annotate Actor.cpp @ 1493:9e9a12506d51

player detection partly working
author zipi
date Fri, 30 Aug 2013 22:23:54 +0100
parents 7ef4b64f6329
children 4ce525fe9ea9
rev   line source
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1 #ifdef _MSC_VER
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2 #define _CRT_SECURE_NO_WARNINGS
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3 #endif
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4
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5 #include <assert.h>
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6
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7
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8 #include "mm7_data.h"
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9 #include "DecalBuilder.h"
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10
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11 #include "Sprites.h"
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12 #include "stru6.h"
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13
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14
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15 #include "Actor.h"
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16 #include "Math.h"
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17 #include "Outdoor.h"
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18 #include "AudioPlayer.h"
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19 #include "Game.h"
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20 #include "ObjectList.h"
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21 #include "Overlays.h"
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22 #include "Events.h"
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23 #include "IndoorCamera.h"
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24 #include "FactionTable.h"
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25 #include "TurnEngine.h"
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26 #include "MapInfo.h"
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27 #include "CastSpellInfo.h"
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28 #include "Time.h"
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29 #include "LOD.h"
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30 #include "Party.h"
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31 #include "GUIWindow.h"
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32
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33 #include "MM7.h"
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34 #include "SpriteObject.h"
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35 #include "stru298.h"
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36 #include "Log.h"
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37 #include "Texts.h"
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38 #include "Allocator.h"
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39
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40
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41
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42
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43
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44 std::array<Actor, 500> pActors;
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45 int uNumActors;
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46
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47 stru319 stru_50C198; // idb
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48
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49
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50
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51
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52 //----- (0041AF52) --------------------------------------------------------
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53 void Actor::DrawHealthBar(Actor *a1, GUIWindow *a2)
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54 {
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55 unsigned int v2; // eax@1
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56 GUIWindow *v3; // edi@1
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57 unsigned int v4; // esi@1
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58 signed int v5; // ebx@4
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59 double v6; // st7@5
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60 unsigned int v7; // eax@6
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61 unsigned int v8; // ebx@10
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62 unsigned int v9; // [sp+14h] [bp-Ch]@4
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63 unsigned int v10; // [sp+1Ch] [bp-4h]@4
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64
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65 v2 = a1->pMonsterInfo.uHP;
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66 v3 = a2;
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67 v4 = 25;
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68 if ( (signed int)v2 > 25 )
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69 {
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70 v4 = 200;
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71 if ( (signed int)v2 < 200 )
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72 v4 = a1->pMonsterInfo.uHP;
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73 }
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74 v5 = a1->sCurrentHP;
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75 v10 = v4;
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76 v9 = uTextureID_mhp_grn;
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77 if ( v5 < (signed int)v2 )
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78 {
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79 v6 = (double)(signed int)v2;
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80 v10 = (signed __int64)((double)(signed int)v4 / (double)(signed int)v2 * (double)a1->sCurrentHP);
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81 if ( v5 <= (signed int)(signed __int64)(0.34 * v6) )
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82 {
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83 v7 = uTextureID_mhp_red;
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84 v9 = v7;
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85 }
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86 else if ( v5 <= (signed int)(signed __int64)(v6 * 0.67) )
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87 {
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88 v7 = uTextureID_mhp_yel;
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89 v9 = v7;
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90 }
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91 }
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92 v8 = a2->uFrameX + (signed int)(a2->uFrameWidth - v4) / 2;
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93
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94 pRenderer->SetTextureClipRect(v8, a2->uFrameY + 32, v8 + v4, a2->uFrameY + 52);
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95 pRenderer->DrawTextureIndexed(v8, v3->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_bd));
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96 pRenderer->SetTextureClipRect(v8, v3->uFrameY + 32, v8 + v10, v3->uFrameY + 52);
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97 pRenderer->DrawTextureIndexed(v8, v3->uFrameY + 34, pIcons_LOD->GetTexture(v9));
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98
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99 pRenderer->ResetTextureClipRect();
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100 pRenderer->DrawTextureIndexed(v8 - 5, v3->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_capl));
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101 pRenderer->DrawTextureIndexed(v8 + v4, v3->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_capr));
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102 }
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103
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104 //----- (00448A40) --------------------------------------------------------
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105 void Actor::ToggleFlag(signed int uActorID, unsigned int uFlag, int bToggle)
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106 {
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107 if ( uActorID >= 0 && uActorID <= (signed int)(uNumActors - 1) )
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108 {
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109 if ( bToggle )
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110 {
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111 pActors[uActorID].uAttributes |= uFlag;
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112 }
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113 else
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114 {
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115 if ( uFlag == 0x10000 )
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116 {
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117 if (pActors[uActorID].uAIState == Disabled )
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118 pActors[uActorID].uAIState = Standing;
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119 }
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120 pActors[uActorID].uAttributes &= ~uFlag;
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121 }
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122 }
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123 }
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124
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125 //----- (00448518) --------------------------------------------------------
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126 void __fastcall sub_448518_npc_set_item(int npc, unsigned int item, int a3)
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127 {
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128 signed int v3; // eax@1
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129 int *v4; // edi@2
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130 signed int v5; // eax@6
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131 char *v6; // ecx@6
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132 char *v7; // eax@11
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133 ItemGen *v8; // ecx@15
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134
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135 v3 = 0;
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136 if ( (signed int)uNumActors > 0 )
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137 {
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628694cd5744 Margaret working
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138 v4 = (int *)&pActors[0].sNPC_ID;
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139 while ( *(short *)v4 != npc )
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140 {
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141 ++v3;
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142 v4 += 209;
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143 if ( v3 >= (signed int)uNumActors )
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144 return;
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145 }
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146 v5 = v3;
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147 v6 = (char *)&pActors[v5].uCarriedItemID;
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148 if ( a3 )
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149 {
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150 if ( *(short *)v6 )
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151 {
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152 if ( pActors[v5].array_000234[0].uItemID )
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153 {
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154 v7 = (char *)&pActors[v5].array_000234[1];
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155 if ( !*(int *)v7 )
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156 *(int *)v7 = item;
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157 }
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158 else
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159 {
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160 pActors[v5].array_000234[0].uItemID = item;
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161 }
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162 }
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163 else
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164 {
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165 *(short *)v6 = item;
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166 }
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167 }
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168 else
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169 {
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170 if ( *(short *)v6 == item )
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171 {
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172 *(short *)v6 = 0;
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173 }
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174 else
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175 {
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176 v8 = pActors[v5].array_000234;
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177 if ( pActors[v5].array_000234[0].uItemID == item
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178 || (v8 = &pActors[v5].array_000234[1], pActors[v5].array_000234[1].uItemID == item) )
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179 v8->Reset();
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180 }
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181 }
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182 }
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183 }
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184
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185 //----- (004485A7) --------------------------------------------------------
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186 void Actor::GiveItem(signed int uActorID, unsigned int uItemID, unsigned int bGive)
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187 {
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188 unsigned int v3; // eax@3
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189 char *v4; // ecx@3
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190 int *v5; // eax@8
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191 ItemGen *v6; // ecx@12
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192
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193 if ( (uActorID >= 0) && (signed int)uActorID <= (signed int)(uNumActors - 1) )
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194 {
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195 v3 = uActorID;
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196 v4 = (char *)&pActors[uActorID].uCarriedItemID;
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197 if ( bGive )
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198 {
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199 if ( *(short *)v4 )
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200 {
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201 if ( pActors[v3].array_000234[0].uItemID )
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202 {
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203 v5 = &pActors[v3].array_000234[1].uItemID;
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204 if ( !*v5 )
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205 *v5 = uItemID;
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206 }
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207 else
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208 {
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209 pActors[v3].array_000234[0].uItemID = uItemID;
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210 }
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211 }
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212 else
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213 {
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214 *(short *)v4 = uItemID;
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215 }
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216 }
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217 else
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218 {
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219 if ( *(short *)v4 == uItemID )
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220 {
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221 *(short *)v4 = 0;
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222 }
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223 else
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224 {
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225 v6 = pActors[v3].array_000234;
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226 if ( pActors[v3].array_000234[0].uItemID == uItemID
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227 || (v6 = &pActors[v3].array_000234[1], pActors[v3].array_000234[1].uItemID == uItemID) )
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228 v6->Reset();
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229 }
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230 }
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231 }
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232 }
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233
188
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234
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235 //----- (0040894B) --------------------------------------------------------
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236 bool Actor::CanAct()
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237 {
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238 bool isparalyzed; // esi@1
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239 bool isstoned; // edi@2
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240 unsigned __int16 v3; // ax@6
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241
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242 isstoned = (signed __int64)this->pActorBuffs[5].uExpireTime > 0;// stoned
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243 isparalyzed = (signed __int64)this->pActorBuffs[6].uExpireTime > 0;// paralyzed
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244 v3 = this->uAIState;
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245 return !(isstoned || isparalyzed || v3 == Dying || v3 == Dead || v3 == Removed || v3 == Summoned || v3 == Disabled);
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246 }
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247
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248 //----- (004089C7) --------------------------------------------------------
303
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 291
diff changeset
249 bool Actor::IsNotAlive()
0
Ritor1
parents:
diff changeset
250 {
1115
849b848ed871 wrong IsNotAlive() condition fix
Grumpy7
parents: 1114
diff changeset
251 bool isstoned; // esi@1
303
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 291
diff changeset
252 //unsigned __int16 v2; // ax@3
0
Ritor1
parents:
diff changeset
253
1115
849b848ed871 wrong IsNotAlive() condition fix
Grumpy7
parents: 1114
diff changeset
254 isstoned = (signed __int64)this->pActorBuffs[5].uExpireTime > 0;// stoned
303
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 291
diff changeset
255 //v2 = this->uAIState;
1115
849b848ed871 wrong IsNotAlive() condition fix
Grumpy7
parents: 1114
diff changeset
256 return (isstoned || (uAIState == Dying) || (uAIState == Dead) || (uAIState == Removed) || (uAIState == Summoned) || (uAIState == Disabled));
0
Ritor1
parents:
diff changeset
257 }
Ritor1
parents:
diff changeset
258
Ritor1
parents:
diff changeset
259 //----- (004086E9) --------------------------------------------------------
Ritor1
parents:
diff changeset
260 void Actor::SetRandomGoldIfTheresNoItem()
Ritor1
parents:
diff changeset
261 {
Ritor1
parents:
diff changeset
262 Actor *v1; // esi@1
Ritor1
parents:
diff changeset
263 int v2; // edi@1
Ritor1
parents:
diff changeset
264 signed int v3; // ebx@2
Ritor1
parents:
diff changeset
265 unsigned __int8 v4; // al@7
Ritor1
parents:
diff changeset
266
Ritor1
parents:
diff changeset
267 v1 = this;
Ritor1
parents:
diff changeset
268 v2 = 0;
Ritor1
parents:
diff changeset
269 if ( !this->array_000234[3].uItemID )
Ritor1
parents:
diff changeset
270 {
Ritor1
parents:
diff changeset
271 v3 = 0;
Ritor1
parents:
diff changeset
272 if ( this->pMonsterInfo.uTreasureDiceRolls )
Ritor1
parents:
diff changeset
273 {
Ritor1
parents:
diff changeset
274 do
Ritor1
parents:
diff changeset
275 {
Ritor1
parents:
diff changeset
276 ++v3;
Ritor1
parents:
diff changeset
277 v2 += rand() % v1->pMonsterInfo.uTreasureDiceSides + 1;
Ritor1
parents:
diff changeset
278 }
Ritor1
parents:
diff changeset
279 while ( v3 < v1->pMonsterInfo.uTreasureDiceRolls );
Ritor1
parents:
diff changeset
280 if ( v2 )
Ritor1
parents:
diff changeset
281 {
Ritor1
parents:
diff changeset
282 v1->array_000234[3].uItemID = 197;
377
243418228760 GetIdentifiedName
Gloval
parents: 373
diff changeset
283 v1->array_000234[3].uSpecEnchantmentType = v2;
0
Ritor1
parents:
diff changeset
284 }
Ritor1
parents:
diff changeset
285 }
Ritor1
parents:
diff changeset
286 }
Ritor1
parents:
diff changeset
287 if ( rand() % 100 < v1->pMonsterInfo.uTreasureDropChance )
Ritor1
parents:
diff changeset
288 {
Ritor1
parents:
diff changeset
289 v4 = v1->pMonsterInfo.uTreasureLevel;
Ritor1
parents:
diff changeset
290 if ( v4 )
Ritor1
parents:
diff changeset
291 pItemsTable->GenerateItem(v4, v1->pMonsterInfo.uTreasureType, &v1->array_000234[2]);
Ritor1
parents:
diff changeset
292 }
Ritor1
parents:
diff changeset
293 v1->uAttributes |= 0x800000;
Ritor1
parents:
diff changeset
294 }
Ritor1
parents:
diff changeset
295
Ritor1
parents:
diff changeset
296 //----- (00404AC7) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
297 void __fastcall Actor::AI_SpellAttack(unsigned int uActorID, AIDirection *pDir, int spellnum, int a4, unsigned int uSkillLevel)
0
Ritor1
parents:
diff changeset
298 {
Ritor1
parents:
diff changeset
299 Actor *v5; // esi@1
Ritor1
parents:
diff changeset
300 unsigned int v6; // edi@1
Ritor1
parents:
diff changeset
301 unsigned int v7; // eax@1
Ritor1
parents:
diff changeset
302 int v8; // edi@16
Ritor1
parents:
diff changeset
303 int v9; // edi@17
Ritor1
parents:
diff changeset
304 signed int v10; // ecx@22
Ritor1
parents:
diff changeset
305 signed int v11; // eax@29
Ritor1
parents:
diff changeset
306 __int16 *v12; // edi@30
Ritor1
parents:
diff changeset
307 int v13; // ecx@34
Ritor1
parents:
diff changeset
308 int v14; // edx@34
Ritor1
parents:
diff changeset
309 int v15; // eax@34
Ritor1
parents:
diff changeset
310 AIDirection *v16; // esi@34
Ritor1
parents:
diff changeset
311 unsigned __int16 v17; // di@34
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
312 //int v18; // eax@34
0
Ritor1
parents:
diff changeset
313 int v19; // edi@34
Ritor1
parents:
diff changeset
314 int v20; // eax@35
Ritor1
parents:
diff changeset
315 int v21; // eax@39
Ritor1
parents:
diff changeset
316 SoundID v22; // eax@39
Ritor1
parents:
diff changeset
317 signed int v23; // eax@41
Ritor1
parents:
diff changeset
318 double v24; // st7@49
Ritor1
parents:
diff changeset
319 float v25; // ST5C_4@50
Ritor1
parents:
diff changeset
320 int v26; // eax@50
Ritor1
parents:
diff changeset
321 double v27; // st7@50
Ritor1
parents:
diff changeset
322 double v28; // st6@50
Ritor1
parents:
diff changeset
323 float v29; // ST4C_4@51
Ritor1
parents:
diff changeset
324 int v30; // esi@50
Ritor1
parents:
diff changeset
325 int v31; // ST3C_4@51
Ritor1
parents:
diff changeset
326 unsigned int v32; // edi@51
Ritor1
parents:
diff changeset
327 char *v33; // eax@54
Ritor1
parents:
diff changeset
328 unsigned __int16 v34; // ax@57
Ritor1
parents:
diff changeset
329 signed int v35; // ecx@58
Ritor1
parents:
diff changeset
330 signed int v36; // eax@67
Ritor1
parents:
diff changeset
331 signed int v37; // eax@68
Ritor1
parents:
diff changeset
332 signed __int64 v38; // qtt@69
Ritor1
parents:
diff changeset
333 int v39; // ecx@75
Ritor1
parents:
diff changeset
334 int v40; // eax@79
Ritor1
parents:
diff changeset
335 int v41; // ecx@90
Ritor1
parents:
diff changeset
336 int v42; // ecx@91
Ritor1
parents:
diff changeset
337 int v43; // eax@95
Ritor1
parents:
diff changeset
338 int v44; // ecx@100
Ritor1
parents:
diff changeset
339 int v45; // ecx@101
Ritor1
parents:
diff changeset
340 int v46; // eax@105
Ritor1
parents:
diff changeset
341 unsigned int v47; // ebx@106
Ritor1
parents:
diff changeset
342 int v48; // ecx@110
Ritor1
parents:
diff changeset
343 char v49; // zf@123
Ritor1
parents:
diff changeset
344 int v50; // eax@127
Ritor1
parents:
diff changeset
345 int v51; // ecx@130
Ritor1
parents:
diff changeset
346 int v52; // eax@132
Ritor1
parents:
diff changeset
347 int v53; // ecx@137
Ritor1
parents:
diff changeset
348 int v54; // ecx@138
Ritor1
parents:
diff changeset
349 int v55; // eax@142
Ritor1
parents:
diff changeset
350 SpellBuff *v56; // esi@143
Ritor1
parents:
diff changeset
351 Player **v57; // esi@145
Ritor1
parents:
diff changeset
352 int v58; // eax@146
Ritor1
parents:
diff changeset
353 int v59; // edi@146
Ritor1
parents:
diff changeset
354 int v60; // eax@146
Ritor1
parents:
diff changeset
355 int v61; // edi@146
Ritor1
parents:
diff changeset
356 int v62; // eax@146
Ritor1
parents:
diff changeset
357 signed int v63; // edi@146
Ritor1
parents:
diff changeset
358 signed int v64; // edi@147
Ritor1
parents:
diff changeset
359 int v65; // eax@151
Ritor1
parents:
diff changeset
360 char *v66; // eax@160
Ritor1
parents:
diff changeset
361 int v67; // edi@167
Ritor1
parents:
diff changeset
362 int v68; // edi@168
Ritor1
parents:
diff changeset
363 int v69; // eax@171
Ritor1
parents:
diff changeset
364 signed int v70; // ecx@172
Ritor1
parents:
diff changeset
365 signed int v71; // eax@179
Ritor1
parents:
diff changeset
366 __int16 *v72; // edi@180
Ritor1
parents:
diff changeset
367 int v73; // ecx@184
Ritor1
parents:
diff changeset
368 int v74; // edx@184
Ritor1
parents:
diff changeset
369 int v75; // eax@184
Ritor1
parents:
diff changeset
370 AIDirection *v76; // esi@184
Ritor1
parents:
diff changeset
371 unsigned __int16 v77; // di@184
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
372 //int v78; // eax@184
0
Ritor1
parents:
diff changeset
373 int v79; // edx@185
Ritor1
parents:
diff changeset
374 int v80; // eax@185
Ritor1
parents:
diff changeset
375 int v81; // eax@189
Ritor1
parents:
diff changeset
376 unsigned __int16 v82; // ax@190
Ritor1
parents:
diff changeset
377 int v83; // ecx@192
Ritor1
parents:
diff changeset
378 int v84; // edx@192
Ritor1
parents:
diff changeset
379 int v85; // eax@192
Ritor1
parents:
diff changeset
380 AIDirection *v86; // esi@192
Ritor1
parents:
diff changeset
381 unsigned __int16 v87; // di@192
Ritor1
parents:
diff changeset
382 __int16 v88; // ax@192
Ritor1
parents:
diff changeset
383 signed int v89; // ecx@192
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
384 //int v90; // eax@192
0
Ritor1
parents:
diff changeset
385 signed int v91; // eax@200
Ritor1
parents:
diff changeset
386 int v92; // eax@201
Ritor1
parents:
diff changeset
387 int v93; // ecx@207
Ritor1
parents:
diff changeset
388 int v94; // ecx@208
Ritor1
parents:
diff changeset
389 int v95; // eax@212
Ritor1
parents:
diff changeset
390 int v96; // ecx@217
Ritor1
parents:
diff changeset
391 int v97; // eax@221
Ritor1
parents:
diff changeset
392 SoundID v98; // [sp-18h] [bp-E8h]@79
Ritor1
parents:
diff changeset
393 signed int v99; // [sp-14h] [bp-E4h]@39
Ritor1
parents:
diff changeset
394 unsigned int v100; // [sp-10h] [bp-E0h]@39
Ritor1
parents:
diff changeset
395 signed int v101; // [sp-Ch] [bp-DCh]@39
Ritor1
parents:
diff changeset
396 signed int v102; // [sp-8h] [bp-D8h]@39
Ritor1
parents:
diff changeset
397 int v103; // [sp-4h] [bp-D4h]@39
Ritor1
parents:
diff changeset
398 unsigned int v104; // [sp+0h] [bp-D0h]@39
Ritor1
parents:
diff changeset
399 signed int v105; // [sp+4h] [bp-CCh]@23
Ritor1
parents:
diff changeset
400 int v106; // [sp+4h] [bp-CCh]@39
Ritor1
parents:
diff changeset
401 signed int v107; // [sp+4h] [bp-CCh]@42
Ritor1
parents:
diff changeset
402 signed int v108; // [sp+4h] [bp-CCh]@173
Ritor1
parents:
diff changeset
403 int pitch; // [sp+2Ch] [bp-A4h]@51
Ritor1
parents:
diff changeset
404 float v110; // [sp+30h] [bp-A0h]@50
Ritor1
parents:
diff changeset
405 int v111; // [sp+38h] [bp-98h]@41
Ritor1
parents:
diff changeset
406 float v112; // [sp+3Ch] [bp-94h]@49
Ritor1
parents:
diff changeset
407 int v113; // [sp+40h] [bp-90h]@41
Ritor1
parents:
diff changeset
408 int v114; // [sp+48h] [bp-88h]@41
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
409 SpriteObject a1; // [sp+4Ch] [bp-84h]@1
0
Ritor1
parents:
diff changeset
410 int v116; // [sp+BCh] [bp-14h]@49
Ritor1
parents:
diff changeset
411 AIDirection *v117; // [sp+C0h] [bp-10h]@1
Ritor1
parents:
diff changeset
412 int v118; // [sp+C4h] [bp-Ch]@29
Ritor1
parents:
diff changeset
413 float v119; // [sp+C8h] [bp-8h]@48
Ritor1
parents:
diff changeset
414 float v120; // [sp+CCh] [bp-4h]@1
Ritor1
parents:
diff changeset
415 int spellnuma; // [sp+D8h] [bp+8h]@29
Ritor1
parents:
diff changeset
416 int spellnumb; // [sp+D8h] [bp+8h]@48
Ritor1
parents:
diff changeset
417 float spellnumc; // [sp+D8h] [bp+8h]@50
Ritor1
parents:
diff changeset
418 signed int spellnumd; // [sp+D8h] [bp+8h]@53
Ritor1
parents:
diff changeset
419 int spellnume; // [sp+D8h] [bp+8h]@179
Ritor1
parents:
diff changeset
420 int a1a; // [sp+E0h] [bp+10h]@34
Ritor1
parents:
diff changeset
421 signed int a1b; // [sp+E0h] [bp+10h]@145
Ritor1
parents:
diff changeset
422 int a1c; // [sp+E0h] [bp+10h]@184
Ritor1
parents:
diff changeset
423
Ritor1
parents:
diff changeset
424 LODWORD(v120) = uActorID;
Ritor1
parents:
diff changeset
425 v5 = &pActors[uActorID];
Ritor1
parents:
diff changeset
426 v117 = pDir;
Ritor1
parents:
diff changeset
427 v6 = uSkillLevel & 0x3F;
Ritor1
parents:
diff changeset
428 v7 = SkillToMastery(uSkillLevel);
Ritor1
parents:
diff changeset
429 if ( spellnum <= 47 )
Ritor1
parents:
diff changeset
430 {
Ritor1
parents:
diff changeset
431 if ( spellnum != 47 )
Ritor1
parents:
diff changeset
432 {
Ritor1
parents:
diff changeset
433 if ( spellnum <= 18 )
Ritor1
parents:
diff changeset
434 {
Ritor1
parents:
diff changeset
435 if ( spellnum == 18 || spellnum == 2 )
Ritor1
parents:
diff changeset
436 goto LABEL_159;
Ritor1
parents:
diff changeset
437 if ( spellnum != 5 )
Ritor1
parents:
diff changeset
438 {
Ritor1
parents:
diff changeset
439 if ( spellnum == 6 )
Ritor1
parents:
diff changeset
440 goto LABEL_159;
Ritor1
parents:
diff changeset
441 if ( spellnum != 9 )
Ritor1
parents:
diff changeset
442 {
Ritor1
parents:
diff changeset
443 if ( spellnum != 11 )
Ritor1
parents:
diff changeset
444 {
Ritor1
parents:
diff changeset
445 if ( spellnum != 15 )
Ritor1
parents:
diff changeset
446 {
Ritor1
parents:
diff changeset
447 if ( spellnum != 17 )
Ritor1
parents:
diff changeset
448 return;
Ritor1
parents:
diff changeset
449 if ( (signed int)v7 <= 0 )
Ritor1
parents:
diff changeset
450 goto LABEL_20;
Ritor1
parents:
diff changeset
451 if ( (signed int)v7 <= 2 )
Ritor1
parents:
diff changeset
452 {
Ritor1
parents:
diff changeset
453 v9 = 300 * v6;
Ritor1
parents:
diff changeset
454 }
Ritor1
parents:
diff changeset
455 else
Ritor1
parents:
diff changeset
456 {
Ritor1
parents:
diff changeset
457 if ( v7 != 3 )
Ritor1
parents:
diff changeset
458 {
Ritor1
parents:
diff changeset
459 if ( v7 == 4 )
Ritor1
parents:
diff changeset
460 {
Ritor1
parents:
diff changeset
461 v8 = 3600 * (v6 + 64);
Ritor1
parents:
diff changeset
462 LABEL_21:
Ritor1
parents:
diff changeset
463 v5->pActorBuffs[15].Apply(
Ritor1
parents:
diff changeset
464 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v8 << 7) * 0.033333335),
Ritor1
parents:
diff changeset
465 v7,
Ritor1
parents:
diff changeset
466 0,
Ritor1
parents:
diff changeset
467 0,
Ritor1
parents:
diff changeset
468 0);
Ritor1
parents:
diff changeset
469 return;
Ritor1
parents:
diff changeset
470 }
Ritor1
parents:
diff changeset
471 LABEL_20:
Ritor1
parents:
diff changeset
472 v8 = 0;
Ritor1
parents:
diff changeset
473 goto LABEL_21;
Ritor1
parents:
diff changeset
474 }
Ritor1
parents:
diff changeset
475 v9 = 900 * v6;
Ritor1
parents:
diff changeset
476 }
Ritor1
parents:
diff changeset
477 v8 = v9 + 3840;
Ritor1
parents:
diff changeset
478 goto LABEL_21;
Ritor1
parents:
diff changeset
479 }
Ritor1
parents:
diff changeset
480 v10 = 3;
Ritor1
parents:
diff changeset
481 if ( uSkillLevel & 0x0100 )
Ritor1
parents:
diff changeset
482 {
Ritor1
parents:
diff changeset
483 v105 = 9;
Ritor1
parents:
diff changeset
484 }
Ritor1
parents:
diff changeset
485 else
Ritor1
parents:
diff changeset
486 {
Ritor1
parents:
diff changeset
487 if ( (uSkillLevel & 0x80u) == 0 )
Ritor1
parents:
diff changeset
488 {
Ritor1
parents:
diff changeset
489 if ( !(uSkillLevel & 0x40) )
Ritor1
parents:
diff changeset
490 goto LABEL_29;
Ritor1
parents:
diff changeset
491 v105 = 5;
Ritor1
parents:
diff changeset
492 }
Ritor1
parents:
diff changeset
493 else
Ritor1
parents:
diff changeset
494 {
Ritor1
parents:
diff changeset
495 v105 = 7;
Ritor1
parents:
diff changeset
496 }
Ritor1
parents:
diff changeset
497 }
Ritor1
parents:
diff changeset
498 v10 = v105;
Ritor1
parents:
diff changeset
499 LABEL_29:
Ritor1
parents:
diff changeset
500 spellnuma = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 910
diff changeset
501 a1.uType = stru_4E3ACC[15].uType;
0
Ritor1
parents:
diff changeset
502 v118 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360 / (v10 - 1);
Ritor1
parents:
diff changeset
503 v11 = 0;
Ritor1
parents:
diff changeset
504 if ( (signed int)pObjectList->uNumObjects <= 0 )
Ritor1
parents:
diff changeset
505 {
Ritor1
parents:
diff changeset
506 LABEL_33:
Ritor1
parents:
diff changeset
507 LOWORD(v11) = 0;
Ritor1
parents:
diff changeset
508 }
Ritor1
parents:
diff changeset
509 else
Ritor1
parents:
diff changeset
510 {
Ritor1
parents:
diff changeset
511 v12 = &pObjectList->pObjects->uObjectID;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 910
diff changeset
512 while ( stru_4E3ACC[15].uType != *v12 )
0
Ritor1
parents:
diff changeset
513 {
Ritor1
parents:
diff changeset
514 ++v11;
Ritor1
parents:
diff changeset
515 v12 += 28;
Ritor1
parents:
diff changeset
516 if ( v11 >= (signed int)pObjectList->uNumObjects )
Ritor1
parents:
diff changeset
517 goto LABEL_33;
Ritor1
parents:
diff changeset
518 }
Ritor1
parents:
diff changeset
519 }
Ritor1
parents:
diff changeset
520 a1.uObjectDescID = v11;
Ritor1
parents:
diff changeset
521 a1.stru_24.Reset();
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
522 a1.spell_id = SPELL_AIR_SPARKS;
0
Ritor1
parents:
diff changeset
523 v13 = v5->vPosition.x;
Ritor1
parents:
diff changeset
524 v14 = v5->vPosition.y;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
525 a1.spell_level = uSkillLevel;
0
Ritor1
parents:
diff changeset
526 a1.vPosition.x = v13;
Ritor1
parents:
diff changeset
527 v15 = v5->vPosition.z + ((signed int)v5->uActorHeight >> 1);
Ritor1
parents:
diff changeset
528 v16 = v117;
Ritor1
parents:
diff changeset
529 v17 = LOWORD(v117->uYawAngle);
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
530 a1.spell_skill = 0;
0
Ritor1
parents:
diff changeset
531 a1.vPosition.y = v14;
Ritor1
parents:
diff changeset
532 a1.vPosition.z = v15;
Ritor1
parents:
diff changeset
533 a1.uFacing = v17;
Ritor1
parents:
diff changeset
534 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
535 a1.uAttributes = 0;
Ritor1
parents:
diff changeset
536 a1.uSectorID = pIndoor->GetSector(v13, v14, v15);
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
537 a1.spell_caster_pid = PID(OBJECT_Actor, LODWORD(v120));
0
Ritor1
parents:
diff changeset
538 a1.uSpriteFrameID = 0;
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
539 a1.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
540 a1.field_60_distance_related_prolly_lod = 3;
Ritor1
parents:
diff changeset
541 v19 = spellnuma / -2;
Ritor1
parents:
diff changeset
542 a1a = spellnuma / 2;
Ritor1
parents:
diff changeset
543 if ( spellnuma / -2 > spellnuma / 2 )
Ritor1
parents:
diff changeset
544 {
Ritor1
parents:
diff changeset
545 v20 = spellnuma / 2;
Ritor1
parents:
diff changeset
546 }
Ritor1
parents:
diff changeset
547 else
Ritor1
parents:
diff changeset
548 {
Ritor1
parents:
diff changeset
549 do
Ritor1
parents:
diff changeset
550 {
Ritor1
parents:
diff changeset
551 a1.uFacing = v19 + LOWORD(v16->uYawAngle);
Ritor1
parents:
diff changeset
552 v20 = a1.Create(
Ritor1
parents:
diff changeset
553 (signed __int16)a1.uFacing,
Ritor1
parents:
diff changeset
554 v16->uPitchAngle,
Ritor1
parents:
diff changeset
555 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
556 0);
Ritor1
parents:
diff changeset
557 v19 += v118;
Ritor1
parents:
diff changeset
558 }
Ritor1
parents:
diff changeset
559 while ( v19 <= a1a );
Ritor1
parents:
diff changeset
560 }
Ritor1
parents:
diff changeset
561 if ( v20 != -1 )
Ritor1
parents:
diff changeset
562 {
Ritor1
parents:
diff changeset
563 v106 = 0;
Ritor1
parents:
diff changeset
564 v104 = 0;
Ritor1
parents:
diff changeset
565 v103 = 0;
Ritor1
parents:
diff changeset
566 v102 = 0;
Ritor1
parents:
diff changeset
567 v21 = 8 * v20;
Ritor1
parents:
diff changeset
568 v101 = -1;
Ritor1
parents:
diff changeset
569 LOBYTE(v21) = v21 | 2;
Ritor1
parents:
diff changeset
570 v100 = 0;
Ritor1
parents:
diff changeset
571 v99 = v21;
Ritor1
parents:
diff changeset
572 v22 = (SoundID)word_4EE088_sound_ids[15];
Ritor1
parents:
diff changeset
573 LABEL_202:
Ritor1
parents:
diff changeset
574 v98 = v22;
Ritor1
parents:
diff changeset
575 goto LABEL_222;
Ritor1
parents:
diff changeset
576 }
Ritor1
parents:
diff changeset
577 return;
Ritor1
parents:
diff changeset
578 }
Ritor1
parents:
diff changeset
579 LABEL_159:
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 910
diff changeset
580 a1.uType = stru_4E3ACC[spellnum].uType;
0
Ritor1
parents:
diff changeset
581 v119 = 0.0;
Ritor1
parents:
diff changeset
582 if ( (signed int)pObjectList->uNumObjects <= 0 )
Ritor1
parents:
diff changeset
583 {
Ritor1
parents:
diff changeset
584 LABEL_191:
Ritor1
parents:
diff changeset
585 v82 = 0;
Ritor1
parents:
diff changeset
586 }
Ritor1
parents:
diff changeset
587 else
Ritor1
parents:
diff changeset
588 {
Ritor1
parents:
diff changeset
589 v66 = (char *)&pObjectList->pObjects->uObjectID;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
590 while ( (short)a1.uType != *(short *)v66 )
0
Ritor1
parents:
diff changeset
591 {
Ritor1
parents:
diff changeset
592 ++LODWORD(v119);
Ritor1
parents:
diff changeset
593 v66 += 56;
Ritor1
parents:
diff changeset
594 if ( SLODWORD(v119) >= (signed int)pObjectList->uNumObjects )
Ritor1
parents:
diff changeset
595 goto LABEL_191;
Ritor1
parents:
diff changeset
596 }
Ritor1
parents:
diff changeset
597 v82 = LOWORD(v119);
Ritor1
parents:
diff changeset
598 }
Ritor1
parents:
diff changeset
599 a1.uObjectDescID = v82;
Ritor1
parents:
diff changeset
600 a1.stru_24.Reset();
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
601 a1.spell_id = spellnum;
0
Ritor1
parents:
diff changeset
602 v83 = v5->vPosition.x;
Ritor1
parents:
diff changeset
603 v84 = v5->vPosition.y;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
604 a1.spell_level = uSkillLevel;
0
Ritor1
parents:
diff changeset
605 a1.vPosition.x = v83;
Ritor1
parents:
diff changeset
606 v85 = v5->vPosition.z + ((signed int)v5->uActorHeight >> 1);
Ritor1
parents:
diff changeset
607 v86 = v117;
Ritor1
parents:
diff changeset
608 v87 = LOWORD(v117->uYawAngle);
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
609 a1.spell_skill = 0;
0
Ritor1
parents:
diff changeset
610 a1.vPosition.y = v84;
Ritor1
parents:
diff changeset
611 a1.vPosition.z = v85;
Ritor1
parents:
diff changeset
612 a1.uFacing = v87;
Ritor1
parents:
diff changeset
613 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
614 a1.uAttributes = 0;
Ritor1
parents:
diff changeset
615 v88 = pIndoor->GetSector(v83, v84, v85);
Ritor1
parents:
diff changeset
616 v89 = v86->uDistance;
Ritor1
parents:
diff changeset
617 a1.uSectorID = v88;
Ritor1
parents:
diff changeset
618 LODWORD(v119) = v89;
Ritor1
parents:
diff changeset
619 a1.uSpriteFrameID = 0;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
620 a1.spell_caster_pid = PID(OBJECT_Actor, LODWORD(v120));
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
621 a1.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
622 a1.field_60_distance_related_prolly_lod = 3;
Ritor1
parents:
diff changeset
623 if ( (double)v89 >= 307.2 )
Ritor1
parents:
diff changeset
624 {
Ritor1
parents:
diff changeset
625 if ( v89 >= 1024 )
Ritor1
parents:
diff changeset
626 {
Ritor1
parents:
diff changeset
627 if ( v89 >= 2560 )
Ritor1
parents:
diff changeset
628 {
Ritor1
parents:
diff changeset
629 if ( v89 < 5120 )
Ritor1
parents:
diff changeset
630 a1.field_60_distance_related_prolly_lod = 3;
Ritor1
parents:
diff changeset
631 }
Ritor1
parents:
diff changeset
632 else
Ritor1
parents:
diff changeset
633 {
Ritor1
parents:
diff changeset
634 a1.field_60_distance_related_prolly_lod = 2;
Ritor1
parents:
diff changeset
635 }
Ritor1
parents:
diff changeset
636 }
Ritor1
parents:
diff changeset
637 else
Ritor1
parents:
diff changeset
638 {
Ritor1
parents:
diff changeset
639 a1.field_60_distance_related_prolly_lod = 1;
Ritor1
parents:
diff changeset
640 }
Ritor1
parents:
diff changeset
641 }
Ritor1
parents:
diff changeset
642 else
Ritor1
parents:
diff changeset
643 {
Ritor1
parents:
diff changeset
644 a1.field_60_distance_related_prolly_lod = 0;
Ritor1
parents:
diff changeset
645 }
Ritor1
parents:
diff changeset
646 a1.field_61 = 2;
Ritor1
parents:
diff changeset
647 v91 = a1.Create(
Ritor1
parents:
diff changeset
648 v86->uYawAngle,
Ritor1
parents:
diff changeset
649 v86->uPitchAngle,
Ritor1
parents:
diff changeset
650 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
651 0);
Ritor1
parents:
diff changeset
652 if ( v91 != -1 )
Ritor1
parents:
diff changeset
653 {
Ritor1
parents:
diff changeset
654 v106 = 0;
Ritor1
parents:
diff changeset
655 v104 = 0;
Ritor1
parents:
diff changeset
656 v103 = 0;
Ritor1
parents:
diff changeset
657 v102 = 0;
Ritor1
parents:
diff changeset
658 v92 = 8 * v91;
Ritor1
parents:
diff changeset
659 v101 = -1;
Ritor1
parents:
diff changeset
660 LOBYTE(v92) = v92 | 2;
Ritor1
parents:
diff changeset
661 v100 = 0;
Ritor1
parents:
diff changeset
662 v99 = v92;
Ritor1
parents:
diff changeset
663 v22 = (SoundID)word_4EE088_sound_ids[spellnum];
Ritor1
parents:
diff changeset
664 goto LABEL_202;
Ritor1
parents:
diff changeset
665 }
Ritor1
parents:
diff changeset
666 return;
Ritor1
parents:
diff changeset
667 }
Ritor1
parents:
diff changeset
668 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents:
diff changeset
669 return;
Ritor1
parents:
diff changeset
670 v118 = pParty->vPosition.z;
Ritor1
parents:
diff changeset
671 v111 = pParty->vPosition.x;
Ritor1
parents:
diff changeset
672 v114 = pParty->vPosition.z + 2500;
Ritor1
parents:
diff changeset
673 v113 = pParty->vPosition.y;
Ritor1
parents:
diff changeset
674 v23 = 8;
Ritor1
parents:
diff changeset
675 if ( uSkillLevel & 0x0100 )
Ritor1
parents:
diff changeset
676 {
Ritor1
parents:
diff changeset
677 v107 = 14;
Ritor1
parents:
diff changeset
678 }
Ritor1
parents:
diff changeset
679 else
Ritor1
parents:
diff changeset
680 {
Ritor1
parents:
diff changeset
681 if ( (uSkillLevel & 0x80u) == 0 )
Ritor1
parents:
diff changeset
682 {
Ritor1
parents:
diff changeset
683 if ( !(uSkillLevel & 0x40) )
Ritor1
parents:
diff changeset
684 goto LABEL_48;
Ritor1
parents:
diff changeset
685 v107 = 10;
Ritor1
parents:
diff changeset
686 }
Ritor1
parents:
diff changeset
687 else
Ritor1
parents:
diff changeset
688 {
Ritor1
parents:
diff changeset
689 v107 = 12;
Ritor1
parents:
diff changeset
690 }
Ritor1
parents:
diff changeset
691 }
Ritor1
parents:
diff changeset
692 v23 = v107;
Ritor1
parents:
diff changeset
693 LABEL_48:
Ritor1
parents:
diff changeset
694 v119 = 0.0;
Ritor1
parents:
diff changeset
695 spellnumb = 0;
Ritor1
parents:
diff changeset
696 if ( v23 > 0 )
Ritor1
parents:
diff changeset
697 {
Ritor1
parents:
diff changeset
698 v24 = (double)v118;
Ritor1
parents:
diff changeset
699 v118 = v23;
Ritor1
parents:
diff changeset
700 v112 = v24;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
701 v116 = PID(OBJECT_Actor,LODWORD(v120));
0
Ritor1
parents:
diff changeset
702 do
Ritor1
parents:
diff changeset
703 {
Ritor1
parents:
diff changeset
704 v26 = rand();
Ritor1
parents:
diff changeset
705 v27 = (double)spellnumb;
Ritor1
parents:
diff changeset
706 v110 = v27;
Ritor1
parents:
diff changeset
707 v28 = (double)SLODWORD(v119);
Ritor1
parents:
diff changeset
708 v30 = v26 % 1000;
Ritor1
parents:
diff changeset
709 v25 = (double)v114;
Ritor1
parents:
diff changeset
710 spellnumc = (double)(v26 % 1000) + v112 - v25;
Ritor1
parents:
diff changeset
711 v120 = v28 * v28;
Ritor1
parents:
diff changeset
712 v119 = v27 * v27;
Ritor1
parents:
diff changeset
713 if ( sqrt(spellnumc * spellnumc + v119 + v120) <= 1.0 )
Ritor1
parents:
diff changeset
714 {
Ritor1
parents:
diff changeset
715 v32 = 0;
Ritor1
parents:
diff changeset
716 pitch = 0;
Ritor1
parents:
diff changeset
717 }
Ritor1
parents:
diff changeset
718 else
Ritor1
parents:
diff changeset
719 {
Ritor1
parents:
diff changeset
720 v31 = (signed __int64)sqrt(v119 + v120);
Ritor1
parents:
diff changeset
721 v29 = v28;
Ritor1
parents:
diff changeset
722 v32 = stru_5C6E00->Atan2((signed __int64)v110, (signed __int64)v29);
Ritor1
parents:
diff changeset
723 pitch = stru_5C6E00->Atan2(v31, (signed __int64)spellnumc);
Ritor1
parents:
diff changeset
724 }
Ritor1
parents:
diff changeset
725 a1.stru_24.Reset();
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 910
diff changeset
726 a1.uType = stru_4E3ACC[9].uType;
0
Ritor1
parents:
diff changeset
727 spellnumd = 0;
Ritor1
parents:
diff changeset
728 if ( (signed int)pObjectList->uNumObjects <= 0 )
Ritor1
parents:
diff changeset
729 {
Ritor1
parents:
diff changeset
730 LABEL_57:
Ritor1
parents:
diff changeset
731 v34 = 0;
Ritor1
parents:
diff changeset
732 }
Ritor1
parents:
diff changeset
733 else
Ritor1
parents:
diff changeset
734 {
Ritor1
parents:
diff changeset
735 v33 = (char *)&pObjectList->pObjects->uObjectID;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
736 while ( (short)a1.uType != *(short *)v33 )
0
Ritor1
parents:
diff changeset
737 {
Ritor1
parents:
diff changeset
738 ++spellnumd;
Ritor1
parents:
diff changeset
739 v33 += 56;
Ritor1
parents:
diff changeset
740 if ( spellnumd >= (signed int)pObjectList->uNumObjects )
Ritor1
parents:
diff changeset
741 goto LABEL_57;
Ritor1
parents:
diff changeset
742 }
Ritor1
parents:
diff changeset
743 v34 = spellnumd;
Ritor1
parents:
diff changeset
744 }
Ritor1
parents:
diff changeset
745 a1.uObjectDescID = v34;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
746 a1.spell_level = uSkillLevel;
0
Ritor1
parents:
diff changeset
747 a1.vPosition.x = v111;
Ritor1
parents:
diff changeset
748 a1.vPosition.y = v113;
Ritor1
parents:
diff changeset
749 a1.vPosition.z = v30 + v114;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
750 a1.spell_id = SPELL_FIRE_METEOR_SHOWER;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
751 a1.spell_skill = 0;
0
Ritor1
parents:
diff changeset
752 a1.uAttributes = 0;
Ritor1
parents:
diff changeset
753 a1.uSectorID = 0;
Ritor1
parents:
diff changeset
754 a1.uSpriteFrameID = 0;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
755 a1.spell_caster_pid = v116;
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
756 a1.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
757 a1.field_60_distance_related_prolly_lod = stru_50C198._427546(v30 + 2500);
Ritor1
parents:
diff changeset
758 a1.uFacing = v32;
Ritor1
parents:
diff changeset
759 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
760 v35 = v117->uDistance;
Ritor1
parents:
diff changeset
761 LODWORD(v119) = v117->uDistance;
Ritor1
parents:
diff changeset
762 if ( (double)SLODWORD(v119) >= 307.2 )
Ritor1
parents:
diff changeset
763 {
Ritor1
parents:
diff changeset
764 if ( v35 >= 1024 )
Ritor1
parents:
diff changeset
765 {
Ritor1
parents:
diff changeset
766 if ( v35 >= 2560 )
Ritor1
parents:
diff changeset
767 {
Ritor1
parents:
diff changeset
768 if ( v35 < 5120 )
Ritor1
parents:
diff changeset
769 a1.field_60_distance_related_prolly_lod = 3;
Ritor1
parents:
diff changeset
770 }
Ritor1
parents:
diff changeset
771 else
Ritor1
parents:
diff changeset
772 {
Ritor1
parents:
diff changeset
773 a1.field_60_distance_related_prolly_lod = 2;
Ritor1
parents:
diff changeset
774 }
Ritor1
parents:
diff changeset
775 }
Ritor1
parents:
diff changeset
776 else
Ritor1
parents:
diff changeset
777 {
Ritor1
parents:
diff changeset
778 a1.field_60_distance_related_prolly_lod = 1;
Ritor1
parents:
diff changeset
779 }
Ritor1
parents:
diff changeset
780 }
Ritor1
parents:
diff changeset
781 else
Ritor1
parents:
diff changeset
782 {
Ritor1
parents:
diff changeset
783 a1.field_60_distance_related_prolly_lod = 0;
Ritor1
parents:
diff changeset
784 }
Ritor1
parents:
diff changeset
785 a1.field_61 = 2;
Ritor1
parents:
diff changeset
786 v36 = a1.Create(
Ritor1
parents:
diff changeset
787 v32,
Ritor1
parents:
diff changeset
788 pitch,
Ritor1
parents:
diff changeset
789 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
790 0);
Ritor1
parents:
diff changeset
791 if ( v36 != -1 )
Ritor1
parents:
diff changeset
792 {
Ritor1
parents:
diff changeset
793 v37 = 8 * v36;
Ritor1
parents:
diff changeset
794 LOBYTE(v37) = v37 | 2;
Ritor1
parents:
diff changeset
795 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[9], v37, 0, -1, 0, 0, 0, 0);
Ritor1
parents:
diff changeset
796 }
Ritor1
parents:
diff changeset
797 spellnumb = rand() % 1024 - 512;
Ritor1
parents:
diff changeset
798 v38 = rand();
Ritor1
parents:
diff changeset
799 v49 = v118-- == 1;
Ritor1
parents:
diff changeset
800 LODWORD(v119) = (unsigned __int64)(v38 % 1024) - 512;
Ritor1
parents:
diff changeset
801 }
Ritor1
parents:
diff changeset
802 while ( !v49 );
Ritor1
parents:
diff changeset
803 }
Ritor1
parents:
diff changeset
804 return;
Ritor1
parents:
diff changeset
805 }
Ritor1
parents:
diff changeset
806 if ( (signed int)v7 > 0 )
Ritor1
parents:
diff changeset
807 {
Ritor1
parents:
diff changeset
808 if ( (signed int)v7 <= 2 )
Ritor1
parents:
diff changeset
809 {
Ritor1
parents:
diff changeset
810 v39 = 60 * (v6 + 60);
Ritor1
parents:
diff changeset
811 goto LABEL_79;
Ritor1
parents:
diff changeset
812 }
Ritor1
parents:
diff changeset
813 if ( v7 == 3 )
Ritor1
parents:
diff changeset
814 {
Ritor1
parents:
diff changeset
815 v39 = 180 * (v6 + 20);
Ritor1
parents:
diff changeset
816 goto LABEL_79;
Ritor1
parents:
diff changeset
817 }
Ritor1
parents:
diff changeset
818 if ( v7 == 4 )
Ritor1
parents:
diff changeset
819 {
Ritor1
parents:
diff changeset
820 v39 = 240 * (v6 + 15);
Ritor1
parents:
diff changeset
821 LABEL_79:
Ritor1
parents:
diff changeset
822 v5->pActorBuffs[19].Apply(
Ritor1
parents:
diff changeset
823 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v39 << 7) * 0.033333335),
Ritor1
parents:
diff changeset
824 v7,
Ritor1
parents:
diff changeset
825 0,
Ritor1
parents:
diff changeset
826 0,
Ritor1
parents:
diff changeset
827 0);
Ritor1
parents:
diff changeset
828 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5, 0xFF3C1Eu);
Ritor1
parents:
diff changeset
829 v106 = 0;
Ritor1
parents:
diff changeset
830 v104 = 0;
Ritor1
parents:
diff changeset
831 v103 = 0;
Ritor1
parents:
diff changeset
832 v102 = 0;
Ritor1
parents:
diff changeset
833 v40 = 8 * LODWORD(v120);
Ritor1
parents:
diff changeset
834 v101 = -1;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
835 LOBYTE(v40) = PID(OBJECT_Actor,LOBYTE(v120));
0
Ritor1
parents:
diff changeset
836 v100 = 0;
Ritor1
parents:
diff changeset
837 v99 = v40;
Ritor1
parents:
diff changeset
838 v98 = (SoundID)10040;
Ritor1
parents:
diff changeset
839 LABEL_222:
Ritor1
parents:
diff changeset
840 pAudioPlayer->PlaySound(v98, v99, v100, v101, v102, v103, v104, v106);
Ritor1
parents:
diff changeset
841 return;
Ritor1
parents:
diff changeset
842 }
Ritor1
parents:
diff changeset
843 }
Ritor1
parents:
diff changeset
844 v39 = 0;
Ritor1
parents:
diff changeset
845 goto LABEL_79;
Ritor1
parents:
diff changeset
846 }
Ritor1
parents:
diff changeset
847 if ( spellnum == 26 || spellnum == 29 )
Ritor1
parents:
diff changeset
848 goto LABEL_159;
Ritor1
parents:
diff changeset
849 if ( spellnum != 38 )
Ritor1
parents:
diff changeset
850 {
Ritor1
parents:
diff changeset
851 if ( spellnum == 39 || spellnum == 41 )
Ritor1
parents:
diff changeset
852 goto LABEL_159;
Ritor1
parents:
diff changeset
853 if ( spellnum != 46 )
Ritor1
parents:
diff changeset
854 return;
Ritor1
parents:
diff changeset
855 if ( (signed int)v7 > 0 )
Ritor1
parents:
diff changeset
856 {
Ritor1
parents:
diff changeset
857 if ( (signed int)v7 <= 2 )
Ritor1
parents:
diff changeset
858 {
Ritor1
parents:
diff changeset
859 v41 = 300 * v6;
Ritor1
parents:
diff changeset
860 goto LABEL_91;
Ritor1
parents:
diff changeset
861 }
Ritor1
parents:
diff changeset
862 if ( v7 == 3 )
Ritor1
parents:
diff changeset
863 {
Ritor1
parents:
diff changeset
864 v41 = 900 * v6;
Ritor1
parents:
diff changeset
865 goto LABEL_91;
Ritor1
parents:
diff changeset
866 }
Ritor1
parents:
diff changeset
867 if ( v7 == 4 )
Ritor1
parents:
diff changeset
868 {
Ritor1
parents:
diff changeset
869 v41 = 1200 * v6;
Ritor1
parents:
diff changeset
870 LABEL_91:
Ritor1
parents:
diff changeset
871 v42 = v41 + 3840;
Ritor1
parents:
diff changeset
872 LABEL_95:
Ritor1
parents:
diff changeset
873 v5->pActorBuffs[17].Apply(
Ritor1
parents:
diff changeset
874 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v42 << 7) * 0.033333335),
Ritor1
parents:
diff changeset
875 v7,
Ritor1
parents:
diff changeset
876 v6 + 5,
Ritor1
parents:
diff changeset
877 0,
Ritor1
parents:
diff changeset
878 0);
1077
2210109f280d DecalBuilder, AI_SpellAttack sparkles
zipi
parents: 1060
diff changeset
879 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0xC8C805u);
0
Ritor1
parents:
diff changeset
880 v106 = 0;
Ritor1
parents:
diff changeset
881 v104 = 0;
Ritor1
parents:
diff changeset
882 v103 = 0;
Ritor1
parents:
diff changeset
883 v102 = 0;
Ritor1
parents:
diff changeset
884 v43 = 8 * LODWORD(v120);
Ritor1
parents:
diff changeset
885 v101 = -1;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
886 LOBYTE(v43) = PID(OBJECT_Actor,LOBYTE(v120));
0
Ritor1
parents:
diff changeset
887 v100 = 0;
Ritor1
parents:
diff changeset
888 v99 = v43;
Ritor1
parents:
diff changeset
889 v98 = (SoundID)14010;
Ritor1
parents:
diff changeset
890 goto LABEL_222;
Ritor1
parents:
diff changeset
891 }
Ritor1
parents:
diff changeset
892 }
Ritor1
parents:
diff changeset
893 v42 = 0;
Ritor1
parents:
diff changeset
894 goto LABEL_95;
Ritor1
parents:
diff changeset
895 }
Ritor1
parents:
diff changeset
896 if ( (signed int)v7 <= 0 )
Ritor1
parents:
diff changeset
897 goto LABEL_104;
Ritor1
parents:
diff changeset
898 if ( (signed int)v7 <= 2 )
Ritor1
parents:
diff changeset
899 {
Ritor1
parents:
diff changeset
900 v45 = 300 * v6;
Ritor1
parents:
diff changeset
901 }
Ritor1
parents:
diff changeset
902 else
Ritor1
parents:
diff changeset
903 {
Ritor1
parents:
diff changeset
904 if ( v7 != 3 )
Ritor1
parents:
diff changeset
905 {
Ritor1
parents:
diff changeset
906 if ( v7 == 4 )
Ritor1
parents:
diff changeset
907 {
Ritor1
parents:
diff changeset
908 v44 = 3600 * (v6 + 64);
Ritor1
parents:
diff changeset
909 LABEL_105:
Ritor1
parents:
diff changeset
910 v5->pActorBuffs[16].Apply(
Ritor1
parents:
diff changeset
911 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v44 << 7) * 0.033333335),
Ritor1
parents:
diff changeset
912 v7,
Ritor1
parents:
diff changeset
913 v6 + 5,
Ritor1
parents:
diff changeset
914 0,
Ritor1
parents:
diff changeset
915 0);
1077
2210109f280d DecalBuilder, AI_SpellAttack sparkles
zipi
parents: 1060
diff changeset
916 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0x5C310Eu);
0
Ritor1
parents:
diff changeset
917 v106 = 0;
Ritor1
parents:
diff changeset
918 v104 = 0;
Ritor1
parents:
diff changeset
919 v103 = 0;
Ritor1
parents:
diff changeset
920 v102 = 0;
Ritor1
parents:
diff changeset
921 v46 = 8 * LODWORD(v120);
Ritor1
parents:
diff changeset
922 v101 = -1;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
923 LOBYTE(v46) = PID(OBJECT_Actor,LOBYTE(v120));
0
Ritor1
parents:
diff changeset
924 v100 = 0;
Ritor1
parents:
diff changeset
925 v99 = v46;
Ritor1
parents:
diff changeset
926 v98 = (SoundID)13040;
Ritor1
parents:
diff changeset
927 goto LABEL_222;
Ritor1
parents:
diff changeset
928 }
Ritor1
parents:
diff changeset
929 LABEL_104:
Ritor1
parents:
diff changeset
930 v44 = 0;
Ritor1
parents:
diff changeset
931 goto LABEL_105;
Ritor1
parents:
diff changeset
932 }
Ritor1
parents:
diff changeset
933 v45 = 900 * v6;
Ritor1
parents:
diff changeset
934 }
Ritor1
parents:
diff changeset
935 v44 = v45 + 3840;
Ritor1
parents:
diff changeset
936 goto LABEL_105;
Ritor1
parents:
diff changeset
937 }
Ritor1
parents:
diff changeset
938 v47 = 0;
Ritor1
parents:
diff changeset
939 if ( (signed int)v7 > 0 )
Ritor1
parents:
diff changeset
940 {
Ritor1
parents:
diff changeset
941 if ( (signed int)v7 <= 2 )
Ritor1
parents:
diff changeset
942 {
Ritor1
parents:
diff changeset
943 v48 = 2 * v6 + 40;
Ritor1
parents:
diff changeset
944 goto LABEL_114;
Ritor1
parents:
diff changeset
945 }
Ritor1
parents:
diff changeset
946 if ( v7 == 3 )
Ritor1
parents:
diff changeset
947 {
Ritor1
parents:
diff changeset
948 v48 = 3 * v6 + 60;
Ritor1
parents:
diff changeset
949 goto LABEL_114;
Ritor1
parents:
diff changeset
950 }
Ritor1
parents:
diff changeset
951 if ( v7 == 4 )
Ritor1
parents:
diff changeset
952 {
Ritor1
parents:
diff changeset
953 LOWORD(v48) = 2 * (3 * v6 + 60);
Ritor1
parents:
diff changeset
954 LABEL_114:
Ritor1
parents:
diff changeset
955 v5->pActorBuffs[11].Apply(pParty->uTimePlayed + 1280, v7, v48, 0, 0);
1077
2210109f280d DecalBuilder, AI_SpellAttack sparkles
zipi
parents: 1060
diff changeset
956 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0xC8C805u);
0
Ritor1
parents:
diff changeset
957 LABEL_127:
Ritor1
parents:
diff changeset
958 v106 = v47;
Ritor1
parents:
diff changeset
959 v104 = v47;
Ritor1
parents:
diff changeset
960 v103 = v47;
Ritor1
parents:
diff changeset
961 v50 = 8 * LODWORD(v120);
Ritor1
parents:
diff changeset
962 v102 = v47;
Ritor1
parents:
diff changeset
963 v101 = -1;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
964 LOBYTE(v50) = PID(OBJECT_Actor,LOBYTE(v120));
0
Ritor1
parents:
diff changeset
965 v100 = v47;
Ritor1
parents:
diff changeset
966 v99 = v50;
Ritor1
parents:
diff changeset
967 v98 = (SoundID)14020;
Ritor1
parents:
diff changeset
968 goto LABEL_222;
Ritor1
parents:
diff changeset
969 }
Ritor1
parents:
diff changeset
970 }
Ritor1
parents:
diff changeset
971 LOWORD(v48) = 0;
Ritor1
parents:
diff changeset
972 goto LABEL_114;
Ritor1
parents:
diff changeset
973 }
Ritor1
parents:
diff changeset
974 if ( spellnum <= 80 )
Ritor1
parents:
diff changeset
975 {
Ritor1
parents:
diff changeset
976 if ( spellnum == 80 )
Ritor1
parents:
diff changeset
977 {
Ritor1
parents:
diff changeset
978 v56 = pParty->pPartyBuffs;
Ritor1
parents:
diff changeset
979 do
Ritor1
parents:
diff changeset
980 {
Ritor1
parents:
diff changeset
981 v56->Reset();
Ritor1
parents:
diff changeset
982 ++v56;
Ritor1
parents:
diff changeset
983 }
Ritor1
parents:
diff changeset
984 while ( (signed int)v56 < (signed int)pParty->pPlayers );
Ritor1
parents:
diff changeset
985 a1b = 1;
Ritor1
parents:
diff changeset
986 v57 = &pPlayers[1];
Ritor1
parents:
diff changeset
987 do
Ritor1
parents:
diff changeset
988 {
Ritor1
parents:
diff changeset
989 v58 = (*v57)->GetActualWillpower();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1033
diff changeset
990 v59 = (*v57)->GetParameterBonus(v58);
0
Ritor1
parents:
diff changeset
991 v60 = (*v57)->GetActualIntelligence();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1033
diff changeset
992 v61 = ((*v57)->GetParameterBonus(v60) + v59) >> 1;
0
Ritor1
parents:
diff changeset
993 v62 = (*v57)->GetActualLuck();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1033
diff changeset
994 v63 = v61 + (*v57)->GetParameterBonus(v62) + 30;
0
Ritor1
parents:
diff changeset
995 if ( rand() % v63 < 30 )
Ritor1
parents:
diff changeset
996 {
Ritor1
parents:
diff changeset
997 v64 = 6048;
Ritor1
parents:
diff changeset
998 do
Ritor1
parents:
diff changeset
999 {
Ritor1
parents:
diff changeset
1000 ((SpellBuff *)((char *)*v57 + v64))->Reset();
Ritor1
parents:
diff changeset
1001 v64 += 16;
Ritor1
parents:
diff changeset
1002 }
Ritor1
parents:
diff changeset
1003 while ( v64 < 6432 );
Ritor1
parents:
diff changeset
1004 pOtherOverlayList->_4418B1(11210, a1b + 99, 0, 65536);
Ritor1
parents:
diff changeset
1005 }
Ritor1
parents:
diff changeset
1006 ++a1b;
Ritor1
parents:
diff changeset
1007 ++v57;
Ritor1
parents:
diff changeset
1008 }
Ritor1
parents:
diff changeset
1009 while ( (signed int)v57 <= (signed int)&pPlayers[4] );
Ritor1
parents:
diff changeset
1010 v106 = 0;
Ritor1
parents:
diff changeset
1011 v104 = 0;
Ritor1
parents:
diff changeset
1012 v103 = 0;
Ritor1
parents:
diff changeset
1013 v65 = 8 * LODWORD(v120);
Ritor1
parents:
diff changeset
1014 v102 = 0;
Ritor1
parents:
diff changeset
1015 v101 = -1;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1016 LOBYTE(v65) = PID(OBJECT_Actor,LOBYTE(v120));
0
Ritor1
parents:
diff changeset
1017 v100 = 0;
Ritor1
parents:
diff changeset
1018 v99 = v65;
Ritor1
parents:
diff changeset
1019 v22 = (SoundID)word_4EE088_sound_ids[80];
Ritor1
parents:
diff changeset
1020 goto LABEL_202;
Ritor1
parents:
diff changeset
1021 }
Ritor1
parents:
diff changeset
1022 if ( spellnum != 51 )
Ritor1
parents:
diff changeset
1023 {
Ritor1
parents:
diff changeset
1024 if ( spellnum == 57 || spellnum == 65 || spellnum == 70 )
Ritor1
parents:
diff changeset
1025 goto LABEL_159;
Ritor1
parents:
diff changeset
1026 if ( spellnum == 73 )
Ritor1
parents:
diff changeset
1027 {
Ritor1
parents:
diff changeset
1028 if ( (signed int)v7 <= 0 || (signed int)v7 > 4 )
Ritor1
parents:
diff changeset
1029 v51 = 0;
Ritor1
parents:
diff changeset
1030 else
Ritor1
parents:
diff changeset
1031 v51 = 3600 * v6;
Ritor1
parents:
diff changeset
1032 v5->pActorBuffs[21].Apply(
Ritor1
parents:
diff changeset
1033 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v51 << 7) * 0.033333335),
Ritor1
parents:
diff changeset
1034 v7,
Ritor1
parents:
diff changeset
1035 v6,
Ritor1
parents:
diff changeset
1036 0,
Ritor1
parents:
diff changeset
1037 0);
Ritor1
parents:
diff changeset
1038 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5, 0xA81376u);
Ritor1
parents:
diff changeset
1039 v106 = 0;
Ritor1
parents:
diff changeset
1040 v104 = 0;
Ritor1
parents:
diff changeset
1041 v103 = 0;
Ritor1
parents:
diff changeset
1042 v102 = 0;
Ritor1
parents:
diff changeset
1043 v52 = 8 * LODWORD(v120);
Ritor1
parents:
diff changeset
1044 v101 = -1;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1045 LOBYTE(v52) = PID(OBJECT_Actor,LOBYTE(v120));
0
Ritor1
parents:
diff changeset
1046 v100 = 0;
Ritor1
parents:
diff changeset
1047 v99 = v52;
Ritor1
parents:
diff changeset
1048 v98 = (SoundID)16060;
Ritor1
parents:
diff changeset
1049 goto LABEL_222;
Ritor1
parents:
diff changeset
1050 }
Ritor1
parents:
diff changeset
1051 if ( spellnum == 77 )
Ritor1
parents:
diff changeset
1052 {
Ritor1
parents:
diff changeset
1053 v5->sCurrentHP += 5 * v6 + 10;
Ritor1
parents:
diff changeset
1054 if ( v5->sCurrentHP >= (signed int)v5->pMonsterInfo.uHP )
Ritor1
parents:
diff changeset
1055 v5->sCurrentHP = LOWORD(v5->pMonsterInfo.uHP);
Ritor1
parents:
diff changeset
1056 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5, 0xA81376u);
Ritor1
parents:
diff changeset
1057 v47 = 0;
Ritor1
parents:
diff changeset
1058 goto LABEL_127;
Ritor1
parents:
diff changeset
1059 }
Ritor1
parents:
diff changeset
1060 v49 = spellnum == 78;
Ritor1
parents:
diff changeset
1061 LABEL_158:
Ritor1
parents:
diff changeset
1062 if ( !v49 )
Ritor1
parents:
diff changeset
1063 return;
Ritor1
parents:
diff changeset
1064 goto LABEL_159;
Ritor1
parents:
diff changeset
1065 }
Ritor1
parents:
diff changeset
1066 if ( (signed int)v7 > 0 )
Ritor1
parents:
diff changeset
1067 {
Ritor1
parents:
diff changeset
1068 if ( (signed int)v7 <= 2 )
Ritor1
parents:
diff changeset
1069 {
Ritor1
parents:
diff changeset
1070 v53 = 300 * v6;
Ritor1
parents:
diff changeset
1071 goto LABEL_138;
Ritor1
parents:
diff changeset
1072 }
Ritor1
parents:
diff changeset
1073 if ( v7 == 3 )
Ritor1
parents:
diff changeset
1074 {
Ritor1
parents:
diff changeset
1075 v53 = 900 * v6;
Ritor1
parents:
diff changeset
1076 goto LABEL_138;
Ritor1
parents:
diff changeset
1077 }
Ritor1
parents:
diff changeset
1078 if ( v7 == 4 )
Ritor1
parents:
diff changeset
1079 {
Ritor1
parents:
diff changeset
1080 v53 = 1200 * v6;
Ritor1
parents:
diff changeset
1081 LABEL_138:
Ritor1
parents:
diff changeset
1082 v54 = v53 + 3840;
Ritor1
parents:
diff changeset
1083 LABEL_142:
Ritor1
parents:
diff changeset
1084 v5->pActorBuffs[18].Apply(
Ritor1
parents:
diff changeset
1085 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v54 << 7) * 0.033333335),
Ritor1
parents:
diff changeset
1086 v7,
Ritor1
parents:
diff changeset
1087 v6 + 5,
Ritor1
parents:
diff changeset
1088 0,
Ritor1
parents:
diff changeset
1089 0);
1077
2210109f280d DecalBuilder, AI_SpellAttack sparkles
zipi
parents: 1060
diff changeset
1090 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0xC8C805u);
0
Ritor1
parents:
diff changeset
1091 v106 = 0;
Ritor1
parents:
diff changeset
1092 v104 = 0;
Ritor1
parents:
diff changeset
1093 v103 = 0;
Ritor1
parents:
diff changeset
1094 v102 = 0;
Ritor1
parents:
diff changeset
1095 v55 = 8 * LODWORD(v120);
Ritor1
parents:
diff changeset
1096 v101 = -1;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1097 LOBYTE(v55) = PID(OBJECT_Actor,LOBYTE(v120));
0
Ritor1
parents:
diff changeset
1098 v100 = 0;
Ritor1
parents:
diff changeset
1099 v99 = v55;
Ritor1
parents:
diff changeset
1100 v98 = (SoundID)14060;
Ritor1
parents:
diff changeset
1101 goto LABEL_222;
Ritor1
parents:
diff changeset
1102 }
Ritor1
parents:
diff changeset
1103 }
Ritor1
parents:
diff changeset
1104 v54 = 0;
Ritor1
parents:
diff changeset
1105 goto LABEL_142;
Ritor1
parents:
diff changeset
1106 }
Ritor1
parents:
diff changeset
1107 if ( spellnum == 85 )
Ritor1
parents:
diff changeset
1108 {
Ritor1
parents:
diff changeset
1109 if ( (signed int)v7 > 0 )
Ritor1
parents:
diff changeset
1110 {
Ritor1
parents:
diff changeset
1111 if ( (signed int)v7 <= 2 )
Ritor1
parents:
diff changeset
1112 {
Ritor1
parents:
diff changeset
1113 v96 = 300 * v6 + 3840;
Ritor1
parents:
diff changeset
1114 goto LABEL_221;
Ritor1
parents:
diff changeset
1115 }
Ritor1
parents:
diff changeset
1116 if ( v7 == 3 )
Ritor1
parents:
diff changeset
1117 {
Ritor1
parents:
diff changeset
1118 LOWORD(v6) = 3 * v6;
Ritor1
parents:
diff changeset
1119 v96 = 900 * (uSkillLevel & 0x3F) + 3840;
Ritor1
parents:
diff changeset
1120 goto LABEL_221;
Ritor1
parents:
diff changeset
1121 }
Ritor1
parents:
diff changeset
1122 if ( v7 == 4 )
Ritor1
parents:
diff changeset
1123 {
Ritor1
parents:
diff changeset
1124 v96 = 1200 * v6 + 3840;
Ritor1
parents:
diff changeset
1125 LOWORD(v6) = 4 * v6;
Ritor1
parents:
diff changeset
1126 LABEL_221:
Ritor1
parents:
diff changeset
1127 v5->pActorBuffs[13].Apply(
Ritor1
parents:
diff changeset
1128 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v96 << 7) * 0.033333335),
Ritor1
parents:
diff changeset
1129 v7,
Ritor1
parents:
diff changeset
1130 v6,
Ritor1
parents:
diff changeset
1131 0,
Ritor1
parents:
diff changeset
1132 0);
Ritor1
parents:
diff changeset
1133 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5, 0xFFFFFFu);
Ritor1
parents:
diff changeset
1134 v106 = 0;
Ritor1
parents:
diff changeset
1135 v104 = 0;
Ritor1
parents:
diff changeset
1136 v103 = 0;
Ritor1
parents:
diff changeset
1137 v102 = 0;
Ritor1
parents:
diff changeset
1138 v97 = 8 * LODWORD(v120);
Ritor1
parents:
diff changeset
1139 v101 = -1;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1140 LOBYTE(v97) = PID(OBJECT_Actor,LOBYTE(v120));
0
Ritor1
parents:
diff changeset
1141 v100 = 0;
Ritor1
parents:
diff changeset
1142 v99 = v97;
Ritor1
parents:
diff changeset
1143 v98 = (SoundID)17070;
Ritor1
parents:
diff changeset
1144 goto LABEL_222;
Ritor1
parents:
diff changeset
1145 }
Ritor1
parents:
diff changeset
1146 }
Ritor1
parents:
diff changeset
1147 LOWORD(v6) = uSkillLevel;
Ritor1
parents:
diff changeset
1148 v96 = 0;
Ritor1
parents:
diff changeset
1149 goto LABEL_221;
Ritor1
parents:
diff changeset
1150 }
Ritor1
parents:
diff changeset
1151 if ( spellnum == 86 )
Ritor1
parents:
diff changeset
1152 {
Ritor1
parents:
diff changeset
1153 if ( (signed int)v7 > 0 )
Ritor1
parents:
diff changeset
1154 {
Ritor1
parents:
diff changeset
1155 if ( (signed int)v7 <= 2 )
Ritor1
parents:
diff changeset
1156 {
Ritor1
parents:
diff changeset
1157 v93 = 300 * v6;
Ritor1
parents:
diff changeset
1158 goto LABEL_208;
Ritor1
parents:
diff changeset
1159 }
Ritor1
parents:
diff changeset
1160 if ( v7 == 3 )
Ritor1
parents:
diff changeset
1161 {
Ritor1
parents:
diff changeset
1162 v93 = 900 * v6;
Ritor1
parents:
diff changeset
1163 goto LABEL_208;
Ritor1
parents:
diff changeset
1164 }
Ritor1
parents:
diff changeset
1165 if ( v7 == 4 )
Ritor1
parents:
diff changeset
1166 {
Ritor1
parents:
diff changeset
1167 v93 = 1200 * v6;
Ritor1
parents:
diff changeset
1168 LABEL_208:
Ritor1
parents:
diff changeset
1169 v94 = v93 + 3840;
Ritor1
parents:
diff changeset
1170 LABEL_212:
Ritor1
parents:
diff changeset
1171 v5->pActorBuffs[14].Apply(
Ritor1
parents:
diff changeset
1172 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v94 << 7) * 0.033333335),
Ritor1
parents:
diff changeset
1173 v7,
Ritor1
parents:
diff changeset
1174 v6 + 5,
Ritor1
parents:
diff changeset
1175 0,
Ritor1
parents:
diff changeset
1176 0);
Ritor1
parents:
diff changeset
1177 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5, 0xFFFFFFu);
Ritor1
parents:
diff changeset
1178 v106 = 0;
Ritor1
parents:
diff changeset
1179 v104 = 0;
Ritor1
parents:
diff changeset
1180 v103 = 0;
Ritor1
parents:
diff changeset
1181 v102 = 0;
Ritor1
parents:
diff changeset
1182 v95 = 8 * LODWORD(v120);
Ritor1
parents:
diff changeset
1183 v101 = -1;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1184 LOBYTE(v95) = PID(OBJECT_Actor,LOBYTE(v120));
0
Ritor1
parents:
diff changeset
1185 v100 = 0;
Ritor1
parents:
diff changeset
1186 v99 = v95;
Ritor1
parents:
diff changeset
1187 v98 = (SoundID)17080;
Ritor1
parents:
diff changeset
1188 goto LABEL_222;
Ritor1
parents:
diff changeset
1189 }
Ritor1
parents:
diff changeset
1190 }
Ritor1
parents:
diff changeset
1191 v94 = 0;
Ritor1
parents:
diff changeset
1192 goto LABEL_212;
Ritor1
parents:
diff changeset
1193 }
Ritor1
parents:
diff changeset
1194 if ( spellnum == 90 )
Ritor1
parents:
diff changeset
1195 goto LABEL_159;
Ritor1
parents:
diff changeset
1196 if ( spellnum != 93 )
Ritor1
parents:
diff changeset
1197 {
Ritor1
parents:
diff changeset
1198 if ( spellnum != 95 )
Ritor1
parents:
diff changeset
1199 {
Ritor1
parents:
diff changeset
1200 v49 = spellnum == 97;
Ritor1
parents:
diff changeset
1201 goto LABEL_158;
Ritor1
parents:
diff changeset
1202 }
Ritor1
parents:
diff changeset
1203 if ( (signed int)v7 > 0 )
Ritor1
parents:
diff changeset
1204 {
Ritor1
parents:
diff changeset
1205 if ( (signed int)v7 <= 3 )
Ritor1
parents:
diff changeset
1206 {
Ritor1
parents:
diff changeset
1207 v67 = 300 * v6;
Ritor1
parents:
diff changeset
1208 goto LABEL_168;
Ritor1
parents:
diff changeset
1209 }
Ritor1
parents:
diff changeset
1210 if ( v7 == 4 )
Ritor1
parents:
diff changeset
1211 {
Ritor1
parents:
diff changeset
1212 v67 = 900 * v6;
Ritor1
parents:
diff changeset
1213 LABEL_168:
Ritor1
parents:
diff changeset
1214 v68 = v67 + 3840;
Ritor1
parents:
diff changeset
1215 LABEL_171:
Ritor1
parents:
diff changeset
1216 v5->pActorBuffs[20].Apply(
Ritor1
parents:
diff changeset
1217 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v68 << 7) * 0.033333335),
Ritor1
parents:
diff changeset
1218 v7,
Ritor1
parents:
diff changeset
1219 0,
Ritor1
parents:
diff changeset
1220 0,
Ritor1
parents:
diff changeset
1221 0);
1077
2210109f280d DecalBuilder, AI_SpellAttack sparkles
zipi
parents: 1060
diff changeset
1222 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0x7E7E7Eu);
0
Ritor1
parents:
diff changeset
1223 v106 = 0;
Ritor1
parents:
diff changeset
1224 v104 = 0;
Ritor1
parents:
diff changeset
1225 v103 = 0;
Ritor1
parents:
diff changeset
1226 v102 = 0;
Ritor1
parents:
diff changeset
1227 v69 = 8 * LODWORD(v120);
Ritor1
parents:
diff changeset
1228 v101 = -1;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1229 LOBYTE(v69) = PID(OBJECT_Actor,LOBYTE(v120));
0
Ritor1
parents:
diff changeset
1230 v100 = 0;
Ritor1
parents:
diff changeset
1231 v99 = v69;
Ritor1
parents:
diff changeset
1232 v98 = (SoundID)18060;
Ritor1
parents:
diff changeset
1233 goto LABEL_222;
Ritor1
parents:
diff changeset
1234 }
Ritor1
parents:
diff changeset
1235 }
Ritor1
parents:
diff changeset
1236 v68 = 0;
Ritor1
parents:
diff changeset
1237 goto LABEL_171;
Ritor1
parents:
diff changeset
1238 }
Ritor1
parents:
diff changeset
1239 v70 = 3;
Ritor1
parents:
diff changeset
1240 if ( uSkillLevel & 0x100 )
Ritor1
parents:
diff changeset
1241 {
Ritor1
parents:
diff changeset
1242 v108 = 9;
Ritor1
parents:
diff changeset
1243 }
Ritor1
parents:
diff changeset
1244 else
Ritor1
parents:
diff changeset
1245 {
Ritor1
parents:
diff changeset
1246 if ( (uSkillLevel & 0x80u) == 0 )
Ritor1
parents:
diff changeset
1247 {
Ritor1
parents:
diff changeset
1248 if ( !(uSkillLevel & 0x40) )
Ritor1
parents:
diff changeset
1249 goto LABEL_179;
Ritor1
parents:
diff changeset
1250 v108 = 5;
Ritor1
parents:
diff changeset
1251 }
Ritor1
parents:
diff changeset
1252 else
Ritor1
parents:
diff changeset
1253 {
Ritor1
parents:
diff changeset
1254 v108 = 7;
Ritor1
parents:
diff changeset
1255 }
Ritor1
parents:
diff changeset
1256 }
Ritor1
parents:
diff changeset
1257 v70 = v108;
Ritor1
parents:
diff changeset
1258 LABEL_179:
Ritor1
parents:
diff changeset
1259 spellnume = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 910
diff changeset
1260 a1.uType = stru_4E3ACC[SPELL_DARK_SHARPMETAL].uType;
0
Ritor1
parents:
diff changeset
1261 v116 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360 / (v70 - 1);
Ritor1
parents:
diff changeset
1262 v71 = 0;
Ritor1
parents:
diff changeset
1263 if ( (signed int)pObjectList->uNumObjects <= 0 )
Ritor1
parents:
diff changeset
1264 {
Ritor1
parents:
diff changeset
1265 LABEL_183:
Ritor1
parents:
diff changeset
1266 LOWORD(v71) = 0;
Ritor1
parents:
diff changeset
1267 }
Ritor1
parents:
diff changeset
1268 else
Ritor1
parents:
diff changeset
1269 {
Ritor1
parents:
diff changeset
1270 v72 = &pObjectList->pObjects->uObjectID;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 910
diff changeset
1271 while ( stru_4E3ACC[SPELL_DARK_SHARPMETAL].uType != *v72 )
0
Ritor1
parents:
diff changeset
1272 {
Ritor1
parents:
diff changeset
1273 ++v71;
Ritor1
parents:
diff changeset
1274 v72 += 28;
Ritor1
parents:
diff changeset
1275 if ( v71 >= (signed int)pObjectList->uNumObjects )
Ritor1
parents:
diff changeset
1276 goto LABEL_183;
Ritor1
parents:
diff changeset
1277 }
Ritor1
parents:
diff changeset
1278 }
Ritor1
parents:
diff changeset
1279 a1.uObjectDescID = v71;
Ritor1
parents:
diff changeset
1280 a1.stru_24.Reset();
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
1281 a1.spell_id = SPELL_DARK_SHARPMETAL;
0
Ritor1
parents:
diff changeset
1282 v73 = v5->vPosition.x;
Ritor1
parents:
diff changeset
1283 v74 = v5->vPosition.y;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
1284 a1.spell_level = uSkillLevel;
0
Ritor1
parents:
diff changeset
1285 a1.vPosition.x = v73;
Ritor1
parents:
diff changeset
1286 v75 = v5->vPosition.z + ((signed int)v5->uActorHeight >> 1);
Ritor1
parents:
diff changeset
1287 v76 = v117;
Ritor1
parents:
diff changeset
1288 v77 = LOWORD(v117->uYawAngle);
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
1289 a1.spell_skill = 0;
0
Ritor1
parents:
diff changeset
1290 a1.vPosition.y = v74;
Ritor1
parents:
diff changeset
1291 a1.vPosition.z = v75;
Ritor1
parents:
diff changeset
1292 a1.uFacing = v77;
Ritor1
parents:
diff changeset
1293 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
1294 a1.uAttributes = 0;
Ritor1
parents:
diff changeset
1295 a1.uSectorID = pIndoor->GetSector(v73, v74, v75);
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
1296 a1.spell_caster_pid = PID(OBJECT_Actor, LODWORD(v120));
0
Ritor1
parents:
diff changeset
1297 a1.uSpriteFrameID = 0;
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
1298 a1.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
1299 a1.field_60_distance_related_prolly_lod = 3;
Ritor1
parents:
diff changeset
1300 a1c = spellnume / -2;
Ritor1
parents:
diff changeset
1301 if ( spellnume / -2 > spellnume / 2 )
Ritor1
parents:
diff changeset
1302 {
Ritor1
parents:
diff changeset
1303 v80 = spellnume / -2;
Ritor1
parents:
diff changeset
1304 }
Ritor1
parents:
diff changeset
1305 else
Ritor1
parents:
diff changeset
1306 {
Ritor1
parents:
diff changeset
1307 do
Ritor1
parents:
diff changeset
1308 {
Ritor1
parents:
diff changeset
1309 v79 = v76->uYawAngle;
Ritor1
parents:
diff changeset
1310 a1.uFacing = a1c + LOWORD(v76->uYawAngle);
Ritor1
parents:
diff changeset
1311 v80 = a1.Create(
Ritor1
parents:
diff changeset
1312 v79,
Ritor1
parents:
diff changeset
1313 v76->uPitchAngle,
Ritor1
parents:
diff changeset
1314 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
1315 0);
Ritor1
parents:
diff changeset
1316 a1c += v116;
Ritor1
parents:
diff changeset
1317 }
Ritor1
parents:
diff changeset
1318 while ( a1c <= spellnume / 2 );
Ritor1
parents:
diff changeset
1319 }
Ritor1
parents:
diff changeset
1320 if ( v80 != -1 )
Ritor1
parents:
diff changeset
1321 {
Ritor1
parents:
diff changeset
1322 v106 = 0;
Ritor1
parents:
diff changeset
1323 v104 = 0;
Ritor1
parents:
diff changeset
1324 v103 = 0;
Ritor1
parents:
diff changeset
1325 v102 = 0;
Ritor1
parents:
diff changeset
1326 v81 = 8 * v80;
Ritor1
parents:
diff changeset
1327 v101 = -1;
Ritor1
parents:
diff changeset
1328 LOBYTE(v81) = v81 | 2;
Ritor1
parents:
diff changeset
1329 v100 = 0;
Ritor1
parents:
diff changeset
1330 v99 = v81;
Ritor1
parents:
diff changeset
1331 v22 = (SoundID)word_4EE088_sound_ids[93];
Ritor1
parents:
diff changeset
1332 goto LABEL_202;
Ritor1
parents:
diff changeset
1333 }
Ritor1
parents:
diff changeset
1334 }
Ritor1
parents:
diff changeset
1335
Ritor1
parents:
diff changeset
1336 //----- (0043ABB0) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1337 bool Actor::ArePeasantsOfSameFaction(Actor *a1, Actor *a2)
0
Ritor1
parents:
diff changeset
1338 {
Ritor1
parents:
diff changeset
1339 unsigned int v2; // esi@1
Ritor1
parents:
diff changeset
1340 unsigned int v3; // edi@1
Ritor1
parents:
diff changeset
1341 bool result; // eax@9
Ritor1
parents:
diff changeset
1342
Ritor1
parents:
diff changeset
1343 v2 = a1->uAlly;
Ritor1
parents:
diff changeset
1344 v3 = a2->uAlly;
Ritor1
parents:
diff changeset
1345 if ( !v2 )
Ritor1
parents:
diff changeset
1346 v2 = (a1->pMonsterInfo.uID - 1) / 3 + 1;
Ritor1
parents:
diff changeset
1347 if ( !v3 )
Ritor1
parents:
diff changeset
1348 v3 = (a2->pMonsterInfo.uID - 1) / 3 + 1;
Ritor1
parents:
diff changeset
1349 if ( (signed int)v2 >= 39 && (signed int)v2 <= 44 && (signed int)v3 >= 39 && (signed int)v3 <= 44
Ritor1
parents:
diff changeset
1350 || (signed int)v2 >= 45 && (signed int)v2 <= 50 && (signed int)v3 >= 45 && (signed int)v3 <= 50
Ritor1
parents:
diff changeset
1351 || (signed int)v2 >= 51 && (signed int)v2 <= 62 && (signed int)v3 >= 51 && (signed int)v3 <= 62
Ritor1
parents:
diff changeset
1352 || (signed int)v2 >= 78 && (signed int)v2 <= 83 && (signed int)v3 >= 78 && (signed int)v3 <= 83 )
Ritor1
parents:
diff changeset
1353 result = 1;
Ritor1
parents:
diff changeset
1354 else
Ritor1
parents:
diff changeset
1355 result = v2 == v3;
Ritor1
parents:
diff changeset
1356 return result;
Ritor1
parents:
diff changeset
1357 }
Ritor1
parents:
diff changeset
1358
Ritor1
parents:
diff changeset
1359 //----- (0043AC45) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1360 void Actor::AggroSurroundingPeasants(unsigned int uActorID, int a2)
0
Ritor1
parents:
diff changeset
1361 {
Ritor1
parents:
diff changeset
1362 int v4; // ebx@8
Ritor1
parents:
diff changeset
1363 int v5; // ST1C_4@8
Ritor1
parents:
diff changeset
1364 int v6; // eax@8
Ritor1
parents:
diff changeset
1365
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
1366 auto victim = &pActors[uActorID];
0
Ritor1
parents:
diff changeset
1367 if ( a2 == 1 )
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1368 BYTE2(victim->uAttributes) |= 8u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1369
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1370 for (uint i = 0; i < uNumActors; ++i)
0
Ritor1
parents:
diff changeset
1371 {
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
1372 auto actor = &pActors[i];
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1373 if (!actor->CanAct() || i == uActorID)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1374 continue;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1375
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1376 if (Actor::ArePeasantsOfSameFaction(victim, actor))
0
Ritor1
parents:
diff changeset
1377 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1378 v4 = abs(actor->vPosition.x - victim->vPosition.x);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1379 v5 = abs(actor->vPosition.y - victim->vPosition.y);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1380 v6 = abs(actor->vPosition.z - victim->vPosition.z);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1381 if (int_get_vector_length(v4, v5, v6) < 4096)
0
Ritor1
parents:
diff changeset
1382 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1383 actor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1384 if ( a2 == 1 )
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1385 BYTE2(actor->uAttributes) |= 8u;
0
Ritor1
parents:
diff changeset
1386 }
Ritor1
parents:
diff changeset
1387 }
Ritor1
parents:
diff changeset
1388 }
Ritor1
parents:
diff changeset
1389 }
Ritor1
parents:
diff changeset
1390
Ritor1
parents:
diff changeset
1391 //----- (00404874) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1392 char __fastcall Actor::AI_RangedAttack(unsigned int uActorID, AIDirection *a2, int a3, char a4)
0
Ritor1
parents:
diff changeset
1393 {
Ritor1
parents:
diff changeset
1394 AIDirection *v4; // edi@1
Ritor1
parents:
diff changeset
1395 Actor *v5; // esi@1
Ritor1
parents:
diff changeset
1396 char result; // al@1
Ritor1
parents:
diff changeset
1397 char *v7; // eax@15
Ritor1
parents:
diff changeset
1398 unsigned __int16 v8; // ax@18
Ritor1
parents:
diff changeset
1399 unsigned __int16 v9; // ax@19
Ritor1
parents:
diff changeset
1400 __int16 v10; // ax@19
Ritor1
parents:
diff changeset
1401 signed int v11; // ecx@19
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
1402 //int v12; // eax@19
0
Ritor1
parents:
diff changeset
1403 int v13; // edx@28
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1404 //SpriteObject a1; // [sp+Ch] [bp-74h]@1
0
Ritor1
parents:
diff changeset
1405 unsigned int v15; // [sp+7Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
1406 signed int v16; // [sp+88h] [bp+8h]@14
Ritor1
parents:
diff changeset
1407 signed int v17; // [sp+88h] [bp+8h]@19
Ritor1
parents:
diff changeset
1408
Ritor1
parents:
diff changeset
1409 v15 = uActorID;
Ritor1
parents:
diff changeset
1410 v4 = a2;
Ritor1
parents:
diff changeset
1411 v5 = &pActors[uActorID];
Ritor1
parents:
diff changeset
1412
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1413 SpriteObject a1; // [sp+Ch] [bp-74h]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1414 //SpriteObject::SpriteObject(&a1);
0
Ritor1
parents:
diff changeset
1415
Ritor1
parents:
diff changeset
1416 result = a3 - 1;
Ritor1
parents:
diff changeset
1417 switch ( a3 )
Ritor1
parents:
diff changeset
1418 {
Ritor1
parents:
diff changeset
1419 case 1:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1420 a1.uType = 545;
0
Ritor1
parents:
diff changeset
1421 goto LABEL_14;
Ritor1
parents:
diff changeset
1422 case 2:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1423 a1.uType = 550;
0
Ritor1
parents:
diff changeset
1424 goto LABEL_14;
Ritor1
parents:
diff changeset
1425 case 3:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1426 a1.uType = 510;
0
Ritor1
parents:
diff changeset
1427 goto LABEL_14;
Ritor1
parents:
diff changeset
1428 case 4:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1429 a1.uType = 500;
0
Ritor1
parents:
diff changeset
1430 goto LABEL_14;
Ritor1
parents:
diff changeset
1431 case 5:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1432 a1.uType = 515;
0
Ritor1
parents:
diff changeset
1433 goto LABEL_14;
Ritor1
parents:
diff changeset
1434 case 6:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1435 a1.uType = 505;
0
Ritor1
parents:
diff changeset
1436 goto LABEL_14;
Ritor1
parents:
diff changeset
1437 case 7:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1438 a1.uType = 530;
0
Ritor1
parents:
diff changeset
1439 goto LABEL_14;
Ritor1
parents:
diff changeset
1440 case 8:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1441 a1.uType = 525;
0
Ritor1
parents:
diff changeset
1442 goto LABEL_14;
Ritor1
parents:
diff changeset
1443 case 9:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1444 a1.uType = 520;
0
Ritor1
parents:
diff changeset
1445 goto LABEL_14;
Ritor1
parents:
diff changeset
1446 case 10:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1447 a1.uType = 535;
0
Ritor1
parents:
diff changeset
1448 goto LABEL_14;
Ritor1
parents:
diff changeset
1449 case 11:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1450 a1.uType = 540;
0
Ritor1
parents:
diff changeset
1451 goto LABEL_14;
Ritor1
parents:
diff changeset
1452 case 13:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1453 a1.uType = 555;
0
Ritor1
parents:
diff changeset
1454 LABEL_14:
Ritor1
parents:
diff changeset
1455 v16 = 0;
Ritor1
parents:
diff changeset
1456 if ( (signed int)pObjectList->uNumObjects <= 0 )
Ritor1
parents:
diff changeset
1457 goto LABEL_18;
Ritor1
parents:
diff changeset
1458 v7 = (char *)&pObjectList->pObjects->uObjectID;
Ritor1
parents:
diff changeset
1459 break;
Ritor1
parents:
diff changeset
1460 default:
Ritor1
parents:
diff changeset
1461 return result;
Ritor1
parents:
diff changeset
1462 }
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1463 while ( (short)a1.uType != *(short *)v7 )
0
Ritor1
parents:
diff changeset
1464 {
Ritor1
parents:
diff changeset
1465 ++v16;
Ritor1
parents:
diff changeset
1466 v7 += 56;
Ritor1
parents:
diff changeset
1467 if ( v16 >= (signed int)pObjectList->uNumObjects )
Ritor1
parents:
diff changeset
1468 {
Ritor1
parents:
diff changeset
1469 LABEL_18:
Ritor1
parents:
diff changeset
1470 v8 = 0;
Ritor1
parents:
diff changeset
1471 goto LABEL_19;
Ritor1
parents:
diff changeset
1472 }
Ritor1
parents:
diff changeset
1473 }
Ritor1
parents:
diff changeset
1474 v8 = v16;
Ritor1
parents:
diff changeset
1475 LABEL_19:
Ritor1
parents:
diff changeset
1476 a1.uObjectDescID = v8;
Ritor1
parents:
diff changeset
1477 a1.stru_24.Reset();
Ritor1
parents:
diff changeset
1478 a1.vPosition.x = v5->vPosition.x;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
1479 a1.spell_id = 0;
0
Ritor1
parents:
diff changeset
1480 a1.vPosition.y = v5->vPosition.y;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
1481 a1.spell_level = 0;
0
Ritor1
parents:
diff changeset
1482 v17 = v5->uActorHeight;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
1483 a1.spell_skill = 0;
0
Ritor1
parents:
diff changeset
1484 v9 = LOWORD(v4->uYawAngle);
Ritor1
parents:
diff changeset
1485 a1.vPosition.z = v5->vPosition.z - (unsigned int)(signed __int64)((double)v17 * -0.75);
Ritor1
parents:
diff changeset
1486 a1.uFacing = v9;
Ritor1
parents:
diff changeset
1487 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
1488 a1.uAttributes = 0;
Ritor1
parents:
diff changeset
1489 v10 = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
Ritor1
parents:
diff changeset
1490 v11 = v4->uDistance;
Ritor1
parents:
diff changeset
1491 a1.uSectorID = v10;
Ritor1
parents:
diff changeset
1492 a1.uSpriteFrameID = 0;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
1493 a1.spell_caster_pid = PID(OBJECT_Actor, v15);
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
1494 a1.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
1495 if ( (double)v11 >= 307.2 )
Ritor1
parents:
diff changeset
1496 {
Ritor1
parents:
diff changeset
1497 if ( v11 >= 1024 )
Ritor1
parents:
diff changeset
1498 {
Ritor1
parents:
diff changeset
1499 a1.field_60_distance_related_prolly_lod = 2;
Ritor1
parents:
diff changeset
1500 if ( v11 >= 2560 )
Ritor1
parents:
diff changeset
1501 a1.field_60_distance_related_prolly_lod = 3;
Ritor1
parents:
diff changeset
1502 }
Ritor1
parents:
diff changeset
1503 else
Ritor1
parents:
diff changeset
1504 {
Ritor1
parents:
diff changeset
1505 a1.field_60_distance_related_prolly_lod = 1;
Ritor1
parents:
diff changeset
1506 }
Ritor1
parents:
diff changeset
1507 }
Ritor1
parents:
diff changeset
1508 else
Ritor1
parents:
diff changeset
1509 {
Ritor1
parents:
diff changeset
1510 a1.field_60_distance_related_prolly_lod = 0;
Ritor1
parents:
diff changeset
1511 }
Ritor1
parents:
diff changeset
1512 a1.field_61 = a4;
Ritor1
parents:
diff changeset
1513 result = a1.Create(
Ritor1
parents:
diff changeset
1514 v4->uYawAngle,
Ritor1
parents:
diff changeset
1515 v4->uPitchAngle,
Ritor1
parents:
diff changeset
1516 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
1517 0);
Ritor1
parents:
diff changeset
1518 if ( v5->pMonsterInfo.uSpecialAbilityType == 1 )
Ritor1
parents:
diff changeset
1519 {
Ritor1
parents:
diff changeset
1520 result = v5->pMonsterInfo.uSpecialAbilityDamageDiceBonus;
Ritor1
parents:
diff changeset
1521 if ( result == 2 )
Ritor1
parents:
diff changeset
1522 {
Ritor1
parents:
diff changeset
1523 a1.vPosition.z += 40;
Ritor1
parents:
diff changeset
1524 v13 = v4->uYawAngle;
Ritor1
parents:
diff changeset
1525 }
Ritor1
parents:
diff changeset
1526 else
Ritor1
parents:
diff changeset
1527 {
Ritor1
parents:
diff changeset
1528 if ( result != 3 )
Ritor1
parents:
diff changeset
1529 return result;
Ritor1
parents:
diff changeset
1530 a1.Create(
Ritor1
parents:
diff changeset
1531 v4->uYawAngle + 30,
Ritor1
parents:
diff changeset
1532 v4->uPitchAngle,
Ritor1
parents:
diff changeset
1533 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
1534 0);
Ritor1
parents:
diff changeset
1535 v13 = v4->uYawAngle - 30;
Ritor1
parents:
diff changeset
1536 }
Ritor1
parents:
diff changeset
1537 result = a1.Create(
Ritor1
parents:
diff changeset
1538 v13,
Ritor1
parents:
diff changeset
1539 v4->uPitchAngle,
Ritor1
parents:
diff changeset
1540 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
1541 0);
Ritor1
parents:
diff changeset
1542 }
Ritor1
parents:
diff changeset
1543 return result;
Ritor1
parents:
diff changeset
1544 }
Ritor1
parents:
diff changeset
1545
Ritor1
parents:
diff changeset
1546 //----- (00404736) --------------------------------------------------------
Ritor1
parents:
diff changeset
1547 signed int __fastcall Actor::Explode(unsigned int uActorID)
Ritor1
parents:
diff changeset
1548 {
Ritor1
parents:
diff changeset
1549 Actor *v1; // esi@1
Ritor1
parents:
diff changeset
1550 signed int v2; // edx@1
Ritor1
parents:
diff changeset
1551 char *v3; // ecx@2
Ritor1
parents:
diff changeset
1552 unsigned __int16 v4; // ax@5
Ritor1
parents:
diff changeset
1553 int v5; // ebx@6
Ritor1
parents:
diff changeset
1554 int v6; // ecx@6
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
1555 //int v7; // eax@6
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1556 SpriteObject a1; // [sp+Ch] [bp-78h]@1
0
Ritor1
parents:
diff changeset
1557 unsigned int v10; // [sp+7Ch] [bp-8h]@1
Ritor1
parents:
diff changeset
1558 int v11; // [sp+80h] [bp-4h]@6
Ritor1
parents:
diff changeset
1559
Ritor1
parents:
diff changeset
1560 v10 = uActorID;
Ritor1
parents:
diff changeset
1561 v1 = &pActors[uActorID];
Ritor1
parents:
diff changeset
1562 v2 = 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1563 a1.uType = 600;
0
Ritor1
parents:
diff changeset
1564 if ( (signed int)pObjectList->uNumObjects <= 0 )
Ritor1
parents:
diff changeset
1565 {
Ritor1
parents:
diff changeset
1566 LABEL_5:
Ritor1
parents:
diff changeset
1567 v4 = 0;
Ritor1
parents:
diff changeset
1568 }
Ritor1
parents:
diff changeset
1569 else
Ritor1
parents:
diff changeset
1570 {
Ritor1
parents:
diff changeset
1571 v3 = (char *)&pObjectList->pObjects->uObjectID;
Ritor1
parents:
diff changeset
1572 while ( *(short *)v3 != 600 )
Ritor1
parents:
diff changeset
1573 {
Ritor1
parents:
diff changeset
1574 ++v2;
Ritor1
parents:
diff changeset
1575 v3 += 56;
Ritor1
parents:
diff changeset
1576 if ( v2 >= (signed int)pObjectList->uNumObjects )
Ritor1
parents:
diff changeset
1577 goto LABEL_5;
Ritor1
parents:
diff changeset
1578 }
Ritor1
parents:
diff changeset
1579 v4 = v2;
Ritor1
parents:
diff changeset
1580 }
Ritor1
parents:
diff changeset
1581 a1.uObjectDescID = v4;
Ritor1
parents:
diff changeset
1582 a1.stru_24.Reset();
Ritor1
parents:
diff changeset
1583 a1.vPosition.y = v1->vPosition.y;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
1584 a1.spell_id = 0;
0
Ritor1
parents:
diff changeset
1585 v5 = v1->vPosition.x;
Ritor1
parents:
diff changeset
1586 v11 = v1->uActorHeight;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
1587 a1.spell_level = 0;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
1588 a1.spell_skill = 0;
0
Ritor1
parents:
diff changeset
1589 a1.vPosition.x = v5;
Ritor1
parents:
diff changeset
1590 v6 = v1->vPosition.z - (unsigned int)(signed __int64)((double)v11 * -0.75);
Ritor1
parents:
diff changeset
1591 a1.uFacing = 0;
Ritor1
parents:
diff changeset
1592 a1.vPosition.z = v6;
Ritor1
parents:
diff changeset
1593 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
1594 a1.uAttributes = 0;
Ritor1
parents:
diff changeset
1595 a1.uSectorID = pIndoor->GetSector(v5, a1.vPosition.y, v6);
Ritor1
parents:
diff changeset
1596 a1.uSpriteFrameID = 0;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
1597 a1.spell_caster_pid = PID(OBJECT_Actor, v10);
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
1598 a1.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
1599 a1.field_60_distance_related_prolly_lod = 3;
Ritor1
parents:
diff changeset
1600 a1.field_61 = 4;
Ritor1
parents:
diff changeset
1601 return a1.Create(0, 0, 0, 0);
Ritor1
parents:
diff changeset
1602 }
Ritor1
parents:
diff changeset
1603
Ritor1
parents:
diff changeset
1604 //----- (004040E9) --------------------------------------------------------
Ritor1
parents:
diff changeset
1605 // // Get direction vector from object1 to object2,
Ritor1
parents:
diff changeset
1606 // // distance from object1 to object2 and Euler angles of the direction vector
Ritor1
parents:
diff changeset
1607 // //
Ritor1
parents:
diff changeset
1608 // //
Ritor1
parents:
diff changeset
1609 // // object1 & object2 format : objectType | (objectID << 3)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1610 // // objectType == 2 - SpriteObject
0
Ritor1
parents:
diff changeset
1611 // // objectType == 3 - Actor
Ritor1
parents:
diff changeset
1612 // // objectType == 4 - Party
Ritor1
parents:
diff changeset
1613 // // objectType == 5 - Decoration
Ritor1
parents:
diff changeset
1614 // //
Ritor1
parents:
diff changeset
1615 // // originally this function had following prototype:
Ritor1
parents:
diff changeset
1616 // // struct DirectionInfo GetDirectionInfo(signed int object1, signed int object2, signed int a4)
Ritor1
parents:
diff changeset
1617 // // but compiler converts functions returning structures by value in the such way
Ritor1
parents:
diff changeset
1618 AIDirection *__fastcall Actor::GetDirectionInfo(unsigned int uObj1ID, unsigned int uObj2ID, AIDirection *pOut, int a4)
Ritor1
parents:
diff changeset
1619 {
Ritor1
parents:
diff changeset
1620 signed int v4; // eax@1
1336
Ritor1
parents: 1323
diff changeset
1621 signed int v5; // ecx@1
Ritor1
parents: 1323
diff changeset
1622 //unsigned int v6; // ebx@1
0
Ritor1
parents:
diff changeset
1623 int v7; // ecx@2
Ritor1
parents:
diff changeset
1624 int v8; // ecx@3
Ritor1
parents:
diff changeset
1625 int v9; // ecx@4
1336
Ritor1
parents: 1323
diff changeset
1626 //BLVFace *v10; // eax@8
Ritor1
parents: 1323
diff changeset
1627 //unsigned int v11; // ecx@8
Ritor1
parents: 1323
diff changeset
1628 //signed int v12; // eax@9
Ritor1
parents: 1323
diff changeset
1629 //int v13; // ecx@9
Ritor1
parents: 1323
diff changeset
1630 //int v14; // eax@9
0
Ritor1
parents:
diff changeset
1631 int v15; // eax@11
Ritor1
parents:
diff changeset
1632 int v16; // eax@12
Ritor1
parents:
diff changeset
1633 int v17; // eax@13
Ritor1
parents:
diff changeset
1634 int v18; // edx@15
1336
Ritor1
parents: 1323
diff changeset
1635 //signed int v19; // eax@25
Ritor1
parents: 1323
diff changeset
1636 //signed int v20; // eax@28
Ritor1
parents: 1323
diff changeset
1637 //int v21; // ebx@28
Ritor1
parents: 1323
diff changeset
1638 //signed int v22; // eax@28
Ritor1
parents: 1323
diff changeset
1639 //BLVFace *v23; // eax@35
Ritor1
parents: 1323
diff changeset
1640 //int v24; // edx@35
Ritor1
parents: 1323
diff changeset
1641 //unsigned int v25; // ecx@35
Ritor1
parents: 1323
diff changeset
1642 //signed int v26; // eax@36
Ritor1
parents: 1323
diff changeset
1643 //int v27; // ecx@36
Ritor1
parents: 1323
diff changeset
1644 //int v28; // eax@36
Ritor1
parents: 1323
diff changeset
1645 //int v29; // eax@37
Ritor1
parents: 1323
diff changeset
1646 //signed int v30; // eax@42
0
Ritor1
parents:
diff changeset
1647 double v31; // st7@45
Ritor1
parents:
diff changeset
1648 double v32; // st6@45
Ritor1
parents:
diff changeset
1649 double v33; // st7@45
Ritor1
parents:
diff changeset
1650 AIDirection *result; // eax@48
1336
Ritor1
parents: 1323
diff changeset
1651 //int v35; // [sp-18h] [bp-64h]@17
Ritor1
parents: 1323
diff changeset
1652 //int v36; // [sp-14h] [bp-60h]@17
0
Ritor1
parents:
diff changeset
1653 Vec3_int_ v37; // [sp-10h] [bp-5Ch]@15
1336
Ritor1
parents: 1323
diff changeset
1654 //int *v38; // [sp-4h] [bp-50h]@15
Ritor1
parents: 1323
diff changeset
1655 //int *v39; // [sp+0h] [bp-4Ch]@15
Ritor1
parents: 1323
diff changeset
1656 //int *v40; // [sp+4h] [bp-48h]@15
0
Ritor1
parents:
diff changeset
1657 AIDirection v41; // [sp+14h] [bp-38h]@46
Ritor1
parents:
diff changeset
1658 float v42; // [sp+30h] [bp-1Ch]@23
Ritor1
parents:
diff changeset
1659 float v43; // [sp+34h] [bp-18h]@45
1336
Ritor1
parents: 1323
diff changeset
1660 float outy2; // [sp+38h] [bp-14h]@33
Ritor1
parents: 1323
diff changeset
1661 float outx2; // [sp+3Ch] [bp-10h]@33
0
Ritor1
parents:
diff changeset
1662 int outz; // [sp+40h] [bp-Ch]@6
Ritor1
parents:
diff changeset
1663 int outy; // [sp+44h] [bp-8h]@6
Ritor1
parents:
diff changeset
1664 int outx; // [sp+48h] [bp-4h]@6
Ritor1
parents:
diff changeset
1665 float a4a; // [sp+58h] [bp+Ch]@45
Ritor1
parents:
diff changeset
1666
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1667 v4 = PID_ID(uObj1ID);
1336
Ritor1
parents: 1323
diff changeset
1668 //v6 = uObj2ID;
Ritor1
parents: 1323
diff changeset
1669 v5 = PID_ID(uObj2ID);
Ritor1
parents: 1323
diff changeset
1670 switch( PID_TYPE(uObj1ID) )
0
Ritor1
parents:
diff changeset
1671 {
1336
Ritor1
parents: 1323
diff changeset
1672 case OBJECT_Item:
Ritor1
parents: 1323
diff changeset
1673 {
Ritor1
parents: 1323
diff changeset
1674 outx = pSpriteObjects[v4].vPosition.x;
Ritor1
parents: 1323
diff changeset
1675 outy = pSpriteObjects[v4].vPosition.y;
Ritor1
parents: 1323
diff changeset
1676 outz = pSpriteObjects[v4].vPosition.z;
Ritor1
parents: 1323
diff changeset
1677 break;
Ritor1
parents: 1323
diff changeset
1678 }
Ritor1
parents: 1323
diff changeset
1679 case OBJECT_Actor:
Ritor1
parents: 1323
diff changeset
1680 {
Ritor1
parents: 1323
diff changeset
1681 outx = pActors[v4].vPosition.x;
Ritor1
parents: 1323
diff changeset
1682 outy = pActors[v4].vPosition.y;
Ritor1
parents: 1323
diff changeset
1683 outz = pActors[v4].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v4].uActorHeight * -0.75);
Ritor1
parents: 1323
diff changeset
1684 break;
Ritor1
parents: 1323
diff changeset
1685 }
Ritor1
parents: 1323
diff changeset
1686 case OBJECT_Player:
Ritor1
parents: 1323
diff changeset
1687 {
Ritor1
parents: 1323
diff changeset
1688 if ( !v4 )
Ritor1
parents: 1323
diff changeset
1689 {
Ritor1
parents: 1323
diff changeset
1690 outx = pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
1691 outy = pParty->vPosition.y;
Ritor1
parents: 1323
diff changeset
1692 outz = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
1693 break;
Ritor1
parents: 1323
diff changeset
1694 }
Ritor1
parents: 1323
diff changeset
1695 if ( v4 == 4 )
Ritor1
parents: 1323
diff changeset
1696 {
Ritor1
parents: 1323
diff changeset
1697 v18 = pParty->sRotationY - stru_5C6E00->uIntegerHalfPi;
Ritor1
parents: 1323
diff changeset
1698 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
1699 *(_QWORD *)&v37 = *(_QWORD *)&pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
1700 Vec3_int_::Rotate(24, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
1701 break;
Ritor1
parents: 1323
diff changeset
1702 }
Ritor1
parents: 1323
diff changeset
1703 if ( v4 == 3 )
Ritor1
parents: 1323
diff changeset
1704 {
Ritor1
parents: 1323
diff changeset
1705 v18 = pParty->sRotationY - stru_5C6E00->uIntegerHalfPi;
Ritor1
parents: 1323
diff changeset
1706 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
1707 *(_QWORD *)&v37.x = *(_QWORD *)&pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
1708 Vec3_int_::Rotate(8, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
1709 break;
Ritor1
parents: 1323
diff changeset
1710 }
Ritor1
parents: 1323
diff changeset
1711 if ( v4 == 2 )
Ritor1
parents: 1323
diff changeset
1712 {
Ritor1
parents: 1323
diff changeset
1713 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
1714 v18 = stru_5C6E00->uIntegerHalfPi + pParty->sRotationY;
Ritor1
parents: 1323
diff changeset
1715 *(_QWORD *)&v37.x = *(_QWORD *)&pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
1716 Vec3_int_::Rotate(8, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
1717 break;
Ritor1
parents: 1323
diff changeset
1718 }
Ritor1
parents: 1323
diff changeset
1719 if ( v4 == 1 )
Ritor1
parents: 1323
diff changeset
1720 {
Ritor1
parents: 1323
diff changeset
1721 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
1722 v18 = stru_5C6E00->uIntegerHalfPi + pParty->sRotationY;
Ritor1
parents: 1323
diff changeset
1723 *(_QWORD *)&v37 = *(_QWORD *)&pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
1724 Vec3_int_::Rotate(24, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
1725 break;
Ritor1
parents: 1323
diff changeset
1726 }
Ritor1
parents: 1323
diff changeset
1727 }
Ritor1
parents: 1323
diff changeset
1728 case OBJECT_Decoration:
Ritor1
parents: 1323
diff changeset
1729 {
Ritor1
parents: 1323
diff changeset
1730 outx = pLevelDecorations[v4].vPosition.x;
Ritor1
parents: 1323
diff changeset
1731 outy = pLevelDecorations[v4].vPosition.y;
Ritor1
parents: 1323
diff changeset
1732 outz = pLevelDecorations[v4].vPosition.z;
Ritor1
parents: 1323
diff changeset
1733 break;
Ritor1
parents: 1323
diff changeset
1734 }
Ritor1
parents: 1323
diff changeset
1735 default:
Ritor1
parents: 1323
diff changeset
1736 {
Ritor1
parents: 1323
diff changeset
1737 outz = 0;
Ritor1
parents: 1323
diff changeset
1738 outy = 0;
Ritor1
parents: 1323
diff changeset
1739 outx = 0;
Ritor1
parents: 1323
diff changeset
1740 break;
Ritor1
parents: 1323
diff changeset
1741 }
Ritor1
parents: 1323
diff changeset
1742 case OBJECT_BModel:
Ritor1
parents: 1323
diff changeset
1743 {
Ritor1
parents: 1323
diff changeset
1744 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents: 1323
diff changeset
1745 {
Ritor1
parents: 1323
diff changeset
1746 outx = (pIndoor->pFaces[v4].pBounding.x1 + pIndoor->pFaces[v4].pBounding.x2) >> 1;
Ritor1
parents: 1323
diff changeset
1747 outy = (pIndoor->pFaces[v4].pBounding.y1 + pIndoor->pFaces[v4].pBounding.y2) >> 1;
Ritor1
parents: 1323
diff changeset
1748 outz = (pIndoor->pFaces[v4].pBounding.z1 + pIndoor->pFaces[v4].pBounding.z2) >> 1;
Ritor1
parents: 1323
diff changeset
1749 }
Ritor1
parents: 1323
diff changeset
1750 break;
Ritor1
parents: 1323
diff changeset
1751 }
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1752 }
1336
Ritor1
parents: 1323
diff changeset
1753
Ritor1
parents: 1323
diff changeset
1754 switch( PID_TYPE(uObj2ID) )
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1755 {
1336
Ritor1
parents: 1323
diff changeset
1756 case OBJECT_Item:
Ritor1
parents: 1323
diff changeset
1757 {
Ritor1
parents: 1323
diff changeset
1758 outx2 = pSpriteObjects[v5].vPosition.x;
Ritor1
parents: 1323
diff changeset
1759 outy2 = pSpriteObjects[v5].vPosition.y;
Ritor1
parents: 1323
diff changeset
1760 a4 = pSpriteObjects[v5].vPosition.z;
Ritor1
parents: 1323
diff changeset
1761 break;
Ritor1
parents: 1323
diff changeset
1762 }
Ritor1
parents: 1323
diff changeset
1763 case OBJECT_Actor:
Ritor1
parents: 1323
diff changeset
1764 {
Ritor1
parents: 1323
diff changeset
1765 outx2 = pActors[v5].vPosition.x;
Ritor1
parents: 1323
diff changeset
1766 outy2 = pActors[v5].vPosition.y;
Ritor1
parents: 1323
diff changeset
1767 a4 = pActors[v5].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v5].uActorHeight * -0.75);
Ritor1
parents: 1323
diff changeset
1768 break;
Ritor1
parents: 1323
diff changeset
1769 }
Ritor1
parents: 1323
diff changeset
1770 case OBJECT_Player:
Ritor1
parents: 1323
diff changeset
1771 {
Ritor1
parents: 1323
diff changeset
1772 outx2 = pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
1773 outy2 = pParty->vPosition.y;
Ritor1
parents: 1323
diff changeset
1774 if ( !a4 )
Ritor1
parents: 1323
diff changeset
1775 a4 = pParty->sEyelevel;
Ritor1
parents: 1323
diff changeset
1776 a4 = pParty->vPosition.z + a4;
Ritor1
parents: 1323
diff changeset
1777 break;
Ritor1
parents: 1323
diff changeset
1778 }
Ritor1
parents: 1323
diff changeset
1779 case OBJECT_Decoration:
Ritor1
parents: 1323
diff changeset
1780 {
Ritor1
parents: 1323
diff changeset
1781 outx2 = pLevelDecorations[v5].vPosition.x;
Ritor1
parents: 1323
diff changeset
1782 outy2 = pLevelDecorations[v5].vPosition.y;
Ritor1
parents: 1323
diff changeset
1783 a4 = pLevelDecorations[v5].vPosition.z;
Ritor1
parents: 1323
diff changeset
1784 break;
Ritor1
parents: 1323
diff changeset
1785 }
Ritor1
parents: 1323
diff changeset
1786 default:
Ritor1
parents: 1323
diff changeset
1787 {
Ritor1
parents: 1323
diff changeset
1788 outx2 = 0.0;
Ritor1
parents: 1323
diff changeset
1789 outy2 = 0.0;
Ritor1
parents: 1323
diff changeset
1790 a4 = 0;
Ritor1
parents: 1323
diff changeset
1791 break;
Ritor1
parents: 1323
diff changeset
1792 }
Ritor1
parents: 1323
diff changeset
1793 case OBJECT_BModel:
Ritor1
parents: 1323
diff changeset
1794 {
Ritor1
parents: 1323
diff changeset
1795 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents: 1323
diff changeset
1796 {
Ritor1
parents: 1323
diff changeset
1797 outx2 = (pIndoor->pFaces[v5].pBounding.x1 + pIndoor->pFaces[v5].pBounding.x2) >> 1;
Ritor1
parents: 1323
diff changeset
1798 outy2 = (pIndoor->pFaces[v5].pBounding.y1 + pIndoor->pFaces[v5].pBounding.y2) >> 1;
Ritor1
parents: 1323
diff changeset
1799 a4 = (pIndoor->pFaces[v5].pBounding.z1 + pIndoor->pFaces[v5].pBounding.z2) >> 1;
Ritor1
parents: 1323
diff changeset
1800 }
Ritor1
parents: 1323
diff changeset
1801 break;
Ritor1
parents: 1323
diff changeset
1802 }
0
Ritor1
parents:
diff changeset
1803 }
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1804
1336
Ritor1
parents: 1323
diff changeset
1805 v31 = (double)outx2 - (double)outx;
0
Ritor1
parents:
diff changeset
1806 v42 = v31;
1336
Ritor1
parents: 1323
diff changeset
1807 v32 = (double)outy2 - (double)outy;
0
Ritor1
parents:
diff changeset
1808 v43 = v32;
Ritor1
parents:
diff changeset
1809 a4a = (double)a4 - (double)outz;
1336
Ritor1
parents: 1323
diff changeset
1810 outx2 = v32 * v32;
Ritor1
parents: 1323
diff changeset
1811 outy2 = v31 * v31;
Ritor1
parents: 1323
diff changeset
1812 v33 = sqrt(a4a * a4a + outy2 + outx2);
0
Ritor1
parents:
diff changeset
1813 if ( v33 <= 1.0 )
Ritor1
parents:
diff changeset
1814 {
Ritor1
parents:
diff changeset
1815 v41.vDirection.x = 65536;
Ritor1
parents:
diff changeset
1816 v41.vDirection.y = 0;
Ritor1
parents:
diff changeset
1817 v41.vDirection.z = 0;
Ritor1
parents:
diff changeset
1818 v41.uDistance = 1;
Ritor1
parents:
diff changeset
1819 v41.uDistanceXZ = 1;
Ritor1
parents:
diff changeset
1820 v41.uYawAngle = 0;
Ritor1
parents:
diff changeset
1821 v41.uPitchAngle = 0;
Ritor1
parents:
diff changeset
1822 }
Ritor1
parents:
diff changeset
1823 else
Ritor1
parents:
diff changeset
1824 {
Ritor1
parents:
diff changeset
1825 v41.vDirection.x = (signed __int64)(1.0 / v33 * v42 * 65536.0);
Ritor1
parents:
diff changeset
1826 v41.vDirection.y = (signed __int64)(1.0 / v33 * v43 * 65536.0);
Ritor1
parents:
diff changeset
1827 v41.vDirection.z = (signed __int64)(1.0 / v33 * a4a * 65536.0);
Ritor1
parents:
diff changeset
1828 v41.uDistance = (signed __int64)v33;
1336
Ritor1
parents: 1323
diff changeset
1829 v41.uDistanceXZ = (signed __int64)sqrt(outy2 + outx2);
0
Ritor1
parents:
diff changeset
1830 v41.uYawAngle = stru_5C6E00->Atan2((signed __int64)v42, (signed __int64)v43);
Ritor1
parents:
diff changeset
1831 v41.uPitchAngle = stru_5C6E00->Atan2(v41.uDistanceXZ, (signed __int64)a4a);
Ritor1
parents:
diff changeset
1832 }
Ritor1
parents:
diff changeset
1833 result = pOut;
1336
Ritor1
parents: 1323
diff changeset
1834 memcpy(pOut, &v41, sizeof(AIDirection));
0
Ritor1
parents:
diff changeset
1835 return result;
Ritor1
parents:
diff changeset
1836 }
Ritor1
parents:
diff changeset
1837
Ritor1
parents:
diff changeset
1838 //----- (00404030) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1839 void Actor::AI_FaceObject(unsigned int uActorID, unsigned int uObjID, int _48, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1840 {
Ritor1
parents:
diff changeset
1841 unsigned int v4; // edi@1
Ritor1
parents:
diff changeset
1842 unsigned int v5; // esi@1
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1843 //unsigned int result; // eax@2
0
Ritor1
parents:
diff changeset
1844 AIDirection *v7; // eax@3
Ritor1
parents:
diff changeset
1845 unsigned int v8; // ecx@3
Ritor1
parents:
diff changeset
1846 Actor *v9; // ebx@3
Ritor1
parents:
diff changeset
1847 AIDirection *v10; // esi@4
Ritor1
parents:
diff changeset
1848 unsigned __int16 v11; // ax@5
Ritor1
parents:
diff changeset
1849 AIDirection a3; // [sp+8h] [bp-38h]@4
Ritor1
parents:
diff changeset
1850 AIDirection v13; // [sp+24h] [bp-1Ch]@4
Ritor1
parents:
diff changeset
1851
Ritor1
parents:
diff changeset
1852 v4 = uObjID;
Ritor1
parents:
diff changeset
1853 v5 = uActorID;
Ritor1
parents:
diff changeset
1854 if ( rand() % 100 >= 5 )
Ritor1
parents:
diff changeset
1855 {
Ritor1
parents:
diff changeset
1856 v7 = a4;
Ritor1
parents:
diff changeset
1857 v8 = 0;
Ritor1
parents:
diff changeset
1858 v9 = &pActors[v5];
Ritor1
parents:
diff changeset
1859 if ( !a4 )
Ritor1
parents:
diff changeset
1860 {
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
1861 v10 = Actor::GetDirectionInfo(PID(OBJECT_Actor, v5), v4, &a3, 0);
0
Ritor1
parents:
diff changeset
1862 v7 = &v13;
Ritor1
parents:
diff changeset
1863 memcpy(&v13, v10, sizeof(v13));
Ritor1
parents:
diff changeset
1864 v8 = 0;
Ritor1
parents:
diff changeset
1865 }
Ritor1
parents:
diff changeset
1866 v9->uYawAngle = LOWORD(v7->uYawAngle);
Ritor1
parents:
diff changeset
1867 v11 = LOWORD(v7->uPitchAngle);
Ritor1
parents:
diff changeset
1868 v9->uCurrentActionTime = v8;
Ritor1
parents:
diff changeset
1869 v9->vVelocity.z = v8;
Ritor1
parents:
diff changeset
1870 v9->vVelocity.y = v8;
Ritor1
parents:
diff changeset
1871 v9->vVelocity.x = v8;
Ritor1
parents:
diff changeset
1872 v9->uPitchAngle = v11;
Ritor1
parents:
diff changeset
1873 v9->uCurrentActionLength = 256;
Ritor1
parents:
diff changeset
1874 v9->uAIState = Interacting;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1875 v9->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1876 }
Ritor1
parents:
diff changeset
1877 else
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1878 Actor::AI_Bored(v5, v4, a4);
0
Ritor1
parents:
diff changeset
1879 }
Ritor1
parents:
diff changeset
1880
Ritor1
parents:
diff changeset
1881 //----- (00403F58) --------------------------------------------------------
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1882 void Actor::AI_StandOrBored(unsigned int uActorID, signed int uObjID, int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1883 {
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1884 if (rand() % 2)
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1885 AI_Bored(uActorID, uObjID, a4);
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1886 else
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1887 AI_Stand(uActorID, uObjID, uActionLength, a4);
0
Ritor1
parents:
diff changeset
1888 }
Ritor1
parents:
diff changeset
1889
Ritor1
parents:
diff changeset
1890 //----- (00403EB6) --------------------------------------------------------
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1891 void Actor::AI_Stand(unsigned int uActorID, unsigned int object_to_face_pid, unsigned int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1892 {
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1893 assert(uActorID < uNumActors);
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
1894 auto actor = &pActors[uActorID];
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1895
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1896 AIDirection a3;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1897 if (!a4)
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
1898 a4 = Actor::GetDirectionInfo(PID(OBJECT_Actor, uActorID), object_to_face_pid, &a3, 0);
0
Ritor1
parents:
diff changeset
1899
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1900 actor->uAIState = Standing;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1901 if (!uActionLength)
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1902 actor->uCurrentActionLength = rand() % 256 + 256;
0
Ritor1
parents:
diff changeset
1903 else
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1904 actor->uCurrentActionLength = uActionLength;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1905 actor->uCurrentActionTime = 0;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1906 actor->uYawAngle = a4->uYawAngle;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1907 actor->uPitchAngle = a4->uPitchAngle;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1908 actor->vVelocity.z = 0;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1909 actor->vVelocity.y = 0;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1910 actor->vVelocity.x = 0;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1911 actor->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1912 }
Ritor1
parents:
diff changeset
1913
Ritor1
parents:
diff changeset
1914 //----- (00403E61) --------------------------------------------------------
Ritor1
parents:
diff changeset
1915 void __fastcall Actor::StandAwhile(unsigned int uActorID)
Ritor1
parents:
diff changeset
1916 {
Ritor1
parents:
diff changeset
1917 Actor *v1; // esi@1
Ritor1
parents:
diff changeset
1918
Ritor1
parents:
diff changeset
1919 v1 = &pActors[uActorID];
Ritor1
parents:
diff changeset
1920 v1->uCurrentActionLength = rand() % 128 + 128;
Ritor1
parents:
diff changeset
1921 v1->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
1922 v1->uAIState = Standing;
Ritor1
parents:
diff changeset
1923 v1->vVelocity.z = 0;
Ritor1
parents:
diff changeset
1924 v1->vVelocity.y = 0;
Ritor1
parents:
diff changeset
1925 v1->vVelocity.x = 0;
Ritor1
parents:
diff changeset
1926 v1->UpdateAnimation();
Ritor1
parents:
diff changeset
1927 }
Ritor1
parents:
diff changeset
1928
Ritor1
parents:
diff changeset
1929 //----- (00403C6C) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1930 void Actor::AI_MeleeAttack(unsigned int uActorID, signed int sTargetPid, struct AIDirection *arg0)
0
Ritor1
parents:
diff changeset
1931 {
Ritor1
parents:
diff changeset
1932 Actor *v3; // ebx@1
Ritor1
parents:
diff changeset
1933 char v4; // zf@1
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1934 //unsigned int result; // eax@3
0
Ritor1
parents:
diff changeset
1935 AIDirection *v6; // esi@6
Ritor1
parents:
diff changeset
1936 AIDirection *v7; // edi@6
Ritor1
parents:
diff changeset
1937 signed int v8; // eax@7
Ritor1
parents:
diff changeset
1938 double v9; // st7@9
Ritor1
parents:
diff changeset
1939 Vec3_int_ v10; // ST04_12@9
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1940 //int v11; // eax@10
0
Ritor1
parents:
diff changeset
1941 AIDirection *v12; // eax@11
Ritor1
parents:
diff changeset
1942 unsigned int v13; // esi@11
Ritor1
parents:
diff changeset
1943 AIDirection *v14; // esi@12
Ritor1
parents:
diff changeset
1944 SpriteFrame *v15; // ecx@13
Ritor1
parents:
diff changeset
1945 __int16 v16; // ax@13
Ritor1
parents:
diff changeset
1946 unsigned int v17; // ecx@13
Ritor1
parents:
diff changeset
1947 signed __int64 v18; // qax@13
Ritor1
parents:
diff changeset
1948 AIDirection a3; // [sp+Ch] [bp-48h]@12
Ritor1
parents:
diff changeset
1949 AIDirection v20; // [sp+28h] [bp-2Ch]@12
Ritor1
parents:
diff changeset
1950 unsigned int v21; // [sp+44h] [bp-10h]@9
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1951 //signed int a2; // [sp+48h] [bp-Ch]@1
0
Ritor1
parents:
diff changeset
1952 int v23; // [sp+4Ch] [bp-8h]@6
Ritor1
parents:
diff changeset
1953 unsigned int v24; // [sp+50h] [bp-4h]@1
Ritor1
parents:
diff changeset
1954 unsigned int v25; // [sp+5Ch] [bp+8h]@13
Ritor1
parents:
diff changeset
1955
Ritor1
parents:
diff changeset
1956 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1957 //a2 = edx0;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
1958 v4 = v3->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY;
0
Ritor1
parents:
diff changeset
1959 v24 = uActorID;
Ritor1
parents:
diff changeset
1960 if ( v4 && v3->pMonsterInfo.uAIType == 1 )
Ritor1
parents:
diff changeset
1961 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1962 Actor::AI_Stand(uActorID, sTargetPid, 0, arg0);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1963 return;
0
Ritor1
parents:
diff changeset
1964 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1965
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1966 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1967 {
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1968 v8 = PID_ID(sTargetPid);
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1969 v6 = (AIDirection *)pActors[v8].vPosition.x;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1970 v7 = (AIDirection *)pActors[v8].vPosition.y;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1971 v23 = (signed __int64)((double)pActors[v8].uActorHeight * 0.75 + (double)pActors[v8].vPosition.z);
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1972 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1973 else if ( PID_TYPE(sTargetPid) == OBJECT_Player)
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1974 {
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1975 v6 = (AIDirection *)pParty->vPosition.x;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1976 v7 = (AIDirection *)pParty->vPosition.y;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1977 v23 = pParty->vPosition.z + pParty->sEyelevel;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1978 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1979 else
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1980 {
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1981 v6 = arg0;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1982 v7 = arg0;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1983 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1984 v21 = v3->uActorHeight;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1985 v9 = (double)(signed int)v21 * 0.75;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1986 v21 = v3->vPosition.z;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1987 v10.z = (signed __int64)(v9 + (double)(signed int)v21);
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1988 v10.y = v3->vPosition.y;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1989 v10.x = v3->vPosition.x;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1990 if ( sub_407A1C((int)v6, (int)v7, v23, v10) )
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1991 {
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1992 v12 = arg0;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1993 v13 = 0;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1994 if ( !arg0 )
0
Ritor1
parents:
diff changeset
1995 {
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1996 v14 = Actor::GetDirectionInfo(PID(OBJECT_Actor, v24), sTargetPid, &a3, 0);
0
Ritor1
parents:
diff changeset
1997 v12 = &v20;
Ritor1
parents:
diff changeset
1998 memcpy(&v20, v14, sizeof(v20));
Ritor1
parents:
diff changeset
1999 v13 = 0;
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2000 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2001 v15 = pSpriteFrameTable->pSpriteSFrames;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2002 v3->uYawAngle = LOWORD(v12->uYawAngle);
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2003 v16 = v15[v3->pSpriteIDs[ANIM_AtkMelee]].uAnimLength;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2004 v17 = v24;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2005 v3->uCurrentActionLength = 8 * v16;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2006 v3->uCurrentActionTime = v13;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2007 v3->uAIState = AttackingMelee;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2008 Actor::PlaySound(v17, 0);
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2009 LODWORD(v18) = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2010 v25 = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2011 if ( SHIDWORD(v3->pActorBuffs[7].uExpireTime) >= (signed int)v13
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2012 && (SHIDWORD(v3->pActorBuffs[7].uExpireTime) > (signed int)v13 || LODWORD(v3->pActorBuffs[7].uExpireTime) > v13) )
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2013 {
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2014 LODWORD(v18) = 2 * v18;
0
Ritor1
parents:
diff changeset
2015 v25 = v18;
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2016 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2017 if ( pParty->bTurnBasedModeOn != 1 )
0
Ritor1
parents:
diff changeset
2018 v18 = (signed __int64)(flt_6BE3A8_debug_recmod2 * (double)(signed int)v25 * 2.133333333333333);
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2019 v3->pMonsterInfo.uRecoveryTime = v18;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2020 v3->vVelocity.z = v13;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2021 v3->vVelocity.y = v13;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2022 v3->vVelocity.x = v13;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2023 v3->UpdateAnimation();
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2024 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2025 else
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2026 Actor::AI_Pursue1(v24, sTargetPid, rand() % 2, 64, arg0);
0
Ritor1
parents:
diff changeset
2027 }
Ritor1
parents:
diff changeset
2028
Ritor1
parents:
diff changeset
2029 //----- (00438CF3) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2030 void Actor::ApplyFineForKillingPeasant(unsigned int uActorID)
0
Ritor1
parents:
diff changeset
2031 {
Ritor1
parents:
diff changeset
2032 unsigned int v1; // esi@1
Ritor1
parents:
diff changeset
2033 unsigned int v2; // edi@2
Ritor1
parents:
diff changeset
2034 char v3; // bl@3
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2035 //char *v4; // ecx@16
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2036 //signed int v5; // eax@18
0
Ritor1
parents:
diff changeset
2037 Player **ppPlayers; // esi@20
Ritor1
parents:
diff changeset
2038
Ritor1
parents:
diff changeset
2039 v1 = uLevelMapStatsID;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2040 if ( !uLevelMapStatsID || !pActors[uActorID].IsPeasant())
0
Ritor1
parents:
diff changeset
2041 return;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2042
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2043 v2 = uActorID;
0
Ritor1
parents:
diff changeset
2044 v3 = 1;
Ritor1
parents:
diff changeset
2045 if ( v1 != 5 )
Ritor1
parents:
diff changeset
2046 {
Ritor1
parents:
diff changeset
2047 if ( v1 == 6 || v1 == 7 )
Ritor1
parents:
diff changeset
2048 {
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
2049 pParty->IsPartyGood(); //the binary file contains this call. if someone finds out whether it's supposed to be here or not, feel free to apply the appropriate change
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
2050 if ( pParty->IsPartyEvil() )
0
Ritor1
parents:
diff changeset
2051 return;
Ritor1
parents:
diff changeset
2052 goto LABEL_12;
Ritor1
parents:
diff changeset
2053 }
Ritor1
parents:
diff changeset
2054 if ( v1 != 8 )
Ritor1
parents:
diff changeset
2055 goto LABEL_12;
Ritor1
parents:
diff changeset
2056 }
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
2057 if ( pParty->IsPartyGood() )
0
Ritor1
parents:
diff changeset
2058 v3 = 0;
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
2059 if ( pParty->IsPartyEvil() )
0
Ritor1
parents:
diff changeset
2060 v3 = 1;
Ritor1
parents:
diff changeset
2061 if ( v3 )
Ritor1
parents:
diff changeset
2062 {
Ritor1
parents:
diff changeset
2063 LABEL_12:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2064 pParty->uFine += 100 * (pMapStats->pInfos[uLevelMapStatsID]._steal_perm + pActors[v2].pMonsterInfo.uLevel + GetPartyReputation());
0
Ritor1
parents:
diff changeset
2065 if ( pParty->uFine < 0 )
Ritor1
parents:
diff changeset
2066 pParty->uFine = 0;
Ritor1
parents:
diff changeset
2067 if ( pParty->uFine > 4000000 )
Ritor1
parents:
diff changeset
2068 pParty->uFine = 4000000;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2069
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2070 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2071 {
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2072 if (pOutdoor->ddm.uReputation < 10000)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2073 pOutdoor->ddm.uReputation++;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2074 }
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2075 else if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2076 {
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2077 if (pIndoor->dlv.uReputation < 10000)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2078 pIndoor->dlv.uReputation++;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2079 }
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2080 else assert(false);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2081
0
Ritor1
parents:
diff changeset
2082 ppPlayers = &pPlayers[1];
Ritor1
parents:
diff changeset
2083 do
Ritor1
parents:
diff changeset
2084 {
Ritor1
parents:
diff changeset
2085 if ( pParty->uFine )
Ritor1
parents:
diff changeset
2086 {
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1456
diff changeset
2087 if ( !(unsigned __int16)_449B57_test_bit((unsigned __int8 *)(*ppPlayers)->_achieved_awards_bits, 1) )
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1456
diff changeset
2088 _449B7E_toggle_bit((unsigned char *)(*ppPlayers)->_achieved_awards_bits, 1, 1u);
0
Ritor1
parents:
diff changeset
2089 }
Ritor1
parents:
diff changeset
2090 ++ppPlayers;
Ritor1
parents:
diff changeset
2091 }
Ritor1
parents:
diff changeset
2092 while ( (signed int)ppPlayers <= (signed int)&pPlayers[4] );
Ritor1
parents:
diff changeset
2093 }
Ritor1
parents:
diff changeset
2094 }
Ritor1
parents:
diff changeset
2095
Ritor1
parents:
diff changeset
2096 //----- (0043AE80) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2097 void Actor::AddBloodsplatOnDamageOverlay(unsigned int uActorID, int a2, signed int a3)
0
Ritor1
parents:
diff changeset
2098 {
Ritor1
parents:
diff changeset
2099 int result; // eax@1
Ritor1
parents:
diff changeset
2100 unsigned int v4; // esi@1
Ritor1
parents:
diff changeset
2101 int v5; // [sp-14h] [bp-18h]@3
Ritor1
parents:
diff changeset
2102 unsigned int v6; // [sp-10h] [bp-14h]@3
Ritor1
parents:
diff changeset
2103 int v7; // [sp-Ch] [bp-10h]@3
Ritor1
parents:
diff changeset
2104 int v8; // [sp-8h] [bp-Ch]@3
Ritor1
parents:
diff changeset
2105 __int16 v9; // [sp-4h] [bp-8h]@3
Ritor1
parents:
diff changeset
2106
Ritor1
parents:
diff changeset
2107 result = a2 - 1;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2108 v4 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
2109 switch ( a2 )
Ritor1
parents:
diff changeset
2110 {
Ritor1
parents:
diff changeset
2111 case 1:
Ritor1
parents:
diff changeset
2112 if ( a3 )
Ritor1
parents:
diff changeset
2113 {
Ritor1
parents:
diff changeset
2114 v9 = 0;
Ritor1
parents:
diff changeset
2115 v8 = (signed __int64)(sub_43AE12(a3) * 65536.0);
Ritor1
parents:
diff changeset
2116 v7 = 0;
Ritor1
parents:
diff changeset
2117 LOWORD(v6) = v4;
Ritor1
parents:
diff changeset
2118 v5 = 904;
Ritor1
parents:
diff changeset
2119 goto LABEL_16;
Ritor1
parents:
diff changeset
2120 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2121 return;
0
Ritor1
parents:
diff changeset
2122 case 2:
Ritor1
parents:
diff changeset
2123 if ( a3 )
Ritor1
parents:
diff changeset
2124 {
Ritor1
parents:
diff changeset
2125 v9 = 0;
Ritor1
parents:
diff changeset
2126 v8 = (signed __int64)(sub_43AE12(a3) * 65536.0);
Ritor1
parents:
diff changeset
2127 v7 = 0;
Ritor1
parents:
diff changeset
2128 LOWORD(v6) = v4;
Ritor1
parents:
diff changeset
2129 v5 = 905;
Ritor1
parents:
diff changeset
2130 goto LABEL_16;
Ritor1
parents:
diff changeset
2131 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2132 return;
0
Ritor1
parents:
diff changeset
2133 case 3:
Ritor1
parents:
diff changeset
2134 if ( a3 )
Ritor1
parents:
diff changeset
2135 {
Ritor1
parents:
diff changeset
2136 v9 = 0;
Ritor1
parents:
diff changeset
2137 v8 = (signed __int64)(sub_43AE12(a3) * 65536.0);
Ritor1
parents:
diff changeset
2138 v7 = 0;
Ritor1
parents:
diff changeset
2139 LOWORD(v6) = v4;
Ritor1
parents:
diff changeset
2140 v5 = 906;
Ritor1
parents:
diff changeset
2141 goto LABEL_16;
Ritor1
parents:
diff changeset
2142 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2143 return;
0
Ritor1
parents:
diff changeset
2144 case 4:
Ritor1
parents:
diff changeset
2145 if ( a3 )
Ritor1
parents:
diff changeset
2146 {
Ritor1
parents:
diff changeset
2147 v9 = 0;
Ritor1
parents:
diff changeset
2148 v8 = (signed __int64)(sub_43AE12(a3) * 65536.0);
Ritor1
parents:
diff changeset
2149 v7 = 0;
Ritor1
parents:
diff changeset
2150 LOWORD(v6) = v4;
Ritor1
parents:
diff changeset
2151 v5 = 907;
Ritor1
parents:
diff changeset
2152 goto LABEL_16;
Ritor1
parents:
diff changeset
2153 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2154 return;
0
Ritor1
parents:
diff changeset
2155 case 5:
Ritor1
parents:
diff changeset
2156 v9 = 4;
Ritor1
parents:
diff changeset
2157 v8 = 65536;
Ritor1
parents:
diff changeset
2158 v7 = 0;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2159 v6 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
2160 v5 = 901;
Ritor1
parents:
diff changeset
2161 goto LABEL_16;
Ritor1
parents:
diff changeset
2162 case 6:
Ritor1
parents:
diff changeset
2163 v9 = 4;
Ritor1
parents:
diff changeset
2164 v8 = 65536;
Ritor1
parents:
diff changeset
2165 v7 = 0;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2166 v6 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
2167 v5 = 902;
Ritor1
parents:
diff changeset
2168 goto LABEL_16;
Ritor1
parents:
diff changeset
2169 case 7:
Ritor1
parents:
diff changeset
2170 v9 = 4;
Ritor1
parents:
diff changeset
2171 v8 = 65536;
Ritor1
parents:
diff changeset
2172 v7 = 0;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2173 v6 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
2174 v5 = 903;
Ritor1
parents:
diff changeset
2175 goto LABEL_16;
Ritor1
parents:
diff changeset
2176 case 8:
Ritor1
parents:
diff changeset
2177 v9 = 4;
Ritor1
parents:
diff changeset
2178 v8 = 65536;
Ritor1
parents:
diff changeset
2179 v7 = 0;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2180 v6 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
2181 v5 = 900;
Ritor1
parents:
diff changeset
2182 goto LABEL_16;
Ritor1
parents:
diff changeset
2183 case 9:
Ritor1
parents:
diff changeset
2184 v9 = 4;
Ritor1
parents:
diff changeset
2185 v8 = 65536;
Ritor1
parents:
diff changeset
2186 v7 = 0;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2187 v6 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
2188 v5 = 909;
Ritor1
parents:
diff changeset
2189 goto LABEL_16;
Ritor1
parents:
diff changeset
2190 case 10:
Ritor1
parents:
diff changeset
2191 v9 = 4;
Ritor1
parents:
diff changeset
2192 v8 = 65536;
Ritor1
parents:
diff changeset
2193 v7 = 0;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2194 v6 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
2195 v5 = 908;
Ritor1
parents:
diff changeset
2196 LABEL_16:
Ritor1
parents:
diff changeset
2197 result = pOtherOverlayList->_4418B6(v5, v6, v7, v8, v9);
Ritor1
parents:
diff changeset
2198 break;
Ritor1
parents:
diff changeset
2199 default:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2200 return;
0
Ritor1
parents:
diff changeset
2201 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2202 return;
0
Ritor1
parents:
diff changeset
2203 }
Ritor1
parents:
diff changeset
2204
Ritor1
parents:
diff changeset
2205 //----- (0043B3E0) --------------------------------------------------------
Ritor1
parents:
diff changeset
2206 int Actor::_43B3E0_CalcDamage(Actor *a1, signed int a2)
Ritor1
parents:
diff changeset
2207 {
Ritor1
parents:
diff changeset
2208 signed int v2; // ebp@1
Ritor1
parents:
diff changeset
2209 int v3; // eax@9
Ritor1
parents:
diff changeset
2210 signed int v4; // edi@9
Ritor1
parents:
diff changeset
2211 int v5; // esi@9
Ritor1
parents:
diff changeset
2212 int v6; // ebx@11
Ritor1
parents:
diff changeset
2213 unsigned __int16 v8; // si@21
Ritor1
parents:
diff changeset
2214 int v9; // edi@21
Ritor1
parents:
diff changeset
2215 signed int v10; // eax@23
Ritor1
parents:
diff changeset
2216 int v11; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
2217
Ritor1
parents:
diff changeset
2218 v2 = 0;
Ritor1
parents:
diff changeset
2219 v11 = 0;
Ritor1
parents:
diff changeset
2220 if ( a2 )
Ritor1
parents:
diff changeset
2221 {
Ritor1
parents:
diff changeset
2222 if ( a2 == 1 )
Ritor1
parents:
diff changeset
2223 {
Ritor1
parents:
diff changeset
2224 v3 = a1->pMonsterInfo.uAttack2DamageDiceRolls;
Ritor1
parents:
diff changeset
2225 v4 = a1->pMonsterInfo.uAttack2DamageDiceSides;
Ritor1
parents:
diff changeset
2226 v5 = a1->pMonsterInfo.uAttack2DamageBonus;
Ritor1
parents:
diff changeset
2227 }
Ritor1
parents:
diff changeset
2228 else
Ritor1
parents:
diff changeset
2229 {
Ritor1
parents:
diff changeset
2230 if ( a2 <= 1 )
Ritor1
parents:
diff changeset
2231 return 0;
Ritor1
parents:
diff changeset
2232 if ( a2 <= 3 )
Ritor1
parents:
diff changeset
2233 {
Ritor1
parents:
diff changeset
2234 if ( a2 == 2 )
Ritor1
parents:
diff changeset
2235 {
Ritor1
parents:
diff changeset
2236 v8 = a1->pMonsterInfo.uSpellSkillAndMastery1;
Ritor1
parents:
diff changeset
2237 v9 = a1->pMonsterInfo.uSpell1ID;
Ritor1
parents:
diff changeset
2238 }
Ritor1
parents:
diff changeset
2239 else
Ritor1
parents:
diff changeset
2240 {
Ritor1
parents:
diff changeset
2241 v8 = a1->pMonsterInfo.uSpellSkillAndMastery2;
Ritor1
parents:
diff changeset
2242 v9 = a1->pMonsterInfo.uSpell2ID;
Ritor1
parents:
diff changeset
2243 }
Ritor1
parents:
diff changeset
2244 v10 = SkillToMastery(v8);
Ritor1
parents:
diff changeset
2245 return _43AFE3_calc_spell_damage(v9, v8 & 0x3F, v10, 0);
Ritor1
parents:
diff changeset
2246 }
Ritor1
parents:
diff changeset
2247 if ( a2 != 4 )
Ritor1
parents:
diff changeset
2248 return 0;
Ritor1
parents:
diff changeset
2249 v3 = a1->pMonsterInfo.uSpecialAbilityDamageDiceRolls;
Ritor1
parents:
diff changeset
2250 v4 = a1->pMonsterInfo.uSpecialAbilityDamageDiceSides;
Ritor1
parents:
diff changeset
2251 v5 = a1->pMonsterInfo.uSpecialAbilityDamageDiceBonus;
Ritor1
parents:
diff changeset
2252 }
Ritor1
parents:
diff changeset
2253 }
Ritor1
parents:
diff changeset
2254 else
Ritor1
parents:
diff changeset
2255 {
Ritor1
parents:
diff changeset
2256 if ( (signed __int64)a1->pActorBuffs[14].uExpireTime > 0 )
Ritor1
parents:
diff changeset
2257 v2 = a1->pActorBuffs[14].uPower;
Ritor1
parents:
diff changeset
2258 if ( (signed __int64)a1->pActorBuffs[18].uExpireTime > 0 && a1->pActorBuffs[18].uPower > v2 )
Ritor1
parents:
diff changeset
2259 v2 = a1->pActorBuffs[18].uPower;
Ritor1
parents:
diff changeset
2260 if ( (signed __int64)a1->pActorBuffs[21].uExpireTime > 0 )
Ritor1
parents:
diff changeset
2261 v2 += a1->pActorBuffs[21].uPower;
Ritor1
parents:
diff changeset
2262 v3 = a1->pMonsterInfo.uAttack1DamageDiceRolls;
Ritor1
parents:
diff changeset
2263 v4 = a1->pMonsterInfo.uAttack1DamageDiceSides;
Ritor1
parents:
diff changeset
2264 v5 = a1->pMonsterInfo.uAttack1DamageBonus;
Ritor1
parents:
diff changeset
2265 }
Ritor1
parents:
diff changeset
2266 if ( v3 > 0 )
Ritor1
parents:
diff changeset
2267 {
Ritor1
parents:
diff changeset
2268 v6 = v3;
Ritor1
parents:
diff changeset
2269 do
Ritor1
parents:
diff changeset
2270 {
Ritor1
parents:
diff changeset
2271 --v6;
Ritor1
parents:
diff changeset
2272 v11 += rand() % v4 + 1;
Ritor1
parents:
diff changeset
2273 }
Ritor1
parents:
diff changeset
2274 while ( v6 );
Ritor1
parents:
diff changeset
2275 }
Ritor1
parents:
diff changeset
2276 return v11 + v5 + v2;
Ritor1
parents:
diff changeset
2277 }
Ritor1
parents:
diff changeset
2278
Ritor1
parents:
diff changeset
2279 //----- (00438B9B) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2280 bool Actor::IsPeasant()
0
Ritor1
parents:
diff changeset
2281 {
Ritor1
parents:
diff changeset
2282 unsigned int v1; // eax@1
Ritor1
parents:
diff changeset
2283
Ritor1
parents:
diff changeset
2284 v1 = this->uAlly;
Ritor1
parents:
diff changeset
2285 if ( !v1 )
Ritor1
parents:
diff changeset
2286 v1 = (this->pMonsterInfo.uID - 1) / 3 + 1;
Ritor1
parents:
diff changeset
2287 return (signed int)v1 >= 39 && (signed int)v1 <= 44
Ritor1
parents:
diff changeset
2288 || (signed int)v1 >= 45 && (signed int)v1 <= 50
Ritor1
parents:
diff changeset
2289 || (signed int)v1 >= 51 && (signed int)v1 <= 62
Ritor1
parents:
diff changeset
2290 || (signed int)v1 >= 78 && (signed int)v1 <= 83;
Ritor1
parents:
diff changeset
2291 }
Ritor1
parents:
diff changeset
2292
Ritor1
parents:
diff changeset
2293 //----- (0042EBEE) --------------------------------------------------------
Ritor1
parents:
diff changeset
2294 bool Actor::StealFrom(unsigned int uActorID)
Ritor1
parents:
diff changeset
2295 {
Ritor1
parents:
diff changeset
2296 unsigned int v1; // esi@1
Ritor1
parents:
diff changeset
2297 Player *pPlayer; // edi@1
Ritor1
parents:
diff changeset
2298 bool result; // eax@1
Ritor1
parents:
diff changeset
2299 int v4; // ebx@2
Ritor1
parents:
diff changeset
2300 unsigned int v5; // eax@2
Ritor1
parents:
diff changeset
2301 DDM_DLV_Header *v6; // esi@4
Ritor1
parents:
diff changeset
2302 unsigned int v7; // [sp+8h] [bp-4h]@1
Ritor1
parents:
diff changeset
2303 int v8; // [sp+8h] [bp-4h]@6
Ritor1
parents:
diff changeset
2304
Ritor1
parents:
diff changeset
2305 v1 = uActiveCharacter;
Ritor1
parents:
diff changeset
2306 v7 = uActorID;
243
a6a8fa73b4ec cleaning
zipi
parents: 188
diff changeset
2307 pPlayer = &pParty->pPlayers[uActiveCharacter-1];
0
Ritor1
parents:
diff changeset
2308 result = pPlayer->CanAct();
Ritor1
parents:
diff changeset
2309 if ( result )
Ritor1
parents:
diff changeset
2310 {
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
2311 pCastSpellInfo.data()->_427D48(v1);
0
Ritor1
parents:
diff changeset
2312 v4 = 0;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1461
diff changeset
2313 v5 = pMapStats->GetMapInfo(pCurrentMapName);
0
Ritor1
parents:
diff changeset
2314 if ( v5 )
Ritor1
parents:
diff changeset
2315 v4 = pMapStats->pInfos[v5]._steal_perm;
Ritor1
parents:
diff changeset
2316 v6 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
2317 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor)
Ritor1
parents:
diff changeset
2318 v6 = &pIndoor->dlv;
Ritor1
parents:
diff changeset
2319 pPlayer->StealFromActor(v7, v4, v6->uReputation++);
Ritor1
parents:
diff changeset
2320 v8 = pPlayer->GetAttackRecoveryTime(0);
Ritor1
parents:
diff changeset
2321 if ( v8 < 30 )
Ritor1
parents:
diff changeset
2322 v8 = 30;
Ritor1
parents:
diff changeset
2323 if ( !pParty->bTurnBasedModeOn )
Ritor1
parents:
diff changeset
2324 pPlayer->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * (double)v8 * 2.133333333333333));
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1362
diff changeset
2325 pTurnEngine->ApplyPlayerAction();
0
Ritor1
parents:
diff changeset
2326 result = 1;
Ritor1
parents:
diff changeset
2327 }
Ritor1
parents:
diff changeset
2328 return result;
Ritor1
parents:
diff changeset
2329 }
Ritor1
parents:
diff changeset
2330
Ritor1
parents:
diff changeset
2331 //----- (00403A60) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2332 void Actor::AI_SpellAttack2(unsigned int uActorID, signed int edx0, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
2333 {
Ritor1
parents:
diff changeset
2334 Actor *v3; // ebx@1
Ritor1
parents:
diff changeset
2335 AIDirection *v4; // esi@3
Ritor1
parents:
diff changeset
2336 AIDirection *v5; // edi@3
Ritor1
parents:
diff changeset
2337 signed int v6; // eax@4
Ritor1
parents:
diff changeset
2338 Vec3_int_ v7; // ST04_12@6
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2339 //unsigned int result; // eax@7
0
Ritor1
parents:
diff changeset
2340 AIDirection *v9; // eax@8
Ritor1
parents:
diff changeset
2341 unsigned int v10; // esi@8
Ritor1
parents:
diff changeset
2342 AIDirection *v11; // esi@9
Ritor1
parents:
diff changeset
2343 SpriteFrame *v12; // ecx@10
Ritor1
parents:
diff changeset
2344 __int16 v13; // ax@10
Ritor1
parents:
diff changeset
2345 unsigned int v14; // ecx@10
Ritor1
parents:
diff changeset
2346 unsigned int v15; // eax@10
Ritor1
parents:
diff changeset
2347 signed int v16; // ecx@17
Ritor1
parents:
diff changeset
2348 AIDirection a3; // [sp+Ch] [bp-48h]@9
Ritor1
parents:
diff changeset
2349 AIDirection v18; // [sp+28h] [bp-2Ch]@9
Ritor1
parents:
diff changeset
2350 int v19; // [sp+44h] [bp-10h]@6
Ritor1
parents:
diff changeset
2351 signed int a2; // [sp+48h] [bp-Ch]@1
Ritor1
parents:
diff changeset
2352 int v21; // [sp+4Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
2353 unsigned int v22; // [sp+50h] [bp-4h]@1
Ritor1
parents:
diff changeset
2354 unsigned int pDira; // [sp+5Ch] [bp+8h]@10
Ritor1
parents:
diff changeset
2355
Ritor1
parents:
diff changeset
2356 v22 = uActorID;
Ritor1
parents:
diff changeset
2357 v3 = &pActors[uActorID];
Ritor1
parents:
diff changeset
2358 a2 = edx0;
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2359 if ( PID_TYPE(edx0) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
2360 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2361 v6 = PID_ID(edx0);
0
Ritor1
parents:
diff changeset
2362 v4 = (AIDirection *)pActors[v6].vPosition.x;
Ritor1
parents:
diff changeset
2363 v5 = (AIDirection *)pActors[v6].vPosition.y;
Ritor1
parents:
diff changeset
2364 v21 = (signed __int64)((double)pActors[v6].uActorHeight * 0.75 + (double)pActors[v6].vPosition.z);
Ritor1
parents:
diff changeset
2365 }
Ritor1
parents:
diff changeset
2366 else
Ritor1
parents:
diff changeset
2367 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2368 if ( PID_TYPE(edx0) == OBJECT_Player)
0
Ritor1
parents:
diff changeset
2369 {
Ritor1
parents:
diff changeset
2370 v4 = (AIDirection *)pParty->vPosition.x;
Ritor1
parents:
diff changeset
2371 v5 = (AIDirection *)pParty->vPosition.y;
Ritor1
parents:
diff changeset
2372 v21 = pParty->vPosition.z + pParty->sEyelevel;
Ritor1
parents:
diff changeset
2373 }
Ritor1
parents:
diff changeset
2374 else
Ritor1
parents:
diff changeset
2375 {
Ritor1
parents:
diff changeset
2376 v4 = pDir;
Ritor1
parents:
diff changeset
2377 v5 = pDir;
Ritor1
parents:
diff changeset
2378 }
Ritor1
parents:
diff changeset
2379 }
Ritor1
parents:
diff changeset
2380 v19 = v3->uActorHeight;
Ritor1
parents:
diff changeset
2381 v7.z = v3->vPosition.z - (unsigned int)(signed __int64)((double)v19 * -0.75);
Ritor1
parents:
diff changeset
2382 v7.y = v3->vPosition.y;
Ritor1
parents:
diff changeset
2383 v7.x = v3->vPosition.x;
Ritor1
parents:
diff changeset
2384 if ( sub_407A1C((int)v4, (int)v5, v21, v7) )
Ritor1
parents:
diff changeset
2385 {
Ritor1
parents:
diff changeset
2386 v9 = pDir;
Ritor1
parents:
diff changeset
2387 v10 = 0;
Ritor1
parents:
diff changeset
2388 if ( !pDir )
Ritor1
parents:
diff changeset
2389 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2390 v11 = Actor::GetDirectionInfo(PID(OBJECT_Actor,v22), a2, &a3, 0);
0
Ritor1
parents:
diff changeset
2391 v9 = &v18;
Ritor1
parents:
diff changeset
2392 memcpy(&v18, v11, sizeof(v18));
Ritor1
parents:
diff changeset
2393 v10 = 0;
Ritor1
parents:
diff changeset
2394 }
Ritor1
parents:
diff changeset
2395 v12 = pSpriteFrameTable->pSpriteSFrames;
Ritor1
parents:
diff changeset
2396 v3->uYawAngle = LOWORD(v9->uYawAngle);
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2397 v13 = v12[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
0
Ritor1
parents:
diff changeset
2398 v14 = v22;
Ritor1
parents:
diff changeset
2399 v3->uCurrentActionLength = 8 * v13;
Ritor1
parents:
diff changeset
2400 v3->uCurrentActionTime = v10;
Ritor1
parents:
diff changeset
2401 v3->uAIState = AttackingRanged4;
Ritor1
parents:
diff changeset
2402 Actor::PlaySound(v14, 0);
Ritor1
parents:
diff changeset
2403 v15 = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2404 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2405 if ( SHIDWORD(v3->pActorBuffs[7].uExpireTime) >= (signed int)v10
Ritor1
parents:
diff changeset
2406 && (SHIDWORD(v3->pActorBuffs[7].uExpireTime) > (signed int)v10 || LODWORD(v3->pActorBuffs[7].uExpireTime) > v10) )
Ritor1
parents:
diff changeset
2407 {
Ritor1
parents:
diff changeset
2408 v15 *= 2;
Ritor1
parents:
diff changeset
2409 pDira = v15;
Ritor1
parents:
diff changeset
2410 }
Ritor1
parents:
diff changeset
2411 if ( pParty->bTurnBasedModeOn == 1 )
Ritor1
parents:
diff changeset
2412 v3->pMonsterInfo.uRecoveryTime = v15;
Ritor1
parents:
diff changeset
2413 else
Ritor1
parents:
diff changeset
2414 v3->pMonsterInfo.uRecoveryTime = v3->uCurrentActionLength
Ritor1
parents:
diff changeset
2415 - (unsigned int)(signed __int64)(flt_6BE3A8_debug_recmod2
Ritor1
parents:
diff changeset
2416 * (double)(signed int)pDira
Ritor1
parents:
diff changeset
2417 * -2.133333333333333);
Ritor1
parents:
diff changeset
2418 v16 = v3->pMonsterInfo.uSpell2ID;
Ritor1
parents:
diff changeset
2419 v3->vVelocity.z = v10;
Ritor1
parents:
diff changeset
2420 v3->vVelocity.y = v10;
Ritor1
parents:
diff changeset
2421 v3->vVelocity.x = v10;
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
2422 if ( _42FB5C_check_spell(v16) )
0
Ritor1
parents:
diff changeset
2423 {
Ritor1
parents:
diff changeset
2424 v3->uCurrentActionLength = 64;
Ritor1
parents:
diff changeset
2425 v3->uCurrentActionTime = v10;
Ritor1
parents:
diff changeset
2426 v3->uAIState = Fidgeting;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2427 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2428 v3->uAIState = AttackingRanged4;
Ritor1
parents:
diff changeset
2429 }
Ritor1
parents:
diff changeset
2430 else
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2431 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2432 }
Ritor1
parents:
diff changeset
2433 else
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2434 Actor::AI_Pursue1(v22, a2, v22, 64, pDir);
0
Ritor1
parents:
diff changeset
2435 }
Ritor1
parents:
diff changeset
2436
Ritor1
parents:
diff changeset
2437 //----- (00403854) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2438 void Actor::AI_SpellAttack1(unsigned int uActorID, signed int sTargetPid, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
2439 {
Ritor1
parents:
diff changeset
2440 Actor *v3; // ebx@1
Ritor1
parents:
diff changeset
2441 AIDirection *v4; // esi@3
Ritor1
parents:
diff changeset
2442 AIDirection *v5; // edi@3
Ritor1
parents:
diff changeset
2443 signed int v6; // eax@4
Ritor1
parents:
diff changeset
2444 Vec3_int_ v7; // ST04_12@6
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2445 //unsigned int result; // eax@7
0
Ritor1
parents:
diff changeset
2446 AIDirection *v9; // eax@8
Ritor1
parents:
diff changeset
2447 unsigned int v10; // esi@8
Ritor1
parents:
diff changeset
2448 AIDirection *v11; // esi@9
Ritor1
parents:
diff changeset
2449 SpriteFrame *v12; // ecx@10
Ritor1
parents:
diff changeset
2450 __int16 v13; // ax@10
Ritor1
parents:
diff changeset
2451 unsigned int v14; // ecx@10
Ritor1
parents:
diff changeset
2452 unsigned int v15; // eax@10
Ritor1
parents:
diff changeset
2453 signed int v16; // ecx@17
Ritor1
parents:
diff changeset
2454 AIDirection a3; // [sp+Ch] [bp-48h]@9
Ritor1
parents:
diff changeset
2455 AIDirection v18; // [sp+28h] [bp-2Ch]@9
Ritor1
parents:
diff changeset
2456 int v19; // [sp+44h] [bp-10h]@6
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2457 //signed int a2; // [sp+48h] [bp-Ch]@1
0
Ritor1
parents:
diff changeset
2458 int v21; // [sp+4Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
2459 unsigned int v22; // [sp+50h] [bp-4h]@1
Ritor1
parents:
diff changeset
2460 unsigned int pDira; // [sp+5Ch] [bp+8h]@10
Ritor1
parents:
diff changeset
2461
Ritor1
parents:
diff changeset
2462 v22 = uActorID;
Ritor1
parents:
diff changeset
2463 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2464 //a2 = edx0;
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2465 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
2466 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2467 v6 = PID_ID(sTargetPid);
0
Ritor1
parents:
diff changeset
2468 v4 = (AIDirection *)pActors[v6].vPosition.x;
Ritor1
parents:
diff changeset
2469 v5 = (AIDirection *)pActors[v6].vPosition.y;
Ritor1
parents:
diff changeset
2470 v21 = (signed __int64)((double)pActors[v6].uActorHeight * 0.75 + (double)pActors[v6].vPosition.z);
Ritor1
parents:
diff changeset
2471 }
Ritor1
parents:
diff changeset
2472 else
Ritor1
parents:
diff changeset
2473 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2474 if ( PID_TYPE(sTargetPid) == OBJECT_Player)
0
Ritor1
parents:
diff changeset
2475 {
Ritor1
parents:
diff changeset
2476 v4 = (AIDirection *)pParty->vPosition.x;
Ritor1
parents:
diff changeset
2477 v5 = (AIDirection *)pParty->vPosition.y;
Ritor1
parents:
diff changeset
2478 v21 = pParty->vPosition.z + pParty->sEyelevel;
Ritor1
parents:
diff changeset
2479 }
Ritor1
parents:
diff changeset
2480 else
Ritor1
parents:
diff changeset
2481 {
Ritor1
parents:
diff changeset
2482 v4 = pDir;
Ritor1
parents:
diff changeset
2483 v5 = pDir;
Ritor1
parents:
diff changeset
2484 }
Ritor1
parents:
diff changeset
2485 }
Ritor1
parents:
diff changeset
2486 v19 = v3->uActorHeight;
Ritor1
parents:
diff changeset
2487 v7.z = v3->vPosition.z - (unsigned int)(signed __int64)((double)v19 * -0.75);
Ritor1
parents:
diff changeset
2488 v7.y = v3->vPosition.y;
Ritor1
parents:
diff changeset
2489 v7.x = v3->vPosition.x;
Ritor1
parents:
diff changeset
2490 if ( sub_407A1C((int)v4, (int)v5, v21, v7) )
Ritor1
parents:
diff changeset
2491 {
Ritor1
parents:
diff changeset
2492 v9 = pDir;
Ritor1
parents:
diff changeset
2493 v10 = 0;
Ritor1
parents:
diff changeset
2494 if ( !pDir )
Ritor1
parents:
diff changeset
2495 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2496 v11 = Actor::GetDirectionInfo(PID(OBJECT_Actor,v22), sTargetPid, &a3, 0);
0
Ritor1
parents:
diff changeset
2497 v9 = &v18;
Ritor1
parents:
diff changeset
2498 memcpy(&v18, v11, sizeof(v18));
Ritor1
parents:
diff changeset
2499 v10 = 0;
Ritor1
parents:
diff changeset
2500 }
Ritor1
parents:
diff changeset
2501 v12 = pSpriteFrameTable->pSpriteSFrames;
Ritor1
parents:
diff changeset
2502 v3->uYawAngle = LOWORD(v9->uYawAngle);
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2503 v13 = v12[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
0
Ritor1
parents:
diff changeset
2504 v14 = v22;
Ritor1
parents:
diff changeset
2505 v3->uCurrentActionLength = 8 * v13;
Ritor1
parents:
diff changeset
2506 v3->uCurrentActionTime = v10;
Ritor1
parents:
diff changeset
2507 v3->uAIState = AttackingRanged3;
Ritor1
parents:
diff changeset
2508 Actor::PlaySound(v14, 0);
Ritor1
parents:
diff changeset
2509 v15 = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2510 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2511 if ( SHIDWORD(v3->pActorBuffs[7].uExpireTime) >= (signed int)v10
Ritor1
parents:
diff changeset
2512 && (SHIDWORD(v3->pActorBuffs[7].uExpireTime) > (signed int)v10 || LODWORD(v3->pActorBuffs[7].uExpireTime) > v10) )
Ritor1
parents:
diff changeset
2513 {
Ritor1
parents:
diff changeset
2514 v15 *= 2;
Ritor1
parents:
diff changeset
2515 pDira = v15;
Ritor1
parents:
diff changeset
2516 }
Ritor1
parents:
diff changeset
2517 if ( pParty->bTurnBasedModeOn == 1 )
Ritor1
parents:
diff changeset
2518 v3->pMonsterInfo.uRecoveryTime = v15;
Ritor1
parents:
diff changeset
2519 else
Ritor1
parents:
diff changeset
2520 v3->pMonsterInfo.uRecoveryTime = v3->uCurrentActionLength
Ritor1
parents:
diff changeset
2521 - (unsigned int)(signed __int64)(flt_6BE3A8_debug_recmod2
Ritor1
parents:
diff changeset
2522 * (double)(signed int)pDira
Ritor1
parents:
diff changeset
2523 * -2.133333333333333);
Ritor1
parents:
diff changeset
2524 v16 = v3->pMonsterInfo.uSpell1ID;
Ritor1
parents:
diff changeset
2525 v3->vVelocity.z = v10;
Ritor1
parents:
diff changeset
2526 v3->vVelocity.y = v10;
Ritor1
parents:
diff changeset
2527 v3->vVelocity.x = v10;
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
2528 if ( _42FB5C_check_spell(v16) )
0
Ritor1
parents:
diff changeset
2529 {
Ritor1
parents:
diff changeset
2530 v3->uCurrentActionLength = 64;
Ritor1
parents:
diff changeset
2531 v3->uCurrentActionTime = v10;
Ritor1
parents:
diff changeset
2532 v3->uAIState = Fidgeting;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2533 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2534 v3->uAIState = AttackingRanged3;
Ritor1
parents:
diff changeset
2535 }
Ritor1
parents:
diff changeset
2536 else
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2537 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2538 }
Ritor1
parents:
diff changeset
2539 else
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2540 Actor::AI_Pursue1(v22, sTargetPid, v22, 64, pDir);
0
Ritor1
parents:
diff changeset
2541 }
Ritor1
parents:
diff changeset
2542
Ritor1
parents:
diff changeset
2543 //----- (0040368B) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2544 void Actor::AI_MissileAttack2(unsigned int uActorID, signed int sTargetPid, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
2545 {
Ritor1
parents:
diff changeset
2546 Actor *v3; // ebx@1
Ritor1
parents:
diff changeset
2547 AIDirection *v4; // esi@3
Ritor1
parents:
diff changeset
2548 AIDirection *v5; // edi@3
Ritor1
parents:
diff changeset
2549 signed int v6; // eax@4
Ritor1
parents:
diff changeset
2550 Vec3_int_ v7; // ST04_12@6
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2551 //unsigned int result; // eax@7
0
Ritor1
parents:
diff changeset
2552 AIDirection *v9; // eax@8
Ritor1
parents:
diff changeset
2553 unsigned int v10; // esi@8
Ritor1
parents:
diff changeset
2554 AIDirection *v11; // esi@9
Ritor1
parents:
diff changeset
2555 SpriteFrame *v12; // ecx@10
Ritor1
parents:
diff changeset
2556 __int16 v13; // ax@10
Ritor1
parents:
diff changeset
2557 unsigned int v14; // ecx@10
Ritor1
parents:
diff changeset
2558 signed __int64 v15; // qax@10
Ritor1
parents:
diff changeset
2559 AIDirection a3; // [sp+Ch] [bp-48h]@9
Ritor1
parents:
diff changeset
2560 AIDirection v17; // [sp+28h] [bp-2Ch]@9
Ritor1
parents:
diff changeset
2561 int v18; // [sp+44h] [bp-10h]@6
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2562 //signed int a2; // [sp+48h] [bp-Ch]@1
0
Ritor1
parents:
diff changeset
2563 int v20; // [sp+4Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
2564 unsigned int v21; // [sp+50h] [bp-4h]@1
Ritor1
parents:
diff changeset
2565 unsigned int pDira; // [sp+5Ch] [bp+8h]@10
Ritor1
parents:
diff changeset
2566
Ritor1
parents:
diff changeset
2567 v21 = uActorID;
Ritor1
parents:
diff changeset
2568 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2569 //a2 = edx0;
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2570 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
2571 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2572 v6 = PID_ID(sTargetPid);
0
Ritor1
parents:
diff changeset
2573 v4 = (AIDirection *)pActors[v6].vPosition.x;
Ritor1
parents:
diff changeset
2574 v5 = (AIDirection *)pActors[v6].vPosition.y;
Ritor1
parents:
diff changeset
2575 v20 = (signed __int64)((double)pActors[v6].uActorHeight * 0.75 + (double)pActors[v6].vPosition.z);
Ritor1
parents:
diff changeset
2576 }
Ritor1
parents:
diff changeset
2577 else
Ritor1
parents:
diff changeset
2578 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2579 if ( PID_TYPE(sTargetPid) == OBJECT_Player)
0
Ritor1
parents:
diff changeset
2580 {
Ritor1
parents:
diff changeset
2581 v4 = (AIDirection *)pParty->vPosition.x;
Ritor1
parents:
diff changeset
2582 v5 = (AIDirection *)pParty->vPosition.y;
Ritor1
parents:
diff changeset
2583 v20 = pParty->vPosition.z + pParty->sEyelevel;
Ritor1
parents:
diff changeset
2584 }
Ritor1
parents:
diff changeset
2585 else
Ritor1
parents:
diff changeset
2586 {
Ritor1
parents:
diff changeset
2587 v4 = pDir;
Ritor1
parents:
diff changeset
2588 v5 = pDir;
Ritor1
parents:
diff changeset
2589 }
Ritor1
parents:
diff changeset
2590 }
Ritor1
parents:
diff changeset
2591 v18 = v3->uActorHeight;
Ritor1
parents:
diff changeset
2592 v7.z = v3->vPosition.z - (unsigned int)(signed __int64)((double)v18 * -0.75);
Ritor1
parents:
diff changeset
2593 v7.y = v3->vPosition.y;
Ritor1
parents:
diff changeset
2594 v7.x = v3->vPosition.x;
Ritor1
parents:
diff changeset
2595 if ( sub_407A1C((int)v4, (int)v5, v20, v7) )
Ritor1
parents:
diff changeset
2596 {
Ritor1
parents:
diff changeset
2597 v9 = pDir;
Ritor1
parents:
diff changeset
2598 v10 = 0;
Ritor1
parents:
diff changeset
2599 if ( !pDir )
Ritor1
parents:
diff changeset
2600 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2601 v11 = Actor::GetDirectionInfo(PID(OBJECT_Actor,v21), sTargetPid, &a3, 0);
0
Ritor1
parents:
diff changeset
2602 v9 = &v17;
Ritor1
parents:
diff changeset
2603 memcpy(&v17, v11, sizeof(v17));
Ritor1
parents:
diff changeset
2604 v10 = 0;
Ritor1
parents:
diff changeset
2605 }
Ritor1
parents:
diff changeset
2606 v12 = pSpriteFrameTable->pSpriteSFrames;
Ritor1
parents:
diff changeset
2607 v3->uYawAngle = LOWORD(v9->uYawAngle);
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2608 v13 = v12[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
0
Ritor1
parents:
diff changeset
2609 v14 = v21;
Ritor1
parents:
diff changeset
2610 v3->uCurrentActionLength = 8 * v13;
Ritor1
parents:
diff changeset
2611 v3->uCurrentActionTime = v10;
Ritor1
parents:
diff changeset
2612 v3->uAIState = AttackingRanged2;
Ritor1
parents:
diff changeset
2613 Actor::PlaySound(v14, 0);
Ritor1
parents:
diff changeset
2614 LODWORD(v15) = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2615 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2616 if ( SHIDWORD(v3->pActorBuffs[7].uExpireTime) >= (signed int)v10
Ritor1
parents:
diff changeset
2617 && (SHIDWORD(v3->pActorBuffs[7].uExpireTime) > (signed int)v10 || LODWORD(v3->pActorBuffs[7].uExpireTime) > v10) )
Ritor1
parents:
diff changeset
2618 {
Ritor1
parents:
diff changeset
2619 LODWORD(v15) = 2 * v15;
Ritor1
parents:
diff changeset
2620 pDira = v15;
Ritor1
parents:
diff changeset
2621 }
Ritor1
parents:
diff changeset
2622 if ( pParty->bTurnBasedModeOn != 1 )
Ritor1
parents:
diff changeset
2623 v15 = (signed __int64)(flt_6BE3A8_debug_recmod2 * (double)(signed int)pDira * 2.133333333333333);
Ritor1
parents:
diff changeset
2624 v3->pMonsterInfo.uRecoveryTime = v15;
Ritor1
parents:
diff changeset
2625 v3->vVelocity.z = v10;
Ritor1
parents:
diff changeset
2626 v3->vVelocity.y = v10;
Ritor1
parents:
diff changeset
2627 v3->vVelocity.x = v10;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2628 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2629 }
Ritor1
parents:
diff changeset
2630 else
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2631 Actor::AI_Pursue1(v21, sTargetPid, v21, 64, pDir);
0
Ritor1
parents:
diff changeset
2632 }
Ritor1
parents:
diff changeset
2633
Ritor1
parents:
diff changeset
2634 //----- (00403476) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2635 void Actor::AI_MissileAttack1(unsigned int uActorID, signed int sTargetPid, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
2636 {
Ritor1
parents:
diff changeset
2637 Actor *v3; // ebx@1
Ritor1
parents:
diff changeset
2638 int v4; // esi@3
Ritor1
parents:
diff changeset
2639 int v5; // edi@3
Ritor1
parents:
diff changeset
2640 signed int v6; // eax@4
Ritor1
parents:
diff changeset
2641 Vec3_int_ v7; // ST04_12@6
Ritor1
parents:
diff changeset
2642 unsigned char v8[12]; // ST04_12@7
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2643 //unsigned int result; // eax@8
0
Ritor1
parents:
diff changeset
2644 AIDirection *v10; // eax@9
Ritor1
parents:
diff changeset
2645 unsigned int v11; // esi@9
Ritor1
parents:
diff changeset
2646 AIDirection *v12; // esi@10
Ritor1
parents:
diff changeset
2647 SpriteFrame *v13; // ecx@11
Ritor1
parents:
diff changeset
2648 __int16 v14; // ax@11
Ritor1
parents:
diff changeset
2649 unsigned int v15; // ecx@11
Ritor1
parents:
diff changeset
2650 unsigned int v16; // eax@11
Ritor1
parents:
diff changeset
2651 AIDirection a3; // [sp+Ch] [bp-48h]@10
Ritor1
parents:
diff changeset
2652 AIDirection v18; // [sp+28h] [bp-2Ch]@10
Ritor1
parents:
diff changeset
2653 int v19; // [sp+44h] [bp-10h]@6
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2654 //signed int a2; // [sp+48h] [bp-Ch]@1
0
Ritor1
parents:
diff changeset
2655 unsigned int v21; // [sp+4Ch] [bp-8h]@1
Ritor1
parents:
diff changeset
2656 int v22; // [sp+50h] [bp-4h]@3
Ritor1
parents:
diff changeset
2657 unsigned int pDira; // [sp+5Ch] [bp+8h]@11
Ritor1
parents:
diff changeset
2658
Ritor1
parents:
diff changeset
2659 v21 = uActorID;
Ritor1
parents:
diff changeset
2660 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2661 //a2 = edx0;
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2662 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
2663 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2664 v6 = PID_ID(sTargetPid);
0
Ritor1
parents:
diff changeset
2665 v4 = pActors[v6].vPosition.x;
Ritor1
parents:
diff changeset
2666 v5 = pActors[v6].vPosition.y;
Ritor1
parents:
diff changeset
2667 v22 = (signed __int64)((double)pActors[v6].uActorHeight * 0.75 + (double)pActors[v6].vPosition.z);
Ritor1
parents:
diff changeset
2668 }
Ritor1
parents:
diff changeset
2669 else
Ritor1
parents:
diff changeset
2670 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2671 if ( PID_TYPE(sTargetPid) == OBJECT_Player)
0
Ritor1
parents:
diff changeset
2672 {
Ritor1
parents:
diff changeset
2673 v4 = pParty->vPosition.x;
Ritor1
parents:
diff changeset
2674 v5 = pParty->vPosition.y;
Ritor1
parents:
diff changeset
2675 v22 = pParty->vPosition.z + pParty->sEyelevel;
Ritor1
parents:
diff changeset
2676 }
Ritor1
parents:
diff changeset
2677 else
Ritor1
parents:
diff changeset
2678 {
Ritor1
parents:
diff changeset
2679 v4 = (int)pDir;
Ritor1
parents:
diff changeset
2680 v5 = (int)pDir;
Ritor1
parents:
diff changeset
2681 }
Ritor1
parents:
diff changeset
2682 }
Ritor1
parents:
diff changeset
2683 v19 = v3->uActorHeight;
Ritor1
parents:
diff changeset
2684 v7.z = v3->vPosition.z - (unsigned int)(signed __int64)((double)v19 * -0.75);
Ritor1
parents:
diff changeset
2685 v7.y = v3->vPosition.y;
Ritor1
parents:
diff changeset
2686 v7.x = v3->vPosition.x;
Ritor1
parents:
diff changeset
2687 if ( sub_407A1C(v4, v5, v22, v7)
Ritor1
parents:
diff changeset
2688 || (*(unsigned int *)&v8[8] = v22,
Ritor1
parents:
diff changeset
2689 v19 = v3->uActorHeight,
Ritor1
parents:
diff changeset
2690 *(_QWORD *)v8 = __PAIR__(v5, v4),
Ritor1
parents:
diff changeset
2691 sub_407A1C(
Ritor1
parents:
diff changeset
2692 v3->vPosition.x,
Ritor1
parents:
diff changeset
2693 v3->vPosition.y,
Ritor1
parents:
diff changeset
2694 v3->vPosition.z - (unsigned int)(signed __int64)((double)v19 * -0.75),
Ritor1
parents:
diff changeset
2695 *(Vec3_int_ *)v8)) )
Ritor1
parents:
diff changeset
2696 {
Ritor1
parents:
diff changeset
2697 v10 = pDir;
Ritor1
parents:
diff changeset
2698 v11 = 0;
Ritor1
parents:
diff changeset
2699 if ( !pDir )
Ritor1
parents:
diff changeset
2700 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2701 v12 = Actor::GetDirectionInfo(PID(OBJECT_Actor,v21), sTargetPid, &a3, 0);
0
Ritor1
parents:
diff changeset
2702 v10 = &v18;
Ritor1
parents:
diff changeset
2703 memcpy(&v18, v12, sizeof(v18));
Ritor1
parents:
diff changeset
2704 v11 = 0;
Ritor1
parents:
diff changeset
2705 }
Ritor1
parents:
diff changeset
2706 v13 = pSpriteFrameTable->pSpriteSFrames;
Ritor1
parents:
diff changeset
2707 v3->uYawAngle = LOWORD(v10->uYawAngle);
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2708 v14 = v13[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
0
Ritor1
parents:
diff changeset
2709 v15 = v21;
Ritor1
parents:
diff changeset
2710 v3->uCurrentActionLength = 8 * v14;
Ritor1
parents:
diff changeset
2711 v3->uCurrentActionTime = v11;
Ritor1
parents:
diff changeset
2712 v3->uAIState = AttackingRanged1;
Ritor1
parents:
diff changeset
2713 Actor::PlaySound(v15, 0);
Ritor1
parents:
diff changeset
2714 v16 = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2715 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2716 if ( SHIDWORD(v3->pActorBuffs[7].uExpireTime) >= (signed int)v11
Ritor1
parents:
diff changeset
2717 && (SHIDWORD(v3->pActorBuffs[7].uExpireTime) > (signed int)v11 || LODWORD(v3->pActorBuffs[7].uExpireTime) > v11) )
Ritor1
parents:
diff changeset
2718 {
Ritor1
parents:
diff changeset
2719 v16 *= 2;
Ritor1
parents:
diff changeset
2720 pDira = v16;
Ritor1
parents:
diff changeset
2721 }
Ritor1
parents:
diff changeset
2722 if ( pParty->bTurnBasedModeOn == 1 )
Ritor1
parents:
diff changeset
2723 v3->pMonsterInfo.uRecoveryTime = v16;
Ritor1
parents:
diff changeset
2724 else
Ritor1
parents:
diff changeset
2725 v3->pMonsterInfo.uRecoveryTime = v3->uCurrentActionLength
Ritor1
parents:
diff changeset
2726 - (unsigned int)(signed __int64)(flt_6BE3A8_debug_recmod2
Ritor1
parents:
diff changeset
2727 * (double)(signed int)pDira
Ritor1
parents:
diff changeset
2728 * -2.133333333333333);
Ritor1
parents:
diff changeset
2729 v3->vVelocity.z = v11;
Ritor1
parents:
diff changeset
2730 v3->vVelocity.y = v11;
Ritor1
parents:
diff changeset
2731 v3->vVelocity.x = v11;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2732 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2733 }
Ritor1
parents:
diff changeset
2734 else
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2735 Actor::AI_Pursue1(v21, sTargetPid, v21, 64, pDir);
0
Ritor1
parents:
diff changeset
2736 }
Ritor1
parents:
diff changeset
2737
Ritor1
parents:
diff changeset
2738 //----- (004032B2) --------------------------------------------------------
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2739 void Actor::AI_RandomMove( unsigned int uActor_id, unsigned int uTarget_id, int radius, int uActionLength )
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2740 {
0
Ritor1
parents:
diff changeset
2741 unsigned int v4; // edi@1
Ritor1
parents:
diff changeset
2742 Actor *v5; // esi@1
Ritor1
parents:
diff changeset
2743 int v6; // ebx@1
Ritor1
parents:
diff changeset
2744 int v7; // ST08_4@1
Ritor1
parents:
diff changeset
2745 int v8; // eax@1
Ritor1
parents:
diff changeset
2746 unsigned int v9; // ebx@11
Ritor1
parents:
diff changeset
2747 int v10; // ebx@13
Ritor1
parents:
diff changeset
2748 signed __int16 v11; // cx@17
Ritor1
parents:
diff changeset
2749 unsigned int v12; // [sp-8h] [bp-44h]@10
Ritor1
parents:
diff changeset
2750 AIDirection *v13; // [sp-4h] [bp-40h]@10
Ritor1
parents:
diff changeset
2751 AIDirection v14; // [sp+Ch] [bp-30h]@7
Ritor1
parents:
diff changeset
2752 int v15; // [sp+28h] [bp-14h]@11
Ritor1
parents:
diff changeset
2753 unsigned int v16; // [sp+2Ch] [bp-10h]@1
Ritor1
parents:
diff changeset
2754 int y; // [sp+30h] [bp-Ch]@1
Ritor1
parents:
diff changeset
2755 unsigned int uActorID; // [sp+34h] [bp-8h]@1
Ritor1
parents:
diff changeset
2756 int v19; // [sp+38h] [bp-4h]@1
Ritor1
parents:
diff changeset
2757
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2758 //v14 never filled, maybe it is passed to function but optimized away as local variable
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2759
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2760 uActorID = uActor_id;
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2761 v4 = uActor_id;
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2762 v5 = &pActors[uActor_id];
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2763 v16 = uTarget_id;
0
Ritor1
parents:
diff changeset
2764 v6 = v5->vInitialPosition.x - v5->vPosition.x;
Ritor1
parents:
diff changeset
2765 v7 = v5->vInitialPosition.x - v5->vPosition.x;
Ritor1
parents:
diff changeset
2766 y = v5->vInitialPosition.y - v5->vPosition.y;
Ritor1
parents:
diff changeset
2767 v19 = abs(v7);
Ritor1
parents:
diff changeset
2768 v8 = abs(y);
Ritor1
parents:
diff changeset
2769 if ( v19 <= v8 )
Ritor1
parents:
diff changeset
2770 v19 = v8 + (v19 >> 1);
Ritor1
parents:
diff changeset
2771 else
Ritor1
parents:
diff changeset
2772 v19 += v8 >> 1;
Ritor1
parents:
diff changeset
2773 if ( MonsterStats::BelongsToSupertype(v5->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
2774 {
Ritor1
parents:
diff changeset
2775 if ( !uActionLength )
Ritor1
parents:
diff changeset
2776 uActionLength = 256;
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2777 Actor::AI_StandOrBored(uActorID, OBJECT_Player, uActionLength, &v14);
0
Ritor1
parents:
diff changeset
2778 return;
Ritor1
parents:
diff changeset
2779 }
Ritor1
parents:
diff changeset
2780 if ( pActors[v4].pMonsterInfo.uMovementType == 3 && v19 < 128 )
Ritor1
parents:
diff changeset
2781 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2782 Actor::AI_Stand(uActorID, uTarget_id, 256, &v14);
0
Ritor1
parents:
diff changeset
2783 return;
Ritor1
parents:
diff changeset
2784 }
Ritor1
parents:
diff changeset
2785 v15 = (rand() & 0xF) << 12;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2786 v19 += (unsigned __int64)(v15 * (signed __int64)radius) >> 16;
0
Ritor1
parents:
diff changeset
2787 v9 = (stru_5C6E00->uIntegerDoublePi - 1) & stru_5C6E00->Atan2(v6, y);
Ritor1
parents:
diff changeset
2788 if ( rand() % 100 < 25 )
Ritor1
parents:
diff changeset
2789 {
Ritor1
parents:
diff changeset
2790 Actor::StandAwhile(uActorID);
Ritor1
parents:
diff changeset
2791 return;
Ritor1
parents:
diff changeset
2792 }
Ritor1
parents:
diff changeset
2793 v10 = v9 + rand() % 256 - 128;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2794 if ( abs(v10 - v5->uYawAngle) > 256 && !(v5->uAttributes & 0x200000) )
0
Ritor1
parents:
diff changeset
2795 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2796 Actor::AI_Stand(uActorID, uTarget_id, 256, &v14);
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2797 return;
0
Ritor1
parents:
diff changeset
2798 }
Ritor1
parents:
diff changeset
2799 v5->uYawAngle = v10;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2800 if ( v5->uMovementSpeed)
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2801 v5->uCurrentActionLength = 32 * v19 / v5->uMovementSpeed;
0
Ritor1
parents:
diff changeset
2802 else
Ritor1
parents:
diff changeset
2803 v5->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
2804 v5->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2805 v5->uAIState = Tethered;
Ritor1
parents:
diff changeset
2806 if ( rand() % 100 < 2 )
Ritor1
parents:
diff changeset
2807 Actor::PlaySound(uActorID, 3u);
Ritor1
parents:
diff changeset
2808 v5->UpdateAnimation();
Ritor1
parents:
diff changeset
2809 }
Ritor1
parents:
diff changeset
2810
Ritor1
parents:
diff changeset
2811 //----- (004031C1) --------------------------------------------------------
Ritor1
parents:
diff changeset
2812 char __fastcall Actor::_4031C1_update_job(unsigned int uActorID, signed int a2, int a3)
Ritor1
parents:
diff changeset
2813 {
Ritor1
parents:
diff changeset
2814 unsigned int v3; // edi@1
Ritor1
parents:
diff changeset
2815 Actor *v4; // esi@1
Ritor1
parents:
diff changeset
2816 ActorJob *v5; // eax@1
Ritor1
parents:
diff changeset
2817 signed int v6; // edx@2
Ritor1
parents:
diff changeset
2818 ActorJob *v7; // eax@2
Ritor1
parents:
diff changeset
2819 signed int v8; // edi@2
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2820 ActorJob *v9; // ecx@2
0
Ritor1
parents:
diff changeset
2821 __int16 v10; // cx@15
Ritor1
parents:
diff changeset
2822 signed int v12; // [sp+8h] [bp-4h]@1
Ritor1
parents:
diff changeset
2823
Ritor1
parents:
diff changeset
2824 v3 = uActorID;
Ritor1
parents:
diff changeset
2825 v12 = a2;
Ritor1
parents:
diff changeset
2826 v4 = &pActors[uActorID];
Ritor1
parents:
diff changeset
2827 v5 = (ActorJob *)pActors[uActorID].CanAct();
Ritor1
parents:
diff changeset
2828 if ( v5 )
Ritor1
parents:
diff changeset
2829 {
Ritor1
parents:
diff changeset
2830 v6 = 65535;
Ritor1
parents:
diff changeset
2831 v7 = &v4->pScheduledJobs[v3];
Ritor1
parents:
diff changeset
2832 v8 = 7;
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2833 v9 = &v7[7];//(char *)&v7[7].uHour;
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2834 while ( !(v9->uAttributes & 1) || v9->uHour > v12 )
0
Ritor1
parents:
diff changeset
2835 {
Ritor1
parents:
diff changeset
2836 --v8;
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2837 --v9;
0
Ritor1
parents:
diff changeset
2838 if ( v8 < 0 )
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2839 break;
0
Ritor1
parents:
diff changeset
2840 }
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2841 if( v8 >= 0 )
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2842 v6 = v8;
0
Ritor1
parents:
diff changeset
2843 if ( !v8 && v6 == 65535 )
Ritor1
parents:
diff changeset
2844 v6 = 7;
Ritor1
parents:
diff changeset
2845 v5 = &v7[v6];
Ritor1
parents:
diff changeset
2846 if ( v4->vInitialPosition.x != v5->vPos.x
Ritor1
parents:
diff changeset
2847 || v4->vInitialPosition.y != v5->vPos.y
Ritor1
parents:
diff changeset
2848 || v4->vInitialPosition.z != v5->vPos.z
Ritor1
parents:
diff changeset
2849 || v4->pMonsterInfo.uMovementType != v5->uAction )
Ritor1
parents:
diff changeset
2850 {
Ritor1
parents:
diff changeset
2851 v4->vInitialPosition.x = v5->vPos.x;
Ritor1
parents:
diff changeset
2852 v4->vInitialPosition.y = v5->vPos.y;
Ritor1
parents:
diff changeset
2853 v10 = v5->vPos.z;
Ritor1
parents:
diff changeset
2854 v4->vInitialPosition.z = v10;
Ritor1
parents:
diff changeset
2855 LOBYTE(v5) = v5->uAction;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2856 v4->pMonsterInfo.uMovementType = MONSTER_MOVEMENT_TYPE_STAIONARY;
0
Ritor1
parents:
diff changeset
2857 if ( a3 == 1 )
Ritor1
parents:
diff changeset
2858 {
Ritor1
parents:
diff changeset
2859 v4->vPosition.x = v4->vInitialPosition.x;
Ritor1
parents:
diff changeset
2860 v4->vPosition.y = v4->vInitialPosition.y;
Ritor1
parents:
diff changeset
2861 LOBYTE(v5) = v10;
Ritor1
parents:
diff changeset
2862 v4->vPosition.z = v10;
Ritor1
parents:
diff changeset
2863 }
Ritor1
parents:
diff changeset
2864 }
Ritor1
parents:
diff changeset
2865 }
Ritor1
parents:
diff changeset
2866 return (char)v5;
Ritor1
parents:
diff changeset
2867 }
Ritor1
parents:
diff changeset
2868
Ritor1
parents:
diff changeset
2869 //----- (004030AD) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2870 void Actor::AI_Stun(unsigned int uActorID, signed int edx0, int arg0)
0
Ritor1
parents:
diff changeset
2871 {
Ritor1
parents:
diff changeset
2872 unsigned int v3; // edi@1
Ritor1
parents:
diff changeset
2873 Actor *v4; // ebx@1
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2874 //__int16 result; // ax@10
0
Ritor1
parents:
diff changeset
2875 SpriteFrame *v6; // ecx@16
Ritor1
parents:
diff changeset
2876 __int16 v7; // ax@16
Ritor1
parents:
diff changeset
2877 unsigned int v8; // ecx@16
Ritor1
parents:
diff changeset
2878 AIDirection a3; // [sp+Ch] [bp-40h]@16
Ritor1
parents:
diff changeset
2879 AIDirection v10; // [sp+28h] [bp-24h]@16
Ritor1
parents:
diff changeset
2880 unsigned int v11; // [sp+44h] [bp-8h]@1
Ritor1
parents:
diff changeset
2881 signed int a2; // [sp+48h] [bp-4h]@1
Ritor1
parents:
diff changeset
2882
Ritor1
parents:
diff changeset
2883 v3 = uActorID;
Ritor1
parents:
diff changeset
2884 a2 = edx0;
Ritor1
parents:
diff changeset
2885 v4 = &pActors[uActorID];
Ritor1
parents:
diff changeset
2886 v11 = uActorID;
Ritor1
parents:
diff changeset
2887 if ( v4->uAIState == 7 )
Ritor1
parents:
diff changeset
2888 BYTE2(v4->uAttributes) |= 2u;
Ritor1
parents:
diff changeset
2889 if ( v4->pMonsterInfo.uHostilityType != 4 )
Ritor1
parents:
diff changeset
2890 {
Ritor1
parents:
diff changeset
2891 v4->uAttributes &= 0xFFFFFFFBu;
Ritor1
parents:
diff changeset
2892 v4->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
Ritor1
parents:
diff changeset
2893 }
Ritor1
parents:
diff changeset
2894 if ( (signed __int64)v4->pActorBuffs[1].uExpireTime > 0 )
Ritor1
parents:
diff changeset
2895 v4->pActorBuffs[1].Reset();
Ritor1
parents:
diff changeset
2896 if ( (signed __int64)v4->pActorBuffs[4].uExpireTime > 0 )
Ritor1
parents:
diff changeset
2897 v4->pActorBuffs[4].Reset();
Ritor1
parents:
diff changeset
2898 if ( arg0
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2899 || (v4->uAIState != 8
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2900 && v4->uAIState != 3
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2901 && v4->uAIState != 12
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2902 && v4->uAIState != 13
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2903 && v4->uAIState != 18
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2904 && v4->uAIState != 2))
0
Ritor1
parents:
diff changeset
2905 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2906 memcpy(&v10, Actor::GetDirectionInfo(PID(OBJECT_Actor,v3), a2, &a3, 0), sizeof(v10));
0
Ritor1
parents:
diff changeset
2907 v6 = pSpriteFrameTable->pSpriteSFrames;
Ritor1
parents:
diff changeset
2908 v4->uYawAngle = LOWORD(v10.uYawAngle);
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2909 v7 = v6[v4->pSpriteIDs[ANIM_GotHit]].uAnimLength;
0
Ritor1
parents:
diff changeset
2910 v8 = v11;
Ritor1
parents:
diff changeset
2911 v4->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2912 v4->uAIState = Stunned;
Ritor1
parents:
diff changeset
2913 v4->uCurrentActionLength = 8 * v7;
Ritor1
parents:
diff changeset
2914 Actor::PlaySound(v8, 2u);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2915 v4->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2916 }
Ritor1
parents:
diff changeset
2917 }
Ritor1
parents:
diff changeset
2918
Ritor1
parents:
diff changeset
2919 //----- (00402F87) --------------------------------------------------------
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2920 void Actor::AI_Bored(unsigned int uActorID, unsigned int uObjID, AIDirection *a4)
0
Ritor1
parents:
diff changeset
2921 {
Ritor1
parents:
diff changeset
2922 unsigned int v7; // eax@3
Ritor1
parents:
diff changeset
2923 unsigned int v9; // eax@3
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2924
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2925 assert(uActorID < uNumActors);
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
2926 auto actor = &pActors[uActorID];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2927
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2928 AIDirection a3; // [sp+Ch] [bp-5Ch]@2
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2929 if (!a4)
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2930 a4 = Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), uObjID, &a3, 0);
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2931
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2932 actor->uCurrentActionLength = 8 * pSpriteFrameTable->pSpriteSFrames[actor->pSpriteIDs[ANIM_Bored]].uAnimLength;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2933
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2934 v7 = stru_5C6E00->Atan2(actor->vPosition.x - pIndoorCamera->pos.x, actor->vPosition.y - pIndoorCamera->pos.y);
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2935 v9 = stru_5C6E00->uIntegerPi + actor->uYawAngle + ((signed int)stru_5C6E00->uIntegerPi >> 3) - v7;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2936
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2937 if ( BYTE1(v9) & 7 ) // turned away - just stand
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2938 Actor::AI_Stand(uActorID, uObjID, actor->uCurrentActionLength, a4);
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2939 else // facing player - play bored anim
0
Ritor1
parents:
diff changeset
2940 {
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2941 actor->uAIState = Fidgeting;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2942 actor->uCurrentActionTime = 0;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2943 actor->uYawAngle = a4->uYawAngle;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2944 actor->vVelocity.z = 0;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2945 actor->vVelocity.y = 0;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2946 actor->vVelocity.x = 0;
0
Ritor1
parents:
diff changeset
2947 if ( rand() % 100 < 5 )
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2948 Actor::PlaySound(uActorID, 3);
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2949 actor->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2950 }
Ritor1
parents:
diff changeset
2951 }
Ritor1
parents:
diff changeset
2952
Ritor1
parents:
diff changeset
2953 //----- (00402F27) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2954 void Actor::Resurrect(unsigned int uActorID)
0
Ritor1
parents:
diff changeset
2955 {
Ritor1
parents:
diff changeset
2956 Actor *pActor; // esi@1
Ritor1
parents:
diff changeset
2957 SpriteFrame *v2; // edx@1
Ritor1
parents:
diff changeset
2958 int v3; // eax@1
Ritor1
parents:
diff changeset
2959
Ritor1
parents:
diff changeset
2960 pActor = &pActors[uActorID];
Ritor1
parents:
diff changeset
2961 v2 = pSpriteFrameTable->pSpriteSFrames;
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2962 v3 = pActor->pSpriteIDs[ANIM_Dying];
0
Ritor1
parents:
diff changeset
2963 pActor->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2964 pActor->uAIState = Resurrected;
Ritor1
parents:
diff changeset
2965 pActor->uCurrentActionAnimation = ANIM_Dying;
Ritor1
parents:
diff changeset
2966 pActor->uCurrentActionLength = 8 * v2[v3].uAnimLength;
Ritor1
parents:
diff changeset
2967 pActor->sCurrentHP = LOWORD(pActor->pMonsterInfo.uHP);
Ritor1
parents:
diff changeset
2968 Actor::PlaySound(uActorID, 1u);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2969 pActor->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2970 }
Ritor1
parents:
diff changeset
2971
Ritor1
parents:
diff changeset
2972 //----- (00402D6E) --------------------------------------------------------
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2973 void Actor::Die(unsigned int uActorID)
0
Ritor1
parents:
diff changeset
2974 {
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2975 auto actor = &pActors[uActorID];
0
Ritor1
parents:
diff changeset
2976
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2977 actor->uCurrentActionTime = 0;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2978 actor->uAIState = Dying;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2979 actor->uCurrentActionAnimation = ANIM_Dying;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2980 actor->sCurrentHP = 0;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2981 actor->uCurrentActionLength = 8 * pSpriteFrameTable->pSpriteSFrames[actor->pSpriteIDs[ANIM_Dying]].uAnimLength;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2982 actor->pActorBuffs[6].Reset();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2983 actor->pActorBuffs[5].Reset();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2984 Actor::PlaySound(uActorID, 1);
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2985 actor->UpdateAnimation();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2986
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2987 for (uint i = 0; i < 5; ++i)
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2988 if (pParty->field_750[i] == actor->pMonsterInfo.uID)
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2989 pParty->field_75A[i] = true;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2990
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2991 for (uint i = 0; i < 22; ++i)
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2992 actor->pActorBuffs[i].Reset();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2993
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2994 ItemGen drop;
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 994
diff changeset
2995 drop.Reset();
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2996 switch (actor->pMonsterInfo.uID)
0
Ritor1
parents:
diff changeset
2997 {
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2998 case MONSTER_HARPY_1: case MONSTER_HARPY_2: case MONSTER_HARPY_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2999 drop.uItemID = ITEM_HARPY_FEATHER;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3000 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3001
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3002 case MONSTER_OOZE_1: case MONSTER_OOZE_2: case MONSTER_OOZE_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3003 drop.uItemID = ITEM_OOZE_ECTOPLASM_BOTTLE;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3004 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3005
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3006 case MONSTER_TROLL_1: case MONSTER_TROLL_2: case MONSTER_TROLL_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3007 drop.uItemID = ITEM_TROLL_BLOOD;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3008 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3009
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3010 case MONSTER_DEVIL_1: case MONSTER_DEVIL_2: case MONSTER_DEVIL_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3011 drop.uItemID = ITEM_DEVIL_ICHOR;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3012 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3013
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3014 case MONSTER_DRAGON_1: case MONSTER_DRAGON_2: case MONSTER_DRAGON_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3015 drop.uItemID = ITEM_DRAGON_EYE;
321
15decc249a94 quick fix to spells commit (wasnt compiling)
Nomad
parents: 319
diff changeset
3016 break;
0
Ritor1
parents:
diff changeset
3017 }
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3018
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3019 if (rand() % 100 < 20)
0
Ritor1
parents:
diff changeset
3020 {
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3021 sub_42F7EB_DropItemAt(pItemsTable->pItems[drop.uItemID].uSpriteID,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3022 actor->vPosition.x,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3023 actor->vPosition.y,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3024 actor->vPosition.z + 16,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3025 rand() % 200 + 200,
0
Ritor1
parents:
diff changeset
3026 1,
Ritor1
parents:
diff changeset
3027 1,
Ritor1
parents:
diff changeset
3028 0,
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3029 &drop);
0
Ritor1
parents:
diff changeset
3030 }
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3031
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3032 if (actor->pMonsterInfo.uSpecialAbilityType == MONSTER_SPECIAL_ABILITY_EXPLODE)
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3033 Actor::Explode(uActorID);
0
Ritor1
parents:
diff changeset
3034 }
Ritor1
parents:
diff changeset
3035
Ritor1
parents:
diff changeset
3036 //----- (00402CED) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3037 void Actor::PlaySound(unsigned int uActorID, unsigned int uSoundID)
0
Ritor1
parents:
diff changeset
3038 {
1408
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
3039 //Actor *v2; // eax@1
0
Ritor1
parents:
diff changeset
3040 unsigned __int16 v3; // dx@1
Ritor1
parents:
diff changeset
3041 int v4; // eax@3
Ritor1
parents:
diff changeset
3042 int v5; // eax@4
Ritor1
parents:
diff changeset
3043 unsigned int v6; // eax@6
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
3044 //signed int v7; // eax@12
0
Ritor1
parents:
diff changeset
3045 signed int v8; // [sp-18h] [bp-1Ch]@10
Ritor1
parents:
diff changeset
3046 signed int v9; // [sp-14h] [bp-18h]@10
Ritor1
parents:
diff changeset
3047 int v10; // [sp-10h] [bp-14h]@10
Ritor1
parents:
diff changeset
3048 unsigned int v11; // [sp-Ch] [bp-10h]@10
Ritor1
parents:
diff changeset
3049 int v12; // [sp-8h] [bp-Ch]@10
Ritor1
parents:
diff changeset
3050
1408
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
3051 //v2 = &pActors[uActorID];
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
3052 v3 = pActors[uActorID].pSoundSampleIDs[uSoundID];
0
Ritor1
parents:
diff changeset
3053 if ( v3 )
Ritor1
parents:
diff changeset
3054 {
1408
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
3055 if ( (signed __int64)pActors[uActorID].pActorBuffs[3].uExpireTime <= 0 )
0
Ritor1
parents:
diff changeset
3056 {
Ritor1
parents:
diff changeset
3057 v12 = 0;
Ritor1
parents:
diff changeset
3058 v8 = -1;
Ritor1
parents:
diff changeset
3059 }
Ritor1
parents:
diff changeset
3060 else
Ritor1
parents:
diff changeset
3061 {
1408
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
3062 v4 = pActors[uActorID].pActorBuffs[3].uPower - 2;
0
Ritor1
parents:
diff changeset
3063 if ( v4 )
Ritor1
parents:
diff changeset
3064 {
Ritor1
parents:
diff changeset
3065 v5 = v4 - 1;
Ritor1
parents:
diff changeset
3066 if ( v5 )
Ritor1
parents:
diff changeset
3067 {
Ritor1
parents:
diff changeset
3068 if ( v5 == 1 )
Ritor1
parents:
diff changeset
3069 v6 = 55125;
Ritor1
parents:
diff changeset
3070 else
Ritor1
parents:
diff changeset
3071 v6 = uActorID;
Ritor1
parents:
diff changeset
3072 }
Ritor1
parents:
diff changeset
3073 else
Ritor1
parents:
diff changeset
3074 {
Ritor1
parents:
diff changeset
3075 v6 = 44100;
Ritor1
parents:
diff changeset
3076 }
Ritor1
parents:
diff changeset
3077 }
Ritor1
parents:
diff changeset
3078 else
Ritor1
parents:
diff changeset
3079 {
Ritor1
parents:
diff changeset
3080 v6 = 33075;
Ritor1
parents:
diff changeset
3081 }
Ritor1
parents:
diff changeset
3082 v12 = v6;
Ritor1
parents:
diff changeset
3083 v8 = 0;
Ritor1
parents:
diff changeset
3084 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1033
diff changeset
3085 pAudioPlayer->PlaySound((SoundID)(signed __int16)v3, PID(OBJECT_Actor, uActorID), 0, v8, 0, 0, 0, v12);
0
Ritor1
parents:
diff changeset
3086 }
Ritor1
parents:
diff changeset
3087 }
Ritor1
parents:
diff changeset
3088
Ritor1
parents:
diff changeset
3089 //----- (00402AD7) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
3090 void Actor::AI_Pursue1(unsigned int uActorID, unsigned int a2, signed int arg0, signed int uActionLength, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
3091 {
Ritor1
parents:
diff changeset
3092 unsigned int v5; // edi@1
Ritor1
parents:
diff changeset
3093 int v6; // eax@1
Ritor1
parents:
diff changeset
3094 Actor *v7; // ebx@1
Ritor1
parents:
diff changeset
3095 unsigned int v8; // ecx@1
Ritor1
parents:
diff changeset
3096 char v9; // zf@1
Ritor1
parents:
diff changeset
3097 AIDirection *v10; // esi@6
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
3098 //int v12; // ecx@19
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
3099 //unsigned int v13; // eax@19
0
Ritor1
parents:
diff changeset
3100 AIDirection a3; // [sp+Ch] [bp-5Ch]@7
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
3101 //AIDirection v15; // [sp+28h] [bp-40h]@7
0
Ritor1
parents:
diff changeset
3102 AIDirection v16; // [sp+44h] [bp-24h]@7
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
3103 //unsigned int v17; // [sp+60h] [bp-8h]@1
0
Ritor1
parents:
diff changeset
3104 unsigned int v18; // [sp+64h] [bp-4h]@1
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
3105 //int v19; // [sp+70h] [bp+8h]@19
0
Ritor1
parents:
diff changeset
3106
Ritor1
parents:
diff changeset
3107 v5 = uActorID;
Ritor1
parents:
diff changeset
3108 v6 = 0;
Ritor1
parents:
diff changeset
3109 v7 = &pActors[uActorID];
Ritor1
parents:
diff changeset
3110 v18 = a2;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
3111 v8 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
3112 v9 = v7->pMonsterInfo.uFlying == 0;
Ritor1
parents:
diff changeset
3113 if ( !v9 && !pParty->bFlying )
Ritor1
parents:
diff changeset
3114 {
Ritor1
parents:
diff changeset
3115 if ( v7->pMonsterInfo.uMissleAttack1Type )
Ritor1
parents:
diff changeset
3116 v6 = v7->uActorRadius + 512;
Ritor1
parents:
diff changeset
3117 else
Ritor1
parents:
diff changeset
3118 v6 = pParty->uPartyHeight;
Ritor1
parents:
diff changeset
3119 }
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
3120
0
Ritor1
parents:
diff changeset
3121 v10 = pDir;
Ritor1
parents:
diff changeset
3122 if ( !pDir )
Ritor1
parents:
diff changeset
3123 {
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
3124 memcpy(&v16, Actor::GetDirectionInfo(v8, a2, &a3, v6), sizeof(v16));
0
Ritor1
parents:
diff changeset
3125 v10 = &v16;
Ritor1
parents:
diff changeset
3126 }
Ritor1
parents:
diff changeset
3127 if ( MonsterStats::BelongsToSupertype(v7->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
3128 {
Ritor1
parents:
diff changeset
3129 if ( !uActionLength )
Ritor1
parents:
diff changeset
3130 uActionLength = 256;
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
3131 Actor::AI_StandOrBored(v5, 4, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3132 return;
0
Ritor1
parents:
diff changeset
3133 }
Ritor1
parents:
diff changeset
3134 if ( (double)(signed int)v10->uDistance < 307.2 )
Ritor1
parents:
diff changeset
3135 {
Ritor1
parents:
diff changeset
3136 if ( !uActionLength )
Ritor1
parents:
diff changeset
3137 uActionLength = 256;
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
3138 Actor::AI_Stand(v5, v18, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3139 return;
0
Ritor1
parents:
diff changeset
3140 }
Ritor1
parents:
diff changeset
3141 if ( !v7->uMovementSpeed )
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3142 {
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
3143 Actor::AI_Stand(v5, v18, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3144 return;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3145 }
0
Ritor1
parents:
diff changeset
3146 v18 = 16;
Ritor1
parents:
diff changeset
3147 if ( arg0 % 2 )
Ritor1
parents:
diff changeset
3148 v18 = -16;
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
3149
0
Ritor1
parents:
diff changeset
3150 v7->uYawAngle = stru_5C6E00->Atan2(
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
3151 pParty->vPosition.x + fixpoint_sub0(stru_5C6E00->Cos(v18 + stru_5C6E00->uIntegerPi + v10->uYawAngle), v10->uDistanceXZ) - v7->vPosition.x,
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
3152 pParty->vPosition.y + fixpoint_sub0(stru_5C6E00->Sin(v18 + stru_5C6E00->uIntegerPi + v10->uYawAngle), v10->uDistanceXZ) - v7->vPosition.y);
0
Ritor1
parents:
diff changeset
3153 if ( uActionLength )
Ritor1
parents:
diff changeset
3154 v7->uCurrentActionLength = uActionLength;
Ritor1
parents:
diff changeset
3155 else
Ritor1
parents:
diff changeset
3156 v7->uCurrentActionLength = 128;
Ritor1
parents:
diff changeset
3157 v7->uPitchAngle = LOWORD(v10->uPitchAngle);
Ritor1
parents:
diff changeset
3158 v7->uAIState = Pursuing;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3159 v7->UpdateAnimation();
0
Ritor1
parents:
diff changeset
3160 }
Ritor1
parents:
diff changeset
3161
Ritor1
parents:
diff changeset
3162 //----- (00402968) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
3163 void Actor::AI_Flee(unsigned int uActorID, signed int sTargetPid, int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
3164 {
Ritor1
parents:
diff changeset
3165 unsigned int v4; // esi@1
Ritor1
parents:
diff changeset
3166 Actor *v5; // ebx@1
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3167 //unsigned int result; // eax@1
0
Ritor1
parents:
diff changeset
3168 int v7; // ecx@2
Ritor1
parents:
diff changeset
3169 signed __int16 v8; // cx@10
Ritor1
parents:
diff changeset
3170 unsigned __int16 v9; // ax@15
Ritor1
parents:
diff changeset
3171 AIDirection v10; // [sp+8h] [bp-7Ch]@4
Ritor1
parents:
diff changeset
3172 AIDirection a3; // [sp+24h] [bp-60h]@3
Ritor1
parents:
diff changeset
3173 AIDirection v12; // [sp+40h] [bp-44h]@3
Ritor1
parents:
diff changeset
3174 AIDirection v13; // [sp+5Ch] [bp-28h]@4
Ritor1
parents:
diff changeset
3175 signed int a1; // [sp+78h] [bp-Ch]@2
Ritor1
parents:
diff changeset
3176 unsigned int v15; // [sp+7Ch] [bp-8h]@1
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
3177 //signed int a2; // [sp+80h] [bp-4h]@1
0
Ritor1
parents:
diff changeset
3178
Ritor1
parents:
diff changeset
3179 v4 = uActorID;
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
3180 //a2 = edx0;
0
Ritor1
parents:
diff changeset
3181 v15 = uActorID;
Ritor1
parents:
diff changeset
3182 v5 = &pActors[uActorID];
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3183 //result = pActors[uActorID].CanAct();
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3184 if ( pActors[uActorID].CanAct() )
0
Ritor1
parents:
diff changeset
3185 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
3186 v7 = PID(OBJECT_Actor,v4);
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
3187 a1 = PID(OBJECT_Actor,v4);
0
Ritor1
parents:
diff changeset
3188 if ( !a4 )
Ritor1
parents:
diff changeset
3189 {
Ritor1
parents:
diff changeset
3190 a4 = &v12;
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
3191 memcpy(&v12, Actor::GetDirectionInfo(v7, sTargetPid, &a3, v5->pMonsterInfo.uFlying), sizeof(v12));
0
Ritor1
parents:
diff changeset
3192 v7 = a1;
Ritor1
parents:
diff changeset
3193 }
Ritor1
parents:
diff changeset
3194 memcpy(&a3, Actor::GetDirectionInfo(v7, 4u, &v10, 0), sizeof(a3));
Ritor1
parents:
diff changeset
3195 memcpy(&v13, &a3, sizeof(v13));
Ritor1
parents:
diff changeset
3196 if ( MonsterStats::BelongsToSupertype(v5->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT)
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
3197 || PID_TYPE(sTargetPid) == OBJECT_Actor && (double)(signed int)v13.uDistance < 307.2 )
0
Ritor1
parents:
diff changeset
3198 {
Ritor1
parents:
diff changeset
3199 if ( !uActionLength )
Ritor1
parents:
diff changeset
3200 uActionLength = 256;
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
3201 Actor::AI_StandOrBored(v15, 4, uActionLength, &v13);
0
Ritor1
parents:
diff changeset
3202 }
Ritor1
parents:
diff changeset
3203 else
Ritor1
parents:
diff changeset
3204 {
Ritor1
parents:
diff changeset
3205 v8 = v5->uMovementSpeed;
Ritor1
parents:
diff changeset
3206 if ( v8 )
Ritor1
parents:
diff changeset
3207 v5->uCurrentActionLength = (signed int)(a4->uDistanceXZ << 7) / v8;
Ritor1
parents:
diff changeset
3208 else
Ritor1
parents:
diff changeset
3209 v5->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
3210 if ( v5->uCurrentActionLength > 256 )
Ritor1
parents:
diff changeset
3211 v5->uCurrentActionLength = 256;
Ritor1
parents:
diff changeset
3212 v5->uYawAngle = LOWORD(stru_5C6E00->uIntegerHalfPi) + LOWORD(a4->uYawAngle);
Ritor1
parents:
diff changeset
3213 v5->uYawAngle = LOWORD(stru_5C6E00->uDoublePiMask) & (v5->uYawAngle + rand() % (signed int)stru_5C6E00->uIntegerPi);
Ritor1
parents:
diff changeset
3214 v9 = LOWORD(a4->uPitchAngle);
Ritor1
parents:
diff changeset
3215 v5->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
3216 v5->uPitchAngle = v9;
Ritor1
parents:
diff changeset
3217 v5->uAIState = Fleeing;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3218 v5->UpdateAnimation();
0
Ritor1
parents:
diff changeset
3219 }
Ritor1
parents:
diff changeset
3220 }
Ritor1
parents:
diff changeset
3221 }
Ritor1
parents:
diff changeset
3222
Ritor1
parents:
diff changeset
3223 //----- (0040281C) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
3224 void Actor::AI_Pursue2(unsigned int uActorID, unsigned int a2, signed int uActionLength, AIDirection *pDir, int a5)
0
Ritor1
parents:
diff changeset
3225 {
Ritor1
parents:
diff changeset
3226 unsigned int v5; // edi@1
Ritor1
parents:
diff changeset
3227 int v6; // eax@1
Ritor1
parents:
diff changeset
3228 Actor *v7; // ebx@1
Ritor1
parents:
diff changeset
3229 unsigned int v8; // ecx@1
Ritor1
parents:
diff changeset
3230 char v9; // zf@1
Ritor1
parents:
diff changeset
3231 AIDirection *v10; // esi@7
Ritor1
parents:
diff changeset
3232 signed int v11; // edx@12
Ritor1
parents:
diff changeset
3233 signed __int16 v13; // cx@19
Ritor1
parents:
diff changeset
3234 unsigned __int16 v14; // ax@25
Ritor1
parents:
diff changeset
3235 int v15; // [sp-8h] [bp-54h]@12
Ritor1
parents:
diff changeset
3236 AIDirection *v16; // [sp-4h] [bp-50h]@12
Ritor1
parents:
diff changeset
3237 AIDirection a3; // [sp+Ch] [bp-40h]@8
Ritor1
parents:
diff changeset
3238 AIDirection v18; // [sp+28h] [bp-24h]@8
Ritor1
parents:
diff changeset
3239 unsigned int v19; // [sp+44h] [bp-8h]@1
Ritor1
parents:
diff changeset
3240 unsigned int v20; // [sp+48h] [bp-4h]@1
Ritor1
parents:
diff changeset
3241
Ritor1
parents:
diff changeset
3242 v5 = uActorID;
Ritor1
parents:
diff changeset
3243 v6 = 0;
Ritor1
parents:
diff changeset
3244 v7 = &pActors[uActorID];
Ritor1
parents:
diff changeset
3245 v19 = a2;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
3246 v8 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
3247 v9 = v7->pMonsterInfo.uFlying == 0;
Ritor1
parents:
diff changeset
3248 v20 = v5;
Ritor1
parents:
diff changeset
3249 if ( !v9 && !pParty->bFlying )
Ritor1
parents:
diff changeset
3250 {
Ritor1
parents:
diff changeset
3251 if ( v7->pMonsterInfo.uMissleAttack1Type && uCurrentlyLoadedLevelType == LEVEL_Outdoor )
Ritor1
parents:
diff changeset
3252 v6 = v7->uActorRadius + 512;
Ritor1
parents:
diff changeset
3253 else
Ritor1
parents:
diff changeset
3254 v6 = pParty->uPartyHeight;
Ritor1
parents:
diff changeset
3255 }
Ritor1
parents:
diff changeset
3256 v10 = pDir;
Ritor1
parents:
diff changeset
3257 if ( !pDir )
Ritor1
parents:
diff changeset
3258 {
Ritor1
parents:
diff changeset
3259 memcpy(&v18, Actor::GetDirectionInfo(v8, a2, &a3, v6), sizeof(v18));
Ritor1
parents:
diff changeset
3260 memcpy(0, &v18, 0x1Cu);
Ritor1
parents:
diff changeset
3261 v10 = 0;
Ritor1
parents:
diff changeset
3262 v5 = v20;
Ritor1
parents:
diff changeset
3263 }
Ritor1
parents:
diff changeset
3264 if ( MonsterStats::BelongsToSupertype(v7->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
3265 {
Ritor1
parents:
diff changeset
3266 if ( !uActionLength )
Ritor1
parents:
diff changeset
3267 uActionLength = 256;
Ritor1
parents:
diff changeset
3268 v16 = v10;
Ritor1
parents:
diff changeset
3269 v15 = uActionLength;
Ritor1
parents:
diff changeset
3270 v11 = 4;
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
3271 Actor::AI_StandOrBored(v5, v11, v15, v16);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3272 return;
0
Ritor1
parents:
diff changeset
3273 }
Ritor1
parents:
diff changeset
3274 if ( (signed int)v10->uDistance < a5 )
Ritor1
parents:
diff changeset
3275 {
Ritor1
parents:
diff changeset
3276 if ( !uActionLength )
Ritor1
parents:
diff changeset
3277 uActionLength = 256;
Ritor1
parents:
diff changeset
3278 v11 = v19;
Ritor1
parents:
diff changeset
3279 v16 = v10;
Ritor1
parents:
diff changeset
3280 v15 = uActionLength;
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
3281 Actor::AI_StandOrBored(v5, v11, v15, v16);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3282 return;
0
Ritor1
parents:
diff changeset
3283 }
Ritor1
parents:
diff changeset
3284 if ( uActionLength )
Ritor1
parents:
diff changeset
3285 {
Ritor1
parents:
diff changeset
3286 v7->uCurrentActionLength = uActionLength;
Ritor1
parents:
diff changeset
3287 }
Ritor1
parents:
diff changeset
3288 else
Ritor1
parents:
diff changeset
3289 {
Ritor1
parents:
diff changeset
3290 v13 = v7->uMovementSpeed;
Ritor1
parents:
diff changeset
3291 if ( v13 )
Ritor1
parents:
diff changeset
3292 v7->uCurrentActionLength = (signed int)(v10->uDistanceXZ << 7) / v13;
Ritor1
parents:
diff changeset
3293 else
Ritor1
parents:
diff changeset
3294 v7->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
3295 if ( v7->uCurrentActionLength > 32 )
Ritor1
parents:
diff changeset
3296 v7->uCurrentActionLength = 32;
Ritor1
parents:
diff changeset
3297 }
Ritor1
parents:
diff changeset
3298 v7->uYawAngle = LOWORD(v10->uYawAngle);
Ritor1
parents:
diff changeset
3299 v14 = LOWORD(v10->uPitchAngle);
Ritor1
parents:
diff changeset
3300 v7->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
3301 v7->uPitchAngle = v14;
Ritor1
parents:
diff changeset
3302 v7->uAIState = Pursuing;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3303 v7->UpdateAnimation();
0
Ritor1
parents:
diff changeset
3304 }
Ritor1
parents:
diff changeset
3305
Ritor1
parents:
diff changeset
3306 //----- (00402686) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
3307 void Actor::AI_Pursue3(unsigned int uActorID, unsigned int a2, signed int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
3308 {
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3309 //unsigned int v4; // edi@1
0
Ritor1
parents:
diff changeset
3310 int v5; // eax@1
Ritor1
parents:
diff changeset
3311 Actor *v6; // ebx@1
Ritor1
parents:
diff changeset
3312 int v7; // ecx@1
Ritor1
parents:
diff changeset
3313 char v8; // zf@1
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3314 //AIDirection *v9; // esi@7
0
Ritor1
parents:
diff changeset
3315 signed int v10; // edx@12
Ritor1
parents:
diff changeset
3316 signed __int16 v12; // cx@19
Ritor1
parents:
diff changeset
3317 int v13; // edx@25
Ritor1
parents:
diff changeset
3318 __int16 v14; // ax@25
Ritor1
parents:
diff changeset
3319 unsigned __int16 v15; // ax@26
Ritor1
parents:
diff changeset
3320 unsigned __int16 v16; // ax@28
Ritor1
parents:
diff changeset
3321 int v17; // [sp-8h] [bp-54h]@12
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3322 //AIDirection *v18; // [sp-4h] [bp-50h]@12
0
Ritor1
parents:
diff changeset
3323 AIDirection a3; // [sp+Ch] [bp-40h]@8
Ritor1
parents:
diff changeset
3324 AIDirection v20; // [sp+28h] [bp-24h]@8
Ritor1
parents:
diff changeset
3325 int v21; // [sp+44h] [bp-8h]@1
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3326 //unsigned int v22; // [sp+48h] [bp-4h]@1
0
Ritor1
parents:
diff changeset
3327
Ritor1
parents:
diff changeset
3328 v5 = 0;
Ritor1
parents:
diff changeset
3329 v6 = &pActors[uActorID];
Ritor1
parents:
diff changeset
3330 v21 = a2;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
3331 v7 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
3332 v8 = v6->pMonsterInfo.uFlying == 0;
Ritor1
parents:
diff changeset
3333 if ( !v8 && !pParty->bFlying )
Ritor1
parents:
diff changeset
3334 {
Ritor1
parents:
diff changeset
3335 if ( v6->pMonsterInfo.uMissleAttack1Type && uCurrentlyLoadedLevelType == LEVEL_Outdoor )
Ritor1
parents:
diff changeset
3336 v5 = v6->uActorRadius + 512;
Ritor1
parents:
diff changeset
3337 else
Ritor1
parents:
diff changeset
3338 v5 = pParty->uPartyHeight;
Ritor1
parents:
diff changeset
3339 }
Ritor1
parents:
diff changeset
3340 if ( !a4 )
Ritor1
parents:
diff changeset
3341 {
Ritor1
parents:
diff changeset
3342 memcpy(&v20, Actor::GetDirectionInfo(v7, a2, &a3, v5), sizeof(v20));
Ritor1
parents:
diff changeset
3343 }
Ritor1
parents:
diff changeset
3344 if ( MonsterStats::BelongsToSupertype(v6->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
3345 {
Ritor1
parents:
diff changeset
3346 if ( !uActionLength )
Ritor1
parents:
diff changeset
3347 uActionLength = 256;
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3348 return Actor::AI_StandOrBored(uActorID, 4, uActionLength, a4);
0
Ritor1
parents:
diff changeset
3349 }
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3350 if ( (double)(signed int)a4->uDistance < 307.2 )
0
Ritor1
parents:
diff changeset
3351 {
Ritor1
parents:
diff changeset
3352 if ( !uActionLength )
Ritor1
parents:
diff changeset
3353 uActionLength = 256;
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3354 return Actor::AI_StandOrBored(uActorID, v21, uActionLength, a4);
0
Ritor1
parents:
diff changeset
3355 }
Ritor1
parents:
diff changeset
3356 if ( uActionLength )
Ritor1
parents:
diff changeset
3357 {
Ritor1
parents:
diff changeset
3358 v6->uCurrentActionLength = uActionLength + rand() % uActionLength;
Ritor1
parents:
diff changeset
3359 }
Ritor1
parents:
diff changeset
3360 else
Ritor1
parents:
diff changeset
3361 {
Ritor1
parents:
diff changeset
3362 v12 = v6->uMovementSpeed;
Ritor1
parents:
diff changeset
3363 if ( v12 )
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3364 v6->uCurrentActionLength = (signed int)(a4->uDistanceXZ << 7) / v12;
0
Ritor1
parents:
diff changeset
3365 else
Ritor1
parents:
diff changeset
3366 v6->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
3367 if ( v6->uCurrentActionLength > 128 )
Ritor1
parents:
diff changeset
3368 v6->uCurrentActionLength = 128;
Ritor1
parents:
diff changeset
3369 }
Ritor1
parents:
diff changeset
3370 v13 = rand() % 2;
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3371 v14 = LOWORD(a4->uYawAngle);
0
Ritor1
parents:
diff changeset
3372 if ( v13 )
Ritor1
parents:
diff changeset
3373 v15 = v14 + 256;
Ritor1
parents:
diff changeset
3374 else
Ritor1
parents:
diff changeset
3375 v15 = v14 - 256;
Ritor1
parents:
diff changeset
3376 v6->uYawAngle = v15;
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3377 v16 = LOWORD(a4->uPitchAngle);
0
Ritor1
parents:
diff changeset
3378 v6->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
3379 v6->uPitchAngle = v16;
Ritor1
parents:
diff changeset
3380 v6->uAIState = Pursuing;
Ritor1
parents:
diff changeset
3381 if ( rand() % 100 < 2 )
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3382 Actor::PlaySound(uActorID, 2u);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3383 v6->UpdateAnimation();
0
Ritor1
parents:
diff changeset
3384 }
Ritor1
parents:
diff changeset
3385
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3386 //----- (00SelectTarget) --------------------------------------------------------
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3387 void Actor::_SelectTarget(unsigned int uActorID, int *a2, bool can_target_party)
0
Ritor1
parents:
diff changeset
3388 {
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3389 //Actor *v3; // esi@1
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3390 //unsigned int v4; // ebx@1
0
Ritor1
parents:
diff changeset
3391 int v5; // ecx@1
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3392 //unsigned int v6; // eax@1
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3393 //Actor *v7; // edi@2
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3394 //__int16 v8; // ax@3
0
Ritor1
parents:
diff changeset
3395 int v9; // eax@10
Ritor1
parents:
diff changeset
3396 signed int v10; // eax@13
Ritor1
parents:
diff changeset
3397 int v11; // ebx@16
Ritor1
parents:
diff changeset
3398 int v12; // eax@16
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3399 //int v13; // eax@25
0
Ritor1
parents:
diff changeset
3400 signed int v14; // eax@31
Ritor1
parents:
diff changeset
3401 int v15; // edi@43
Ritor1
parents:
diff changeset
3402 int v16; // ebx@45
Ritor1
parents:
diff changeset
3403 int v17; // eax@45
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3404 //int v18; // eax@51
0
Ritor1
parents:
diff changeset
3405 int v19; // [sp+Ch] [bp-24h]@16
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3406 //int *v20; // [sp+10h] [bp-20h]@1
0
Ritor1
parents:
diff changeset
3407 signed int v21; // [sp+14h] [bp-1Ch]@1
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3408 //unsigned int v22; // [sp+18h] [bp-18h]@1
0
Ritor1
parents:
diff changeset
3409 int v23; // [sp+1Ch] [bp-14h]@16
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3410 //unsigned int v24; // [sp+20h] [bp-10h]@1
0
Ritor1
parents:
diff changeset
3411 int v25; // [sp+24h] [bp-Ch]@1
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3412 //signed int v26; // [sp+28h] [bp-8h]@1
0
Ritor1
parents:
diff changeset
3413 int v27; // [sp+2Ch] [bp-4h]@16
Ritor1
parents:
diff changeset
3414 int v28; // [sp+2Ch] [bp-4h]@45
Ritor1
parents:
diff changeset
3415
Ritor1
parents:
diff changeset
3416 v25 = -1;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3417 //v22 = uActorID;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3418 //v3 = &pActors[uActorID];
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3419 //v4 = 0;
0
Ritor1
parents:
diff changeset
3420 v5 = 0;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3421 //v6 = v3->uLastCharacterIDToHit;
0
Ritor1
parents:
diff changeset
3422 *a2 = 0;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3423 //v20 = a2;
0
Ritor1
parents:
diff changeset
3424 v21 = 0;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3425 //v24 = v3->uLastCharacterIDToHit;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3426 //v26 = 0;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3427 assert(uActorID < uNumActors);
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
3428 auto _this = &pActors[uActorID];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3429
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3430 for (uint i = 0; i < uNumActors; ++i)
0
Ritor1
parents:
diff changeset
3431 {
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
3432 auto actor = &pActors[i];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3433 //v7 = pActors;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3434 //do
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3435 //{
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3436 //v8 = v7->uAIState;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3437 if (actor->uAIState == Dead || actor->uAIState == Dying ||
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3438 actor->uAIState == Removed || actor->uAIState == Summoned || actor->uAIState == Disabled || uActorID == i )
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3439 continue;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3440
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
3441 if (_this->uLastCharacterIDToHit == 0 || (v9 = 8 * v5, LOBYTE(v9) = PID(OBJECT_Actor,v5), _this->uLastCharacterIDToHit != v9) )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3442 {
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3443 v10 = _this->GetActorsRelation(actor);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3444 if ( v10 == 0 )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3445 continue;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3446 }
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3447 else if (_this->IsNotAlive())
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3448 {
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3449 _this->uLastCharacterIDToHit = 0;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3450 v10 = _this->GetActorsRelation(actor);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3451 if ( v10 == 0 )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3452 continue;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3453 }
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3454 else
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3455 {
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3456 //v18 = actor->uGroup;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3457 if ( (actor->uGroup != 0 || _this->uGroup != 0) && actor->uGroup == _this->uGroup )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3458 continue;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3459 v10 = 4;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3460 }
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3461 if ( _this->pMonsterInfo.uHostilityType )
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3462 v10 = pMonsterStats->pInfos[_this->pMonsterInfo.uID].uHostilityType;
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3463 v11 = dword_4DF380[v10];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3464 v23 = abs(_this->vPosition.x - actor->vPosition.x);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3465 v27 = abs(_this->vPosition.y - actor->vPosition.y);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3466 v12 = abs(_this->vPosition.z - actor->vPosition.z);
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3467 v19 = v12;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3468 if ( v23 <= v11
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3469 && v27 <= v11
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3470 && v12 <= v11
1493
9e9a12506d51 player detection partly working
zipi
parents: 1477
diff changeset
3471 && sub_4070EF_prolly_detect_player(PID(OBJECT_Actor, i), PID(OBJECT_Actor, uActorID))
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3472 && v23 * v23 + v27 * v27 + v19 * v19 < (unsigned int)v25 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3473 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3474 v25 = v23 * v23 + v27 * v27 + v19 * v19;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3475 v21 = i;
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3476 }
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3477 //v4 = 0;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3478 //++v7;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3479 //v5 = v26++ + 1;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3480 //}
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3481 //while ( v26 < (signed int)uNumActors );
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3482
0
Ritor1
parents:
diff changeset
3483 }
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3484 if ( v25 != -1 )
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3485 {
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3486 //v13 = 8 * v21;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
3487 //LOBYTE(v13) = PID(OBJECT_Actor,v21);
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
3488 *a2 = PID(OBJECT_Actor, v21);
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3489 }
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3490
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3491 if (pParty->Invisible())
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3492 can_target_party = false;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3493
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3494 if (can_target_party)
0
Ritor1
parents:
diff changeset
3495 {
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3496 v14 = _this->GetActorsRelation(0);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3497 if ( BYTE2(_this->uAttributes) & 8
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3498 && SHIDWORD(_this->pActorBuffs[12].uExpireTime) <= (signed int)0
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3499 && (SHIDWORD(_this->pActorBuffs[12].uExpireTime) < (signed int)0 || LODWORD(_this->pActorBuffs[12].uExpireTime) <= 0)
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3500 && SHIDWORD(_this->pActorBuffs[1].uExpireTime) <= (signed int)0
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3501 && (SHIDWORD(_this->pActorBuffs[1].uExpireTime) < (signed int)0 || LODWORD(_this->pActorBuffs[1].uExpireTime) <= 0)
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3502 && SHIDWORD(_this->pActorBuffs[2].uExpireTime) <= (signed int)0
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3503 && (SHIDWORD(_this->pActorBuffs[2].uExpireTime) < (signed int)0 || LODWORD(_this->pActorBuffs[2].uExpireTime) <= 0) )
0
Ritor1
parents:
diff changeset
3504 v14 = 4;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3505 if ( v14 != 0 )
0
Ritor1
parents:
diff changeset
3506 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
3507 v15 = dword_4DF380[4];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3508 if ( !_this->pMonsterInfo.uHostilityType )
0
Ritor1
parents:
diff changeset
3509 v15 = dword_4DF380[v14];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3510 v16 = abs(_this->vPosition.x - pParty->vPosition.x);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3511 v28 = abs(_this->vPosition.y - pParty->vPosition.y);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3512 v17 = abs(_this->vPosition.z - pParty->vPosition.z);
0
Ritor1
parents:
diff changeset
3513 if ( v16 <= v15 && v28 <= v15 && v17 <= v15 )
Ritor1
parents:
diff changeset
3514 {
Ritor1
parents:
diff changeset
3515 if ( v16 * v16 + v28 * v28 + v17 * v17 < (unsigned int)v25 )
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3516 *a2 = OBJECT_Player;
0
Ritor1
parents:
diff changeset
3517 }
Ritor1
parents:
diff changeset
3518 }
Ritor1
parents:
diff changeset
3519 }
Ritor1
parents:
diff changeset
3520 }
Ritor1
parents:
diff changeset
3521 // 4DF380: using guessed type int dword_4DF380[];
Ritor1
parents:
diff changeset
3522 // 4DF390: using guessed type int dword_4DF390;
Ritor1
parents:
diff changeset
3523
Ritor1
parents:
diff changeset
3524 //----- (0040104C) --------------------------------------------------------
Ritor1
parents:
diff changeset
3525 signed int Actor::GetActorsRelation(Actor *a2)
Ritor1
parents:
diff changeset
3526 {
Ritor1
parents:
diff changeset
3527 Actor *v2; // esi@1
Ritor1
parents:
diff changeset
3528 int v3; // ebp@5
Ritor1
parents:
diff changeset
3529 int v4; // edi@11
Ritor1
parents:
diff changeset
3530 unsigned int v5; // edx@15
Ritor1
parents:
diff changeset
3531 unsigned int v6; // eax@16
Ritor1
parents:
diff changeset
3532 unsigned int v7; // ebp@19
Ritor1
parents:
diff changeset
3533 int v8; // eax@22
Ritor1
parents:
diff changeset
3534 unsigned int v9; // edx@25
Ritor1
parents:
diff changeset
3535 unsigned int v10; // edx@33
Ritor1
parents:
diff changeset
3536
Ritor1
parents:
diff changeset
3537 auto a1 = this;
Ritor1
parents:
diff changeset
3538 v2 = a2;
Ritor1
parents:
diff changeset
3539 if ( a1 )
Ritor1
parents:
diff changeset
3540 {
Ritor1
parents:
diff changeset
3541 if ( SHIDWORD(a1->pActorBuffs[9].uExpireTime) >= 0
Ritor1
parents:
diff changeset
3542 && (SHIDWORD(a1->pActorBuffs[9].uExpireTime) > 0 || LODWORD(a1->pActorBuffs[9].uExpireTime) > 0) )
Ritor1
parents:
diff changeset
3543 return 4;
Ritor1
parents:
diff changeset
3544 v3 = a1->pMonsterInfo.uID;
Ritor1
parents:
diff changeset
3545 }
Ritor1
parents:
diff changeset
3546 else
Ritor1
parents:
diff changeset
3547 {
Ritor1
parents:
diff changeset
3548 v3 = 0;
Ritor1
parents:
diff changeset
3549 }
Ritor1
parents:
diff changeset
3550 if ( a2 )
Ritor1
parents:
diff changeset
3551 {
Ritor1
parents:
diff changeset
3552 if ( SHIDWORD(a2->pActorBuffs[9].uExpireTime) >= 0
Ritor1
parents:
diff changeset
3553 && (SHIDWORD(a2->pActorBuffs[9].uExpireTime) > 0 || LODWORD(a2->pActorBuffs[9].uExpireTime) > 0) )
Ritor1
parents:
diff changeset
3554 return 4;
Ritor1
parents:
diff changeset
3555 v4 = a2->pMonsterInfo.uID;
Ritor1
parents:
diff changeset
3556 }
Ritor1
parents:
diff changeset
3557 else
Ritor1
parents:
diff changeset
3558 {
Ritor1
parents:
diff changeset
3559 v4 = 0;
Ritor1
parents:
diff changeset
3560 }
Ritor1
parents:
diff changeset
3561 if ( a2 )
Ritor1
parents:
diff changeset
3562 {
Ritor1
parents:
diff changeset
3563 if ( a1 )
Ritor1
parents:
diff changeset
3564 {
Ritor1
parents:
diff changeset
3565 v5 = a2->uGroup;
Ritor1
parents:
diff changeset
3566 if ( v5 )
Ritor1
parents:
diff changeset
3567 {
Ritor1
parents:
diff changeset
3568 v6 = a1->uGroup;
Ritor1
parents:
diff changeset
3569 if ( v6 )
Ritor1
parents:
diff changeset
3570 {
Ritor1
parents:
diff changeset
3571 if ( v5 == v6 )
Ritor1
parents:
diff changeset
3572 return 0;
Ritor1
parents:
diff changeset
3573 }
Ritor1
parents:
diff changeset
3574 }
Ritor1
parents:
diff changeset
3575 }
Ritor1
parents:
diff changeset
3576 }
Ritor1
parents:
diff changeset
3577 if ( v3 )
Ritor1
parents:
diff changeset
3578 v7 = (v3 - 1) / 3 + 1;
Ritor1
parents:
diff changeset
3579 else
Ritor1
parents:
diff changeset
3580 v7 = 0;
Ritor1
parents:
diff changeset
3581 if ( v4 )
Ritor1
parents:
diff changeset
3582 v8 = (v4 - 1) / 3 + 1;
Ritor1
parents:
diff changeset
3583 else
Ritor1
parents:
diff changeset
3584 v8 = 0;
Ritor1
parents:
diff changeset
3585 if ( a1 )
Ritor1
parents:
diff changeset
3586 {
Ritor1
parents:
diff changeset
3587 v9 = a1->uAlly;
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3588 if ( (signed int)v9 > 0 )
0
Ritor1
parents:
diff changeset
3589 {
Ritor1
parents:
diff changeset
3590 if ( v9 != 9999 )
Ritor1
parents:
diff changeset
3591 {
Ritor1
parents:
diff changeset
3592 v7 = a1->uAlly;
Ritor1
parents:
diff changeset
3593 }
Ritor1
parents:
diff changeset
3594 }
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3595 if(v9==9999)
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3596 v7 = 0;
0
Ritor1
parents:
diff changeset
3597 if ( (signed __int64)a1->pActorBuffs[12].uExpireTime > 0 )
Ritor1
parents:
diff changeset
3598 v7 = 0;
Ritor1
parents:
diff changeset
3599 }
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3600 if ( v2 )
0
Ritor1
parents:
diff changeset
3601 {
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3602 v10 = v2->uAlly;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3603 if ( (signed int)v10 > 0 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3604 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3605 if ( v10 != 9999 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3606 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3607 v8 = v2->uAlly;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3608 }
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3609 }
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3610 if(v10==9999)
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3611 v8 = 0;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3612 if ( (signed __int64)v2->pActorBuffs[12].uExpireTime > 0 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3613 v8 = 0;
0
Ritor1
parents:
diff changeset
3614 }
Ritor1
parents:
diff changeset
3615 if ( a1 && (signed __int64)a1->pActorBuffs[1].uExpireTime > 0 && !v8
Ritor1
parents:
diff changeset
3616 || v2 && (signed __int64)v2->pActorBuffs[1].uExpireTime > 0 && !v7 )
Ritor1
parents:
diff changeset
3617 return 0;
Ritor1
parents:
diff changeset
3618 if ( a1 && (signed __int64)a1->pActorBuffs[12].uExpireTime <= 0 && a1->uAttributes & 0x80000 && !v8 )
Ritor1
parents:
diff changeset
3619 return 4;
Ritor1
parents:
diff changeset
3620 if ( v2 && a1 && (signed __int64)a1->pActorBuffs[12].uExpireTime <= 0 && v2->uAttributes & 0x80000 )
Ritor1
parents:
diff changeset
3621 {
Ritor1
parents:
diff changeset
3622 if ( v7 )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3623 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3624 if ( (signed int)v7 < 89 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3625 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3626 if ( v8 < 89 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3627 return pFactionTable->relations[v7][v8];
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3628 return 0;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3629 }
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3630 return 0;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3631 }
0
Ritor1
parents:
diff changeset
3632 return 4;
Ritor1
parents:
diff changeset
3633 }
Ritor1
parents:
diff changeset
3634 if ( !v7 )
Ritor1
parents:
diff changeset
3635 {
Ritor1
parents:
diff changeset
3636 if ( (!v2 || (signed __int64)v2->pActorBuffs[12].uExpireTime > 0 || !(v2->uAttributes & 0x80000))
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 82
diff changeset
3637 && !pFactionTable->relations[v8][0])
0
Ritor1
parents:
diff changeset
3638 {
Ritor1
parents:
diff changeset
3639 if ( v8 < 89 )
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 82
diff changeset
3640 return pFactionTable->relations[v7][v8];
0
Ritor1
parents:
diff changeset
3641 return 0;
Ritor1
parents:
diff changeset
3642 }
Ritor1
parents:
diff changeset
3643 return 4;
Ritor1
parents:
diff changeset
3644 }
Ritor1
parents:
diff changeset
3645 if ( (signed int)v7 < 89 )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3646 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3647 if ( v8 < 89 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3648 return pFactionTable->relations[v7][v8];
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3649 return 0;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3650 }
0
Ritor1
parents:
diff changeset
3651 return 0;
Ritor1
parents:
diff changeset
3652 }
Ritor1
parents:
diff changeset
3653
Ritor1
parents:
diff changeset
3654 //----- (0045976D) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3655 void Actor::UpdateAnimation()
0
Ritor1
parents:
diff changeset
3656 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3657 //AIState state; // edx@1
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3658 //unsigned int result; // eax@1
0
Ritor1
parents:
diff changeset
3659
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3660 //state = (AIState)this->;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3661 uAttributes &= 0xFFDFFFFF;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3662 //result = this->uAttributes;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3663 switch (uAIState)
0
Ritor1
parents:
diff changeset
3664 {
Ritor1
parents:
diff changeset
3665 case Tethered:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3666 uCurrentActionAnimation = ANIM_Walking;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3667 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3668
0
Ritor1
parents:
diff changeset
3669 case AttackingMelee:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3670 uCurrentActionAnimation = ANIM_AtkMelee;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3671 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3672 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3673
0
Ritor1
parents:
diff changeset
3674 case AttackingRanged1:
Ritor1
parents:
diff changeset
3675 case AttackingRanged2:
Ritor1
parents:
diff changeset
3676 case AttackingRanged3:
Ritor1
parents:
diff changeset
3677 case AttackingRanged4:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3678 uCurrentActionAnimation = ANIM_AtkRanged;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3679 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3680 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3681
0
Ritor1
parents:
diff changeset
3682 case Dying:
Ritor1
parents:
diff changeset
3683 case Resurrected:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3684 uCurrentActionAnimation = ANIM_Dying;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3685 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3686 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3687
0
Ritor1
parents:
diff changeset
3688 case Pursuing:
Ritor1
parents:
diff changeset
3689 case Fleeing:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3690 uCurrentActionAnimation = ANIM_Walking;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3691 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3692 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3693
0
Ritor1
parents:
diff changeset
3694 case Stunned:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3695 uCurrentActionAnimation = ANIM_GotHit;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3696 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3697 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3698
0
Ritor1
parents:
diff changeset
3699 case Fidgeting:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3700 uCurrentActionAnimation = ANIM_Bored;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3701 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3702 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3703
0
Ritor1
parents:
diff changeset
3704 case Standing:
Ritor1
parents:
diff changeset
3705 case Interacting:
Ritor1
parents:
diff changeset
3706 case Summoned:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3707 uCurrentActionAnimation = ANIM_Standing;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3708 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3709 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3710
0
Ritor1
parents:
diff changeset
3711 case Dead:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3712 if (pSpriteFrameTable->pSpriteSFrames[pSpriteIDs[ANIM_Dead]].pHwSpriteIDs[0] <= 0)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3713 uAIState = Removed;
0
Ritor1
parents:
diff changeset
3714 else
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3715 uCurrentActionAnimation = ANIM_Dead;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3716 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3717
551
3b4a24fcd5a0 Actor::UpdateAnimation fix
Nomad
parents: 515
diff changeset
3718 case Removed:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 602
diff changeset
3719 case Disabled:
551
3b4a24fcd5a0 Actor::UpdateAnimation fix
Nomad
parents: 515
diff changeset
3720 return;
3b4a24fcd5a0 Actor::UpdateAnimation fix
Nomad
parents: 515
diff changeset
3721
0
Ritor1
parents:
diff changeset
3722 default:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3723 assert(false);
0
Ritor1
parents:
diff changeset
3724 }
Ritor1
parents:
diff changeset
3725 }
Ritor1
parents:
diff changeset
3726
Ritor1
parents:
diff changeset
3727 //----- (00459671) --------------------------------------------------------
Ritor1
parents:
diff changeset
3728 void Actor::Reset()
Ritor1
parents:
diff changeset
3729 {
Ritor1
parents:
diff changeset
3730 this->pActorName[0] = 0;
Ritor1
parents:
diff changeset
3731 this->word_000086_some_monster_id = 0;
602
628694cd5744 Margaret working
zipi
parents: 552
diff changeset
3732 this->sNPC_ID = 0;
0
Ritor1
parents:
diff changeset
3733 this->vPosition.z = 0;
Ritor1
parents:
diff changeset
3734 this->vPosition.y = 0;
Ritor1
parents:
diff changeset
3735 this->vPosition.x = 0;
Ritor1
parents:
diff changeset
3736 this->vVelocity.z = 0;
Ritor1
parents:
diff changeset
3737 this->vVelocity.y = 0;
Ritor1
parents:
diff changeset
3738 this->vVelocity.x = 0;
Ritor1
parents:
diff changeset
3739 this->uYawAngle = 0;
Ritor1
parents:
diff changeset
3740 this->uPitchAngle = 0;
Ritor1
parents:
diff changeset
3741 this->uAttributes = 0;
Ritor1
parents:
diff changeset
3742 this->uSectorID = 0;
Ritor1
parents:
diff changeset
3743 this->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
3744 this->vInitialPosition.z = 0;
Ritor1
parents:
diff changeset
3745 this->vInitialPosition.y = 0;
Ritor1
parents:
diff changeset
3746 this->vInitialPosition.x = 0;
Ritor1
parents:
diff changeset
3747 this->vGuardingPosition.z = 0;
Ritor1
parents:
diff changeset
3748 this->vGuardingPosition.y = 0;
Ritor1
parents:
diff changeset
3749 this->vGuardingPosition.x = 0;
Ritor1
parents:
diff changeset
3750 this->uTetherDistance = 256;
Ritor1
parents:
diff changeset
3751 this->uActorRadius = 32;
Ritor1
parents:
diff changeset
3752 this->uActorHeight = 128;
Ritor1
parents:
diff changeset
3753 this->uAIState = Standing;
305
cc8e4dc397ec MonsterPopup_Draw crash fix
Nomad
parents: 303
diff changeset
3754 this->uCurrentActionAnimation = ANIM_Standing;
0
Ritor1
parents:
diff changeset
3755 this->uMovementSpeed = 200;
Ritor1
parents:
diff changeset
3756 this->uCarriedItemID = 0;
Ritor1
parents:
diff changeset
3757 this->uGroup = 0;
Ritor1
parents:
diff changeset
3758 this->uAlly = 0;
Ritor1
parents:
diff changeset
3759 this->uSummonerID = 0;
Ritor1
parents:
diff changeset
3760 this->uLastCharacterIDToHit = 0;
Ritor1
parents:
diff changeset
3761 this->dword_000334_unique_name = 0;
Ritor1
parents:
diff changeset
3762 memset(this->pSpriteIDs, 0, sizeof(pSpriteIDs));
Ritor1
parents:
diff changeset
3763 memset(this->pActorBuffs, 0, 0x160u);
Ritor1
parents:
diff changeset
3764 }
Ritor1
parents:
diff changeset
3765
Ritor1
parents:
diff changeset
3766 //----- (0045959A) --------------------------------------------------------
Ritor1
parents:
diff changeset
3767 void Actor::PrepareSprites(char load_sounds_if_bit1_set)
Ritor1
parents:
diff changeset
3768 {
694
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
3769
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
3770 MonsterDesc *v3; // esi@1
0
Ritor1
parents:
diff changeset
3771 MonsterInfo *v9; // [sp+84h] [bp-10h]@1
694
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
3772
0
Ritor1
parents:
diff changeset
3773 v3 = &pMonsterList->pMonsters[pMonsterInfo.uID - 1];
Ritor1
parents:
diff changeset
3774 v9 = &pMonsterStats->pInfos[pMonsterInfo.uID - 1 + 1];
Ritor1
parents:
diff changeset
3775 //v12 = pSpriteIDs;
Ritor1
parents:
diff changeset
3776 //Source = (char *)v3->pSpriteNames;
Ritor1
parents:
diff changeset
3777 //do
Ritor1
parents:
diff changeset
3778 for (uint i = 0; i < 8; ++i)
Ritor1
parents:
diff changeset
3779 {
Ritor1
parents:
diff changeset
3780 //strcpy(pSpriteName, v3->pSpriteNames[i]);
Ritor1
parents:
diff changeset
3781 pSpriteIDs[i] = pSpriteFrameTable->FastFindSprite(v3->pSpriteNames[i]);
Ritor1
parents:
diff changeset
3782 pSpriteFrameTable->InitializeSprite(pSpriteIDs[i]);
Ritor1
parents:
diff changeset
3783 }
Ritor1
parents:
diff changeset
3784 uActorHeight = v3->uMonsterHeight;
Ritor1
parents:
diff changeset
3785 uActorRadius = v3->uMonsterRadius;
33
a9e9c6989d04 20.01.13
Ritor1
parents: 0
diff changeset
3786 uMovementSpeed = v9->uBaseSpeed;
0
Ritor1
parents:
diff changeset
3787 if ( !(load_sounds_if_bit1_set & 1) )
Ritor1
parents:
diff changeset
3788 {
694
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
3789 for (int i=0;i<4;++i )
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
3790 pSoundSampleIDs[i]=v3->pSoundSampleIDs[i];
0
Ritor1
parents:
diff changeset
3791 }
Ritor1
parents:
diff changeset
3792 }
Ritor1
parents:
diff changeset
3793
Ritor1
parents:
diff changeset
3794 //----- (00459667) --------------------------------------------------------
Ritor1
parents:
diff changeset
3795 void Actor::Remove()
Ritor1
parents:
diff changeset
3796 {
Ritor1
parents:
diff changeset
3797 this->uAIState = Removed;
Ritor1
parents:
diff changeset
3798 }
Ritor1
parents:
diff changeset
3799
Ritor1
parents:
diff changeset
3800 //----- (0044FD29) --------------------------------------------------------
Ritor1
parents:
diff changeset
3801 int Actor::_44FD29(int a2)
Ritor1
parents:
diff changeset
3802 {
Ritor1
parents:
diff changeset
3803 Actor *v2; // edi@1
Ritor1
parents:
diff changeset
3804 unsigned __int8 v3; // al@1
Ritor1
parents:
diff changeset
3805 int v4; // esi@1
Ritor1
parents:
diff changeset
3806 int v5; // edx@2
Ritor1
parents:
diff changeset
3807 int v6; // eax@8
Ritor1
parents:
diff changeset
3808 int v7; // edi@10
Ritor1
parents:
diff changeset
3809 Actor *v8; // esi@10
Ritor1
parents:
diff changeset
3810 MonsterInfo *v9; // ebx@10
Ritor1
parents:
diff changeset
3811 MonsterDesc *v10; // edi@10
Ritor1
parents:
diff changeset
3812 unsigned __int16 v11; // ax@10
Ritor1
parents:
diff changeset
3813 int v12; // eax@10
Ritor1
parents:
diff changeset
3814 int v13; // ebx@10
Ritor1
parents:
diff changeset
3815 int v14; // eax@10
Ritor1
parents:
diff changeset
3816 int v15; // edi@10
Ritor1
parents:
diff changeset
3817 int v16; // eax@10
Ritor1
parents:
diff changeset
3818 int v17; // ebx@10
Ritor1
parents:
diff changeset
3819 Actor *v18; // ecx@10
Ritor1
parents:
diff changeset
3820 signed __int64 v19; // qax@10
Ritor1
parents:
diff changeset
3821 unsigned int v20; // eax@12
Ritor1
parents:
diff changeset
3822 int v21; // eax@13
Ritor1
parents:
diff changeset
3823 int result; // eax@13
Ritor1
parents:
diff changeset
3824 Actor *v23; // eax@16
Ritor1
parents:
diff changeset
3825 int v24; // [sp+Ch] [bp-1Ch]@1
Ritor1
parents:
diff changeset
3826 unsigned int uFaceID; // [sp+10h] [bp-18h]@8
Ritor1
parents:
diff changeset
3827 int v26; // [sp+14h] [bp-14h]@10
Ritor1
parents:
diff changeset
3828 int v27; // [sp+18h] [bp-10h]@10
Ritor1
parents:
diff changeset
3829 int v28; // [sp+1Ch] [bp-Ch]@8
Ritor1
parents:
diff changeset
3830 int v29; // [sp+20h] [bp-8h]@10
Ritor1
parents:
diff changeset
3831 Actor *v30; // [sp+24h] [bp-4h]@1
Ritor1
parents:
diff changeset
3832
Ritor1
parents:
diff changeset
3833 v2 = this;
Ritor1
parents:
diff changeset
3834 v24 = a2;
Ritor1
parents:
diff changeset
3835 v30 = this;
Ritor1
parents:
diff changeset
3836 v3 = this->pMonsterInfo.uSpecialAbilityDamageDiceRolls;
Ritor1
parents:
diff changeset
3837 v4 = this->pMonsterInfo.field_3C_some_special_attack;
Ritor1
parents:
diff changeset
3838 if ( v3 )
Ritor1
parents:
diff changeset
3839 {
Ritor1
parents:
diff changeset
3840 if ( v3 >= 1u && v3 <= 3u )
Ritor1
parents:
diff changeset
3841 v4 = v4 + v3 - 1;
Ritor1
parents:
diff changeset
3842 }
Ritor1
parents:
diff changeset
3843 else
Ritor1
parents:
diff changeset
3844 {
Ritor1
parents:
diff changeset
3845 v5 = rand() % 100;
Ritor1
parents:
diff changeset
3846 if ( v5 >= 60 )
Ritor1
parents:
diff changeset
3847 {
Ritor1
parents:
diff changeset
3848 ++v4;
Ritor1
parents:
diff changeset
3849 if ( v5 >= 90 )
Ritor1
parents:
diff changeset
3850 ++v4;
Ritor1
parents:
diff changeset
3851 }
Ritor1
parents:
diff changeset
3852 }
Ritor1
parents:
diff changeset
3853 v6 = v2->vPosition.z;
Ritor1
parents:
diff changeset
3854 v28 = 0;
Ritor1
parents:
diff changeset
3855 uFaceID = v6;
Ritor1
parents:
diff changeset
3856 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents:
diff changeset
3857 v28 = pIndoor->GetSector(v2->vPosition.x, v2->vPosition.y, v6);
Ritor1
parents:
diff changeset
3858 v7 = v4 - 1;
Ritor1
parents:
diff changeset
3859 v8 = &pActors[uNumActors];
Ritor1
parents:
diff changeset
3860 v27 = (((uCurrentlyLoadedLevelType != LEVEL_Outdoor) - 1) & 0x40) + 64;
Ritor1
parents:
diff changeset
3861 v29 = v7;
Ritor1
parents:
diff changeset
3862 v9 = &pMonsterStats->pInfos[v7 + 1];
Ritor1
parents:
diff changeset
3863 pActors[uNumActors].Reset();
Ritor1
parents:
diff changeset
3864 v10 = &pMonsterList->pMonsters[v7];
Ritor1
parents:
diff changeset
3865 strcpy(v8->pActorName, v9->pName);
Ritor1
parents:
diff changeset
3866 v8->sCurrentHP = LOWORD(v9->uHP);
Ritor1
parents:
diff changeset
3867 memcpy(&v8->pMonsterInfo, v9, 0x58u);
Ritor1
parents:
diff changeset
3868 v8->word_000086_some_monster_id = v29 + 1;
Ritor1
parents:
diff changeset
3869 v8->uActorRadius = v10->uMonsterRadius;
Ritor1
parents:
diff changeset
3870 v8->uActorHeight = v10->uMonsterHeight;
Ritor1
parents:
diff changeset
3871 v11 = v10->uMovementSpeed;
Ritor1
parents:
diff changeset
3872 v8->pMonsterInfo.uTreasureDiceRolls = 0;
Ritor1
parents:
diff changeset
3873 v8->pMonsterInfo.uTreasureType = 0;
Ritor1
parents:
diff changeset
3874 v8->pMonsterInfo.uExp = 0;
Ritor1
parents:
diff changeset
3875 v8->uMovementSpeed = v11;
Ritor1
parents:
diff changeset
3876 v12 = rand();
Ritor1
parents:
diff changeset
3877 v13 = v12 % 2048;
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 322
diff changeset
3878 v14 = stru_5C6E00->Cos(v12 % 2048);
0
Ritor1
parents:
diff changeset
3879 v26 = v14;
Ritor1
parents:
diff changeset
3880 v15 = ((unsigned __int64)(v14 * (signed __int64)v27) >> 16) + v30->vPosition.x;
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 322
diff changeset
3881 v16 = stru_5C6E00->Sin(v13);
0
Ritor1
parents:
diff changeset
3882 v26 = v16;
Ritor1
parents:
diff changeset
3883 v29 = (unsigned __int64)(v16 * (signed __int64)v27) >> 16;
Ritor1
parents:
diff changeset
3884 LOWORD(v16) = uFaceID;
Ritor1
parents:
diff changeset
3885 v17 = v29 + v30->vPosition.y;
Ritor1
parents:
diff changeset
3886 v8->vInitialPosition.z = uFaceID;
Ritor1
parents:
diff changeset
3887 v8->vPosition.z = v16;
Ritor1
parents:
diff changeset
3888 LOWORD(v16) = v28;
Ritor1
parents:
diff changeset
3889 v8->vInitialPosition.x = v15;
Ritor1
parents:
diff changeset
3890 v8->vPosition.x = v15;
Ritor1
parents:
diff changeset
3891 v8->vInitialPosition.y = v17;
Ritor1
parents:
diff changeset
3892 v8->vPosition.y = v17;
Ritor1
parents:
diff changeset
3893 v8->uTetherDistance = 256;
Ritor1
parents:
diff changeset
3894 v8->uSectorID = v16;
Ritor1
parents:
diff changeset
3895 v8->PrepareSprites(0);
Ritor1
parents:
diff changeset
3896 v18 = v30;
Ritor1
parents:
diff changeset
3897 v8->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
Ritor1
parents:
diff changeset
3898 LODWORD(v19) = v18->uAlly;
Ritor1
parents:
diff changeset
3899 if ( !(uint)v19 )
Ritor1
parents:
diff changeset
3900 {
Ritor1
parents:
diff changeset
3901 uFaceID = v18->pMonsterInfo.uID - 1;
Ritor1
parents:
diff changeset
3902 v19 = (signed __int64)((double)uFaceID * 0.33333334);
Ritor1
parents:
diff changeset
3903 v18 = v30;
Ritor1
parents:
diff changeset
3904 }
Ritor1
parents:
diff changeset
3905 v8->uAlly = v19;
Ritor1
parents:
diff changeset
3906 v20 = v18->uGroup;
Ritor1
parents:
diff changeset
3907 v8->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
3908 v8->uGroup = v20;
Ritor1
parents:
diff changeset
3909 v8->uAIState = Summoned;
Ritor1
parents:
diff changeset
3910 v8->uCurrentActionLength = 256;
Ritor1
parents:
diff changeset
3911 v8->UpdateAnimation();
Ritor1
parents:
diff changeset
3912 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor
Ritor1
parents:
diff changeset
3913 || (v21 = v30->vPosition.z,
Ritor1
parents:
diff changeset
3914 v27 = v30->vPosition.z,
Ritor1
parents:
diff changeset
3915 result = pIndoor->GetSector(v15, v17, v21),
Ritor1
parents:
diff changeset
3916 result == v28)
723
256211e8243a ODM_GetFloorLevel & BLV_GetFloorLevel
Ritor1
parents: 694
diff changeset
3917 && (result = BLV_GetFloorLevel(v15, v17, v27, result, &uFaceID), result != -30000)
0
Ritor1
parents:
diff changeset
3918 && (result = abs(result - v27), result <= 1024) )
Ritor1
parents:
diff changeset
3919 {
Ritor1
parents:
diff changeset
3920 v23 = v30;
Ritor1
parents:
diff changeset
3921 ++uNumActors;
Ritor1
parents:
diff changeset
3922 ++v23->pMonsterInfo.uSpecialAbilityDamageDiceBonus;
Ritor1
parents:
diff changeset
3923 if ( v23->uAttributes & 0x80000 )
Ritor1
parents:
diff changeset
3924 v8->uAttributes |= 0x80000u;
Ritor1
parents:
diff changeset
3925 result = 8 * v24;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
3926 LOBYTE(result) = PID(OBJECT_Actor,v24);
0
Ritor1
parents:
diff changeset
3927 v8->uSummonerID = result;
Ritor1
parents:
diff changeset
3928 }
Ritor1
parents:
diff changeset
3929 return result;
781
d170f23f70d1 tidy, code moving
zipi
parents: 760
diff changeset
3930 }
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3931 // 46DF1A: using guessed type int __fastcall 46DF1A_collide_against_actor(int, int);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3932 //----- (0046DF1A) --------------------------------------------------------
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3933 signed int __fastcall _46DF1A_collide_against_actor(int a1, int a2)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3934 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3935 Actor *v2; // edi@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3936 unsigned __int16 v3; // ax@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3937 int v4; // esi@6
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3938 int v5; // ecx@8
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3939 int v6; // eax@10
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3940 int v7; // edx@12
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3941 int v8; // ecx@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3942 int v9; // eax@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3943 int v10; // ebx@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3944 int v11; // esi@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3945 int v12; // ebx@15
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3946 int v13; // ebx@17
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3947 unsigned int v14; // eax@20
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3948 signed int result; // eax@21
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3949 int v16; // [sp+Ch] [bp-10h]@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3950 int v17; // [sp+10h] [bp-Ch]@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3951 int v18; // [sp+14h] [bp-8h]@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3952 int v19; // [sp+18h] [bp-4h]@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3953
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3954 v16 = a1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3955 v2 = &pActors[a1];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3956 v3 = v2->uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3957 if ( v3 == 11 || v3 == 4 || v3 == 19 || v3 == 5 || v3 == 17 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3958 goto LABEL_25;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3959 v4 = v2->uActorRadius;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3960 if ( a2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3961 v4 = a2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3962 v5 = v2->vPosition.x;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3963 if ( stru_721530.sMaxX > v5 + v4
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3964 || stru_721530.sMinX < v5 - v4
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3965 || (v6 = v2->vPosition.y, stru_721530.sMaxY > v6 + v4)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3966 || stru_721530.sMinY < v6 - v4
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3967 || (v7 = v2->vPosition.z, stru_721530.sMaxZ > v7 + v2->uActorHeight)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3968 || stru_721530.sMinZ < v7
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3969 || (v8 = v5 - stru_721530.normal.x,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3970 v9 = v6 - stru_721530.normal.y,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3971 v10 = stru_721530.prolly_normal_d + v4,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3972 v17 = stru_721530.prolly_normal_d + v4,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3973 v11 = (v8 * stru_721530.field_58.y - v9 * stru_721530.field_58.x) >> 16,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3974 v18 = v8,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3975 v19 = v9,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3976 abs((v8 * stru_721530.field_58.y - v9 * stru_721530.field_58.x) >> 16) > v10)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3977 || (v12 = (v18 * stru_721530.field_58.x + v19 * stru_721530.field_58.y) >> 16, v12 <= 0)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3978 || (signed int)(((unsigned __int64)(stru_721530.field_58.z * (signed __int64)v12) >> 16) + stru_721530.normal.z) < v2->vPosition.z )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3979 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3980 LABEL_25:
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3981 result = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3982 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3983 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3984 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3985 v13 = v12 - integer_sqrt(v17 * v17 - v11 * v11);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3986 if ( v13 < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3987 v13 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3988 if ( v13 < stru_721530.field_7C )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3989 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3990 stru_721530.field_7C = v13;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3991 v14 = 8 * v16;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3992 LOBYTE(v14) = PID(OBJECT_Actor,v16);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3993 stru_721530.uFaceID = v14;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3994 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3995 result = 1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3996 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3997 return result;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3998 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3999 //----- (00401A91) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
4000 void UpdateActorAI()
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4001 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4002 //unsigned int v0; // esi@4
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4003 int v1; // eax@7
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4004 //int v2; // ecx@7
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4005 //int v3; // eax@7
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4006 signed int v4; // edi@10
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4007 Actor *v5; // esi@12
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4008 signed int sDmg; // eax@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4009 __int16 v7; // cx@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4010 //Player **v8; // esi@20
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4011 Player *pPlayer; // ecx@21
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4012 Actor *pActor; // esi@34
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4013 //__int16 v11; // ax@34
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4014 //unsigned int v12; // eax@47
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4015 //signed int v13; // edi@47
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4016 //SpellBuff *v14; // ebx@47
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4017 //unsigned int v15; // edi@67
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4018 //char *v16; // eax@67
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4019 //unsigned int v17; // edx@67
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4020 //unsigned int v18; // ecx@67
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4021 //unsigned __int16 v19; // ax@72
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4022 //int *v20; // esi@80
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4023 //Actor *v21; // ebx@80
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4024 unsigned __int16 v22; // ax@86
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4025 //signed int v23; // eax@94
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4026 //unsigned int v24; // eax@102
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4027 //signed int v25; // edi@102
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4028 //SpellBuff *v26; // esi@102
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4029 unsigned int v27; // ecx@123
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4030 unsigned int v28; // eax@123
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4031 //unsigned int v29; // eax@127
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4032 AIDirection *v30; // eax@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4033 unsigned __int16 v31; // ax@132
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4034 //unsigned int v32; // esi@142
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4035 int v33; // eax@144
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4036 int v34; // eax@147
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4037 char v35; // al@150
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4038 unsigned int v36; // edi@152
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4039 signed int v37; // eax@154
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4040 //unsigned __int8 v38; // sf@158
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4041 //unsigned __int8 v39; // of@158
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4042 //signed int v40; // edx@166
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4043 //unsigned int v41; // ecx@166
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4044 double v42; // st7@176
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4045 double v43; // st6@176
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4046 //bool v44; // eax@189
1450
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
4047 int v45; // eax@192
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4048 unsigned __int8 v46; // cl@197
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4049 double v47; // st7@206
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4050 //double v48; // st7@207
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4051 //char v49; // zf@208
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4052 //char v50; // zf@214
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4053 //signed int v51; // edx@219
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4054 //unsigned int v52; // ecx@219
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4055 __int16 v53; // fps@224
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4056 //unsigned __int8 v54; // c0@224
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4057 //unsigned __int8 v55; // c3@224
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4058 //double v56; // st7@226
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4059 AIDirection *v57; // eax@246
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4060 double v58; // st7@246
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4061 //signed int v59; // [sp-18h] [bp-C8h]@213
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4062 //int v60; // [sp-14h] [bp-C4h]@144
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4063 //int v61; // [sp-14h] [bp-C4h]@168
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4064 //AIDirection *v62; // [sp-14h] [bp-C4h]@213
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4065 //signed int v63; // [sp-14h] [bp-C4h]@216
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4066 unsigned int v64; // [sp-14h] [bp-C4h]@219
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4067 unsigned int v65; // [sp-10h] [bp-C0h]@144
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4068 char v66; // [sp-10h] [bp-C0h]@147
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4069 //AIDirection *v67; // [sp-10h] [bp-C0h]@167
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4070 //int v68; // [sp-10h] [bp-C0h]@168
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4071 //AIDirection *v69; // [sp-10h] [bp-C0h]@206
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4072 int v70; // [sp-10h] [bp-C0h]@213
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4073 //AIDirection *v71; // [sp-10h] [bp-C0h]@216
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4074 AIDirection v72; // [sp+0h] [bp-B0h]@246
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4075 AIDirection a3; // [sp+1Ch] [bp-94h]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4076 AIDirection v74; // [sp+38h] [bp-78h]@246
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4077 AIDirection v75; // [sp+54h] [bp-5Ch]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4078 int target_pid_type; // [sp+70h] [bp-40h]@83
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4079 signed int a1; // [sp+74h] [bp-3Ch]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4080 int v78; // [sp+78h] [bp-38h]@79
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4081 AIDirection pDir; // [sp+7Ch] [bp-34h]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4082 float v80; // [sp+98h] [bp-18h]@33
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4083 int v81; // [sp+9Ch] [bp-14h]@100
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4084 //int v82; // [sp+A0h] [bp-10h]@45
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4085 //unsigned int uActorID; // [sp+A4h] [bp-Ch]@32
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4086 unsigned int v84; // [sp+A8h] [bp-8h]@11
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4087 signed int target_pid; // [sp+ACh] [bp-4h]@83
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4088 AIState uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4089 int v38;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4090
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4091 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4092 MakeActorAIList_ODM();
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4093 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4094 MakeActorAIList_BLV();
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4095
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4096 //v0 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4097 if ( uCurrentlyLoadedLevelType != LEVEL_Indoor && pParty->armageddon_timer > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4098 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4099 if ( pParty->armageddon_timer > 417 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4100 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4101 pParty->armageddon_timer = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4102 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4103 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4104 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4105 pParty->sRotationY = (stru_5C6E00->uIntegerDoublePi - 1) & (pParty->sRotationY + rand() % 16 - 8);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4106 pParty->sRotationX = pParty->sRotationX + rand() % 16 - 8;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4107 if ( pParty->sRotationX > 128)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4108 pParty->sRotationX = 128;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4109 else if ( pParty->sRotationX < -128 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4110 pParty->sRotationX = -128;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4111
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4112 pParty->uFlags |= 2u;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4113 pParty->armageddon_timer -= pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4114 v4 = pParty->field_16140 + 50;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4115 if ( pParty->armageddon_timer <= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4116 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4117 pParty->armageddon_timer = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4118 for(int i = 0; i < uNumActors; i++)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4119 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4120 pActor=&pActors[i];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4121 if ( pActor->CanAct() )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4122 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4123 sDmg = stru_50C198.CalcMagicalDamageToActor(pActor, 5, v4);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4124 pActor->sCurrentHP -= stru_50C198.CalcMagicalDamageToActor(pActor, 5, v4);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4125 if ( sDmg )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4126 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4127 if ( pActor->sCurrentHP >= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4128 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4129 Actor::AI_Stun(i, 4, 0);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4130 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4131 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4132 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4133 Actor::Die(i);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4134 if ( pActor->pMonsterInfo.uExp )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4135 GivePartyExp(pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uExp);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4136 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4137 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4138 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4139 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4140 for(int i = 1; i <= 4; i++)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4141 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4142 pPlayer = pPlayers[i];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4143 if ( !pPlayer->pConditions[14] && !pPlayer->pConditions[15] && !pPlayer->pConditions[16] )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4144 pPlayer->ReceiveDamage(v4, DMGT_5);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4145 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4146 }
1450
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
4147 if (pTurnEngine->pending_actions)
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
4148 --pTurnEngine->pending_actions;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4149 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4150 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4151
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4152 if (pParty->bTurnBasedModeOn)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4153 {
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1362
diff changeset
4154 pTurnEngine->AITurnBasedAction();
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4155 return;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4156 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4157
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4158
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4159 //uActorID = v0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4160 for (uint i = 0; i < uNumActors; ++i)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4161 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4162 pActor = &pActors[i];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4163 //LODWORD(v80) = (int)(char *)pActors + 176; // uAIState
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4164 //do
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4165 //{
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4166 //pActor = (Actor *)(LODWORD(v80) - 176);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4167 //v11 = *(unsigned int *)LODWORD(v80);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4168 //v49 = *(unsigned int *)LODWORD(v80) == 5;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4169 ai_near_actors_targets_pid[i] = OBJECT_Player;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4170 if (pActor->uAIState == Dead || pActor->uAIState == Removed || pActor->uAIState == Disabled || pActor->uAttributes & 0x0400)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4171 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4172
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4173 if (!pActor->sCurrentHP && pActor->uAIState != Dying)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4174 Actor::Die(i);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4175
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4176 //v84 = *(_QWORD *)(LODWORD(v80) + 84) <= 0i64 ? 0 : 1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4177 //v82 = *(_QWORD *)(LODWORD(v80) + 52) <= 0i64 ? 0 : 1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4178 //v12 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4179 //v13 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4180 //v14 = (SpellBuff *)(LODWORD(v80) + 36);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4181 for (uint j = 0; j < 22; ++j)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4182 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4183 if (j != 10)
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1336
diff changeset
4184 pActor->pActorBuffs[j].IsBuffExpiredToTime(pParty->uTimePlayed);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4185 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4186 /*do
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4187 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4188 if ( v13 != 10 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4189 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4190 v14->_4585CA(pParty->uTimePlayed);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4191 v12 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4192 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4193 ++v13;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4194 ++v14;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4195 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4196 while ( v13 < 22 );*/
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4197 if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4198 //&& SHIDWORD(pActor->pActorBuffs[3].uExpireTime) <= (signed int)v12 && (SHIDWORD(pActor->pActorBuffs[3].uExpireTime) < (signed int)v12
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4199 // || LODWORD(pActor->pActorBuffs[3].uExpireTime) <= v12) )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4200 pActor->uActorHeight = pMonsterList->pMonsters[pActor->pMonsterInfo.uID - 1].uMonsterHeight;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4201 if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4202 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4203 // not sure
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4204 else if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4205 pActor->pMonsterInfo.uHostilityType = pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uHostilityType;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4206
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4207 if ((signed __int64)pActor->pActorBuffs[ACTOR_BUFF_PARALYZED].uExpireTime > 0
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4208 || (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_STONED].uExpireTime > 0)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4209 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4210
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4211 //v15 = pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4212 //v16 = (char *)&pActor->pMonsterInfo.uRecoveryTime;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4213 //v17 = pActor->uCurrentActionTime;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4214 //v18 = pActor->pMonsterInfo.uRecoveryTime;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4215 if (pActor->pMonsterInfo.uRecoveryTime)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4216 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4217 if (pActor->pMonsterInfo.uRecoveryTime < pMiscTimer->uTimeElapsed)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4218 pActor->pMonsterInfo.uRecoveryTime = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4219 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4220 pActor->pMonsterInfo.uRecoveryTime -= pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4221 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4222
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4223 pActor->uCurrentActionTime += pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4224 if (pActor->uCurrentActionTime < pActor->uCurrentActionLength)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4225 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4226
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4227 //v19 = actor->uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4228 if (pActor->uAIState == Dying)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4229 pActor->uAIState = Dead;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4230 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4231 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4232 if (pActor->uAIState != Summoned)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4233 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4234 Actor::AI_StandOrBored(i, OBJECT_Player, 256, nullptr);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4235 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4236 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4237 pActor->uAIState = Standing;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4238 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4239
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4240 pActor->uCurrentActionTime = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4241 pActor->uCurrentActionLength = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4242 pActor->UpdateAnimation();
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4243 //LABEL_78:
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4244 //++uActorID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4245 //LODWORD(v80) += 836;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4246 //}
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4247 //while ( (signed int)uActorID < (signed int)uNumActors );
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4248 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4249
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4250
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4251 v78 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4252 int actor_id = -1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4253 if ( ai_arrays_size > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4254 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4255 //while ( 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4256 for(v78 = 0; v78 < ai_arrays_size; ++v78)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4257 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4258 actor_id = ai_near_actors_ids[v78];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4259 assert(actor_id < uNumActors);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4260
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4261 //v20 = &ai_near_actors_targets_pid[actor_id];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4262 pActor = &pActors[actor_id];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4263 Actor::_SelectTarget(actor_id, &ai_near_actors_targets_pid[actor_id], true);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4264 if (pActor->pMonsterInfo.uHostilityType && !ai_near_actors_targets_pid[actor_id])
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4265 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4266 target_pid = ai_near_actors_targets_pid[actor_id];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4267 target_pid_type = PID_TYPE(target_pid);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4268 if ( target_pid_type == OBJECT_Actor)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4269 v80 = 0.5;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4270 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4271 v80 = 1.0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4272 v22 = pActor->uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4273 if ( v22 == Dying || v22 == Dead || v22 == Removed || v22 == Disabled || v22 == Summoned)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4274 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4275 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4276 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4277 if ( !pActor->sCurrentHP )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4278 Actor::Die(actor_id);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4279 for(int i=0;i<22;i++)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4280 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4281 if ( i != 10 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4282 {
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1336
diff changeset
4283 pActor->pActorBuffs[i].IsBuffExpiredToTime(pParty->uTimePlayed);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4284 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4285 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4286 if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4287 pActor->uActorHeight = pMonsterList->pMonsters[pActor->pMonsterInfo.uID - 1].uMonsterHeight;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4288 if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4289 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4290 // not sure
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4291 else if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4292 pActor->pMonsterInfo.uHostilityType = pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uHostilityType;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4293 if ( (signed __int64)pActor->pActorBuffs[2].uExpireTime < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4294 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4295 pActor->uAIState = Removed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4296 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4297 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4298 if ( (signed __int64)pActor->pActorBuffs[5].uExpireTime > 0
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4299 || (signed __int64)pActor->pActorBuffs[6].uExpireTime > 0)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4300 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4301 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4302 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4303 v27 = pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4304 v28 = pActor->pMonsterInfo.uRecoveryTime;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4305 pActor->uCurrentActionTime += pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4306 if ( (signed int)v28 > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4307 pActor->pMonsterInfo.uRecoveryTime = v28 - v27;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4308 if ( pActor->pMonsterInfo.uRecoveryTime < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4309 pActor->pMonsterInfo.uRecoveryTime = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4310 if ( !(pActor->uAttributes & 0x8000) )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4311 pActor->uAttributes |= 0x8000;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4312 a1 = PID(OBJECT_Actor,actor_id);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4313 v30 = Actor::GetDirectionInfo(PID(OBJECT_Actor,actor_id), target_pid, &a3, 0);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4314 memcpy(&v75, v30, sizeof(v75));
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4315 memcpy(&pDir, &v75, sizeof(pDir));
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4316 uAIState = pActor->uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4317 /*if ( v21->pMonsterInfo.uHostilityType != MonsterInfo::Hostility_Friendly
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4318 && (signed int)v21->pMonsterInfo.uRecoveryTime <= 0
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4319 && v80 * 307.2 >= (double)(signed int)v75.uDistance
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4320 && (uAIState == Pursuing || uAIState == Standing || uAIState == Tethered || uAIState == Fidgeting)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4321 || ( v21->pMonsterInfo.uMissleAttack1Type && uAIState == Stunned ) )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4322 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4323 v32 = actor_id;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4324 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4325 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4326 */
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4327 if ( pActor->pMonsterInfo.uHostilityType == MonsterInfo::Hostility_Friendly
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4328 || (signed int)pActor->pMonsterInfo.uRecoveryTime > 0
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4329 || v80 * 307.2 < (double)(signed int)v75.uDistance
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4330 || uAIState != Pursuing && uAIState != Standing && uAIState != Tethered && uAIState != Fidgeting
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4331 && !pActor->pMonsterInfo.uMissleAttack1Type || uAIState != Stunned )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4332 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4333 if ( (signed int)pActor->uCurrentActionTime < pActor->uCurrentActionLength )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4334 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4335 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4336 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4337 else if ( pActor->uAIState == AttackingMelee )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4338 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4339 v35 = stru_50C198.special_ability_use_check(pActor, actor_id);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4340 stru_50FE08.Add(
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4341 a1,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4342 5120,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4343 pActor->vPosition.x,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4344 pActor->vPosition.y,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4345 pActor->vPosition.z + ((signed int)pActor->uActorHeight >> 1),
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4346 v35,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4347 1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4348 );
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4349 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4350 else if ( pActor->uAIState == AttackingRanged1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4351 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4352 v34 = pActor->pMonsterInfo.uMissleAttack1Type;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4353 Actor::AI_RangedAttack(actor_id, &pDir, v34, 0);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4354 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4355 else if ( pActor->uAIState == AttackingRanged2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4356 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4357 v34 = pActor->pMonsterInfo.uMissleAttack2Type;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4358 Actor::AI_RangedAttack(actor_id, &pDir, v34, 1);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4359 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4360 else if ( pActor->uAIState == AttackingRanged3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4361 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4362 v65 = pActor->pMonsterInfo.uSpellSkillAndMastery1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4363 v33 = pActor->pMonsterInfo.uSpell1ID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4364 Actor::AI_SpellAttack(actor_id, &pDir, v33, 2, v65);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4365 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4366 else if ( pActor->uAIState == AttackingRanged4 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4367 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4368 v65 = pActor->pMonsterInfo.uSpellSkillAndMastery2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4369 v33 = pActor->pMonsterInfo.uSpell2ID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4370 Actor::AI_SpellAttack(actor_id, &pDir, v33, 3, v65);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4371 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4372 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4373
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4374 v36 = v75.uDistance;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4375 if ( pActor->pMonsterInfo.uHostilityType == MonsterInfo::Hostility_Friendly)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4376 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4377 if ( target_pid_type == OBJECT_Actor )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4378 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4379 v36 = v75.uDistance;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4380 //v37 = (unsigned __int8)*(&byte_5C8D1A[89 * (pActor->pMonsterInfo.uID - 1) / 3]
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4381 // + (pActors[PID_ID(target_pid)].pMonsterInfo.uID - 1) / 3);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4382 v37 =pFactionTable->relations[(pActor->pMonsterInfo.uID-1) / 3 + 1][(pActors[PID_ID(target_pid)].pMonsterInfo.uID - 1) / 3 + 1];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4383 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4384 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4385 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4386 v37 = 4;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4387 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4388 v38=0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4389 if ( v37 == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4390 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4391 //v39 = __OFSUB__(v36, 1024);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4392 //v38 = ((v36 - 1024) & 0x80000000u) != 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4393 v38 = 1024;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4394 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4395 else if ( v37 == 3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4396 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4397 //v39 = __OFSUB__(v36, 2560);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4398 //v38 = ((v36 - 2560) & 0x80000000u) != 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4399 v38 = 2560;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4400 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4401 else if ( v37 == 4 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4402 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4403 //v39 = __OFSUB__(v36, 5120);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4404 //v38 = ((v36 - 5120) & 0x80000000u) != 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4405 v38 = 5120;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4406 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4407 if ( v37 >= 1 && v37 <= 4 && v36 < v38 || v37 == 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4408 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4409 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4410
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4411 if ( (signed __int64)pActor->pActorBuffs[4].uExpireTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4412 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4413 if ( (signed int)v36 >= 10240 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4414 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4415 Actor::AI_RandomMove(actor_id, target_pid, 1024, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4416 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4417 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4418 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4419 //peasents after attacked
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4420 //guard after attacked
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4421 Actor::AI_Flee(actor_id, target_pid, 0, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4422 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4423 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4424 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4425
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4426 if ( pActor->pMonsterInfo.uHostilityType == MonsterInfo::Hostility_Long && target_pid )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4427 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4428
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4429 if ( pActor->pMonsterInfo.uAIType == 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4430 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4431 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4432 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4433 Actor::AI_Stand(actor_id, target_pid, (signed __int64)((double)(signed int)pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333), &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4434 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4435 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4436 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4437 Actor::AI_Flee(actor_id, target_pid, 0, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4438 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4439 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4440
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4441 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4442 if ( !(pActor->uAttributes & 0x020000) )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4443 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4444 if ( pActor->pMonsterInfo.uAIType == 2 || pActor->pMonsterInfo.uAIType == 3)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4445 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4446 if ( pActor->pMonsterInfo.uAIType == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4447 v43 = (double)(signed int)pActor->pMonsterInfo.uHP * 0.2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4448 if ( pActor->pMonsterInfo.uAIType == 3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4449 v43 = (double)(signed int)pActor->pMonsterInfo.uHP * 0.1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4450 v84 = pActor->sCurrentHP;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4451 v42 = (double)(signed int)v84;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4452 if ( v43 > v42 && (signed int)v36 < 10240 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4453 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4454 Actor::AI_Flee(actor_id, target_pid, 0, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4455 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4456 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4457 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4458 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4459
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4460 v81 = v36 - pActor->uActorRadius;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4461 if ( target_pid_type == OBJECT_Actor )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4462 v81 -= pActors[PID_ID(target_pid)].uActorRadius;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4463 if ( v81 < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4464 v81 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4465 rand();
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4466 pActor->uAttributes &= 0xFFFBFFFF;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4467 if ( v81 < 5120 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4468 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4469 v45 = stru_50C198.special_ability_use_check(pActor, actor_id);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4470 if ( v45 == 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4471 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4472 if ( pActor->pMonsterInfo.uMissleAttack1Type )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4473 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4474 if ( (signed int)pActor->pMonsterInfo.uRecoveryTime <= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4475 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4476 Actor::AI_MissileAttack1(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4477 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4478 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4479 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4480 v47 = (double)(signed int)pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4481 v64 = (signed __int64)v47;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4482 Actor::AI_Stand(actor_id, target_pid, v64, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4483 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4484 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4485 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4486 v47 = (double)(signed int)pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4487 if ( v80 * 307.2 > (double)v81 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4488 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4489 v64 = (signed __int64)v47;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4490 Actor::AI_Stand(actor_id, target_pid, v64, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4491 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4492 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4493 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4494 Actor::AI_Pursue1(actor_id, target_pid, actor_id, (signed __int64)v47, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4495 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4496 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4497 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4498 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4499 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4500 if ( (double)v81 >= v80 * 307.2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4501 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4502 if ( v81 >= 1024 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4503 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4504 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4505 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4506 v47 = (double)(signed int)pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4507 v64 = (signed __int64)v47;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4508 Actor::AI_Stand(actor_id, target_pid, v64, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4509 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4510 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4511 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4512 //monsters
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4513 Actor::AI_Pursue3(actor_id, target_pid, 0, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4514 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4515 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4516 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4517 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4518 v47 = (double)(signed int)pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4519 v64 = (signed __int64)v47;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4520 Actor::AI_Stand(actor_id, target_pid, v64, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4521 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4522 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4523 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4524 v70 = (signed __int64)v80 * 307.2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4525 //monsters
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4526 //guard after player runs away
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4527 // follow player
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4528 Actor::AI_Pursue2(actor_id, target_pid, 0, &pDir, v70);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4529 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4530 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4531 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4532 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4533 v47 = (double)(signed int)pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4534 v64 = (signed __int64)v47;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4535 Actor::AI_Stand(actor_id, target_pid, v64, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4536 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4537 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4538 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4539 //monsters
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4540 Actor::AI_MeleeAttack(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4541 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4542 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4543 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4544 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4545 else if ( v45 == 2 || v45 == 3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4546 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4547 if ( v45 == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4548 v46 = pActor->pMonsterInfo.uSpell1ID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4549 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4550 v46 = pActor->pMonsterInfo.uSpell2ID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4551 if ( v46 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4552 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4553 if ( (signed int)pActor->pMonsterInfo.uRecoveryTime <= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4554 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4555 if ( v45 == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4556 Actor::AI_SpellAttack1(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4557 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4558 Actor::AI_SpellAttack2(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4559 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4560 else if ( v80 * 307.2 > (double)v81 || pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4561 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4562 v47 = (double)(signed int)pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4563 v64 = (signed __int64)v47;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4564 Actor::AI_Stand(actor_id, target_pid, v64, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4565 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4566 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4567 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4568 v47 = (double)(signed int)pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4569 Actor::AI_Pursue1(actor_id, target_pid, actor_id, (signed __int64)v47, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4570 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4571 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4572 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4573 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4574 if ( (double)v81 >= v80 * 307.2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4575 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4576 if ( v81 >= 1024 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4577 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4578 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4579 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4580 v47 = (double)(signed int)pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4581 v64 = (signed __int64)v47;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4582 Actor::AI_Stand(actor_id, target_pid, v64, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4583 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4584 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4585 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4586 Actor::AI_Pursue3(actor_id, target_pid, 256, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4587 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4588 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4589 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4590 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4591 v47 = (double)(signed int)pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4592 v64 = (signed __int64)v47;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4593 Actor::AI_Stand(actor_id, target_pid, v64, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4594 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4595 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4596 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4597 v70 = (signed __int64)v80 * 307.2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4598 Actor::AI_Pursue2(actor_id, target_pid, 0, &pDir, v70);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4599 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4600 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4601 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4602 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4603 v47 = (double)(signed int)pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4604 v64 = (signed __int64)v47;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4605 Actor::AI_Stand(actor_id, target_pid, v64, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4606 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4607 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4608 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4609 Actor::AI_MeleeAttack(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4610 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4611 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4612 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4613 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4614 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4615 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4616
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4617 if ( pActor->pMonsterInfo.uHostilityType != MonsterInfo::Hostility_Long || !target_pid || v81 >= 5120 || v45 != 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4618 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4619 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_SHORT )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4620 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4621 Actor::AI_RandomMove(actor_id, 4, 1024, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4622 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4623 else if ( pActor->pMonsterInfo.uMovementType == 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4624 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4625 Actor::AI_RandomMove(actor_id, 4, 2560, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4626 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4627 else if ( pActor->pMonsterInfo.uMovementType == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4628 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4629 Actor::AI_RandomMove(actor_id, 4, 5120, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4630 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4631 else if ( pActor->pMonsterInfo.uMovementType == 4 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4632 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4633 Actor::AI_RandomMove(actor_id, 4, 10240, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4634 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4635 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4636 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4637 v57 = Actor::GetDirectionInfo(a1, 4u, &v72, 0);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4638 v58 = (double)(signed int)pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4639 memcpy(&v74, v57, sizeof(v74));
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4640 memcpy(&pDir, &v74, sizeof(pDir));
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4641 v64 = (signed __int64)v58;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4642 Actor::AI_Stand(actor_id, 4, v64, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4643 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4644 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4645 else if ( !pActor->pMonsterInfo.uMissleAttack2Type )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4646 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4647 if ( (double)v81 >= v80 * 307.2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4648 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4649 if ( v81 >= 1024 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4650 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4651 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4652 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4653 v47 = (double)(signed int)pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4654 v64 = (signed __int64)v47;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4655 Actor::AI_Stand(actor_id, target_pid, v64, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4656 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4657 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4658 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4659 Actor::AI_Pursue3(actor_id, target_pid, 256, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4660 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4661 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4662 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4663 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4664 v47 = (double)(signed int)pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4665 v64 = (signed __int64)v47;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4666 Actor::AI_Stand(actor_id, target_pid, v64, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4667 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4668 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4669 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4670 v70 = (signed __int64)v80 * 307.2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4671 Actor::AI_Pursue2(actor_id, target_pid, 0, &pDir, v70);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4672 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4673 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4674 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4675 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4676 v47 = (double)(signed int)pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4677 v64 = (signed __int64)v47;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4678 Actor::AI_Stand(actor_id, target_pid, v64, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4679 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4680 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4681 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4682 Actor::AI_MeleeAttack(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4683 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4684 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4685 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4686 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4687 v47 = (double)(signed int)pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4688 if ( v80 * 307.2 > (double)v81 || pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4689 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4690 v64 = (signed __int64)v47;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4691 Actor::AI_Stand(actor_id, target_pid, v64, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4692 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4693 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4694 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4695 Actor::AI_Pursue1(actor_id, target_pid, actor_id, (signed __int64)v47, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4696 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4697 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4698 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4699 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4700 Actor::AI_MissileAttack2(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4701 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4702 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4703 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4704 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4705 //----- (0044665D) --------------------------------------------------------
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4706 // uType: 0 -> any monster
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4707 // 1 -> uParam is GroupID
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4708 // 2 -> uParam is MonsterID
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4709 // 3 -> uParam is ActorID
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4710 // uNumAlive: 0 -> all must be alive
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4711 int __fastcall IsActorAlive(unsigned int uType, unsigned int uParam, unsigned int uNumAlive)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4712 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4713 unsigned int uAliveActors; // eax@6
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4714 int v5; // ecx@10
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4715 unsigned int uTotalActors; // [sp+0h] [bp-4h]@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4716
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4717 uTotalActors = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4718 if ( uType )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4719 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4720 if ( uType == 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4721 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4722 uAliveActors = SearchActorByGroup(&uTotalActors, uParam);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4723 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4724 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4725 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4726 if ( uType == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4727 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4728 uAliveActors = SearchActorByMonsterID(&uTotalActors, uParam);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4729 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4730 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4731 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4732 if ( uType != 3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4733 return 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4734 uAliveActors = SearchActorByID(&uTotalActors, uParam);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4735 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4736 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4737 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4738 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4739 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4740 uAliveActors = SearchAliveActors(&uTotalActors);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4741 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4742 v5 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4743 if ( uNumAlive )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4744 LOBYTE(v5) = (signed int)uAliveActors >= (signed int)uNumAlive;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4745 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4746 LOBYTE(v5) = uTotalActors == uAliveActors;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4747 return v5;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4748 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4749 //----- (00408B54) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
4750 unsigned int SearchActorByID(unsigned int *pTotalActors, unsigned int a2)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4751 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4752 unsigned int v2; // edi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4753 unsigned int *v3; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4754 int v4; // eax@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4755 unsigned int v5; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4756 unsigned int v6; // edx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4757
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4758 v2 = a2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4759 v3 = pTotalActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4760 v4 = GetAlertStatus();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4761 v5 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4762 *v3 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4763 v6 = pActors[v2].uAttributes;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4764 if ( (v6 & 0x100000) == v4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4765 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4766 *v3 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4767 if ( pActors[v2].IsNotAlive() == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4768 v5 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4769 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4770 return v5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4771 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4772 //----- (00408AE7) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
4773 unsigned int SearchActorByGroup(unsigned int *pTotalActors, unsigned int uGroup)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4774 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4775 unsigned int *v2; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4776 signed int v3; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4777 Actor *v4; // edi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4778 int v5; // eax@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4779 unsigned int v7; // [sp+8h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4780 int v8; // [sp+Ch] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4781 unsigned int v9; // [sp+10h] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4782
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4783 v7 = uGroup;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4784 v2 = pTotalActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4785 v3 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4786 v8 = GetAlertStatus();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4787 *v2 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4788 v9 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4789 if ( (signed int)uNumActors > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4790 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4791 v4 = pActors.data();//[0].uGroup;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4792 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4793 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4794 v5 = v4->uAttributes;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4795 if ( (v5 & 0x100000) == v8 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4796 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4797 if ( v4->uGroup == v7 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4798 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4799 ++*v2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4800 if ( v4->IsNotAlive() == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4801 ++v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4802 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4803 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4804 ++v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4805 ++v4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4806 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4807 while ( v3 < (signed int)uNumActors );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4808 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4809 return v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4810 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4811 //----- (00408A7E) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
4812 unsigned int SearchActorByMonsterID(unsigned int *pTotalActors, int uMonsterID)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4813 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4814 unsigned int *v2; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4815 signed int v3; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4816 Actor *v4; // edi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4817 int v5; // eax@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4818 int v7; // [sp+8h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4819 int v8; // [sp+Ch] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4820 unsigned int v9; // [sp+10h] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4821
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4822 v7 = uMonsterID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4823 v2 = pTotalActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4824 v3 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4825 v8 = GetAlertStatus();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4826 *v2 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4827 v9 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4828 if ( (signed int)uNumActors > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4829 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4830 v4 = pActors.data();//[0].pMonsterInfo.uID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4831 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4832 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4833 v5 = v4->uAttributes; // actor::attributes
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4834 if ( (v5 & 0x100000) == v8 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4835 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4836 if ( v4->pMonsterInfo.field_33 == v7 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4837 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4838 ++*v2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4839 if ( v4->IsNotAlive() == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4840 ++v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4841 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4842 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4843 ++v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4844 ++v4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4845 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4846 while ( v3 < (signed int)uNumActors );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4847 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4848 return v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4849 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4850 //----- (00408A27) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
4851 unsigned int SearchAliveActors(unsigned int *pTotalActors)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4852 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4853 unsigned int *v1; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4854 int v2; // eax@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4855 unsigned int v3; // ebp@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4856 signed int v4; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4857 Actor *v5; // edi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4858 unsigned int v6; // eax@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4859 int v8; // [sp+Ch] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4860
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4861 v1 = pTotalActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4862 v2 = GetAlertStatus();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4863 v3 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4864 v4 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4865 *v1 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4866 v8 = v2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4867 if ( (signed int)uNumActors > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4868 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4869 v5 = pActors.data();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4870 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4871 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4872 v6 = v5->uAttributes;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4873 if ( (v6 & 0x100000) == v8 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4874 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4875 ++*v1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4876 if ( v5->IsNotAlive() == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4877 ++v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4878 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4879 ++v4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4880 ++v5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4881 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4882 while ( v4 < (signed int)uNumActors );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4883 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4884 return v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4885 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4886 //----- (00408768) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4887 void InitializeActors()
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4888 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4889 signed int v5; // [sp+Ch] [bp-10h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4890 signed int v6; // [sp+10h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4891 signed int v7; // [sp+14h] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4892 signed int v8; // [sp+18h] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4893
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4894 v8 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4895 v6 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4896 v7 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4897 v5 = 0;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1461
diff changeset
4898 if ( !_stricmp(pCurrentMapName, "d25.blv") )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4899 v8 = 1;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1461
diff changeset
4900 if ( !_stricmp(pCurrentMapName, "d26.blv") )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4901 v6 = 1;
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
4902 if (pParty->IsPartyGood())
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4903 v7 = 1;
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
4904 if (pParty->IsPartyEvil())
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4905 v5 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4906
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4907 Log::Warning(L"%S %S %u", __FILE__, __FUNCTION__, __LINE__); // ai_near_actors_targets_pid[i] for AI_Stand seems always 0; original code behaviour is identical
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4908 for (uint i = 0; i < uNumActors; ++i)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4909 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4910 auto actor = &pActors[i];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4911
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4912 if (actor->CanAct() || actor->uAIState == Disabled)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4913 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4914 actor->vPosition.x = actor->vInitialPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4915 actor->vPosition.y = actor->vInitialPosition.y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4916 actor->vPosition.z = actor->vInitialPosition.z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4917 actor->sCurrentHP = actor->pMonsterInfo.uHP;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4918 if (actor->uAIState != Disabled)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4919 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4920 Actor::AI_Stand(i, ai_near_actors_targets_pid[i], actor->pMonsterInfo.uRecoveryTime, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4921 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4922 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4923
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4924 actor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4925
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4926 if (!v8 || v7)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4927 if (!v6 || v5)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4928 if (actor->IsPeasant())
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4929 BYTE2(actor->uAttributes) &= 0xF7u;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4930
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4931 BYTE2(actor->uAttributes) &= 0x7Fu;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4932 if (BYTE2(actor->uAttributes) & 0x40)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4933 Actor::_4031C1_update_job(i, pParty->uCurrentHour, 1);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4934 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4935 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4936 //----- (00439474) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4937 void DamageMonsterFromParty(signed int a1, unsigned int uActorID_Monster, Vec3_int_ *pVelocity)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4938 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4939 //signed int v3; // eax@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4940 SpriteObject *v4; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4941 //int v5; // edx@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4942 //bool uPlayerID; // eax@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4943 //Player *pPlayer; // edi@4
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4944 Actor *pMonster; // esi@7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4945 //SpriteObject *v9; // ebx@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4946 int v10; // eax@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4947 int v11; // ebx@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4948 unsigned int v12; // ecx@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4949 int v13; // edx@15
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4950 int v14; // edx@17
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4951 int v15; // eax@24
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4952 unsigned __int16 v16; // cx@25
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4953 int v17; // eax@29
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4954 int v18; // eax@38
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4955 unsigned __int8 v19; // zf@38
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4956 unsigned __int8 v20; // sf@38
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4957 int v21; // edx@44
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4958 int v22; // eax@44
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4959 unsigned __int8 v23; // zf@44
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4960 unsigned __int8 v24; // sf@44
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4961 int v25; // edx@51
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4962 int v26; // ecx@51
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4963 //signed int v27; // eax@51
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4964 //int v28; // eax@53
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4965 signed int v29; // eax@76
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4966 signed int v30; // eax@84
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4967 signed int v31; // eax@92
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4968 int v32; // eax@94
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4969 int v33; // eax@100
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4970 int v34; // eax@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4971 signed int v35; // eax@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4972 double v36; // st7@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4973 float v37; // ST08_4@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4974 float v38; // ST04_4@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4975 float v39; // ST00_4@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4976 int v40; // ebx@107
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4977 unsigned int v41; // ebx@109
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4978 signed __int64 v42; // qax@125
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4979 unsigned __int16 v43; // ax@132
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4980 char v44; // bl@132
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4981 unsigned __int16 v45; // ax@132
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4982 unsigned __int64 v46; // [sp+Ch] [bp-60h]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4983 const char *v47; // [sp+14h] [bp-58h]@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4984 char *pPlayerName; // [sp+18h] [bp-54h]@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4985 char *pMonsterName; // [sp+1Ch] [bp-50h]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4986 int v50; // [sp+20h] [bp-4Ch]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4987 //unsigned __int64 *v51; // [sp+30h] [bp-3Ch]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4988 int v52; // [sp+34h] [bp-38h]@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4989 //int v53; // [sp+38h] [bp-34h]@10
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4990 //int v54; // [sp+3Ch] [bp-30h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4991 //int v55; // [sp+40h] [bp-2Ch]@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4992 signed int a4; // [sp+44h] [bp-28h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4993 PlayerEquipment *v57; // [sp+48h] [bp-24h]@10
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4994 //int v58; // [sp+4Ch] [bp-20h]@10
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4995 int v59; // [sp+50h] [bp-1Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4996 unsigned int uActorID_Monster_; // [sp+54h] [bp-18h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4997 int v61; // [sp+58h] [bp-14h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4998 bool v62; // [sp+5Ch] [bp-10h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4999 int uDamageAmount; // [sp+60h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5000 int a2; // [sp+64h] [bp-8h]@27
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5001 int a3; // [sp+6Bh] [bp-1h]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5002
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5003 //v3 = a1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5004 v4 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5005 uActorID_Monster_ = uActorID_Monster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5006 //v54 = a1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5007 uDamageAmount = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5008 a4 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5009 v61 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5010 v59 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5011 v62 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5012 if ( PID_TYPE(a1) == OBJECT_Item)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5013 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5014 v4 = &pSpriteObjects[PID_ID(a1)];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5015 //uDamageAmount = (int)v4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5016 v61 = v4->field_60_distance_related_prolly_lod;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5017 a1 = v4->spell_caster_pid;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5018 //v54 = v4->field_58_pid;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5019 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5020 //v5 = a1 & 7;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5021 //uPlayerID = a1 >> 3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5022 if (PID_TYPE(a1) != OBJECT_Player)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5023 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5024
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5025 assert(PID_ID(abs(a1)) < 4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5026 auto player = &pParty->pPlayers[PID_ID(a1)];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5027 pMonster = &pActors[uActorID_Monster_];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5028 //uPlayerID = pMonster->IsAlive();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5029 if (pMonster->IsNotAlive())
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5030 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5031
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5032 BYTE1(pMonster->uAttributes) |= 0xC0u;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5033 if ( pMonster->uAIState == Fleeing )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5034 pMonster->uAttributes |= 0x20000u;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5035 //v57 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5036 //v53 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5037 //v58 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5038 bool hit_will_stun = false,
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5039 hit_will_paralyze = false;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5040 if ( !v4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5041 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5042 //v51 = (unsigned __int64 *)player->pEquipment.uMainHand;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5043 int main_hand_idx = player->pEquipment.uMainHand;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5044 v59 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5045 if ( player->HasItemEquipped(EQUIP_MAIN_HAND) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5046 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1362
diff changeset
5047 auto main_hand_skill = pItemsTable->pItems[player->pInventoryItemList[main_hand_idx - 1].uItemID].uSkillType;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5048 //v55 = pItemsTable->pItems[player->pInventoryItems[main_hand_idx - 1].uItemID].uSkillType;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5049 //v28 = SkillToMastery(player->pActiveSkills[v55]);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5050 auto main_hand_mastery = SkillToMastery(player->pActiveSkills[main_hand_skill]);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5051 //uDamageAmount = v28;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5052 switch (main_hand_skill)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5053 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5054 case PLAYER_SKILL_STAFF:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5055 if (main_hand_mastery >= 3)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5056 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5057 if (rand() % 100 < (player->GetActualSkillLevel(PLAYER_SKILL_STAFF) & 0x3F)) // stun chance when mastery >= 3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5058 hit_will_stun = true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5059 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5060 break;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5061
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5062 case PLAYER_SKILL_MACE:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5063 if (main_hand_mastery >= 3)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5064 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5065 if (rand() % 100 < (player->GetActualSkillLevel(PLAYER_SKILL_MACE) & 0x3F))
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5066 hit_will_stun = true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5067 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5068 if (main_hand_mastery >= 4)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5069 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5070 if (rand() % 100 < (player->GetActualSkillLevel(PLAYER_SKILL_MACE) & 0x3F))
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5071 hit_will_paralyze = true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5072 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5073 break;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5074 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5075 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5076 v50 = pMonster->pMonsterInfo.uID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5077 a2 = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5078 //v27 = player->CalculateMeleeDamageTo(0, 0, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5079 uDamageAmount = player->CalculateMeleeDamageTo(0, 0, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5080 //if ( !v57 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5081 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5082 //goto LABEL_69;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5083 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5084
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5085
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5086 v19 = v4->spell_id == SPELL_DARK_SOULDRINKER;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5087 v61 = v4->field_60_distance_related_prolly_lod;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5088 if ( !v19 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5089 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5090 //v9 = (SpriteObject *)uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5091 v50 = pParty->vPosition.x - v4->vPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5092 //v55 = abs(v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5093 pMonsterName = (char *)(pParty->vPosition.y - v4->vPosition.y);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5094 //v51 = (unsigned __int64 *)abs((int)pMonsterName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5095 pPlayerName = (char *)(pParty->vPosition.z - v4->vPosition.z);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5096 v52 = abs((int)pPlayerName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5097 v61 = abs(v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5098 v10 = abs(v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5099 v11 = (int)abs((int)pMonsterName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5100 v12 = v52;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5101 if ( v10 < v11)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5102 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5103 v10 = (int)v11;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5104 v11 = v10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5105 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5106 if ( v10 < v52 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5107 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5108 v13 = v10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5109 v10 = v52;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5110 v12 = v13;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5111 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5112 if ( v11 < (signed int)v12 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5113 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5114 v14 = v12;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5115 v12 = v11;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5116 v11 = v14;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5117 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5118 //uPlayerID = ((unsigned int)(11 * v11) >> 5) + (v12 >> 2) + v10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5119 v61 = ((unsigned int)(11 * v11) >> 5) + (v12 >> 2) + v10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5120 if ( v61 >= 2560 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5121 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5122 if ( v61 >= 5120 && !(BYTE1(pMonster->uAttributes) & 4) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5123 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5124 v61 = 2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5125 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5126 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5127 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5128 v61 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5129 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5130 //v4 = (SpriteObject *)uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5131 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5132
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5133 v15 = v4->spell_id;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5134 if ( v15 == SPELL_LASER_PROJECTILE )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5135 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5136 v16 = player->pActiveSkills[7];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5137 v61 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5138 if ( (signed int)SkillToMastery(v16) >= 3 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5139 a4 = player->pActiveSkills[7] & 0x3F;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5140 a2 = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5141 uDamageAmount = player->CalculateMeleeDamageTo(1, 1, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5142 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5143 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5144 if ( v15 != SPELL_BOW_ARROW )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5145 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5146 if ( v15 == SPELL_101 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5147 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5148 a2 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5149 v18 = player->CalculateRangedDamageTo(0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5150 v19 = HIDWORD(pMonster->pActorBuffs[15].uExpireTime) == 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5151 v20 = SHIDWORD(pMonster->pActorBuffs[15].uExpireTime) < 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5152 uDamageAmount = v18;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5153 if ( !v20 && (!(v20 | v19) || LODWORD(pMonster->pActorBuffs[15].uExpireTime)) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5154 uDamageAmount >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5155 v59 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5156 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5157 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5158 if ( v15 == SPELL_EARTH_BLADES )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5159 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5160 a4 = 5 * v4->spell_level;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5161 a2 = player->GetSpellSchool(0x27u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5162 v21 = v4->spell_level;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5163 v50 = pMonster->sCurrentHP;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5164 pMonsterName = (char *)v4->spell_skill;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5165 v22 = _43AFE3_calc_spell_damage(39, v21, v4->spell_skill, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5166 v23 = HIDWORD(pMonster->pActorBuffs[15].uExpireTime) == 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5167 v24 = SHIDWORD(pMonster->pActorBuffs[15].uExpireTime) < 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5168 uDamageAmount = v22;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5169 if ( !v24 && (!(v24 | v23) || LODWORD(pMonster->pActorBuffs[15].uExpireTime)) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5170 uDamageAmount >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5171 v59 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5172 LABEL_67:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5173 if ( !stru_50C198.PlayerHitOrMiss(player, pMonster, v61, a4) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5174 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5175 //LABEL_68:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5176 player->PlaySound(SPEECH_52, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5177 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5178 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5179 goto LABEL_69;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5180 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5181 if ( v15 == SPELL_EARTH_STUN )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5182 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5183 uDamageAmount = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5184 a2 = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5185 hit_will_stun = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5186 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5187 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5188 a2 = player->GetSpellSchool(v4->spell_id);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5189 v25 = v4->spell_level;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5190 v26 = v4->spell_id;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5191 v50 = pMonster->sCurrentHP;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5192 pMonsterName = (char *)v4->spell_skill;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5193 //v27 = _43AFE3_calc_spell_damage(v26, v25, (signed int)pMonsterName, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5194 v59 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5195 //v57 = (PlayerEquipment *)1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5196 //LABEL_65:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5197 uDamageAmount = _43AFE3_calc_spell_damage(v26, v25, v4->spell_skill, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5198 //if ( !v57 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5199 // goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5200 goto LABEL_69;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5201 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5202 v50 = pMonster->word_000086_some_monster_id;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5203 a2 = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5204 v17 = player->CalculateRangedDamageTo(v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5205 v19 = v4->stru_24.uItemID == 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5206 uDamageAmount = v17;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5207 v57 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5208 if ( !v19 && v4->stru_24.uSpecEnchantmentType == 3 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5209 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5210 a2 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5211 v57 = (PlayerEquipment *)1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5212 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5213 if ( SHIDWORD(pMonster->pActorBuffs[15].uExpireTime) >= 0
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5214 && (SHIDWORD(pMonster->pActorBuffs[15].uExpireTime) > 0 || LODWORD(pMonster->pActorBuffs[15].uExpireTime)) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5215 uDamageAmount >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5216 v59 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5217 //LABEL_66:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5218 if ( !v57 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5219 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5220 LABEL_69:
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1359
diff changeset
5221 if (player->IsWeak())
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5222 uDamageAmount /= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5223 if ( (signed __int64)pMonster->pActorBuffs[5].uExpireTime > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5224 uDamageAmount = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5225 v61 = stru_50C198.CalcMagicalDamageToActor(pMonster, a2, uDamageAmount);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5226 if ( !v4 && player->IsUnarmed() && (signed __int64)player->pPlayerBuffs[6].uExpireTime > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5227 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5228 v50 = player->pPlayerBuffs[6].uPower;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5229 v29 = stru_50C198.CalcMagicalDamageToActor(pMonster, 8, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5230 v61 += v29;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5231 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5232 uDamageAmount = v61;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5233 if ( v59 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5234 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5235 if ( v4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5236 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5237 a4 = v4->stru_24._439DF3_get_additional_damage(&a2, &v62);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5238 if ( v62 && pMonster->sCurrentHP > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5239 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5240 player->sHealth += v61 / 5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5241 if ( player->sHealth > player->GetMaxHealth() )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5242 player->sHealth = player->GetMaxHealth();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5243 v62 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5244 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5245 v30 = stru_50C198.CalcMagicalDamageToActor(pMonster, a2, a4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5246 uDamageAmount = v61 + v30;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5247 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5248 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5249 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5250 v59 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5251 v57 = &player->pEquipment;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5252 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5253 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5254 if ( player->HasItemEquipped((ITEM_EQUIP_TYPE)v59) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5255 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1362
diff changeset
5256 auto _s = (ItemGen *)&player->pInventoryItemList[v57->uShield - 1];
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5257 a4 = _s->_439DF3_get_additional_damage(&a2, &v62);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5258 if ( v62 && pMonster->sCurrentHP > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5259 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5260 player->sHealth += v61 / 5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5261 if ( player->sHealth > player->GetMaxHealth() )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5262 player->sHealth = player->GetMaxHealth();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5263 v62 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5264 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5265 v31 = stru_50C198.CalcMagicalDamageToActor(pMonster, a2, a4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5266 uDamageAmount += v31;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5267 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5268 ++v59;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5269 v57 = (PlayerEquipment *)((char *)v57 + 4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5270 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5271 while ( v59 <= 1 );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5272 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5273 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5274 v32 = uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5275 pMonster->sCurrentHP -= uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5276 if ( !v32 && !hit_will_stun )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5277 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5278 player->PlaySound(SPEECH_52, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5279 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5280 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5281 if ( pMonster->sCurrentHP > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5282 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5283 Actor::AI_Stun(uActorID_Monster_, a1, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5284 Actor::AggroSurroundingPeasants(uActorID_Monster_, 1);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5285 if ( bShowDamage )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5286 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5287 v50 = uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5288 pMonsterName = (char *)pMonster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5289 pPlayerName = player->pName;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5290 if ( v4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5291 v47 = pGlobalTXT_LocalizationStrings[189];// "%s shoots %s for %lu points"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5292 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5293 v47 = pGlobalTXT_LocalizationStrings[164];// "%s hits %s for %lu damage"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5294 sprintfex(pTmpBuf.data(), v47, pPlayerName, pMonsterName, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5295 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5296 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5297 v41 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5298 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5299 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5300 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5301 if ( pMonsterStats->pInfos[pMonster->pMonsterInfo.uID].bQuestMonster & 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5302 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5303 v33 = byte_4D864C && BYTE2(pGame->uFlags) & 8 ? 10 * pMonster->uActorRadius : pMonster->uActorRadius;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5304 //v55 = v33;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5305 if ( pRenderer->pRenderD3D )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5306 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5307 if ( pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5308 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5309 v50 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5310 pMonsterName = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5311 v34 = pMonster->vPosition.z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5312 *(float *)&pPlayerName = (double)v33;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5313 //v51 = (unsigned __int64 *)v34;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5314 *(float *)&v47 = 0.0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5315 v35 = pMonster->vPosition.y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5316 *((float *)&v46 + 1) = 0.0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5317 *(float *)&v46 = 1.0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5318 v36 = (double)(signed int)pMonster->vPosition.z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5319 //v51 = (unsigned __int64 *)v35;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5320 v37 = v36;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5321 //v51 = (unsigned __int64 *)pMonster->vPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5322 v38 = (double)v35;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5323 v39 = (double)(signed int)pMonster->vPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5324 pDecalBuilder->AddBloodsplat(v39, v38, v37, 1.0, 0.0, 0.0, *(float *)&pPlayerName, 0, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5325 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5326 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5327 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5328 Actor::Die(uActorID_Monster_);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5329 Actor::ApplyFineForKillingPeasant(uActorID_Monster_);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5330 Actor::AggroSurroundingPeasants(uActorID_Monster_, 1);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5331 if ( pMonster->pMonsterInfo.uExp )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5332 GivePartyExp(pMonsterStats->pInfos[pMonster->pMonsterInfo.uID].uExp);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5333 v40 = SPEECH_51;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5334 if ( rand() % 100 < 20 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5335 v40 = ((signed int)pMonster->pMonsterInfo.uHP >= 100) + 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5336 player->PlaySound((PlayerSpeech)v40, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5337 v41 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5338 if ( bShowDamage )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5339 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5340 v50 = (int)pMonster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5341 pMonsterName = (char *)uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5342 pPlayerName = player->pName; // "%s inflicts %lu points killing %s"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5343 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[175], player->pName, uDamageAmount, pMonster);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5344 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5345 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5346 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5347 if ( SHIDWORD(pMonster->pActorBuffs[20].uExpireTime) >= (signed int)v41
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5348 && (SHIDWORD(pMonster->pActorBuffs[20].uExpireTime) > (signed int)v41
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5349 || LODWORD(pMonster->pActorBuffs[20].uExpireTime) > v41)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5350 && uDamageAmount != v41 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5351 player->ReceiveDamage(uDamageAmount, (DAMAGE_TYPE)a2);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5352 v50 = 24;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5353 v59 = 20 * v61 / (signed int)pMonster->pMonsterInfo.uHP;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5354 if ( (player->_48EA46_calc_special_bonus_by_items(24) || hit_will_stun != v41)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5355 && stru_50C198.GetMagicalResistance(pMonster, 3u) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5356 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5357 LODWORD(v42) = 20;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5358 v59 = 10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5359 if ( pParty->bTurnBasedModeOn == v41 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5360 v42 = (signed __int64)(flt_6BE3A8_debug_recmod2 * 42.66666666666666);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5361 pMonster->pMonsterInfo.uRecoveryTime += v42;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5362 if ( bShowDamage != v41 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5363 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5364 v50 = (int)pMonster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5365 pMonsterName = player->pName; // "%s stuns %s"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5366 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[635], player->pName, pMonster);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5367 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5368 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5369 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5370 if ( hit_will_paralyze != v41 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5371 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5372 if ( pMonster->CanAct() )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5373 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5374 if ( stru_50C198.GetMagicalResistance(pMonster, 3) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5375 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5376 LOBYTE(v43) = player->GetActualSkillLevel(PLAYER_SKILL_MACE);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5377 v44 = v43;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5378 v45 = SkillToMastery(v43);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5379 //v51 = (unsigned __int64 *)(7680 * (v44 & 0x3F));
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5380 v46 = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)(7680 * (v44 & 0x3F)) * 0.033333335);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5381 pMonster->pActorBuffs[6].Apply(v46, v45, 0, 0, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5382 if ( bShowDamage )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5383 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5384 v50 = (int)pMonster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5385 pMonsterName = player->pName; // "%s paralyzes %s"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5386 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[636], player->pName, pMonster);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5387 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5388 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5389 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5390 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5391 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5392 if ( v59 > 10 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5393 v59 = 10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5394 if ( !MonsterStats::BelongsToSupertype(pMonster->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5395 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5396 pVelocity->x = (unsigned __int64)(v59 * (signed __int64)pVelocity->x) >> 16;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5397 pVelocity->y = (unsigned __int64)(v59 * (signed __int64)pVelocity->y) >> 16;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5398 pVelocity->z = (unsigned __int64)(v59 * (signed __int64)pVelocity->z) >> 16;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5399 pMonster->vVelocity.x = 50 * LOWORD(pVelocity->x);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5400 pMonster->vVelocity.y = 50 * LOWORD(pVelocity->y);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5401 pMonster->vVelocity.z = 50 * LOWORD(pVelocity->z);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5402 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5403 Actor::AddBloodsplatOnDamageOverlay(uActorID_Monster_, 1, v61);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5404 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5405 //----- (004BBF61) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5406 void __fastcall _4BBF61_summon_actor(int a1, __int16 x, int y, int z)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5407 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5408 size_t v4; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5409 int monster_id; // edi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5410 __int16 v6; // ax@4
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5411 Actor *v7; // esi@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5412 int v8; // eax@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5413 MonsterInfo *v9; // edi@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5414 MonsterDesc *v10; // ebx@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5415 unsigned __int16 *v11; // ebx@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5416 int v12; // ebx@7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5417 int v13; // eax@8
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5418 __int16 x_; // [sp+8h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5419 __int16 v15; // [sp+Ch] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5420 __int16 v16; // [sp+10h] [bp-4h]@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5421 signed int ya; // [sp+1Ch] [bp+8h]@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5422
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5423 v4 = uNumActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5424 monster_id = a1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5425 x_ = x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5426 v15 = a1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5427 if ( (signed int)uNumActors < 500
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5428 && ((signed int)pAllocator->uBigBufferSizeAligned >> 10) - ((signed int)pAllocator->uNextFreeOffsetInBigBuffer >> 10) >= 2000 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5429 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5430 v16 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5431 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5432 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5433 v6 = pIndoor->GetSector(x, y, z);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5434 v4 = uNumActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5435 v16 = v6;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5436 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5437 v7 = &pActors[v4];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5438 v7->Reset();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5439 v8 = monster_id;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5440 v9 = &pMonsterStats->pInfos[monster_id];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5441 v10 = &pMonsterList->pMonsters[v8 - 1];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5442 strcpy(v7->pActorName, v9->pName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5443 v7->sCurrentHP = LOWORD(v9->uHP);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5444 memcpy(&v7->pMonsterInfo, v9, 0x58u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5445 v7->word_000086_some_monster_id = v15;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5446 v7->uActorRadius = v10->uMonsterRadius;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5447 v7->uActorHeight = v10->uMonsterHeight;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5448 v7->uMovementSpeed = v10->uMovementSpeed;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5449 v7->vInitialPosition.x = x_;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5450 v7->vPosition.x = x_;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5451 BYTE2(v7->uAttributes) |= 8u;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5452 v7->pMonsterInfo.uTreasureType = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5453 v7->pMonsterInfo.uTreasureLevel = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5454 v7->pMonsterInfo.uTreasureDiceSides = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5455 v7->pMonsterInfo.uTreasureDiceRolls = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5456 v7->pMonsterInfo.uTreasureDropChance = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5457 v7->vInitialPosition.y = y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5458 v7->vPosition.y = y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5459 v7->vInitialPosition.z = z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5460 v7->vPosition.z = z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5461 v7->uTetherDistance = 256;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5462 v7->uSectorID = v16;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5463 v7->uGroup = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5464 v7->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5465 v7->PrepareSprites(0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5466 v11 = v10->pSoundSampleIDs;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5467 ya = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5468 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5469 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5470 pSoundList->LoadSound((signed __int16)*v11, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5471 ++v11;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5472 --ya;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5473 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5474 while ( ya );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5475 v12 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5476 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5477 LOWORD(v13) = pSoundList->LoadSound(v12++ + word_4EE088_sound_ids[v9->uSpell1ID], 1u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5478 while ( v13 );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5479 ++uNumActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5480 }
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
5481 }