((int *)v7 + 5);*/ |
225 v8 = LODWORD(v7->pConditions[14]); | |
226 v9 = HIDWORD(v7->pConditions[14]); | |
227 v10 = LODWORD(v7->pConditions[15]); | |
228 v11 = HIDWORD(v7->pConditions[15]); | |
229 v12 = LODWORD(v7->pConditions[16]); | |
230 v13 = HIDWORD(v7->pConditions[16]); | |
231 v14 = LODWORD(v7->pConditions[19]); | |
232 v15 = HIDWORD(v7->pConditions[19]); | |
233 v16 = LODWORD(v7->pConditions[17]); | |
234 v17 = HIDWORD(v7->pConditions[17]); | |
235 memset(v7, 0, 0xA0u); | |
236 LODWORD(v7->pConditions[16]) = v12; | |
237 HIDWORD(v7->pConditions[16]) = v13; | |
238 LODWORD(v7->pConditions[15]) = v10; | |
239 HIDWORD(v7->pConditions[15]) = v11; | |
240 HIDWORD(v7->pConditions[14]) = v9; | |
241 LODWORD(v7->pConditions[19]) = v14; | |
242 HIDWORD(v7->pConditions[19]) = v15; | |
243 LODWORD(v7->pConditions[17]) = v16; | |
244 LODWORD(v7->pConditions[14]) = v8; | |
245 HIDWORD(v7->pConditions[17]) = v17; | |
246 v7->sHealth = v7->GetMaxHealth(); | |
247 ++v7; | |
248 } | |
249 while ( v7 <= pPlayers[3] ); | |
0 | 250 return 0; |
251 } | |
252 if ( a1 == 12 ) | |
253 { | |
82 | 254 v4 = pParty->pPlayers;//(char *)&pParty->pPlayers[0].pActiveSkills[8]; |
0 | 255 do |
256 { | |
82 | 257 v5 = LODWORD(v4->pConditions[19]);//*((int *)v4 - 32); |
258 v6 = HIDWORD(v4->pConditions[19]);//*((int *)v4 - 31); | |
259 memset(v4->pConditions, 0, 0xA0u); | |
260 v4->pActiveSkills[8] = v5; | |
261 v4->pActiveSkills[10] = v6; | |
262 v4->sHealth = v4->GetMaxHealth(); | |
263 ++v4; | |
264 } | |
265 while ( v4 <= pPlayers[3] ); | |
0 | 266 return 0; |
267 } | |
268 if ( a1 == 33 ) | |
269 { | |
270 v1 = 14; | |
271 if ( pParty->uNumFoodRations >= 0xE ) | |
272 return 1; | |
273 v3 = 1; | |
274 LABEL_13: | |
275 Party::GiveFood(v3); | |
276 if ( pParty->uNumFoodRations > v1 ) | |
277 pParty->uNumFoodRations = v1; | |
278 return 0; | |
279 } | |
280 if ( a1 == 34 ) | |
281 { | |
282 v1 = 14; | |
283 if ( pParty->uNumFoodRations >= 0xE ) | |
284 return 1; | |
285 v3 = 2; | |
286 goto LABEL_13; | |
287 } | |
288 return 0; | |
289 } | |
290 // 50C9DC: using guessed type int dword_50C9DC; | |
291 | |
292 //----- (004BBA85) -------------------------------------------------------- | |
293 const char *sub_4BBA85_bounties() | |
294 { | |
295 int v0; // edi@1 | |
296 signed __int64 v1; // qax@2 | |
297 int i; // eax@2 | |
298 int v3; // edx@3 | |
299 int v4; // edi@14 | |
300 __int16 v5; // ax@14 | |
301 char v6; // zf@14 | |
302 Player *v7; // ebx@16 | |
303 const char *result; // eax@19 | |
304 | |
305 uDialogueType = 83; | |
306 pDialogueWindow->Release(); | |
307 pDialogueWindow = GUIWindow::Create(0, 0, 640, 350, WINDOW_MainMenu, 0, 0); | |
832 | 308 pBtn_ExitCancel = pDialogueWindow->CreateButton(471u, 445u, 169u, 35u, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[34],// "Cancel" |
945 | 309 pIcons_LOD->GetTexture(uExitCancelTextureId), 0); |
832 | 310 pDialogueWindow->CreateButton(0, 0, 0, 0, 1, 0, UIMSG_BuyInShop_Identify_Repair, 0, 0, "", 0); |
311 pDialogueWindow->CreateButton(480u, 160u, 140u, 30u, 1, 0, UIMSG_0, 0x53u, 0, "", 0); | |
972 | 312 pDialogueWindow->_41D08F_set_keyboard_control_group(1, 1, 0, 2); |
747 | 313 dialog_menu_id = HOUSE_DIALOGUE_OTHER; |
336 | 314 v0 = (int)((char *)window_SpeakInHouse->ptr_1C - 102); |
0 | 315 if ( (signed __int64)__PAIR__(pParty->field_3C.field_0[2 * v0 + 1], pParty->field_3C.field_0[2 * v0]) < (signed __int64)pParty->uTimePlayed ) |
316 { | |
317 pParty->field_75A[v0] = 0; | |
630 | 318 __debugbreak(); // starting year-related constant here; |
0 | 319 v1 = (signed __int64)((double)(0x12750000 * (pParty->uCurrentMonth + 12i64 * pParty->uCurrentYear - 14015)) |
320 * 0.033333335); | |
321 pParty->field_3C.field_0[2 * v0] = v1; | |
322 pParty->field_3C.field_0[2 * v0 + 1] = HIDWORD(v1); | |
323 for ( i = rand(); ; i = rand() ) | |
324 { | |
325 v3 = i % 258 + 1; | |
326 pParty->field_750[v0] = v3; | |
327 if ( (unsigned __int16)v3 < 0x73u || (unsigned __int16)v3 > 0x84u ) | |
328 { | |
329 if ( ((unsigned __int16)v3 < 0xEBu || (unsigned __int16)v3 > 0xFCu) | |
330 && ((unsigned __int16)v3 < 0x85u || (unsigned __int16)v3 > 0x96u) | |
331 && ((unsigned __int16)v3 < 0x97u || (unsigned __int16)v3 > 0xBAu) | |
332 && ((unsigned __int16)v3 < 0xC4u || (unsigned __int16)v3 > 0xC6u) ) | |
333 break; | |
334 } | |
335 } | |
336 } | |
337 v4 = v0; | |
338 v5 = pParty->field_750[v4]; | |
339 v6 = pParty->field_75A[v4] == 0; | |
340 word_F8B1A0 = pParty->field_750[v4]; | |
341 if ( v6 ) | |
342 { | |
343 v6 = v5 == 0; | |
344 result = pNPCTopics[351].pText; | |
345 if ( v6 ) | |
346 result = pNPCTopics[353].pText; | |
347 } | |
348 else | |
349 { | |
350 if ( v5 ) | |
351 { | |
352 party_finds_gold(100 * pMonsterStats->pInfos[(unsigned __int16)v5].uLevel, 0); | |
353 v7 = pParty->pPlayers; | |
354 do | |
355 { | |
356 v7->SetVariable(VAR_Award, 86); | |
357 ++v7; | |
358 } | |
359 while ( (signed int)v7 < (signed int)pParty->pHirelings ); | |
360 pParty->uNumBountiesCollected += 100 * pMonsterStats->pInfos[pParty->field_750[v4]].uLevel; | |
361 pParty->field_750[v4] = 0; | |
362 pParty->field_75A[v4] = 0; | |
363 } | |
364 result = pNPCTopics[352].pText; | |
365 } | |
366 dword_F8B1A4 = (char *)result; | |
367 return result; | |
368 } | |
369 | |
370 //----- (004BBCDD) -------------------------------------------------------- | |
371 void __cdecl sub_4BBCDD() | |
372 { | |
373 signed int v0; // ebp@3 | |
90 | 374 Actor *v1; // eax@4 |
0 | 375 __int16 v2; // cx@5 |
376 int v3; // esi@8 | |
377 Player *v4; // esi@14 | |
378 GUIButton *v5; // eax@18 | |
379 GUIButton *v6; // esi@19 | |
380 size_t v7; // [sp+10h] [bp-4h]@4 | |
381 | |
382 if ( pParty->field_7B5_in_arena_quest ) | |
383 { | |
384 if ( pParty->field_7B5_in_arena_quest == -1 ) | |
385 { | |
386 uDialogueType = 92; | |
387 } | |
388 else | |
389 { | |
390 v0 = 0; | |
90 | 391 if ( (signed int)uNumActors > 0 ) |
392 { | |
1202 | 393 v1 = pActors.data();//[0].uAIState; |
90 | 394 v7 = uNumActors; |
395 do | |
396 { | |
397 v2 = v1->uAIState; | |
848 | 398 if ( v1->uAIState == Dead || v2 == Removed || v2 == Disabled || (v3 = v1->uSummonerID) != 0 && PID_TYPE(v3) == OBJECT_Player) |
90 | 399 ++v0; |
400 ++v1; | |
401 --v7; | |
402 } | |
403 while ( v7 ); | |
404 } | |
405 if ( v0 >= (signed int)uNumActors || (signed int)uNumActors <= 0) | |
406 { | |
0 | 407 uDialogueType = 91; |
408 v4 = pParty->pPlayers; | |
409 ++*((char *)&pParty->field_75A[3] + (unsigned __int8)pParty->field_7B5_in_arena_quest + 1); | |
410 do | |
411 { | |
412 v4->SetVariable(VAR_Award, (unsigned __int8)pParty->field_7B5_in_arena_quest + 3); | |
413 ++v4; | |
414 } | |
415 while ( (signed int)v4 < (signed int)pParty->pHirelings ); | |
267 | 416 party_finds_gold(gold_transaction_amount, 0); |
0 | 417 pAudioPlayer->PlaySound((SoundID)14060, 0, 0, -1, 0, 0, 0, 0); |
418 pParty->field_7B5_in_arena_quest = -1; | |
419 } | |
420 else | |
421 { | |
422 uDialogueType = 90; | |
423 pParty->vPosition.x = 3849; | |
424 pParty->vPosition.y = 5770; | |
425 pParty->vPosition.z = 1; | |
426 pParty->uFallStartY = 1; | |
427 pParty->sRotationY = 512; | |
428 pParty->sRotationX = 0; | |
429 pParty->uFallSpeed = 0; | |
430 pAudioPlayer->PlaySound((SoundID)14060, 0, 0, -1, 0, 0, 0, 0); | |
431 } | |
432 } | |
433 } | |
434 else | |
435 { | |
436 uDialogueType = 89; | |
437 v5 = pDialogueWindow->pControlsHead; | |
438 if ( v5 ) | |
439 { | |
440 do | |
441 { | |
442 v6 = v5->pNext; | |
443 pAllocator->FreeChunk(v5); | |
444 v5 = v6; | |
445 } | |
446 while ( v6 ); | |
447 } | |
448 pDialogueWindow->pControlsHead = 0; | |
449 pDialogueWindow->pControlsTail = 0; | |
450 pDialogueWindow->uNumControls = 0; | |
832 | 451 pBtn_ExitCancel = pDialogueWindow->CreateButton(0x1D7u, 0x1BDu, 0xA9u, 0x23u, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[79], |
945 | 452 pIcons_LOD->GetTexture(uExitCancelTextureId), 0); |
832 | 453 pDialogueWindow->CreateButton(0x1E0u, 0xA0u, 0x8Cu, 0x1Eu, 1, 0, UIMSG_SelectNPCDialogueOption, 0x55u, 0, "", 0); |
454 pDialogueWindow->CreateButton(0x1E0u, 0xBEu, 0x8Cu, 0x1Eu, 1, 0, UIMSG_SelectNPCDialogueOption, 0x56u, 0, "", 0); | |
455 pDialogueWindow->CreateButton(0x1E0u, 0xDCu, 0x8Cu, 0x1Eu, 1, 0, UIMSG_SelectNPCDialogueOption, 0x57u, 0, "", 0); | |
456 pDialogueWindow->CreateButton(0x1E0u, 0xFAu, 0x8Cu, 0x1Eu, 1, 0, UIMSG_SelectNPCDialogueOption, 0x58u, 0, "", 0); | |
972 | 457 pDialogueWindow->_41D08F_set_keyboard_control_group(4, 1, 0, 1); |
0 | 458 } |
459 } | |
460 // F8B1B4: using guessed type int dword_F8B1B4; | |
461 | |
462 // 4EE088: using guessed type __int16 word_4EE088_sound_ids[]; | |
463 | |
464 //----- (004BC109) -------------------------------------------------------- | |
465 void __cdecl ArenaFight() | |
466 { | |
467 int v0; // edi@1 | |
468 char *v1; // eax@7 | |
469 Player *v2; // edi@9 | |
470 int v3; // eax@10 | |
471 signed int v4; // esi@10 | |
472 signed __int64 v5; // qax@18 | |
473 signed int v6; // ebx@34 | |
474 char *v7; // edi@34 | |
475 int v8; // eax@37 | |
476 int v9; // esi@43 | |
477 int v10; // eax@44 | |
478 unsigned __int8 v11; // sf@44 | |
479 unsigned __int8 v12; // of@44 | |
480 signed int v13; // eax@49 | |
481 int v14; // esi@49 | |
482 int v15; // edx@50 | |
483 int v16; // eax@51 | |
484 signed int v17; // ecx@51 | |
485 int v18; // edx@53 | |
486 int i; // edi@55 | |
487 int monster_y; // ST18_4@56 | |
488 int v21; // eax@56 | |
489 signed int v22; // [sp-4h] [bp-144h]@51 | |
490 __int16 v23[100]; // [sp+Ch] [bp-134h]@39 | |
491 GUIWindow window; // [sp+D4h] [bp-6Ch]@1 | |
492 __int16 monster_ids[6]; // [sp+128h] [bp-18h]@56 | |
493 int v26; // [sp+134h] [bp-Ch]@1 | |
494 int v27; // [sp+138h] [bp-8h]@23 | |
495 int num_monsters; // [sp+13Ch] [bp-4h]@17 | |
496 | |
497 v26 = 0; | |
498 pParty->field_7B5_in_arena_quest = uDialogueType; | |
499 memcpy(&window, pDialogueWindow, sizeof(window)); | |
819 | 500 window.uFrameWidth = game_viewport_width; |
0 | 501 window.uFrameZ = 452; |
502 v0 = pFontArrus->CalcTextHeight(pGlobalTXT_LocalizationStrings[575], &window, 13, 0) + 7; | |
503 pRenderer->BeginSceneD3D(); | |
504 | |
505 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor ) | |
506 pIndoor->Draw(); | |
507 else if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor ) | |
508 pOutdoor->Draw(); | |
509 | |
510 pRenderer->DrawBillboards_And_MaybeRenderSpecialEffects_And_EndScene(); | |
511 pRenderer->BeginScene(); | |
512 if ( pRenderer->pRenderD3D ) | |
513 pRenderer->FillRectFast( | |
693 | 514 pViewport->uViewportTL_X, |
515 pViewport->uViewportTL_Y, | |
516 pViewport->uViewportBR_X - pViewport->uViewportTL_X, | |
517 pViewport->uViewportBR_Y - pViewport->uViewportTL_Y + 1, | |
0 | 518 pRenderer->uTargetGMask | pRenderer->uTargetBMask); |
519 | |
945 | 520 auto pTex = pIcons_LOD->GetTexture(uTextureID_Leather); |
521 pRenderer->_4A6A68(8, 352 - v0, pTex, pTex->uTextureHeight - v0); | |
0 | 522 |
523 pRenderer->DrawTextureIndexed(8u, 347 - v0, pTexture_591428); | |
524 v1 = FitTextInAWindow(pGlobalTXT_LocalizationStrings[575], pFontArrus, &window, 0xDu, 0); | |
525 pDialogueWindow->DrawText(pFontArrus, 13, 354 - v0, 0, v1, 0, 0, 0); | |
526 pRenderer->EndScene(); | |
527 pRenderer->Present(); | |
528 pParty->vPosition.x = 3849; | |
529 pParty->vPosition.y = 5770; | |
530 pParty->vPosition.z = 1; | |
531 pParty->uFallStartY = 1; | |
532 pParty->sRotationY = 512; | |
533 pParty->sRotationX = 0; | |
534 pParty->uFallSpeed = 0; | |
437 | 535 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) |
0 | 536 { |
990 | 537 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape; |
0 | 538 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 1; |
539 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
540 ++pMessageQueue_50CBD0->uNumMessages; | |
437 | 541 }*/ |
542 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, 0); | |
0 | 543 v2 = pParty->pPlayers; |
544 do | |
545 { | |
546 v3 = v2->GetActualLevel(); | |
547 v4 = v26; | |
548 if ( v3 > v26 ) | |
549 { | |
550 v26 = v2->GetActualLevel(); | |
551 v4 = v26; | |
552 } | |
553 ++v2; | |
554 } | |
555 while ( (signed int)v2 < (signed int)pParty->pHirelings ); | |
556 if ( uDialogueType == 85 ) | |
557 { | |
558 num_monsters = v4; | |
559 goto LABEL_22; | |
560 } | |
561 if ( uDialogueType == 86 ) | |
562 { | |
563 v5 = (signed __int64)((double)v26 * 1.5); | |
564 goto LABEL_20; | |
565 } | |
566 if ( uDialogueType == 87 ) | |
567 { | |
568 LODWORD(v5) = 2 * v4; | |
569 LABEL_20: | |
570 num_monsters = v5; | |
571 LABEL_22: | |
572 v4 /= 2; | |
573 goto LABEL_24; | |
574 } | |
575 if ( uDialogueType == 88 ) | |
576 num_monsters = 2 * v4; | |
577 else | |
578 v4 = v27; | |
579 LABEL_24: | |
580 if ( v4 < 1 ) | |
581 v4 = 1; | |
582 if ( v4 > 100 ) | |
583 v4 = 100; | |
584 if ( num_monsters > 100 ) | |
585 num_monsters = 100; | |
586 if ( v4 < 2 ) | |
587 v4 = 2; | |
588 if ( num_monsters < 2 ) | |
589 num_monsters = 2; | |
590 v6 = 0; | |
591 v27 = 1; | |
592 v7 = (char *)&pMonsterStats->pInfos[1].uLevel; | |
593 do | |
594 { | |
595 if ( v7[8] != 1 ) | |
596 { | |
597 if ( !MonsterStats::BelongsToSupertype(*((short *)v7 + 22), MONSTER_SUPERTYPE_8) ) | |
598 { | |
599 v8 = (unsigned __int8)*v7; | |
600 if ( v8 >= v4 ) | |
601 { | |
602 if ( v8 <= num_monsters ) | |
603 v23[v6++] = v27; | |
604 } | |
605 } | |
606 } | |
607 ++v27; | |
608 v7 += 88; | |
609 } | |
610 while ( (signed int)v7 <= (signed int)&pMonsterStats->pInfos[258].uLevel ); | |
611 num_monsters = 6; | |
612 if ( v6 < 6 ) | |
613 num_monsters = v6; | |
614 v9 = 0; | |
615 if ( num_monsters > 0 ) | |
616 { | |
617 do | |
618 { | |
619 v10 = rand(); | |
620 ++v9; | |
621 v12 = __OFSUB__(v9, num_monsters); | |
622 v11 = v9 - num_monsters < 0; | |
623 *((short *)&window.pControlsTail + v9 + 1) = v23[v10 % v6]; | |
624 } | |
625 while ( v11 ^ v12 ); | |
626 } | |
627 if ( uDialogueType == 85 ) | |
628 { | |
629 v16 = rand(); | |
630 v17 = 3; | |
631 v22 = 50; | |
632 goto LABEL_53; | |
633 } | |
634 if ( uDialogueType == 86 ) | |
635 { | |
636 v16 = rand(); | |
637 v17 = 7; | |
638 v22 = 100; | |
639 LABEL_53: | |
640 v18 = v16 % v17; | |
641 v13 = v22; | |
642 v14 = v18 + 6; | |
643 goto LABEL_55; | |
644 } | |
645 if ( uDialogueType == 87 ) | |
646 { | |
647 v15 = rand() % 11; | |
648 v13 = 200; | |
649 v14 = v15 + 10; | |
650 } | |
651 else | |
652 { | |
653 if ( uDialogueType == 88 ) | |
654 { | |
655 v13 = 500; | |
656 v14 = 20; | |
657 } | |
658 else | |
659 { | |
660 v14 = v27; | |
267 | 661 v13 = gold_transaction_amount; |
0 | 662 } |
663 } | |
664 LABEL_55: | |
665 i = 0; | |
267 | 666 for ( gold_transaction_amount = v26 * v13; i < v14; ++i ) |
0 | 667 { |
668 monster_y = pMonsterArenaPlacements[i].y; | |
669 v21 = rand(); | |
670 _4BBF61_summon_actor((unsigned __int16)monster_ids[v21 % num_monsters], pMonsterArenaPlacements[i].x, monster_y, 1); | |
671 } | |
672 pAudioPlayer->PlaySound((SoundID)14060, 0, 0, -1, 0, 0, 0, 0); | |
673 } | |
674 | |
675 //----- (004BD8B5) -------------------------------------------------------- | |
676 signed int __cdecl sub_4BD8B5() | |
677 { | |
678 int v0; // eax@4 | |
679 int v1; // eax@29 | |
680 unsigned int v2; // esi@30 | |
735 | 681 //const char *v3; // ebx@31 |
0 | 682 |
683 if ( pMessageQueue_50CBD0->uNumMessages ) | |
684 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | |
1038 | 685 pKeyActionMap->SetWindowInputStatus(3); |
0 | 686 pKeyActionMap->ResetKeys(); |
520
35f28d4c0ff9
GlobalEventInfo changed to LevelDecoration* activeLevelDecoration
Gloval
parents:
519
diff
changeset
|
687 activeLevelDecoration = NULL; |
827 | 688 current_npc_text = 0; |
459 | 689 if ( pDialogueNPCCount ) |
0 | 690 { |
607 | 691 v0 = dialog_menu_id; |
749 | 692 if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD |
693 && dialog_menu_id != HOUSE_DIALOGUE_SHOP_SELL | |
694 && dialog_menu_id != HOUSE_DIALOGUE_97 | |
695 && dialog_menu_id != HOUSE_DIALOGUE_SHOP_REPAIR | |
696 && dialog_menu_id != HOUSE_DIALOGUE_SHOP_IDENTIFY | |
496 | 697 && ShopTexture ) |
698 { | |
699 ShopTexture->Release(); | |
607 | 700 v0 = dialog_menu_id; |
496 | 701 ShopTexture = 0; |
0 | 702 } |
703 if ( v0 && v0 != 1 ) | |
704 { | |
705 if ( v0 == -1 ) | |
706 { | |
459 | 707 _4B4224_UpdateNPCTopics((int)((char *)pDialogueNPCCount - 1)); |
589 | 708 //LABEL_33: |
0 | 709 pVideoPlayer->_4BF5B2(); |
710 return 1; | |
711 } | |
712 if ( v0 != 94 && v0 != 96 && v0 != 101 ) | |
713 { | |
714 if ( v0 == 3 || v0 == 5 || v0 == 4 ) | |
715 { | |
423 | 716 UI_CreateEndConversationButton(); |
747 | 717 dialog_menu_id = HOUSE_DIALOGUE_SHOP_DISPLAY_EQUIPMENT; |
484 | 718 sub_4B3AD4(in_current_building_type); |
0 | 719 } |
720 else | |
721 { | |
722 if ( v0 != 102 && v0 != 103 && v0 != 104 ) | |
723 { | |
724 pVideoPlayer->_4BF5B2(); | |
589 | 725 //LABEL_28: |
747 | 726 dialog_menu_id = HOUSE_DIALOGUE_MAIN; |
484 | 727 sub_4B3B42(in_current_building_type); |
0 | 728 return 1; |
729 } | |
730 pVideoPlayer->_4BF5B2(); | |
423 | 731 UI_CreateEndConversationButton(); |
747 | 732 dialog_menu_id = HOUSE_DIALOGUE_TAVERN_ARCOMAGE_MAIN; |
484 | 733 sub_4B3A72(in_current_building_type); |
0 | 734 } |
735 return 1; | |
736 } | |
737 pVideoPlayer->_4BF5B2(); | |
423 | 738 UI_CreateEndConversationButton(); |
747 | 739 dialog_menu_id = HOUSE_DIALOGUE_MAIN; |
589 | 740 sub_4B3B42(in_current_building_type); |
741 return 1; | |
0 | 742 } |
459 | 743 pDialogueNPCCount = 0; |
0 | 744 pDialogueWindow->Release(); |
747 | 745 dialog_menu_id = HOUSE_DIALOGUE_NULL; |
0 | 746 pDialogueWindow = 0; |
1006 | 747 pIcons_LOD->SyncLoadedFilesCount(); |
0 | 748 v1 = uNumDialogueNPCPortraits; |
749 if ( uNumDialogueNPCPortraits != 1 ) | |
750 { | |
751 v2 = 0; | |
336 | 752 pBtn_ExitCancel = window_SpeakInHouse->pControlsHead; |
0 | 753 if ( uNumDialogueNPCPortraits > 0 ) |
754 { | |
735 | 755 //v3 = byte_591180; |
0 | 756 do |
757 { | |
1211 | 758 dword_5913F4[v2] = window_SpeakInHouse->CreateButton(pNPCPortraits_x[v1 - 1][v2], pNPCPortraits_y[v1 - 1][v2], |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
759 0x3Fu, 0x49u, 1, 0, UIMSG_ClickHouseNPCPortrait, v2, 0, byte_591180[v2].data(), 0, 0, 0); |
0 | 760 v1 = uNumDialogueNPCPortraits; |
761 ++v2; | |
735 | 762 //v3 += 100; |
0 | 763 } |
764 while ( (signed int)v2 < uNumDialogueNPCPortraits ); | |
765 } | |
589 | 766 pVideoPlayer->_4BF5B2(); |
767 return 1; | |
0 | 768 } |
769 } | |
770 return 0; | |
771 } | |
772 | |
773 //----- (004BF91E) -------------------------------------------------------- | |
774 unsigned int __thiscall GameOverMenu(void *ecx0) | |
775 { | |
776 char *v1; // eax@2 | |
777 unsigned int result; // eax@3 | |
89 | 778 Player *v3; // eax@7 |
0 | 779 char *v4; // ST24_4@9 |
780 int v5; // eax@9 | |
781 char *v6; // eax@10 | |
782 char *v7; // edx@10 | |
783 char *v8; // ecx@12 | |
784 char *v9; // eax@14 | |
785 unsigned int v10; // eax@25 | |
786 GUIWindow pWindow; // [sp+34h] [bp-9Ch]@1 | |
787 MSG Msg; // [sp+88h] [bp-48h]@22 | |
788 unsigned int v14; // [sp+A4h] [bp-2Ch]@5 | |
789 void *v15; // [sp+A8h] [bp-28h]@1 | |
790 char *pInString; // [sp+ACh] [bp-24h]@5 | |
791 unsigned int v17; // [sp+B0h] [bp-20h]@5 | |
792 unsigned int v18; // [sp+B4h] [bp-1Ch]@5 | |
793 unsigned int v19; // [sp+B8h] [bp-18h]@5 | |
794 int v20; // [sp+BCh] [bp-14h]@7 | |
89 | 795 Player *i; // [sp+C0h] [bp-10h]@7 |
0 | 796 GUIFont *pFont; // [sp+C4h] [bp-Ch]@1 |
797 unsigned __int64 v23; // [sp+C8h] [bp-8h]@5 | |
798 | |
799 v15 = ecx0; | |
800 | |
801 RGBTexture _this; // [sp+Ch] [bp-C4h]@1 | |
802 //RGBTexture::RGBTexture(&this); | |
803 | |
804 BYTE1(dword_6BE364_game_settings_1) &= 0xBFu; | |
805 bGameoverLoop = 1; | |
806 pVideoPlayer->bStopBeforeSchedule = 0; | |
807 pAudioPlayer->StopChannels(-1, -1); | |
808 pRenderer->BeginScene(); | |
809 pRenderer->ClearBlack(); | |
810 pRenderer->EndScene(); | |
811 pRenderer->Present(); | |
165 | 812 pVideoPlayer->pResetflag = 0; |
484 | 813 _449B57_test_bit(pParty->_quest_bits, 99); |
0 | 814 _this.Load("winbg.pcx", 2); |
815 pRenderer->BeginScene(); | |
816 pRenderer->DrawTextureRGB(0, 0, &_this); | |
817 pRenderer->EndScene(); | |
818 free(_this.pPixels); | |
819 _this.pPixels = 0; | |
336 | 820 window_SpeakInHouse = GUIWindow::Create(0, 0, 640, 480, WINDOW_MainMenu, 0, 0); |
0 | 821 pWindow.uFrameX = 75; |
822 pWindow.uFrameY = 60; | |
823 pWindow.uFrameWidth = 469; | |
824 pWindow.uFrameHeight = 338; | |
825 pWindow.uFrameZ = 543; | |
826 pWindow.uFrameW = 397; | |
180 | 827 pFont = LoadFont("endgame.fnt", "FONTPAL", NULL); |
1359
60cdc3eac407
_449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents:
1330
diff
changeset
|
828 if ( pParty->IsPartyGood() ) |
0 | 829 { |
830 v1 = pGlobalTXT_LocalizationStrings[675]; | |
831 } | |
832 else | |
833 { | |
1359
60cdc3eac407
_449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents:
1330
diff
changeset
|
834 result = pParty->IsPartyEvil(); |
0 | 835 if ( !(short)result ) |
836 return result; | |
837 v1 = pGlobalTXT_LocalizationStrings[676]; | |
838 } | |
839 pInString = v1; | |
840 v23 = pParty->uTimePlayed - 138240; | |
841 v19 = (unsigned int)((signed __int64)((double)(pParty->uTimePlayed - 138240) * 0.234375) / 60 / 60) / 0x18; | |
842 v14 = (unsigned int)((signed __int64)((double)(pParty->uTimePlayed - 138240) * 0.234375) / 60 / 60) / 0x18 / 0x1C / 0xC; | |
843 v18 = (unsigned int)((signed __int64)((double)(pParty->uTimePlayed - 138240) * 0.234375) / 60 / 60) / 0x18 / 0x1C % 0xC; | |
844 v17 = v19 % 0x1C; | |
845 if ( !v19 ) | |
846 v19 = 1; | |
847 pRenderer->BeginScene(); | |
848 pWindow.DrawTitleText(pFont, 1u, 0x23u, 1u, pGlobalTXT_LocalizationStrings[9], 3u); | |
89 | 849 v3 = pParty->pPlayers;//[0].pName; |
0 | 850 v23 = 0i64; |
851 v20 = 0; | |
89 | 852 //for ( i = (int)pParty->pPlayers[0].pName; ; v3 = (char *)i ) |
853 for ( i = pParty->pPlayers; ; v3 = i ) | |
854 { | |
135 | 855 v4 = pClassNames[v3->classType]; |
89 | 856 v5 = v3->GetBaseLevel(); |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
857 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[129], i->pName, v5, v4); |
0 | 858 pWindow.DrawTitleText( |
859 pFont, | |
860 1u, | |
861 v20 * (LOBYTE(pFont->uFontHeight) - 2) + LOBYTE(pFont->uFontHeight) + 46, | |
862 1u, | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
863 pTmpBuf.data(), |
0 | 864 3u); |
89 | 865 v23 += i->uExperience;//__PAIR__(*(int *)(i - 4), *(int *)(i - 8)); |
0 | 866 ++v20; |
89 | 867 ++i; |
868 if ( i > &pParty->pPlayers[3] ) | |
0 | 869 break; |
870 } | |
871 v23 = (signed __int64)v23 / v19; | |
872 v6 = FitTextInAWindow(pInString, pFont, &pWindow, 0xCu, 0); | |
873 pWindow.DrawTitleText(pFont, 1u, 5 * (LOBYTE(pFont->uFontHeight) + 11), 1u, v6, 0); | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
874 strcpy(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[37]); |
0 | 875 v7 = pGlobalTXT_LocalizationStrings[56]; |
876 if ( v17 != 1 ) | |
877 v7 = pGlobalTXT_LocalizationStrings[57]; | |
878 v8 = pGlobalTXT_LocalizationStrings[146]; | |
879 if ( v18 != 1 ) | |
880 v8 = pGlobalTXT_LocalizationStrings[148]; | |
881 v9 = pGlobalTXT_LocalizationStrings[245]; | |
882 if ( v14 != 1 ) | |
883 v9 = pGlobalTXT_LocalizationStrings[132]; | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
884 sprintf(pTmpBuf2.data(), " %lu %s, %lu %s, %lu %s ", v14, v9, v18, v8, v17, v7); |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
885 strcat(pTmpBuf.data(), pTmpBuf2.data()); |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
886 pWindow.DrawTitleText(pFont, 1u, pWindow.uFrameHeight - 2 * LOBYTE(pFont->uFontHeight) - 5, 1u, pTmpBuf.data(), 3u); |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
887 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[94], v23); |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
888 pWindow.DrawTitleText(pFont, 1u, pWindow.uFrameHeight, 1u, pTmpBuf.data(), 3u); |
0 | 889 BYTE1(dword_6BE364_game_settings_1) |= 0x40u; |
890 pRenderer->EndScene(); | |
891 pRenderer->Present(); | |
892 if ( pRenderer->pRenderD3D ) | |
893 pRenderer->pBeforePresentFunction(); | |
894 pRenderer->_49F1BC("MM7_Win.Pcx"); | |
895 pAllocator->FreeChunk(pFont); | |
336 | 896 window_SpeakInHouse->Release(); |
897 window_SpeakInHouse = 0; | |
0 | 898 if ( v15 == (void *)2 ) |
899 { | |
900 result = pMessageQueue_50CBD0->uNumMessages; | |
901 } | |
902 else | |
903 { | |
904 LODWORD(v23) = GetTickCount() + 5000; | |
905 while ( (unsigned int)v23 > GetTickCount() ) | |
906 ; | |
907 while ( 1 ) | |
908 { | |
909 v10 = PeekMessageA(&Msg, 0, 0, 0, 1u); | |
910 if ( !v10 ) | |
911 break; | |
912 if ( Msg.message == 18 ) | |
913 Game_DeinitializeAndTerminate(0); | |
914 TranslateMessage(&Msg); | |
915 DispatchMessageA(&Msg); | |
916 } | |
917 if ( pMessageQueue_50CBD0->uNumMessages ) | |
918 { | |
919 LOBYTE(v10) = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | |
920 pMessageQueue_50CBD0->uNumMessages = v10; | |
921 } | |
922 pKeyActionMap->ResetKeys(); | |
923 pKeyActionMap->uLastKeyPressed = 0; | |
924 do | |
925 { | |
926 while ( PeekMessageA(&Msg, 0, 0, 0, 1u) ) | |
927 { | |
928 if ( Msg.message == 18 ) | |
929 Game_DeinitializeAndTerminate(0); | |
930 TranslateMessage(&Msg); | |
931 DispatchMessageA(&Msg); | |
932 } | |
933 } | |
934 while ( !pKeyActionMap->uLastKeyPressed ); | |
935 result = pMessageQueue_50CBD0->uNumMessages; | |
936 if ( pMessageQueue_50CBD0->uNumMessages ) | |
937 { | |
938 result = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | |
939 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | |
940 } | |
941 } | |
942 if ( v15 ) | |
943 { | |
437 | 944 /*if ( (signed int)result < 40 ) |
945 { | |
946 pMessageQueue_50CBD0->pMessages[result].eType = UIMSG_Quit; | |
0 | 947 goto LABEL_42; |
437 | 948 }*/ |
949 pMessageQueue_50CBD0->AddMessage(UIMSG_Quit, 1, 0); | |
950 goto LABEL_43; | |
0 | 951 } |
952 else | |
953 { | |
437 | 954 pMessageQueue_50CBD0->AddMessage(UIMSG_ShowFinalWindow, 1, 0); |
955 goto LABEL_43; | |
956 /*if ( (signed int)result < 40 ) | |
957 { | |
958 pMessageQueue_50CBD0->pMessages[result].eType = UIMSG_C5; | |
0 | 959 LABEL_42: |
960 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 1; | |
961 result = 3 * pMessageQueue_50CBD0->uNumMessages + 3; | |
962 *(&pMessageQueue_50CBD0->uNumMessages + result) = 0; | |
963 ++pMessageQueue_50CBD0->uNumMessages; | |
964 goto LABEL_43; | |
437 | 965 }*/ |
0 | 966 } |
967 LABEL_43: | |
968 bGameoverLoop = 0; | |
969 return result; | |
970 } | |
971 | |
1391
cc9a3a24d61d
Moved stru11, stru12 and some SW Rendering stuff to the archives.
Nomad
parents:
1359
diff
changeset
|
972 |
cc9a3a24d61d
Moved stru11, stru12 and some SW Rendering stuff to the archives.
Nomad
parents:
1359
diff
changeset
|
973 |
cc9a3a24d61d
Moved stru11, stru12 and some SW Rendering stuff to the archives.
Nomad
parents:
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diff
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|
974 |
0 | 975 |
976 //----- (00451007) -------------------------------------------------------- | |
1148
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|
977 int stru350::sub_451007_scale_image_bicubic(unsigned short *pSrc, int srcWidth, int srcHeight, int srcPitch, //changing this to some library function might be a good idea |
0 | 978 unsigned short *pDst, int dstWidth, int dstHeight, int dstPitch, |
979 int a10, int a11) | |
980 { | |
981 int result; // eax@1 | |
982 float v17; // ST3C_4@12 | |
983 float v18; // ST38_4@12 | |
984 unsigned int v19; // esi@12 | |
985 int v21; // eax@18 | |
986 unsigned int v22; // ecx@25 | |
987 unsigned int v23; // eax@29 | |
1146
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|
988 unsigned int heightRatioPlusOne; // [sp+Ch] [bp-7Ch]@12 |
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|
989 unsigned int widthRatio; // [sp+Ch] [bp-7Ch]@218 |
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|
990 unsigned int heightRatio; // [sp+14h] [bp-74h]@12 |
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|
991 unsigned int widthRatioPlusOne; // [sp+14h] [bp-74h]@218 |
0 | 992 int v160; // [sp+3Ch] [bp-4Ch]@13 |
993 unsigned __int16 *v175; // [sp+4Ch] [bp-3Ch]@13 | |
994 unsigned __int16 *v193; // [sp+5Ch] [bp-2Ch]@7 | |
995 signed int v231; // [sp+78h] [bp-10h]@7 | |
996 __int64 v240; // [sp+7Ch] [bp-Ch]@12 | |
997 unsigned int v251; // [sp+80h] [bp-8h]@218 | |
1148
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|
998 unsigned int v252; // [sp+84h] [bp-4h]@218 |
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|
999 float a6s; // [sp+A0h] [bp+18h]@218 |
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|
1000 float a6t; // [sp+A0h] [bp+18h]@218 |
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|
1001 unsigned int a6b; // [sp+A0h] [bp+18h]@218 |
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|
1002 int field_0_bits; |
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|
1003 int field_20_bits; |
1131
71ba92960bc5
banker's rounding template made as fast as before and a bit more safe
Grumpy7
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1130
diff
changeset
|
1004 |
1146
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|
1005 int field0value = this->field_0.field_C; |
1148
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|
1006 switch(field0value) |
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|
1007 { |
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|
1008 case 8: field_0_bits = 1; |
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|
1009 break; |
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|
1010 case 16: field_0_bits = 2; |
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|
1011 break; |
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|
1012 case 32: field_0_bits = 4; |
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|
1013 break; |
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|
1014 default: |
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|
1015 return field0value; |
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|
1016 } |
1144
f544cd6f7168
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1140
diff
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|
1017 int field20value = this->field_20.field_C; |
f544cd6f7168
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1140
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|
1018 switch(field20value) |
1129
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|
1019 { |
1148
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|
1020 case 8: field_20_bits = 1; |
1129
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|
1021 break; |
1148
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|
1022 case 16: field_20_bits = 2; |
1129
9362028fccd1
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|
1023 break; |
1148
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|
1024 case 32: field_20_bits = 4; |
1129
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|
1025 break; |
9362028fccd1
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|
1026 default: |
1144
f544cd6f7168
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|
1027 return field20value; |
1129
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|
1028 } |
1148
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|
1029 |
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|
1030 result = (int)pDst; |
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sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
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|
1031 v193 = pDst; |
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|
1032 v231 = 0; |
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|
1033 if ( dstHeight <= 0 ) |
1129
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|
1034 return result; |
1148
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|
1035 do |
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|
1036 { |
1149
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|
1037 for (int counter = 0; counter < dstWidth; counter++) |
05b30ed00d7c
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|
1038 { |
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|
1039 a6s = (double)counter / (double)dstWidth * (double)srcWidth; |
05b30ed00d7c
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|
1040 widthRatio = bankersRounding(a6s); |
05b30ed00d7c
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|
1041 a6t = (double)(counter + 1) / (double)dstWidth * (double)srcWidth; |
05b30ed00d7c
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|
1042 widthRatioPlusOne = bankersRounding(a6t); |
05b30ed00d7c
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|
1043 v17 = (double)v231 / (double)dstHeight * (double)srcHeight; |
05b30ed00d7c
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|
1044 heightRatio = bankersRounding(v17); |
05b30ed00d7c
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|
1045 v18 = (double)(v231 + 1) / (double)dstHeight * (double)srcHeight; |
05b30ed00d7c
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|
1046 heightRatioPlusOne = bankersRounding(v18); |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
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|
1047 v251 = 0; |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
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|
1048 v19 = (heightRatioPlusOne - heightRatio) * (widthRatioPlusOne - widthRatio); |
05b30ed00d7c
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Grumpy7
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|
1049 v252 = 0; |
05b30ed00d7c
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|
1050 a6b = 0; |
05b30ed00d7c
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Grumpy7
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|
1051 v240 = 0i64; |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
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|
1052 |
05b30ed00d7c
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1148
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|
1053 v175 = (unsigned short*)((char *)pSrc + field_0_bits * (widthRatio + srcPitch * heightRatio)); |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
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|
1054 for (int heightDiff = 0; heightDiff < heightRatioPlusOne - heightRatio; heightDiff++) |
05b30ed00d7c
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|
1055 { |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
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|
1056 int ratioDiff = widthRatioPlusOne - widthRatio; |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
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1148
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|
1057 for(int i = 0; i < ratioDiff; i++) |
05b30ed00d7c
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|
1058 { |
05b30ed00d7c
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|
1059 if(field0value == 32) |
05b30ed00d7c
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|
1060 v21 = _450FB1((int)v175[i]); |
05b30ed00d7c
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|
1061 else if(field0value == 16) |
05b30ed00d7c
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diff
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|
1062 v21 = _450FB1((_WORD)v175[i]); |
05b30ed00d7c
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|
1063 else |
05b30ed00d7c
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|
1064 v21 = _450FB1((unsigned __int8)v175[i]); |
05b30ed00d7c
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|
1065 v240 += ((unsigned int)v21 >> 24); |
05b30ed00d7c
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|
1066 a6b += BYTE2(v21); |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
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|
1067 v252 += BYTE1(v21); |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
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|
1068 v251 += (unsigned __int8)v21; |
05b30ed00d7c
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|
1069 } |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
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changeset
|
1070 if(field0value == 32) |
05b30ed00d7c
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diff
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|
1071 v175 += 2 * srcPitch; |
05b30ed00d7c
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|
1072 else if(field0value == 16) |
05b30ed00d7c
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|
1073 v175 += srcPitch; |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
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|
1074 else |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
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changeset
|
1075 v175 = (unsigned short*)((char *)v175 + 2 * srcPitch); |
05b30ed00d7c
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|
1076 } |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
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|
1077 v22 = (unsigned int)v240 / ((heightRatioPlusOne - heightRatio) * (widthRatioPlusOne - widthRatio)); |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
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|
1078 if ( v19 ) |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
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|
1079 { |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
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changeset
|
1080 a6b /= v19; |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
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|
1081 v252 /= v19; |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
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|
1082 v251 /= v19; |
05b30ed00d7c
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|
1083 } |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
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changeset
|
1084 if ( v22 != 255 ) |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
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|
1085 v22 &= 0x7FFFFFFFu; |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
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|
1086 v23 = _450F55(v251 | ((v252 | ((a6b | (v22 << 8)) << 8)) << 8)); |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
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|
1087 *(_DWORD *)v193 = v23; |
05b30ed00d7c
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|
1088 v193 = (unsigned __int16 *)((char *)v193 + field_20_bits); |
1148
ee6bccef32e8
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|
1089 } |
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
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changeset
|
1090 v193 = (unsigned __int16 *)((char *)v193 + field_20_bits * (dstPitch - dstWidth)); |
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
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|
1091 ++v231; |
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
Grumpy7
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1147
diff
changeset
|
1092 result = v231; |
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
Grumpy7
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diff
changeset
|
1093 } |
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
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changeset
|
1094 while(v231 < dstHeight); |
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
Grumpy7
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|
1095 return result; |
0 | 1096 } |
1097 | |
1098 //----- (0044F57C) -------------------------------------------------------- | |
1099 void SpawnEncounter(MapInfo *pMapInfo, SpawnPointMM7 *spawn, int a3, int a4, int a5) | |
1100 { | |
1101 //MapInfo *v5; // esi@1 | |
1102 //SpawnPointMM7 *v6; // ebx@1 | |
1103 int v7; // eax@2 | |
1104 char v8; // zf@5 | |
1105 int v9; // edi@9 | |
1106 int v10; // eax@9 | |
1107 int v11; // ecx@9 | |
1108 int v12; // edx@9 | |
1109 int v13; // eax@9 | |
1110 int v14; // eax@14 | |
1111 int v15; // ecx@14 | |
1112 int v16; // eax@19 | |
1113 int v17; // ecx@19 | |
1114 int v18; // esi@31 | |
1115 //int pPosX; // ecx@32 | |
1116 //int v20; // edx@32 | |
1117 //int v21; // eax@32 | |
1118 Actor *pMonster; // esi@35 | |
1119 int v23; // edx@36 | |
1120 signed int v24; // edi@36 | |
1121 int v25; // ecx@36 | |
1122 unsigned __int16 v26; // ax@47 | |
1123 MonsterDesc *v27; // edi@48 | |
1124 signed int v28; // eax@48 | |
1125 __int16 v29; // cx@50 | |
1126 __int16 v30; // ax@50 | |
1127 __int16 v31; // ax@50 | |
1128 int v32; // eax@50 | |
1129 int v33; // edi@50 | |
1130 int v34; // eax@50 | |
1131 int v35; // eax@50 | |
1132 int v36; // eax@50 | |
1133 int v37; // eax@51 | |
1134 int v38; // eax@52 | |
1135 int v39; // edi@52 | |
1136 std::string v40; // [sp-18h] [bp-100h]@60 | |
1137 void *v41; // [sp-14h] [bp-FCh]@50 | |
1138 //void *v42; // [sp-10h] [bp-F8h]@50 | |
1139 //size_t v43; // [sp-Ch] [bp-F4h]@50 | |
1140 const char *v44; // [sp-8h] [bp-F0h]@13 | |
1141 char *pTexture; // [sp-4h] [bp-ECh]@9 | |
1142 char Str[32]; // [sp+Ch] [bp-DCh]@60 | |
1143 char Str2[120]; // [sp+2Ch] [bp-BCh]@29 | |
1144 unsigned int uFaceID; // [sp+A4h] [bp-44h]@52 | |
1145 MonsterInfo *Src; // [sp+A8h] [bp-40h]@50 | |
1146 int v50; // [sp+ACh] [bp-3Ch]@47 | |
1147 char Source[32]; // [sp+B0h] [bp-38h]@20 | |
1148 int v52; // [sp+D0h] [bp-18h]@34 | |
1149 int v53; // [sp+D4h] [bp-14h]@34 | |
1150 int pSector; // [sp+D8h] [bp-10h]@32 | |
1151 int pPosX; // [sp+DCh] [bp-Ch]@32 | |
1152 int v56; // [sp+E0h] [bp-8h]@8 | |
1153 int v57; // [sp+E4h] [bp-4h]@1 | |
1154 | |
1155 //auto a2 = spawn; | |
1156 v57 = 0; | |
1157 //v5 = pMapInfo; | |
1158 //v6 = spawn; | |
1159 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor ) | |
1160 v7 = pOutdoor->ddm.field_C_alert; | |
1161 else if (uCurrentlyLoadedLevelType == LEVEL_Outdoor) | |
1162 v7 = pIndoor->dlv.field_C_alert; | |
1163 else | |
1164 v7 = 0; | |
1165 if (v7) | |
1166 v8 = (spawn->uAttributes & 1) == 0; | |
1167 else | |
1168 v8 = (spawn->uAttributes & 1) == 1; | |
1169 if (v8) | |
1170 return; | |
1171 //result = (void *)(spawn->uIndex - 1); | |
1172 v56 = 1; | |
1173 switch (spawn->uIndex - 1) | |
1174 { | |
1175 case 0u: | |
1176 v9 = pMapInfo->uEncounterMonster1AtLeast; | |
1177 v10 = rand(); | |
1178 v11 = pMapInfo->uEncounterMonster1AtMost; | |
1179 pTexture = pMapInfo->pEncounterMonster1Texture; | |
1180 v12 = v10 % (v11 - v9 + 1); | |
237 | 1181 v13 = pMapInfo->Dif_M1; |
0 | 1182 goto LABEL_20; |
1183 case 3u: | |
1184 pTexture = pMapInfo->pEncounterMonster1Texture; | |
1185 v44 = "%s A"; | |
1186 goto LABEL_25; | |
1187 case 4u: | |
1188 pTexture = pMapInfo->pEncounterMonster2Texture; | |
1189 v44 = "%s A"; | |
1190 goto LABEL_25; | |
1191 case 5u: | |
1192 pTexture = pMapInfo->pEncounterMonster3Texture; | |
1193 v44 = "%s A"; | |
1194 goto LABEL_25; | |
1195 case 1u: | |
1196 v9 = pMapInfo->uEncounterMonster2AtLeast; | |
1197 v14 = rand(); | |
1198 v15 = pMapInfo->uEncounterMonster2AtMost; | |
1199 pTexture = pMapInfo->pEncounterMonster2Texture; | |
1200 v12 = v14 % (v15 - v9 + 1); | |
237 | 1201 v13 = pMapInfo->Dif_M2; |
0 | 1202 goto LABEL_20; |
1203 case 6u: | |
1204 pTexture = pMapInfo->pEncounterMonster1Texture; | |
1205 v44 = "%s B"; | |
1206 goto LABEL_25; | |
1207 case 7u: | |
1208 pTexture = pMapInfo->pEncounterMonster2Texture; | |
1209 v44 = "%s B"; | |
1210 goto LABEL_25; | |
1211 case 8u: | |
1212 pTexture = pMapInfo->pEncounterMonster3Texture; | |
1213 v44 = "%s B"; | |
1214 goto LABEL_25; | |
1215 case 2u: | |
1216 v9 = pMapInfo->uEncounterMonster3AtLeast; | |
1217 v16 = rand(); | |
1218 v17 = pMapInfo->uEncounterMonster3AtMost; | |
1219 pTexture = pMapInfo->pEncounterMonster3Texture; | |
1220 v12 = v16 % (v17 - v9 + 1); | |
237 | 1221 v13 = pMapInfo->Dif_M3; |
0 | 1222 LABEL_20: |
1223 v57 = v13; | |
1224 v56 = v9 + v12; | |
1225 strcpy(Source, pTexture); | |
1226 goto LABEL_26; | |
1227 case 9u: | |
1228 pTexture = pMapInfo->pEncounterMonster1Texture; | |
1229 v44 = "%s C"; | |
1230 goto LABEL_25; | |
1231 case 0xAu: | |
1232 pTexture = pMapInfo->pEncounterMonster2Texture; | |
1233 v44 = "%s C"; | |
1234 goto LABEL_25; | |
1235 case 0xBu: | |
1236 pTexture = pMapInfo->pEncounterMonster3Texture; | |
1237 v44 = "%s C"; | |
1238 LABEL_25: | |
1239 sprintf(Source, v44, pTexture); | |
1240 LABEL_26: | |
1241 if (Source[0] == '0') | |
1242 return; | |
1243 v57 += a3; | |
1244 if ( v57 > 4 ) | |
1245 v57 = 4; | |
1246 strcpy(Str2, Source); | |
1247 if ( a4 ) | |
1248 v56 = a4; | |
1249 v18 = v56; | |
1250 if ( (signed int)(v56 + uNumActors) >= 500 ) | |
1251 return; | |
1252 pSector = 0; | |
1253 pPosX = spawn->vPosition.x; | |
1254 a4 = spawn->vPosition.y; | |
1255 a3 = spawn->vPosition.z; | |
1256 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor ) | |
1257 pSector = pIndoor->GetSector(spawn->vPosition.x, spawn->vPosition.y, spawn->vPosition.z); | |
1258 v53 = 0; | |
1259 v52 = (((uCurrentlyLoadedLevelType != LEVEL_Outdoor) - 1) & 0x40) + 64; | |
1260 if ( v18 <= 0 ) | |
1261 return; | |
1262 break; | |
1263 default: | |
1264 return; | |
1265 } | |
1266 for (uint i = v53; i < v56; ++i) | |
1267 { | |
1268 pMonster = &pActors[uNumActors]; | |
1269 pActors[uNumActors].Reset(); | |
1270 if ( v57 ) | |
1271 { | |
1272 v23 = rand() % 100; | |
1273 v24 = 3; | |
1274 v25 = (unsigned __int16)word_4E8152[3 * v57]; | |
1275 if ( v23 >= v25 ) | |
1276 { | |
1277 if ( v23 < v25 + (unsigned __int16)word_4E8152[3 * v57 + 1] ) | |
1278 v24 = 2; | |
1279 } | |
1280 else | |
1281 { | |
1282 v24 = 1; | |
1283 } | |
1284 if ( v24 == 1 ) | |
1285 { | |
1286 pTexture = Source; | |
1287 v44 = "%s A"; | |
1288 } | |
1289 else | |
1290 { | |
1291 if ( v24 == 2 ) | |
1292 { | |
1293 pTexture = Source; | |
1294 v44 = "%s B"; | |
1295 } | |
1296 else | |
1297 { | |
1298 if ( v24 != 3 ) | |
1299 goto LABEL_58; | |
1300 pTexture = Source; | |
1301 v44 = "%s C"; | |
1302 } | |
1303 } | |
1304 sprintf(Str2, v44, pTexture); | |
1305 } | |
751 | 1306 v50 = pMonsterList->GetMonsterIDByName(Str2); |
0 | 1307 pTexture = Str2; |
751 | 1308 if ( (signed __int16)v50 == -1 ) |
0 | 1309 { |
1310 sprintf(Str, "Can't create random monster: '%s'! See MapStats.txt and Monsters.txt!", pTexture); | |
1311 MessageBoxA(nullptr, Str, nullptr, 0); | |
1312 ExitProcess(0); | |
1313 } | |
751 | 1314 v27 = &pMonsterList->pMonsters[(signed __int16)v50]; |
1315 v28 = pMonsterStats->FindMonsterByTextureName(pTexture); | |
0 | 1316 if ( !v28 ) |
1317 v28 = 1; | |
1318 Src = &pMonsterStats->pInfos[v28]; | |
1319 strcpy(pMonster->pActorName, Src->pName); | |
1320 pMonster->sCurrentHP = Src->uHP; | |
1321 assert(sizeof(MonsterInfo) == 88); | |
1322 memcpy(&pMonster->pMonsterInfo, Src, sizeof(MonsterInfo)); | |
1323 pMonster->word_000086_some_monster_id = v50 + 1; | |
1324 pMonster->uActorRadius = v27->uMonsterRadius; | |
1325 pMonster->uActorHeight = v27->uMonsterHeight; | |
1326 pMonster->uMovementSpeed = v27->uMovementSpeed; | |
1327 pMonster->vInitialPosition.x = spawn->vPosition.x; | |
1328 pMonster->vPosition.x = spawn->vPosition.x; | |
1329 pMonster->uTetherDistance = 256; | |
1330 pMonster->vInitialPosition.y = a4; | |
1331 pMonster->vPosition.y = a4; | |
1332 pTexture = 0; | |
1333 pMonster->vInitialPosition.z = a3; | |
1334 pMonster->vPosition.z = a3; | |
1335 pMonster->uSectorID = pSector; | |
1336 pMonster->uGroup = spawn->uGroup; | |
1337 pMonster->PrepareSprites((char)pTexture); | |
1338 pMonster->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly; | |
1339 v32 = rand(); | |
1340 v33 = v32 % 2048; | |
323 | 1341 v34 = stru_5C6E00->Cos(v32 % 2048); |
0 | 1342 a4 = v34; |
1343 a3 = (unsigned __int64)(v34 * (signed __int64)v52) >> 16; | |
1344 pPosX = a3 + spawn->vPosition.x; | |
323 | 1345 v35 = stru_5C6E00->Sin(v33); |
0 | 1346 a4 = v35; |
1347 a3 = (unsigned __int64)(v35 * (signed __int64)v52) >> 16; | |
1348 a4 = a3 + spawn->vPosition.y; | |
1349 v36 = spawn->vPosition.z; | |
1350 a3 = spawn->vPosition.z; | |
1351 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor ) | |
1352 goto LABEL_55; | |
1353 v37 = pIndoor->GetSector(pPosX, a4, v36); | |
1354 if ( v37 == pSector ) | |
1355 { | |
723 | 1356 v38 = BLV_GetFloorLevel(pPosX, a4, a3, v37, &uFaceID); |
0 | 1357 v39 = v38; |
1358 if ( v38 != -30000 ) | |
1359 { | |
1360 if ( abs(v38 - a3) <= 1024 ) | |
1361 { | |
1362 a3 = v39; | |
1363 LABEL_55: | |
1364 if ( a5 ) | |
1365 pMonster->uAttributes |= 0x080000; | |
1366 ++uNumActors; | |
1367 goto LABEL_58; | |
1368 } | |
1369 } | |
1370 } | |
1371 LABEL_58: | |
1372 ; | |
1373 //v53 = (char *)v53 + 1; | |
1374 //result = v53; | |
1375 } | |
1376 //while ( (signed int)v53 < v56 ); | |
1377 } | |
1378 | |
1379 //----- (0044FA4C) -------------------------------------------------------- | |
1380 signed int __fastcall sub_44FA4C_spawn_light_elemental(int a1, int a2, int a3) | |
1381 { | |
1382 signed int v3; // ecx@6 | |
90 | 1383 Actor *v4; // edx@7 |
0 | 1384 signed int result; // eax@13 |
1385 Actor *v6; // esi@16 | |
1386 char *v7; // ebx@16 | |
1387 MonsterDesc *v8; // edi@16 | |
1388 unsigned __int16 v9; // ax@16 | |
1389 int v10; // ebx@16 | |
1052 | 1390 //int v11; // edi@16 |
1391 //int v12; // eax@16 | |
1392 //int v13; // ecx@16 | |
1393 //int v14; // ebx@16 | |
0 | 1394 const char *v15; // [sp-4h] [bp-24h]@2 |
1052 | 1395 //unsigned __int16 v16; // [sp+0h] [bp-20h]@1 |
1396 //int v17; // [sp+4h] [bp-1Ch]@1 | |
0 | 1397 unsigned int uFaceID; // [sp+8h] [bp-18h]@16 |
1398 int v19; // [sp+Ch] [bp-14h]@16 | |
1399 size_t v20; // [sp+10h] [bp-10h]@6 | |
1400 int v21; // [sp+14h] [bp-Ch]@14 | |
1052 | 1401 //int v22; // [sp+18h] [bp-8h]@14 |
0 | 1402 unsigned int v23; // [sp+1Ch] [bp-4h]@6 |
1403 | |
1052 | 1404 //v16 = a2; |
1405 //v17 = a1; | |
0 | 1406 if ( a2 == 4 ) |
1407 { | |
1408 v15 = "Elemental Light C"; | |
1409 } | |
1052 | 1410 else if ( a2 == 3 ) |
0 | 1411 v15 = "Elemental Light B"; |
1412 else | |
1413 v15 = "Elemental Light A"; | |
1052 | 1414 |
751 | 1415 v23 = pMonsterList->GetMonsterIDByName(v15); |
0 | 1416 v3 = 0; |
1417 v20 = uNumActors; | |
1418 if ( (signed int)uNumActors > 0 ) | |
1419 { | |
1202 | 1420 v4 = pActors.data();//[0].uAIState; |
90 | 1421 while ( v4->uAIState != Removed ) |
0 | 1422 { |
1052 | 1423 ++v3; |
90 | 1424 ++v4; |
0 | 1425 if ( v3 >= (signed int)uNumActors ) |
90 | 1426 break; |
1427 } | |
1428 if( v3 < (signed int)uNumActors ) | |
1429 v20 = v3; | |
1430 } | |
0 | 1431 if ( v20 != uNumActors || (result = uNumActors + 1, (signed int)(uNumActors + 1) < 500) ) |
1432 { | |
1433 v21 = 0; | |
1052 | 1434 //v22 = pParty->vPosition.z; |
0 | 1435 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor ) |
1436 v21 = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z); | |
1437 v6 = &pActors[v20]; | |
1438 v7 = (char *)&pMonsterStats->pInfos[v23 + 1]; | |
1439 v19 = (((uCurrentlyLoadedLevelType != LEVEL_Outdoor) - 1) & 0x40) + 64; | |
1440 v6->Reset(); | |
1441 v8 = &pMonsterList->pMonsters[v23]; | |
1442 strcpy(v6->pActorName, *(const char **)v7); | |
1443 v6->sCurrentHP = *((short *)v7 + 32); | |
1444 memcpy(&v6->pMonsterInfo, v7, 0x58u); | |
1445 v6->word_000086_some_monster_id = v23 + 1; | |
1446 v6->uActorRadius = v8->uMonsterRadius; | |
1447 v6->uActorHeight = v8->uMonsterHeight; | |
1448 v9 = v8->uMovementSpeed; | |
1449 v6->pMonsterInfo.uTreasureDiceRolls = 0; | |
1450 v6->pMonsterInfo.uTreasureType = 0; | |
1451 v6->pMonsterInfo.uExp = 0; | |
1452 v6->uMovementSpeed = v9; | |
1453 v10 = rand() % 2048; | |
1052 | 1454 //v11 = pParty->vPosition.x + fixpoint_sub0(stru_5C6E00->Cos(v10), v19); |
323 | 1455 uFaceID = stru_5C6E00->Sin(v10); |
1052 | 1456 //v12 = pParty->vPosition.y; |
1457 //v13 = fixpoint_sub0(uFaceID, v19); | |
1458 //v14 = pParty->vPosition.y + fixpoint_sub0(uFaceID, v19); | |
1459 //LOWORD(v12) = v22; | |
1460 v6->vInitialPosition.x = pParty->vPosition.x + fixpoint_sub0(stru_5C6E00->Cos(v10), v19); | |
1461 v6->vPosition.x = v6->vInitialPosition.x; | |
1462 v6->vInitialPosition.y = pParty->vPosition.y + fixpoint_sub0(uFaceID, v19); | |
1463 v6->vPosition.y = v6->vInitialPosition.y; | |
1464 v6->vInitialPosition.z = pParty->vPosition.z; | |
1465 v6->vPosition.z = v6->vInitialPosition.z; | |
1466 //LOWORD(v12) = v21; | |
0 | 1467 v6->uTetherDistance = 256; |
1052 | 1468 v6->uSectorID = v21; |
0 | 1469 v6->PrepareSprites(0); |
1470 v6->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly; | |
1471 v6->uAlly = 9999; | |
1472 v6->uGroup = 0; | |
1473 v6->uCurrentActionTime = 0; | |
1474 v6->uAIState = Summoned; | |
1475 v6->uCurrentActionLength = 256; | |
1476 v6->UpdateAnimation(); | |
1477 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor | |
1052 | 1478 || (result = pIndoor->GetSector(v6->vPosition.x, v6->vPosition.y, v6->vPosition.z), |
0 | 1479 result == v21) |
1052 | 1480 && (result = BLV_GetFloorLevel(v6->vPosition.x, v6->vPosition.y, v6->vPosition.z, result, &uFaceID), result != -30000) |
1481 && (result = abs(result - pParty->vPosition.z), result <= 1024) ) | |
0 | 1482 { |
1483 if ( v20 == uNumActors ) | |
1484 ++uNumActors; | |
1052 | 1485 v6->uSummonerID = PID(OBJECT_Player, a1); |
1486 result = v6->pActorBuffs[2].Apply(pParty->uTimePlayed + (a3 * 128) / 30.0f, | |
1487 a2, | |
1488 a1, | |
0 | 1489 0, |
1490 0); | |
1491 } | |
1492 } | |
1493 return result; | |
1494 } | |
1495 | |
1496 //----- (0044FFD8) -------------------------------------------------------- | |
1497 int MapInfo::SpawnRandomTreasure(SpawnPointMM7 *a2) | |
1498 { | |
472 | 1499 //MapInfo *v2; // ebx@1 |
1500 //SpawnPointMM7 *v3; // esi@1 | |
1501 //int v4; // eax@1 | |
0 | 1502 int v5; // edx@1 |
1503 int v6; // eax@1 | |
1504 int v7; // ecx@1 | |
1505 int v8; // ebx@1 | |
1506 int v9; // eax@1 | |
1507 signed int v10; // ebx@1 | |
1508 signed int result; // eax@1 | |
1509 signed __int64 v12; // qtt@1 | |
1510 int v13; // ebx@1 | |
1511 int v14; // edx@10 | |
1512 signed int v15; // ebx@20 | |
1513 unsigned __int16 v16; // dx@20 | |
1514 char *v17; // ecx@21 | |
1515 unsigned __int16 v18; // ax@24 | |
1516 int v19; // ST0C_4@27 | |
1517 int v20; // ST08_4@27 | |
1518 int v21; // ST04_4@27 | |
1519 int v22; // eax@27 | |
1520 signed int v23; // ebx@29 | |
1521 unsigned __int16 v24; // dx@29 | |
1522 char *v25; // ecx@30 | |
1523 unsigned __int16 v26; // ax@33 | |
472 | 1524 //int v27; // ecx@35 |
1525 //int v28; // eax@35 | |
1526 //int v29; // esi@35 | |
1527 //__int16 v30; // ax@35 | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
1528 SpriteObject a1a; // [sp+Ch] [bp-7Ch]@1 |
472 | 1529 //int v32; // [sp+7Ch] [bp-Ch]@1 |
1530 //int v33; // [sp+80h] [bp-8h]@1 | |
0 | 1531 int v34; // [sp+84h] [bp-4h]@1 |
1532 | |
472 | 1533 //auto a1 = this; |
1534 //v2 = a1; | |
1535 //v3 = a2; | |
1536 //v4 = rand(); | |
0 | 1537 v34 = 0; |
472 | 1538 v5 = rand() % 100; |
436 | 1539 // v6 = 2 * (v2->Treasure_prob + 7 * v3->uIndex) - 14; |
472 | 1540 v7 = (unsigned __int8)byte_4E8168[a2->uIndex - 1][2 * Treasure_prob]; |
1541 v8 = (unsigned __int8)byte_4E8168[a2->uIndex - 1][2 * Treasure_prob + 1]; | |
1542 //v32 = v5; | |
1543 //v33 = v7; | |
0 | 1544 v9 = rand(); |
472 | 1545 v10 = v8 - v7 + 1; |
0 | 1546 v12 = v9; |
1547 result = v9 / v10; | |
472 | 1548 v13 = v7 + (unsigned __int64)(v12 % v10); |
0 | 1549 if ( v13 < 7 ) |
1550 { | |
472 | 1551 if ( v5 < 20 ) |
0 | 1552 return result; |
472 | 1553 if ( v5 >= 60 ) |
1554 { | |
1555 v19 = a2->vPosition.z; | |
1556 v20 = a2->vPosition.y; | |
1557 v21 = a2->vPosition.x; | |
0 | 1558 v22 = rand(); |
1559 return sub_450521_ProllyDropItemAt(v13, v22 % 27 + 20, v21, v20, v19, 0); | |
1560 } | |
472 | 1561 if ( a2->uIndex == 1 ) |
0 | 1562 { |
1563 v14 = rand() % 51 + 50; | |
1564 } | |
1565 else | |
1566 { | |
472 | 1567 if ( a2->uIndex != 2 ) |
1568 { | |
1569 if ( a2->uIndex == 3 ) | |
0 | 1570 { |
1571 v14 = rand() % 301 + 200; | |
1572 } | |
1573 else | |
1574 { | |
472 | 1575 if ( a2->uIndex != 4 ) |
1576 { | |
1577 if ( a2->uIndex == 5 ) | |
0 | 1578 { |
1579 v14 = rand() % 1001 + 1000; | |
1580 } | |
1581 else | |
1582 { | |
472 | 1583 if ( a2->uIndex != 6 ) |
0 | 1584 { |
1585 LABEL_20: | |
1586 v15 = 0; | |
1587 v16 = pItemsTable->pItems[a1a.stru_24.uItemID].uSpriteID; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
1588 a1a.uType = pItemsTable->pItems[a1a.stru_24.uItemID].uSpriteID; |
0 | 1589 if ( (signed int)pObjectList->uNumObjects <= 0 ) |
1590 { | |
1591 LABEL_24: | |
1592 v18 = 0; | |
1593 } | |
1594 else | |
1595 { | |
1596 v17 = (char *)&pObjectList->pObjects->uObjectID; | |
1597 while ( v16 != *(short *)v17 ) | |
1598 { | |
1599 ++v15; | |
1600 v17 += 56; | |
1601 if ( v15 >= (signed int)pObjectList->uNumObjects ) | |
1602 goto LABEL_24; | |
1603 } | |
1604 v18 = v15; | |
1605 } | |
315 | 1606 a1a.stru_24.SetIdentified(); |
0 | 1607 a1a.uObjectDescID = v18; |
377 | 1608 a1a.stru_24.uSpecEnchantmentType = v34; |
0 | 1609 goto LABEL_35; |
1610 } | |
1611 v14 = rand() % 3001 + 2000; | |
1612 } | |
1613 a1a.stru_24.uItemID = 199; | |
1614 LABEL_19: | |
1615 v34 = v14; | |
1616 goto LABEL_20; | |
1617 } | |
1618 v14 = rand() % 501 + 500; | |
1619 } | |
1620 a1a.stru_24.uItemID = 198; | |
1621 goto LABEL_19; | |
1622 } | |
1623 v14 = rand() % 101 + 100; | |
1624 } | |
1625 a1a.stru_24.uItemID = 197; | |
1626 goto LABEL_19; | |
1627 } | |
1628 result = a1a.stru_24.GenerateArtifact(); | |
1629 if ( !result ) | |
1630 return result; | |
1631 v23 = 0; | |
1632 v24 = pItemsTable->pItems[a1a.stru_24.uItemID].uSpriteID; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
1633 a1a.uType = pItemsTable->pItems[a1a.stru_24.uItemID].uSpriteID; |
0 | 1634 if ( (signed int)pObjectList->uNumObjects <= 0 ) |
1635 { | |
1636 LABEL_33: | |
1637 v26 = 0; | |
1638 } | |
1639 else | |
1640 { | |
1641 v25 = (char *)&pObjectList->pObjects->uObjectID; | |
1642 while ( v24 != *(short *)v25 ) | |
1643 { | |
1644 ++v23; | |
1645 v25 += 56; | |
1646 if ( v23 >= (signed int)pObjectList->uNumObjects ) | |
1647 goto LABEL_33; | |
1648 } | |
1649 v26 = v23; | |
1650 } | |
1651 a1a.uObjectDescID = v26; | |
1652 a1a.stru_24.Reset(); | |
472 | 1653 |
0 | 1654 LABEL_35: |
472 | 1655 a1a.vPosition.y = a2->vPosition.y; |
0 | 1656 a1a.uAttributes = 0; |
1657 a1a.uSoundID = 0; | |
1658 a1a.uFacing = 0; | |
472 | 1659 a1a.vPosition.z = a2->vPosition.z; |
1660 a1a.vPosition.x = a2->vPosition.x; | |
822 | 1661 a1a.spell_skill = 0; |
1662 a1a.spell_level = 0; | |
1663 a1a.spell_id = 0; | |
823 | 1664 a1a.spell_target_pid = 0; |
822 | 1665 a1a.spell_caster_pid = 0; |
0 | 1666 a1a.uSpriteFrameID = 0; |
472 | 1667 a1a.uSectorID = pIndoor->GetSector(a2->vPosition.x, a2->vPosition.y, a2->vPosition.z);; |
0 | 1668 return a1a.Create(0, 0, 0, 0); |
1669 } | |
1670 | |
1671 //----- (00450521) -------------------------------------------------------- | |
1672 signed int __fastcall sub_450521_ProllyDropItemAt(int ecx0, signed int a2, int a3, int a4, int a5, unsigned __int16 a6) | |
1673 { | |
1674 int v6; // edi@1 | |
1675 int v7; // esi@1 | |
1676 signed int v8; // edi@1 | |
1677 unsigned __int16 v9; // cx@1 | |
1678 char *v10; // edx@2 | |
1679 unsigned __int16 v11; // ax@5 | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
1680 SpriteObject a1; // [sp+8h] [bp-70h]@1 |
0 | 1681 |
1682 v6 = ecx0; | |
1683 v7 = a2; | |
1684 pItemsTable->GenerateItem(v6, v7, &a1.stru_24); | |
1685 v8 = 0; | |
1686 v9 = pItemsTable->pItems[a1.stru_24.uItemID].uSpriteID; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
1687 a1.uType = pItemsTable->pItems[a1.stru_24.uItemID].uSpriteID; |
0 | 1688 if ( (signed int)pObjectList->uNumObjects <= 0 ) |
1689 { | |
1690 LABEL_5: | |
1691 v11 = 0; | |
1692 } | |
1693 else | |
1694 { | |
1695 v10 = (char *)&pObjectList->pObjects->uObjectID; | |
1696 while ( v9 != *(short *)v10 ) | |
1697 { | |
1698 ++v8; | |
1699 v10 += 56; | |
1700 if ( v8 >= (signed int)pObjectList->uNumObjects ) | |
1701 goto LABEL_5; | |
1702 } | |
1703 v11 = v8; | |
1704 } | |
1705 a1.uObjectDescID = v11; | |
1706 a1.vPosition.y = a4; | |
1707 a1.vPosition.x = a3; | |
1708 a1.vPosition.z = a5; | |
1709 a1.uFacing = a6; | |
1710 a1.uAttributes = 0; | |
1711 a1.uSectorID = pIndoor->GetSector(a3, a4, a5); | |
1712 a1.uSpriteFrameID = 0; | |
1713 return a1.Create(0, 0, 0, 0); | |
1714 } | |
1715 | |
1716 //----- (0045063B) -------------------------------------------------------- | |
1717 int __fastcall sub_45063B(MapInfo *a1, int a2) | |
1718 { | |
1719 signed int v2; // edi@1 | |
1720 Actor *v3; // esi@2 | |
1721 signed __int64 v4; // qax@3 | |
1722 int result; // eax@8 | |
1723 int v6; // edi@11 | |
1724 int v7; // ebx@11 | |
1725 int v8; // edi@11 | |
1726 int v9; // ebx@12 | |
1727 int v10; // eax@12 | |
1728 char v11; // zf@16 | |
1729 int v12; // edi@20 | |
1730 int v13; // eax@20 | |
1731 int v14; // ebx@20 | |
1732 int v15; // eax@20 | |
1733 int v16; // eax@20 | |
1734 int v17; // eax@20 | |
1735 int v18; // eax@21 | |
1736 SpawnPointMM7 v19; // [sp+Ch] [bp-38h]@1 | |
1737 int v20; // [sp+24h] [bp-20h]@11 | |
1738 MapInfo *v21; // [sp+28h] [bp-1Ch]@1 | |
1739 int v22; // [sp+2Ch] [bp-18h]@3 | |
1740 int v23; // [sp+30h] [bp-14h]@11 | |
1741 int v24; // [sp+34h] [bp-10h]@1 | |
1742 unsigned int uFaceID; // [sp+38h] [bp-Ch]@10 | |
1743 int v26; // [sp+3Ch] [bp-8h]@11 | |
1744 int v27; // [sp+40h] [bp-4h]@11 | |
1745 | |
1746 v21 = a1; | |
1747 v24 = a2; | |
1748 v2 = 0; | |
1749 if ( (signed int)uNumActors <= 0 ) | |
1750 goto LABEL_8; | |
1202 | 1751 v3 = pActors.data(); |
0 | 1752 while ( 1 ) |
1753 { | |
1754 v22 = v3->pMonsterInfo.uID - 1; | |
1755 v4 = (signed __int64)((double)v22 * 0.3333333333333333); | |
1756 if ( (int)v4 != 40 ) | |
1757 { | |
1758 if ( (int)v4 != 41 && (int)v4 != 44 && v3->CanAct() ) | |
1759 break; | |
1760 } | |
1761 ++v2; | |
1762 ++v3; | |
1763 if ( v2 >= (signed int)uNumActors ) | |
1764 goto LABEL_8; | |
1765 } | |
1766 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor ) | |
1767 { | |
1768 v22 = 0; | |
1769 uFaceID = 0; | |
1770 while ( 1 ) | |
1771 { | |
1772 ++uFaceID; | |
1773 v6 = rand() % 1024 + 512; | |
1774 v7 = rand() % (signed int)stru_5C6E00->uIntegerDoublePi; | |
323 | 1775 v20 = stru_5C6E00->Cos(v7); |
0 | 1776 v23 = (unsigned __int64)(v20 * (signed __int64)v6) >> 16; |
1777 v19.vPosition.x = pParty->vPosition.x + v23; | |
323 | 1778 v20 = stru_5C6E00->Sin(v7); |
0 | 1779 v23 = (unsigned __int64)(v20 * (signed __int64)v6) >> 16; |
1780 v8 = 0; | |
1781 v19.uIndex = v24; | |
1782 v19.vPosition.y = v23 + pParty->vPosition.y; | |
1783 v19.vPosition.z = pParty->vPosition.z; | |
1784 v26 = 0; | |
1785 v27 = 0; | |
723 | 1786 v19.vPosition.z = ODM_GetFloorLevel( |
0 | 1787 v19.vPosition.x, |
1788 v23 + pParty->vPosition.y, | |
1789 pParty->vPosition.z, | |
1790 0, | |
1791 &v26, | |
1792 &v27, | |
1793 0); | |
1794 v23 = 0; | |
1795 if ( (signed int)pOutdoor->uNumBModels > 0 ) | |
1796 { | |
1797 while ( 1 ) | |
1798 { | |
1799 v9 = abs(v19.vPosition.y - pOutdoor->pBModels[v8].vBoundingCenter.y); | |
1800 v10 = abs(v19.vPosition.x - pOutdoor->pBModels[v8].vBoundingCenter.x); | |
322 | 1801 if ( int_get_vector_length(v10, v9, 0) < pOutdoor->pBModels[v8].sBoundingRadius + 256 ) |
0 | 1802 break; |
1803 ++v23; | |
1804 ++v8; | |
1805 if ( v23 >= (signed int)pOutdoor->uNumBModels ) | |
1806 goto LABEL_16; | |
1807 } | |
1808 v22 = 1; | |
1809 } | |
1810 LABEL_16: | |
1811 v11 = uFaceID == 100; | |
1812 if ( uFaceID >= 100 ) | |
1813 break; | |
1814 if ( v22 ) | |
1815 { | |
1816 v11 = uFaceID == 100; | |
1817 break; | |
1818 } | |
1819 } | |
1820 } | |
1821 else | |
1822 { | |
1823 v26 = 0; | |
1824 v22 = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z); | |
1825 do | |
1826 { | |
1827 ++v26; | |
1828 v12 = rand() % 512 + 256; | |
1829 v13 = rand(); | |
1830 v14 = v13 % (signed int)stru_5C6E00->uIntegerDoublePi; | |
323 | 1831 v15 = stru_5C6E00->Cos(v13 % (signed int)stru_5C6E00->uIntegerDoublePi); |
0 | 1832 v20 = v15; |
1833 v23 = (unsigned __int64)(v15 * (signed __int64)v12) >> 16; | |
1834 v19.vPosition.x = pParty->vPosition.x + v23; | |
323 | 1835 v16 = stru_5C6E00->Sin(v13 % (signed int)stru_5C6E00->uIntegerDoublePi); |
0 | 1836 v20 = v16; |
1837 v23 = (unsigned __int64)(v16 * (signed __int64)v12) >> 16; | |
1838 v19.vPosition.y = v23 + pParty->vPosition.y; | |
1839 v19.vPosition.z = pParty->vPosition.z; | |
1840 v19.uIndex = v24; | |
1841 v17 = pIndoor->GetSector(v19.vPosition.x, v23 + pParty->vPosition.y, pParty->vPosition.z); | |
1842 if ( v17 == v22 ) | |
1843 { | |
723 | 1844 v18 = BLV_GetFloorLevel(v19.vPosition.x, v19.vPosition.y, v19.vPosition.z, v17, &uFaceID); |
0 | 1845 v19.vPosition.z = v18; |
1846 if ( v18 != -30000 ) | |
1847 { | |
1848 if ( abs(v18 - pParty->vPosition.z) <= 1024 ) | |
1849 break; | |
1850 } | |
1851 } | |
1852 } | |
1853 while ( v26 < 100 ); | |
1854 v11 = v26 == 100; | |
1855 } | |
1856 if ( v11 ) | |
1857 { | |
1858 LABEL_8: | |
1859 result = 0; | |
1860 } | |
1861 else | |
1862 { | |
1863 SpawnEncounter(v21, &v19, 0, 0, 1); | |
1864 result = v24; | |
1865 } | |
1866 return result; | |
1867 } | |
1868 | |
1869 //----- (00450929) -------------------------------------------------------- | |
1870 int LevelDecoration::GetGlobalEvent() | |
1871 { | |
1872 LevelDecoration *v1; // esi@1 | |
1873 signed int v2; // eax@1 | |
1874 int v3; // eax@5 | |
1875 int v4; // eax@6 | |
1876 int v5; // eax@7 | |
1877 int v6; // eax@8 | |
1878 int v7; // eax@9 | |
1879 int result; // eax@14 | |
1880 int v9; // eax@18 | |
1881 int v10; // eax@19 | |
1882 int v11; // eax@20 | |
1883 int v12; // eax@21 | |
1884 int v13; // eax@22 | |
1885 | |
1886 v1 = this; | |
1887 rand(); | |
1888 v2 = v1->uDecorationDescID; | |
1889 if ( v2 > 208 ) | |
1890 { | |
1891 switch ( v2 ) | |
1892 { | |
1893 case 209: | |
1894 result = rand() % 7 + 183; | |
1895 break; | |
1896 case 210: | |
1897 result = 150; | |
1898 break; | |
1899 case 211: | |
1900 result = 151; | |
1901 break; | |
1902 case 212: | |
1903 result = 152; | |
1904 break; | |
1905 case 213: | |
1906 result = 153; | |
1907 break; | |
1908 case 214: | |
1909 result = 154; | |
1910 break; | |
1911 case 215: | |
1912 result = 155; | |
1913 break; | |
1914 case 216: | |
1915 result = 156; | |
1916 break; | |
1917 case 217: | |
1918 result = 157; | |
1919 break; | |
1920 case 218: | |
1921 result = 158; | |
1922 break; | |
1923 case 219: | |
1924 result = 159; | |
1925 break; | |
1926 case 220: | |
1927 result = 160; | |
1928 break; | |
1929 case 221: | |
1930 result = 161; | |
1931 break; | |
1932 default: | |
1933 goto LABEL_45; | |
1934 } | |
1935 } | |
1936 else | |
1937 { | |
1938 if ( v2 == 208 ) | |
1939 { | |
1940 result = rand() % 7 + 176; | |
1941 } | |
1942 else | |
1943 { | |
1944 if ( v2 > 24 ) | |
1945 { | |
1946 v9 = v2 - 34; | |
1947 if ( !v9 ) | |
1948 return rand() % 6 + 4; | |
1949 v10 = v9 - 150; | |
1950 if ( !v10 ) | |
1951 return 33; | |
1952 v11 = v10 - 3; | |
1953 if ( !v11 || (v12 = v11 - 3) == 0 ) | |
1954 return 37; | |
1955 v13 = v12 - 16; | |
1956 if ( !v13 ) | |
1957 return rand() % 7 + 162; | |
1958 if ( v13 == 1 ) | |
1959 return rand() % 7 + 169; | |
1960 } | |
1961 else | |
1962 { | |
1963 if ( v2 == 24 ) | |
1964 return 36; | |
1965 v3 = v2 - 4; | |
1966 if ( !v3 ) | |
1967 return 16; | |
1968 v4 = v3 - 1; | |
1969 if ( !v4 ) | |
1970 return 32; | |
1971 v5 = v4 - 1; | |
1972 if ( !v5 ) | |
1973 return rand() % 4 + 12; | |
1974 v6 = v5 - 5; | |
1975 if ( !v6 ) | |
1976 return 34; | |
1977 v7 = v6 - 2; | |
1978 if ( !v7 ) | |
1979 return 17; | |
1980 if ( v7 == 1 ) | |
1981 return 18; | |
1982 } | |
1983 LABEL_45: | |
1984 result = 0; | |
1985 } | |
1986 } | |
1987 return result; | |
1988 } | |
1989 | |
1990 //----- (00450AAA) -------------------------------------------------------- | |
1991 void RespawnGlobalDecorations() | |
1992 { | |
1993 memset(stru_5E4C90._decor_events, 0, 125); | |
1994 | |
1995 uint decorEventIdx = 0; | |
1996 for (uint i = 0; i < uNumLevelDecorations; ++i) | |
1997 { | |
1202 | 1998 auto decor = &pLevelDecorations[i]; |
0 | 1999 |
2000 if (!decor->field_16_event_id) | |
2001 { | |
2002 if (decor->IsInteractive()) | |
2003 { | |
2004 if (decorEventIdx < 124) | |
2005 { | |
2006 decor->_idx_in_stru123 = decorEventIdx + 75; | |
2007 stru_5E4C90._decor_events[decorEventIdx++] = decor->GetGlobalEvent(); | |
2008 } | |
2009 } | |
2010 } | |
2011 } | |
2012 } | |
2013 | |
2014 //----- (00450B0A) -------------------------------------------------------- | |
2015 bool __fastcall SpawnActor(unsigned int uMonsterID) | |
2016 { | |
2017 unsigned int v1; // ebx@1 | |
2018 bool result; // eax@2 | |
2019 MonsterDesc *v3; // esi@5 | |
2020 MonsterInfo *v4; // edi@5 | |
2021 Vec3_int_ v5; // ST08_12@5 | |
2022 unsigned int v6; // ecx@5 | |
2023 Actor *v7; // eax@7 | |
2024 Actor actor; // [sp+4h] [bp-350h]@5 | |
2025 Vec3_int_ pOut; // [sp+348h] [bp-Ch]@5 | |
2026 | |
2027 v1 = uMonsterID; | |
2028 if ( uNumActors == 499 ) | |
2029 { | |
2030 result = 0; | |
2031 } | |
2032 else | |
2033 { | |
2034 if ( (signed int)uMonsterID >= (signed int)pMonsterList->uNumMonsters ) | |
2035 v1 = 0; | |
2036 v3 = &pMonsterList->pMonsters[v1]; | |
2037 v4 = &pMonsterStats->pInfos[v1 + 1]; | |
2038 memset(&actor, 0, 0x344u); | |
2039 strcpy(actor.pActorName, v4->pName); | |
2040 actor.sCurrentHP = LOWORD(v4->uHP); | |
2041 memcpy(&actor.pMonsterInfo, &pMonsterStats->pInfos[v1 + 1], 0x58u); | |
2042 actor.word_000086_some_monster_id = v1 + 1; | |
2043 actor.uActorRadius = v3->uMonsterRadius; | |
2044 actor.uActorHeight = v3->uMonsterHeight; | |
2045 actor.uMovementSpeed = v3->uMovementSpeed; | |
2046 v5 = pParty->vPosition; | |
2047 Vec3_int_::Rotate(200, pParty->sRotationY, 0, v5, &pOut.x, &pOut.z, &pOut.y); | |
2048 actor.vInitialPosition.x = pOut.x; | |
2049 actor.vPosition.x = pOut.x; | |
2050 actor.uTetherDistance = 256; | |
2051 actor.vInitialPosition.y = LOWORD(pOut.z); | |
2052 actor.vPosition.y = LOWORD(pOut.z); | |
2053 actor.vInitialPosition.z = LOWORD(pOut.y); | |
2054 actor.vPosition.z = LOWORD(pOut.y); | |
2055 pSprites_LOD->DeleteSomeSprites(); | |
2056 pPaletteManager->ResetNonTestLocked(); | |
2057 v6 = uNumActors - 1; | |
2058 if ( dword_5C6DF8 == 1 ) | |
2059 { | |
2060 dword_5C6DF8 = 0; | |
2061 v6 = uNumActors++; | |
2062 } | |
2063 v7 = &pActors[v6]; | |
2064 memcpy(v7, &actor, 0x344u); | |
2065 v7->PrepareSprites(1); | |
2066 result = 1; | |
2067 } | |
2068 return result; | |
2069 } | |
2070 // 5C6DF8: using guessed type int dword_5C6DF8; | |
2071 | |
2072 //----- (00450DA3) -------------------------------------------------------- | |
2073 int __cdecl GetAlertStatus() | |
2074 { | |
2075 int result; // eax@2 | |
2076 | |
2077 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor ) | |
2078 result = pOutdoor->ddm.field_C_alert; | |
2079 else | |
2080 result = uCurrentlyLoadedLevelType == LEVEL_Outdoor ? pIndoor->dlv.field_C_alert : 0; | |
2081 return result; | |
2082 } | |
2083 | |
2084 //----- (00450DDE) -------------------------------------------------------- | |
2085 stru350 *stru350::_450DDE() | |
2086 { | |
2087 _450DF1(&stru_4E82A4, &stru_4E82A4); | |
2088 return this; | |
2089 } | |
2090 | |
2091 //----- (00450DF1) -------------------------------------------------------- | |
2092 bool stru350::_450DF1(const stru355 *p1, const stru355 *p2) | |
2093 { | |
2094 //stru350 *v3; // esi@1 | |
2095 //void *result; // eax@1 | |
2096 unsigned int v5; // ecx@2 | |
2097 int v6; // edi@2 | |
2098 int v7; // edx@2 | |
2099 unsigned int v8; // ecx@8 | |
2100 int v9; // edi@8 | |
2101 int v10; // edx@8 | |
2102 int v11; // ecx@12 | |
2103 int v12; // edi@12 | |
2104 unsigned int v13; // ecx@12 | |
2105 int v14; // edx@12 | |
2106 int v15; // ecx@16 | |
2107 unsigned int v16; // edx@16 | |
2108 int v17; // ecx@16 | |
2109 int v18; // edi@16 | |
2110 char v19; // zf@20 | |
2111 unsigned int v20; // ecx@21 | |
2112 int v21; // edi@21 | |
2113 int v22; // edx@21 | |
2114 unsigned int v23; // ecx@27 | |
2115 int v24; // edi@27 | |
2116 int v25; // edx@27 | |
2117 int v26; // ecx@31 | |
2118 int v27; // edi@31 | |
2119 unsigned int v28; // ecx@31 | |
2120 int v29; // edx@31 | |
2121 int v30; // ebx@35 | |
2122 int v31; // ecx@35 | |
2123 int v32; // edi@35 | |
2124 int v33; // edx@35 | |
2125 unsigned int i; // ecx@35 | |
2126 int v35; // ecx@39 | |
2127 unsigned int v36; // edx@39 | |
2128 int v37; // ecx@39 | |
2129 int v38; // ebx@39 | |
2130 | |
2131 //v3 = this; | |
2132 memcpy(&field_0, p1, sizeof(stru355)); | |
2133 memcpy(&field_20, p2, sizeof(stru355)); | |
2134 //result = memcpy(&v3->field_20, p2, 0x20u); | |
2135 //LOBYTE(result) = 1; | |
2136 if (field_0.field_4 & 1) | |
2137 { | |
2138 v5 = field_0.field_1C; | |
2139 v6 = 0; | |
2140 v7 = 0; | |
2141 while ( !(v5 & 1) ) | |
2142 { | |
2143 ++v6; | |
2144 v5 >>= 1; | |
2145 } | |
2146 do | |
2147 { | |
2148 v5 >>= 1; | |
2149 ++v7; | |
2150 } | |
2151 while ( v5 & 1 ); | |
2152 field_40 = 32 - v7 - v6; | |
2153 } | |
2154 else | |
2155 { | |
2156 field_40 = 0; | |
2157 } | |
2158 v8 = field_0.field_10; | |
2159 v9 = 0; | |
2160 v10 = 0; | |
2161 while ( !(v8 & 1) ) | |
2162 { | |
2163 ++v9; | |
2164 v8 >>= 1; | |
2165 } | |
2166 do | |
2167 { | |
2168 v8 >>= 1; | |
2169 ++v10; | |
2170 } | |
2171 while ( v8 & 1 ); | |
2172 v11 = 24 - v10 - v9; | |
2173 v12 = 0; | |
2174 field_48 = v11; | |
2175 v13 = field_0.field_14; | |
2176 v14 = 0; | |
2177 while ( !(v13 & 1) ) | |
2178 { | |
2179 ++v12; | |
2180 v13 >>= 1; | |
2181 } | |
2182 do | |
2183 { | |
2184 v13 >>= 1; | |
2185 ++v14; | |
2186 } | |
2187 while ( v13 & 1 ); | |
2188 v15 = 16 - v14; | |
2189 v16 = field_0.field_18; | |
2190 field_50 = v15 - v12; | |
2191 v17 = 0; | |
2192 v18 = 0; | |
2193 while ( !(v16 & 1) ) | |
2194 { | |
2195 ++v17; | |
2196 v16 >>= 1; | |
2197 } | |
2198 do | |
2199 { | |
2200 v16 >>= 1; | |
2201 ++v18; | |
2202 } | |
2203 while ( v16 & 1 ); | |
2204 v19 = (field_20.field_4 & 1) == 0; | |
2205 field_58 = v17 - v18 + 8; | |
2206 if ( v19 ) | |
2207 { | |
2208 field_44 = 0; | |
2209 } | |
2210 else | |
2211 { | |
2212 v20 = field_20.field_1C; | |
2213 v21 = 0; | |
2214 v22 = 0; | |
2215 while ( !(v20 & 1) ) | |
2216 { | |
2217 ++v21; | |
2218 v20 >>= 1; | |
2219 } | |
2220 do | |
2221 { | |
2222 v20 >>= 1; | |
2223 ++v22; | |
2224 } | |
2225 while ( v20 & 1 ); | |
2226 field_44 = 32 - v22 - v21; | |
2227 } | |
2228 v23 = field_20.field_10; | |
2229 v24 = 0; | |
2230 v25 = 0; | |
2231 while ( !(v23 & 1) ) | |
2232 { | |
2233 ++v24; | |
2234 v23 >>= 1; | |
2235 } | |
2236 do | |
2237 { | |
2238 v23 >>= 1; | |
2239 ++v25; | |
2240 } | |
2241 while ( v23 & 1 ); | |
2242 v26 = 24 - v25 - v24; | |
2243 v27 = 0; | |
2244 field_4C = v26; | |
2245 v28 = field_20.field_14; | |
2246 v29 = 0; | |
2247 while ( !(v28 & 1) ) | |
2248 { | |
2249 ++v27; | |
2250 v28 >>= 1; | |
2251 } | |
2252 do | |
2253 { | |
2254 v28 >>= 1; | |
2255 ++v29; | |
2256 } | |
2257 while ( v28 & 1 ); | |
2258 v30 = 0; | |
2259 v31 = 16 - v29 - v27; | |
2260 v32 = field_20.field_18; | |
2261 field_54 = v31; | |
2262 v33 = 0; | |
2263 for ( i = v32; !(i & 1); i >>= 1 ) | |
2264 ++v30; | |
2265 do | |
2266 { | |
2267 i >>= 1; | |
2268 ++v33; | |
2269 } | |
2270 while ( i & 1 ); | |
2271 v35 = 32 - v33; | |
2272 v36 = v32; | |
2273 field_5C = v35 - v30; | |
2274 v37 = 0; | |
2275 v38 = 0; | |
2276 while ( !(v36 & 1) ) | |
2277 { | |
2278 ++v37; | |
2279 v36 >>= 1; | |
2280 } | |
2281 do | |
2282 { | |
2283 v36 >>= 1; | |
2284 ++v38; | |
2285 } | |
2286 while ( v36 & 1 ); | |
2287 field_5C = v37 - v38 + 8; | |
2288 return true; | |
2289 } | |
2290 | |
2291 //----- (00450F55) -------------------------------------------------------- | |
2292 unsigned int stru350::_450F55(int a2) | |
2293 { | |
2294 int v2 = a2 & stru_4E82A4.field_1C; | |
2295 if (field_20.field_4 & 1) | |
2296 v2 = (unsigned int)v2 >> this->field_44; | |
2297 return v2 & field_20.field_1C | | |
2298 field_20.field_10 & ((a2 & (unsigned int)stru_4E82A4.field_10) >> field_4C) | | |
2299 field_20.field_14 & ((a2 & (unsigned int)stru_4E82A4.field_14) >> field_54) | | |
2300 field_20.field_18 & ((a2 & (unsigned int)stru_4E82A4.field_18) >> field_5C); | |
2301 } | |
2302 | |
2303 //----- (00450FB1) -------------------------------------------------------- | |
2304 int stru350::_450FB1(int a2) | |
2305 { | |
2306 int v2 = 0; | |
2307 int v4 = field_0.field_4 & 1; | |
2308 if ( v4 ) | |
2309 v2 = a2 & field_0.field_1C; | |
2310 if ( v4 ) | |
2311 v2 <<= field_40; | |
2312 return v2 | ((a2 & field_0.field_10) << field_48) | ((a2 & field_0.field_14) << field_50) | ((a2 & field_0.field_18) << field_58); | |
2313 } | |
2314 | |
2315 //----- (00452442) -------------------------------------------------------- | |
2316 unsigned int __fastcall sub_452442(unsigned __int16 a1, unsigned __int16 a2, int a3, int a4) | |
2317 { | |
2318 int v4; // ebx@0 | |
2319 __int16 v5; // ST14_2@1 | |
2320 __int16 v6; // dx@1 | |
2321 int v7; // ecx@1 | |
2322 __int16 v8; // ST10_2@1 | |
2323 int v9; // edi@1 | |
2324 unsigned __int16 v10; // dh@1@1 | |
2325 int v11; // ebx@1 | |
2326 int v12; // ebx@1 | |
2327 __int16 a3a; // [sp+1Ch] [bp+8h]@1 | |
2328 | |
2329 v5 = a2 >> 2; | |
2330 v6 = (unsigned __int16)a4 >> 2; | |
2331 v8 = a1 >> 2; | |
2332 a3a = (unsigned __int16)a3 >> 2; | |
2333 LOWORD(v7) = a3a; | |
2334 v9 = v7; | |
2335 LOWORD(v4) = ((unsigned __int16)a4 >> 2) & 0xE0; | |
2336 LOWORD(v7) = a3a & 0xE0; | |
2337 LOWORD(v9) = v9 & 0x1C00; | |
2338 v11 = v7 + v4; | |
2339 LOWORD(v7) = v5 & 0xE0; | |
2340 v12 = v7 + v11; | |
2341 LOWORD(v7) = v8 & 0xE0; | |
848 | 2342 return (PID_TYPE(v8) + PID_TYPE(v5) + PID_TYPE(a3a) + PID_TYPE(v6)) | (v7 + v12) | ((v8 & 0x1C00) |
0 | 2343 + (v5 & 0x1C00) |
2344 + v9 | |
2345 + (__PAIR__(v10, (unsigned __int16)a4 >> 2) & 0x1C00)); | |
2346 } | |
2347 | |
2348 //----- (0045281E) -------------------------------------------------------- | |
2349 // Calculates atan2(y/x) | |
2350 // return value: angle in integer format (multiplier of Pi/1024) | |
2351 unsigned int stru193_math::Atan2(int x, int y) | |
2352 { | |
2353 signed int quadrant; | |
2354 __int64 dividend; | |
2355 int quotient; | |
2356 int lowIdx; | |
2357 int highIdx; | |
2358 int angle; | |
2359 | |
2360 auto X = x; | |
2361 auto Y = y; | |
2362 | |
2363 if ( abs(X) < 65536 ) | |
2364 { | |
2365 if ( (abs(Y) >> 15) >= abs(X) ) | |
2366 X = 0; | |
2367 } | |
2368 | |
2369 if ( !X ) | |
2370 { | |
2371 if ( Y > 0 ) | |
2372 { | |
2373 return uIntegerHalfPi; //Pi/2 | |
2374 } | |
2375 else | |
2376 { | |
2377 return uIntegerHalfPi + uIntegerPi; //3*(Pi/2) | |
2378 } | |
2379 } | |
2380 | |
2381 if ( Y ) | |
2382 { | |
2383 if ( X < 0 ) | |
2384 { | |
2385 X = -X; | |
2386 if ( Y > 0 ) | |
2387 { | |
2388 quadrant = 4; | |
2389 } | |
2390 else | |
2391 { | |
2392 quadrant = 3; | |
2393 } | |
2394 } | |
2395 else | |
2396 { | |
2397 if ( Y > 0 ) | |
2398 { | |
2399 quadrant = 1; | |
2400 } | |
2401 else | |
2402 { | |
2403 quadrant = 2; | |
2404 } | |
2405 } | |
2406 | |
2407 if ( Y < 0 ) | |
2408 Y = -Y; | |
2409 | |
2410 LODWORD(dividend) = Y << 16; | |
2411 HIDWORD(dividend) = Y >> 16; | |
2412 quotient = dividend / X; | |
2413 | |
2414 //looks like binary search | |
2415 { | |
2416 int i; | |
2417 highIdx = uIntegerHalfPi; | |
2418 lowIdx = 0; | |
2419 | |
2420 for (i = 0; i < 6; ++i) | |
2421 { | |
2422 if (quotient <= pTanTable[(lowIdx + highIdx) / 2]) | |
2423 highIdx = (lowIdx + highIdx) / 2; | |
2424 else | |
2425 lowIdx = (lowIdx + highIdx) / 2; | |
2426 } | |
2427 } | |
2428 | |
2429 angle = lowIdx + 1; | |
2430 while ( angle < (highIdx - 1) && quotient >= pTanTable[angle] ) | |
2431 ++angle; | |
2432 | |
2433 switch (quadrant) | |
2434 { | |
2435 case 1: //X > 0, Y > 0 | |
2436 return angle; | |
2437 | |
2438 case 2: //X > 0, Y < 0 | |
2439 return uIntegerDoublePi - angle; //2*Pi - angle | |
2440 | |
2441 case 3: //X > 0, Y < 0 | |
2442 return uIntegerPi + angle; //Pi + angle | |
2443 | |
2444 case 4: //X < 0, Y > 0 | |
2445 return uIntegerPi - angle; //Pi - angle | |
2446 } | |
2447 | |
2448 //should newer get here | |
2449 return 0; | |
2450 } | |
2451 | |
2452 if ( X < 0 ) //Y == 0, X < 0 | |
2453 return uIntegerPi; | |
2454 | |
2455 return 0; | |
2456 } | |
2457 | |
2458 //----- (00452969) -------------------------------------------------------- | |
2459 stru193_math::stru193_math() | |
2460 { | |
2461 double v3; // ST18_8@2 | |
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2462 |
0 | 2463 this->pTanTable[0] = 0; |
2464 this->pCosTable[0] = 65536; | |
2465 this->pInvCosTable[0] = 65536; | |
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2466 for(int i = 1; i < (signed int)this->uIntegerHalfPi; i++) |
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2467 { |
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2468 v3 = (double)i * 3.141592653589793 / (double)uIntegerPi; |
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2469 pTanTable[i] = (signed __int64)(tan(v3) * (double)this->pCosTable[0] + 0.5); |
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2470 pCosTable[i] = (signed __int64)(cos(v3) * (double)this->pCosTable[0] + 0.5); |
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2471 pInvCosTable[i] = (signed __int64)(1.0 / cos(v3) * (double)this->pCosTable[0] + 0.5); |
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2472 } |
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2473 for(int i = this->uIntegerHalfPi; i < 520; i++) |
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2474 { |
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2475 this->pTanTable[i] = 0xEFFFFFFFu; |
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2476 this->pCosTable[i] = 0; |
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2477 this->pInvCosTable[i] = 0xEFFFFFFFu; |
0 | 2478 } |
2479 } | |
2480 | |
2481 //----- (00452A9E) -------------------------------------------------------- | |
295 | 2482 int integer_sqrt(int val) |
0 | 2483 { |
2484 signed int result; // eax@2 | |
295 | 2485 unsigned int v2; // edx@3 |
271 | 2486 unsigned int v3; // edi@3 |
2487 //signed int v4; // ebx@3 | |
0 | 2488 int v5; // esi@4 |
2489 | |
295 | 2490 if (val < 1) |
2491 return val; | |
271 | 2492 |
2493 | |
0 | 2494 v2 = 0; |
295 | 2495 v3 = val; |
0 | 2496 result = 0; |
271 | 2497 //v4 = 16; |
2498 for (uint i = 0; i < 16; ++i) | |
2499 { | |
0 | 2500 result *= 2; |
271 | 2501 v2 = (v3 >> 30) | 4 * v2; |
0 | 2502 v5 = 2 * result + 1; |
2503 v3 *= 4; | |
295 | 2504 if ( v2 >= v5 ) |
0 | 2505 { |
2506 ++result; | |
2507 v2 -= v5; | |
2508 } | |
271 | 2509 //--v4; |
2510 } | |
2511 //while ( v4 ); | |
295 | 2512 if ( val - result * result >= (unsigned int)(result - 1) ) |
0 | 2513 ++result; |
295 | 2514 return result; |
0 | 2515 } |
2516 | |
2517 //----- (00452AE2) -------------------------------------------------------- | |
2518 int __fastcall MakeColorMaskFromBitDepth(int a1) | |
2519 { | |
2520 signed __int64 v1; // qax@1 | |
2521 | |
2522 v1 = 4294967296i64; | |
2523 if ( a1 > 0 ) | |
2524 { | |
2525 do | |
2526 { | |
2527 LODWORD(v1) = HIDWORD(v1) + v1; | |
2528 HIDWORD(v1) *= 2; | |
2529 --a1; | |
2530 } | |
2531 while ( a1 ); | |
2532 } | |
2533 return v1; | |
2534 } | |
2535 | |
2536 //----- (00452AF3) -------------------------------------------------------- | |
2537 void __fastcall fill_pixels_fast(unsigned int a1, unsigned __int16 *pPixels, unsigned int uNumPixels) | |
2538 { | |
2539 void *v3; // edi@1 | |
2540 unsigned int v4; // eax@1 | |
2541 unsigned __int16 *v5; // edi@3 | |
2542 unsigned int i; // ecx@3 | |
2543 | |
2544 v3 = pPixels; | |
2545 v4 = a1 | (a1 << 16); | |
2546 if ( (unsigned __int8)pPixels & 2 ) // first 2 pixels | |
2547 { | |
2548 *pPixels = v4; | |
2549 v3 = pPixels + 1; | |
2550 --uNumPixels; | |
2551 } | |
2552 memset32(v3, v4, uNumPixels >> 1); // 4 pixels at once | |
2553 v5 = (unsigned __int16 *)((char *)v3 + 4 * (uNumPixels >> 1)); | |
2554 for ( i = uNumPixels & 1; i; --i ) // leftover pixels | |
2555 { | |
2556 *v5 = v4; | |
2557 ++v5; | |
2558 } | |
2559 } | |
2560 | |
2561 //----- (00452B2E) -------------------------------------------------------- | |
2562 int __fastcall GetDiceResult(unsigned int uNumDice, unsigned int uDiceSides) | |
2563 { | |
2564 signed int v2; // edi@1 | |
2565 int v3; // esi@1 | |
2566 int result; // eax@2 | |
2567 unsigned int v5; // ebx@4 | |
2568 | |
2569 v2 = uDiceSides; | |
2570 v3 = 0; | |
2571 if ( uDiceSides ) | |
2572 { | |
2573 if ( (signed int)uNumDice > 0 ) | |
2574 { | |
2575 v5 = uNumDice; | |
2576 do | |
2577 { | |
2578 --v5; | |
2579 v3 += rand() % v2 + 1; | |
2580 } | |
2581 while ( v5 ); | |
2582 } | |
2583 result = v3; | |
2584 } | |
2585 else | |
2586 { | |
2587 result = 0; | |
2588 } | |
2589 return result; | |
2590 } | |
2591 | |
2592 //----- (00453F62) -------------------------------------------------------- | |
2593 void MapStats::Initialize() | |
2594 { | |
237 | 2595 char work_str[32]; // [sp+Ch] [bp-34h]@3 |
2596 int work_str_pos; | |
2597 int work_str_len; | |
2598 int i; | |
2599 char* test_string; | |
2600 unsigned char c; | |
2601 bool break_loop; | |
2602 unsigned int temp_str_len; | |
2603 char* tmp_pos; | |
2604 int decode_step; | |
2605 int item_counter; | |
2606 | |
0 | 2607 if ( pMapStatsTXT_Raw ) |
2608 pAllocator->FreeChunk(pMapStatsTXT_Raw); | |
237 | 2609 pMapStatsTXT_Raw = NULL; |
0 | 2610 pMapStatsTXT_Raw = (char *)pEvents_LOD->LoadRaw("MapStats.txt", 0); |
2611 strtok(pMapStatsTXT_Raw, "\r"); | |
237 | 2612 strtok(NULL, "\r"); |
2613 strtok(NULL, "\r"); | |
2614 | |
2615 for (i=1; i<77; ++i) | |
2616 { | |
2617 test_string = strtok(NULL, "\r") + 1; | |
2618 break_loop = false; | |
2619 decode_step=0; | |
2620 do | |
2621 { | |
2622 c = *(unsigned char*)test_string; | |
2623 temp_str_len = 0; | |
2624 while((c!='\t')&&(c>0)) | |
2625 { | |
2626 ++temp_str_len; | |
2627 c=test_string[temp_str_len]; | |
2628 } | |
2629 tmp_pos=test_string+temp_str_len; | |
2630 if (*tmp_pos == 0) | |
2631 break_loop = true; | |
2632 *tmp_pos = 0; | |
2633 if (temp_str_len) | |
2634 { | |
2635 switch (decode_step) | |
2636 { | |
2637 case 1: | |
2638 pInfos[i].pName = RemoveQuotes(test_string); | |
2639 break; | |
2640 case 2: | |
2641 pInfos[i].pFilename = RemoveQuotes(test_string); | |
2642 break; | |
2643 case 3: | |
2644 pInfos[i].uNumResets = atoi(test_string); | |
2645 break; | |
2646 case 4: | |
2647 pInfos[i].uFirstVisitedAt = atoi(test_string); | |
2648 break; | |
2649 case 5: | |
2650 pInfos[i]._per = atoi(test_string); | |
2651 break; | |
2652 case 6: | |
2653 pInfos[i].uRespawnIntervalDays = atoi(test_string); | |
2654 break; | |
2655 case 7: | |
2656 pInfos[i]._alert_days = atoi(test_string); | |
2657 break; | |
2658 case 8: | |
2659 pInfos[i]._steal_perm = atoi(test_string); | |
2660 break; | |
2661 case 9: | |
2662 pInfos[i].LockX5 = atoi(test_string); | |
2663 break; | |
2664 case 10: | |
2665 pInfos[i].Trap_D20 = atoi(test_string); | |
2666 break; | |
2667 case 11: | |
2668 pInfos[i].Treasure_prob = atoi(test_string); | |
2669 break; | |
2670 case 12: | |
2671 pInfos[i].Encounter_percent = atoi(test_string); | |
2672 break; | |
2673 case 13: | |
2674 pInfos[i].EncM1percent = atoi(test_string); | |
2675 break; | |
2676 case 14: | |
2677 pInfos[i].EncM2percent = atoi(test_string); | |
2678 break; | |
2679 case 15: | |
2680 pInfos[i].EncM3percent = atoi(test_string); | |
2681 break; | |
2682 case 16: | |
2683 pInfos[i].pEncounterMonster1Texture = RemoveQuotes(test_string); | |
2684 break; | |
2685 case 18: | |
2686 pInfos[i].Dif_M1 = atoi(test_string); | |
2687 break; | |
2688 case 19: | |
2689 pInfos[i].uEncounterMonster1AtLeast = 1; | |
2690 pInfos[i].uEncounterMonster1AtMost = 1; | |
2691 strcpy(work_str, test_string); | |
2692 work_str_pos = 0; | |
2693 work_str_len=strlen(work_str); | |
2694 if (work_str_len ) | |
2695 { | |
2696 while (work_str[work_str_pos] != '-' ) | |
2697 { | |
2698 ++work_str_pos; | |
2699 if (work_str_pos >= work_str_len ) | |
2700 break; | |
2701 } | |
2702 work_str[work_str_pos] = 0; | |
2703 pInfos[i].uEncounterMonster1AtLeast = atoi(work_str); | |
2704 if ( work_str_pos < work_str_len ) | |
2705 pInfos[i].uEncounterMonster1AtMost = atoi(&work_str[work_str_pos + 1]); | |
2706 else | |
2707 pInfos[i].uEncounterMonster1AtMost = pInfos[i].uEncounterMonster1AtLeast; | |
2708 } | |
2709 break; | |
2710 case 20: | |
2711 pInfos[i].pEncounterMonster2Texture = RemoveQuotes(test_string); | |
2712 break; | |
2713 case 22: | |
2714 pInfos[i].Dif_M2 = atoi(test_string); | |
2715 break; | |
2716 case 23: | |
2717 pInfos[i].uEncounterMonster2AtLeast = 1; | |
2718 pInfos[i].uEncounterMonster2AtMost = 1; | |
2719 strcpy(work_str, test_string); | |
2720 work_str_pos = 0; | |
2721 work_str_len=strlen(work_str); | |
2722 if (work_str_len ) | |
2723 { | |
2724 while (work_str[work_str_pos] != '-' ) | |
2725 { | |
2726 ++work_str_pos; | |
2727 if (work_str_pos >= work_str_len ) | |
2728 break; | |
2729 } | |
2730 work_str[work_str_pos] = 0; | |
2731 pInfos[i].uEncounterMonster2AtLeast = atoi(work_str); | |
2732 if ( work_str_pos < work_str_len ) | |
2733 pInfos[i].uEncounterMonster2AtMost = atoi(&work_str[work_str_pos + 1]); | |
2734 else | |
2735 pInfos[i].uEncounterMonster2AtMost = pInfos[i].uEncounterMonster2AtLeast; | |
2736 } | |
2737 break; | |
2738 case 24: | |
2739 pInfos[i].pEncounterMonster3Texture = RemoveQuotes(test_string); | |
2740 break; | |
2741 case 26: | |
2742 pInfos[i].Dif_M3 = atoi(test_string); | |
2743 break; | |
2744 case 27: | |
2745 pInfos[i].uEncounterMonster3AtLeast = 1; | |
2746 pInfos[i].uEncounterMonster3AtMost = 1; | |
2747 strcpy(work_str, test_string); | |
2748 work_str_pos = 0; | |
2749 work_str_len=strlen(work_str); | |
2750 if (work_str_len ) | |
2751 { | |
2752 while (work_str[work_str_pos] != '-' ) | |
2753 { | |
2754 ++work_str_pos; | |
2755 if (work_str_pos >= work_str_len ) | |
2756 break; | |
2757 } | |
2758 work_str[work_str_pos] = 0; | |
2759 pInfos[i].uEncounterMonster3AtLeast = atoi(work_str); | |
2760 if ( work_str_pos < work_str_len ) | |
2761 pInfos[i].uEncounterMonster3AtMost = atoi(&work_str[work_str_pos + 1]); | |
2762 else | |
2763 pInfos[i].uEncounterMonster3AtMost = pInfos[i].uEncounterMonster3AtLeast; | |
2764 } | |
2765 break; | |
2766 case 28: | |
2767 pInfos[i].uRedbookTrackID = atoi(test_string); | |
2768 break; | |
2769 case 29: | |
2770 { | |
2771 if ( !strcmp(test_string, "CAVE") ) | |
2772 { | |
2773 pInfos[i].uEAXEnv = 8; | |
2774 break; | |
2775 } | |
2776 if ( !strcmp(test_string, "STONEROOM") ) | |
2777 { | |
2778 pInfos[i].uEAXEnv = 5; | |
2779 break; | |
2780 } | |
2781 if ( !strcmp(test_string, "MOUNTAINS") ) | |
2782 { | |
2783 pInfos[i].uEAXEnv = 17; | |
2784 break; | |
2785 } | |
2786 if ( !strcmp(test_string, "PLAIN") ) | |
2787 { | |
2788 pInfos[i].uEAXEnv = 19; | |
2789 break; | |
2790 } | |
2791 if ( !strcmp(test_string, "FOREST") ) | |
2792 { | |
2793 pInfos[i].uEAXEnv = 15; | |
2794 break; | |
2795 } | |
2796 if ( !strcmp(test_string, "CITY") ) | |
2797 { | |
2798 pInfos[i].uEAXEnv = 16; | |
2799 break; | |
2800 } | |
2801 if ( !strcmp(test_string, "UNDERWATER") ) | |
2802 { | |
2803 pInfos[i].uEAXEnv = 22; | |
2804 break; | |
2805 } | |
2806 if ( !strcmp(test_string, "ARENA") ) | |
2807 { | |
2808 pInfos[i].uEAXEnv = 9; | |
2809 break; | |
2810 } | |
2811 if ( !strcmp(test_string, "GENERIC") ) | |
2812 { | |
2813 pInfos[i].uEAXEnv = 0; | |
2814 break; | |
2815 } | |
2816 if ( !strcmp(test_string, "PADDEDCELL") ) | |
2817 { | |
2818 pInfos[i].uEAXEnv = 1; | |
2819 break; | |
2820 } | |
2821 if ( !strcmp(test_string, "ROOM") ) | |
2822 { | |
2823 pInfos[i].uEAXEnv = 2; | |
2824 break; | |
2825 } | |
2826 if ( !strcmp(test_string, "BATHROOM") ) | |
2827 { | |
2828 pInfos[i].uEAXEnv = 3; | |
2829 break; | |
2830 } | |
2831 if ( !strcmp(test_string, "LIVINGROOM") ) | |
2832 { | |
2833 pInfos[i].uEAXEnv = 4; | |
2834 break; | |
2835 } | |
2836 if ( !strcmp(test_string, "AUDITORIUM") ) | |
2837 { | |
2838 pInfos[i].uEAXEnv = 6; | |
2839 break; | |
2840 } | |
2841 if ( !strcmp(test_string, "CONCERTHALL") ) | |
2842 { | |
2843 pInfos[i].uEAXEnv = 7; | |
2844 break; | |
2845 } | |
2846 if ( !strcmp(test_string, "HANGAR") ) | |
2847 { | |
2848 pInfos[i].uEAXEnv = 10; | |
2849 break; | |
2850 } | |
2851 if ( !strcmp(test_string, "CARPETEDHALLWAY") ) | |
2852 { | |
2853 pInfos[i].uEAXEnv = 11; | |
2854 break; | |
2855 } | |
2856 if ( !strcmp(test_string, "HALLWAY") ) | |
2857 { | |
2858 pInfos[i].uEAXEnv = 12; | |
2859 break; | |
2860 } | |
2861 if ( !strcmp(test_string, "STONECORRIDOR") ) | |
2862 { | |
2863 pInfos[i].uEAXEnv = 13; | |
2864 break; | |
2865 } | |
2866 if ( !strcmp(test_string, "ALLEY") ) | |
2867 { | |
2868 pInfos[i].uEAXEnv = 14; | |
2869 break; | |
2870 } | |
2871 if ( !strcmp(test_string, "QUARRY") ) | |
2872 { | |
2873 pInfos[i].uEAXEnv = 18; | |
2874 break; | |
2875 } | |
2876 if ( !strcmp(test_string, "PARKINGLOT") ) | |
2877 { | |
2878 pInfos[i].uEAXEnv = 20; | |
2879 break; | |
2880 } | |
2881 if ( !strcmp(test_string, "SEWERPIPE") ) | |
2882 { | |
2883 pInfos[i].uEAXEnv = 21; | |
2884 break; | |
2885 } | |
2886 if ( !strcmp(test_string, "DRUGGED") ) | |
2887 { | |
2888 pInfos[i].uEAXEnv = 23; | |
2889 break; | |
2890 } | |
2891 if ( !strcmp(test_string, "DIZZY") ) | |
2892 { | |
2893 pInfos[i].uEAXEnv = 24; | |
2894 break; | |
2895 } | |
2896 if ( !strcmp(test_string, "PSYCHOTIC") ) | |
2897 { | |
2898 pInfos[i].uEAXEnv = 25; | |
2899 break; | |
2900 } | |
2901 pInfos[i].uEAXEnv = 26; | |
2902 | |
2903 } | |
2904 break; | |
2905 } | |
2906 } | |
2907 else | |
2908 { | |
2909 break_loop = true; | |
2910 } | |
2911 ++decode_step; | |
2912 test_string=tmp_pos+1; | |
2913 } while ((decode_step<31)&&!break_loop); | |
2914 } | |
2915 | |
2916 uNumMaps = 77; | |
0 | 2917 } |
2918 // 453F62: using guessed type char Str[32]; | |
2919 | |
2920 //----- (004547A3) -------------------------------------------------------- | |
767 | 2921 MAP_TYPE MapStats::GetMapInfo(const char *Str2) |
2922 { | |
2923 assert(uNumMaps >= 2); | |
2924 | |
2925 for (uint i = 1; i < uNumMaps; ++i) | |
1165
29a8defbad9e
temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Grumpy7
parents:
1150
diff
changeset
|
2926 if (!_stricmp(pInfos[i].pFilename, Str2)) |
767 | 2927 return (MAP_TYPE)i; |
2928 | |
2929 assert(false && "Map not found!"); | |
0 | 2930 } |
2931 | |
2932 //----- (004547E4) -------------------------------------------------------- | |
2933 void FactionTable::Initialize() | |
2934 { | |
237 | 2935 int i; |
2936 char* test_string; | |
2937 unsigned char c; | |
2938 bool break_loop; | |
2939 unsigned int temp_str_len; | |
2940 char* tmp_pos; | |
2941 int decode_step; | |
2942 int item_counter; | |
2943 | |
0 | 2944 if ( pHostileTXT_Raw ) |
2945 pAllocator->FreeChunk(pHostileTXT_Raw); | |
237 | 2946 pHostileTXT_Raw = NULL; |
0 | 2947 pHostileTXT_Raw = (char *)pEvents_LOD->LoadRaw("hostile.txt", 0); |
2948 strtok(pHostileTXT_Raw, "\r"); | |
237 | 2949 for (i=0; i<89; ++i) |
2950 { | |
2951 test_string = strtok(NULL, "\r") + 1; | |
2952 break_loop = false; | |
2953 decode_step=0; | |
2954 do | |
2955 { | |
2956 c = *(unsigned char*)test_string; | |
2957 temp_str_len = 0; | |
2958 while((c!='\t')&&(c>0)) | |
2959 { | |
2960 ++temp_str_len; | |
2961 c=test_string[temp_str_len]; | |
2962 } | |
2963 tmp_pos=test_string+temp_str_len; | |
2964 if (*tmp_pos == 0) | |
2965 break_loop = true; | |
2966 *tmp_pos = 0; | |
2967 if (temp_str_len) | |
2968 { | |
2969 if ( decode_step >= 1 && decode_step < 90 ) | |
2970 relations[decode_step-1][i] = atoi(test_string); | |
2971 } | |
2972 else | |
2973 { | |
2974 break_loop = true; | |
2975 } | |
2976 ++decode_step; | |
2977 test_string=tmp_pos+1; | |
2978 } while ((decode_step<92)&&!break_loop); | |
2979 } | |
2980 if ( pHostileTXT_Raw) | |
0 | 2981 { |
2982 pAllocator->FreeChunk(pHostileTXT_Raw); | |
237 | 2983 pHostileTXT_Raw = NULL; |
0 | 2984 } |
2985 } | |
2986 | |
2987 //----- (00458244) -------------------------------------------------------- | |
1064 | 2988 int SkillToMastery( unsigned int skill_value ) |
1067 | 2989 { |
1064 | 2990 switch (skill_value & 0x1C0) |
983 | 2991 { |
2992 case 0x100: return 4; // Grandmaster | |
2993 case 0x80: return 3; // Master | |
2994 case 0x40: return 2; // Expert | |
2995 case 0x00: return 1; // Normal | |
2996 default: | |
2997 assert(false); | |
2998 } | |
0 | 2999 } |
3000 | |
3001 //----- (0045828B) -------------------------------------------------------- | |
3002 unsigned int __fastcall GetSpellColor(signed int a1) | |
3003 { | |
3004 unsigned __int16 v1; // dx@3 | |
3005 unsigned __int16 v2; // cx@6 | |
3006 unsigned __int16 v4; // [sp-4h] [bp-4h]@3 | |
3007 | |
3008 if ( a1 < 1 ) | |
3009 { | |
3010 if ( a1 < 12 ) | |
3011 { | |
3012 if ( a1 < 23 ) | |
3013 { | |
3014 if ( a1 < 34 ) | |
3015 { | |
3016 if ( a1 < 45 ) | |
3017 { | |
3018 if ( a1 < 56 ) | |
3019 { | |
3020 if ( a1 < 67 ) | |
3021 { | |
3022 if ( a1 < 78 ) | |
3023 { | |
3024 if ( a1 < 89 ) | |
3025 goto LABEL_31; | |
3026 goto LABEL_28; | |
3027 } | |
3028 LABEL_25: | |
3029 if ( a1 < 89 ) | |
3030 { | |
3031 v4 = 155; | |
3032 v2 = 255; | |
3033 goto LABEL_30; | |
3034 } | |
3035 LABEL_28: | |
3036 if ( a1 < 100 ) | |
3037 { | |
3038 v4 = 240; | |
3039 v2 = 192; | |
3040 goto LABEL_30; | |
3041 } | |
3042 LABEL_31: | |
3043 v4 = 0; | |
3044 v1 = 0; | |
3045 goto LABEL_32; | |
3046 } | |
3047 LABEL_21: | |
3048 if ( a1 < 78 ) | |
3049 { | |
3050 v4 = 0; | |
3051 v1 = 128; | |
3052 goto LABEL_23; | |
3053 } | |
3054 goto LABEL_25; | |
3055 } | |
3056 LABEL_18: | |
3057 if ( a1 < 67 ) | |
3058 { | |
3059 v4 = 255; | |
3060 v1 = 15; | |
3061 v2 = 235; | |
949 | 3062 return TargetColor(v2, v1, v4); |
0 | 3063 } |
3064 goto LABEL_21; | |
3065 } | |
3066 LABEL_15: | |
3067 if ( a1 < 56 ) | |
3068 { | |
3069 v2 = 225; | |
3070 goto LABEL_13; | |
3071 } | |
3072 goto LABEL_18; | |
3073 } | |
3074 LABEL_11: | |
3075 if ( a1 < 45 ) | |
3076 { | |
3077 v2 = 128; | |
3078 LABEL_13: | |
3079 v4 = v2; | |
3080 LABEL_30: | |
3081 v1 = v2; | |
949 | 3082 return TargetColor(v2, v1, v4); |
0 | 3083 } |
3084 goto LABEL_15; | |
3085 } | |
3086 LABEL_8: | |
3087 if ( a1 < 34 ) | |
3088 { | |
3089 v4 = 255; | |
3090 v1 = 128; | |
3091 LABEL_32: | |
3092 v2 = 0; | |
949 | 3093 return TargetColor(v2, v1, v4); |
0 | 3094 } |
3095 goto LABEL_11; | |
3096 } | |
3097 } | |
3098 else | |
3099 { | |
3100 if ( a1 < 12 ) | |
3101 { | |
3102 v4 = 0; | |
3103 v1 = 85; | |
3104 LABEL_23: | |
3105 v2 = 255; | |
949 | 3106 return TargetColor(v2, v1, v4); |
0 | 3107 } |
3108 } | |
3109 if ( a1 >= 23 ) | |
3110 goto LABEL_8; | |
3111 v4 = 255; | |
3112 v1 = 212; | |
3113 v2 = 150; | |
949 | 3114 return TargetColor(v2, v1, v4); |
0 | 3115 } |
3116 | |
3117 //----- (004610AA) -------------------------------------------------------- | |
3118 void __fastcall PrepareToLoadODM(unsigned int bLoading, OutdoorCamera *a2) | |
3119 { | |
3120 unsigned int v2; // edi@1 | |
3121 OutdoorCamera *v3; // esi@1 | |
3122 | |
3123 v2 = bLoading; | |
3124 v3 = a2; | |
3125 pGameLoadingUI_ProgressBar->Reset(0x1Bu); | |
3126 pSoundList->_4A9D79(0); | |
3127 uCurrentlyLoadedLevelType = (LEVEL_TYPE)2; | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
3128 ODM_LoadAndInitialize(pCurrentMapName.data(), v3); |
0 | 3129 if ( !v2 ) |
3130 TeleportToStartingPoint(uLevel_StartingPointType); | |
3131 viewparams->_443365(); | |
3132 PlayLevelMusic(); | |
3133 } | |
3134 // 6BE35C: using guessed type int uLevel_StartingPointType; | |
3135 | |
3136 //----- (00461103) -------------------------------------------------------- | |
3137 void __cdecl sub_461103() | |
3138 { | |
3139 //GUIProgressBar *v0; // ebx@1 | |
3140 //signed int v1; // ebp@1 | |
3141 //char *v2; // esi@2 | |
3142 __int16 v3; // cx@3 | |
3143 int v4; // edx@8 | |
3144 //size_t v5; // edi@14 | |
3145 signed int v6; // esi@14 | |
3146 //char *v7; // edx@15 | |
3147 signed int v8; // ecx@16 | |
3148 int v9; // ecx@23 | |
3149 MonsterInfo *v10; // ebx@23 | |
3150 //int *v11; // esi@23 | |
3151 int v12; // esi@25 | |
3152 int v13; // eax@26 | |
3153 __int16 v14; // ax@41 | |
3154 //signed int v15; // [sp+10h] [bp-4Ch]@1 | |
3155 //signed int v16; // [sp+10h] [bp-4Ch]@14 | |
3156 signed int v17; // [sp+14h] [bp-48h]@3 | |
3157 signed int v18; // [sp+14h] [bp-48h]@23 | |
3158 int v19; // [sp+18h] [bp-44h]@1 | |
3159 signed int v20; // [sp+18h] [bp-44h]@14 | |
3160 int v21[16]; // [sp+1Ch] [bp-40h]@17 | |
3161 | |
598 | 3162 GenerateItemsInChest(); |
0 | 3163 //v0 = pGameLoadingUI_ProgressBar; |
3164 pGameLoadingUI_ProgressBar->Progress(); | |
3165 pParty->uFlags |= 2u; | |
3166 pParty->field_7B5_in_arena_quest = 0; | |
3167 //v1 = 0; | |
3168 dword_5C6DF8 = 1; | |
291 | 3169 pNPCStats->uNewlNPCBufPos = 0; |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
3170 v19 = pMapStats->GetMapInfo(pCurrentMapName.data()); |
0 | 3171 |
3172 //v15 = 0; | |
3173 for (uint i = 0; i < uNumActors; ++i) | |
3174 //if ( (signed int)uNumActors > 0 ) | |
3175 { | |
1202 | 3176 auto pActor = &pActors[i]; |
0 | 3177 //v2 = (char *)&pActors[0].uNPC_ID; |
3178 //do | |
3179 //{ | |
3180 v3 = pActor->pMonsterInfo.uID; | |
3181 v17 = 0; | |
3182 if ( v3 >= 115 && v3 <= 186 || v3 >= 232 && v3 <= 249 ) | |
3183 v17 = 1; | |
3184 //v1 = 0; | |
3185 v4 = (v3 - 1) % 3; | |
3186 if ( 2 == v4 ) | |
3187 { | |
602 | 3188 if ( pActor->sNPC_ID && pActor->sNPC_ID < 5000 ) |
0 | 3189 continue; |
3190 } | |
3191 else | |
3192 { | |
3193 if ( v4 != 1 ) | |
3194 { | |
602 | 3195 if ( v4 != 0 || pActor->sNPC_ID ) |
0 | 3196 continue; |
3197 goto LABEL_12; | |
3198 } | |
3199 } | |
602 | 3200 if ( pActor->sNPC_ID > 0 && pActor->sNPC_ID < 5000 ) |
0 | 3201 continue; |
3202 if ( v17 ) | |
3203 { | |
291 | 3204 pNPCStats->InitializeAdditionalNPCs(&pNPCStats->pAdditionalNPC[pNPCStats->uNewlNPCBufPos], v3, 0, v19); |
3205 v14 = LOWORD(pNPCStats->uNewlNPCBufPos) + 5000; | |
3206 ++pNPCStats->uNewlNPCBufPos; | |
602 | 3207 pActor->sNPC_ID = v14; |
0 | 3208 continue; |
3209 } | |
3210 LABEL_12: | |
602 | 3211 pActor->sNPC_ID = 0; |
0 | 3212 //LABEL_13: |
3213 //++v15; | |
3214 //v2 += 836; | |
3215 //} | |
3216 //while ( v15 < (signed int)uNumActors ); | |
3217 } | |
3218 | |
3219 pGameLoadingUI_ProgressBar->Progress(); | |
3220 | |
3221 //v5 = uNumActors; | |
3222 v6 = 0; | |
3223 v20 = 0; | |
3224 //v16 = v1; | |
3225 | |
3226 for (uint i = 0; i < uNumActors; ++i) | |
3227 { | |
1202 | 3228 auto pActor = &pActors[i]; |
0 | 3229 //v7 = (char *)&pActors[0].pMonsterInfo; |
3230 //do | |
3231 //{ | |
3232 v8 = 0; | |
3233 if ( v6 > 0 ) | |
3234 { | |
3235 do | |
3236 { | |
3237 if ( v21[v8] == pActor->pMonsterInfo.uID - 1 ) | |
3238 break; | |
3239 ++v8; | |
3240 } | |
3241 while ( v8 < v6 ); | |
3242 } | |
3243 | |
3244 if ( v8 == v6 ) | |
3245 { | |
3246 v21[v6++] = pActor->pMonsterInfo.uID - 1; | |
3247 v20 = v6; | |
3248 if ( v6 == 16 ) | |
3249 break; | |
3250 } | |
3251 //++v16; | |
3252 //v7 += 836; | |
3253 //} | |
3254 //while ( v16 < (signed int)v5 ); | |
3255 } | |
3256 | |
3257 pGameLoadingUI_ProgressBar->Progress(); | |
3258 | |
3259 if ( v6 > 0 ) | |
3260 { | |
3261 int _v0 = 0; | |
3262 do | |
3263 { | |
3264 v9 = v21[_v0]; | |
3265 v18 = 4; | |
3266 v10 = &pMonsterStats->pInfos[v9 + 1]; | |
3267 //v11 = (int *)pMonsterList->pMonsters[v9].pSoundSampleIDs; | |
3268 auto v11 = &pMonsterList->pMonsters[v9]; | |
3269 do | |
3270 { | |
3271 pSoundList->LoadSound(v11->pSoundSampleIDs[4 - v18], 0); | |
3272 //v11 = (int *)((char *)v11 + 2); | |
3273 --v18; | |
3274 } | |
3275 while ( v18 ); | |
3276 v12 = 0; | |
3277 do | |
3278 v13 = pSoundList->LoadSound(v12++ + word_4EE088_sound_ids[v10->uSpell1ID], 1); | |
3279 while ( v13 ); | |
3280 ++_v0; | |
3281 } | |
3282 while ( _v0 < v6 ); | |
3283 //v0 = pGameLoadingUI_ProgressBar; | |
3284 //v1 = 0; | |
3285 } | |
3286 | |
3287 pGameLoadingUI_ProgressBar->Progress(); | |
3288 | |
3289 if ( dword_6BE368_debug_settings_2 & 4 ) | |
3290 uNumActors = 0; | |
3291 if ( dword_6BE368_debug_settings_2 & 8 ) | |
3292 uNumLevelDecorations = 0; | |
3293 sub_4613C4(); | |
3294 | |
3295 pGameLoadingUI_ProgressBar->Progress(); | |
3296 | |
3297 pIndoorCamera->pos.y = 0; | |
3298 pIndoorCamera->pos.x = 0; | |
3299 pIndoorCamera->pos.z = 100; | |
3300 pIndoorCamera->sRotationY = 0; | |
3301 pIndoorCamera->sRotationX = 0; | |
3302 viewparams->bRedrawGameUI = 1; | |
783 | 3303 uLevel_StartingPointType = MapStartPoint_Party; |
0 | 3304 pSprites_LOD->_461397(); |
3305 pPaletteManager->LockTestAll(); | |
3306 if ( pParty->pPickedItem.uItemID != 0 ) | |
3307 pMouse->SetCursorBitmapFromItemID(pParty->pPickedItem.uItemID); | |
3308 } | |
3309 | |
3310 //----- (004613C4) -------------------------------------------------------- | |
3311 int __cdecl sub_4613C4() | |
3312 { | |
3313 unsigned __int16 v0; // ax@1 | |
3314 size_t v1; // ecx@1 | |
3315 int v2; // esi@1 | |
3316 int result; // eax@1 | |
3317 LevelDecoration *v4; // edx@2 | |
3318 int v5; // edi@4 | |
3319 | |
3320 _6836C8_num_decorations_6807E8 = 0; | |
3321 v0 = pDecorationList->GetDecorIdByName("Event Trigger"); | |
3322 v1 = uNumLevelDecorations; | |
3323 v2 = (signed __int16)v0; | |
3324 result = 0; | |
3325 if ( (signed int)uNumLevelDecorations > 0 ) | |
3326 { | |
1202 | 3327 v4 = pLevelDecorations.data(); |
0 | 3328 do |
3329 { | |
3330 if ( v4->uDecorationDescID == v2 ) | |
3331 { | |
3332 v5 = _6836C8_num_decorations_6807E8++; | |
3333 _6807E8_level_decorations_ids[v5] = result; | |
3334 } | |
3335 ++result; | |
3336 ++v4; | |
3337 } | |
3338 while ( result < (signed int)v1 ); | |
3339 } | |
3340 return result; | |
3341 } | |
3342 // 6836C8: using guessed type int 6836C8_num_decorations_6807E8; | |
3343 | |
3344 //----- (004621DA) -------------------------------------------------------- | |
322 | 3345 int __fastcall int_get_vector_length(signed int a1, signed int a2, signed int a3) |
0 | 3346 { |
3347 signed int v3; // eax@2 | |
3348 signed int v4; // eax@3 | |
3349 signed int v5; // esi@4 | |
3350 signed int v6; // esi@6 | |
3351 | |
3352 if ( a1 < a2 ) | |
3353 { | |
3354 v3 = a1; | |
3355 a1 = a2; | |
3356 a2 = v3; | |
3357 } | |
3358 v4 = a3; | |
3359 if ( a1 < a3 ) | |
3360 { | |
3361 v5 = a1; | |
3362 a1 = a3; | |
3363 v4 = v5; | |
3364 } | |
3365 if ( a2 < v4 ) | |
3366 { | |
3367 v6 = a2; | |
3368 a2 = v4; | |
3369 v4 = v6; | |
3370 } | |
3371 return (11 * a2 >> 5) + a1 + (v4 >> 2); | |
3372 } | |
3373 | |
3374 OPENFILENAMEA ofn; | |
3375 //----- (0046271C) -------------------------------------------------------- | |
3376 void __cdecl crt_init_globals_46271C() | |
3377 { | |
3378 ofn.lStructSize = 0x4Cu; | |
3379 ofn.hwndOwner = hWnd; | |
3380 ofn.hInstance = 0; | |
3381 ofn.lpstrFilter = "Indoor BLV Files (*.blv)"; | |
3382 ofn.lpstrCustomFilter = 0; | |
3383 ofn.nMaxCustFilter = 0; | |
3384 ofn.nFilterIndex = 0; | |
3385 ofn.lpstrFile = 0; | |
3386 ofn.nMaxFile = 260; | |
3387 ofn.nMaxFileTitle = 512; | |
3388 ofn.lpstrInitialDir = "levels"; | |
3389 ofn.lpstrTitle = "Might and Magic® VII - Load Which Level?"; | |
3390 ofn.Flags = 4; | |
3391 ofn.nFileOffset = 0; | |
3392 ofn.nFileExtension = 0; | |
3393 ofn.lpstrDefExt = "blv"; | |
3394 ofn.lCustData = 0; | |
3395 ofn.lpfnHook = 0; | |
3396 ofn.lpTemplateName = 0; | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
3397 ofn.lpstrFileTitle = pTmpBuf.data(); |
0 | 3398 } |
3399 | |
3400 //----- (004627B7) -------------------------------------------------------- | |
762 | 3401 void MainMenu_Loop() |
0 | 3402 { |
3403 GUIButton *pButton; // eax@27 | |
3404 unsigned int pControlParam; // ecx@35 | |
3405 int v10; // ecx@36 | |
3406 int v11; // ecx@37 | |
3407 unsigned int pY; // [sp-18h] [bp-54h]@39 | |
3408 Texture *pTexture; // [sp-14h] [bp-50h]@39 | |
3409 GUIButton *pButton2; // [sp+0h] [bp-3Ch]@27 | |
3410 GUIWindow *pWindow; // [sp+4h] [bp-38h]@11 | |
3411 | |
151 | 3412 pCurrentScreen = SCREEN_GAME; |
1038 | 3413 |
0 | 3414 pGUIWindow2 = 0; |
3415 pAudioPlayer->StopChannels(-1, -1); | |
3416 pMouse->RemoveHoldingItem(); | |
762 | 3417 |
3418 pIcons_LOD->_inlined_sub2(); | |
3419 | |
165 | 3420 pWindow_MainMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_MainMenu, 0, 0); |
3421 auto pNew = pIcons_LOD->LoadTexturePtr("title_new", TEXTURE_16BIT_PALETTE); | |
0 | 3422 auto pLoad = pIcons_LOD->LoadTexturePtr("title_load", TEXTURE_16BIT_PALETTE); |
3423 auto pCredits = pIcons_LOD->LoadTexturePtr("title_cred", TEXTURE_16BIT_PALETTE); | |
3424 auto pExit = pIcons_LOD->LoadTexturePtr("title_exit", TEXTURE_16BIT_PALETTE); | |
948 | 3425 |
3426 pMainMenu_BtnNew = pWindow_MainMenu->CreateButton(495, 172, pNew->uTextureWidth, pNew->uTextureHeight, 1, 0, UIMSG_MainMenu_ShowPartyCreationWnd, 0, 'N', "", pNew, 0); | |
3427 pMainMenu_BtnLoad = pWindow_MainMenu->CreateButton(495, 227, pLoad->uTextureWidth, pLoad->uTextureHeight, 1, 0, UIMSG_MainMenu_ShowLoadWindow, 1, 'L', "", pLoad, 0); | |
3428 pMainMenu_BtnCredits = pWindow_MainMenu->CreateButton(495, 282, pCredits->uTextureWidth, pCredits->uTextureHeight, 1, 0, UIMSG_ShowCredits, 2, 'C', "", pCredits, 0); | |
3429 pMainMenu_BtnExit = pWindow_MainMenu->CreateButton(495, 337, pExit->uTextureWidth, pExit->uTextureHeight, 1, 0, UIMSG_ExitToWindows, 3, 0, "", pExit, 0); | |
3430 | |
0 | 3431 pTexture_PCX.Release(); |
3432 pTexture_PCX.Load("title.pcx", 0); | |
3433 SetCurrentMenuID(MENU_MAIN); | |
3434 SetForegroundWindow(hWnd); | |
3435 SendMessageW(hWnd, WM_ACTIVATEAPP, 1, 0); | |
3436 while (GetCurrentMenuID() == MENU_MAIN || GetCurrentMenuID() == MENU_SAVELOAD) | |
3437 { | |
3438 POINT pt; | |
3439 pMouse->GetCursorPos(&pt); | |
3440 pWindow = pWindow_MainMenu; | |
165 | 3441 if ( GetCurrentMenuID() == MENU_SAVELOAD) |
0 | 3442 { |
151 | 3443 if ( pCurrentScreen != SCREEN_LOADGAME ) |
0 | 3444 { |
3445 pTexture_PCX.Release(); | |
3446 pTexture_PCX.Load("lsave640.pcx", 0); | |
3447 pGUIWindow2 = GUIWindow::Create(0, 0, 640, 480, WINDOW_MainMenu, 0, 0); | |
151 | 3448 pCurrentScreen = SCREEN_LOADGAME; |
1033 | 3449 LoadUI_Load(0); |
0 | 3450 } |
3451 pWindow = pGUIWindow_CurrentMenu; | |
3452 } | |
3453 | |
3454 MSG msg; | |
165 | 3455 while ( PeekMessageA(&msg, 0, 0, 0, PM_REMOVE) ) |
0 | 3456 { |
3457 if (msg.message == WM_QUIT) | |
3458 Game_DeinitializeAndTerminate(0); | |
3459 TranslateMessage(&msg); | |
3460 DispatchMessageA(&msg); | |
3461 } | |
3462 if (dword_6BE364_game_settings_1 & 0x0100) | |
3463 { | |
3464 WaitMessage(); | |
3465 } | |
3466 else | |
3467 { | |
3468 pRenderer->BeginScene(); | |
3469 pRenderer->DrawTextureRGB(0, 0, &pTexture_PCX); | |
1038 | 3470 |
165 | 3471 GUI_MainMenuMessageProc(); |
0 | 3472 GUI_UpdateWindows(); |
1038 | 3473 |
165 | 3474 if (GetCurrentMenuID() != MENU_MAIN) |
3475 { | |
961 | 3476 if (GetCurrentMenuID() == MENU_LoadingProcInMainMenu) |
0 | 3477 { |
3478 pIcons_LOD->_4114F2(); | |
3479 pGUIWindow_CurrentMenu->Release(); | |
3480 pGUIWindow_CurrentMenu = 0; | |
151 | 3481 pCurrentScreen = SCREEN_GAME; |
0 | 3482 viewparams->bRedrawGameUI = 1; |
3483 } | |
3484 } | |
3485 else | |
3486 { | |
3487 if ( !ptr_507BDC )// ??? | |
3488 { | |
3489 pButton = pWindow->pControlsHead; | |
3490 for ( pButton = pWindow->pControlsHead; pButton; pButton = pButton->pNext ) | |
3491 { | |
3492 if ( pt.x >= (signed int)pButton->uX && pt.x <= (signed int)pButton->uZ | |
3493 && pt.y >= (signed int)pButton->uY && pt.y <= (signed int)pButton->uW | |
3494 && pWindow == pWindow_MainMenu ) | |
3495 { | |
832 | 3496 pControlParam = pButton->msg_param; |
0 | 3497 switch (pControlParam) // ïîäñâåòêà êíîïîê |
3498 { | |
3499 case 0: | |
3500 pTexture = pNew; | |
3501 pY = 172; | |
3502 break; | |
3503 case 1: | |
3504 pTexture = pLoad; | |
3505 pY = 227; | |
3506 break; | |
3507 case 2: | |
3508 pTexture = pCredits; | |
3509 pY = 282; | |
3510 break; | |
3511 case 3: | |
3512 pTexture = pExit; | |
3513 pY = 337; | |
3514 break; | |
3515 } | |
3516 pRenderer->DrawTextureIndexed(495, pY, pTexture); //ïîäñâåòêà êíîïîê | |
3517 } | |
3518 } | |
3519 } | |
3520 } | |
3521 pRenderer->EndScene(); | |
3522 pRenderer->Present(); | |
3523 } | |
3524 } | |
970 | 3525 GUI_MainMenuMessageProc(); |
0 | 3526 pRenderer->BeginScene(); |
3527 GUI_UpdateWindows(); | |
3528 pRenderer->EndScene(); | |
3529 pRenderer->Present(); | |
961 | 3530 pTexture_PCX.Release(); |
0 | 3531 if ( pGUIWindow2 ) |
3532 { | |
3533 pGUIWindow2->Release(); | |
3534 pGUIWindow2 = 0; | |
3535 } | |
3536 pWindow_MainMenu->Release(); | |
3537 pIcons_LOD->_4114F2(); | |
3538 } | |
3539 | |
3540 //----- (004637EB) -------------------------------------------------------- | |
3541 int __stdcall aWinProc(HWND hWnd, UINT Msg, WPARAM wParam, unsigned int lParam) | |
3542 { | |
3543 HANDLE v6; // eax@32 | |
3544 HDC v10; // edi@50 | |
3545 int v11; // esi@50 | |
3546 signed int v13; // eax@135 | |
3547 char v29; // dl@209 | |
3548 bool v31; // ebx@211 | |
3549 float v33; // ST04_4@246 | |
3550 float v34; // ST04_4@254 | |
3551 struct tagPAINTSTRUCT Paint; // [sp+24h] [bp-48h]@13 | |
3552 int pXY[2]; // [sp+64h] [bp-8h]@261 | |
3553 int a2; // [sp+7Ch] [bp+10h]@50 | |
1165
29a8defbad9e
temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Grumpy7
parents:
1150
diff
changeset
|
3554 |
0 | 3555 switch (Msg) |
3556 { | |
3557 case WM_SETTEXT: return DefWindowProcW(hWnd, Msg, wParam, lParam); | |
832 | 3558 case WM_CHAR: |
3559 { | |
3560 if (!pKeyActionMap->_459F10(wParam) && !viewparams->field_4C) | |
3561 GUI_HandleHotkey(wParam); | |
3562 } | |
3563 return DefWindowProcA(hWnd, Msg, wParam, lParam); | |
922 | 3564 |
3565 case WM_COMMAND: | |
3566 { | |
3567 switch (wParam) | |
3568 { | |
947 | 3569 case 103: pRenderer->SavePCXScreenshot(); return 0; |
3570 | |
3571 case 101: // Quit game | |
922 | 3572 case 40001: |
1067 | 3573 SendMessageA(::hWnd, WM_DESTROY, 0, 0); |
922 | 3574 return 0; |
3575 | |
3576 | |
3577 case 104: | |
3578 pRenderer->ChangeBetweenWinFullscreenModes(); | |
3579 if ( pArcomageGame->bGameInProgress ) | |
3580 pArcomageGame->field_F6 = 1; | |
3581 return 0; | |
3582 | |
952 | 3583 //SubMenu "Party" |
947 | 3584 case 40007: pParty->SetGold(pParty->uNumGold + 10000); return 0; |
3585 case 40008: GivePartyExp(20000); return 0; | |
3586 case 40013: pParty->SetGold(0); return 0; | |
922 | 3587 |
3588 case 40059: | |
3589 for (uint i = 0; i < 4; ++i) | |
3590 pParty->pPlayers[i].uSkillPoints = 50; | |
3591 return 0; | |
947 | 3592 |
3593 case 40029: pPlayers[uActiveCharacter]->SetPertified(true); return 0; | |
3594 case 40030: pPlayers[uActiveCharacter]->SetWeak(true); return 0; | |
3595 case 40031: pPlayers[uActiveCharacter]->SetPoison3(true); return 0; | |
3596 case 40032: pPlayers[uActiveCharacter]->SetPoison2(true); return 0; | |
3597 case 40033: pPlayers[uActiveCharacter]->SetPoison1(true); return 0; | |
3598 case 40034: pPlayers[uActiveCharacter]->SetDisease3(true); return 0; | |
3599 case 40035: pPlayers[uActiveCharacter]->SetDisease2(true); return 0; | |
3600 case 40036: pPlayers[uActiveCharacter]->SetDisease1(true); return 0; | |
3601 case 40037: pPlayers[uActiveCharacter]->SetCursed(true); return 0; | |
3602 case 40038: pPlayers[uActiveCharacter]->SetInsane(true); return 0; | |
3603 case 40039: pPlayers[uActiveCharacter]->SetDrunk(true); return 0; | |
3604 case 40040: pPlayers[uActiveCharacter]->SetUnconcious(true); return 0; | |
3605 case 40041: pPlayers[uActiveCharacter]->SetDead(true); return 0; | |
3606 case 40042: pPlayers[uActiveCharacter]->SetEradicated(true); return 0; | |
3607 case 40043: pPlayers[uActiveCharacter]->SetAsleep(true); return 0; | |
3608 case 40044: pPlayers[uActiveCharacter]->SetAfraid(true); return 0; | |
3609 case 40045: pPlayers[uActiveCharacter]->SetParalyzed(true); return 0; | |
3610 case 40073: pPlayers[uActiveCharacter]->SetZombie(true); return 0; | |
952 | 3611 |
3612 case 40006: pParty->SetFood(pParty->uNumFoodRations + 20); return 0; | |
3613 | |
957 | 3614 case 40062: |
3615 pParty->alignment = PartyAlignment_Good; | |
3616 SetUserInterface(pParty->alignment, true); | |
3617 return 0; | |
3618 case 40063: | |
3619 pParty->alignment = PartyAlignment_Neutral; | |
3620 SetUserInterface(pParty->alignment, true); | |
3621 return 0; | |
3622 case 40064: | |
3623 pParty->alignment = PartyAlignment_Evil; | |
3624 SetUserInterface(pParty->alignment, true); | |
3625 return 0; | |
952 | 3626 |
3627 //SubMenu "Time" | |
1031 | 3628 case 40009: pParty->uTimePlayed += Timer::Day; return 0; |
3629 case 40010: pParty->uTimePlayed += Timer::Week; return 0; | |
3630 case 40011: pParty->uTimePlayed += Timer::Month; return 0; | |
3631 case 40012: pParty->uTimePlayed += Timer::Year; return 0; | |
952 | 3632 |
3633 //SubMenu "Items" | |
957 | 3634 case 40015: |
3635 { | |
3636 int pItemID = rand() % 500; | |
3637 for ( uint i = 0; i < 500; ++i ) | |
3638 { | |
3639 if ( pItemID + i > 499 ) | |
3640 pItemID = 0; | |
3641 if ( pItemsTable->pItems[pItemID + i].uItemID_Rep_St == 1 ) | |
3642 { | |
3643 pPlayers[uActiveCharacter]->AddItem(-1, pItemID + i); | |
3644 return 0; | |
3645 } | |
3646 } | |
3647 } | |
3648 return 0; | |
3649 case 40016: | |
3650 { | |
3651 int pItemID = rand() % 500; | |
3652 for ( uint i = 0; i < 500; ++i ) | |
3653 { | |
3654 if ( pItemID + i > 499 ) | |
3655 pItemID = 0; | |
3656 if ( pItemsTable->pItems[pItemID + i].uItemID_Rep_St == 2 ) | |
3657 { | |
3658 pPlayers[uActiveCharacter]->AddItem(-1, pItemID + i); | |
3659 return 0; | |
3660 } | |
3661 } | |
3662 } | |
3663 return 0; | |
3664 case 40017: | |
3665 { | |
3666 int pItemID = rand() % 500; | |
3667 for ( uint i = 0; i < 500; ++i ) | |
3668 { | |
3669 if ( pItemID + i > 499 ) | |
3670 pItemID = 0; | |
3671 if ( pItemsTable->pItems[pItemID + i].uItemID_Rep_St == 3 ) | |
3672 { | |
3673 pPlayers[uActiveCharacter]->AddItem(-1, pItemID + i); | |
3674 return 0; | |
3675 } | |
3676 } | |
3677 } | |
3678 return 0; | |
3679 case 40018: | |
3680 { | |
3681 int pItemID = rand() % 500; | |
3682 for ( uint i = 0; i < 500; ++i ) | |
3683 { | |
3684 if ( pItemID + i > 499 ) | |
3685 pItemID = 0; | |
3686 if ( pItemsTable->pItems[pItemID + i].uItemID_Rep_St == 4 ) | |
3687 { | |
3688 pPlayers[uActiveCharacter]->AddItem(-1, pItemID + i); | |
3689 return 0; | |
3690 } | |
3691 } | |
3692 } | |
3693 return 0; | |
3694 case 40019: | |
3695 { | |
3696 int pItemID = rand() % 500; | |
3697 for ( uint i = 0; i < 500; ++i ) | |
3698 { | |
3699 if ( pItemID + i > 499 ) | |
3700 pItemID = 0; | |
3701 if ( pItemsTable->pItems[pItemID + i].uItemID_Rep_St == 5 ) | |
3702 { | |
3703 pPlayers[uActiveCharacter]->AddItem(-1, pItemID + i); | |
3704 return 0; | |
3705 } | |
3706 } | |
3707 } | |
3708 return 0; | |
3709 case 40020: | |
3710 { | |
3711 int pItemID = rand() % 500; | |
3712 for ( uint i = 0; i < 500; ++i ) | |
3713 { | |
3714 if ( pItemID + i > 499 ) | |
3715 pItemID = 0; | |
3716 if ( pItemsTable->pItems[pItemID + i].uItemID_Rep_St == 6 ) | |
3717 { | |
3718 pPlayers[uActiveCharacter]->AddItem(-1, pItemID + i); | |
3719 return 0; | |
3720 } | |
3721 } | |
3722 } | |
3723 return 0; | |
3724 case 40061: | |
3725 { | |
3726 int pItemID = rand() % 500; | |
3727 for ( uint i = 0; i < 500; ++i ) | |
3728 { | |
3729 if ( pItemID + i > 499 ) | |
3730 pItemID = 0; | |
3731 if ( pItemsTable->pItems[pItemID + i].uItemID_Rep_St > 6 ) | |
3732 { | |
3733 pPlayers[uActiveCharacter]->AddItem(-1, pItemID + i); | |
3734 return 0; | |
3735 } | |
3736 } | |
3737 } | |
3738 return 0; | |
952 | 3739 |
922 | 3740 } |
3741 } | |
3742 return DefWindowProcA(hWnd, Msg, wParam, lParam); | |
0 | 3743 }; |
3744 | |
3745 if ( Msg > WM_SYSCOMMAND ) | |
3746 { | |
3747 switch ( Msg ) | |
3748 { | |
3749 case WM_DEVICECHANGE: | |
3750 if ( wParam == 0x8000 ) | |
3751 PostMessageA(hInsertCDWindow, WM_CHOOSEFONT_GETLOGFONT, 0, 0); | |
3752 return 0; | |
3753 case WM_SIZING: | |
3754 return 1; | |
3755 case WM_LBUTTONDOWN: | |
3756 if ( pArcomageGame->bGameInProgress ) | |
3757 { | |
3758 pArcomageGame->stru1.field_0 = 7; | |
920 | 3759 ArcomageGame::OnMouseClick(0, 1); |
3760 return DefWindowProcA(hWnd, Msg, wParam, lParam); | |
0 | 3761 } |
972 | 3762 goto __handle_mouse_click; |
3763 | |
0 | 3764 case WM_RBUTTONDOWN: |
3765 v31 = 0; | |
3766 if ( !pArcomageGame->bGameInProgress ) | |
920 | 3767 //goto LABEL_240; |
3768 { | |
3769 if ( pVideoPlayer->pVideoFrame.pPixels != (unsigned __int16 *)v31 ) | |
3770 pVideoPlayer->bStopBeforeSchedule = 1; | |
1038 | 3771 |
3772 pMouse->SetMouseClick((unsigned __int16)lParam, lParam >> 16); | |
920 | 3773 if (pGame) |
3774 { | |
3775 v33 = pGame->pIndoorCameraD3D->GetPickDepth(); | |
3776 pGame->PickMouse(v33, (unsigned __int16)lParam, lParam >> 16, v31, &vis_sprite_filter_2, &vis_door_filter); | |
3777 } | |
1038 | 3778 |
920 | 3779 sub_416D62_ShowPopupWindow_MonsterRecord_ItemInfo_etcsub_416D62(0); |
3780 return DefWindowProcA(hWnd, Msg, wParam, lParam); | |
1038 | 3781 |
3782 } | |
3783 | |
0 | 3784 pArcomageGame->stru1.field_0 = 8; |
920 | 3785 ArcomageGame::OnMouseClick(1, 1); |
3786 return DefWindowProcA(hWnd, Msg, wParam, lParam); | |
0 | 3787 case WM_LBUTTONUP: |
3788 if ( !pArcomageGame->bGameInProgress ) | |
920 | 3789 //goto LABEL_218; |
3790 { | |
0 | 3791 back_to_game(); |
832 | 3792 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
0 | 3793 } |
920 | 3794 pArcomageGame->stru1.field_0 = 3; |
3795 ArcomageGame::OnMouseClick(0, 0); | |
3796 return DefWindowProcA(hWnd, Msg, wParam, lParam); | |
3797 case WM_RBUTTONUP: | |
3798 if ( !pArcomageGame->bGameInProgress ) | |
3799 { | |
3800 //LABEL_218: | |
1038 | 3801 |
920 | 3802 back_to_game(); |
3803 return DefWindowProcA(hWnd, Msg, wParam, lParam); | |
3804 } | |
0 | 3805 pArcomageGame->stru1.field_0 = 4; |
1250
c515e406df4a
aWinProc cleanup - removing unused vars, unnesting conditions, removeing a few DefWindowProcA calls
Grumpy7
parents:
1249
diff
changeset
|
3806 ArcomageGame::OnMouseClick(1, false); |
920 | 3807 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
972 | 3808 |
0 | 3809 case WM_LBUTTONDBLCLK: |
3810 if ( pArcomageGame->bGameInProgress ) | |
3811 { | |
3812 pArcomageGame->stru1.field_0 = 7; | |
832 | 3813 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
0 | 3814 } |
972 | 3815 |
3816 __handle_mouse_click: | |
0 | 3817 if ( pVideoPlayer->pVideoFrame.pPixels ) |
3818 pVideoPlayer->bStopBeforeSchedule = 1; | |
972 | 3819 |
0 | 3820 pMouse->SetMouseClick((unsigned __int16)lParam, lParam >> 16); |
972 | 3821 |
3822 if (GetCurrentMenuID() != MENU_CREATEPARTY) | |
3823 pMouse->SetMouseClick((unsigned __int16)lParam, lParam >> 16); | |
3824 else | |
3825 { | |
3826 UI_OnKeyDown(VK_SELECT); | |
3827 pMouse->SetMouseClick((unsigned __int16)lParam, lParam >> 16); | |
3828 } | |
3829 | |
1038 | 3830 |
972 | 3831 if (pGame) |
3832 pGame->PickMouse(512.0, (unsigned __int16)lParam, lParam >> 16, false, &vis_sprite_filter_3, &vis_door_filter); | |
3833 | |
0 | 3834 UI_OnMouseLeftClick(0); |
1038 | 3835 |
920 | 3836 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
972 | 3837 |
0 | 3838 case WM_RBUTTONDBLCLK: |
3839 v31 = 0; | |
3840 if ( !pArcomageGame->bGameInProgress ) | |
3841 { | |
920 | 3842 //LABEL_240: |
0 | 3843 if ( pVideoPlayer->pVideoFrame.pPixels != (unsigned __int16 *)v31 ) |
3844 pVideoPlayer->bStopBeforeSchedule = 1; | |
1038 | 3845 |
0 | 3846 pMouse->SetMouseClick((unsigned __int16)lParam, lParam >> 16); |
3847 if (pGame) | |
3848 { | |
871 | 3849 v33 = pGame->pIndoorCameraD3D->GetPickDepth(); |
194 | 3850 pGame->PickMouse(v33, (unsigned __int16)lParam, lParam >> 16, v31, &vis_sprite_filter_2, &vis_door_filter); |
0 | 3851 } |
1038 | 3852 |
0 | 3853 sub_416D62_ShowPopupWindow_MonsterRecord_ItemInfo_etcsub_416D62(0); |
832 | 3854 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
1038 | 3855 |
3856 } | |
0 | 3857 pArcomageGame->stru1.field_0 = 8; |
832 | 3858 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
0 | 3859 case WM_MBUTTONDOWN: |
3860 if ( pRenderer->pRenderD3D ) | |
3861 { | |
1038 | 3862 if ( pGame ) |
0 | 3863 { |
871 | 3864 v34 = pGame->pIndoorCameraD3D->GetPickDepth(); |
194 | 3865 pGame->PickMouse(v34, (unsigned __int16)lParam, lParam >> 16, 1, &vis_sprite_filter_3, &vis_face_filter); |
832 | 3866 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
0 | 3867 } |
3868 } | |
3869 if ( !pGame ) | |
920 | 3870 //goto _def_wnd_proc; |
3871 return DefWindowProcA(hWnd, Msg, wParam, lParam); | |
0 | 3872 sub_417871(0); |
832 | 3873 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
0 | 3874 case WM_MOUSEMOVE: |
3875 if ( pArcomageGame->bGameInProgress ) | |
3876 { | |
3877 pXY[0] = (unsigned __int16)lParam; | |
3878 pXY[1] = lParam >> 16; | |
3879 ArcomageGame::OnMouseMove((POINT *)pXY); | |
3880 ArcomageGame::OnMouseClick(0, wParam & 1); | |
3881 v29 = (wParam >> 1) & 1; | |
1113
39eaa6b00141
something to bool cast (performance warning) mostly fixed
Grumpy7
parents:
1104
diff
changeset
|
3882 ArcomageGame::OnMouseClick(1, v29 != 0); |
0 | 3883 } |
3884 else | |
3885 { | |
3886 pMouse->SetMouseClick((unsigned __int16)lParam, lParam >> 16); | |
3887 } | |
832 | 3888 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
920 | 3889 default: |
3890 //goto _def_wnd_proc; | |
3891 return DefWindowProcA(hWnd, Msg, wParam, lParam); | |
0 | 3892 } |
3893 } | |
3894 if ( Msg == WM_SYSCOMMAND ) | |
3895 { | |
3896 if ( wParam == SC_SCREENSAVE || wParam == SC_MONITORPOWER ) | |
3897 return 0; | |
920 | 3898 //goto _def_wnd_proc; |
3899 return DefWindowProcA(hWnd, Msg, wParam, lParam); | |
0 | 3900 } |
3901 if ( Msg > WM_ACTIVATEAPP ) | |
3902 { | |
3903 if ( Msg == WM_WINDOWPOSCHANGED ) | |
3904 { | |
1250
c515e406df4a
aWinProc cleanup - removing unused vars, unnesting conditions, removeing a few DefWindowProcA calls
Grumpy7
parents:
1249
diff
changeset
|
3905 if (pVideoPlayer && pVideoPlayer->AnyMovieLoaded() && pVideoPlayer->pBinkBuffer) |
c515e406df4a
aWinProc cleanup - removing unused vars, unnesting conditions, removeing a few DefWindowProcA calls
Grumpy7
parents:
1249
diff
changeset
|
3906 { |
c515e406df4a
aWinProc cleanup - removing unused vars, unnesting conditions, removeing a few DefWindowProcA calls
Grumpy7
parents:
1249
diff
changeset
|
3907 BinkBufferSetOffset(pVideoPlayer->pBinkBuffer, 0, 0); |
c515e406df4a
aWinProc cleanup - removing unused vars, unnesting conditions, removeing a few DefWindowProcA calls
Grumpy7
parents:
1249
diff
changeset
|
3908 } |
920 | 3909 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
0 | 3910 } |
3911 if ( Msg != WM_KEYFIRST ) | |
3912 { | |
1250
c515e406df4a
aWinProc cleanup - removing unused vars, unnesting conditions, removeing a few DefWindowProcA calls
Grumpy7
parents:
1249
diff
changeset
|
3913 if ( Msg == WM_KEYUP && wParam == VK_CONTROL ) |
c515e406df4a
aWinProc cleanup - removing unused vars, unnesting conditions, removeing a few DefWindowProcA calls
Grumpy7
parents:
1249
diff
changeset
|
3914 { |
c515e406df4a
aWinProc cleanup - removing unused vars, unnesting conditions, removeing a few DefWindowProcA calls
Grumpy7
parents:
1249
diff
changeset
|
3915 dword_507B98_ctrl_pressed = 0; |
c515e406df4a
aWinProc cleanup - removing unused vars, unnesting conditions, removeing a few DefWindowProcA calls
Grumpy7
parents:
1249
diff
changeset
|
3916 } |
c515e406df4a
aWinProc cleanup - removing unused vars, unnesting conditions, removeing a few DefWindowProcA calls
Grumpy7
parents:
1249
diff
changeset
|
3917 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
0 | 3918 } |
1031 | 3919 if ( uGameMenuUI_CurentlySelectedKeyIdx != -1 ) |
0 | 3920 { |
3921 pKeyActionMap->_459F10(wParam); | |
832 | 3922 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
0 | 3923 } |
3924 if ( !pArcomageGame->bGameInProgress ) | |
3925 { | |
3926 if ( pVideoPlayer->pVideoFrame.pPixels ) | |
3927 pVideoPlayer->bStopBeforeSchedule = 1; | |
1067 | 3928 if ( wParam == VK_RETURN ) |
3929 { | |
3930 if ( !viewparams->field_4C ) | |
3931 UI_OnKeyDown(wParam); | |
3932 return 0; | |
3933 } | |
3934 if ( wParam == VK_CONTROL ) | |
3935 { | |
3936 dword_507B98_ctrl_pressed = 1; | |
3937 return 0; | |
3938 } | |
3939 if ( wParam == VK_ESCAPE ) | |
3940 { | |
3941 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, window_SpeakInHouse != 0, 0); | |
3942 return 0; | |
3943 } | |
3944 if ( wParam <= VK_HOME ) | |
3945 return 0; | |
3946 if ( wParam > VK_DOWN ) | |
3947 { | |
3948 if ( wParam != VK_F4 || pVideoPlayer->AnyMovieLoaded() ) | |
0 | 3949 return 0; |
1067 | 3950 SendMessageA(hWnd, WM_COMMAND, 104, 0); |
3951 return 0; | |
3952 } | |
3953 if ( wParam >= VK_LEFT && wParam <= VK_DOWN ) | |
3954 { | |
3955 if ( pCurrentScreen != SCREEN_GAME && pCurrentScreen != SCREEN_PRESS_ESCAPE_MESSAGE ) | |
3956 { | |
3957 if ( !viewparams->field_4C ) | |
3958 UI_OnKeyDown(wParam); | |
441 | 3959 return 0; |
0 | 3960 } |
1067 | 3961 } |
3962 if ( pCurrentScreen != SCREEN_GAME && pCurrentScreen != SCREEN_PRESS_ESCAPE_MESSAGE ) | |
3963 return 0; | |
0 | 3964 } |
1248
d3bf0d4fb753
aWinProc cleanup - fixing bad condition, exctracting common code from conditions, part 1
Grumpy7
parents:
1215
diff
changeset
|
3965 |
0 | 3966 pArcomageGame->stru1.field_0 = 1; |
1249
bbde4964e9b7
aWinProc cleanup - extracting conditions to a separate function
Grumpy7
parents:
1248
diff
changeset
|
3967 |
bbde4964e9b7
aWinProc cleanup - extracting conditions to a separate function
Grumpy7
parents:
1248
diff
changeset
|
3968 v13 = (unsigned __int16)MapVirtualKeyA((unsigned __int16)wParam, 2u); |
bbde4964e9b7
aWinProc cleanup - extracting conditions to a separate function
Grumpy7
parents:
1248
diff
changeset
|
3969 set_stru1_field_8_InArcomage(v13); |
920 | 3970 if ( wParam == 27 ) |
3971 { | |
1197 | 3972 pArcomageGame->GameOver = 1; |
920 | 3973 pArcomageGame->field_F4 = 1; |
3974 pArcomageGame->uGameResult = 2; | |
3975 pArcomageGame->field_B0 = -2; | |
3976 return DefWindowProcA(hWnd, Msg, wParam, lParam); | |
3977 } | |
3978 if ( wParam != 114 ) | |
3979 { | |
3980 if ( wParam == 115 && !pVideoPlayer->AnyMovieLoaded() ) | |
1249
bbde4964e9b7
aWinProc cleanup - extracting conditions to a separate function
Grumpy7
parents:
1248
diff
changeset
|
3981 SendMessageA(hWnd, 0x111u, 0x68u, 0); |
920 | 3982 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
3983 } | |
1067 | 3984 SendMessageA(hWnd, WM_COMMAND, 103, 0); |
920 | 3985 return 0; |
0 | 3986 } |
3987 if ( Msg == WM_ACTIVATEAPP ) | |
3988 { | |
3989 if ( wParam && (GetForegroundWindow() == hWnd || GetForegroundWindow() == hInsertCDWindow) ) | |
3990 { | |
3991 if ( BYTE1(dword_6BE364_game_settings_1) & 1 ) | |
3992 { | |
3993 dword_4E98BC_bApplicationActive = 1; | |
3994 if ( pRenderer->bWindowMode ) | |
3995 { | |
3996 v10 = GetDC(0); | |
3997 a2 = GetDeviceCaps(v10, BITSPIXEL); | |
3998 v11 = GetDeviceCaps(v10, PLANES); | |
3999 ReleaseDC(0, v10); | |
4000 if ( a2 != 16 || v11 != 1 ) | |
4001 Abortf(pGlobalTXT_LocalizationStrings[62]); | |
4002 } | |
4003 BYTE1(dword_6BE364_game_settings_1) &= 0xFEu; | |
1038 | 4004 |
0 | 4005 if ( pArcomageGame->bGameInProgress ) |
4006 { | |
4007 pArcomageGame->field_F9 = 1; | |
4008 } | |
4009 else | |
4010 { | |
4011 if ( BYTE1(dword_6BE364_game_settings_1) & 2 ) | |
4012 BYTE1(dword_6BE364_game_settings_1) &= 0xFDu; | |
4013 else | |
4014 pEventTimer->Resume(); | |
4015 if ( BYTE1(dword_6BE364_game_settings_1) & 4 ) | |
4016 BYTE1(dword_6BE364_game_settings_1) &= 0xFBu; | |
4017 else | |
4018 pMiscTimer->Resume(); | |
1038 | 4019 |
4020 viewparams->bRedrawGameUI = true; | |
0 | 4021 if ( pVideoPlayer->pSmackerMovie ) |
4022 { | |
4023 pRenderer->RestoreFrontBuffer(); | |
4024 pRenderer->_4A184C(); | |
4025 pVideoPlayer->_4BF5B2(); | |
4026 } | |
4027 } | |
4028 if ( pAudioPlayer->hAILRedbook && !bGameoverLoop && !pVideoPlayer->pSmackerMovie ) | |
4029 AIL_redbook_resume(pAudioPlayer->hAILRedbook); | |
4030 } | |
4031 } | |
4032 else | |
4033 { | |
4034 if ( !(dword_6BE364_game_settings_1 & 0x100) ) | |
4035 { | |
920 | 4036 while(initing); //ADDED spinlock to allow int players ets! Gloval |
4037 dword_4E98BC_bApplicationActive = 0; | |
0 | 4038 if ( (pVideoPlayer->pSmackerMovie || pVideoPlayer->pBinkMovie) && pVideoPlayer->bPlayingMovie ) |
4039 pVideoPlayer->bStopBeforeSchedule = 1; | |
1038 | 4040 |
0 | 4041 if ( pRenderer->bUserDirect3D && pRenderer->uAcquiredDirect3DDevice == 1 ) |
4042 SetWindowPos(::hWnd, (HWND)0xFFFFFFFE, 0, 0, 0, 0, 0x18u); | |
4043 ClipCursor(0); | |
4044 dword_6BE364_game_settings_1 |= 0x100u; | |
4045 if ( pEventTimer->bPaused ) | |
4046 BYTE1(dword_6BE364_game_settings_1) |= 2u; | |
4047 else | |
4048 pEventTimer->Pause(); | |
4049 if ( pMiscTimer->bPaused ) | |
4050 BYTE1(dword_6BE364_game_settings_1) |= 4u; | |
4051 else | |
4052 pMiscTimer->Pause(); | |
1038 | 4053 |
0 | 4054 pAudioPlayer->StopChannels(-1, -1); |
4055 if ( pAudioPlayer->hAILRedbook ) | |
4056 AIL_redbook_pause(pAudioPlayer->hAILRedbook); | |
4057 } | |
4058 } | |
4059 return 0; | |
4060 } | |
4061 if (Msg == WM_CREATE) | |
4062 { | |
4063 auto hDC = GetDC(hWnd); | |
4064 { | |
4065 if (GetDeviceCaps(hDC, BITSPIXEL) < 8) | |
4066 { | |
4067 ReleaseDC(hWnd, hDC); | |
4068 Log::Warning(L"You must be running in 256 color mode or higher."); | |
4069 Abortf("You must be running in 256 color mode or higher. You can change the screen depth with the control panel display icon."); | |
4070 } | |
4071 } | |
4072 ReleaseDC(hWnd, hDC); | |
4073 return 0; | |
4074 } | |
4075 if ( Msg == WM_DESTROY ) | |
4076 { | |
4077 v6 = GetCurrentProcess(); | |
4078 SetPriorityClass(v6, 0x20u); | |
4079 if ( pGame ) | |
4080 { | |
1038 | 4081 |
4082 } | |
4083 | |
0 | 4084 PostQuitMessage(0); |
4085 return 0; | |
4086 } | |
4087 if ( Msg == WM_SETFOCUS ) | |
4088 { | |
4089 if ( ::hWnd == (HWND)wParam ) | |
4090 { | |
4091 dword_4E98BC_bApplicationActive = 0; | |
4092 if ( pRenderer->bUserDirect3D && pRenderer->uAcquiredDirect3DDevice == 1 ) | |
4093 SetWindowPos(::hWnd, (HWND)0xFFFFFFFE, 0, 0, 0, 0, 0x18u); | |
4094 ClipCursor(0); | |
1038 | 4095 |
0 | 4096 } |
920 | 4097 //_def_wnd_proc: |
832 | 4098 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
0 | 4099 } |
4100 if ( Msg != WM_KILLFOCUS ) | |
4101 { | |
4102 if ( Msg == WM_PAINT ) | |
4103 { | |
4104 if ( !GetUpdateRect(hWnd, 0, 0) || !dword_4E98BC_bApplicationActive && !pRenderer->bWindowMode ) | |
4105 return 0; | |
4106 BeginPaint(hWnd, &Paint); | |
4107 if ( pArcomageGame->bGameInProgress ) | |
4108 { | |
4109 pArcomageGame->field_F9 = 1; | |
4110 } | |
4111 else | |
4112 { | |
4113 if ( !pRenderer->pRenderD3D && !pRenderer->UsingDirect3D() || !AreRenderSurfacesOk() ) | |
920 | 4114 //goto LABEL_20; |
4115 { | |
4116 EndPaint(hWnd, &Paint); | |
4117 return 0; | |
4118 } | |
0 | 4119 } |
4120 pRenderer->Present(); | |
920 | 4121 //LABEL_20: |
0 | 4122 EndPaint(hWnd, &Paint); |
4123 return 0; | |
4124 } | |
920 | 4125 //goto _def_wnd_proc; |
4126 return DefWindowProcA(hWnd, Msg, wParam, lParam); | |
0 | 4127 } |
1038 | 4128 if ( ::hWnd != (HWND)wParam || (dword_4E98BC_bApplicationActive = 1, pRenderer->bWindowMode) || true ) |
832 | 4129 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
1038 | 4130 |
0 | 4131 } |
4132 | |
4133 //----- (00464479) -------------------------------------------------------- | |
4134 void __cdecl ResetCursor_Palettes_LODs_Level_Audio_SFT_Windows() | |
4135 { | |
4136 int v0; // esi@9 | |
4137 | |
4138 if (pMouse) | |
4139 pMouse->SetCursorBitmap("MICON1"); | |
4140 | |
4141 pPaletteManager->ResetNonLocked(); | |
4142 pBitmaps_LOD->ReleaseAll2(); | |
4143 pSprites_LOD->DeleteSomeOtherSprites(); | |
4144 pIcons_LOD->ReleaseAll2(); | |
4145 if (pRenderer->pRenderD3D) | |
4146 { | |
4147 pRenderer->field_1036B8 = 0; | |
4148 pRenderer->_gpu_memory_used = 0; | |
4149 } | |
4150 sub_46080D(); | |
4151 if (uCurrentlyLoadedLevelType == LEVEL_Indoor) | |
4152 pIndoor->Release(); | |
4153 else if (uCurrentlyLoadedLevelType == LEVEL_Outdoor) | |
4154 pOutdoor->Release2(); | |
4155 | |
4156 pAudioPlayer->StopChannels(-1, -1); | |
4157 pSoundList->_4A9D79(0); | |
4158 uCurrentlyLoadedLevelType = LEVEL_null; | |
4159 pSpriteFrameTable->ResetSomeSpriteFlags(); | |
4160 v0 = uNumVisibleWindows; | |
349 | 4161 pParty->armageddon_timer = 0; |
0 | 4162 while ( v0 > 0 ) |
4163 pWindowList[pVisibleWindowsIdxs[v0--] - 1].Release(); | |
4164 } | |
4165 | |
4166 //----- (004646F0) -------------------------------------------------------- | |
4167 void PrepareWorld(unsigned int this_) | |
4168 { | |
4169 unsigned int v1; // ebx@1 | |
4170 | |
4171 v1 = this_; | |
4172 if ( pRenderer->pRenderD3D ) | |
4173 pGame->pVisInstance->_4C1A02(); | |
4174 pEventTimer->Pause(); | |
4175 pMiscTimer->Pause(); | |
4176 pParty->uFlags = 2; | |
1202 | 4177 pCastSpellInfo.data()->_427D48(1); |
0 | 4178 ResetCursor_Palettes_LODs_Level_Audio_SFT_Windows(); |
4179 DoPrepareWorld(0, (v1 == 0) + 1); | |
4180 pMiscTimer->Resume(); | |
4181 pEventTimer->Resume(); | |
4182 } | |
4183 | |
4184 //----- (00464761) -------------------------------------------------------- | |
4185 void __thiscall Game_DeinitializeAndTerminate(int exitCode) | |
4186 { | |
4187 int v1; // esi@1 | |
4188 HANDLE v2; // eax@1 | |
4189 | |
4190 v1 = exitCode; | |
4191 v2 = GetCurrentProcess(); | |
4192 SetPriorityClass(v2, 0x20u); | |
4193 ResetCursor_Palettes_LODs_Level_Audio_SFT_Windows(); | |
4194 pGame->Deinitialize(); | |
4195 pRenderer->Release2(); | |
4196 if ( !DestroyWindow(hWnd) ) | |
4197 GetLastError(); | |
4198 hWnd = 0; | |
4199 exit(v1); | |
4200 } | |
4201 | |
4202 //----- (004647AB) -------------------------------------------------------- | |
762 | 4203 void FinalInitialization() |
0 | 4204 { |
4205 pViewport->SetScreen(viewparams->uSomeX, viewparams->uSomeY, viewparams->uSomeZ, viewparams->uSomeW); | |
4206 pViewport->_4C02F8((signed __int64)(flt_6BE3A0 * 65536.0)); | |
4207 | |
4208 pIndoorCamera = new IndoorCamera; | |
762 | 4209 pIndoorCamera->Initialize(65, viewparams->uScreen_BttmR_X - viewparams->uScreen_topL_X + 1, |
4210 viewparams->uScreen_BttmR_Y - viewparams->uScreen_topL_Y + 1); | |
0 | 4211 |
4212 InitializeTurnBasedAnimations(&stru_50C198); | |
762 | 4213 pBitmaps_LOD->_inlined_sub1(); |
4214 pSprites_LOD->_inlined_sub1(); | |
4215 pIcons_LOD->_inlined_sub1(); | |
0 | 4216 } |
4217 // 6BE3A0: using guessed type float flt_6BE3A0; | |
4218 | |
4219 //----- (00464839) -------------------------------------------------------- | |
4220 char __cdecl Is_out15odm_underwater() | |
4221 { | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
4222 return _stricmp(pCurrentMapName.data(), "out15.odm") == 0; |
0 | 4223 } |
4224 | |
4225 //----- (00464851) -------------------------------------------------------- | |
4226 void __cdecl SetUnderwaterFog() | |
4227 { | |
4228 day_fogrange_1 = 50; | |
4229 day_fogrange_2 = 5000; | |
4230 } | |
4231 | |
4232 //----- (00464866) -------------------------------------------------------- | |
4233 void __fastcall DoPrepareWorld(unsigned int bLoading, int a2) | |
4234 { | |
4235 int v2; // esi@1 | |
4236 char *v3; // eax@1 | |
4237 //char *v4; // eax@1 | |
4238 unsigned int v5; // eax@3 | |
4239 //size_t v6; // ecx@10 | |
4240 //char *v7; // eax@11 | |
4241 char Str1[20]; // [sp+Ch] [bp-18h]@1 | |
4242 unsigned int v9; // [sp+20h] [bp-4h]@1 | |
4243 | |
4244 v2 = a2; | |
4245 v9 = bLoading; | |
4246 ResetCursor_Palettes_LODs_Level_Audio_SFT_Windows(); | |
4247 pDecalBuilder->Reset(0); | |
434 | 4248 pGameLoadingUI_ProgressBar->Initialize((GUIProgressBar::Type)v2); |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
4249 strcpy(Str1, pCurrentMapName.data()); |
0 | 4250 v3 = strtok(Str1, "."); |
4251 strcpy(Str1, v3); | |
4252 Level_LoadEvtAndStr(Str1); | |
4253 LoadLevel_InitializeLevelEvt(); | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
4254 strcpy(Str1, pCurrentMapName.data()); |
0 | 4255 _strrev(Str1); |
4256 strtok(Str1, "."); | |
4257 _strrev(Str1); | |
4258 | |
4259 for (uint i = 0; i < 1000; ++i) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
4260 pSpriteObjects[i].uObjectDescID = 0; |
0 | 4261 |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
4262 v5 = pMapStats->GetMapInfo(pCurrentMapName.data()); |
0 | 4263 bUnderwater = 0; |
4264 uLevelMapStatsID = v5; | |
4265 pGame->uFlags2 &= 0xFFFFFFF7u; | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
4266 if ( !_stricmp(pCurrentMapName.data(), "out15.odm") ) |
0 | 4267 { |
4268 bUnderwater = 1; | |
4269 pGame->uFlags2 |= 8u; | |
4270 } | |
831 | 4271 pParty->floor_face_pid = 0; |
1104 | 4272 if ( _stricmp(Str1, "blv") ) |
0 | 4273 PrepareToLoadODM(v9, 0); |
4274 else | |
4275 PrepareToLoadBLV(v9); | |
4276 pAudioPlayer->SetMapEAX(); | |
4277 sub_461103(); | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
4278 if ( !_stricmp(pCurrentMapName.data(), "d11.blv") || !_stricmp(pCurrentMapName.data(), "d10.blv") ) |
0 | 4279 { |
4280 //spawning grounds & good analogue - no loot & exp from monsters | |
4281 | |
4282 for (uint i = 0; i < uNumActors; ++i) | |
4283 { | |
4284 pActors[i].pMonsterInfo.uTreasureType = 0; | |
4285 pActors[i].pMonsterInfo.uTreasureDiceRolls = 0; | |
4286 pActors[i].pMonsterInfo.uExp = 0; | |
4287 } | |
4288 } | |
4289 bDialogueUI_InitializeActor_NPC_ID = 0; | |
4290 OnMapLoad(); | |
4291 pGameLoadingUI_ProgressBar->Progress(); | |
49 | 4292 memset(&pRenderer->pBillboardRenderListD3D, 0, sizeof(pRenderer->pBillboardRenderListD3D)); |
0 | 4293 pGameLoadingUI_ProgressBar->Release(); |
4294 _flushall(); | |
4295 } | |
4296 | |
4297 //----- (004649EF) -------------------------------------------------------- | |
4298 int __fastcall ReadWindowsRegistryInt(const char *pKey, int uDefValue) | |
4299 { | |
4300 int v3; // [sp+4h] [bp-24h]@1 | |
4301 DWORD cbData; // [sp+8h] [bp-20h]@1 | |
4302 LPCSTR lpValueName; // [sp+Ch] [bp-1Ch]@1 | |
4303 DWORD dwDisposition; // [sp+10h] [bp-18h]@2 | |
4304 BYTE Data[4]; // [sp+14h] [bp-14h]@5 | |
4305 HKEY hKey; // [sp+18h] [bp-10h]@1 | |
4306 HKEY phkResult; // [sp+1Ch] [bp-Ch]@1 | |
4307 HKEY v10; // [sp+20h] [bp-8h]@1 | |
4308 HKEY v11; // [sp+24h] [bp-4h]@1 | |
4309 | |
4310 v3 = uDefValue; | |
4311 lpValueName = pKey; | |
4312 v11 = 0; | |
4313 v10 = 0; | |
4314 hKey = 0; | |
4315 phkResult = 0; | |
4316 cbData = 4; | |
27 | 4317 if ( !RegOpenKeyExA(HKEY_LOCAL_MACHINE, "SOFTWARE", 0, KEY_READ|KEY_WOW64_32KEY, &hKey) )// for 64 bit |
0 | 4318 { |
4319 if ( !RegCreateKeyExA(hKey, "New World Computing", 0, "", 0, 0xF003Fu, 0, &phkResult, &dwDisposition) ) | |
4320 { | |
4321 if ( !RegCreateKeyExA(phkResult, "Might and Magic VII", 0, "", 0, 0xF003Fu, 0, &v10, &dwDisposition) ) | |
4322 { | |
4323 if ( !RegCreateKeyExA(v10, "1.0", 0, "", 0, 0xF003Fu, 0, &v11, &dwDisposition) ) | |
4324 { | |
4325 if ( RegQueryValueExA(v11, lpValueName, 0, 0, Data, &cbData) ) | |
4326 { | |
4327 *(int *)Data = v3; | |
4328 RegSetValueExA(v11, lpValueName, 0, 4u, Data, 4u); | |
4329 } | |
4330 RegCloseKey(v11); | |
4331 } | |
4332 RegCloseKey(v10); | |
4333 } | |
4334 RegCloseKey(phkResult); | |
4335 } | |
4336 RegCloseKey(hKey); | |
4337 } | |
4338 return *(int *)Data; | |
4339 } | |
4340 | |
4341 //----- (00464B02) -------------------------------------------------------- | |
4342 void __fastcall WriteWindowsRegistryString(const char *pKey, const char *pString) | |
4343 { | |
4344 size_t v2; // eax@5 | |
4345 const char *lpValueName; // [sp+4h] [bp-1Ch]@1 | |
4346 const char *Str; // [sp+8h] [bp-18h]@1 | |
4347 DWORD dwDisposition; // [sp+Ch] [bp-14h]@2 | |
4348 HKEY hKey; // [sp+10h] [bp-10h]@1 | |
4349 HKEY phkResult; // [sp+14h] [bp-Ch]@1 | |
4350 HKEY v8; // [sp+18h] [bp-8h]@1 | |
4351 HKEY v9; // [sp+1Ch] [bp-4h]@1 | |
4352 | |
4353 Str = pString; | |
4354 lpValueName = pKey; | |
4355 v9 = 0; | |
4356 v8 = 0; | |
4357 hKey = 0; | |
4358 phkResult = 0; | |
4359 if ( !RegOpenKeyExA(HKEY_LOCAL_MACHINE, "SOFTWARE", 0, 0x2001Fu, &hKey) ) | |
4360 { | |
4361 if ( !RegCreateKeyExA(hKey, "New World Computing", 0, "", 0, 0xF003Fu, 0, &phkResult, &dwDisposition) ) | |
4362 { | |
4363 if ( !RegCreateKeyExA(phkResult, "Might and Magic VII", 0, "", 0, 0xF003Fu, 0, &v8, &dwDisposition) ) | |
4364 { | |
4365 if ( !RegCreateKeyExA(v8, "1.0", 0, "", 0, 0xF003Fu, 0, &v9, &dwDisposition) ) | |
4366 { | |
4367 v2 = strlen(Str); | |
4368 RegSetValueExA(v9, lpValueName, 0, 1u, (const BYTE *)Str, v2 + 1); | |
4369 RegCloseKey(v9); | |
4370 } | |
4371 RegCloseKey(v8); | |
4372 } | |
4373 RegCloseKey(phkResult); | |
4374 } | |
4375 RegCloseKey(hKey); | |
4376 } | |
4377 } | |
4378 | |
4379 //----- (00464BEF) -------------------------------------------------------- | |
4380 void __fastcall ReadWindowsRegistryString(const char *pKeyName, char *pOutString, int uBufLen, const char *pDefaultValue) | |
4381 { | |
4382 LSTATUS (__stdcall *v4)(HKEY); // esi@1 | |
4383 LSTATUS result; // eax@7 | |
4384 DWORD Type; // [sp+Ch] [bp-24h]@5 | |
4385 LPCSTR lpValueName; // [sp+10h] [bp-20h]@1 | |
4386 DWORD cbData; // [sp+14h] [bp-1Ch]@1 | |
4387 LPBYTE Dest; // [sp+18h] [bp-18h]@1 | |
4388 DWORD dwDisposition; // [sp+1Ch] [bp-14h]@2 | |
4389 HKEY phkResult; // [sp+20h] [bp-10h]@1 | |
4390 HKEY hKey; // [sp+24h] [bp-Ch]@1 | |
4391 HKEY v13; // [sp+28h] [bp-8h]@1 | |
4392 HKEY v14; // [sp+2Ch] [bp-4h]@1 | |
4393 | |
4394 cbData = uBufLen; | |
4395 Dest = (LPBYTE)pOutString; | |
4396 lpValueName = pKeyName; | |
4397 v14 = 0; | |
4398 v13 = 0; | |
4399 hKey = 0; | |
4400 phkResult = 0; | |
4401 v4 = RegCloseKey; | |
4402 if ( RegOpenKeyExA(HKEY_LOCAL_MACHINE, "SOFTWARE", 0, 0x2001Fu, &hKey) | |
4403 || RegCreateKeyExA(hKey, "New World Computing", 0, "", 0, 0xF003Fu, 0, &phkResult, &dwDisposition) | |
4404 || RegCreateKeyExA(phkResult, "Might and Magic VII", 0, "", 0, 0xF003Fu, 0, &v13, &dwDisposition) | |
4405 || RegCreateKeyExA(v13, "1.0", 0, "", 0, 0xF003Fu, 0, &v14, &dwDisposition) ) | |
4406 goto LABEL_7; | |
4407 if ( RegQueryValueExA(v14, lpValueName, 0, &Type, Dest, &cbData) ) | |
4408 { | |
4409 RegCloseKey(v14); | |
4410 v14 = 0; | |
4411 LABEL_7: | |
4412 result = (LSTATUS)strncpy((char *)Dest, pDefaultValue, uBufLen); | |
4413 goto LABEL_8; | |
4414 } | |
4415 v4 = RegCloseKey; | |
4416 RegCloseKey(v14); | |
4417 v14 = 0; | |
4418 RegCloseKey(v13); | |
4419 v13 = 0; | |
4420 RegCloseKey(phkResult); | |
4421 phkResult = 0; | |
4422 result = RegCloseKey(hKey); | |
4423 hKey = 0; | |
4424 LABEL_8: | |
4425 if ( v14 ) | |
4426 result = v4(v14); | |
4427 if ( v13 ) | |
4428 result = v4(v13); | |
4429 if ( hKey ) | |
4430 result = v4(hKey); | |
4431 if ( phkResult ) | |
4432 result = v4(phkResult); | |
4433 } | |
4434 | |
4435 //----- (00464D32) -------------------------------------------------------- | |
4436 void __fastcall WriteWindowsRegistryInt(const char *pKey, int val) | |
4437 { | |
4438 const char *lpValueName; // [sp+4h] [bp-1Ch]@1 | |
4439 BYTE Data[4]; // [sp+8h] [bp-18h]@1 | |
4440 DWORD dwDisposition; // [sp+Ch] [bp-14h]@2 | |
4441 HKEY hKey; // [sp+10h] [bp-10h]@1 | |
4442 HKEY phkResult; // [sp+14h] [bp-Ch]@1 | |
4443 HKEY v7; // [sp+18h] [bp-8h]@1 | |
4444 HKEY v8; // [sp+1Ch] [bp-4h]@1 | |
4445 | |
4446 *(int *)Data = val; | |
4447 lpValueName = pKey; | |
4448 v8 = 0; | |
4449 v7 = 0; | |
4450 hKey = 0; | |
4451 phkResult = 0; | |
4452 if ( !RegOpenKeyExA(HKEY_LOCAL_MACHINE, "SOFTWARE", 0, 0x2001Fu, &hKey) ) | |
4453 { | |
4454 if ( !RegCreateKeyExA(hKey, "New World Computing", 0, "", 0, 0xF003Fu, 0, &phkResult, &dwDisposition) ) | |
4455 { | |
4456 if ( !RegCreateKeyExA(phkResult, "Might and Magic VII", 0, "", 0, 0xF003Fu, 0, &v7, &dwDisposition) ) | |
4457 { | |
4458 if ( !RegCreateKeyExA(v7, "1.0", 0, "", 0, 0xF003Fu, 0, &v8, &dwDisposition) ) | |
4459 { | |
4460 RegSetValueExA(v8, lpValueName, 0, 4u, Data, 4u); | |
4461 RegCloseKey(v8); | |
4462 } | |
4463 RegCloseKey(v7); | |
4464 } | |
4465 RegCloseKey(phkResult); | |
4466 } | |
4467 RegCloseKey(hKey); | |
4468 } | |
4469 } | |
4470 | |
4471 //----- (00464E17) -------------------------------------------------------- | |
4472 bool __fastcall CheckMM7CD(char c) | |
4473 { | |
4474 char DstBuf[256]; // [sp+Ch] [bp-218h]@1 | |
4475 char strCommand[256]; // [sp+10Ch] [bp-118h]@1 | |
4476 char Filename[20]; // [sp+20Ch] [bp-18h]@1 | |
4477 | |
4478 | |
4479 wchar_t pMagicPath[1024]; | |
1165
29a8defbad9e
temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Grumpy7
parents:
1150
diff
changeset
|
4480 swprintf(pMagicPath, wcslen(L"%C:\\anims\\magic7.vid"), L"%C:\\anims\\magic7.vid", c); |
0 | 4481 if (GetFileAttributesW(pMagicPath) == -1) |
4482 return false; | |
4483 | |
4484 wsprintfA(strCommand, "open %c: type cdaudio alias CD", c); | |
4485 if (!mciSendStringA(strCommand, DstBuf, 0xFFu, 0)) | |
4486 { | |
4487 wsprintfA(strCommand, "info CD UPC wait"); | |
4488 mciSendStringA(strCommand, DstBuf, 0xFFu, 0); | |
4489 wsprintfA(strCommand, "close CD"); | |
4490 mciSendStringA(strCommand, DstBuf, 0xFFu, 0); | |
4491 } | |
4492 | |
4493 memcpy(Filename, "X:\\anims\\magic7.vid", sizeof(Filename)); | |
4494 *Filename = c; | |
4495 | |
4496 auto f = fopen(Filename, "rb"); | |
4497 if (!f) | |
4498 return false; | |
4499 | |
4500 if (!fseek(f, 0, SEEK_END)) | |
4501 { | |
4502 if (!fseek(f, -100, SEEK_CUR)) | |
4503 fread(DstBuf, 1u, 0x64u, f); | |
4504 | |
4505 fclose(f); | |
4506 return true; | |
4507 } | |
4508 fclose(f); | |
4509 return false; | |
4510 } | |
4511 | |
4512 //----- (00464F1B) -------------------------------------------------------- | |
4513 signed int __stdcall InsertMM7CDDialogFunc(HWND hDlg, int a2, __int16 a3, int a4) | |
4514 { | |
4515 char v4; // zf@3 | |
4516 int v6; // eax@10 | |
4517 int v7; // eax@11 | |
4518 int v8; // eax@12 | |
4519 int v9; // eax@13 | |
4520 BOOL (__stdcall *v10)(HWND, int, LPCSTR); // edi@15 | |
4521 const CHAR *v11; // [sp-Ch] [bp-Ch]@15 | |
4522 INT_PTR v12; // [sp-4h] [bp-4h]@5 | |
4523 | |
4524 if ( a2 == 272 ) | |
4525 { | |
4526 hInsertCDWindow = hDlg; | |
4527 v6 = (GetUserDefaultLangID() & 0x3FF) - 7; | |
4528 if ( v6 ) | |
4529 { | |
4530 v7 = v6 - 3; | |
4531 if ( v7 ) | |
4532 { | |
4533 v8 = v7 - 2; | |
4534 if ( v8 ) | |
4535 { | |
4536 v9 = v8 - 4; | |
4537 if ( v9 ) | |
4538 { | |
4539 if ( v9 != 5 ) | |
4540 return 0; | |
4541 SetWindowTextA(hDlg, "Wloz CD-ROM numer 2"); | |
4542 v10 = SetDlgItemTextA; | |
4543 SetDlgItemTextA(hDlg, 1010, "Wloz CD-ROM numer 2 Might and Magic® VII."); | |
4544 v11 = "Odwolaj"; | |
4545 } | |
4546 else | |
4547 { | |
4548 SetWindowTextA(hDlg, "Inserire il secondo CD"); | |
4549 v10 = SetDlgItemTextA; | |
4550 SetDlgItemTextA(hDlg, 1010, "Inserire il secondo CD di Might and Magic® VII."); | |
4551 v11 = "Annulla"; | |
4552 } | |
4553 } | |
4554 else | |
4555 { | |
4556 SetWindowTextA(hDlg, "Insérez le CD 2"); | |
4557 v10 = SetDlgItemTextA; | |
4558 SetDlgItemTextA(hDlg, 1010, "Insérez Might & Magic® VII CD 2."); | |
4559 v11 = "Supprimer"; | |
4560 } | |
4561 } | |
4562 else | |
4563 { | |
4564 SetWindowTextA(hDlg, "Por favor, inserte disco 2"); | |
4565 v10 = SetDlgItemTextA; | |
4566 SetDlgItemTextA(hDlg, 1010, "Por favor, inserte disco 2 de Might & Magic® VII."); | |
4567 v11 = "Cancelar"; | |
4568 } | |
4569 } | |
4570 else | |
4571 { | |
4572 SetWindowTextA(hDlg, "Bitte CD 2 einlegen"); | |
4573 v10 = SetDlgItemTextA; | |
4574 SetDlgItemTextA(hDlg, 1010, "Bitte CD 2 von Might and Magic® VII einlegen."); | |
4575 v11 = "Abbrechen"; | |
4576 } | |
4577 v10(hDlg, 2, v11); | |
4578 return 0; | |
4579 } | |
4580 if ( a2 == 273 ) | |
4581 { | |
4582 if ( a3 == 2 ) | |
4583 { | |
4584 v12 = 0; | |
4585 LABEL_9: | |
4586 EndDialog(hDlg, v12); | |
4587 return 1; | |
4588 } | |
4589 v4 = a3 == 1; | |
4590 } | |
4591 else | |
4592 { | |
4593 v4 = a2 == 1025; | |
4594 } | |
4595 if ( v4 ) | |
4596 { | |
4597 v12 = 1; | |
4598 goto LABEL_9; | |
4599 } | |
4600 return 0; | |
4601 } | |
4602 | |
4603 //----- (00465061) -------------------------------------------------------- | |
4604 bool __fastcall FindMM7CD(HWND hWnd, char *pCDDrive) | |
4605 { | |
4606 char drive[4] = {'X', ':', '\\', 0}; | |
4607 | |
4608 bool bGotCDFromRegistry = false; | |
4609 | |
4610 HKEY hSoftware = nullptr, | |
4611 hNWC = nullptr, | |
4612 hMM7 = nullptr, | |
4613 hVersion = nullptr; | |
4614 if (!RegOpenKeyExA(HKEY_LOCAL_MACHINE, "SOFTWARE", 0, 0x2001Fu, &hSoftware)) | |
4615 { | |
4616 if (!RegOpenKeyExA(hSoftware, "New World Computing", 0, 0x2001Fu, &hNWC)) | |
4617 { | |
4618 if (!RegOpenKeyExA(hNWC, "Might and Magic VII", 0, 0x2001Fu, &hMM7)) | |
4619 { | |
4620 if (!RegOpenKeyExA(hMM7, "1.0", 0, 0x2001Fu, &hVersion)) | |
4621 { | |
4622 DWORD cbData = 3; | |
4623 if (!RegQueryValueExA(hVersion, "CDDrive", 0, 0, (BYTE *)drive, &cbData)) | |
4624 bGotCDFromRegistry = true; | |
4625 } | |
4626 RegCloseKey(hVersion); | |
4627 } | |
4628 RegCloseKey(hMM7); | |
4629 } | |
4630 RegCloseKey(hNWC); | |
4631 } | |
4632 RegCloseKey(hSoftware); | |
4633 | |
4634 if (bGotCDFromRegistry) | |
4635 if (CheckMM7CD(*drive)) | |
4636 { | |
4637 cMM7GameCDDriveLetter = *drive; | |
4638 return true; | |
4639 } | |
4640 | |
4641 while (true) | |
4642 { | |
4643 for (uint i = 0; i < 26; ++i) | |
4644 { | |
4645 drive[0] = 'A' + i; | |
4646 | |
4647 if (GetDriveTypeA(drive) == DRIVE_CDROM) | |
4648 if (CheckMM7CD(*drive)) | |
4649 { | |
4650 cMM7GameCDDriveLetter = *drive; | |
4651 WriteWindowsRegistryString("CDDrive", drive); | |
4652 return true; | |
4653 } | |
4654 } | |
4655 | |
4656 if (DialogBoxParamA(GetModuleHandleW(nullptr), "InsertCD", ::hWnd, (DLGPROC)InsertMM7CDDialogFunc, 0)) | |
4657 continue; | |
4658 return false; | |
4659 } | |
4660 } | |
4661 | |
4662 //----- (004651F4) -------------------------------------------------------- | |
4663 bool MM7_Initialize() | |
4664 { | |
363 | 4665 initing=true; //ADDED Gloval |
0 | 4666 wchar_t pCurrentDir[1024]; |
4667 _wgetcwd(pCurrentDir, 1024); | |
4668 | |
4669 wchar_t pMM6IniFile[1024]; | |
293 | 4670 wsprintfW(pMM6IniFile, L"%s\\mm6.ini", pCurrentDir); |
0 | 4671 |
4672 bCanLoadFromCD = GetPrivateProfileIntW(L"settings", L"use_cd", 1, pMM6IniFile); | |
4673 if (bNoCD) | |
4674 bCanLoadFromCD = false; | |
4675 if (bCanLoadFromCD) | |
4676 { | |
4677 if (!FindMM7CD(hWnd, &cMM7GameCDDriveLetter)) | |
4678 return false; | |
4679 } | |
4680 | |
4681 | |
4682 srand(GetTickCount()); | |
4683 | |
4684 WNDCLASSEXW wcxw; | |
4685 { | |
4686 wcxw.cbSize = sizeof(wcxw); | |
4687 wcxw.style = CS_VREDRAW | CS_HREDRAW | CS_DBLCLKS; | |
4688 wcxw.lpfnWndProc = (WNDPROC)aWinProc; | |
4689 wcxw.cbClsExtra = 0; | |
4690 wcxw.cbWndExtra = 0; | |
4691 wcxw.hInstance = GetModuleHandleW(nullptr); | |
4692 wcxw.hCursor = 0; | |
4693 wcxw.hIcon = wcxw.hIconSm = LoadIconW(wcxw.hInstance, L"MM7_ICON"); | |
4694 wcxw.lpszMenuName = nullptr; | |
4695 wcxw.hbrBackground = (HBRUSH)GetStockObject(LTGRAY_BRUSH); | |
4696 wcxw.lpszClassName = L"M&MTrilogy"; | |
4697 } | |
4698 if (!RegisterClassExW(&wcxw)) | |
4699 { | |
4700 Log::Warning(L"Cannot register window class"); | |
4701 return false; | |
4702 } | |
4703 | |
4704 auto hDesktopDC = GetDC(nullptr); | |
4705 uint uDesktopWidth = GetDeviceCaps(hDesktopDC, HORZRES); | |
4706 uint uDesktopHeight = GetDeviceCaps(hDesktopDC, VERTRES); | |
4707 | |
4708 if (GetDeviceCaps(hDesktopDC, BITSPIXEL) != 16 || | |
4709 GetDeviceCaps(hDesktopDC, PLANES) != 1 ) | |
4710 dword_6BE364_game_settings_1 |= 2; | |
4711 | |
4712 ReleaseDC(nullptr, hDesktopDC); | |
4713 | |
4714 uint uTotalWinWidth = 2 * GetSystemMetrics(SM_CXFRAME) + 640; | |
4715 uint uTotalWinHeight = GetSystemMetrics(SM_CYCAPTION) + 2 * GetSystemMetrics(SM_CYFRAME) + 480; | |
4716 | |
4717 uint uWinCenteredPosX = (uDesktopWidth - uTotalWinWidth) / 2; | |
4718 uint uWinCenteredPosY = (uDesktopHeight - uTotalWinHeight) / 2; | |
4719 | |
4720 uWindowX = ReadWindowsRegistryInt("window X", uWinCenteredPosX); | |
748 | 4721 uWindowX = uDesktopWidth / 2 - 640 / 2; |
0 | 4722 WriteWindowsRegistryInt("window X", uWindowX); |
4723 | |
4724 uWindowY = ReadWindowsRegistryInt("window Y", uWinCenteredPosY); | |
748 | 4725 uWindowY = uDesktopHeight / 2 - 480 / 2; |
0 | 4726 WriteWindowsRegistryInt("window Y", uWindowY); |
4727 | |
4728 hWnd = CreateWindowExW(0, wcxw.lpszClassName, L"Might and Magic® VII", | |
4729 uWindowStyle = WS_SYSMENU | WS_GROUP | WS_DLGFRAME | WS_BORDER, | |
4730 uWindowX, uWindowY, | |
4731 640, 480, | |
4732 nullptr, | |
4733 hOSMenu = nullptr, | |
4734 wcxw.hInstance, | |
4735 nullptr); | |
4736 SetWindowTextW(hWnd, L"Might and Magic® VII"); | |
736 | 4737 |
4738 HMENU menu = CreateMenu(); | |
748 | 4739 { |
4740 HMENU file = CreatePopupMenu(); | |
4741 AppendMenuW(menu, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)file, L"&File"); | |
4742 { | |
4743 AppendMenuW(file, MF_ENABLED | MF_STRING, 40001, L"Exit"); | |
4744 } | |
4745 | |
4746 HMENU debug = CreatePopupMenu(); | |
4747 AppendMenuW(menu, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug, L"&Debug"); | |
4748 { | |
4749 HMENU debug_party = CreatePopupMenu(); | |
4750 AppendMenuW(debug, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug_party, L"&Party"); | |
4751 { | |
4752 AppendMenuW(debug_party, MF_ENABLED | MF_STRING, 40007, L"Give Gold (10 000)"); | |
4753 AppendMenuW(debug_party, MF_ENABLED | MF_STRING, 40008, L"Give Exp (20 000)"); | |
4754 AppendMenuW(debug_party, MF_ENABLED | MF_STRING, 40059, L"Give Skills (50 each)"); | |
4755 AppendMenuW(debug_party, MF_ENABLED | MF_STRING, 40013, L"Remove Gold"); | |
4756 | |
4757 HMENU debug_party_setconditions = CreatePopupMenu(); | |
4758 AppendMenuW(debug_party, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug_party_setconditions, L"Set Condition"); | |
4759 { | |
4760 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40044, L"Afraid"); | |
4761 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40043, L"Asleep"); | |
4762 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40037, L"Curse"); | |
4763 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40036, L"Disease1"); | |
4764 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40035, L"Disease2"); | |
4765 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40034, L"Disease3"); | |
4766 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40041, L"Dead"); | |
4767 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40039, L"Drunk"); | |
4768 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40042, L"Eradicated"); | |
4769 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40038, L"Insane"); | |
4770 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40045, L"Paralyzed"); | |
4771 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40033, L"Poison1"); | |
4772 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40032, L"Poison2"); | |
4773 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40031, L"Poison3"); | |
4774 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40029, L"&Stone"); | |
4775 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40040, L"Unconscious"); | |
4776 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40030, L"Weak"); | |
4777 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40073, L"Zombie"); | |
4778 } | |
4779 | |
4780 AppendMenuW(debug_party, MF_ENABLED | MF_STRING, 40006, L"Set Food (20)"); | |
4781 | |
4782 HMENU debug_party_alignment = CreatePopupMenu(); | |
4783 AppendMenuW(debug_party, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug_party_alignment, L"Alignment"); | |
4784 { | |
4785 AppendMenuW(debug_party_alignment, MF_ENABLED | MF_STRING, 40062, L"Good"); | |
4786 AppendMenuW(debug_party_alignment, MF_ENABLED | MF_STRING | MF_CHECKED, 40063, L"Neutral"); | |
4787 AppendMenuW(debug_party_alignment, MF_ENABLED | MF_STRING, 40064, L"Evil"); | |
4788 } | |
4789 } | |
4790 | |
4791 HMENU debug_time = CreatePopupMenu(); | |
4792 AppendMenuW(debug, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug_time, L"&Time"); | |
4793 { | |
4794 AppendMenuW(debug_time, MF_ENABLED | MF_STRING, 40009, L"Add 1 Day"); | |
4795 AppendMenuW(debug_time, MF_ENABLED | MF_STRING, 40010, L"Add 1 Week"); | |
4796 AppendMenuW(debug_time, MF_ENABLED | MF_STRING, 40011, L"Add 1 Month"); | |
4797 AppendMenuW(debug_time, MF_ENABLED | MF_STRING, 40012, L"Add 1 Year"); | |
4798 } | |
4799 | |
4800 HMENU debug_items = CreatePopupMenu(); | |
4801 AppendMenuW(debug, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug_items, L"&Items"); | |
4802 { | |
4803 AppendMenuW(debug_items, MF_ENABLED | MF_STRING, 40015, L"Generate level &1 item"); | |
4804 AppendMenuW(debug_items, MF_ENABLED | MF_STRING, 40016, L"Generate level &2 item"); | |
4805 AppendMenuW(debug_items, MF_ENABLED | MF_STRING, 40017, L"Generate level &3 item"); | |
4806 AppendMenuW(debug_items, MF_ENABLED | MF_STRING, 40018, L"Generate level &4 item"); | |
4807 AppendMenuW(debug_items, MF_ENABLED | MF_STRING, 40019, L"Generate level &5 item"); | |
4808 AppendMenuW(debug_items, MF_ENABLED | MF_STRING, 40020, L"Generate level &6 item"); | |
4809 AppendMenuW(debug_items, MF_ENABLED | MF_STRING, 40061, L"Generate special item"); | |
4810 } | |
4811 | |
4812 HMENU debug_graphics = CreatePopupMenu(); | |
4813 AppendMenuW(debug, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug_graphics, L"&Graphics"); | |
4814 { | |
4815 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40023, L"Lighting Mode"); | |
4816 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40024, L"Lighting Geometry"); | |
4817 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING | MF_GRAYED, 40104, L"Lights Off"); | |
4818 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40105, L"Colored Lights"); | |
4819 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40025, L"Debug Lights"); | |
4820 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40101, L"Debug Decals"); | |
4821 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40027, L"HWID Portals"); | |
4822 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40047, L"SWID Portals"); | |
4823 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40051, L"OD Frustum"); | |
4824 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40054, L"SWOD Constant Redraw"); | |
4825 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40055, L"SWOD Lit Rasterizer"); | |
4826 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40056, L"Party Light off"); | |
4827 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40060, L"SWOD Nice Lighting off"); | |
4828 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40067, L"HWOD Additive Fog Lights"); | |
4829 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40072, L"HWID Nice Lighting"); | |
4830 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40048, L"Wireframe"); | |
4831 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40049, L"Fog"); | |
4832 } | |
4833 | |
4834 HMENU debug_misc = CreatePopupMenu(); | |
4835 AppendMenuW(debug, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug_misc, L"&Misc"); | |
4836 { | |
4837 AppendMenuW(debug_misc, MF_ENABLED | MF_STRING, 40066, L"Object Viewcone Culling"); | |
4838 AppendMenuW(debug_misc, MF_ENABLED | MF_STRING, 40068, L"Red Tint"); | |
4839 AppendMenuW(debug_misc, MF_ENABLED | MF_STRING, 40071, L"Display Secrets"); | |
4840 AppendMenuW(debug_misc, MF_ENABLED | MF_STRING, 40102, L"Massive Bloodsplat"); | |
4841 AppendMenuW(debug_misc, MF_ENABLED | MF_STRING, 40103, L"Underwater Gravity"); | |
4842 } | |
4843 | |
4844 HMENU debug_eax = CreatePopupMenu(); | |
4845 AppendMenuW(debug, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug_eax, L"EAX Environs"); | |
4846 { | |
4847 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40074, L"NONE"); | |
4848 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40075, L"GENERIC"); | |
4849 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40076, L"PADDEDCELL"); | |
4850 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40077, L"ROOM"); | |
4851 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40078, L"BATHROOM"); | |
4852 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40079, L"LIVINGROOM"); | |
4853 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40080, L"STONEROOM"); | |
4854 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40081, L"AUDITORIUM"); | |
4855 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40082, L"CONCERTHALL"); | |
4856 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40083, L"CAVE"); | |
4857 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40084, L"ARENA"); | |
4858 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40085, L"HANGAR"); | |
4859 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40086, L"CARPETEDHALLWAY"); | |
4860 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40087, L"HALLWAY"); | |
4861 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40088, L"STONECORRIDOR"); | |
4862 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40089, L"ALLEY"); | |
4863 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40090, L"FOREST"); | |
4864 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40091, L"CITY"); | |
4865 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40092, L"MOUNTAINS"); | |
4866 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40093, L"QUARRY"); | |
4867 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40094, L"PLAIN"); | |
4868 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40095, L"PARKINGLOT"); | |
4869 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40096, L"SEWERPIPE"); | |
4870 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40097, L"UNDERWATER"); | |
4871 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40098, L"DRUGGED"); | |
4872 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40099, L"DIZZY"); | |
4873 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40100, L"PSICHOTIC"); | |
4874 } | |
4875 } | |
4876 } | |
736 | 4877 SetMenu(hWnd, menu); |
492 | 4878 |
0 | 4879 SetPriorityClass(GetCurrentProcess(), NORMAL_PRIORITY_CLASS); |
4880 | |
4881 pRenderer = Render::Create(); | |
4882 if (!pRenderer) | |
4883 { | |
4884 Log::Warning(L"Render creation failed"); | |
4885 return false; | |
4886 } | |
4887 else | |
4888 { | |
4889 bool bWindowMode = ReadWindowsRegistryInt("startinwindow", false); | |
4890 uint uDefaultDevice = ReadWindowsRegistryInt("D3D Device", 1); | |
4891 bool bColoredLights = ReadWindowsRegistryInt("Colored Lights", false); | |
4892 uint uLevelOfDetail = ReadWindowsRegistryInt("Detail Level", 1); | |
4893 uint bTinting = ReadWindowsRegistryInt("Tinting", 1) != 0; | |
4894 | |
4895 if (!pRenderer->Initialize(bWindowMode, uDefaultDevice, bColoredLights, uLevelOfDetail, bTinting)) | |
4896 { | |
4897 Log::Warning(L"Render failed to initialize"); | |
4898 return false; | |
4899 } | |
4900 } | |
492 | 4901 |
0 | 4902 pAllocator = Allocator::Create(); |
650
14d13880daa9
Sleeping in tavern crash fixed - memory allocation rised to 48mb
Nomad
parents:
648
diff
changeset
|
4903 if (!pAllocator->Initialize(48 * 1024)) |
0 | 4904 { |
4905 MessageBoxW(nullptr, | |
650
14d13880daa9
Sleeping in tavern crash fixed - memory allocation rised to 48mb
Nomad
parents:
648
diff
changeset
|
4906 L"Unable to Allocate 48Mb of RAM", |
0 | 4907 L"More RAM Memory Required", MB_ICONEXCLAMATION); |
4908 return false; | |
4909 } | |
492 | 4910 |
351 | 4911 game_starting_year = 1168; |
0 | 4912 |
4913 pParty = new Party; | |
147 | 4914 memset(&pParty->pHirelings, 0, sizeof(pParty->pHirelings)); |
0 | 4915 pParty->uWalkSpeed = GetPrivateProfileIntW(L"debug", L"walkspeed", 384, pMM6IniFile); |
4916 pParty->uDefaultEyelevel = GetPrivateProfileIntW(L"party", L"eyelevel", 160, pMM6IniFile); | |
4917 pParty->sEyelevel = pParty->uDefaultEyelevel; | |
4918 pParty->uDefaultPartyHeight = GetPrivateProfileIntW(L"party", L"height", 192, pMM6IniFile); | |
4919 pParty->uPartyHeight = pParty->uDefaultPartyHeight; | |
4920 | |
4921 bUseRegistry = GetPrivateProfileIntW(L"settings", L"registry", 1, pMM6IniFile); | |
4922 MM6_Initialize(pMM6IniFile); | |
4923 | |
4924 pKeyActionMap = new KeyboardActionMapping; | |
4925 | |
4926 pEventTimer = Timer::Create(); | |
4927 pEventTimer->Initialize(); | |
4928 | |
4929 OnTimer(1); | |
4930 GameUI_StatusBar_UpdateTimedString(1); | |
4931 pGame = Game::Create(); | |
4932 pMouse = pGame->pMouseInstance; | |
4933 | |
4934 | |
4935 RECT rcWindow; | |
4936 GetWindowRect(hWnd, &rcWindow); | |
4937 | |
4938 RECT rcClient; | |
4939 GetClientRect(hWnd, &rcClient); | |
4940 uWindowWidth = rcClient.left - rcClient.right - rcWindow.left + rcWindow.right + 640; | |
4941 uWindowHeight = rcClient.top - rcClient.bottom - rcWindow.top + rcWindow.bottom + 480; | |
4942 MoveWindow(hWnd, uWindowX, uWindowY, | |
4943 rcClient.left - rcClient.right - rcWindow.left + rcWindow.right + 640, | |
4944 rcClient.top - rcClient.bottom - rcWindow.top + rcWindow.bottom + 480, 0); | |
4945 ShowWindow(hWnd, SW_SHOWNORMAL); | |
4946 | |
4947 pIcons_LOD = new LODFile_IconsBitmaps; | |
4948 if (!pIcons_LOD->LoadIconsOrEvents("data\\icons.lod")) | |
4949 { | |
4950 MessageBoxW(nullptr, | |
4951 L"Some files are missing\n\nPlease Reinstall.", | |
4952 L"Files Missing", MB_ICONEXCLAMATION); | |
4953 return false; | |
4954 } | |
4955 pIcons_LOD->dword_011BA4 = 0; | |
4956 | |
4957 pEvents_LOD = new LODFile_IconsBitmaps; | |
4958 if (!pEvents_LOD->LoadIconsOrEvents("data\\events.lod")) | |
4959 { | |
4960 MessageBoxW(nullptr, | |
4961 L"Some files are missing\n\nPlease Reinstall.", | |
4962 L"Files Missing", MB_ICONEXCLAMATION); | |
4963 return false; | |
4964 } | |
4965 | |
4966 InitializeGameText(); | |
4967 | |
4968 pBitmaps_LOD = new LODFile_IconsBitmaps; | |
4969 if (!pBitmaps_LOD->LoadBitmaps("data\\bitmaps.lod")) | |
4970 { | |
4971 MessageBoxA(nullptr, | |
4972 pGlobalTXT_LocalizationStrings[63], | |
4973 pGlobalTXT_LocalizationStrings[184], MB_ICONEXCLAMATION); | |
4974 return false; | |
4975 } | |
4976 | |
4977 if (bUseRegistry) | |
4978 bUseLoResSprites = ReadWindowsRegistryInt("resolution", 0); | |
4979 else | |
4980 bUseLoResSprites = GetPrivateProfileIntW(L"settings", L"resolution", 0, pMM6IniFile); | |
4981 | |
4982 const char *pSpritesFile = nullptr; | |
4983 if (bUseLoResSprites) | |
4984 pSpritesFile = "data\\spriteLO.lod"; | |
4985 else | |
4986 pSpritesFile = "data\\sprites.lod"; | |
4987 | |
4988 pSprites_LOD = new LODFile_Sprites; | |
4989 if (!pSprites_LOD->LoadSprites(pSpritesFile)) | |
4990 { | |
4991 MessageBoxA(nullptr, | |
4992 pGlobalTXT_LocalizationStrings[63], | |
4993 pGlobalTXT_LocalizationStrings[184], MB_ICONEXCLAMATION); | |
4994 return false; | |
4995 } | |
4996 | |
4997 if (bDebugResouces) | |
4998 { | |
4999 pSpriteFrameTable = new SpriteFrameTable; | |
5000 if (!pSpriteFrameTable->FromFileTxt("data\\sft.txt")) | |
5001 Abortf("Unable to open sft.txt"); | |
5002 | |
5003 pDecorationList = new DecorationList; | |
5004 if (!pDecorationList->FromFileTxt("data\\declist.txt")) | |
5005 Abortf("Unable to open declist.txt"); | |
5006 | |
5007 pObjectList = new ObjectList; | |
5008 if (!pObjectList->FromFileTxt("data\\objlist.txt")) | |
5009 Abortf("Unable to open objlist.txt"); | |
5010 | |
5011 pMonsterList = new MonsterList; | |
5012 if (!pMonsterList->FromFileTxt("data\\monlist.txt")) | |
5013 Abortf("Unable to open monlist.txt"); | |
5014 | |
5015 pIconsFrameTable = new IconFrameTable; | |
5016 if (!pIconsFrameTable->FromFileTxt("data\\ift.txt")) | |
5017 Abortf("Unable to open ift.txt"); | |
5018 | |
5019 pTextureFrameTable = new TextureFrameTable; | |
5020 if (!pTextureFrameTable->FromFileTxt("data\\tft.def")) | |
5021 Abortf("Unable to open tft.def"); | |
5022 | |
5023 pTileTable = new TileTable; | |
5024 if (!pTileTable->FromFileTxt("data\\tile.def")) | |
5025 Abortf("Unable to open tile.def"); | |
5026 | |
5027 pPlayerFrameTable = new PlayerFrameTable; | |
5028 if (!pPlayerFrameTable->FromFileTxt("data\\pft.def")) | |
5029 Abortf("Unable to open pft.def"); | |
5030 | |
5031 pChestList = new ChestList; | |
5032 if (!pChestList->FromFileTxt("data\\chest.def")) | |
5033 Abortf("Unable to open chest.def"); | |
5034 | |
5035 pOverlayList = new OverlayList; | |
5036 if (!pOverlayList->FromFileTxt("data\\overlay.def")) | |
5037 Abortf("Unable to open overlay.def"); | |
5038 | |
5039 pSoundList = new SoundList; | |
5040 if (!pSoundList->FromFileTxt("data\\sounds.def")) | |
5041 Abortf("Unable to open sounds.def"); | |
5042 } | |
5043 else | |
5044 { | |
5045 auto pSFT = pEvents_LOD->LoadRaw("dsft.bin", 1); | |
5046 pSpriteFrameTable = new SpriteFrameTable; | |
5047 pSpriteFrameTable->FromFile(pSFT); | |
5048 free(pSFT); | |
5049 | |
5050 auto pTFT = pEvents_LOD->LoadRaw("dtft.bin", 1); | |
5051 pTextureFrameTable = new TextureFrameTable; | |
5052 pTextureFrameTable->FromFile(pTFT); | |
5053 free(pTFT); | |
5054 | |
5055 auto pTiles = pEvents_LOD->LoadRaw("dtile.bin", 1); | |
5056 pTileTable = new TileTable; | |
5057 pTileTable->FromFile(pTiles); | |
5058 free(pTiles); | |
5059 | |
5060 auto pPFT = pEvents_LOD->LoadRaw("dpft.bin", 1); | |
5061 pPlayerFrameTable = new PlayerFrameTable; | |
5062 pPlayerFrameTable->FromFile(pPFT); | |
5063 free(pPFT); | |
5064 | |
5065 auto pIFT = pEvents_LOD->LoadRaw("dift.bin", 1); | |
5066 pIconsFrameTable = new IconFrameTable; | |
5067 pIconsFrameTable->FromFile(pIFT); | |
5068 free(pIFT); | |
5069 | |
5070 auto pDecs = pEvents_LOD->LoadRaw("ddeclist.bin", 1); | |
5071 pDecorationList = new DecorationList; | |
5072 pDecorationList->FromFile(pDecs); | |
5073 free(pDecs); | |
5074 | |
5075 auto pObjs = pEvents_LOD->LoadRaw("dobjlist.bin", 1); | |
5076 pObjectList = new ObjectList; | |
5077 pObjectList->FromFile(pObjs); | |
5078 free(pObjs); | |
5079 | |
5080 auto pMons = pEvents_LOD->LoadRaw("dmonlist.bin", 1); | |
5081 pMonsterList = new MonsterList; | |
5082 pMonsterList->FromFile(pMons); | |
5083 free(pMons); | |
5084 | |
5085 auto pChests = pEvents_LOD->LoadRaw("dchest.bin", 1); | |
5086 pChestList = new ChestList; | |
5087 pChestList->FromFile(pChests); | |
5088 free(pChests); | |
5089 | |
5090 auto pOverlays = pEvents_LOD->LoadRaw("doverlay.bin", 1); | |
5091 pOverlayList = new OverlayList; | |
5092 pOverlayList->FromFile(pOverlays); | |
5093 free(pOverlays); | |
5094 | |
5095 auto pSounds = pEvents_LOD->LoadRaw("dsounds.bin", 1); | |
5096 pSoundList = new SoundList; | |
5097 pSoundList->FromFile(pSounds); | |
5098 free(pSounds); | |
5099 } | |
5100 | |
5101 | |
5102 if (bDebugResouces) | |
5103 { | |
5104 pSpriteFrameTable->ToFile(); | |
5105 pDecorationList->ToFile(); | |
5106 pObjectList->ToFile(); | |
5107 pMonsterList->ToFile(); | |
5108 pIconsFrameTable->ToFile(); | |
5109 pTextureFrameTable->ToFile(); | |
5110 pTileTable->ToFile(); | |
5111 pPlayerFrameTable->ToFile(); | |
5112 pChestList->ToFile(); | |
5113 pOverlayList->ToFile(); | |
5114 pSoundList->ToFile(); | |
5115 } | |
5116 | |
492 | 5117 |
0 | 5118 if (dword_6BE364_game_settings_1 & 2 || !(dword_6BE368_debug_settings_2 & 1))// |
5119 // color depth != 16 | |
5120 // or | |
5121 // not in window | |
5122 { | |
5123 SetMenu(hWnd, 0); | |
5124 SetWindowLongA(hWnd, GWL_EXSTYLE, 0); | |
5125 SetWindowLongA(hWnd, GWL_STYLE, WS_VISIBLE); | |
5126 pRenderer->InitializeFullscreen(hWnd); | |
5127 } | |
5128 else | |
5129 { | |
5130 ClipCursor(nullptr); | |
5131 pRenderer->SwitchToWindow(hWnd); | |
5132 } | |
5133 | |
5134 uSoundVolumeMultiplier = ReadWindowsRegistryInt("soundflag", 9); | |
5135 if (uSoundVolumeMultiplier > 9) | |
5136 uSoundVolumeMultiplier = 9; | |
5137 uMusicVolimeMultiplier = ReadWindowsRegistryInt("musicflag", 9); | |
5138 if (uMusicVolimeMultiplier > 9) | |
5139 uMusicVolimeMultiplier = 9; | |
5140 uVoicesVolumeMultiplier = ReadWindowsRegistryInt("CharVoices", 9); | |
5141 if (uVoicesVolumeMultiplier > 9) | |
5142 uVoicesVolumeMultiplier = 9; | |
5143 bShowDamage = ReadWindowsRegistryInt("ShowDamage", 1) != 0; | |
5144 byte_6BE388_graphicsmode = ReadWindowsRegistryInt("graphicsmode", 1); | |
5145 if (byte_6BE388_graphicsmode < 0 || byte_6BE388_graphicsmode > 2) | |
5146 byte_6BE388_graphicsmode = 0; | |
5147 | |
5148 uGammaPos = ReadWindowsRegistryInt("GammaPos", 4); | |
733 | 5149 if (uGammaPos > 9) |
0 | 5150 uGammaPos = 4; |
5151 pGame->pGammaController->Initialize(uGammaPos * 0.1 + 0.6); | |
5152 | |
5153 if ( ReadWindowsRegistryInt("Bloodsplats", 1) ) | |
591 | 5154 pGame->uFlags2 |= GAME_FLAGS_2_DRAW_BLOODSPLATS; |
0 | 5155 else |
733 | 5156 pGame->uFlags2 &= ~GAME_FLAGS_2_DRAW_BLOODSPLATS; |
0 | 5157 |
5158 uTurnSpeed = ReadWindowsRegistryInt("TurnDelta", 0); | |
5159 dword_6BE384_2dacceloff = ReadWindowsRegistryInt("2dacceloff", 0); | |
5160 | |
5161 if (!bNoSound) | |
5162 pAudioPlayer->Initialize(hWnd); | |
5163 | |
1262 | 5164 pVideoPlayer = new VideoPlayer(); |
0 | 5165 pVideoPlayer->Initialize(); |
5166 | |
5167 dword_6BE364_game_settings_1 |= 0x4000; | |
5168 | |
5169 switch ( uTurnSpeed ) | |
5170 { | |
731 | 5171 case 0: // undefined turn option |
1067 | 5172 __debugbreak(); // really shouldn't use this mode |
731 | 5173 uTurnSpeed = (unsigned int)uCPUSpeed < 199 ? 128 : 64; // adjust turn speed to estimated fps |
5174 break; | |
5175 | |
5176 case 1u: // 16x | |
5177 Log::Warning(L"x16 Turn Speed"); // really shouldn't use this mode | |
0 | 5178 uTurnSpeed = 128; |
731 | 5179 break; |
5180 | |
5181 case 2u: // 32x | |
5182 Log::Warning(L"x32 Turn Speed"); // really shouldn't use this mode | |
0 | 5183 uTurnSpeed = 64; |
731 | 5184 break; |
5185 | |
5186 case 3u: // smooth | |
0 | 5187 uTurnSpeed = 0; |
731 | 5188 break; |
5189 } | |
5190 | |
5191 initing = false; //ADDED Gloval | |
0 | 5192 return true; |
5193 } | |
5194 | |
5195 //----- (00465D0B) -------------------------------------------------------- | |
5196 void __cdecl SecondaryInitialization() | |
5197 { | |
5198 __int16 v4; // ax@4 | |
5199 signed int v5; // esi@5 | |
5200 int v6; // ecx@6 | |
5201 int v7; // edx@7 | |
5202 ObjectDesc *v8; // eax@7 | |
5203 char pContainer[32]; // [sp+10h] [bp-Ch]@9 | |
5204 | |
5205 pMouse->Initialize(hWnd); | |
5206 | |
5207 pItemsTable = new ItemsTable; | |
5208 pItemsTable->Initialize(); | |
5209 | |
5210 pBitmaps_LOD->dword_011BA8 = 1; | |
5211 pBitmaps_LOD->SetupPalettes(pRenderer->uTargetRBits, pRenderer->uTargetGBits, pRenderer->uTargetBBits); | |
5212 pIcons_LOD->SetupPalettes(pRenderer->uTargetRBits, pRenderer->uTargetGBits, pRenderer->uTargetBBits); | |
5213 pPaletteManager->SetColorChannelInfo(pRenderer->uTargetRBits, pRenderer->uTargetGBits, pRenderer->uTargetBBits); | |
762 | 5214 |
5215 pPaletteManager->SetMistColor(128, 128, 128); | |
0 | 5216 pPaletteManager->RecalculateAll(); |
5217 pSprites_LOD->field_ECAC = 1; | |
5218 pObjectList->InitializeSprites(); | |
5219 pOverlayList->InitializeSprites(); | |
5220 if (!bNoSound) | |
5221 pSoundList->Initialize(); | |
5222 | |
5223 static const char *pUIAnimNames[4] = | |
5224 { | |
5225 "glow03", "glow05", | |
5226 "torchA", "wizeyeA" | |
5227 }; | |
5228 static unsigned short _4E98D0[4][4] = | |
5229 { | |
5230 {479, 0, 329, 0}, | |
5231 {585, 0, 332, 0}, | |
5232 {468, 0, 0, 0}, | |
5233 {606, 0, 0, 0} | |
5234 }; | |
5235 | |
5236 | |
5237 for (uint i = 0; i < 4; ++i) | |
5238 { | |
5239 pUIAnims[i]->uIconID = pIconsFrameTable->FindIcon(pUIAnimNames[i]); | |
5240 pIconsFrameTable->InitializeAnimation(pUIAnims[i]->uIconID); | |
5241 | |
5242 pUIAnims[i]->uAnimLength = 0; | |
5243 pUIAnims[i]->uAnimTime = 0; | |
5244 pUIAnims[i]->x = _4E98D0[i][0]; | |
5245 pUIAnims[i]->y = _4E98D0[i][2]; | |
5246 } | |
5247 | |
5248 v5 = 0; | |
5249 if ( (signed int)pObjectList->uNumObjects > 0 ) | |
5250 { | |
5251 v6 = 0; | |
5252 do | |
5253 { | |
5254 BYTE3(v7) = 0; | |
5255 v8 = &pObjectList->pObjects[v6]; | |
5256 ++v6; | |
5257 *(short *)((char *)&v7 + 1) = v8->uParticleTrailColorR; | |
5258 LOBYTE(v7) = v8->uParticleTrailColorG; | |
5259 ++v5; | |
5260 v8->uParticleTrailColor = v8->uParticleTrailColorB | (v7 << 8); | |
5261 } | |
5262 while ( v5 < (signed int)pObjectList->uNumObjects ); | |
5263 } | |
5264 flt_6BE3A0 = 0.55000001f; | |
5265 MainMenuUI_Create(); | |
5266 pGame->pStru6Instance->LoadAnimations(); | |
5267 | |
5268 for (uint i = 0; i < 7; ++i) | |
5269 { | |
5270 sprintf(pContainer, "HDWTR%03u", i); | |
5271 pRenderer->pHDWaterBitmapIDs[i] = pBitmaps_LOD->LoadTexture(pContainer); | |
5272 } | |
5273 | |
5274 pNPCStats = new NPCStats; | |
110 | 5275 memset(pNPCStats->pNPCData, 0, 0x94BCu); |
0 | 5276 pNPCStats->Initialize(); |
5277 | |
5278 Initialize_GlobalEVT(); | |
762 | 5279 pBitmaps_LOD->_inlined_sub0(); |
5280 pSprites_LOD->_inlined_sub0(); | |
0 | 5281 pPaletteManager->LockAll(); |
5282 | |
5283 _mkdir("Saves"); | |
5284 for (uint i = 0; i < 5; ++i) | |
5285 for (uint j = 0; j < 6; ++j) | |
5286 { | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
5287 sprintf(pTmpBuf.data(), "data\\lloyd%d%d.pcx", i, j); |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
5288 remove(pTmpBuf.data()); |
0 | 5289 } |
5290 | |
5291 Initialize_GamesLOD_NewLOD(); | |
1051 | 5292 _576E2C_current_minimap_zoom = 512; |
0 | 5293 dword_576E28 = 9; |
5294 } | |
5295 | |
522 | 5296 void IntegrityTest() |
5297 { | |
5298 assert(sizeof(RenderVertexSoft) == 0x30); | |
5299 assert(sizeof(RenderBillboard) == 0x34); | |
5300 assert(sizeof(Texture) == 0x48); | |
5301 assert(sizeof(RGBTexture) == 0x28); | |
5302 assert(sizeof(LODFile_IconsBitmaps) == 0x11BB8 + 4); // + virtual dtor ptr | |
5303 assert(sizeof(AudioPlayer) == 0xC84); | |
5304 assert(sizeof(SoundDesc) == 0x78); | |
5305 assert(sizeof(stru339_spell_sound) == 0xAFD8); | |
5306 assert(sizeof(VideoPlayer) == 0x108 + 4); | |
5307 assert(sizeof(MovieHeader) == 0x2C); | |
5308 assert(sizeof(DecorationDesc) == 0x54); | |
5309 assert(sizeof(ObjectDesc) == 0x38); | |
5310 assert(sizeof(OverlayDesc) == 0x8); | |
5311 assert(sizeof(ChestDesc) == 0x24); | |
5312 assert(sizeof(TileDesc) == 0x1A); | |
5313 assert(sizeof(MonsterDesc) == 0x98); | |
5314 assert(sizeof(Timer) == 0x28); | |
5315 assert(sizeof(OtherOverlay) == 0x14); | |
5316 assert(sizeof(ItemGen) == 0x24); | |
5317 assert(sizeof(SpriteObject) == 0x70); | |
5318 assert(sizeof(ItemDesc) == 0x30); | |
5319 assert(sizeof(ItemsTable) == 0x117A0); | |
5320 assert(sizeof(Chest) == 0x14CC); | |
5321 assert(sizeof(MapInfo) == 0x44); | |
5322 assert(sizeof(SpellInfo) == 0x24); | |
5323 assert(sizeof(SpellData) == 0x14); | |
5324 assert(sizeof(SpellBuff) == 0x10); | |
5325 assert(sizeof(AIDirection) == 0x1C); | |
5326 assert(sizeof(ActorJob) == 0xC); | |
5327 assert(sizeof(Actor) == 0x344); | |
5328 assert(sizeof(LevelDecoration) == 0x20); | |
5329 assert(sizeof(KeyboardActionMapping) == 0x20C); | |
5330 assert(sizeof(UIAnimation) == 0xD); | |
5331 assert(sizeof(SpawnPointMM7) == 0x18); | |
5332 assert(sizeof(ODMFace) == 0x134); | |
5333 assert(sizeof(BSPNode) == 0x8); | |
5334 assert(sizeof(BSPModel) == 0xBC); | |
5335 assert(sizeof(OutdoorLocation) == 0x1C28C); | |
5336 assert(sizeof(BLVFace) == 0x60); | |
5337 assert(sizeof(BLVFaceExtra) == 0x24); | |
5338 assert(sizeof(BLVSector) == 0x74); | |
5339 assert(sizeof(BLVLightMM7) == 0x10); | |
5340 assert(sizeof(BLVDoor) == 0x50); | |
5341 assert(sizeof(IndoorLocation) == 0x690); | |
5342 assert(sizeof(OutdoorCamera) == 0x74); | |
5343 assert(sizeof(Mouse) == 0x114); | |
619 | 5344 assert(sizeof(Particle_sw) == 0x68); |
522 | 5345 assert(sizeof(Particle) == 0x68); |
5346 assert(sizeof(ParticleEngine) == 0xE430); | |
5347 assert(sizeof(Lightmap) == 0xC1C); | |
5348 assert(sizeof(LightmapBuilder) == 0x3CBC38); | |
5349 assert(sizeof(Vis_SelectionList) == 0x2008); | |
5350 assert(sizeof(Vis) == 0x20D0); | |
5351 assert(sizeof(PlayerBuffAnim) == 0x10); | |
5352 assert(sizeof(ProjectileAnim) == 0x1C); | |
5353 assert(sizeof(stru6) == 0x5F8); | |
5354 assert(sizeof(IndoorCameraD3D_Vec3) == 0x10); | |
5355 assert(sizeof(IndoorCameraD3D_Vec4) == 0x18); //should be 14 (10 vec3 + 4 vdtor) but 18 coz of his +4 from own vdtor, but it is odd since vdtor already present from vec3 | |
5356 assert(sizeof(IndoorCameraD3D) == 0x1A1384); | |
5357 assert(sizeof(StationaryLight) == 0xC); | |
5358 assert(sizeof(LightsStack_StationaryLight_) == 0x12C8); | |
5359 assert(sizeof(MobileLight) == 0x12); | |
5360 assert(sizeof(LightsStack_MobileLight_) == 0x1C28); | |
5361 assert(sizeof(Game) == 0xE78); | |
5362 assert(sizeof(stru141) == 0xA8); | |
5363 assert(sizeof(ActionQueue) == 0x7C); | |
5364 assert(sizeof(NPCData) == 0x4C); | |
5365 assert(sizeof(NPCStats) == 0x17FFC); | |
5366 assert(sizeof(BspRenderer) == 0x53740); | |
5367 assert(sizeof(PaletteManager) == 0x267AF0); | |
5368 assert(sizeof(ViewingParams) == 0x26C); | |
5369 assert(sizeof(IndoorCamera) == 0x50); | |
5370 assert(sizeof(Bloodsplat) == 0x28); | |
5371 assert(sizeof(BloodsplatContainer) == 0xA0C); | |
5372 assert(sizeof(stru167) == 0x18); | |
5373 assert(sizeof(EventIndex) == 0xC); | |
5374 assert(sizeof(_2devent) == 0x34); | |
5375 assert(sizeof(stru176) == 0x20); | |
5376 assert(sizeof(SavegameHeader) == 0x64); | |
5377 assert(sizeof(SavegameList) == 0x3138); | |
571 | 5378 assert(sizeof(StorylineText) == 0x160); |
522 | 5379 assert(sizeof(FactionTable) == 0x1EF1); |
5380 assert(sizeof(Decal) == 0xC20); | |
5381 assert(sizeof(DecalBuilder) == 0x30C038); | |
5382 assert(sizeof(MonsterInfo) == 0x58); | |
5383 assert(sizeof(MonsterStats) == 0x5BA0); | |
5384 assert(sizeof(RenderD3D) == 0x148); | |
5385 assert(sizeof(Render) == 0x129844); | |
5386 assert(sizeof(Player) == 0x1B3C); | |
5387 assert(sizeof(Party_stru0) == 0x678); | |
5388 assert(sizeof(Party) == 0x16238); | |
5389 assert(sizeof(GUIButton) == 0xBC); | |
5390 assert(sizeof(GUIWindow) == 0x54); | |
5391 assert(sizeof(GUIProgressBar) == 0x1B8); | |
5392 assert(sizeof(GUIFont) == 0x1020); | |
1330 | 5393 // assert(sizeof(stru262_TurnBased) == 0x40); |
554
9caf59edb1ee
Cave and Temple load and even doesn't crash (for a while).
Nomad
parents:
548
diff
changeset
|
5394 assert(sizeof(ArcomageGame) == 0xFB); |
924 | 5395 assert(sizeof(CastSpellInfo) == 0x14); |
522 | 5396 assert(sizeof(ArcomageCard) == 0x6C); |
5397 assert(sizeof(stru320) == 0x3FC); | |
5398 assert(sizeof(TravelInfo) == 0x20); | |
5399 assert(sizeof(stru336) == 0x798); | |
676
ecfb1b3c9a39
BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents:
668
diff
changeset
|
5400 assert(sizeof(Vec3_short_) == 6); |
ecfb1b3c9a39
BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents:
668
diff
changeset
|
5401 assert(sizeof(BLVFace) == 96); |
ecfb1b3c9a39
BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents:
668
diff
changeset
|
5402 assert(sizeof(BLVFaceExtra) == 36); |
ecfb1b3c9a39
BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents:
668
diff
changeset
|
5403 assert(sizeof(BLVSector) == 116); |
ecfb1b3c9a39
BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents:
668
diff
changeset
|
5404 assert(sizeof(LevelDecoration) == 32); |
ecfb1b3c9a39
BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents:
668
diff
changeset
|
5405 assert(sizeof(BLVLightMM7) == 16); |
ecfb1b3c9a39
BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents:
668
diff
changeset
|
5406 assert(sizeof(BSPNode) == 8); |
ecfb1b3c9a39
BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents:
668
diff
changeset
|
5407 assert(sizeof(SpawnPointMM7) == 24); |
ecfb1b3c9a39
BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents:
668
diff
changeset
|
5408 assert(sizeof(DDM_DLV_Header) == 40); |
ecfb1b3c9a39
BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents:
668
diff
changeset
|
5409 assert(sizeof(Actor) == 836); |
ecfb1b3c9a39
BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents:
668
diff
changeset
|
5410 assert(sizeof(SpriteObject) == 112); |
ecfb1b3c9a39
BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents:
668
diff
changeset
|
5411 assert(sizeof(Chest) == 5324); |
ecfb1b3c9a39
BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents:
668
diff
changeset
|
5412 assert(sizeof(stru123) == 0xC8); |
ecfb1b3c9a39
BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents:
668
diff
changeset
|
5413 assert(sizeof(BLVMapOutline) == 12); |
700
1d05543f522d
Some occasional crashes in PaletteManager and sprite loading fixed.
Nomad
parents:
698
diff
changeset
|
5414 assert(sizeof(LODSprite) == 0x28); |
522 | 5415 } |
5416 | |
168 | 5417 bool new_sky = false; |
670 | 5418 bool change_seasons = false; |
894 | 5419 bool all_magic = true; |
0 | 5420 |
5421 //----- (00462C94) -------------------------------------------------------- | |
5422 bool MM_Main(const wchar_t *pCmdLine) | |
5423 { | |
5424 HWND hPrevWnd; // eax@1 | |
5425 HWND hPrevWnd_; // esi@1 | |
5426 HWND v6; // eax@4 | |
5427 int v8; // eax@15 | |
5428 //bool v9; // edx@16 | |
5429 //OtherOverlay *v10; // esi@44 | |
5430 //signed int v11; // edi@44 | |
982 | 5431 //unsigned int v12; // ecx@56 |
0 | 5432 HANDLE v13; // eax@68 |
5433 unsigned int startms; // [sp+8h] [bp-24h]@55 | |
5434 RECT Rect; // [sp+Ch] [bp-20h]@15 | |
5435 int a2[4]; // [sp+1Ch] [bp-10h]@15 | |
522 | 5436 |
5437 IntegrityTest(); | |
246 | 5438 char test[1024]; |
522 | 5439 sprintfex(test, "^Pi[%s]: çíàõàð^R[ü;êà;]", "Çîëòàí"); |
5440 | |
1052 | 5441 bool bNoMargareth = false; |
0 | 5442 if (pCmdLine && *pCmdLine) |
5443 { | |
5444 if (wcsstr(pCmdLine, L"-usedefs")) | |
5445 bDebugResouces = 1; | |
5446 if (wcsstr(pCmdLine, L"-window")) | |
5447 dword_6BE368_debug_settings_2 |= 1u; | |
5448 | |
5449 if (wcsstr(pCmdLine, L"-nointro")) | |
5450 bNoIntro = true;//dword_6BE364_game_settings_1 |= 4; | |
5451 if (wcsstr(pCmdLine, L"-nologo")) | |
5452 bNoLogo = true;//dword_6BE364_game_settings_1 |= 8; | |
5453 if (wcsstr(pCmdLine, L"-nosound")) | |
5454 bNoSound = true; //dword_6BE364_game_settings_1 |= 0x10; | |
5455 | |
5456 bWalkSound = ReadWindowsRegistryInt("WalkSound", 1) != 0; | |
5457 if (wcsstr(pCmdLine, L"-nowalksound")) | |
5458 bWalkSound = false;//dword_6BE364_game_settings_1 |= 0x20; | |
256 | 5459 if (wcsstr(pCmdLine, L"-novideo")) |
0 | 5460 { |
5461 dword_6BE364_game_settings_1 |= 0x40; | |
5462 bNoVideo = true; | |
5463 } | |
5464 if (wcsstr(pCmdLine, L"-nocd")) | |
5465 bNoCD = true; | |
168 | 5466 if (wcsstr(pCmdLine, L"-new_sky")) |
5467 new_sky = true; | |
1052 | 5468 if (wcsstr(pCmdLine, L"-nomarg")) |
5469 bNoMargareth = true; | |
0 | 5470 } |
5471 | |
5472 | |
731 | 5473 /*v8 = _4AC1C9_get_cpu_speed(0, (Vec4_int_ *)a2); |
0 | 5474 Rect.left = *(int *)v8; |
5475 Rect.top = *(int *)(v8 + 4); | |
5476 Rect.right = *(int *)(v8 + 8); | |
5477 Rect.bottom = *(int *)(v8 + 12); | |
731 | 5478 uCPUSpeed = Rect.bottom;*/ |
5479 uCPUSpeed = 2048; // about 2GHz | |
4 | 5480 |
5481 | |
734 | 5482 if (!MM7_Initialize()) |
5483 { | |
5484 Log::Warning(L"MM init: failed"); | |
5485 pGame->Deinitialize(); | |
5486 return 1; | |
5487 } | |
5488 Log::Warning(L"MM init: ok"); | |
0 | 5489 |
5490 pEventTimer->Pause(); | |
1397 | 5491 |
373 | 5492 SetUserInterface(PartyAlignment_Neutral, false); |
0 | 5493 ShowIntroVideo_and_LoadingScreen(); |
5494 WriteWindowsRegistryInt("Ran once", 1); | |
5495 dword_6BE364_game_settings_1 |= 0x4000; | |
5496 pGame->InitializeGammaController(); | |
5497 SecondaryInitialization(); | |
709 | 5498 pRenderer->SetRasterClipRect(0, 0, 639u, 479u); |
0 | 5499 FinalInitialization(); |
5500 | |
5501 Log::Warning(L"MM: entering main loop"); | |
5502 while ( 1 ) | |
5503 { | |
165 | 5504 MainMenu_Loop(); |
982 | 5505 uGameState = GAME_STATE_PLAYING; |
0 | 5506 //LABEL_21: |
5507 while ( 1 ) | |
5508 { | |
982 | 5509 if (uGameState == GAME_FINISHED || |
5510 GetCurrentMenuID() == MENU_EXIT_GAME) | |
5511 { | |
5512 pGame->Deinitialize(); | |
5513 return true; | |
5514 } | |
5515 | |
165 | 5516 if (GetCurrentMenuID() == MENU_NEWGAME) |
0 | 5517 { |
5518 if ( pAudioPlayer->hAILRedbook ) | |
165 | 5519 AIL_redbook_stop(pAudioPlayer->hAILRedbook); |
5520 pParty->Reset(); | |
783 | 5521 pOtherOverlayList->Reset(); |
5522 | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
5523 strcpy(pCurrentMapName.data(), pStartingMapName.data()); |
165 | 5524 pParty->CreateDefaultParty(0); |
0 | 5525 PlayerCreationUI_Initialize(); |
165 | 5526 if ( PlayerCreationUI_Loop() ) |
0 | 5527 { |
5528 DeleteCCharFont(); | |
165 | 5529 break; |
0 | 5530 } |
5531 DeleteCCharFont(); | |
5532 bFlashQuestBook = true; | |
1397 | 5533 PlayFullscreenMovie(MOVIE_Emerald); |
5534 //pGame->pCShow->PlayMovie(MOVIE_Emerald, 0); | |
837 | 5535 SaveNewGame(); |
1052 | 5536 |
5537 if (bNoMargareth) | |
5538 _449B7E_toggle_bit(pParty->_quest_bits, PARTY_QUEST_EMERALD_MARGARETH_OFF, 1); | |
165 | 5539 pGame->Loop(); |
982 | 5540 |
5541 if (uGameState == GAME_STATE_NEWGAME_OUT_GAMEMENU) | |
165 | 5542 { |
5543 SetCurrentMenuID(MENU_NEWGAME); | |
982 | 5544 uGameState = GAME_STATE_PLAYING; |
165 | 5545 continue; |
5546 } | |
982 | 5547 else if (uGameState == GAME_STATE_GAME_QUITTING_TO_MAIN_MENU) |
5548 break; | |
5549 | |
5550 assert(false && "Invalid game state"); | |
165 | 5551 } |
5552 if (GetCurrentMenuID() == MENU_CREDITS) | |
0 | 5553 { |
5554 if ( pAudioPlayer->hAILRedbook ) | |
165 | 5555 AIL_redbook_stop(pAudioPlayer->hAILRedbook); |
1033 | 5556 MainMenuUI_Credits_Loop(); |
0 | 5557 break; |
5558 } | |
961 | 5559 if (GetCurrentMenuID() == MENU_5 || GetCurrentMenuID() == MENU_LoadingProcInMainMenu) |
2 | 5560 { |
982 | 5561 uGameState = GAME_STATE_PLAYING; |
2 | 5562 } |
4 | 5563 else |
961 | 5564 { |
5565 if (GetCurrentMenuID() != MENU_10) | |
0 | 5566 goto LABEL_49; |
5567 pMouse->Activate(0); | |
1038 | 5568 |
0 | 5569 pParty->Reset(); |
5570 pParty->CreateDefaultParty(1); | |
5571 crt_init_globals_46271C(); | |
5572 extern OPENFILENAMEA ofn; | |
5573 if ( !GetOpenFileNameA((LPOPENFILENAMEA)&ofn) ) | |
5574 { | |
5575 pMouse->Activate(1); | |
1038 | 5576 |
0 | 5577 break; |
5578 } | |
5579 _chdir("..\\"); | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
5580 strcpy(pCurrentMapName.data(), ofn.lpstrFileTitle); |
0 | 5581 pMouse->Activate(1); |
492 | 5582 } |
0 | 5583 //LABEL_48: |
165 | 5584 pGame->Loop(); |
2 | 5585 LABEL_49: |
1214
0d6c7ff3cddd
simplified stru193_math constructor and class definition
Grumpy7
parents:
1205
diff
changeset
|
5586 if ( uGameState == GAME_STATE_LOADING_GAME ) |
961 | 5587 { |
982 | 5588 SetCurrentMenuID(MENU_5); |
5589 uGameState = GAME_STATE_PLAYING; | |
0 | 5590 continue; |
961 | 5591 } |
165 | 5592 if ( uGameState == GAME_STATE_NEWGAME_OUT_GAMEMENU ) |
101 | 5593 { |
5594 SetCurrentMenuID(MENU_NEWGAME); | |
982 | 5595 uGameState = GAME_STATE_PLAYING; |
0 | 5596 continue; |
101 | 5597 } |
907 | 5598 if ( uGameState == GAME_STATE_GAME_QUITTING_TO_MAIN_MENU)// from the loaded game |
5599 { | |
0 | 5600 pAudioPlayer->StopChannels(-1, -1); |
982 | 5601 uGameState = GAME_STATE_PLAYING; |
0 | 5602 break; |
907 | 5603 } |
0 | 5604 } |
5605 if (!bNoSound && pAudioPlayer->hAILRedbook) | |
5606 { | |
328 | 5607 pAudioPlayer->SetMusicVolume(pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f); |
0 | 5608 AIL_redbook_stop(pAudioPlayer->hAILRedbook); |
5609 unsigned int end_ms; | |
5610 AIL_redbook_track_info(pAudioPlayer->hAILRedbook, 0xE, &startms, &end_ms); | |
5611 AIL_redbook_play(pAudioPlayer->hAILRedbook, startms + 1, end_ms); | |
5612 } | |
5613 } | |
734 | 5614 |
0 | 5615 pGame->Deinitialize(); |
734 | 5616 return 1; |
0 | 5617 } |
5618 | |
5619 //----- (004637E0) -------------------------------------------------------- | |
5620 char __cdecl sub_4637E0_is_there_popup_onscreen() | |
5621 { | |
5622 return dword_507BF0_is_there_popup_onscreen == 1; | |
5623 } | |
5624 // 507BF0: using guessed type int dword_507BF0_is_there_popup_onscreen; | |
5625 | |
5626 //----- (00466082) -------------------------------------------------------- | |
5627 void MM6_Initialize(const wchar_t *pIniFilename) | |
5628 { | |
5629 //int v0; // eax@1 | |
5630 UINT v1; // eax@18 | |
5631 size_t v2; // eax@31 | |
5632 size_t v3; // ebx@32 | |
5633 size_t v4; // edi@36 | |
5634 //char v5[120]; // [sp+Ch] [bp-17Ch]@1 | |
5635 //char String[120]; // [sp+84h] [bp-104h]@32 | |
5636 char pDefaultGroundTexture[16]; // [sp+FCh] [bp-8Ch]@32 | |
5637 //char pIniFilename[120]; // [sp+10Ch] [bp-7Ch]@1 | |
5638 unsigned int v9; // [sp+184h] [bp-4h]@28 | |
5639 | |
5640 //_getcwd(v5, 120); | |
5641 //sprintfex(pIniFilename, "%s\\mm6.ini", v5); | |
5642 viewparams = new ViewingParams; | |
819 | 5643 game_viewport_x = viewparams->uScreen_topL_X = GetPrivateProfileIntW(L"screen", L"vx1", 8, pIniFilename); |
5644 game_viewport_y = viewparams->uScreen_topL_Y = GetPrivateProfileIntW(L"screen", L"vy1", 8, pIniFilename); | |
5645 game_viewport_z = viewparams->uScreen_BttmR_X = GetPrivateProfileIntW(L"screen", L"vx2", 468, pIniFilename); | |
5646 game_viewport_w = viewparams->uScreen_BttmR_Y = GetPrivateProfileIntW(L"screen", L"vy2", 351, pIniFilename); | |
5647 game_viewport_width = game_viewport_z - game_viewport_x; | |
5648 game_viewport_height = game_viewport_w - game_viewport_y + 1; | |
0 | 5649 |
5650 | |
5651 pAudioPlayer = new AudioPlayer; | |
5652 pAudioPlayer->uMixerChannels = GetPrivateProfileIntW(L"settings", L"mixerchannels", 16, pIniFilename); | |
5653 if ( pAudioPlayer->uMixerChannels > 16 ) | |
5654 pAudioPlayer->uMixerChannels = 16; | |
5655 | |
5656 | |
5657 if (GetPrivateProfileIntW(L"debug", L"nomonster", 0, pIniFilename)) | |
5658 dword_6BE368_debug_settings_2 |= 4; | |
5659 if (bUseRegistry) | |
5660 v1 = ReadWindowsRegistryInt("startinwindow", 0); | |
5661 else | |
5662 v1 = GetPrivateProfileIntW(L"debug", L"startinwindow", 0, pIniFilename); | |
5663 if (v1) | |
5664 dword_6BE368_debug_settings_2 |= 1; | |
5665 if (GetPrivateProfileIntW(L"debug", L"showFR", 0, pIniFilename)) | |
5666 dword_6BE368_debug_settings_2 |= 2; | |
5667 if (GetPrivateProfileIntW(L"debug", L"nodamage", 0, pIniFilename)) | |
5668 dword_6BE368_debug_settings_2 |= 0x10; | |
5669 if (GetPrivateProfileIntW(L"debug", L"nodecoration", 0, pIniFilename)) | |
5670 dword_6BE368_debug_settings_2 |= 8; | |
5671 | |
5672 wchar_t pStartingMapNameW[1024]; | |
5673 GetPrivateProfileStringW(L"file", L"startmap", L"out01.odm", pStartingMapNameW, 0x20u, pIniFilename); | |
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1203
diff
changeset
|
5674 sprintf(pStartingMapName.data(), "%S", pStartingMapNameW); |
0 | 5675 |
5676 v9 = 0; | |
1205
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arrays to std::arrays phase 2 - mm7_data.h converted
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1203
diff
changeset
|
5677 if ( strlen(pStartingMapName.data()) ) |
0 | 5678 { |
5679 do | |
5680 { | |
5681 if ( pStartingMapName[v9] == 32 ) | |
5682 pStartingMapName[v9] = 0; | |
5683 ++v9; | |
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changeset
|
5684 v2 = strlen(pStartingMapName.data()); |
0 | 5685 } |
5686 while ( v9 < v2 ); | |
5687 } | |
5688 | |
5689 pOutdoorCamera = new OutdoorCamera; | |
5690 outdoor_day_top_r = GetPrivateProfileIntW(L"outdoor", L"RGBDayTop.r", 81, pIniFilename); | |
5691 outdoor_day_top_g = GetPrivateProfileIntW(L"outdoor", L"RGBDayTop.g", 121, pIniFilename); | |
5692 outdoor_day_top_b = GetPrivateProfileIntW(L"outdoor", L"RGBDayTop.b", 236, pIniFilename); | |
5693 outdoor_day_bottom_r = GetPrivateProfileIntW(L"outdoor", L"RGBDayBottom.r", 153, pIniFilename); | |
5694 outdoor_day_bottom_g = GetPrivateProfileIntW(L"outdoor", L"RGBDayBottom.g", 193, pIniFilename); | |
5695 outdoor_day_bottom_b = GetPrivateProfileIntW(L"outdoor", L"RGBDayBottom.b", 237, pIniFilename); | |
5696 outdoor_night_top_r = GetPrivateProfileIntW(L"outdoor", L"RGBNightTop.r", 0, pIniFilename); | |
5697 outdoor_night_top_g = GetPrivateProfileIntW(L"outdoor", L"RGBNightTop.g", 0, pIniFilename); | |
5698 outdoor_night_top_b = GetPrivateProfileIntW(L"outdoor", L"RGBNightTop.b", 0, pIniFilename); | |
5699 outdoor_night_bottom_r = GetPrivateProfileIntW(L"outdoor", L"RGBNightBottom.r", 11, pIniFilename); | |
5700 outdoor_night_bottom_g = GetPrivateProfileIntW(L"outdoor", L"RGBNightBottom.g", 41, pIniFilename); | |
5701 outdoor_night_bottom_b = GetPrivateProfileIntW(L"outdoor", L"RGBNightBottom.b", 129, pIniFilename); | |
5702 pOutdoorCamera->outdoor_no_mist = GetPrivateProfileIntW(L"debug", L"noMist", 0, pIniFilename); | |
5703 pOutdoorCamera->bNoSky = GetPrivateProfileIntW(L"outdoor", L"nosky", 0, pIniFilename); | |
5704 pOutdoorCamera->bDoNotRenderDecorations = GetPrivateProfileIntW(L"render", L"nodecorations", 0, pIniFilename); | |
5705 pOutdoorCamera->outdoor_no_wavy_water = GetPrivateProfileIntW(L"outdoor", L"nowavywater", 0, pIniFilename); | |
5706 outdoor_grid_band_1 = GetPrivateProfileIntW(L"outdoor", L"gridband1", 10, pIniFilename); | |
5707 outdoor_grid_band_2 = GetPrivateProfileIntW(L"outdoor", L"gridband2", 15, pIniFilename); | |
5708 outdoor_grid_band_3 = GetPrivateProfileIntW(L"outdoor", L"gridband3", 25, pIniFilename); | |
5709 pOutdoorCamera->terrain_gamma = GetPrivateProfileIntW(L"outdoor", L"ter_gamma", 0, pIniFilename); | |
5710 pOutdoorCamera->building_gamme = GetPrivateProfileIntW(L"outdoor", L"bld_gamma", 0, pIniFilename); | |
5711 mipmapping_terrain_mm1 = GetPrivateProfileIntW(L"mipmapping", L"ter_mm1", 2048, pIniFilename); | |
5712 mipmapping_terrain_mm2 = GetPrivateProfileIntW(L"mipmapping", L"ter_mm2", 4096, pIniFilename); | |
5713 mipmapping_terrain_mm3 = GetPrivateProfileIntW(L"mipmapping", L"ter_mm3", 8192, pIniFilename); | |
5714 mipmapping_building_mm1 = GetPrivateProfileIntW(L"mipmapping", L"bld_mm1", 1024, pIniFilename); | |
5715 mipmapping_building_mm2 = GetPrivateProfileIntW(L"mipmapping", L"bld_mm2", 2048, pIniFilename); | |
5716 mipmapping_building_mm3 = GetPrivateProfileIntW(L"mipmapping", L"bld_mm3", 4096, pIniFilename); | |
5717 pOutdoorCamera->shading_dist_shade = GetPrivateProfileIntW(L"shading", L"dist_shade", 2048, pIniFilename); | |
5718 pOutdoorCamera->shading_dist_shademist = GetPrivateProfileIntW(L"shading", L"dist_shademist", 4096, pIniFilename); | |
5719 pOutdoorCamera->shading_dist_mist = GetPrivateProfileIntW(L"shading", L"dist_mist", 8192, pIniFilename); | |
5720 | |
5721 wchar_t pDefaultSkyTextureW[1024]; | |
5722 GetPrivateProfileStringW(L"textures", L"sky", L"plansky1", pDefaultSkyTextureW, 0x10u, pIniFilename); | |
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1203
diff
changeset
|
5723 sprintf(pDefaultSkyTexture.data(), "%S", pDefaultSkyTextureW); |
0 | 5724 |
5725 wchar_t pDefaultGroundTextureW[1024]; | |
5726 GetPrivateProfileStringW(L"textures", L"default", L"dirt", pDefaultGroundTextureW, 0x10u, pIniFilename); | |
5727 sprintf(pDefaultGroundTexture, "%S", pDefaultGroundTextureW); | |
5728 | |
5729 wchar_t pFloat[1024]; | |
5730 GetPrivateProfileStringW(L"debug", L"recmod1", L"1.0", pFloat, 0x10u, pIniFilename); | |
5731 swscanf(pFloat, L"%f", &flt_6BE3A4_debug_recmod1); | |
5732 | |
5733 GetPrivateProfileStringW(L"debug", L"recmod2", L"1.0", pFloat, 0x10u, pIniFilename); | |
5734 swscanf(pFloat, L"%f", &flt_6BE3A8_debug_recmod2); | |
5735 | |
5736 flt_6BE3AC_debug_recmod1_x_1_6 = flt_6BE3A4_debug_recmod1 * 1.666666666666667; | |
5737 | |
5738 v3 = 0; | |
1205
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arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
5739 if ( strlen(pDefaultSkyTexture.data()) ) |
0 | 5740 { |
5741 do | |
5742 { | |
5743 if ( pDefaultSkyTexture[v3] == ' ' ) | |
5744 pDefaultSkyTexture[v3] = 0; | |
5745 ++v3; | |
5746 } | |
1205
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arrays to std::arrays phase 2 - mm7_data.h converted
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parents:
1203
diff
changeset
|
5747 while ( v3 < strlen(pDefaultSkyTexture.data()) ); |
0 | 5748 } |
5749 v4 = 0; | |
5750 if ( strlen(pDefaultGroundTexture) ) | |
5751 { | |
5752 do | |
5753 { | |
5754 if ( pDefaultGroundTexture[v4] == ' ' ) | |
5755 pDefaultGroundTexture[v4] = 0; | |
5756 ++v4; | |
5757 } | |
5758 while ( v4 < strlen(pDefaultGroundTexture) ); | |
5759 } | |
5760 | |
5761 texmapping_terrain_subdivsize = GetPrivateProfileIntW(L"texmapping", L"terrain_subdivsize", 16, pIniFilename); | |
5762 texmapping_terrain_subdivpow2 = GetPrivateProfileIntW(L"texmapping", L"terrain_subdivpow2", 4, pIniFilename); | |
5763 texmapping_building_subdivsize = GetPrivateProfileIntW(L"texmapping", L"building_subdivsize", 32, pIniFilename); | |
5764 texmapping_building_subdivpow2 = GetPrivateProfileIntW(L"texmapping", L"building_subdivpow2", 5, pIniFilename); | |
5765 | |
5766 MM7Initialization(); | |
5767 } | |
5768 | |
5769 //----- (004666D5) -------------------------------------------------------- | |
5770 void __cdecl MM7Initialization() | |
5771 { | |
5772 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor ) | |
5773 { | |
5774 if ( !byte_6BE388_graphicsmode ) | |
5775 { | |
5776 outdoor_grid_band_1 = 10; | |
5777 outdoor_grid_band_2 = 15; | |
5778 outdoor_grid_band_3 = 20; | |
5779 pOutdoorCamera->shading_dist_mist = 8192; | |
5780 pOutdoorCamera->bNoSky = 0; | |
5781 LOBYTE(viewparams->field_20) = 0; | |
5782 } | |
5783 mipmapping_terrain_mm1 = 1024; | |
5784 mipmapping_terrain_mm2 = 2048; | |
5785 mipmapping_building_mm1 = 1024; | |
5786 mipmapping_building_mm2 = 2048; | |
5787 pOutdoorCamera->shading_dist_shade = 2048; | |
5788 pOutdoorCamera->terrain_gamma = 0; | |
5789 pOutdoorCamera->building_gamme = 0; | |
5790 mipmapping_terrain_mm3 = 4096; | |
5791 mipmapping_building_mm3 = 4096; | |
5792 pOutdoorCamera->shading_dist_shademist = 4096; | |
5793 pOutdoorCamera->outdoor_no_wavy_water = 0; | |
5794 sub_47F4D3(outdoor_grid_band_1, outdoor_grid_band_2, outdoor_grid_band_3); | |
5795 } | |
5796 else | |
5797 { | |
5798 LOBYTE(viewparams->field_20) = 0; | |
5799 } | |
5800 pParty->uFlags |= 2u; | |
692 | 5801 viewparams->uSomeY = viewparams->uScreen_topL_Y; |
5802 viewparams->uSomeX = viewparams->uScreen_topL_X; | |
5803 viewparams->uSomeZ = viewparams->uScreen_BttmR_X; | |
5804 viewparams->uSomeW = viewparams->uScreen_BttmR_Y; | |
5805 | |
5806 pViewport->SetScreen(viewparams->uScreen_topL_X, viewparams->uScreen_topL_Y, viewparams->uScreen_BttmR_X, viewparams->uScreen_BttmR_Y); | |
0 | 5807 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor ) |
5808 pOutdoorCamera->_485F64(); | |
5809 } | |
5810 | |
5811 //----- (00466B8C) -------------------------------------------------------- | |
5812 int __cdecl AbortWithError() | |
5813 { | |
5814 if ( !aborting_app ) | |
5815 { | |
5816 ClipCursor(0); | |
5817 aborting_app = 1; | |
5818 if ( !pRenderer->bWindowMode ) | |
5819 pRenderer->ChangeBetweenWinFullscreenModes(); | |
5820 if ( MessageBoxA(0, pGlobalTXT_LocalizationStrings[176], pGlobalTXT_LocalizationStrings[59], 0x34u) == 6 ) | |
5821 SaveGame(1, 0); // "Internal Error" | |
5822 // "Might and Magic VII has detected an internal error and will be forced to close. Would you like us to autosave your game before closing?" | |
5823 Game_DeinitializeAndTerminate(1); | |
5824 } | |
5825 return 0; | |
5826 } | |
5827 // 720018: using guessed type int aborting_app; | |
5828 | |
5829 //----- (00466BE5) -------------------------------------------------------- | |
5830 void Abortf(const char *Format, ...) | |
5831 { | |
5832 va_list va; // [sp+8h] [bp+8h]@1 | |
5833 | |
5834 va_start(va, Format); | |
5835 if ( !pRenderer->bWindowMode ) | |
5836 pRenderer->ChangeBetweenWinFullscreenModes(); | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
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parents:
1203
diff
changeset
|
5837 vsprintf(pTmpBuf.data(), Format, va); |
0 | 5838 if ( pMouse ) |
5839 pMouse->Activate(0); | |
5840 ClipCursor(0); | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
5841 MessageBoxA(0, pTmpBuf.data(), "Error", 0x30u); |
0 | 5842 Game_DeinitializeAndTerminate(1); |
5843 } | |
5844 | |
5845 //----- (00466C40) -------------------------------------------------------- | |
5846 const wchar_t *MENU_STATE_to_string(MENU_STATE m) | |
5847 { | |
5848 switch (m) | |
5849 { | |
982 | 5850 case -1: return L"-1"; |
5851 case MENU_MAIN: return L"MENU_MAIN"; | |
5852 case MENU_NEWGAME: return L"MENU_NEWGAME"; | |
5853 case MENU_CREDITS: return L"MENU_CREDITS"; | |
5854 case MENU_SAVELOAD: return L"MENU_SAVELOAD"; | |
5855 case MENU_EXIT_GAME: return L"MENU_EXIT_GAME"; | |
5856 case MENU_5: return L"MENU_5"; | |
5857 case MENU_CREATEPARTY: return L"MENU_CREATEPARTY"; | |
165 | 5858 case MENU_NAMEPANELESC: return L"MENU_NAMEPANELESC"; |
982 | 5859 case MENU_CREDITSPROC: return L"MENU_CREDITSPROC"; |
961 | 5860 case MENU_LoadingProcInMainMenu: return L"MENU_LoadingProcInMainMenu"; |
982 | 5861 case MENU_10: return L"MENU_10"; |
165 | 5862 case MENU_CREDITSCLOSE: return L"MENU_CREDITSCLOSE"; |
982 | 5863 default: return L"unk"; |
0 | 5864 }; |
5865 }; | |
5866 void SetCurrentMenuID(MENU_STATE uMenu) | |
5867 { | |
5868 uCurrentMenuID = uMenu; | |
5869 | |
5870 Log::Warning(L"CurrentMenu = %s", MENU_STATE_to_string(uMenu)); | |
5871 } | |
5872 | |
5873 //----- (00466CA0) -------------------------------------------------------- | |
5874 MENU_STATE GetCurrentMenuID() | |
5875 { | |
5876 return uCurrentMenuID; | |
5877 } | |
5878 | |
5879 // 720980: using guessed type int uTextureID_720980; | |
5880 | |
5881 // 4E28F8: using guessed type int pCurrentScreen; | |
5882 | |
5883 //----- (0046A6AC) -------------------------------------------------------- | |
5884 int __fastcall sub_46A6AC(int a1, int a2, int a3) | |
5885 { | |
5886 int result; // eax@2 | |
5887 unsigned int v4; // edx@3 | |
5888 int *v5; // esi@6 | |
5889 unsigned int v6; // ebx@6 | |
5890 signed int v7; // edi@9 | |
5891 unsigned __int16 v8; // ax@9 | |
5892 int i; // eax@14 | |
5893 int v10; // ecx@19 | |
5894 int v11; // [sp+0h] [bp-18h]@1 | |
5895 unsigned int v12; // [sp+4h] [bp-14h]@3 | |
5896 unsigned int v13; // [sp+8h] [bp-10h]@4 | |
5897 int v14; // [sp+Ch] [bp-Ch]@1 | |
5898 int *v15; // [sp+10h] [bp-8h]@4 | |
5899 int v16; // [sp+14h] [bp-4h]@3 | |
5900 | |
5901 v11 = a2; | |
5902 v14 = a1; | |
5903 if ( pRenderer->pRenderD3D ) | |
5904 { | |
5905 result = sub_46A7C8(a1, a2, a3); | |
5906 } | |
5907 else | |
5908 { | |
5909 v16 = 0; | |
692 | 5910 v4 = viewparams->uScreen_topL_X; |
5911 v12 = viewparams->uScreen_BttmR_X; | |
5912 if ( (signed int)viewparams->uScreen_topL_Y < (signed int)viewparams->uScreen_BttmR_Y ) | |
5913 { | |
5914 v15 = &pRenderer->pActiveZBuffer[viewparams->uScreen_topL_X + 640 * viewparams->uScreen_topL_Y]; | |
5915 v13 = ((viewparams->uScreen_BttmR_Y - viewparams->uScreen_topL_Y - 1) >> 1) + 1; | |
0 | 5916 do |
5917 { | |
5918 if ( (signed int)v4 < (signed int)v12 ) | |
5919 { | |
5920 v5 = v15; | |
5921 v6 = ((v12 - v4 - 1) >> 1) + 1; | |
5922 do | |
5923 { | |
848 | 5924 if ( PID_TYPE(*(char *)v5) == OBJECT_Actor) |
0 | 5925 { |
5926 if ( *v5 <= a3 << 16 ) | |
5927 { | |
848 | 5928 v7 = PID_ID((signed int)(unsigned __int16)*v5); |
0 | 5929 v8 = pActors[v7].uAIState; |
5930 if ( v8 != 5 ) | |
5931 { | |
5932 if ( v8 != 4 && v8 != 11 && v8 != 17 && v8 != 19 ) | |
5933 { | |
5934 for ( i = 0; i < v16; ++i ) | |
5935 { | |
5936 if ( *(int *)(v14 + 4 * i) == v7 ) | |
5937 break; | |
5938 } | |
5939 if ( i == v16 ) | |
5940 { | |
5941 if ( i < v11 - 1 ) | |
5942 { | |
5943 v10 = v16++; | |
5944 *(int *)(v14 + 4 * v10) = v7; | |
5945 } | |
5946 } | |
5947 } | |
5948 } | |
5949 } | |
5950 } | |
5951 v5 += 2; | |
5952 --v6; | |
5953 } | |
5954 while ( v6 ); | |
5955 } | |
5956 v15 += 1280; | |
5957 --v13; | |
5958 } | |
5959 while ( v13 ); | |
5960 } | |
5961 result = v16; | |
5962 } | |
5963 return result; | |
5964 } | |
5965 | |
5966 //----- (0046A7C8) -------------------------------------------------------- | |
5967 int __fastcall sub_46A7C8(int a1, int a2, signed int a3) | |
5968 { | |
5969 unsigned int v3; // eax@2 | |
5970 int v4; // ecx@2 | |
5971 unsigned int v5; // eax@2 | |
5972 unsigned int v6; // eax@4 | |
5973 unsigned int v7; // edi@4 | |
5974 unsigned __int16 v8; // ax@4 | |
5975 float v9; // ST00_4@9 | |
5976 int v10; // ecx@11 | |
5977 unsigned int v12; // [sp+10h] [bp-14h]@1 | |
5978 int v13; // [sp+14h] [bp-10h]@1 | |
5979 int v14; // [sp+18h] [bp-Ch]@1 | |
5980 int v15; // [sp+1Ch] [bp-8h]@1 | |
5981 unsigned int a1a; // [sp+20h] [bp-4h]@1 | |
5982 | |
5983 v13 = a1; | |
5984 v14 = a2; | |
5985 v15 = 0; | |
5986 a1a = 0; | |
5987 v12 = pRenderer->GetBillboardDrawListSize(); | |
5988 if ( (signed int)v12 > 0 ) | |
5989 { | |
5990 do | |
5991 { | |
5992 v3 = pRenderer->GetParentBillboardID(a1a); | |
5993 v4 = pBillboardRenderList[v3].sZValue; | |
194 | 5994 v5 = (unsigned __int16)pBillboardRenderList[v3].object_pid; |
848 | 5995 if ( PID_TYPE(v5) == OBJECT_Actor) |
0 | 5996 { |
5997 if ( v4 <= (unsigned int)(a3 << 16) ) | |
5998 { | |
848 | 5999 v6 = PID_ID(v5); |
0 | 6000 v7 = v6; |
6001 v8 = pActors[v6].uAIState; | |
1038 | 6002 if ( v8 != Dead ) |
6003 { | |
6004 if ( v8 != Dying ) | |
6005 { | |
6006 if ( v8 != Removed ) | |
0 | 6007 { |
1038 | 6008 if ( v8 != Disabled ) |
0 | 6009 { |
1038 | 6010 if ( v8 != Summoned ) |
0 | 6011 { |
6012 v9 = (double)a3; | |
6013 if ( pGame->pVisInstance->DoesRayIntersectBillboard(v9, a1a) ) | |
6014 { | |
6015 if ( v15 < v14 - 1 ) | |
6016 { | |
6017 v10 = v15++; | |
6018 *(int *)(v13 + 4 * v10) = v7; | |
6019 } | |
6020 } | |
6021 } | |
6022 } | |
6023 } | |
6024 } | |
6025 } | |
6026 } | |
6027 } | |
6028 ++a1a; | |
6029 } | |
6030 while ( (signed int)a1a < (signed int)v12 ); | |
6031 } | |
6032 return v15; | |
6033 } | |
6034 | |
6035 //----- (0046A89E) -------------------------------------------------------- | |
6036 int __fastcall sub_46A89E(int a1, int a2, signed int a3) | |
6037 { | |
6038 signed int v3; // edi@1 | |
90 | 6039 Actor *v4; // esi@2 |
0 | 6040 int v5; // ebx@3 |
6041 int v6; // eax@3 | |
6042 int v7; // ebx@3 | |
6043 unsigned int v8; // ecx@3 | |
6044 int v9; // edx@4 | |
6045 unsigned int v10; // edx@6 | |
6046 unsigned int v11; // edx@8 | |
6047 __int16 v12; // ax@10 | |
6048 int v13; // ecx@15 | |
6049 int v15; // [sp+4h] [bp-18h]@1 | |
6050 int v16; // [sp+8h] [bp-14h]@1 | |
6051 int v17; // [sp+Ch] [bp-10h]@3 | |
6052 int v18; // [sp+10h] [bp-Ch]@3 | |
6053 int v19; // [sp+18h] [bp-4h]@1 | |
6054 | |
6055 v3 = 0; | |
6056 v15 = a2; | |
6057 v16 = a1; | |
6058 v19 = 0; | |
6059 if ( (signed int)uNumActors > 0 ) | |
6060 { | |
1202 | 6061 v4 = pActors.data();//[0].uAIState; |
0 | 6062 do |
6063 { | |
90 | 6064 v5 = abs(v4->vPosition.x - pParty->vPosition.x); |
6065 v17 = abs(v4->vPosition.y - pParty->vPosition.y); | |
6066 v18 = abs(v4->vPosition.z - pParty->vPosition.z); | |
0 | 6067 v6 = v5; |
6068 v7 = v17; | |
6069 v8 = v18; | |
6070 if ( v6 < v17 ) | |
6071 { | |
6072 v9 = v6; | |
6073 v6 = v17; | |
6074 v7 = v9; | |
6075 } | |
6076 if ( v6 < v18 ) | |
6077 { | |
6078 v10 = v6; | |
6079 v6 = v18; | |
6080 v8 = v10; | |
6081 } | |
6082 if ( v7 < (signed int)v8 ) | |
6083 { | |
6084 v11 = v8; | |
6085 v8 = v7; | |
6086 v7 = v11; | |
6087 } | |
6088 if ( (signed int)(((unsigned int)(11 * v7) >> 5) + (v8 >> 2) + v6) <= a3 ) | |
6089 { | |
90 | 6090 v12 = v4->uAIState; |
6091 if ( v4->uAIState != 5 ) | |
0 | 6092 { |
6093 if ( v12 != 4 ) | |
6094 { | |
6095 if ( v12 != 11 ) | |
6096 { | |
6097 if ( v12 != 19 ) | |
6098 { | |
6099 if ( v12 != 17 ) | |
6100 { | |
6101 v13 = v19++; | |
6102 *(int *)(v16 + 4 * v13) = v3; | |
6103 if ( v19 >= v15 - 1 ) | |
6104 break; | |
6105 } | |
6106 } | |
6107 } | |
6108 } | |
6109 } | |
6110 } | |
6111 ++v3; | |
90 | 6112 ++v4; |
0 | 6113 } |
6114 while ( v3 < (signed int)uNumActors ); | |
6115 } | |
6116 return v19; | |
6117 } | |
6118 | |
6119 //----- (0046A99B) -------------------------------------------------------- | |
6120 int __cdecl sub_46A99B() | |
6121 { | |
6122 int v0; // ebx@1 | |
6123 signed int v1; // ecx@1 | |
6124 signed int v2; // esi@1 | |
6125 int v3; // edx@1 | |
6126 signed int v4; // eax@1 | |
6127 int v5; // ecx@2 | |
6128 int *v6; // eax@3 | |
6129 int v7; // ecx@3 | |
6130 int v8; // edx@5 | |
6131 int v9; // edi@6 | |
6132 unsigned __int8 v10; // zf@14 | |
6133 char v11; // sf@14 | |
6134 char v12; // of@14 | |
6135 int *v14; // esi@19 | |
6136 signed int v15; // ebx@19 | |
6137 int i; // edi@20 | |
6138 int v17; // ecx@21 | |
6139 int v18; // edi@26 | |
6140 int v19; // esi@27 | |
6141 unsigned int v20; // ecx@27 | |
6142 BLVFace *v21; // eax@32 | |
6143 unsigned int v22; // ecx@33 | |
6144 const char *v23; // eax@35 | |
6145 const char *v24; // ecx@36 | |
6146 LevelDecoration *v25; // ecx@43 | |
6147 LevelDecoration *v26; // edi@43 | |
6148 __int16 v27; // ax@43 | |
6149 int v28; // [sp+Ch] [bp-18h]@1 | |
6150 int v29; // [sp+14h] [bp-10h]@2 | |
6151 int v30; // [sp+18h] [bp-Ch]@1 | |
6152 signed int v31; // [sp+1Ch] [bp-8h]@3 | |
6153 int v32; // [sp+20h] [bp-4h]@1 | |
6154 | |
6155 v0 = 0; | |
692 | 6156 v1 = (signed int)(viewparams->uScreen_BttmR_Y + viewparams->uScreen_topL_Y) >> 1; |
6157 v2 = (signed int)(viewparams->uScreen_topL_X + viewparams->uScreen_BttmR_X) >> 1; | |
0 | 6158 v3 = v1 - 50; |
6159 v32 = 0; | |
6160 v4 = 100; | |
6161 v30 = v1 - 50; | |
6162 v28 = v1 + 50; | |
6163 if ( v1 - 50 >= v1 + 50 ) | |
6164 return 0; | |
6165 v5 = 640 * v3; | |
6166 v29 = 640 * v3; | |
6167 while ( 2 ) | |
6168 { | |
6169 v31 = 100; | |
6170 v6 = &pRenderer->pActiveZBuffer[v2 + v5 - v4 / 2]; | |
6171 v7 = v0; | |
6172 while ( 1 ) | |
6173 { | |
6174 v8 = *v6; | |
6175 --v31; | |
6176 if ( (unsigned int)*v6 <= 0x2000000 ) | |
6177 { | |
6178 v9 = 0; | |
6179 if ( v7 > 0 ) | |
6180 { | |
6181 do | |
6182 { | |
6183 if ( dword_7201B0_zvalues[v9] == (unsigned __int16)v8 ) | |
6184 break; | |
6185 ++v9; | |
6186 } | |
6187 while ( v9 < v0 ); | |
6188 } | |
6189 if ( v9 == v0 ) | |
6190 { | |
6191 if ( v8 & 7 ) | |
6192 { | |
6193 dword_720020_zvalues[v7] = v8; | |
6194 dword_7201B0_zvalues[v7] = (unsigned __int16)v8; | |
6195 ++v7; | |
6196 ++v0; | |
6197 v32 = v0; | |
6198 if ( v7 == 99 ) | |
6199 { | |
6200 v12 = 0; | |
6201 v10 = v0 == 0; | |
6202 v11 = v0 < 0; | |
6203 goto LABEL_18; | |
6204 } | |
6205 } | |
6206 } | |
6207 } | |
6208 if ( !v31 ) | |
6209 break; | |
6210 ++v6; | |
6211 } | |
6212 v4 = -1; | |
6213 ++v30; | |
6214 v5 = v29 + 640; | |
6215 v29 += 640; | |
6216 if ( v30 < v28 ) | |
6217 continue; | |
6218 break; | |
6219 } | |
6220 v12 = 0; | |
6221 v10 = v0 == 0; | |
6222 v11 = v0 < 0; | |
6223 if ( !v0 ) | |
6224 return 0; | |
6225 LABEL_18: | |
6226 if ( !((unsigned __int8)(v11 ^ v12) | v10) ) | |
6227 { | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
6228 v14 = dword_720020_zvalues.data(); |
0 | 6229 v15 = 1; |
6230 do | |
6231 { | |
6232 for ( i = v15; i < v32; ++i ) | |
6233 { | |
6234 v17 = dword_720020_zvalues[i]; | |
6235 if ( v17 < *v14 ) | |
6236 { | |
6237 dword_720020_zvalues[i] = *v14; | |
6238 *v14 = v17; | |
6239 } | |
6240 } | |
6241 ++v15; | |
6242 ++v14; | |
6243 } | |
6244 while ( v15 - 1 < v32 ); | |
6245 v0 = v32; | |
6246 } | |
6247 v18 = 0; | |
6248 if ( v0 <= 0 ) | |
6249 return 0; | |
6250 while ( 1 ) | |
6251 { | |
6252 v19 = dword_720020_zvalues[v18] & 0xFFFF; | |
848 | 6253 v20 = PID_ID(dword_720020_zvalues[v18]); |
6254 if ( PID_TYPE(dword_720020_zvalues[v18]) == OBJECT_Item) | |
0 | 6255 { |
6256 if ( v20 >= 0x3E8 ) | |
6257 return 0; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6258 if ( !(pSpriteObjects[v20].uAttributes & 0x10) ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6259 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6260 v23 = pSpriteObjects[v20].stru_24.GetDisplayName(); |
0 | 6261 LABEL_36: |
6262 v24 = v23; | |
6263 goto LABEL_51; | |
6264 } | |
6265 goto LABEL_41; | |
6266 } | |
848 | 6267 if ( PID_TYPE(dword_720020_zvalues[v18]) == OBJECT_Actor) |
0 | 6268 { |
6269 if ( v20 >= 0xBB8 ) | |
6270 return 0; | |
6271 v24 = (const char *)&pActors[v20]; | |
6272 goto LABEL_51; | |
6273 } | |
848 | 6274 if ( PID_TYPE(dword_720020_zvalues[v18]) == OBJECT_Decoration) |
0 | 6275 break; |
848 | 6276 if ( PID_TYPE(dword_720020_zvalues[v18]) == OBJECT_BModel) |
0 | 6277 { |
6278 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor ) | |
6279 { | |
6280 v21 = &pIndoor->pFaces[v20]; | |
6281 if ( !(BYTE3(v21->uAttributes) & 2) ) | |
6282 goto LABEL_41; | |
6283 v22 = pIndoor->pFaceExtras[v21->uFaceExtraID].uEventID; | |
6284 } | |
6285 else | |
6286 { | |
6287 if ( (dword_720020_zvalues[v18] & 0xFFFFu) >> 9 >= pOutdoor->uNumBModels ) | |
6288 goto LABEL_41; | |
848 | 6289 v22 = pOutdoor->pBModels[(dword_720020_zvalues[v18] & 0xFFFFu) >> 9].pFaces[v20 & 0x3F].sCogTriggeredID; |
0 | 6290 } |
6291 if ( v22 ) | |
6292 { | |
428 | 6293 v23 = GetEventHintString(v22); |
0 | 6294 if ( v23 ) |
6295 goto LABEL_36; | |
6296 } | |
6297 } | |
6298 LABEL_41: | |
6299 ++v18; | |
6300 if ( v18 >= v0 ) | |
6301 return 0; | |
6302 } | |
6303 v25 = &pLevelDecorations[v20]; | |
6304 v26 = v25; | |
6305 v27 = v25->field_16_event_id; | |
6306 if ( v27 ) | |
6307 { | |
428 | 6308 v23 = GetEventHintString(v27); |
0 | 6309 if ( !v23 ) |
6310 return v19; | |
6311 goto LABEL_36; | |
6312 } | |
6313 if ( v25->IsInteractive() ) | |
6314 v24 = pNPCTopics[stru_5E4C90._decor_events[v26->_idx_in_stru123 - 75] + 379].pTopic; | |
6315 else | |
6316 v24 = pDecorationList->pDecorations[v26->uDecorationDescID].field_20; | |
6317 LABEL_51: | |
994 | 6318 GameUI_SetFooterString(v24); |
0 | 6319 return v19; |
6320 } | |
6321 | |
6322 //----- (0046BDA8) -------------------------------------------------------- | |
6323 unsigned int __cdecl GetGravityStrength() | |
6324 { | |
6325 int v0; // eax@1 | |
6326 | |
6327 v0 = ~LOBYTE(pGame->uFlags2) & 8; | |
6328 LOBYTE(v0) = v0 | 2; | |
6329 return (unsigned int)v0 >> 1; | |
6330 } | |
6331 | |
6332 //----- (0046BDC0) -------------------------------------------------------- | |
783 | 6333 void __cdecl UpdateUserInput_and_MapSpecificStuff() |
0 | 6334 { |
6335 if ( dword_6BE364_game_settings_1 & 0x80 ) | |
6336 { | |
6337 LOBYTE(dword_6BE364_game_settings_1) = dword_6BE364_game_settings_1 & 0x7F; | |
6338 } | |
6339 else | |
6340 { | |
630 | 6341 if (uCurrentlyLoadedLevelType == LEVEL_Indoor) |
0 | 6342 BLV_UpdateUserInputAndOther(); |
630 | 6343 else if (uCurrentlyLoadedLevelType == LEVEL_Outdoor) |
0 | 6344 ODM_UpdateUserInputAndOther(); |
630 | 6345 |
783 | 6346 area_of_effect__damage_evaluate(); |
0 | 6347 } |
6348 } | |
6349 | |
6350 //----- (0046BFFA) -------------------------------------------------------- | |
6351 bool __fastcall _46BFFA_check_object_intercept(unsigned int uLayingItemID, signed int a2) | |
6352 { | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6353 SpriteObject *v2; // esi@1 |
0 | 6354 ObjectDesc *v3; // ebx@1 |
6355 unsigned __int16 v5; // cx@9 | |
6356 unsigned __int16 v6; // cx@14 | |
6357 signed int v7; // edx@14 | |
6358 unsigned int v8; // eax@19 | |
6359 unsigned int v9; // edi@19 | |
6360 signed int v10; // ebx@19 | |
6361 char *v11; // edx@20 | |
6362 unsigned __int16 v12; // ax@23 | |
6363 int v13; // eax@27 | |
6364 unsigned int v14; // ebx@33 | |
6365 unsigned __int16 v15; // ax@35 | |
6366 int v16; // eax@36 | |
6367 unsigned int v17; // eax@37 | |
6368 __int16 v18; // di@37 | |
6369 signed int v19; // edx@37 | |
6370 unsigned __int8 v20; // sf@37 | |
6371 char *v21; // ecx@38 | |
6372 unsigned __int16 v22; // ax@41 | |
6373 unsigned int v23; // eax@46 | |
6374 signed int v24; // ebx@46 | |
6375 char *v25; // edx@47 | |
6376 int v26; // edx@54 | |
6377 int v27; // edx@55 | |
6378 int v28; // edx@56 | |
6379 int v29; // edx@57 | |
6380 unsigned __int16 v30; // ax@60 | |
6381 unsigned int v31; // ecx@60 | |
6382 int v32; // edi@60 | |
6383 unsigned int v33; // eax@65 | |
6384 signed int v34; // edx@65 | |
6385 char *v35; // ecx@66 | |
6386 unsigned __int16 v36; // ax@69 | |
6387 int v37; // ST14_4@72 | |
6388 int v38; // eax@72 | |
6389 int v39; // ST10_4@72 | |
6390 int v40; // ST0C_4@72 | |
6391 int v41; // edx@76 | |
6392 int v42; // edx@77 | |
6393 int v43; // edx@78 | |
6394 unsigned __int8 v44; // zf@79 | |
6395 int v45; // edx@79 | |
6396 unsigned __int16 v46; // ax@80 | |
6397 int v47; // eax@81 | |
6398 int v48; // edx@87 | |
6399 int v49; // edx@88 | |
6400 int v50; // edx@89 | |
6401 unsigned int v51; // eax@93 | |
6402 signed int v52; // ebx@93 | |
6403 char *v53; // edx@94 | |
6404 unsigned __int16 v54; // ax@98 | |
6405 unsigned int v55; // ecx@98 | |
6406 signed int v56; // ebx@98 | |
6407 char *v57; // edx@99 | |
6408 unsigned __int16 v58; // ax@102 | |
6409 unsigned __int16 v59; // ax@107 | |
6410 unsigned int v60; // ecx@107 | |
6411 signed int v61; // ebx@107 | |
6412 char *v62; // edx@108 | |
6413 unsigned __int16 v63; // ax@111 | |
6414 int v64; // ebx@114 | |
6415 signed int v65; // eax@114 | |
6416 unsigned int v66; // edi@123 | |
6417 unsigned __int16 v67; // ax@124 | |
6418 unsigned int v68; // ecx@124 | |
6419 signed int v69; // ebx@124 | |
6420 char *v70; // edx@125 | |
6421 unsigned __int16 v71; // ax@128 | |
6422 unsigned int v72; // ebx@131 | |
6423 int v73; // ST14_4@132 | |
6424 int v74; // ST10_4@132 | |
6425 int v75; // ebx@132 | |
6426 int v76; // ST0C_4@132 | |
6427 unsigned __int16 v77; // ax@132 | |
6428 int v78; // eax@133 | |
6429 char v79; // zf@139 | |
6430 unsigned int v80; // eax@140 | |
6431 signed int v81; // edx@140 | |
6432 char *v82; // ecx@141 | |
6433 unsigned __int16 v83; // ax@144 | |
6434 unsigned __int16 v84; // ax@151 | |
6435 unsigned int v85; // ecx@151 | |
6436 signed int v86; // ebx@151 | |
6437 char *v87; // edx@152 | |
6438 unsigned __int16 v88; // ax@155 | |
6439 unsigned int v89; // eax@158 | |
6440 int v90; // ST34_4@159 | |
6441 int v91; // eax@159 | |
6442 unsigned int v92; // eax@163 | |
6443 unsigned int v93; // eax@177 | |
6444 char *v94; // ecx@178 | |
6445 unsigned __int16 v95; // ax@181 | |
6446 unsigned __int16 v96; // ax@184 | |
6447 int v97; // eax@185 | |
6448 unsigned __int16 v98; // ax@191 | |
6449 unsigned int v99; // ecx@191 | |
6450 char v100; // ST18_1@198 | |
6451 int v101; // ST14_4@198 | |
6452 int v102; // eax@198 | |
6453 int v103; // ST10_4@198 | |
6454 int v104; // ST0C_4@198 | |
6455 unsigned __int16 v105; // ax@200 | |
6456 signed int v106; // eax@208 | |
6457 unsigned int v107; // edx@220 | |
6458 signed int v108; // ebx@225 | |
6459 unsigned int v109; // eax@234 | |
6460 signed int v110; // ebx@234 | |
6461 char *v111; // ecx@235 | |
6462 unsigned __int16 v112; // ax@238 | |
6463 unsigned __int16 v113; // si@241 | |
6464 int v114; // eax@242 | |
6465 int v115; // eax@245 | |
6466 signed int v116; // eax@245 | |
6467 unsigned __int16 v117; // ax@251 | |
6468 unsigned int v118; // ecx@251 | |
6469 signed int v119; // ebx@251 | |
6470 char *v120; // edx@252 | |
6471 unsigned __int16 v121; // ax@255 | |
6472 unsigned int v122; // eax@260 | |
6473 char *v123; // edx@261 | |
6474 int v124; // eax@267 | |
6475 int v125; // [sp-20h] [bp-4Ch]@28 | |
6476 signed int v126; // [sp-1Ch] [bp-48h]@27 | |
6477 unsigned int v127; // [sp-18h] [bp-44h]@27 | |
6478 signed int v128; // [sp-14h] [bp-40h]@27 | |
6479 signed int v129; // [sp-10h] [bp-3Ch]@27 | |
6480 int v130; // [sp-Ch] [bp-38h]@27 | |
6481 unsigned int v131; // [sp-8h] [bp-34h]@27 | |
6482 char v132; // [sp-8h] [bp-34h]@131 | |
6483 int v133; // [sp-4h] [bp-30h]@27 | |
6484 char v134; // [sp-4h] [bp-30h]@131 | |
6485 signed int v135; // [sp-4h] [bp-30h]@217 | |
6486 int v136; // [sp+Ch] [bp-20h]@208 | |
6487 int v137; // [sp+10h] [bp-1Ch]@208 | |
6488 signed int v138; // [sp+14h] [bp-18h]@207 | |
6489 signed int v139; // [sp+18h] [bp-14h]@208 | |
6490 char *v140; // [sp+1Ch] [bp-10h]@61 | |
6491 signed int v141; // [sp+1Ch] [bp-10h]@117 | |
6492 unsigned int v142; // [sp+1Ch] [bp-10h]@158 | |
6493 signed int v143; // [sp+1Ch] [bp-10h]@172 | |
6494 char *v144; // [sp+1Ch] [bp-10h]@192 | |
6495 signed int v145; // [sp+20h] [bp-Ch]@1 | |
6496 signed int v146; // [sp+20h] [bp-Ch]@60 | |
6497 int v147; // [sp+20h] [bp-Ch]@72 | |
6498 signed int v148; // [sp+20h] [bp-Ch]@158 | |
6499 int v149; // [sp+20h] [bp-Ch]@198 | |
6500 unsigned __int16 v150; // [sp+20h] [bp-Ch]@208 | |
6501 int v151; // [sp+24h] [bp-8h]@1 | |
6502 signed int v152; // [sp+24h] [bp-8h]@208 | |
6503 unsigned int v153; // [sp+28h] [bp-4h]@1 | |
6504 | |
6505 v153 = uLayingItemID; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6506 v2 = &pSpriteObjects[uLayingItemID]; |
0 | 6507 v3 = &pObjectList->pObjects[v2->uObjectDescID]; |
6508 v145 = a2; | |
848 | 6509 v151 = PID_TYPE(a2); |
6510 if ( PID_TYPE(a2) == OBJECT_Actor) | |
6511 { | |
6512 if ( PID_TYPE(v2->spell_caster_pid) == OBJECT_Actor && !pActors[PID_ID(v2->spell_caster_pid)].GetActorsRelation(&pActors[PID_ID(a2)]) ) | |
0 | 6513 return 1; |
6514 } | |
6515 else | |
6516 { | |
848 | 6517 if ( PID_TYPE(a2) == OBJECT_Player && PID_TYPE(v2->spell_caster_pid) == OBJECT_Player) |
0 | 6518 return 1; |
6519 } | |
6520 if ( pParty->bTurnBasedModeOn == 1 ) | |
6521 { | |
6522 v5 = v2->uAttributes; | |
6523 if ( v5 & 4 ) | |
6524 { | |
6525 --pTurnEngine->field_1C; | |
6526 v2->uAttributes = v5 & 0xFFFB; | |
6527 } | |
6528 } | |
848 | 6529 if ( v151 == OBJECT_BModel && PID_TYPE(v2->spell_caster_pid) != OBJECT_Player) |
1280 | 6530 { |
6531 if (PID_ID(v2->spell_caster_pid)<500) //bugfix PID_ID(v2->spell_caster_pid)==1000 | |
6532 BYTE2(pActors[PID_ID(v2->spell_caster_pid)].uAttributes) |= 4; | |
6533 } | |
6534 | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6535 v6 = v2->uType; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6536 v7 = v2->uType; |
0 | 6537 if ( v7 > 3060 ) |
6538 { | |
6539 if ( v7 > 6090 ) | |
6540 { | |
6541 if ( v7 > 8090 ) | |
6542 { | |
6543 if ( v7 == 9010 ) | |
6544 goto LABEL_247; | |
6545 if ( v7 != 9030 ) | |
6546 { | |
6547 if ( v7 != 9040 ) | |
6548 { | |
6549 if ( v7 != 9080 ) | |
6550 return 0; | |
6551 LABEL_191: | |
6552 v98 = v6 + 1; | |
6553 v99 = pObjectList->uNumObjects; | |
6554 v32 = 0; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6555 v2->uType = v98; |
0 | 6556 v146 = 0; |
6557 if ( (signed int)v99 > 0 ) | |
6558 { | |
6559 v144 = (char *)&pObjectList->pObjects->uObjectID; | |
6560 while ( v98 != *(short *)v144 ) | |
6561 { | |
6562 ++v146; | |
6563 v144 += 56; | |
6564 if ( v146 >= (signed int)v99 ) | |
6565 goto LABEL_195; | |
6566 } | |
6567 goto LABEL_80; | |
6568 } | |
6569 LABEL_195: | |
6570 v46 = 0; | |
6571 goto LABEL_196; | |
6572 } | |
6573 goto LABEL_93; | |
6574 } | |
6575 LABEL_172: | |
6576 v143 = 17030; | |
6577 switch ( v6 ) | |
6578 { | |
6579 case 0x1798u: | |
6580 v143 = 15040; | |
6581 break; | |
6582 case 0xFAAu: | |
6583 v143 = 13010; | |
6584 break; | |
6585 case 0x2346u: | |
6586 v143 = 18030; | |
6587 break; | |
6588 } | |
6589 v138 = 1; | |
141 | 6590 if ( v151 != OBJECT_Actor) |
0 | 6591 { |
822 | 6592 if ( v6 != 9030 || v2->spell_skill != 4 ) |
0 | 6593 goto LABEL_246; |
1119 | 6594 v2->_46BEF1_apply_spells_aoe(); |
0 | 6595 LABEL_233: |
6596 if ( !v138 ) | |
6597 { | |
6598 v109 = pObjectList->uNumObjects; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6599 ++v2->uType; |
0 | 6600 v110 = 0; |
6601 if ( (signed int)v109 <= 0 ) | |
6602 { | |
6603 LABEL_238: | |
6604 v112 = 0; | |
6605 } | |
6606 else | |
6607 { | |
6608 v111 = (char *)&pObjectList->pObjects->uObjectID; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6609 while ( v2->uType != *(short *)v111 ) |
0 | 6610 { |
6611 ++v110; | |
6612 v111 += 56; | |
6613 if ( v110 >= (signed int)v109 ) | |
6614 goto LABEL_238; | |
6615 } | |
6616 v112 = v110; | |
6617 } | |
6618 v2->uObjectDescID = v112; | |
6619 if ( !v112 ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6620 SpriteObject::OnInteraction(v153); |
0 | 6621 v2->vVelocity.z = 0; |
6622 v2->vVelocity.y = 0; | |
6623 v2->vVelocity.x = 0; | |
6624 v2->uSpriteFrameID = 0; | |
6625 v113 = v2->uSoundID; | |
6626 if ( v113 ) | |
6627 v114 = (signed __int16)v113 + 4; | |
6628 else | |
6629 v114 = 0; | |
6630 v133 = 0; | |
6631 v131 = 0; | |
6632 v130 = v114; | |
6633 v115 = 8 * v153; | |
6634 v129 = 0; | |
6635 v128 = -1; | |
862 | 6636 LOBYTE(v115) = PID(OBJECT_Item,v153); |
0 | 6637 v127 = 0; |
6638 v126 = v115; | |
6639 v116 = v143; | |
6640 goto LABEL_269; | |
6641 } | |
6642 LABEL_246: | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6643 SpriteObject::OnInteraction(v153); |
0 | 6644 return 0; |
6645 } | |
6646 v106 = v145; | |
6647 v150 = 0; | |
848 | 6648 v139 = PID_ID(v106); |
822 | 6649 v137 = v2->spell_level; |
6650 v152 = v2->spell_skill; | |
6651 v136 = v2->spell_id; | |
0 | 6652 if ( v6 == 9030 ) |
6653 { | |
6654 v150 = 2; | |
6655 if ( v152 == 2 ) | |
6656 { | |
6657 v150 = 3; | |
6658 } | |
6659 else | |
6660 { | |
6661 if ( v152 >= 3 ) | |
6662 v150 = 4; | |
6663 } | |
6664 BYTE2(pActors[v139].uAttributes) |= 8u; | |
6665 } | |
6666 if ( v7 == 6040 ) | |
6667 { | |
6668 v135 = 7; | |
6669 } | |
6670 else | |
6671 { | |
6672 if ( v7 == 8030 ) | |
6673 { | |
6674 v135 = 9; | |
6675 } | |
6676 else | |
6677 { | |
6678 if ( v7 != 9030 ) | |
6679 { | |
6680 v107 = v136; | |
6681 LABEL_222: | |
6682 if ( v6 != 9030 || v152 != 4 ) | |
6683 { | |
6684 v108 = v139; | |
6685 if ( stru_50C198.GetMagicalResistance(&pActors[v139], v107) ) | |
6686 { | |
6687 v138 = 0; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6688 if ( v2->uType == 8030 ) |
0 | 6689 { |
6690 pActors[v108].uAIState = Standing; | |
6691 pActors[v108].UpdateAnimation(); | |
6692 } | |
90 | 6693 pActors[v108].pActorBuffs[v136].Apply( |
0 | 6694 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v137 << 7) * 0.033333335), |
6695 v152, | |
6696 v150, | |
6697 0, | |
6698 0); | |
6699 } | |
6700 } | |
6701 else | |
6702 { | |
1119 | 6703 v2->_46BEF1_apply_spells_aoe(); |
0 | 6704 } |
822 | 6705 v2->spell_level = 0; |
6706 v2->spell_skill = 0; | |
6707 v2->spell_id = 0; | |
0 | 6708 goto LABEL_233; |
6709 } | |
6710 v135 = 10; | |
6711 } | |
6712 } | |
6713 v107 = v135; | |
6714 goto LABEL_222; | |
6715 } | |
6716 if ( v7 == 8090 || v7 == 7030 || v7 == 7090 || v7 == 8000 ) | |
6717 goto LABEL_93; | |
6718 if ( v7 == 8010 ) | |
6719 { | |
6720 if ( v151 == 3 | |
848 | 6721 && MonsterStats::BelongsToSupertype(pActors[PID_ID(v145)].pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) ) |
0 | 6722 sub_43A97E(v153, v145); |
6723 v93 = pObjectList->uNumObjects; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6724 ++v2->uType; |
0 | 6725 v9 = 0; |
6726 v52 = 0; | |
6727 if ( (signed int)v93 > 0 ) | |
6728 { | |
6729 v94 = (char *)&pObjectList->pObjects->uObjectID; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6730 while ( v2->uType != *(short *)v94 ) |
0 | 6731 { |
6732 ++v52; | |
6733 v94 += 56; | |
6734 if ( v52 >= (signed int)v93 ) | |
6735 goto LABEL_181; | |
6736 } | |
6737 goto LABEL_202; | |
6738 } | |
6739 goto LABEL_181; | |
6740 } | |
6741 v79 = v7 == 8030; | |
6742 } | |
6743 else | |
6744 { | |
6745 if ( v7 == 6090 ) | |
6746 goto LABEL_93; | |
6747 if ( v7 <= 4070 ) | |
6748 { | |
6749 if ( v7 != 4070 ) | |
6750 { | |
6751 v48 = v7 - 3090; | |
6752 if ( v48 ) | |
6753 { | |
6754 v49 = v48 - 2; | |
6755 if ( v49 ) | |
6756 { | |
6757 v50 = v49 - 908; | |
6758 if ( !v50 ) | |
6759 goto LABEL_93; | |
6760 v45 = v50 - 30; | |
6761 v44 = v45 == 0; | |
6762 goto LABEL_91; | |
6763 } | |
6764 v54 = v6 - 1; | |
6765 v55 = pObjectList->uNumObjects; | |
6766 v9 = 0; | |
6767 v56 = 0; | |
6768 v44 = pObjectList->uNumObjects == 0; | |
6769 v20 = (pObjectList->uNumObjects & 0x80000000u) != 0; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6770 v2->uType = v54; |
0 | 6771 if ( v20 | v44 ) |
6772 { | |
6773 LABEL_102: | |
6774 v58 = 0; | |
6775 } | |
6776 else | |
6777 { | |
6778 v57 = (char *)&pObjectList->pObjects->uObjectID; | |
6779 while ( v54 != *(short *)v57 ) | |
6780 { | |
6781 ++v56; | |
6782 v57 += 56; | |
6783 if ( v56 >= (signed int)v55 ) | |
6784 goto LABEL_102; | |
6785 } | |
6786 v58 = v56; | |
6787 } | |
6788 v2->uObjectDescID = v58; | |
6789 if ( !v58 ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6790 SpriteObject::OnInteraction(v153); |
0 | 6791 v14 = v153; |
6792 v2->vVelocity.z = 0; | |
6793 v2->vVelocity.y = 0; | |
6794 v2->vVelocity.x = 0; | |
6795 v2->uSpriteFrameID = 0; | |
6796 sub_43A97E(v153, v145); | |
6797 LABEL_35: | |
6798 v15 = v2->uSoundID; | |
6799 if ( v15 == (short)v9 ) | |
6800 v16 = 0; | |
6801 else | |
6802 v16 = (signed __int16)v15 + 4; | |
6803 v133 = v9; | |
6804 v131 = v9; | |
6805 v130 = v16; | |
6806 v92 = v14; | |
6807 LABEL_267: | |
6808 v124 = 8 * v92; | |
6809 v129 = v9; | |
6810 v128 = -1; | |
6811 LOBYTE(v124) = v124 | 2; | |
6812 v127 = v9; | |
6813 v126 = v124; | |
6814 LABEL_268: | |
1319 | 6815 v116 = word_4EE088_sound_ids[v2->spell_id - 1]; |
0 | 6816 LABEL_269: |
6817 v125 = v116 + 1; | |
6818 goto LABEL_29; | |
6819 } | |
6820 v59 = v6 + 2; | |
6821 v60 = pObjectList->uNumObjects; | |
6822 v9 = 0; | |
6823 v61 = 0; | |
6824 v44 = pObjectList->uNumObjects == 0; | |
6825 v20 = (pObjectList->uNumObjects & 0x80000000u) != 0; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6826 v2->uType = v59; |
0 | 6827 if ( v20 | v44 ) |
6828 { | |
6829 LABEL_111: | |
6830 v63 = 0; | |
6831 } | |
6832 else | |
6833 { | |
6834 v62 = (char *)&pObjectList->pObjects->uObjectID; | |
6835 while ( v59 != *(short *)v62 ) | |
6836 { | |
6837 ++v61; | |
6838 v62 += 56; | |
6839 if ( v61 >= (signed int)v60 ) | |
6840 goto LABEL_111; | |
6841 } | |
6842 v63 = v61; | |
6843 } | |
6844 v2->uObjectDescID = v63; | |
6845 if ( !v63 ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6846 SpriteObject::OnInteraction(v153); |
0 | 6847 v64 = v2->uFacing - stru_5C6E00->uIntegerDoublePi; |
822 | 6848 v44 = v2->spell_skill == 4; |
0 | 6849 v2->vVelocity.z = 0; |
6850 v2->vVelocity.y = 0; | |
6851 v2->vVelocity.x = 0; | |
6852 v65 = 7; | |
6853 if ( v44 ) | |
6854 v65 = 9; | |
6855 if ( v65 > 0 ) | |
6856 { | |
6857 v141 = v65; | |
6858 do | |
6859 { | |
6860 v64 += (signed int)stru_5C6E00->uIntegerHalfPi >> 1; | |
6861 v2->Create(v64, 0, 1000, 0); | |
6862 --v141; | |
6863 } | |
6864 while ( v141 ); | |
6865 } | |
6866 LABEL_160: | |
6867 v14 = v153; | |
6868 LABEL_34: | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6869 SpriteObject::OnInteraction(v14); |
0 | 6870 goto LABEL_35; |
6871 } | |
6872 if ( v151 == 6 || v151 == 5 || (v66 = 0, !v151) ) | |
6873 return 1; | |
6874 v67 = v6 + 1; | |
6875 v68 = pObjectList->uNumObjects; | |
6876 v69 = 0; | |
6877 v44 = pObjectList->uNumObjects == 0; | |
6878 v20 = (pObjectList->uNumObjects & 0x80000000u) != 0; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6879 v2->uType = v67; |
0 | 6880 if ( v20 | v44 ) |
6881 { | |
6882 LABEL_128: | |
6883 v71 = 0; | |
6884 } | |
6885 else | |
6886 { | |
6887 v70 = (char *)&pObjectList->pObjects->uObjectID; | |
6888 while ( v67 != *(short *)v70 ) | |
6889 { | |
6890 ++v69; | |
6891 v70 += 56; | |
6892 if ( v69 >= (signed int)v68 ) | |
6893 goto LABEL_128; | |
6894 } | |
6895 v71 = v69; | |
6896 } | |
6897 v2->uObjectDescID = v71; | |
6898 if ( !v71 ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6899 SpriteObject::OnInteraction(v153); |
0 | 6900 v134 = 0; |
6901 v72 = v153; | |
6902 v132 = 0; | |
6903 LABEL_132: | |
6904 v73 = v2->vPosition.z; | |
6905 v74 = v2->vPosition.y; | |
862 | 6906 v75 = PID(OBJECT_Item,v72); |
0 | 6907 v2->vVelocity.z = v66; |
6908 v2->vVelocity.y = v66; | |
6909 v76 = v2->vPosition.x; | |
6910 v2->vVelocity.x = v66; | |
6911 v2->uSpriteFrameID = v66; | |
6912 stru_50FE08.Add(v75, 512, v76, v74, v73, v132, v134); | |
6913 v77 = v2->uSoundID; | |
6914 if ( v77 == (short)v66 ) | |
6915 v78 = 0; | |
6916 else | |
6917 v78 = (signed __int16)v77 + 4; | |
6918 v133 = v66; | |
6919 v131 = v66; | |
6920 v130 = v78; | |
6921 v129 = v66; | |
6922 v128 = -1; | |
6923 v127 = v66; | |
6924 v126 = v75; | |
6925 goto LABEL_268; | |
6926 } | |
6927 if ( v7 == 4090 ) | |
6928 { | |
6929 v84 = v6 + 2; | |
6930 v85 = pObjectList->uNumObjects; | |
6931 v9 = 0; | |
6932 v86 = 0; | |
6933 v44 = pObjectList->uNumObjects == 0; | |
6934 v20 = (pObjectList->uNumObjects & 0x80000000u) != 0; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6935 v2->uType = v84; |
0 | 6936 if ( v20 | v44 ) |
6937 { | |
6938 LABEL_155: | |
6939 v88 = 0; | |
6940 } | |
6941 else | |
6942 { | |
6943 v87 = (char *)&pObjectList->pObjects->uObjectID; | |
6944 while ( v84 != *(short *)v87 ) | |
6945 { | |
6946 ++v86; | |
6947 v87 += 56; | |
6948 if ( v86 >= (signed int)v85 ) | |
6949 goto LABEL_155; | |
6950 } | |
6951 v88 = v86; | |
6952 } | |
6953 v2->uObjectDescID = v88; | |
6954 if ( !v88 ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6955 SpriteObject::OnInteraction(v153); |
0 | 6956 v89 = v2->uFacing - stru_5C6E00->uIntegerDoublePi; |
6957 v2->vVelocity.z = 0; | |
6958 v2->vVelocity.y = 0; | |
6959 v2->vVelocity.x = 0; | |
6960 v142 = v89; | |
6961 v148 = 7; | |
6962 do | |
6963 { | |
6964 pRnd->SetRange(-128, 128); | |
6965 v90 = pRnd->GetInRange(); | |
6966 pRnd->SetRange(5, 500); | |
6967 v91 = pRnd->GetInRange(); | |
6968 v142 += (signed int)stru_5C6E00->uIntegerHalfPi >> 1; | |
6969 v2->Create(v90 + v142, 0, v91, 0); | |
6970 --v148; | |
6971 } | |
6972 while ( v148 ); | |
6973 goto LABEL_160; | |
6974 } | |
6975 if ( v7 == 4092 ) | |
6976 { | |
6977 v80 = pObjectList->uNumObjects; | |
6978 v66 = 0; | |
6979 v81 = 0; | |
6980 v44 = pObjectList->uNumObjects == 0; | |
6981 v20 = (pObjectList->uNumObjects & 0x80000000u) != 0; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6982 v2->uType = 4091; |
0 | 6983 if ( v20 | v44 ) |
6984 { | |
6985 LABEL_144: | |
6986 v83 = 0; | |
6987 } | |
6988 else | |
6989 { | |
6990 v82 = (char *)&pObjectList->pObjects->uObjectID; | |
6991 while ( *(short *)v82 != 4091 ) | |
6992 { | |
6993 ++v81; | |
6994 v82 += 56; | |
6995 if ( v81 >= (signed int)v80 ) | |
6996 goto LABEL_144; | |
6997 } | |
6998 v83 = v81; | |
6999 } | |
7000 v2->uObjectDescID = v83; | |
7001 if ( !v83 ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7002 SpriteObject::OnInteraction(v153); |
0 | 7003 v134 = 0; |
7004 v72 = v153; | |
7005 v132 = v2->field_61; | |
7006 goto LABEL_132; | |
7007 } | |
7008 if ( v7 == 4100 || v7 == 6010 ) | |
7009 goto LABEL_93; | |
7010 v79 = v7 == 6040; | |
7011 } | |
7012 if ( !v79 ) | |
7013 return 0; | |
7014 goto LABEL_172; | |
7015 } | |
7016 if ( v7 == 3060 ) | |
7017 goto LABEL_93; | |
7018 if ( v7 <= 555 ) | |
7019 { | |
7020 if ( v7 == 555 ) | |
7021 { | |
7022 sub_43A97E(v153, v145); | |
7023 v23 = pObjectList->uNumObjects; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7024 ++v2->uType; |
0 | 7025 v18 = 0; |
7026 v24 = 0; | |
7027 if ( (signed int)v23 <= 0 ) | |
7028 { | |
7029 LABEL_41: | |
7030 v22 = 0; | |
7031 } | |
7032 else | |
7033 { | |
7034 v25 = (char *)&pObjectList->pObjects->uObjectID; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7035 while ( v2->uType != *(short *)v25 ) |
0 | 7036 { |
7037 ++v24; | |
7038 v25 += 56; | |
7039 if ( v24 >= (signed int)v23 ) | |
7040 goto LABEL_41; | |
7041 } | |
7042 v22 = v24; | |
7043 } | |
7044 LABEL_42: | |
7045 v2->uObjectDescID = v22; | |
7046 if ( v22 == v18 ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7047 SpriteObject::OnInteraction(v153); |
0 | 7048 v2->vVelocity.z = v18; |
7049 v2->vVelocity.y = v18; | |
7050 v2->vVelocity.x = v18; | |
7051 v2->uSpriteFrameID = v18; | |
7052 } | |
7053 else | |
7054 { | |
7055 switch ( v7 ) | |
7056 { | |
7057 case 500: | |
7058 case 505: | |
7059 case 510: | |
7060 case 515: | |
7061 case 520: | |
7062 case 525: | |
7063 case 530: | |
7064 case 535: | |
7065 case 540: | |
7066 sub_43A97E(v153, v145); | |
7067 v8 = pObjectList->uNumObjects; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7068 ++v2->uType; |
0 | 7069 v9 = 0; |
7070 v10 = 0; | |
7071 if ( (signed int)v8 <= 0 ) | |
7072 goto LABEL_23; | |
7073 v11 = (char *)&pObjectList->pObjects->uObjectID; | |
7074 break; | |
7075 case 545: | |
7076 case 550: | |
377 | 7077 if ( v2->stru_24.uItemID != 405 && v2->stru_24.uSpecEnchantmentType != 3 ) |
0 | 7078 { |
7079 v14 = v153; | |
7080 v9 = 0; | |
7081 v2->vVelocity.z = 0; | |
7082 v2->vVelocity.y = 0; | |
7083 v2->vVelocity.x = 0; | |
7084 v2->uSpriteFrameID = 0; | |
7085 sub_43A97E(v153, v145); | |
7086 goto LABEL_34; | |
7087 } | |
7088 v17 = pObjectList->uNumObjects; | |
7089 v18 = 0; | |
7090 v19 = 0; | |
7091 v44 = pObjectList->uNumObjects == 0; | |
7092 v20 = (pObjectList->uNumObjects & 0x80000000u) != 0; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7093 v2->uType = 600; |
0 | 7094 if ( v20 | v44 ) |
7095 goto LABEL_41; | |
7096 v21 = (char *)&pObjectList->pObjects->uObjectID; | |
7097 while ( *(short *)v21 != 600 ) | |
7098 { | |
7099 ++v19; | |
7100 v21 += 56; | |
7101 if ( v19 >= (signed int)v17 ) | |
7102 goto LABEL_41; | |
7103 } | |
7104 v22 = v19; | |
7105 goto LABEL_42; | |
7106 default: | |
7107 return 0; | |
7108 } | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7109 while ( v2->uType != *(short *)v11 ) |
0 | 7110 { |
7111 ++v10; | |
7112 v11 += 56; | |
7113 if ( v10 >= (signed int)v8 ) | |
7114 { | |
7115 LABEL_23: | |
7116 v12 = 0; | |
7117 goto LABEL_24; | |
7118 } | |
7119 } | |
7120 v12 = v10; | |
7121 LABEL_24: | |
7122 v2->uObjectDescID = v12; | |
7123 if ( !v12 ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7124 SpriteObject::OnInteraction(v153); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7125 v44 = v2->uType == 555; |
0 | 7126 v2->vVelocity.z = 0; |
7127 v2->vVelocity.y = 0; | |
7128 v2->vVelocity.x = 0; | |
7129 v2->uSpriteFrameID = 0; | |
7130 if ( !v44 ) | |
7131 goto LABEL_27; | |
7132 } | |
7133 return 0; | |
7134 } | |
7135 if ( v7 > 1100 ) | |
7136 { | |
7137 v41 = v7 - 2030; | |
7138 if ( !v41 ) | |
7139 goto LABEL_247; | |
7140 v42 = v41 - 30; | |
7141 if ( v42 ) | |
7142 { | |
7143 v43 = v42 - 40; | |
7144 if ( !v43 ) | |
7145 goto LABEL_59; | |
7146 v45 = v43 - 910; | |
7147 v44 = v45 == 0; | |
7148 LABEL_91: | |
7149 if ( !v44 && v45 != 20 ) | |
7150 return 0; | |
7151 } | |
7152 LABEL_93: | |
7153 sub_43A97E(v153, v145); | |
7154 v51 = pObjectList->uNumObjects; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7155 ++v2->uType; |
0 | 7156 v9 = 0; |
7157 v52 = 0; | |
7158 if ( (signed int)v51 > 0 ) | |
7159 { | |
7160 v53 = (char *)&pObjectList->pObjects->uObjectID; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7161 while ( v2->uType != *(short *)v53 ) |
0 | 7162 { |
7163 ++v52; | |
7164 v53 += 56; | |
7165 if ( v52 >= (signed int)v51 ) | |
7166 goto LABEL_181; | |
7167 } | |
7168 goto LABEL_202; | |
7169 } | |
7170 LABEL_181: | |
7171 v95 = 0; | |
7172 LABEL_182: | |
7173 v2->uObjectDescID = v95; | |
7174 if ( v95 == (short)v9 ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7175 SpriteObject::OnInteraction(v153); |
0 | 7176 v96 = v2->uSoundID; |
7177 v2->vVelocity.z = v9; | |
7178 v2->vVelocity.y = v9; | |
7179 v2->vVelocity.x = v9; | |
7180 v2->uSpriteFrameID = v9; | |
7181 if ( v96 == (short)v9 ) | |
7182 v97 = 0; | |
7183 else | |
7184 v97 = (signed __int16)v96 + 4; | |
7185 v133 = v9; | |
7186 v131 = v9; | |
7187 v130 = v97; | |
7188 v92 = v153; | |
7189 goto LABEL_267; | |
7190 } | |
7191 if ( v7 == 1100 ) | |
7192 goto LABEL_93; | |
7193 v26 = v7 - 600; | |
7194 if ( !v26 ) | |
7195 { | |
7196 v33 = pObjectList->uNumObjects; | |
7197 v34 = 0; | |
7198 v44 = pObjectList->uNumObjects == 0; | |
7199 v20 = (pObjectList->uNumObjects & 0x80000000u) != 0; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7200 v2->uType = 601; |
0 | 7201 if ( v20 | v44 ) |
7202 { | |
7203 LABEL_69: | |
7204 v36 = 0; | |
7205 } | |
7206 else | |
7207 { | |
7208 v35 = (char *)&pObjectList->pObjects->uObjectID; | |
7209 while ( *(short *)v35 != 601 ) | |
7210 { | |
7211 ++v34; | |
7212 v35 += 56; | |
7213 if ( v34 >= (signed int)v33 ) | |
7214 goto LABEL_69; | |
7215 } | |
7216 v36 = v34; | |
7217 } | |
7218 v2->uObjectDescID = v36; | |
7219 if ( !v36 ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7220 SpriteObject::OnInteraction(v153); |
0 | 7221 v37 = v2->vPosition.z; |
7222 v2->vVelocity.z = 0; | |
7223 v38 = 8 * v153; | |
7224 v39 = v2->vPosition.y; | |
862 | 7225 LOBYTE(v38) = PID(OBJECT_Item,v153); |
0 | 7226 v2->vVelocity.y = 0; |
7227 v2->vVelocity.x = 0; | |
7228 v40 = v2->vPosition.x; | |
7229 v2->uSpriteFrameID = 0; | |
7230 v147 = v38; | |
7231 stru_50FE08.Add(v38, 512, v40, v39, v37, 0, 0); | |
7232 if ( HIBYTE(v3->uFlags) & 1 ) | |
7233 array_5118E8._440E91(v2->vPosition.x, v2->vPosition.y, v2->vPosition.z, 0, v3->uParticleTrailColor); | |
7234 v133 = 0; | |
7235 v131 = 0; | |
7236 v130 = 0; | |
7237 v129 = 0; | |
7238 v128 = -1; | |
7239 v127 = 0; | |
7240 v126 = v147; | |
7241 goto LABEL_28; | |
7242 } | |
7243 v27 = v26 - 410; | |
7244 if ( !v27 ) | |
7245 goto LABEL_93; | |
7246 v28 = v27 - 40; | |
7247 if ( !v28 ) | |
7248 goto LABEL_191; | |
7249 v29 = v28 - 10; | |
7250 if ( v29 ) | |
7251 { | |
7252 if ( v29 != 20 ) | |
7253 return 0; | |
7254 LABEL_59: | |
7255 if ( v151 != 3 ) | |
7256 { | |
7257 v30 = v6 + 1; | |
7258 v31 = pObjectList->uNumObjects; | |
7259 v32 = 0; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7260 v2->uType = v30; |
0 | 7261 v146 = 0; |
7262 if ( (signed int)v31 > 0 ) | |
7263 { | |
7264 v140 = (char *)&pObjectList->pObjects->uObjectID; | |
7265 while ( v30 != *(short *)v140 ) | |
7266 { | |
7267 ++v146; | |
7268 v140 += 56; | |
7269 if ( v146 >= (signed int)v31 ) | |
7270 goto LABEL_195; | |
7271 } | |
7272 LABEL_80: | |
7273 v46 = v146; | |
7274 LABEL_196: | |
7275 v2->uObjectDescID = v46; | |
7276 if ( v46 == (short)v32 ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7277 SpriteObject::OnInteraction(v153); |
0 | 7278 v100 = v2->field_61; |
7279 v101 = v2->vPosition.z; | |
7280 v2->uSpriteFrameID = v32; | |
7281 v102 = 8 * v153; | |
7282 v103 = v2->vPosition.y; | |
862 | 7283 LOBYTE(v102) = PID(OBJECT_Item,v153); |
0 | 7284 v2->vVelocity.x = v32; |
7285 v2->vVelocity.y = v32; | |
7286 v104 = v2->vPosition.x; | |
7287 v2->vVelocity.z = v32; | |
7288 v149 = v102; | |
7289 stru_50FE08.Add(v102, 512, v104, v103, v101, v100, v32); | |
7290 if ( HIBYTE(v3->uFlags) & 1 ) | |
7291 array_5118E8._440E91( | |
7292 v2->vPosition.x, | |
7293 v2->vPosition.y, | |
7294 v2->vPosition.z, | |
7295 v32, | |
7296 v3->uParticleTrailColor); | |
7297 v105 = v2->uSoundID; | |
7298 if ( v105 == (short)v32 ) | |
7299 v47 = 0; | |
7300 else | |
7301 v47 = (signed __int16)v105 + 4; | |
7302 v133 = v32; | |
7303 v131 = v32; | |
7304 v130 = v47; | |
7305 v129 = v32; | |
7306 v128 = -1; | |
7307 v127 = v32; | |
7308 v126 = v149; | |
7309 goto LABEL_268; | |
7310 } | |
7311 goto LABEL_195; | |
7312 } | |
7313 return 1; | |
7314 } | |
7315 LABEL_247: | |
7316 if ( v151 == 6 || v151 == 5 || (v9 = 0, !v151) ) | |
7317 return 1; | |
7318 if ( v151 != 2 ) | |
7319 { | |
7320 sub_43A97E(v153, v145); | |
7321 v122 = pObjectList->uNumObjects; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7322 ++v2->uType; |
0 | 7323 v52 = 0; |
7324 if ( (signed int)v122 > 0 ) | |
7325 { | |
7326 v123 = (char *)&pObjectList->pObjects->uObjectID; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7327 while ( v2->uType != *(short *)v123 ) |
0 | 7328 { |
7329 ++v52; | |
7330 v123 += 56; | |
7331 if ( v52 >= (signed int)v122 ) | |
7332 goto LABEL_181; | |
7333 } | |
7334 LABEL_202: | |
7335 v95 = v52; | |
7336 goto LABEL_182; | |
7337 } | |
7338 goto LABEL_181; | |
7339 } | |
7340 v117 = v6 + 1; | |
7341 v118 = pObjectList->uNumObjects; | |
7342 v119 = 0; | |
7343 v44 = pObjectList->uNumObjects == 0; | |
7344 v20 = (pObjectList->uNumObjects & 0x80000000u) != 0; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7345 v2->uType = v117; |
0 | 7346 if ( v20 | v44 ) |
7347 { | |
7348 LABEL_255: | |
7349 v121 = 0; | |
7350 } | |
7351 else | |
7352 { | |
7353 v120 = (char *)&pObjectList->pObjects->uObjectID; | |
7354 while ( v117 != *(short *)v120 ) | |
7355 { | |
7356 ++v119; | |
7357 v120 += 56; | |
7358 if ( v119 >= (signed int)v118 ) | |
7359 goto LABEL_255; | |
7360 } | |
7361 v121 = v119; | |
7362 } | |
7363 v2->uObjectDescID = v121; | |
7364 if ( !v121 ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7365 SpriteObject::OnInteraction(v153); |
0 | 7366 v2->vVelocity.z = 0; |
7367 v2->vVelocity.y = 0; | |
7368 v2->vVelocity.x = 0; | |
7369 v2->uSpriteFrameID = 0; | |
7370 LABEL_27: | |
7371 v133 = v9; | |
7372 v131 = v9; | |
7373 v130 = v9; | |
7374 v13 = 8 * v153; | |
7375 v129 = v9; | |
7376 v128 = -1; | |
862 | 7377 LOBYTE(v13) = PID(OBJECT_Item,v153); |
0 | 7378 v127 = v9; |
7379 v126 = v13; | |
7380 LABEL_28: | |
7381 v125 = 8; | |
7382 LABEL_29: | |
7383 pAudioPlayer->PlaySound((SoundID)v125, v126, v127, v128, v129, v130, v131, v133); | |
7384 return 0; | |
7385 } |