annotate Player.cpp @ 816:cfc65feef029

* Player Recovery Times * Player Attack fixes * Debug log to timers
author Nomad
date Tue, 26 Mar 2013 12:40:27 +0200
parents 7bb33867d2cb
children 5e3f4bf3b8e6
rev   line source
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1 #include <assert.h>
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2
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3 #include "OSAPI.h"
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4 #include "Player.h"
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5 #include "PlayerFrameTable.h"
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6 #include "Texture.h"
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7 #include "AudioPlayer.h"
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8 #include "Party.h"
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9 #include "GUIButton.h"
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10 #include "Log.h"
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11 #include "LOD.h"
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12 #include "Monsters.h"
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13 #include "GUIWindow.h"
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14 #include "Viewport.h"
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15 #include "Actor.h"
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16 #include "Game.h"
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17 #include "Mouse.h"
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18 #include "TurnEngine.h"
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19 #include "Events.h"
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20 #include "Events2D.h"
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21 #include "Outdoor.h"
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22 #include "StorylineTextTable.h"
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23 #include "Autonotes.h"
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24 #include "Awards.h"
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25 #include "texts.h"
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26
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27 #include "mm7_data.h"
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28
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29
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30
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31
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32
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33
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34 /* 381 */
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35 #pragma pack(push, 1)
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36 struct PlayerCreation_AttributeProps
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37 {
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38 unsigned __int8 uBaseValue;
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39 char uMaxValue;
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40 char uDroppedStep;
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41 char uBaseStep;
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42 };
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43 #pragma pack(pop)
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44
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45
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46 #pragma pack(push, 1)
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47
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48
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49
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50 #pragma pack(pop)
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51 PlayerCreation_AttributeProps StatTable[4][7] = //0x4ED7B0
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52 {
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53 {{11, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, { 9, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {9, 25, 1, 1},},
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54 {{ 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, { 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, {9, 20, 1, 1},},
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55 {{14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, {9, 20, 1, 1},},
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56 {{14, 30, 1, 2}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {9, 20, 1, 1}}
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57 };
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58
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59
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60
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61
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62
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63
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64 // available skills per class ( 9 classes X 37 skills )
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65 // 0 - not available
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66 // 1 - available
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67 // 2 - primary skill
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68 unsigned char pSkillAvailabilityPerClass[9][37] = // byte[] @ MM7.exe::004ED820
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69 {
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70 {0, 2, 0, 1, 1, 1, 1, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
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71 {0, 1, 2, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 2, 1, 0},
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72 {1, 1, 1, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 2, 2, 1, 1, 0, 0, 0},
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73 {0, 1, 1, 1, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
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74 {0, 1, 0, 1, 1, 2, 0, 0, 0, 1, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1},
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75 {0, 1, 1, 2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 2, 0, 0, 1, 1, 0, 1, 1, 0, 0, 0},
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76 {0, 0, 0, 0, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 2, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1},
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77 {0, 0, 2, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 2, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1},
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78 {2, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 2, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0} // some of these are started at 4ED94C, but needs to be here
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79 };
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80
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81
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82
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83
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84 unsigned char pBaseHealthByClass[12] = {40, 35, 35, 30, 30, 30, 25, 20, 20, 0, 0, 0};
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85 unsigned char pBaseManaByClass[12] = { 0, 0, 0, 5, 5, 0, 10, 10, 15, 0, 0, 0};
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86 unsigned char pBaseHealthPerLevelByClass[36] = {5, 7, 9, 9, 4, 6, 8, 8, 5, 6, 8, 8, 4, 5, 6, 6, 3, 4, 6, 6, 4, 5, 6, 6, 2, 3, 4, 4, 2, 3, 4, 4, 2, 3, 3, 3};
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87 unsigned char pBaseManaPerLevelByClass[36] = {0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 1, 2, 3, 3, 1, 2, 3, 3, 0, 2, 3, 3, 3, 4, 5, 5, 3, 4, 5, 5, 3, 4, 6, 6};
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88
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89 unsigned char pConditionStrengthMultiplier[19] = {100, 100, 100, 120, 50, 200, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100};
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90 unsigned char pConditionIntelligenceMultiplier[19] = {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100};
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91 unsigned char pConditionWillpowerMultiplier[19] = {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100};
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92 unsigned char pConditionEnduranceMultiplier[19] = {100, 100, 100, 100, 50, 150, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100};
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93 unsigned char pConditionAccuracyMultiplier[19] = {100, 100, 100, 50, 10, 100, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100};
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94 unsigned char pConditionSpeedMultiplier[19] = {100, 100, 100, 120, 20, 120, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100};
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95 unsigned char pConditionLuckMultiplier[19] = {100, 100, 100, 100, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100};
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96
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97 unsigned char pAgeingStrengthMultiplier[4] = {100, 75, 40, 10};
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98 unsigned char pAgeingIntelligenceMultiplier[4] = {100, 150, 100, 10};
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99 unsigned char pAgeingWillpowerMultiplier[4] = {100, 150, 100, 10};
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100 unsigned char pAgeingEnduranceMultiplier[4] = {100, 75, 40, 10};
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101 unsigned char pAgeingAccuracyMultiplier[4] = {100, 100, 40, 10};
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102 unsigned char pAgeingSpeedMultiplier[4] = {100, 100, 40, 10};
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103 unsigned char pAgeingLuckMultiplier[4] = {100, 100, 100, 100};
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104
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105 unsigned int pAgeingTable[4] = {50, 100, 150, 65535};
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106
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107 unsigned int pConditionImportancyTable[18] = {16, 15, 14, 17, 13, 2, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 1, 0};
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108
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109 short word_4EDFFC[30] = {500, 400, 350, 300, 275, 250, 225, 200, 175,
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110 150, 125, 100, 75, 50, 40, 35, 30, 25, 21,
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111 19, 17, 15, 13, 11, 9, 7, 5, 3, 0, 0};
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112 signed int player_stat_bonuses[30] = {30, 25, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, -1, -2, -3, -4, -5, -6, 0};
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113
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114
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115
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116 unsigned short base_recovery_times_per_weapon_type[12] =
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117 {
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118 100, // PLAYER_SKILL_STAFF && Unarmed withoud skill
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119 90, // PLAYER_SKILL_SWORD && Unarmed with skill
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120 60, // PLAYER_SKILL_DAGGER
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121 100, // PLAYER_SKILL_AXE
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122 80, // PLAYER_SKILL_SPEAR
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123 100, // PLAYER_SKILL_BOW
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124 80, // PLAYER_SKILL_MACE
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125 30, // PLAYER_SKILL_BLASTER
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126 10, // PLAYER_SKILL_SHIELD
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127 10, // PLAYER_SKILL_LEATHER
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128 20, // PLAYER_SKILL_CHAIN
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129 30 // PLAYER_SKILL_PLATE
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130 };
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131
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132
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133
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134 //----- (00490913) --------------------------------------------------------
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135 signed int __cdecl PlayerCreation_ComputeAttributeBonus()
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136 {
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137 signed int v0; // edi@1
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138 signed int v1; // esi@1
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139 int v2; // ebx@2
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140 int v3; // ecx@17
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141 signed int v4; // eax@17
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142 int v5; // edx@18
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143 signed int v6; // ecx@18
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144 signed int v8; // [sp+Ch] [bp-8h]@1
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145 signed int v9; // [sp+10h] [bp-4h]@2
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146
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147 v8 = 50;
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148 v0 = 50;
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149 v1 = 0;
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150 do
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151 {
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152 v9 = 0;
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153 v2 = 7 * pParty->pPlayers[v1].GetRace();
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154 do
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155 {
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156 if ( v9 )
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157 {
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158 switch ( v9 )
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159 {
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160 case 1:
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161 v0 = pParty->pPlayers[v1].uIntelligence;
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162 break;
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163 case 2:
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164 v0 = pParty->pPlayers[v1].uWillpower;
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165 break;
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166 case 3:
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167 v0 = pParty->pPlayers[v1].uEndurance;
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168 break;
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169 case 4:
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170 v0 = pParty->pPlayers[v1].uAccuracy;
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171 break;
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172 case 5:
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173 v0 = pParty->pPlayers[v1].uSpeed;
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174 break;
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175 case 6:
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176 v0 = pParty->pPlayers[v1].uLuck;
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177 break;
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178 }
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179 }
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180 else
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181 {
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182 v0 = pParty->pPlayers[v1].uMight;
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183 }
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184 v3 = v2 + v9;
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185 v4 = StatTable[0][v3].uBaseValue;
0
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186 if ( v0 >= v4 )
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187 {
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188 v5 = StatTable[0][v3].uDroppedStep;
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189 v6 = StatTable[0][v3].uBaseStep;
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190 }
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191 else
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192 {
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193 v5 = StatTable[0][v3].uBaseStep;
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194 v6 = StatTable[0][v3].uDroppedStep;
0
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195 }
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196 v8 += v5 * (v4 - v0) / v6;
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197 ++v9;
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198 }
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199 while ( v9 <= 6 );
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200 ++v1;
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201 }
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202 while ( v1 < 4 );
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203 return v8;
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204 }
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205
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206
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207
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208 //----- (00427730) --------------------------------------------------------
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209 bool Player::CanCastSpell(unsigned int uRequiredMana)
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210 {
488
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211 if (sMana >= uRequiredMana)
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212 {
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213 sMana -= uRequiredMana;
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214 return true;
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215 }
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216
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217 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
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218 return false;
0
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219 }
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220
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221
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222 //----- (004BE2DD) --------------------------------------------------------
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223 void Player::_4BE2DD(unsigned int a2, int a3, int _2devent_idx)
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224 {
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225 Player *v4; // edi@1
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226 char *v5; // esi@1
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227 float v6; // ST04_4@1
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228 signed int v7; // eax@1
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229 signed int v8; // ebx@1
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230
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231 auto a4 = _2devent_idx;
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232 v4 = this;
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233 v5 = (char *)this + 36 * a3;
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234 v6 = p2DEvents[a4 - 1].fPriceMultiplier;
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235 //v6 = p2DEvents_minus1__20[13 * a4];
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236 v7 = ((ItemGen *)(v5 + 532))->GetValue();
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237 v8 = _4B8102(v7, v6);
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238 if ( v5[552] & 2 )
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239 v8 = 1;
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240 if ( v8 < 1 )
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241 v8 = 1;
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242 RemoveItemAtInventoryIndex(a2);
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243 Party::SetGold(pParty->uNumGold + v8);
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244 }
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245
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246
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247
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parents:
diff changeset
248 //----- (0043EEF3) --------------------------------------------------------
Ritor1
parents:
diff changeset
249 bool Player::_43EEF3()
Ritor1
parents:
diff changeset
250 {
Ritor1
parents:
diff changeset
251 signed int v1; // esi@1
Ritor1
parents:
diff changeset
252 PlayerEquipment *v2; // edx@1
Ritor1
parents:
diff changeset
253 bool result; // eax@2
Ritor1
parents:
diff changeset
254
Ritor1
parents:
diff changeset
255 v1 = 0;
Ritor1
parents:
diff changeset
256 v2 = &this->pEquipment;
Ritor1
parents:
diff changeset
257 while ( 1 )
Ritor1
parents:
diff changeset
258 {
Ritor1
parents:
diff changeset
259 result = v2->uOffHand;
Ritor1
parents:
diff changeset
260 if ( v2->uOffHand )
Ritor1
parents:
diff changeset
261 {
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
262 result = *(int *)&this->pInventoryItems[result-1];
0
Ritor1
parents:
diff changeset
263 if ( result )
Ritor1
parents:
diff changeset
264 {
Ritor1
parents:
diff changeset
265 if ( result != 64 && result != 65 )
Ritor1
parents:
diff changeset
266 break;
Ritor1
parents:
diff changeset
267 }
Ritor1
parents:
diff changeset
268 }
Ritor1
parents:
diff changeset
269 ++v1;
Ritor1
parents:
diff changeset
270 v2 = (PlayerEquipment *)((char *)v2 + 4);
Ritor1
parents:
diff changeset
271 if ( v1 >= 16 )
Ritor1
parents:
diff changeset
272 {
Ritor1
parents:
diff changeset
273 LOBYTE(result) = 1;
Ritor1
parents:
diff changeset
274 return result;
Ritor1
parents:
diff changeset
275 }
Ritor1
parents:
diff changeset
276 }
Ritor1
parents:
diff changeset
277 LOBYTE(result) = 0;
Ritor1
parents:
diff changeset
278 return result;
Ritor1
parents:
diff changeset
279 }
Ritor1
parents:
diff changeset
280
Ritor1
parents:
diff changeset
281
Ritor1
parents:
diff changeset
282
Ritor1
parents:
diff changeset
283 //----- (004B8040) --------------------------------------------------------
Ritor1
parents:
diff changeset
284 int Player::_4B8040_condition_time(unsigned int uCondition)
Ritor1
parents:
diff changeset
285 {
Ritor1
parents:
diff changeset
286 return (unsigned int)((signed __int64)((double)this->pConditions[uCondition] * 0.234375) / 60 / 60) / 0x18 % 7 + 1;
Ritor1
parents:
diff changeset
287 }
Ritor1
parents:
diff changeset
288
Ritor1
parents:
diff changeset
289 //----- (004B807C) --------------------------------------------------------
Ritor1
parents:
diff changeset
290 int Player::_4B807C(float a2)
Ritor1
parents:
diff changeset
291 {
Ritor1
parents:
diff changeset
292 Player *v2; // edi@1
Ritor1
parents:
diff changeset
293 unsigned int v3; // eax@1
Ritor1
parents:
diff changeset
294 int v4; // esi@1
Ritor1
parents:
diff changeset
295 unsigned int v5; // ebx@7
Ritor1
parents:
diff changeset
296 int v6; // eax@8
Ritor1
parents:
diff changeset
297 signed __int64 v7; // qax@13
Ritor1
parents:
diff changeset
298 unsigned int v9; // [sp-4h] [bp-14h]@4
Ritor1
parents:
diff changeset
299 signed int v10; // [sp+8h] [bp-8h]@4
Ritor1
parents:
diff changeset
300 int v11; // [sp+Ch] [bp-4h]@6
Ritor1
parents:
diff changeset
301
Ritor1
parents:
diff changeset
302 v2 = this;
Ritor1
parents:
diff changeset
303 v3 = GetMajorConditionIdx();
Ritor1
parents:
diff changeset
304 v4 = 0;
Ritor1
parents:
diff changeset
305 if ( (signed int)v3 >= 14 )
Ritor1
parents:
diff changeset
306 {
Ritor1
parents:
diff changeset
307 if ( (signed int)v3 <= 15 )
Ritor1
parents:
diff changeset
308 {
Ritor1
parents:
diff changeset
309 v10 = 5;
Ritor1
parents:
diff changeset
310 v9 = v3;
Ritor1
parents:
diff changeset
311 goto LABEL_6;
Ritor1
parents:
diff changeset
312 }
Ritor1
parents:
diff changeset
313 if ( v3 == 16 )
Ritor1
parents:
diff changeset
314 {
Ritor1
parents:
diff changeset
315 v10 = 10;
Ritor1
parents:
diff changeset
316 v9 = 16;
Ritor1
parents:
diff changeset
317 LABEL_6:
Ritor1
parents:
diff changeset
318 v11 = _4B8040_condition_time(v9);
Ritor1
parents:
diff changeset
319 goto LABEL_13;
Ritor1
parents:
diff changeset
320 }
Ritor1
parents:
diff changeset
321 }
Ritor1
parents:
diff changeset
322 v10 = 1;
Ritor1
parents:
diff changeset
323 v5 = 0;
Ritor1
parents:
diff changeset
324 do
Ritor1
parents:
diff changeset
325 {
Ritor1
parents:
diff changeset
326 v6 = _4B8040_condition_time(v5);
Ritor1
parents:
diff changeset
327 if ( v6 > v4 )
Ritor1
parents:
diff changeset
328 v4 = v6;
Ritor1
parents:
diff changeset
329 ++v5;
Ritor1
parents:
diff changeset
330 }
Ritor1
parents:
diff changeset
331 while ( (signed int)v5 <= 13 );
Ritor1
parents:
diff changeset
332 v11 = v4;
Ritor1
parents:
diff changeset
333 if ( !v4 )
Ritor1
parents:
diff changeset
334 v11 = 1;
Ritor1
parents:
diff changeset
335 LABEL_13:
Ritor1
parents:
diff changeset
336 v7 = (signed __int64)((double)v11 * (double)v10 * a2);
Ritor1
parents:
diff changeset
337 if ( (signed int)v7 < 1 )
Ritor1
parents:
diff changeset
338 LODWORD(v7) = 1;
Ritor1
parents:
diff changeset
339 return v7;
Ritor1
parents:
diff changeset
340 }
Ritor1
parents:
diff changeset
341
Ritor1
parents:
diff changeset
342 //----- (004B8102) --------------------------------------------------------
Ritor1
parents:
diff changeset
343 int Player::_4B8102(int a2, float a3)
Ritor1
parents:
diff changeset
344 {
Ritor1
parents:
diff changeset
345 signed int v3; // esi@1
Ritor1
parents:
diff changeset
346 signed int result; // eax@3
Ritor1
parents:
diff changeset
347
Ritor1
parents:
diff changeset
348 v3 = (unsigned __int64)(signed __int64)((double)a2 / (a3 + 2.0)) + a2 * GetMerchant() / 100;
Ritor1
parents:
diff changeset
349 if ( v3 > a2 )
Ritor1
parents:
diff changeset
350 v3 = a2;
Ritor1
parents:
diff changeset
351 result = 1;
Ritor1
parents:
diff changeset
352 if ( v3 >= 1 )
Ritor1
parents:
diff changeset
353 result = v3;
Ritor1
parents:
diff changeset
354 return result;
Ritor1
parents:
diff changeset
355 }
Ritor1
parents:
diff changeset
356
Ritor1
parents:
diff changeset
357 //----- (004B8142) --------------------------------------------------------
749
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
358 int Player::GetBuyingPrice(unsigned int uRealValue, float price_multiplier)
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
359 {
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
360 uint price = ((100 - GetMerchant()) * (uRealValue * price_multiplier)) / 100;
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
361 assert (price > 0);
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
362
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
363 if (price < uRealValue)
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
364 price = uRealValue;
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
365 return price;
0
Ritor1
parents:
diff changeset
366 }
Ritor1
parents:
diff changeset
367
Ritor1
parents:
diff changeset
368 //----- (004B8179) --------------------------------------------------------
Ritor1
parents:
diff changeset
369 int Player::_4B8179(float a2)
Ritor1
parents:
diff changeset
370 {
Ritor1
parents:
diff changeset
371 signed int v2; // esi@1
Ritor1
parents:
diff changeset
372 int v3; // ecx@1
Ritor1
parents:
diff changeset
373 signed int result; // eax@3
Ritor1
parents:
diff changeset
374
Ritor1
parents:
diff changeset
375 v2 = (signed __int64)(a2 * 50.0);
Ritor1
parents:
diff changeset
376 v3 = v2 * (100 - GetMerchant()) / 100;
Ritor1
parents:
diff changeset
377 if ( v3 < v2 / 3 )
Ritor1
parents:
diff changeset
378 v3 = v2 / 3;
Ritor1
parents:
diff changeset
379 result = 1;
Ritor1
parents:
diff changeset
380 if ( v3 >= 1 )
Ritor1
parents:
diff changeset
381 result = v3;
Ritor1
parents:
diff changeset
382 return result;
Ritor1
parents:
diff changeset
383 }
Ritor1
parents:
diff changeset
384
Ritor1
parents:
diff changeset
385 //----- (004B81C3) --------------------------------------------------------
Ritor1
parents:
diff changeset
386 int Player::_4B81C3(int a2, float a3)
Ritor1
parents:
diff changeset
387 {
Ritor1
parents:
diff changeset
388 signed int v3; // esi@1
Ritor1
parents:
diff changeset
389 int v4; // ecx@1
Ritor1
parents:
diff changeset
390 signed int result; // eax@3
Ritor1
parents:
diff changeset
391
Ritor1
parents:
diff changeset
392 v3 = (signed __int64)((double)a2 / (6.0 - a3));
Ritor1
parents:
diff changeset
393 v4 = v3 * (100 - GetMerchant()) / 100;
Ritor1
parents:
diff changeset
394 if ( v4 < v3 / 3 )
Ritor1
parents:
diff changeset
395 v4 = v3 / 3;
Ritor1
parents:
diff changeset
396 result = 1;
Ritor1
parents:
diff changeset
397 if ( v4 >= 1 )
Ritor1
parents:
diff changeset
398 result = v4;
Ritor1
parents:
diff changeset
399 return result;
Ritor1
parents:
diff changeset
400 }
Ritor1
parents:
diff changeset
401
Ritor1
parents:
diff changeset
402 //----- (004B8213) --------------------------------------------------------
Ritor1
parents:
diff changeset
403 int Player::_4B8213(int a2, float a3)
Ritor1
parents:
diff changeset
404 {
Ritor1
parents:
diff changeset
405 signed __int64 v3; // qax@1
Ritor1
parents:
diff changeset
406
Ritor1
parents:
diff changeset
407 v3 = (signed __int64)((double)a2 / (a3 + 2.0));
Ritor1
parents:
diff changeset
408 if ( (signed int)v3 < 1 )
Ritor1
parents:
diff changeset
409 LODWORD(v3) = 1;
Ritor1
parents:
diff changeset
410 return v3;
Ritor1
parents:
diff changeset
411 }
Ritor1
parents:
diff changeset
412
Ritor1
parents:
diff changeset
413 //----- (004B8233) --------------------------------------------------------
Ritor1
parents:
diff changeset
414 int Player::_4B8233(int a2, float a3)
Ritor1
parents:
diff changeset
415 {
Ritor1
parents:
diff changeset
416 signed __int64 v3; // qax@1
Ritor1
parents:
diff changeset
417
Ritor1
parents:
diff changeset
418 v3 = (signed __int64)((double)a2 * a3);
Ritor1
parents:
diff changeset
419 if ( (signed int)v3 < 1 )
Ritor1
parents:
diff changeset
420 LODWORD(v3) = 1;
Ritor1
parents:
diff changeset
421 return v3;
Ritor1
parents:
diff changeset
422 }
Ritor1
parents:
diff changeset
423
Ritor1
parents:
diff changeset
424 //----- (004B824B) --------------------------------------------------------
Ritor1
parents:
diff changeset
425 int Player::_4B824B(float a2)
Ritor1
parents:
diff changeset
426 {
Ritor1
parents:
diff changeset
427 signed __int64 v2; // qax@1
Ritor1
parents:
diff changeset
428
Ritor1
parents:
diff changeset
429 v2 = (signed __int64)(a2 * 50.0);
Ritor1
parents:
diff changeset
430 if ( (signed int)v2 < 1 )
Ritor1
parents:
diff changeset
431 LODWORD(v2) = 1;
Ritor1
parents:
diff changeset
432 return v2;
Ritor1
parents:
diff changeset
433 }
Ritor1
parents:
diff changeset
434
Ritor1
parents:
diff changeset
435 //----- (004B8265) --------------------------------------------------------
Ritor1
parents:
diff changeset
436 int Player::_4B8265(int a2, float a3)
Ritor1
parents:
diff changeset
437 {
Ritor1
parents:
diff changeset
438 signed __int64 v3; // qax@1
Ritor1
parents:
diff changeset
439
Ritor1
parents:
diff changeset
440 v3 = (signed __int64)((double)a2 / (6.0 - a3));
Ritor1
parents:
diff changeset
441 if ( (signed int)v3 < 1 )
Ritor1
parents:
diff changeset
442 LODWORD(v3) = 1;
Ritor1
parents:
diff changeset
443 return v3;
Ritor1
parents:
diff changeset
444 }
Ritor1
parents:
diff changeset
445
Ritor1
parents:
diff changeset
446
Ritor1
parents:
diff changeset
447
Ritor1
parents:
diff changeset
448
Ritor1
parents:
diff changeset
449
Ritor1
parents:
diff changeset
450 //----- (004B6FF9) --------------------------------------------------------
Ritor1
parents:
diff changeset
451 int Player::_4B6FF9()
Ritor1
parents:
diff changeset
452 {
Ritor1
parents:
diff changeset
453 Player *v1; // esi@1
Ritor1
parents:
diff changeset
454 signed int v2; // eax@1
Ritor1
parents:
diff changeset
455 char v3; // zf@4
Ritor1
parents:
diff changeset
456
Ritor1
parents:
diff changeset
457 v1 = this;
336
ea55d6414029 Event_proceccor preliminary
Gloval
parents: 328
diff changeset
458 v2 = (signed int)window_SpeakInHouse->ptr_1C;
0
Ritor1
parents:
diff changeset
459 if ( v2 == 78 || v2 > 80 && v2 <= 82 )
Ritor1
parents:
diff changeset
460 {
Ritor1
parents:
diff changeset
461 if ( GetMajorConditionIdx() == 18 )
Ritor1
parents:
diff changeset
462 goto LABEL_6;
Ritor1
parents:
diff changeset
463 v3 = GetMajorConditionIdx() == 17;
Ritor1
parents:
diff changeset
464 }
Ritor1
parents:
diff changeset
465 else
Ritor1
parents:
diff changeset
466 {
Ritor1
parents:
diff changeset
467 v3 = GetMajorConditionIdx() == 18;
Ritor1
parents:
diff changeset
468 }
Ritor1
parents:
diff changeset
469 if ( !v3 )
Ritor1
parents:
diff changeset
470 return 1;
Ritor1
parents:
diff changeset
471 LABEL_6:
Ritor1
parents:
diff changeset
472 if ( v1->sHealth < GetMaxHealth() || v1->sMana < GetMaxMana() )
Ritor1
parents:
diff changeset
473 return 1;
Ritor1
parents:
diff changeset
474 return 0;
Ritor1
parents:
diff changeset
475 }
Ritor1
parents:
diff changeset
476
Ritor1
parents:
diff changeset
477
Ritor1
parents:
diff changeset
478
Ritor1
parents:
diff changeset
479 //----- (00421E75) --------------------------------------------------------
Ritor1
parents:
diff changeset
480 unsigned int Player::GetItemIDAtInventoryIndex(int *a2)
Ritor1
parents:
diff changeset
481 {
Ritor1
parents:
diff changeset
482 int v2; // eax@1
Ritor1
parents:
diff changeset
483 unsigned int result; // eax@3
Ritor1
parents:
diff changeset
484
Ritor1
parents:
diff changeset
485 v2 = *a2;
Ritor1
parents:
diff changeset
486 if ( *a2 >= 126 || v2 < 0 )
Ritor1
parents:
diff changeset
487 {
Ritor1
parents:
diff changeset
488 result = 0;
Ritor1
parents:
diff changeset
489 }
Ritor1
parents:
diff changeset
490 else
Ritor1
parents:
diff changeset
491 {
Ritor1
parents:
diff changeset
492 result = this->pInventoryIndices[v2];
Ritor1
parents:
diff changeset
493 if ( (result & 0x80000000u) != 0 )
Ritor1
parents:
diff changeset
494 {
Ritor1
parents:
diff changeset
495 *a2 = -1 - result;
Ritor1
parents:
diff changeset
496 result = this->pInventoryIndices[-1 - result];
Ritor1
parents:
diff changeset
497 }
Ritor1
parents:
diff changeset
498 }
Ritor1
parents:
diff changeset
499 return result;
Ritor1
parents:
diff changeset
500 }
Ritor1
parents:
diff changeset
501
Ritor1
parents:
diff changeset
502
Ritor1
parents:
diff changeset
503
Ritor1
parents:
diff changeset
504 //----- (004160CA) --------------------------------------------------------
Ritor1
parents:
diff changeset
505 char Player::_4160CA(int a2)
Ritor1
parents:
diff changeset
506 {
Ritor1
parents:
diff changeset
507 Player *v2; // esi@1
Ritor1
parents:
diff changeset
508 signed int v3; // edx@1
Ritor1
parents:
diff changeset
509 signed int v4; // ebx@1
Ritor1
parents:
diff changeset
510 ItemGen *v5; // eax@1
Ritor1
parents:
diff changeset
511 int v6; // edi@2
Ritor1
parents:
diff changeset
512 signed int i; // edx@8
Ritor1
parents:
diff changeset
513 ItemGen **v8; // ecx@9
Ritor1
parents:
diff changeset
514 __int16 v10[137]; // [sp+Ch] [bp-118h]@1
Ritor1
parents:
diff changeset
515 __int16 v11; // [sp+11Eh] [bp-6h]@1
Ritor1
parents:
diff changeset
516 int v12; // [sp+120h] [bp-4h]@1
Ritor1
parents:
diff changeset
517
Ritor1
parents:
diff changeset
518 auto a1 = this;
Ritor1
parents:
diff changeset
519
Ritor1
parents:
diff changeset
520 v12 = a2;
Ritor1
parents:
diff changeset
521 v2 = a1;
Ritor1
parents:
diff changeset
522 v3 = 0;
Ritor1
parents:
diff changeset
523 v10[0] = 0;
Ritor1
parents:
diff changeset
524 v4 = 0;
Ritor1
parents:
diff changeset
525 memset(&v10[1], 0, 0x110u);
Ritor1
parents:
diff changeset
526 v11 = 0;
Ritor1
parents:
diff changeset
527 v5 = a1->pInventoryItems;
Ritor1
parents:
diff changeset
528 do
Ritor1
parents:
diff changeset
529 {
Ritor1
parents:
diff changeset
530 v6 = 0;
Ritor1
parents:
diff changeset
531 if ( (signed int)v5->uItemID > 0 && (signed int)v5->uItemID <= 134 )
Ritor1
parents:
diff changeset
532 v10[v4++] = v3;
Ritor1
parents:
diff changeset
533 ++v3;
Ritor1
parents:
diff changeset
534 ++v5;
Ritor1
parents:
diff changeset
535 }
Ritor1
parents:
diff changeset
536 while ( v3 < 138 );
Ritor1
parents:
diff changeset
537 if ( v4 )
Ritor1
parents:
diff changeset
538 {
Ritor1
parents:
diff changeset
539 if ( v12 )
Ritor1
parents:
diff changeset
540 {
Ritor1
parents:
diff changeset
541 if ( v12 > 0 )
Ritor1
parents:
diff changeset
542 {
Ritor1
parents:
diff changeset
543 do
Ritor1
parents:
diff changeset
544 {
Ritor1
parents:
diff changeset
545 LOWORD(v5) = 9 * v10[v6];
Ritor1
parents:
diff changeset
546 if ( !(BYTE1(v2->pInventoryItems[v10[v6]].uAttributes) & 2) )
Ritor1
parents:
diff changeset
547 {
Ritor1
parents:
diff changeset
548 v5 = (ItemGen *)((char *)&v2->pInventoryItems[v10[rand() % v4]] + 20);
Ritor1
parents:
diff changeset
549 v5->uItemID |= 2u;
Ritor1
parents:
diff changeset
550 }
Ritor1
parents:
diff changeset
551 ++v6;
Ritor1
parents:
diff changeset
552 }
Ritor1
parents:
diff changeset
553 while ( v6 < v12 );
Ritor1
parents:
diff changeset
554 }
Ritor1
parents:
diff changeset
555 }
Ritor1
parents:
diff changeset
556 else
Ritor1
parents:
diff changeset
557 {
Ritor1
parents:
diff changeset
558 for ( i = 0; i < v4; ++i )
Ritor1
parents:
diff changeset
559 {
Ritor1
parents:
diff changeset
560 v8 = (ItemGen **)&v2->pInventoryItems[v10[i]].uAttributes;
Ritor1
parents:
diff changeset
561 v5 = *v8;
Ritor1
parents:
diff changeset
562 if ( !(BYTE1(v5) & 2) )
Ritor1
parents:
diff changeset
563 {
Ritor1
parents:
diff changeset
564 LOBYTE(v5) = (unsigned __int8)v5 | 2;
Ritor1
parents:
diff changeset
565 *v8 = v5;
Ritor1
parents:
diff changeset
566 }
Ritor1
parents:
diff changeset
567 }
Ritor1
parents:
diff changeset
568 }
Ritor1
parents:
diff changeset
569 }
Ritor1
parents:
diff changeset
570 return (char)v5;
Ritor1
parents:
diff changeset
571 }
Ritor1
parents:
diff changeset
572
Ritor1
parents:
diff changeset
573 //----- (004948B1) --------------------------------------------------------
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
574 void Player::PlaySound(PlayerSpeech speech, int a3)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
575 {
49728858c35e On player voices
Nomad
parents: 179
diff changeset
576 //Player *pPlayer; // edi@1
49728858c35e On player voices
Nomad
parents: 179
diff changeset
577 //int v4; // eax@4
0
Ritor1
parents:
diff changeset
578 signed int v5; // esi@4
203
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
579 unsigned char *v6; // ebx@4
0
Ritor1
parents:
diff changeset
580 signed int v7; // ecx@5
Ritor1
parents:
diff changeset
581 unsigned __int8 v8; // al@6
Ritor1
parents:
diff changeset
582 int v9; // eax@10
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
583 //unsigned int pVoiceID; // ecx@10
0
Ritor1
parents:
diff changeset
584 int v11; // esi@10
Ritor1
parents:
diff changeset
585 signed int v12; // eax@11
Ritor1
parents:
diff changeset
586 signed int v13; // esi@12
Ritor1
parents:
diff changeset
587 int v14; // eax@12
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
588 //int v15; // eax@17
248
37dcbe8f3cca Dialogue stuff
Nomad
parents: 243
diff changeset
589 CHARACTER_EXPRESSION_ID expression; // ebx@17
0
Ritor1
parents:
diff changeset
590 signed int v17; // ecx@19
Ritor1
parents:
diff changeset
591 char *pSoundID; // edi@20
Ritor1
parents:
diff changeset
592 int v20[5]; // [sp+Ch] [bp-1Ch]@7
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
593 //Player *pPlayer2; // [sp+20h] [bp-8h]@1
0
Ritor1
parents:
diff changeset
594 int pPlayerNum; // [sp+24h] [bp-4h]@1
Ritor1
parents:
diff changeset
595 int pSoundId; // [sp+30h] [bp+8h]@4
Ritor1
parents:
diff changeset
596
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
597 //pPlayer = this;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
598 //pPlayer2 = this;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
599
0
Ritor1
parents:
diff changeset
600 pPlayerNum = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
601 for (int i = 0; i < 4; ++i)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
602 if (&pParty->pPlayers[i] == this)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
603 {
49728858c35e On player voices
Nomad
parents: 179
diff changeset
604 pPlayerNum = i + 1;
0
Ritor1
parents:
diff changeset
605 break;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
606 }
49728858c35e On player voices
Nomad
parents: 179
diff changeset
607
49728858c35e On player voices
Nomad
parents: 179
diff changeset
608 //v4 = a2;//102
0
Ritor1
parents:
diff changeset
609 v5 = 0;
Ritor1
parents:
diff changeset
610 pSoundId = 0;
203
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
611 v6 = SoundSetAction[speech];//byte_4ED280 &byte_4ED3D8[4 * v4] ???
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
612 if (uVoicesVolumeMultiplier)
0
Ritor1
parents:
diff changeset
613 {
Ritor1
parents:
diff changeset
614 v7 = 0;
Ritor1
parents:
diff changeset
615 do
Ritor1
parents:
diff changeset
616 {
Ritor1
parents:
diff changeset
617 v8 = v6[v7];
Ritor1
parents:
diff changeset
618 if ( v8 )
Ritor1
parents:
diff changeset
619 v20[v5++] = v8;
Ritor1
parents:
diff changeset
620 ++v7;
Ritor1
parents:
diff changeset
621 }
Ritor1
parents:
diff changeset
622 while ( v7 < 2 );
Ritor1
parents:
diff changeset
623 if ( v5 )
Ritor1
parents:
diff changeset
624 {
Ritor1
parents:
diff changeset
625 v9 = rand();
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
626 //pVoiceID = uVoiceID;
0
Ritor1
parents:
diff changeset
627 v11 = v20[v9 % v5];
203
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
628
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
629 if (int _v1 = byte_4ECF08[v11 - 1][uVoiceID])
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
630 {
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
631 pSoundId = rand() % _v1 + 2 * (v11 + 50 * uVoiceID) + 4998;
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
632 v12 = (8 * pPlayerNum + 312) | OBJECT_Player;
328
8e23edf57e27 little fix
Ritor1
parents: 325
diff changeset
633 pAudioPlayer->PlaySound((SoundID)pSoundId, v12, 0, -1, 0, 0, pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f, 0);
0
Ritor1
parents:
diff changeset
634 }
Ritor1
parents:
diff changeset
635 }
Ritor1
parents:
diff changeset
636 }
203
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
637
0
Ritor1
parents:
diff changeset
638 v13 = 0;
Ritor1
parents:
diff changeset
639 v14 = (int)(v6 + 3);
Ritor1
parents:
diff changeset
640 do
Ritor1
parents:
diff changeset
641 {
Ritor1
parents:
diff changeset
642 if ( *(char *)v14 )
Ritor1
parents:
diff changeset
643 v20[v13++] = *(char *)v14;
Ritor1
parents:
diff changeset
644 ++v14;
Ritor1
parents:
diff changeset
645 }
Ritor1
parents:
diff changeset
646 while ( -3 - (signed int)v6 + v14 < 5 );
Ritor1
parents:
diff changeset
647 if ( v13 )
Ritor1
parents:
diff changeset
648 {
Ritor1
parents:
diff changeset
649 pPlayerNum = 0;
248
37dcbe8f3cca Dialogue stuff
Nomad
parents: 243
diff changeset
650 expression = (CHARACTER_EXPRESSION_ID)v20[rand() % v13];
37dcbe8f3cca Dialogue stuff
Nomad
parents: 243
diff changeset
651 if (expression == CHARACTER_EXPRESSION_21 && pSoundId )
0
Ritor1
parents:
diff changeset
652 {
Ritor1
parents:
diff changeset
653 v17 = 0;
764
90bcfb56c8f9 sound cleaning
Gloval
parents: 757
diff changeset
654 if ( (signed int)pSoundList->sNumSounds <= 0 )
0
Ritor1
parents:
diff changeset
655 {
Ritor1
parents:
diff changeset
656 LABEL_23:
Ritor1
parents:
diff changeset
657 v17 = 0;
Ritor1
parents:
diff changeset
658 }
Ritor1
parents:
diff changeset
659 else
Ritor1
parents:
diff changeset
660 {
Ritor1
parents:
diff changeset
661 pSoundID = (char *)&pSoundList->pSounds->uSoundID;
Ritor1
parents:
diff changeset
662 while ( *(int *)pSoundID != pSoundId )
Ritor1
parents:
diff changeset
663 {
Ritor1
parents:
diff changeset
664 ++v17;
Ritor1
parents:
diff changeset
665 pSoundID += 120;
764
90bcfb56c8f9 sound cleaning
Gloval
parents: 757
diff changeset
666 if ( v17 >= (signed int)pSoundList->sNumSounds )
0
Ritor1
parents:
diff changeset
667 goto LABEL_23;
Ritor1
parents:
diff changeset
668 }
Ritor1
parents:
diff changeset
669 }
Ritor1
parents:
diff changeset
670 if ( pSoundList->pSounds[v17].pSoundData[0] )
Ritor1
parents:
diff changeset
671 pPlayerNum = (sLastTrackLengthMS << 7) / 1000;
Ritor1
parents:
diff changeset
672 }
248
37dcbe8f3cca Dialogue stuff
Nomad
parents: 243
diff changeset
673 /*LOWORD(v14) = */PlayEmotion(expression, pPlayerNum);
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
674 }
49728858c35e On player voices
Nomad
parents: 179
diff changeset
675 //return v14;
0
Ritor1
parents:
diff changeset
676 }
Ritor1
parents:
diff changeset
677 // 4948B1: using guessed type int var_1C[5];
Ritor1
parents:
diff changeset
678
Ritor1
parents:
diff changeset
679 //----- (00494A25) --------------------------------------------------------
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
680 void Player::PlayEmotion(CHARACTER_EXPRESSION_ID new_expression, int a3)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
681 {
49728858c35e On player voices
Nomad
parents: 179
diff changeset
682 //signed int v3; // eax@1
49728858c35e On player voices
Nomad
parents: 179
diff changeset
683 //CHARACTER_EXPRESSION_ID v4; // dx@1
0
Ritor1
parents:
diff changeset
684 signed int v5; // edi@15
Ritor1
parents:
diff changeset
685 PlayerFrame *v6; // esi@17
Ritor1
parents:
diff changeset
686 signed int v7; // eax@20
Ritor1
parents:
diff changeset
687
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
688 //LOWORD(v3) = this->expression;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
689 //v4 = expr;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
690 if (expression != CHARACTER_EXPRESSION_SLEEP &&
49728858c35e On player voices
Nomad
parents: 179
diff changeset
691 expression != CHARACTER_EXPRESSION_PERTIFIED || new_expression != CHARACTER_EXPRESSION_58)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
692 {
49728858c35e On player voices
Nomad
parents: 179
diff changeset
693 int v3 = (unsigned)expression;
0
Ritor1
parents:
diff changeset
694 if ( (signed int)(unsigned __int16)v3 >= 2 )
Ritor1
parents:
diff changeset
695 {
Ritor1
parents:
diff changeset
696 if ( v3 <= 7 )
Ritor1
parents:
diff changeset
697 goto LABEL_12;
Ritor1
parents:
diff changeset
698 if ( v3 > 8 )
Ritor1
parents:
diff changeset
699 {
Ritor1
parents:
diff changeset
700 if ( v3 > 11 )
Ritor1
parents:
diff changeset
701 {
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
702 if ( v3 == CHARACTER_EXPRESSION_PERTIFIED || v3 > 97 && v3 <= 99 )
49728858c35e On player voices
Nomad
parents: 179
diff changeset
703 return;
0
Ritor1
parents:
diff changeset
704 goto LABEL_15;
Ritor1
parents:
diff changeset
705 }
Ritor1
parents:
diff changeset
706 LABEL_12:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
707 if (new_expression != CHARACTER_EXPRESSION_34 && new_expression != CHARACTER_EXPRESSION_35 && new_expression != CHARACTER_EXPRESSION_36)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
708 return;
0
Ritor1
parents:
diff changeset
709 goto LABEL_15;
Ritor1
parents:
diff changeset
710 }
Ritor1
parents:
diff changeset
711 }
Ritor1
parents:
diff changeset
712 }
Ritor1
parents:
diff changeset
713 LABEL_15:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
714 //LOWORD(v3) = a3;
0
Ritor1
parents:
diff changeset
715 v5 = 0;
Ritor1
parents:
diff changeset
716 this->uExpressionTimeLength = a3;
Ritor1
parents:
diff changeset
717 this->uExpressionTimePassed = 0;
Ritor1
parents:
diff changeset
718 if ( !a3 )
Ritor1
parents:
diff changeset
719 {
Ritor1
parents:
diff changeset
720 if ( (signed int)pPlayerFrameTable->uNumFrames <= 0 )
Ritor1
parents:
diff changeset
721 {
Ritor1
parents:
diff changeset
722 LABEL_20:
Ritor1
parents:
diff changeset
723 v7 = 0;
Ritor1
parents:
diff changeset
724 }
Ritor1
parents:
diff changeset
725 else
Ritor1
parents:
diff changeset
726 {
Ritor1
parents:
diff changeset
727 v6 = pPlayerFrameTable->pFrames;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
728 while ( v6->expression != new_expression )
0
Ritor1
parents:
diff changeset
729 {
Ritor1
parents:
diff changeset
730 ++v5;
Ritor1
parents:
diff changeset
731 ++v6;
Ritor1
parents:
diff changeset
732 if ( v5 >= (signed int)pPlayerFrameTable->uNumFrames )
Ritor1
parents:
diff changeset
733 goto LABEL_20;
Ritor1
parents:
diff changeset
734 }
Ritor1
parents:
diff changeset
735 v7 = v5;
Ritor1
parents:
diff changeset
736 }
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
737 //v4 = expr;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
738 this->uExpressionTimeLength = 8 * pPlayerFrameTable->pFrames[a3].uAnimLength;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
739 }
49728858c35e On player voices
Nomad
parents: 179
diff changeset
740 expression = new_expression;
0
Ritor1
parents:
diff changeset
741 viewparams->bRedrawGameUI = 1;
Ritor1
parents:
diff changeset
742 }
Ritor1
parents:
diff changeset
743
Ritor1
parents:
diff changeset
744 //----- (0049327B) --------------------------------------------------------
Ritor1
parents:
diff changeset
745 int Player::_49327B(unsigned int uClass, int a3)
Ritor1
parents:
diff changeset
746 {
Ritor1
parents:
diff changeset
747 Player *v3; // esi@1
Ritor1
parents:
diff changeset
748 char v4; // zf@4
Ritor1
parents:
diff changeset
749 __int16 v5; // dx@9
Ritor1
parents:
diff changeset
750 signed int result; // eax@84
Ritor1
parents:
diff changeset
751 unsigned int v7; // [sp-8h] [bp-10h]@3
Ritor1
parents:
diff changeset
752 int v8; // [sp-4h] [bp-Ch]@3
Ritor1
parents:
diff changeset
753
Ritor1
parents:
diff changeset
754 v3 = this;
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
755 if ( this->classType == uClass )
0
Ritor1
parents:
diff changeset
756 {
Ritor1
parents:
diff changeset
757 LABEL_84:
Ritor1
parents:
diff changeset
758 result = 1;
Ritor1
parents:
diff changeset
759 }
Ritor1
parents:
diff changeset
760 else
Ritor1
parents:
diff changeset
761 {
Ritor1
parents:
diff changeset
762 switch ( uClass )
Ritor1
parents:
diff changeset
763 {
Ritor1
parents:
diff changeset
764 case 0u:
Ritor1
parents:
diff changeset
765 v8 = a3;
Ritor1
parents:
diff changeset
766 v7 = 1;
Ritor1
parents:
diff changeset
767 goto LABEL_4;
Ritor1
parents:
diff changeset
768 case 1u:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
769 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 17)
0
Ritor1
parents:
diff changeset
770 || _49327B(2u, a3) )
Ritor1
parents:
diff changeset
771 goto LABEL_84;
Ritor1
parents:
diff changeset
772 v8 = a3;
Ritor1
parents:
diff changeset
773 v7 = 3;
Ritor1
parents:
diff changeset
774 goto LABEL_4;
Ritor1
parents:
diff changeset
775 case 2u:
Ritor1
parents:
diff changeset
776 v5 = 19;
Ritor1
parents:
diff changeset
777 goto LABEL_82;
Ritor1
parents:
diff changeset
778 case 3u:
Ritor1
parents:
diff changeset
779 v5 = 21;
Ritor1
parents:
diff changeset
780 goto LABEL_82;
Ritor1
parents:
diff changeset
781 case 4u:
Ritor1
parents:
diff changeset
782 v8 = a3;
Ritor1
parents:
diff changeset
783 v7 = 5;
Ritor1
parents:
diff changeset
784 goto LABEL_4;
Ritor1
parents:
diff changeset
785 case 5u:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
786 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 11)
0
Ritor1
parents:
diff changeset
787 || _49327B(6u, a3) )
Ritor1
parents:
diff changeset
788 goto LABEL_84;
Ritor1
parents:
diff changeset
789 v8 = a3;
Ritor1
parents:
diff changeset
790 v7 = 7;
Ritor1
parents:
diff changeset
791 goto LABEL_4;
Ritor1
parents:
diff changeset
792 case 6u:
Ritor1
parents:
diff changeset
793 if ( !a3 )
Ritor1
parents:
diff changeset
794 break;
Ritor1
parents:
diff changeset
795 v5 = 13;
Ritor1
parents:
diff changeset
796 goto LABEL_82;
Ritor1
parents:
diff changeset
797 case 7u:
Ritor1
parents:
diff changeset
798 if ( !a3 )
Ritor1
parents:
diff changeset
799 break;
Ritor1
parents:
diff changeset
800 v5 = 15;
Ritor1
parents:
diff changeset
801 goto LABEL_82;
Ritor1
parents:
diff changeset
802 case 8u:
Ritor1
parents:
diff changeset
803 v8 = a3;
Ritor1
parents:
diff changeset
804 v7 = 9;
Ritor1
parents:
diff changeset
805 goto LABEL_4;
Ritor1
parents:
diff changeset
806 case 9u:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
807 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 23)
0
Ritor1
parents:
diff changeset
808 || _49327B(0xAu, a3) )
Ritor1
parents:
diff changeset
809 goto LABEL_84;
Ritor1
parents:
diff changeset
810 v8 = a3;
Ritor1
parents:
diff changeset
811 v7 = 11;
Ritor1
parents:
diff changeset
812 goto LABEL_4;
Ritor1
parents:
diff changeset
813 case 0xAu:
Ritor1
parents:
diff changeset
814 if ( !a3 )
Ritor1
parents:
diff changeset
815 break;
Ritor1
parents:
diff changeset
816 v5 = 25;
Ritor1
parents:
diff changeset
817 goto LABEL_82;
Ritor1
parents:
diff changeset
818 case 0xBu:
Ritor1
parents:
diff changeset
819 if ( !a3 )
Ritor1
parents:
diff changeset
820 break;
Ritor1
parents:
diff changeset
821 v5 = 27;
Ritor1
parents:
diff changeset
822 goto LABEL_82;
Ritor1
parents:
diff changeset
823 case 0xCu:
Ritor1
parents:
diff changeset
824 v8 = a3;
Ritor1
parents:
diff changeset
825 v7 = 13;
Ritor1
parents:
diff changeset
826 goto LABEL_4;
Ritor1
parents:
diff changeset
827 case 0xDu:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
828 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 41)
0
Ritor1
parents:
diff changeset
829 || _49327B(0xEu, a3) )
Ritor1
parents:
diff changeset
830 goto LABEL_84;
Ritor1
parents:
diff changeset
831 v8 = a3;
Ritor1
parents:
diff changeset
832 v7 = 15;
Ritor1
parents:
diff changeset
833 goto LABEL_4;
Ritor1
parents:
diff changeset
834 case 0xEu:
Ritor1
parents:
diff changeset
835 if ( !a3 )
Ritor1
parents:
diff changeset
836 break;
Ritor1
parents:
diff changeset
837 v5 = 43;
Ritor1
parents:
diff changeset
838 goto LABEL_82;
Ritor1
parents:
diff changeset
839 case 0xFu:
Ritor1
parents:
diff changeset
840 if ( !a3 )
Ritor1
parents:
diff changeset
841 break;
Ritor1
parents:
diff changeset
842 v5 = 45;
Ritor1
parents:
diff changeset
843 goto LABEL_82;
Ritor1
parents:
diff changeset
844 case 0x10u:
Ritor1
parents:
diff changeset
845 v8 = a3;
Ritor1
parents:
diff changeset
846 v7 = 17;
Ritor1
parents:
diff changeset
847 goto LABEL_4;
Ritor1
parents:
diff changeset
848 case 0x11u:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
849 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 35)
0
Ritor1
parents:
diff changeset
850 || _49327B(0x12u, a3) )
Ritor1
parents:
diff changeset
851 goto LABEL_84;
Ritor1
parents:
diff changeset
852 v8 = a3;
Ritor1
parents:
diff changeset
853 v7 = 19;
Ritor1
parents:
diff changeset
854 goto LABEL_4;
Ritor1
parents:
diff changeset
855 case 0x12u:
Ritor1
parents:
diff changeset
856 if ( !a3 )
Ritor1
parents:
diff changeset
857 break;
Ritor1
parents:
diff changeset
858 v5 = 37;
Ritor1
parents:
diff changeset
859 goto LABEL_82;
Ritor1
parents:
diff changeset
860 case 0x13u:
Ritor1
parents:
diff changeset
861 v5 = 39;
Ritor1
parents:
diff changeset
862 goto LABEL_82;
Ritor1
parents:
diff changeset
863 case 0x14u:
Ritor1
parents:
diff changeset
864 v8 = a3;
Ritor1
parents:
diff changeset
865 v7 = 21;
Ritor1
parents:
diff changeset
866 goto LABEL_4;
Ritor1
parents:
diff changeset
867 case 0x15u:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
868 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 29)
0
Ritor1
parents:
diff changeset
869 || _49327B(0x16u, a3) )
Ritor1
parents:
diff changeset
870 goto LABEL_84;
Ritor1
parents:
diff changeset
871 v8 = a3;
Ritor1
parents:
diff changeset
872 v7 = 23;
Ritor1
parents:
diff changeset
873 goto LABEL_4;
Ritor1
parents:
diff changeset
874 case 0x16u:
Ritor1
parents:
diff changeset
875 if ( !a3 )
Ritor1
parents:
diff changeset
876 break;
Ritor1
parents:
diff changeset
877 v5 = 31;
Ritor1
parents:
diff changeset
878 goto LABEL_82;
Ritor1
parents:
diff changeset
879 case 0x17u:
Ritor1
parents:
diff changeset
880 if ( !a3 )
Ritor1
parents:
diff changeset
881 break;
Ritor1
parents:
diff changeset
882 v5 = 33;
Ritor1
parents:
diff changeset
883 goto LABEL_82;
Ritor1
parents:
diff changeset
884 case 0x18u:
Ritor1
parents:
diff changeset
885 if ( !_49327B(0x19u, a3) )
Ritor1
parents:
diff changeset
886 goto LABEL_56;
Ritor1
parents:
diff changeset
887 break;
Ritor1
parents:
diff changeset
888 case 0x19u:
Ritor1
parents:
diff changeset
889 LABEL_56:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
890 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)v3->_guilds_member_bits, 63)
0
Ritor1
parents:
diff changeset
891 || _49327B(0x1Au, a3) )
Ritor1
parents:
diff changeset
892 goto LABEL_84;
Ritor1
parents:
diff changeset
893 v8 = a3;
Ritor1
parents:
diff changeset
894 v7 = 27;
Ritor1
parents:
diff changeset
895 goto LABEL_4;
Ritor1
parents:
diff changeset
896 case 0x1Au:
Ritor1
parents:
diff changeset
897 if ( !a3 )
Ritor1
parents:
diff changeset
898 break;
Ritor1
parents:
diff changeset
899 v5 = 65;
Ritor1
parents:
diff changeset
900 goto LABEL_82;
Ritor1
parents:
diff changeset
901 case 0x1Bu:
Ritor1
parents:
diff changeset
902 if ( !a3 )
Ritor1
parents:
diff changeset
903 break;
Ritor1
parents:
diff changeset
904 v5 = 67;
Ritor1
parents:
diff changeset
905 goto LABEL_82;
Ritor1
parents:
diff changeset
906 case 0x1Cu:
Ritor1
parents:
diff changeset
907 v8 = a3;
Ritor1
parents:
diff changeset
908 v7 = 29;
Ritor1
parents:
diff changeset
909 goto LABEL_4;
Ritor1
parents:
diff changeset
910 case 0x1Du:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
911 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 69)
0
Ritor1
parents:
diff changeset
912 || _49327B(0x1Eu, a3) )
Ritor1
parents:
diff changeset
913 goto LABEL_84;
Ritor1
parents:
diff changeset
914 v8 = a3;
Ritor1
parents:
diff changeset
915 v7 = 31;
Ritor1
parents:
diff changeset
916 goto LABEL_4;
Ritor1
parents:
diff changeset
917 case 0x1Eu:
Ritor1
parents:
diff changeset
918 if ( !a3 )
Ritor1
parents:
diff changeset
919 break;
Ritor1
parents:
diff changeset
920 v5 = 71;
Ritor1
parents:
diff changeset
921 goto LABEL_82;
Ritor1
parents:
diff changeset
922 case 0x1Fu:
Ritor1
parents:
diff changeset
923 if ( !a3 )
Ritor1
parents:
diff changeset
924 break;
Ritor1
parents:
diff changeset
925 v5 = 73;
Ritor1
parents:
diff changeset
926 goto LABEL_82;
Ritor1
parents:
diff changeset
927 case 0x20u:
Ritor1
parents:
diff changeset
928 v8 = a3;
Ritor1
parents:
diff changeset
929 v7 = 33;
Ritor1
parents:
diff changeset
930 goto LABEL_4;
Ritor1
parents:
diff changeset
931 case 0x21u:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
932 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 73)
0
Ritor1
parents:
diff changeset
933 || _49327B(0x22u, a3) )
Ritor1
parents:
diff changeset
934 goto LABEL_84;
Ritor1
parents:
diff changeset
935 v8 = a3;
Ritor1
parents:
diff changeset
936 v7 = 35;
Ritor1
parents:
diff changeset
937 LABEL_4:
Ritor1
parents:
diff changeset
938 v4 = _49327B(v7, v8) == 0;
Ritor1
parents:
diff changeset
939 goto LABEL_83;
Ritor1
parents:
diff changeset
940 case 0x22u:
Ritor1
parents:
diff changeset
941 if ( !a3 )
Ritor1
parents:
diff changeset
942 break;
Ritor1
parents:
diff changeset
943 v5 = 77;
Ritor1
parents:
diff changeset
944 goto LABEL_82;
Ritor1
parents:
diff changeset
945 case 0x23u:
Ritor1
parents:
diff changeset
946 if ( a3 )
Ritor1
parents:
diff changeset
947 {
Ritor1
parents:
diff changeset
948 v5 = 79;
Ritor1
parents:
diff changeset
949 LABEL_82:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
950 v4 = (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, v5) == 0;
0
Ritor1
parents:
diff changeset
951 LABEL_83:
Ritor1
parents:
diff changeset
952 if ( !v4 )
Ritor1
parents:
diff changeset
953 goto LABEL_84;
Ritor1
parents:
diff changeset
954 }
Ritor1
parents:
diff changeset
955 break;
Ritor1
parents:
diff changeset
956 default:
Ritor1
parents:
diff changeset
957 break;
Ritor1
parents:
diff changeset
958 }
Ritor1
parents:
diff changeset
959 result = 0;
Ritor1
parents:
diff changeset
960 }
Ritor1
parents:
diff changeset
961 return result;
Ritor1
parents:
diff changeset
962 }
Ritor1
parents:
diff changeset
963
Ritor1
parents:
diff changeset
964
Ritor1
parents:
diff changeset
965 //----- (00492C0B) --------------------------------------------------------
Ritor1
parents:
diff changeset
966 bool Player::CanAct()
Ritor1
parents:
diff changeset
967 {
Ritor1
parents:
diff changeset
968 bool result; // eax@2
Ritor1
parents:
diff changeset
969
Ritor1
parents:
diff changeset
970 if ( this->pConditions[2] | this->pConditions[12] | this->pConditions[13] | this->pConditions[14] | this->pConditions[15] | this->pConditions[16] )
Ritor1
parents:
diff changeset
971 result = 0;
Ritor1
parents:
diff changeset
972 else
Ritor1
parents:
diff changeset
973 result = 1;
Ritor1
parents:
diff changeset
974 return result;
Ritor1
parents:
diff changeset
975 }
Ritor1
parents:
diff changeset
976
Ritor1
parents:
diff changeset
977 //----- (00492C40) --------------------------------------------------------
Ritor1
parents:
diff changeset
978 bool Player::CanSteal()
Ritor1
parents:
diff changeset
979 {
Ritor1
parents:
diff changeset
980 int v1; // eax@1
Ritor1
parents:
diff changeset
981
Ritor1
parents:
diff changeset
982 LOBYTE(v1) = GetActualSkillLevel(PLAYER_SKILL_STEALING);
Ritor1
parents:
diff changeset
983 return v1 != 0;
Ritor1
parents:
diff changeset
984 }
Ritor1
parents:
diff changeset
985
Ritor1
parents:
diff changeset
986 //----- (00492C4E) --------------------------------------------------------
Ritor1
parents:
diff changeset
987 bool Player::CanEquip_RaceAndAlignmentCheck(unsigned int uItemID)
Ritor1
parents:
diff changeset
988 {
Ritor1
parents:
diff changeset
989 char v2; // zf@9
Ritor1
parents:
diff changeset
990 __int16 v4; // dx@13
Ritor1
parents:
diff changeset
991 char v5; // zf@15
Ritor1
parents:
diff changeset
992
Ritor1
parents:
diff changeset
993 if ( (signed int)uItemID > 532 ) // if (uItemID == 514 || // item233 ®á®å âਪ   àâ¥ä ªâ, §«®
Ritor1
parents:
diff changeset
994 // uItemID == 516 || // item221 ‘â àë© ¨ª  àâ¥ä ªâ, §«®
Ritor1
parents:
diff changeset
995 // uItemID == 524) // item325 ‘ã¬à ª ५¨ª¢¨ï, §«®
Ritor1
parents:
diff changeset
996 {
Ritor1
parents:
diff changeset
997 if ( uItemID == 533 )
Ritor1
parents:
diff changeset
998 {
Ritor1
parents:
diff changeset
999 v2 = GetRace() == 1;
Ritor1
parents:
diff changeset
1000 }
Ritor1
parents:
diff changeset
1001 else
Ritor1
parents:
diff changeset
1002 {
Ritor1
parents:
diff changeset
1003 if ( uItemID != 534 )
Ritor1
parents:
diff changeset
1004 {
Ritor1
parents:
diff changeset
1005 if ( uItemID == 535 ) //
Ritor1
parents:
diff changeset
1006 // if (uItemID == 530) // item093 ƒ¨¡¥«ì «ìä   àâ¥ä ªâ, £®¡«¨­
Ritor1
parents:
diff changeset
1007 {
Ritor1
parents:
diff changeset
1008 switch ( this->uVoiceID )
Ritor1
parents:
diff changeset
1009 {
Ritor1
parents:
diff changeset
1010 default:
Ritor1
parents:
diff changeset
1011 return 1;
Ritor1
parents:
diff changeset
1012 case 4u:
Ritor1
parents:
diff changeset
1013 case 5u:
Ritor1
parents:
diff changeset
1014 case 6u:
Ritor1
parents:
diff changeset
1015 case 7u:
Ritor1
parents:
diff changeset
1016 case 0xAu:
Ritor1
parents:
diff changeset
1017 case 0xBu:
Ritor1
parents:
diff changeset
1018 case 0xEu: //
Ritor1
parents:
diff changeset
1019 // if (uItemID == 535) // item129 ᪮àâ ‹¥¤¨  àâ¥ä ªâ, ¦¥­é¨­ 
Ritor1
parents:
diff changeset
1020 case 0xFu:
Ritor1
parents:
diff changeset
1021 case 0x12u:
Ritor1
parents:
diff changeset
1022 case 0x13u:
Ritor1
parents:
diff changeset
1023 case 0x15u:
Ritor1
parents:
diff changeset
1024 case 0x18u:
Ritor1
parents:
diff changeset
1025 return 0;
Ritor1
parents:
diff changeset
1026 }
Ritor1
parents:
diff changeset
1027 return 0;
Ritor1
parents:
diff changeset
1028 }
Ritor1
parents:
diff changeset
1029 if ( uItemID == 536 ) //
Ritor1
parents:
diff changeset
1030 // if (uItemID == 531) // item093 Žª® Œë᫨  àâ¥ä ªâ, 祫®¢¥ª
Ritor1
parents:
diff changeset
1031 {
Ritor1
parents:
diff changeset
1032 switch ( this->uVoiceID )
Ritor1
parents:
diff changeset
1033 {
Ritor1
parents:
diff changeset
1034 case 4u:
Ritor1
parents:
diff changeset
1035 case 5u:
Ritor1
parents:
diff changeset
1036 case 6u:
Ritor1
parents:
diff changeset
1037 case 7u:
Ritor1
parents:
diff changeset
1038 case 0xAu:
Ritor1
parents:
diff changeset
1039 case 0xBu:
Ritor1
parents:
diff changeset
1040 case 0xEu:
Ritor1
parents:
diff changeset
1041 case 0xFu:
Ritor1
parents:
diff changeset
1042 case 0x12u:
Ritor1
parents:
diff changeset
1043 case 0x13u:
Ritor1
parents:
diff changeset
1044 case 0x15u:
Ritor1
parents:
diff changeset
1045 case 0x18u:
Ritor1
parents:
diff changeset
1046 return 1;
Ritor1
parents:
diff changeset
1047 default:
Ritor1
parents:
diff changeset
1048 return 0;
Ritor1
parents:
diff changeset
1049 }
Ritor1
parents:
diff changeset
1050 return 0;
Ritor1
parents:
diff changeset
1051 }
Ritor1
parents:
diff changeset
1052 if ( uItemID != 604 ) //
Ritor1
parents:
diff changeset
1053 // if (uItemID == 532) // item073 «ìä¨©áª ï Š®«ìç㣠  àâ¥ä ªâ, í«ìä
Ritor1
parents:
diff changeset
1054 return 1;
Ritor1
parents:
diff changeset
1055 v5 = _43EEF3() == 0;
Ritor1
parents:
diff changeset
1056 goto LABEL_23;
Ritor1
parents:
diff changeset
1057 }
Ritor1
parents:
diff changeset
1058 v2 = GetRace() == 3; //
Ritor1
parents:
diff changeset
1059 // if (uItemID == 533) // item113 Š®¢ ­ë¥ ‹ â­ë¥ 㪠¢¨æë  àâ¥ä ªâ, £­®¬
Ritor1
parents:
diff changeset
1060 }
Ritor1
parents:
diff changeset
1061 }
Ritor1
parents:
diff changeset
1062 else
Ritor1
parents:
diff changeset
1063 {
Ritor1
parents:
diff changeset
1064 if ( uItemID != 532 )
Ritor1
parents:
diff changeset
1065 {
Ritor1
parents:
diff changeset
1066 if ( uItemID != 515 && uItemID != 517 ) //
Ritor1
parents:
diff changeset
1067 // if (uItemID == 534) // item104 ®ïá ƒ¥à®ï  àâ¥ä ªâ, ¬ã¦ç¨­ 
Ritor1
parents:
diff changeset
1068 {
Ritor1
parents:
diff changeset
1069 if ( uItemID == 521 ) // if (uItemID == 521 || // item239 ˜«¥¬ ’ «¥¤®­   àâ¥ä ªâ, ¤®¡à®
Ritor1
parents:
diff changeset
1070 // uItemID == 526) // item230 ‘¯à ¢¥¤«¨¢®áâì ५¨ª¢¨ï, ¤®¡à®
Ritor1
parents:
diff changeset
1071 {
Ritor1
parents:
diff changeset
1072 LABEL_13:
Ritor1
parents:
diff changeset
1073 v4 = 99;
Ritor1
parents:
diff changeset
1074 LABEL_15:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
1075 v5 = (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, v4) == 0;
0
Ritor1
parents:
diff changeset
1076 LABEL_23:
Ritor1
parents:
diff changeset
1077 if ( !v5 )
Ritor1
parents:
diff changeset
1078 return 1;
Ritor1
parents:
diff changeset
1079 return 0;
Ritor1
parents:
diff changeset
1080 }
Ritor1
parents:
diff changeset
1081 if ( uItemID != 525 )
Ritor1
parents:
diff changeset
1082 {
Ritor1
parents:
diff changeset
1083 if ( uItemID != 527 )
Ritor1
parents:
diff changeset
1084 {
Ritor1
parents:
diff changeset
1085 if ( uItemID != 531 )
Ritor1
parents:
diff changeset
1086 return 1;
Ritor1
parents:
diff changeset
1087 v2 = GetRace() == 2;
Ritor1
parents:
diff changeset
1088 goto LABEL_10;
Ritor1
parents:
diff changeset
1089 }
Ritor1
parents:
diff changeset
1090 goto LABEL_13;
Ritor1
parents:
diff changeset
1091 }
Ritor1
parents:
diff changeset
1092 }
Ritor1
parents:
diff changeset
1093 v4 = 100;
Ritor1
parents:
diff changeset
1094 goto LABEL_15;
Ritor1
parents:
diff changeset
1095 }
Ritor1
parents:
diff changeset
1096 v2 = GetRace() == 0;
Ritor1
parents:
diff changeset
1097 }
Ritor1
parents:
diff changeset
1098 LABEL_10:
Ritor1
parents:
diff changeset
1099 if ( v2 )
Ritor1
parents:
diff changeset
1100 return 1;
Ritor1
parents:
diff changeset
1101 return 0;
Ritor1
parents:
diff changeset
1102 }
Ritor1
parents:
diff changeset
1103
Ritor1
parents:
diff changeset
1104 //----- (00492D65) --------------------------------------------------------
Ritor1
parents:
diff changeset
1105 int Player::SetCondition(unsigned int uConditionIdx, int a3)
Ritor1
parents:
diff changeset
1106 {
Ritor1
parents:
diff changeset
1107 Player *v3; // esi@1
Ritor1
parents:
diff changeset
1108 Player **v4; // ebx@2
Ritor1
parents:
diff changeset
1109 Player *v5; // ecx@21
Ritor1
parents:
diff changeset
1110 Player *v6; // ecx@22
Ritor1
parents:
diff changeset
1111 Player *v7; // ecx@29
Ritor1
parents:
diff changeset
1112 Player *v8; // ecx@30
Ritor1
parents:
diff changeset
1113 Player *v9; // ecx@37
Ritor1
parents:
diff changeset
1114 Player *v10; // ecx@38
Ritor1
parents:
diff changeset
1115 Player *v11; // ecx@45
Ritor1
parents:
diff changeset
1116 Player *v12; // ecx@46
Ritor1
parents:
diff changeset
1117 char *v13; // eax@49
Ritor1
parents:
diff changeset
1118 Player *v14; // ecx@58
Ritor1
parents:
diff changeset
1119 Player *v15; // ecx@59
Ritor1
parents:
diff changeset
1120 Player *v16; // ecx@60
Ritor1
parents:
diff changeset
1121 signed int result; // eax@76
Ritor1
parents:
diff changeset
1122 signed int v18; // ecx@77
Ritor1
parents:
diff changeset
1123 int v19; // eax@77
Ritor1
parents:
diff changeset
1124 char v20; // al@80
Ritor1
parents:
diff changeset
1125 signed int v21; // ebx@82
Ritor1
parents:
diff changeset
1126 signed int v22; // esi@82
Ritor1
parents:
diff changeset
1127 int v23; // [sp-8h] [bp-1Ch]@7
Ritor1
parents:
diff changeset
1128 int v24; // [sp-8h] [bp-1Ch]@15
Ritor1
parents:
diff changeset
1129 int v25; // [sp-8h] [bp-1Ch]@53
Ritor1
parents:
diff changeset
1130 int v26; // [sp-4h] [bp-18h]@7
Ritor1
parents:
diff changeset
1131 signed int v27; // [sp-4h] [bp-18h]@15
Ritor1
parents:
diff changeset
1132 int v28; // [sp-4h] [bp-18h]@53
Ritor1
parents:
diff changeset
1133 char *v29; // [sp+Ch] [bp-8h]@1
Ritor1
parents:
diff changeset
1134 int v30; // [sp+10h] [bp-4h]@2
Ritor1
parents:
diff changeset
1135 int v31; // [sp+20h] [bp+Ch]@82
Ritor1
parents:
diff changeset
1136
Ritor1
parents:
diff changeset
1137 v3 = this;
Ritor1
parents:
diff changeset
1138 v29 = (char *)this + 8 * uConditionIdx;
Ritor1
parents:
diff changeset
1139 if ( *(_QWORD *)v29 )
Ritor1
parents:
diff changeset
1140 {
Ritor1
parents:
diff changeset
1141 LABEL_76:
Ritor1
parents:
diff changeset
1142 result = 0;
Ritor1
parents:
diff changeset
1143 }
Ritor1
parents:
diff changeset
1144 else
Ritor1
parents:
diff changeset
1145 {
Ritor1
parents:
diff changeset
1146 v4 = &pPlayers[1];
Ritor1
parents:
diff changeset
1147 v30 = 0;
Ritor1
parents:
diff changeset
1148 do
Ritor1
parents:
diff changeset
1149 {
Ritor1
parents:
diff changeset
1150 if ( (*v4)->CanAct() )
Ritor1
parents:
diff changeset
1151 ++v30;
Ritor1
parents:
diff changeset
1152 ++v4;
Ritor1
parents:
diff changeset
1153 }
Ritor1
parents:
diff changeset
1154 while ( (signed int)v4 <= (signed int)&pPlayers[4] );
Ritor1
parents:
diff changeset
1155 switch ( uConditionIdx )
Ritor1
parents:
diff changeset
1156 {
Ritor1
parents:
diff changeset
1157 case 0u:
Ritor1
parents:
diff changeset
1158 v26 = 0;
Ritor1
parents:
diff changeset
1159 v23 = 30;
Ritor1
parents:
diff changeset
1160 goto LABEL_81;
Ritor1
parents:
diff changeset
1161 case 1u:
Ritor1
parents:
diff changeset
1162 if ( a3 == 1 && (signed __int64)pParty->pPartyBuffs[13].uExpireTime > 0 )
Ritor1
parents:
diff changeset
1163 goto LABEL_10;
Ritor1
parents:
diff changeset
1164 v26 = 0;
Ritor1
parents:
diff changeset
1165 v23 = 25;
Ritor1
parents:
diff changeset
1166 goto LABEL_81;
Ritor1
parents:
diff changeset
1167 case 2u:
Ritor1
parents:
diff changeset
1168 if ( a3 != 1 )
Ritor1
parents:
diff changeset
1169 goto LABEL_82;
Ritor1
parents:
diff changeset
1170 if ( v3->HasEnchantedItemEquipped(22) )
Ritor1
parents:
diff changeset
1171 goto LABEL_76;
Ritor1
parents:
diff changeset
1172 v27 = 3;
Ritor1
parents:
diff changeset
1173 v24 = 505;
Ritor1
parents:
diff changeset
1174 goto LABEL_16;
Ritor1
parents:
diff changeset
1175 case 3u:
Ritor1
parents:
diff changeset
1176 v26 = 0;
Ritor1
parents:
diff changeset
1177 v23 = 26;
Ritor1
parents:
diff changeset
1178 goto LABEL_81;
Ritor1
parents:
diff changeset
1179 case 4u:
Ritor1
parents:
diff changeset
1180 v26 = 0;
Ritor1
parents:
diff changeset
1181 v23 = 31;
Ritor1
parents:
diff changeset
1182 goto LABEL_81;
Ritor1
parents:
diff changeset
1183 case 5u:
Ritor1
parents:
diff changeset
1184 if ( a3 == 1
Ritor1
parents:
diff changeset
1185 && (v3->HasEnchantedItemEquipped(19) || v5->WearsItem(505, 3) || v6->WearsItem(530, 6)) )
Ritor1
parents:
diff changeset
1186 goto LABEL_76;
Ritor1
parents:
diff changeset
1187 v26 = 0;
Ritor1
parents:
diff changeset
1188 v23 = 29;
Ritor1
parents:
diff changeset
1189 goto LABEL_81;
Ritor1
parents:
diff changeset
1190 case 6u:
Ritor1
parents:
diff changeset
1191 case 8u:
Ritor1
parents:
diff changeset
1192 case 0xAu:
Ritor1
parents:
diff changeset
1193 if ( a3 == 1 )
Ritor1
parents:
diff changeset
1194 {
Ritor1
parents:
diff changeset
1195 if ( (signed __int64)pParty->pPartyBuffs[13].uExpireTime > 0 )
Ritor1
parents:
diff changeset
1196 {
Ritor1
parents:
diff changeset
1197 --pParty->pPartyBuffs[13].uPower;
Ritor1
parents:
diff changeset
1198 if ( pParty->pPartyBuffs[13].uPower < 1u )
Ritor1
parents:
diff changeset
1199 pParty->pPartyBuffs[13].Reset();
Ritor1
parents:
diff changeset
1200 }
Ritor1
parents:
diff changeset
1201 if ( v3->HasEnchantedItemEquipped(21)
Ritor1
parents:
diff changeset
1202 || v7->WearsItem(505, 3)
Ritor1
parents:
diff changeset
1203 || v8->WearsItem(530, 6) )
Ritor1
parents:
diff changeset
1204 goto LABEL_76;
Ritor1
parents:
diff changeset
1205 }
Ritor1
parents:
diff changeset
1206 v26 = 0;
Ritor1
parents:
diff changeset
1207 v23 = 27;
Ritor1
parents:
diff changeset
1208 goto LABEL_81;
Ritor1
parents:
diff changeset
1209 case 7u:
Ritor1
parents:
diff changeset
1210 case 9u:
Ritor1
parents:
diff changeset
1211 case 0xBu:
Ritor1
parents:
diff changeset
1212 if ( a3 != 1 )
Ritor1
parents:
diff changeset
1213 goto LABEL_40;
Ritor1
parents:
diff changeset
1214 if ( SHIDWORD(pParty->pPartyBuffs[13].uExpireTime) >= 0
Ritor1
parents:
diff changeset
1215 && (SHIDWORD(pParty->pPartyBuffs[13].uExpireTime) > 0 || LODWORD(pParty->pPartyBuffs[13].uExpireTime) > 0) )
Ritor1
parents:
diff changeset
1216 goto LABEL_10;
Ritor1
parents:
diff changeset
1217 if ( v3->HasEnchantedItemEquipped(18) || v9->WearsItem(505, 3) || v10->WearsItem(530, 6) )
Ritor1
parents:
diff changeset
1218 goto LABEL_76;
Ritor1
parents:
diff changeset
1219 LABEL_40:
Ritor1
parents:
diff changeset
1220 v26 = 0;
Ritor1
parents:
diff changeset
1221 v23 = 28;
Ritor1
parents:
diff changeset
1222 goto LABEL_81;
Ritor1
parents:
diff changeset
1223 case 0xCu:
Ritor1
parents:
diff changeset
1224 if ( a3 != 1 )
Ritor1
parents:
diff changeset
1225 goto LABEL_82;
Ritor1
parents:
diff changeset
1226 if ( SHIDWORD(pParty->pPartyBuffs[13].uExpireTime) >= 0
Ritor1
parents:
diff changeset
1227 && (SHIDWORD(pParty->pPartyBuffs[13].uExpireTime) > 0 || LODWORD(pParty->pPartyBuffs[13].uExpireTime) > 0) )
Ritor1
parents:
diff changeset
1228 goto LABEL_10;
Ritor1
parents:
diff changeset
1229 if ( v3->HasEnchantedItemEquipped(20)
Ritor1
parents:
diff changeset
1230 || v11->WearsItem(505, 3)
Ritor1
parents:
diff changeset
1231 || v12->WearsItem(507, 16) )
Ritor1
parents:
diff changeset
1232 goto LABEL_76;
Ritor1
parents:
diff changeset
1233 v27 = 6;
Ritor1
parents:
diff changeset
1234 v24 = 530;
Ritor1
parents:
diff changeset
1235 LABEL_16:
Ritor1
parents:
diff changeset
1236 if ( v3->WearsItem(v24, v27) )
Ritor1
parents:
diff changeset
1237 goto LABEL_76;
Ritor1
parents:
diff changeset
1238 goto LABEL_82;
Ritor1
parents:
diff changeset
1239 case 0xDu:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
1240 v3->PlaySound(SPEECH_32, 0);
0
Ritor1
parents:
diff changeset
1241 v13 = (char *)&v3->sHealth;
Ritor1
parents:
diff changeset
1242 goto LABEL_70;
Ritor1
parents:
diff changeset
1243 case 0xEu:
Ritor1
parents:
diff changeset
1244 if ( a3 == 1 && (signed __int64)pParty->pPartyBuffs[13].uExpireTime > 0 && pParty->pPartyBuffs[13].uSkill >= 4u )
Ritor1
parents:
diff changeset
1245 goto LABEL_10;
Ritor1
parents:
diff changeset
1246 v28 = 0;
Ritor1
parents:
diff changeset
1247 v25 = 33;
Ritor1
parents:
diff changeset
1248 goto LABEL_67;
Ritor1
parents:
diff changeset
1249 case 0xFu:
Ritor1
parents:
diff changeset
1250 if ( a3 == 1
Ritor1
parents:
diff changeset
1251 && (SHIDWORD(pParty->pPartyBuffs[13].uExpireTime) >= 0
Ritor1
parents:
diff changeset
1252 && (SHIDWORD(pParty->pPartyBuffs[13].uExpireTime) > 0 || LODWORD(pParty->pPartyBuffs[13].uExpireTime) > 0)
Ritor1
parents:
diff changeset
1253 || v3->HasEnchantedItemEquipped(23)
Ritor1
parents:
diff changeset
1254 || v14->WearsItem(520, 16)
Ritor1
parents:
diff changeset
1255 || v15->WearsItem(505, 3)
Ritor1
parents:
diff changeset
1256 || v16->WearsItem(530, 6)) )
Ritor1
parents:
diff changeset
1257 goto LABEL_76;
Ritor1
parents:
diff changeset
1258 v26 = 0;
Ritor1
parents:
diff changeset
1259 v23 = 34;
Ritor1
parents:
diff changeset
1260 goto LABEL_81;
Ritor1
parents:
diff changeset
1261 case 0x10u:
Ritor1
parents:
diff changeset
1262 if ( a3 == 1 && (signed __int64)pParty->pPartyBuffs[13].uExpireTime > 0 && pParty->pPartyBuffs[13].uSkill >= 4u )
Ritor1
parents:
diff changeset
1263 {
Ritor1
parents:
diff changeset
1264 LABEL_10:
Ritor1
parents:
diff changeset
1265 --pParty->pPartyBuffs[13].uPower;
Ritor1
parents:
diff changeset
1266 if ( pParty->pPartyBuffs[13].uPower < 1u )
Ritor1
parents:
diff changeset
1267 pParty->pPartyBuffs[13].Reset();
Ritor1
parents:
diff changeset
1268 goto LABEL_76;
Ritor1
parents:
diff changeset
1269 }
Ritor1
parents:
diff changeset
1270 v28 = 0;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
1271 v25 = SPEECH_35;
0
Ritor1
parents:
diff changeset
1272 LABEL_67:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
1273 v3->PlaySound((PlayerSpeech)v25, v28);
0
Ritor1
parents:
diff changeset
1274 if ( v3->sHealth > 0 )
Ritor1
parents:
diff changeset
1275 v3->sHealth = 0;
Ritor1
parents:
diff changeset
1276 v13 = (char *)&v3->sMana;
Ritor1
parents:
diff changeset
1277 LABEL_70:
Ritor1
parents:
diff changeset
1278 if ( *(int *)v13 > 0 )
Ritor1
parents:
diff changeset
1279 *(int *)v13 = 0;
Ritor1
parents:
diff changeset
1280 LABEL_82:
Ritor1
parents:
diff changeset
1281 v21 = 0;
Ritor1
parents:
diff changeset
1282 *(_QWORD *)v29 = pParty->uTimePlayed;
Ritor1
parents:
diff changeset
1283 v31 = 0;
Ritor1
parents:
diff changeset
1284 v22 = 1;
Ritor1
parents:
diff changeset
1285 do
Ritor1
parents:
diff changeset
1286 {
Ritor1
parents:
diff changeset
1287 if ( pPlayers[v22]->CanAct() )
Ritor1
parents:
diff changeset
1288 {
Ritor1
parents:
diff changeset
1289 ++v31;
Ritor1
parents:
diff changeset
1290 v21 = v22;
Ritor1
parents:
diff changeset
1291 }
Ritor1
parents:
diff changeset
1292 ++v22;
Ritor1
parents:
diff changeset
1293 }
Ritor1
parents:
diff changeset
1294 while ( v22 <= 4 );
Ritor1
parents:
diff changeset
1295 if ( v30 == 2 )
Ritor1
parents:
diff changeset
1296 {
Ritor1
parents:
diff changeset
1297 if ( v31 == 1 )
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
1298 pPlayers[v21]->PlaySound(SPEECH_107, 0);
0
Ritor1
parents:
diff changeset
1299 }
Ritor1
parents:
diff changeset
1300 result = 1;
Ritor1
parents:
diff changeset
1301 break;
Ritor1
parents:
diff changeset
1302 case 0x11u:
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
1303 if ( v3->classType == PLAYER_CLASS_LICH || v3->Eradicated() ||
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
1304 v3->Zombie() || !v3->Dead())
0
Ritor1
parents:
diff changeset
1305 goto LABEL_76;
Ritor1
parents:
diff changeset
1306 memset(v3, 0, 0xA0u);
Ritor1
parents:
diff changeset
1307 v3->sHealth = v3->GetMaxHealth();
Ritor1
parents:
diff changeset
1308 v18 = 0;
Ritor1
parents:
diff changeset
1309 v3->field_1928 = v3->uFace;
Ritor1
parents:
diff changeset
1310 v19 = v3->uVoiceID;
Ritor1
parents:
diff changeset
1311 v3->sMana = 0;
Ritor1
parents:
diff changeset
1312 v3->field_1924 = v19;
Ritor1
parents:
diff changeset
1313 switch ( v19 )
Ritor1
parents:
diff changeset
1314 {
Ritor1
parents:
diff changeset
1315 case 0:
Ritor1
parents:
diff changeset
1316 case 1:
Ritor1
parents:
diff changeset
1317 case 2:
Ritor1
parents:
diff changeset
1318 case 3:
Ritor1
parents:
diff changeset
1319 case 8:
Ritor1
parents:
diff changeset
1320 case 9:
Ritor1
parents:
diff changeset
1321 case 12:
Ritor1
parents:
diff changeset
1322 case 13:
Ritor1
parents:
diff changeset
1323 case 16:
Ritor1
parents:
diff changeset
1324 case 17:
Ritor1
parents:
diff changeset
1325 case 20:
Ritor1
parents:
diff changeset
1326 case 23:
Ritor1
parents:
diff changeset
1327 v18 = 0;
Ritor1
parents:
diff changeset
1328 break;
Ritor1
parents:
diff changeset
1329 case 4:
Ritor1
parents:
diff changeset
1330 case 5:
Ritor1
parents:
diff changeset
1331 case 6:
Ritor1
parents:
diff changeset
1332 case 7:
Ritor1
parents:
diff changeset
1333 case 10:
Ritor1
parents:
diff changeset
1334 case 11:
Ritor1
parents:
diff changeset
1335 case 14:
Ritor1
parents:
diff changeset
1336 case 15:
Ritor1
parents:
diff changeset
1337 case 18:
Ritor1
parents:
diff changeset
1338 case 19:
Ritor1
parents:
diff changeset
1339 case 21:
Ritor1
parents:
diff changeset
1340 case 24:
Ritor1
parents:
diff changeset
1341 v18 = 1;
Ritor1
parents:
diff changeset
1342 break;
Ritor1
parents:
diff changeset
1343 default:
Ritor1
parents:
diff changeset
1344 break;
Ritor1
parents:
diff changeset
1345 }
Ritor1
parents:
diff changeset
1346 v26 = 0;
Ritor1
parents:
diff changeset
1347 v20 = (v18 != 0) + 23;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
1348 v23 = SPEECH_99;
0
Ritor1
parents:
diff changeset
1349 v3->uFace = v20;
Ritor1
parents:
diff changeset
1350 v3->uVoiceID = v20;
Ritor1
parents:
diff changeset
1351 LABEL_81:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
1352 v3->PlaySound((PlayerSpeech)v23, v26);
0
Ritor1
parents:
diff changeset
1353 goto LABEL_82;
Ritor1
parents:
diff changeset
1354 default:
Ritor1
parents:
diff changeset
1355 goto LABEL_82;
Ritor1
parents:
diff changeset
1356 }
Ritor1
parents:
diff changeset
1357 }
Ritor1
parents:
diff changeset
1358 return result;
Ritor1
parents:
diff changeset
1359 }
Ritor1
parents:
diff changeset
1360
Ritor1
parents:
diff changeset
1361 //----- (00492528) --------------------------------------------------------
Ritor1
parents:
diff changeset
1362 bool Player::CanFitItem(unsigned int uSlot, unsigned int uItemID)
Ritor1
parents:
diff changeset
1363 {
Ritor1
parents:
diff changeset
1364 unsigned int v3; // eax@1
Ritor1
parents:
diff changeset
1365 Texture *v4; // esi@1
Ritor1
parents:
diff changeset
1366 unsigned int v5; // ebx@1
Ritor1
parents:
diff changeset
1367 signed int v6; // edi@5
Ritor1
parents:
diff changeset
1368 int *v7; // ecx@6
Ritor1
parents:
diff changeset
1369 signed int v8; // edx@7
Ritor1
parents:
diff changeset
1370 int *v9; // eax@8
Ritor1
parents:
diff changeset
1371 Player *v11; // [sp+Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
1372 unsigned int uItemIDa; // [sp+1Ch] [bp+Ch]@1
Ritor1
parents:
diff changeset
1373
Ritor1
parents:
diff changeset
1374 v11 = this;
Ritor1
parents:
diff changeset
1375 v3 = pIcons_LOD->LoadTexture(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE);
203
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
1376 v4 = (Texture *)(v3 != -1 ? &pIcons_LOD->pTextures[v3] : 0);
0
Ritor1
parents:
diff changeset
1377 v5 = GetSizeInInventorySlots(v3 != -1 ? pIcons_LOD->pTextures[v3].uTextureWidth : 24);
Ritor1
parents:
diff changeset
1378 uItemIDa = GetSizeInInventorySlots(v4->uTextureHeight);
Ritor1
parents:
diff changeset
1379 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
1380 {
Ritor1
parents:
diff changeset
1381 v4->Release();
Ritor1
parents:
diff changeset
1382 pIcons_LOD->_40F9C5();
Ritor1
parents:
diff changeset
1383 }
Ritor1
parents:
diff changeset
1384 if ( (signed int)(v5 + (signed int)uSlot % 14) <= 14 && (signed int)(uItemIDa + (signed int)uSlot / 14) <= 9 )
Ritor1
parents:
diff changeset
1385 {
Ritor1
parents:
diff changeset
1386 v6 = 0;
Ritor1
parents:
diff changeset
1387 if ( (signed int)uItemIDa <= 0 )
Ritor1
parents:
diff changeset
1388 return 1;
Ritor1
parents:
diff changeset
1389 v7 = &v11->pInventoryIndices[uSlot];
Ritor1
parents:
diff changeset
1390 while ( 1 )
Ritor1
parents:
diff changeset
1391 {
Ritor1
parents:
diff changeset
1392 v8 = 0;
Ritor1
parents:
diff changeset
1393 if ( (signed int)v5 > 0 )
Ritor1
parents:
diff changeset
1394 break;
Ritor1
parents:
diff changeset
1395 LABEL_11:
Ritor1
parents:
diff changeset
1396 ++v6;
Ritor1
parents:
diff changeset
1397 v7 += 14;
Ritor1
parents:
diff changeset
1398 if ( v6 >= (signed int)uItemIDa )
Ritor1
parents:
diff changeset
1399 return 1;
Ritor1
parents:
diff changeset
1400 }
Ritor1
parents:
diff changeset
1401 v9 = v7;
Ritor1
parents:
diff changeset
1402 while ( !*v9 )
Ritor1
parents:
diff changeset
1403 {
Ritor1
parents:
diff changeset
1404 ++v8;
Ritor1
parents:
diff changeset
1405 ++v9;
Ritor1
parents:
diff changeset
1406 if ( v8 >= (signed int)v5 )
Ritor1
parents:
diff changeset
1407 goto LABEL_11;
Ritor1
parents:
diff changeset
1408 }
Ritor1
parents:
diff changeset
1409 }
Ritor1
parents:
diff changeset
1410 return 0;
Ritor1
parents:
diff changeset
1411 }
Ritor1
parents:
diff changeset
1412 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1413
Ritor1
parents:
diff changeset
1414 //----- (004925E6) --------------------------------------------------------
Ritor1
parents:
diff changeset
1415 unsigned int Player::FindFreeInventorySlot()
Ritor1
parents:
diff changeset
1416 {
Ritor1
parents:
diff changeset
1417 unsigned int result; // eax@1
Ritor1
parents:
diff changeset
1418 ItemGen *v2; // ecx@1
Ritor1
parents:
diff changeset
1419
Ritor1
parents:
diff changeset
1420 result = 0;
Ritor1
parents:
diff changeset
1421 v2 = this->pInventoryItems;
Ritor1
parents:
diff changeset
1422 while ( v2->uItemID )
Ritor1
parents:
diff changeset
1423 {
Ritor1
parents:
diff changeset
1424 ++result;
Ritor1
parents:
diff changeset
1425 ++v2;
Ritor1
parents:
diff changeset
1426 if ( (signed int)result >= 126 )
Ritor1
parents:
diff changeset
1427 return -1;
Ritor1
parents:
diff changeset
1428 }
Ritor1
parents:
diff changeset
1429 return result;
Ritor1
parents:
diff changeset
1430 }
Ritor1
parents:
diff changeset
1431
Ritor1
parents:
diff changeset
1432 //----- (00492600) --------------------------------------------------------
Ritor1
parents:
diff changeset
1433 int Player::CreateItemInInventory(unsigned int uSlot, unsigned int uItemID)
Ritor1
parents:
diff changeset
1434 {
Ritor1
parents:
diff changeset
1435 signed int v3; // edx@1
Ritor1
parents:
diff changeset
1436 ItemGen *v4; // eax@1
Ritor1
parents:
diff changeset
1437 int result; // eax@8
Ritor1
parents:
diff changeset
1438 unsigned int v6; // ebx@10
Ritor1
parents:
diff changeset
1439 unsigned int v7; // eax@10
Ritor1
parents:
diff changeset
1440 Texture *v8; // esi@10
Ritor1
parents:
diff changeset
1441 void *v9; // esi@13
Ritor1
parents:
diff changeset
1442 unsigned int v10; // [sp+0h] [bp-Ch]@10
Ritor1
parents:
diff changeset
1443 Player *v11; // [sp+4h] [bp-8h]@1
Ritor1
parents:
diff changeset
1444 signed int v12; // [sp+8h] [bp-4h]@4
Ritor1
parents:
diff changeset
1445 unsigned int uItemIDa; // [sp+18h] [bp+Ch]@10
Ritor1
parents:
diff changeset
1446
Ritor1
parents:
diff changeset
1447 v11 = this;
Ritor1
parents:
diff changeset
1448 v3 = 0;
Ritor1
parents:
diff changeset
1449 v4 = this->pInventoryItems;
Ritor1
parents:
diff changeset
1450 while ( v4->uItemID )
Ritor1
parents:
diff changeset
1451 {
Ritor1
parents:
diff changeset
1452 ++v3;
Ritor1
parents:
diff changeset
1453 ++v4;
Ritor1
parents:
diff changeset
1454 if ( v3 >= 126 )
Ritor1
parents:
diff changeset
1455 {
Ritor1
parents:
diff changeset
1456 v12 = -1;
Ritor1
parents:
diff changeset
1457 goto LABEL_5;
Ritor1
parents:
diff changeset
1458 }
Ritor1
parents:
diff changeset
1459 }
Ritor1
parents:
diff changeset
1460 v12 = v3;
Ritor1
parents:
diff changeset
1461 LABEL_5:
Ritor1
parents:
diff changeset
1462 if ( v12 == -1 )
Ritor1
parents:
diff changeset
1463 {
Ritor1
parents:
diff changeset
1464 if ( uActiveCharacter )
201
30aa44013f7a On Items
Nomad
parents: 198
diff changeset
1465 pPlayers[uActiveCharacter]->PlaySound(SPEECH_NoRoom, 0);
0
Ritor1
parents:
diff changeset
1466 result = 0;
Ritor1
parents:
diff changeset
1467 }
Ritor1
parents:
diff changeset
1468 else
Ritor1
parents:
diff changeset
1469 {
Ritor1
parents:
diff changeset
1470 v6 = uItemID;
Ritor1
parents:
diff changeset
1471 v7 = pIcons_LOD->LoadTexture(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE);
Ritor1
parents:
diff changeset
1472 v8 = (Texture *)(v7 != -1 ? (int)&pIcons_LOD->pTextures[v7] : 0);
Ritor1
parents:
diff changeset
1473 v10 = GetSizeInInventorySlots(v7 != -1 ? pIcons_LOD->pTextures[v7].uTextureWidth : 24);
Ritor1
parents:
diff changeset
1474 uItemIDa = GetSizeInInventorySlots(v8->uTextureHeight);
Ritor1
parents:
diff changeset
1475 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
1476 {
Ritor1
parents:
diff changeset
1477 v8->Release();
Ritor1
parents:
diff changeset
1478 pIcons_LOD->_40F9C5();
Ritor1
parents:
diff changeset
1479 }
Ritor1
parents:
diff changeset
1480 if ( (signed int)uItemIDa > 0 )
Ritor1
parents:
diff changeset
1481 {
Ritor1
parents:
diff changeset
1482 v9 = &v11->pInventoryIndices[uSlot];
Ritor1
parents:
diff changeset
1483 do
Ritor1
parents:
diff changeset
1484 {
Ritor1
parents:
diff changeset
1485 if ( (signed int)v10 > 0 )
Ritor1
parents:
diff changeset
1486 memset32(v9, -1 - uSlot, v10);
Ritor1
parents:
diff changeset
1487 v9 = (char *)v9 + 56;
Ritor1
parents:
diff changeset
1488 --uItemIDa;
Ritor1
parents:
diff changeset
1489 }
Ritor1
parents:
diff changeset
1490 while ( uItemIDa );
Ritor1
parents:
diff changeset
1491 }
Ritor1
parents:
diff changeset
1492 result = v12 + 1;
Ritor1
parents:
diff changeset
1493 v11->pInventoryIndices[uSlot] = v12 + 1;
Ritor1
parents:
diff changeset
1494 v11->pInventoryItems[v12].uItemID = v6;
Ritor1
parents:
diff changeset
1495 }
Ritor1
parents:
diff changeset
1496 return result;
Ritor1
parents:
diff changeset
1497 }
Ritor1
parents:
diff changeset
1498 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1499
Ritor1
parents:
diff changeset
1500 //----- (00492700) --------------------------------------------------------
Ritor1
parents:
diff changeset
1501 int Player::HasSkill(unsigned int uSkillType)
Ritor1
parents:
diff changeset
1502 {
Ritor1
parents:
diff changeset
1503 signed int result; // eax@3
Ritor1
parents:
diff changeset
1504
Ritor1
parents:
diff changeset
1505 if ( (signed int)uSkillType >= 37 || this->pActiveSkills[uSkillType] )
Ritor1
parents:
diff changeset
1506 {
Ritor1
parents:
diff changeset
1507 result = 1;
Ritor1
parents:
diff changeset
1508 }
Ritor1
parents:
diff changeset
1509 else
Ritor1
parents:
diff changeset
1510 {
809
7bb33867d2cb Pv[] in sprintfex
Ritor1
parents: 768
diff changeset
1511 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[67], this->pName);
0
Ritor1
parents:
diff changeset
1512 ShowStatusBarString(pTmpBuf, 2u);
Ritor1
parents:
diff changeset
1513 result = 0;
Ritor1
parents:
diff changeset
1514 }
Ritor1
parents:
diff changeset
1515 return result;
Ritor1
parents:
diff changeset
1516 }
Ritor1
parents:
diff changeset
1517
Ritor1
parents:
diff changeset
1518 //----- (00492745) --------------------------------------------------------
Ritor1
parents:
diff changeset
1519 int Player::WearItem(unsigned int uItemID)
Ritor1
parents:
diff changeset
1520 {
Ritor1
parents:
diff changeset
1521 signed int v2; // eax@1
Ritor1
parents:
diff changeset
1522 ItemGen *v3; // edx@1
Ritor1
parents:
diff changeset
1523 int v4; // edi@6
Ritor1
parents:
diff changeset
1524 char *v5; // eax@6
Ritor1
parents:
diff changeset
1525 char *v6; // esi@6
Ritor1
parents:
diff changeset
1526
Ritor1
parents:
diff changeset
1527 v2 = 0;
Ritor1
parents:
diff changeset
1528 v3 = this->pInventoryItems;
Ritor1
parents:
diff changeset
1529 while ( v3->uItemID )
Ritor1
parents:
diff changeset
1530 {
Ritor1
parents:
diff changeset
1531 ++v2;
Ritor1
parents:
diff changeset
1532 ++v3;
Ritor1
parents:
diff changeset
1533 if ( v2 >= 126 )
Ritor1
parents:
diff changeset
1534 {
Ritor1
parents:
diff changeset
1535 v2 = -1;
Ritor1
parents:
diff changeset
1536 break;
Ritor1
parents:
diff changeset
1537 }
Ritor1
parents:
diff changeset
1538 }
Ritor1
parents:
diff changeset
1539 if ( v2 != -1 )
Ritor1
parents:
diff changeset
1540 {
Ritor1
parents:
diff changeset
1541 v4 = v2 + 1;
Ritor1
parents:
diff changeset
1542 v5 = (char *)this + 36 * v2;
Ritor1
parents:
diff changeset
1543 v6 = &byte_4E8394[pItemsTable->pItems[uItemID].uEquipType + 4];
Ritor1
parents:
diff changeset
1544 *(&this->pEquipment.uOffHand + (unsigned __int8)*v6) = v4;
Ritor1
parents:
diff changeset
1545 *((int *)v5 + 133) = uItemID;
Ritor1
parents:
diff changeset
1546 v5[556] = *v6 + 1;
Ritor1
parents:
diff changeset
1547 }
Ritor1
parents:
diff changeset
1548 return 0;
Ritor1
parents:
diff changeset
1549 }
Ritor1
parents:
diff changeset
1550
Ritor1
parents:
diff changeset
1551 //----- (004927A8) --------------------------------------------------------
Ritor1
parents:
diff changeset
1552 int Player::AddItem(unsigned int uSlot, unsigned int uItemID)
Ritor1
parents:
diff changeset
1553 {
Ritor1
parents:
diff changeset
1554 signed int v3; // ebx@2
Ritor1
parents:
diff changeset
1555 signed int v4; // edi@3
Ritor1
parents:
diff changeset
1556 unsigned int v5; // esi@3
Ritor1
parents:
diff changeset
1557 unsigned int v7; // [sp-8h] [bp-18h]@8
Ritor1
parents:
diff changeset
1558 unsigned int v8; // [sp-4h] [bp-14h]@8
Ritor1
parents:
diff changeset
1559 Player *thisa; // [sp+Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
1560
Ritor1
parents:
diff changeset
1561 thisa = this;
Ritor1
parents:
diff changeset
1562 if ( uSlot == -1 )
Ritor1
parents:
diff changeset
1563 {
Ritor1
parents:
diff changeset
1564 v3 = 0;
Ritor1
parents:
diff changeset
1565 while ( 2 )
Ritor1
parents:
diff changeset
1566 {
Ritor1
parents:
diff changeset
1567 v4 = 0;
Ritor1
parents:
diff changeset
1568 v5 = v3;
Ritor1
parents:
diff changeset
1569 do
Ritor1
parents:
diff changeset
1570 {
Ritor1
parents:
diff changeset
1571 if ( CanFitItem(v5, uItemID) )
Ritor1
parents:
diff changeset
1572 {
Ritor1
parents:
diff changeset
1573 v8 = uItemID;
Ritor1
parents:
diff changeset
1574 v7 = v5;
Ritor1
parents:
diff changeset
1575 return CreateItemInInventory(v7, v8);
Ritor1
parents:
diff changeset
1576 }
Ritor1
parents:
diff changeset
1577 ++v4;
Ritor1
parents:
diff changeset
1578 v5 += 14;
Ritor1
parents:
diff changeset
1579 }
Ritor1
parents:
diff changeset
1580 while ( v4 < 9 );
Ritor1
parents:
diff changeset
1581 ++v3;
Ritor1
parents:
diff changeset
1582 if ( v3 < 14 )
Ritor1
parents:
diff changeset
1583 continue;
Ritor1
parents:
diff changeset
1584 break;
Ritor1
parents:
diff changeset
1585 }
Ritor1
parents:
diff changeset
1586 return 0;
Ritor1
parents:
diff changeset
1587 }
Ritor1
parents:
diff changeset
1588 if ( !CanFitItem(uSlot, uItemID) )
Ritor1
parents:
diff changeset
1589 {
Ritor1
parents:
diff changeset
1590 pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
Ritor1
parents:
diff changeset
1591 return 0;
Ritor1
parents:
diff changeset
1592 }
Ritor1
parents:
diff changeset
1593 v8 = uItemID;
Ritor1
parents:
diff changeset
1594 v7 = uSlot;
Ritor1
parents:
diff changeset
1595 return CreateItemInInventory(v7, v8);
Ritor1
parents:
diff changeset
1596 }
Ritor1
parents:
diff changeset
1597
Ritor1
parents:
diff changeset
1598 //----- (00492826) --------------------------------------------------------
Ritor1
parents:
diff changeset
1599 int Player::AddItem2(unsigned int uSlot, ItemGen *Src)
Ritor1
parents:
diff changeset
1600 {
Ritor1
parents:
diff changeset
1601 unsigned int v3; // ebx@1
Ritor1
parents:
diff changeset
1602 unsigned int v4; // esi@3
Ritor1
parents:
diff changeset
1603 signed int v5; // edi@3
Ritor1
parents:
diff changeset
1604 unsigned int v7; // [sp-8h] [bp-18h]@9
Ritor1
parents:
diff changeset
1605 ItemGen *v8; // [sp-4h] [bp-14h]@9
Ritor1
parents:
diff changeset
1606 Player *thisa; // [sp+Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
1607 signed int uSlota; // [sp+18h] [bp+8h]@2
Ritor1
parents:
diff changeset
1608
Ritor1
parents:
diff changeset
1609 thisa = this;
Ritor1
parents:
diff changeset
1610 v3 = Src->uItemID;
Ritor1
parents:
diff changeset
1611 pItemsTable->SetSpecialBonus(Src);
Ritor1
parents:
diff changeset
1612 if ( uSlot == -1 )
Ritor1
parents:
diff changeset
1613 {
Ritor1
parents:
diff changeset
1614 uSlota = 0;
Ritor1
parents:
diff changeset
1615 while ( 2 )
Ritor1
parents:
diff changeset
1616 {
Ritor1
parents:
diff changeset
1617 v4 = uSlota;
Ritor1
parents:
diff changeset
1618 v5 = 0;
Ritor1
parents:
diff changeset
1619 do
Ritor1
parents:
diff changeset
1620 {
Ritor1
parents:
diff changeset
1621 if ( CanFitItem(v4, v3) )
Ritor1
parents:
diff changeset
1622 {
Ritor1
parents:
diff changeset
1623 v8 = Src;
Ritor1
parents:
diff changeset
1624 v7 = v4;
Ritor1
parents:
diff changeset
1625 return CreateItemInInventory2(v7, v8);
Ritor1
parents:
diff changeset
1626 }
Ritor1
parents:
diff changeset
1627 ++v5;
Ritor1
parents:
diff changeset
1628 v4 += 14;
Ritor1
parents:
diff changeset
1629 }
Ritor1
parents:
diff changeset
1630 while ( v5 < 14 );
Ritor1
parents:
diff changeset
1631 ++uSlota;
Ritor1
parents:
diff changeset
1632 if ( uSlota < 9 )
Ritor1
parents:
diff changeset
1633 continue;
Ritor1
parents:
diff changeset
1634 break;
Ritor1
parents:
diff changeset
1635 }
Ritor1
parents:
diff changeset
1636 return 0;
Ritor1
parents:
diff changeset
1637 }
Ritor1
parents:
diff changeset
1638 if ( !CanFitItem(uSlot, v3) )
Ritor1
parents:
diff changeset
1639 return 0;
Ritor1
parents:
diff changeset
1640 v8 = Src;
Ritor1
parents:
diff changeset
1641 v7 = uSlot;
Ritor1
parents:
diff changeset
1642 return CreateItemInInventory2(v7, v8);
Ritor1
parents:
diff changeset
1643 }
Ritor1
parents:
diff changeset
1644
Ritor1
parents:
diff changeset
1645 //----- (0049289C) --------------------------------------------------------
Ritor1
parents:
diff changeset
1646 int Player::CreateItemInInventory2(unsigned int uSlot, ItemGen *Src)
Ritor1
parents:
diff changeset
1647 {
Ritor1
parents:
diff changeset
1648 signed int v3; // ebx@1
Ritor1
parents:
diff changeset
1649 ItemGen *v4; // eax@1
Ritor1
parents:
diff changeset
1650 int result; // eax@6
Ritor1
parents:
diff changeset
1651 unsigned int v6; // eax@7
Ritor1
parents:
diff changeset
1652 Texture *v7; // esi@7
Ritor1
parents:
diff changeset
1653 unsigned int v8; // edx@9
Ritor1
parents:
diff changeset
1654 void *v9; // esi@10
Ritor1
parents:
diff changeset
1655 unsigned int v10; // [sp+4h] [bp-Ch]@7
Ritor1
parents:
diff changeset
1656 unsigned int v11; // [sp+8h] [bp-8h]@7
Ritor1
parents:
diff changeset
1657 Player *v12; // [sp+Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
1658 unsigned int uSlota; // [sp+18h] [bp+8h]@10
Ritor1
parents:
diff changeset
1659
Ritor1
parents:
diff changeset
1660 v12 = this;
Ritor1
parents:
diff changeset
1661 v3 = 0;
Ritor1
parents:
diff changeset
1662 v4 = this->pInventoryItems;
Ritor1
parents:
diff changeset
1663 while ( v4->uItemID )
Ritor1
parents:
diff changeset
1664 {
Ritor1
parents:
diff changeset
1665 ++v3;
Ritor1
parents:
diff changeset
1666 ++v4;
Ritor1
parents:
diff changeset
1667 if ( v3 >= 126 )
Ritor1
parents:
diff changeset
1668 {
Ritor1
parents:
diff changeset
1669 v3 = -1;
Ritor1
parents:
diff changeset
1670 break;
Ritor1
parents:
diff changeset
1671 }
Ritor1
parents:
diff changeset
1672 }
Ritor1
parents:
diff changeset
1673 if ( v3 == -1 )
Ritor1
parents:
diff changeset
1674 {
Ritor1
parents:
diff changeset
1675 result = 0;
Ritor1
parents:
diff changeset
1676 }
Ritor1
parents:
diff changeset
1677 else
Ritor1
parents:
diff changeset
1678 {
Ritor1
parents:
diff changeset
1679 v6 = pIcons_LOD->LoadTexture(
Ritor1
parents:
diff changeset
1680 pItemsTable->pItems[Src->uItemID].pIconName,
Ritor1
parents:
diff changeset
1681 TEXTURE_16BIT_PALETTE);
Ritor1
parents:
diff changeset
1682 v7 = (Texture *)(v6 != -1 ? (int)&pIcons_LOD->pTextures[v6] : 0);
Ritor1
parents:
diff changeset
1683 v10 = GetSizeInInventorySlots(v6 != -1 ? pIcons_LOD->pTextures[v6].uTextureWidth : 24);
Ritor1
parents:
diff changeset
1684 v11 = GetSizeInInventorySlots(v7->uTextureHeight);
Ritor1
parents:
diff changeset
1685 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
1686 {
Ritor1
parents:
diff changeset
1687 v7->Release();
Ritor1
parents:
diff changeset
1688 pIcons_LOD->_40F9C5();
Ritor1
parents:
diff changeset
1689 }
Ritor1
parents:
diff changeset
1690 v8 = uSlot;
Ritor1
parents:
diff changeset
1691 if ( (signed int)v11 > 0 )
Ritor1
parents:
diff changeset
1692 {
Ritor1
parents:
diff changeset
1693 uSlota = v11;
Ritor1
parents:
diff changeset
1694 v9 = &v12->pInventoryIndices[v8];
Ritor1
parents:
diff changeset
1695 do
Ritor1
parents:
diff changeset
1696 {
Ritor1
parents:
diff changeset
1697 if ( (signed int)v10 > 0 )
Ritor1
parents:
diff changeset
1698 memset32(v9, -1 - v8, v10);
Ritor1
parents:
diff changeset
1699 v9 = (char *)v9 + 56;
Ritor1
parents:
diff changeset
1700 --uSlota;
Ritor1
parents:
diff changeset
1701 }
Ritor1
parents:
diff changeset
1702 while ( uSlota );
Ritor1
parents:
diff changeset
1703 }
Ritor1
parents:
diff changeset
1704 v12->pInventoryIndices[v8] = v3 + 1;
Ritor1
parents:
diff changeset
1705 memcpy(&v12->pInventoryItems[v3], Src, 0x24u);
Ritor1
parents:
diff changeset
1706 result = v3 + 1;
Ritor1
parents:
diff changeset
1707 }
Ritor1
parents:
diff changeset
1708 return result;
Ritor1
parents:
diff changeset
1709 }
Ritor1
parents:
diff changeset
1710 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1711
Ritor1
parents:
diff changeset
1712 //----- (0049298B) --------------------------------------------------------
Ritor1
parents:
diff changeset
1713 bool Player::_49298B(ItemGen *a2, int a3, int a4)
Ritor1
parents:
diff changeset
1714 {
Ritor1
parents:
diff changeset
1715 Player *v4; // ebx@1
Ritor1
parents:
diff changeset
1716 unsigned int v5; // eax@1
Ritor1
parents:
diff changeset
1717 Texture *v6; // esi@1
Ritor1
parents:
diff changeset
1718 void *v7; // esi@4
Ritor1
parents:
diff changeset
1719 unsigned int v9; // [sp+Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
1720 unsigned int a2a; // [sp+18h] [bp+8h]@1
Ritor1
parents:
diff changeset
1721
Ritor1
parents:
diff changeset
1722 v4 = this;
Ritor1
parents:
diff changeset
1723 v5 = pIcons_LOD->LoadTexture(pItemsTable->pItems[a2->uItemID].pIconName, TEXTURE_16BIT_PALETTE);
Ritor1
parents:
diff changeset
1724 v6 = (Texture *)(v5 != -1 ? (int)&pIcons_LOD->pTextures[v5] : 0);
Ritor1
parents:
diff changeset
1725 v9 = GetSizeInInventorySlots(v5 != -1 ? pIcons_LOD->pTextures[v5].uTextureWidth : 24);
Ritor1
parents:
diff changeset
1726 a2a = GetSizeInInventorySlots(v6->uTextureHeight);
Ritor1
parents:
diff changeset
1727 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
1728 {
Ritor1
parents:
diff changeset
1729 v6->Release();
Ritor1
parents:
diff changeset
1730 pIcons_LOD->_40F9C5();
Ritor1
parents:
diff changeset
1731 }
Ritor1
parents:
diff changeset
1732 if ( (signed int)a2a > 0 )
Ritor1
parents:
diff changeset
1733 {
Ritor1
parents:
diff changeset
1734 v7 = &v4->pInventoryIndices[a4];
Ritor1
parents:
diff changeset
1735 do
Ritor1
parents:
diff changeset
1736 {
Ritor1
parents:
diff changeset
1737 if ( (signed int)v9 > 0 )
Ritor1
parents:
diff changeset
1738 memset32(v7, -1 - a4, v9);
Ritor1
parents:
diff changeset
1739 v7 = (char *)v7 + 56;
Ritor1
parents:
diff changeset
1740 --a2a;
Ritor1
parents:
diff changeset
1741 }
Ritor1
parents:
diff changeset
1742 while ( a2a );
Ritor1
parents:
diff changeset
1743 }
Ritor1
parents:
diff changeset
1744 v4->pInventoryIndices[a4] = a3 + 1;
Ritor1
parents:
diff changeset
1745 return 1;
Ritor1
parents:
diff changeset
1746 }
278
Ritor1
parents: 223
diff changeset
1747
0
Ritor1
parents:
diff changeset
1748 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1749
Ritor1
parents:
diff changeset
1750 //----- (00492A36) --------------------------------------------------------
Ritor1
parents:
diff changeset
1751 unsigned int Player::RemoveItemAtInventoryIndex(unsigned int uSlot)
Ritor1
parents:
diff changeset
1752 {
Ritor1
parents:
diff changeset
1753 int *pIndices; // edi@1
Ritor1
parents:
diff changeset
1754 ItemGen *v3; // ecx@1
Ritor1
parents:
diff changeset
1755 unsigned int v4; // esi@1
Ritor1
parents:
diff changeset
1756 unsigned int v5; // eax@1
Ritor1
parents:
diff changeset
1757 Texture *v6; // esi@1
Ritor1
parents:
diff changeset
1758 unsigned int result; // eax@1
Ritor1
parents:
diff changeset
1759 unsigned int v8; // ebp@1
Ritor1
parents:
diff changeset
1760 void *v9; // edx@4
Ritor1
parents:
diff changeset
1761 unsigned int uSlota; // [sp+14h] [bp+4h]@1
Ritor1
parents:
diff changeset
1762
Ritor1
parents:
diff changeset
1763 pIndices = &this->pInventoryIndices[uSlot];
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
1764 v3 = &this->pInventoryItems[*pIndices-1];
0
Ritor1
parents:
diff changeset
1765 v4 = v3->uItemID;
Ritor1
parents:
diff changeset
1766 v3->Reset();
Ritor1
parents:
diff changeset
1767 v5 = pIcons_LOD->LoadTexture(pItemsTable->pItems[v4].pIconName, TEXTURE_16BIT_PALETTE);
Ritor1
parents:
diff changeset
1768 v6 = (Texture *)(v5 != -1 ? (int)&pIcons_LOD->pTextures[v5] : 0);
Ritor1
parents:
diff changeset
1769 uSlota = GetSizeInInventorySlots(v5 != -1 ? pIcons_LOD->pTextures[v5].uTextureWidth : 24);
Ritor1
parents:
diff changeset
1770 result = GetSizeInInventorySlots(v6->uTextureHeight);
Ritor1
parents:
diff changeset
1771 v8 = result;
Ritor1
parents:
diff changeset
1772 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
1773 {
Ritor1
parents:
diff changeset
1774 v6->Release();
Ritor1
parents:
diff changeset
1775 result = pIcons_LOD->_40F9C5();
Ritor1
parents:
diff changeset
1776 }
Ritor1
parents:
diff changeset
1777 if ( (signed int)v8 > 0 )
Ritor1
parents:
diff changeset
1778 {
Ritor1
parents:
diff changeset
1779 v9 = pIndices;
Ritor1
parents:
diff changeset
1780 do
Ritor1
parents:
diff changeset
1781 {
Ritor1
parents:
diff changeset
1782 if ( (signed int)uSlota > 0 )
Ritor1
parents:
diff changeset
1783 {
Ritor1
parents:
diff changeset
1784 result = 0;
Ritor1
parents:
diff changeset
1785 memset(v9, 0, 4 * uSlota);
Ritor1
parents:
diff changeset
1786 }
Ritor1
parents:
diff changeset
1787 v9 = (char *)v9 + 56;
Ritor1
parents:
diff changeset
1788 --v8;
Ritor1
parents:
diff changeset
1789 }
Ritor1
parents:
diff changeset
1790 while ( v8 );
Ritor1
parents:
diff changeset
1791 }
Ritor1
parents:
diff changeset
1792 return result;
Ritor1
parents:
diff changeset
1793 }
Ritor1
parents:
diff changeset
1794 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1795
436
4a42c2f97aa2 some itemgen crashes fixed
Gloval
parents: 377
diff changeset
1796 //identf
0
Ritor1
parents:
diff changeset
1797 //----- (00490EEE) --------------------------------------------------------
Ritor1
parents:
diff changeset
1798 int Player::_490EEE(ItemGen *pItem, int a3, int a4, int a5)
Ritor1
parents:
diff changeset
1799 {
Ritor1
parents:
diff changeset
1800 int v5; // eax@1
Ritor1
parents:
diff changeset
1801 int result; // eax@1
Ritor1
parents:
diff changeset
1802 unsigned int v7; // edx@1
Ritor1
parents:
diff changeset
1803 unsigned int v8; // ecx@1
Ritor1
parents:
diff changeset
1804 signed int v9; // esi@1
Ritor1
parents:
diff changeset
1805 char v10; // zf@14
Ritor1
parents:
diff changeset
1806 unsigned __int8 v11; // zf@22
Ritor1
parents:
diff changeset
1807 char v12; // sf@22
Ritor1
parents:
diff changeset
1808 unsigned __int8 v13; // of@22
Ritor1
parents:
diff changeset
1809 float *v14; // esi@26
Ritor1
parents:
diff changeset
1810 float v15; // ST04_4@26
Ritor1
parents:
diff changeset
1811 signed int v16; // eax@26
Ritor1
parents:
diff changeset
1812 int v17; // edi@26
Ritor1
parents:
diff changeset
1813 float v18; // ST04_4@30
Ritor1
parents:
diff changeset
1814 signed int v19; // eax@30
Ritor1
parents:
diff changeset
1815 float v20; // ST04_4@34
Ritor1
parents:
diff changeset
1816 signed int v21; // eax@34
Ritor1
parents:
diff changeset
1817 signed int v22; // eax@34
Ritor1
parents:
diff changeset
1818 float v23; // ST04_4@37
Ritor1
parents:
diff changeset
1819 signed int v24; // eax@37
Ritor1
parents:
diff changeset
1820 int v26; // [sp+10h] [bp-8h]@1
Ritor1
parents:
diff changeset
1821 Player *v27; // [sp+14h] [bp-4h]@1
Ritor1
parents:
diff changeset
1822
Ritor1
parents:
diff changeset
1823 v27 = this;
607
cfca6297e4ae ArmorShop fixes
Gloval
parents: 605
diff changeset
1824 v5 = GetActualSkillLevel(PLAYER_SKILL_MERCHANT);
0
Ritor1
parents:
diff changeset
1825 v26 = v5;
Ritor1
parents:
diff changeset
1826 result = 4;
Ritor1
parents:
diff changeset
1827 v7 = pItem->uItemID;
Ritor1
parents:
diff changeset
1828 v8 = pItem->uItemID;
Ritor1
parents:
diff changeset
1829 v9 = pItemsTable->pItems[v8].uEquipType;
Ritor1
parents:
diff changeset
1830 if ( (a3 != 4 || (signed int)v7 < 740 || (signed int)v7 > 771)
Ritor1
parents:
diff changeset
1831 && ((signed int)v7 >= 600 || (signed int)v7 >= 529 && (signed int)v7 <= 599) )
Ritor1
parents:
diff changeset
1832 return 5;
Ritor1
parents:
diff changeset
1833 if ( a3 == 1 )
Ritor1
parents:
diff changeset
1834 {
Ritor1
parents:
diff changeset
1835 v13 = __OFSUB__(v9, 2);
Ritor1
parents:
diff changeset
1836 v11 = v9 == 2;
Ritor1
parents:
diff changeset
1837 v12 = v9 - 2 < 0;
Ritor1
parents:
diff changeset
1838 goto LABEL_24;
Ritor1
parents:
diff changeset
1839 }
Ritor1
parents:
diff changeset
1840 if ( a3 == 2 )
Ritor1
parents:
diff changeset
1841 {
Ritor1
parents:
diff changeset
1842 if ( v9 < 3 )
Ritor1
parents:
diff changeset
1843 return result;
Ritor1
parents:
diff changeset
1844 v13 = __OFSUB__(v9, 9);
Ritor1
parents:
diff changeset
1845 v11 = v9 == 9;
Ritor1
parents:
diff changeset
1846 v12 = v9 - 9 < 0;
Ritor1
parents:
diff changeset
1847 LABEL_24:
Ritor1
parents:
diff changeset
1848 if ( !((unsigned __int8)(v12 ^ v13) | v11) )
Ritor1
parents:
diff changeset
1849 return result;
Ritor1
parents:
diff changeset
1850 goto LABEL_16;
Ritor1
parents:
diff changeset
1851 }
Ritor1
parents:
diff changeset
1852 if ( a3 == 3 )
Ritor1
parents:
diff changeset
1853 {
Ritor1
parents:
diff changeset
1854 if ( pItemsTable->pItems[v8].uSkillType == 38 )
Ritor1
parents:
diff changeset
1855 goto LABEL_16;
Ritor1
parents:
diff changeset
1856 v10 = v9 == 16;
Ritor1
parents:
diff changeset
1857 goto LABEL_15;
Ritor1
parents:
diff changeset
1858 }
Ritor1
parents:
diff changeset
1859 if ( a3 != 4 )
Ritor1
parents:
diff changeset
1860 goto LABEL_26;
Ritor1
parents:
diff changeset
1861 if ( v9 < 13 )
Ritor1
parents:
diff changeset
1862 return result;
Ritor1
parents:
diff changeset
1863 if ( v9 > 14 )
Ritor1
parents:
diff changeset
1864 {
Ritor1
parents:
diff changeset
1865 v10 = v9 == 17;
Ritor1
parents:
diff changeset
1866 LABEL_15:
Ritor1
parents:
diff changeset
1867 if ( !v10 )
Ritor1
parents:
diff changeset
1868 return result;
Ritor1
parents:
diff changeset
1869 }
Ritor1
parents:
diff changeset
1870 LABEL_16:
315
2a09e1d6fc8f Some 0041D895 GameUI_DrawItemInfo overhaul
Nomad
parents: 299
diff changeset
1871 if (pItem->Stolen())
0
Ritor1
parents:
diff changeset
1872 return 6;
Ritor1
parents:
diff changeset
1873 LABEL_26:
Ritor1
parents:
diff changeset
1874 //v14 = &p2DEvents_minus1__20[13 * a4];
Ritor1
parents:
diff changeset
1875 v14 = &p2DEvents[a4 - 1].fPriceMultiplier;
Ritor1
parents:
diff changeset
1876 v15 = *v14;
Ritor1
parents:
diff changeset
1877 v16 = pItem->GetValue();
749
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
1878 v17 = GetBuyingPrice(v16, v15);
0
Ritor1
parents:
diff changeset
1879 if ( a5 == 3 )
Ritor1
parents:
diff changeset
1880 {
Ritor1
parents:
diff changeset
1881 v23 = *v14;
Ritor1
parents:
diff changeset
1882 v24 = pItem->GetValue();
Ritor1
parents:
diff changeset
1883 v17 = v27->_4B8102(v24, v23);
315
2a09e1d6fc8f Some 0041D895 GameUI_DrawItemInfo overhaul
Nomad
parents: 299
diff changeset
1884 if (!pItem->Broken())
0
Ritor1
parents:
diff changeset
1885 goto LABEL_39;
Ritor1
parents:
diff changeset
1886 goto LABEL_38;
Ritor1
parents:
diff changeset
1887 }
Ritor1
parents:
diff changeset
1888 if ( a5 == 4 )
Ritor1
parents:
diff changeset
1889 {
Ritor1
parents:
diff changeset
1890 v22 = v27->_4B8179(*v14);
Ritor1
parents:
diff changeset
1891 goto LABEL_35;
Ritor1
parents:
diff changeset
1892 }
Ritor1
parents:
diff changeset
1893 if ( a5 == 5 )
Ritor1
parents:
diff changeset
1894 {
Ritor1
parents:
diff changeset
1895 v20 = *v14;
Ritor1
parents:
diff changeset
1896 v21 = pItem->GetValue();
Ritor1
parents:
diff changeset
1897 v22 = v27->_4B81C3(v21, v20);
Ritor1
parents:
diff changeset
1898 LABEL_35:
Ritor1
parents:
diff changeset
1899 v17 = v22;
Ritor1
parents:
diff changeset
1900 goto LABEL_39;
Ritor1
parents:
diff changeset
1901 }
Ritor1
parents:
diff changeset
1902 if ( a5 != 6 )
Ritor1
parents:
diff changeset
1903 goto LABEL_39;
Ritor1
parents:
diff changeset
1904 v18 = *v14;
Ritor1
parents:
diff changeset
1905 v19 = pItem->GetValue();
Ritor1
parents:
diff changeset
1906 v17 = v27->_4B8102(v19, v18) / 2;
315
2a09e1d6fc8f Some 0041D895 GameUI_DrawItemInfo overhaul
Nomad
parents: 299
diff changeset
1907 if (pItem->Broken())
0
Ritor1
parents:
diff changeset
1908 v17 = 1;
Ritor1
parents:
diff changeset
1909 if ( v17 >= 1 )
Ritor1
parents:
diff changeset
1910 goto LABEL_39;
Ritor1
parents:
diff changeset
1911 LABEL_38:
Ritor1
parents:
diff changeset
1912 v17 = 1;
Ritor1
parents:
diff changeset
1913 LABEL_39:
Ritor1
parents:
diff changeset
1914 if ( v26 )
Ritor1
parents:
diff changeset
1915 result = (v17 == pItem->GetValue()) + 2;
Ritor1
parents:
diff changeset
1916 else
Ritor1
parents:
diff changeset
1917 result = 1;
Ritor1
parents:
diff changeset
1918 return result;
Ritor1
parents:
diff changeset
1919 }
Ritor1
parents:
diff changeset
1920
Ritor1
parents:
diff changeset
1921 //----- (0049107D) --------------------------------------------------------
Ritor1
parents:
diff changeset
1922 int Player::GetBodybuilding()
Ritor1
parents:
diff changeset
1923 {
Ritor1
parents:
diff changeset
1924 char v1; // al@1
Ritor1
parents:
diff changeset
1925 int v2; // ecx@1
Ritor1
parents:
diff changeset
1926 int v4; // eax@3
Ritor1
parents:
diff changeset
1927 signed int v6; // [sp-4h] [bp-4h]@2
Ritor1
parents:
diff changeset
1928
Ritor1
parents:
diff changeset
1929 v1 = GetActualSkillLevel(PLAYER_SKILL_BODYBUILDING);
Ritor1
parents:
diff changeset
1930 v2 = v1 & 0x3F;
Ritor1
parents:
diff changeset
1931 if ( v1 & 0x100 )
Ritor1
parents:
diff changeset
1932 {
Ritor1
parents:
diff changeset
1933 v6 = 5;
Ritor1
parents:
diff changeset
1934 }
Ritor1
parents:
diff changeset
1935 else
Ritor1
parents:
diff changeset
1936 {
Ritor1
parents:
diff changeset
1937 if ( v1 >= 0 )
Ritor1
parents:
diff changeset
1938 {
Ritor1
parents:
diff changeset
1939 v4 = ((v1 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
1940 return v2 * v4;
Ritor1
parents:
diff changeset
1941 }
Ritor1
parents:
diff changeset
1942 v6 = 3;
Ritor1
parents:
diff changeset
1943 }
Ritor1
parents:
diff changeset
1944 v4 = v6;
Ritor1
parents:
diff changeset
1945 return v2 * v4;
Ritor1
parents:
diff changeset
1946 }
Ritor1
parents:
diff changeset
1947
Ritor1
parents:
diff changeset
1948 //----- (004910A8) --------------------------------------------------------
607
cfca6297e4ae ArmorShop fixes
Gloval
parents: 605
diff changeset
1949 int Player::GetMeditation()
0
Ritor1
parents:
diff changeset
1950 {
Ritor1
parents:
diff changeset
1951 char v1; // al@1
Ritor1
parents:
diff changeset
1952 int v2; // ecx@1
Ritor1
parents:
diff changeset
1953 int v4; // eax@3
Ritor1
parents:
diff changeset
1954 signed int v6; // [sp-4h] [bp-4h]@2
Ritor1
parents:
diff changeset
1955
Ritor1
parents:
diff changeset
1956 v1 = GetActualSkillLevel(PLAYER_SKILL_MEDITATION);
Ritor1
parents:
diff changeset
1957 v2 = v1 & 0x3F;
Ritor1
parents:
diff changeset
1958 if ( v1 & 0x100 )
Ritor1
parents:
diff changeset
1959 {
Ritor1
parents:
diff changeset
1960 v6 = 5;
Ritor1
parents:
diff changeset
1961 }
Ritor1
parents:
diff changeset
1962 else
Ritor1
parents:
diff changeset
1963 {
Ritor1
parents:
diff changeset
1964 if ( v1 >= 0 )
Ritor1
parents:
diff changeset
1965 {
Ritor1
parents:
diff changeset
1966 v4 = ((v1 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
1967 return v2 * v4;
Ritor1
parents:
diff changeset
1968 }
Ritor1
parents:
diff changeset
1969 v6 = 3;
Ritor1
parents:
diff changeset
1970 }
Ritor1
parents:
diff changeset
1971 v4 = v6;
Ritor1
parents:
diff changeset
1972 return v2 * v4;
Ritor1
parents:
diff changeset
1973 }
Ritor1
parents:
diff changeset
1974
Ritor1
parents:
diff changeset
1975 //----- (004910D3) --------------------------------------------------------
Ritor1
parents:
diff changeset
1976 int Player::CanIdentify(ItemGen *pItem)
Ritor1
parents:
diff changeset
1977 {
Ritor1
parents:
diff changeset
1978 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1979 unsigned __int16 v3; // bx@1
Ritor1
parents:
diff changeset
1980 int uSkillMult; // eax@3
Ritor1
parents:
diff changeset
1981 int v5; // edi@7
Ritor1
parents:
diff changeset
1982 signed int v6; // ebp@7
Ritor1
parents:
diff changeset
1983 char *v7; // esi@7
Ritor1
parents:
diff changeset
1984 signed int uSkillMultiplier; // [sp-4h] [bp-14h]@2
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1985
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1986 if (CheckHiredNPCSpeciality(Scholar))
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1987 return true;
0
Ritor1
parents:
diff changeset
1988
179
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1989 v2 = pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_ITEM_ID);
0
Ritor1
parents:
diff changeset
1990 v3 = v2;
179
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1991 if ( v2 & 1 )
0
Ritor1
parents:
diff changeset
1992 {
Ritor1
parents:
diff changeset
1993 uSkillMultiplier = 5;
Ritor1
parents:
diff changeset
1994 }
Ritor1
parents:
diff changeset
1995 else
Ritor1
parents:
diff changeset
1996 {
Ritor1
parents:
diff changeset
1997 if ( (v2 & 0x80u) == 0 )
Ritor1
parents:
diff changeset
1998 {
Ritor1
parents:
diff changeset
1999 uSkillMult = ((v2 & 0x40) != 0) + 1;
179
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
2000 v5 = uSkillMult * (v3 & 0x3F);
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
2001 v6 = 0;
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
2002 v7 = (char *)&pItemsTable->pItems[pItem->uItemID].pIconName;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
2003
179
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
2004 if ( (signed int)SkillToMastery(v3) >= 4 )
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
2005 v6 = 1;
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
2006 if ( v5 >= (unsigned __int8)v7[46] )
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
2007 v6 = 1;
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
2008 return v6;
0
Ritor1
parents:
diff changeset
2009 }
Ritor1
parents:
diff changeset
2010 uSkillMultiplier = 3;
Ritor1
parents:
diff changeset
2011 }
Ritor1
parents:
diff changeset
2012 uSkillMult = uSkillMultiplier;
Ritor1
parents:
diff changeset
2013 v5 = uSkillMult * (v3 & 0x3F);
Ritor1
parents:
diff changeset
2014 v6 = 0;
Ritor1
parents:
diff changeset
2015 v7 = (char *)&pItemsTable->pItems[pItem->uItemID].pIconName;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
2016
0
Ritor1
parents:
diff changeset
2017 if ( (signed int)SkillToMastery(v3) >= 4 )
Ritor1
parents:
diff changeset
2018 v6 = 1;
Ritor1
parents:
diff changeset
2019 if ( v5 >= (unsigned __int8)v7[46] )
Ritor1
parents:
diff changeset
2020 v6 = 1;
Ritor1
parents:
diff changeset
2021 return v6;
Ritor1
parents:
diff changeset
2022 }
Ritor1
parents:
diff changeset
2023
Ritor1
parents:
diff changeset
2024 //----- (00491151) --------------------------------------------------------
Ritor1
parents:
diff changeset
2025 int Player::CanRepair(ItemGen *a2)
Ritor1
parents:
diff changeset
2026 {
Ritor1
parents:
diff changeset
2027 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
2028 unsigned __int16 v3; // bx@1
Ritor1
parents:
diff changeset
2029 int v4; // eax@3
Ritor1
parents:
diff changeset
2030 int v5; // edi@7
Ritor1
parents:
diff changeset
2031 signed int v6; // ebp@7
Ritor1
parents:
diff changeset
2032 char v8; // al@10
Ritor1
parents:
diff changeset
2033 signed int v10; // [sp-4h] [bp-14h]@2
Ritor1
parents:
diff changeset
2034
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
2035
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
2036 auto v7 = &pItemsTable->pItems[a2->uItemID];
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
2037 if (CheckHiredNPCSpeciality(Smith) && v7->uEquipType <= 2 ||
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
2038 CheckHiredNPCSpeciality(Armorer) && v7->uEquipType >= 3 && v7->uEquipType <= 9 ||
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
2039 CheckHiredNPCSpeciality(Alchemist) && v7->uEquipType >= 9 )
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
2040 return true;
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
2041
0
Ritor1
parents:
diff changeset
2042 LOBYTE(v2) = GetActualSkillLevel(PLAYER_SKILL_REPAIR);
Ritor1
parents:
diff changeset
2043 v3 = v2;
Ritor1
parents:
diff changeset
2044 if ( HIBYTE(v2) & 1 )
Ritor1
parents:
diff changeset
2045 {
Ritor1
parents:
diff changeset
2046 v10 = 5;
Ritor1
parents:
diff changeset
2047 }
Ritor1
parents:
diff changeset
2048 else
Ritor1
parents:
diff changeset
2049 {
Ritor1
parents:
diff changeset
2050 if ( (v2 & 0x80u) == 0 )
Ritor1
parents:
diff changeset
2051 {
Ritor1
parents:
diff changeset
2052 v4 = ((v2 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
2053 goto LABEL_7;
Ritor1
parents:
diff changeset
2054 }
Ritor1
parents:
diff changeset
2055 v10 = 3;
Ritor1
parents:
diff changeset
2056 }
Ritor1
parents:
diff changeset
2057 v4 = v10;
Ritor1
parents:
diff changeset
2058 LABEL_7:
Ritor1
parents:
diff changeset
2059 v5 = v4 * (v3 & 0x3F);
Ritor1
parents:
diff changeset
2060 v6 = 0;
Ritor1
parents:
diff changeset
2061 if ( (signed int)SkillToMastery(v3) >= 4 )
Ritor1
parents:
diff changeset
2062 return true;
Ritor1
parents:
diff changeset
2063 if ( v5 >= *((char *)(v7 + 1) + 2) )
Ritor1
parents:
diff changeset
2064 {
Ritor1
parents:
diff changeset
2065 __debugbreak(); // really odd
Ritor1
parents:
diff changeset
2066 return true;
Ritor1
parents:
diff changeset
2067 }
Ritor1
parents:
diff changeset
2068 return false;
Ritor1
parents:
diff changeset
2069 }
Ritor1
parents:
diff changeset
2070
Ritor1
parents:
diff changeset
2071 //----- (004911F3) --------------------------------------------------------
Ritor1
parents:
diff changeset
2072 int Player::GetMerchant()
Ritor1
parents:
diff changeset
2073 {
Ritor1
parents:
diff changeset
2074 Player *v1; // edi@1
Ritor1
parents:
diff changeset
2075 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
2076 unsigned __int16 v3; // bx@1
Ritor1
parents:
diff changeset
2077 int v4; // esi@1
Ritor1
parents:
diff changeset
2078 int v5; // edi@1
Ritor1
parents:
diff changeset
2079 int v7; // eax@3
Ritor1
parents:
diff changeset
2080 int v8; // ecx@7
Ritor1
parents:
diff changeset
2081 signed int v9; // [sp-4h] [bp-10h]@6
Ritor1
parents:
diff changeset
2082
Ritor1
parents:
diff changeset
2083 v1 = this;
607
cfca6297e4ae ArmorShop fixes
Gloval
parents: 605
diff changeset
2084 v2 = GetActualSkillLevel(PLAYER_SKILL_MERCHANT);
0
Ritor1
parents:
diff changeset
2085 v3 = v1->pActiveSkills[22];
607
cfca6297e4ae ArmorShop fixes
Gloval
parents: 605
diff changeset
2086 v4 = v2 & 0x003F;
0
Ritor1
parents:
diff changeset
2087 v5 = v1->pActiveSkills[22] & 0x3F;
Ritor1
parents:
diff changeset
2088 if ( (signed int)SkillToMastery(v2) >= 4 )
Ritor1
parents:
diff changeset
2089 return 10000;
Ritor1
parents:
diff changeset
2090 v7 = GetPartyReputation();
Ritor1
parents:
diff changeset
2091 if ( !v4 )
Ritor1
parents:
diff changeset
2092 return -v7;
Ritor1
parents:
diff changeset
2093 if ( HIBYTE(v3) & 1 )
Ritor1
parents:
diff changeset
2094 {
Ritor1
parents:
diff changeset
2095 v9 = 5;
Ritor1
parents:
diff changeset
2096 }
Ritor1
parents:
diff changeset
2097 else
Ritor1
parents:
diff changeset
2098 {
Ritor1
parents:
diff changeset
2099 if ( (v3 & 0x80u) == 0 )
Ritor1
parents:
diff changeset
2100 {
Ritor1
parents:
diff changeset
2101 v8 = ((v3 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
2102 return v5 * (v8 - 1) - v7 + v4 + 7;
Ritor1
parents:
diff changeset
2103 }
Ritor1
parents:
diff changeset
2104 v9 = 3;
Ritor1
parents:
diff changeset
2105 }
Ritor1
parents:
diff changeset
2106 v8 = v9;
Ritor1
parents:
diff changeset
2107 return v5 * (v8 - 1) - v7 + v4 + 7;
Ritor1
parents:
diff changeset
2108 }
Ritor1
parents:
diff changeset
2109
Ritor1
parents:
diff changeset
2110 //----- (0049125A) --------------------------------------------------------
Ritor1
parents:
diff changeset
2111 int Player::GetPerception()
Ritor1
parents:
diff changeset
2112 {
Ritor1
parents:
diff changeset
2113 Player *v1; // edi@1
Ritor1
parents:
diff changeset
2114 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
2115 unsigned __int16 v3; // bx@1
Ritor1
parents:
diff changeset
2116 int v4; // esi@1
Ritor1
parents:
diff changeset
2117 int v5; // edi@1
Ritor1
parents:
diff changeset
2118 int v7; // eax@5
Ritor1
parents:
diff changeset
2119 signed int v8; // [sp-4h] [bp-10h]@4
Ritor1
parents:
diff changeset
2120
Ritor1
parents:
diff changeset
2121 v1 = this;
Ritor1
parents:
diff changeset
2122 LOBYTE(v2) = GetActualSkillLevel(PLAYER_SKILL_PERCEPTION);
Ritor1
parents:
diff changeset
2123 v3 = v1->pActiveSkills[26];
Ritor1
parents:
diff changeset
2124 v4 = v2 & 0x3F;
Ritor1
parents:
diff changeset
2125 v5 = v1->pActiveSkills[26] & 0x3F;
Ritor1
parents:
diff changeset
2126 if ( (signed int)SkillToMastery(v2) >= 4 )
Ritor1
parents:
diff changeset
2127 return 10000;
Ritor1
parents:
diff changeset
2128 if ( HIBYTE(v3) & 1 )
Ritor1
parents:
diff changeset
2129 {
Ritor1
parents:
diff changeset
2130 v8 = 5;
Ritor1
parents:
diff changeset
2131 }
Ritor1
parents:
diff changeset
2132 else
Ritor1
parents:
diff changeset
2133 {
Ritor1
parents:
diff changeset
2134 if ( (v3 & 0x80u) == 0 )
Ritor1
parents:
diff changeset
2135 {
Ritor1
parents:
diff changeset
2136 v7 = ((v3 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
2137 return v4 + v5 * (v7 - 1);
Ritor1
parents:
diff changeset
2138 }
Ritor1
parents:
diff changeset
2139 v8 = 3;
Ritor1
parents:
diff changeset
2140 }
Ritor1
parents:
diff changeset
2141 v7 = v8;
Ritor1
parents:
diff changeset
2142 return v4 + v5 * (v7 - 1);
Ritor1
parents:
diff changeset
2143 }
Ritor1
parents:
diff changeset
2144
Ritor1
parents:
diff changeset
2145 //----- (004912B0) --------------------------------------------------------
Ritor1
parents:
diff changeset
2146 int Player::GetDisarmTrap()
Ritor1
parents:
diff changeset
2147 {
Ritor1
parents:
diff changeset
2148 Player *v1; // ebp@1
Ritor1
parents:
diff changeset
2149 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
2150 unsigned __int16 v3; // bx@1
Ritor1
parents:
diff changeset
2151 int v4; // esi@1
Ritor1
parents:
diff changeset
2152 int v5; // edi@1
Ritor1
parents:
diff changeset
2153 int v7; // eax@7
Ritor1
parents:
diff changeset
2154 signed int v8; // [sp-4h] [bp-14h]@6
Ritor1
parents:
diff changeset
2155
Ritor1
parents:
diff changeset
2156 v1 = this;
Ritor1
parents:
diff changeset
2157 LOBYTE(v2) = GetActualSkillLevel(PLAYER_SKILL_TRAP_DISARM);
Ritor1
parents:
diff changeset
2158 v3 = v1->pActiveSkills[29];
Ritor1
parents:
diff changeset
2159 v4 = v2 & 0x3F;
Ritor1
parents:
diff changeset
2160 v5 = v1->pActiveSkills[29] & 0x3F;
Ritor1
parents:
diff changeset
2161 if ( (signed int)SkillToMastery(v2) >= 4 )
Ritor1
parents:
diff changeset
2162 return 10000;
Ritor1
parents:
diff changeset
2163 if ( HasEnchantedItemEquipped(35) )
Ritor1
parents:
diff changeset
2164 v4 *= 2;
Ritor1
parents:
diff changeset
2165 if ( HIBYTE(v3) & 1 )
Ritor1
parents:
diff changeset
2166 {
Ritor1
parents:
diff changeset
2167 v8 = 5;
Ritor1
parents:
diff changeset
2168 }
Ritor1
parents:
diff changeset
2169 else
Ritor1
parents:
diff changeset
2170 {
Ritor1
parents:
diff changeset
2171 if ( (v3 & 0x80u) == 0 )
Ritor1
parents:
diff changeset
2172 {
Ritor1
parents:
diff changeset
2173 v7 = ((v3 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
2174 return v4 + v5 * (v7 - 1);
Ritor1
parents:
diff changeset
2175 }
Ritor1
parents:
diff changeset
2176 v8 = 3;
Ritor1
parents:
diff changeset
2177 }
Ritor1
parents:
diff changeset
2178 v7 = v8;
Ritor1
parents:
diff changeset
2179 return v4 + v5 * (v7 - 1);
Ritor1
parents:
diff changeset
2180 }
Ritor1
parents:
diff changeset
2181
Ritor1
parents:
diff changeset
2182 //----- (00491317) --------------------------------------------------------
Ritor1
parents:
diff changeset
2183 char Player::GetLearningPercent()
Ritor1
parents:
diff changeset
2184 {
Ritor1
parents:
diff changeset
2185 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2186 int v2; // eax@1
Ritor1
parents:
diff changeset
2187 unsigned __int16 v3; // bx@1
Ritor1
parents:
diff changeset
2188 int v4; // ecx@1
Ritor1
parents:
diff changeset
2189 int v5; // eax@4
Ritor1
parents:
diff changeset
2190 signed int v7; // [sp-4h] [bp-Ch]@3
Ritor1
parents:
diff changeset
2191
Ritor1
parents:
diff changeset
2192 v1 = this;
Ritor1
parents:
diff changeset
2193 LOBYTE(v2) = GetActualSkillLevel(PLAYER_SKILL_LEARNING);
Ritor1
parents:
diff changeset
2194 v3 = v1->pActiveSkills[36];
Ritor1
parents:
diff changeset
2195 v4 = v2 & 0x3F;
Ritor1
parents:
diff changeset
2196 if ( v2 )
Ritor1
parents:
diff changeset
2197 {
Ritor1
parents:
diff changeset
2198 if ( HIBYTE(v3) & 1 )
Ritor1
parents:
diff changeset
2199 {
Ritor1
parents:
diff changeset
2200 v7 = 5;
Ritor1
parents:
diff changeset
2201 }
Ritor1
parents:
diff changeset
2202 else
Ritor1
parents:
diff changeset
2203 {
Ritor1
parents:
diff changeset
2204 if ( (v3 & 0x80u) == 0 )
Ritor1
parents:
diff changeset
2205 {
Ritor1
parents:
diff changeset
2206 v5 = ((v3 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
2207 goto LABEL_8;
Ritor1
parents:
diff changeset
2208 }
Ritor1
parents:
diff changeset
2209 v7 = 3;
Ritor1
parents:
diff changeset
2210 }
Ritor1
parents:
diff changeset
2211 v5 = v7;
Ritor1
parents:
diff changeset
2212 LABEL_8:
Ritor1
parents:
diff changeset
2213 v2 = (v1->pActiveSkills[36] & 0x3F) * (v5 - 1) + v4 + 9;
Ritor1
parents:
diff changeset
2214 }
Ritor1
parents:
diff changeset
2215 return v2;
Ritor1
parents:
diff changeset
2216 }
Ritor1
parents:
diff changeset
2217
Ritor1
parents:
diff changeset
2218 //----- (0048C6AF) --------------------------------------------------------
Ritor1
parents:
diff changeset
2219 Player::Player()
Ritor1
parents:
diff changeset
2220 {
Ritor1
parents:
diff changeset
2221 memset(&pEquipment, 0, sizeof(PlayerEquipment));
Ritor1
parents:
diff changeset
2222 memset(pInventoryIndices, 0, 126 * sizeof(int));
Ritor1
parents:
diff changeset
2223 for (uint i = 0; i < 126; ++i)
Ritor1
parents:
diff changeset
2224 pInventoryItems[i].Reset();
Ritor1
parents:
diff changeset
2225 for (uint i = 0; i < 12; ++i)
Ritor1
parents:
diff changeset
2226 pEquippedItems[i].Reset();
Ritor1
parents:
diff changeset
2227
Ritor1
parents:
diff changeset
2228
Ritor1
parents:
diff changeset
2229 for (uint i = 0; i < 24; ++i)
Ritor1
parents:
diff changeset
2230 {
Ritor1
parents:
diff changeset
2231 pPlayerBuffs[i].uSkill = 0;
Ritor1
parents:
diff changeset
2232 pPlayerBuffs[i].uSkill = 0;
Ritor1
parents:
diff changeset
2233 pPlayerBuffs[i].uPower = 0;
Ritor1
parents:
diff changeset
2234 pPlayerBuffs[i].uExpireTime = 0;
Ritor1
parents:
diff changeset
2235 pPlayerBuffs[i].uCaster = 0;
Ritor1
parents:
diff changeset
2236 pPlayerBuffs[i].uFlags = 0;
Ritor1
parents:
diff changeset
2237 }
Ritor1
parents:
diff changeset
2238
Ritor1
parents:
diff changeset
2239 pName[0] = 0;
Ritor1
parents:
diff changeset
2240 uFace = 0;
Ritor1
parents:
diff changeset
2241 uVoiceID = 0;
Ritor1
parents:
diff changeset
2242 memset(pConditions, 0, 20 * sizeof(__int64));
Ritor1
parents:
diff changeset
2243
Ritor1
parents:
diff changeset
2244 field_BB = 0;
Ritor1
parents:
diff changeset
2245
Ritor1
parents:
diff changeset
2246 uMight = uMightBonus = 0;
Ritor1
parents:
diff changeset
2247 uIntelligence = uIntelligenceBonus = 0;
Ritor1
parents:
diff changeset
2248 uWillpower = uWillpowerBonus = 0;
Ritor1
parents:
diff changeset
2249 uEndurance = uEnduranceBonus = 0;
Ritor1
parents:
diff changeset
2250 uSpeed = uSpeedBonus = 0;
Ritor1
parents:
diff changeset
2251 uAccuracy = uAccuracyBonus = 0;
Ritor1
parents:
diff changeset
2252 uLuck = uLuckBonus = 0;
Ritor1
parents:
diff changeset
2253 uLevel = sLevelModifier = 0;
Ritor1
parents:
diff changeset
2254 sAgeModifier = 0;
Ritor1
parents:
diff changeset
2255
Ritor1
parents:
diff changeset
2256 memset(field_1F5, 0, 30);
Ritor1
parents:
diff changeset
2257
Ritor1
parents:
diff changeset
2258 sResFireBase = sResFireBonus = 0;
Ritor1
parents:
diff changeset
2259 sResAirBase = sResAirBonus = 0;
Ritor1
parents:
diff changeset
2260 sResWaterBase = sResWaterBonus = 0;
Ritor1
parents:
diff changeset
2261 sResEarthBase = sResEarthBonus = 0;
Ritor1
parents:
diff changeset
2262 sResMagicBase = sResMagicBonus = 0;
Ritor1
parents:
diff changeset
2263 sResSpiritBase = sResSpiritBonus = 0;
Ritor1
parents:
diff changeset
2264 sResMindBase = sResMindBonus = 0;
Ritor1
parents:
diff changeset
2265 sResBodyBase = sResBodyBonus = 0;
Ritor1
parents:
diff changeset
2266 sResLightBase = sResLightBonus = 0;
Ritor1
parents:
diff changeset
2267 sResDarkBase = sResDarkBonus = 0;
Ritor1
parents:
diff changeset
2268
Ritor1
parents:
diff changeset
2269 uTimeToRecovery = 0;
Ritor1
parents:
diff changeset
2270
Ritor1
parents:
diff changeset
2271 uSkillPoints = 0;
Ritor1
parents:
diff changeset
2272
Ritor1
parents:
diff changeset
2273 sHealth = 0;
Ritor1
parents:
diff changeset
2274 uFullHealthBonus = 0;
Ritor1
parents:
diff changeset
2275 _health_related = 0;
Ritor1
parents:
diff changeset
2276
Ritor1
parents:
diff changeset
2277 sMana = 0;
Ritor1
parents:
diff changeset
2278 uFullManaBonus = 0;
Ritor1
parents:
diff changeset
2279 _mana_related = 0;
Ritor1
parents:
diff changeset
2280
Ritor1
parents:
diff changeset
2281 uQuickSpell = 0;
Ritor1
parents:
diff changeset
2282 memset(pInstalledBeacons, 0, 5 * sizeof(LloydBeacon));
Ritor1
parents:
diff changeset
2283
Ritor1
parents:
diff changeset
2284 _some_attack_bonus = 0;
Ritor1
parents:
diff changeset
2285 field_1A91 = 0;
Ritor1
parents:
diff changeset
2286 _melee_dmg_bonus = 0;
Ritor1
parents:
diff changeset
2287 field_1A93 = 0;
Ritor1
parents:
diff changeset
2288 _ranged_atk_bonus = 0;
Ritor1
parents:
diff changeset
2289 field_1A95 = 0;
Ritor1
parents:
diff changeset
2290 _ranged_dmg_bonus = 0;
Ritor1
parents:
diff changeset
2291 field_1A97 = 0;
Ritor1
parents:
diff changeset
2292
130
1c471f3629fb Party expressions update
Nomad
parents: 118
diff changeset
2293 expression = CHARACTER_EXPRESSION_INVALID;
0
Ritor1
parents:
diff changeset
2294 uExpressionTimePassed = 0;
Ritor1
parents:
diff changeset
2295 uExpressionTimeLength = 0;
Ritor1
parents:
diff changeset
2296
Ritor1
parents:
diff changeset
2297 uNumDivineInterventionCastsThisDay = 0;
Ritor1
parents:
diff changeset
2298 uNumArmageddonCasts = 0;
Ritor1
parents:
diff changeset
2299 uNumFireSpikeCasts = 0;
Ritor1
parents:
diff changeset
2300
Ritor1
parents:
diff changeset
2301 memset(field_1988, 0, 49 * sizeof(int));
Ritor1
parents:
diff changeset
2302 memset(field_1A50, 0, 64 * sizeof(char));
Ritor1
parents:
diff changeset
2303
Ritor1
parents:
diff changeset
2304 field_E0 = 0;
Ritor1
parents:
diff changeset
2305 field_E4 = 0;
Ritor1
parents:
diff changeset
2306 field_E8 = 0;
Ritor1
parents:
diff changeset
2307 field_EC = 0;
Ritor1
parents:
diff changeset
2308 field_F0 = 0;
Ritor1
parents:
diff changeset
2309 field_F4 = 0;
Ritor1
parents:
diff changeset
2310 field_F8 = 0;
Ritor1
parents:
diff changeset
2311 field_FC = 0;
Ritor1
parents:
diff changeset
2312 field_100 = 0;
Ritor1
parents:
diff changeset
2313 field_104 = 0;
198
e6e348d66a75 Some work on spellbook
Nomad
parents: 190
diff changeset
2314
554
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 521
diff changeset
2315 _expression21_animtime = 0;
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 521
diff changeset
2316 _expression21_frameset = 0;
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 521
diff changeset
2317
198
e6e348d66a75 Some work on spellbook
Nomad
parents: 190
diff changeset
2318 lastOpenedSpellbookPage = 0;
0
Ritor1
parents:
diff changeset
2319 }
Ritor1
parents:
diff changeset
2320
Ritor1
parents:
diff changeset
2321 //----- (0048C6F6) --------------------------------------------------------
Ritor1
parents:
diff changeset
2322 bool Party::AddItem(ItemGen *pItem)
Ritor1
parents:
diff changeset
2323 {
Ritor1
parents:
diff changeset
2324 unsigned int v2; // eax@1
Ritor1
parents:
diff changeset
2325 unsigned int v3; // ecx@4
Ritor1
parents:
diff changeset
2326 signed int v4; // edx@4
Ritor1
parents:
diff changeset
2327 char *v5; // eax@8
Ritor1
parents:
diff changeset
2328 unsigned int v6; // eax@10
Ritor1
parents:
diff changeset
2329 Texture *v7; // ebx@10
Ritor1
parents:
diff changeset
2330 signed int v8; // esi@10
Ritor1
parents:
diff changeset
2331 Player *v9; // edi@11
Ritor1
parents:
diff changeset
2332 int v10; // eax@11
Ritor1
parents:
diff changeset
2333 bool result; // eax@15
Ritor1
parents:
diff changeset
2334 std::string v12; // [sp-18h] [bp-40h]@9
Ritor1
parents:
diff changeset
2335 const char *v13; // [sp-8h] [bp-30h]@9
Ritor1
parents:
diff changeset
2336 int v14; // [sp-4h] [bp-2Ch]@9
188
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2337 int v15[4] = {0, 1, 2, 3}; // [sp+Ch] [bp-1Ch]@3
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2338 //int v16; // [sp+10h] [bp-18h]@3
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2339 //int v17; // [sp+14h] [bp-14h]@3
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2340 //int v18; // [sp+18h] [bp-10h]@3
0
Ritor1
parents:
diff changeset
2341 Player *v19; // [sp+1Ch] [bp-Ch]@9
Ritor1
parents:
diff changeset
2342 Party *v20; // [sp+20h] [bp-8h]@1
Ritor1
parents:
diff changeset
2343 int v21; // [sp+24h] [bp-4h]@10
Ritor1
parents:
diff changeset
2344
Ritor1
parents:
diff changeset
2345 auto thos = this;
Ritor1
parents:
diff changeset
2346
Ritor1
parents:
diff changeset
2347 v20 = thos;
Ritor1
parents:
diff changeset
2348 v2 = pItem->uItemID;
222
8113753ed2ae more item init fixing
Gloval
parents: 190
diff changeset
2349 if ( !pItemsTable->pItems[v2].uItemID_Rep_St )
315
2a09e1d6fc8f Some 0041D895 GameUI_DrawItemInfo overhaul
Nomad
parents: 299
diff changeset
2350 pItem->SetIdentified();
188
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2351 ///v15 = 0;
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2352 //v16 = 1;
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2353 //v18 = 3;
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2354 //v17 = 2;
0
Ritor1
parents:
diff changeset
2355 if ( uActiveCharacter )
Ritor1
parents:
diff changeset
2356 {
Ritor1
parents:
diff changeset
2357 v3 = uActiveCharacter - 1;
Ritor1
parents:
diff changeset
2358 v4 = 0;
Ritor1
parents:
diff changeset
2359 do
Ritor1
parents:
diff changeset
2360 {
188
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2361 v15[v4++] = v3++;
0
Ritor1
parents:
diff changeset
2362 if ( (signed int)v3 >= 4 )
Ritor1
parents:
diff changeset
2363 v3 = 0;
Ritor1
parents:
diff changeset
2364 }
Ritor1
parents:
diff changeset
2365 while ( v4 < 4 );
Ritor1
parents:
diff changeset
2366 }
Ritor1
parents:
diff changeset
2367 v5 = pItemsTable->pItems[v2].pIconName;
Ritor1
parents:
diff changeset
2368 if ( v5 )
Ritor1
parents:
diff changeset
2369 {
Ritor1
parents:
diff changeset
2370 v6 = pIcons_LOD->LoadTexture(v5, TEXTURE_16BIT_PALETTE);
188
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2371 v7 = (Texture *)(v6 != -1 ? &pIcons_LOD->pTextures[v6] : 0);
0
Ritor1
parents:
diff changeset
2372 v21 = areWeLoadingTexture;
Ritor1
parents:
diff changeset
2373 v8 = 0;
Ritor1
parents:
diff changeset
2374 while ( 1 )
Ritor1
parents:
diff changeset
2375 {
188
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2376 v9 = &v20->pPlayers[v15[v8]];
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2377 v19 = &v20->pPlayers[v15[v8]];
0
Ritor1
parents:
diff changeset
2378 v10 = v19->AddItem(0xFFFFFFFFu, pItem->uItemID);
Ritor1
parents:
diff changeset
2379 if ( v10 )
Ritor1
parents:
diff changeset
2380 break;
Ritor1
parents:
diff changeset
2381 ++v8;
Ritor1
parents:
diff changeset
2382 if ( v8 >= 4 )
Ritor1
parents:
diff changeset
2383 {
Ritor1
parents:
diff changeset
2384 if ( !v21 )
Ritor1
parents:
diff changeset
2385 {
Ritor1
parents:
diff changeset
2386 v7->Release();
Ritor1
parents:
diff changeset
2387 pIcons_LOD->_40F9C5();
Ritor1
parents:
diff changeset
2388 }
Ritor1
parents:
diff changeset
2389 goto LABEL_15;
Ritor1
parents:
diff changeset
2390 }
Ritor1
parents:
diff changeset
2391 }
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
2392 memcpy(&v9->pInventoryItems[v10-1], pItem, 0x24u);
0
Ritor1
parents:
diff changeset
2393 pItem->Reset();
Ritor1
parents:
diff changeset
2394 pAudioPlayer->PlaySound(SOUND_GoldReceived, 0, 0, -1, 0, 0, 0, 0);
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
2395 v19->PlaySound(SPEECH_60, 0);
0
Ritor1
parents:
diff changeset
2396 if ( !v21 )
Ritor1
parents:
diff changeset
2397 {
Ritor1
parents:
diff changeset
2398 v7->Release();
Ritor1
parents:
diff changeset
2399 pIcons_LOD->_40F9C5();
Ritor1
parents:
diff changeset
2400 }
Ritor1
parents:
diff changeset
2401 result = 1;
Ritor1
parents:
diff changeset
2402 }
Ritor1
parents:
diff changeset
2403 else
Ritor1
parents:
diff changeset
2404 {
Ritor1
parents:
diff changeset
2405 MessageBoxW(nullptr, L"Invalid picture_name detected ::addItem()", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Party.cpp:795", 0);
Ritor1
parents:
diff changeset
2406 LABEL_15:
Ritor1
parents:
diff changeset
2407 result = 0;
Ritor1
parents:
diff changeset
2408 }
Ritor1
parents:
diff changeset
2409 return result;
Ritor1
parents:
diff changeset
2410 }
Ritor1
parents:
diff changeset
2411 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
2412
Ritor1
parents:
diff changeset
2413 //----- (0048C855) --------------------------------------------------------
Ritor1
parents:
diff changeset
2414 int Player::GetBaseStrength()
Ritor1
parents:
diff changeset
2415 {
Ritor1
parents:
diff changeset
2416 return this->uMight + GetItemsBonus(CHARACTER_ATTRIBUTE_STRENGTH, 0);
Ritor1
parents:
diff changeset
2417 }
Ritor1
parents:
diff changeset
2418
Ritor1
parents:
diff changeset
2419 //----- (0048C86C) --------------------------------------------------------
Ritor1
parents:
diff changeset
2420 int Player::GetBaseIntelligence()
Ritor1
parents:
diff changeset
2421 {
Ritor1
parents:
diff changeset
2422 return this->uIntelligence + GetItemsBonus(CHARACTER_ATTRIBUTE_INTELLIGENCE, 0);
Ritor1
parents:
diff changeset
2423 }
Ritor1
parents:
diff changeset
2424
Ritor1
parents:
diff changeset
2425 //----- (0048C883) --------------------------------------------------------
Ritor1
parents:
diff changeset
2426 int Player::GetBaseWillpower()
Ritor1
parents:
diff changeset
2427 {
Ritor1
parents:
diff changeset
2428 return this->uWillpower + GetItemsBonus(CHARACTER_ATTRIBUTE_WILLPOWER, 0);
Ritor1
parents:
diff changeset
2429 }
Ritor1
parents:
diff changeset
2430
Ritor1
parents:
diff changeset
2431 //----- (0048C89A) --------------------------------------------------------
Ritor1
parents:
diff changeset
2432 int Player::GetBaseEndurance()
Ritor1
parents:
diff changeset
2433 {
Ritor1
parents:
diff changeset
2434 return this->uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE, 0);
Ritor1
parents:
diff changeset
2435 }
Ritor1
parents:
diff changeset
2436
Ritor1
parents:
diff changeset
2437 //----- (0048C8B1) --------------------------------------------------------
Ritor1
parents:
diff changeset
2438 int Player::GetBaseAccuracy()
Ritor1
parents:
diff changeset
2439 {
Ritor1
parents:
diff changeset
2440 return this->uAccuracy + GetItemsBonus(CHARACTER_ATTRIBUTE_ACCURACY, 0);
Ritor1
parents:
diff changeset
2441 }
Ritor1
parents:
diff changeset
2442
Ritor1
parents:
diff changeset
2443 //----- (0048C8C8) --------------------------------------------------------
Ritor1
parents:
diff changeset
2444 int Player::GetBaseSpeed()
Ritor1
parents:
diff changeset
2445 {
Ritor1
parents:
diff changeset
2446 return this->uSpeed + GetItemsBonus(CHARACTER_ATTRIBUTE_SPEED, 0);
Ritor1
parents:
diff changeset
2447 }
Ritor1
parents:
diff changeset
2448
Ritor1
parents:
diff changeset
2449 //----- (0048C8DF) --------------------------------------------------------
Ritor1
parents:
diff changeset
2450 int Player::GetBaseLuck()
Ritor1
parents:
diff changeset
2451 {
Ritor1
parents:
diff changeset
2452 return this->uLuck + GetItemsBonus(CHARACTER_ATTRIBUTE_LUCK, 0);
Ritor1
parents:
diff changeset
2453 }
Ritor1
parents:
diff changeset
2454
Ritor1
parents:
diff changeset
2455 //----- (0048C8F6) --------------------------------------------------------
Ritor1
parents:
diff changeset
2456 int Player::GetBaseLevel()
Ritor1
parents:
diff changeset
2457 {
Ritor1
parents:
diff changeset
2458 return this->uLevel + GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL, 0);
Ritor1
parents:
diff changeset
2459 }
Ritor1
parents:
diff changeset
2460
Ritor1
parents:
diff changeset
2461 //----- (0048C90D) --------------------------------------------------------
Ritor1
parents:
diff changeset
2462 int Player::GetActualLevel()
Ritor1
parents:
diff changeset
2463 {
Ritor1
parents:
diff changeset
2464 return uLevel + sLevelModifier +
Ritor1
parents:
diff changeset
2465 GetMagicalBonus(CHARACTER_ATTRIBUTE_LEVEL) +
Ritor1
parents:
diff changeset
2466 GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL, 0);
Ritor1
parents:
diff changeset
2467 }
Ritor1
parents:
diff changeset
2468
Ritor1
parents:
diff changeset
2469 //----- (0048C93C) --------------------------------------------------------
Ritor1
parents:
diff changeset
2470 int Player::GetActualMight()
Ritor1
parents:
diff changeset
2471 {
Ritor1
parents:
diff changeset
2472 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2473 unsigned int v2; // eax@1
Ritor1
parents:
diff changeset
2474 signed int v3; // ecx@1
Ritor1
parents:
diff changeset
2475 signed int v4; // ebx@4
Ritor1
parents:
diff changeset
2476 int v5; // edi@5
Ritor1
parents:
diff changeset
2477 int v6; // ST14_4@5
Ritor1
parents:
diff changeset
2478
Ritor1
parents:
diff changeset
2479 v1 = this;
Ritor1
parents:
diff changeset
2480 v2 = this->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
2481 v3 = 0;
Ritor1
parents:
diff changeset
2482 while ( (signed int)v2 >= (signed int)pAgeingTable[v3] )
Ritor1
parents:
diff changeset
2483 {
Ritor1
parents:
diff changeset
2484 ++v3;
Ritor1
parents:
diff changeset
2485 if ( v3 >= 4 )
Ritor1
parents:
diff changeset
2486 {
Ritor1
parents:
diff changeset
2487 v4 = 100;
Ritor1
parents:
diff changeset
2488 goto LABEL_5;
Ritor1
parents:
diff changeset
2489 }
Ritor1
parents:
diff changeset
2490 }
Ritor1
parents:
diff changeset
2491 v4 = pAgeingStrengthMultiplier[v3];
Ritor1
parents:
diff changeset
2492 LABEL_5:
Ritor1
parents:
diff changeset
2493 v5 = pConditionStrengthMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2494 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_STRENGTH, 0);
Ritor1
parents:
diff changeset
2495 return v5 * v4 * v1->uMight / 100 / 100 + GetMagicalBonus((CHARACTER_ATTRIBUTE_TYPE)0) + v6 + v1->uMightBonus;
Ritor1
parents:
diff changeset
2496 }
Ritor1
parents:
diff changeset
2497
Ritor1
parents:
diff changeset
2498 //----- (0048C9C2) --------------------------------------------------------
Ritor1
parents:
diff changeset
2499 int Player::GetActualIntelligence()
Ritor1
parents:
diff changeset
2500 {
Ritor1
parents:
diff changeset
2501 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2502 unsigned int sAge; // eax@1
Ritor1
parents:
diff changeset
2503 signed int uAgeLevel; // ecx@1
Ritor1
parents:
diff changeset
2504 signed int v4; // ebx@4
Ritor1
parents:
diff changeset
2505 int v5; // edi@5
Ritor1
parents:
diff changeset
2506 int v6; // ebp@5
Ritor1
parents:
diff changeset
2507
Ritor1
parents:
diff changeset
2508 v1 = this;
Ritor1
parents:
diff changeset
2509 sAge = this->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
2510 uAgeLevel = 0;
Ritor1
parents:
diff changeset
2511 while ( (signed int)sAge >= (signed int)pAgeingTable[uAgeLevel] )
Ritor1
parents:
diff changeset
2512 {
Ritor1
parents:
diff changeset
2513 ++uAgeLevel;
Ritor1
parents:
diff changeset
2514 if ( uAgeLevel >= 4 )
Ritor1
parents:
diff changeset
2515 {
Ritor1
parents:
diff changeset
2516 v4 = 100;
Ritor1
parents:
diff changeset
2517 goto LABEL_5;
Ritor1
parents:
diff changeset
2518 }
Ritor1
parents:
diff changeset
2519 }
Ritor1
parents:
diff changeset
2520 v4 = pAgeingIntelligenceMultiplier[uAgeLevel];
Ritor1
parents:
diff changeset
2521 LABEL_5:
Ritor1
parents:
diff changeset
2522 v5 = pConditionIntelligenceMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2523 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_INTELLIGENCE, 0);
Ritor1
parents:
diff changeset
2524 return v5 * v4 * v1->uIntelligence / 100 / 100
Ritor1
parents:
diff changeset
2525 + GetMagicalBonus(CHARACTER_ATTRIBUTE_INTELLIGENCE)
Ritor1
parents:
diff changeset
2526 + v6
Ritor1
parents:
diff changeset
2527 + v1->uIntelligenceBonus;
Ritor1
parents:
diff changeset
2528 }
Ritor1
parents:
diff changeset
2529
Ritor1
parents:
diff changeset
2530 //----- (0048CA3F) --------------------------------------------------------
Ritor1
parents:
diff changeset
2531 int Player::GetActualWillpower()
Ritor1
parents:
diff changeset
2532 {
Ritor1
parents:
diff changeset
2533 int v5; // edi@5
Ritor1
parents:
diff changeset
2534
Ritor1
parents:
diff changeset
2535 uint uActualAge = GetBaseAge() + sAgeModifier;
Ritor1
parents:
diff changeset
2536 uint uAgeingMultiplier = 100;
Ritor1
parents:
diff changeset
2537 for (uint i = 0; i < 4; ++i)
Ritor1
parents:
diff changeset
2538 if (uActualAge >= pAgeingTable[i])
Ritor1
parents:
diff changeset
2539 uAgeingMultiplier = pAgeingWillpowerMultiplier[i];
Ritor1
parents:
diff changeset
2540 else break;
Ritor1
parents:
diff changeset
2541
Ritor1
parents:
diff changeset
2542 v5 = pConditionWillpowerMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2543 return v5 * uAgeingMultiplier * uWillpower / 100 / 100
Ritor1
parents:
diff changeset
2544 + GetMagicalBonus(CHARACTER_ATTRIBUTE_WILLPOWER)
Ritor1
parents:
diff changeset
2545 + GetItemsBonus(CHARACTER_ATTRIBUTE_WILLPOWER, 0)
Ritor1
parents:
diff changeset
2546 + uWillpowerBonus;
Ritor1
parents:
diff changeset
2547 }
Ritor1
parents:
diff changeset
2548
Ritor1
parents:
diff changeset
2549 //----- (0048CABC) --------------------------------------------------------
Ritor1
parents:
diff changeset
2550 int Player::GetActualEndurance()
Ritor1
parents:
diff changeset
2551 {
Ritor1
parents:
diff changeset
2552 int v6; // ebp@5
Ritor1
parents:
diff changeset
2553
Ritor1
parents:
diff changeset
2554 uint uActualAge = GetBaseAge() + sAgeModifier;
Ritor1
parents:
diff changeset
2555 uint uAgeingMultiplier = 100;
Ritor1
parents:
diff changeset
2556 for (uint i = 0; i < 4; ++i)
Ritor1
parents:
diff changeset
2557 if (uActualAge >= pAgeingTable[i])
Ritor1
parents:
diff changeset
2558 uAgeingMultiplier = pAgeingEnduranceMultiplier[i];
Ritor1
parents:
diff changeset
2559 else break;
Ritor1
parents:
diff changeset
2560
Ritor1
parents:
diff changeset
2561 auto uConditionMult = pConditionEnduranceMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2562 auto uItemBonus = GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE, 0);
Ritor1
parents:
diff changeset
2563 return uConditionMult * uAgeingMultiplier * uEndurance / 100 / 100
Ritor1
parents:
diff changeset
2564 + GetMagicalBonus(CHARACTER_ATTRIBUTE_ENDURANCE)
Ritor1
parents:
diff changeset
2565 + uItemBonus
Ritor1
parents:
diff changeset
2566 + uEnduranceBonus;
Ritor1
parents:
diff changeset
2567 }
Ritor1
parents:
diff changeset
2568
Ritor1
parents:
diff changeset
2569 //----- (0048CB39) --------------------------------------------------------
Ritor1
parents:
diff changeset
2570 int Player::GetActualAccuracy()
Ritor1
parents:
diff changeset
2571 {
Ritor1
parents:
diff changeset
2572 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2573 unsigned int v2; // eax@1
Ritor1
parents:
diff changeset
2574 signed int v3; // ecx@1
Ritor1
parents:
diff changeset
2575 signed int v4; // ebx@4
Ritor1
parents:
diff changeset
2576 int v5; // edi@5
Ritor1
parents:
diff changeset
2577 int v6; // ebp@5
Ritor1
parents:
diff changeset
2578
Ritor1
parents:
diff changeset
2579 v1 = this;
Ritor1
parents:
diff changeset
2580 v2 = this->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
2581 v3 = 0;
Ritor1
parents:
diff changeset
2582 while ( (signed int)v2 >= (signed int)pAgeingTable[v3] )
Ritor1
parents:
diff changeset
2583 {
Ritor1
parents:
diff changeset
2584 ++v3;
Ritor1
parents:
diff changeset
2585 if ( v3 >= 4 )
Ritor1
parents:
diff changeset
2586 {
Ritor1
parents:
diff changeset
2587 v4 = 100;
Ritor1
parents:
diff changeset
2588 goto LABEL_5;
Ritor1
parents:
diff changeset
2589 }
Ritor1
parents:
diff changeset
2590 }
Ritor1
parents:
diff changeset
2591 v4 = pAgeingAccuracyMultiplier[v3];
Ritor1
parents:
diff changeset
2592 LABEL_5:
Ritor1
parents:
diff changeset
2593 v5 = pConditionAccuracyMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2594 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_ACCURACY, 0);
Ritor1
parents:
diff changeset
2595 return v5 * v4 * v1->uAccuracy / 100 / 100
Ritor1
parents:
diff changeset
2596 + GetMagicalBonus(CHARACTER_ATTRIBUTE_ACCURACY)
Ritor1
parents:
diff changeset
2597 + v6
Ritor1
parents:
diff changeset
2598 + v1->uAccuracyBonus;
Ritor1
parents:
diff changeset
2599 }
Ritor1
parents:
diff changeset
2600
Ritor1
parents:
diff changeset
2601 //----- (0048CBB6) --------------------------------------------------------
Ritor1
parents:
diff changeset
2602 int Player::GetActualSpeed()
Ritor1
parents:
diff changeset
2603 {
Ritor1
parents:
diff changeset
2604 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2605 unsigned int v2; // eax@1
Ritor1
parents:
diff changeset
2606 signed int v3; // ecx@1
Ritor1
parents:
diff changeset
2607 signed int v4; // ebx@4
Ritor1
parents:
diff changeset
2608 int v5; // edi@5
Ritor1
parents:
diff changeset
2609 int v6; // ebp@5
Ritor1
parents:
diff changeset
2610
Ritor1
parents:
diff changeset
2611 v1 = this;
Ritor1
parents:
diff changeset
2612 v2 = this->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
2613 v3 = 0;
Ritor1
parents:
diff changeset
2614 while ( (signed int)v2 >= (signed int)pAgeingTable[v3] )
Ritor1
parents:
diff changeset
2615 {
Ritor1
parents:
diff changeset
2616 ++v3;
Ritor1
parents:
diff changeset
2617 if ( v3 >= 4 )
Ritor1
parents:
diff changeset
2618 {
Ritor1
parents:
diff changeset
2619 v4 = 100;
Ritor1
parents:
diff changeset
2620 goto LABEL_5;
Ritor1
parents:
diff changeset
2621 }
Ritor1
parents:
diff changeset
2622 }
Ritor1
parents:
diff changeset
2623 v4 = pAgeingSpeedMultiplier[v3];
Ritor1
parents:
diff changeset
2624 LABEL_5:
Ritor1
parents:
diff changeset
2625 v5 = pConditionSpeedMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2626 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_SPEED, 0);
Ritor1
parents:
diff changeset
2627 return v5 * v4 * v1->uSpeed / 100 / 100
Ritor1
parents:
diff changeset
2628 + GetMagicalBonus(CHARACTER_ATTRIBUTE_SPEED)
Ritor1
parents:
diff changeset
2629 + v6
Ritor1
parents:
diff changeset
2630 + v1->uSpeedBonus;
Ritor1
parents:
diff changeset
2631 }
Ritor1
parents:
diff changeset
2632
Ritor1
parents:
diff changeset
2633 //----- (0048CC33) --------------------------------------------------------
Ritor1
parents:
diff changeset
2634 int Player::GetActualLuck()
Ritor1
parents:
diff changeset
2635 {
Ritor1
parents:
diff changeset
2636 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2637 unsigned int v2; // eax@7
Ritor1
parents:
diff changeset
2638 signed int v3; // ecx@7
Ritor1
parents:
diff changeset
2639 signed int v4; // ebx@10
Ritor1
parents:
diff changeset
2640 int v5; // edi@11
Ritor1
parents:
diff changeset
2641 int v6; // ebp@11
Ritor1
parents:
diff changeset
2642 signed int v8; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
2643
Ritor1
parents:
diff changeset
2644 v8 = 0;
Ritor1
parents:
diff changeset
2645 v1 = this;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
2646 if ( CheckHiredNPCSpeciality(Fool) )
0
Ritor1
parents:
diff changeset
2647 v8 = 5;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
2648 if ( CheckHiredNPCSpeciality(ChimneySweep) )
0
Ritor1
parents:
diff changeset
2649 v8 += 20;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
2650 if ( CheckHiredNPCSpeciality(Psychic) )
0
Ritor1
parents:
diff changeset
2651 v8 += 10;
Ritor1
parents:
diff changeset
2652 v2 = v1->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
2653 v3 = 0;
Ritor1
parents:
diff changeset
2654 while ( (signed int)v2 >= (signed int)pAgeingTable[v3] )
Ritor1
parents:
diff changeset
2655 {
Ritor1
parents:
diff changeset
2656 ++v3;
Ritor1
parents:
diff changeset
2657 if ( v3 >= 4 )
Ritor1
parents:
diff changeset
2658 {
Ritor1
parents:
diff changeset
2659 v4 = 100;
Ritor1
parents:
diff changeset
2660 goto LABEL_11;
Ritor1
parents:
diff changeset
2661 }
Ritor1
parents:
diff changeset
2662 }
Ritor1
parents:
diff changeset
2663 v4 = pAgeingLuckMultiplier[v3];
Ritor1
parents:
diff changeset
2664 LABEL_11:
Ritor1
parents:
diff changeset
2665 v5 = pConditionLuckMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2666 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_LUCK, 0);
Ritor1
parents:
diff changeset
2667 return GetMagicalBonus(CHARACTER_ATTRIBUTE_LUCK)
Ritor1
parents:
diff changeset
2668 + v6
Ritor1
parents:
diff changeset
2669 + v8
Ritor1
parents:
diff changeset
2670 + v5 * v4 * v1->uLuck / 100 / 100
Ritor1
parents:
diff changeset
2671 + v1->uLuckBonus;
Ritor1
parents:
diff changeset
2672 }
Ritor1
parents:
diff changeset
2673
Ritor1
parents:
diff changeset
2674 //----- (0048CCF5) --------------------------------------------------------
Ritor1
parents:
diff changeset
2675 int Player::GetActualAttack(int a2)
Ritor1
parents:
diff changeset
2676 {
Ritor1
parents:
diff changeset
2677 Player *v2; // esi@1
Ritor1
parents:
diff changeset
2678 int v3; // eax@1
Ritor1
parents:
diff changeset
2679 int v4; // edi@1
Ritor1
parents:
diff changeset
2680 int v5; // ebx@1
Ritor1
parents:
diff changeset
2681 int v6; // ebp@1
Ritor1
parents:
diff changeset
2682
Ritor1
parents:
diff changeset
2683 v2 = this;
Ritor1
parents:
diff changeset
2684 v3 = GetActualAccuracy();
Ritor1
parents:
diff changeset
2685 v4 = _48EA1B_get_static_effect(v3);
Ritor1
parents:
diff changeset
2686 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_ATTACK);
Ritor1
parents:
diff changeset
2687 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_ATTACK, a2);
Ritor1
parents:
diff changeset
2688 return v4 + v5 + v6 + GetMagicalBonus(CHARACTER_ATTRIBUTE_ATTACK) + v2->_some_attack_bonus;
Ritor1
parents:
diff changeset
2689 }
Ritor1
parents:
diff changeset
2690
Ritor1
parents:
diff changeset
2691 //----- (0048CD45) --------------------------------------------------------
Ritor1
parents:
diff changeset
2692 int Player::GetMeleeDamageMinimal()
Ritor1
parents:
diff changeset
2693 {
Ritor1
parents:
diff changeset
2694 Player *v1; // edi@1
Ritor1
parents:
diff changeset
2695 int v2; // eax@1
Ritor1
parents:
diff changeset
2696 int v3; // esi@1
Ritor1
parents:
diff changeset
2697 int v4; // esi@1
Ritor1
parents:
diff changeset
2698 int v5; // esi@1
Ritor1
parents:
diff changeset
2699 int v6; // esi@1
Ritor1
parents:
diff changeset
2700 signed int result; // eax@1
Ritor1
parents:
diff changeset
2701
Ritor1
parents:
diff changeset
2702 v1 = this;
Ritor1
parents:
diff changeset
2703 v2 = GetActualMight();
Ritor1
parents:
diff changeset
2704 v3 = _48EA1B_get_static_effect(v2);
Ritor1
parents:
diff changeset
2705 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, 0) + v3;
Ritor1
parents:
diff changeset
2706 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4;
Ritor1
parents:
diff changeset
2707 v6 = v1->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5;
Ritor1
parents:
diff changeset
2708 result = 1;
Ritor1
parents:
diff changeset
2709 if ( v6 >= 1 )
Ritor1
parents:
diff changeset
2710 result = v6;
Ritor1
parents:
diff changeset
2711 return result;
Ritor1
parents:
diff changeset
2712 }
Ritor1
parents:
diff changeset
2713
Ritor1
parents:
diff changeset
2714 //----- (0048CD90) --------------------------------------------------------
Ritor1
parents:
diff changeset
2715 int Player::GetMeleeDamageMaximal()
Ritor1
parents:
diff changeset
2716 {
Ritor1
parents:
diff changeset
2717 Player *v1; // edi@1
Ritor1
parents:
diff changeset
2718 int v2; // eax@1
Ritor1
parents:
diff changeset
2719 int v3; // esi@1
Ritor1
parents:
diff changeset
2720 int v4; // esi@1
Ritor1
parents:
diff changeset
2721 int v5; // esi@1
Ritor1
parents:
diff changeset
2722 int v6; // esi@1
Ritor1
parents:
diff changeset
2723 signed int result; // eax@1
Ritor1
parents:
diff changeset
2724
Ritor1
parents:
diff changeset
2725 v1 = this;
Ritor1
parents:
diff changeset
2726 v2 = GetActualMight();
Ritor1
parents:
diff changeset
2727 v3 = _48EA1B_get_static_effect(v2);
Ritor1
parents:
diff changeset
2728 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, 0) + v3;
Ritor1
parents:
diff changeset
2729 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4;
Ritor1
parents:
diff changeset
2730 v6 = v1->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5;
Ritor1
parents:
diff changeset
2731 result = 1;
Ritor1
parents:
diff changeset
2732 if ( v6 >= 1 )
Ritor1
parents:
diff changeset
2733 result = v6;
Ritor1
parents:
diff changeset
2734 return result;
Ritor1
parents:
diff changeset
2735 }
Ritor1
parents:
diff changeset
2736
Ritor1
parents:
diff changeset
2737 //----- (0048CDDB) --------------------------------------------------------
Ritor1
parents:
diff changeset
2738 int Player::CalculateMeleeDamageTo(int a2, int a3, unsigned int uTargetActorID)
Ritor1
parents:
diff changeset
2739 {
Ritor1
parents:
diff changeset
2740 int v4; // esi@1
Ritor1
parents:
diff changeset
2741 Player *v5; // edi@1
Ritor1
parents:
diff changeset
2742 ItemGen *v6; // ebx@4
Ritor1
parents:
diff changeset
2743 unsigned int v7; // ebp@4
Ritor1
parents:
diff changeset
2744 unsigned int v8; // esi@4
Ritor1
parents:
diff changeset
2745 int v9; // eax@4
Ritor1
parents:
diff changeset
2746 int v10; // eax@9
Ritor1
parents:
diff changeset
2747 char v11; // zf@9
Ritor1
parents:
diff changeset
2748 int v12; // esi@10
Ritor1
parents:
diff changeset
2749 int v13; // eax@11
Ritor1
parents:
diff changeset
2750 enum MONSTER_SUPERTYPE v14; // edx@24
Ritor1
parents:
diff changeset
2751 ItemGen *v15; // ebx@35
Ritor1
parents:
diff changeset
2752 unsigned int v16; // ebp@35
Ritor1
parents:
diff changeset
2753 unsigned int v17; // esi@35
Ritor1
parents:
diff changeset
2754 int v18; // edx@38
Ritor1
parents:
diff changeset
2755 int v19; // eax@40
Ritor1
parents:
diff changeset
2756 enum MONSTER_SUPERTYPE v20; // edx@53
Ritor1
parents:
diff changeset
2757 int v21; // esi@62
Ritor1
parents:
diff changeset
2758 int v22; // eax@63
Ritor1
parents:
diff changeset
2759 int v23; // ebx@63
Ritor1
parents:
diff changeset
2760 int v24; // ebx@63
Ritor1
parents:
diff changeset
2761 signed int result; // eax@64
Ritor1
parents:
diff changeset
2762 MONSTER_SUPERTYPE v26; // [sp-4h] [bp-24h]@20
Ritor1
parents:
diff changeset
2763 MONSTER_SUPERTYPE v27; // [sp-4h] [bp-24h]@49
Ritor1
parents:
diff changeset
2764 int v28; // [sp+10h] [bp-10h]@1
Ritor1
parents:
diff changeset
2765 int v29; // [sp+10h] [bp-10h]@33
Ritor1
parents:
diff changeset
2766 signed int v30; // [sp+14h] [bp-Ch]@7
Ritor1
parents:
diff changeset
2767 signed int v31; // [sp+14h] [bp-Ch]@36
Ritor1
parents:
diff changeset
2768 int v32; // [sp+18h] [bp-8h]@1
Ritor1
parents:
diff changeset
2769 int v33; // [sp+18h] [bp-8h]@8
Ritor1
parents:
diff changeset
2770 int v34; // [sp+1Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
2771 int v35; // [sp+28h] [bp+8h]@37
Ritor1
parents:
diff changeset
2772
Ritor1
parents:
diff changeset
2773 v4 = 0;
Ritor1
parents:
diff changeset
2774 v5 = this;
Ritor1
parents:
diff changeset
2775 v34 = 0;
Ritor1
parents:
diff changeset
2776 v32 = 0;
Ritor1
parents:
diff changeset
2777 v28 = 0;
Ritor1
parents:
diff changeset
2778 if ( IsUnarmed() == 1 )
Ritor1
parents:
diff changeset
2779 {
Ritor1
parents:
diff changeset
2780 v32 = rand() % 3 + 1;
Ritor1
parents:
diff changeset
2781 LABEL_61:
Ritor1
parents:
diff changeset
2782 v34 = v4;
Ritor1
parents:
diff changeset
2783 goto LABEL_62;
Ritor1
parents:
diff changeset
2784 }
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2785 if ( HasItemEquipped(EQUIP_MAIN_HAND) )
0
Ritor1
parents:
diff changeset
2786 {
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
2787 v6 = (ItemGen *)&v5->pInventoryItems[v5->pEquipment.uMainHand-1];
0
Ritor1
parents:
diff changeset
2788 v7 = v6->uItemID;
Ritor1
parents:
diff changeset
2789 v8 = v6->uItemID;
Ritor1
parents:
diff changeset
2790 v9 = pItemsTable->pItems[v8].uDamageDice;
Ritor1
parents:
diff changeset
2791 if ( pItemsTable->pItems[v8].uSkillType == PLAYER_SKILL_SPEAR && !v5->pEquipment.uOffHand )
Ritor1
parents:
diff changeset
2792 ++v9;
Ritor1
parents:
diff changeset
2793 v30 = pItemsTable->pItems[v8].uDamageRoll;
Ritor1
parents:
diff changeset
2794 if ( v9 > 0 )
Ritor1
parents:
diff changeset
2795 {
Ritor1
parents:
diff changeset
2796 v33 = v9;
Ritor1
parents:
diff changeset
2797 do
Ritor1
parents:
diff changeset
2798 {
Ritor1
parents:
diff changeset
2799 v10 = rand();
Ritor1
parents:
diff changeset
2800 v11 = v33-- == 1;
Ritor1
parents:
diff changeset
2801 v28 += v10 % v30 + 1;
Ritor1
parents:
diff changeset
2802 }
Ritor1
parents:
diff changeset
2803 while ( !v11 );
Ritor1
parents:
diff changeset
2804 }
Ritor1
parents:
diff changeset
2805 v12 = pItemsTable->pItems[v8].uDamageMod + v28;
Ritor1
parents:
diff changeset
2806 if ( !uTargetActorID )
Ritor1
parents:
diff changeset
2807 goto LABEL_28;
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
2808 v13 = v6->uSpecEnchantmentType;
0
Ritor1
parents:
diff changeset
2809 if ( v13 == 64 || v7 == 507 || v7 == 508 || v7 == 527 )
Ritor1
parents:
diff changeset
2810 {
Ritor1
parents:
diff changeset
2811 v14 = (MONSTER_SUPERTYPE)1;
Ritor1
parents:
diff changeset
2812 }
Ritor1
parents:
diff changeset
2813 else
Ritor1
parents:
diff changeset
2814 {
Ritor1
parents:
diff changeset
2815 if ( v13 == 39 )
Ritor1
parents:
diff changeset
2816 {
Ritor1
parents:
diff changeset
2817 v26 = MONSTER_SUPERTYPE_KREEGAN;
Ritor1
parents:
diff changeset
2818 }
Ritor1
parents:
diff changeset
2819 else
Ritor1
parents:
diff changeset
2820 {
Ritor1
parents:
diff changeset
2821 if ( v13 == 40 )
Ritor1
parents:
diff changeset
2822 {
Ritor1
parents:
diff changeset
2823 v26 = MONSTER_SUPERTYPE_DRAGON;
Ritor1
parents:
diff changeset
2824 }
Ritor1
parents:
diff changeset
2825 else
Ritor1
parents:
diff changeset
2826 {
Ritor1
parents:
diff changeset
2827 if ( v13 == 63 || v7 == 517 )
Ritor1
parents:
diff changeset
2828 {
Ritor1
parents:
diff changeset
2829 v26 = MONSTER_SUPERTYPE_ELF;
Ritor1
parents:
diff changeset
2830 }
Ritor1
parents:
diff changeset
2831 else
Ritor1
parents:
diff changeset
2832 {
Ritor1
parents:
diff changeset
2833 if ( v13 != 65 )
Ritor1
parents:
diff changeset
2834 {
Ritor1
parents:
diff changeset
2835 LABEL_28:
Ritor1
parents:
diff changeset
2836 if ( (signed int)SkillToMastery(v5->pActiveSkills[2]) >= 3
Ritor1
parents:
diff changeset
2837 && pItemsTable->pItems[v6->uItemID].uSkillType == 2
Ritor1
parents:
diff changeset
2838 && rand() % 100 < 10 )
Ritor1
parents:
diff changeset
2839 v12 *= 3;
Ritor1
parents:
diff changeset
2840 v32 = v12;
Ritor1
parents:
diff changeset
2841 goto LABEL_33;
Ritor1
parents:
diff changeset
2842 }
Ritor1
parents:
diff changeset
2843 v26 = MONSTER_SUPERTYPE_TITAN;
Ritor1
parents:
diff changeset
2844 }
Ritor1
parents:
diff changeset
2845 }
Ritor1
parents:
diff changeset
2846 }
Ritor1
parents:
diff changeset
2847 v14 = v26;
Ritor1
parents:
diff changeset
2848 }
Ritor1
parents:
diff changeset
2849 if ( MonsterStats::BelongsToSupertype(uTargetActorID, v14) )
Ritor1
parents:
diff changeset
2850 v12 *= 2;
Ritor1
parents:
diff changeset
2851 goto LABEL_28;
Ritor1
parents:
diff changeset
2852 }
Ritor1
parents:
diff changeset
2853 LABEL_33:
Ritor1
parents:
diff changeset
2854 v29 = 0;
Ritor1
parents:
diff changeset
2855 if ( !a3 )
Ritor1
parents:
diff changeset
2856 {
Ritor1
parents:
diff changeset
2857 if ( v5->HasItemEquipped((ITEM_EQUIP_TYPE)0) )
Ritor1
parents:
diff changeset
2858 {
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
2859 v15 = (ItemGen *)&v5->pInventoryItems[v5->pEquipment.uOffHand-1];
0
Ritor1
parents:
diff changeset
2860 v16 = v15->uItemID;
Ritor1
parents:
diff changeset
2861 v17 = v15->uItemID;
Ritor1
parents:
diff changeset
2862 if ( pItemsTable->pItems[v17].uEquipType != 4 )
Ritor1
parents:
diff changeset
2863 {
Ritor1
parents:
diff changeset
2864 v31 = pItemsTable->pItems[v17].uDamageRoll;
Ritor1
parents:
diff changeset
2865 if ( (signed int)pItemsTable->pItems[v17].uDamageDice > 0 )
Ritor1
parents:
diff changeset
2866 {
Ritor1
parents:
diff changeset
2867 v35 = pItemsTable->pItems[v17].uDamageDice;
Ritor1
parents:
diff changeset
2868 do
Ritor1
parents:
diff changeset
2869 {
Ritor1
parents:
diff changeset
2870 v18 = rand() % v31;
Ritor1
parents:
diff changeset
2871 v11 = v35-- == 1;
Ritor1
parents:
diff changeset
2872 v29 += v18 + 1;
Ritor1
parents:
diff changeset
2873 }
Ritor1
parents:
diff changeset
2874 while ( !v11 );
Ritor1
parents:
diff changeset
2875 }
Ritor1
parents:
diff changeset
2876 v4 = pItemsTable->pItems[v17].uDamageMod + v29;
Ritor1
parents:
diff changeset
2877 if ( !uTargetActorID )
Ritor1
parents:
diff changeset
2878 goto LABEL_57;
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
2879 v19 = v15->uSpecEnchantmentType;
0
Ritor1
parents:
diff changeset
2880 if ( v19 == 64 || v16 == 507 || v16 == 508 || v16 == 527 )
Ritor1
parents:
diff changeset
2881 {
Ritor1
parents:
diff changeset
2882 v20 = (MONSTER_SUPERTYPE)1;
Ritor1
parents:
diff changeset
2883 }
Ritor1
parents:
diff changeset
2884 else
Ritor1
parents:
diff changeset
2885 {
Ritor1
parents:
diff changeset
2886 if ( v19 == 39 )
Ritor1
parents:
diff changeset
2887 {
Ritor1
parents:
diff changeset
2888 v27 = MONSTER_SUPERTYPE_KREEGAN;
Ritor1
parents:
diff changeset
2889 }
Ritor1
parents:
diff changeset
2890 else
Ritor1
parents:
diff changeset
2891 {
Ritor1
parents:
diff changeset
2892 if ( v19 == 40 )
Ritor1
parents:
diff changeset
2893 {
Ritor1
parents:
diff changeset
2894 v27 = MONSTER_SUPERTYPE_DRAGON;
Ritor1
parents:
diff changeset
2895 }
Ritor1
parents:
diff changeset
2896 else
Ritor1
parents:
diff changeset
2897 {
Ritor1
parents:
diff changeset
2898 if ( v19 == 63 || v16 == 517 )
Ritor1
parents:
diff changeset
2899 {
Ritor1
parents:
diff changeset
2900 v27 = MONSTER_SUPERTYPE_ELF;
Ritor1
parents:
diff changeset
2901 }
Ritor1
parents:
diff changeset
2902 else
Ritor1
parents:
diff changeset
2903 {
Ritor1
parents:
diff changeset
2904 if ( v19 != 65 )
Ritor1
parents:
diff changeset
2905 {
Ritor1
parents:
diff changeset
2906 LABEL_57:
Ritor1
parents:
diff changeset
2907 if ( pItemsTable->pItems[v15->uItemID].uSkillType == PLAYER_SKILL_DAGGER
Ritor1
parents:
diff changeset
2908 && SkillToMastery(v5->pActiveSkills[2] >= 3u)
Ritor1
parents:
diff changeset
2909 && rand() % 100 < 10 )
Ritor1
parents:
diff changeset
2910 v4 *= 3;
Ritor1
parents:
diff changeset
2911 goto LABEL_61;
Ritor1
parents:
diff changeset
2912 }
Ritor1
parents:
diff changeset
2913 v27 = MONSTER_SUPERTYPE_TITAN;
Ritor1
parents:
diff changeset
2914 }
Ritor1
parents:
diff changeset
2915 }
Ritor1
parents:
diff changeset
2916 }
Ritor1
parents:
diff changeset
2917 v20 = v27;
Ritor1
parents:
diff changeset
2918 }
Ritor1
parents:
diff changeset
2919 if ( MonsterStats::BelongsToSupertype(uTargetActorID, v20) )
Ritor1
parents:
diff changeset
2920 v4 *= 2;
Ritor1
parents:
diff changeset
2921 goto LABEL_57;
Ritor1
parents:
diff changeset
2922 }
Ritor1
parents:
diff changeset
2923 }
Ritor1
parents:
diff changeset
2924 }
Ritor1
parents:
diff changeset
2925 LABEL_62:
Ritor1
parents:
diff changeset
2926 v21 = v32 + v34;
Ritor1
parents:
diff changeset
2927 if ( !a2 )
Ritor1
parents:
diff changeset
2928 {
Ritor1
parents:
diff changeset
2929 v22 = GetActualMight();
Ritor1
parents:
diff changeset
2930 v23 = _48EA1B_get_static_effect(v22);
Ritor1
parents:
diff changeset
2931 v24 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v23;
Ritor1
parents:
diff changeset
2932 v21 += v5->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v24;
Ritor1
parents:
diff changeset
2933 }
Ritor1
parents:
diff changeset
2934 result = 1;
Ritor1
parents:
diff changeset
2935 if ( v21 >= 1 )
Ritor1
parents:
diff changeset
2936 result = v21;
Ritor1
parents:
diff changeset
2937 return result;
Ritor1
parents:
diff changeset
2938 }
Ritor1
parents:
diff changeset
2939
Ritor1
parents:
diff changeset
2940 //----- (0048D0B9) --------------------------------------------------------
Ritor1
parents:
diff changeset
2941 int Player::GetRangedAttack()
Ritor1
parents:
diff changeset
2942 {
Ritor1
parents:
diff changeset
2943 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2944 int v2; // eax@1
Ritor1
parents:
diff changeset
2945 int v3; // edi@3
Ritor1
parents:
diff changeset
2946 int v4; // eax@4
Ritor1
parents:
diff changeset
2947 int v5; // edi@4
Ritor1
parents:
diff changeset
2948 int v6; // edi@4
Ritor1
parents:
diff changeset
2949 int v7; // edi@4
Ritor1
parents:
diff changeset
2950
Ritor1
parents:
diff changeset
2951 v1 = this;
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
2952 v2 = *(int *)&this->pInventoryItems[this->pEquipment.uMainHand-1];
0
Ritor1
parents:
diff changeset
2953 if ( v2 < 64 || v2 > 65 )
Ritor1
parents:
diff changeset
2954 {
Ritor1
parents:
diff changeset
2955 v4 = GetActualAccuracy();
Ritor1
parents:
diff changeset
2956 v5 = _48EA1B_get_static_effect(v4);
Ritor1
parents:
diff changeset
2957 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK, 0) + v5;
Ritor1
parents:
diff changeset
2958 v7 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v6;
Ritor1
parents:
diff changeset
2959 v3 = v1->_ranged_atk_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v7;
Ritor1
parents:
diff changeset
2960 }
Ritor1
parents:
diff changeset
2961 else
Ritor1
parents:
diff changeset
2962 {
Ritor1
parents:
diff changeset
2963 v3 = GetActualAttack(1);
Ritor1
parents:
diff changeset
2964 }
Ritor1
parents:
diff changeset
2965 return v3;
Ritor1
parents:
diff changeset
2966 }
Ritor1
parents:
diff changeset
2967
Ritor1
parents:
diff changeset
2968 //----- (0048D124) --------------------------------------------------------
Ritor1
parents:
diff changeset
2969 int Player::GetRangedDamageMin()
Ritor1
parents:
diff changeset
2970 {
Ritor1
parents:
diff changeset
2971 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2972 int v2; // edi@1
Ritor1
parents:
diff changeset
2973 int v3; // edi@1
Ritor1
parents:
diff changeset
2974 int v4; // edi@1
Ritor1
parents:
diff changeset
2975 unsigned __int16 v5; // ax@1
Ritor1
parents:
diff changeset
2976 int result; // eax@6
Ritor1
parents:
diff changeset
2977
Ritor1
parents:
diff changeset
2978 v1 = this;
Ritor1
parents:
diff changeset
2979 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DAMAGE_MIN, 0);
Ritor1
parents:
diff changeset
2980 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DAMAGE_BONUS) + v2;
Ritor1
parents:
diff changeset
2981 v4 = v1->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DAMAGE_BONUS) + v3;
Ritor1
parents:
diff changeset
2982 v5 = v1->pActiveSkills[5];
Ritor1
parents:
diff changeset
2983 if ( v5 && (signed int)SkillToMastery(v5) >= 4 && HasItemEquipped(EQUIP_BOW) )
Ritor1
parents:
diff changeset
2984 v4 += v1->pActiveSkills[5] & 0x3F;
Ritor1
parents:
diff changeset
2985 if ( v4 >= 1 )
Ritor1
parents:
diff changeset
2986 result = v4;
Ritor1
parents:
diff changeset
2987 else
Ritor1
parents:
diff changeset
2988 result = 0;
Ritor1
parents:
diff changeset
2989 return result;
Ritor1
parents:
diff changeset
2990 }
Ritor1
parents:
diff changeset
2991
Ritor1
parents:
diff changeset
2992 //----- (0048D191) --------------------------------------------------------
Ritor1
parents:
diff changeset
2993 int Player::GetRangedDamageMax()
Ritor1
parents:
diff changeset
2994 {
Ritor1
parents:
diff changeset
2995 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2996 int v2; // edi@1
Ritor1
parents:
diff changeset
2997 int v3; // edi@1
Ritor1
parents:
diff changeset
2998 int v4; // edi@1
Ritor1
parents:
diff changeset
2999 unsigned __int16 v5; // ax@1
Ritor1
parents:
diff changeset
3000 int result; // eax@6
Ritor1
parents:
diff changeset
3001
Ritor1
parents:
diff changeset
3002 v1 = this;
Ritor1
parents:
diff changeset
3003 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DAMAGE_MAX, 0);
Ritor1
parents:
diff changeset
3004 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DAMAGE_BONUS) + v2;
Ritor1
parents:
diff changeset
3005 v4 = v1->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DAMAGE_BONUS) + v3;
Ritor1
parents:
diff changeset
3006 v5 = v1->pActiveSkills[5];
Ritor1
parents:
diff changeset
3007 if ( v5 && (signed int)SkillToMastery(v5) >= 4 && HasItemEquipped(EQUIP_BOW) )
Ritor1
parents:
diff changeset
3008 v4 += v1->pActiveSkills[5] & 0x3F;
Ritor1
parents:
diff changeset
3009 if ( v4 >= 1 )
Ritor1
parents:
diff changeset
3010 result = v4;
Ritor1
parents:
diff changeset
3011 else
Ritor1
parents:
diff changeset
3012 result = 0;
Ritor1
parents:
diff changeset
3013 return result;
Ritor1
parents:
diff changeset
3014 }
Ritor1
parents:
diff changeset
3015
Ritor1
parents:
diff changeset
3016 //----- (0048D1FE) --------------------------------------------------------
Ritor1
parents:
diff changeset
3017 bool Player::CalculateRangedDamageTo(int a2)
Ritor1
parents:
diff changeset
3018 {
Ritor1
parents:
diff changeset
3019 Player *v2; // ebx@1
Ritor1
parents:
diff changeset
3020 bool result; // eax@1
Ritor1
parents:
diff changeset
3021 ItemGen *v4; // ebx@2
Ritor1
parents:
diff changeset
3022 unsigned int v5; // edi@2
Ritor1
parents:
diff changeset
3023 unsigned int v6; // esi@2
Ritor1
parents:
diff changeset
3024 int v7; // edx@4
Ritor1
parents:
diff changeset
3025 char v8; // zf@4
Ritor1
parents:
diff changeset
3026 int v9; // esi@5
Ritor1
parents:
diff changeset
3027 int v10; // ebx@6
Ritor1
parents:
diff changeset
3028 enum MONSTER_SUPERTYPE v11; // edx@7
Ritor1
parents:
diff changeset
3029 unsigned __int16 v12; // ax@19
Ritor1
parents:
diff changeset
3030 MONSTER_SUPERTYPE v13; // [sp-Ch] [bp-20h]@13
Ritor1
parents:
diff changeset
3031 Player *v14; // [sp+4h] [bp-10h]@1
Ritor1
parents:
diff changeset
3032 signed int v15; // [sp+8h] [bp-Ch]@2
Ritor1
parents:
diff changeset
3033 int v16; // [sp+Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
3034 int v17; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
3035
Ritor1
parents:
diff changeset
3036 v17 = 0;
Ritor1
parents:
diff changeset
3037 v2 = this;
Ritor1
parents:
diff changeset
3038 v14 = this;
Ritor1
parents:
diff changeset
3039 result = HasItemEquipped(EQUIP_BOW);
Ritor1
parents:
diff changeset
3040 if ( !result )
Ritor1
parents:
diff changeset
3041 return result;
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
3042 v4 = (ItemGen *)&v2->pInventoryItems[v2->pEquipment.uBow-1];
0
Ritor1
parents:
diff changeset
3043 v5 = v4->uItemID;
Ritor1
parents:
diff changeset
3044 v6 = v4->uItemID;
Ritor1
parents:
diff changeset
3045 v15 = pItemsTable->pItems[v6].uDamageRoll;
Ritor1
parents:
diff changeset
3046 if ( (signed int)pItemsTable->pItems[v6].uDamageDice > 0 )
Ritor1
parents:
diff changeset
3047 {
Ritor1
parents:
diff changeset
3048 v16 = pItemsTable->pItems[v6].uDamageDice;
Ritor1
parents:
diff changeset
3049 do
Ritor1
parents:
diff changeset
3050 {
Ritor1
parents:
diff changeset
3051 v7 = rand() % v15;
Ritor1
parents:
diff changeset
3052 v8 = v16-- == 1;
Ritor1
parents:
diff changeset
3053 v17 += v7 + 1;
Ritor1
parents:
diff changeset
3054 }
Ritor1
parents:
diff changeset
3055 while ( !v8 );
Ritor1
parents:
diff changeset
3056 }
Ritor1
parents:
diff changeset
3057 v9 = pItemsTable->pItems[v6].uDamageMod + v17;
Ritor1
parents:
diff changeset
3058 if ( a2 )
Ritor1
parents:
diff changeset
3059 {
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
3060 v10 = v4->uSpecEnchantmentType;
0
Ritor1
parents:
diff changeset
3061 if ( v10 == 64 )
Ritor1
parents:
diff changeset
3062 {
Ritor1
parents:
diff changeset
3063 v11 = (MONSTER_SUPERTYPE)1;
Ritor1
parents:
diff changeset
3064 goto LABEL_17;
Ritor1
parents:
diff changeset
3065 }
Ritor1
parents:
diff changeset
3066 if ( v10 == 39 || v5 == 508 )
Ritor1
parents:
diff changeset
3067 {
Ritor1
parents:
diff changeset
3068 v13 = MONSTER_SUPERTYPE_KREEGAN;
Ritor1
parents:
diff changeset
3069 goto LABEL_16;
Ritor1
parents:
diff changeset
3070 }
Ritor1
parents:
diff changeset
3071 if ( v10 == 40 )
Ritor1
parents:
diff changeset
3072 {
Ritor1
parents:
diff changeset
3073 v13 = MONSTER_SUPERTYPE_DRAGON;
Ritor1
parents:
diff changeset
3074 goto LABEL_16;
Ritor1
parents:
diff changeset
3075 }
Ritor1
parents:
diff changeset
3076 if ( v10 == 63 || v5 == 517 )
Ritor1
parents:
diff changeset
3077 {
Ritor1
parents:
diff changeset
3078 v13 = MONSTER_SUPERTYPE_ELF;
Ritor1
parents:
diff changeset
3079 LABEL_16:
Ritor1
parents:
diff changeset
3080 v11 = v13;
Ritor1
parents:
diff changeset
3081 LABEL_17:
Ritor1
parents:
diff changeset
3082 if ( MonsterStats::BelongsToSupertype(a2, v11) )
Ritor1
parents:
diff changeset
3083 v9 *= 2;
Ritor1
parents:
diff changeset
3084 goto LABEL_19;
Ritor1
parents:
diff changeset
3085 }
Ritor1
parents:
diff changeset
3086 }
Ritor1
parents:
diff changeset
3087 LABEL_19:
Ritor1
parents:
diff changeset
3088 v12 = v14->pActiveSkills[5];
Ritor1
parents:
diff changeset
3089 if ( v12 )
Ritor1
parents:
diff changeset
3090 {
Ritor1
parents:
diff changeset
3091 if ( (signed int)SkillToMastery(v12) >= 4 )
Ritor1
parents:
diff changeset
3092 v9 += v14->pActiveSkills[5] & 0x3F;
Ritor1
parents:
diff changeset
3093 }
Ritor1
parents:
diff changeset
3094 return v9;
Ritor1
parents:
diff changeset
3095 }
Ritor1
parents:
diff changeset
3096
Ritor1
parents:
diff changeset
3097 //----- (0048D2EA) --------------------------------------------------------
Ritor1
parents:
diff changeset
3098 char *Player::GetMeleeDamageString()
Ritor1
parents:
diff changeset
3099 {
Ritor1
parents:
diff changeset
3100 Player *v1; // esi@1
Ritor1
parents:
diff changeset
3101 signed int v2; // eax@1
Ritor1
parents:
diff changeset
3102 signed int v3; // edi@3
Ritor1
parents:
diff changeset
3103 signed int v4; // eax@3
Ritor1
parents:
diff changeset
3104 signed int v5; // ST0C_4@6
Ritor1
parents:
diff changeset
3105 char *v6; // edi@6
Ritor1
parents:
diff changeset
3106 signed int v7; // ST08_4@7
Ritor1
parents:
diff changeset
3107 unsigned int v8; // eax@8
Ritor1
parents:
diff changeset
3108 signed int v9; // esi@9
Ritor1
parents:
diff changeset
3109
Ritor1
parents:
diff changeset
3110 static char player__getmeleedamagestring_static_buff[40]; // idb
Ritor1
parents:
diff changeset
3111
Ritor1
parents:
diff changeset
3112 v1 = this;
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
3113 v2 = *(int *)&this->pInventoryItems[this->pEquipment.uMainHand-1];
0
Ritor1
parents:
diff changeset
3114 if ( v2 < 64 || v2 > 65 )
Ritor1
parents:
diff changeset
3115 {
Ritor1
parents:
diff changeset
3116 v3 = GetMeleeDamageMinimal();
Ritor1
parents:
diff changeset
3117 v4 = GetMeleeDamageMaximal();
Ritor1
parents:
diff changeset
3118 }
Ritor1
parents:
diff changeset
3119 else
Ritor1
parents:
diff changeset
3120 {
Ritor1
parents:
diff changeset
3121 v3 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, 0);
Ritor1
parents:
diff changeset
3122 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, 0);
Ritor1
parents:
diff changeset
3123 }
Ritor1
parents:
diff changeset
3124 if ( v3 == v4 )
Ritor1
parents:
diff changeset
3125 {
Ritor1
parents:
diff changeset
3126 v5 = v3;
Ritor1
parents:
diff changeset
3127 v6 = player__getmeleedamagestring_static_buff;
Ritor1
parents:
diff changeset
3128 sprintf(player__getmeleedamagestring_static_buff, "%d", v5);
Ritor1
parents:
diff changeset
3129 }
Ritor1
parents:
diff changeset
3130 else
Ritor1
parents:
diff changeset
3131 {
Ritor1
parents:
diff changeset
3132 v7 = v3;
Ritor1
parents:
diff changeset
3133 v6 = player__getmeleedamagestring_static_buff;
Ritor1
parents:
diff changeset
3134 sprintf(player__getmeleedamagestring_static_buff, "%d - %d", v7, v4);
Ritor1
parents:
diff changeset
3135 }
Ritor1
parents:
diff changeset
3136 v8 = v1->pEquipment.uMainHand;
Ritor1
parents:
diff changeset
3137 if ( v8 )
Ritor1
parents:
diff changeset
3138 {
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
3139 v9 = *(int *)&v1->pInventoryItems[v8-1];
0
Ritor1
parents:
diff changeset
3140 if ( v9 >= 135 )
Ritor1
parents:
diff changeset
3141 {
Ritor1
parents:
diff changeset
3142 if ( v9 <= 159 )
Ritor1
parents:
diff changeset
3143 strcpy(v6, pGlobalTXT_LocalizationStrings[595]);
Ritor1
parents:
diff changeset
3144 }
Ritor1
parents:
diff changeset
3145 }
Ritor1
parents:
diff changeset
3146 return v6;
Ritor1
parents:
diff changeset
3147 }
Ritor1
parents:
diff changeset
3148
Ritor1
parents:
diff changeset
3149 //----- (0048D396) --------------------------------------------------------
Ritor1
parents:
diff changeset
3150 char *Player::GetRangedDamageString()
Ritor1
parents:
diff changeset
3151 {
Ritor1
parents:
diff changeset
3152 Player *v1; // esi@1
Ritor1
parents:
diff changeset
3153 signed int v2; // eax@1
Ritor1
parents:
diff changeset
3154 int v3; // edi@3
Ritor1
parents:
diff changeset
3155 int v4; // eax@3
Ritor1
parents:
diff changeset
3156 char *v5; // edi@6
Ritor1
parents:
diff changeset
3157 int v6; // ST0C_4@8
Ritor1
parents:
diff changeset
3158 int v7; // ST08_4@9
Ritor1
parents:
diff changeset
3159 unsigned int v8; // eax@10
Ritor1
parents:
diff changeset
3160 signed int v9; // esi@11
Ritor1
parents:
diff changeset
3161
Ritor1
parents:
diff changeset
3162 static char player__getrangeddamagestring_static_buff[40]; // idb
Ritor1
parents:
diff changeset
3163
Ritor1
parents:
diff changeset
3164 v1 = this;
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
3165 v2 = *(int *)&this->pInventoryItems[this->pEquipment.uMainHand-1];
0
Ritor1
parents:
diff changeset
3166 if ( v2 < 64 || v2 > 65 )
Ritor1
parents:
diff changeset
3167 {
Ritor1
parents:
diff changeset
3168 v3 = GetRangedDamageMin();
Ritor1
parents:
diff changeset
3169 v4 = GetRangedDamageMax();
Ritor1
parents:
diff changeset
3170 }
Ritor1
parents:
diff changeset
3171 else
Ritor1
parents:
diff changeset
3172 {
Ritor1
parents:
diff changeset
3173 v3 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, 1);
Ritor1
parents:
diff changeset
3174 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, 1);
Ritor1
parents:
diff changeset
3175 }
Ritor1
parents:
diff changeset
3176 if ( v4 )
Ritor1
parents:
diff changeset
3177 {
Ritor1
parents:
diff changeset
3178 if ( v3 == v4 )
Ritor1
parents:
diff changeset
3179 {
Ritor1
parents:
diff changeset
3180 v6 = v3;
Ritor1
parents:
diff changeset
3181 v5 = player__getrangeddamagestring_static_buff;
Ritor1
parents:
diff changeset
3182 sprintf(player__getrangeddamagestring_static_buff, "%d", v6);
Ritor1
parents:
diff changeset
3183 }
Ritor1
parents:
diff changeset
3184 else
Ritor1
parents:
diff changeset
3185 {
Ritor1
parents:
diff changeset
3186 v7 = v3;
Ritor1
parents:
diff changeset
3187 v5 = player__getrangeddamagestring_static_buff;
Ritor1
parents:
diff changeset
3188 sprintf(player__getrangeddamagestring_static_buff, "%d - %d", v7, v4);
Ritor1
parents:
diff changeset
3189 }
Ritor1
parents:
diff changeset
3190 }
Ritor1
parents:
diff changeset
3191 else
Ritor1
parents:
diff changeset
3192 {
Ritor1
parents:
diff changeset
3193 v5 = player__getrangeddamagestring_static_buff;
Ritor1
parents:
diff changeset
3194 strcpy(player__getrangeddamagestring_static_buff, "N/A");
Ritor1
parents:
diff changeset
3195 }
Ritor1
parents:
diff changeset
3196 v8 = v1->pEquipment.uMainHand;
Ritor1
parents:
diff changeset
3197 if ( v8 )
Ritor1
parents:
diff changeset
3198 {
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
3199 v9 = *(int *)&v1->pInventoryItems[v8-1];
0
Ritor1
parents:
diff changeset
3200 if ( v9 >= 135 )
Ritor1
parents:
diff changeset
3201 {
Ritor1
parents:
diff changeset
3202 if ( v9 <= 159 )
Ritor1
parents:
diff changeset
3203 strcpy(v5, pGlobalTXT_LocalizationStrings[595]);
Ritor1
parents:
diff changeset
3204 }
Ritor1
parents:
diff changeset
3205 }
Ritor1
parents:
diff changeset
3206 return v5;
Ritor1
parents:
diff changeset
3207 }
Ritor1
parents:
diff changeset
3208
Ritor1
parents:
diff changeset
3209 //----- (0048D45A) --------------------------------------------------------
Ritor1
parents:
diff changeset
3210 bool Player::CanTrainToNextLevel()
Ritor1
parents:
diff changeset
3211 {
Ritor1
parents:
diff changeset
3212 int v1; // edx@1
Ritor1
parents:
diff changeset
3213 int v2; // eax@1
Ritor1
parents:
diff changeset
3214 int i; // esi@1
Ritor1
parents:
diff changeset
3215
Ritor1
parents:
diff changeset
3216 v1 = this->uLevel;
Ritor1
parents:
diff changeset
3217 v2 = 0;
Ritor1
parents:
diff changeset
3218 for ( i = 0; i < v1; ++i )
Ritor1
parents:
diff changeset
3219 v2 += i + 1;
Ritor1
parents:
diff changeset
3220 return (signed __int64)this->uExperience >= 1000 * v2;
Ritor1
parents:
diff changeset
3221 }
Ritor1
parents:
diff changeset
3222
Ritor1
parents:
diff changeset
3223 //----- (0048D498) --------------------------------------------------------
Ritor1
parents:
diff changeset
3224 unsigned int Player::GetExperienceDisplayColor()
Ritor1
parents:
diff changeset
3225 {
Ritor1
parents:
diff changeset
3226 unsigned int result; // eax@2
Ritor1
parents:
diff changeset
3227
Ritor1
parents:
diff changeset
3228 if ( CanTrainToNextLevel() )
Ritor1
parents:
diff changeset
3229 result = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xFFu, 0);
Ritor1
parents:
diff changeset
3230 else
Ritor1
parents:
diff changeset
3231 result = 0;
Ritor1
parents:
diff changeset
3232 return result;
Ritor1
parents:
diff changeset
3233 }
Ritor1
parents:
diff changeset
3234
Ritor1
parents:
diff changeset
3235 //----- (0048D4B3) --------------------------------------------------------
Ritor1
parents:
diff changeset
3236 int Player::CalculateIncommingDamage(int resistance, signed int type)
Ritor1
parents:
diff changeset
3237 {
Ritor1
parents:
diff changeset
3238 Player *v3; // esi@1
Ritor1
parents:
diff changeset
3239 int v4; // edi@8
Ritor1
parents:
diff changeset
3240 int v6; // eax@21
Ritor1
parents:
diff changeset
3241 signed int v7; // ebx@21
Ritor1
parents:
diff changeset
3242 int v8; // eax@22
Ritor1
parents:
diff changeset
3243 signed int v9; // ebx@22
Ritor1
parents:
diff changeset
3244 int v10; // eax@23
Ritor1
parents:
diff changeset
3245 signed int v11; // ebx@23
Ritor1
parents:
diff changeset
3246 int v12; // eax@24
Ritor1
parents:
diff changeset
3247 signed int v13; // edi@24
Ritor1
parents:
diff changeset
3248 unsigned int v14; // eax@27
Ritor1
parents:
diff changeset
3249 int v15; // eax@29
Ritor1
parents:
diff changeset
3250 double v16; // st7@32
Ritor1
parents:
diff changeset
3251 enum CHARACTER_ATTRIBUTE_TYPE v17; // [sp-4h] [bp-10h]@9
Ritor1
parents:
diff changeset
3252 signed int v18; // [sp+8h] [bp-4h]@17
Ritor1
parents:
diff changeset
3253
Ritor1
parents:
diff changeset
3254 v3 = this;
Ritor1
parents:
diff changeset
3255 if ( !resistance )
Ritor1
parents:
diff changeset
3256 {
Ritor1
parents:
diff changeset
3257 v17 = (CHARACTER_ATTRIBUTE_TYPE)10;
Ritor1
parents:
diff changeset
3258 goto LABEL_16;
Ritor1
parents:
diff changeset
3259 }
Ritor1
parents:
diff changeset
3260 if ( resistance == 1 )
Ritor1
parents:
diff changeset
3261 {
Ritor1
parents:
diff changeset
3262 v17 = (CHARACTER_ATTRIBUTE_TYPE)11;
Ritor1
parents:
diff changeset
3263 goto LABEL_16;
Ritor1
parents:
diff changeset
3264 }
Ritor1
parents:
diff changeset
3265 if ( resistance == 2 )
Ritor1
parents:
diff changeset
3266 {
Ritor1
parents:
diff changeset
3267 v17 = (CHARACTER_ATTRIBUTE_TYPE)12;
Ritor1
parents:
diff changeset
3268 goto LABEL_16;
Ritor1
parents:
diff changeset
3269 }
Ritor1
parents:
diff changeset
3270 if ( resistance == 3 )
Ritor1
parents:
diff changeset
3271 {
Ritor1
parents:
diff changeset
3272 v17 = (CHARACTER_ATTRIBUTE_TYPE)13;
Ritor1
parents:
diff changeset
3273 goto LABEL_16;
Ritor1
parents:
diff changeset
3274 }
Ritor1
parents:
diff changeset
3275 if ( resistance == 6 )
Ritor1
parents:
diff changeset
3276 {
Ritor1
parents:
diff changeset
3277 v17 = (CHARACTER_ATTRIBUTE_TYPE)33;
Ritor1
parents:
diff changeset
3278 goto LABEL_16;
Ritor1
parents:
diff changeset
3279 }
Ritor1
parents:
diff changeset
3280 if ( resistance == 7 )
Ritor1
parents:
diff changeset
3281 {
Ritor1
parents:
diff changeset
3282 v17 = (CHARACTER_ATTRIBUTE_TYPE)14;
Ritor1
parents:
diff changeset
3283 goto LABEL_16;
Ritor1
parents:
diff changeset
3284 }
Ritor1
parents:
diff changeset
3285 if ( resistance == 8 )
Ritor1
parents:
diff changeset
3286 {
Ritor1
parents:
diff changeset
3287 v17 = (CHARACTER_ATTRIBUTE_TYPE)15;
Ritor1
parents:
diff changeset
3288 LABEL_16:
Ritor1
parents:
diff changeset
3289 v4 = GetActualResistance(v17);
Ritor1
parents:
diff changeset
3290 goto LABEL_17;
Ritor1
parents:
diff changeset
3291 }
Ritor1
parents:
diff changeset
3292 v4 = 0;
Ritor1
parents:
diff changeset
3293 LABEL_17:
Ritor1
parents:
diff changeset
3294 v18 = type;
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
3295 if ( v3->classType == PLAYER_CLASS_LICH && v4 >= 200 )
0
Ritor1
parents:
diff changeset
3296 return 0;
Ritor1
parents:
diff changeset
3297 if ( v4 )
Ritor1
parents:
diff changeset
3298 {
Ritor1
parents:
diff changeset
3299 v6 = GetActualLuck();
Ritor1
parents:
diff changeset
3300 v7 = _48EA1B_get_static_effect(v6) + v4 + 30;
Ritor1
parents:
diff changeset
3301 if ( rand() % v7 >= 30 )
Ritor1
parents:
diff changeset
3302 {
Ritor1
parents:
diff changeset
3303 v18 = type >> 1;
Ritor1
parents:
diff changeset
3304 v8 = GetActualLuck();
Ritor1
parents:
diff changeset
3305 v9 = _48EA1B_get_static_effect(v8) + v4 + 30;
Ritor1
parents:
diff changeset
3306 if ( rand() % v9 >= 30 )
Ritor1
parents:
diff changeset
3307 {
Ritor1
parents:
diff changeset
3308 v18 = type >> 2;
Ritor1
parents:
diff changeset
3309 v10 = GetActualLuck();
Ritor1
parents:
diff changeset
3310 v11 = _48EA1B_get_static_effect(v10) + v4 + 30;
Ritor1
parents:
diff changeset
3311 if ( rand() % v11 >= 30 )
Ritor1
parents:
diff changeset
3312 {
Ritor1
parents:
diff changeset
3313 v18 = type >> 3;
Ritor1
parents:
diff changeset
3314 v12 = GetActualLuck();
Ritor1
parents:
diff changeset
3315 v13 = _48EA1B_get_static_effect(v12) + v4 + 30;
Ritor1
parents:
diff changeset
3316 if ( rand() % v13 >= 30 )
Ritor1
parents:
diff changeset
3317 v18 = type >> 4;
Ritor1
parents:
diff changeset
3318 }
Ritor1
parents:
diff changeset
3319 }
Ritor1
parents:
diff changeset
3320 }
Ritor1
parents:
diff changeset
3321 }
Ritor1
parents:
diff changeset
3322 if ( resistance == 4 )
Ritor1
parents:
diff changeset
3323 {
Ritor1
parents:
diff changeset
3324 v14 = v3->pEquipment.uBody;
Ritor1
parents:
diff changeset
3325 if ( v14 )
Ritor1
parents:
diff changeset
3326 {
Ritor1
parents:
diff changeset
3327 if ( !(v3->field_1F5[36 * v14 + 15] & 2) )
Ritor1
parents:
diff changeset
3328 {
Ritor1
parents:
diff changeset
3329 v15 = GetEquippedItemSkillType(EQUIP_ARMOUR) - 10;
Ritor1
parents:
diff changeset
3330 if ( v15 )
Ritor1
parents:
diff changeset
3331 {
Ritor1
parents:
diff changeset
3332 if ( v15 != 1 || (signed int)SkillToMastery(v3->pActiveSkills[11]) < 3 )
Ritor1
parents:
diff changeset
3333 return v18;
Ritor1
parents:
diff changeset
3334 v16 = (double)v18 * 0.5;
Ritor1
parents:
diff changeset
3335 return (signed __int64)v16;
Ritor1
parents:
diff changeset
3336 }
Ritor1
parents:
diff changeset
3337 if ( (signed int)SkillToMastery(v3->pActiveSkills[10]) >= 4 )
Ritor1
parents:
diff changeset
3338 {
Ritor1
parents:
diff changeset
3339 v16 = (double)v18 * 0.66670001;
Ritor1
parents:
diff changeset
3340 return (signed __int64)v16;
Ritor1
parents:
diff changeset
3341 }
Ritor1
parents:
diff changeset
3342 }
Ritor1
parents:
diff changeset
3343 }
Ritor1
parents:
diff changeset
3344 }
Ritor1
parents:
diff changeset
3345 return v18;
Ritor1
parents:
diff changeset
3346 }
Ritor1
parents:
diff changeset
3347
Ritor1
parents:
diff changeset
3348 //----- (0048D62C) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3349 ITEM_EQUIP_TYPE Player::GetEquippedItemEquipType(ITEM_EQUIP_TYPE uEquipSlot)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3350 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3351 return pItemsTable->pItems[pInventoryItems[pEquipment.pIndices[uEquipSlot] - 1].uItemID].uEquipType;
0
Ritor1
parents:
diff changeset
3352 }
Ritor1
parents:
diff changeset
3353
Ritor1
parents:
diff changeset
3354 //----- (0048D651) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3355 PLAYER_SKILL_TYPE Player::GetEquippedItemSkillType(ITEM_EQUIP_TYPE uEquipSlot)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3356 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3357 return (PLAYER_SKILL_TYPE)pItemsTable->pItems[pInventoryItems[pEquipment.pIndices[uEquipSlot] - 1].uItemID].uSkillType;
0
Ritor1
parents:
diff changeset
3358 }
Ritor1
parents:
diff changeset
3359
Ritor1
parents:
diff changeset
3360 //----- (0048D676) --------------------------------------------------------
Ritor1
parents:
diff changeset
3361 bool Player::IsUnarmed()
Ritor1
parents:
diff changeset
3362 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3363 return HasItemEquipped(EQUIP_MAIN_HAND) != EQUIP_MAIN_HAND &&
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3364 !(HasItemEquipped(EQUIP_OFF_HAND) == EQUIP_MAIN_HAND && GetEquippedItemEquipType(EQUIP_OFF_HAND) != EQUIP_SHIELD);
0
Ritor1
parents:
diff changeset
3365 }
Ritor1
parents:
diff changeset
3366
Ritor1
parents:
diff changeset
3367 //----- (0048D6AA) --------------------------------------------------------
Ritor1
parents:
diff changeset
3368 bool Player::HasItemEquipped(ITEM_EQUIP_TYPE uEquipIndex)
Ritor1
parents:
diff changeset
3369 {
Ritor1
parents:
diff changeset
3370 auto i = pEquipment.pIndices[uEquipIndex];
Ritor1
parents:
diff changeset
3371 if (i)
Ritor1
parents:
diff changeset
3372 return ~pInventoryItems[i - 1].uAttributes & 0x02;
Ritor1
parents:
diff changeset
3373 else return false;
Ritor1
parents:
diff changeset
3374 }
Ritor1
parents:
diff changeset
3375
Ritor1
parents:
diff changeset
3376 //----- (0048D6D0) --------------------------------------------------------
Ritor1
parents:
diff changeset
3377 bool Player::HasEnchantedItemEquipped(int uEnchantment)
Ritor1
parents:
diff changeset
3378 {
Ritor1
parents:
diff changeset
3379 for (uint i = 0; i < 16; ++i)
Ritor1
parents:
diff changeset
3380 {
Ritor1
parents:
diff changeset
3381 if (HasItemEquipped((ITEM_EQUIP_TYPE)i) &&
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
3382 pInventoryItems[i].uSpecEnchantmentType == uEnchantment)
0
Ritor1
parents:
diff changeset
3383 // *(int *)&this->field_1F6[36 * pEquipment[i] + 6] != uEnchantment)
Ritor1
parents:
diff changeset
3384 return true;
Ritor1
parents:
diff changeset
3385 }
Ritor1
parents:
diff changeset
3386 return false;
Ritor1
parents:
diff changeset
3387 }
Ritor1
parents:
diff changeset
3388
Ritor1
parents:
diff changeset
3389 //----- (0048D709) --------------------------------------------------------
Ritor1
parents:
diff changeset
3390 bool Player::WearsItem(int a1, signed int a2)
Ritor1
parents:
diff changeset
3391 {
Ritor1
parents:
diff changeset
3392 int v3; // edx@2
Ritor1
parents:
diff changeset
3393 Player *v4; // ecx@2
Ritor1
parents:
diff changeset
3394 int v6; // esi@5
Ritor1
parents:
diff changeset
3395 int v7; // edx@6
Ritor1
parents:
diff changeset
3396
Ritor1
parents:
diff changeset
3397 if ( a2 >= 16 )
Ritor1
parents:
diff changeset
3398 {
Ritor1
parents:
diff changeset
3399 v6 = 0;
Ritor1
parents:
diff changeset
3400 while ( !HasItemEquipped((ITEM_EQUIP_TYPE)v6)
727
da130dd3092a Big time Travel ouverhaul
Nomad
parents: 710
diff changeset
3401 || *(int *)&this->pInventoryItems[pEquipment.pIndices[v6] - 1].uItemID != a1 )
0
Ritor1
parents:
diff changeset
3402 {
Ritor1
parents:
diff changeset
3403 ++v6;
Ritor1
parents:
diff changeset
3404 if ( (signed int)v6 >= 16 )
Ritor1
parents:
diff changeset
3405 return 0;
Ritor1
parents:
diff changeset
3406 }
Ritor1
parents:
diff changeset
3407 return 1;
Ritor1
parents:
diff changeset
3408 }
727
da130dd3092a Big time Travel ouverhaul
Nomad
parents: 710
diff changeset
3409 if ( HasItemEquipped((ITEM_EQUIP_TYPE)a2) && pInventoryItems[pEquipment.pIndices[a2 - 1]].uItemID == a1 )
0
Ritor1
parents:
diff changeset
3410 return 1;
Ritor1
parents:
diff changeset
3411 return 0;
Ritor1
parents:
diff changeset
3412 }
Ritor1
parents:
diff changeset
3413
Ritor1
parents:
diff changeset
3414 //----- (0048D76C) --------------------------------------------------------
Ritor1
parents:
diff changeset
3415 bool Player::StealFromShop(ItemGen *a2, int a3, int a4, int a5, int *a6)
Ritor1
parents:
diff changeset
3416 {
Ritor1
parents:
diff changeset
3417 unsigned __int16 v6; // cx@8
Ritor1
parents:
diff changeset
3418 int v7; // edi@8
Ritor1
parents:
diff changeset
3419 unsigned int v8; // ebx@8
Ritor1
parents:
diff changeset
3420 unsigned int v9; // esi@8
Ritor1
parents:
diff changeset
3421 int v10; // eax@8
Ritor1
parents:
diff changeset
3422 int v11; // edi@12
Ritor1
parents:
diff changeset
3423 bool result; // eax@13
Ritor1
parents:
diff changeset
3424
Ritor1
parents:
diff changeset
3425 if ( !a2
Ritor1
parents:
diff changeset
3426 || this->pConditions[16]
Ritor1
parents:
diff changeset
3427 || this->pConditions[14]
Ritor1
parents:
diff changeset
3428 || this->pConditions[15]
Ritor1
parents:
diff changeset
3429 || this->pConditions[4]
Ritor1
parents:
diff changeset
3430 || this->pConditions[13]
Ritor1
parents:
diff changeset
3431 || this->pConditions[2] )
Ritor1
parents:
diff changeset
3432 {
Ritor1
parents:
diff changeset
3433 result = 0;
Ritor1
parents:
diff changeset
3434 }
Ritor1
parents:
diff changeset
3435 else
Ritor1
parents:
diff changeset
3436 {
Ritor1
parents:
diff changeset
3437 v6 = this->pActiveSkills[34];
Ritor1
parents:
diff changeset
3438 v7 = v6 & 0x3F;
Ritor1
parents:
diff changeset
3439 v8 = SkillToMastery(v6);
Ritor1
parents:
diff changeset
3440 v9 = a2->GetValue();
Ritor1
parents:
diff changeset
3441 v10 = pItemsTable->pItems[a2->uItemID].uEquipType;
Ritor1
parents:
diff changeset
3442 if ( !pItemsTable->pItems[a2->uItemID].uEquipType || v10 == 1 || v10 == 2 )
Ritor1
parents:
diff changeset
3443 v9 *= 3;
Ritor1
parents:
diff changeset
3444 v11 = dword_4EDEB4[rand() % 100 / 20] + v7 * dword_4EDEA0[v8];
Ritor1
parents:
diff changeset
3445 *a6 = 100 * (a4 + a3) + v9 + (a5 != 0 ? 0x1F4 : 0);
Ritor1
parents:
diff changeset
3446 if ( rand() % 100 >= 5 )
Ritor1
parents:
diff changeset
3447 {
Ritor1
parents:
diff changeset
3448 if ( *a6 > v11 )
Ritor1
parents:
diff changeset
3449 result = *a6 - v11 < 500;
Ritor1
parents:
diff changeset
3450 else
Ritor1
parents:
diff changeset
3451 result = 2;
Ritor1
parents:
diff changeset
3452 }
Ritor1
parents:
diff changeset
3453 else
Ritor1
parents:
diff changeset
3454 {
Ritor1
parents:
diff changeset
3455 result = 0;
Ritor1
parents:
diff changeset
3456 }
Ritor1
parents:
diff changeset
3457 }
Ritor1
parents:
diff changeset
3458 return result;
Ritor1
parents:
diff changeset
3459 }
Ritor1
parents:
diff changeset
3460 // 4EDEA0: using guessed type int dword_4EDEA0[];
Ritor1
parents:
diff changeset
3461 // 4EDEB4: using guessed type int dword_4EDEB4[];
Ritor1
parents:
diff changeset
3462
Ritor1
parents:
diff changeset
3463 //----- (0048D88B) --------------------------------------------------------
Ritor1
parents:
diff changeset
3464 int Player::StealFromActor(unsigned int uActorID, int _steal_perm, int reputation)
Ritor1
parents:
diff changeset
3465 {
Ritor1
parents:
diff changeset
3466 Player *v4; // esi@1
Ritor1
parents:
diff changeset
3467 Actor *v5; // edi@1
Ritor1
parents:
diff changeset
3468 unsigned __int16 v6; // cx@10
Ritor1
parents:
diff changeset
3469 int v7; // ebx@10
Ritor1
parents:
diff changeset
3470 unsigned int v8; // esi@10
Ritor1
parents:
diff changeset
3471 int v9; // eax@10
Ritor1
parents:
diff changeset
3472 int v10; // esi@10
Ritor1
parents:
diff changeset
3473 int v11; // eax@13
Ritor1
parents:
diff changeset
3474 signed int v12; // ebx@15
Ritor1
parents:
diff changeset
3475 signed int v13; // edx@15
Ritor1
parents:
diff changeset
3476 int v14; // ecx@15
Ritor1
parents:
diff changeset
3477 unsigned __int16 v15; // si@21
Ritor1
parents:
diff changeset
3478 unsigned int v16; // ebx@24
Ritor1
parents:
diff changeset
3479 int v17; // esi@24
Ritor1
parents:
diff changeset
3480 const void *v18; // eax@29
Ritor1
parents:
diff changeset
3481 unsigned int v19; // esi@31
Ritor1
parents:
diff changeset
3482 int v20; // eax@34
Ritor1
parents:
diff changeset
3483 char v21; // zf@36
Ritor1
parents:
diff changeset
3484 unsigned int v22; // ST0C_4@39
Ritor1
parents:
diff changeset
3485 char *v23; // esi@39
Ritor1
parents:
diff changeset
3486 const char *v25; // [sp-Ch] [bp-48h]@40
Ritor1
parents:
diff changeset
3487 int v26; // [sp-8h] [bp-44h]@40
Ritor1
parents:
diff changeset
3488 ItemGen v27; // [sp+8h] [bp-34h]@15
Ritor1
parents:
diff changeset
3489 unsigned int v28; // [sp+2Ch] [bp-10h]@10
Ritor1
parents:
diff changeset
3490 int v29; // [sp+30h] [bp-Ch]@10
Ritor1
parents:
diff changeset
3491 int v30; // [sp+34h] [bp-8h]@10
Ritor1
parents:
diff changeset
3492 Player *v31; // [sp+38h] [bp-4h]@1
Ritor1
parents:
diff changeset
3493 signed int _steal_perma; // [sp+48h] [bp+Ch]@12
Ritor1
parents:
diff changeset
3494
Ritor1
parents:
diff changeset
3495 v4 = this;
Ritor1
parents:
diff changeset
3496 v5 = &pActors[uActorID];
Ritor1
parents:
diff changeset
3497 v31 = this;
Ritor1
parents:
diff changeset
3498 if ( &pActors[uActorID]
Ritor1
parents:
diff changeset
3499 && !this->pConditions[16]
Ritor1
parents:
diff changeset
3500 && !this->pConditions[14]
Ritor1
parents:
diff changeset
3501 && !this->pConditions[15]
Ritor1
parents:
diff changeset
3502 && !this->pConditions[4]
Ritor1
parents:
diff changeset
3503 && !this->pConditions[13]
Ritor1
parents:
diff changeset
3504 && !this->pConditions[2] )
Ritor1
parents:
diff changeset
3505 {
Ritor1
parents:
diff changeset
3506 if ( !(BYTE2(v5->uAttributes) & 0x80) )
Ritor1
parents:
diff changeset
3507 pActors[uActorID].SetRandomGoldIfTheresNoItem();
Ritor1
parents:
diff changeset
3508 v6 = v4->pActiveSkills[34];
Ritor1
parents:
diff changeset
3509 v7 = v6 & 0x3F;
Ritor1
parents:
diff changeset
3510 v8 = SkillToMastery(v6);
Ritor1
parents:
diff changeset
3511 v9 = rand();
Ritor1
parents:
diff changeset
3512 v28 = 4 * v8;
Ritor1
parents:
diff changeset
3513 v30 = dword_4EDEA0[v8];
Ritor1
parents:
diff changeset
3514 v29 = dword_4EDEB4[v9 % 100 / 20];
Ritor1
parents:
diff changeset
3515 v10 = v5->pMonsterInfo.uLevel + 100 * (_steal_perm + reputation);
Ritor1
parents:
diff changeset
3516 if ( rand() % 100 < 5 || v10 > v29 + v7 * v30 || (_steal_perma = 2, BYTE2(v5->uAttributes) & 8) )
Ritor1
parents:
diff changeset
3517 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 318
diff changeset
3518 Actor::AggroSurroundingPeasants(uActorID, 1);
0
Ritor1
parents:
diff changeset
3519 _steal_perma = 0;
Ritor1
parents:
diff changeset
3520 v26 = (int)v31->pName;
Ritor1
parents:
diff changeset
3521 v25 = pGlobalTXT_LocalizationStrings[376];
Ritor1
parents:
diff changeset
3522 }
Ritor1
parents:
diff changeset
3523 else
Ritor1
parents:
diff changeset
3524 {
Ritor1
parents:
diff changeset
3525 v11 = rand();
Ritor1
parents:
diff changeset
3526 if ( v11 % 100 >= 40 )
Ritor1
parents:
diff changeset
3527 {
Ritor1
parents:
diff changeset
3528 if ( v11 % 100 >= 70 )
Ritor1
parents:
diff changeset
3529 {
Ritor1
parents:
diff changeset
3530 v19 = 0;
Ritor1
parents:
diff changeset
3531 if ( v7 > 0 )
Ritor1
parents:
diff changeset
3532 {
Ritor1
parents:
diff changeset
3533 do
Ritor1
parents:
diff changeset
3534 {
Ritor1
parents:
diff changeset
3535 --v7;
Ritor1
parents:
diff changeset
3536 v19 += rand() % dword_4EDEC4[v28 / 4] + 1;
Ritor1
parents:
diff changeset
3537 }
Ritor1
parents:
diff changeset
3538 while ( v7 );
Ritor1
parents:
diff changeset
3539 }
Ritor1
parents:
diff changeset
3540 if ( pItemsTable->pItems[v5->array_000234[3].uItemID].uEquipType != 18 )
Ritor1
parents:
diff changeset
3541 return _steal_perma;
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
3542 v20 = (int)&v5->array_000234[3].uSpecEnchantmentType;
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
3543 if ( (signed int)v19 > v5->array_000234[3].uSpecEnchantmentType )
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
3544 v19 = v5->array_000234[3].uSpecEnchantmentType;
0
Ritor1
parents:
diff changeset
3545 v21 = *(int *)v20 == v19;
Ritor1
parents:
diff changeset
3546 *(int *)v20 -= v19;
Ritor1
parents:
diff changeset
3547 if ( v21 )
Ritor1
parents:
diff changeset
3548 v5->array_000234[3].uItemID = 0;
Ritor1
parents:
diff changeset
3549 if ( v19 )
Ritor1
parents:
diff changeset
3550 {
Ritor1
parents:
diff changeset
3551 party_finds_gold(v19, 2);
Ritor1
parents:
diff changeset
3552 v22 = v19;
Ritor1
parents:
diff changeset
3553 v23 = pTmpBuf2;
Ritor1
parents:
diff changeset
3554 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[302], v31->pName, v22);
Ritor1
parents:
diff changeset
3555 LABEL_43:
Ritor1
parents:
diff changeset
3556 ShowStatusBarString(v23, 2u);
Ritor1
parents:
diff changeset
3557 return _steal_perma;
Ritor1
parents:
diff changeset
3558 }
Ritor1
parents:
diff changeset
3559 }
Ritor1
parents:
diff changeset
3560 else
Ritor1
parents:
diff changeset
3561 {
Ritor1
parents:
diff changeset
3562 v27.Reset();
Ritor1
parents:
diff changeset
3563 v12 = 0;
Ritor1
parents:
diff changeset
3564 v13 = 0;
Ritor1
parents:
diff changeset
3565 v14 = (int)v5->array_000234;
Ritor1
parents:
diff changeset
3566 while ( !*(int *)v14 || pItemsTable->pItems[*(int *)v14].uEquipType == 18 )
Ritor1
parents:
diff changeset
3567 {
Ritor1
parents:
diff changeset
3568 ++v13;
Ritor1
parents:
diff changeset
3569 v14 += 36;
Ritor1
parents:
diff changeset
3570 if ( v13 >= 4 )
Ritor1
parents:
diff changeset
3571 goto LABEL_21;
Ritor1
parents:
diff changeset
3572 }
Ritor1
parents:
diff changeset
3573 v12 = 1;
Ritor1
parents:
diff changeset
3574 LABEL_21:
Ritor1
parents:
diff changeset
3575 v15 = v5->uCarriedItemID;
Ritor1
parents:
diff changeset
3576 if ( v15 || v12 )
Ritor1
parents:
diff changeset
3577 {
Ritor1
parents:
diff changeset
3578 v27.Reset();
Ritor1
parents:
diff changeset
3579 if ( v15 )
Ritor1
parents:
diff changeset
3580 {
Ritor1
parents:
diff changeset
3581 v16 = (signed __int16)v15;
Ritor1
parents:
diff changeset
3582 v5->uCarriedItemID = 0;
Ritor1
parents:
diff changeset
3583 v27.uItemID = (signed __int16)v15;
Ritor1
parents:
diff changeset
3584 v17 = (signed __int16)v15;
Ritor1
parents:
diff changeset
3585 if ( pItemsTable->pItems[v17].uEquipType == 12 )
Ritor1
parents:
diff changeset
3586 v27.uNumCharges = rand() % 6 + pItemsTable->pItems[v17].uDamageMod + 1;
Ritor1
parents:
diff changeset
3587 if ( pItemsTable->pItems[v17].uEquipType == 14 )
Ritor1
parents:
diff changeset
3588 {
Ritor1
parents:
diff changeset
3589 if ( v16 != 220 )
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
3590 v27.uEnchantmentType = 2 * rand() % 4 + 2;
0
Ritor1
parents:
diff changeset
3591 }
Ritor1
parents:
diff changeset
3592 }
Ritor1
parents:
diff changeset
3593 else
Ritor1
parents:
diff changeset
3594 {
Ritor1
parents:
diff changeset
3595 v18 = &v5->array_000234[rand() % 4];
Ritor1
parents:
diff changeset
3596 memcpy(&v27, v18, sizeof(v27));
Ritor1
parents:
diff changeset
3597 ((ItemGen *)v18)->Reset();
Ritor1
parents:
diff changeset
3598 v16 = v27.uItemID;
Ritor1
parents:
diff changeset
3599 }
Ritor1
parents:
diff changeset
3600 sub_421B2C_PlaceInInventory_or_DropPickedItem();
Ritor1
parents:
diff changeset
3601 sprintf(
Ritor1
parents:
diff changeset
3602 pTmpBuf2,
Ritor1
parents:
diff changeset
3603 pGlobalTXT_LocalizationStrings[304],
Ritor1
parents:
diff changeset
3604 v31->pName,
Ritor1
parents:
diff changeset
3605 pItemsTable->pItems[v16].pUnidentifiedName);
Ritor1
parents:
diff changeset
3606 ShowStatusBarString(pTmpBuf2, 2u);
Ritor1
parents:
diff changeset
3607 sub_421B2C_PlaceInInventory_or_DropPickedItem();
Ritor1
parents:
diff changeset
3608 memcpy(&pParty->pPickedItem, &v27, sizeof(pParty->pPickedItem));
Ritor1
parents:
diff changeset
3609 pMouse->SetCursorBitmapFromItemID(v16);
Ritor1
parents:
diff changeset
3610 return _steal_perma;
Ritor1
parents:
diff changeset
3611 }
Ritor1
parents:
diff changeset
3612 }
Ritor1
parents:
diff changeset
3613 }
Ritor1
parents:
diff changeset
3614 v26 = (int)v31->pName;
Ritor1
parents:
diff changeset
3615 v25 = pGlobalTXT_LocalizationStrings[377];
Ritor1
parents:
diff changeset
3616 }
Ritor1
parents:
diff changeset
3617 v23 = pTmpBuf2;
809
7bb33867d2cb Pv[] in sprintfex
Ritor1
parents: 768
diff changeset
3618 sprintfex(pTmpBuf2, v25, v26);
0
Ritor1
parents:
diff changeset
3619 goto LABEL_43;
Ritor1
parents:
diff changeset
3620 }
Ritor1
parents:
diff changeset
3621 return 0;
Ritor1
parents:
diff changeset
3622 }
Ritor1
parents:
diff changeset
3623 // 4EDEA0: using guessed type int dword_4EDEA0[];
Ritor1
parents:
diff changeset
3624 // 4EDEB4: using guessed type int dword_4EDEB4[];
Ritor1
parents:
diff changeset
3625 // 4EDEC4: using guessed type int dword_4EDEC4[];
Ritor1
parents:
diff changeset
3626
Ritor1
parents:
diff changeset
3627 //----- (0048DBB9) --------------------------------------------------------
Ritor1
parents:
diff changeset
3628 void Player::Heal(int amount)
Ritor1
parents:
diff changeset
3629 {
Ritor1
parents:
diff changeset
3630 Player *v2; // esi@1
Ritor1
parents:
diff changeset
3631 signed int v3; // eax@3
Ritor1
parents:
diff changeset
3632
Ritor1
parents:
diff changeset
3633 v2 = this;
Ritor1
parents:
diff changeset
3634 if ( !this->pConditions[16] && !this->pConditions[14] )
Ritor1
parents:
diff changeset
3635 {
Ritor1
parents:
diff changeset
3636 v3 = GetMaxHealth();
Ritor1
parents:
diff changeset
3637 if ( v2->pConditions[17] )
Ritor1
parents:
diff changeset
3638 v3 /= 2;
Ritor1
parents:
diff changeset
3639 v2->sHealth += amount;
Ritor1
parents:
diff changeset
3640 if ( v2->sHealth > v3 )
Ritor1
parents:
diff changeset
3641 v2->sHealth = v3;
Ritor1
parents:
diff changeset
3642 if ( v2->pConditions[13] )
Ritor1
parents:
diff changeset
3643 {
Ritor1
parents:
diff changeset
3644 if ( v2->sHealth > 0 )
Ritor1
parents:
diff changeset
3645 {
Ritor1
parents:
diff changeset
3646 LODWORD(v2->pConditions[13]) = 0;
Ritor1
parents:
diff changeset
3647 HIDWORD(v2->pConditions[13]) = 0;
Ritor1
parents:
diff changeset
3648 }
Ritor1
parents:
diff changeset
3649 }
Ritor1
parents:
diff changeset
3650 }
Ritor1
parents:
diff changeset
3651 }
Ritor1
parents:
diff changeset
3652
Ritor1
parents:
diff changeset
3653 //----- (0048DC1E) --------------------------------------------------------
Ritor1
parents:
diff changeset
3654 int Player::ReceiveDamage(signed int type, int resistance)
Ritor1
parents:
diff changeset
3655 {
Ritor1
parents:
diff changeset
3656 Player *v3; // esi@1
Ritor1
parents:
diff changeset
3657 signed int v4; // eax@1
Ritor1
parents:
diff changeset
3658 int v5; // eax@1
Ritor1
parents:
diff changeset
3659 bool v6; // ebx@1
Ritor1
parents:
diff changeset
3660 unsigned int v7; // eax@8
Ritor1
parents:
diff changeset
3661 char *v8; // ecx@9
Ritor1
parents:
diff changeset
3662 int v9; // eax@9
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3663 //signed int typea; // [sp+14h] [bp+8h]@1
0
Ritor1
parents:
diff changeset
3664
Ritor1
parents:
diff changeset
3665 v3 = this;
Ritor1
parents:
diff changeset
3666 this->pConditions[2] = 0i64;
Ritor1
parents:
diff changeset
3667 v4 = CalculateIncommingDamage(resistance, type);
Ritor1
parents:
diff changeset
3668 v3->sHealth -= v4;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3669 //typea = v4;
0
Ritor1
parents:
diff changeset
3670 v5 = v3->sHealth;
Ritor1
parents:
diff changeset
3671 v6 = v5 < -10;
Ritor1
parents:
diff changeset
3672 LOBYTE(v6) = v5 <= -10;
Ritor1
parents:
diff changeset
3673 if ( v5 < 1 )
Ritor1
parents:
diff changeset
3674 {
Ritor1
parents:
diff changeset
3675 if ( v3->sHealth + v3->uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE, 0) >= 1
Ritor1
parents:
diff changeset
3676 || (signed __int64)v3->pPlayerBuffs[11].uExpireTime > 0 )
Ritor1
parents:
diff changeset
3677 {
Ritor1
parents:
diff changeset
3678 SetCondition(0xDu, 0);
Ritor1
parents:
diff changeset
3679 }
Ritor1
parents:
diff changeset
3680 else
Ritor1
parents:
diff changeset
3681 {
Ritor1
parents:
diff changeset
3682 SetCondition(0xEu, 0);
Ritor1
parents:
diff changeset
3683 v6 = LODWORD(pParty->uTimePlayed);
Ritor1
parents:
diff changeset
3684 if ( v3->sHealth > 0 )
Ritor1
parents:
diff changeset
3685 v3->sHealth = 0;
Ritor1
parents:
diff changeset
3686 }
Ritor1
parents:
diff changeset
3687 if ( v6 )
Ritor1
parents:
diff changeset
3688 {
Ritor1
parents:
diff changeset
3689 v7 = v3->pEquipment.uBody;
Ritor1
parents:
diff changeset
3690 if ( v7 )
Ritor1
parents:
diff changeset
3691 {
Ritor1
parents:
diff changeset
3692 v8 = &v3->field_1F5[36 * v7 + 15];
Ritor1
parents:
diff changeset
3693 v9 = *(int *)v8;
Ritor1
parents:
diff changeset
3694 if ( !(BYTE1(v9) & 2) )
Ritor1
parents:
diff changeset
3695 {
Ritor1
parents:
diff changeset
3696 LOBYTE(v9) = v9 | 2;
Ritor1
parents:
diff changeset
3697 *(int *)v8 = v9;
Ritor1
parents:
diff changeset
3698 }
Ritor1
parents:
diff changeset
3699 }
Ritor1
parents:
diff changeset
3700 }
Ritor1
parents:
diff changeset
3701 }
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3702 if ( v4 && CanAct() )
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3703 PlaySound(SPEECH_24, 0);
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3704 return v4;
0
Ritor1
parents:
diff changeset
3705 }
Ritor1
parents:
diff changeset
3706
Ritor1
parents:
diff changeset
3707 //----- (0048DCF6) --------------------------------------------------------
Ritor1
parents:
diff changeset
3708 int Player::_48DCF6(int a2, Actor *pActor)
Ritor1
parents:
diff changeset
3709 {
Ritor1
parents:
diff changeset
3710 signed int v3; // edi@1
Ritor1
parents:
diff changeset
3711 signed int v4; // ebx@1
Ritor1
parents:
diff changeset
3712 Player *v5; // esi@1
Ritor1
parents:
diff changeset
3713 int v6; // eax@2
Ritor1
parents:
diff changeset
3714 int v7; // eax@5
Ritor1
parents:
diff changeset
3715 int v8; // eax@8
Ritor1
parents:
diff changeset
3716 int v9; // ebx@8
Ritor1
parents:
diff changeset
3717 int v10; // eax@8
Ritor1
parents:
diff changeset
3718 int v11; // ebx@8
Ritor1
parents:
diff changeset
3719 signed int v12; // edx@9
Ritor1
parents:
diff changeset
3720 ItemGen *v13; // eax@9
Ritor1
parents:
diff changeset
3721 int v14; // edx@16
Ritor1
parents:
diff changeset
3722 unsigned int v15; // edx@17
Ritor1
parents:
diff changeset
3723 int v16; // edx@26
Ritor1
parents:
diff changeset
3724 unsigned int v17; // edx@27
Ritor1
parents:
diff changeset
3725 Player *v18; // ecx@32
Ritor1
parents:
diff changeset
3726 signed int v19; // edx@38
Ritor1
parents:
diff changeset
3727 int *v20; // ecx@38
Ritor1
parents:
diff changeset
3728 signed int v21; // eax@40
Ritor1
parents:
diff changeset
3729 int v22; // eax@49
Ritor1
parents:
diff changeset
3730 signed int v23; // ebx@49
Ritor1
parents:
diff changeset
3731 unsigned int v24; // eax@60
Ritor1
parents:
diff changeset
3732 int v25; // ecx@61
Ritor1
parents:
diff changeset
3733 int v26; // ebx@74
Ritor1
parents:
diff changeset
3734 void *v27; // ecx@76
Ritor1
parents:
diff changeset
3735 unsigned int v28; // ebx@78
Ritor1
parents:
diff changeset
3736 signed int result; // eax@86
Ritor1
parents:
diff changeset
3737 SoundID v30; // [sp-20h] [bp-C0h]@56
Ritor1
parents:
diff changeset
3738 signed int v31; // [sp-1Ch] [bp-BCh]@56
Ritor1
parents:
diff changeset
3739 unsigned int v32; // [sp-18h] [bp-B8h]@56
Ritor1
parents:
diff changeset
3740 signed int v33; // [sp-14h] [bp-B4h]@56
Ritor1
parents:
diff changeset
3741 signed int v34; // [sp-10h] [bp-B0h]@56
Ritor1
parents:
diff changeset
3742 int v35; // [sp-Ch] [bp-ACh]@56
Ritor1
parents:
diff changeset
3743 unsigned int v36; // [sp-8h] [bp-A8h]@51
Ritor1
parents:
diff changeset
3744 unsigned int v37; // [sp-8h] [bp-A8h]@56
Ritor1
parents:
diff changeset
3745 unsigned int v38; // [sp-8h] [bp-A8h]@57
Ritor1
parents:
diff changeset
3746 unsigned int v39; // [sp-8h] [bp-A8h]@68
Ritor1
parents:
diff changeset
3747 enum CHARACTER_ATTRIBUTE_TYPE v40; // [sp-4h] [bp-A4h]@4
Ritor1
parents:
diff changeset
3748 int v41; // [sp-4h] [bp-A4h]@51
Ritor1
parents:
diff changeset
3749 int v42; // [sp-4h] [bp-A4h]@56
Ritor1
parents:
diff changeset
3750 int v43; // [sp-4h] [bp-A4h]@57
Ritor1
parents:
diff changeset
3751 signed int v44; // [sp-4h] [bp-A4h]@59
Ritor1
parents:
diff changeset
3752 int v45; // [sp-4h] [bp-A4h]@68
Ritor1
parents:
diff changeset
3753 char v46[140]; // [sp+Ch] [bp-94h]@13
Ritor1
parents:
diff changeset
3754 unsigned int v47; // [sp+98h] [bp-8h]@1
Ritor1
parents:
diff changeset
3755 int v48; // [sp+9Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
3756
Ritor1
parents:
diff changeset
3757 v3 = 0;
Ritor1
parents:
diff changeset
3758 v4 = 0;
Ritor1
parents:
diff changeset
3759 v5 = this;
Ritor1
parents:
diff changeset
3760 v47 = 0;
Ritor1
parents:
diff changeset
3761 v48 = 0;
Ritor1
parents:
diff changeset
3762 switch ( a2 )
Ritor1
parents:
diff changeset
3763 {
Ritor1
parents:
diff changeset
3764 case 1:
Ritor1
parents:
diff changeset
3765 v6 = GetActualWillpower();
Ritor1
parents:
diff changeset
3766 goto LABEL_46;
Ritor1
parents:
diff changeset
3767 case 2:
Ritor1
parents:
diff changeset
3768 case 3:
Ritor1
parents:
diff changeset
3769 case 4:
Ritor1
parents:
diff changeset
3770 case 9:
Ritor1
parents:
diff changeset
3771 case 10:
Ritor1
parents:
diff changeset
3772 case 11:
Ritor1
parents:
diff changeset
3773 case 13:
Ritor1
parents:
diff changeset
3774 case 21:
Ritor1
parents:
diff changeset
3775 v6 = GetActualEndurance();
Ritor1
parents:
diff changeset
3776 goto LABEL_46;
Ritor1
parents:
diff changeset
3777 case 5:
Ritor1
parents:
diff changeset
3778 case 12:
Ritor1
parents:
diff changeset
3779 case 23:
Ritor1
parents:
diff changeset
3780 v40 = (CHARACTER_ATTRIBUTE_TYPE)14;
Ritor1
parents:
diff changeset
3781 goto LABEL_5;
Ritor1
parents:
diff changeset
3782 case 15:
Ritor1
parents:
diff changeset
3783 v40 = (CHARACTER_ATTRIBUTE_TYPE)13;
Ritor1
parents:
diff changeset
3784 goto LABEL_5;
Ritor1
parents:
diff changeset
3785 case 6:
Ritor1
parents:
diff changeset
3786 case 7:
Ritor1
parents:
diff changeset
3787 case 8:
Ritor1
parents:
diff changeset
3788 case 14:
Ritor1
parents:
diff changeset
3789 case 16:
Ritor1
parents:
diff changeset
3790 v40 = (CHARACTER_ATTRIBUTE_TYPE)15;
Ritor1
parents:
diff changeset
3791 LABEL_5:
Ritor1
parents:
diff changeset
3792 v7 = GetActualResistance(v40);
Ritor1
parents:
diff changeset
3793 goto LABEL_47;
Ritor1
parents:
diff changeset
3794 case 22:
Ritor1
parents:
diff changeset
3795 v8 = GetActualWillpower();
Ritor1
parents:
diff changeset
3796 v9 = _48EA1B_get_static_effect(v8);
Ritor1
parents:
diff changeset
3797 v10 = GetActualIntelligence();
Ritor1
parents:
diff changeset
3798 v11 = (_48EA1B_get_static_effect(v10) + v9) >> 1;
Ritor1
parents:
diff changeset
3799 break;
Ritor1
parents:
diff changeset
3800 case 17:
Ritor1
parents:
diff changeset
3801 v12 = 0;
Ritor1
parents:
diff changeset
3802 v13 = this->pInventoryItems;
Ritor1
parents:
diff changeset
3803 do
Ritor1
parents:
diff changeset
3804 {
315
2a09e1d6fc8f Some 0041D895 GameUI_DrawItemInfo overhaul
Nomad
parents: 299
diff changeset
3805 if ( (signed int)v13->uItemID > 0 && (signed int)v13->uItemID <= 134 && !v13->Broken())
0
Ritor1
parents:
diff changeset
3806 v46[v4++] = v12;
Ritor1
parents:
diff changeset
3807 ++v12;
Ritor1
parents:
diff changeset
3808 ++v13;
Ritor1
parents:
diff changeset
3809 }
Ritor1
parents:
diff changeset
3810 while ( v12 < 138 );
Ritor1
parents:
diff changeset
3811 goto LABEL_36;
Ritor1
parents:
diff changeset
3812 case 18:
Ritor1
parents:
diff changeset
3813 v14 = 0;
Ritor1
parents:
diff changeset
3814 do
Ritor1
parents:
diff changeset
3815 {
Ritor1
parents:
diff changeset
3816 if ( HasItemEquipped((ITEM_EQUIP_TYPE)v14) )
Ritor1
parents:
diff changeset
3817 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3818 if ( v15 == EQUIP_ARMOUR )
0
Ritor1
parents:
diff changeset
3819 v46[v4++] = LOBYTE(v5->pEquipment.uBody) - 1;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3820 if ( (!v15 || v15 == 1) && GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v15) == 4 )
0
Ritor1
parents:
diff changeset
3821 v46[v4++] = *((char *)&v5->pEquipment.uOffHand + 4 * v15) - 1;
Ritor1
parents:
diff changeset
3822 }
Ritor1
parents:
diff changeset
3823 v14 = v15 + 1;
Ritor1
parents:
diff changeset
3824 }
Ritor1
parents:
diff changeset
3825 while ( v14 < 16 );
Ritor1
parents:
diff changeset
3826 goto LABEL_36;
Ritor1
parents:
diff changeset
3827 case 19:
Ritor1
parents:
diff changeset
3828 v16 = 0;
Ritor1
parents:
diff changeset
3829 do
Ritor1
parents:
diff changeset
3830 {
Ritor1
parents:
diff changeset
3831 if ( HasItemEquipped((ITEM_EQUIP_TYPE)v16) )
Ritor1
parents:
diff changeset
3832 {
Ritor1
parents:
diff changeset
3833 if ( v17 == 2 )
Ritor1
parents:
diff changeset
3834 v46[v4++] = LOBYTE(v5->pEquipment.uBow) - 1;
Ritor1
parents:
diff changeset
3835 if ( (!v17 || v17 == 1)
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3836 && (!GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v17) || GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v17) == 1) )
0
Ritor1
parents:
diff changeset
3837 v46[v4++] = *((char *)&v5->pEquipment.uOffHand + 4 * v17) - 1;
Ritor1
parents:
diff changeset
3838 }
Ritor1
parents:
diff changeset
3839 v16 = v17 + 1;
Ritor1
parents:
diff changeset
3840 }
Ritor1
parents:
diff changeset
3841 while ( v16 < 16 );
Ritor1
parents:
diff changeset
3842 LABEL_36:
Ritor1
parents:
diff changeset
3843 if ( !v4 )
Ritor1
parents:
diff changeset
3844 goto LABEL_87;
Ritor1
parents:
diff changeset
3845 v48 = (int)&v5->pInventoryItems[(unsigned __int8)v46[rand() % v4]];
Ritor1
parents:
diff changeset
3846 v11 = 3 * (pItemsTable->pItems[*(int *)v48].uMaterial + pItemsTable->pItems[*(int *)v48].uDamageMod);
Ritor1
parents:
diff changeset
3847 break;
Ritor1
parents:
diff changeset
3848 case 20:
Ritor1
parents:
diff changeset
3849 v19 = 0;
Ritor1
parents:
diff changeset
3850 v20 = this->pInventoryIndices;
Ritor1
parents:
diff changeset
3851 do
Ritor1
parents:
diff changeset
3852 {
Ritor1
parents:
diff changeset
3853 if ( *v20 > 0 )
Ritor1
parents:
diff changeset
3854 {
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
3855 v21 = *(int *)&v5->pInventoryItems[*v20-1];
0
Ritor1
parents:
diff changeset
3856 if ( v21 > 0 )
Ritor1
parents:
diff changeset
3857 {
Ritor1
parents:
diff changeset
3858 if ( v21 <= 134 )
Ritor1
parents:
diff changeset
3859 v46[v4++] = v19;
Ritor1
parents:
diff changeset
3860 }
Ritor1
parents:
diff changeset
3861 }
Ritor1
parents:
diff changeset
3862 ++v19;
Ritor1
parents:
diff changeset
3863 ++v20;
Ritor1
parents:
diff changeset
3864 }
Ritor1
parents:
diff changeset
3865 while ( v19 < 126 );
Ritor1
parents:
diff changeset
3866 if ( !v4 )
Ritor1
parents:
diff changeset
3867 goto LABEL_87;
Ritor1
parents:
diff changeset
3868 v47 = (unsigned __int8)v46[rand() % v4];
Ritor1
parents:
diff changeset
3869 v6 = GetActualAccuracy();
Ritor1
parents:
diff changeset
3870 LABEL_46:
Ritor1
parents:
diff changeset
3871 v7 = _48EA1B_get_static_effect(v6);
Ritor1
parents:
diff changeset
3872 LABEL_47:
Ritor1
parents:
diff changeset
3873 v11 = v7;
Ritor1
parents:
diff changeset
3874 break;
Ritor1
parents:
diff changeset
3875 default:
Ritor1
parents:
diff changeset
3876 v11 = 0;
Ritor1
parents:
diff changeset
3877 break;
Ritor1
parents:
diff changeset
3878 }
Ritor1
parents:
diff changeset
3879 v22 = GetActualLuck();
Ritor1
parents:
diff changeset
3880 v23 = _48EA1B_get_static_effect(v22) + v11 + 30;
Ritor1
parents:
diff changeset
3881 if ( rand() % v23 >= 30 )
Ritor1
parents:
diff changeset
3882 {
Ritor1
parents:
diff changeset
3883 LABEL_87:
Ritor1
parents:
diff changeset
3884 result = 0;
Ritor1
parents:
diff changeset
3885 }
Ritor1
parents:
diff changeset
3886 else
Ritor1
parents:
diff changeset
3887 {
Ritor1
parents:
diff changeset
3888 switch ( a2 )
Ritor1
parents:
diff changeset
3889 {
Ritor1
parents:
diff changeset
3890 case 1:
Ritor1
parents:
diff changeset
3891 v41 = 1;
Ritor1
parents:
diff changeset
3892 v36 = 0;
Ritor1
parents:
diff changeset
3893 goto LABEL_56;
Ritor1
parents:
diff changeset
3894 case 2:
Ritor1
parents:
diff changeset
3895 v41 = 1;
Ritor1
parents:
diff changeset
3896 v36 = 1;
Ritor1
parents:
diff changeset
3897 goto LABEL_56;
Ritor1
parents:
diff changeset
3898 case 3:
Ritor1
parents:
diff changeset
3899 v41 = 1;
Ritor1
parents:
diff changeset
3900 v36 = 2;
Ritor1
parents:
diff changeset
3901 goto LABEL_56;
Ritor1
parents:
diff changeset
3902 case 23:
Ritor1
parents:
diff changeset
3903 v41 = 1;
Ritor1
parents:
diff changeset
3904 v36 = 3;
Ritor1
parents:
diff changeset
3905 goto LABEL_56;
Ritor1
parents:
diff changeset
3906 case 4:
Ritor1
parents:
diff changeset
3907 v41 = 1;
Ritor1
parents:
diff changeset
3908 v36 = 4;
Ritor1
parents:
diff changeset
3909 LABEL_56:
Ritor1
parents:
diff changeset
3910 SetCondition(v36, v41);
Ritor1
parents:
diff changeset
3911 v42 = 0;
Ritor1
parents:
diff changeset
3912 v37 = 0;
Ritor1
parents:
diff changeset
3913 v35 = 0;
Ritor1
parents:
diff changeset
3914 v34 = 0;
Ritor1
parents:
diff changeset
3915 v33 = -1;
Ritor1
parents:
diff changeset
3916 v32 = 0;
Ritor1
parents:
diff changeset
3917 v31 = 0;
Ritor1
parents:
diff changeset
3918 v30 = (SoundID)221;
Ritor1
parents:
diff changeset
3919 goto LABEL_83;
Ritor1
parents:
diff changeset
3920 case 5:
Ritor1
parents:
diff changeset
3921 v43 = 1;
Ritor1
parents:
diff changeset
3922 v38 = 5;
Ritor1
parents:
diff changeset
3923 goto LABEL_70;
Ritor1
parents:
diff changeset
3924 case 6:
Ritor1
parents:
diff changeset
3925 case 7:
Ritor1
parents:
diff changeset
3926 case 8:
Ritor1
parents:
diff changeset
3927 if ( a2 == 6 )
Ritor1
parents:
diff changeset
3928 {
Ritor1
parents:
diff changeset
3929 v44 = 6;
Ritor1
parents:
diff changeset
3930 goto LABEL_60;
Ritor1
parents:
diff changeset
3931 }
Ritor1
parents:
diff changeset
3932 v25 = 2 * (a2 != 8) + 8;
Ritor1
parents:
diff changeset
3933 goto LABEL_65;
Ritor1
parents:
diff changeset
3934 case 9:
Ritor1
parents:
diff changeset
3935 if ( a2 == 6 )
Ritor1
parents:
diff changeset
3936 {
Ritor1
parents:
diff changeset
3937 v44 = 7;
Ritor1
parents:
diff changeset
3938 LABEL_60:
Ritor1
parents:
diff changeset
3939 v24 = v44;
Ritor1
parents:
diff changeset
3940 }
Ritor1
parents:
diff changeset
3941 else
Ritor1
parents:
diff changeset
3942 {
Ritor1
parents:
diff changeset
3943 v25 = 2 * (a2 != 8) + 9;
Ritor1
parents:
diff changeset
3944 LABEL_65:
Ritor1
parents:
diff changeset
3945 v24 = v25;
Ritor1
parents:
diff changeset
3946 }
Ritor1
parents:
diff changeset
3947 SetCondition(v24, 1);
Ritor1
parents:
diff changeset
3948 v42 = 0;
Ritor1
parents:
diff changeset
3949 v37 = 0;
Ritor1
parents:
diff changeset
3950 v35 = 0;
Ritor1
parents:
diff changeset
3951 v34 = 0;
Ritor1
parents:
diff changeset
3952 v33 = -1;
Ritor1
parents:
diff changeset
3953 v32 = 0;
Ritor1
parents:
diff changeset
3954 v31 = 0;
Ritor1
parents:
diff changeset
3955 v30 = (SoundID)222;
Ritor1
parents:
diff changeset
3956 LABEL_83:
Ritor1
parents:
diff changeset
3957 pAudioPlayer->PlaySound(v30, v31, v32, v33, v34, v35, v37, v42);
Ritor1
parents:
diff changeset
3958 do
Ritor1
parents:
diff changeset
3959 {
Ritor1
parents:
diff changeset
3960 LABEL_84:
Ritor1
parents:
diff changeset
3961 if ( v5 == pPlayers[v3 + 1] )
Ritor1
parents:
diff changeset
3962 break;
Ritor1
parents:
diff changeset
3963 ++v3;
Ritor1
parents:
diff changeset
3964 }
Ritor1
parents:
diff changeset
3965 while ( v3 < 4 );
Ritor1
parents:
diff changeset
3966 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
Ritor1
parents:
diff changeset
3967 result = 1;
Ritor1
parents:
diff changeset
3968 break;
Ritor1
parents:
diff changeset
3969 case 12:
Ritor1
parents:
diff changeset
3970 v43 = 1;
Ritor1
parents:
diff changeset
3971 v38 = 12;
Ritor1
parents:
diff changeset
3972 goto LABEL_70;
Ritor1
parents:
diff changeset
3973 case 15:
Ritor1
parents:
diff changeset
3974 v45 = 1;
Ritor1
parents:
diff changeset
3975 v39 = 15;
Ritor1
parents:
diff changeset
3976 goto LABEL_73;
Ritor1
parents:
diff changeset
3977 case 13:
Ritor1
parents:
diff changeset
3978 v43 = 1;
Ritor1
parents:
diff changeset
3979 v38 = 13;
Ritor1
parents:
diff changeset
3980 LABEL_70:
Ritor1
parents:
diff changeset
3981 SetCondition(v38, v43);
Ritor1
parents:
diff changeset
3982 v42 = 0;
Ritor1
parents:
diff changeset
3983 v37 = 0;
Ritor1
parents:
diff changeset
3984 v35 = 0;
Ritor1
parents:
diff changeset
3985 v34 = 0;
Ritor1
parents:
diff changeset
3986 v33 = -1;
Ritor1
parents:
diff changeset
3987 v32 = 0;
Ritor1
parents:
diff changeset
3988 v31 = 0;
Ritor1
parents:
diff changeset
3989 v30 = (SoundID)224;
Ritor1
parents:
diff changeset
3990 goto LABEL_83;
Ritor1
parents:
diff changeset
3991 case 14:
Ritor1
parents:
diff changeset
3992 v45 = 1;
Ritor1
parents:
diff changeset
3993 v39 = 14;
Ritor1
parents:
diff changeset
3994 goto LABEL_73;
Ritor1
parents:
diff changeset
3995 case 16:
Ritor1
parents:
diff changeset
3996 v45 = 1;
Ritor1
parents:
diff changeset
3997 v39 = 16;
Ritor1
parents:
diff changeset
3998 LABEL_73:
Ritor1
parents:
diff changeset
3999 SetCondition(v39, v45);
Ritor1
parents:
diff changeset
4000 v42 = 0;
Ritor1
parents:
diff changeset
4001 v37 = 0;
Ritor1
parents:
diff changeset
4002 v35 = 0;
Ritor1
parents:
diff changeset
4003 v34 = 0;
Ritor1
parents:
diff changeset
4004 v33 = -1;
Ritor1
parents:
diff changeset
4005 v32 = 0;
Ritor1
parents:
diff changeset
4006 v31 = 0;
Ritor1
parents:
diff changeset
4007 v30 = (SoundID)225;
Ritor1
parents:
diff changeset
4008 goto LABEL_83;
Ritor1
parents:
diff changeset
4009 case 17:
Ritor1
parents:
diff changeset
4010 case 18:
Ritor1
parents:
diff changeset
4011 case 19:
Ritor1
parents:
diff changeset
4012 v26 = v48;
Ritor1
parents:
diff changeset
4013 if ( *(char *)(v48 + 21) & 2 )
Ritor1
parents:
diff changeset
4014 goto LABEL_84;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
4015 PlaySound(SPEECH_40, 0);
0
Ritor1
parents:
diff changeset
4016 *(int *)(v26 + 20) |= 2u;
Ritor1
parents:
diff changeset
4017 goto LABEL_79;
Ritor1
parents:
diff changeset
4018 case 20:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
4019 PlaySound(SPEECH_40, 0);
0
Ritor1
parents:
diff changeset
4020 v27 = pActor->array_000234;
Ritor1
parents:
diff changeset
4021 if ( pActor->array_000234[0].uItemID )
Ritor1
parents:
diff changeset
4022 {
Ritor1
parents:
diff changeset
4023 v27 = &pActor->array_000234[1];
Ritor1
parents:
diff changeset
4024 if ( pActor->array_000234[1].uItemID )
Ritor1
parents:
diff changeset
4025 goto LABEL_84;
Ritor1
parents:
diff changeset
4026 }
Ritor1
parents:
diff changeset
4027 v28 = v47;
654
eb67721c5268 minor fixes
zipi
parents: 652
diff changeset
4028 memcpy(v27, &v5->pInventoryItems[v5->pInventoryIndices[v47]-1], 0x24u);
0
Ritor1
parents:
diff changeset
4029 RemoveItemAtInventoryIndex(v28);
Ritor1
parents:
diff changeset
4030 LABEL_79:
Ritor1
parents:
diff changeset
4031 v42 = 0;
Ritor1
parents:
diff changeset
4032 v37 = 0;
Ritor1
parents:
diff changeset
4033 v35 = 0;
Ritor1
parents:
diff changeset
4034 v34 = 0;
Ritor1
parents:
diff changeset
4035 v33 = -1;
Ritor1
parents:
diff changeset
4036 v32 = 0;
Ritor1
parents:
diff changeset
4037 v31 = 0;
Ritor1
parents:
diff changeset
4038 v30 = (SoundID)47;
Ritor1
parents:
diff changeset
4039 goto LABEL_83;
Ritor1
parents:
diff changeset
4040 case 21:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
4041 PlaySound(SPEECH_42, 0);
0
Ritor1
parents:
diff changeset
4042 ++v5->sAgeModifier;
Ritor1
parents:
diff changeset
4043 goto LABEL_82;
Ritor1
parents:
diff changeset
4044 case 22:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
4045 PlaySound(SPEECH_41, 0);
0
Ritor1
parents:
diff changeset
4046 v5->sMana = 0;
Ritor1
parents:
diff changeset
4047 LABEL_82:
Ritor1
parents:
diff changeset
4048 v42 = 0;
Ritor1
parents:
diff changeset
4049 v37 = 0;
Ritor1
parents:
diff changeset
4050 v35 = 0;
Ritor1
parents:
diff changeset
4051 v34 = 0;
Ritor1
parents:
diff changeset
4052 v33 = -1;
Ritor1
parents:
diff changeset
4053 v32 = 0;
Ritor1
parents:
diff changeset
4054 v31 = 0;
Ritor1
parents:
diff changeset
4055 v30 = (SoundID)226;
Ritor1
parents:
diff changeset
4056 goto LABEL_83;
Ritor1
parents:
diff changeset
4057 default:
Ritor1
parents:
diff changeset
4058 goto LABEL_87;
Ritor1
parents:
diff changeset
4059 }
Ritor1
parents:
diff changeset
4060 }
Ritor1
parents:
diff changeset
4061 return result;
Ritor1
parents:
diff changeset
4062 }
324
Ritor1
parents: 299
diff changeset
4063
0
Ritor1
parents:
diff changeset
4064 // 48DCF6: using guessed type char var_94[140];
Ritor1
parents:
diff changeset
4065
Ritor1
parents:
diff changeset
4066 //----- (0048E1A3) --------------------------------------------------------
Ritor1
parents:
diff changeset
4067 unsigned int Player::GetSpellSchool(unsigned int uSpellID)
Ritor1
parents:
diff changeset
4068 {
Ritor1
parents:
diff changeset
4069 return LOBYTE(pSpellStats->pInfos[uSpellID].uSchool);
Ritor1
parents:
diff changeset
4070 }
Ritor1
parents:
diff changeset
4071
Ritor1
parents:
diff changeset
4072 //----- (0048E1B5) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4073 int Player::GetAttackRecoveryTime(bool bRangedAttack)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4074 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4075 ItemGen *weapon = nullptr;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4076 ItemDesc *weapon_desc = nullptr;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4077 uint weapon_recovery = base_recovery_times_per_weapon_type[0];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4078 if (bRangedAttack)
0
Ritor1
parents:
diff changeset
4079 {
Ritor1
parents:
diff changeset
4080 if ( !HasItemEquipped(EQUIP_BOW) )
Ritor1
parents:
diff changeset
4081 goto LABEL_17;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4082 weapon = &pInventoryItems[pEquipment.uBow - 1];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4083 weapon_desc = &pItemsTable->pItems[weapon->uItemID];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4084 weapon_recovery = base_recovery_times_per_weapon_type[weapon_desc->uSkillType];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4085 goto LABEL_17;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4086 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4087 else if ( IsUnarmed() == 1 )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4088 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4089 if (GetActualSkillLevel(PLAYER_SKILL_UNARMED))
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4090 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4091 weapon_recovery = base_recovery_times_per_weapon_type[1];
0
Ritor1
parents:
diff changeset
4092 goto LABEL_17;
Ritor1
parents:
diff changeset
4093 }
Ritor1
parents:
diff changeset
4094 }
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4095
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4096 if ( HasItemEquipped(EQUIP_MAIN_HAND) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4097 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4098 weapon = &pInventoryItems[pEquipment.uMainHand - 1];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4099 weapon_desc = &pItemsTable->pItems[weapon->uItemID];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4100 if (weapon_desc->uEquipType == EQUIP_WAND)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4101 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4102 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4103 __debugbreak(); // looks like wands were two-handed weapons once, or supposed to be. should not get here now
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4104 weapon_recovery = pSpellDatas[wand_spell_ids[weapon->uItemID - ITEM_WAND_FIRE]].uExpertLevelRecovery;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4105 }
0
Ritor1
parents:
diff changeset
4106 else
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4107 weapon_recovery = base_recovery_times_per_weapon_type[weapon_desc->uSkillType];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4108 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4109 if (HasItemEquipped(EQUIP_OFF_HAND) && GetEquippedItemEquipType(EQUIP_OFF_HAND) != EQUIP_SHIELD) // ADD: shield check because shield recovery is added later and can be accidentally doubled
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4110 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4111 auto v12 = &pInventoryItems[pEquipment.uOffHand - 1];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4112 auto v12_desc = &pItemsTable->pItems[v12->uItemID];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4113 if (base_recovery_times_per_weapon_type[v12_desc->uSkillType] > weapon_recovery)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4114 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4115 weapon = &pInventoryItems[pEquipment.uOffHand - 1];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4116 weapon_desc = &pItemsTable->pItems[weapon->uItemID];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4117 weapon_recovery = base_recovery_times_per_weapon_type[pItemsTable->pItems[weapon->uItemID].uSkillType];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4118 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4119 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4120
0
Ritor1
parents:
diff changeset
4121 LABEL_17:
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4122 uint armour_recovery = 0;
0
Ritor1
parents:
diff changeset
4123 if ( HasItemEquipped(EQUIP_ARMOUR) )
Ritor1
parents:
diff changeset
4124 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4125 auto armour_skill_type = pItemsTable->pItems[pInventoryItems[pEquipment.uBody - 1].uItemID].uSkillType;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4126 uint base_armour_recovery = base_recovery_times_per_weapon_type[armour_skill_type];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4127
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4128 float armour_recovery_multipliers[4];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4129 if (armour_skill_type == PLAYER_SKILL_LEATHER)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4130 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4131 armour_recovery_multipliers[0] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4132 armour_recovery_multipliers[1] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4133 armour_recovery_multipliers[2] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4134 armour_recovery_multipliers[3] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4135 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4136 else if (armour_skill_type == PLAYER_SKILL_CHAIN)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4137 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4138 armour_recovery_multipliers[0] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4139 armour_recovery_multipliers[1] = 0.5f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4140 armour_recovery_multipliers[2] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4141 armour_recovery_multipliers[3] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4142 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4143 else if (armour_skill_type == PLAYER_SKILL_PLATE)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4144 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4145 armour_recovery_multipliers[0] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4146 armour_recovery_multipliers[1] = 0.5f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4147 armour_recovery_multipliers[2] = 0.5f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4148 armour_recovery_multipliers[3] = 0;
0
Ritor1
parents:
diff changeset
4149 }
Ritor1
parents:
diff changeset
4150 else
Ritor1
parents:
diff changeset
4151 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4152 assert(false && "Unknown armour type"); // what kind of armour is that?
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4153 armour_recovery_multipliers[0] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4154 armour_recovery_multipliers[1] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4155 armour_recovery_multipliers[2] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4156 armour_recovery_multipliers[3] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4157 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4158
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4159 uint skill_mastery = SkillToMastery(pActiveSkills[armour_skill_type]);
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4160 armour_recovery = base_armour_recovery * armour_recovery_multipliers[skill_mastery - 1];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4161 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4162
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4163 uint shield_recovery = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4164 if (HasItemEquipped(EQUIP_OFF_HAND) && GetEquippedItemEquipType(EQUIP_OFF_HAND) == EQUIP_SHIELD)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4165 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4166 float shield_recovery_multipliers[4] = {1, 0, 0, 0};
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4167
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4168 auto shield = &pInventoryItems[pEquipment.uOffHand - 1];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4169 auto skill_type = pItemsTable->pItems[shield->uItemID].uSkillType;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4170
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4171 uint shield_base_recovery = base_recovery_times_per_weapon_type[skill_type];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4172 shield_recovery = shield_base_recovery * SkillToMastery(pActiveSkills[skill_type]);
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4173 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4174
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4175 uint player_speed_recovery_reduction = _48EA1B_get_static_effect(GetActualSpeed()),
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4176 sword_axe_bow_recovery_reduction = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4177 bool shooting_laser = false;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4178 if (weapon_desc)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4179 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4180 if (GetActualSkillLevel((PLAYER_SKILL_TYPE)weapon_desc->uSkillType) &&
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4181 (weapon_desc->uSkillType == PLAYER_SKILL_SWORD || weapon_desc->uSkillType == PLAYER_SKILL_AXE || weapon_desc->uSkillType == PLAYER_SKILL_BOW) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4182 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4183 if (SkillToMastery(pActiveSkills[weapon_desc->uSkillType]) >= 2 ) // Expert Sword, Axe & Bow reduce recovery
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4184 sword_axe_bow_recovery_reduction = pActiveSkills[weapon_desc->uSkillType] & 0x3F;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4185 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4186 if (weapon_desc->uSkillType == PLAYER_SKILL_BLASTER)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4187 shooting_laser = true;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4188 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4189
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4190 uint armsmaster_recovery_reduction = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4191 if (!bRangedAttack && !shooting_laser)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4192 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4193 if (uint armsmaster_level = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER))
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4194 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4195 armsmaster_recovery_reduction = armsmaster_level & 0x3F;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4196 if (SkillToMastery(armsmaster_level) >= 4)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4197 armsmaster_recovery_reduction *= 2;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4198 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4199 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4200
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4201 uint v41 = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4202 if (pPlayerBuffs[PLAYER_BUFF_7].uExpireTime > 0)
0
Ritor1
parents:
diff changeset
4203 v41 = 25;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4204
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4205 uint weapon_enchantment_recovery_reduction = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4206 if ( weapon )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4207 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4208 if (weapon->uSpecEnchantmentType == 59 ||
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4209 weapon->uSpecEnchantmentType == 41 ||
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4210 weapon->uSpecEnchantmentType == 500)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4211 weapon_enchantment_recovery_reduction = 20;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4212 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4213
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4214
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4215 int recovery = weapon_recovery +
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4216 armour_recovery +
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4217 shield_recovery
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4218 - armsmaster_recovery_reduction
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4219 - weapon_enchantment_recovery_reduction
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4220 - v41
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4221 - sword_axe_bow_recovery_reduction
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4222 - player_speed_recovery_reduction;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4223
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4224 if (recovery < 0)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4225 recovery = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4226 return recovery;
0
Ritor1
parents:
diff changeset
4227 }
Ritor1
parents:
diff changeset
4228
Ritor1
parents:
diff changeset
4229 //----- (0048E4F8) --------------------------------------------------------
Ritor1
parents:
diff changeset
4230 int Player::GetMaxHealth()
Ritor1
parents:
diff changeset
4231 {
Ritor1
parents:
diff changeset
4232 int v3; // esi@1
Ritor1
parents:
diff changeset
4233 int v4; // esi@1
Ritor1
parents:
diff changeset
4234 int v6; // esi@1
Ritor1
parents:
diff changeset
4235
Ritor1
parents:
diff changeset
4236 v3 = _48EA1B_get_static_effect(GetActualEndurance());
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4237 v4 = pBaseHealthPerLevelByClass[classType] * (GetActualLevel() + v3);
0
Ritor1
parents:
diff changeset
4238 v6 = uFullHealthBonus
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4239 + pBaseHealthByClass[classType / 4]
0
Ritor1
parents:
diff changeset
4240 + GetSkillBonus(CHARACTER_ATTRIBUTE_HEALTH)
Ritor1
parents:
diff changeset
4241 + GetItemsBonus(CHARACTER_ATTRIBUTE_HEALTH, 0) + v4;
Ritor1
parents:
diff changeset
4242 if (v6 <= 0)
Ritor1
parents:
diff changeset
4243 return 1;
Ritor1
parents:
diff changeset
4244 return v6;
Ritor1
parents:
diff changeset
4245 }
Ritor1
parents:
diff changeset
4246
Ritor1
parents:
diff changeset
4247 //----- (0048E565) --------------------------------------------------------
Ritor1
parents:
diff changeset
4248 int Player::GetMaxMana()
Ritor1
parents:
diff changeset
4249 {
Ritor1
parents:
diff changeset
4250 int v2; // eax@2
Ritor1
parents:
diff changeset
4251 int v3; // esi@4
Ritor1
parents:
diff changeset
4252 int v4; // eax@5
Ritor1
parents:
diff changeset
4253 int v5; // esi@5
Ritor1
parents:
diff changeset
4254 int v6; // eax@5
Ritor1
parents:
diff changeset
4255 int v7; // esi@6
Ritor1
parents:
diff changeset
4256 int v8; // esi@6
Ritor1
parents:
diff changeset
4257 int v9; // esi@6
Ritor1
parents:
diff changeset
4258 int result; // eax@7
Ritor1
parents:
diff changeset
4259
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4260 switch (classType)
0
Ritor1
parents:
diff changeset
4261 {
Ritor1
parents:
diff changeset
4262 case 5u:
Ritor1
parents:
diff changeset
4263 case 6u:
Ritor1
parents:
diff changeset
4264 case 7u:
Ritor1
parents:
diff changeset
4265 case 0x10u:
Ritor1
parents:
diff changeset
4266 case 0x11u:
Ritor1
parents:
diff changeset
4267 case 0x12u:
Ritor1
parents:
diff changeset
4268 case 0x13u:
Ritor1
parents:
diff changeset
4269 case 0x20u:
Ritor1
parents:
diff changeset
4270 case 0x21u:
Ritor1
parents:
diff changeset
4271 case 0x22u:
Ritor1
parents:
diff changeset
4272 case 0x23u:
Ritor1
parents:
diff changeset
4273 v2 = GetActualIntelligence();
Ritor1
parents:
diff changeset
4274 v3 = _48EA1B_get_static_effect(v2);
Ritor1
parents:
diff changeset
4275 goto LABEL_6;
Ritor1
parents:
diff changeset
4276 case 9u:
Ritor1
parents:
diff changeset
4277 case 0xAu:
Ritor1
parents:
diff changeset
4278 case 0xBu:
Ritor1
parents:
diff changeset
4279 case 0xCu:
Ritor1
parents:
diff changeset
4280 case 0xDu:
Ritor1
parents:
diff changeset
4281 case 0xEu:
Ritor1
parents:
diff changeset
4282 case 0xFu:
Ritor1
parents:
diff changeset
4283 case 0x18u:
Ritor1
parents:
diff changeset
4284 case 0x19u:
Ritor1
parents:
diff changeset
4285 case 0x1Au:
Ritor1
parents:
diff changeset
4286 case 0x1Bu:
Ritor1
parents:
diff changeset
4287 v2 = GetActualWillpower();
Ritor1
parents:
diff changeset
4288 v3 = _48EA1B_get_static_effect(v2);
Ritor1
parents:
diff changeset
4289 goto LABEL_6;
Ritor1
parents:
diff changeset
4290 case 0x15u:
Ritor1
parents:
diff changeset
4291 case 0x16u:
Ritor1
parents:
diff changeset
4292 case 0x17u:
Ritor1
parents:
diff changeset
4293 case 0x1Cu:
Ritor1
parents:
diff changeset
4294 case 0x1Du:
Ritor1
parents:
diff changeset
4295 case 0x1Eu:
Ritor1
parents:
diff changeset
4296 case 0x1Fu:
Ritor1
parents:
diff changeset
4297 v4 = GetActualWillpower();
Ritor1
parents:
diff changeset
4298 v5 = _48EA1B_get_static_effect(v4);
Ritor1
parents:
diff changeset
4299 v6 = GetActualIntelligence();
Ritor1
parents:
diff changeset
4300 v3 = _48EA1B_get_static_effect(v6) + v5;
Ritor1
parents:
diff changeset
4301 LABEL_6:
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4302 v7 = pBaseManaPerLevelByClass[classType] * (GetActualLevel() + v3);
0
Ritor1
parents:
diff changeset
4303 v8 = GetItemsBonus(CHARACTER_ATTRIBUTE_MANA, 0) + v7;
Ritor1
parents:
diff changeset
4304 v9 = uFullManaBonus
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4305 + pBaseManaByClass[classType / 4]
0
Ritor1
parents:
diff changeset
4306 + GetSkillBonus(CHARACTER_ATTRIBUTE_MANA)
Ritor1
parents:
diff changeset
4307 + v8;
Ritor1
parents:
diff changeset
4308 if ( v9 < 1 )
Ritor1
parents:
diff changeset
4309 goto LABEL_7;
Ritor1
parents:
diff changeset
4310 result = v9;
Ritor1
parents:
diff changeset
4311 break;
Ritor1
parents:
diff changeset
4312 default:
Ritor1
parents:
diff changeset
4313 LABEL_7:
Ritor1
parents:
diff changeset
4314 result = 0;
Ritor1
parents:
diff changeset
4315 break;
Ritor1
parents:
diff changeset
4316 }
Ritor1
parents:
diff changeset
4317 return result;
Ritor1
parents:
diff changeset
4318 }
Ritor1
parents:
diff changeset
4319
Ritor1
parents:
diff changeset
4320 //----- (0048E656) --------------------------------------------------------
Ritor1
parents:
diff changeset
4321 int Player::GetBaseAC()
Ritor1
parents:
diff changeset
4322 {
Ritor1
parents:
diff changeset
4323 Player *v1; // edi@1
Ritor1
parents:
diff changeset
4324 int v2; // eax@1
Ritor1
parents:
diff changeset
4325 int v3; // esi@1
Ritor1
parents:
diff changeset
4326 int v4; // esi@1
Ritor1
parents:
diff changeset
4327 int v5; // esi@1
Ritor1
parents:
diff changeset
4328 int result; // eax@2
Ritor1
parents:
diff changeset
4329
Ritor1
parents:
diff changeset
4330 v1 = this;
Ritor1
parents:
diff changeset
4331 v2 = GetActualSpeed();
Ritor1
parents:
diff changeset
4332 v3 = _48EA1B_get_static_effect(v2);
Ritor1
parents:
diff changeset
4333 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS, 0) + v3;
Ritor1
parents:
diff changeset
4334 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4;
Ritor1
parents:
diff changeset
4335 if ( v5 >= 1 )
Ritor1
parents:
diff changeset
4336 result = v5;
Ritor1
parents:
diff changeset
4337 else
Ritor1
parents:
diff changeset
4338 result = 0;
Ritor1
parents:
diff changeset
4339 return result;
Ritor1
parents:
diff changeset
4340 }
Ritor1
parents:
diff changeset
4341
Ritor1
parents:
diff changeset
4342 //----- (0048E68F) --------------------------------------------------------
Ritor1
parents:
diff changeset
4343 int Player::GetActualAC()
Ritor1
parents:
diff changeset
4344 {
Ritor1
parents:
diff changeset
4345 Player *v1; // edi@1
Ritor1
parents:
diff changeset
4346 int v2; // eax@1
Ritor1
parents:
diff changeset
4347 int v3; // esi@1
Ritor1
parents:
diff changeset
4348 int v4; // esi@1
Ritor1
parents:
diff changeset
4349 int v5; // esi@1
Ritor1
parents:
diff changeset
4350 int v6; // esi@1
Ritor1
parents:
diff changeset
4351 int result; // eax@2
Ritor1
parents:
diff changeset
4352
Ritor1
parents:
diff changeset
4353 v1 = this;
Ritor1
parents:
diff changeset
4354 v2 = GetActualSpeed();
Ritor1
parents:
diff changeset
4355 v3 = _48EA1B_get_static_effect(v2);
Ritor1
parents:
diff changeset
4356 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS, 0) + v3;
Ritor1
parents:
diff changeset
4357 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4;
Ritor1
parents:
diff changeset
4358 v6 = v1->sACModifier + GetMagicalBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v5;
Ritor1
parents:
diff changeset
4359 if ( v6 >= 1 )
Ritor1
parents:
diff changeset
4360 result = v6;
Ritor1
parents:
diff changeset
4361 else
Ritor1
parents:
diff changeset
4362 result = 0;
Ritor1
parents:
diff changeset
4363 return result;
Ritor1
parents:
diff changeset
4364 }
Ritor1
parents:
diff changeset
4365
Ritor1
parents:
diff changeset
4366 //----- (0048E6DC) --------------------------------------------------------
Ritor1
parents:
diff changeset
4367 unsigned int Player::GetBaseAge()
Ritor1
parents:
diff changeset
4368 {
352
ec6cc5cefa4b Game starting age (1168) moved to a variable
Nomad
parents: 337
diff changeset
4369 return ((__int64)(pParty->uTimePlayed * 0.234375) / 60 / 60 / 24) / 7 / 4 / 12 - uBirthYear + game_starting_year;
0
Ritor1
parents:
diff changeset
4370 }
Ritor1
parents:
diff changeset
4371
Ritor1
parents:
diff changeset
4372 //----- (0048E72C) --------------------------------------------------------
Ritor1
parents:
diff changeset
4373 unsigned int Player::GetActualAge()
Ritor1
parents:
diff changeset
4374 {
Ritor1
parents:
diff changeset
4375 return this->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
4376 }
Ritor1
parents:
diff changeset
4377
Ritor1
parents:
diff changeset
4378 //----- (0048E73F) --------------------------------------------------------
Ritor1
parents:
diff changeset
4379 int Player::GetBaseResistance(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
4380 {
Ritor1
parents:
diff changeset
4381 Player *v2; // ebx@1
Ritor1
parents:
diff changeset
4382 signed int v3; // esi@1
Ritor1
parents:
diff changeset
4383 enum CHARACTER_RACE v4; // eax@1
Ritor1
parents:
diff changeset
4384 signed int v5; // edi@8
Ritor1
parents:
diff changeset
4385 char v6; // zf@9
Ritor1
parents:
diff changeset
4386 int v7; // esi@20
Ritor1
parents:
diff changeset
4387 int result; // eax@21
Ritor1
parents:
diff changeset
4388 signed int v9; // [sp-4h] [bp-10h]@11
Ritor1
parents:
diff changeset
4389
Ritor1
parents:
diff changeset
4390 v2 = this;
Ritor1
parents:
diff changeset
4391 v3 = 0;
Ritor1
parents:
diff changeset
4392 v4 = GetRace();
Ritor1
parents:
diff changeset
4393 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_FIRE )
Ritor1
parents:
diff changeset
4394 {
Ritor1
parents:
diff changeset
4395 v5 = 0;
Ritor1
parents:
diff changeset
4396 goto LABEL_16;
Ritor1
parents:
diff changeset
4397 }
Ritor1
parents:
diff changeset
4398 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_AIR )
Ritor1
parents:
diff changeset
4399 {
Ritor1
parents:
diff changeset
4400 v5 = 1;
Ritor1
parents:
diff changeset
4401 LABEL_16:
Ritor1
parents:
diff changeset
4402 v6 = v4 == 2;
Ritor1
parents:
diff changeset
4403 goto LABEL_17;
Ritor1
parents:
diff changeset
4404 }
Ritor1
parents:
diff changeset
4405 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_WATER )
Ritor1
parents:
diff changeset
4406 {
Ritor1
parents:
diff changeset
4407 v6 = v4 == 3;
Ritor1
parents:
diff changeset
4408 v5 = 2;
Ritor1
parents:
diff changeset
4409 goto LABEL_17;
Ritor1
parents:
diff changeset
4410 }
Ritor1
parents:
diff changeset
4411 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_EARTH )
Ritor1
parents:
diff changeset
4412 {
Ritor1
parents:
diff changeset
4413 v5 = 3;
Ritor1
parents:
diff changeset
4414 v6 = v4 == 3;
Ritor1
parents:
diff changeset
4415 goto LABEL_17;
Ritor1
parents:
diff changeset
4416 }
Ritor1
parents:
diff changeset
4417 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_MIND )
Ritor1
parents:
diff changeset
4418 {
Ritor1
parents:
diff changeset
4419 v5 = 7;
Ritor1
parents:
diff changeset
4420 if ( v4 != 1 )
Ritor1
parents:
diff changeset
4421 goto LABEL_20;
Ritor1
parents:
diff changeset
4422 v9 = 10;
Ritor1
parents:
diff changeset
4423 LABEL_19:
Ritor1
parents:
diff changeset
4424 v3 = v9;
Ritor1
parents:
diff changeset
4425 goto LABEL_20;
Ritor1
parents:
diff changeset
4426 }
Ritor1
parents:
diff changeset
4427 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_BODY || a2 == 33 )
Ritor1
parents:
diff changeset
4428 {
Ritor1
parents:
diff changeset
4429 v5 = 8;
Ritor1
parents:
diff changeset
4430 v6 = v4 == 0;
Ritor1
parents:
diff changeset
4431 LABEL_17:
Ritor1
parents:
diff changeset
4432 if ( !v6 )
Ritor1
parents:
diff changeset
4433 goto LABEL_20;
Ritor1
parents:
diff changeset
4434 v9 = 5;
Ritor1
parents:
diff changeset
4435 goto LABEL_19;
Ritor1
parents:
diff changeset
4436 }
Ritor1
parents:
diff changeset
4437 v5 = 0;
Ritor1
parents:
diff changeset
4438 LABEL_20:
Ritor1
parents:
diff changeset
4439 v7 = GetItemsBonus(a2, 0) + v3;
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4440 if ( v2->classType != PLAYER_CLASS_LICH || (result = 200, v7 + *(&v2->sResFireBase + v5) <= 200) )
0
Ritor1
parents:
diff changeset
4441 result = v7 + *(&v2->sResFireBase + v5);
Ritor1
parents:
diff changeset
4442 return result;
Ritor1
parents:
diff changeset
4443 }
Ritor1
parents:
diff changeset
4444
Ritor1
parents:
diff changeset
4445 //----- (0048E7D0) --------------------------------------------------------
Ritor1
parents:
diff changeset
4446 int Player::GetActualResistance(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
4447 {
Ritor1
parents:
diff changeset
4448 signed int v2; // edi@1
Ritor1
parents:
diff changeset
4449 Player *v3; // esi@1
Ritor1
parents:
diff changeset
4450 enum CHARACTER_RACE v4; // ebx@1
Ritor1
parents:
diff changeset
4451 Player *v5; // ecx@8
Ritor1
parents:
diff changeset
4452 char v6; // zf@18
Ritor1
parents:
diff changeset
4453 int v7; // ebx@28
Ritor1
parents:
diff changeset
4454 int result; // eax@28
Ritor1
parents:
diff changeset
4455 signed int v9; // [sp+10h] [bp-8h]@1
Ritor1
parents:
diff changeset
4456 signed int v10; // [sp+14h] [bp-4h]@1
Ritor1
parents:
diff changeset
4457
Ritor1
parents:
diff changeset
4458 v2 = 0;
Ritor1
parents:
diff changeset
4459 v3 = this;
Ritor1
parents:
diff changeset
4460 v10 = 0;
Ritor1
parents:
diff changeset
4461 v9 = 0;
Ritor1
parents:
diff changeset
4462 v4 = GetRace();
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4463 if ( CheckHiredNPCSpeciality(Enchanter) )
0
Ritor1
parents:
diff changeset
4464 v10 = 20;
Ritor1
parents:
diff changeset
4465 if ( (a2 == CHARACTER_ATTRIBUTE_RESIST_FIRE
Ritor1
parents:
diff changeset
4466 || a2 == CHARACTER_ATTRIBUTE_RESIST_AIR
Ritor1
parents:
diff changeset
4467 || a2 == CHARACTER_ATTRIBUTE_RESIST_WATER
Ritor1
parents:
diff changeset
4468 || a2 == CHARACTER_ATTRIBUTE_RESIST_EARTH)
Ritor1
parents:
diff changeset
4469 && SkillToMastery(v3->pActiveSkills[9]) == 4
Ritor1
parents:
diff changeset
4470 && HasItemEquipped(EQUIP_ARMOUR)
Ritor1
parents:
diff changeset
4471 && GetEquippedItemSkillType(EQUIP_ARMOUR) == PLAYER_SKILL_LEATHER )
Ritor1
parents:
diff changeset
4472 v10 += v3->pActiveSkills[9] & 0x3F;
Ritor1
parents:
diff changeset
4473 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_FIRE )
Ritor1
parents:
diff changeset
4474 goto LABEL_25;
Ritor1
parents:
diff changeset
4475 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_AIR )
Ritor1
parents:
diff changeset
4476 {
Ritor1
parents:
diff changeset
4477 v2 = 1;
Ritor1
parents:
diff changeset
4478 LABEL_25:
Ritor1
parents:
diff changeset
4479 v6 = v4 == 2;
Ritor1
parents:
diff changeset
4480 LABEL_26:
Ritor1
parents:
diff changeset
4481 if ( v6 )
Ritor1
parents:
diff changeset
4482 v9 = 5;
Ritor1
parents:
diff changeset
4483 goto LABEL_28;
Ritor1
parents:
diff changeset
4484 }
Ritor1
parents:
diff changeset
4485 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_WATER )
Ritor1
parents:
diff changeset
4486 {
Ritor1
parents:
diff changeset
4487 v6 = v4 == 3;
Ritor1
parents:
diff changeset
4488 v2 = 2;
Ritor1
parents:
diff changeset
4489 goto LABEL_26;
Ritor1
parents:
diff changeset
4490 }
Ritor1
parents:
diff changeset
4491 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_EARTH )
Ritor1
parents:
diff changeset
4492 {
Ritor1
parents:
diff changeset
4493 v2 = 3;
Ritor1
parents:
diff changeset
4494 if ( v4 == 3 )
Ritor1
parents:
diff changeset
4495 v10 += 5;
Ritor1
parents:
diff changeset
4496 }
Ritor1
parents:
diff changeset
4497 else
Ritor1
parents:
diff changeset
4498 {
Ritor1
parents:
diff changeset
4499 if ( a2 != CHARACTER_ATTRIBUTE_RESIST_MIND )
Ritor1
parents:
diff changeset
4500 {
Ritor1
parents:
diff changeset
4501 if ( a2 != CHARACTER_ATTRIBUTE_RESIST_BODY && a2 != 33 )
Ritor1
parents:
diff changeset
4502 goto LABEL_28;
Ritor1
parents:
diff changeset
4503 v2 = 8;
Ritor1
parents:
diff changeset
4504 v6 = v4 == 0;
Ritor1
parents:
diff changeset
4505 goto LABEL_26;
Ritor1
parents:
diff changeset
4506 }
Ritor1
parents:
diff changeset
4507 v2 = 7;
Ritor1
parents:
diff changeset
4508 if ( v4 == 1 )
Ritor1
parents:
diff changeset
4509 v9 = 10;
Ritor1
parents:
diff changeset
4510 }
Ritor1
parents:
diff changeset
4511 LABEL_28:
Ritor1
parents:
diff changeset
4512 v7 = GetItemsBonus(a2, 0);
Ritor1
parents:
diff changeset
4513 result = v10 + GetMagicalBonus(a2) + v7 + v9 + *(&v3->sResFireBonus + v2) + *(&v3->sResFireBase + v2);
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4514 if ( v3->classType == PLAYER_CLASS_LICH )
0
Ritor1
parents:
diff changeset
4515 {
Ritor1
parents:
diff changeset
4516 if ( result > 200 )
Ritor1
parents:
diff changeset
4517 result = 200;
Ritor1
parents:
diff changeset
4518 }
Ritor1
parents:
diff changeset
4519 return result;
Ritor1
parents:
diff changeset
4520 }
Ritor1
parents:
diff changeset
4521
Ritor1
parents:
diff changeset
4522 //----- (0048E8F5) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4523 bool Player::Recover(int dt)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4524 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4525 //Player *v2; // esi@1
0
Ritor1
parents:
diff changeset
4526 signed __int64 v3; // qax@1
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4527 //bool result; // eax@4
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4528
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4529 //v2 = this;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4530 v3 = (signed __int64)((double)(dt * _48EA46_calc_special_bonus_by_items(17)) * 0.01 + (double)dt);
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4531
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4532 Log::Warning(L"Recover(dt = %u/%u - %u", dt, (uint)v3, (uint)uTimeToRecovery);
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4533
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4534 if (uTimeToRecovery > v3)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4535 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4536 uTimeToRecovery -= v3;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4537 return true;
0
Ritor1
parents:
diff changeset
4538 }
Ritor1
parents:
diff changeset
4539 else
Ritor1
parents:
diff changeset
4540 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4541 uTimeToRecovery = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4542 viewparams->bRedrawGameUI = true;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4543 if (!uActiveCharacter)
0
Ritor1
parents:
diff changeset
4544 uActiveCharacter = pParty->GetNextActiveCharacter();
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4545 return false;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4546 }
0
Ritor1
parents:
diff changeset
4547 }
Ritor1
parents:
diff changeset
4548
Ritor1
parents:
diff changeset
4549 //----- (0048E96A) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4550 void Player::SetRecoveryTime(signed int rec)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4551 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4552 assert(rec > 0);
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4553
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4554 if (rec > uTimeToRecovery)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4555 uTimeToRecovery = rec;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4556
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4557 if (pPlayers[uActiveCharacter] == this && !some_active_character)
0
Ritor1
parents:
diff changeset
4558 uActiveCharacter = pParty->GetNextActiveCharacter();
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4559
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4560 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
4561 }
Ritor1
parents:
diff changeset
4562 // 50C0C4: using guessed type int some_active_character;
Ritor1
parents:
diff changeset
4563
Ritor1
parents:
diff changeset
4564 //----- (0048E9B7) --------------------------------------------------------
Ritor1
parents:
diff changeset
4565 void Player::RandomizeName()
Ritor1
parents:
diff changeset
4566 {
Ritor1
parents:
diff changeset
4567 if (!uExpressionTimePassed)
Ritor1
parents:
diff changeset
4568 strcpy(pName, pNPCStats->pNPCNames[rand() % pNPCStats->uNumNPCNames[uSex]][uSex]);
Ritor1
parents:
diff changeset
4569 }
Ritor1
parents:
diff changeset
4570
Ritor1
parents:
diff changeset
4571 //----- (0048E9F4) --------------------------------------------------------
Ritor1
parents:
diff changeset
4572 unsigned int Player::GetMajorConditionIdx()
Ritor1
parents:
diff changeset
4573 {
Ritor1
parents:
diff changeset
4574 for (uint i = 0; i < 18; ++i)
Ritor1
parents:
diff changeset
4575 if (pConditions[pConditionImportancyTable[i]] != 0)
Ritor1
parents:
diff changeset
4576 return pConditionImportancyTable[i];
Ritor1
parents:
diff changeset
4577
Ritor1
parents:
diff changeset
4578 return 18;
Ritor1
parents:
diff changeset
4579 }
Ritor1
parents:
diff changeset
4580
Ritor1
parents:
diff changeset
4581 //----- (0048EA1B) --------------------------------------------------------
Ritor1
parents:
diff changeset
4582 int Player::_48EA1B_get_static_effect(int a2)
Ritor1
parents:
diff changeset
4583 {
Ritor1
parents:
diff changeset
4584 __int16 v2; // cx@1
Ritor1
parents:
diff changeset
4585 int v3; // eax@1
Ritor1
parents:
diff changeset
4586
Ritor1
parents:
diff changeset
4587 v2 = word_4EDFFC[0];
Ritor1
parents:
diff changeset
4588 v3 = 0;
Ritor1
parents:
diff changeset
4589 while ( a2 < v2 && v2 )
Ritor1
parents:
diff changeset
4590 v2 = word_4EDFFC[v3++ + 1];
Ritor1
parents:
diff changeset
4591 return player_stat_bonuses[v3];
Ritor1
parents:
diff changeset
4592 }
Ritor1
parents:
diff changeset
4593
Ritor1
parents:
diff changeset
4594 //----- (0048EA46) --------------------------------------------------------
Ritor1
parents:
diff changeset
4595 int Player::_48EA46_calc_special_bonus_by_items(int a2)
Ritor1
parents:
diff changeset
4596 {
Ritor1
parents:
diff changeset
4597 int v3; // esi@1
Ritor1
parents:
diff changeset
4598 int v4; // edx@2
Ritor1
parents:
diff changeset
4599 int v5; // eax@3
Ritor1
parents:
diff changeset
4600 char *v6; // eax@4
Ritor1
parents:
diff changeset
4601
Ritor1
parents:
diff changeset
4602 v3 = 0;
Ritor1
parents:
diff changeset
4603 while ( 1 )
Ritor1
parents:
diff changeset
4604 {
Ritor1
parents:
diff changeset
4605 if ( !HasItemEquipped((ITEM_EQUIP_TYPE)v3) )
Ritor1
parents:
diff changeset
4606 goto LABEL_11;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4607 v5 = pEquipment.pIndices[v3] - 1;
0
Ritor1
parents:
diff changeset
4608 if ( a2 != 17 )
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4609 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4610 if ( a2 != 24 || this->pInventoryItems[v5].uSpecEnchantmentType != 24 )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4611 goto LABEL_11;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4612 return 5;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4613 }
0
Ritor1
parents:
diff changeset
4614 v6 = (char *)this + 36 * v5;
Ritor1
parents:
diff changeset
4615 if ( *((int *)v6 + 133) == 533 || *((int *)v6 + 136) == 17 )
Ritor1
parents:
diff changeset
4616 return 50;
Ritor1
parents:
diff changeset
4617 LABEL_11:
Ritor1
parents:
diff changeset
4618 ++v3;
Ritor1
parents:
diff changeset
4619 if ( (signed int)v3 >= 16 )
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4620 return 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4621 }
0
Ritor1
parents:
diff changeset
4622 }
Ritor1
parents:
diff changeset
4623
Ritor1
parents:
diff changeset
4624 //----- (0048EAAE) --------------------------------------------------------
Ritor1
parents:
diff changeset
4625 int Player::GetItemsBonus(CHARACTER_ATTRIBUTE_TYPE attr, int a3)
Ritor1
parents:
diff changeset
4626 {
Ritor1
parents:
diff changeset
4627 CHARACTER_ATTRIBUTE_TYPE v3; // esi@1
Ritor1
parents:
diff changeset
4628 signed int v4; // eax@1
Ritor1
parents:
diff changeset
4629 int v5; // edi@1
Ritor1
parents:
diff changeset
4630 Player *v6; // ebx@1
Ritor1
parents:
diff changeset
4631 Player *v8; // ecx@48
Ritor1
parents:
diff changeset
4632 int v9; // eax@49
Ritor1
parents:
diff changeset
4633 int v10; // edx@49
Ritor1
parents:
diff changeset
4634 Player *v11; // ecx@55
Ritor1
parents:
diff changeset
4635 int v12; // eax@56
Ritor1
parents:
diff changeset
4636 int v13; // edx@56
Ritor1
parents:
diff changeset
4637 int v14; // ecx@58
Ritor1
parents:
diff changeset
4638 int v15; // eax@58
Ritor1
parents:
diff changeset
4639 Player *v16; // ecx@61
Ritor1
parents:
diff changeset
4640 int v17; // eax@62
Ritor1
parents:
diff changeset
4641 Player *v18; // ecx@66
Ritor1
parents:
diff changeset
4642 int v19; // eax@67
Ritor1
parents:
diff changeset
4643 int v20; // eax@69
Ritor1
parents:
diff changeset
4644 Player *v21; // ecx@75
Ritor1
parents:
diff changeset
4645 int v22; // eax@76
Ritor1
parents:
diff changeset
4646 int v23; // edx@76
Ritor1
parents:
diff changeset
4647 int v24; // eax@79
Ritor1
parents:
diff changeset
4648 int v25; // ecx@80
Ritor1
parents:
diff changeset
4649 int v26; // edi@80
Ritor1
parents:
diff changeset
4650 Player *v27; // ecx@84
Ritor1
parents:
diff changeset
4651 int v28; // eax@85
Ritor1
parents:
diff changeset
4652 int v29; // edx@85
Ritor1
parents:
diff changeset
4653 Player *v30; // ecx@96
Ritor1
parents:
diff changeset
4654 int v31; // ebp@97
Ritor1
parents:
diff changeset
4655 int v32; // eax@98
Ritor1
parents:
diff changeset
4656 unsigned int v33; // eax@100
Ritor1
parents:
diff changeset
4657 int v34; // eax@103
Ritor1
parents:
diff changeset
4658 char v35; // zf@104
Ritor1
parents:
diff changeset
4659 char v36; // zf@107
Ritor1
parents:
diff changeset
4660 unsigned __int8 v37; // zf@119
Ritor1
parents:
diff changeset
4661 char v38; // sf@119
Ritor1
parents:
diff changeset
4662 unsigned __int8 v39; // of@119
Ritor1
parents:
diff changeset
4663 char v40; // zf@122
Ritor1
parents:
diff changeset
4664 char v41; // zf@145
Ritor1
parents:
diff changeset
4665 char v42; // zf@164
Ritor1
parents:
diff changeset
4666 char v43; // zf@173
Ritor1
parents:
diff changeset
4667 char v44; // zf@189
Ritor1
parents:
diff changeset
4668 char v45; // zf@198
Ritor1
parents:
diff changeset
4669 char v46; // zf@239
Ritor1
parents:
diff changeset
4670 int v47; // eax@268
Ritor1
parents:
diff changeset
4671 int v48; // eax@269
Ritor1
parents:
diff changeset
4672 int v49; // eax@291
Ritor1
parents:
diff changeset
4673 char v50; // zf@295
Ritor1
parents:
diff changeset
4674 int v51; // eax@306
Ritor1
parents:
diff changeset
4675 int v52; // eax@307
Ritor1
parents:
diff changeset
4676 char v53; // zf@312
Ritor1
parents:
diff changeset
4677 char v54; // zf@336
Ritor1
parents:
diff changeset
4678 char v55; // zf@348
Ritor1
parents:
diff changeset
4679 int v56; // eax@365
Ritor1
parents:
diff changeset
4680 int v57; // ebx@368
Ritor1
parents:
diff changeset
4681 signed int v58; // [sp-4h] [bp-20h]@10
Ritor1
parents:
diff changeset
4682 signed int v59; // [sp-4h] [bp-20h]@71
Ritor1
parents:
diff changeset
4683 signed int v60; // [sp-4h] [bp-20h]@347
Ritor1
parents:
diff changeset
4684 int v61; // [sp+10h] [bp-Ch]@1
Ritor1
parents:
diff changeset
4685 int v62; // [sp+14h] [bp-8h]@1
Ritor1
parents:
diff changeset
4686 int v63; // [sp+18h] [bp-4h]@101
Ritor1
parents:
diff changeset
4687 ItemGen *attra; // [sp+20h] [bp+4h]@101
Ritor1
parents:
diff changeset
4688 unsigned int v65; // [sp+24h] [bp+8h]@95
Ritor1
parents:
diff changeset
4689
Ritor1
parents:
diff changeset
4690 v3 = attr;
Ritor1
parents:
diff changeset
4691 v4 = 36;
Ritor1
parents:
diff changeset
4692 v5 = 0;
Ritor1
parents:
diff changeset
4693 v6 = this;
Ritor1
parents:
diff changeset
4694 v62 = 0;
Ritor1
parents:
diff changeset
4695 v61 = 0;
Ritor1
parents:
diff changeset
4696
Ritor1
parents:
diff changeset
4697 switch (attr)
Ritor1
parents:
diff changeset
4698 {
Ritor1
parents:
diff changeset
4699 case CHARACTER_ATTRIBUTE_LEVEL:
Ritor1
parents:
diff changeset
4700 if (HasEnchantedItemEquipped(25))
Ritor1
parents:
diff changeset
4701 return 5;
Ritor1
parents:
diff changeset
4702 return 0;
Ritor1
parents:
diff changeset
4703 };
Ritor1
parents:
diff changeset
4704
Ritor1
parents:
diff changeset
4705 if ( (signed int)attr > 36 )
Ritor1
parents:
diff changeset
4706 {
Ritor1
parents:
diff changeset
4707 switch ( attr )
Ritor1
parents:
diff changeset
4708 {
Ritor1
parents:
diff changeset
4709 case 37:
Ritor1
parents:
diff changeset
4710 v58 = 15;
Ritor1
parents:
diff changeset
4711 goto LABEL_35;
Ritor1
parents:
diff changeset
4712 case 38:
Ritor1
parents:
diff changeset
4713 v58 = 16;
Ritor1
parents:
diff changeset
4714 goto LABEL_35;
Ritor1
parents:
diff changeset
4715 case 39:
Ritor1
parents:
diff changeset
4716 v58 = 17;
Ritor1
parents:
diff changeset
4717 goto LABEL_35;
Ritor1
parents:
diff changeset
4718 case 40:
Ritor1
parents:
diff changeset
4719 v58 = 18;
Ritor1
parents:
diff changeset
4720 goto LABEL_35;
Ritor1
parents:
diff changeset
4721 case 41:
Ritor1
parents:
diff changeset
4722 v58 = 19;
Ritor1
parents:
diff changeset
4723 goto LABEL_35;
Ritor1
parents:
diff changeset
4724 case 42:
Ritor1
parents:
diff changeset
4725 v58 = 20;
Ritor1
parents:
diff changeset
4726 goto LABEL_35;
Ritor1
parents:
diff changeset
4727 case 43:
Ritor1
parents:
diff changeset
4728 v58 = 25;
Ritor1
parents:
diff changeset
4729 goto LABEL_35;
Ritor1
parents:
diff changeset
4730 case 44:
Ritor1
parents:
diff changeset
4731 v58 = 5;
Ritor1
parents:
diff changeset
4732 goto LABEL_35;
Ritor1
parents:
diff changeset
4733 case 45:
Ritor1
parents:
diff changeset
4734 v58 = 8;
Ritor1
parents:
diff changeset
4735 goto LABEL_35;
Ritor1
parents:
diff changeset
4736 case 46:
Ritor1
parents:
diff changeset
4737 goto LABEL_36;
Ritor1
parents:
diff changeset
4738 default:
Ritor1
parents:
diff changeset
4739 break;
Ritor1
parents:
diff changeset
4740 }
Ritor1
parents:
diff changeset
4741 }
Ritor1
parents:
diff changeset
4742 else
Ritor1
parents:
diff changeset
4743 {
Ritor1
parents:
diff changeset
4744 if ( attr == 36 )
Ritor1
parents:
diff changeset
4745 {
Ritor1
parents:
diff changeset
4746 v58 = 14;
Ritor1
parents:
diff changeset
4747 }
Ritor1
parents:
diff changeset
4748 else
Ritor1
parents:
diff changeset
4749 {
Ritor1
parents:
diff changeset
4750 if ( (signed int)attr > 21 )
Ritor1
parents:
diff changeset
4751 {
Ritor1
parents:
diff changeset
4752 switch ( attr )
Ritor1
parents:
diff changeset
4753 {
Ritor1
parents:
diff changeset
4754 case 22:
Ritor1
parents:
diff changeset
4755 v58 = 30;
Ritor1
parents:
diff changeset
4756 break;
Ritor1
parents:
diff changeset
4757 case 23:
Ritor1
parents:
diff changeset
4758 v58 = 31;
Ritor1
parents:
diff changeset
4759 break;
Ritor1
parents:
diff changeset
4760 case 34:
Ritor1
parents:
diff changeset
4761 v58 = 12;
Ritor1
parents:
diff changeset
4762 break;
Ritor1
parents:
diff changeset
4763 default:
Ritor1
parents:
diff changeset
4764 if ( attr != 35 )
Ritor1
parents:
diff changeset
4765 goto LABEL_38;
Ritor1
parents:
diff changeset
4766 v58 = 13;
Ritor1
parents:
diff changeset
4767 break;
Ritor1
parents:
diff changeset
4768 }
Ritor1
parents:
diff changeset
4769 }
Ritor1
parents:
diff changeset
4770 else
Ritor1
parents:
diff changeset
4771 {
Ritor1
parents:
diff changeset
4772 switch ( attr )
Ritor1
parents:
diff changeset
4773 {
Ritor1
parents:
diff changeset
4774 case 21:
Ritor1
parents:
diff changeset
4775 v58 = 33;
Ritor1
parents:
diff changeset
4776 break;
Ritor1
parents:
diff changeset
4777 case 16:
Ritor1
parents:
diff changeset
4778 v58 = 35;
Ritor1
parents:
diff changeset
4779 break;
Ritor1
parents:
diff changeset
4780 case 17:
Ritor1
parents:
diff changeset
4781 v58 = 34;
Ritor1
parents:
diff changeset
4782 break;
Ritor1
parents:
diff changeset
4783 case 18:
Ritor1
parents:
diff changeset
4784 v58 = 29;
Ritor1
parents:
diff changeset
4785 break;
Ritor1
parents:
diff changeset
4786 case 19:
Ritor1
parents:
diff changeset
4787 v58 = 21;
Ritor1
parents:
diff changeset
4788 break;
Ritor1
parents:
diff changeset
4789 default:
Ritor1
parents:
diff changeset
4790 if ( attr != 20 )
Ritor1
parents:
diff changeset
4791 goto LABEL_38;
Ritor1
parents:
diff changeset
4792 v58 = 32;
Ritor1
parents:
diff changeset
4793 break;
Ritor1
parents:
diff changeset
4794 }
Ritor1
parents:
diff changeset
4795 }
Ritor1
parents:
diff changeset
4796 }
Ritor1
parents:
diff changeset
4797 LABEL_35:
Ritor1
parents:
diff changeset
4798 v4 = v58;
Ritor1
parents:
diff changeset
4799 LABEL_36:
Ritor1
parents:
diff changeset
4800 if ( !this->pActiveSkills[v4] )
Ritor1
parents:
diff changeset
4801 return 0;
Ritor1
parents:
diff changeset
4802 }
Ritor1
parents:
diff changeset
4803 LABEL_38:
Ritor1
parents:
diff changeset
4804 if ( (signed int)attr > 28 )
Ritor1
parents:
diff changeset
4805 {
Ritor1
parents:
diff changeset
4806 if ( (signed int)attr < 29 )
Ritor1
parents:
diff changeset
4807 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
4808 if ( (signed int)attr <= 30 )
Ritor1
parents:
diff changeset
4809 {
Ritor1
parents:
diff changeset
4810 if ( HasItemEquipped(EQUIP_BOW) )
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
4811 v5 = pItemsTable->pItems[*(int *)&v6->pInventoryItems[v6->pEquipment.uBow-1]].uDamageMod;
0
Ritor1
parents:
diff changeset
4812 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
4813 }
Ritor1
parents:
diff changeset
4814 if ( attr == 31 )
Ritor1
parents:
diff changeset
4815 {
Ritor1
parents:
diff changeset
4816 if ( !HasItemEquipped(EQUIP_BOW) )
Ritor1
parents:
diff changeset
4817 return v5 + v62 + v61;
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
4818 v57 = *(int *)&v6->pInventoryItems[v6->pEquipment.uBow-1];
0
Ritor1
parents:
diff changeset
4819 v5 = pItemsTable->pItems[v57].uDamageMod;
Ritor1
parents:
diff changeset
4820 v56 = pItemsTable->pItems[v57].uDamageDice;
Ritor1
parents:
diff changeset
4821 goto LABEL_366;
Ritor1
parents:
diff changeset
4822 }
Ritor1
parents:
diff changeset
4823 if ( attr == 32 )
Ritor1
parents:
diff changeset
4824 {
Ritor1
parents:
diff changeset
4825 if ( !HasItemEquipped(EQUIP_BOW) )
Ritor1
parents:
diff changeset
4826 return v5 + v62 + v61;
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
4827 v20 = *(int *)&v6->pInventoryItems[v6->pEquipment.uBow-1];
0
Ritor1
parents:
diff changeset
4828 v5 = pItemsTable->pItems[v20].uDamageDice * pItemsTable->pItems[v20].uDamageRoll;
Ritor1
parents:
diff changeset
4829 LABEL_365:
Ritor1
parents:
diff changeset
4830 v56 = pItemsTable->pItems[v20].uDamageMod;
Ritor1
parents:
diff changeset
4831 LABEL_366:
Ritor1
parents:
diff changeset
4832 v5 += v56;
Ritor1
parents:
diff changeset
4833 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
4834 }
Ritor1
parents:
diff changeset
4835 if ( (signed int)attr <= 33 || (signed int)attr > 46 )
Ritor1
parents:
diff changeset
4836 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
4837 LABEL_95:
Ritor1
parents:
diff changeset
4838 v65 = 0;
Ritor1
parents:
diff changeset
4839 while ( 1 )
Ritor1
parents:
diff changeset
4840 {
Ritor1
parents:
diff changeset
4841 if ( !HasItemEquipped((ITEM_EQUIP_TYPE)v65) )
Ritor1
parents:
diff changeset
4842 goto LABEL_361;
Ritor1
parents:
diff changeset
4843 v31 = *(&v6->pEquipment.uOffHand + v65) - 1;
Ritor1
parents:
diff changeset
4844 if ( v3 == 9 )
Ritor1
parents:
diff changeset
4845 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4846 v32 = GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v65);
0
Ritor1
parents:
diff changeset
4847 if ( v32 >= 3 )
Ritor1
parents:
diff changeset
4848 {
Ritor1
parents:
diff changeset
4849 if ( v32 <= 11 )
Ritor1
parents:
diff changeset
4850 {
Ritor1
parents:
diff changeset
4851 v33 = v6->pInventoryItems[v31].uItemID;
Ritor1
parents:
diff changeset
4852 v5 += pItemsTable->pItems[v33].uDamageDice + pItemsTable->pItems[v33].uDamageMod;
Ritor1
parents:
diff changeset
4853 }
Ritor1
parents:
diff changeset
4854 }
Ritor1
parents:
diff changeset
4855 }
Ritor1
parents:
diff changeset
4856 v63 = (int)((char *)v6 + 36 * v31);
Ritor1
parents:
diff changeset
4857 attra = (ItemGen *)(v63 + 532);
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
4858 if ( pItemsTable->IsMaterialNonCommon((ItemGen *)(v63 + 532)) == 1
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
4859 && !pItemsTable->IsMaterialSpecial(attra) )
0
Ritor1
parents:
diff changeset
4860 {
Ritor1
parents:
diff changeset
4861 v34 = attra->uItemID;
Ritor1
parents:
diff changeset
4862 switch ( attra->uItemID )
Ritor1
parents:
diff changeset
4863 {
Ritor1
parents:
diff changeset
4864 case 0x1F4u:
Ritor1
parents:
diff changeset
4865 v35 = v3 == 5;
Ritor1
parents:
diff changeset
4866 goto LABEL_105;
Ritor1
parents:
diff changeset
4867 case 0x1F5u:
Ritor1
parents:
diff changeset
4868 v36 = v3 == 0;
Ritor1
parents:
diff changeset
4869 goto LABEL_108;
Ritor1
parents:
diff changeset
4870 case 0x1F6u:
Ritor1
parents:
diff changeset
4871 if ( v3 == 21 )
Ritor1
parents:
diff changeset
4872 v61 += 10;
Ritor1
parents:
diff changeset
4873 v36 = v3 == 2;
Ritor1
parents:
diff changeset
4874 goto LABEL_108;
Ritor1
parents:
diff changeset
4875 case 0x1F7u:
Ritor1
parents:
diff changeset
4876 if ( v3 == 17 )
Ritor1
parents:
diff changeset
4877 v61 += 5;
Ritor1
parents:
diff changeset
4878 if ( v3 == 18 )
Ritor1
parents:
diff changeset
4879 v61 += 5;
Ritor1
parents:
diff changeset
4880 v36 = v3 == 6;
Ritor1
parents:
diff changeset
4881 goto LABEL_108;
Ritor1
parents:
diff changeset
4882 case 0x1F8u:
Ritor1
parents:
diff changeset
4883 goto LABEL_118;
Ritor1
parents:
diff changeset
4884 case 0x1F9u:
Ritor1
parents:
diff changeset
4885 v40 = v3 == 3;
Ritor1
parents:
diff changeset
4886 goto LABEL_123;
Ritor1
parents:
diff changeset
4887 case 0x1FAu:
Ritor1
parents:
diff changeset
4888 v35 = v3 == 10;
Ritor1
parents:
diff changeset
4889 goto LABEL_105;
Ritor1
parents:
diff changeset
4890 case 0x1FEu:
Ritor1
parents:
diff changeset
4891 v35 = v3 == 4;
Ritor1
parents:
diff changeset
4892 goto LABEL_105;
Ritor1
parents:
diff changeset
4893 case 0x1FFu:
Ritor1
parents:
diff changeset
4894 if ( v3 == 23 )
Ritor1
parents:
diff changeset
4895 v61 += 10;
Ritor1
parents:
diff changeset
4896 if ( v3 == 22 )
Ritor1
parents:
diff changeset
4897 v61 += 10;
Ritor1
parents:
diff changeset
4898 goto LABEL_361;
Ritor1
parents:
diff changeset
4899 case 0x200u:
Ritor1
parents:
diff changeset
4900 if ( v3 == 36 )
Ritor1
parents:
diff changeset
4901 {
Ritor1
parents:
diff changeset
4902 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[14]);
Ritor1
parents:
diff changeset
4903 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4904 }
Ritor1
parents:
diff changeset
4905 v36 = v3 == 5;
Ritor1
parents:
diff changeset
4906 LABEL_108:
Ritor1
parents:
diff changeset
4907 if ( v36 )
Ritor1
parents:
diff changeset
4908 v5 += 40;
Ritor1
parents:
diff changeset
4909 goto LABEL_361;
Ritor1
parents:
diff changeset
4910 case 0x201u:
Ritor1
parents:
diff changeset
4911 if ( v3 == 39 )
Ritor1
parents:
diff changeset
4912 {
Ritor1
parents:
diff changeset
4913 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[17]);
Ritor1
parents:
diff changeset
4914 v34 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4915 v62 = v34;
Ritor1
parents:
diff changeset
4916 }
Ritor1
parents:
diff changeset
4917 goto LABEL_136;
Ritor1
parents:
diff changeset
4918 case 0x202u:
Ritor1
parents:
diff changeset
4919 if ( !v3 )
Ritor1
parents:
diff changeset
4920 v5 += 150;
Ritor1
parents:
diff changeset
4921 if ( v3 == 1 )
Ritor1
parents:
diff changeset
4922 v5 -= 40;
Ritor1
parents:
diff changeset
4923 if ( v3 == 2 )
Ritor1
parents:
diff changeset
4924 v5 -= 40;
Ritor1
parents:
diff changeset
4925 goto LABEL_145;
Ritor1
parents:
diff changeset
4926 case 0x203u:
Ritor1
parents:
diff changeset
4927 if ( v3 == 42 )
Ritor1
parents:
diff changeset
4928 {
Ritor1
parents:
diff changeset
4929 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[20]);
Ritor1
parents:
diff changeset
4930 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4931 }
Ritor1
parents:
diff changeset
4932 if ( v3 == 43 )
Ritor1
parents:
diff changeset
4933 v61 += 15;
Ritor1
parents:
diff changeset
4934 goto LABEL_361;
Ritor1
parents:
diff changeset
4935 case 0x204u:
Ritor1
parents:
diff changeset
4936 if ( v3 == 17 )
Ritor1
parents:
diff changeset
4937 v61 += 5;
Ritor1
parents:
diff changeset
4938 if ( v3 == 18 )
Ritor1
parents:
diff changeset
4939 v61 += 5;
Ritor1
parents:
diff changeset
4940 if ( v3 == 6 )
Ritor1
parents:
diff changeset
4941 v5 += 50;
Ritor1
parents:
diff changeset
4942 if ( v3 == 11 || v3 == 10 || v3 == 12 || v3 == 13 || v3 == 33 || v3 == 14 )
Ritor1
parents:
diff changeset
4943 goto LABEL_166;
Ritor1
parents:
diff changeset
4944 v42 = v3 == 15;
Ritor1
parents:
diff changeset
4945 goto LABEL_165;
Ritor1
parents:
diff changeset
4946 case 0x205u:
Ritor1
parents:
diff changeset
4947 if ( v3 == 18 )
Ritor1
parents:
diff changeset
4948 v61 += 5;
Ritor1
parents:
diff changeset
4949 goto LABEL_361;
Ritor1
parents:
diff changeset
4950 case 0x206u:
Ritor1
parents:
diff changeset
4951 if ( !v3 )
Ritor1
parents:
diff changeset
4952 v5 += 100;
Ritor1
parents:
diff changeset
4953 if ( v3 == 3 )
Ritor1
parents:
diff changeset
4954 v5 += 100;
Ritor1
parents:
diff changeset
4955 v43 = v3 == 9;
Ritor1
parents:
diff changeset
4956 goto LABEL_174;
Ritor1
parents:
diff changeset
4957 case 0x207u:
Ritor1
parents:
diff changeset
4958 if ( v3 == 45 )
Ritor1
parents:
diff changeset
4959 v61 += 5;
Ritor1
parents:
diff changeset
4960 if ( v3 == 15 )
Ritor1
parents:
diff changeset
4961 v5 -= 10;
Ritor1
parents:
diff changeset
4962 v42 = v3 == 14;
Ritor1
parents:
diff changeset
4963 LABEL_165:
Ritor1
parents:
diff changeset
4964 if ( v42 )
Ritor1
parents:
diff changeset
4965 LABEL_166:
Ritor1
parents:
diff changeset
4966 v5 -= 10;
Ritor1
parents:
diff changeset
4967 goto LABEL_361;
Ritor1
parents:
diff changeset
4968 case 0x208u:
Ritor1
parents:
diff changeset
4969 v35 = v3 == 3;
Ritor1
parents:
diff changeset
4970 goto LABEL_105;
Ritor1
parents:
diff changeset
4971 case 0x209u:
Ritor1
parents:
diff changeset
4972 if ( v3 == 2 )
Ritor1
parents:
diff changeset
4973 v5 += 15;
Ritor1
parents:
diff changeset
4974 if ( !v3 )
Ritor1
parents:
diff changeset
4975 v5 += 15;
Ritor1
parents:
diff changeset
4976 v41 = v3 == 6;
Ritor1
parents:
diff changeset
4977 goto LABEL_146;
Ritor1
parents:
diff changeset
4978 case 0x20Au:
Ritor1
parents:
diff changeset
4979 if ( v3 == 46 )
Ritor1
parents:
diff changeset
4980 v61 += 15;
Ritor1
parents:
diff changeset
4981 v44 = v3 == 3;
Ritor1
parents:
diff changeset
4982 goto LABEL_190;
Ritor1
parents:
diff changeset
4983 case 0x20Bu:
Ritor1
parents:
diff changeset
4984 if ( v3 == 34 )
Ritor1
parents:
diff changeset
4985 {
Ritor1
parents:
diff changeset
4986 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[12]);
Ritor1
parents:
diff changeset
4987 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4988 }
Ritor1
parents:
diff changeset
4989 if ( v3 == 12 )
Ritor1
parents:
diff changeset
4990 v5 += 50;
Ritor1
parents:
diff changeset
4991 if ( v3 == 2 )
Ritor1
parents:
diff changeset
4992 v5 += 30;
Ritor1
parents:
diff changeset
4993 v45 = v3 == 9;
Ritor1
parents:
diff changeset
4994 goto LABEL_199;
Ritor1
parents:
diff changeset
4995 case 0x20Cu:
Ritor1
parents:
diff changeset
4996 if ( !v3 )
Ritor1
parents:
diff changeset
4997 v5 += 75;
Ritor1
parents:
diff changeset
4998 goto LABEL_145;
Ritor1
parents:
diff changeset
4999 case 0x20Du:
Ritor1
parents:
diff changeset
5000 if ( v3 == 5 )
Ritor1
parents:
diff changeset
5001 v5 += 50;
Ritor1
parents:
diff changeset
5002 if ( v3 == 6 )
Ritor1
parents:
diff changeset
5003 v5 += 50;
Ritor1
parents:
diff changeset
5004 if ( v3 == 11 || v3 == 10 || v3 == 12 || v3 == 13 || v3 == 33 || v3 == 14 )
Ritor1
parents:
diff changeset
5005 goto LABEL_374;
Ritor1
parents:
diff changeset
5006 v43 = v3 == 15;
Ritor1
parents:
diff changeset
5007 LABEL_174:
Ritor1
parents:
diff changeset
5008 if ( v43 )
Ritor1
parents:
diff changeset
5009 LABEL_374:
Ritor1
parents:
diff changeset
5010 v5 -= 15;
Ritor1
parents:
diff changeset
5011 goto LABEL_361;
Ritor1
parents:
diff changeset
5012 case 0x20Eu:
Ritor1
parents:
diff changeset
5013 if ( v3 == 4 )
Ritor1
parents:
diff changeset
5014 v5 += 150;
Ritor1
parents:
diff changeset
5015 if ( v3 == 44 )
Ritor1
parents:
diff changeset
5016 v61 += 5;
Ritor1
parents:
diff changeset
5017 if ( v3 == 9 )
Ritor1
parents:
diff changeset
5018 v5 -= 25;
Ritor1
parents:
diff changeset
5019 goto LABEL_361;
Ritor1
parents:
diff changeset
5020 case 0x20Fu:
Ritor1
parents:
diff changeset
5021 if ( v3 == 39 )
Ritor1
parents:
diff changeset
5022 {
Ritor1
parents:
diff changeset
5023 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[17]);
Ritor1
parents:
diff changeset
5024 v34 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
5025 v62 = v34;
Ritor1
parents:
diff changeset
5026 }
Ritor1
parents:
diff changeset
5027 if ( v3 == 40 )
Ritor1
parents:
diff changeset
5028 {
Ritor1
parents:
diff changeset
5029 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[18]);
Ritor1
parents:
diff changeset
5030 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
5031 }
Ritor1
parents:
diff changeset
5032 LABEL_145:
Ritor1
parents:
diff changeset
5033 v41 = v3 == 5;
Ritor1
parents:
diff changeset
5034 LABEL_146:
Ritor1
parents:
diff changeset
5035 if ( v41 )
Ritor1
parents:
diff changeset
5036 v5 -= 40;
Ritor1
parents:
diff changeset
5037 goto LABEL_361;
Ritor1
parents:
diff changeset
5038 case 0x210u:
Ritor1
parents:
diff changeset
5039 if ( v3 == 38 )
Ritor1
parents:
diff changeset
5040 {
Ritor1
parents:
diff changeset
5041 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[16]);
Ritor1
parents:
diff changeset
5042 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
5043 }
Ritor1
parents:
diff changeset
5044 if ( !v3 )
Ritor1
parents:
diff changeset
5045 v5 += 75;
Ritor1
parents:
diff changeset
5046 v44 = v3 == 11;
Ritor1
parents:
diff changeset
5047 LABEL_190:
Ritor1
parents:
diff changeset
5048 if ( v44 )
Ritor1
parents:
diff changeset
5049 v5 -= 50;
Ritor1
parents:
diff changeset
5050 goto LABEL_361;
Ritor1
parents:
diff changeset
5051 case 0x211u:
Ritor1
parents:
diff changeset
5052 if ( v3 == 5 )
Ritor1
parents:
diff changeset
5053 v5 += 100;
Ritor1
parents:
diff changeset
5054 if ( v3 == 4 )
Ritor1
parents:
diff changeset
5055 v5 += 50;
Ritor1
parents:
diff changeset
5056 v35 = v3 == 11;
Ritor1
parents:
diff changeset
5057 LABEL_105:
Ritor1
parents:
diff changeset
5058 if ( v35 )
Ritor1
parents:
diff changeset
5059 v5 += 50;
Ritor1
parents:
diff changeset
5060 goto LABEL_361;
Ritor1
parents:
diff changeset
5061 case 0x212u:
Ritor1
parents:
diff changeset
5062 if ( v3 == 1 )
Ritor1
parents:
diff changeset
5063 v5 -= 20;
Ritor1
parents:
diff changeset
5064 v45 = v3 == 2;
Ritor1
parents:
diff changeset
5065 LABEL_199:
Ritor1
parents:
diff changeset
5066 if ( v45 )
Ritor1
parents:
diff changeset
5067 v5 -= 20;
Ritor1
parents:
diff changeset
5068 goto LABEL_361;
Ritor1
parents:
diff changeset
5069 case 0x214u:
Ritor1
parents:
diff changeset
5070 if ( v3 == 1 )
Ritor1
parents:
diff changeset
5071 v5 += 15;
Ritor1
parents:
diff changeset
5072 v46 = v3 == 2;
Ritor1
parents:
diff changeset
5073 goto LABEL_240;
Ritor1
parents:
diff changeset
5074 case 0x215u:
Ritor1
parents:
diff changeset
5075 if ( v3 == 5 )
Ritor1
parents:
diff changeset
5076 v5 += 15;
Ritor1
parents:
diff changeset
5077 v46 = v3 == 4;
Ritor1
parents:
diff changeset
5078 goto LABEL_240;
Ritor1
parents:
diff changeset
5079 case 0x216u:
Ritor1
parents:
diff changeset
5080 if ( v3 == 10 )
Ritor1
parents:
diff changeset
5081 v5 += 30;
Ritor1
parents:
diff changeset
5082 if ( !v3 )
Ritor1
parents:
diff changeset
5083 v5 += 15;
Ritor1
parents:
diff changeset
5084 goto LABEL_315;
Ritor1
parents:
diff changeset
5085 case 0x217u:
Ritor1
parents:
diff changeset
5086 if ( v3 == 21 )
Ritor1
parents:
diff changeset
5087 v61 += 5;
Ritor1
parents:
diff changeset
5088 if ( !v3 )
Ritor1
parents:
diff changeset
5089 v5 += 15;
Ritor1
parents:
diff changeset
5090 goto LABEL_253;
Ritor1
parents:
diff changeset
5091 case 0x218u:
Ritor1
parents:
diff changeset
5092 goto LABEL_253;
Ritor1
parents:
diff changeset
5093 default:
Ritor1
parents:
diff changeset
5094 goto LABEL_361;
Ritor1
parents:
diff changeset
5095 }
Ritor1
parents:
diff changeset
5096 goto LABEL_361;
Ritor1
parents:
diff changeset
5097 }
Ritor1
parents:
diff changeset
5098 if ( *(int *)(v63 + 536) == v3 + 1 )
Ritor1
parents:
diff changeset
5099 {
Ritor1
parents:
diff changeset
5100 if ( (signed int)v3 >= 0 )
Ritor1
parents:
diff changeset
5101 {
Ritor1
parents:
diff changeset
5102 if ( (signed int)v3 <= 15 )
Ritor1
parents:
diff changeset
5103 {
Ritor1
parents:
diff changeset
5104 v5 += *((int *)v6->pConditions + 9 * v31 + 135);
Ritor1
parents:
diff changeset
5105 }
Ritor1
parents:
diff changeset
5106 else
Ritor1
parents:
diff changeset
5107 {
Ritor1
parents:
diff changeset
5108 if ( (signed int)v3 <= 23 && v5 < *((int *)v6->pConditions + 9 * v31 + 135) )
Ritor1
parents:
diff changeset
5109 v5 = *((int *)v6->pConditions + 9 * v31 + 135);
Ritor1
parents:
diff changeset
5110 }
Ritor1
parents:
diff changeset
5111 }
Ritor1
parents:
diff changeset
5112 goto LABEL_361;
Ritor1
parents:
diff changeset
5113 }
Ritor1
parents:
diff changeset
5114 v34 = *(int *)(v63 + 544);
Ritor1
parents:
diff changeset
5115 if ( v34 > 48 )
Ritor1
parents:
diff changeset
5116 {
Ritor1
parents:
diff changeset
5117 switch ( v34 )
Ritor1
parents:
diff changeset
5118 {
Ritor1
parents:
diff changeset
5119 case 54:
Ritor1
parents:
diff changeset
5120 goto LABEL_315;
Ritor1
parents:
diff changeset
5121 case 49:
Ritor1
parents:
diff changeset
5122 if ( v3 == 6 )
Ritor1
parents:
diff changeset
5123 goto LABEL_121;
Ritor1
parents:
diff changeset
5124 v50 = v3 == 1;
Ritor1
parents:
diff changeset
5125 goto LABEL_296;
Ritor1
parents:
diff changeset
5126 case 51:
Ritor1
parents:
diff changeset
5127 if ( v3 != 5 && v3 != 1 )
Ritor1
parents:
diff changeset
5128 goto LABEL_309;
Ritor1
parents:
diff changeset
5129 goto LABEL_121;
Ritor1
parents:
diff changeset
5130 case 52:
Ritor1
parents:
diff changeset
5131 if ( v3 == 3 )
Ritor1
parents:
diff changeset
5132 goto LABEL_121;
Ritor1
parents:
diff changeset
5133 v50 = v3 == 4;
Ritor1
parents:
diff changeset
5134 goto LABEL_296;
Ritor1
parents:
diff changeset
5135 case 53:
Ritor1
parents:
diff changeset
5136 if ( !v3 )
Ritor1
parents:
diff changeset
5137 goto LABEL_121;
Ritor1
parents:
diff changeset
5138 v50 = v3 == 2;
Ritor1
parents:
diff changeset
5139 goto LABEL_296;
Ritor1
parents:
diff changeset
5140 case 55:
Ritor1
parents:
diff changeset
5141 v46 = v3 == 6;
Ritor1
parents:
diff changeset
5142 goto LABEL_240;
Ritor1
parents:
diff changeset
5143 case 56:
Ritor1
parents:
diff changeset
5144 if ( !v3 )
Ritor1
parents:
diff changeset
5145 goto LABEL_351;
Ritor1
parents:
diff changeset
5146 v53 = v3 == 3;
Ritor1
parents:
diff changeset
5147 goto LABEL_350;
Ritor1
parents:
diff changeset
5148 case 57:
Ritor1
parents:
diff changeset
5149 if ( v3 == 1 )
Ritor1
parents:
diff changeset
5150 goto LABEL_351;
Ritor1
parents:
diff changeset
5151 v53 = v3 == 2;
Ritor1
parents:
diff changeset
5152 goto LABEL_350;
Ritor1
parents:
diff changeset
5153 case 50:
Ritor1
parents:
diff changeset
5154 if ( v3 == 10 )
Ritor1
parents:
diff changeset
5155 v5 += 30;
Ritor1
parents:
diff changeset
5156 goto LABEL_361;
Ritor1
parents:
diff changeset
5157 case 60:
Ritor1
parents:
diff changeset
5158 if ( v3 != 23 )
Ritor1
parents:
diff changeset
5159 goto LABEL_336;
Ritor1
parents:
diff changeset
5160 if ( v5 >= 3 )
Ritor1
parents:
diff changeset
5161 goto LABEL_361;
Ritor1
parents:
diff changeset
5162 v5 = 3;
Ritor1
parents:
diff changeset
5163 LABEL_336:
Ritor1
parents:
diff changeset
5164 v54 = v3 == 22;
Ritor1
parents:
diff changeset
5165 goto LABEL_345;
Ritor1
parents:
diff changeset
5166 case 61:
Ritor1
parents:
diff changeset
5167 if ( v3 != 17 )
Ritor1
parents:
diff changeset
5168 goto LABEL_340;
Ritor1
parents:
diff changeset
5169 if ( v5 >= 3 )
Ritor1
parents:
diff changeset
5170 goto LABEL_361;
Ritor1
parents:
diff changeset
5171 v5 = 3;
Ritor1
parents:
diff changeset
5172 LABEL_340:
Ritor1
parents:
diff changeset
5173 v54 = v3 == 18;
Ritor1
parents:
diff changeset
5174 goto LABEL_345;
Ritor1
parents:
diff changeset
5175 case 62:
Ritor1
parents:
diff changeset
5176 if ( v3 != 19 )
Ritor1
parents:
diff changeset
5177 goto LABEL_344;
Ritor1
parents:
diff changeset
5178 if ( v5 >= 3 )
Ritor1
parents:
diff changeset
5179 goto LABEL_361;
Ritor1
parents:
diff changeset
5180 v5 = 3;
Ritor1
parents:
diff changeset
5181 LABEL_344:
Ritor1
parents:
diff changeset
5182 v54 = v3 == 20;
Ritor1
parents:
diff changeset
5183 LABEL_345:
Ritor1
parents:
diff changeset
5184 if ( !v54 )
Ritor1
parents:
diff changeset
5185 goto LABEL_361;
Ritor1
parents:
diff changeset
5186 if ( v5 >= 3 )
Ritor1
parents:
diff changeset
5187 goto LABEL_361;
Ritor1
parents:
diff changeset
5188 v60 = 3;
Ritor1
parents:
diff changeset
5189 goto LABEL_360;
Ritor1
parents:
diff changeset
5190 case 67:
Ritor1
parents:
diff changeset
5191 v55 = v3 == 18;
Ritor1
parents:
diff changeset
5192 goto LABEL_357;
Ritor1
parents:
diff changeset
5193 case 68:
Ritor1
parents:
diff changeset
5194 v53 = v3 == 9;
Ritor1
parents:
diff changeset
5195 goto LABEL_350;
Ritor1
parents:
diff changeset
5196 case 69:
Ritor1
parents:
diff changeset
5197 if ( v3 == 11 )
Ritor1
parents:
diff changeset
5198 v5 += 20;
Ritor1
parents:
diff changeset
5199 break;
Ritor1
parents:
diff changeset
5200 case 70:
Ritor1
parents:
diff changeset
5201 if ( v3 == 12 )
Ritor1
parents:
diff changeset
5202 v5 += 10;
Ritor1
parents:
diff changeset
5203 v55 = v3 == 16;
Ritor1
parents:
diff changeset
5204 LABEL_357:
Ritor1
parents:
diff changeset
5205 if ( v55 && v5 < 2 )
Ritor1
parents:
diff changeset
5206 {
Ritor1
parents:
diff changeset
5207 v60 = 2;
Ritor1
parents:
diff changeset
5208 LABEL_360:
Ritor1
parents:
diff changeset
5209 v5 = v60;
Ritor1
parents:
diff changeset
5210 }
Ritor1
parents:
diff changeset
5211 break;
Ritor1
parents:
diff changeset
5212 default:
Ritor1
parents:
diff changeset
5213 goto LABEL_361;
Ritor1
parents:
diff changeset
5214 }
Ritor1
parents:
diff changeset
5215 goto LABEL_361;
Ritor1
parents:
diff changeset
5216 }
Ritor1
parents:
diff changeset
5217 if ( v34 == 48 )
Ritor1
parents:
diff changeset
5218 {
Ritor1
parents:
diff changeset
5219 if ( v3 == 9 )
Ritor1
parents:
diff changeset
5220 v5 += 5;
Ritor1
parents:
diff changeset
5221 LABEL_315:
Ritor1
parents:
diff changeset
5222 v46 = v3 == 3;
Ritor1
parents:
diff changeset
5223 LABEL_240:
Ritor1
parents:
diff changeset
5224 if ( v46 )
Ritor1
parents:
diff changeset
5225 v5 += 15;
Ritor1
parents:
diff changeset
5226 goto LABEL_361;
Ritor1
parents:
diff changeset
5227 }
Ritor1
parents:
diff changeset
5228 if ( v34 > 32 )
Ritor1
parents:
diff changeset
5229 {
Ritor1
parents:
diff changeset
5230 if ( v34 > 44 )
Ritor1
parents:
diff changeset
5231 {
Ritor1
parents:
diff changeset
5232 v51 = v34 - 45;
Ritor1
parents:
diff changeset
5233 if ( !v51 )
Ritor1
parents:
diff changeset
5234 {
Ritor1
parents:
diff changeset
5235 if ( v3 == 5 )
Ritor1
parents:
diff changeset
5236 goto LABEL_351;
Ritor1
parents:
diff changeset
5237 v53 = v3 == 4;
Ritor1
parents:
diff changeset
5238 LABEL_350:
Ritor1
parents:
diff changeset
5239 if ( v53 )
Ritor1
parents:
diff changeset
5240 LABEL_351:
Ritor1
parents:
diff changeset
5241 v5 += 5;
Ritor1
parents:
diff changeset
5242 goto LABEL_361;
Ritor1
parents:
diff changeset
5243 }
Ritor1
parents:
diff changeset
5244 v52 = v51 - 1;
Ritor1
parents:
diff changeset
5245 if ( !v52 )
Ritor1
parents:
diff changeset
5246 {
Ritor1
parents:
diff changeset
5247 v40 = v3 == 0;
Ritor1
parents:
diff changeset
5248 LABEL_123:
Ritor1
parents:
diff changeset
5249 if ( v40 )
Ritor1
parents:
diff changeset
5250 v5 += 25;
Ritor1
parents:
diff changeset
5251 goto LABEL_361;
Ritor1
parents:
diff changeset
5252 }
Ritor1
parents:
diff changeset
5253 if ( v52 == 1 )
Ritor1
parents:
diff changeset
5254 {
Ritor1
parents:
diff changeset
5255 LABEL_309:
Ritor1
parents:
diff changeset
5256 v50 = v3 == 8;
Ritor1
parents:
diff changeset
5257 goto LABEL_296;
Ritor1
parents:
diff changeset
5258 }
Ritor1
parents:
diff changeset
5259 }
Ritor1
parents:
diff changeset
5260 else
Ritor1
parents:
diff changeset
5261 {
Ritor1
parents:
diff changeset
5262 if ( v34 == 44 )
Ritor1
parents:
diff changeset
5263 {
Ritor1
parents:
diff changeset
5264 v50 = v3 == 7;
Ritor1
parents:
diff changeset
5265 goto LABEL_296;
Ritor1
parents:
diff changeset
5266 }
Ritor1
parents:
diff changeset
5267 v34 -= 33;
Ritor1
parents:
diff changeset
5268 if ( !v34 )
Ritor1
parents:
diff changeset
5269 {
Ritor1
parents:
diff changeset
5270 if ( v3 != 38 )
Ritor1
parents:
diff changeset
5271 goto LABEL_361;
Ritor1
parents:
diff changeset
5272 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[16]);
Ritor1
parents:
diff changeset
5273 goto LABEL_138;
Ritor1
parents:
diff changeset
5274 }
Ritor1
parents:
diff changeset
5275 --v34;
Ritor1
parents:
diff changeset
5276 if ( !v34 )
Ritor1
parents:
diff changeset
5277 {
Ritor1
parents:
diff changeset
5278 if ( v3 != 36 )
Ritor1
parents:
diff changeset
5279 goto LABEL_361;
Ritor1
parents:
diff changeset
5280 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[14]);
Ritor1
parents:
diff changeset
5281 goto LABEL_138;
Ritor1
parents:
diff changeset
5282 }
Ritor1
parents:
diff changeset
5283 v49 = v34 - 8;
Ritor1
parents:
diff changeset
5284 if ( !v49 )
Ritor1
parents:
diff changeset
5285 {
Ritor1
parents:
diff changeset
5286 if ( (signed int)v3 >= 0 && (signed int)v3 <= 15 )
Ritor1
parents:
diff changeset
5287 ++v5;
Ritor1
parents:
diff changeset
5288 goto LABEL_361;
Ritor1
parents:
diff changeset
5289 }
Ritor1
parents:
diff changeset
5290 if ( v49 == 1 )
Ritor1
parents:
diff changeset
5291 {
Ritor1
parents:
diff changeset
5292 if ( v3 != 3 && v3 != 7 )
Ritor1
parents:
diff changeset
5293 {
Ritor1
parents:
diff changeset
5294 v50 = v3 == 9;
Ritor1
parents:
diff changeset
5295 LABEL_296:
Ritor1
parents:
diff changeset
5296 if ( !v50 )
Ritor1
parents:
diff changeset
5297 goto LABEL_361;
Ritor1
parents:
diff changeset
5298 }
Ritor1
parents:
diff changeset
5299 LABEL_121:
Ritor1
parents:
diff changeset
5300 v5 += 10;
Ritor1
parents:
diff changeset
5301 goto LABEL_361;
Ritor1
parents:
diff changeset
5302 }
Ritor1
parents:
diff changeset
5303 }
Ritor1
parents:
diff changeset
5304 }
Ritor1
parents:
diff changeset
5305 else
Ritor1
parents:
diff changeset
5306 {
Ritor1
parents:
diff changeset
5307 if ( v34 == 32 )
Ritor1
parents:
diff changeset
5308 {
Ritor1
parents:
diff changeset
5309 if ( v3 != 39 )
Ritor1
parents:
diff changeset
5310 goto LABEL_361;
Ritor1
parents:
diff changeset
5311 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[17]);
Ritor1
parents:
diff changeset
5312 goto LABEL_138;
Ritor1
parents:
diff changeset
5313 }
Ritor1
parents:
diff changeset
5314 if ( v34 > 28 )
Ritor1
parents:
diff changeset
5315 {
Ritor1
parents:
diff changeset
5316 v34 -= 29;
Ritor1
parents:
diff changeset
5317 if ( v34 )
Ritor1
parents:
diff changeset
5318 {
Ritor1
parents:
diff changeset
5319 --v34;
Ritor1
parents:
diff changeset
5320 if ( v34 )
Ritor1
parents:
diff changeset
5321 {
Ritor1
parents:
diff changeset
5322 --v34;
Ritor1
parents:
diff changeset
5323 if ( v34 || v3 != 41 )
Ritor1
parents:
diff changeset
5324 goto LABEL_361;
Ritor1
parents:
diff changeset
5325 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[19]);
Ritor1
parents:
diff changeset
5326 }
Ritor1
parents:
diff changeset
5327 else
Ritor1
parents:
diff changeset
5328 {
Ritor1
parents:
diff changeset
5329 if ( v3 != 34 )
Ritor1
parents:
diff changeset
5330 goto LABEL_361;
Ritor1
parents:
diff changeset
5331 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[12]);
Ritor1
parents:
diff changeset
5332 }
Ritor1
parents:
diff changeset
5333 }
Ritor1
parents:
diff changeset
5334 else
Ritor1
parents:
diff changeset
5335 {
Ritor1
parents:
diff changeset
5336 if ( v3 != 37 )
Ritor1
parents:
diff changeset
5337 goto LABEL_361;
Ritor1
parents:
diff changeset
5338 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[15]);
Ritor1
parents:
diff changeset
5339 }
Ritor1
parents:
diff changeset
5340 goto LABEL_138;
Ritor1
parents:
diff changeset
5341 }
Ritor1
parents:
diff changeset
5342 if ( v34 == 28 )
Ritor1
parents:
diff changeset
5343 {
Ritor1
parents:
diff changeset
5344 LABEL_136:
Ritor1
parents:
diff changeset
5345 if ( v3 == 42 )
Ritor1
parents:
diff changeset
5346 {
Ritor1
parents:
diff changeset
5347 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[20]);
Ritor1
parents:
diff changeset
5348 LABEL_138:
Ritor1
parents:
diff changeset
5349 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
5350 goto LABEL_361;
Ritor1
parents:
diff changeset
5351 }
Ritor1
parents:
diff changeset
5352 }
Ritor1
parents:
diff changeset
5353 else
Ritor1
parents:
diff changeset
5354 {
Ritor1
parents:
diff changeset
5355 v47 = v34 - 1;
Ritor1
parents:
diff changeset
5356 if ( v47 )
Ritor1
parents:
diff changeset
5357 {
Ritor1
parents:
diff changeset
5358 v48 = v47 - 1;
Ritor1
parents:
diff changeset
5359 if ( v48 )
Ritor1
parents:
diff changeset
5360 {
Ritor1
parents:
diff changeset
5361 v34 = v48 - 24;
Ritor1
parents:
diff changeset
5362 if ( v34 )
Ritor1
parents:
diff changeset
5363 {
Ritor1
parents:
diff changeset
5364 --v34;
Ritor1
parents:
diff changeset
5365 if ( v34 || v3 != 40 )
Ritor1
parents:
diff changeset
5366 goto LABEL_361;
Ritor1
parents:
diff changeset
5367 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[18]);
Ritor1
parents:
diff changeset
5368 }
Ritor1
parents:
diff changeset
5369 else
Ritor1
parents:
diff changeset
5370 {
Ritor1
parents:
diff changeset
5371 if ( v3 != 35 )
Ritor1
parents:
diff changeset
5372 goto LABEL_361;
Ritor1
parents:
diff changeset
5373 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[13]);
Ritor1
parents:
diff changeset
5374 }
Ritor1
parents:
diff changeset
5375 goto LABEL_138;
Ritor1
parents:
diff changeset
5376 }
Ritor1
parents:
diff changeset
5377 LABEL_118:
Ritor1
parents:
diff changeset
5378 if ( (signed int)v3 < 0 )
Ritor1
parents:
diff changeset
5379 goto LABEL_361;
Ritor1
parents:
diff changeset
5380 v39 = __OFSUB__((int)v3, 6);
Ritor1
parents:
diff changeset
5381 v37 = v3 == 6;
Ritor1
parents:
diff changeset
5382 v38 = v3 - 6 < 0;
Ritor1
parents:
diff changeset
5383 }
Ritor1
parents:
diff changeset
5384 else
Ritor1
parents:
diff changeset
5385 {
Ritor1
parents:
diff changeset
5386 LABEL_253:
Ritor1
parents:
diff changeset
5387 if ( (signed int)v3 < 10 )
Ritor1
parents:
diff changeset
5388 goto LABEL_361;
Ritor1
parents:
diff changeset
5389 v39 = __OFSUB__((int)v3, 15);
Ritor1
parents:
diff changeset
5390 v37 = v3 == 15;
Ritor1
parents:
diff changeset
5391 v38 = v3 - 15 < 0;
Ritor1
parents:
diff changeset
5392 }
Ritor1
parents:
diff changeset
5393 if ( (unsigned __int8)(v38 ^ v39) | v37 )
Ritor1
parents:
diff changeset
5394 goto LABEL_121;
Ritor1
parents:
diff changeset
5395 }
Ritor1
parents:
diff changeset
5396 }
Ritor1
parents:
diff changeset
5397 LABEL_361:
Ritor1
parents:
diff changeset
5398 ++v65;
Ritor1
parents:
diff changeset
5399 if ( (signed int)v65 >= 16 )
Ritor1
parents:
diff changeset
5400 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
5401 }
Ritor1
parents:
diff changeset
5402 }
Ritor1
parents:
diff changeset
5403 if ( attr == 28 )
Ritor1
parents:
diff changeset
5404 {
Ritor1
parents:
diff changeset
5405 if ( IsUnarmed() != 1 )
Ritor1
parents:
diff changeset
5406 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5407 if ( v6->HasItemEquipped(EQUIP_MAIN_HAND) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5408 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5409 v22 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND);
0
Ritor1
parents:
diff changeset
5410 if ( v22 >= 0 )
Ritor1
parents:
diff changeset
5411 {
Ritor1
parents:
diff changeset
5412 if ( v22 <= 2 )
Ritor1
parents:
diff changeset
5413 {
118
acff5a5d563b Items bonus fix
Ritor1
parents: 100
diff changeset
5414 v23 = this->pInventoryItems[this->pEquipment.uMainHand].uItemID;
acff5a5d563b Items bonus fix
Ritor1
parents: 100
diff changeset
5415 if ( v6->pEquipment.uOffHand || pItemsTable->pItems[v23].uSkillType != 4 )
0
Ritor1
parents:
diff changeset
5416 {
Ritor1
parents:
diff changeset
5417 v24 = v23;
Ritor1
parents:
diff changeset
5418 v26 = pItemsTable->pItems[v23].uDamageRoll;
Ritor1
parents:
diff changeset
5419 v25 = pItemsTable->pItems[v23].uDamageDice;
Ritor1
parents:
diff changeset
5420 }
Ritor1
parents:
diff changeset
5421 else
Ritor1
parents:
diff changeset
5422 {
Ritor1
parents:
diff changeset
5423 v25 = pItemsTable->pItems[v24].uDamageRoll;
Ritor1
parents:
diff changeset
5424 v26 = pItemsTable->pItems[v24].uDamageDice + 1;
Ritor1
parents:
diff changeset
5425 }
Ritor1
parents:
diff changeset
5426 v5 = pItemsTable->pItems[v24].uDamageMod + v25 * v26;
Ritor1
parents:
diff changeset
5427 }
Ritor1
parents:
diff changeset
5428 }
Ritor1
parents:
diff changeset
5429 }
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5430 if ( a3 || !v6->HasItemEquipped(EQUIP_OFF_HAND) || (v28 = v27->GetEquippedItemEquipType(EQUIP_OFF_HAND), v28 < 0) || v28 > 2 )
0
Ritor1
parents:
diff changeset
5431 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
5432 v15 = pItemsTable->pItems[v29].uDamageMod;
Ritor1
parents:
diff changeset
5433 v14 = pItemsTable->pItems[v29].uDamageDice * pItemsTable->pItems[v29].uDamageRoll;
Ritor1
parents:
diff changeset
5434 goto LABEL_88;
Ritor1
parents:
diff changeset
5435 }
Ritor1
parents:
diff changeset
5436 v59 = 3;
Ritor1
parents:
diff changeset
5437 LABEL_74:
Ritor1
parents:
diff changeset
5438 v5 = v59;
Ritor1
parents:
diff changeset
5439 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
5440 }
Ritor1
parents:
diff changeset
5441 if ( (signed int)attr < 0 )
Ritor1
parents:
diff changeset
5442 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
5443 if ( (signed int)attr <= 23 )
Ritor1
parents:
diff changeset
5444 goto LABEL_95;
Ritor1
parents:
diff changeset
5445 if ( (signed int)attr <= 24 )
Ritor1
parents:
diff changeset
5446 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
5447 if ( (signed int)attr <= 26 )
Ritor1
parents:
diff changeset
5448 {
Ritor1
parents:
diff changeset
5449 if ( IsUnarmed() == 1 )
Ritor1
parents:
diff changeset
5450 {
Ritor1
parents:
diff changeset
5451 v5 = 0;
Ritor1
parents:
diff changeset
5452 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
5453 }
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5454 if ( v6->HasItemEquipped(EQUIP_MAIN_HAND) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5455 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5456 v17 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND);
0
Ritor1
parents:
diff changeset
5457 if ( v17 >= 0 )
Ritor1
parents:
diff changeset
5458 {
Ritor1
parents:
diff changeset
5459 if ( v17 <= 2 )
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
5460 v5 = pItemsTable->pItems[*(int *)&v6->pInventoryItems[v6->pEquipment.uMainHand-1]].uDamageMod;
0
Ritor1
parents:
diff changeset
5461 }
Ritor1
parents:
diff changeset
5462 }
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5463 if ( a3 || !v6->HasItemEquipped(EQUIP_OFF_HAND) || (v19 = v18->GetEquippedItemEquipType(EQUIP_OFF_HAND), v19 < 0) || v19 > 2 )
0
Ritor1
parents:
diff changeset
5464 return v5 + v62 + v61;
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
5465 v20 = *(int *)&v6->pInventoryItems[v6->pEquipment.uOffHand-1];
0
Ritor1
parents:
diff changeset
5466 goto LABEL_365;
Ritor1
parents:
diff changeset
5467 }
Ritor1
parents:
diff changeset
5468 if ( attr == 27 )
Ritor1
parents:
diff changeset
5469 {
Ritor1
parents:
diff changeset
5470 if ( IsUnarmed() == 1 )
Ritor1
parents:
diff changeset
5471 {
Ritor1
parents:
diff changeset
5472 v5 = 1;
Ritor1
parents:
diff changeset
5473 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
5474 }
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5475 if ( v6->HasItemEquipped(EQUIP_MAIN_HAND) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5476 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5477 v9 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND);
0
Ritor1
parents:
diff changeset
5478 if ( v9 >= 0 )
Ritor1
parents:
diff changeset
5479 {
Ritor1
parents:
diff changeset
5480 if ( v9 <= 2 )
Ritor1
parents:
diff changeset
5481 {
118
acff5a5d563b Items bonus fix
Ritor1
parents: 100
diff changeset
5482 v5 = pItemsTable->pItems[this->pInventoryItems[this->pEquipment.uMainHand].uItemID].uDamageDice + pItemsTable->pItems[this->pInventoryItems[this->pEquipment.uMainHand].uItemID].uDamageMod;
0
Ritor1
parents:
diff changeset
5483 if ( !v6->pEquipment.uOffHand )
Ritor1
parents:
diff changeset
5484 {
118
acff5a5d563b Items bonus fix
Ritor1
parents: 100
diff changeset
5485 if ( pItemsTable->pItems[this->pInventoryItems[this->pEquipment.uMainHand].uItemID].uSkillType == 4 )
0
Ritor1
parents:
diff changeset
5486 ++v5;
Ritor1
parents:
diff changeset
5487 }
Ritor1
parents:
diff changeset
5488 }
Ritor1
parents:
diff changeset
5489 }
Ritor1
parents:
diff changeset
5490 }
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5491 if ( a3 || !v6->HasItemEquipped(EQUIP_OFF_HAND) || (v12 = v11->GetEquippedItemEquipType(EQUIP_OFF_HAND), v12 < 0) || v12 > 2 )
0
Ritor1
parents:
diff changeset
5492 return v5 + v62 + v61;
118
acff5a5d563b Items bonus fix
Ritor1
parents: 100
diff changeset
5493 v14 = pItemsTable->pItems[this->pInventoryItems[this->pEquipment.uOffHand].uItemID].uDamageMod;
acff5a5d563b Items bonus fix
Ritor1
parents: 100
diff changeset
5494 v15 = pItemsTable->pItems[this->pInventoryItems[this->pEquipment.uOffHand].uItemID].uDamageDice;
0
Ritor1
parents:
diff changeset
5495 LABEL_88:
Ritor1
parents:
diff changeset
5496 v5 += v15 + v14;
Ritor1
parents:
diff changeset
5497 }
Ritor1
parents:
diff changeset
5498 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
5499 }
Ritor1
parents:
diff changeset
5500
Ritor1
parents:
diff changeset
5501 //----- (0048F73C) --------------------------------------------------------
Ritor1
parents:
diff changeset
5502 int Player::GetMagicalBonus(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
5503 {
Ritor1
parents:
diff changeset
5504 int result; // eax@1
Ritor1
parents:
diff changeset
5505 int v3; // eax@4
Ritor1
parents:
diff changeset
5506 int v4; // ecx@5
Ritor1
parents:
diff changeset
5507
Ritor1
parents:
diff changeset
5508 switch (a2)
Ritor1
parents:
diff changeset
5509 {
Ritor1
parents:
diff changeset
5510 case CHARACTER_ATTRIBUTE_LEVEL: return 0;
Ritor1
parents:
diff changeset
5511 }
Ritor1
parents:
diff changeset
5512
Ritor1
parents:
diff changeset
5513 result = 0;
Ritor1
parents:
diff changeset
5514 if ( (signed int)a2 > 10 )
Ritor1
parents:
diff changeset
5515 {
Ritor1
parents:
diff changeset
5516 if ( (signed int)a2 <= 15 )
Ritor1
parents:
diff changeset
5517 {
Ritor1
parents:
diff changeset
5518 switch ( a2 )
Ritor1
parents:
diff changeset
5519 {
Ritor1
parents:
diff changeset
5520 case CHARACTER_ATTRIBUTE_RESIST_BODY:
Ritor1
parents:
diff changeset
5521 v3 = this->pPlayerBuffs[2].uPower;
Ritor1
parents:
diff changeset
5522 v4 = pParty->pPartyBuffs[1].uPower;
Ritor1
parents:
diff changeset
5523 break;
Ritor1
parents:
diff changeset
5524 case CHARACTER_ATTRIBUTE_RESIST_AIR:
Ritor1
parents:
diff changeset
5525 v3 = this->pPlayerBuffs[0].uPower;
Ritor1
parents:
diff changeset
5526 v4 = pParty->pPartyBuffs[0].uPower;
Ritor1
parents:
diff changeset
5527 break;
Ritor1
parents:
diff changeset
5528 case CHARACTER_ATTRIBUTE_RESIST_WATER:
Ritor1
parents:
diff changeset
5529 v3 = this->pPlayerBuffs[22].uPower;
Ritor1
parents:
diff changeset
5530 v4 = pParty->pPartyBuffs[17].uPower;
Ritor1
parents:
diff changeset
5531 break;
Ritor1
parents:
diff changeset
5532 case CHARACTER_ATTRIBUTE_RESIST_EARTH:
Ritor1
parents:
diff changeset
5533 v3 = this->pPlayerBuffs[3].uPower;
Ritor1
parents:
diff changeset
5534 v4 = pParty->pPartyBuffs[4].uPower;
Ritor1
parents:
diff changeset
5535 break;
Ritor1
parents:
diff changeset
5536 default:
Ritor1
parents:
diff changeset
5537 if ( a2 != 14 )
Ritor1
parents:
diff changeset
5538 return result;
Ritor1
parents:
diff changeset
5539 v3 = this->pPlayerBuffs[9].uPower;
Ritor1
parents:
diff changeset
5540 v4 = pParty->pPartyBuffs[12].uPower;
Ritor1
parents:
diff changeset
5541 break;
Ritor1
parents:
diff changeset
5542 }
Ritor1
parents:
diff changeset
5543 return v4 + v3;
Ritor1
parents:
diff changeset
5544 }
Ritor1
parents:
diff changeset
5545 if ( a2 != CHARACTER_ATTRIBUTE_ATTACK )
Ritor1
parents:
diff changeset
5546 {
Ritor1
parents:
diff changeset
5547 if ( a2 == CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS )
Ritor1
parents:
diff changeset
5548 {
Ritor1
parents:
diff changeset
5549 v3 = this->pPlayerBuffs[8].uPower;
Ritor1
parents:
diff changeset
5550 v4 = pParty->pPartyBuffs[9].uPower;
Ritor1
parents:
diff changeset
5551 return v4 + v3;
Ritor1
parents:
diff changeset
5552 }
Ritor1
parents:
diff changeset
5553 if ( a2 != CHARACTER_ATTRIBUTE_RANGED_ATTACK )
Ritor1
parents:
diff changeset
5554 return result;
Ritor1
parents:
diff changeset
5555 }
Ritor1
parents:
diff changeset
5556 return this->pPlayerBuffs[1].uPower;
Ritor1
parents:
diff changeset
5557 }
Ritor1
parents:
diff changeset
5558 if ( a2 == 10 )
Ritor1
parents:
diff changeset
5559 {
Ritor1
parents:
diff changeset
5560 v3 = this->pPlayerBuffs[5].uPower;
Ritor1
parents:
diff changeset
5561 v4 = pParty->pPartyBuffs[6].uPower;
Ritor1
parents:
diff changeset
5562 return v4 + v3;
Ritor1
parents:
diff changeset
5563 }
Ritor1
parents:
diff changeset
5564 switch ( a2 )
Ritor1
parents:
diff changeset
5565 {
Ritor1
parents:
diff changeset
5566 case CHARACTER_ATTRIBUTE_STRENGTH:
Ritor1
parents:
diff changeset
5567 v3 = pPlayerBuffs[19].uPower;
Ritor1
parents:
diff changeset
5568 goto LABEL_5;
Ritor1
parents:
diff changeset
5569 case CHARACTER_ATTRIBUTE_INTELLIGENCE:
Ritor1
parents:
diff changeset
5570 v3 = pPlayerBuffs[17].uPower;
Ritor1
parents:
diff changeset
5571 goto LABEL_5;
Ritor1
parents:
diff changeset
5572 case CHARACTER_ATTRIBUTE_WILLPOWER:
Ritor1
parents:
diff changeset
5573 v3 = pPlayerBuffs[20].uPower;
Ritor1
parents:
diff changeset
5574 goto LABEL_5;
Ritor1
parents:
diff changeset
5575 case CHARACTER_ATTRIBUTE_ENDURANCE:
Ritor1
parents:
diff changeset
5576 v3 = pPlayerBuffs[16].uPower;
Ritor1
parents:
diff changeset
5577 goto LABEL_5;
Ritor1
parents:
diff changeset
5578 case CHARACTER_ATTRIBUTE_ACCURACY:
Ritor1
parents:
diff changeset
5579 v3 = pPlayerBuffs[15].uPower;
Ritor1
parents:
diff changeset
5580 goto LABEL_5;
Ritor1
parents:
diff changeset
5581 case CHARACTER_ATTRIBUTE_SPEED:
Ritor1
parents:
diff changeset
5582 v3 = pPlayerBuffs[21].uPower;
Ritor1
parents:
diff changeset
5583 goto LABEL_5;
Ritor1
parents:
diff changeset
5584 case CHARACTER_ATTRIBUTE_LUCK:
Ritor1
parents:
diff changeset
5585 v3 = pPlayerBuffs[18].uPower;
Ritor1
parents:
diff changeset
5586 LABEL_5:
Ritor1
parents:
diff changeset
5587 v4 = pParty->pPartyBuffs[2].uPower;
Ritor1
parents:
diff changeset
5588 return v4 + v3;
Ritor1
parents:
diff changeset
5589 case CHARACTER_ATTRIBUTE_AC_BONUS:
Ritor1
parents:
diff changeset
5590 v3 = this->pPlayerBuffs[14].uPower;
Ritor1
parents:
diff changeset
5591 v4 = pParty->pPartyBuffs[15].uPower;
Ritor1
parents:
diff changeset
5592 return v4 + v3;
Ritor1
parents:
diff changeset
5593 default:
Ritor1
parents:
diff changeset
5594 return result;
Ritor1
parents:
diff changeset
5595 }
Ritor1
parents:
diff changeset
5596 return result;
Ritor1
parents:
diff changeset
5597 }
Ritor1
parents:
diff changeset
5598
Ritor1
parents:
diff changeset
5599 //----- (0048F882) --------------------------------------------------------
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5600 char Player::GetActualSkillLevel(PLAYER_SKILL_TYPE uSkillType)
0
Ritor1
parents:
diff changeset
5601 {
Ritor1
parents:
diff changeset
5602 signed int v2; // esi@1
Ritor1
parents:
diff changeset
5603 unsigned __int16 v3; // ax@126
Ritor1
parents:
diff changeset
5604 char result; // al@127
Ritor1
parents:
diff changeset
5605 unsigned int v5; // [sp-4h] [bp-14h]@13
Ritor1
parents:
diff changeset
5606 signed int v6; // [sp-4h] [bp-14h]@27
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5607 //unsigned int v7; // [sp-4h] [bp-14h]@35
0
Ritor1
parents:
diff changeset
5608 CHARACTER_ATTRIBUTE_TYPE v8; // [sp-4h] [bp-14h]@68
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5609 //Player *v9; // [sp+Ch] [bp-4h]@1
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5610
0
Ritor1
parents:
diff changeset
5611 v2 = 0;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5612 switch (uSkillType)
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5613 {
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5614 case PLAYER_SKILL_MONSTER_ID:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5615 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5616 if ( CheckHiredNPCSpeciality(Hunter) )
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5617 v2 = 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5618 if ( CheckHiredNPCSpeciality(Sage) )
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5619 v2 += 6;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5620 v8 = (CHARACTER_ATTRIBUTE_TYPE)20;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5621 v2 += GetItemsBonus(v8, 0);
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5622 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5623 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5624
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5625 case PLAYER_SKILL_ARMSMASTER:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5626 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5627 if ( CheckHiredNPCSpeciality(Armsmaster) )
0
Ritor1
parents:
diff changeset
5628 v2 = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5629 if ( CheckHiredNPCSpeciality(Weaponsmaster) )
0
Ritor1
parents:
diff changeset
5630 v2 += 3;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5631 v8 = (CHARACTER_ATTRIBUTE_TYPE)21;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5632 v2 += GetItemsBonus(v8, 0);
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5633 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5634 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5635
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5636 case PLAYER_SKILL_STEALING:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5637 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5638 if (CheckHiredNPCSpeciality(Burglar))
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5639 v2 = 8;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5640 v8 = (CHARACTER_ATTRIBUTE_TYPE)17;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5641 v2 += GetItemsBonus(v8, 0);
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5642 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5643 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5644
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5645
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5646 case PLAYER_SKILL_ALCHEMY:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5647 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5648 if ( CheckHiredNPCSpeciality(Herbalist) )
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5649 v2 = 4;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5650 if ( CheckHiredNPCSpeciality(Apothecary) )
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5651 v2 += 8;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5652 v8 = (CHARACTER_ATTRIBUTE_TYPE)16;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5653 v2 += GetItemsBonus(v8, 0);
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5654 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5655 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5656
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5657 case PLAYER_SKILL_LEARNING:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5658 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5659 if ( CheckHiredNPCSpeciality(Teacher) )
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5660 v2 = 10;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5661 if ( CheckHiredNPCSpeciality(Instructor) )
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5662 v2 += 15;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5663 if ( CheckHiredNPCSpeciality(Scholar) )
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5664 v2 += 5;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5665 v8 = (CHARACTER_ATTRIBUTE_TYPE)46;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5666 v2 += GetItemsBonus(v8, 0);
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5667 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5668 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5669
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5670 case PLAYER_SKILL_UNARMED:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5671 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5672 if (CheckHiredNPCSpeciality(Monk) )
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5673 v2 = 2;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5674 v8 = (CHARACTER_ATTRIBUTE_TYPE)23;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5675 v2 += GetItemsBonus(v8, 0);
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5676 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5677 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5678
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5679 case PLAYER_SKILL_DODGE:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5680 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5681 if ( CheckHiredNPCSpeciality(Monk) )
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5682 v2 = 2;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5683 v8 = (CHARACTER_ATTRIBUTE_TYPE)22;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5684 v2 += GetItemsBonus(v8, 0);
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5685 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5686 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5687
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5688 case PLAYER_SKILL_BOW:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5689 v8 = (CHARACTER_ATTRIBUTE_TYPE)44;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5690 v2 += GetItemsBonus(v8, 0);
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5691 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5692 case PLAYER_SKILL_SHIELD:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5693 v8 = (CHARACTER_ATTRIBUTE_TYPE)45;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5694 v2 += GetItemsBonus(v8, 0);
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5695 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5696
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5697 case PLAYER_SKILL_EARTH:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5698 if ( CheckHiredNPCSpeciality(Apprentice) )
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5699 v2 = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5700 if ( CheckHiredNPCSpeciality(Mystic) )
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5701 v2 += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5702 if ( CheckHiredNPCSpeciality(Spellmaster) )
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5703 v2 += 4;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5704 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5705 v2 += 3;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5706 v8 = (CHARACTER_ATTRIBUTE_TYPE)37;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5707 v2 += GetItemsBonus(v8, 0);
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5708 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5709 case PLAYER_SKILL_FIRE:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5710 if ( CheckHiredNPCSpeciality(Apprentice) )
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5711 v2 = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5712 if ( CheckHiredNPCSpeciality(Mystic) )
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5713 v2 += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5714 if ( CheckHiredNPCSpeciality(Spellmaster) )
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5715 v2 += 4;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5716 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5717 v2 += 3;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5718 v8 = (CHARACTER_ATTRIBUTE_TYPE)34;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5719 v2 += GetItemsBonus(v8, 0);
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5720 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5721 case PLAYER_SKILL_AIR:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5722 if ( CheckHiredNPCSpeciality(Apprentice) )
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5723 v2 = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5724 if ( CheckHiredNPCSpeciality(Mystic) )
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5725 v2 += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5726 if ( CheckHiredNPCSpeciality(Spellmaster) )
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5727 v2 += 4;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5728 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5729 v2 += 3;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5730 v8 = (CHARACTER_ATTRIBUTE_TYPE)35;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5731 v2 += GetItemsBonus(v8, 0);
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5732 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5733 case PLAYER_SKILL_WATER:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5734 if ( CheckHiredNPCSpeciality(Apprentice) )
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5735 v2 = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5736 if ( CheckHiredNPCSpeciality(Mystic) )
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5737 v2 += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5738 if ( CheckHiredNPCSpeciality(Spellmaster) )
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5739 v2 += 4;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5740 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5741 v2 += 3;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5742 v8 = (CHARACTER_ATTRIBUTE_TYPE)36;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5743 v2 += GetItemsBonus(v8, 0);
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5744 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5745 case PLAYER_SKILL_SPIRIT:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5746 if ( CheckHiredNPCSpeciality(Acolyte2) )
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5747 v2 = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5748 if ( CheckHiredNPCSpeciality(Initiate) )
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5749 v2 += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5750 if ( CheckHiredNPCSpeciality(Prelate) )
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5751 v2 += 4;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5752 v8 = (CHARACTER_ATTRIBUTE_TYPE)38;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5753 v2 += GetItemsBonus(v8, 0);
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5754 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5755 case PLAYER_SKILL_MIND:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5756 if ( CheckHiredNPCSpeciality(Acolyte2) )
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5757 v2 = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5758 if ( CheckHiredNPCSpeciality(Initiate) )
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5759 v2 += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5760 if ( CheckHiredNPCSpeciality(Prelate) )
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5761 v2 += 4;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5762 v8 = (CHARACTER_ATTRIBUTE_TYPE)39;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5763 v2 += GetItemsBonus(v8, 0);
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5764 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5765 case PLAYER_SKILL_BODY:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5766 if ( CheckHiredNPCSpeciality(Acolyte2) )
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5767 v2 = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5768 if ( CheckHiredNPCSpeciality(Initiate) )
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5769 v2 += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5770 if ( CheckHiredNPCSpeciality(Prelate) )
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5771 v2 += 4;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5772 v8 = (CHARACTER_ATTRIBUTE_TYPE)40;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5773 v2 += GetItemsBonus(v8, 0);
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5774 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5775 case PLAYER_SKILL_LIGHT:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5776 v8 = (CHARACTER_ATTRIBUTE_TYPE)41;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5777 v2 += GetItemsBonus(v8, 0);
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5778 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5779 case PLAYER_SKILL_DARK:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5780 {
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5781 v8 = (CHARACTER_ATTRIBUTE_TYPE)42;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5782 v2 += GetItemsBonus(v8, 0);
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5783 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5784 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5785
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5786 case PLAYER_SKILL_MERCHANT:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5787 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5788 if ( CheckHiredNPCSpeciality(Trader) )
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5789 v2 = 4;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5790 if ( CheckHiredNPCSpeciality(Merchant) )
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5791 v2 += 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5792 if ( CheckHiredNPCSpeciality(Gypsy) )
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5793 v2 += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5794 if ( CheckHiredNPCSpeciality(Duper) )
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5795 v2 += 8;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5796 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5797 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5798
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5799 case PLAYER_SKILL_PERCEPTION:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5800 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5801 if ( CheckHiredNPCSpeciality(Scout) )
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5802 v2 = 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5803 if ( CheckHiredNPCSpeciality(Psychic) )
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5804 v2 += 5;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5805 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5806 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5807
0
Ritor1
parents:
diff changeset
5808 case PLAYER_SKILL_ITEM_ID:
Ritor1
parents:
diff changeset
5809 v8 = (CHARACTER_ATTRIBUTE_TYPE)19;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5810 v2 += GetItemsBonus(v8, 0);
0
Ritor1
parents:
diff changeset
5811 break;
Ritor1
parents:
diff changeset
5812 case PLAYER_SKILL_MEDITATION:
Ritor1
parents:
diff changeset
5813 v8 = (CHARACTER_ATTRIBUTE_TYPE)43;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5814 v2 += GetItemsBonus(v8, 0);
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5815 break;
0
Ritor1
parents:
diff changeset
5816 case PLAYER_SKILL_TRAP_DISARM:
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5817 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5818 if ( CheckHiredNPCSpeciality(Tinker) )
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5819 v2 = 4;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5820 if ( CheckHiredNPCSpeciality(Locksmith) )
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5821 v2 += 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5822 if ( CheckHiredNPCSpeciality(Burglar) )
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5823 v2 += 8;
0
Ritor1
parents:
diff changeset
5824 v8 = (CHARACTER_ATTRIBUTE_TYPE)18;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5825 v2 += GetItemsBonus(v8, 0);
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5826 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5827 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5828 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5829
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5830 v3 = pActiveSkills[uSkillType];
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5831 if ( v2 + (pActiveSkills[uSkillType] & 0x3F) < 60 )
0
Ritor1
parents:
diff changeset
5832 result = v2 + v3;
Ritor1
parents:
diff changeset
5833 else
Ritor1
parents:
diff changeset
5834 result = v3 & 0xFC | 0x3C;
Ritor1
parents:
diff changeset
5835 return result;
Ritor1
parents:
diff changeset
5836 }
Ritor1
parents:
diff changeset
5837
Ritor1
parents:
diff changeset
5838 //----- (0048FC00) --------------------------------------------------------
Ritor1
parents:
diff changeset
5839 int Player::GetSkillBonus(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
5840 {
Ritor1
parents:
diff changeset
5841 Player *v2; // esi@1
Ritor1
parents:
diff changeset
5842 int v3; // eax@1
Ritor1
parents:
diff changeset
5843 char v4; // di@1
Ritor1
parents:
diff changeset
5844 signed int v5; // ebx@1
Ritor1
parents:
diff changeset
5845 unsigned int v6; // eax@2
Ritor1
parents:
diff changeset
5846 unsigned __int8 v7; // sf@5
Ritor1
parents:
diff changeset
5847 unsigned __int8 v8; // of@5
Ritor1
parents:
diff changeset
5848 PlayerEquipment *v9; // ebx@19
Ritor1
parents:
diff changeset
5849 Player *v10; // ecx@20
Ritor1
parents:
diff changeset
5850 enum PLAYER_SKILL_TYPE v11; // edi@21
Ritor1
parents:
diff changeset
5851 int v12; // eax@21
Ritor1
parents:
diff changeset
5852 int v13; // edi@21
Ritor1
parents:
diff changeset
5853 char v14; // di@25
Ritor1
parents:
diff changeset
5854 signed int v15; // esi@25
Ritor1
parents:
diff changeset
5855 char v16; // al@32
Ritor1
parents:
diff changeset
5856 int v18; // eax@36
Ritor1
parents:
diff changeset
5857 unsigned int v19; // eax@37
Ritor1
parents:
diff changeset
5858 ITEM_EQUIP_TYPE v20; // edi@40
Ritor1
parents:
diff changeset
5859 int v21; // edx@41
Ritor1
parents:
diff changeset
5860 int v22; // eax@42
Ritor1
parents:
diff changeset
5861 enum PLAYER_SKILL_TYPE v23; // edi@45
Ritor1
parents:
diff changeset
5862 unsigned __int16 v24; // ax@45
Ritor1
parents:
diff changeset
5863 unsigned __int16 v25; // bx@45
Ritor1
parents:
diff changeset
5864 unsigned int v26; // eax@45
Ritor1
parents:
diff changeset
5865 unsigned __int8 v27; // sf@50
Ritor1
parents:
diff changeset
5866 unsigned __int8 v28; // of@50
Ritor1
parents:
diff changeset
5867 unsigned int v29; // eax@52
Ritor1
parents:
diff changeset
5868 int v30; // eax@55
Ritor1
parents:
diff changeset
5869 int v31; // eax@58
Ritor1
parents:
diff changeset
5870 unsigned int v32; // eax@59
Ritor1
parents:
diff changeset
5871 int v33; // eax@65
Ritor1
parents:
diff changeset
5872 char v34; // si@65
Ritor1
parents:
diff changeset
5873 ITEM_EQUIP_TYPE v35; // edi@69
Ritor1
parents:
diff changeset
5874 int v36; // edx@70
Ritor1
parents:
diff changeset
5875 int v37; // eax@71
Ritor1
parents:
diff changeset
5876 enum PLAYER_SKILL_TYPE v38; // edi@74
Ritor1
parents:
diff changeset
5877 int v39; // eax@74
Ritor1
parents:
diff changeset
5878 int v40; // eax@89
Ritor1
parents:
diff changeset
5879 char v41; // si@89
Ritor1
parents:
diff changeset
5880 int v42; // eax@96
Ritor1
parents:
diff changeset
5881 enum PLAYER_SKILL_TYPE v43; // edx@97
Ritor1
parents:
diff changeset
5882 int v44; // eax@97
Ritor1
parents:
diff changeset
5883 int v45; // eax@98
Ritor1
parents:
diff changeset
5884 int v46; // eax@99
Ritor1
parents:
diff changeset
5885 int v47; // eax@100
Ritor1
parents:
diff changeset
5886 int v48; // eax@101
Ritor1
parents:
diff changeset
5887 int v49; // eax@102
Ritor1
parents:
diff changeset
5888 unsigned __int16 v50; // ax@113
Ritor1
parents:
diff changeset
5889 char v51; // di@113
Ritor1
parents:
diff changeset
5890 unsigned int v52; // eax@113
Ritor1
parents:
diff changeset
5891 int v53; // edi@113
Ritor1
parents:
diff changeset
5892 signed int i; // ecx@113
Ritor1
parents:
diff changeset
5893 unsigned __int16 v55; // ax@118
Ritor1
parents:
diff changeset
5894 char v56; // si@118
Ritor1
parents:
diff changeset
5895 unsigned int v57; // eax@118
Ritor1
parents:
diff changeset
5896 int v58; // esi@121
Ritor1
parents:
diff changeset
5897 signed int j; // ecx@121
Ritor1
parents:
diff changeset
5898 int v60; // edi@126
Ritor1
parents:
diff changeset
5899 int v61; // eax@126
Ritor1
parents:
diff changeset
5900 signed int v62; // [sp-4h] [bp-30h]@26
Ritor1
parents:
diff changeset
5901 signed int v63; // [sp-4h] [bp-30h]@80
Ritor1
parents:
diff changeset
5902 int v64; // [sp+Ch] [bp-20h]@104
Ritor1
parents:
diff changeset
5903 int v65; // [sp+10h] [bp-1Ch]@104
Ritor1
parents:
diff changeset
5904 int v66; // [sp+14h] [bp-18h]@104
Ritor1
parents:
diff changeset
5905 int v67; // [sp+18h] [bp-14h]@104
Ritor1
parents:
diff changeset
5906 int v68; // [sp+1Ch] [bp-10h]@69
Ritor1
parents:
diff changeset
5907 PlayerEquipment *v69; // [sp+20h] [bp-Ch]@1
Ritor1
parents:
diff changeset
5908 int v70; // [sp+24h] [bp-8h]@1
Ritor1
parents:
diff changeset
5909 ITEM_EQUIP_TYPE v71; // [sp+28h] [bp-4h]@1
Ritor1
parents:
diff changeset
5910 int a1; // [sp+34h] [bp+8h]@21
Ritor1
parents:
diff changeset
5911 int a1a; // [sp+34h] [bp+8h]@74
Ritor1
parents:
diff changeset
5912 signed int a1b; // [sp+34h] [bp+8h]@94
Ritor1
parents:
diff changeset
5913
Ritor1
parents:
diff changeset
5914 v2 = this;
Ritor1
parents:
diff changeset
5915 v70 = 0;
Ritor1
parents:
diff changeset
5916 v69 = 0;
Ritor1
parents:
diff changeset
5917 v71 = (ITEM_EQUIP_TYPE)0;
Ritor1
parents:
diff changeset
5918 LOBYTE(v3) = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER);
Ritor1
parents:
diff changeset
5919 v4 = v3;
Ritor1
parents:
diff changeset
5920 v5 = 1;
Ritor1
parents:
diff changeset
5921 if ( v3 )
Ritor1
parents:
diff changeset
5922 {
Ritor1
parents:
diff changeset
5923 v6 = SkillToMastery(v3);
Ritor1
parents:
diff changeset
5924 if ( a2 == CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS )
Ritor1
parents:
diff changeset
5925 {
Ritor1
parents:
diff changeset
5926 if ( (signed int)v6 >= 4 )
Ritor1
parents:
diff changeset
5927 goto LABEL_4;
Ritor1
parents:
diff changeset
5928 v8 = __OFSUB__(v6, 3);
Ritor1
parents:
diff changeset
5929 v7 = ((v6 - 3) & 0x80000000u) != 0;
Ritor1
parents:
diff changeset
5930 }
Ritor1
parents:
diff changeset
5931 else
Ritor1
parents:
diff changeset
5932 {
Ritor1
parents:
diff changeset
5933 if ( a2 != CHARACTER_ATTRIBUTE_ATTACK )
Ritor1
parents:
diff changeset
5934 goto LABEL_11;
Ritor1
parents:
diff changeset
5935 if ( (signed int)v6 >= 4 )
Ritor1
parents:
diff changeset
5936 {
Ritor1
parents:
diff changeset
5937 LABEL_4:
Ritor1
parents:
diff changeset
5938 v71 = (ITEM_EQUIP_TYPE)2;
Ritor1
parents:
diff changeset
5939 LABEL_11:
Ritor1
parents:
diff changeset
5940 v69 = (PlayerEquipment *)(v71 * (v4 & 0x3F));
Ritor1
parents:
diff changeset
5941 goto LABEL_12;
Ritor1
parents:
diff changeset
5942 }
Ritor1
parents:
diff changeset
5943 v8 = __OFSUB__(v6, 2);
Ritor1
parents:
diff changeset
5944 v7 = ((v6 - 2) & 0x80000000u) != 0;
Ritor1
parents:
diff changeset
5945 }
Ritor1
parents:
diff changeset
5946 if ( !(v7 ^ v8) )
Ritor1
parents:
diff changeset
5947 v71 = (ITEM_EQUIP_TYPE)1;
Ritor1
parents:
diff changeset
5948 goto LABEL_11;
Ritor1
parents:
diff changeset
5949 }
Ritor1
parents:
diff changeset
5950 LABEL_12:
Ritor1
parents:
diff changeset
5951 if ( a2 == CHARACTER_ATTRIBUTE_HEALTH )
Ritor1
parents:
diff changeset
5952 {
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
5953 v60 = pBaseHealthPerLevelByClass[v2->classType];
0
Ritor1
parents:
diff changeset
5954 v61 = v2->GetBodybuilding();
Ritor1
parents:
diff changeset
5955 return v60 * v61;
Ritor1
parents:
diff changeset
5956 }
Ritor1
parents:
diff changeset
5957 if ( a2 == CHARACTER_ATTRIBUTE_MANA )
Ritor1
parents:
diff changeset
5958 {
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
5959 v60 = pBaseManaPerLevelByClass[v2->classType];
607
cfca6297e4ae ArmorShop fixes
Gloval
parents: 605
diff changeset
5960 v61 = v2->GetMeditation();
0
Ritor1
parents:
diff changeset
5961 return v60 * v61;
Ritor1
parents:
diff changeset
5962 }
Ritor1
parents:
diff changeset
5963 if ( a2 != 9 )
Ritor1
parents:
diff changeset
5964 {
Ritor1
parents:
diff changeset
5965 if ( a2 != CHARACTER_ATTRIBUTE_ATTACK )
Ritor1
parents:
diff changeset
5966 {
Ritor1
parents:
diff changeset
5967 if ( a2 <= CHARACTER_ATTRIBUTE_ATTACK )
Ritor1
parents:
diff changeset
5968 return v70;
Ritor1
parents:
diff changeset
5969 if ( a2 > CHARACTER_ATTRIBUTE_MELEE_DMG_MAX )
Ritor1
parents:
diff changeset
5970 {
Ritor1
parents:
diff changeset
5971 if ( a2 != CHARACTER_ATTRIBUTE_RANGED_ATTACK )
Ritor1
parents:
diff changeset
5972 return v70;
Ritor1
parents:
diff changeset
5973 v71 = (ITEM_EQUIP_TYPE)0;
Ritor1
parents:
diff changeset
5974 v9 = &v2->pEquipment;
Ritor1
parents:
diff changeset
5975 while ( 1 )
Ritor1
parents:
diff changeset
5976 {
Ritor1
parents:
diff changeset
5977 if ( v2->HasItemEquipped(v71) )
Ritor1
parents:
diff changeset
5978 {
118
acff5a5d563b Items bonus fix
Ritor1
parents: 100
diff changeset
5979 v11 = (PLAYER_SKILL_TYPE)pItemsTable->pItems[v2->pInventoryItems[*(_DWORD *)v9].uItemID].uEquipType;
acff5a5d563b Items bonus fix
Ritor1
parents: 100
diff changeset
5980 LOBYTE(v12) = this->GetActualSkillLevel(v11);
0
Ritor1
parents:
diff changeset
5981 a1 = v12;
Ritor1
parents:
diff changeset
5982 SkillToMastery(v12);
Ritor1
parents:
diff changeset
5983 v13 = v11 - 5;
Ritor1
parents:
diff changeset
5984 if ( !v13 )
Ritor1
parents:
diff changeset
5985 return a1 & 0x3F;
Ritor1
parents:
diff changeset
5986 if ( v13 == 2 )
Ritor1
parents:
diff changeset
5987 break;
Ritor1
parents:
diff changeset
5988 }
Ritor1
parents:
diff changeset
5989 v71 = (ITEM_EQUIP_TYPE)((int)v71 + 1);
Ritor1
parents:
diff changeset
5990 v9 = (PlayerEquipment *)((char *)v9 + 4);
Ritor1
parents:
diff changeset
5991 if ( (signed int)v71 >= 16 )
Ritor1
parents:
diff changeset
5992 return v70;
Ritor1
parents:
diff changeset
5993 }
Ritor1
parents:
diff changeset
5994 v14 = a1;
Ritor1
parents:
diff changeset
5995 v15 = 1;
Ritor1
parents:
diff changeset
5996 if ( (signed int)SkillToMastery(a1) >= 4 )
Ritor1
parents:
diff changeset
5997 {
Ritor1
parents:
diff changeset
5998 v62 = 5;
Ritor1
parents:
diff changeset
5999 goto LABEL_31;
Ritor1
parents:
diff changeset
6000 }
Ritor1
parents:
diff changeset
6001 if ( (signed int)SkillToMastery(a1) >= 3 )
Ritor1
parents:
diff changeset
6002 {
Ritor1
parents:
diff changeset
6003 v62 = 3;
Ritor1
parents:
diff changeset
6004 goto LABEL_31;
Ritor1
parents:
diff changeset
6005 }
Ritor1
parents:
diff changeset
6006 if ( (signed int)SkillToMastery(a1) < 2 )
Ritor1
parents:
diff changeset
6007 goto LABEL_32;
Ritor1
parents:
diff changeset
6008 goto LABEL_30;
Ritor1
parents:
diff changeset
6009 }
Ritor1
parents:
diff changeset
6010 if ( v2->IsUnarmed() )
Ritor1
parents:
diff changeset
6011 {
Ritor1
parents:
diff changeset
6012 LOBYTE(v18) = v2->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
Ritor1
parents:
diff changeset
6013 v14 = v18;
Ritor1
parents:
diff changeset
6014 if ( !v18 )
Ritor1
parents:
diff changeset
6015 return v70;
Ritor1
parents:
diff changeset
6016 v15 = 0;
Ritor1
parents:
diff changeset
6017 v19 = SkillToMastery(v18);
Ritor1
parents:
diff changeset
6018 if ( (signed int)v19 < 3 )
Ritor1
parents:
diff changeset
6019 {
Ritor1
parents:
diff changeset
6020 if ( (signed int)v19 >= 2 )
Ritor1
parents:
diff changeset
6021 v15 = 1;
Ritor1
parents:
diff changeset
6022 LABEL_32:
Ritor1
parents:
diff changeset
6023 v16 = v14;
Ritor1
parents:
diff changeset
6024 return v15 * (v16 & 0x3F);
Ritor1
parents:
diff changeset
6025 }
Ritor1
parents:
diff changeset
6026 LABEL_30:
Ritor1
parents:
diff changeset
6027 v62 = 2;
Ritor1
parents:
diff changeset
6028 LABEL_31:
Ritor1
parents:
diff changeset
6029 v15 = v62;
Ritor1
parents:
diff changeset
6030 goto LABEL_32;
Ritor1
parents:
diff changeset
6031 }
Ritor1
parents:
diff changeset
6032 v20 = (ITEM_EQUIP_TYPE)0;
Ritor1
parents:
diff changeset
6033 while ( 1 )
Ritor1
parents:
diff changeset
6034 {
Ritor1
parents:
diff changeset
6035 if ( v2->HasItemEquipped(v20) )
Ritor1
parents:
diff changeset
6036 {
118
acff5a5d563b Items bonus fix
Ritor1
parents: 100
diff changeset
6037 v22 = this->pInventoryItems[this->pEquipment.pIndices[v20]].uItemID;
0
Ritor1
parents:
diff changeset
6038 if ( pItemsTable->pItems[v22].uEquipType <= 1u )
Ritor1
parents:
diff changeset
6039 break;
Ritor1
parents:
diff changeset
6040 }
Ritor1
parents:
diff changeset
6041 v20 = (ITEM_EQUIP_TYPE)((int)v20 + 1);
Ritor1
parents:
diff changeset
6042 if ( (signed int)v20 >= 16 )
Ritor1
parents:
diff changeset
6043 return v70;
Ritor1
parents:
diff changeset
6044 }
Ritor1
parents:
diff changeset
6045 v71 = (ITEM_EQUIP_TYPE)0;
Ritor1
parents:
diff changeset
6046 v23 = (PLAYER_SKILL_TYPE)pItemsTable->pItems[v22].uSkillType;
Ritor1
parents:
diff changeset
6047 LOBYTE(v24) = v2->GetActualSkillLevel(v23);
Ritor1
parents:
diff changeset
6048 v25 = v24;
Ritor1
parents:
diff changeset
6049 v26 = SkillToMastery(v24);
Ritor1
parents:
diff changeset
6050 if ( !v23 )
Ritor1
parents:
diff changeset
6051 {
Ritor1
parents:
diff changeset
6052 if ( (signed int)SkillToMastery(v25) >= 4 )
Ritor1
parents:
diff changeset
6053 {
Ritor1
parents:
diff changeset
6054 LOBYTE(v31) = v2->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
Ritor1
parents:
diff changeset
6055 LOBYTE(v25) = v31;
Ritor1
parents:
diff changeset
6056 if ( v31 )
Ritor1
parents:
diff changeset
6057 {
Ritor1
parents:
diff changeset
6058 v15 = 0;
Ritor1
parents:
diff changeset
6059 v32 = SkillToMastery(v31);
Ritor1
parents:
diff changeset
6060 if ( (signed int)v32 < 3 )
Ritor1
parents:
diff changeset
6061 {
Ritor1
parents:
diff changeset
6062 if ( (signed int)v32 >= 2 )
Ritor1
parents:
diff changeset
6063 v15 = 1;
Ritor1
parents:
diff changeset
6064 }
Ritor1
parents:
diff changeset
6065 else
Ritor1
parents:
diff changeset
6066 {
Ritor1
parents:
diff changeset
6067 v15 = 2;
Ritor1
parents:
diff changeset
6068 }
Ritor1
parents:
diff changeset
6069 v16 = v25;
Ritor1
parents:
diff changeset
6070 return v15 * (v16 & 0x3F);
Ritor1
parents:
diff changeset
6071 }
Ritor1
parents:
diff changeset
6072 }
Ritor1
parents:
diff changeset
6073 goto LABEL_55;
Ritor1
parents:
diff changeset
6074 }
Ritor1
parents:
diff changeset
6075 if ( v23 == PLAYER_SKILL_DAGGER )
Ritor1
parents:
diff changeset
6076 {
Ritor1
parents:
diff changeset
6077 v29 = SkillToMastery(v25);
Ritor1
parents:
diff changeset
6078 v28 = __OFSUB__(v29, 4);
Ritor1
parents:
diff changeset
6079 v27 = ((v29 - 4) & 0x80000000u) != 0;
Ritor1
parents:
diff changeset
6080 }
Ritor1
parents:
diff changeset
6081 else
Ritor1
parents:
diff changeset
6082 {
Ritor1
parents:
diff changeset
6083 if ( v23 <= PLAYER_SKILL_DAGGER )
Ritor1
parents:
diff changeset
6084 goto LABEL_55;
Ritor1
parents:
diff changeset
6085 if ( v23 > PLAYER_SKILL_SPEAR )
Ritor1
parents:
diff changeset
6086 {
Ritor1
parents:
diff changeset
6087 if ( v23 == PLAYER_SKILL_MACE )
Ritor1
parents:
diff changeset
6088 {
Ritor1
parents:
diff changeset
6089 v28 = __OFSUB__(v26, 2);
118
acff5a5d563b Items bonus fix
Ritor1
parents: 100
diff changeset
6090 v27 = v26 - 2 < 0;
0
Ritor1
parents:
diff changeset
6091 goto LABEL_53;
Ritor1
parents:
diff changeset
6092 }
Ritor1
parents:
diff changeset
6093 LABEL_55:
Ritor1
parents:
diff changeset
6094 v30 = v71 * (v25 & 0x3F);
Ritor1
parents:
diff changeset
6095 return (int)((char *)v69 + v30);
Ritor1
parents:
diff changeset
6096 }
Ritor1
parents:
diff changeset
6097 v28 = __OFSUB__(v26, 3);
118
acff5a5d563b Items bonus fix
Ritor1
parents: 100
diff changeset
6098 v27 = v26 - 3 < 0;
0
Ritor1
parents:
diff changeset
6099 }
Ritor1
parents:
diff changeset
6100 LABEL_53:
Ritor1
parents:
diff changeset
6101 if ( !(v27 ^ v28) )
Ritor1
parents:
diff changeset
6102 v71 = (ITEM_EQUIP_TYPE)1;
Ritor1
parents:
diff changeset
6103 goto LABEL_55;
Ritor1
parents:
diff changeset
6104 }
Ritor1
parents:
diff changeset
6105 if ( v2->IsUnarmed() == 1 )
Ritor1
parents:
diff changeset
6106 {
Ritor1
parents:
diff changeset
6107 LOBYTE(v33) = v2->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
Ritor1
parents:
diff changeset
6108 v34 = v33;
Ritor1
parents:
diff changeset
6109 if ( !v33 )
Ritor1
parents:
diff changeset
6110 return v70;
Ritor1
parents:
diff changeset
6111 if ( (signed int)SkillToMastery(v33) >= 3 )
Ritor1
parents:
diff changeset
6112 v5 = 2;
Ritor1
parents:
diff changeset
6113 v30 = v5 * (v34 & 0x3F);
Ritor1
parents:
diff changeset
6114 return (int)((char *)v69 + v30);
Ritor1
parents:
diff changeset
6115 }
Ritor1
parents:
diff changeset
6116 v35 = (ITEM_EQUIP_TYPE)0;
Ritor1
parents:
diff changeset
6117 v68 = 0;
Ritor1
parents:
diff changeset
6118 while ( 1 )
Ritor1
parents:
diff changeset
6119 {
Ritor1
parents:
diff changeset
6120 if ( v2->HasItemEquipped(v35) )
Ritor1
parents:
diff changeset
6121 {
118
acff5a5d563b Items bonus fix
Ritor1
parents: 100
diff changeset
6122 v37 = *(int *)&v2->pInventoryItems[v35].uItemID;
0
Ritor1
parents:
diff changeset
6123 if ( pItemsTable->pItems[v37].uEquipType <= 1u )
Ritor1
parents:
diff changeset
6124 break;
Ritor1
parents:
diff changeset
6125 }
Ritor1
parents:
diff changeset
6126 v35 = (ITEM_EQUIP_TYPE)((int)v35 + 1);
Ritor1
parents:
diff changeset
6127 if ( (signed int)v35 >= 16 )
Ritor1
parents:
diff changeset
6128 return v70;
Ritor1
parents:
diff changeset
6129 }
Ritor1
parents:
diff changeset
6130 v38 = (PLAYER_SKILL_TYPE)pItemsTable->pItems[v37].uSkillType;
Ritor1
parents:
diff changeset
6131 LOBYTE(v39) = v2->GetActualSkillLevel(v38);
Ritor1
parents:
diff changeset
6132 a1a = v39;
Ritor1
parents:
diff changeset
6133 SkillToMastery(v39);
Ritor1
parents:
diff changeset
6134 v71 = (ITEM_EQUIP_TYPE)0;
Ritor1
parents:
diff changeset
6135 if ( v38 )
Ritor1
parents:
diff changeset
6136 {
Ritor1
parents:
diff changeset
6137 if ( (signed int)v38 > 0 )
Ritor1
parents:
diff changeset
6138 {
Ritor1
parents:
diff changeset
6139 if ( (signed int)v38 <= 4 || v38 == 6 )
Ritor1
parents:
diff changeset
6140 {
Ritor1
parents:
diff changeset
6141 v71 = (ITEM_EQUIP_TYPE)1;
Ritor1
parents:
diff changeset
6142 }
Ritor1
parents:
diff changeset
6143 else
Ritor1
parents:
diff changeset
6144 {
Ritor1
parents:
diff changeset
6145 if ( v38 == 7 )
Ritor1
parents:
diff changeset
6146 {
Ritor1
parents:
diff changeset
6147 if ( (signed int)SkillToMastery(a1a) < 4 )
Ritor1
parents:
diff changeset
6148 {
Ritor1
parents:
diff changeset
6149 if ( (signed int)SkillToMastery(a1a) < 3 )
Ritor1
parents:
diff changeset
6150 {
Ritor1
parents:
diff changeset
6151 if ( (signed int)SkillToMastery(a1a) < 2 )
Ritor1
parents:
diff changeset
6152 return v5 * (a1a & 0x3F);
Ritor1
parents:
diff changeset
6153 v63 = 2;
Ritor1
parents:
diff changeset
6154 }
Ritor1
parents:
diff changeset
6155 else
Ritor1
parents:
diff changeset
6156 {
Ritor1
parents:
diff changeset
6157 v63 = 3;
Ritor1
parents:
diff changeset
6158 }
Ritor1
parents:
diff changeset
6159 }
Ritor1
parents:
diff changeset
6160 else
Ritor1
parents:
diff changeset
6161 {
Ritor1
parents:
diff changeset
6162 v63 = 5;
Ritor1
parents:
diff changeset
6163 }
Ritor1
parents:
diff changeset
6164 v5 = v63;
Ritor1
parents:
diff changeset
6165 return v5 * (a1a & 0x3F);
Ritor1
parents:
diff changeset
6166 }
Ritor1
parents:
diff changeset
6167 }
Ritor1
parents:
diff changeset
6168 }
Ritor1
parents:
diff changeset
6169 }
Ritor1
parents:
diff changeset
6170 else
Ritor1
parents:
diff changeset
6171 {
Ritor1
parents:
diff changeset
6172 v71 = (ITEM_EQUIP_TYPE)1;
Ritor1
parents:
diff changeset
6173 if ( (signed int)SkillToMastery(a1a) >= 4 )
Ritor1
parents:
diff changeset
6174 {
Ritor1
parents:
diff changeset
6175 LOBYTE(v40) = v2->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
Ritor1
parents:
diff changeset
6176 v41 = v40;
Ritor1
parents:
diff changeset
6177 if ( v40 )
Ritor1
parents:
diff changeset
6178 {
Ritor1
parents:
diff changeset
6179 if ( (signed int)SkillToMastery(v40) >= 3 )
Ritor1
parents:
diff changeset
6180 v5 = 2;
Ritor1
parents:
diff changeset
6181 v68 = v5 * (v41 & 0x3F);
Ritor1
parents:
diff changeset
6182 }
Ritor1
parents:
diff changeset
6183 }
Ritor1
parents:
diff changeset
6184 }
Ritor1
parents:
diff changeset
6185 v30 = v68 + v71 * (a1a & 0x3F);
Ritor1
parents:
diff changeset
6186 return (int)((char *)v69 + v30);
Ritor1
parents:
diff changeset
6187 }
Ritor1
parents:
diff changeset
6188 a1b = 0;
Ritor1
parents:
diff changeset
6189 v71 = (ITEM_EQUIP_TYPE)0;
Ritor1
parents:
diff changeset
6190 v68 = 16;
Ritor1
parents:
diff changeset
6191 v69 = &v2->pEquipment;
Ritor1
parents:
diff changeset
6192 do
Ritor1
parents:
diff changeset
6193 {
Ritor1
parents:
diff changeset
6194 if ( !v69->uOffHand || (v42 = (int)((char *)v2 + 36 * v69->uOffHand), *(char *)(v42 + 516) & 2) )
Ritor1
parents:
diff changeset
6195 goto LABEL_117;
Ritor1
parents:
diff changeset
6196 v43 = (PLAYER_SKILL_TYPE)pItemsTable->pItems[*(int *)(v42 + 496)].uSkillType;
Ritor1
parents:
diff changeset
6197 v44 = pItemsTable->pItems[*(int *)(v42 + 496)].uSkillType;
Ritor1
parents:
diff changeset
6198 if ( !v44 )
Ritor1
parents:
diff changeset
6199 {
Ritor1
parents:
diff changeset
6200 v64 = 0;
Ritor1
parents:
diff changeset
6201 v65 = 1;
Ritor1
parents:
diff changeset
6202 LABEL_111:
Ritor1
parents:
diff changeset
6203 v66 = 0;
Ritor1
parents:
diff changeset
6204 goto LABEL_112;
Ritor1
parents:
diff changeset
6205 }
Ritor1
parents:
diff changeset
6206 v45 = v44 - 1;
Ritor1
parents:
diff changeset
6207 if ( !v45 || (v46 = v45 - 3) == 0 )
Ritor1
parents:
diff changeset
6208 {
Ritor1
parents:
diff changeset
6209 v64 = 0;
Ritor1
parents:
diff changeset
6210 v65 = 0;
Ritor1
parents:
diff changeset
6211 v66 = 0;
Ritor1
parents:
diff changeset
6212 v67 = 1;
Ritor1
parents:
diff changeset
6213 goto LABEL_113;
Ritor1
parents:
diff changeset
6214 }
Ritor1
parents:
diff changeset
6215 v47 = v46 - 4;
Ritor1
parents:
diff changeset
6216 if ( v47 )
Ritor1
parents:
diff changeset
6217 {
Ritor1
parents:
diff changeset
6218 v48 = v47 - 1;
Ritor1
parents:
diff changeset
6219 if ( v48 )
Ritor1
parents:
diff changeset
6220 {
Ritor1
parents:
diff changeset
6221 v49 = v48 - 1;
Ritor1
parents:
diff changeset
6222 if ( v49 )
Ritor1
parents:
diff changeset
6223 {
Ritor1
parents:
diff changeset
6224 if ( v49 != 1 )
Ritor1
parents:
diff changeset
6225 goto LABEL_117;
Ritor1
parents:
diff changeset
6226 a1b = 1;
Ritor1
parents:
diff changeset
6227 v64 = 1;
Ritor1
parents:
diff changeset
6228 v65 = 0;
Ritor1
parents:
diff changeset
6229 v66 = 0;
Ritor1
parents:
diff changeset
6230 v67 = 0;
Ritor1
parents:
diff changeset
6231 goto LABEL_113;
Ritor1
parents:
diff changeset
6232 }
Ritor1
parents:
diff changeset
6233 a1b = 1;
Ritor1
parents:
diff changeset
6234 v64 = 1;
Ritor1
parents:
diff changeset
6235 v65 = 0;
Ritor1
parents:
diff changeset
6236 goto LABEL_111;
Ritor1
parents:
diff changeset
6237 }
Ritor1
parents:
diff changeset
6238 v71 = (ITEM_EQUIP_TYPE)1;
Ritor1
parents:
diff changeset
6239 }
Ritor1
parents:
diff changeset
6240 else
Ritor1
parents:
diff changeset
6241 {
Ritor1
parents:
diff changeset
6242 a1b = 1;
Ritor1
parents:
diff changeset
6243 }
Ritor1
parents:
diff changeset
6244 v64 = 1;
Ritor1
parents:
diff changeset
6245 v65 = 0;
Ritor1
parents:
diff changeset
6246 v66 = 1;
Ritor1
parents:
diff changeset
6247 LABEL_112:
Ritor1
parents:
diff changeset
6248 v67 = 0;
Ritor1
parents:
diff changeset
6249 LABEL_113:
Ritor1
parents:
diff changeset
6250 LOBYTE(v50) = v2->GetActualSkillLevel(v43);
Ritor1
parents:
diff changeset
6251 v51 = v50;
Ritor1
parents:
diff changeset
6252 v52 = SkillToMastery(v50);
Ritor1
parents:
diff changeset
6253 v53 = v51 & 0x3F;
Ritor1
parents:
diff changeset
6254 for ( i = 0; i < (signed int)v52; ++i )
Ritor1
parents:
diff changeset
6255 {
Ritor1
parents:
diff changeset
6256 if ( *(&v64 + i) )
Ritor1
parents:
diff changeset
6257 v70 += v53;
Ritor1
parents:
diff changeset
6258 }
Ritor1
parents:
diff changeset
6259 LABEL_117:
Ritor1
parents:
diff changeset
6260 v69 = (PlayerEquipment *)((char *)v69 + 4);
Ritor1
parents:
diff changeset
6261 --v68;
Ritor1
parents:
diff changeset
6262 }
Ritor1
parents:
diff changeset
6263 while ( v68 );
Ritor1
parents:
diff changeset
6264 v64 = 1;
Ritor1
parents:
diff changeset
6265 v65 = 1;
Ritor1
parents:
diff changeset
6266 v66 = 1;
Ritor1
parents:
diff changeset
6267 v67 = 0;
Ritor1
parents:
diff changeset
6268 LOBYTE(v55) = v2->GetActualSkillLevel(PLAYER_SKILL_DODGE);
Ritor1
parents:
diff changeset
6269 v56 = v55;
Ritor1
parents:
diff changeset
6270 v57 = SkillToMastery(v55);
Ritor1
parents:
diff changeset
6271 if ( !a1b && (!v71 || v57 == 4) )
Ritor1
parents:
diff changeset
6272 {
Ritor1
parents:
diff changeset
6273 v58 = v56 & 0x3F;
Ritor1
parents:
diff changeset
6274 for ( j = 0; j < (signed int)v57; ++j )
Ritor1
parents:
diff changeset
6275 {
Ritor1
parents:
diff changeset
6276 if ( *(&v64 + j) )
Ritor1
parents:
diff changeset
6277 v70 += v58;
Ritor1
parents:
diff changeset
6278 }
Ritor1
parents:
diff changeset
6279 }
Ritor1
parents:
diff changeset
6280 return v70;
Ritor1
parents:
diff changeset
6281 }
Ritor1
parents:
diff changeset
6282
Ritor1
parents:
diff changeset
6283 //----- (00490109) --------------------------------------------------------
Ritor1
parents:
diff changeset
6284 // faces are: 0 1 2 3 human males
Ritor1
parents:
diff changeset
6285 // 4 5 6 7 human females
Ritor1
parents:
diff changeset
6286 // 8 9 elf males
Ritor1
parents:
diff changeset
6287 // 10 11 elf females
Ritor1
parents:
diff changeset
6288 // 12 13 dwarf males
Ritor1
parents:
diff changeset
6289 // 14 15 dwarf females
Ritor1
parents:
diff changeset
6290 // 16 17 goblin males
Ritor1
parents:
diff changeset
6291 // 18 19 goblin females
Ritor1
parents:
diff changeset
6292 // 20 lich male
Ritor1
parents:
diff changeset
6293 // 21 lich female
Ritor1
parents:
diff changeset
6294 // 22 underwater suits (unused)
Ritor1
parents:
diff changeset
6295 // 23 zombie male
Ritor1
parents:
diff changeset
6296 // 24 zombie female
Ritor1
parents:
diff changeset
6297 enum CHARACTER_RACE Player::GetRace()
Ritor1
parents:
diff changeset
6298 {
Ritor1
parents:
diff changeset
6299 if ( uFace > 15 )
Ritor1
parents:
diff changeset
6300 {
Ritor1
parents:
diff changeset
6301 if ( uFace >= 16 && uFace <= 19 )
Ritor1
parents:
diff changeset
6302 return CHARACTER_RACE_GOBLIN;
Ritor1
parents:
diff changeset
6303 }
Ritor1
parents:
diff changeset
6304 else
Ritor1
parents:
diff changeset
6305 {
Ritor1
parents:
diff changeset
6306 if ( uFace >= 12 )
Ritor1
parents:
diff changeset
6307 {
Ritor1
parents:
diff changeset
6308 return CHARACTER_RACE_DWARF;
Ritor1
parents:
diff changeset
6309 }
Ritor1
parents:
diff changeset
6310 else
Ritor1
parents:
diff changeset
6311 {
Ritor1
parents:
diff changeset
6312 if ( uFace >= 0 )
Ritor1
parents:
diff changeset
6313 {
Ritor1
parents:
diff changeset
6314 if ( uFace <= 7 )
Ritor1
parents:
diff changeset
6315 {
Ritor1
parents:
diff changeset
6316 return CHARACTER_RACE_HUMAN;
Ritor1
parents:
diff changeset
6317 }
Ritor1
parents:
diff changeset
6318 else
Ritor1
parents:
diff changeset
6319 {
Ritor1
parents:
diff changeset
6320 if ( uFace <= 11 )
Ritor1
parents:
diff changeset
6321 return CHARACTER_RACE_ELF;
Ritor1
parents:
diff changeset
6322 }
Ritor1
parents:
diff changeset
6323 }
Ritor1
parents:
diff changeset
6324 }
Ritor1
parents:
diff changeset
6325 }
Ritor1
parents:
diff changeset
6326 return CHARACTER_RACE_HUMAN;
Ritor1
parents:
diff changeset
6327 }
Ritor1
parents:
diff changeset
6328
Ritor1
parents:
diff changeset
6329 //----- (00490141) --------------------------------------------------------
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6330 PLAYER_SEX Player::GetSexByVoice()
0
Ritor1
parents:
diff changeset
6331 {
Ritor1
parents:
diff changeset
6332 signed int result; // eax@1
Ritor1
parents:
diff changeset
6333
Ritor1
parents:
diff changeset
6334 result = 0;
Ritor1
parents:
diff changeset
6335 switch ( this->uVoiceID )
Ritor1
parents:
diff changeset
6336 {
Ritor1
parents:
diff changeset
6337 case 0u:
Ritor1
parents:
diff changeset
6338 case 1u:
Ritor1
parents:
diff changeset
6339 case 2u:
Ritor1
parents:
diff changeset
6340 case 3u:
Ritor1
parents:
diff changeset
6341 case 8u:
Ritor1
parents:
diff changeset
6342 case 9u:
Ritor1
parents:
diff changeset
6343 case 0xCu:
Ritor1
parents:
diff changeset
6344 case 0xDu:
Ritor1
parents:
diff changeset
6345 case 0x10u:
Ritor1
parents:
diff changeset
6346 case 0x11u:
Ritor1
parents:
diff changeset
6347 case 0x14u:
Ritor1
parents:
diff changeset
6348 case 0x17u:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6349 return SEX_MALE;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6350
0
Ritor1
parents:
diff changeset
6351 case 4u:
Ritor1
parents:
diff changeset
6352 case 5u:
Ritor1
parents:
diff changeset
6353 case 6u:
Ritor1
parents:
diff changeset
6354 case 7u:
Ritor1
parents:
diff changeset
6355 case 0xAu:
Ritor1
parents:
diff changeset
6356 case 0xBu:
Ritor1
parents:
diff changeset
6357 case 0xEu:
Ritor1
parents:
diff changeset
6358 case 0xFu:
Ritor1
parents:
diff changeset
6359 case 0x12u:
Ritor1
parents:
diff changeset
6360 case 0x13u:
Ritor1
parents:
diff changeset
6361 case 0x15u:
Ritor1
parents:
diff changeset
6362 case 0x18u:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6363 return SEX_FEMALE;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6364
0
Ritor1
parents:
diff changeset
6365 default:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6366 assert(false);
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6367 }
0
Ritor1
parents:
diff changeset
6368 }
Ritor1
parents:
diff changeset
6369
Ritor1
parents:
diff changeset
6370 //----- (00490188) --------------------------------------------------------
Ritor1
parents:
diff changeset
6371 void Player::SetInitialStats()
Ritor1
parents:
diff changeset
6372 {
Ritor1
parents:
diff changeset
6373 auto v1 = GetRace();
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6374 uMight = StatTable[v1][0].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6375 uIntelligence = StatTable[v1][1].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6376 uWillpower = StatTable[v1][2].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6377 uEndurance = StatTable[v1][3].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6378 uAccuracy = StatTable[v1][4].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6379 uSpeed = StatTable[v1][5].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6380 uLuck = StatTable[v1][6].uBaseValue;
0
Ritor1
parents:
diff changeset
6381 }
Ritor1
parents:
diff changeset
6382
Ritor1
parents:
diff changeset
6383 //----- (004901FC) --------------------------------------------------------
Ritor1
parents:
diff changeset
6384 int Player::SetSexByVoice()
Ritor1
parents:
diff changeset
6385 {
Ritor1
parents:
diff changeset
6386 __int64 v1; // qax@1
Ritor1
parents:
diff changeset
6387
Ritor1
parents:
diff changeset
6388 v1 = this->uVoiceID;
Ritor1
parents:
diff changeset
6389 switch ( (int)v1 )
Ritor1
parents:
diff changeset
6390 {
Ritor1
parents:
diff changeset
6391 case 0:
Ritor1
parents:
diff changeset
6392 case 1:
Ritor1
parents:
diff changeset
6393 case 2:
Ritor1
parents:
diff changeset
6394 case 3:
Ritor1
parents:
diff changeset
6395 case 8:
Ritor1
parents:
diff changeset
6396 case 9:
Ritor1
parents:
diff changeset
6397 case 0xC:
Ritor1
parents:
diff changeset
6398 case 0xD:
Ritor1
parents:
diff changeset
6399 case 0x10:
Ritor1
parents:
diff changeset
6400 case 0x11:
Ritor1
parents:
diff changeset
6401 case 0x14:
Ritor1
parents:
diff changeset
6402 case 0x17:
Ritor1
parents:
diff changeset
6403 BYTE4(v1) = 0;
Ritor1
parents:
diff changeset
6404 break;
Ritor1
parents:
diff changeset
6405 case 4:
Ritor1
parents:
diff changeset
6406 case 5:
Ritor1
parents:
diff changeset
6407 case 6:
Ritor1
parents:
diff changeset
6408 case 7:
Ritor1
parents:
diff changeset
6409 case 0xA:
Ritor1
parents:
diff changeset
6410 case 0xB:
Ritor1
parents:
diff changeset
6411 case 0xE:
Ritor1
parents:
diff changeset
6412 case 0xF:
Ritor1
parents:
diff changeset
6413 case 0x12:
Ritor1
parents:
diff changeset
6414 case 0x13:
Ritor1
parents:
diff changeset
6415 case 0x15:
Ritor1
parents:
diff changeset
6416 case 0x18:
Ritor1
parents:
diff changeset
6417 BYTE4(v1) = 1;
Ritor1
parents:
diff changeset
6418 break;
Ritor1
parents:
diff changeset
6419 default:
Ritor1
parents:
diff changeset
6420 break;
Ritor1
parents:
diff changeset
6421 }
Ritor1
parents:
diff changeset
6422 this->uSex = (PLAYER_SEX)BYTE4(v1);
Ritor1
parents:
diff changeset
6423 return v1;
Ritor1
parents:
diff changeset
6424 }
Ritor1
parents:
diff changeset
6425
Ritor1
parents:
diff changeset
6426 //----- (0049024A) --------------------------------------------------------
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
6427 void Player::Reset(PLAYER_CLASS_TYPE cls)
0
Ritor1
parents:
diff changeset
6428 {
Ritor1
parents:
diff changeset
6429 sLevelModifier = 0;
Ritor1
parents:
diff changeset
6430 sAgeModifier = 0;
Ritor1
parents:
diff changeset
6431
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
6432 classType = cls;
0
Ritor1
parents:
diff changeset
6433 uLuckBonus = 0;
Ritor1
parents:
diff changeset
6434 uSpeedBonus = 0;
Ritor1
parents:
diff changeset
6435 uAccuracyBonus = 0;
Ritor1
parents:
diff changeset
6436 uEnduranceBonus = 0;
Ritor1
parents:
diff changeset
6437 uWillpowerBonus = 0;
Ritor1
parents:
diff changeset
6438 uIntelligenceBonus = 0;
Ritor1
parents:
diff changeset
6439 uMightBonus = 0;
Ritor1
parents:
diff changeset
6440 uLevel = 1;
Ritor1
parents:
diff changeset
6441 uExperience = 251 + rand() % 100;
Ritor1
parents:
diff changeset
6442 uBirthYear = 1147 - rand() % 6;
Ritor1
parents:
diff changeset
6443 memset(pActiveSkills, 0, sizeof(pActiveSkills));
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
6444 memset(_guilds_member_bits, 0, 64);
0
Ritor1
parents:
diff changeset
6445 memset(&spellbook, 0, sizeof(PlayerSpells));
Ritor1
parents:
diff changeset
6446
Ritor1
parents:
diff changeset
6447 for (uint i = 0; i < 37; ++i)
Ritor1
parents:
diff changeset
6448 {
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
6449 if (pSkillAvailabilityPerClass[classType / 4][i] != 2)
0
Ritor1
parents:
diff changeset
6450 continue;
Ritor1
parents:
diff changeset
6451
Ritor1
parents:
diff changeset
6452 pActiveSkills[i] = 1;
Ritor1
parents:
diff changeset
6453
Ritor1
parents:
diff changeset
6454 switch (i)
Ritor1
parents:
diff changeset
6455 {
486
Nomad
parents: 484
diff changeset
6456 case PLAYER_SKILL_FIRE: spellbook.pFireSpellbook.bIsSpellAvailable[0] = true;
Nomad
parents: 484
diff changeset
6457 spellbook.pFireSpellbook.bIsSpellAvailable[1] = true;
Nomad
parents: 484
diff changeset
6458 spellbook.pFireSpellbook.bIsSpellAvailable[2] = true;
Nomad
parents: 484
diff changeset
6459 spellbook.pFireSpellbook.bIsSpellAvailable[3] = true;
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6460 spellbook.pFireSpellbook.bIsSpellAvailable[4] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6461 spellbook.pFireSpellbook.bIsSpellAvailable[5] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6462 spellbook.pFireSpellbook.bIsSpellAvailable[6] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6463 spellbook.pFireSpellbook.bIsSpellAvailable[7] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6464 spellbook.pAirSpellbook.bIsSpellAvailable[1] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6465 spellbook.pAirSpellbook.bIsSpellAvailable[2] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6466 spellbook.pAirSpellbook.bIsSpellAvailable[3] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6467 spellbook.pAirSpellbook.bIsSpellAvailable[4] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6468 spellbook.pAirSpellbook.bIsSpellAvailable[5] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6469 spellbook.pAirSpellbook.bIsSpellAvailable[6] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6470 spellbook.pAirSpellbook.bIsSpellAvailable[7] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6471 spellbook.pAirSpellbook.bIsSpellAvailable[8] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6472 spellbook.pAirSpellbook.bIsSpellAvailable[9] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6473 spellbook.pAirSpellbook.bIsSpellAvailable[10] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6474 pActiveSkills[PLAYER_SKILL_WATER] = 1;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6475 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6476 spellbook.pWaterSpellbook.bIsSpellAvailable[1] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6477 spellbook.pWaterSpellbook.bIsSpellAvailable[2] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6478 spellbook.pWaterSpellbook.bIsSpellAvailable[3] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6479 spellbook.pWaterSpellbook.bIsSpellAvailable[4] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6480 spellbook.pWaterSpellbook.bIsSpellAvailable[5] = true;
710
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 667
diff changeset
6481 spellbook.pWaterSpellbook.bIsSpellAvailable[6] = true;
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 667
diff changeset
6482 spellbook.pWaterSpellbook.bIsSpellAvailable[7] = true;
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 667
diff changeset
6483 spellbook.pWaterSpellbook.bIsSpellAvailable[8] = true;
486
Nomad
parents: 484
diff changeset
6484 break;
198
e6e348d66a75 Some work on spellbook
Nomad
parents: 190
diff changeset
6485 case PLAYER_SKILL_AIR: spellbook.pAirSpellbook.bIsSpellAvailable[0] = true; break;
e6e348d66a75 Some work on spellbook
Nomad
parents: 190
diff changeset
6486 case PLAYER_SKILL_WATER: spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true; break;
e6e348d66a75 Some work on spellbook
Nomad
parents: 190
diff changeset
6487 case PLAYER_SKILL_EARTH: spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true; break;
e6e348d66a75 Some work on spellbook
Nomad
parents: 190
diff changeset
6488 case PLAYER_SKILL_SPIRIT: spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true; break;
e6e348d66a75 Some work on spellbook
Nomad
parents: 190
diff changeset
6489 case PLAYER_SKILL_MIND: spellbook.pMindSpellbook.bIsSpellAvailable[0] = true; break;
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6490 case PLAYER_SKILL_BODY: spellbook.pBodySpellbook.bIsSpellAvailable[0] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6491 spellbook.pBodySpellbook.bIsSpellAvailable[1] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6492 spellbook.pBodySpellbook.bIsSpellAvailable[2] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6493 spellbook.pBodySpellbook.bIsSpellAvailable[3] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6494 spellbook.pBodySpellbook.bIsSpellAvailable[4] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6495 spellbook.pBodySpellbook.bIsSpellAvailable[5] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6496 spellbook.pBodySpellbook.bIsSpellAvailable[6] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6497 spellbook.pBodySpellbook.bIsSpellAvailable[7] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6498 spellbook.pBodySpellbook.bIsSpellAvailable[8] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6499 spellbook.pBodySpellbook.bIsSpellAvailable[9] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6500 pActiveSkills[PLAYER_SKILL_SPIRIT] = 1;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6501 spellbook.pSpiritSpellbook.bIsSpellAvailable[1] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6502 spellbook.pSpiritSpellbook.bIsSpellAvailable[2] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6503 spellbook.pSpiritSpellbook.bIsSpellAvailable[3] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6504 spellbook.pSpiritSpellbook.bIsSpellAvailable[4] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6505 spellbook.pSpiritSpellbook.bIsSpellAvailable[5] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6506 spellbook.pSpiritSpellbook.bIsSpellAvailable[6] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6507 break;
198
e6e348d66a75 Some work on spellbook
Nomad
parents: 190
diff changeset
6508 case PLAYER_SKILL_LIGHT: spellbook.pLightSpellbook.bIsSpellAvailable[0] = true; break;
e6e348d66a75 Some work on spellbook
Nomad
parents: 190
diff changeset
6509 case PLAYER_SKILL_DARK: spellbook.pDarkSpellbook.bIsSpellAvailable[0] = true; break;
0
Ritor1
parents:
diff changeset
6510 }
Ritor1
parents:
diff changeset
6511 }
Ritor1
parents:
diff changeset
6512
Ritor1
parents:
diff changeset
6513 sHealth = GetMaxHealth();
Ritor1
parents:
diff changeset
6514 sMana = GetMaxMana();
Ritor1
parents:
diff changeset
6515 }
Ritor1
parents:
diff changeset
6516
Ritor1
parents:
diff changeset
6517 //----- (004903C9) --------------------------------------------------------
Ritor1
parents:
diff changeset
6518 enum PLAYER_SKILL_TYPE Player::GetSkillIdxByOrder(signed int order)
Ritor1
parents:
diff changeset
6519 {
Ritor1
parents:
diff changeset
6520 enum PLAYER_SKILL_TYPE result; // eax@5
Ritor1
parents:
diff changeset
6521 int v3; // edx@5
Ritor1
parents:
diff changeset
6522 char *v4; // ecx@5
Ritor1
parents:
diff changeset
6523 int v5; // esi@11
Ritor1
parents:
diff changeset
6524 unsigned __int16 *v6; // edx@11
Ritor1
parents:
diff changeset
6525 int v7; // esi@18
Ritor1
parents:
diff changeset
6526 unsigned __int16 *pActiveSkill; // edx@18
Ritor1
parents:
diff changeset
6527
Ritor1
parents:
diff changeset
6528 if ( order >= 0 )
Ritor1
parents:
diff changeset
6529 {
Ritor1
parents:
diff changeset
6530 if ( order <= 1 )
Ritor1
parents:
diff changeset
6531 {
Ritor1
parents:
diff changeset
6532 result = (PLAYER_SKILL_TYPE)0;
Ritor1
parents:
diff changeset
6533 v7 = 0;
Ritor1
parents:
diff changeset
6534 pActiveSkill = this->pActiveSkills;
Ritor1
parents:
diff changeset
6535 do
Ritor1
parents:
diff changeset
6536 {
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
6537 if ( *pActiveSkill && pSkillAvailabilityPerClass[classType / 4][result] == 2 )
0
Ritor1
parents:
diff changeset
6538 {
Ritor1
parents:
diff changeset
6539 if ( v7 == order )
Ritor1
parents:
diff changeset
6540 return result;
Ritor1
parents:
diff changeset
6541 ++v7;
Ritor1
parents:
diff changeset
6542 }
Ritor1
parents:
diff changeset
6543 result = (PLAYER_SKILL_TYPE)((int)result + 1);
Ritor1
parents:
diff changeset
6544 ++pActiveSkill;
Ritor1
parents:
diff changeset
6545 }
Ritor1
parents:
diff changeset
6546 while ( (signed int)result < 37 );
Ritor1
parents:
diff changeset
6547 }
Ritor1
parents:
diff changeset
6548 else
Ritor1
parents:
diff changeset
6549 {
Ritor1
parents:
diff changeset
6550 if ( order <= 3 )
Ritor1
parents:
diff changeset
6551 {
Ritor1
parents:
diff changeset
6552 result = (PLAYER_SKILL_TYPE)0;
Ritor1
parents:
diff changeset
6553 v5 = 0;
Ritor1
parents:
diff changeset
6554 pActiveSkill = this->pActiveSkills;
Ritor1
parents:
diff changeset
6555 do
Ritor1
parents:
diff changeset
6556 {
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
6557 if ( *pActiveSkill && pSkillAvailabilityPerClass[classType / 4][result] == 1 )
0
Ritor1
parents:
diff changeset
6558 {
Ritor1
parents:
diff changeset
6559 if ( v5 == order - 2 )
Ritor1
parents:
diff changeset
6560 return result;
Ritor1
parents:
diff changeset
6561 ++v5;
Ritor1
parents:
diff changeset
6562 }
Ritor1
parents:
diff changeset
6563 result = (PLAYER_SKILL_TYPE)((int)result + 1);
Ritor1
parents:
diff changeset
6564 ++pActiveSkill;
Ritor1
parents:
diff changeset
6565 }
Ritor1
parents:
diff changeset
6566 while ( (signed int)result < 37 );
Ritor1
parents:
diff changeset
6567 }
Ritor1
parents:
diff changeset
6568 else
Ritor1
parents:
diff changeset
6569 {
Ritor1
parents:
diff changeset
6570 if ( order <= 12 )
Ritor1
parents:
diff changeset
6571 {
Ritor1
parents:
diff changeset
6572 result = (PLAYER_SKILL_TYPE)0;
Ritor1
parents:
diff changeset
6573 v3 = 0;
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
6574 v4 = (char *)pSkillAvailabilityPerClass[classType / 4];
0
Ritor1
parents:
diff changeset
6575 do
Ritor1
parents:
diff changeset
6576 {
Ritor1
parents:
diff changeset
6577 if ( *v4 == 1 )
Ritor1
parents:
diff changeset
6578 {
Ritor1
parents:
diff changeset
6579 if ( v3 == order - 4 )
Ritor1
parents:
diff changeset
6580 return result;
Ritor1
parents:
diff changeset
6581 ++v3;
Ritor1
parents:
diff changeset
6582 }
Ritor1
parents:
diff changeset
6583 result = (PLAYER_SKILL_TYPE)((int)result + 1);
Ritor1
parents:
diff changeset
6584 ++v4;
Ritor1
parents:
diff changeset
6585 }
Ritor1
parents:
diff changeset
6586 while ( (signed int)result < 37 );
Ritor1
parents:
diff changeset
6587 }
Ritor1
parents:
diff changeset
6588 }
Ritor1
parents:
diff changeset
6589 }
Ritor1
parents:
diff changeset
6590 }
Ritor1
parents:
diff changeset
6591 return (PLAYER_SKILL_TYPE)37;
Ritor1
parents:
diff changeset
6592 }
Ritor1
parents:
diff changeset
6593
Ritor1
parents:
diff changeset
6594
Ritor1
parents:
diff changeset
6595
Ritor1
parents:
diff changeset
6596 //----- (0049048D) --------------------------------------------------------
Ritor1
parents:
diff changeset
6597 //unsigned __int16 PartyCreation_BtnMinusClick(Player *_this, int eAttribute)
Ritor1
parents:
diff changeset
6598 void Player::DecreaseAttribute(int eAttribute)
Ritor1
parents:
diff changeset
6599 {
Ritor1
parents:
diff changeset
6600 int v2; // eax@1
Ritor1
parents:
diff changeset
6601 int pBaseValue; // ecx@1
Ritor1
parents:
diff changeset
6602 int pDroppedStep; // ebx@1
Ritor1
parents:
diff changeset
6603 int pStep; // esi@1
Ritor1
parents:
diff changeset
6604 unsigned __int16 result; // ax@7
Ritor1
parents:
diff changeset
6605 int uMinValue; // [sp+Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
6606
Ritor1
parents:
diff changeset
6607 v2 = eAttribute + 7 * GetRace();
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6608 pBaseValue = StatTable[0][v2].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6609 pDroppedStep = StatTable[0][v2].uDroppedStep;
0
Ritor1
parents:
diff changeset
6610 uMinValue = pBaseValue - 2;
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6611 pStep = StatTable[0][v2].uBaseStep;
0
Ritor1
parents:
diff changeset
6612 switch ( eAttribute )
Ritor1
parents:
diff changeset
6613 {
Ritor1
parents:
diff changeset
6614 case CHARACTER_MIGHT:
Ritor1
parents:
diff changeset
6615 if ( this->uMight <= pBaseValue )
Ritor1
parents:
diff changeset
6616 pStep = pDroppedStep;
Ritor1
parents:
diff changeset
6617 if ( this->uMight - pStep >= uMinValue )
Ritor1
parents:
diff changeset
6618 this->uMight -= pStep;
Ritor1
parents:
diff changeset
6619 break;
Ritor1
parents:
diff changeset
6620 case CHARACTER_INTELLIGANCE:
Ritor1
parents:
diff changeset
6621 if ( this->uIntelligence <= pBaseValue )
Ritor1
parents:
diff changeset
6622 pStep = pDroppedStep;
Ritor1
parents:
diff changeset
6623 if ( this->uIntelligence - pStep >= uMinValue )
Ritor1
parents:
diff changeset
6624 this->uIntelligence -= pStep;
Ritor1
parents:
diff changeset
6625 break;
Ritor1
parents:
diff changeset
6626 case CHARACTER_WILLPOWER:
Ritor1
parents:
diff changeset
6627 if ( this->uWillpower <= pBaseValue )
Ritor1
parents:
diff changeset
6628 pStep = pDroppedStep;
Ritor1
parents:
diff changeset
6629 if ( this->uWillpower - pStep >= uMinValue )
Ritor1
parents:
diff changeset
6630 this->uWillpower -= pStep;
Ritor1
parents:
diff changeset
6631 break;
Ritor1
parents:
diff changeset
6632 case CHARACTER_ENDURANCE:
Ritor1
parents:
diff changeset
6633 if ( this->uEndurance <= pBaseValue )
Ritor1
parents:
diff changeset
6634 pStep = pDroppedStep;
Ritor1
parents:
diff changeset
6635 if ( this->uEndurance - pStep >= uMinValue )
Ritor1
parents:
diff changeset
6636 this->uEndurance -= pStep;
Ritor1
parents:
diff changeset
6637 break;
Ritor1
parents:
diff changeset
6638 case CHARACTER_ACCURACY:
Ritor1
parents:
diff changeset
6639 if ( this->uAccuracy <= pBaseValue )
Ritor1
parents:
diff changeset
6640 pStep = pDroppedStep;
Ritor1
parents:
diff changeset
6641 if ( this->uAccuracy - pStep >= uMinValue )
Ritor1
parents:
diff changeset
6642 this->uAccuracy -= pStep;
Ritor1
parents:
diff changeset
6643 break;
Ritor1
parents:
diff changeset
6644 case CHARACTER_SPEED:
Ritor1
parents:
diff changeset
6645 if ( this->uSpeed <= pBaseValue )
Ritor1
parents:
diff changeset
6646 pStep = pDroppedStep;
Ritor1
parents:
diff changeset
6647 if ( this->uSpeed - pStep >= uMinValue )
Ritor1
parents:
diff changeset
6648 this->uSpeed -= pStep;
Ritor1
parents:
diff changeset
6649 break;
Ritor1
parents:
diff changeset
6650 case CHARACTER_LUCK:
Ritor1
parents:
diff changeset
6651 if ( this->uLuck <= pBaseValue )
Ritor1
parents:
diff changeset
6652 pStep = pDroppedStep;
Ritor1
parents:
diff changeset
6653 if ( this->uLuck - pStep >= uMinValue )
Ritor1
parents:
diff changeset
6654 this->uLuck -= pStep;
Ritor1
parents:
diff changeset
6655 break;
Ritor1
parents:
diff changeset
6656 }
Ritor1
parents:
diff changeset
6657 }
Ritor1
parents:
diff changeset
6658
Ritor1
parents:
diff changeset
6659 //----- (004905F5) --------------------------------------------------------
Ritor1
parents:
diff changeset
6660 //signed int __thiscall PartyCreation_BtnPlusClick(Player *this, int eAttribute)
Ritor1
parents:
diff changeset
6661 int Player::IncreaseAttribute(int eAttribute)
Ritor1
parents:
diff changeset
6662 {
Ritor1
parents:
diff changeset
6663 Player *v2; // esi@1
Ritor1
parents:
diff changeset
6664 int v3; // eax@1
Ritor1
parents:
diff changeset
6665 int v4; // ebx@1
Ritor1
parents:
diff changeset
6666 signed int v5; // edi@1
Ritor1
parents:
diff changeset
6667 int v6; // eax@8
Ritor1
parents:
diff changeset
6668 signed int v7; // eax@17
Ritor1
parents:
diff changeset
6669 signed int result; // eax@18
Ritor1
parents:
diff changeset
6670 int v9; // [sp+Ch] [bp-8h]@1
Ritor1
parents:
diff changeset
6671 signed int v10; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
6672
Ritor1
parents:
diff changeset
6673 v2 = this;
Ritor1
parents:
diff changeset
6674 v3 = eAttribute + 7 * GetRace();
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6675 v4 = StatTable[0][v3].uMaxValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6676 v5 = StatTable[0][v3].uBaseStep;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6677 v9 = StatTable[0][v3].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6678 v10 = StatTable[0][v3].uDroppedStep;
0
Ritor1
parents:
diff changeset
6679 PlayerCreation_ComputeAttributeBonus();
Ritor1
parents:
diff changeset
6680 if ( eAttribute )
Ritor1
parents:
diff changeset
6681 {
Ritor1
parents:
diff changeset
6682 switch ( eAttribute )
Ritor1
parents:
diff changeset
6683 {
Ritor1
parents:
diff changeset
6684 case 1:
Ritor1
parents:
diff changeset
6685 v6 = v2->uIntelligence;
Ritor1
parents:
diff changeset
6686 break;
Ritor1
parents:
diff changeset
6687 case 2:
Ritor1
parents:
diff changeset
6688 v6 = v2->uWillpower;
Ritor1
parents:
diff changeset
6689 break;
Ritor1
parents:
diff changeset
6690 case 3:
Ritor1
parents:
diff changeset
6691 v6 = v2->uEndurance;
Ritor1
parents:
diff changeset
6692 break;
Ritor1
parents:
diff changeset
6693 case 4:
Ritor1
parents:
diff changeset
6694 v6 = v2->uAccuracy;
Ritor1
parents:
diff changeset
6695 break;
Ritor1
parents:
diff changeset
6696 case 5:
Ritor1
parents:
diff changeset
6697 v6 = v2->uSpeed;
Ritor1
parents:
diff changeset
6698 break;
Ritor1
parents:
diff changeset
6699 case 6:
Ritor1
parents:
diff changeset
6700 v6 = v2->uLuck;
Ritor1
parents:
diff changeset
6701 break;
Ritor1
parents:
diff changeset
6702 default:
Ritor1
parents:
diff changeset
6703 v6 = eAttribute;
Ritor1
parents:
diff changeset
6704 break;
Ritor1
parents:
diff changeset
6705 }
Ritor1
parents:
diff changeset
6706 }
Ritor1
parents:
diff changeset
6707 else
Ritor1
parents:
diff changeset
6708 {
Ritor1
parents:
diff changeset
6709 v6 = v2->uMight;
Ritor1
parents:
diff changeset
6710 }
Ritor1
parents:
diff changeset
6711 if ( v6 < v9 )
Ritor1
parents:
diff changeset
6712 {
Ritor1
parents:
diff changeset
6713 v7 = v5;
Ritor1
parents:
diff changeset
6714 v5 = v10;
Ritor1
parents:
diff changeset
6715 v10 = v7;
Ritor1
parents:
diff changeset
6716 }
Ritor1
parents:
diff changeset
6717 result = PlayerCreation_ComputeAttributeBonus();
Ritor1
parents:
diff changeset
6718 if ( result >= v10 )
Ritor1
parents:
diff changeset
6719 {
Ritor1
parents:
diff changeset
6720 if ( eAttribute )
Ritor1
parents:
diff changeset
6721 {
Ritor1
parents:
diff changeset
6722 switch ( eAttribute )
Ritor1
parents:
diff changeset
6723 {
Ritor1
parents:
diff changeset
6724 case 1:
Ritor1
parents:
diff changeset
6725 result = (signed int)&v2->uIntelligence;
Ritor1
parents:
diff changeset
6726 break;
Ritor1
parents:
diff changeset
6727 case 2:
Ritor1
parents:
diff changeset
6728 result = (signed int)&v2->uWillpower;
Ritor1
parents:
diff changeset
6729 break;
Ritor1
parents:
diff changeset
6730 case 3:
Ritor1
parents:
diff changeset
6731 result = (signed int)&v2->uEndurance;
Ritor1
parents:
diff changeset
6732 break;
Ritor1
parents:
diff changeset
6733 case 4:
Ritor1
parents:
diff changeset
6734 result = (signed int)&v2->uAccuracy;
Ritor1
parents:
diff changeset
6735 break;
Ritor1
parents:
diff changeset
6736 case 5:
Ritor1
parents:
diff changeset
6737 result = (signed int)&v2->uSpeed;
Ritor1
parents:
diff changeset
6738 break;
Ritor1
parents:
diff changeset
6739 default:
Ritor1
parents:
diff changeset
6740 result = eAttribute - 6;
Ritor1
parents:
diff changeset
6741 if ( eAttribute != 6 )
Ritor1
parents:
diff changeset
6742 return result;
Ritor1
parents:
diff changeset
6743 result = (signed int)&v2->uLuck;
Ritor1
parents:
diff changeset
6744 break;
Ritor1
parents:
diff changeset
6745 }
Ritor1
parents:
diff changeset
6746 }
Ritor1
parents:
diff changeset
6747 else
Ritor1
parents:
diff changeset
6748 {
Ritor1
parents:
diff changeset
6749 result = (signed int)&v2->uMight;
Ritor1
parents:
diff changeset
6750 }
Ritor1
parents:
diff changeset
6751 if ( v5 + *(short *)result <= v4 )
Ritor1
parents:
diff changeset
6752 *(short *)result += v5;
Ritor1
parents:
diff changeset
6753 }
Ritor1
parents:
diff changeset
6754 return result;
Ritor1
parents:
diff changeset
6755 }
Ritor1
parents:
diff changeset
6756
Ritor1
parents:
diff changeset
6757 //----- (0049070F) --------------------------------------------------------
Ritor1
parents:
diff changeset
6758 void Player::Zero()
Ritor1
parents:
diff changeset
6759 {
Ritor1
parents:
diff changeset
6760 Player *v1; // esi@1
Ritor1
parents:
diff changeset
6761
Ritor1
parents:
diff changeset
6762 v1 = this;
Ritor1
parents:
diff changeset
6763 this->sLevelModifier = 0;
Ritor1
parents:
diff changeset
6764 this->sACModifier = 0;
Ritor1
parents:
diff changeset
6765 this->uLuckBonus = 0;
Ritor1
parents:
diff changeset
6766 this->uAccuracyBonus = 0;
Ritor1
parents:
diff changeset
6767 this->uSpeedBonus = 0;
Ritor1
parents:
diff changeset
6768 this->uEnduranceBonus = 0;
Ritor1
parents:
diff changeset
6769 this->uWillpowerBonus = 0;
Ritor1
parents:
diff changeset
6770 this->uIntelligenceBonus = 0;
Ritor1
parents:
diff changeset
6771 this->uMightBonus = 0;
Ritor1
parents:
diff changeset
6772 this->field_100 = 0;
Ritor1
parents:
diff changeset
6773 this->field_FC = 0;
Ritor1
parents:
diff changeset
6774 this->field_F8 = 0;
Ritor1
parents:
diff changeset
6775 this->field_F4 = 0;
Ritor1
parents:
diff changeset
6776 this->field_F0 = 0;
Ritor1
parents:
diff changeset
6777 this->field_EC = 0;
Ritor1
parents:
diff changeset
6778 this->field_E8 = 0;
Ritor1
parents:
diff changeset
6779 this->field_E4 = 0;
Ritor1
parents:
diff changeset
6780 this->field_E0 = 0;
766
a464d28566a6 days_played_without_rest
Nomad
parents: 757
diff changeset
6781 memset(&this->sResFireBonus, 0, 0x16u);
0
Ritor1
parents:
diff changeset
6782 v1->field_1A97 = 0;
Ritor1
parents:
diff changeset
6783 v1->_ranged_dmg_bonus = 0;
Ritor1
parents:
diff changeset
6784 v1->field_1A95 = 0;
Ritor1
parents:
diff changeset
6785 v1->_ranged_atk_bonus = 0;
Ritor1
parents:
diff changeset
6786 v1->field_1A93 = 0;
Ritor1
parents:
diff changeset
6787 v1->_melee_dmg_bonus = 0;
Ritor1
parents:
diff changeset
6788 v1->field_1A91 = 0;
Ritor1
parents:
diff changeset
6789 v1->_some_attack_bonus = 0;
Ritor1
parents:
diff changeset
6790 v1->_mana_related = 0;
Ritor1
parents:
diff changeset
6791 v1->uFullManaBonus = 0;
Ritor1
parents:
diff changeset
6792 v1->_health_related = 0;
Ritor1
parents:
diff changeset
6793 v1->uFullHealthBonus = 0;
Ritor1
parents:
diff changeset
6794 }
Ritor1
parents:
diff changeset
6795
Ritor1
parents:
diff changeset
6796 //----- (004907E7) --------------------------------------------------------
299
b0db84628733 paperdoll array
Ritor1
parents: 298
diff changeset
6797 unsigned int Player::GetStatColor(int uStat)
0
Ritor1
parents:
diff changeset
6798 {
Ritor1
parents:
diff changeset
6799 __int16 uWhite; // si@1
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6800 int attribute_value; // edx@1
299
b0db84628733 paperdoll array
Ritor1
parents: 298
diff changeset
6801 unsigned __int8 pBaseAttrValue; // of@1
0
Ritor1
parents:
diff changeset
6802 __int16 uGreen; // [sp+8h] [bp-8h]@1
Ritor1
parents:
diff changeset
6803 __int16 uRed; // [sp+Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
6804
Ritor1
parents:
diff changeset
6805 uRed = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0x23u, 0);
Ritor1
parents:
diff changeset
6806 uGreen = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xFFu, 0);
Ritor1
parents:
diff changeset
6807 uWhite = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0xFFu);
299
b0db84628733 paperdoll array
Ritor1
parents: 298
diff changeset
6808 pBaseAttrValue = StatTable[GetRace()][uStat].uBaseValue;
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6809
0
Ritor1
parents:
diff changeset
6810 switch (uStat)
Ritor1
parents:
diff changeset
6811 {
Ritor1
parents:
diff changeset
6812 case 0: attribute_value = uMight; break;
Ritor1
parents:
diff changeset
6813 case 1: attribute_value = uIntelligence; break;
Ritor1
parents:
diff changeset
6814 case 2: attribute_value = uWillpower; break;
Ritor1
parents:
diff changeset
6815 case 3: attribute_value = uEndurance; break;
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6816 case 4: attribute_value = uAccuracy; break;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6817 case 5: attribute_value = uSpeed; break;
0
Ritor1
parents:
diff changeset
6818 case 6: attribute_value = uLuck; break;
Ritor1
parents:
diff changeset
6819 };
Ritor1
parents:
diff changeset
6820
299
b0db84628733 paperdoll array
Ritor1
parents: 298
diff changeset
6821 if ( attribute_value == pBaseAttrValue )
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6822 return uWhite;
299
b0db84628733 paperdoll array
Ritor1
parents: 298
diff changeset
6823 else if ( attribute_value > pBaseAttrValue )
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6824 return uGreen;
0
Ritor1
parents:
diff changeset
6825 else
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6826 return uRed;
0
Ritor1
parents:
diff changeset
6827 }
Ritor1
parents:
diff changeset
6828
Ritor1
parents:
diff changeset
6829 //----- (004908A8) --------------------------------------------------------
Ritor1
parents:
diff changeset
6830 bool Player::DiscardConditionIfLastsLongerThan(unsigned int uCondition, unsigned __int64 uTime)
Ritor1
parents:
diff changeset
6831 {
Ritor1
parents:
diff changeset
6832 unsigned __int64 *result; // eax@1
Ritor1
parents:
diff changeset
6833
Ritor1
parents:
diff changeset
6834 result = (unsigned __int64 *)((char *)this + 8 * uCondition);
Ritor1
parents:
diff changeset
6835 if ( *result && (signed __int64)uTime < (signed __int64)*result )
Ritor1
parents:
diff changeset
6836 {
Ritor1
parents:
diff changeset
6837 *(int *)result = 0;
Ritor1
parents:
diff changeset
6838 *((int *)result + 1) = 0;
Ritor1
parents:
diff changeset
6839 LOBYTE(result) = 1;
Ritor1
parents:
diff changeset
6840 }
Ritor1
parents:
diff changeset
6841 else
Ritor1
parents:
diff changeset
6842 {
Ritor1
parents:
diff changeset
6843 LOBYTE(result) = 0;
Ritor1
parents:
diff changeset
6844 }
Ritor1
parents:
diff changeset
6845 return (bool)result;
Ritor1
parents:
diff changeset
6846 }
Ritor1
parents:
diff changeset
6847
Ritor1
parents:
diff changeset
6848 //----- (004680ED) --------------------------------------------------------
Ritor1
parents:
diff changeset
6849 void Player::UseItem_DrinkPotion_etc(signed int a2, int a3)
Ritor1
parents:
diff changeset
6850 {
Ritor1
parents:
diff changeset
6851 Player *v3; // esi@1
Ritor1
parents:
diff changeset
6852 unsigned int v4; // ebx@4
Ritor1
parents:
diff changeset
6853 signed int v5; // eax@17
Ritor1
parents:
diff changeset
6854 unsigned int v6; // eax@26
Ritor1
parents:
diff changeset
6855 unsigned __int8 v7; // cf@37
Ritor1
parents:
diff changeset
6856 int v8; // edx@39
Ritor1
parents:
diff changeset
6857 int v9; // edx@40
Ritor1
parents:
diff changeset
6858 int v10; // edx@41
Ritor1
parents:
diff changeset
6859 int v11; // edx@42
Ritor1
parents:
diff changeset
6860 int v12; // edx@43
Ritor1
parents:
diff changeset
6861 char *v13; // eax@45
Ritor1
parents:
diff changeset
6862 AudioPlayer *v14; // ecx@62
Ritor1
parents:
diff changeset
6863 signed int v15; // edi@68
Ritor1
parents:
diff changeset
6864 int v16; // edx@73
Ritor1
parents:
diff changeset
6865 unsigned __int16 *v17; // edi@73
Ritor1
parents:
diff changeset
6866 unsigned int v18; // eax@73
Ritor1
parents:
diff changeset
6867 int v19; // eax@74
Ritor1
parents:
diff changeset
6868 int v20; // eax@75
Ritor1
parents:
diff changeset
6869 signed int v21; // eax@81
Ritor1
parents:
diff changeset
6870 const char *v22; // eax@84
Ritor1
parents:
diff changeset
6871 char *v23; // ecx@90
Ritor1
parents:
diff changeset
6872 int v24; // esi@96
Ritor1
parents:
diff changeset
6873 int v25; // eax@109
Ritor1
parents:
diff changeset
6874 int v26; // eax@113
Ritor1
parents:
diff changeset
6875 char *v27; // edi@114
Ritor1
parents:
diff changeset
6876 signed __int64 v28; // qax@120
Ritor1
parents:
diff changeset
6877 char *v29; // ecx@120
Ritor1
parents:
diff changeset
6878 int v30; // edi@137
Ritor1
parents:
diff changeset
6879 int v31; // ST30_4@137
Ritor1
parents:
diff changeset
6880 int v32; // ST3C_4@137
Ritor1
parents:
diff changeset
6881 int v33; // ST40_4@137
Ritor1
parents:
diff changeset
6882 int v34; // ST34_4@137
Ritor1
parents:
diff changeset
6883 int v35; // ST38_4@137
Ritor1
parents:
diff changeset
6884 unsigned __int8 v36; // al@173
Ritor1
parents:
diff changeset
6885 SoundID v37; // [sp-20h] [bp-4Ch]@18
Ritor1
parents:
diff changeset
6886 SoundID v38; // [sp-20h] [bp-4Ch]@174
Ritor1
parents:
diff changeset
6887 signed int v39; // [sp-1Ch] [bp-48h]@18
Ritor1
parents:
diff changeset
6888 signed int v40; // [sp-1Ch] [bp-48h]@174
Ritor1
parents:
diff changeset
6889 unsigned int v41; // [sp-18h] [bp-44h]@18
Ritor1
parents:
diff changeset
6890 unsigned int v42; // [sp-18h] [bp-44h]@174
Ritor1
parents:
diff changeset
6891 signed int v43; // [sp-14h] [bp-40h]@18
Ritor1
parents:
diff changeset
6892 signed int v44; // [sp-14h] [bp-40h]@174
Ritor1
parents:
diff changeset
6893 signed int v45; // [sp-10h] [bp-3Ch]@18
Ritor1
parents:
diff changeset
6894 unsigned __int16 v46; // [sp-10h] [bp-3Ch]@120
Ritor1
parents:
diff changeset
6895 signed int v47; // [sp-10h] [bp-3Ch]@174
Ritor1
parents:
diff changeset
6896 int v48; // [sp-Ch] [bp-38h]@18
Ritor1
parents:
diff changeset
6897 unsigned int v49; // [sp-Ch] [bp-38h]@33
Ritor1
parents:
diff changeset
6898 unsigned __int16 v50; // [sp-Ch] [bp-38h]@120
Ritor1
parents:
diff changeset
6899 int v51; // [sp-Ch] [bp-38h]@174
Ritor1
parents:
diff changeset
6900 unsigned int v52; // [sp-8h] [bp-34h]@18
Ritor1
parents:
diff changeset
6901 char *v53; // [sp-8h] [bp-34h]@33
Ritor1
parents:
diff changeset
6902 int v54; // [sp-8h] [bp-34h]@34
Ritor1
parents:
diff changeset
6903 unsigned int v55; // [sp-8h] [bp-34h]@60
Ritor1
parents:
diff changeset
6904 int v56; // [sp-8h] [bp-34h]@66
Ritor1
parents:
diff changeset
6905 const char *v57; // [sp-8h] [bp-34h]@69
Ritor1
parents:
diff changeset
6906 const char *v58; // [sp-8h] [bp-34h]@89
Ritor1
parents:
diff changeset
6907 int v59; // [sp-8h] [bp-34h]@120
Ritor1
parents:
diff changeset
6908 unsigned int v60; // [sp-8h] [bp-34h]@174
Ritor1
parents:
diff changeset
6909 int v61; // [sp-4h] [bp-30h]@18
Ritor1
parents:
diff changeset
6910 char *v62; // [sp-4h] [bp-30h]@33
Ritor1
parents:
diff changeset
6911 char *v63; // [sp-4h] [bp-30h]@34
Ritor1
parents:
diff changeset
6912 int v64; // [sp-4h] [bp-30h]@60
Ritor1
parents:
diff changeset
6913 int v65; // [sp-4h] [bp-30h]@66
Ritor1
parents:
diff changeset
6914 const char *v66; // [sp-4h] [bp-30h]@69
Ritor1
parents:
diff changeset
6915 signed int v67; // [sp-4h] [bp-30h]@77
Ritor1
parents:
diff changeset
6916 const char *v68; // [sp-4h] [bp-30h]@89
Ritor1
parents:
diff changeset
6917 int v69; // [sp-4h] [bp-30h]@110
Ritor1
parents:
diff changeset
6918 unsigned __int8 v70; // [sp-4h] [bp-30h]@120
Ritor1
parents:
diff changeset
6919 int v71; // [sp-4h] [bp-30h]@174
Ritor1
parents:
diff changeset
6920 char *v72; // [sp+20h] [bp-Ch]@68
Ritor1
parents:
diff changeset
6921 signed int v73; // [sp+24h] [bp-8h]@1
Ritor1
parents:
diff changeset
6922 char *v74; // [sp+24h] [bp-8h]@23
Ritor1
parents:
diff changeset
6923 int v75; // [sp+24h] [bp-8h]@73
Ritor1
parents:
diff changeset
6924 Player *thisb; // [sp+28h] [bp-4h]@1
Ritor1
parents:
diff changeset
6925 unsigned int thisa; // [sp+28h] [bp-4h]@22
Ritor1
parents:
diff changeset
6926
Ritor1
parents:
diff changeset
6927 thisb = this;
243
a6a8fa73b4ec cleaning
zipi
parents: 234
diff changeset
6928 v3 = &pParty->pPlayers[a2-1];
0
Ritor1
parents:
diff changeset
6929 v73 = 1;
Ritor1
parents:
diff changeset
6930 if ( pParty->bTurnBasedModeOn == 1 && (pTurnEngine->field_4 == 1 || pTurnEngine->field_4 == 3) )
Ritor1
parents:
diff changeset
6931 return;
Ritor1
parents:
diff changeset
6932 v4 = 0;
Ritor1
parents:
diff changeset
6933 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == 13 )
Ritor1
parents:
diff changeset
6934 {
Ritor1
parents:
diff changeset
6935 if ( pParty->pPickedItem.uItemID != 160 )
Ritor1
parents:
diff changeset
6936 {
Ritor1
parents:
diff changeset
6937 if ( pParty->pPickedItem.uItemID == 161 )
Ritor1
parents:
diff changeset
6938 {
Ritor1
parents:
diff changeset
6939 v27 = (char *)&v3->sMana;
Ritor1
parents:
diff changeset
6940 *(int *)v27 += 2;
Ritor1
parents:
diff changeset
6941 LABEL_170:
Ritor1
parents:
diff changeset
6942 if ( *(int *)v27 > v3->GetMaxMana() )
Ritor1
parents:
diff changeset
6943 *(int *)v27 = v3->GetMaxMana();
Ritor1
parents:
diff changeset
6944 }
Ritor1
parents:
diff changeset
6945 else
Ritor1
parents:
diff changeset
6946 {
Ritor1
parents:
diff changeset
6947 if ( pParty->pPickedItem.uItemID != 162 )
Ritor1
parents:
diff changeset
6948 {
Ritor1
parents:
diff changeset
6949 LABEL_167:
Ritor1
parents:
diff changeset
6950 v68 = pParty->pPickedItem.GetDisplayName();
Ritor1
parents:
diff changeset
6951 v58 = pGlobalTXT_LocalizationStrings[36];
Ritor1
parents:
diff changeset
6952 goto LABEL_90;
Ritor1
parents:
diff changeset
6953 }
Ritor1
parents:
diff changeset
6954 v69 = 2;
Ritor1
parents:
diff changeset
6955 LABEL_111:
243
a6a8fa73b4ec cleaning
zipi
parents: 234
diff changeset
6956 pParty->pPlayers[a2-1].Heal(v69);
0
Ritor1
parents:
diff changeset
6957 }
Ritor1
parents:
diff changeset
6958 LABEL_112:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6959 v3->PlaySound(SPEECH_36, 0);
0
Ritor1
parents:
diff changeset
6960 goto LABEL_173;
Ritor1
parents:
diff changeset
6961 }
Ritor1
parents:
diff changeset
6962 LABEL_172:
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
6963 pParty->pPlayers[a2-1].SetCondition(6u, 1);
0
Ritor1
parents:
diff changeset
6964 goto LABEL_173;
Ritor1
parents:
diff changeset
6965 }
Ritor1
parents:
diff changeset
6966 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == 14 )
Ritor1
parents:
diff changeset
6967 {
Ritor1
parents:
diff changeset
6968 switch ( pParty->pPickedItem.uItemID )
Ritor1
parents:
diff changeset
6969 {
Ritor1
parents:
diff changeset
6970 case 0xDEu:
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
6971 v25 = pParty->pPickedItem.uEnchantmentType + 10;
0
Ritor1
parents:
diff changeset
6972 goto LABEL_110;
Ritor1
parents:
diff changeset
6973 case 0xDFu:
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
6974 v26 = pParty->pPickedItem.uEnchantmentType + 10;
0
Ritor1
parents:
diff changeset
6975 goto LABEL_114;
Ritor1
parents:
diff changeset
6976 case 0xE0u:
Ritor1
parents:
diff changeset
6977 LODWORD(v3->pConditions[1]) = 0;
Ritor1
parents:
diff changeset
6978 HIDWORD(v3->pConditions[1]) = 0;
Ritor1
parents:
diff changeset
6979 goto LABEL_112;
Ritor1
parents:
diff changeset
6980 case 0xE1u:
Ritor1
parents:
diff changeset
6981 LODWORD(v3->pConditions[11]) = 0;
Ritor1
parents:
diff changeset
6982 HIDWORD(v3->pConditions[11]) = 0;
Ritor1
parents:
diff changeset
6983 LODWORD(v3->pConditions[9]) = 0;
Ritor1
parents:
diff changeset
6984 HIDWORD(v3->pConditions[9]) = 0;
Ritor1
parents:
diff changeset
6985 LODWORD(v3->pConditions[7]) = 0;
Ritor1
parents:
diff changeset
6986 HIDWORD(v3->pConditions[7]) = 0;
Ritor1
parents:
diff changeset
6987 goto LABEL_112;
Ritor1
parents:
diff changeset
6988 case 0xE2u:
Ritor1
parents:
diff changeset
6989 LODWORD(v3->pConditions[10]) = 0;
Ritor1
parents:
diff changeset
6990 HIDWORD(v3->pConditions[10]) = 0;
Ritor1
parents:
diff changeset
6991 LODWORD(v3->pConditions[8]) = 0;
Ritor1
parents:
diff changeset
6992 HIDWORD(v3->pConditions[8]) = 0;
Ritor1
parents:
diff changeset
6993 LODWORD(v3->pConditions[6]) = 0;
Ritor1
parents:
diff changeset
6994 HIDWORD(v3->pConditions[6]) = 0;
Ritor1
parents:
diff changeset
6995 goto LABEL_112;
Ritor1
parents:
diff changeset
6996 case 0xE3u:
Ritor1
parents:
diff changeset
6997 LODWORD(v3->pConditions[2]) = 0;
Ritor1
parents:
diff changeset
6998 HIDWORD(v3->pConditions[2]) = 0;
Ritor1
parents:
diff changeset
6999 goto LABEL_112;
Ritor1
parents:
diff changeset
7000 case 0xE4u:
Ritor1
parents:
diff changeset
7001 if ( v3->pConditions[1] )
Ritor1
parents:
diff changeset
7002 goto LABEL_173;
Ritor1
parents:
diff changeset
7003 v70 = 0;
Ritor1
parents:
diff changeset
7004 v59 = 0;
Ritor1
parents:
diff changeset
7005 v50 = 5;
Ritor1
parents:
diff changeset
7006 v46 = 3;
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
7007 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
0
Ritor1
parents:
diff changeset
7008 v29 = (char *)&v3->pPlayerBuffs[7];
Ritor1
parents:
diff changeset
7009 goto LABEL_147;
Ritor1
parents:
diff changeset
7010 case 0xE5u:
Ritor1
parents:
diff changeset
7011 v70 = 0;
Ritor1
parents:
diff changeset
7012 v59 = 0;
Ritor1
parents:
diff changeset
7013 v50 = 5;
Ritor1
parents:
diff changeset
7014 v46 = 3;
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
7015 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
0
Ritor1
parents:
diff changeset
7016 v29 = (char *)&v3->pPlayerBuffs[8];
Ritor1
parents:
diff changeset
7017 goto LABEL_147;
Ritor1
parents:
diff changeset
7018 case 0xE6u:
Ritor1
parents:
diff changeset
7019 v70 = 0;
Ritor1
parents:
diff changeset
7020 v59 = 0;
Ritor1
parents:
diff changeset
7021 v50 = 5;
Ritor1
parents:
diff changeset
7022 v46 = 3;
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
7023 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
0
Ritor1
parents:
diff changeset
7024 v29 = (char *)&v3->pPlayerBuffs[1];
Ritor1
parents:
diff changeset
7025 goto LABEL_147;
Ritor1
parents:
diff changeset
7026 case 0xE7u:
Ritor1
parents:
diff changeset
7027 v70 = 0;
Ritor1
parents:
diff changeset
7028 v59 = 0;
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
7029 v50 = 3 * LOWORD(pParty->pPickedItem.uEnchantmentType);
0
Ritor1
parents:
diff changeset
7030 v46 = 0;
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
7031 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
0
Ritor1
parents:
diff changeset
7032 v29 = (char *)&v3->pPlayerBuffs[11];
Ritor1
parents:
diff changeset
7033 goto LABEL_147;
Ritor1
parents:
diff changeset
7034 case 0xE8u:
Ritor1
parents:
diff changeset
7035 v70 = 0;
Ritor1
parents:
diff changeset
7036 v59 = 0;
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
7037 v50 = 3 * LOWORD(pParty->pPickedItem.uEnchantmentType);
0
Ritor1
parents:
diff changeset
7038 v46 = 0;
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
7039 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
0
Ritor1
parents:
diff changeset
7040 v29 = (char *)&v3->pPlayerBuffs[13];
Ritor1
parents:
diff changeset
7041 goto LABEL_147;
Ritor1
parents:
diff changeset
7042 case 0xEAu:
Ritor1
parents:
diff changeset
7043 v70 = 0;
Ritor1
parents:
diff changeset
7044 v59 = 0;
Ritor1
parents:
diff changeset
7045 v50 = 5;
Ritor1
parents:
diff changeset
7046 v46 = 3;
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
7047 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
0
Ritor1
parents:
diff changeset
7048 v29 = (char *)&v3->pPlayerBuffs[14];
Ritor1
parents:
diff changeset
7049 goto LABEL_147;
Ritor1
parents:
diff changeset
7050 case 0xEBu:
Ritor1
parents:
diff changeset
7051 v3->pPlayerBuffs[23].Apply(
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
7052 pParty->uTimePlayed + (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335),
0
Ritor1
parents:
diff changeset
7053 3u,
Ritor1
parents:
diff changeset
7054 5u,
Ritor1
parents:
diff changeset
7055 0,
Ritor1
parents:
diff changeset
7056 0);
Ritor1
parents:
diff changeset
7057 goto LABEL_173;
Ritor1
parents:
diff changeset
7058 case 0xEDu:
Ritor1
parents:
diff changeset
7059 LODWORD(v3->pConditions[3]) = 0;
Ritor1
parents:
diff changeset
7060 HIDWORD(v3->pConditions[3]) = 0;
Ritor1
parents:
diff changeset
7061 goto LABEL_112;
Ritor1
parents:
diff changeset
7062 case 0xEEu:
Ritor1
parents:
diff changeset
7063 LODWORD(v3->pConditions[0]) = 0;
Ritor1
parents:
diff changeset
7064 HIDWORD(v3->pConditions[0]) = 0;
Ritor1
parents:
diff changeset
7065 goto LABEL_112;
Ritor1
parents:
diff changeset
7066 case 0xEFu:
Ritor1
parents:
diff changeset
7067 LODWORD(v3->pConditions[5]) = 0;
Ritor1
parents:
diff changeset
7068 HIDWORD(v3->pConditions[5]) = 0;
Ritor1
parents:
diff changeset
7069 goto LABEL_112;
Ritor1
parents:
diff changeset
7070 case 0xF0u:
Ritor1
parents:
diff changeset
7071 v70 = 0;
Ritor1
parents:
diff changeset
7072 v59 = 0;
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
7073 v50 = 3 * LOWORD(pParty->pPickedItem.uEnchantmentType);
0
Ritor1
parents:
diff changeset
7074 v46 = 0;
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
7075 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
0
Ritor1
parents:
diff changeset
7076 v29 = (char *)&v3->pPlayerBuffs[19];
Ritor1
parents:
diff changeset
7077 goto LABEL_147;
Ritor1
parents:
diff changeset
7078 case 0xF1u:
Ritor1
parents:
diff changeset
7079 v70 = 0;
Ritor1
parents:
diff changeset
7080 v59 = 0;
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
7081 v50 = 3 * LOWORD(pParty->pPickedItem.uEnchantmentType);
0
Ritor1
parents:
diff changeset
7082 v46 = 0;
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
7083 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
0
Ritor1
parents:
diff changeset
7084 v29 = (char *)&v3->pPlayerBuffs[17];
Ritor1
parents:
diff changeset
7085 goto LABEL_147;
Ritor1
parents:
diff changeset
7086 case 0xF2u:
Ritor1
parents:
diff changeset
7087 v70 = 0;
Ritor1
parents:
diff changeset
7088 v59 = 0;
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
7089 v50 = 3 * LOWORD(pParty->pPickedItem.uEnchantmentType);
0
Ritor1
parents:
diff changeset
7090 v46 = 0;
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
7091 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
0
Ritor1
parents:
diff changeset
7092 v29 = (char *)&v3->pPlayerBuffs[20];
Ritor1
parents:
diff changeset
7093 goto LABEL_147;
Ritor1
parents:
diff changeset
7094 case 0xF3u:
Ritor1
parents:
diff changeset
7095 v70 = 0;
Ritor1
parents:
diff changeset
7096 v59 = 0;
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
7097 v50 = 3 * LOWORD(pParty->pPickedItem.uEnchantmentType);
0
Ritor1
parents:
diff changeset
7098 v46 = 0;
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
7099 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
0
Ritor1
parents:
diff changeset
7100 v29 = (char *)&v3->pPlayerBuffs[16];
Ritor1
parents:
diff changeset
7101 goto LABEL_147;
Ritor1
parents:
diff changeset
7102 case 0xF4u:
Ritor1
parents:
diff changeset
7103 v70 = 0;
Ritor1
parents:
diff changeset
7104 v59 = 0;
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
7105 v50 = 3 * LOWORD(pParty->pPickedItem.uEnchantmentType);
0
Ritor1
parents:
diff changeset
7106 v46 = 0;
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
7107 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
0
Ritor1
parents:
diff changeset
7108 v29 = (char *)&v3->pPlayerBuffs[21];
Ritor1
parents:
diff changeset
7109 goto LABEL_147;
Ritor1
parents:
diff changeset
7110 case 0xF5u:
Ritor1
parents:
diff changeset
7111 v70 = 0;
Ritor1
parents:
diff changeset
7112 v59 = 0;
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
7113 v50 = 3 * LOWORD(pParty->pPickedItem.uEnchantmentType);
0
Ritor1
parents:
diff changeset
7114 v46 = 0;
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
7115 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
0
Ritor1
parents:
diff changeset
7116 v29 = (char *)&v3->pPlayerBuffs[15];
Ritor1
parents:
diff changeset
7117 goto LABEL_147;
Ritor1
parents:
diff changeset
7118 case 0xFBu:
Ritor1
parents:
diff changeset
7119 LODWORD(v3->pConditions[12]) = 0;
Ritor1
parents:
diff changeset
7120 HIDWORD(v3->pConditions[12]) = 0;
Ritor1
parents:
diff changeset
7121 goto LABEL_112;
Ritor1
parents:
diff changeset
7122 case 0xFCu:
Ritor1
parents:
diff changeset
7123 v30 = LODWORD(v3->pConditions[14]);
Ritor1
parents:
diff changeset
7124 v31 = HIDWORD(v3->pConditions[14]);
Ritor1
parents:
diff changeset
7125 v32 = LODWORD(v3->pConditions[15]);
Ritor1
parents:
diff changeset
7126 v33 = HIDWORD(v3->pConditions[15]);
Ritor1
parents:
diff changeset
7127 v34 = LODWORD(v3->pConditions[16]);
Ritor1
parents:
diff changeset
7128 v35 = HIDWORD(v3->pConditions[16]);
243
a6a8fa73b4ec cleaning
zipi
parents: 234
diff changeset
7129 memset(&pParty->pPlayers[a2-1],0,0xA0u);
0
Ritor1
parents:
diff changeset
7130 HIDWORD(v3->pConditions[14]) = v31;
Ritor1
parents:
diff changeset
7131 LODWORD(v3->pConditions[15]) = v32;
Ritor1
parents:
diff changeset
7132 HIDWORD(v3->pConditions[15]) = v33;
Ritor1
parents:
diff changeset
7133 LODWORD(v3->pConditions[16]) = v34;
Ritor1
parents:
diff changeset
7134 LODWORD(v3->pConditions[14]) = v30;
Ritor1
parents:
diff changeset
7135 HIDWORD(v3->pConditions[16]) = v35;
Ritor1
parents:
diff changeset
7136 goto LABEL_112;
Ritor1
parents:
diff changeset
7137 case 0xFDu:
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
7138 v25 = 5 * pParty->pPickedItem.uEnchantmentType;
0
Ritor1
parents:
diff changeset
7139 LABEL_110:
Ritor1
parents:
diff changeset
7140 v69 = v25;
Ritor1
parents:
diff changeset
7141 goto LABEL_111;
Ritor1
parents:
diff changeset
7142 case 0xFEu:
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
7143 v26 = 5 * pParty->pPickedItem.uEnchantmentType;
0
Ritor1
parents:
diff changeset
7144 LABEL_114:
Ritor1
parents:
diff changeset
7145 v27 = (char *)&v3->sMana;
Ritor1
parents:
diff changeset
7146 *(int *)v27 += v26;
Ritor1
parents:
diff changeset
7147 goto LABEL_170;
Ritor1
parents:
diff changeset
7148 case 0xFFu:
Ritor1
parents:
diff changeset
7149 v70 = 0;
Ritor1
parents:
diff changeset
7150 v59 = 0;
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
7151 v50 = 3 * LOWORD(pParty->pPickedItem.uEnchantmentType);
0
Ritor1
parents:
diff changeset
7152 v46 = 0;
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
7153 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
0
Ritor1
parents:
diff changeset
7154 v29 = (char *)&v3->pPlayerBuffs[18];
Ritor1
parents:
diff changeset
7155 goto LABEL_147;
Ritor1
parents:
diff changeset
7156 case 0x100u:
Ritor1
parents:
diff changeset
7157 v70 = 0;
Ritor1
parents:
diff changeset
7158 v59 = 0;
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
7159 v50 = 3 * LOWORD(pParty->pPickedItem.uEnchantmentType);
0
Ritor1
parents:
diff changeset
7160 v46 = 0;
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
7161 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
0
Ritor1
parents:
diff changeset
7162 v29 = (char *)&v3->pPlayerBuffs[5];
Ritor1
parents:
diff changeset
7163 goto LABEL_147;
Ritor1
parents:
diff changeset
7164 case 0x101u:
Ritor1
parents:
diff changeset
7165 v70 = 0;
Ritor1
parents:
diff changeset
7166 v59 = 0;
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
7167 v50 = 3 * LOWORD(pParty->pPickedItem.uEnchantmentType);
0
Ritor1
parents:
diff changeset
7168 v46 = 0;
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
7169 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
0
Ritor1
parents:
diff changeset
7170 v29 = (char *)v3->pPlayerBuffs;
Ritor1
parents:
diff changeset
7171 goto LABEL_147;
Ritor1
parents:
diff changeset
7172 case 0x102u:
Ritor1
parents:
diff changeset
7173 v70 = 0;
Ritor1
parents:
diff changeset
7174 v59 = 0;
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
7175 v50 = 3 * LOWORD(pParty->pPickedItem.uEnchantmentType);
0
Ritor1
parents:
diff changeset
7176 v46 = 0;
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
7177 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
0
Ritor1
parents:
diff changeset
7178 v29 = (char *)&v3->pPlayerBuffs[22];
Ritor1
parents:
diff changeset
7179 goto LABEL_147;
Ritor1
parents:
diff changeset
7180 case 0x103u:
Ritor1
parents:
diff changeset
7181 v70 = 0;
Ritor1
parents:
diff changeset
7182 v59 = 0;
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
7183 v50 = 3 * LOWORD(pParty->pPickedItem.uEnchantmentType);
0
Ritor1
parents:
diff changeset
7184 v46 = 0;
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
7185 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
0
Ritor1
parents:
diff changeset
7186 v29 = (char *)&v3->pPlayerBuffs[3];
Ritor1
parents:
diff changeset
7187 goto LABEL_147;
Ritor1
parents:
diff changeset
7188 case 0x104u:
Ritor1
parents:
diff changeset
7189 v70 = 0;
Ritor1
parents:
diff changeset
7190 v59 = 0;
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
7191 v50 = 3 * LOWORD(pParty->pPickedItem.uEnchantmentType);
0
Ritor1
parents:
diff changeset
7192 v46 = 0;
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
7193 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
0
Ritor1
parents:
diff changeset
7194 v29 = (char *)&v3->pPlayerBuffs[9];
Ritor1
parents:
diff changeset
7195 goto LABEL_147;
Ritor1
parents:
diff changeset
7196 case 0x105u:
Ritor1
parents:
diff changeset
7197 v70 = 0;
Ritor1
parents:
diff changeset
7198 v59 = 0;
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
7199 v50 = 3 * LOWORD(pParty->pPickedItem.uEnchantmentType);
0
Ritor1
parents:
diff changeset
7200 v46 = 0;
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
7201 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
0
Ritor1
parents:
diff changeset
7202 v29 = (char *)&v3->pPlayerBuffs[2];
Ritor1
parents:
diff changeset
7203 LABEL_147:
Ritor1
parents:
diff changeset
7204 ((SpellBuff *)v29)->Apply(pParty->uTimePlayed + v28, v46, v50, v59, v70);
Ritor1
parents:
diff changeset
7205 goto LABEL_112;
Ritor1
parents:
diff changeset
7206 case 0x106u:
Ritor1
parents:
diff changeset
7207 LODWORD(v3->pConditions[15]) = 0;
Ritor1
parents:
diff changeset
7208 HIDWORD(v3->pConditions[15]) = 0;
Ritor1
parents:
diff changeset
7209 goto LABEL_112;
Ritor1
parents:
diff changeset
7210 case 0x108u:
Ritor1
parents:
diff changeset
7211 if ( !*(int *)&v3->field_1F5[3] )
Ritor1
parents:
diff changeset
7212 {
Ritor1
parents:
diff changeset
7213 v3->uLuck += 50;
Ritor1
parents:
diff changeset
7214 *(int *)&v3->field_1F5[3] = 1;
Ritor1
parents:
diff changeset
7215 }
Ritor1
parents:
diff changeset
7216 goto LABEL_112;
Ritor1
parents:
diff changeset
7217 case 0x109u:
Ritor1
parents:
diff changeset
7218 if ( !*(int *)&v3->field_1F5[7] )
Ritor1
parents:
diff changeset
7219 {
Ritor1
parents:
diff changeset
7220 v3->uSpeed += 50;
Ritor1
parents:
diff changeset
7221 *(int *)&v3->field_1F5[7] = 1;
Ritor1
parents:
diff changeset
7222 }
Ritor1
parents:
diff changeset
7223 goto LABEL_112;
Ritor1
parents:
diff changeset
7224 case 0x10Au:
Ritor1
parents:
diff changeset
7225 if ( !*(int *)&v3->field_1F5[11] )
Ritor1
parents:
diff changeset
7226 {
Ritor1
parents:
diff changeset
7227 v3->uIntelligence += 50;
Ritor1
parents:
diff changeset
7228 *(int *)&v3->field_1F5[11] = 1;
Ritor1
parents:
diff changeset
7229 }
Ritor1
parents:
diff changeset
7230 goto LABEL_112;
Ritor1
parents:
diff changeset
7231 case 0x10Bu:
Ritor1
parents:
diff changeset
7232 if ( !*(int *)&v3->field_1F5[15] )
Ritor1
parents:
diff changeset
7233 {
Ritor1
parents:
diff changeset
7234 v3->uEndurance += 50;
Ritor1
parents:
diff changeset
7235 *(int *)&v3->field_1F5[15] = 1;
Ritor1
parents:
diff changeset
7236 }
Ritor1
parents:
diff changeset
7237 goto LABEL_112;
Ritor1
parents:
diff changeset
7238 case 0x10Cu:
Ritor1
parents:
diff changeset
7239 if ( !*(int *)&v3->field_1F5[19] )
Ritor1
parents:
diff changeset
7240 {
Ritor1
parents:
diff changeset
7241 v3->uWillpower += 50;
Ritor1
parents:
diff changeset
7242 *(int *)&v3->field_1F5[19] = 1;
Ritor1
parents:
diff changeset
7243 }
Ritor1
parents:
diff changeset
7244 goto LABEL_112;
Ritor1
parents:
diff changeset
7245 case 0x10Du:
Ritor1
parents:
diff changeset
7246 if ( !*(int *)&v3->field_1F5[23] )
Ritor1
parents:
diff changeset
7247 {
Ritor1
parents:
diff changeset
7248 v3->uAccuracy += 50;
Ritor1
parents:
diff changeset
7249 *(int *)&v3->field_1F5[23] = 1;
Ritor1
parents:
diff changeset
7250 }
Ritor1
parents:
diff changeset
7251 goto LABEL_112;
Ritor1
parents:
diff changeset
7252 case 0x10Eu:
Ritor1
parents:
diff changeset
7253 if ( !*(int *)&v3->field_1F5[27] )
Ritor1
parents:
diff changeset
7254 {
Ritor1
parents:
diff changeset
7255 v3->uMight += 50;
Ritor1
parents:
diff changeset
7256 *(int *)&v3->field_1F5[27] = 1;
Ritor1
parents:
diff changeset
7257 }
Ritor1
parents:
diff changeset
7258 goto LABEL_112;
Ritor1
parents:
diff changeset
7259 case 0x10Fu:
Ritor1
parents:
diff changeset
7260 v3->sAgeModifier = 0;
Ritor1
parents:
diff changeset
7261 goto LABEL_112;
809
7bb33867d2cb Pv[] in sprintfex
Ritor1
parents: 768
diff changeset
7262 case 0xDDu:
7bb33867d2cb Pv[] in sprintfex
Ritor1
parents: 768
diff changeset
7263 goto LABEL_172;
0
Ritor1
parents:
diff changeset
7264 default:
Ritor1
parents:
diff changeset
7265 goto LABEL_167;
Ritor1
parents:
diff changeset
7266 }
Ritor1
parents:
diff changeset
7267 goto LABEL_172;
Ritor1
parents:
diff changeset
7268 }
Ritor1
parents:
diff changeset
7269 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType != 15 )
Ritor1
parents:
diff changeset
7270 {
Ritor1
parents:
diff changeset
7271 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType != 16 )
Ritor1
parents:
diff changeset
7272 {
Ritor1
parents:
diff changeset
7273 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType != 17 )
Ritor1
parents:
diff changeset
7274 {
Ritor1
parents:
diff changeset
7275 if ( pParty->pPickedItem.uItemID == 616 )
Ritor1
parents:
diff changeset
7276 {
Ritor1
parents:
diff changeset
7277 thisa = pParty->uCurrentMonthWeek + 1;
Ritor1
parents:
diff changeset
7278 if ( pParty->uCurrentMonth >= 7 )
Ritor1
parents:
diff changeset
7279 v74 = 0;
Ritor1
parents:
diff changeset
7280 else
Ritor1
parents:
diff changeset
7281 v74 = aAttributeNames[pParty->uCurrentMonth];
Ritor1
parents:
diff changeset
7282 switch ( pParty->uCurrentMonth )
Ritor1
parents:
diff changeset
7283 {
Ritor1
parents:
diff changeset
7284 case 0u:
Ritor1
parents:
diff changeset
7285 v6 = pParty->uCurrentMonthWeek + 1;
Ritor1
parents:
diff changeset
7286 v3->uMight += thisa;
Ritor1
parents:
diff changeset
7287 goto LABEL_33;
Ritor1
parents:
diff changeset
7288 case 1u:
Ritor1
parents:
diff changeset
7289 v6 = pParty->uCurrentMonthWeek + 1;
Ritor1
parents:
diff changeset
7290 v3->uIntelligence += thisa;
Ritor1
parents:
diff changeset
7291 goto LABEL_33;
Ritor1
parents:
diff changeset
7292 case 2u:
Ritor1
parents:
diff changeset
7293 v6 = pParty->uCurrentMonthWeek + 1;
Ritor1
parents:
diff changeset
7294 v3->uWillpower += thisa;
Ritor1
parents:
diff changeset
7295 goto LABEL_33;
Ritor1
parents:
diff changeset
7296 case 3u:
Ritor1
parents:
diff changeset
7297 v6 = pParty->uCurrentMonthWeek + 1;
Ritor1
parents:
diff changeset
7298 v3->uEndurance += thisa;
Ritor1
parents:
diff changeset
7299 goto LABEL_33;
Ritor1
parents:
diff changeset
7300 case 4u:
Ritor1
parents:
diff changeset
7301 v6 = pParty->uCurrentMonthWeek + 1;
Ritor1
parents:
diff changeset
7302 v3->uAccuracy += thisa;
Ritor1
parents:
diff changeset
7303 goto LABEL_33;
Ritor1
parents:
diff changeset
7304 case 5u:
Ritor1
parents:
diff changeset
7305 v6 = pParty->uCurrentMonthWeek + 1;
Ritor1
parents:
diff changeset
7306 v3->uSpeed += thisa;
Ritor1
parents:
diff changeset
7307 goto LABEL_33;
Ritor1
parents:
diff changeset
7308 case 6u:
Ritor1
parents:
diff changeset
7309 v6 = pParty->uCurrentMonthWeek + 1;
Ritor1
parents:
diff changeset
7310 v3->uLuck += thisa;
Ritor1
parents:
diff changeset
7311 LABEL_33:
Ritor1
parents:
diff changeset
7312 v62 = pGlobalTXT_LocalizationStrings[121];
Ritor1
parents:
diff changeset
7313 v53 = v74;
Ritor1
parents:
diff changeset
7314 v49 = v6;
Ritor1
parents:
diff changeset
7315 goto LABEL_53;
Ritor1
parents:
diff changeset
7316 case 7u:
Ritor1
parents:
diff changeset
7317 party_finds_gold(1000 * thisa, 0);
Ritor1
parents:
diff changeset
7318 v63 = pGlobalTXT_LocalizationStrings[97];
Ritor1
parents:
diff changeset
7319 v54 = 1000 * thisa;
Ritor1
parents:
diff changeset
7320 goto LABEL_38;
Ritor1
parents:
diff changeset
7321 case 8u:
Ritor1
parents:
diff changeset
7322 Party::GiveFood(5 * thisa);
Ritor1
parents:
diff changeset
7323 v63 = pGlobalTXT_LocalizationStrings[653];
Ritor1
parents:
diff changeset
7324 v54 = 5 * thisa;
Ritor1
parents:
diff changeset
7325 goto LABEL_38;
Ritor1
parents:
diff changeset
7326 case 9u:
Ritor1
parents:
diff changeset
7327 v63 = pGlobalTXT_LocalizationStrings[207];
Ritor1
parents:
diff changeset
7328 v3->uSkillPoints += 2 * thisa;
Ritor1
parents:
diff changeset
7329 v54 = 2 * thisa;
Ritor1
parents:
diff changeset
7330 goto LABEL_38;
Ritor1
parents:
diff changeset
7331 case 0xAu:
Ritor1
parents:
diff changeset
7332 v63 = pGlobalTXT_LocalizationStrings[83];
Ritor1
parents:
diff changeset
7333 v54 = 2500 * thisa;
Ritor1
parents:
diff changeset
7334 v7 = __CFADD__(2500 * thisa, LODWORD(v3->uExperience));
Ritor1
parents:
diff changeset
7335 LODWORD(v3->uExperience) += 2500 * thisa;
Ritor1
parents:
diff changeset
7336 HIDWORD(v3->uExperience) += ((unsigned __int64)(signed int)(2500 * thisa) >> 32) + v7;
Ritor1
parents:
diff changeset
7337 LABEL_38:
Ritor1
parents:
diff changeset
7338 sprintf(pTmpBuf, "+%u %s", v54, v63);
Ritor1
parents:
diff changeset
7339 goto LABEL_54;
Ritor1
parents:
diff changeset
7340 case 0xBu:
Ritor1
parents:
diff changeset
7341 v8 = rand() % 6;
Ritor1
parents:
diff changeset
7342 if ( v8 )
Ritor1
parents:
diff changeset
7343 {
Ritor1
parents:
diff changeset
7344 v9 = v8 - 1;
Ritor1
parents:
diff changeset
7345 if ( v9 )
Ritor1
parents:
diff changeset
7346 {
Ritor1
parents:
diff changeset
7347 v10 = v9 - 1;
Ritor1
parents:
diff changeset
7348 if ( v10 )
Ritor1
parents:
diff changeset
7349 {
Ritor1
parents:
diff changeset
7350 v11 = v10 - 1;
Ritor1
parents:
diff changeset
7351 if ( v11 )
Ritor1
parents:
diff changeset
7352 {
Ritor1
parents:
diff changeset
7353 v12 = v11 - 1;
Ritor1
parents:
diff changeset
7354 if ( v12 )
Ritor1
parents:
diff changeset
7355 {
Ritor1
parents:
diff changeset
7356 if ( v12 != 1 )
Ritor1
parents:
diff changeset
7357 goto LABEL_52;
Ritor1
parents:
diff changeset
7358 v3->sResBodyBase += thisa;
Ritor1
parents:
diff changeset
7359 v13 = pGlobalTXT_LocalizationStrings[29];
Ritor1
parents:
diff changeset
7360 }
Ritor1
parents:
diff changeset
7361 else
Ritor1
parents:
diff changeset
7362 {
Ritor1
parents:
diff changeset
7363 v3->sResMindBase += thisa;
Ritor1
parents:
diff changeset
7364 v13 = pGlobalTXT_LocalizationStrings[142];
Ritor1
parents:
diff changeset
7365 }
Ritor1
parents:
diff changeset
7366 }
Ritor1
parents:
diff changeset
7367 else
Ritor1
parents:
diff changeset
7368 {
Ritor1
parents:
diff changeset
7369 v3->sResEarthBase += thisa;
Ritor1
parents:
diff changeset
7370 v13 = pGlobalTXT_LocalizationStrings[70];
Ritor1
parents:
diff changeset
7371 }
Ritor1
parents:
diff changeset
7372 }
Ritor1
parents:
diff changeset
7373 else
Ritor1
parents:
diff changeset
7374 {
Ritor1
parents:
diff changeset
7375 v3->sResWaterBase += thisa;
Ritor1
parents:
diff changeset
7376 v13 = pGlobalTXT_LocalizationStrings[240];
Ritor1
parents:
diff changeset
7377 }
Ritor1
parents:
diff changeset
7378 }
Ritor1
parents:
diff changeset
7379 else
Ritor1
parents:
diff changeset
7380 {
Ritor1
parents:
diff changeset
7381 v3->sResAirBase += thisa;
Ritor1
parents:
diff changeset
7382 v13 = pGlobalTXT_LocalizationStrings[6];
Ritor1
parents:
diff changeset
7383 }
Ritor1
parents:
diff changeset
7384 }
Ritor1
parents:
diff changeset
7385 else
Ritor1
parents:
diff changeset
7386 {
Ritor1
parents:
diff changeset
7387 v3->sResFireBase += thisa;
Ritor1
parents:
diff changeset
7388 v13 = pGlobalTXT_LocalizationStrings[87];
Ritor1
parents:
diff changeset
7389 }
Ritor1
parents:
diff changeset
7390 v74 = v13;
Ritor1
parents:
diff changeset
7391 LABEL_52:
Ritor1
parents:
diff changeset
7392 v62 = pGlobalTXT_LocalizationStrings[121];
Ritor1
parents:
diff changeset
7393 v53 = v74;
Ritor1
parents:
diff changeset
7394 v49 = thisa;
Ritor1
parents:
diff changeset
7395 LABEL_53:
Ritor1
parents:
diff changeset
7396 sprintf(pTmpBuf, "+%u %s %s", v49, v53, v62);
Ritor1
parents:
diff changeset
7397 LABEL_54:
Ritor1
parents:
diff changeset
7398 ShowStatusBarString(pTmpBuf, 2u);
Ritor1
parents:
diff changeset
7399 pMouse->RemoveHoldingItem();
Ritor1
parents:
diff changeset
7400 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, a2 - 1);
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
7401 v3->PlaySound(SPEECH_93, 0);
0
Ritor1
parents:
diff changeset
7402 pAudioPlayer->PlaySound((SoundID)(SOUND_Bell|0x2), 0, 0, -1, 0, 0, 0, 0);
Ritor1
parents:
diff changeset
7403 if ( pParty->uDaysPlayed == 6 || pParty->uDaysPlayed == 20 )
Ritor1
parents:
diff changeset
7404 {
Ritor1
parents:
diff changeset
7405 v64 = 0;
Ritor1
parents:
diff changeset
7406 v55 = 16;
Ritor1
parents:
diff changeset
7407 }
Ritor1
parents:
diff changeset
7408 else
Ritor1
parents:
diff changeset
7409 {
Ritor1
parents:
diff changeset
7410 if ( pParty->uDaysPlayed == 12 || pParty->uDaysPlayed == 26 )
Ritor1
parents:
diff changeset
7411 {
Ritor1
parents:
diff changeset
7412 v64 = 0;
Ritor1
parents:
diff changeset
7413 v55 = 14;
Ritor1
parents:
diff changeset
7414 }
Ritor1
parents:
diff changeset
7415 else
Ritor1
parents:
diff changeset
7416 {
Ritor1
parents:
diff changeset
7417 if ( pParty->uDaysPlayed != 4 && pParty->uDaysPlayed != 25 )
Ritor1
parents:
diff changeset
7418 return;
Ritor1
parents:
diff changeset
7419 v64 = 0;
Ritor1
parents:
diff changeset
7420 v55 = 15;
Ritor1
parents:
diff changeset
7421 }
Ritor1
parents:
diff changeset
7422 }
Ritor1
parents:
diff changeset
7423 v3->SetCondition(v55, v64);
Ritor1
parents:
diff changeset
7424 v61 = 0;
Ritor1
parents:
diff changeset
7425 v52 = 0;
Ritor1
parents:
diff changeset
7426 v48 = 0;
Ritor1
parents:
diff changeset
7427 v45 = 0;
Ritor1
parents:
diff changeset
7428 v43 = -1;
Ritor1
parents:
diff changeset
7429 v41 = 0;
Ritor1
parents:
diff changeset
7430 v39 = 0;
Ritor1
parents:
diff changeset
7431 v37 = (SoundID)215;
Ritor1
parents:
diff changeset
7432 v14 = pAudioPlayer;
Ritor1
parents:
diff changeset
7433 goto LABEL_63;
Ritor1
parents:
diff changeset
7434 default:
Ritor1
parents:
diff changeset
7435 goto LABEL_54;
Ritor1
parents:
diff changeset
7436 }
Ritor1
parents:
diff changeset
7437 }
Ritor1
parents:
diff changeset
7438 if ( pParty->pPickedItem.uItemID == 630 )
Ritor1
parents:
diff changeset
7439 {
Ritor1
parents:
diff changeset
7440 Party::GiveFood(1u);
Ritor1
parents:
diff changeset
7441 pAudioPlayer->PlaySound((SoundID)(SOUND_PlayerCantCastSpell|0x2), 0, 0, -1, 0, 0, 0, 0);
Ritor1
parents:
diff changeset
7442 }
Ritor1
parents:
diff changeset
7443 else
Ritor1
parents:
diff changeset
7444 {
Ritor1
parents:
diff changeset
7445 if ( pParty->pPickedItem.uItemID == 632 )
Ritor1
parents:
diff changeset
7446 {
Ritor1
parents:
diff changeset
7447 v61 = 0;
Ritor1
parents:
diff changeset
7448 v52 = 0;
Ritor1
parents:
diff changeset
7449 v48 = 0;
Ritor1
parents:
diff changeset
7450 v45 = 0;
Ritor1
parents:
diff changeset
7451 v43 = -1;
Ritor1
parents:
diff changeset
7452 v41 = 0;
Ritor1
parents:
diff changeset
7453 v39 = 0;
Ritor1
parents:
diff changeset
7454 v37 = (SoundID)133;
Ritor1
parents:
diff changeset
7455 goto LABEL_93;
Ritor1
parents:
diff changeset
7456 }
Ritor1
parents:
diff changeset
7457 if ( pParty->pPickedItem.uItemID == 633 )
Ritor1
parents:
diff changeset
7458 {
Ritor1
parents:
diff changeset
7459 v61 = 0;
Ritor1
parents:
diff changeset
7460 v52 = 0;
Ritor1
parents:
diff changeset
7461 v48 = 0;
Ritor1
parents:
diff changeset
7462 v45 = 0;
Ritor1
parents:
diff changeset
7463 v43 = -1;
Ritor1
parents:
diff changeset
7464 v41 = 0;
Ritor1
parents:
diff changeset
7465 v39 = 0;
Ritor1
parents:
diff changeset
7466 v37 = (SoundID)134;
Ritor1
parents:
diff changeset
7467 goto LABEL_93;
Ritor1
parents:
diff changeset
7468 }
Ritor1
parents:
diff changeset
7469 if ( pParty->pPickedItem.uItemID == 634 )
Ritor1
parents:
diff changeset
7470 {
Ritor1
parents:
diff changeset
7471 v61 = 0;
Ritor1
parents:
diff changeset
7472 v52 = 0;
Ritor1
parents:
diff changeset
7473 v48 = 0;
Ritor1
parents:
diff changeset
7474 v45 = 0;
Ritor1
parents:
diff changeset
7475 v43 = -1;
Ritor1
parents:
diff changeset
7476 v41 = 0;
Ritor1
parents:
diff changeset
7477 v39 = 0;
Ritor1
parents:
diff changeset
7478 v37 = (SoundID)135;
Ritor1
parents:
diff changeset
7479 goto LABEL_93;
Ritor1
parents:
diff changeset
7480 }
Ritor1
parents:
diff changeset
7481 if ( pParty->pPickedItem.uItemID != 646 )
Ritor1
parents:
diff changeset
7482 {
Ritor1
parents:
diff changeset
7483 if ( pParty->pPickedItem.uItemID == 650 )
Ritor1
parents:
diff changeset
7484 {
Ritor1
parents:
diff changeset
7485 sub_44C28F_open_nwc_dungeon();
Ritor1
parents:
diff changeset
7486 return;
Ritor1
parents:
diff changeset
7487 }
Ritor1
parents:
diff changeset
7488 goto LABEL_167;
Ritor1
parents:
diff changeset
7489 }
Ritor1
parents:
diff changeset
7490 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, a2 - 1);
Ritor1
parents:
diff changeset
7491 v5 = 8 * a2 + 392;
Ritor1
parents:
diff changeset
7492 LOBYTE(v5) = (8 * a2 - 120) | 4;
Ritor1
parents:
diff changeset
7493 pAudioPlayer->PlaySound(SOUND_20001, v5, 0, -1, 0, 0, 0, 0);
Ritor1
parents:
diff changeset
7494 v3->AddVariable(VAR_NumSkillPoints, 2);
Ritor1
parents:
diff changeset
7495 }
Ritor1
parents:
diff changeset
7496 LABEL_187:
Ritor1
parents:
diff changeset
7497 pMouse->RemoveHoldingItem();
Ritor1
parents:
diff changeset
7498 return;
Ritor1
parents:
diff changeset
7499 }
243
a6a8fa73b4ec cleaning
zipi
parents: 234
diff changeset
7500 if ( pParty->pPlayers[a2-1].CanAct() )
0
Ritor1
parents:
diff changeset
7501 {
Ritor1
parents:
diff changeset
7502 sub_467F48(pParty->pPickedItem.uItemID);
Ritor1
parents:
diff changeset
7503 v65 = 0;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
7504 v56 = SPEECH_37;
0
Ritor1
parents:
diff changeset
7505 LABEL_67:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
7506 v3->PlaySound((PlayerSpeech)v56, v65);
0
Ritor1
parents:
diff changeset
7507 return;
Ritor1
parents:
diff changeset
7508 }
Ritor1
parents:
diff changeset
7509 LABEL_89:
Ritor1
parents:
diff changeset
7510 v68 = aCharacterConditionNames[v3->GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
7511 v58 = pGlobalTXT_LocalizationStrings[382];
Ritor1
parents:
diff changeset
7512 LABEL_90:
809
7bb33867d2cb Pv[] in sprintfex
Ritor1
parents: 768
diff changeset
7513 sprintfex(pTmpBuf, v58, v68);
0
Ritor1
parents:
diff changeset
7514 v23 = pTmpBuf;
Ritor1
parents:
diff changeset
7515 LABEL_91:
Ritor1
parents:
diff changeset
7516 ShowStatusBarString(v23, 2u);
Ritor1
parents:
diff changeset
7517 v4 = 0;
Ritor1
parents:
diff changeset
7518 goto LABEL_92;
Ritor1
parents:
diff changeset
7519 }
Ritor1
parents:
diff changeset
7520 v15 = pParty->pPickedItem.uItemID - 400;
318
981fbe2da232 spellbook spells fixed
zipi
parents: 317
diff changeset
7521 v72 = (char *)&v3->spellbook.pFireSpellbook+pParty->pPickedItem.uItemID-400;//(char *)&v3->pConditions[0] + pParty->pPickedItem.uItemID + 2;
0
Ritor1
parents:
diff changeset
7522 if ( *v72 )
Ritor1
parents:
diff changeset
7523 {
Ritor1
parents:
diff changeset
7524 v66 = pParty->pPickedItem.GetDisplayName();
Ritor1
parents:
diff changeset
7525 v57 = pGlobalTXT_LocalizationStrings[380];
Ritor1
parents:
diff changeset
7526 LABEL_72:
Ritor1
parents:
diff changeset
7527 sprintf(pTmpBuf, v57, v66);
Ritor1
parents:
diff changeset
7528 ShowStatusBarString(pTmpBuf, 2u);
Ritor1
parents:
diff changeset
7529 LABEL_92:
Ritor1
parents:
diff changeset
7530 v61 = v4;
Ritor1
parents:
diff changeset
7531 v52 = v4;
Ritor1
parents:
diff changeset
7532 v48 = v4;
Ritor1
parents:
diff changeset
7533 v45 = v4;
Ritor1
parents:
diff changeset
7534 v43 = -1;
Ritor1
parents:
diff changeset
7535 v41 = v4;
Ritor1
parents:
diff changeset
7536 v39 = v4;
Ritor1
parents:
diff changeset
7537 v37 = (SoundID)27;
Ritor1
parents:
diff changeset
7538 LABEL_93:
Ritor1
parents:
diff changeset
7539 v14 = pAudioPlayer;
Ritor1
parents:
diff changeset
7540 LABEL_63:
Ritor1
parents:
diff changeset
7541 pAudioPlayer->PlaySound(v37, v39, v41, v43, v45, v48, v52, v61);
Ritor1
parents:
diff changeset
7542 return;
Ritor1
parents:
diff changeset
7543 }
243
a6a8fa73b4ec cleaning
zipi
parents: 234
diff changeset
7544 if ( !pParty->pPlayers[a2-1].CanAct() )
0
Ritor1
parents:
diff changeset
7545 {
Ritor1
parents:
diff changeset
7546 v66 = aCharacterConditionNames[v3->GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
7547 v57 = pGlobalTXT_LocalizationStrings[382];
Ritor1
parents:
diff changeset
7548 goto LABEL_72;
Ritor1
parents:
diff changeset
7549 }
Ritor1
parents:
diff changeset
7550 v16 = v15 % 11 + 1;
Ritor1
parents:
diff changeset
7551 v17 = &v3->pActiveSkills[v15 / 11 + 12];
Ritor1
parents:
diff changeset
7552 v75 = v16;
Ritor1
parents:
diff changeset
7553 v18 = SkillToMastery(*v17) - 1;
Ritor1
parents:
diff changeset
7554 if ( v18 )
Ritor1
parents:
diff changeset
7555 {
Ritor1
parents:
diff changeset
7556 v19 = v18 - 1;
Ritor1
parents:
diff changeset
7557 if ( v19 )
Ritor1
parents:
diff changeset
7558 {
Ritor1
parents:
diff changeset
7559 v20 = v19 - 1;
Ritor1
parents:
diff changeset
7560 if ( v20 )
Ritor1
parents:
diff changeset
7561 {
Ritor1
parents:
diff changeset
7562 if ( v20 != 1 )
Ritor1
parents:
diff changeset
7563 {
Ritor1
parents:
diff changeset
7564 v21 = a2;
Ritor1
parents:
diff changeset
7565 LABEL_83:
Ritor1
parents:
diff changeset
7566 if ( v75 > v21 || !*v17 )
Ritor1
parents:
diff changeset
7567 {
Ritor1
parents:
diff changeset
7568 v22 = pParty->pPickedItem.GetDisplayName();
809
7bb33867d2cb Pv[] in sprintfex
Ritor1
parents: 768
diff changeset
7569 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[381], v22);
0
Ritor1
parents:
diff changeset
7570 ShowStatusBarString(pTmpBuf, 2u);
Ritor1
parents:
diff changeset
7571 v65 = 0;
Ritor1
parents:
diff changeset
7572 v56 = 20;
Ritor1
parents:
diff changeset
7573 goto LABEL_67;
Ritor1
parents:
diff changeset
7574 }
Ritor1
parents:
diff changeset
7575 *v72 = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
7576 v3->PlaySound(SPEECH_21, 0);
0
Ritor1
parents:
diff changeset
7577 v73 = 0;
Ritor1
parents:
diff changeset
7578 LABEL_173:
Ritor1
parents:
diff changeset
7579 v36 = pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType;
Ritor1
parents:
diff changeset
7580 if ( v36 == 14 )
Ritor1
parents:
diff changeset
7581 {
Ritor1
parents:
diff changeset
7582 v71 = 0;
Ritor1
parents:
diff changeset
7583 v60 = 0;
Ritor1
parents:
diff changeset
7584 v51 = 0;
Ritor1
parents:
diff changeset
7585 v47 = 0;
Ritor1
parents:
diff changeset
7586 v44 = -1;
Ritor1
parents:
diff changeset
7587 v42 = 0;
Ritor1
parents:
diff changeset
7588 v40 = 0;
Ritor1
parents:
diff changeset
7589 v38 = (SoundID)210;
Ritor1
parents:
diff changeset
7590 }
Ritor1
parents:
diff changeset
7591 else
Ritor1
parents:
diff changeset
7592 {
Ritor1
parents:
diff changeset
7593 if ( v36 != 13 )
Ritor1
parents:
diff changeset
7594 {
Ritor1
parents:
diff changeset
7595 LABEL_178:
Ritor1
parents:
diff changeset
7596 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)
Ritor1
parents:
diff changeset
7597 {
Ritor1
parents:
diff changeset
7598 if ( !v73 )
Ritor1
parents:
diff changeset
7599 goto LABEL_187;
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 377
diff changeset
7600 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
0
Ritor1
parents:
diff changeset
7601 {
Ritor1
parents:
diff changeset
7602 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)113;
Ritor1
parents:
diff changeset
7603 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
Ritor1
parents:
diff changeset
7604 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
Ritor1
parents:
diff changeset
7605 ++pMessageQueue_50CBD0->uNumMessages;
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 377
diff changeset
7606 }*/
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 377
diff changeset
7607 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
0
Ritor1
parents:
diff changeset
7608 }
Ritor1
parents:
diff changeset
7609 if ( v73 )
Ritor1
parents:
diff changeset
7610 {
Ritor1
parents:
diff changeset
7611 if ( pParty->bTurnBasedModeOn )
Ritor1
parents:
diff changeset
7612 {
Ritor1
parents:
diff changeset
7613 *(&pParty->field_16140 + a2) = 100;
Ritor1
parents:
diff changeset
7614 thisb->SetRecoveryTime(100);
Ritor1
parents:
diff changeset
7615 pTurnEngine->_40471C();
Ritor1
parents:
diff changeset
7616 }
Ritor1
parents:
diff changeset
7617 else
Ritor1
parents:
diff changeset
7618 {
Ritor1
parents:
diff changeset
7619 thisb->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
Ritor1
parents:
diff changeset
7620 }
Ritor1
parents:
diff changeset
7621 }
Ritor1
parents:
diff changeset
7622 goto LABEL_187;
Ritor1
parents:
diff changeset
7623 }
Ritor1
parents:
diff changeset
7624 v71 = 0;
Ritor1
parents:
diff changeset
7625 v60 = 0;
Ritor1
parents:
diff changeset
7626 v51 = 0;
Ritor1
parents:
diff changeset
7627 v47 = 0;
Ritor1
parents:
diff changeset
7628 v44 = -1;
Ritor1
parents:
diff changeset
7629 v42 = 0;
Ritor1
parents:
diff changeset
7630 v40 = 0;
Ritor1
parents:
diff changeset
7631 v38 = (SoundID)211;
Ritor1
parents:
diff changeset
7632 }
Ritor1
parents:
diff changeset
7633 pAudioPlayer->PlaySound(v38, v40, v42, v44, v47, v51, v60, v71);
Ritor1
parents:
diff changeset
7634 goto LABEL_178;
Ritor1
parents:
diff changeset
7635 }
Ritor1
parents:
diff changeset
7636 v67 = 11;
Ritor1
parents:
diff changeset
7637 }
Ritor1
parents:
diff changeset
7638 else
Ritor1
parents:
diff changeset
7639 {
Ritor1
parents:
diff changeset
7640 v67 = 10;
Ritor1
parents:
diff changeset
7641 }
Ritor1
parents:
diff changeset
7642 }
Ritor1
parents:
diff changeset
7643 else
Ritor1
parents:
diff changeset
7644 {
Ritor1
parents:
diff changeset
7645 v67 = 7;
Ritor1
parents:
diff changeset
7646 }
Ritor1
parents:
diff changeset
7647 }
Ritor1
parents:
diff changeset
7648 else
Ritor1
parents:
diff changeset
7649 {
Ritor1
parents:
diff changeset
7650 v67 = 4;
Ritor1
parents:
diff changeset
7651 }
Ritor1
parents:
diff changeset
7652 v21 = v67;
Ritor1
parents:
diff changeset
7653 goto LABEL_83;
Ritor1
parents:
diff changeset
7654 }
151
9abdd40a107b pCurrentScreen
Ritor1
parents: 135
diff changeset
7655 if ( pCurrentScreen == SCREEN_CASTING )
0
Ritor1
parents:
diff changeset
7656 return;
243
a6a8fa73b4ec cleaning
zipi
parents: 234
diff changeset
7657 if ( !pParty->pPlayers[a2-1].CanAct() )
0
Ritor1
parents:
diff changeset
7658 goto LABEL_89;
Ritor1
parents:
diff changeset
7659 if ( bUnderwater == 1 )
Ritor1
parents:
diff changeset
7660 {
Ritor1
parents:
diff changeset
7661 v23 = pGlobalTXT_LocalizationStrings[652];
Ritor1
parents:
diff changeset
7662 goto LABEL_91;
Ritor1
parents:
diff changeset
7663 }
Ritor1
parents:
diff changeset
7664 dword_50C9AC = 1;
Ritor1
parents:
diff changeset
7665 v24 = pParty->pPickedItem.uItemID - 299;
Ritor1
parents:
diff changeset
7666 if ( pParty->pPickedItem.uItemID == 329 || v24 == 4 || v24 == 91 || v24 == 28 )
Ritor1
parents:
diff changeset
7667 {
Ritor1
parents:
diff changeset
7668 pMouse->RemoveHoldingItem();
Ritor1
parents:
diff changeset
7669 pGUIWindow_CurrentMenu->Release();
Ritor1
parents:
diff changeset
7670 pIcons_LOD->_4114F2();
151
9abdd40a107b pCurrentScreen
Ritor1
parents: 135
diff changeset
7671 pCurrentScreen = SCREEN_GAME;
0
Ritor1
parents:
diff changeset
7672 viewparams->bRedrawGameUI = 1;
Ritor1
parents:
diff changeset
7673 _42777D_CastSpell_UseWand_ShootArrow(v24, a2 - 1, 0x85u, 1, 0);
Ritor1
parents:
diff changeset
7674 }
Ritor1
parents:
diff changeset
7675 else
Ritor1
parents:
diff changeset
7676 {
Ritor1
parents:
diff changeset
7677 _720984_unused = pParty->pPickedItem.uItemID;
Ritor1
parents:
diff changeset
7678 pMouse->RemoveHoldingItem();
Ritor1
parents:
diff changeset
7679 if ( dword_50C9E8 < 40 )
Ritor1
parents:
diff changeset
7680 {
Ritor1
parents:
diff changeset
7681 dword_50C9EC[3 * dword_50C9E8] = 146;
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 377
diff changeset
7682 dword_50C9EC[3 * dword_50C9E8 + 1] = v24;
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 377
diff changeset
7683 dword_50C9EC[3 * dword_50C9E8 + 2] = a2 - 1;
0
Ritor1
parents:
diff changeset
7684 ++dword_50C9E8;
Ritor1
parents:
diff changeset
7685 }
Ritor1
parents:
diff changeset
7686 if ( pCurrentScreen
Ritor1
parents:
diff changeset
7687 && pGUIWindow_CurrentMenu
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 377
diff changeset
7688 && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 377
diff changeset
7689 //&& (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 377
diff changeset
7690 {
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 377
diff changeset
7691 /*pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)113;
0
Ritor1
parents:
diff changeset
7692 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
Ritor1
parents:
diff changeset
7693 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 377
diff changeset
7694 ++pMessageQueue_50CBD0->uNumMessages;*/
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 377
diff changeset
7695 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 377
diff changeset
7696 }
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 377
diff changeset
7697 }
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 377
diff changeset
7698 }
0
Ritor1
parents:
diff changeset
7699
Ritor1
parents:
diff changeset
7700
Ritor1
parents:
diff changeset
7701
Ritor1
parents:
diff changeset
7702 //----- (00449BB4) --------------------------------------------------------
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7703 bool Player::CompareVariable( enum VariableType VarNum, signed int pValue )
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7704 {
0
Ritor1
parents:
diff changeset
7705 Player *v3; // esi@1
Ritor1
parents:
diff changeset
7706 signed int v4; // edi@1
Ritor1
parents:
diff changeset
7707 unsigned int v5; // eax@8
Ritor1
parents:
diff changeset
7708 int v6; // eax@9
Ritor1
parents:
diff changeset
7709 enum CHARACTER_RACE v7; // eax@11
Ritor1
parents:
diff changeset
7710 signed int v8; // eax@17
Ritor1
parents:
diff changeset
7711 unsigned __int8 v9; // sf@17
Ritor1
parents:
diff changeset
7712 unsigned __int8 v10; // of@17
Ritor1
parents:
diff changeset
7713 int v11; // eax@19
Ritor1
parents:
diff changeset
7714 unsigned int v12; // eax@20
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7715 unsigned int test_bit_value; // eax@25
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7716 unsigned __int8 our_bit_value; // cl@25
0
Ritor1
parents:
diff changeset
7717 signed int v15; // ecx@28
Ritor1
parents:
diff changeset
7718 ItemGen *v16; // eax@28
Ritor1
parents:
diff changeset
7719 char v17; // zf@31
Ritor1
parents:
diff changeset
7720 int v18; // edi@90
Ritor1
parents:
diff changeset
7721 DDM_DLV_Header *v19; // eax@122
Ritor1
parents:
diff changeset
7722 char v20; // cl@124
Ritor1
parents:
diff changeset
7723 DDM_DLV_Header *v21; // eax@126
Ritor1
parents:
diff changeset
7724 unsigned int v22; // edi@129
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
7725 Player *v23; // esi@134
0
Ritor1
parents:
diff changeset
7726 ItemGen *v24; // ecx@135
Ritor1
parents:
diff changeset
7727 signed int v25; // edx@135
Ritor1
parents:
diff changeset
7728 ITEM_EQUIP_TYPE v26; // ebx@155
Ritor1
parents:
diff changeset
7729 char *v27; // edi@155
Ritor1
parents:
diff changeset
7730 int v28; // ebx@161
Ritor1
parents:
diff changeset
7731 int v29; // eax@161
Ritor1
parents:
diff changeset
7732
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7733 v6 = 0;
0
Ritor1
parents:
diff changeset
7734 v3 = this;
Ritor1
parents:
diff changeset
7735 v4 = -1;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7736 if ( VarNum > VAR_AutoNotes )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7737 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7738 switch ( VarNum )
0
Ritor1
parents:
diff changeset
7739 {
Ritor1
parents:
diff changeset
7740 case VAR_Invisible:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7741 if ( pParty->pPartyBuffs[11].uExpireTime >0 )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7742 return true;
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7743 return false;
0
Ritor1
parents:
diff changeset
7744 case VAR_NumDeaths:
Ritor1
parents:
diff changeset
7745 v4 = pParty->uNumDeaths;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7746 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7747 case VAR_NumBounties:
Ritor1
parents:
diff changeset
7748 v4 = pParty->uNumBountiesCollected;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7749 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7750 case VAR_PrisonTerms:
Ritor1
parents:
diff changeset
7751 v4 = pParty->uNumPrisonTerms;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7752 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7753 case VAR_ArenaWinsPage:
Ritor1
parents:
diff changeset
7754 v4 = (unsigned __int8)pParty->uNumArenaPageWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7755 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7756 case VAR_ArenaWinsSquire:
Ritor1
parents:
diff changeset
7757 v4 = (unsigned __int8)pParty->uNumArenaSquireWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7758 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7759 case VAR_ArenaWinsKnight:
Ritor1
parents:
diff changeset
7760 v4 = (unsigned __int8)pParty->uNumArenaKnightWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7761 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7762 case VAR_ArenaWinsLord:
Ritor1
parents:
diff changeset
7763 v4 = (unsigned __int8)pParty->uNumArenaLordWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7764 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7765 case VAR_ReputationInCurrentLocation:
Ritor1
parents:
diff changeset
7766 v19 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
7767 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
7768 v19 = &pIndoor->dlv;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7769 v6 = v19->uReputation >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7770 return v6;
0
Ritor1
parents:
diff changeset
7771 case VAR_History_28|VAR_Sex:
Ritor1
parents:
diff changeset
7772 v21 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
7773 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
7774 v21 = &pIndoor->dlv;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7775 v6 = v21->field_C_alert == pValue;
0
Ritor1
parents:
diff changeset
7776 return v6;
Ritor1
parents:
diff changeset
7777 case VAR_MonthEquals2|VAR_Sex:
Ritor1
parents:
diff changeset
7778 case VAR_MonthEquals2|VAR_Class:
Ritor1
parents:
diff changeset
7779 case VAR_Counter1:
Ritor1
parents:
diff changeset
7780 case VAR_Counter2:
Ritor1
parents:
diff changeset
7781 case VAR_Counter3:
Ritor1
parents:
diff changeset
7782 case VAR_Counter4:
Ritor1
parents:
diff changeset
7783 case VAR_Counter5:
Ritor1
parents:
diff changeset
7784 case VAR_Counter6:
Ritor1
parents:
diff changeset
7785 case VAR_Counter7:
Ritor1
parents:
diff changeset
7786 case VAR_Counter8:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7787 v22 = *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44304];
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7788 if ( v22 | *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44300]
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7789 && (signed __int64)(__PAIR__(v22, *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44300])
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7790 + (signed __int64)((double)(460800 * pValue) * 0.033333335)) <= (signed __int64)pParty->uTimePlayed )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7791 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7792 return false;
0
Ritor1
parents:
diff changeset
7793 case VAR_NumSkillPoints:
Ritor1
parents:
diff changeset
7794 v4 = this->uSkillPoints;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7795 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7796 case VAR_CircusPrises:
Ritor1
parents:
diff changeset
7797 v4 = 0;
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
7798 v23 = pParty->pPlayers;//[0].pInventoryItems;
0
Ritor1
parents:
diff changeset
7799 do
Ritor1
parents:
diff changeset
7800 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7801 v24 = v23->pInventoryItems;
0
Ritor1
parents:
diff changeset
7802 v25 = 138;
Ritor1
parents:
diff changeset
7803 do
Ritor1
parents:
diff changeset
7804 {
Ritor1
parents:
diff changeset
7805 switch ( v24->uItemID )
Ritor1
parents:
diff changeset
7806 {
Ritor1
parents:
diff changeset
7807 case 0x1D6u:
Ritor1
parents:
diff changeset
7808 ++v4;
Ritor1
parents:
diff changeset
7809 break;
Ritor1
parents:
diff changeset
7810 case 0x1D7u:
Ritor1
parents:
diff changeset
7811 v4 += 3;
Ritor1
parents:
diff changeset
7812 break;
Ritor1
parents:
diff changeset
7813 case 0x1DDu:
Ritor1
parents:
diff changeset
7814 v4 += 5;
Ritor1
parents:
diff changeset
7815 break;
Ritor1
parents:
diff changeset
7816 }
Ritor1
parents:
diff changeset
7817 ++v24;
Ritor1
parents:
diff changeset
7818 --v25;
Ritor1
parents:
diff changeset
7819 }
Ritor1
parents:
diff changeset
7820 while ( v25 );
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
7821 ++v23;
0
Ritor1
parents:
diff changeset
7822 }
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
7823 while ( v23 <= &pParty->pPlayers[3] );
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7824 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7825 case VAR_MonthEquals2:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7826 v6 = pParty->uCurrentMonth == pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7827 return v6;
0
Ritor1
parents:
diff changeset
7828 case VAR_IsFlying:
Ritor1
parents:
diff changeset
7829 if ( pParty->bFlying
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7830 && (pParty->pPartyBuffs[7].uExpireTime> 0) )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7831 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7832 return false;
0
Ritor1
parents:
diff changeset
7833 case VAR_HiredNPCHasSpeciality:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7834 LOBYTE(v6) = CheckHiredNPCSpeciality(pValue);
0
Ritor1
parents:
diff changeset
7835 return v6;
Ritor1
parents:
diff changeset
7836 case VAR_NPCs2:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7837 return pNPCStats->pNewNPCData[pValue].Hired();
0
Ritor1
parents:
diff changeset
7838 case VAR_MonthEquals|VAR_CurrentSP:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7839 test_bit_value = 0x80u >> ((signed __int16)a1 - 1) % 8;
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7840 our_bit_value = this->field_1A50[((signed __int16)a1 - 1)/8];
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7841 if ( !((unsigned __int8)test_bit_value & our_bit_value) )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7842 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7843 v4 = pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7844 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7845 case VAR_ItemEquipped:
Ritor1
parents:
diff changeset
7846 v26 = (ITEM_EQUIP_TYPE)0;
Ritor1
parents:
diff changeset
7847 v27 = (char *)&this->pEquipment;
Ritor1
parents:
diff changeset
7848 break;
Ritor1
parents:
diff changeset
7849 case VAR_GoldInBank:
Ritor1
parents:
diff changeset
7850 v4 = pParty->uNumGoldInBank;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7851 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7852 case VAR_ThieverySkill|0x80:
Ritor1
parents:
diff changeset
7853 v28 = GetActualMight();
Ritor1
parents:
diff changeset
7854 v29 = v3->GetBaseStrength();
Ritor1
parents:
diff changeset
7855 goto LABEL_168;
Ritor1
parents:
diff changeset
7856 case VAR_DisarmTrapSkill|0x80:
Ritor1
parents:
diff changeset
7857 v28 = GetActualIntelligence();
Ritor1
parents:
diff changeset
7858 v29 = v3->GetBaseIntelligence();
Ritor1
parents:
diff changeset
7859 goto LABEL_168;
Ritor1
parents:
diff changeset
7860 case VAR_MonthEquals:
Ritor1
parents:
diff changeset
7861 v28 = GetActualWillpower();
Ritor1
parents:
diff changeset
7862 v29 = v3->GetBaseWillpower();
Ritor1
parents:
diff changeset
7863 goto LABEL_168;
Ritor1
parents:
diff changeset
7864 case VAR_MonthEquals|VAR_Sex:
Ritor1
parents:
diff changeset
7865 v28 = GetActualEndurance();
Ritor1
parents:
diff changeset
7866 v29 = v3->GetBaseEndurance();
Ritor1
parents:
diff changeset
7867 goto LABEL_168;
Ritor1
parents:
diff changeset
7868 case VAR_IdentifyMonsterSkill|0x80:
Ritor1
parents:
diff changeset
7869 v28 = GetActualSpeed();
Ritor1
parents:
diff changeset
7870 v29 = v3->GetBaseSpeed();
Ritor1
parents:
diff changeset
7871 goto LABEL_168;
Ritor1
parents:
diff changeset
7872 case VAR_ArmsmasterSkill|0x80:
Ritor1
parents:
diff changeset
7873 v28 = GetActualAccuracy();
Ritor1
parents:
diff changeset
7874 v29 = v3->GetBaseAccuracy();
Ritor1
parents:
diff changeset
7875 goto LABEL_168;
Ritor1
parents:
diff changeset
7876 case VAR_MonthEquals|VAR_MaxHP:
Ritor1
parents:
diff changeset
7877 v28 = GetActualLuck();
Ritor1
parents:
diff changeset
7878 v29 = v3->GetBaseLuck();
Ritor1
parents:
diff changeset
7879 LABEL_168:
Ritor1
parents:
diff changeset
7880 v10 = __OFSUB__(v28, v29);
Ritor1
parents:
diff changeset
7881 v9 = v28 - v29 < 0;
Ritor1
parents:
diff changeset
7882 LABEL_169:
Ritor1
parents:
diff changeset
7883 if ( v9 ^ v10 )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7884 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7885 return true;
0
Ritor1
parents:
diff changeset
7886 default:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7887 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7888 }
Ritor1
parents:
diff changeset
7889 while ( !v3->HasItemEquipped(v26)
654
eb67721c5268 minor fixes
zipi
parents: 652
diff changeset
7890 || *(int *)&v3->pInventoryItems[*(int *)v27-1] != pValue )
0
Ritor1
parents:
diff changeset
7891 {
Ritor1
parents:
diff changeset
7892 v26 = (ITEM_EQUIP_TYPE)((int)v26 + 1);
Ritor1
parents:
diff changeset
7893 v27 += 4;
Ritor1
parents:
diff changeset
7894 if ( (signed int)v26 >= 16 )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7895 return false;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7896 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7897 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7898 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7899 if ( VarNum == VAR_AutoNotes )
0
Ritor1
parents:
diff changeset
7900 {
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7901 test_bit_value = 0x80u >> ((signed __int16)(a1 - 1) - 1) % 8;
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7902 our_bit_value = pParty->_autonote_bits[((signed __int16)(a1 - 1) - 1) /8];
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7903 if ( !((unsigned __int8)test_bit_value & our_bit_value) )
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7904 return false;
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7905 return true;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7906 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7907 if ( VarNum <= VAR_BaseLuck )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7908 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7909 if ( VarNum != VAR_BaseLuck )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7910 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7911 switch ( VarNum )
0
Ritor1
parents:
diff changeset
7912 {
Ritor1
parents:
diff changeset
7913 case VAR_Hour:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7914 if ( (signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60 % 24 == pValue )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7915 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7916 return false;
0
Ritor1
parents:
diff changeset
7917 case VAR_DayOfYear:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7918 v5 = (unsigned int)((signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60) / 0x18 % 0x150 + 1;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7919 v6 = v5 == pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7920 return v6;
0
Ritor1
parents:
diff changeset
7921 case VAR_DayOfWeek:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7922 v5 = (unsigned int)((signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60) / 0x18 % 7;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7923 v6 = v5 == pValue;
0
Ritor1
parents:
diff changeset
7924 return v6;
Ritor1
parents:
diff changeset
7925 case VAR_Sex:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7926 if ( pValue == (CHARACTER_RACE)this->uSex )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7927 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7928 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7929 case VAR_Class:
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
7930 v7 = (CHARACTER_RACE)this->classType;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7931 if ( pValue == v7 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7932 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7933 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7934 case VAR_Race:
Ritor1
parents:
diff changeset
7935 v7 = GetRace();
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7936 if ( pValue == v7 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7937 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7938 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7939 case VAR_CurrentHP:
Ritor1
parents:
diff changeset
7940 v4 = this->sHealth;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7941 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7942 case VAR_MaxHP:
Ritor1
parents:
diff changeset
7943 v8 = GetMaxHealth();
Ritor1
parents:
diff changeset
7944 v10 = __OFSUB__(v3->sHealth, v8);
Ritor1
parents:
diff changeset
7945 v9 = v3->sHealth - v8 < 0;
Ritor1
parents:
diff changeset
7946 goto LABEL_169;
Ritor1
parents:
diff changeset
7947 case VAR_CurrentSP:
Ritor1
parents:
diff changeset
7948 v4 = this->sMana;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7949 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7950 case VAR_MaxSP:
Ritor1
parents:
diff changeset
7951 v11 = GetMaxMana();
Ritor1
parents:
diff changeset
7952 v10 = __OFSUB__(v3->sMana, v11);
Ritor1
parents:
diff changeset
7953 v9 = v3->sMana - v11 < 0;
Ritor1
parents:
diff changeset
7954 goto LABEL_169;
Ritor1
parents:
diff changeset
7955 case VAR_ActualAC:
Ritor1
parents:
diff changeset
7956 v12 = GetActualAC();
Ritor1
parents:
diff changeset
7957 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7958 case VAR_ACModifier:
Ritor1
parents:
diff changeset
7959 v4 = this->sACModifier;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7960 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7961 case VAR_BaseLevel:
Ritor1
parents:
diff changeset
7962 v4 = this->uLevel;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7963 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7964 case VAR_LevelModifier:
Ritor1
parents:
diff changeset
7965 v4 = this->sLevelModifier;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7966 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7967 case VAR_Age:
Ritor1
parents:
diff changeset
7968 v12 = GetActualAge();
Ritor1
parents:
diff changeset
7969 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7970 case VAR_Award:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7971 test_bit_value = 0x80u >> ((signed __int16)a1 - 1) % 8;
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7972 our_bit_value = this->_guilds_member_bits[((signed __int16)a1 - 1) /8];
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7973 if ( !((unsigned __int8)test_bit_value & our_bit_value) )
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7974 return true;
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7975 return false;
0
Ritor1
parents:
diff changeset
7976 case VAR_Experience:
Ritor1
parents:
diff changeset
7977 v4 = LODWORD(this->uExperience);
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7978 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7979 case VAR_QBits_QuestsDone:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7980 test_bit_value = 0x80u >> (pValue - 1) % 8;
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7981 our_bit_value = pParty->_quest_bits[(pValue - 1)/8];
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7982 if ( test_bit_value & our_bit_value )
478
Ritor1
parents: 469
diff changeset
7983 return true;
Ritor1
parents: 469
diff changeset
7984 return false;
0
Ritor1
parents:
diff changeset
7985 case VAR_PlayerItemInHands:
Ritor1
parents:
diff changeset
7986 v15 = 0;
Ritor1
parents:
diff changeset
7987 v16 = v3->pInventoryItems;
Ritor1
parents:
diff changeset
7988 break;
Ritor1
parents:
diff changeset
7989 case VAR_FixedGold:
Ritor1
parents:
diff changeset
7990 v4 = pParty->uNumGold;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7991 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7992 case VAR_MightBonus:
Ritor1
parents:
diff changeset
7993 v4 = this->uMightBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7994 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7995 case VAR_IntellectBonus:
Ritor1
parents:
diff changeset
7996 v4 = this->uIntelligenceBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7997 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7998 case VAR_PersonalityBonus:
Ritor1
parents:
diff changeset
7999 v4 = this->uWillpowerBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8000 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
8001 case VAR_EnduranceBonus:
Ritor1
parents:
diff changeset
8002 v4 = this->uEnduranceBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8003 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
8004 case VAR_SpeedBonus:
Ritor1
parents:
diff changeset
8005 v4 = this->uSpeedBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8006 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
8007 case VAR_AccuracyBonus:
Ritor1
parents:
diff changeset
8008 v4 = this->uAccuracyBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8009 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
8010 case VAR_LuckBonus:
Ritor1
parents:
diff changeset
8011 v4 = this->uLuckBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8012 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
8013 case VAR_BaseMight:
Ritor1
parents:
diff changeset
8014 v4 = this->uMight;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8015 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
8016 case VAR_BaseIntellect:
Ritor1
parents:
diff changeset
8017 v4 = this->uIntelligence;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8018 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
8019 case VAR_BasePersonality:
Ritor1
parents:
diff changeset
8020 v4 = this->uWillpower;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8021 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
8022 case VAR_BaseEndurance:
Ritor1
parents:
diff changeset
8023 v4 = this->uEndurance;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8024 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
8025 case VAR_BaseSpeed:
Ritor1
parents:
diff changeset
8026 v4 = this->uSpeed;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8027 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
8028 case VAR_BaseAccuracy:
Ritor1
parents:
diff changeset
8029 v4 = this->uAccuracy;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8030 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
8031 case VAR_FixedFood:
Ritor1
parents:
diff changeset
8032 v4 = pParty->uNumFoodRations;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8033 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
8034 default:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8035 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8036 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8037 while ( v16->uItemID != pValue )
0
Ritor1
parents:
diff changeset
8038 {
Ritor1
parents:
diff changeset
8039 ++v15;
Ritor1
parents:
diff changeset
8040 ++v16;
Ritor1
parents:
diff changeset
8041 if ( v15 >= 138 )
Ritor1
parents:
diff changeset
8042 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8043 v6 = pParty->pPickedItem.uItemID == pValue;
0
Ritor1
parents:
diff changeset
8044 return v6;
Ritor1
parents:
diff changeset
8045 }
Ritor1
parents:
diff changeset
8046 }
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8047 return true;
0
Ritor1
parents:
diff changeset
8048 }
Ritor1
parents:
diff changeset
8049 v4 = this->uLuck;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8050 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8051 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8052 if ( VarNum <= VAR_MagicResistance )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8053 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8054 if ( VarNum == VAR_MagicResistance )
0
Ritor1
parents:
diff changeset
8055 {
Ritor1
parents:
diff changeset
8056 v4 = this->sResMagicBase;
Ritor1
parents:
diff changeset
8057 }
Ritor1
parents:
diff changeset
8058 else
Ritor1
parents:
diff changeset
8059 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8060 switch ( VarNum )
0
Ritor1
parents:
diff changeset
8061 {
Ritor1
parents:
diff changeset
8062 case VAR_FireResistance:
Ritor1
parents:
diff changeset
8063 v4 = this->sResFireBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8064 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
8065 case VAR_AirResistance:
Ritor1
parents:
diff changeset
8066 v4 = this->sResAirBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8067 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
8068 case VAR_WaterResistance:
Ritor1
parents:
diff changeset
8069 v4 = this->sResWaterBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8070 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
8071 case VAR_EarthResistance:
Ritor1
parents:
diff changeset
8072 v4 = this->sResEarthBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8073 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
8074 case VAR_SpiritResistance:
Ritor1
parents:
diff changeset
8075 v4 = this->sResSpiritBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8076 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
8077 case VAR_MindResistance:
Ritor1
parents:
diff changeset
8078 v4 = this->sResMindBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8079 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
8080 case VAR_BodyResistance:
Ritor1
parents:
diff changeset
8081 v4 = this->sResBodyBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8082 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
8083 case VAR_LightResistance:
Ritor1
parents:
diff changeset
8084 v4 = this->sResLightBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8085 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
8086 case VAR_DarkResistance:
Ritor1
parents:
diff changeset
8087 v4 = this->sResDarkBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8088 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
8089 case VAR_ActualMight:
Ritor1
parents:
diff changeset
8090 v12 = GetActualMight();
Ritor1
parents:
diff changeset
8091 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
8092 case VAR_ActualIntellect:
Ritor1
parents:
diff changeset
8093 v12 = GetActualIntelligence();
Ritor1
parents:
diff changeset
8094 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
8095 case VAR_ActualPersonality:
Ritor1
parents:
diff changeset
8096 v12 = GetActualWillpower();
Ritor1
parents:
diff changeset
8097 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
8098 case VAR_ActualEndurance:
Ritor1
parents:
diff changeset
8099 v12 = GetActualEndurance();
Ritor1
parents:
diff changeset
8100 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
8101 case VAR_ActualSpeed:
Ritor1
parents:
diff changeset
8102 v12 = GetActualSpeed();
Ritor1
parents:
diff changeset
8103 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
8104 case VAR_ActualAccuracy:
Ritor1
parents:
diff changeset
8105 v12 = GetActualAccuracy();
Ritor1
parents:
diff changeset
8106 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
8107 case VAR_ActualLuck:
Ritor1
parents:
diff changeset
8108 v12 = GetActualLuck();
Ritor1
parents:
diff changeset
8109 _j_cmp_against_arg:
Ritor1
parents:
diff changeset
8110 v4 = v12;
Ritor1
parents:
diff changeset
8111 break;
Ritor1
parents:
diff changeset
8112 default:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8113 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8114 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8115 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8116 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8117 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8118 if ( VarNum <= VAR_DisarmTrapSkill )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8119 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8120 if ( VarNum != VAR_DisarmTrapSkill )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8121 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8122 if ( VarNum <= VAR_MindResistanceBonus )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8123 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8124 switch ( VarNum )
0
Ritor1
parents:
diff changeset
8125 {
Ritor1
parents:
diff changeset
8126 case VAR_MindResistanceBonus:
Ritor1
parents:
diff changeset
8127 v4 = this->sResMindBonus;
Ritor1
parents:
diff changeset
8128 break;
Ritor1
parents:
diff changeset
8129 case VAR_FireResistanceBonus:
Ritor1
parents:
diff changeset
8130 v4 = this->sResFireBonus;
Ritor1
parents:
diff changeset
8131 break;
Ritor1
parents:
diff changeset
8132 case VAR_AirResistanceBonus:
Ritor1
parents:
diff changeset
8133 v4 = this->sResAirBonus;
Ritor1
parents:
diff changeset
8134 break;
Ritor1
parents:
diff changeset
8135 case VAR_WaterResistanceBonus:
Ritor1
parents:
diff changeset
8136 v4 = this->sResWaterBonus;
Ritor1
parents:
diff changeset
8137 break;
Ritor1
parents:
diff changeset
8138 case VAR_EarthResistanceBonus:
Ritor1
parents:
diff changeset
8139 v4 = this->sResEarthBonus;
Ritor1
parents:
diff changeset
8140 break;
Ritor1
parents:
diff changeset
8141 case VAR_SpiritResistanceBonus:
Ritor1
parents:
diff changeset
8142 v4 = this->sResSpiritBonus;
Ritor1
parents:
diff changeset
8143 break;
Ritor1
parents:
diff changeset
8144 }
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8145 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8146 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8147 if ( VarNum == VAR_BodyResistanceBonus )
0
Ritor1
parents:
diff changeset
8148 {
Ritor1
parents:
diff changeset
8149 v4 = this->sResBodyBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8150 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8151 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8152 if ( VarNum == VAR_LightResistanceBonus )
0
Ritor1
parents:
diff changeset
8153 {
Ritor1
parents:
diff changeset
8154 v4 = this->sResLightBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8155 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8156 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8157 if ( VarNum == VAR_DarkResistanceBonus )
0
Ritor1
parents:
diff changeset
8158 {
Ritor1
parents:
diff changeset
8159 v4 = this->sResDarkBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8160 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8161 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8162 if ( VarNum == VAR_MagicResistanceBonus )
0
Ritor1
parents:
diff changeset
8163 {
Ritor1
parents:
diff changeset
8164 v4 = this->sResMagicBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8165 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8166 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8167 if ( VarNum <= VAR_MagicResistanceBonus || VarNum > VAR_DiplomacySkill )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8168 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
8169 }
Ritor1
parents:
diff changeset
8170 LABEL_90:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8171 v18 = *((short *)&this->pConditions[16] + VarNum);
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8172 if ( pValue <= 63 )
0
Ritor1
parents:
diff changeset
8173 v4 = v18 & 0x3F;
Ritor1
parents:
diff changeset
8174 else
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8175 v4 = pValue & v18;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8176 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8177 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8178 if ( VarNum == 104 )
0
Ritor1
parents:
diff changeset
8179 goto LABEL_90;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8180 if ( (signed int)VarNum <= 104 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8181 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8182 if ( (signed int)VarNum > 0x79 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8183 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8184 if ( VarNum != 122 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8185 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8186 if ( (signed int)VarNum > 122 && VarNum <= VAR_ActiveSpells )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8187 v4 = (unsigned __int8)byte_5E4C15[VarNum];
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8188 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
8189 }
Ritor1
parents:
diff changeset
8190 v4 = GetMajorConditionIdx();
Ritor1
parents:
diff changeset
8191 if ( v4 != 18 )
Ritor1
parents:
diff changeset
8192 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8193 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8194 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8195 v4 = pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8196 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8197 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
8198 return *((int *)this + 2 * VarNum - 210);
0
Ritor1
parents:
diff changeset
8199 }
Ritor1
parents:
diff changeset
8200
Ritor1
parents:
diff changeset
8201
Ritor1
parents:
diff changeset
8202 //----- (0044A5CB) --------------------------------------------------------
492
Gloval
parents: 486
diff changeset
8203 void Player::SetVariable(enum VariableType var_type, signed int var_value)
Gloval
parents: 486
diff changeset
8204 {
Gloval
parents: 486
diff changeset
8205 signed int currPlayerId; // ebx@1
0
Ritor1
parents:
diff changeset
8206 Player *v4; // esi@1
Ritor1
parents:
diff changeset
8207 unsigned int v5; // edi@1
Ritor1
parents:
diff changeset
8208 unsigned int v6; // esi@13
Ritor1
parents:
diff changeset
8209 unsigned int v7; // esi@14
Ritor1
parents:
diff changeset
8210 signed int v8; // eax@17
Ritor1
parents:
diff changeset
8211 ItemGen *v9; // ecx@17
Ritor1
parents:
diff changeset
8212 int v10; // eax@21
Ritor1
parents:
diff changeset
8213 signed int v11; // eax@30
Ritor1
parents:
diff changeset
8214 Player *v12; // ecx@44
Ritor1
parents:
diff changeset
8215 char *v13; // ecx@45
Ritor1
parents:
diff changeset
8216 Player *v14; // ecx@49
Ritor1
parents:
diff changeset
8217 int v15; // ecx@86
Ritor1
parents:
diff changeset
8218 int v16; // esi@106
Ritor1
parents:
diff changeset
8219 char v17; // al@106
Ritor1
parents:
diff changeset
8220 int v18; // eax@107
Ritor1
parents:
diff changeset
8221 Player *v19; // ecx@112
Ritor1
parents:
diff changeset
8222 Player *v20; // ecx@127
Ritor1
parents:
diff changeset
8223 int v21; // eax@127
Ritor1
parents:
diff changeset
8224 int v22; // eax@145
Ritor1
parents:
diff changeset
8225 char v23; // zf@146
Ritor1
parents:
diff changeset
8226 DDM_DLV_Header *v24; // ecx@148
Ritor1
parents:
diff changeset
8227 signed int v25; // eax@172
Ritor1
parents:
diff changeset
8228 int v26; // [sp-8h] [bp-3Ch]@84
Ritor1
parents:
diff changeset
8229 signed int v27; // [sp-4h] [bp-38h]@4
Ritor1
parents:
diff changeset
8230 int v28; // [sp-4h] [bp-38h]@84
Ritor1
parents:
diff changeset
8231 ItemGen item; // [sp+Ch] [bp-28h]@52
Ritor1
parents:
diff changeset
8232 char v30; // [sp+32h] [bp-2h]@1
Ritor1
parents:
diff changeset
8233 char v31; // [sp+33h] [bp-1h]@1
Ritor1
parents:
diff changeset
8234
492
Gloval
parents: 486
diff changeset
8235 currPlayerId = 0;
0
Ritor1
parents:
diff changeset
8236 v30 = 0;
Ritor1
parents:
diff changeset
8237 v31 = 0;
Ritor1
parents:
diff changeset
8238 v4 = this;
Ritor1
parents:
diff changeset
8239 v5 = 0;
Ritor1
parents:
diff changeset
8240 if ( this == pPlayers[2] )
492
Gloval
parents: 486
diff changeset
8241 currPlayerId = 1;
Gloval
parents: 486
diff changeset
8242 else if ( this == pPlayers[3] )
Gloval
parents: 486
diff changeset
8243 currPlayerId = 2;
757
0b3f4b854652 if and ; errors
zipi
parents: 749
diff changeset
8244 else if ( this == pPlayers[4] )
492
Gloval
parents: 486
diff changeset
8245 currPlayerId = 3;
Gloval
parents: 486
diff changeset
8246 if ( var_type > VAR_AutoNotes )
Gloval
parents: 486
diff changeset
8247 {
Gloval
parents: 486
diff changeset
8248 if ( var_type <= VAR_GoldInBank )
Gloval
parents: 486
diff changeset
8249 {
Gloval
parents: 486
diff changeset
8250 if ( var_type == VAR_GoldInBank )
Gloval
parents: 486
diff changeset
8251 {
Gloval
parents: 486
diff changeset
8252 pParty->uNumGoldInBank = var_value;
0
Ritor1
parents:
diff changeset
8253 return;
Ritor1
parents:
diff changeset
8254 }
492
Gloval
parents: 486
diff changeset
8255 if ( var_type <= VAR_Counter8 )
Gloval
parents: 486
diff changeset
8256 {
Gloval
parents: 486
diff changeset
8257 if ( (signed int)var_type >= 0xF5 )
0
Ritor1
parents:
diff changeset
8258 {
492
Gloval
parents: 486
diff changeset
8259 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44300] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 486
diff changeset
8260 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44304] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
8261 }
Ritor1
parents:
diff changeset
8262 else
Ritor1
parents:
diff changeset
8263 {
492
Gloval
parents: 486
diff changeset
8264 switch ( var_type )
0
Ritor1
parents:
diff changeset
8265 {
Ritor1
parents:
diff changeset
8266 case VAR_MonthEquals|VAR_CurrentSP:
492
Gloval
parents: 486
diff changeset
8267 _449B7E_toggle_bit((unsigned char *)field_1A50, var_value, 1u);
0
Ritor1
parents:
diff changeset
8268 break;
Ritor1
parents:
diff changeset
8269 case VAR_NPCs2:
Ritor1
parents:
diff changeset
8270 pParty->field_709 = 0;
492
Gloval
parents: 486
diff changeset
8271 LOBYTE(pNPCStats->pNewNPCData[var_value].uFlags) |= 0x80u;
659
c10163a6d946 NPC hiring fixed
zipi
parents: 654
diff changeset
8272 Party__CountHirelings();
0
Ritor1
parents:
diff changeset
8273 viewparams->bRedrawGameUI = 1;
Ritor1
parents:
diff changeset
8274 break;
Ritor1
parents:
diff changeset
8275 case VAR_NumSkillPoints:
492
Gloval
parents: 486
diff changeset
8276 this->uSkillPoints = var_value;
0
Ritor1
parents:
diff changeset
8277 break;
Ritor1
parents:
diff changeset
8278 }
Ritor1
parents:
diff changeset
8279 }
Ritor1
parents:
diff changeset
8280 return;
Ritor1
parents:
diff changeset
8281 }
492
Gloval
parents: 486
diff changeset
8282 if ( var_type < VAR_Counter9 )
0
Ritor1
parents:
diff changeset
8283 return;
492
Gloval
parents: 486
diff changeset
8284 if ( (signed int)var_type <= 0x112 )
Gloval
parents: 486
diff changeset
8285 {
Gloval
parents: 486
diff changeset
8286 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44532] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 486
diff changeset
8287 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44536] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
8288 }
Ritor1
parents:
diff changeset
8289 else
Ritor1
parents:
diff changeset
8290 {
492
Gloval
parents: 486
diff changeset
8291 if ( var_type == VAR_ReputationInCurrentLocation )
0
Ritor1
parents:
diff changeset
8292 {
Ritor1
parents:
diff changeset
8293 v24 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
8294 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
8295 v24 = &pIndoor->dlv;
492
Gloval
parents: 486
diff changeset
8296 v24->uReputation = var_value;
Gloval
parents: 486
diff changeset
8297 if ( var_value > 10000 )
0
Ritor1
parents:
diff changeset
8298 v24->uReputation = 10000;
Ritor1
parents:
diff changeset
8299 return;
Ritor1
parents:
diff changeset
8300 }
492
Gloval
parents: 486
diff changeset
8301 if ( var_type <= VAR_ReputationInCurrentLocation
Gloval
parents: 486
diff changeset
8302 || var_type > VAR_History_28
Gloval
parents: 486
diff changeset
8303 || (v22 = var_type - 276, pParty->field_3C.field_4F0[2 * v22 + 1] | pParty->field_3C.field_4F0[2 * v22])
Gloval
parents: 486
diff changeset
8304 || (pParty->field_3C.field_4F0[2 * (var_type - 276)] = LODWORD(pParty->uTimePlayed),
233
0df4136b6aac store_line
Gloval
parents: 223
diff changeset
8305 v23 = pStorylineText->StoreLine[v22].pText==0,//*(&pStorylineText->field_0 + 3 * v22) == 0,
492
Gloval
parents: 486
diff changeset
8306 pParty->field_3C.field_4F0[2 * (var_type - 276) + 1] = HIDWORD(pParty->uTimePlayed),
0
Ritor1
parents:
diff changeset
8307 v23) )
Ritor1
parents:
diff changeset
8308 return;
Ritor1
parents:
diff changeset
8309 bFlashHistoryBook = 1;
Ritor1
parents:
diff changeset
8310 }
Ritor1
parents:
diff changeset
8311 LABEL_172:
492
Gloval
parents: 486
diff changeset
8312 v25 = 8 * currPlayerId + 400;
Gloval
parents: 486
diff changeset
8313 LOBYTE(v25) = (8 * currPlayerId - 112) | 4;
0
Ritor1
parents:
diff changeset
8314 pAudioPlayer->PlaySound(SOUND_20001, v25, v5, -1, v5, v5, v5, v5);
Ritor1
parents:
diff changeset
8315 return;
Ritor1
parents:
diff changeset
8316 }
492
Gloval
parents: 486
diff changeset
8317 if ( var_type != 307 )
Gloval
parents: 486
diff changeset
8318 {
Gloval
parents: 486
diff changeset
8319 switch ( var_type )
0
Ritor1
parents:
diff changeset
8320 {
Ritor1
parents:
diff changeset
8321 case 308:
492
Gloval
parents: 486
diff changeset
8322 pParty->uNumBountiesCollected = var_value;
0
Ritor1
parents:
diff changeset
8323 break;
Ritor1
parents:
diff changeset
8324 case 309:
492
Gloval
parents: 486
diff changeset
8325 pParty->uNumPrisonTerms = var_value;
0
Ritor1
parents:
diff changeset
8326 break;
Ritor1
parents:
diff changeset
8327 case 310:
492
Gloval
parents: 486
diff changeset
8328 pParty->uNumArenaPageWins = var_value;
0
Ritor1
parents:
diff changeset
8329 break;
Ritor1
parents:
diff changeset
8330 case 311:
492
Gloval
parents: 486
diff changeset
8331 pParty->uNumArenaSquireWins = var_value;
0
Ritor1
parents:
diff changeset
8332 break;
Ritor1
parents:
diff changeset
8333 case 312:
492
Gloval
parents: 486
diff changeset
8334 pParty->uNumArenaKnightWins = var_value;
0
Ritor1
parents:
diff changeset
8335 break;
Ritor1
parents:
diff changeset
8336 case 313:
492
Gloval
parents: 486
diff changeset
8337 pParty->uNumArenaLordWins = var_value;
0
Ritor1
parents:
diff changeset
8338 break;
Ritor1
parents:
diff changeset
8339 }
Ritor1
parents:
diff changeset
8340 return;
Ritor1
parents:
diff changeset
8341 }
492
Gloval
parents: 486
diff changeset
8342 pParty->uNumDeaths = var_value;
0
Ritor1
parents:
diff changeset
8343 LABEL_168:
Ritor1
parents:
diff changeset
8344 if ( v30 != 1 )
Ritor1
parents:
diff changeset
8345 {
Ritor1
parents:
diff changeset
8346 LABEL_170:
Ritor1
parents:
diff changeset
8347 if ( v31 != 1 )
Ritor1
parents:
diff changeset
8348 return;
Ritor1
parents:
diff changeset
8349 v5 = 0;
Ritor1
parents:
diff changeset
8350 goto LABEL_172;
Ritor1
parents:
diff changeset
8351 }
Ritor1
parents:
diff changeset
8352 LABEL_169:
492
Gloval
parents: 486
diff changeset
8353 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
0
Ritor1
parents:
diff changeset
8354 goto LABEL_170;
Ritor1
parents:
diff changeset
8355 }
492
Gloval
parents: 486
diff changeset
8356 if ( var_type == VAR_AutoNotes )
Gloval
parents: 486
diff changeset
8357 {
Gloval
parents: 486
diff changeset
8358 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) & pParty->_autonote_bits[((signed __int16)var_value - 1) >> 3])
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
8359 //&& (&dword_723718_autonote_related)[8 * a3] )
492
Gloval
parents: 486
diff changeset
8360 && pAutonoteTxt[var_value-1].pText )
Gloval
parents: 486
diff changeset
8361 {
Gloval
parents: 486
diff changeset
8362 v20 = pPlayers[currPlayerId + 1];
0
Ritor1
parents:
diff changeset
8363 v30 = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
8364 v20->PlaySound(SPEECH_96, 0);
492
Gloval
parents: 486
diff changeset
8365 v21 = pAutonoteTxt[var_value-1].eType;// dword_72371C[2 * a3];
0
Ritor1
parents:
diff changeset
8366 bFlashAutonotesBook = 1;
Ritor1
parents:
diff changeset
8367 dword_506568 = v21;
Ritor1
parents:
diff changeset
8368 }
492
Gloval
parents: 486
diff changeset
8369 _449B7E_toggle_bit(pParty->_autonote_bits, var_value, 1u);
0
Ritor1
parents:
diff changeset
8370 v31 = 1;
Ritor1
parents:
diff changeset
8371 goto LABEL_168;
Ritor1
parents:
diff changeset
8372 }
492
Gloval
parents: 486
diff changeset
8373 if ( var_type <= VAR_ActualMight )
Gloval
parents: 486
diff changeset
8374 {
Gloval
parents: 486
diff changeset
8375 if ( var_type != VAR_ActualMight )
Gloval
parents: 486
diff changeset
8376 {
Gloval
parents: 486
diff changeset
8377 switch ( var_type )
0
Ritor1
parents:
diff changeset
8378 {
Ritor1
parents:
diff changeset
8379 case VAR_RandomGold:
492
Gloval
parents: 486
diff changeset
8380 v6 = rand() % var_value + 1;
0
Ritor1
parents:
diff changeset
8381 Party::SetGold(v6);
Ritor1
parents:
diff changeset
8382 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[500], v6);// You have %lu gold
Ritor1
parents:
diff changeset
8383 ShowStatusBarString(pTmpBuf, 2u);
Ritor1
parents:
diff changeset
8384 GameUI_DrawFoodAndGold();
Ritor1
parents:
diff changeset
8385 return;
Ritor1
parents:
diff changeset
8386 case VAR_RandomFood:
492
Gloval
parents: 486
diff changeset
8387 v7 = rand() % var_value + 1;
0
Ritor1
parents:
diff changeset
8388 Party::SetFood(v7);
Ritor1
parents:
diff changeset
8389 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[501], v7);// You have %lu food
Ritor1
parents:
diff changeset
8390 ShowStatusBarString(pTmpBuf, 2u);
Ritor1
parents:
diff changeset
8391 GameUI_DrawFoodAndGold();
Ritor1
parents:
diff changeset
8392 goto LABEL_124;
Ritor1
parents:
diff changeset
8393 case VAR_Sex:
492
Gloval
parents: 486
diff changeset
8394 this->uSex = (PLAYER_SEX)var_value;
0
Ritor1
parents:
diff changeset
8395 goto LABEL_124;
Ritor1
parents:
diff changeset
8396 case VAR_Class:
492
Gloval
parents: 486
diff changeset
8397 this->classType = (PLAYER_CLASS_TYPE)var_value;
Gloval
parents: 486
diff changeset
8398 if ( (char)var_value != 35 )
0
Ritor1
parents:
diff changeset
8399 goto LABEL_124;
Ritor1
parents:
diff changeset
8400 v8 = 0;
Ritor1
parents:
diff changeset
8401 v9 = this->pInventoryItems;
Ritor1
parents:
diff changeset
8402 break;
Ritor1
parents:
diff changeset
8403 case VAR_CurrentHP:
492
Gloval
parents: 486
diff changeset
8404 this->sHealth = var_value;
0
Ritor1
parents:
diff changeset
8405 goto LABEL_124;
Ritor1
parents:
diff changeset
8406 case VAR_MaxHP:
Ritor1
parents:
diff changeset
8407 this->sHealth = GetMaxHealth();
Ritor1
parents:
diff changeset
8408 return;
Ritor1
parents:
diff changeset
8409 case VAR_CurrentSP:
492
Gloval
parents: 486
diff changeset
8410 this->sMana = var_value;
0
Ritor1
parents:
diff changeset
8411 goto LABEL_124;
Ritor1
parents:
diff changeset
8412 case VAR_MaxSP:
Ritor1
parents:
diff changeset
8413 this->sMana = GetMaxMana();
Ritor1
parents:
diff changeset
8414 return;
Ritor1
parents:
diff changeset
8415 case VAR_ACModifier:
492
Gloval
parents: 486
diff changeset
8416 this->sACModifier = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8417 goto LABEL_124;
Ritor1
parents:
diff changeset
8418 case VAR_BaseLevel:
492
Gloval
parents: 486
diff changeset
8419 this->uLevel = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8420 goto LABEL_124;
Ritor1
parents:
diff changeset
8421 case VAR_LevelModifier:
492
Gloval
parents: 486
diff changeset
8422 this->sLevelModifier = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8423 goto LABEL_124;
Ritor1
parents:
diff changeset
8424 case VAR_Age:
492
Gloval
parents: 486
diff changeset
8425 this->sAgeModifier = var_value;
0
Ritor1
parents:
diff changeset
8426 return;
Ritor1
parents:
diff changeset
8427 case VAR_Award:
492
Gloval
parents: 486
diff changeset
8428 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) &
Gloval
parents: 486
diff changeset
8429 pPlayers[currPlayerId + 1]->_guilds_member_bits[((signed __int16)var_value - 1)/ 8])
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
8430 //&& dword_723E80_award_related[2 * a3] )
492
Gloval
parents: 486
diff changeset
8431 && pAwards[var_value].pText )
0
Ritor1
parents:
diff changeset
8432 {
Ritor1
parents:
diff changeset
8433 v30 = 1;
Ritor1
parents:
diff changeset
8434 v31 = 1;
492
Gloval
parents: 486
diff changeset
8435 pPlayers[currPlayerId + 1]->PlaySound(SPEECH_96, 0);
0
Ritor1
parents:
diff changeset
8436 }
492
Gloval
parents: 486
diff changeset
8437 _449B7E_toggle_bit((unsigned char *)v4->_guilds_member_bits, var_value, 1u);
Gloval
parents: 486
diff changeset
8438 goto LABEL_168;
0
Ritor1
parents:
diff changeset
8439 case VAR_Experience:
492
Gloval
parents: 486
diff changeset
8440 this->uExperience = var_value;
0
Ritor1
parents:
diff changeset
8441 goto LABEL_124;
Ritor1
parents:
diff changeset
8442 case VAR_QBits_QuestsDone:
492
Gloval
parents: 486
diff changeset
8443 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) & pParty->_quest_bits[((signed __int16)var_value - 1) >> 3])
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
8444 // && (&dword_722F10)[4 * a3] )
492
Gloval
parents: 486
diff changeset
8445 && pQuestTable[var_value-1] )
0
Ritor1
parents:
diff changeset
8446 {
492
Gloval
parents: 486
diff changeset
8447 v14 = pPlayers[currPlayerId + 1];
0
Ritor1
parents:
diff changeset
8448 bFlashQuestBook = 1;
Ritor1
parents:
diff changeset
8449 v30 = 1;
Ritor1
parents:
diff changeset
8450 v31 = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
8451 v14->PlaySound(SPEECH_93, 0);
0
Ritor1
parents:
diff changeset
8452 }
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
8453 v13 = (char *)pParty->_quest_bits;
0
Ritor1
parents:
diff changeset
8454 LABEL_51:
492
Gloval
parents: 486
diff changeset
8455 _449B7E_toggle_bit((unsigned char *)v13, var_value, 1u);
Gloval
parents: 486
diff changeset
8456 if (( v30 != 1 )&&( v31 != 1 ))
Gloval
parents: 486
diff changeset
8457 return;
Gloval
parents: 486
diff changeset
8458 else
Gloval
parents: 486
diff changeset
8459 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
Gloval
parents: 486
diff changeset
8460 if ( v31 != 1 )
Gloval
parents: 486
diff changeset
8461 return;
Gloval
parents: 486
diff changeset
8462 v25 = 8 * currPlayerId + 400;
Gloval
parents: 486
diff changeset
8463 LOBYTE(v25) = (8 * currPlayerId - 112) | 4;
Gloval
parents: 486
diff changeset
8464 pAudioPlayer->PlaySound(SOUND_20001, v25, 0, -1, 0, 0, 0, 0);
Gloval
parents: 486
diff changeset
8465 return;
0
Ritor1
parents:
diff changeset
8466 case VAR_PlayerItemInHands:
Ritor1
parents:
diff changeset
8467 item.Reset();
Ritor1
parents:
diff changeset
8468 item.Reset();
492
Gloval
parents: 486
diff changeset
8469 item.uItemID = var_value;
0
Ritor1
parents:
diff changeset
8470 item.uAttributes = 1;
Ritor1
parents:
diff changeset
8471 pParty->SetHoldingItem(&item);
492
Gloval
parents: 486
diff changeset
8472 if ( var_value >= ITEM_ARTIFACT_PUCK && var_value <= ITEM_RELIC_MEKORIGS_HAMMER )
Gloval
parents: 486
diff changeset
8473 pParty->pIsArtifactFound[var_value-500] = 1;
0
Ritor1
parents:
diff changeset
8474 return;
Ritor1
parents:
diff changeset
8475 case VAR_FixedGold:
492
Gloval
parents: 486
diff changeset
8476 Party::SetGold(var_value);
0
Ritor1
parents:
diff changeset
8477 return;
Ritor1
parents:
diff changeset
8478 case VAR_BaseMight:
492
Gloval
parents: 486
diff changeset
8479 this->uMight = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8480 goto LABEL_84;
Ritor1
parents:
diff changeset
8481 case VAR_BaseIntellect:
492
Gloval
parents: 486
diff changeset
8482 this->uIntelligence = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8483 goto LABEL_84;
Ritor1
parents:
diff changeset
8484 case VAR_BasePersonality:
492
Gloval
parents: 486
diff changeset
8485 this->uWillpower = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8486 goto LABEL_84;
Ritor1
parents:
diff changeset
8487 case VAR_BaseEndurance:
492
Gloval
parents: 486
diff changeset
8488 this->uEndurance = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8489 goto LABEL_84;
Ritor1
parents:
diff changeset
8490 case VAR_BaseSpeed:
492
Gloval
parents: 486
diff changeset
8491 this->uSpeed = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8492 goto LABEL_84;
Ritor1
parents:
diff changeset
8493 case VAR_BaseAccuracy:
492
Gloval
parents: 486
diff changeset
8494 this->uAccuracy = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8495 goto LABEL_84;
Ritor1
parents:
diff changeset
8496 case VAR_BaseLuck:
492
Gloval
parents: 486
diff changeset
8497 this->uLuck = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8498 goto LABEL_84;
Ritor1
parents:
diff changeset
8499 case VAR_FixedFood:
492
Gloval
parents: 486
diff changeset
8500 Party::SetFood(var_value);
0
Ritor1
parents:
diff changeset
8501 goto LABEL_124;
Ritor1
parents:
diff changeset
8502 case VAR_MightBonus:
Ritor1
parents:
diff changeset
8503 goto LABEL_64;
Ritor1
parents:
diff changeset
8504 case VAR_IntellectBonus:
Ritor1
parents:
diff changeset
8505 goto LABEL_68;
Ritor1
parents:
diff changeset
8506 case VAR_PersonalityBonus:
Ritor1
parents:
diff changeset
8507 goto LABEL_69;
Ritor1
parents:
diff changeset
8508 case VAR_EnduranceBonus:
Ritor1
parents:
diff changeset
8509 goto LABEL_70;
Ritor1
parents:
diff changeset
8510 case VAR_SpeedBonus:
Ritor1
parents:
diff changeset
8511 goto LABEL_71;
Ritor1
parents:
diff changeset
8512 case VAR_AccuracyBonus:
Ritor1
parents:
diff changeset
8513 goto LABEL_72;
Ritor1
parents:
diff changeset
8514 case VAR_LuckBonus:
Ritor1
parents:
diff changeset
8515 goto LABEL_73;
Ritor1
parents:
diff changeset
8516 default:
Ritor1
parents:
diff changeset
8517 return;
Ritor1
parents:
diff changeset
8518 }
Ritor1
parents:
diff changeset
8519 while ( v9->uItemID != 615 )
Ritor1
parents:
diff changeset
8520 {
Ritor1
parents:
diff changeset
8521 ++v8;
Ritor1
parents:
diff changeset
8522 ++v9;
Ritor1
parents:
diff changeset
8523 if ( v8 >= 138 )
Ritor1
parents:
diff changeset
8524 goto LABEL_22;
Ritor1
parents:
diff changeset
8525 }
Ritor1
parents:
diff changeset
8526 v10 = (int)((char *)v4 + 36 * v8);
Ritor1
parents:
diff changeset
8527 *(int *)(v10 + 532) = 601;
492
Gloval
parents: 486
diff changeset
8528 *(char *)(v10 + 558) = currPlayerId + 1;
0
Ritor1
parents:
diff changeset
8529 LABEL_22:
Ritor1
parents:
diff changeset
8530 if ( v4->sResFireBase < 20 )
Ritor1
parents:
diff changeset
8531 v4->sResFireBase = 20;
Ritor1
parents:
diff changeset
8532 if ( v4->sResAirBase < 20 )
Ritor1
parents:
diff changeset
8533 v4->sResAirBase = 20;
Ritor1
parents:
diff changeset
8534 if ( v4->sResWaterBase < 20 )
Ritor1
parents:
diff changeset
8535 v4->sResWaterBase = 20;
Ritor1
parents:
diff changeset
8536 if ( v4->sResEarthBase < 20 )
Ritor1
parents:
diff changeset
8537 v4->sResEarthBase = 20;
Ritor1
parents:
diff changeset
8538 v4->sResMindBase = 200;
Ritor1
parents:
diff changeset
8539 v4->sResBodyBase = 200;
Ritor1
parents:
diff changeset
8540 v11 = v4->GetSexByVoice();
Ritor1
parents:
diff changeset
8541 v4->field_1924 = v4->uVoiceID;
Ritor1
parents:
diff changeset
8542 v4->field_1928 = v4->uFace;
Ritor1
parents:
diff changeset
8543 if ( v11 )
Ritor1
parents:
diff changeset
8544 {
Ritor1
parents:
diff changeset
8545 v4->uFace = 21;
Ritor1
parents:
diff changeset
8546 v4->uVoiceID = 21;
Ritor1
parents:
diff changeset
8547 }
Ritor1
parents:
diff changeset
8548 else
Ritor1
parents:
diff changeset
8549 {
Ritor1
parents:
diff changeset
8550 v4->uFace = 20;
Ritor1
parents:
diff changeset
8551 v4->uVoiceID = 20;
Ritor1
parents:
diff changeset
8552 }
492
Gloval
parents: 486
diff changeset
8553 ReloadPlayerPortraits(currPlayerId, v4->uFace);
0
Ritor1
parents:
diff changeset
8554 goto LABEL_124;
Ritor1
parents:
diff changeset
8555 }
Ritor1
parents:
diff changeset
8556 LABEL_64:
492
Gloval
parents: 486
diff changeset
8557 this->uMightBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8558 LABEL_111:
Ritor1
parents:
diff changeset
8559 v28 = 0;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
8560 v26 = SPEECH_91;
0
Ritor1
parents:
diff changeset
8561 LABEL_112:
492
Gloval
parents: 486
diff changeset
8562 v19 = pPlayers[currPlayerId + 1];
0
Ritor1
parents:
diff changeset
8563 v31 = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
8564 v19->PlaySound((PlayerSpeech)v26, v28);
0
Ritor1
parents:
diff changeset
8565 goto LABEL_169;
Ritor1
parents:
diff changeset
8566 }
492
Gloval
parents: 486
diff changeset
8567 if ( var_type <= VAR_FireResistanceBonus )
Gloval
parents: 486
diff changeset
8568 {
Gloval
parents: 486
diff changeset
8569 if ( var_type == VAR_FireResistanceBonus )
Gloval
parents: 486
diff changeset
8570 {
Gloval
parents: 486
diff changeset
8571 this->sResFireBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8572 goto LABEL_111;
Ritor1
parents:
diff changeset
8573 }
492
Gloval
parents: 486
diff changeset
8574 switch ( var_type )
0
Ritor1
parents:
diff changeset
8575 {
Ritor1
parents:
diff changeset
8576 case VAR_ActualIntellect:
Ritor1
parents:
diff changeset
8577 LABEL_68:
492
Gloval
parents: 486
diff changeset
8578 this->uIntelligenceBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8579 goto LABEL_111;
Ritor1
parents:
diff changeset
8580 case VAR_ActualPersonality:
Ritor1
parents:
diff changeset
8581 LABEL_69:
492
Gloval
parents: 486
diff changeset
8582 this->uWillpowerBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8583 goto LABEL_111;
Ritor1
parents:
diff changeset
8584 case VAR_ActualEndurance:
Ritor1
parents:
diff changeset
8585 LABEL_70:
492
Gloval
parents: 486
diff changeset
8586 this->uEnduranceBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8587 goto LABEL_111;
Ritor1
parents:
diff changeset
8588 case VAR_ActualSpeed:
Ritor1
parents:
diff changeset
8589 LABEL_71:
492
Gloval
parents: 486
diff changeset
8590 this->uSpeedBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8591 goto LABEL_111;
Ritor1
parents:
diff changeset
8592 case VAR_ActualAccuracy:
Ritor1
parents:
diff changeset
8593 LABEL_72:
492
Gloval
parents: 486
diff changeset
8594 this->uAccuracyBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8595 goto LABEL_111;
Ritor1
parents:
diff changeset
8596 case VAR_ActualLuck:
Ritor1
parents:
diff changeset
8597 LABEL_73:
492
Gloval
parents: 486
diff changeset
8598 this->uLuckBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8599 goto LABEL_111;
Ritor1
parents:
diff changeset
8600 case VAR_FireResistance:
492
Gloval
parents: 486
diff changeset
8601 this->sResFireBase = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8602 goto LABEL_84;
Ritor1
parents:
diff changeset
8603 case VAR_AirResistance:
492
Gloval
parents: 486
diff changeset
8604 this->sResAirBase = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8605 goto LABEL_84;
Ritor1
parents:
diff changeset
8606 case VAR_WaterResistance:
492
Gloval
parents: 486
diff changeset
8607 this->sResWaterBase = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8608 goto LABEL_84;
Ritor1
parents:
diff changeset
8609 case VAR_EarthResistance:
492
Gloval
parents: 486
diff changeset
8610 this->sResEarthBase = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8611 goto LABEL_84;
Ritor1
parents:
diff changeset
8612 case VAR_SpiritResistance:
492
Gloval
parents: 486
diff changeset
8613 this->sResSpiritBase = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8614 goto LABEL_84;
Ritor1
parents:
diff changeset
8615 case VAR_MindResistance:
492
Gloval
parents: 486
diff changeset
8616 this->sResMindBase = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8617 goto LABEL_84;
Ritor1
parents:
diff changeset
8618 case VAR_BodyResistance:
492
Gloval
parents: 486
diff changeset
8619 this->sResBodyBase = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8620 goto LABEL_84;
Ritor1
parents:
diff changeset
8621 case VAR_LightResistance:
492
Gloval
parents: 486
diff changeset
8622 this->sResLightBase = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8623 goto LABEL_84;
Ritor1
parents:
diff changeset
8624 case VAR_DarkResistance:
492
Gloval
parents: 486
diff changeset
8625 this->sResDarkBase = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8626 goto LABEL_84;
Ritor1
parents:
diff changeset
8627 case VAR_MagicResistance:
492
Gloval
parents: 486
diff changeset
8628 this->sResMagicBase = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8629 LABEL_84:
Ritor1
parents:
diff changeset
8630 v28 = 0;
Ritor1
parents:
diff changeset
8631 v26 = 92;
Ritor1
parents:
diff changeset
8632 goto LABEL_112;
Ritor1
parents:
diff changeset
8633 default:
Ritor1
parents:
diff changeset
8634 return;
Ritor1
parents:
diff changeset
8635 }
Ritor1
parents:
diff changeset
8636 return;
Ritor1
parents:
diff changeset
8637 }
Ritor1
parents:
diff changeset
8638 HIWORD(v15) = 0;
492
Gloval
parents: 486
diff changeset
8639 if ( var_type > VAR_DisarmTrapSkill )
Gloval
parents: 486
diff changeset
8640 {
Gloval
parents: 486
diff changeset
8641 if ( var_type != VAR_LearningSkill )
Gloval
parents: 486
diff changeset
8642 {
Gloval
parents: 486
diff changeset
8643 if ( var_type <= VAR_LearningSkill )
0
Ritor1
parents:
diff changeset
8644 return;
492
Gloval
parents: 486
diff changeset
8645 if ( var_type <= VAR_Eradicated )
Gloval
parents: 486
diff changeset
8646 {
Gloval
parents: 486
diff changeset
8647 v4->SetCondition(var_type - 105, 1);
0
Ritor1
parents:
diff changeset
8648 }
Ritor1
parents:
diff changeset
8649 else
Ritor1
parents:
diff changeset
8650 {
492
Gloval
parents: 486
diff changeset
8651 if ( var_type != VAR_MajorCondition )
0
Ritor1
parents:
diff changeset
8652 {
492
Gloval
parents: 486
diff changeset
8653 if ( var_type > VAR_MajorCondition && var_type <= VAR_ActiveSpells )
Gloval
parents: 486
diff changeset
8654 byte_5E4C15[var_type] = var_value;
0
Ritor1
parents:
diff changeset
8655 return;
Ritor1
parents:
diff changeset
8656 }
Ritor1
parents:
diff changeset
8657 memset(v4, 0, 0xA0u);
Ritor1
parents:
diff changeset
8658 }
Ritor1
parents:
diff changeset
8659 LABEL_124:
Ritor1
parents:
diff changeset
8660 v31 = 1;
Ritor1
parents:
diff changeset
8661 goto LABEL_169;
Ritor1
parents:
diff changeset
8662 }
Ritor1
parents:
diff changeset
8663 LABEL_106:
492
Gloval
parents: 486
diff changeset
8664 v16 = (int)((char *)&v4->pConditions[16] + 2 * var_type);
0
Ritor1
parents:
diff changeset
8665 v17 = *(char *)v16;
492
Gloval
parents: 486
diff changeset
8666 if ( var_value <= VAR_BodyResistanceBonus )
Gloval
parents: 486
diff changeset
8667 {
Gloval
parents: 486
diff changeset
8668 LOWORD(v15) = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8669 v18 = v15 | v17 & VAR_BodyResistanceBonus;
Ritor1
parents:
diff changeset
8670 }
Ritor1
parents:
diff changeset
8671 else
Ritor1
parents:
diff changeset
8672 {
492
Gloval
parents: 486
diff changeset
8673 LOWORD(v18) = (unsigned __int8)(var_value | v17 & 0xC0);
0
Ritor1
parents:
diff changeset
8674 }
Ritor1
parents:
diff changeset
8675 *(short *)v16 = v18;
Ritor1
parents:
diff changeset
8676 goto LABEL_124;
Ritor1
parents:
diff changeset
8677 }
492
Gloval
parents: 486
diff changeset
8678 if ( var_type == VAR_DisarmTrapSkill )
Gloval
parents: 486
diff changeset
8679 if ( v30 != 1 )
Gloval
parents: 486
diff changeset
8680 {
Gloval
parents: 486
diff changeset
8681 if ( v31 != 1 )
Gloval
parents: 486
diff changeset
8682 return;
Gloval
parents: 486
diff changeset
8683 v5 = 0;
Gloval
parents: 486
diff changeset
8684 goto LABEL_172;
Gloval
parents: 486
diff changeset
8685 }
Gloval
parents: 486
diff changeset
8686 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
Gloval
parents: 486
diff changeset
8687 goto LABEL_170;
Gloval
parents: 486
diff changeset
8688 if ( var_type <= VAR_BodyResistanceBonus )
Gloval
parents: 486
diff changeset
8689 {
Gloval
parents: 486
diff changeset
8690 switch ( var_type )
0
Ritor1
parents:
diff changeset
8691 {
Ritor1
parents:
diff changeset
8692 case VAR_BodyResistanceBonus:
492
Gloval
parents: 486
diff changeset
8693 v4->sResBodyBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8694 break;
Ritor1
parents:
diff changeset
8695 case VAR_AirResistanceBonus:
492
Gloval
parents: 486
diff changeset
8696 v4->sResAirBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8697 break;
Ritor1
parents:
diff changeset
8698 case VAR_WaterResistanceBonus:
492
Gloval
parents: 486
diff changeset
8699 v4->sResWaterBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8700 break;
Ritor1
parents:
diff changeset
8701 case VAR_EarthResistanceBonus:
492
Gloval
parents: 486
diff changeset
8702 v4->sResEarthBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8703 break;
Ritor1
parents:
diff changeset
8704 case VAR_SpiritResistanceBonus:
492
Gloval
parents: 486
diff changeset
8705 v4->sResSpiritBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8706 break;
Ritor1
parents:
diff changeset
8707 default:
492
Gloval
parents: 486
diff changeset
8708 if ( var_type != 62 )
0
Ritor1
parents:
diff changeset
8709 return;
492
Gloval
parents: 486
diff changeset
8710 v4->sResMindBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8711 break;
Ritor1
parents:
diff changeset
8712 }
Ritor1
parents:
diff changeset
8713 goto LABEL_111;
Ritor1
parents:
diff changeset
8714 }
492
Gloval
parents: 486
diff changeset
8715 if ( var_type == VAR_LightResistanceBonus )
Gloval
parents: 486
diff changeset
8716 {
Gloval
parents: 486
diff changeset
8717 v4->sResLightBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8718 goto LABEL_111;
Ritor1
parents:
diff changeset
8719 }
492
Gloval
parents: 486
diff changeset
8720 if ( var_type == VAR_DarkResistanceBonus )
Gloval
parents: 486
diff changeset
8721 {
Gloval
parents: 486
diff changeset
8722 v4->sResDarkBonus = (unsigned __int8)var_value;
Gloval
parents: 486
diff changeset
8723 goto LABEL_111;
Gloval
parents: 486
diff changeset
8724 }
Gloval
parents: 486
diff changeset
8725 if ( var_type == VAR_MagicResistanceBonus )
Gloval
parents: 486
diff changeset
8726 {
Gloval
parents: 486
diff changeset
8727 v4->sResMagicBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8728 goto LABEL_111;
Ritor1
parents:
diff changeset
8729 }
492
Gloval
parents: 486
diff changeset
8730 if ( var_type > VAR_MagicResistanceBonus && var_type <= VAR_DiplomacySkill )
Gloval
parents: 486
diff changeset
8731 if ( v30 != 1 )
Gloval
parents: 486
diff changeset
8732 {
Gloval
parents: 486
diff changeset
8733 if ( v31 != 1 )
Gloval
parents: 486
diff changeset
8734 return;
Gloval
parents: 486
diff changeset
8735 v5 = 0;
Gloval
parents: 486
diff changeset
8736 v25 = 8 * currPlayerId + 400;
Gloval
parents: 486
diff changeset
8737 LOBYTE(v25) = (8 * currPlayerId - 112) | 4;
Gloval
parents: 486
diff changeset
8738 pAudioPlayer->PlaySound(SOUND_20001, v25, 0, -1, 0, 0, 0, 0);
Gloval
parents: 486
diff changeset
8739 return;
Gloval
parents: 486
diff changeset
8740 }
Gloval
parents: 486
diff changeset
8741 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
Gloval
parents: 486
diff changeset
8742 goto LABEL_170;
0
Ritor1
parents:
diff changeset
8743 }
Ritor1
parents:
diff changeset
8744
Ritor1
parents:
diff changeset
8745
Ritor1
parents:
diff changeset
8746
Ritor1
parents:
diff changeset
8747 //----- (0044AFFB) --------------------------------------------------------
310
Gloval
parents: 299
diff changeset
8748 void Player::AddVariable(enum VariableType var_type, signed int val)
0
Ritor1
parents:
diff changeset
8749 {
Ritor1
parents:
diff changeset
8750 char v3; // bl@1
Ritor1
parents:
diff changeset
8751 Player *v4; // esi@1
Ritor1
parents:
diff changeset
8752 signed int uPlayerIdx; // edi@1
Ritor1
parents:
diff changeset
8753 int v6; // eax@15
Ritor1
parents:
diff changeset
8754 unsigned int v7; // esi@18
Ritor1
parents:
diff changeset
8755 int *v8; // ebx@21
Ritor1
parents:
diff changeset
8756 int v9; // eax@22
Ritor1
parents:
diff changeset
8757 signed int v10; // eax@24
Ritor1
parents:
diff changeset
8758 int v11; // eax@27
Ritor1
parents:
diff changeset
8759 __int16 *v12; // esi@28
Ritor1
parents:
diff changeset
8760 Player *v13; // ecx@34
Ritor1
parents:
diff changeset
8761 Player *v14; // ecx@36
Ritor1
parents:
diff changeset
8762 char *v15; // ecx@37
Ritor1
parents:
diff changeset
8763 unsigned __int8 v16; // cf@38
Ritor1
parents:
diff changeset
8764 Player *v17; // ecx@42
Ritor1
parents:
diff changeset
8765 __int16 *v18; // esi@53
Ritor1
parents:
diff changeset
8766 __int16 *v19; // esi@62
Ritor1
parents:
diff changeset
8767 char *v20; // esi@107
Ritor1
parents:
diff changeset
8768 __int16 v21; // dx@107
Ritor1
parents:
diff changeset
8769 int v22; // ecx@107
Ritor1
parents:
diff changeset
8770 Player *v23; // ecx@132
Ritor1
parents:
diff changeset
8771 int v24; // eax@132
Ritor1
parents:
diff changeset
8772 int v25; // eax@150
Ritor1
parents:
diff changeset
8773 char v26; // zf@151
Ritor1
parents:
diff changeset
8774 DDM_DLV_Header *v27; // eax@153
Ritor1
parents:
diff changeset
8775 signed int v28; // eax@176
Ritor1
parents:
diff changeset
8776 int v29; // [sp-8h] [bp-40h]@84
310
Gloval
parents: 299
diff changeset
8777 // signed int v30; // [sp-4h] [bp-3Ch]@4
0
Ritor1
parents:
diff changeset
8778 int v31; // [sp-4h] [bp-3Ch]@84
Ritor1
parents:
diff changeset
8779 ItemGen item; // [sp+Ch] [bp-2Ch]@45
Ritor1
parents:
diff changeset
8780 unsigned int v33; // [sp+30h] [bp-8h]@34
Ritor1
parents:
diff changeset
8781 char v34; // [sp+37h] [bp-1h]@1
Ritor1
parents:
diff changeset
8782
Ritor1
parents:
diff changeset
8783 auto Dst = this;
Ritor1
parents:
diff changeset
8784 v3 = 0;
Ritor1
parents:
diff changeset
8785 v34 = 0;
Ritor1
parents:
diff changeset
8786 v4 = Dst;
Ritor1
parents:
diff changeset
8787 uPlayerIdx = 0;
Ritor1
parents:
diff changeset
8788 if ( Dst == pPlayers[2] )
Ritor1
parents:
diff changeset
8789 uPlayerIdx = 1;
310
Gloval
parents: 299
diff changeset
8790 else if ( Dst == pPlayers[3] )
Gloval
parents: 299
diff changeset
8791 uPlayerIdx = 2;
Gloval
parents: 299
diff changeset
8792 else if ( Dst == pPlayers[4] )
Gloval
parents: 299
diff changeset
8793 uPlayerIdx = 3;
Gloval
parents: 299
diff changeset
8794
Gloval
parents: 299
diff changeset
8795 if ( var_type <= VAR_AutoNotes )
Gloval
parents: 299
diff changeset
8796 {
Gloval
parents: 299
diff changeset
8797 if ( var_type != VAR_AutoNotes )
Gloval
parents: 299
diff changeset
8798 {
Gloval
parents: 299
diff changeset
8799 if ( var_type <= VAR_ActualMight )
Gloval
parents: 299
diff changeset
8800 {
Gloval
parents: 299
diff changeset
8801 if ( var_type != VAR_ActualMight )
0
Ritor1
parents:
diff changeset
8802 {
310
Gloval
parents: 299
diff changeset
8803 switch ( var_type )
0
Ritor1
parents:
diff changeset
8804 {
Ritor1
parents:
diff changeset
8805 case VAR_RandomGold:
Ritor1
parents:
diff changeset
8806 if ( !val )
Ritor1
parents:
diff changeset
8807 val = 1;
Ritor1
parents:
diff changeset
8808 v6 = rand();
Ritor1
parents:
diff changeset
8809 party_finds_gold(v6 % val + 1, 1);
Ritor1
parents:
diff changeset
8810 GameUI_DrawFoodAndGold();
Ritor1
parents:
diff changeset
8811 return;
Ritor1
parents:
diff changeset
8812 case VAR_RandomFood:
Ritor1
parents:
diff changeset
8813 if ( !val )
Ritor1
parents:
diff changeset
8814 val = 1;
Ritor1
parents:
diff changeset
8815 v7 = rand() % val + 1;
Ritor1
parents:
diff changeset
8816 Party::GiveFood(v7);
Ritor1
parents:
diff changeset
8817 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[502], v7);// You find %lu food
Ritor1
parents:
diff changeset
8818 ShowStatusBarString(pTmpBuf, 2u);
Ritor1
parents:
diff changeset
8819 GameUI_DrawFoodAndGold();
Ritor1
parents:
diff changeset
8820 goto _play_sound;
Ritor1
parents:
diff changeset
8821 case VAR_Sex:
Ritor1
parents:
diff changeset
8822 Dst->uSex = (PLAYER_SEX)val;
Ritor1
parents:
diff changeset
8823 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8824 case VAR_Class:
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
8825 Dst->classType = (PLAYER_CLASS_TYPE)val;
0
Ritor1
parents:
diff changeset
8826 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8827 case VAR_CurrentHP:
Ritor1
parents:
diff changeset
8828 v8 = &Dst->sHealth;
Ritor1
parents:
diff changeset
8829 *v8 += val;
Ritor1
parents:
diff changeset
8830 if ( Dst->sHealth <= Dst->GetMaxHealth() )
Ritor1
parents:
diff changeset
8831 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8832 v9 = v4->GetMaxHealth();
Ritor1
parents:
diff changeset
8833 goto LABEL_23;
Ritor1
parents:
diff changeset
8834 case VAR_MaxHP:
Ritor1
parents:
diff changeset
8835 v10 = Dst->GetMaxHealth();
Ritor1
parents:
diff changeset
8836 v4->_health_related = 0;
Ritor1
parents:
diff changeset
8837 v4->uFullHealthBonus = 0;
Ritor1
parents:
diff changeset
8838 v4->sHealth = v10;
Ritor1
parents:
diff changeset
8839 return;
Ritor1
parents:
diff changeset
8840 case VAR_CurrentSP:
Ritor1
parents:
diff changeset
8841 v8 = &Dst->sMana;
Ritor1
parents:
diff changeset
8842 *v8 += val;
Ritor1
parents:
diff changeset
8843 if ( Dst->sMana > GetMaxMana() )
Ritor1
parents:
diff changeset
8844 {
Ritor1
parents:
diff changeset
8845 v9 = v4->GetMaxMana();
Ritor1
parents:
diff changeset
8846 LABEL_23:
Ritor1
parents:
diff changeset
8847 *v8 = v9;
Ritor1
parents:
diff changeset
8848 }
Ritor1
parents:
diff changeset
8849 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8850 case VAR_MaxSP:
Ritor1
parents:
diff changeset
8851 v11 = GetMaxMana();
Ritor1
parents:
diff changeset
8852 v4->_mana_related = 0;
Ritor1
parents:
diff changeset
8853 v4->uFullManaBonus = 0;
Ritor1
parents:
diff changeset
8854 v4->sMana = v11;
Ritor1
parents:
diff changeset
8855 return;
Ritor1
parents:
diff changeset
8856 case VAR_ACModifier:
Ritor1
parents:
diff changeset
8857 v12 = &Dst->sACModifier;
Ritor1
parents:
diff changeset
8858 goto LABEL_29;
Ritor1
parents:
diff changeset
8859 case VAR_BaseLevel:
Ritor1
parents:
diff changeset
8860 v12 = (__int16 *)&Dst->uLevel;
Ritor1
parents:
diff changeset
8861 goto LABEL_29;
Ritor1
parents:
diff changeset
8862 case VAR_LevelModifier:
Ritor1
parents:
diff changeset
8863 v12 = &Dst->sLevelModifier;
Ritor1
parents:
diff changeset
8864 LABEL_29:
Ritor1
parents:
diff changeset
8865 *v12 += val;
Ritor1
parents:
diff changeset
8866 if ( *v12 > 255 )
Ritor1
parents:
diff changeset
8867 *v12 = 255;
Ritor1
parents:
diff changeset
8868 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8869 case VAR_Age:
Ritor1
parents:
diff changeset
8870 Dst->sAgeModifier += val;
Ritor1
parents:
diff changeset
8871 return;
Ritor1
parents:
diff changeset
8872 case VAR_Award:
Ritor1
parents:
diff changeset
8873 v13 = pPlayers[uPlayerIdx + 1];
521
663c4f618f56 Awards tab corrrection
Gloval
parents: 510
diff changeset
8874 if (_449B57_test_bit((unsigned __int8 *)pPlayers[uPlayerIdx + 1]->_guilds_member_bits, val)
663c4f618f56 Awards tab corrrection
Gloval
parents: 510
diff changeset
8875
492
Gloval
parents: 486
diff changeset
8876 && pAwards[val].pText )
0
Ritor1
parents:
diff changeset
8877 {
Ritor1
parents:
diff changeset
8878 v14 = pPlayers[uPlayerIdx + 1];
Ritor1
parents:
diff changeset
8879 v34 = 1;
Ritor1
parents:
diff changeset
8880 v3 = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
8881 v14->PlaySound(SPEECH_96, 0);
0
Ritor1
parents:
diff changeset
8882 }
735
6daaa2f18d0d Fixed some house sounds & shop-related stuff
Nomad
parents: 728
diff changeset
8883 v15 = (char *)v4->_guilds_member_bits;
0
Ritor1
parents:
diff changeset
8884 goto LABEL_44;
Ritor1
parents:
diff changeset
8885 case VAR_Experience:
Ritor1
parents:
diff changeset
8886 v16 = __CFADD__(val, LODWORD(Dst->uExperience));
Ritor1
parents:
diff changeset
8887 LODWORD(Dst->uExperience) += val;
Ritor1
parents:
diff changeset
8888 HIDWORD(Dst->uExperience) += ((unsigned __int64)val >> 32) + v16;
Ritor1
parents:
diff changeset
8889 if ( (signed __int64)Dst->uExperience > 4000000000i64 )
Ritor1
parents:
diff changeset
8890 Dst->uExperience = 4000000000i64;
Ritor1
parents:
diff changeset
8891 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8892 case VAR_QBits_QuestsDone:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
8893 if ( !((unsigned __int8)(0x80u >> ((signed __int16)val - 1) % 8) & pParty->_quest_bits[((signed __int16)val - 1) >> 3])
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
8894 //&& (&dword_722F10)[4 * val] )
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
8895 && pQuestTable[val-1] )
0
Ritor1
parents:
diff changeset
8896 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8897 //v17 = pPlayers[uPlayerIdx + 1];
0
Ritor1
parents:
diff changeset
8898 bFlashQuestBook = 1;
Ritor1
parents:
diff changeset
8899 v34 = 1;
Ritor1
parents:
diff changeset
8900 v3 = 1;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8901 pPlayers[uPlayerIdx + 1]->PlaySound(SPEECH_93, 0);
0
Ritor1
parents:
diff changeset
8902 }
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
8903 v15 = (char *)pParty->_quest_bits;
0
Ritor1
parents:
diff changeset
8904 LABEL_44:
Ritor1
parents:
diff changeset
8905 _449B7E_toggle_bit((unsigned char *)v15, val, 1u);
Ritor1
parents:
diff changeset
8906 goto LABEL_173;
Ritor1
parents:
diff changeset
8907 case VAR_PlayerItemInHands:
Ritor1
parents:
diff changeset
8908 item.Reset();
Ritor1
parents:
diff changeset
8909 item.Reset();
Ritor1
parents:
diff changeset
8910 item.uAttributes = 1;
Ritor1
parents:
diff changeset
8911 item.uItemID = val;
Ritor1
parents:
diff changeset
8912 if ( val >= ITEM_ARTIFACT_PUCK && val <= ITEM_RELIC_MEKORIGS_HAMMER )
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
8913 pParty->pIsArtifactFound[val-500] = 1;
0
Ritor1
parents:
diff changeset
8914 if ( val >= ITEM_WAND_FIRE && val <= ITEM_WAND_INCENERATION )
Ritor1
parents:
diff changeset
8915 {
Ritor1
parents:
diff changeset
8916 item.uNumCharges = rand() % 6 + pItemsTable->pItems[item.uItemID].uDamageMod + 1;
Ritor1
parents:
diff changeset
8917 item.uMaxCharges = LOBYTE(item.uNumCharges);
Ritor1
parents:
diff changeset
8918 }
Ritor1
parents:
diff changeset
8919 pParty->SetHoldingItem(&item);
Ritor1
parents:
diff changeset
8920 return;
Ritor1
parents:
diff changeset
8921 case VAR_FixedGold:
Ritor1
parents:
diff changeset
8922 party_finds_gold(val, 1);
Ritor1
parents:
diff changeset
8923 return;
Ritor1
parents:
diff changeset
8924 case VAR_BaseMight:
Ritor1
parents:
diff changeset
8925 v18 = (__int16 *)&Dst->uMight;
Ritor1
parents:
diff changeset
8926 goto LABEL_82;
Ritor1
parents:
diff changeset
8927 case VAR_BaseIntellect:
Ritor1
parents:
diff changeset
8928 v18 = (__int16 *)&Dst->uIntelligence;
Ritor1
parents:
diff changeset
8929 goto LABEL_82;
Ritor1
parents:
diff changeset
8930 case VAR_BasePersonality:
Ritor1
parents:
diff changeset
8931 v18 = (__int16 *)&Dst->uWillpower;
Ritor1
parents:
diff changeset
8932 goto LABEL_82;
Ritor1
parents:
diff changeset
8933 case VAR_BaseEndurance:
Ritor1
parents:
diff changeset
8934 v18 = (__int16 *)&Dst->uEndurance;
Ritor1
parents:
diff changeset
8935 goto LABEL_82;
Ritor1
parents:
diff changeset
8936 case VAR_BaseSpeed:
Ritor1
parents:
diff changeset
8937 v18 = (__int16 *)&Dst->uSpeed;
Ritor1
parents:
diff changeset
8938 goto LABEL_82;
Ritor1
parents:
diff changeset
8939 case VAR_BaseAccuracy:
Ritor1
parents:
diff changeset
8940 v18 = (__int16 *)&Dst->uAccuracy;
Ritor1
parents:
diff changeset
8941 goto LABEL_82;
Ritor1
parents:
diff changeset
8942 case VAR_BaseLuck:
Ritor1
parents:
diff changeset
8943 v18 = (__int16 *)&Dst->uLuck;
Ritor1
parents:
diff changeset
8944 goto LABEL_82;
Ritor1
parents:
diff changeset
8945 case VAR_FixedFood:
Ritor1
parents:
diff changeset
8946 Party::GiveFood(val);
715
Ritor1
parents: 667
diff changeset
8947 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[502], val);
0
Ritor1
parents:
diff changeset
8948 ShowStatusBarString(pTmpBuf, 2u);
Ritor1
parents:
diff changeset
8949 if ( pParty->uNumFoodRations > 0xFFFF )
Ritor1
parents:
diff changeset
8950 Party::SetFood(0xFFFFu);
Ritor1
parents:
diff changeset
8951 goto _play_sound;
Ritor1
parents:
diff changeset
8952 case VAR_MightBonus:
Ritor1
parents:
diff changeset
8953 goto LABEL_62;
Ritor1
parents:
diff changeset
8954 case VAR_IntellectBonus:
Ritor1
parents:
diff changeset
8955 goto LABEL_66;
Ritor1
parents:
diff changeset
8956 case VAR_PersonalityBonus:
Ritor1
parents:
diff changeset
8957 goto LABEL_67;
Ritor1
parents:
diff changeset
8958 case VAR_EnduranceBonus:
Ritor1
parents:
diff changeset
8959 goto LABEL_68;
Ritor1
parents:
diff changeset
8960 case VAR_SpeedBonus:
Ritor1
parents:
diff changeset
8961 goto LABEL_69;
Ritor1
parents:
diff changeset
8962 case VAR_AccuracyBonus:
Ritor1
parents:
diff changeset
8963 goto LABEL_70;
Ritor1
parents:
diff changeset
8964 case VAR_LuckBonus:
Ritor1
parents:
diff changeset
8965 goto LABEL_71;
Ritor1
parents:
diff changeset
8966 default:
Ritor1
parents:
diff changeset
8967 return;
Ritor1
parents:
diff changeset
8968 }
Ritor1
parents:
diff changeset
8969 return;
Ritor1
parents:
diff changeset
8970 }
Ritor1
parents:
diff changeset
8971 LABEL_62:
Ritor1
parents:
diff changeset
8972 v19 = (__int16 *)&Dst->uMightBonus;
Ritor1
parents:
diff changeset
8973 goto LABEL_113;
Ritor1
parents:
diff changeset
8974 }
310
Gloval
parents: 299
diff changeset
8975 if ( var_type <= VAR_FireResistanceBonus )
Gloval
parents: 299
diff changeset
8976 {
Gloval
parents: 299
diff changeset
8977 if ( var_type != VAR_FireResistanceBonus )
0
Ritor1
parents:
diff changeset
8978 {
310
Gloval
parents: 299
diff changeset
8979 switch ( var_type )
0
Ritor1
parents:
diff changeset
8980 {
Ritor1
parents:
diff changeset
8981 case VAR_ActualIntellect:
Ritor1
parents:
diff changeset
8982 LABEL_66:
Ritor1
parents:
diff changeset
8983 v19 = (__int16 *)&Dst->uIntelligenceBonus;
Ritor1
parents:
diff changeset
8984 goto LABEL_113;
Ritor1
parents:
diff changeset
8985 case VAR_ActualPersonality:
Ritor1
parents:
diff changeset
8986 LABEL_67:
Ritor1
parents:
diff changeset
8987 v19 = (__int16 *)&Dst->uWillpowerBonus;
Ritor1
parents:
diff changeset
8988 goto LABEL_113;
Ritor1
parents:
diff changeset
8989 case VAR_ActualEndurance:
Ritor1
parents:
diff changeset
8990 LABEL_68:
Ritor1
parents:
diff changeset
8991 v19 = (__int16 *)&Dst->uEnduranceBonus;
Ritor1
parents:
diff changeset
8992 goto LABEL_113;
Ritor1
parents:
diff changeset
8993 case VAR_ActualSpeed:
Ritor1
parents:
diff changeset
8994 LABEL_69:
Ritor1
parents:
diff changeset
8995 v19 = (__int16 *)&Dst->uSpeedBonus;
Ritor1
parents:
diff changeset
8996 goto LABEL_113;
Ritor1
parents:
diff changeset
8997 case VAR_ActualAccuracy:
Ritor1
parents:
diff changeset
8998 LABEL_70:
Ritor1
parents:
diff changeset
8999 v19 = (__int16 *)&Dst->uAccuracyBonus;
Ritor1
parents:
diff changeset
9000 goto LABEL_113;
Ritor1
parents:
diff changeset
9001 case VAR_ActualLuck:
Ritor1
parents:
diff changeset
9002 LABEL_71:
Ritor1
parents:
diff changeset
9003 v19 = (__int16 *)&Dst->uLuckBonus;
Ritor1
parents:
diff changeset
9004 goto LABEL_113;
Ritor1
parents:
diff changeset
9005 case VAR_FireResistance:
Ritor1
parents:
diff changeset
9006 v18 = &Dst->sResFireBase;
Ritor1
parents:
diff changeset
9007 goto LABEL_82;
Ritor1
parents:
diff changeset
9008 case VAR_AirResistance:
Ritor1
parents:
diff changeset
9009 v18 = &Dst->sResAirBase;
Ritor1
parents:
diff changeset
9010 goto LABEL_82;
Ritor1
parents:
diff changeset
9011 case VAR_WaterResistance:
Ritor1
parents:
diff changeset
9012 v18 = &Dst->sResWaterBase;
Ritor1
parents:
diff changeset
9013 goto LABEL_82;
Ritor1
parents:
diff changeset
9014 case VAR_EarthResistance:
Ritor1
parents:
diff changeset
9015 v18 = &Dst->sResEarthBase;
Ritor1
parents:
diff changeset
9016 goto LABEL_82;
Ritor1
parents:
diff changeset
9017 case VAR_SpiritResistance:
Ritor1
parents:
diff changeset
9018 v18 = &Dst->sResSpiritBase;
Ritor1
parents:
diff changeset
9019 goto LABEL_82;
Ritor1
parents:
diff changeset
9020 case VAR_MindResistance:
Ritor1
parents:
diff changeset
9021 v18 = &Dst->sResMindBase;
Ritor1
parents:
diff changeset
9022 goto LABEL_82;
Ritor1
parents:
diff changeset
9023 case VAR_BodyResistance:
Ritor1
parents:
diff changeset
9024 v18 = &Dst->sResBodyBase;
Ritor1
parents:
diff changeset
9025 goto LABEL_82;
Ritor1
parents:
diff changeset
9026 case VAR_LightResistance:
Ritor1
parents:
diff changeset
9027 v18 = &Dst->sResLightBase;
Ritor1
parents:
diff changeset
9028 goto LABEL_82;
Ritor1
parents:
diff changeset
9029 case VAR_DarkResistance:
Ritor1
parents:
diff changeset
9030 v18 = &Dst->sResDarkBase;
Ritor1
parents:
diff changeset
9031 goto LABEL_82;
Ritor1
parents:
diff changeset
9032 case VAR_MagicResistance:
Ritor1
parents:
diff changeset
9033 v18 = &Dst->sResMagicBase;
Ritor1
parents:
diff changeset
9034 LABEL_82:
Ritor1
parents:
diff changeset
9035 *v18 += val;
Ritor1
parents:
diff changeset
9036 if ( *v18 > 255 )
Ritor1
parents:
diff changeset
9037 *v18 = 255;
Ritor1
parents:
diff changeset
9038 v31 = 0;
Ritor1
parents:
diff changeset
9039 v29 = 92;
Ritor1
parents:
diff changeset
9040 goto LABEL_116;
Ritor1
parents:
diff changeset
9041 default:
Ritor1
parents:
diff changeset
9042 return;
Ritor1
parents:
diff changeset
9043 }
Ritor1
parents:
diff changeset
9044 return;
Ritor1
parents:
diff changeset
9045 }
Ritor1
parents:
diff changeset
9046 v19 = &Dst->sResFireBonus;
Ritor1
parents:
diff changeset
9047 LABEL_113:
Ritor1
parents:
diff changeset
9048 *v19 += val;
Ritor1
parents:
diff changeset
9049 if ( *v19 > 255 )
Ritor1
parents:
diff changeset
9050 *v19 = 255;
Ritor1
parents:
diff changeset
9051 v31 = 0;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
9052 v29 = SPEECH_91;
0
Ritor1
parents:
diff changeset
9053 LABEL_116:
Ritor1
parents:
diff changeset
9054 v3 = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
9055 pPlayers[uPlayerIdx + 1]->PlaySound((PlayerSpeech)v29, v31);
0
Ritor1
parents:
diff changeset
9056 goto _play_anim_and_maybe_sound;
Ritor1
parents:
diff changeset
9057 }
310
Gloval
parents: 299
diff changeset
9058 if ( var_type <= VAR_DisarmTrapSkill )
Gloval
parents: 299
diff changeset
9059 {
Gloval
parents: 299
diff changeset
9060 if ( var_type != VAR_DisarmTrapSkill )
0
Ritor1
parents:
diff changeset
9061 {
310
Gloval
parents: 299
diff changeset
9062 if ( var_type <= VAR_BodyResistanceBonus )
0
Ritor1
parents:
diff changeset
9063 {
310
Gloval
parents: 299
diff changeset
9064 switch ( var_type )
0
Ritor1
parents:
diff changeset
9065 {
Ritor1
parents:
diff changeset
9066 case VAR_BodyResistanceBonus:
Ritor1
parents:
diff changeset
9067 v19 = &Dst->sResBodyBonus;
Ritor1
parents:
diff changeset
9068 break;
Ritor1
parents:
diff changeset
9069 case VAR_AirResistanceBonus:
Ritor1
parents:
diff changeset
9070 v19 = &Dst->sResAirBonus;
Ritor1
parents:
diff changeset
9071 break;
Ritor1
parents:
diff changeset
9072 case VAR_WaterResistanceBonus:
Ritor1
parents:
diff changeset
9073 v19 = &Dst->sResWaterBonus;
Ritor1
parents:
diff changeset
9074 break;
Ritor1
parents:
diff changeset
9075 case VAR_EarthResistanceBonus:
Ritor1
parents:
diff changeset
9076 v19 = &Dst->sResEarthBonus;
Ritor1
parents:
diff changeset
9077 break;
Ritor1
parents:
diff changeset
9078 case VAR_SpiritResistanceBonus:
Ritor1
parents:
diff changeset
9079 v19 = &Dst->sResSpiritBonus;
Ritor1
parents:
diff changeset
9080 break;
Ritor1
parents:
diff changeset
9081 default:
310
Gloval
parents: 299
diff changeset
9082 if ( var_type != 62 )
0
Ritor1
parents:
diff changeset
9083 return;
Ritor1
parents:
diff changeset
9084 v19 = &Dst->sResMindBonus;
Ritor1
parents:
diff changeset
9085 break;
Ritor1
parents:
diff changeset
9086 }
Ritor1
parents:
diff changeset
9087 goto LABEL_113;
Ritor1
parents:
diff changeset
9088 }
310
Gloval
parents: 299
diff changeset
9089 if ( var_type == VAR_LightResistanceBonus )
0
Ritor1
parents:
diff changeset
9090 {
Ritor1
parents:
diff changeset
9091 v19 = &Dst->sResLightBonus;
Ritor1
parents:
diff changeset
9092 goto LABEL_113;
Ritor1
parents:
diff changeset
9093 }
310
Gloval
parents: 299
diff changeset
9094 if ( var_type == VAR_DarkResistanceBonus )
0
Ritor1
parents:
diff changeset
9095 {
Ritor1
parents:
diff changeset
9096 v19 = &Dst->sResDarkBonus;
Ritor1
parents:
diff changeset
9097 goto LABEL_113;
Ritor1
parents:
diff changeset
9098 }
310
Gloval
parents: 299
diff changeset
9099 if ( var_type == VAR_MagicResistanceBonus )
0
Ritor1
parents:
diff changeset
9100 {
Ritor1
parents:
diff changeset
9101 v19 = &Dst->sResMagicBonus;
Ritor1
parents:
diff changeset
9102 goto LABEL_113;
Ritor1
parents:
diff changeset
9103 }
310
Gloval
parents: 299
diff changeset
9104 if ( var_type <= VAR_MagicResistanceBonus || var_type > VAR_DiplomacySkill )
0
Ritor1
parents:
diff changeset
9105 return;
Ritor1
parents:
diff changeset
9106 }
Ritor1
parents:
diff changeset
9107 goto LABEL_106;
Ritor1
parents:
diff changeset
9108 }
310
Gloval
parents: 299
diff changeset
9109 if ( var_type == VAR_LearningSkill )
0
Ritor1
parents:
diff changeset
9110 {
Ritor1
parents:
diff changeset
9111 LABEL_106:
Ritor1
parents:
diff changeset
9112 if ( val <= VAR_BodyResistanceBonus )
Ritor1
parents:
diff changeset
9113 {
310
Gloval
parents: 299
diff changeset
9114 *((short *)&Dst->pConditions[16] + var_type) = (unsigned __int8)val | *((char *)&Dst->pConditions[16] + 2 * var_type) & VAR_BodyResistanceBonus;
0
Ritor1
parents:
diff changeset
9115 }
Ritor1
parents:
diff changeset
9116 else
Ritor1
parents:
diff changeset
9117 {
310
Gloval
parents: 299
diff changeset
9118 v20 = (char *)&Dst->pConditions[16] + 2 * var_type;
0
Ritor1
parents:
diff changeset
9119 v21 = *(short *)v20;
Ritor1
parents:
diff changeset
9120 v22 = (unsigned __int8)val + (v21 & VAR_BodyResistanceBonus);
Ritor1
parents:
diff changeset
9121 if ( v22 > 60 )
Ritor1
parents:
diff changeset
9122 LOWORD(v22) = 60;
Ritor1
parents:
diff changeset
9123 LOBYTE(v21) = v21 & 0xC0;
Ritor1
parents:
diff changeset
9124 *(short *)v20 = v22 | v21;
Ritor1
parents:
diff changeset
9125 }
Ritor1
parents:
diff changeset
9126 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
9127 }
310
Gloval
parents: 299
diff changeset
9128 if ( var_type <= VAR_LearningSkill )
0
Ritor1
parents:
diff changeset
9129 return;
310
Gloval
parents: 299
diff changeset
9130 if ( var_type <= VAR_Eradicated )
Gloval
parents: 299
diff changeset
9131 {
Gloval
parents: 299
diff changeset
9132 Dst->SetCondition(var_type - 105, 0);
0
Ritor1
parents:
diff changeset
9133 }
Ritor1
parents:
diff changeset
9134 else
Ritor1
parents:
diff changeset
9135 {
310
Gloval
parents: 299
diff changeset
9136 if ( var_type != VAR_MajorCondition )
0
Ritor1
parents:
diff changeset
9137 {
310
Gloval
parents: 299
diff changeset
9138 if ( var_type > VAR_MajorCondition && var_type <= VAR_ActiveSpells )
0
Ritor1
parents:
diff changeset
9139 {
310
Gloval
parents: 299
diff changeset
9140 if ( (unsigned __int8)val + (unsigned __int8)byte_5E4C15[var_type] <= 255 )
Gloval
parents: 299
diff changeset
9141 byte_5E4C15[var_type] += val;
0
Ritor1
parents:
diff changeset
9142 else
310
Gloval
parents: 299
diff changeset
9143 byte_5E4C15[var_type] = -1;
0
Ritor1
parents:
diff changeset
9144 }
Ritor1
parents:
diff changeset
9145 return;
Ritor1
parents:
diff changeset
9146 }
Ritor1
parents:
diff changeset
9147 memset(Dst, 0, 0xA0u);
Ritor1
parents:
diff changeset
9148 }
Ritor1
parents:
diff changeset
9149 _play_anim_and_exit:
Ritor1
parents:
diff changeset
9150 v3 = 1;
Ritor1
parents:
diff changeset
9151 _play_anim_and_maybe_sound:
Ritor1
parents:
diff changeset
9152 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
Ritor1
parents:
diff changeset
9153 _maybe_play_sound:
Ritor1
parents:
diff changeset
9154 if ( v3 != 1 )
Ritor1
parents:
diff changeset
9155 return;
Ritor1
parents:
diff changeset
9156 goto _play_sound;
Ritor1
parents:
diff changeset
9157 }
Ritor1
parents:
diff changeset
9158 if ( !((unsigned __int8)(0x80u >> ((signed __int16)val - 1) % 8) & pParty->_autonote_bits[((signed __int16)val - 1) >> 3])
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
9159 //&& (&dword_723718_autonote_related)[8 * val] )
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
9160 && pAutonoteTxt[val-1].pText )
0
Ritor1
parents:
diff changeset
9161 {
Ritor1
parents:
diff changeset
9162 v23 = pPlayers[uPlayerIdx + 1];
Ritor1
parents:
diff changeset
9163 v34 = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
9164 v23->PlaySound(SPEECH_96, 0);
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
9165 v24 = pAutonoteTxt[val-1].eType;//dword_72371C[2 * val];
0
Ritor1
parents:
diff changeset
9166 bFlashAutonotesBook = 1;
Ritor1
parents:
diff changeset
9167 dword_506568 = v24;
Ritor1
parents:
diff changeset
9168 }
Ritor1
parents:
diff changeset
9169 _449B7E_toggle_bit(pParty->_autonote_bits, val, 1u);
Ritor1
parents:
diff changeset
9170 v3 = 1;
Ritor1
parents:
diff changeset
9171 LABEL_173:
Ritor1
parents:
diff changeset
9172 if ( v34 != 1 )
Ritor1
parents:
diff changeset
9173 goto _maybe_play_sound;
Ritor1
parents:
diff changeset
9174 goto _play_anim_and_maybe_sound;
Ritor1
parents:
diff changeset
9175 }
310
Gloval
parents: 299
diff changeset
9176 if ( var_type > VAR_GoldInBank )
Gloval
parents: 299
diff changeset
9177 {
Gloval
parents: 299
diff changeset
9178 if ( var_type == 307 )
0
Ritor1
parents:
diff changeset
9179 {
Ritor1
parents:
diff changeset
9180 pParty->uNumDeaths += val;
Ritor1
parents:
diff changeset
9181 goto LABEL_173;
Ritor1
parents:
diff changeset
9182 }
310
Gloval
parents: 299
diff changeset
9183 switch ( var_type )
0
Ritor1
parents:
diff changeset
9184 {
Ritor1
parents:
diff changeset
9185 case 308:
Ritor1
parents:
diff changeset
9186 pParty->uNumBountiesCollected += val;
Ritor1
parents:
diff changeset
9187 break;
Ritor1
parents:
diff changeset
9188 case 309:
Ritor1
parents:
diff changeset
9189 pParty->uNumPrisonTerms += val;
Ritor1
parents:
diff changeset
9190 break;
Ritor1
parents:
diff changeset
9191 case 310:
Ritor1
parents:
diff changeset
9192 pParty->uNumArenaPageWins += val;
Ritor1
parents:
diff changeset
9193 break;
Ritor1
parents:
diff changeset
9194 case 311:
Ritor1
parents:
diff changeset
9195 pParty->uNumArenaSquireWins += val;
Ritor1
parents:
diff changeset
9196 break;
Ritor1
parents:
diff changeset
9197 case 312:
Ritor1
parents:
diff changeset
9198 pParty->uNumArenaKnightWins += val;
Ritor1
parents:
diff changeset
9199 break;
Ritor1
parents:
diff changeset
9200 case 313:
Ritor1
parents:
diff changeset
9201 pParty->uNumArenaLordWins += val;
Ritor1
parents:
diff changeset
9202 break;
Ritor1
parents:
diff changeset
9203 }
Ritor1
parents:
diff changeset
9204 }
Ritor1
parents:
diff changeset
9205 else
Ritor1
parents:
diff changeset
9206 {
310
Gloval
parents: 299
diff changeset
9207 if ( var_type == VAR_GoldInBank )
0
Ritor1
parents:
diff changeset
9208 {
Ritor1
parents:
diff changeset
9209 pParty->uNumGoldInBank += val;
Ritor1
parents:
diff changeset
9210 return;
Ritor1
parents:
diff changeset
9211 }
310
Gloval
parents: 299
diff changeset
9212 if ( var_type <= VAR_Counter8 )
Gloval
parents: 299
diff changeset
9213 {
Gloval
parents: 299
diff changeset
9214 if ( (signed int)var_type >= 245 )
Gloval
parents: 299
diff changeset
9215 {
Gloval
parents: 299
diff changeset
9216 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44300] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 299
diff changeset
9217 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44304] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
9218 }
Ritor1
parents:
diff changeset
9219 else
Ritor1
parents:
diff changeset
9220 {
310
Gloval
parents: 299
diff changeset
9221 switch ( var_type )
0
Ritor1
parents:
diff changeset
9222 {
Ritor1
parents:
diff changeset
9223 case VAR_MonthEquals|VAR_CurrentSP:
Ritor1
parents:
diff changeset
9224 _449B7E_toggle_bit((unsigned char *)Dst->field_1A50, val, 1u);
Ritor1
parents:
diff changeset
9225 break;
Ritor1
parents:
diff changeset
9226 case VAR_NPCs2:
Ritor1
parents:
diff changeset
9227 pParty->field_709 = 0;
Ritor1
parents:
diff changeset
9228 LOBYTE(pNPCStats->pNewNPCData[val].uFlags) |= 0x80u;
659
c10163a6d946 NPC hiring fixed
zipi
parents: 654
diff changeset
9229 Party__CountHirelings();
0
Ritor1
parents:
diff changeset
9230 viewparams->bRedrawGameUI = 1;
Ritor1
parents:
diff changeset
9231 break;
Ritor1
parents:
diff changeset
9232 case VAR_NumSkillPoints:
Ritor1
parents:
diff changeset
9233 Dst->uSkillPoints += val;
Ritor1
parents:
diff changeset
9234 break;
Ritor1
parents:
diff changeset
9235 }
Ritor1
parents:
diff changeset
9236 }
Ritor1
parents:
diff changeset
9237 return;
Ritor1
parents:
diff changeset
9238 }
310
Gloval
parents: 299
diff changeset
9239 if ( var_type < VAR_Counter9 )
0
Ritor1
parents:
diff changeset
9240 return;
310
Gloval
parents: 299
diff changeset
9241 if ( (signed int)var_type <= 274 )
Gloval
parents: 299
diff changeset
9242 {
Gloval
parents: 299
diff changeset
9243 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44532] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 299
diff changeset
9244 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44536] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
9245 goto _play_sound;
Ritor1
parents:
diff changeset
9246 }
310
Gloval
parents: 299
diff changeset
9247 if ( var_type != VAR_ReputationInCurrentLocation )
Gloval
parents: 299
diff changeset
9248 {
Gloval
parents: 299
diff changeset
9249 if ( var_type <= VAR_ReputationInCurrentLocation
Gloval
parents: 299
diff changeset
9250 || var_type > VAR_History_28
Gloval
parents: 299
diff changeset
9251 || (v25 = var_type - 276, pParty->field_3C.field_4F0[2 * v25 + 1] | pParty->field_3C.field_4F0[2 * v25])
Gloval
parents: 299
diff changeset
9252 || (pParty->field_3C.field_4F0[2 * (var_type - 276)] = LODWORD(pParty->uTimePlayed),
233
0df4136b6aac store_line
Gloval
parents: 223
diff changeset
9253 v26 = pStorylineText->StoreLine[v25].pText==0,//*(&pStorylineText->field_0 + 3 * v25) == 0,
310
Gloval
parents: 299
diff changeset
9254 pParty->field_3C.field_4F0[2 * (var_type - 276) + 1] = HIDWORD(pParty->uTimePlayed),
0
Ritor1
parents:
diff changeset
9255 v26) )
Ritor1
parents:
diff changeset
9256 return;
Ritor1
parents:
diff changeset
9257 bFlashHistoryBook = 1;
Ritor1
parents:
diff changeset
9258 _play_sound:
Ritor1
parents:
diff changeset
9259 v28 = 8 * uPlayerIdx + 400;
Ritor1
parents:
diff changeset
9260 LOBYTE(v28) = (8 * uPlayerIdx - 112) | 4;
Ritor1
parents:
diff changeset
9261 pAudioPlayer->PlaySound(SOUND_20001, v28, 0, -1, 0, 0, 0, 0);
Ritor1
parents:
diff changeset
9262 return;
Ritor1
parents:
diff changeset
9263 }
Ritor1
parents:
diff changeset
9264 v27 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
9265 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
9266 v27 = &pIndoor->dlv;
Ritor1
parents:
diff changeset
9267 v27->uReputation += val;
Ritor1
parents:
diff changeset
9268 if ( v27->uReputation > 10000 )
Ritor1
parents:
diff changeset
9269 v27->uReputation = 10000;
Ritor1
parents:
diff changeset
9270 }
Ritor1
parents:
diff changeset
9271 }
Ritor1
parents:
diff changeset
9272 // 506568: using guessed type int dword_506568;
Ritor1
parents:
diff changeset
9273 // 507948: using guessed type char bFlashHistoryBook;
Ritor1
parents:
diff changeset
9274 // 507949: using guessed type char bFlashAutonotesBook;
Ritor1
parents:
diff changeset
9275 // 50794A: using guessed type char bFlashQuestBook;
Ritor1
parents:
diff changeset
9276 // 72371C: using guessed type int dword_72371C[];
Ritor1
parents:
diff changeset
9277 // 723E80: using guessed type int dword_723E80_award_related[];
Ritor1
parents:
diff changeset
9278
Ritor1
parents:
diff changeset
9279
Ritor1
parents:
diff changeset
9280
Ritor1
parents:
diff changeset
9281
Ritor1
parents:
diff changeset
9282 //----- (0044B9C4) --------------------------------------------------------
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9283 bool Player::SubtractVariable(enum VariableType VarNum, signed int pValue)
0
Ritor1
parents:
diff changeset
9284 {
Ritor1
parents:
diff changeset
9285 unsigned int v3; // ebx@1
Ritor1
parents:
diff changeset
9286 signed int v4; // esi@1
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9287 bool result; // eax@8
0
Ritor1
parents:
diff changeset
9288 int v6; // esi@11
Ritor1
parents:
diff changeset
9289 int v7; // edi@14
Ritor1
parents:
diff changeset
9290 signed int v8; // eax@17
Ritor1
parents:
diff changeset
9291 char *v9; // eax@20
Ritor1
parents:
diff changeset
9292 char v10; // sf@20
Ritor1
parents:
diff changeset
9293 char *v11; // ecx@26
Ritor1
parents:
diff changeset
9294 char *v12; // ecx@27
Ritor1
parents:
diff changeset
9295 __int64 v13; // qax@27
Ritor1
parents:
diff changeset
9296 unsigned __int8 v14; // cf@27
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9297 int *v15; // edx@29
0
Ritor1
parents:
diff changeset
9298 char *v16; // eax@90
Ritor1
parents:
diff changeset
9299 char *v17; // ecx@94
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9300 int v18; // esi@97
0
Ritor1
parents:
diff changeset
9301 signed int v19; // edx@97
Ritor1
parents:
diff changeset
9302 char *v20; // ecx@98
Ritor1
parents:
diff changeset
9303 int v21; // eax@100
Ritor1
parents:
diff changeset
9304 __int16 v22; // dx@112
Ritor1
parents:
diff changeset
9305 int v23; // [sp-8h] [bp-14h]@45
Ritor1
parents:
diff changeset
9306 signed int v24; // [sp-4h] [bp-10h]@4
Ritor1
parents:
diff changeset
9307 int v25; // [sp-4h] [bp-10h]@45
Ritor1
parents:
diff changeset
9308
Ritor1
parents:
diff changeset
9309 v3 = 0;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9310 v4 = uActiveCharacter - 1;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9311 result = false;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9312 if ( (signed int)VarNum > 222 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9313 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9314 if ( (signed int)VarNum <= 307 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9315 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9316 if ( VarNum == 307 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9317 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9318 pParty->uNumDeaths -= (unsigned int)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9319 return pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9320 }
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9321 if ( VarNum == 223 )
0
Ritor1
parents:
diff changeset
9322 {
Ritor1
parents:
diff changeset
9323 v11 = (char *)pParty->_autonote_bits;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9324 v22 = (short)pValue - 1;
0
Ritor1
parents:
diff changeset
9325 }
Ritor1
parents:
diff changeset
9326 else
Ritor1
parents:
diff changeset
9327 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9328 if ( VarNum != 231 )
0
Ritor1
parents:
diff changeset
9329 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9330 switch ( VarNum )
0
Ritor1
parents:
diff changeset
9331 {
Ritor1
parents:
diff changeset
9332 case 232:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9333 VarNum = (VariableType)0;
602
628694cd5744 Margaret working
zipi
parents: 570
diff changeset
9334 GetNewNPCData(sDialogue_SpeakingActorNPC_ID, (int)&VarNum);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9335 result = (bool) pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9336 dword_5B65CC = 0;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9337 if ( (int)VarNum == pValue )
0
Ritor1
parents:
diff changeset
9338 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9339 dword_5B65CC = (int)pValue;
0
Ritor1
parents:
diff changeset
9340 }
Ritor1
parents:
diff changeset
9341 else
Ritor1
parents:
diff changeset
9342 {
Ritor1
parents:
diff changeset
9343 pParty->field_709 = 0;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9344 LOBYTE(pNPCStats->pNewNPCData[(int)pValue].uFlags) &= 0x7Fu;
659
c10163a6d946 NPC hiring fixed
zipi
parents: 654
diff changeset
9345 Party__CountHirelings();
0
Ritor1
parents:
diff changeset
9346 viewparams->bRedrawGameUI = 1;
Ritor1
parents:
diff changeset
9347 }
Ritor1
parents:
diff changeset
9348 break;
Ritor1
parents:
diff changeset
9349 case 241:
Ritor1
parents:
diff changeset
9350 if ( (signed int)pNPCStats->uNumNewNPCs > 0 )
Ritor1
parents:
diff changeset
9351 {
Ritor1
parents:
diff changeset
9352 v20 = (char *)&pNPCStats->pNewNPCData[0].uFlags;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9353 for ( v19 = 0; v19 < (signed int)pNPCStats->uNumNewNPCs; ++v19 )
0
Ritor1
parents:
diff changeset
9354 {
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9355 if ( *((void **)v20 + 4) == (void *)pValue )
0
Ritor1
parents:
diff changeset
9356 {
Ritor1
parents:
diff changeset
9357 v21 = *(int *)v20;
Ritor1
parents:
diff changeset
9358 if ( (char)*(int *)v20 < 0 )
Ritor1
parents:
diff changeset
9359 {
Ritor1
parents:
diff changeset
9360 LOBYTE(v21) = v21 & 0x7F;
Ritor1
parents:
diff changeset
9361 *(int *)v20 = v21;
Ritor1
parents:
diff changeset
9362 }
Ritor1
parents:
diff changeset
9363 }
Ritor1
parents:
diff changeset
9364 v20 += 76;
Ritor1
parents:
diff changeset
9365 }
Ritor1
parents:
diff changeset
9366 }
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9367 if ( pParty->pHirelings[0].uProfession == pValue )
0
Ritor1
parents:
diff changeset
9368 memset(pParty->pHirelings, 0, 0x4Cu);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9369 if ( pParty->pHirelings[1].uProfession == pValue )
0
Ritor1
parents:
diff changeset
9370 memset(&pParty->pHirelings[1], 0, 0x4Cu);
Ritor1
parents:
diff changeset
9371 pParty->field_709 = 0;
659
c10163a6d946 NPC hiring fixed
zipi
parents: 654
diff changeset
9372 Party__CountHirelings();
0
Ritor1
parents:
diff changeset
9373 break;
Ritor1
parents:
diff changeset
9374 case 243:
Ritor1
parents:
diff changeset
9375 v17 = (char *)&this->uSkillPoints;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9376 result = *v17;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9377 if ( (unsigned int)pValue <= *(int *)v17 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9378 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9379 *(int *)v17 -= (int)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9380 result = v17;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9381 }
0
Ritor1
parents:
diff changeset
9382 else
Ritor1
parents:
diff changeset
9383 *(int *)v17 = 0;
Ritor1
parents:
diff changeset
9384 break;
Ritor1
parents:
diff changeset
9385 case 275:
Ritor1
parents:
diff changeset
9386 v16 = (char *)&pOutdoor->ddm;
Ritor1
parents:
diff changeset
9387 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
9388 v16 = (char *)&pIndoor->dlv;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9389 *((int *)v16 + 2) -= (int)pValue;
0
Ritor1
parents:
diff changeset
9390 if ( *((int *)v16 + 2) < -10000 )
Ritor1
parents:
diff changeset
9391 *((int *)v16 + 2) = -10000;
Ritor1
parents:
diff changeset
9392 break;
Ritor1
parents:
diff changeset
9393 case 306:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9394 result = VarNum - 306;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9395 if ( (unsigned int)pValue <= pParty->uNumGoldInBank )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9396 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9397 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9398 pParty->uNumGoldInBank -= (unsigned int)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9399 }
0
Ritor1
parents:
diff changeset
9400 else
Ritor1
parents:
diff changeset
9401 LABEL_88:
Ritor1
parents:
diff changeset
9402 dword_5B65C4 = 1;
Ritor1
parents:
diff changeset
9403 break;
Ritor1
parents:
diff changeset
9404 }
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9405 return result;
0
Ritor1
parents:
diff changeset
9406 }
Ritor1
parents:
diff changeset
9407 v11 = this->field_1A50;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9408 v22 = (signed __int16)pValue;
0
Ritor1
parents:
diff changeset
9409 }
Ritor1
parents:
diff changeset
9410 _449B7E_toggle_bit((unsigned char *)v11, v22, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9411 return result;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9412 }
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9413 switch ( VarNum )
0
Ritor1
parents:
diff changeset
9414 {
Ritor1
parents:
diff changeset
9415 case 308:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9416 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9417 pParty->uNumBountiesCollected -= (unsigned int)pValue;
0
Ritor1
parents:
diff changeset
9418 break;
Ritor1
parents:
diff changeset
9419 case 309:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9420 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9421 pParty->uNumPrisonTerms -= (int)pValue;
0
Ritor1
parents:
diff changeset
9422 break;
Ritor1
parents:
diff changeset
9423 case 310:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9424 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9425 pParty->uNumArenaPageWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
9426 break;
Ritor1
parents:
diff changeset
9427 case 311:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9428 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9429 pParty->uNumArenaSquireWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
9430 break;
Ritor1
parents:
diff changeset
9431 case 312:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9432 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9433 pParty->uNumArenaKnightWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
9434 break;
Ritor1
parents:
diff changeset
9435 case 313:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9436 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9437 pParty->uNumArenaLordWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
9438 break;
Ritor1
parents:
diff changeset
9439 }
Ritor1
parents:
diff changeset
9440 }
Ritor1
parents:
diff changeset
9441 else
Ritor1
parents:
diff changeset
9442 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9443 if ( (signed int)VarNum >= 123 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9444 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9445 byte_5E4C15[VarNum] -= (char)pValue;
0
Ritor1
parents:
diff changeset
9446 }
Ritor1
parents:
diff changeset
9447 else
Ritor1
parents:
diff changeset
9448 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9449 switch ( VarNum )
0
Ritor1
parents:
diff changeset
9450 {
Ritor1
parents:
diff changeset
9451 case VAR_RandomGold:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9452 v6 = rand() % (signed int)pValue + 1;
0
Ritor1
parents:
diff changeset
9453 if ( v6 > pParty->uNumGold )
Ritor1
parents:
diff changeset
9454 v6 = pParty->uNumGold;
Ritor1
parents:
diff changeset
9455 Party::TakeGold(v6);
Ritor1
parents:
diff changeset
9456 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[503], v6);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9457 ShowStatusBarString(pTmpBuf, 2);
0
Ritor1
parents:
diff changeset
9458 GameUI_DrawFoodAndGold();
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9459 return result;
0
Ritor1
parents:
diff changeset
9460 case VAR_RandomFood:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9461 v7 = rand() % (signed int)pValue + 1;
0
Ritor1
parents:
diff changeset
9462 if ( v7 > pParty->uNumFoodRations )
Ritor1
parents:
diff changeset
9463 v7 = pParty->uNumFoodRations;
Ritor1
parents:
diff changeset
9464 Party::TakeFood(v7);
Ritor1
parents:
diff changeset
9465 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[504], v7);
Ritor1
parents:
diff changeset
9466 ShowStatusBarString(pTmpBuf, 2u);
Ritor1
parents:
diff changeset
9467 GameUI_DrawFoodAndGold();
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9468 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9469 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9470 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9471 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9472 return result;
0
Ritor1
parents:
diff changeset
9473 case VAR_CurrentHP:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9474 ReceiveDamage((signed int)pValue, 4);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9475 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9476 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9477 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9478 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9479 return result;
0
Ritor1
parents:
diff changeset
9480 case VAR_CurrentSP:
Ritor1
parents:
diff changeset
9481 v9 = (char *)&this->sMana;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9482 v10 = this->sMana - (signed int)pValue < 0;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9483 *(int *)v9 -= (int)pValue;
0
Ritor1
parents:
diff changeset
9484 if ( v10 )
Ritor1
parents:
diff changeset
9485 *(int *)v9 = 0;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9486 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9487 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9488 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9489 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9490 return result;
0
Ritor1
parents:
diff changeset
9491 case VAR_ACModifier:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9492 this->sACModifier -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9493 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9494 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9495 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9496 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9497 return result;
0
Ritor1
parents:
diff changeset
9498 case VAR_BaseLevel:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9499 this->uLevel -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9500 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9501 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9502 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9503 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9504 return result;
0
Ritor1
parents:
diff changeset
9505 case VAR_LevelModifier:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9506 this->sLevelModifier -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9507 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9508 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9509 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9510 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9511 return result;
0
Ritor1
parents:
diff changeset
9512 case VAR_Age:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9513 this->sAgeModifier -= (signed __int16)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9514 return result;
0
Ritor1
parents:
diff changeset
9515 case VAR_Award:
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9516 _449B7E_toggle_bit((unsigned char *)this->_guilds_member_bits, (signed __int16)pValue, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9517 return result;
0
Ritor1
parents:
diff changeset
9518 case VAR_Experience:
Ritor1
parents:
diff changeset
9519 v12 = (char *)&this->uExperience;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9520 v13 = (signed int)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9521 v14 = *(int *)v12 < (unsigned int)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9522 *(int *)v12 -= (int)pValue;
0
Ritor1
parents:
diff changeset
9523 *((int *)v12 + 1) -= v14 + HIDWORD(v13);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9524 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9525 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9526 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9527 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9528 return result;
0
Ritor1
parents:
diff changeset
9529 case VAR_QBits_QuestsDone:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9530 _449B7E_toggle_bit(pParty->_quest_bits, (__int16)pValue, 0);
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
9531 pPlayers[v4 + 1]->PlaySound(SPEECH_96, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9532 return true;
0
Ritor1
parents:
diff changeset
9533 case VAR_PlayerItemInHands:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9534 v15 = this->pInventoryIndices;
0
Ritor1
parents:
diff changeset
9535 break;
Ritor1
parents:
diff changeset
9536 case VAR_FixedGold:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9537 if ( (unsigned int)pValue > pParty->uNumGold )
0
Ritor1
parents:
diff changeset
9538 goto LABEL_88;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9539 Party::TakeGold((unsigned int)pValue);
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9540 return result;
0
Ritor1
parents:
diff changeset
9541 case VAR_MightBonus:
Ritor1
parents:
diff changeset
9542 case VAR_ActualMight:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9543 this->uMightBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9544 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9545 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9546 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9547 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9548 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9549 return result;
0
Ritor1
parents:
diff changeset
9550 case VAR_IntellectBonus:
Ritor1
parents:
diff changeset
9551 case VAR_ActualIntellect:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9552 this->uIntelligenceBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9553 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9554 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9555 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9556 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9557 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9558 return result;
0
Ritor1
parents:
diff changeset
9559 case VAR_PersonalityBonus:
Ritor1
parents:
diff changeset
9560 case VAR_ActualPersonality:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9561 this->uWillpowerBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9562 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9563 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9564 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9565 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9566 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9567 return result;
0
Ritor1
parents:
diff changeset
9568 case VAR_EnduranceBonus:
Ritor1
parents:
diff changeset
9569 case VAR_ActualEndurance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9570 this->uEnduranceBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9571 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9572 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9573 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9574 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9575 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9576 return result;
0
Ritor1
parents:
diff changeset
9577 case VAR_SpeedBonus:
Ritor1
parents:
diff changeset
9578 case VAR_ActualSpeed:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9579 this->uSpeedBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9580 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9581 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9582 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9583 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9584 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9585 return result;
0
Ritor1
parents:
diff changeset
9586 case VAR_AccuracyBonus:
Ritor1
parents:
diff changeset
9587 case VAR_ActualAccuracy:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9588 this->uAccuracyBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9589 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9590 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9591 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9592 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9593 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9594 return result;
0
Ritor1
parents:
diff changeset
9595 case VAR_LuckBonus:
Ritor1
parents:
diff changeset
9596 case VAR_ActualLuck:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9597 this->uLuckBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9598 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9599 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9600 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9601 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9602 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9603 return result;
0
Ritor1
parents:
diff changeset
9604 case VAR_BaseMight:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9605 this->uMight -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9606 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9607 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9608 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9609 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9610 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9611 return result;
0
Ritor1
parents:
diff changeset
9612 case VAR_BaseIntellect:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9613 this->uIntelligence -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9614 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9615 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9616 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9617 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9618 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9619 return result;
0
Ritor1
parents:
diff changeset
9620 case VAR_BasePersonality:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9621 this->uWillpower -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9622 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9623 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9624 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9625 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9626 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9627 return result;
0
Ritor1
parents:
diff changeset
9628 case VAR_BaseEndurance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9629 this->uEndurance -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9630 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9631 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9632 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9633 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9634 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9635 return result;
0
Ritor1
parents:
diff changeset
9636 case VAR_BaseSpeed:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9637 this->uSpeed -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9638 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9639 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9640 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9641 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9642 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9643 return result;
0
Ritor1
parents:
diff changeset
9644 case VAR_BaseAccuracy:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9645 this->uAccuracy -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9646 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9647 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9648 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9649 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9650 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9651 return result;
0
Ritor1
parents:
diff changeset
9652 case VAR_BaseLuck:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9653 this->uLuck -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9654 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9655 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9656 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9657 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9658 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9659 return result;
0
Ritor1
parents:
diff changeset
9660 case VAR_FireResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9661 this->sResFireBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9662 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9663 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9664 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9665 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9666 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9667 return result;
0
Ritor1
parents:
diff changeset
9668 case VAR_AirResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9669 this->sResAirBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9670 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9671 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9672 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9673 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9674 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9675 return result;
0
Ritor1
parents:
diff changeset
9676 case VAR_WaterResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9677 this->sResWaterBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9678 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9679 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9680 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9681 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9682 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9683 return result;
0
Ritor1
parents:
diff changeset
9684 case VAR_EarthResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9685 this->sResEarthBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9686 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9687 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9688 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9689 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9690 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9691 return result;
0
Ritor1
parents:
diff changeset
9692 case VAR_SpiritResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9693 this->sResSpiritBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9694 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9695 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9696 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9697 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9698 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9699 return result;
0
Ritor1
parents:
diff changeset
9700 case VAR_MindResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9701 this->sResMindBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9702 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9703 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9704 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9705 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9706 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9707 return result;
0
Ritor1
parents:
diff changeset
9708 case VAR_BodyResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9709 this->sResBodyBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9710 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9711 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9712 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9713 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9714 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9715 return result;
0
Ritor1
parents:
diff changeset
9716 case VAR_LightResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9717 this->sResLightBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9718 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9719 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9720 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9721 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9722 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9723 return result;
0
Ritor1
parents:
diff changeset
9724 case VAR_DarkResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9725 this->sResDarkBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9726 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9727 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9728 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9729 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9730 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9731 return result;
0
Ritor1
parents:
diff changeset
9732 case VAR_MagicResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9733 this->sResMagicBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9734 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9735 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9736 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9737 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9738 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9739 return result;
0
Ritor1
parents:
diff changeset
9740 case VAR_FireResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9741 this->sResFireBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9742 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9743 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9744 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9745 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9746 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9747 return result;
0
Ritor1
parents:
diff changeset
9748 case VAR_AirResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9749 this->sResAirBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9750 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9751 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9752 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9753 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9754 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9755 return result;
0
Ritor1
parents:
diff changeset
9756 case VAR_WaterResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9757 this->sResWaterBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9758 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9759 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9760 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9761 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9762 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9763 return result;
0
Ritor1
parents:
diff changeset
9764 case VAR_EarthResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9765 this->sResEarthBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9766 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9767 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9768 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9769 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9770 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9771 return result;
0
Ritor1
parents:
diff changeset
9772 case VAR_SpiritResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9773 this->sResSpiritBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9774 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9775 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9776 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9777 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9778 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9779 return result;
0
Ritor1
parents:
diff changeset
9780 case VAR_MindResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9781 this->sResMindBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9782 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9783 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9784 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9785 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9786 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9787 return result;
0
Ritor1
parents:
diff changeset
9788 case VAR_BodyResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9789 this->sResBodyBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9790 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9791 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9792 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9793 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9794 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9795 return result;
0
Ritor1
parents:
diff changeset
9796 case VAR_LightResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9797 this->sResLightBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9798 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9799 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9800 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9801 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9802 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9803 return result;
0
Ritor1
parents:
diff changeset
9804 case VAR_DarkResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9805 this->sResDarkBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9806 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9807 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9808 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9809 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9810 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9811 return result;
0
Ritor1
parents:
diff changeset
9812 case VAR_MagicResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9813 this->sResMagicBonus -= (signed __int16)pValue;
0
Ritor1
parents:
diff changeset
9814 v25 = 0;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
9815 v23 = SPEECH_91;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
9816 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)v23, v25);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9817 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9818 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9819 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9820 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9821 return result;
0
Ritor1
parents:
diff changeset
9822 case VAR_FixedFood:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9823 Party::TakeFood((unsigned int)pValue);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9824 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9825 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9826 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9827 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9828 return result;
0
Ritor1
parents:
diff changeset
9829 case VAR_StaffSkill:
Ritor1
parents:
diff changeset
9830 case VAR_SwordSkill:
Ritor1
parents:
diff changeset
9831 case VAR_DaggerSkill:
Ritor1
parents:
diff changeset
9832 case VAR_AxeSkill:
Ritor1
parents:
diff changeset
9833 case VAR_SpearSkill:
Ritor1
parents:
diff changeset
9834 case VAR_BowSkill:
Ritor1
parents:
diff changeset
9835 case VAR_MaceSkill:
Ritor1
parents:
diff changeset
9836 case VAR_BlasterSkill:
Ritor1
parents:
diff changeset
9837 case VAR_ShieldSkill:
Ritor1
parents:
diff changeset
9838 case VAR_LeatherSkill:
Ritor1
parents:
diff changeset
9839 case VAR_SkillChain:
Ritor1
parents:
diff changeset
9840 case VAR_PlateSkill:
Ritor1
parents:
diff changeset
9841 case VAR_FireSkill:
Ritor1
parents:
diff changeset
9842 case VAR_AirSkill:
Ritor1
parents:
diff changeset
9843 case VAR_WaterSkill:
Ritor1
parents:
diff changeset
9844 case VAR_EarthSkill:
Ritor1
parents:
diff changeset
9845 case VAR_SpiritSkill:
Ritor1
parents:
diff changeset
9846 case VAR_MindSkill:
Ritor1
parents:
diff changeset
9847 case VAR_BodySkill:
Ritor1
parents:
diff changeset
9848 case VAR_LightSkill:
Ritor1
parents:
diff changeset
9849 case VAR_DarkSkill:
Ritor1
parents:
diff changeset
9850 case VAR_IdentifyItemSkill:
Ritor1
parents:
diff changeset
9851 case VAR_MerchantSkill:
Ritor1
parents:
diff changeset
9852 case VAR_RepairSkill:
Ritor1
parents:
diff changeset
9853 case VAR_BodybuildingSkill:
Ritor1
parents:
diff changeset
9854 case VAR_MeditationSkill:
Ritor1
parents:
diff changeset
9855 case VAR_PerceptionSkill:
Ritor1
parents:
diff changeset
9856 case VAR_DiplomacySkill:
Ritor1
parents:
diff changeset
9857 case VAR_DisarmTrapSkill:
Ritor1
parents:
diff changeset
9858 case VAR_LearningSkill:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9859 *((short *)&this->pConditions[16] + VarNum) -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9860 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9861 v8 = 8 * v4 + 400;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9862 LOBYTE(v8) = (8 * v4 - 112) | 4;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9863 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9864 return result;
0
Ritor1
parents:
diff changeset
9865 case VAR_Cursed:
Ritor1
parents:
diff changeset
9866 case VAR_Weak:
Ritor1
parents:
diff changeset
9867 case VAR_Asleep:
Ritor1
parents:
diff changeset
9868 case VAR_Afraid:
Ritor1
parents:
diff changeset
9869 case VAR_Drunk:
Ritor1
parents:
diff changeset
9870 case VAR_Insane:
Ritor1
parents:
diff changeset
9871 case VAR_PoisonedGreen:
Ritor1
parents:
diff changeset
9872 case VAR_DiseasedGreen:
Ritor1
parents:
diff changeset
9873 case VAR_PoisonedYellow:
Ritor1
parents:
diff changeset
9874 case VAR_DiseasedYellow:
Ritor1
parents:
diff changeset
9875 case VAR_PoisonedRed:
Ritor1
parents:
diff changeset
9876 case VAR_DiseasedRed:
Ritor1
parents:
diff changeset
9877 case VAR_Paralyzed:
Ritor1
parents:
diff changeset
9878 case VAR_Unconsious:
Ritor1
parents:
diff changeset
9879 case VAR_Dead:
Ritor1
parents:
diff changeset
9880 case VAR_Stoned:
Ritor1
parents:
diff changeset
9881 case VAR_Eradicated:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9882 *((int *)this + 2 * VarNum - 210) = 0;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9883 *((int *)this + 2 * result - 209) = 0;
0
Ritor1
parents:
diff changeset
9884 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
Ritor1
parents:
diff changeset
9885 v8 = 8 * v4 + 400;
Ritor1
parents:
diff changeset
9886 LOBYTE(v8) = (8 * v4 - 112) | 4;
Ritor1
parents:
diff changeset
9887 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9888 return result;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9889 default:
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9890 return result;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9891 }
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9892 for (v3 = 1; v3 < 126; v3++)
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9893 {
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9894 if ( *(&this->pInventoryItems[pInventoryIndices[v3] - 1].uItemID) == pValue )
0
Ritor1
parents:
diff changeset
9895 {
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9896 RemoveItemAtInventoryIndex(v3);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9897 return true;
0
Ritor1
parents:
diff changeset
9898 }
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9899 }
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9900 if ( pParty->pPickedItem.uItemID == pValue )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9901 {
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9902 pMouse->RemoveHoldingItem();
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9903 return true;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9904 }
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9905 return false;
0
Ritor1
parents:
diff changeset
9906 }
Ritor1
parents:
diff changeset
9907 }
Ritor1
parents:
diff changeset
9908 }
Ritor1
parents:
diff changeset
9909 // 5B65C4: using guessed type int dword_5B65C4;
Ritor1
parents:
diff changeset
9910 // 5B65CC: using guessed type int dword_5B65CC;