annotate mm7_6.cpp @ 1450:8ff3c675a726

more renaming TE
author Gloval
date Wed, 07 Aug 2013 08:55:34 +0400
parents 27b7ee003c7c
children 934074e7fcc1
rev   line source
1165
29a8defbad9e temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
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1 #ifdef _MSC_VER
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2 #define _CRT_SECURE_NO_WARNINGS
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3 #endif
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4
0
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5 #include "MM7.h"
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6
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7
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8
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9 #include "Weather.h"
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10 #include "Sprites.h"
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11 #include "BSPModel.h"
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12 #include "OutdoorCamera.h"
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13 #include "Mouse.h"
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14 #include "Keyboard.h"
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15 #include "stru6.h"
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16
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17 #include "Vis.h"
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18 #include "Game.h"
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19 #include "GUIWindow.h"
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20 #include "GUIFont.h"
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21 #include "Party.h"
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22 #include "AudioPlayer.h"
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23 #include "Outdoor.h"
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24 #include "Outdoor_stuff.h"
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25 #include "Overlays.h"
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26 #include "LOD.h"
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27 #include "Actor.h"
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28 #include "Events.h"
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29 #include "Viewport.h"
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30 #include "Math.h"
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cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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31 #include "SpriteObject.h"
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32 #include "ObjectList.h"
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33 #include "stru123.h"
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34 #include "Time.h"
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35 #include "IconFrameTable.h"
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36 #include "Awards.h"
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37 #include "TurnEngine.h"
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a78f08dbeb88 CastSpellInfo
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38 #include "CastSpellInfo.h"
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39 #include "stru298.h"
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038a4d09406f new texts file, fix text rendender error
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40 #include "texts.h"
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41
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42 #include "mm7_data.h"
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43
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44
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45
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46 //----- (00424EE0) --------------------------------------------------------
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47 signed int __fastcall sr_424EE0_MakeFanFromTriangle(unsigned int uVertexID)
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48 {
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49 unsigned int v1; // edx@1
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50 double v2; // st7@1
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51 signed int v3; // edi@1
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52 char *v4; // esi@4
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53 char *v5; // ecx@4
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54 unsigned int v6; // eax@4
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55 char *v7; // edx@4
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56 double v8; // st6@10
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57 double v9; // st5@10
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58 double v10; // st6@11
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59 unsigned __int8 v11; // c2@15
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60 unsigned __int8 v12; // c3@15
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61 void *v13; // edi@22
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62 char *v14; // eax@22
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63 double v15; // st6@22
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64 char *v16; // ecx@22
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65 signed int result; // eax@24
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66 unsigned int v18; // [sp+8h] [bp-2Ch]@4
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67 bool v19; // [sp+Ch] [bp-28h]@6
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68 char *v20; // [sp+10h] [bp-24h]@4
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69 char *v21; // [sp+14h] [bp-20h]@4
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70 signed int v22; // [sp+18h] [bp-1Ch]@1
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71 char *v23; // [sp+1Ch] [bp-18h]@4
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72 RenderVertexSoft *v24; // [sp+20h] [bp-14h]@4
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73 char *v25; // [sp+24h] [bp-10h]@4
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74 char *v26; // [sp+28h] [bp-Ch]@4
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75 char *v27; // [sp+2Ch] [bp-8h]@4
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76 char *v28; // [sp+30h] [bp-4h]@4
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77
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78 v1 = uVertexID;
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79 v2 = (double)pOutdoorCamera->shading_dist_mist;
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80 memcpy(&array_50AC10[uVertexID], array_50AC10, sizeof(array_50AC10[uVertexID]));
0
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81 v3 = 0;
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82 v22 = 0;
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83 if ( array_50AC10[0].vWorldViewPosition.x <= v2 )
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84 v3 = 1;
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85 if ( (signed int)(uVertexID + 1) <= 1 )
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86 return 0;
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87 v4 = (char *)&array_507D30[0].vWorldViewPosition.z;
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88 v5 = (char *)&array_507D30[0].vWorldViewPosition.y;
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89 v6 = v1;
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90 v23 = (char *)&array_507D30[0].flt_2C;
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ee11772d0ad2 New sky (turn on -new_sky console command)
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91 v26 = (char *)&array_507D30[0]._rhw;
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92 v24 = array_507D30;
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93 v20 = (char *)&array_507D30[0].vWorldViewPosition.z;
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94 v21 = (char *)&array_507D30[0].vWorldViewPosition.y;
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95 v25 = (char *)&array_507D30[0].vWorldViewPosition;
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96 v27 = (char *)&array_507D30[0].v;
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97 v28 = (char *)&array_507D30[0].u;
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98 v7 = (char *)&array_50AC10[0].v;
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99 v18 = v6;
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100 do
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101 {
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102 v19 = v2 >= *((float *)v7 + 5);
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103 if ( v3 != v19 )
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104 {
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105 if ( v19 )
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106 {
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107 v8 = (v2 - *((float *)v7 - 7)) / (*((float *)v7 + 5) - *((float *)v7 - 7));
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108 *(float *)v5 = (*((float *)v7 + 6) - *((float *)v7 - 6)) * v8 + *((float *)v7 - 6);
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109 *(float *)v4 = (*((float *)v7 + 7) - *((float *)v7 - 5)) * v8 + *((float *)v7 - 5);
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110 *(float *)v28 = (*((float *)v7 + 11) - *((float *)v7 - 1)) * v8 + *((float *)v7 - 1);
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111 v9 = (*((float *)v7 + 12) - *(float *)v7) * v8 + *(float *)v7;
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112 }
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113 else
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114 {
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115 v10 = (v2 - *((float *)v7 + 5)) / (*((float *)v7 - 7) - *((float *)v7 + 5));
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116 *(float *)v5 = (*((float *)v7 - 6) - *((float *)v7 + 6)) * v10 + *((float *)v7 + 6);
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117 *(float *)v4 = (*((float *)v7 - 5) - *((float *)v7 + 7)) * v10 + *((float *)v7 + 7);
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118 *(float *)v28 = (*((float *)v7 - 1) - *((float *)v7 + 11)) * v10 + *((float *)v7 + 11);
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119 v9 = (*(float *)v7 - *((float *)v7 + 12)) * v10 + *((float *)v7 + 12);
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120 }
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121 *(float *)v27 = v9;
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122 *(float *)v25 = v2;
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123 *(float *)v26 = 1.0 / v2;
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124 if ( v3 )
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125 {
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126 if ( v2 == *((float *)v7 - 7) && *(float *)v5 == *((float *)v7 - 6) )
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127 {
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128 v11 = 0;
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129 v12 = *(float *)v4 == *((float *)v7 - 5);
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130 if ( ! (v12 | v11) )
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131 {
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132 v26 += 48;
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133 ++v24;
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134 v25 += 48;
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135 v27 += 48;
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136 v28 += 48;
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137 v5 += 48;
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138 v4 += 48;
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139 ++v22;
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140 v23 += 48;
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141 v21 = v5;
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142 v20 = v4;
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143 }
0
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144 }
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145 }
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146 else
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147 {
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148 if ( v2 == *((float *)v7 + 5) && *(float *)v5 == *((float *)v7 + 6) )
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149 {
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150 v11 = 0;
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151 v12 = *(float *)v4 == *((float *)v7 + 7);
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152 if ( !(v12 | v11) )
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153 {
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154 v26 += 48;
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155 ++v24;
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156 v25 += 48;
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157 v27 += 48;
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158 v28 += 48;
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159 v5 += 48;
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160 v4 += 48;
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161 ++v22;
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162 v23 += 48;
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163 v21 = v5;
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164 v20 = v4;
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165 }
0
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166 }
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167 }
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168 v26 += 48;
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169 ++v24;
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170 v25 += 48;
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171 v27 += 48;
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172 v28 += 48;
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173 v5 += 48;
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174 v4 += 48;
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175 ++v22;
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176 v23 += 48;
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177 v21 = v5;
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178 v20 = v4;
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179 }
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180 if ( v19 )
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181 {
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182 v13 = v24;
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183 v14 = v26;
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184 v21 += 48;
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185 v15 = 1.0 / (*((float *)v7 + 5) + 0.0000001);
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186 v20 += 48;
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187 ++v22;
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188 v28 += 48;
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189 v27 += 48;
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190 v25 += 48;
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191 ++v24;
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192 v26 += 48;
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193 memcpy(v13, v7 + 8, 0x30u);
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194 v16 = v23;
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195 v23 += 48;
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196 v4 = v20;
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197 *(float *)v14 = v15;
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198 *(int *)v16 = *((int *)v7 + 13);
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199 v5 = v21;
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200 }
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201 v3 = v19;
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202 v7 += 48;
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203 --v18;
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204 }
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205 while ( v18 );
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206 result = v22;
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207 if ( v22 < 3 )
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208 return 0;
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209 return result;
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210 }
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211
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212 //----- (0042620A) --------------------------------------------------------
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213 bool sr_42620A(RenderVertexSoft *p)
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214 {
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215 __int16 v1; // fps@1
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216 unsigned __int8 v2; // c0@2
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217 char v3; // c2@2
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218 unsigned __int8 v4; // c3@2
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219 bool result; // eax@2
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220 unsigned __int8 v6; // c0@4
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221 char v7; // c2@4
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222 unsigned __int8 v8; // c3@4
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223 unsigned __int8 v9; // c0@6
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224 char v10; // c2@6
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225 unsigned __int8 v11; // c3@6
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226 double v12; // st6@7
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227 float v13; // ST04_4@7
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228 float v14; // ST00_4@7
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229 double v15; // st7@7
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230 double v16; // st6@8
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231 float v17; // ST04_4@8
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232 float v18; // ST00_4@8
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233 double v19; // st7@8
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234
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235 //UNDEF(v1);
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236 if ( p->vWorldViewPosition.x < 300.0
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237 || (v2 = 300.0 < p[1].vWorldViewPosition.x,
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238 v3 = 0,
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239 v4 = 300.0 == p[1].vWorldViewPosition.x,
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240 //BYTE1(result) = HIBYTE(v1),
0
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241 !(v2 | v4)) )
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242 {
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243 if ( p->vWorldViewPosition.x < 300.0 )
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244 {
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245 v6 = 300.0 < p[1].vWorldViewPosition.x;
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246 v7 = 0;
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247 v8 = 300.0 == p[1].vWorldViewPosition.x;
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248 //BYTE1(result) = HIBYTE(v1);
0
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249 if ( !(v6 | v8) )
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250 {
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251 //LOBYTE(result) = 0;
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252 return false;
0
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253 }
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254 }
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255 v9 = 300.0 < p->vWorldViewPosition.x;
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256 v10 = 0;
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257 v11 = 300.0 == p->vWorldViewPosition.x;
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258 //BYTE1(result) = HIBYTE(v1);
0
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259 if ( v9 | v11 )
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260 {
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261 v16 = 1.0 / (p->vWorldViewPosition.x - p[1].vWorldViewPosition.x);
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262 v17 = (p->vWorldViewPosition.y - p[1].vWorldViewPosition.y) * v16;
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parents:
diff changeset
263 v18 = (p->vWorldViewPosition.z - p[1].vWorldViewPosition.z) * v16;
Ritor1
parents:
diff changeset
264 v19 = 300.0 - p[1].vWorldViewPosition.x;
Ritor1
parents:
diff changeset
265 p[1].vWorldViewPosition.x = v19 + p[1].vWorldViewPosition.x;
Ritor1
parents:
diff changeset
266 p[1].vWorldViewPosition.y = v17 * v19 + p[1].vWorldViewPosition.y;
Ritor1
parents:
diff changeset
267 p[1].vWorldViewPosition.z = v19 * v18 + p[1].vWorldViewPosition.z;
Ritor1
parents:
diff changeset
268 }
Ritor1
parents:
diff changeset
269 else
Ritor1
parents:
diff changeset
270 {
Ritor1
parents:
diff changeset
271 v12 = 1.0 / (p[1].vWorldViewPosition.x - p->vWorldViewPosition.x);
Ritor1
parents:
diff changeset
272 v13 = (p[1].vWorldViewPosition.y - p->vWorldViewPosition.y) * v12;
Ritor1
parents:
diff changeset
273 v14 = (p[1].vWorldViewPosition.z - p->vWorldViewPosition.z) * v12;
Ritor1
parents:
diff changeset
274 v15 = 300.0 - p->vWorldViewPosition.x;
Ritor1
parents:
diff changeset
275 p->vWorldViewPosition.x = v15 + p->vWorldViewPosition.x;
Ritor1
parents:
diff changeset
276 p->vWorldViewPosition.y = v13 * v15 + p->vWorldViewPosition.y;
Ritor1
parents:
diff changeset
277 p->vWorldViewPosition.z = v15 * v14 + p->vWorldViewPosition.z;
Ritor1
parents:
diff changeset
278 }
Ritor1
parents:
diff changeset
279 }
921
3696848c0413 meteorite rain and other spells fix
Ritor1
parents: 907
diff changeset
280 //LOBYTE(result) = 1;
3696848c0413 meteorite rain and other spells fix
Ritor1
parents: 907
diff changeset
281 return true;
0
Ritor1
parents:
diff changeset
282 }
Ritor1
parents:
diff changeset
283
Ritor1
parents:
diff changeset
284 //----- (004268E3) --------------------------------------------------------
Ritor1
parents:
diff changeset
285 int __fastcall _4268E3_smthn_to_a1r5g5b5(unsigned int uColor)
Ritor1
parents:
diff changeset
286 {
Ritor1
parents:
diff changeset
287 unsigned int v1; // eax@1
Ritor1
parents:
diff changeset
288 unsigned int v2; // edx@1
Ritor1
parents:
diff changeset
289 int v3; // eax@1
Ritor1
parents:
diff changeset
290 int v4; // edx@1
Ritor1
parents:
diff changeset
291 unsigned int v5; // ecx@1
Ritor1
parents:
diff changeset
292
Ritor1
parents:
diff changeset
293 v1 = uColor >> 9;
Ritor1
parents:
diff changeset
294 v2 = uColor >> 6;
Ritor1
parents:
diff changeset
295 LOWORD(v1) = (uColor >> 9) & 0x7C00;
Ritor1
parents:
diff changeset
296 LOWORD(v2) = (uColor >> 6) & 0x3E0;
Ritor1
parents:
diff changeset
297 v3 = v2 | v1;
Ritor1
parents:
diff changeset
298 v4 = (unsigned __int8)uColor >> 3;
Ritor1
parents:
diff changeset
299 v5 = uColor >> 16;
Ritor1
parents:
diff changeset
300 LOWORD(v5) = v5 & 0x8000;
Ritor1
parents:
diff changeset
301 return v5 | v4 | v3;
Ritor1
parents:
diff changeset
302 }
Ritor1
parents:
diff changeset
303
Ritor1
parents:
diff changeset
304 //----- (0042690D) --------------------------------------------------------
Ritor1
parents:
diff changeset
305 int __fastcall _42690D_colors_cvt(unsigned int a1)
Ritor1
parents:
diff changeset
306 {
Ritor1
parents:
diff changeset
307 unsigned int v1; // eax@1
Ritor1
parents:
diff changeset
308 unsigned int v2; // edx@1
Ritor1
parents:
diff changeset
309
Ritor1
parents:
diff changeset
310 v1 = a1 >> 8;
Ritor1
parents:
diff changeset
311 v2 = a1 >> 5;
Ritor1
parents:
diff changeset
312 LOWORD(v1) = (a1 >> 8) & 0xF800;
Ritor1
parents:
diff changeset
313 LOWORD(v2) = (a1 >> 5) & 0x7E0;
Ritor1
parents:
diff changeset
314 return ((unsigned __int8)a1 >> 3) | v2 | v1;
Ritor1
parents:
diff changeset
315 }
Ritor1
parents:
diff changeset
316 //----- (00426947) --------------------------------------------------------
Ritor1
parents:
diff changeset
317 void __cdecl sub_426947()
Ritor1
parents:
diff changeset
318 {
893
4676774b225c GuildDialogue fix
Ritor1
parents: 890
diff changeset
319 stru_50C198.field_0 = 0;
0
Ritor1
parents:
diff changeset
320 dword_50C994 = 0;
Ritor1
parents:
diff changeset
321 dword_50C998_turnbased_icon_1A = 0;
Ritor1
parents:
diff changeset
322 }
Ritor1
parents:
diff changeset
323 // 50C968: using guessed type int dword_50C968;
Ritor1
parents:
diff changeset
324 // 50C994: using guessed type int dword_50C994;
Ritor1
parents:
diff changeset
325 // 50C998: using guessed type int dword_50C998_turnbased_icon_1A;
Ritor1
parents:
diff changeset
326
Ritor1
parents:
diff changeset
327 //----- (00426A5A) --------------------------------------------------------
Ritor1
parents:
diff changeset
328 void stru319::LootActor(Actor *pActor)
Ritor1
parents:
diff changeset
329 {
Ritor1
parents:
diff changeset
330 signed int v2; // edi@1
Ritor1
parents:
diff changeset
331 char v3; // zf@1
Ritor1
parents:
diff changeset
332 unsigned int v4; // eax@13
Ritor1
parents:
diff changeset
333 unsigned int v5; // esi@13
Ritor1
parents:
diff changeset
334 int v6; // eax@14
Ritor1
parents:
diff changeset
335 unsigned __int8 v7; // al@30
Ritor1
parents:
diff changeset
336 Party *v8; // esi@34
Ritor1
parents:
diff changeset
337 char *v9; // [sp-4h] [bp-3Ch]@10
Ritor1
parents:
diff changeset
338 char *v10; // [sp-4h] [bp-3Ch]@31
Ritor1
parents:
diff changeset
339 char *v11; // [sp-4h] [bp-3Ch]@38
Ritor1
parents:
diff changeset
340 ItemGen Dst; // [sp+Ch] [bp-2Ch]@1
Ritor1
parents:
diff changeset
341 int v13; // [sp+30h] [bp-8h]@1
Ritor1
parents:
diff changeset
342 int v14; // [sp+34h] [bp-4h]@1
Ritor1
parents:
diff changeset
343
Ritor1
parents:
diff changeset
344 sub_421B2C_PlaceInInventory_or_DropPickedItem();
Ritor1
parents:
diff changeset
345 Dst.Reset();
Ritor1
parents:
diff changeset
346 v2 = 0;
Ritor1
parents:
diff changeset
347 v3 = ((unsigned int)&array_77EC08[1975].pEdgeList1[1] & pActor->uAttributes) == 0;
Ritor1
parents:
diff changeset
348 v13 = 0;
Ritor1
parents:
diff changeset
349 v14 = 0;
Ritor1
parents:
diff changeset
350 if ( v3 )
Ritor1
parents:
diff changeset
351 {
1419
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
352 if ( pActor->pMonsterInfo.uTreasureDiceRolls )
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
353 {
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
354 do
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
355 {
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
356 ++v2;
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
357 v14 += rand() % pActor->pMonsterInfo.uTreasureDiceSides + 1;
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
358 }
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
359 while ( v2 < pActor->pMonsterInfo.uTreasureDiceRolls );
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
360 if ( v14 )
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
361 {
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
362 party_finds_gold(v14, 0);
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
363 viewparams->bRedrawGameUI = 1;
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
364 }
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
365 }
0
Ritor1
parents:
diff changeset
366 }
Ritor1
parents:
diff changeset
367 else
Ritor1
parents:
diff changeset
368 {
1419
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
369 if ( pItemsTable->pItems[pActor->array_000234[3].uItemID].uEquipType == 18 )
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
370 {
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
371 v14 = pActor->array_000234[3].uSpecEnchantmentType;
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
372 pActor->array_000234[3].Reset();
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
373 if ( v14 )
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
374 {
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
375 party_finds_gold(v14, 0);
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
376 viewparams->bRedrawGameUI = 1;
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
377 }
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
378 }
0
Ritor1
parents:
diff changeset
379 }
Ritor1
parents:
diff changeset
380 if ( pActor->uCarriedItemID )
Ritor1
parents:
diff changeset
381 {
Ritor1
parents:
diff changeset
382 Dst.Reset();
Ritor1
parents:
diff changeset
383 Dst.uItemID = pActor->uCarriedItemID;
Ritor1
parents:
diff changeset
384 v9 = pItemsTable->pItems[Dst.uItemID].pUnidentifiedName;
Ritor1
parents:
diff changeset
385 if ( v14 )
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1202
diff changeset
386 sprintfex(pTmpBuf2.data(), (char*)pGlobalTXT_LocalizationStrings[490], v14, v9);
0
Ritor1
parents:
diff changeset
387 else
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1202
diff changeset
388 sprintfex(pTmpBuf2.data(), (char*)pGlobalTXT_LocalizationStrings[471], v9);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1202
diff changeset
389 ShowStatusBarString(pTmpBuf2.data(), 2u);
0
Ritor1
parents:
diff changeset
390 v4 = Dst.uItemID;
Ritor1
parents:
diff changeset
391 v5 = Dst.uItemID;
Ritor1
parents:
diff changeset
392 if ( pItemsTable->pItems[Dst.uItemID].uEquipType == 12 )
Ritor1
parents:
diff changeset
393 {
Ritor1
parents:
diff changeset
394 v5 = Dst.uItemID;
Ritor1
parents:
diff changeset
395 v6 = rand() % 6 + pItemsTable->pItems[Dst.uItemID].uDamageMod + 1;
Ritor1
parents:
diff changeset
396 Dst.uNumCharges = v6;
Ritor1
parents:
diff changeset
397 Dst.uMaxCharges = v6;
Ritor1
parents:
diff changeset
398 v4 = Dst.uItemID;
Ritor1
parents:
diff changeset
399 }
Ritor1
parents:
diff changeset
400 if ( pItemsTable->pItems[v5].uEquipType == 14 && v4 != 220 )
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
401 Dst.uEnchantmentType = 2 * rand() % 4 + 2;
0
Ritor1
parents:
diff changeset
402 pItemsTable->SetSpecialBonus(&Dst);
Ritor1
parents:
diff changeset
403 if ( !pParty->AddItem(&Dst) )
Ritor1
parents:
diff changeset
404 pParty->SetHoldingItem(&Dst);
Ritor1
parents:
diff changeset
405 pActor->uCarriedItemID = 0;
Ritor1
parents:
diff changeset
406 if ( pActor->array_000234[0].uItemID )
Ritor1
parents:
diff changeset
407 {
Ritor1
parents:
diff changeset
408 if ( !pParty->AddItem(pActor->array_000234) )
Ritor1
parents:
diff changeset
409 {
Ritor1
parents:
diff changeset
410 sub_421B2C_PlaceInInventory_or_DropPickedItem();
Ritor1
parents:
diff changeset
411 pParty->SetHoldingItem(pActor->array_000234);
Ritor1
parents:
diff changeset
412 }
Ritor1
parents:
diff changeset
413 pActor->array_000234[0].Reset();
Ritor1
parents:
diff changeset
414 }
Ritor1
parents:
diff changeset
415 if ( pActor->array_000234[1].uItemID )
Ritor1
parents:
diff changeset
416 {
Ritor1
parents:
diff changeset
417 if ( !pParty->AddItem(&pActor->array_000234[1]) )
Ritor1
parents:
diff changeset
418 {
Ritor1
parents:
diff changeset
419 sub_421B2C_PlaceInInventory_or_DropPickedItem();
Ritor1
parents:
diff changeset
420 pParty->SetHoldingItem(&pActor->array_000234[1]);
Ritor1
parents:
diff changeset
421 }
Ritor1
parents:
diff changeset
422 pActor->array_000234[1].Reset();
Ritor1
parents:
diff changeset
423 }
Ritor1
parents:
diff changeset
424 pActor->Remove();
Ritor1
parents:
diff changeset
425 return;
Ritor1
parents:
diff changeset
426 }
Ritor1
parents:
diff changeset
427 if ( (unsigned int)&array_77EC08[1975].pEdgeList1[1] & pActor->uAttributes )
Ritor1
parents:
diff changeset
428 {
Ritor1
parents:
diff changeset
429 if ( pActor->array_000234[3].uItemID )
Ritor1
parents:
diff changeset
430 {
Ritor1
parents:
diff changeset
431 memcpy(&Dst, &pActor->array_000234[3], sizeof(Dst));
Ritor1
parents:
diff changeset
432 pActor->array_000234[3].Reset();
Ritor1
parents:
diff changeset
433 v11 = pItemsTable->pItems[Dst.uItemID].pUnidentifiedName;
Ritor1
parents:
diff changeset
434 if ( v14 )
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1202
diff changeset
435 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[490], v14, v11);
0
Ritor1
parents:
diff changeset
436 else
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1202
diff changeset
437 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[471], v11);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1202
diff changeset
438 ShowStatusBarString(pTmpBuf2.data(), 2u);
0
Ritor1
parents:
diff changeset
439 if ( !pParty->AddItem(&Dst) )
Ritor1
parents:
diff changeset
440 pParty->SetHoldingItem(&Dst);
Ritor1
parents:
diff changeset
441 v13 = 1;
Ritor1
parents:
diff changeset
442 }
Ritor1
parents:
diff changeset
443 goto LABEL_44;
Ritor1
parents:
diff changeset
444 }
Ritor1
parents:
diff changeset
445 if ( rand() % 100 >= pActor->pMonsterInfo.uTreasureDropChance || (v7 = pActor->pMonsterInfo.uTreasureLevel) == 0 )
Ritor1
parents:
diff changeset
446 {
Ritor1
parents:
diff changeset
447 LABEL_44:
Ritor1
parents:
diff changeset
448 v8 = pParty;
Ritor1
parents:
diff changeset
449 goto LABEL_45;
Ritor1
parents:
diff changeset
450 }
Ritor1
parents:
diff changeset
451 pItemsTable->GenerateItem(v7, pActor->pMonsterInfo.uTreasureType, &Dst);
Ritor1
parents:
diff changeset
452 v10 = pItemsTable->pItems[Dst.uItemID].pUnidentifiedName;
Ritor1
parents:
diff changeset
453 if ( v14 )
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1202
diff changeset
454 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[490], v14, v10);
0
Ritor1
parents:
diff changeset
455 else
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1202
diff changeset
456 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[471], v10);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1202
diff changeset
457 ShowStatusBarString(pTmpBuf2.data(), 2u);
0
Ritor1
parents:
diff changeset
458 v8 = pParty;
Ritor1
parents:
diff changeset
459 if ( !pParty->AddItem(&Dst) )
Ritor1
parents:
diff changeset
460 pParty->SetHoldingItem(&Dst);
Ritor1
parents:
diff changeset
461 v13 = 1;
Ritor1
parents:
diff changeset
462 LABEL_45:
Ritor1
parents:
diff changeset
463 if ( pActor->array_000234[0].uItemID )
Ritor1
parents:
diff changeset
464 {
Ritor1
parents:
diff changeset
465 if ( !v8->AddItem(pActor->array_000234) )
Ritor1
parents:
diff changeset
466 {
Ritor1
parents:
diff changeset
467 sub_421B2C_PlaceInInventory_or_DropPickedItem();
Ritor1
parents:
diff changeset
468 v8->SetHoldingItem(pActor->array_000234);
Ritor1
parents:
diff changeset
469 v13 = 1;
Ritor1
parents:
diff changeset
470 }
Ritor1
parents:
diff changeset
471 pActor->array_000234[0].Reset();
Ritor1
parents:
diff changeset
472 }
Ritor1
parents:
diff changeset
473 if ( pActor->array_000234[1].uItemID )
Ritor1
parents:
diff changeset
474 {
Ritor1
parents:
diff changeset
475 if ( !v8->AddItem(&pActor->array_000234[1]) )
Ritor1
parents:
diff changeset
476 {
Ritor1
parents:
diff changeset
477 sub_421B2C_PlaceInInventory_or_DropPickedItem();
Ritor1
parents:
diff changeset
478 v8->SetHoldingItem(&pActor->array_000234[1]);
Ritor1
parents:
diff changeset
479 v13 = 1;
Ritor1
parents:
diff changeset
480 }
Ritor1
parents:
diff changeset
481 pActor->array_000234[1].Reset();
Ritor1
parents:
diff changeset
482 }
Ritor1
parents:
diff changeset
483 if ( !v13 || rand() % 100 < 90 )
1419
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
484 {
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
485 pActor->Remove();
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
486 }
0
Ritor1
parents:
diff changeset
487 }
Ritor1
parents:
diff changeset
488
Ritor1
parents:
diff changeset
489 //----- (00426E10) --------------------------------------------------------
Ritor1
parents:
diff changeset
490 int stru319::which_player_would_attack(Actor *pActor)
Ritor1
parents:
diff changeset
491 {
Ritor1
parents:
diff changeset
492 signed int v2; // ebx@1
Ritor1
parents:
diff changeset
493 int v3; // ecx@2
Ritor1
parents:
diff changeset
494 signed int v4; // edx@3
Ritor1
parents:
diff changeset
495 char v5; // zf@3
Ritor1
parents:
diff changeset
496 unsigned int v6; // eax@3
Ritor1
parents:
diff changeset
497 int v7; // eax@6
Ritor1
parents:
diff changeset
498 int v8; // eax@7
Ritor1
parents:
diff changeset
499 int v9; // eax@8
Ritor1
parents:
diff changeset
500 int v10; // eax@9
Ritor1
parents:
diff changeset
501 int v11; // eax@10
Ritor1
parents:
diff changeset
502 int v12; // eax@11
Ritor1
parents:
diff changeset
503 int v13; // esi@35
Ritor1
parents:
diff changeset
504 signed int v14; // edi@37
Ritor1
parents:
diff changeset
505 enum CHARACTER_RACE v15; // eax@44
Ritor1
parents:
diff changeset
506 Player *v16; // ecx@47
Ritor1
parents:
diff changeset
507 unsigned __int8 v17; // sf@50
Ritor1
parents:
diff changeset
508 unsigned __int8 v18; // of@50
Ritor1
parents:
diff changeset
509 int v19; // esi@52
Ritor1
parents:
diff changeset
510 Player *v20; // ecx@53
Ritor1
parents:
diff changeset
511 int result; // eax@57
Ritor1
parents:
diff changeset
512 int v22[16]; // [sp+8h] [bp-140h]@3
Ritor1
parents:
diff changeset
513 int v23[60]; // [sp+48h] [bp-100h]@48
Ritor1
parents:
diff changeset
514 int v24; // [sp+138h] [bp-10h]@2
Ritor1
parents:
diff changeset
515 int v25; // [sp+13Ch] [bp-Ch]@1
Ritor1
parents:
diff changeset
516 int v26; // [sp+140h] [bp-8h]@1
Ritor1
parents:
diff changeset
517 int v27; // [sp+144h] [bp-4h]@1
Ritor1
parents:
diff changeset
518
Ritor1
parents:
diff changeset
519 v27 = -1;
Ritor1
parents:
diff changeset
520 v26 = -1;
Ritor1
parents:
diff changeset
521 v25 = -1;
Ritor1
parents:
diff changeset
522 v2 = 0;
Ritor1
parents:
diff changeset
523 if ( pActor->pMonsterInfo.uAttackPreference )
Ritor1
parents:
diff changeset
524 {
Ritor1
parents:
diff changeset
525 v3 = 0;
Ritor1
parents:
diff changeset
526 v24 = 0;
Ritor1
parents:
diff changeset
527 do
Ritor1
parents:
diff changeset
528 {
Ritor1
parents:
diff changeset
529 v4 = 1;
Ritor1
parents:
diff changeset
530 v6 = pActor->pMonsterInfo.uAttackPreference & (1 << v3);
Ritor1
parents:
diff changeset
531 v5 = (pActor->pMonsterInfo.uAttackPreference & (1 << v3)) == 0;
Ritor1
parents:
diff changeset
532 v22[v3] = v6;
Ritor1
parents:
diff changeset
533 if ( !v5 )
Ritor1
parents:
diff changeset
534 {
Ritor1
parents:
diff changeset
535 if ( (signed int)v6 > 128 )
Ritor1
parents:
diff changeset
536 {
Ritor1
parents:
diff changeset
537 switch ( v6 )
Ritor1
parents:
diff changeset
538 {
Ritor1
parents:
diff changeset
539 case 0x100u:
Ritor1
parents:
diff changeset
540 v27 = 8;
Ritor1
parents:
diff changeset
541 break;
Ritor1
parents:
diff changeset
542 case 0x200u:
Ritor1
parents:
diff changeset
543 v25 = 0;
Ritor1
parents:
diff changeset
544 break;
Ritor1
parents:
diff changeset
545 case 0x400u:
Ritor1
parents:
diff changeset
546 v25 = 1;
Ritor1
parents:
diff changeset
547 break;
Ritor1
parents:
diff changeset
548 case 0x800u:
Ritor1
parents:
diff changeset
549 v26 = 0;
Ritor1
parents:
diff changeset
550 break;
Ritor1
parents:
diff changeset
551 case 0x1000u:
Ritor1
parents:
diff changeset
552 v26 = 1;
Ritor1
parents:
diff changeset
553 break;
Ritor1
parents:
diff changeset
554 case 0x2000u:
Ritor1
parents:
diff changeset
555 v26 = 3;
Ritor1
parents:
diff changeset
556 break;
Ritor1
parents:
diff changeset
557 case 0x4000u:
Ritor1
parents:
diff changeset
558 v26 = 2;
Ritor1
parents:
diff changeset
559 break;
Ritor1
parents:
diff changeset
560 }
Ritor1
parents:
diff changeset
561 }
Ritor1
parents:
diff changeset
562 else
Ritor1
parents:
diff changeset
563 {
Ritor1
parents:
diff changeset
564 if ( v6 == 128 )
Ritor1
parents:
diff changeset
565 {
Ritor1
parents:
diff changeset
566 v27 = 4;
Ritor1
parents:
diff changeset
567 }
Ritor1
parents:
diff changeset
568 else
Ritor1
parents:
diff changeset
569 {
Ritor1
parents:
diff changeset
570 v7 = v6 - 1;
Ritor1
parents:
diff changeset
571 if ( v7 )
Ritor1
parents:
diff changeset
572 {
Ritor1
parents:
diff changeset
573 v8 = v7 - 1;
Ritor1
parents:
diff changeset
574 if ( v8 )
Ritor1
parents:
diff changeset
575 {
Ritor1
parents:
diff changeset
576 v9 = v8 - 2;
Ritor1
parents:
diff changeset
577 if ( v9 )
Ritor1
parents:
diff changeset
578 {
Ritor1
parents:
diff changeset
579 v10 = v9 - 4;
Ritor1
parents:
diff changeset
580 if ( v10 )
Ritor1
parents:
diff changeset
581 {
Ritor1
parents:
diff changeset
582 v11 = v10 - 8;
Ritor1
parents:
diff changeset
583 if ( v11 )
Ritor1
parents:
diff changeset
584 {
Ritor1
parents:
diff changeset
585 v12 = v11 - 16;
Ritor1
parents:
diff changeset
586 if ( v12 )
Ritor1
parents:
diff changeset
587 {
Ritor1
parents:
diff changeset
588 if ( v12 == 32 )
Ritor1
parents:
diff changeset
589 v27 = 20;
Ritor1
parents:
diff changeset
590 }
Ritor1
parents:
diff changeset
591 else
Ritor1
parents:
diff changeset
592 {
Ritor1
parents:
diff changeset
593 v27 = 32;
Ritor1
parents:
diff changeset
594 }
Ritor1
parents:
diff changeset
595 }
Ritor1
parents:
diff changeset
596 else
Ritor1
parents:
diff changeset
597 {
Ritor1
parents:
diff changeset
598 v27 = 24;
Ritor1
parents:
diff changeset
599 }
Ritor1
parents:
diff changeset
600 }
Ritor1
parents:
diff changeset
601 else
Ritor1
parents:
diff changeset
602 {
Ritor1
parents:
diff changeset
603 v27 = 28;
Ritor1
parents:
diff changeset
604 }
Ritor1
parents:
diff changeset
605 }
Ritor1
parents:
diff changeset
606 else
Ritor1
parents:
diff changeset
607 {
Ritor1
parents:
diff changeset
608 v27 = 16;
Ritor1
parents:
diff changeset
609 }
Ritor1
parents:
diff changeset
610 }
Ritor1
parents:
diff changeset
611 else
Ritor1
parents:
diff changeset
612 {
Ritor1
parents:
diff changeset
613 v27 = 12;
Ritor1
parents:
diff changeset
614 }
Ritor1
parents:
diff changeset
615 }
Ritor1
parents:
diff changeset
616 else
Ritor1
parents:
diff changeset
617 {
Ritor1
parents:
diff changeset
618 v27 = 0;
Ritor1
parents:
diff changeset
619 }
Ritor1
parents:
diff changeset
620 }
Ritor1
parents:
diff changeset
621 }
Ritor1
parents:
diff changeset
622 v2 = 0;
Ritor1
parents:
diff changeset
623 v13 = 0;
Ritor1
parents:
diff changeset
624 while ( 1 )
Ritor1
parents:
diff changeset
625 {
Ritor1
parents:
diff changeset
626 v14 = 0;
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 112
diff changeset
627 if ( v27 != -1 && v27 == pPlayers[v13 + 1]->classType )
0
Ritor1
parents:
diff changeset
628 v14 = v4;
Ritor1
parents:
diff changeset
629 if ( v25 != -1 && v25 == pPlayers[v13 + 1]->uSex )
Ritor1
parents:
diff changeset
630 v14 = v4;
Ritor1
parents:
diff changeset
631 if ( v26 != -1 )
Ritor1
parents:
diff changeset
632 {
Ritor1
parents:
diff changeset
633 v15 = pPlayers[v13 + 1]->GetRace();
Ritor1
parents:
diff changeset
634 if ( v26 == v15 )
Ritor1
parents:
diff changeset
635 v14 = 1;
Ritor1
parents:
diff changeset
636 }
Ritor1
parents:
diff changeset
637 if ( v14 == 1 )
Ritor1
parents:
diff changeset
638 {
Ritor1
parents:
diff changeset
639 v16 = pPlayers[v13 + 1];
Ritor1
parents:
diff changeset
640 if ( !(v16->pConditions[12] | v16->pConditions[13] | v16->pConditions[14] | v16->pConditions[15] | v16->pConditions[16]) )
Ritor1
parents:
diff changeset
641 v23[v2++] = v13;
Ritor1
parents:
diff changeset
642 }
Ritor1
parents:
diff changeset
643 ++v13;
Ritor1
parents:
diff changeset
644 if ( v13 >= 4 )
Ritor1
parents:
diff changeset
645 break;
Ritor1
parents:
diff changeset
646 v4 = 1;
Ritor1
parents:
diff changeset
647 }
Ritor1
parents:
diff changeset
648 }
Ritor1
parents:
diff changeset
649 v3 = v24 + 1;
Ritor1
parents:
diff changeset
650 v18 = __OFSUB__(v24 + 1, 15);
Ritor1
parents:
diff changeset
651 v17 = v24++ - 14 < 0;
Ritor1
parents:
diff changeset
652 }
Ritor1
parents:
diff changeset
653 while ( v17 ^ v18 );
Ritor1
parents:
diff changeset
654 if ( v2 )
1419
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
655 return v23[rand() % v2];
0
Ritor1
parents:
diff changeset
656 }
Ritor1
parents:
diff changeset
657 v19 = 0;
Ritor1
parents:
diff changeset
658 do
Ritor1
parents:
diff changeset
659 {
Ritor1
parents:
diff changeset
660 v20 = pPlayers[v19 + 1];
Ritor1
parents:
diff changeset
661 if ( !(v20->pConditions[12] | v20->pConditions[13] | v20->pConditions[14] | v20->pConditions[15] | v20->pConditions[16]) )
Ritor1
parents:
diff changeset
662 v23[v2++] = v19;
Ritor1
parents:
diff changeset
663 ++v19;
Ritor1
parents:
diff changeset
664 }
Ritor1
parents:
diff changeset
665 while ( v19 < 4 );
Ritor1
parents:
diff changeset
666 if ( v2 )
Ritor1
parents:
diff changeset
667 result = v23[rand() % v2];
Ritor1
parents:
diff changeset
668 else
Ritor1
parents:
diff changeset
669 result = 0;
Ritor1
parents:
diff changeset
670 return result;
Ritor1
parents:
diff changeset
671 }
Ritor1
parents:
diff changeset
672
Ritor1
parents:
diff changeset
673 //----- (0042704B) --------------------------------------------------------
1450
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
674 int stru319::special_ability_use_check( struct Actor *pActor, int a2 )
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
675 {
0
Ritor1
parents:
diff changeset
676 stru319 *v3; // edi@1
Ritor1
parents:
diff changeset
677 signed int v4; // ebx@5
Ritor1
parents:
diff changeset
678 signed int v5; // edi@5
Ritor1
parents:
diff changeset
679
Ritor1
parents:
diff changeset
680 v3 = this;
Ritor1
parents:
diff changeset
681 if ( pActor->pMonsterInfo.uSpecialAbilityType == 2
Ritor1
parents:
diff changeset
682 && pActor->pMonsterInfo.uSpecialAbilityDamageDiceBonus < 3u
Ritor1
parents:
diff changeset
683 && rand() % 100 < 5 )
Ritor1
parents:
diff changeset
684 pActor->_44FD29(a2);
Ritor1
parents:
diff changeset
685 v4 = v3->_427102(pActor, pActor->pMonsterInfo.uSpell1ID);
Ritor1
parents:
diff changeset
686 v5 = v3->_427102(pActor, pActor->pMonsterInfo.uSpell2ID);
Ritor1
parents:
diff changeset
687 if ( v4 && pActor->pMonsterInfo.uSpell1UseChance && rand() % 100 < pActor->pMonsterInfo.uSpell1UseChance )
Ritor1
parents:
diff changeset
688 return 2;
Ritor1
parents:
diff changeset
689 if ( v5 && pActor->pMonsterInfo.uSpell2UseChance && rand() % 100 < pActor->pMonsterInfo.uSpell2UseChance )
Ritor1
parents:
diff changeset
690 return 3;
1450
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
691 return pActor->pMonsterInfo.uAttack2Chance && rand() % 100 < pActor->pMonsterInfo.uAttack2Chance?1:0;
0
Ritor1
parents:
diff changeset
692 }
Ritor1
parents:
diff changeset
693
Ritor1
parents:
diff changeset
694 //----- (00427102) --------------------------------------------------------
Ritor1
parents:
diff changeset
695 int stru319::_427102(Actor *pActor, signed int a2)
Ritor1
parents:
diff changeset
696 {
Ritor1
parents:
diff changeset
697 unsigned __int8 v3; // cf@11
Ritor1
parents:
diff changeset
698 unsigned __int8 v4; // zf@11
Ritor1
parents:
diff changeset
699 SpellBuff *v6; // ecx@46
89
98cd93e14777 pointer fixes
zipi
parents: 82
diff changeset
700 Player *v7; // esi@49
0
Ritor1
parents:
diff changeset
701 signed int v8; // edx@50
89
98cd93e14777 pointer fixes
zipi
parents: 82
diff changeset
702 SpellBuff *v9; // ecx@50
0
Ritor1
parents:
diff changeset
703
597
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
704 switch(a2)
0
Ritor1
parents:
diff changeset
705 {
597
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
706 case 77:
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
707 {
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
708 if ( pActor->sCurrentHP >= (signed int)pActor->pMonsterInfo.uHP )
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
709 return 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
710 return 1;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
711 }
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
712 case 80:
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
713 {
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
714 v6 = pParty->pPartyBuffs;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
715 while ( (signed __int64)v6->uExpireTime <= 0 )
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
716 {
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
717 ++v6;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
718 if ( v6 > &pParty->pPartyBuffs[PARTY_BUFF_WIZARD_EYE] )
597
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
719 {
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
720 v7 = pParty->pPlayers;//[0].pPlayerBuffs;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
721 v8 = 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
722 v9 = v7->pPlayerBuffs;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
723 while ( v9->uExpireTime <= 0i64 )
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
724 {
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
725 ++v8;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
726 ++v9;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
727 if ( v8 >= 24 )
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
728 {
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
729 ++v7;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
730 if ( v7 <= &pParty->pPlayers[3] )
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
731 {
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
732 v8 = 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
733 v9 = v7->pPlayerBuffs;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
734 }
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
735 else
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
736 return 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
737 }
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
738 }
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
739 return 1;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
740 }
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
741 }
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
742 return 1;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
743 }
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
744 case 85:
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
745 {
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
746 if ( SHIDWORD(pActor->pActorBuffs[13].uExpireTime) < 0 )
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
747 return 1;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
748 if ( SHIDWORD(pActor->pActorBuffs[13].uExpireTime) > 0 )
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
749 return 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
750 v3 = 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
751 v4 = LODWORD(pActor->pActorBuffs[13].uExpireTime) == 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
752 break;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
753 }
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
754 case 86:
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
755 {
0
Ritor1
parents:
diff changeset
756 if ( SHIDWORD(pActor->pActorBuffs[14].uExpireTime) < 0 )
597
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
757 return 1;
0
Ritor1
parents:
diff changeset
758 if ( SHIDWORD(pActor->pActorBuffs[14].uExpireTime) > 0 )
597
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
759 return 0;
0
Ritor1
parents:
diff changeset
760 v3 = 0;
Ritor1
parents:
diff changeset
761 v4 = LODWORD(pActor->pActorBuffs[14].uExpireTime) == 0;
597
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
762 break;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
763 }
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
764 case 95:
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
765 {
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
766 if ( SHIDWORD(pActor->pActorBuffs[20].uExpireTime) < 0 )
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
767 return 1;
0
Ritor1
parents:
diff changeset
768 if ( SHIDWORD(pActor->pActorBuffs[20].uExpireTime) > 0 )
597
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
769 return 0;
0
Ritor1
parents:
diff changeset
770 v3 = 0;
Ritor1
parents:
diff changeset
771 v4 = LODWORD(pActor->pActorBuffs[20].uExpireTime) == 0;
597
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
772 break;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
773 }
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
774 case 73:
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
775 {
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
776 if ( SHIDWORD(pActor->pActorBuffs[21].uExpireTime) < 0 )
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
777 return 1;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
778 if ( SHIDWORD(pActor->pActorBuffs[21].uExpireTime) > 0 )
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
779 return 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
780 v3 = 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
781 v4 = LODWORD(pActor->pActorBuffs[21].uExpireTime) == 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
782 break;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
783 }
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
784 case 5:
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
785 {
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
786 if ( SHIDWORD(pActor->pActorBuffs[19].uExpireTime) < 0 )
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
787 return 1;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
788 if ( SHIDWORD(pActor->pActorBuffs[19].uExpireTime) > 0 )
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
789 return 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
790 v3 = 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
791 v4 = LODWORD(pActor->pActorBuffs[19].uExpireTime) == 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
792 break;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
793 }
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
794 case 17:
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
795 {
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
796 if ( SHIDWORD(pActor->pActorBuffs[15].uExpireTime) < 0 )
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
797 return 1;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
798 if ( SHIDWORD(pActor->pActorBuffs[15].uExpireTime) > 0 )
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
799 return 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
800 v3 = 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
801 v4 = LODWORD(pActor->pActorBuffs[15].uExpireTime) == 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
802 break;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
803 }
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
804 case 38:
89
98cd93e14777 pointer fixes
zipi
parents: 82
diff changeset
805 {
597
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
806 if ( SHIDWORD(pActor->pActorBuffs[16].uExpireTime) < 0 )
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
807 return 1;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
808 if ( SHIDWORD(pActor->pActorBuffs[16].uExpireTime) > 0 )
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
809 return 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
810 v3 = 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
811 v4 = LODWORD(pActor->pActorBuffs[16].uExpireTime) == 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
812 }
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
813 case 46:
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
814 {
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
815 if ( SHIDWORD(pActor->pActorBuffs[17].uExpireTime) < 0 )
89
98cd93e14777 pointer fixes
zipi
parents: 82
diff changeset
816 return 1;
597
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
817 if ( SHIDWORD(pActor->pActorBuffs[17].uExpireTime) > 0 )
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
818 return 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
819 v3 = 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
820 v4 = LODWORD(pActor->pActorBuffs[17].uExpireTime) == 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
821 break;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
822 }
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
823 case 47:
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
824 {
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
825 if ( SHIDWORD(pActor->pActorBuffs[11].uExpireTime) < 0 )
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
826 return 1;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
827 if ( SHIDWORD(pActor->pActorBuffs[11].uExpireTime) > 0 )
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
828 return 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
829 v3 = 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
830 v4 = LODWORD(pActor->pActorBuffs[11].uExpireTime) == 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
831 break;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
832 }
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
833 case 51:
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
834 {
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
835 if ( SHIDWORD(pActor->pActorBuffs[18].uExpireTime) < 0 )
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
836 return 1;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
837 if ( SHIDWORD(pActor->pActorBuffs[18].uExpireTime) <= 0 )
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
838 {
89
98cd93e14777 pointer fixes
zipi
parents: 82
diff changeset
839 v3 = 0;
98cd93e14777 pointer fixes
zipi
parents: 82
diff changeset
840 v4 = LODWORD(pActor->pActorBuffs[18].uExpireTime) == 0;
98cd93e14777 pointer fixes
zipi
parents: 82
diff changeset
841 }
98cd93e14777 pointer fixes
zipi
parents: 82
diff changeset
842 else
597
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
843 return 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
844 break;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
845 }
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
846 default:
89
98cd93e14777 pointer fixes
zipi
parents: 82
diff changeset
847 {
597
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
848 return 1;
89
98cd93e14777 pointer fixes
zipi
parents: 82
diff changeset
849 }
0
Ritor1
parents:
diff changeset
850 }
Ritor1
parents:
diff changeset
851 if ( !(v3 | v4) )
Ritor1
parents:
diff changeset
852 return 0;
Ritor1
parents:
diff changeset
853 return 1;
Ritor1
parents:
diff changeset
854 }
Ritor1
parents:
diff changeset
855
Ritor1
parents:
diff changeset
856 //----- (004272F5) --------------------------------------------------------
Ritor1
parents:
diff changeset
857 int stru319::PlayerHitOrMiss(Player *pPlayer, Actor *pActor, int a3, int a4)
Ritor1
parents:
diff changeset
858 {
Ritor1
parents:
diff changeset
859 signed int v5; // esi@1
Ritor1
parents:
diff changeset
860 signed int v6; // edi@1
Ritor1
parents:
diff changeset
861 int v7; // esi@8
Ritor1
parents:
diff changeset
862 int v8; // eax@9
Ritor1
parents:
diff changeset
863 int v9; // edx@11
Ritor1
parents:
diff changeset
864 int v10; // edx@13
Ritor1
parents:
diff changeset
865 int v11; // esi@13
Ritor1
parents:
diff changeset
866 unsigned __int8 v12; // sf@13
Ritor1
parents:
diff changeset
867 unsigned __int8 v13; // of@13
Ritor1
parents:
diff changeset
868 int v14; // edx@14
Ritor1
parents:
diff changeset
869 int v15; // eax@14
Ritor1
parents:
diff changeset
870 signed int result; // eax@17
Ritor1
parents:
diff changeset
871
Ritor1
parents:
diff changeset
872 v5 = pActor->pMonsterInfo.uAC;
Ritor1
parents:
diff changeset
873 v6 = 0;
Ritor1
parents:
diff changeset
874 if ( (signed __int64)pActor->pActorBuffs[8].uExpireTime > 0 )
Ritor1
parents:
diff changeset
875 v5 /= 2;
Ritor1
parents:
diff changeset
876 if ( (signed __int64)pActor->pActorBuffs[14].uExpireTime > 0 )
Ritor1
parents:
diff changeset
877 v6 = pActor->pActorBuffs[15].uPower;
Ritor1
parents:
diff changeset
878 if ( (signed __int64)pActor->pActorBuffs[16].uExpireTime > 0 && pActor->pActorBuffs[16].uPower > v6 )
Ritor1
parents:
diff changeset
879 v6 = pActor->pActorBuffs[16].uPower;
Ritor1
parents:
diff changeset
880 v7 = v6 + v5;
Ritor1
parents:
diff changeset
881 if ( a3 )
Ritor1
parents:
diff changeset
882 v8 = pPlayer->GetRangedAttack();
Ritor1
parents:
diff changeset
883 else
Ritor1
parents:
diff changeset
884 v8 = pPlayer->GetActualAttack(0);
Ritor1
parents:
diff changeset
885 v9 = rand() % (v7 + 2 * v8 + 30);
Ritor1
parents:
diff changeset
886 if ( a3 == 2 )
Ritor1
parents:
diff changeset
887 {
Ritor1
parents:
diff changeset
888 v14 = a4 + v9;
Ritor1
parents:
diff changeset
889 v15 = ((v7 + 15) >> 1) + v7 + 15;
1419
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
890 v13 = __OFSUB__(v14, v15);
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
891 v12 = v14 - v15 < 0;
0
Ritor1
parents:
diff changeset
892 }
Ritor1
parents:
diff changeset
893 else
Ritor1
parents:
diff changeset
894 {
Ritor1
parents:
diff changeset
895 if ( a3 != 3 )
Ritor1
parents:
diff changeset
896 {
Ritor1
parents:
diff changeset
897 v10 = a4 + v9;
Ritor1
parents:
diff changeset
898 v11 = v7 + 15;
Ritor1
parents:
diff changeset
899 v13 = __OFSUB__(v10, v11);
Ritor1
parents:
diff changeset
900 v12 = v10 - v11 < 0;
Ritor1
parents:
diff changeset
901 }
1419
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
902 else
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
903 {
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
904 v14 = a4 + v9;
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
905 v15 = 2 * v7 + 30;
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
906 v13 = __OFSUB__(v14, v15);
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
907 v12 = v14 - v15 < 0;
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
908 }
0
Ritor1
parents:
diff changeset
909 }
Ritor1
parents:
diff changeset
910 if ( v12 ^ v13 )
Ritor1
parents:
diff changeset
911 result = 0;
Ritor1
parents:
diff changeset
912 else
Ritor1
parents:
diff changeset
913 result = 1;
Ritor1
parents:
diff changeset
914 return result;
Ritor1
parents:
diff changeset
915 }
Ritor1
parents:
diff changeset
916
Ritor1
parents:
diff changeset
917 //----- (004273BB) --------------------------------------------------------
Ritor1
parents:
diff changeset
918 bool stru319::_4273BB(Actor *pActor, Actor *a2, int a3, int a4)
Ritor1
parents:
diff changeset
919 {
Ritor1
parents:
diff changeset
920 Actor *v5; // ecx@1
Ritor1
parents:
diff changeset
921 signed int v6; // ebx@1
Ritor1
parents:
diff changeset
922 signed int v7; // esi@1
Ritor1
parents:
diff changeset
923 unsigned __int8 v8; // zf@1
Ritor1
parents:
diff changeset
924 unsigned __int8 v9; // sf@1
Ritor1
parents:
diff changeset
925 int v10; // ebx@10
Ritor1
parents:
diff changeset
926 signed int a2a; // [sp+18h] [bp+Ch]@1
Ritor1
parents:
diff changeset
927
Ritor1
parents:
diff changeset
928 v5 = a2;
Ritor1
parents:
diff changeset
929 v6 = a2->pMonsterInfo.uAC;
Ritor1
parents:
diff changeset
930 v7 = 0;
Ritor1
parents:
diff changeset
931 v8 = HIDWORD(a2->pActorBuffs[8].uExpireTime) == 0;
Ritor1
parents:
diff changeset
932 v9 = SHIDWORD(a2->pActorBuffs[8].uExpireTime) < 0;
Ritor1
parents:
diff changeset
933 a2a = 0;
Ritor1
parents:
diff changeset
934 if ( !v9 && (!(v9 | v8) || LODWORD(v5->pActorBuffs[8].uExpireTime) > 0) )
Ritor1
parents:
diff changeset
935 v6 /= 2;
Ritor1
parents:
diff changeset
936 if ( (signed __int64)v5->pActorBuffs[14].uExpireTime > 0 )
Ritor1
parents:
diff changeset
937 v7 = v5->pActorBuffs[14].uPower;
Ritor1
parents:
diff changeset
938 if ( (signed __int64)v5->pActorBuffs[16].uExpireTime > 0 && v5->pActorBuffs[16].uPower > v7 )
Ritor1
parents:
diff changeset
939 v7 = v5->pActorBuffs[16].uPower;
Ritor1
parents:
diff changeset
940 v10 = v7 + v6;
Ritor1
parents:
diff changeset
941 if ( (signed __int64)pActor->pActorBuffs[14].uExpireTime > 0 )
Ritor1
parents:
diff changeset
942 a2a = pActor->pActorBuffs[14].uPower;
Ritor1
parents:
diff changeset
943 if ( (signed __int64)pActor->pActorBuffs[17].uExpireTime > 0 && pActor->pActorBuffs[17].uPower > a2a )
Ritor1
parents:
diff changeset
944 a2a = pActor->pActorBuffs[17].uPower;
Ritor1
parents:
diff changeset
945 if ( (signed __int64)pActor->pActorBuffs[11].uExpireTime > 0 )
Ritor1
parents:
diff changeset
946 {
Ritor1
parents:
diff changeset
947 a2a += pActor->pActorBuffs[11].uPower;
Ritor1
parents:
diff changeset
948 pActor->pActorBuffs[11].Reset();
Ritor1
parents:
diff changeset
949 }
Ritor1
parents:
diff changeset
950 return rand() % (v10 + 2 * pActor->pMonsterInfo.uLevel + 10) + a2a + 1 > v10 + 5;
Ritor1
parents:
diff changeset
951 }
Ritor1
parents:
diff changeset
952
Ritor1
parents:
diff changeset
953 //----- (004274AD) --------------------------------------------------------
Ritor1
parents:
diff changeset
954 bool stru319::ActorHitOrMiss(Actor *pActor, Player *pPlayer)
Ritor1
parents:
diff changeset
955 {
Ritor1
parents:
diff changeset
956 signed int v3; // edi@1
Ritor1
parents:
diff changeset
957 signed int v4; // esi@8
Ritor1
parents:
diff changeset
958 int v5; // esi@8
Ritor1
parents:
diff changeset
959
Ritor1
parents:
diff changeset
960 v3 = 0;
Ritor1
parents:
diff changeset
961 if ( (signed __int64)pActor->pActorBuffs[14].uExpireTime > 0 )
Ritor1
parents:
diff changeset
962 v3 = pActor->pActorBuffs[14].uPower;
Ritor1
parents:
diff changeset
963 if ( (signed __int64)pActor->pActorBuffs[17].uExpireTime > 0 && pActor->pActorBuffs[17].uPower > v3 )
Ritor1
parents:
diff changeset
964 v3 = pActor->pActorBuffs[17].uPower;
Ritor1
parents:
diff changeset
965 if ( (signed __int64)pActor->pActorBuffs[11].uExpireTime > 0 )
Ritor1
parents:
diff changeset
966 {
Ritor1
parents:
diff changeset
967 v3 += pActor->pActorBuffs[11].uPower;
Ritor1
parents:
diff changeset
968 pActor->pActorBuffs[11].Reset();
Ritor1
parents:
diff changeset
969 }
Ritor1
parents:
diff changeset
970 v4 = pPlayer->GetActualAC() + 2 * pActor->pMonsterInfo.uLevel + 10;
Ritor1
parents:
diff changeset
971 v5 = rand() % v4 + 1;
Ritor1
parents:
diff changeset
972 return v3 + v5 > pPlayer->GetActualAC() + 5;
Ritor1
parents:
diff changeset
973 }
Ritor1
parents:
diff changeset
974
Ritor1
parents:
diff changeset
975 //----- (00427546) --------------------------------------------------------
Ritor1
parents:
diff changeset
976 int stru319::_427546(int a2)
Ritor1
parents:
diff changeset
977 {
Ritor1
parents:
diff changeset
978 int result; // eax@2
Ritor1
parents:
diff changeset
979
Ritor1
parents:
diff changeset
980 if ( a2 >= 0 )
Ritor1
parents:
diff changeset
981 {
Ritor1
parents:
diff changeset
982 if ( a2 >= 1 )
Ritor1
parents:
diff changeset
983 result = (a2 >= 2) + 2;
Ritor1
parents:
diff changeset
984 else
Ritor1
parents:
diff changeset
985 result = 1;
Ritor1
parents:
diff changeset
986 }
Ritor1
parents:
diff changeset
987 else
Ritor1
parents:
diff changeset
988 {
Ritor1
parents:
diff changeset
989 result = 0;
Ritor1
parents:
diff changeset
990 }
Ritor1
parents:
diff changeset
991 return result;
Ritor1
parents:
diff changeset
992 }
Ritor1
parents:
diff changeset
993
Ritor1
parents:
diff changeset
994 //----- (0042756B) --------------------------------------------------------
Ritor1
parents:
diff changeset
995 int stru319::CalcMagicalDamageToActor(Actor *pActor, int a2, signed int a3)
Ritor1
parents:
diff changeset
996 {
Ritor1
parents:
diff changeset
997 int v4; // edx@1
Ritor1
parents:
diff changeset
998 int v5; // ecx@1
Ritor1
parents:
diff changeset
999 signed int v6; // eax@4
Ritor1
parents:
diff changeset
1000 signed int result; // eax@17
Ritor1
parents:
diff changeset
1001 signed int v8; // esi@18
Ritor1
parents:
diff changeset
1002
Ritor1
parents:
diff changeset
1003 v4 = 0;
Ritor1
parents:
diff changeset
1004 v5 = 0;
Ritor1
parents:
diff changeset
1005 if ( (signed __int64)pActor->pActorBuffs[14].uExpireTime > 0 )
Ritor1
parents:
diff changeset
1006 v5 = pActor->pActorBuffs[14].uPower;
Ritor1
parents:
diff changeset
1007 switch ( a2 )
Ritor1
parents:
diff changeset
1008 {
Ritor1
parents:
diff changeset
1009 case 4:
Ritor1
parents:
diff changeset
1010 v6 = pActor->pMonsterInfo.uResPhysical;
Ritor1
parents:
diff changeset
1011 break;
Ritor1
parents:
diff changeset
1012 case 0:
Ritor1
parents:
diff changeset
1013 v6 = pActor->pMonsterInfo.uResFire;
1419
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
1014 v4 = v5;
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
1015 break;
0
Ritor1
parents:
diff changeset
1016 case 1:
Ritor1
parents:
diff changeset
1017 v6 = pActor->pMonsterInfo.uResAir;
1419
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
1018 v4 = v5;
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
1019 break;
0
Ritor1
parents:
diff changeset
1020 case 2:
Ritor1
parents:
diff changeset
1021 v6 = pActor->pMonsterInfo.uResWater;
1419
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
1022 v4 = v5;
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
1023 break;
0
Ritor1
parents:
diff changeset
1024 case 3:
Ritor1
parents:
diff changeset
1025 v6 = pActor->pMonsterInfo.uResEarth;
1419
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
1026 v4 = v5;
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
1027 break;
0
Ritor1
parents:
diff changeset
1028 case 6:
Ritor1
parents:
diff changeset
1029 v6 = pActor->pMonsterInfo.uResSpirit;
Ritor1
parents:
diff changeset
1030 break;
Ritor1
parents:
diff changeset
1031 case 7:
Ritor1
parents:
diff changeset
1032 v6 = pActor->pMonsterInfo.uResMind;
1419
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
1033 v4 = v5;
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
1034 break;
0
Ritor1
parents:
diff changeset
1035 case 8:
Ritor1
parents:
diff changeset
1036 v6 = pActor->pMonsterInfo.uResBody;
Ritor1
parents:
diff changeset
1037 v4 = v5;
Ritor1
parents:
diff changeset
1038 break;
Ritor1
parents:
diff changeset
1039 case 9:
Ritor1
parents:
diff changeset
1040 v6 = pActor->pMonsterInfo.uResLight;
Ritor1
parents:
diff changeset
1041 break;
Ritor1
parents:
diff changeset
1042 case 10:
Ritor1
parents:
diff changeset
1043 v6 = pActor->pMonsterInfo.uResDark;
Ritor1
parents:
diff changeset
1044 break;
Ritor1
parents:
diff changeset
1045 default:
Ritor1
parents:
diff changeset
1046 v6 = 0;
Ritor1
parents:
diff changeset
1047 break;
Ritor1
parents:
diff changeset
1048 }
Ritor1
parents:
diff changeset
1049 if ( v6 < 200 )
Ritor1
parents:
diff changeset
1050 {
Ritor1
parents:
diff changeset
1051 v8 = v4 + v6 + 30;
Ritor1
parents:
diff changeset
1052 if ( rand() % v8 >= 30 )
Ritor1
parents:
diff changeset
1053 {
Ritor1
parents:
diff changeset
1054 a3 >>= 1;
Ritor1
parents:
diff changeset
1055 if ( rand() % v8 >= 30 )
Ritor1
parents:
diff changeset
1056 {
Ritor1
parents:
diff changeset
1057 a3 >>= 1;
Ritor1
parents:
diff changeset
1058 if ( rand() % v8 >= 30 )
Ritor1
parents:
diff changeset
1059 {
Ritor1
parents:
diff changeset
1060 a3 >>= 1;
Ritor1
parents:
diff changeset
1061 if ( rand() % v8 >= 30 )
Ritor1
parents:
diff changeset
1062 a3 >>= 1;
Ritor1
parents:
diff changeset
1063 }
Ritor1
parents:
diff changeset
1064 }
Ritor1
parents:
diff changeset
1065 }
Ritor1
parents:
diff changeset
1066 result = a3;
Ritor1
parents:
diff changeset
1067 }
Ritor1
parents:
diff changeset
1068 else
Ritor1
parents:
diff changeset
1069 {
Ritor1
parents:
diff changeset
1070 result = 0;
Ritor1
parents:
diff changeset
1071 }
Ritor1
parents:
diff changeset
1072 return result;
Ritor1
parents:
diff changeset
1073 }
Ritor1
parents:
diff changeset
1074
Ritor1
parents:
diff changeset
1075 //----- (00427662) --------------------------------------------------------
Ritor1
parents:
diff changeset
1076 bool stru319::GetMagicalResistance(Actor *pActor, unsigned int uType)
Ritor1
parents:
diff changeset
1077 {
Ritor1
parents:
diff changeset
1078 Actor *v3; // edi@2
Ritor1
parents:
diff changeset
1079 signed int v4; // esi@2
Ritor1
parents:
diff changeset
1080 bool result; // eax@13
Ritor1
parents:
diff changeset
1081
Ritor1
parents:
diff changeset
1082 switch ( uType )
Ritor1
parents:
diff changeset
1083 {
Ritor1
parents:
diff changeset
1084 case 0u:
Ritor1
parents:
diff changeset
1085 v3 = pActor;
Ritor1
parents:
diff changeset
1086 v4 = pActor->pMonsterInfo.uResFire;
Ritor1
parents:
diff changeset
1087 case 1u:
Ritor1
parents:
diff changeset
1088 v3 = pActor;
Ritor1
parents:
diff changeset
1089 v4 = pActor->pMonsterInfo.uResAir;
Ritor1
parents:
diff changeset
1090 case 2u:
Ritor1
parents:
diff changeset
1091 v3 = pActor;
Ritor1
parents:
diff changeset
1092 v4 = pActor->pMonsterInfo.uResWater;
Ritor1
parents:
diff changeset
1093 case 3u:
Ritor1
parents:
diff changeset
1094 v3 = pActor;
Ritor1
parents:
diff changeset
1095 v4 = pActor->pMonsterInfo.uResEarth;
Ritor1
parents:
diff changeset
1096 case 7u:
Ritor1
parents:
diff changeset
1097 v3 = pActor;
Ritor1
parents:
diff changeset
1098 v4 = pActor->pMonsterInfo.uResMind;
Ritor1
parents:
diff changeset
1099 case 6u:
Ritor1
parents:
diff changeset
1100 v3 = pActor;
Ritor1
parents:
diff changeset
1101 v4 = pActor->pMonsterInfo.uResSpirit;
Ritor1
parents:
diff changeset
1102 case 8u:
Ritor1
parents:
diff changeset
1103 v3 = pActor;
Ritor1
parents:
diff changeset
1104 v4 = pActor->pMonsterInfo.uResBody;
Ritor1
parents:
diff changeset
1105 case 9u:
Ritor1
parents:
diff changeset
1106 v3 = pActor;
Ritor1
parents:
diff changeset
1107 v4 = pActor->pMonsterInfo.uResLight;
Ritor1
parents:
diff changeset
1108 case 0xAu:
Ritor1
parents:
diff changeset
1109 v3 = pActor;
Ritor1
parents:
diff changeset
1110 v4 = pActor->pMonsterInfo.uResDark;
Ritor1
parents:
diff changeset
1111 case 4u:
Ritor1
parents:
diff changeset
1112 v3 = pActor;
Ritor1
parents:
diff changeset
1113 v4 = pActor->pMonsterInfo.uResPhysical;
Ritor1
parents:
diff changeset
1114 break;
Ritor1
parents:
diff changeset
1115 default:
1419
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
1116 return 1;
0
Ritor1
parents:
diff changeset
1117 }
1419
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
1118 if ( v4 < 200 )
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
1119 result = rand() % (signed int)(((unsigned int)v3->pMonsterInfo.uLevel >> 2) + v4 + 30) < 30;
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
1120 else
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
1121 result = 0;
0
Ritor1
parents:
diff changeset
1122 return result;
Ritor1
parents:
diff changeset
1123 }
Ritor1
parents:
diff changeset
1124
Ritor1
parents:
diff changeset
1125 //----- (0042EB8D) --------------------------------------------------------
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
1126 void GUIMessageQueue::AddMessageImpl(UIMessageType msg, int param, unsigned int a4, const char *file, int line)
0
Ritor1
parents:
diff changeset
1127 {
482
9898e6b413d8 some debug stuff commented
Nomad
parents: 469
diff changeset
1128 //Log::Warning(L"%s @ (%S %u)", UIMessage2String(msg), file, line);
0
Ritor1
parents:
diff changeset
1129 if (uNumMessages < 40)
Ritor1
parents:
diff changeset
1130 {
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
1131 files[uNumMessages] = file;
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
1132 lines[uNumMessages] = line;
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
1133
0
Ritor1
parents:
diff changeset
1134 pMessages[uNumMessages].eType = msg;
Ritor1
parents:
diff changeset
1135 pMessages[uNumMessages].param = param;
Ritor1
parents:
diff changeset
1136 pMessages[uNumMessages++].field_8 = a4;
Ritor1
parents:
diff changeset
1137 }
Ritor1
parents:
diff changeset
1138 }
Ritor1
parents:
diff changeset
1139
Ritor1
parents:
diff changeset
1140 //----- (0042EBBE) --------------------------------------------------------
Ritor1
parents:
diff changeset
1141 int __fastcall sub_42EBBE(int a1, int a2)
Ritor1
parents:
diff changeset
1142 {
Ritor1
parents:
diff changeset
1143 return (unsigned __int64)(a2 * (signed __int64)a1) >> 16;
Ritor1
parents:
diff changeset
1144 }
Ritor1
parents:
diff changeset
1145 // 42EBBE: using guessed type int __fastcall sub_42EBBE(int, int);
Ritor1
parents:
diff changeset
1146
Ritor1
parents:
diff changeset
1147 //----- (0042EBDB) --------------------------------------------------------
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 319
diff changeset
1148 int stru193_math::Sin(int angle)
0
Ritor1
parents:
diff changeset
1149 {
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 319
diff changeset
1150 return Cos(angle - this->uIntegerHalfPi);
0
Ritor1
parents:
diff changeset
1151 }
Ritor1
parents:
diff changeset
1152
Ritor1
parents:
diff changeset
1153 //----- (0042ECB5) --------------------------------------------------------
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1154 void _42ECB5_PlayerAttacksActor()
0
Ritor1
parents:
diff changeset
1155 {
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1156 //unsigned int v0; // ebx@1
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1157 //Player *v1; // esi@1
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1158 //bool result; // eax@1
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1159 //int v3; // edi@2
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1160 //unsigned int v4; // eax@7
0
Ritor1
parents:
diff changeset
1161 char *v5; // eax@8
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1162 //int v6; // ecx@9
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1163 //signed int v7; // eax@16
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1164 //Actor *v8; // edi@20
0
Ritor1
parents:
diff changeset
1165 unsigned int v9; // ecx@21
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1166 //char *v10; // eax@26
0
Ritor1
parents:
diff changeset
1167 char *v11; // eax@26
Ritor1
parents:
diff changeset
1168 unsigned int v12; // eax@47
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1169 //char *v13; // eax@47
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1170 //char *v14; // eax@47
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1171 //unsigned int v15; // ebx@54
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1172 //int v16; // [sp-10h] [bp-4Ch]@24
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1173 //int v17; // [sp-10h] [bp-4Ch]@44
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1174 //unsigned int v18; // [sp-Ch] [bp-48h]@24
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1175 //unsigned int v19; // [sp-Ch] [bp-48h]@44
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1176 //__int16 v20; // [sp-8h] [bp-44h]@24
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1177 //__int16 v21; // [sp-8h] [bp-44h]@44
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1178 //int v22; // [sp-4h] [bp-40h]@24
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1179 //int v23; // [sp-4h] [bp-40h]@44
0
Ritor1
parents:
diff changeset
1180 SoundID v24; // [sp-4h] [bp-40h]@58
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1181 //Vec3_int_ a3; // [sp+Ch] [bp-30h]@19
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1182 //unsigned int a2; // [sp+18h] [bp-24h]@20
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1183 //unsigned int v27; // [sp+1Ch] [bp-20h]@1
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1184 //int v28; // [sp+20h] [bp-1Ch]@9
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1185 //unsigned int *v28b;
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1186 //int v29; // [sp+24h] [bp-18h]@16
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1187 //int v30; // [sp+28h] [bp-14h]@16
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1188 //int v31; // [sp+2Ch] [bp-10h]@4
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1189 //int v32; // [sp+30h] [bp-Ch]@7
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1190 //int v33; // [sp+34h] [bp-8h]@7
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1191 //int v34; // [sp+38h] [bp-4h]@17
0
Ritor1
parents:
diff changeset
1192
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1193 //v0 = uActiveCharacter;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1194 //v27 = 6972 * uActiveCharacter;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1195 //v1 = &pParty->pPlayers[uActiveCharacter-1];
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1196 //result = pParty->pPlayers[uActiveCharacter-1].CanAct();
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1197 auto player = &pParty->pPlayers[uActiveCharacter - 1];
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1198 if (!player->CanAct())
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1199 return;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1200
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1167
diff changeset
1201 pCastSpellInfo.data()->_427D48(uActiveCharacter);
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1202 //v3 = 0;
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1203 if (pParty->Invisible())
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1204 pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].Reset();
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1205
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1206 //v31 = player->pEquipment.uBow;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1207 int bow_idx = player->pEquipment.uBow;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1340
diff changeset
1208 if (bow_idx && player->pInventoryItemList[bow_idx - 1].Broken())
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1209 bow_idx = 0;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1210
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1211 //v32 = 0;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1212 int wand_item_id = 0;
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1213 //v33 = 0;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1214 //v4 = v1->pEquipment.uMainHand;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1215 int laser_weapon_item_id = 0;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1216
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1217 int main_hand_idx = player->pEquipment.uMainHand;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1218 if (main_hand_idx)
0
Ritor1
parents:
diff changeset
1219 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1340
diff changeset
1220 auto item = &player->pInventoryItemList[main_hand_idx - 1];
112
909822c91d47 pointer fixes
zipi
parents: 90
diff changeset
1221 //v5 = (char *)v1 + 36 * v4;
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1222 if (!item->Broken())
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1223 {
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1224 //v28b = &v1->pInventoryItems[v4].uItemID;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1225 //v6 = v1->pInventoryItems[v4].uItemID;//*((int *)v5 + 124);
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1226 if (pItemsTable->pItems[item->uItemID].uEquipType == EQUIP_WAND)
0
Ritor1
parents:
diff changeset
1227 {
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1228 if (item->uNumCharges <= 0)
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1229 player->pEquipment.uMainHand = 0; // wand discharged - unequip
0
Ritor1
parents:
diff changeset
1230 else
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1231 wand_item_id = item->uItemID;//*((int *)v5 + 124);
0
Ritor1
parents:
diff changeset
1232 }
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1233 else if (item->uItemID == ITEM_BLASTER || item->uItemID == ITEM_LASER_RIFLE)
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1234 laser_weapon_item_id = item->uItemID;//*((int *)v5 + 124);
0
Ritor1
parents:
diff changeset
1235 }
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1236 }
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1237
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1238 //v30 = 0;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1239 //v29 = 0;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1240 //v28 = 0;
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1241 //v7 = pMouse->uPointingObjectID;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1242
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1243 int target_pid = pMouse->uPointingObjectID;
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1244 int target_type = PID_TYPE(target_pid),
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1245 target_id = PID_ID(target_pid);
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1246 if (target_type != OBJECT_Actor || !pActors[target_id].CanAct())
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1247 {
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1248 target_pid = stru_50C198.FindClosestActor(5120, 0, 0);
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1249 target_type = PID_TYPE(target_pid);
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1250 target_id = PID_ID(target_pid);
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1251 }
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1252
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1253 auto actor = &pActors[target_id];
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1254 int actor_distance = 0;
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1255 if (target_type == OBJECT_Actor)
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1256 {
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1257 int distance_x = actor->vPosition.x - pParty->vPosition.x,
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1258 distance_y = actor->vPosition.y - pParty->vPosition.y,
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1259 distance_z = actor->vPosition.z - pParty->vPosition.z;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1260 actor_distance = integer_sqrt(distance_x * distance_x + distance_y * distance_y + distance_z * distance_z) - actor->uActorRadius;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1261 if (actor_distance < 0)
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1262 actor_distance = 0;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1263 }
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1264
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1265 bool shooting_bow = false,
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1266 shotting_laser = false,
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 810
diff changeset
1267 shooting_wand = false,
cfc65feef029 * Player Recovery Times
Nomad
parents: 810
diff changeset
1268 melee_attack = false;
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1269 if (laser_weapon_item_id)
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1270 {
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1271 shotting_laser = true;
490
Nomad
parents: 488
diff changeset
1272 _42777D_CastSpell_UseWand_ShootArrow(SPELL_LASER_PROJECTILE, uActiveCharacter - 1, 0, 0, uActiveCharacter + 8);
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1273 }
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1274 else if (wand_item_id)
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1275 {
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1276 shooting_wand = true;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1277
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1278 int main_hand_idx = player->pEquipment.uMainHand;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1340
diff changeset
1279 _42777D_CastSpell_UseWand_ShootArrow(wand_spell_ids[player->pInventoryItemList[main_hand_idx - 1].uItemID - ITEM_WAND_FIRE], uActiveCharacter - 1, 8, 0, uActiveCharacter + 8);
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1280
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1340
diff changeset
1281 if (!--player->pInventoryItemList[main_hand_idx - 1].uNumCharges)
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1282 player->pEquipment.uMainHand = 0;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1283 }
303
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
1284 else if (target_type == OBJECT_Actor && actor_distance <= 407.2)
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1285 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 810
diff changeset
1286 melee_attack = true;
cfc65feef029 * Player Recovery Times
Nomad
parents: 810
diff changeset
1287
303
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
1288 Vec3_int_ a3;
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
1289 a3.x = actor->vPosition.x - pParty->vPosition.x;
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
1290 a3.y = actor->vPosition.y - pParty->vPosition.y;
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
1291 a3.z = actor->vPosition.z - pParty->vPosition.z;
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
1292 Vec3_int_::Normalize(&a3.x, &a3.y, &a3.z);
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
1293
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
1294 DamageMonsterFromParty(PID(OBJECT_Player, uActiveCharacter - 1), target_id, &a3);
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1052
diff changeset
1295 if (player->WearsItem(ITEM_ARTIFACT_SPLITTER, EQUIP_MAIN_HAND) || player->WearsItem(ITEM_ARTIFACT_SPLITTER, EQUIP_OFF_HAND))
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1296 _42FA66_do_explosive_impact(
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1297 actor->vPosition.x,
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1298 actor->vPosition.y,
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1299 actor->vPosition.z + actor->uActorHeight / 2,
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1300 0, 512, uActiveCharacter);
303
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
1301 }
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
1302 else if (bow_idx)
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
1303 {
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
1304 shooting_bow = true;
490
Nomad
parents: 488
diff changeset
1305 _42777D_CastSpell_UseWand_ShootArrow(SPELL_BOW_ARROW, uActiveCharacter - 1, 0, 0, 0);
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1306 }
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1307 else
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1308 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 810
diff changeset
1309 melee_attack = true;
303
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
1310 ; // actor out of range or no actor; no ranged weapon so melee attacking air
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
1311 }
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
1312
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 810
diff changeset
1313 if (!pParty->bTurnBasedModeOn && melee_attack) // wands, bows & lasers will add recovery while shooting spell effect
303
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
1314 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 810
diff changeset
1315 int recovery = player->GetAttackRecoveryTime(false);
303
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
1316 if (recovery < 30 )
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
1317 recovery = 30;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 810
diff changeset
1318 player->SetRecoveryTime(flt_6BE3A4_debug_recmod1 * (double)recovery * 2.133333333333333);
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1319 }
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1320
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1321
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1322 int v34 = 0;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1323 if (shooting_wand)
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1324 return;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1325 else if (shooting_bow)
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1326 {
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1327 v34 = 5;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1328 player->PlaySound(SPEECH_50, 0);
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1329 }
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1330 if (shotting_laser)
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1331 v34 = 7;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1332 else
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1333 {
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1334 int main_hand_idx = player->pEquipment.uMainHand;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 810
diff changeset
1335 if (player->HasItemEquipped(EQUIP_MAIN_HAND))
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1340
diff changeset
1336 v34 = pItemsTable->pItems[*(int *)&player->pInventoryItemList[main_hand_idx - 1]].uSkillType;
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1340
diff changeset
1337 pTurnEngine->ApplyPlayerAction();
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1338 }
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1339
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1340 switch (v34)
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1341 {
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1342 case 0: pAudioPlayer->PlaySound(SOUND_81, 0, 0, -1, 0, 0, 0, 0); break;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1343 case 1: pAudioPlayer->PlaySound(SOUND_84, 0, 0, -1, 0, 0, 0, 0); break;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1344 case 2: pAudioPlayer->PlaySound(SOUND_85, 0, 0, -1, 0, 0, 0, 0); break;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1345 case 3: pAudioPlayer->PlaySound(SOUND_78, 0, 0, -1, 0, 0, 0, 0); break;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1346 case 4: pAudioPlayer->PlaySound(SOUND_80, 0, 0, -1, 0, 0, 0, 0); break;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1347 case 5: pAudioPlayer->PlaySound(SOUND_71, 0, 0, -1, 0, 0, 0, 0); break;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1348 case 6: pAudioPlayer->PlaySound(SOUND_83, 0, 0, -1, 0, 0, 0, 0); break;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1349 case 7: pAudioPlayer->PlaySound(SOUND_67, 0, 0, -1, 0, 0, 0, 0); break;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1350 }
0
Ritor1
parents:
diff changeset
1351 }
Ritor1
parents:
diff changeset
1352
Ritor1
parents:
diff changeset
1353 //----- (0042F184) --------------------------------------------------------
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1354 int stru319::FindClosestActor(int pick_depth, int a3, int a4)
0
Ritor1
parents:
diff changeset
1355 {
Ritor1
parents:
diff changeset
1356 int v4; // edi@1
Ritor1
parents:
diff changeset
1357 stru319 *v5; // esi@1
Ritor1
parents:
diff changeset
1358 int v6; // eax@2
Ritor1
parents:
diff changeset
1359 int v7; // eax@4
Ritor1
parents:
diff changeset
1360 int result; // eax@5
Ritor1
parents:
diff changeset
1361 int *v9; // edx@8
Ritor1
parents:
diff changeset
1362 signed int v10; // ebx@10
Ritor1
parents:
diff changeset
1363 int v11; // edi@11
Ritor1
parents:
diff changeset
1364 Actor *v12; // esi@12
Ritor1
parents:
diff changeset
1365 unsigned __int16 v13; // ax@12
Ritor1
parents:
diff changeset
1366 int v14; // eax@22
Ritor1
parents:
diff changeset
1367 char v15; // zf@30
Ritor1
parents:
diff changeset
1368 int v16; // esi@32
Ritor1
parents:
diff changeset
1369 int v17; // ecx@34
Ritor1
parents:
diff changeset
1370 stru319 *v18; // eax@39
Ritor1
parents:
diff changeset
1371 int v19; // edx@39
Ritor1
parents:
diff changeset
1372 int v20; // ecx@41
Ritor1
parents:
diff changeset
1373 unsigned __int16 v21; // ax@42
Ritor1
parents:
diff changeset
1374 unsigned int v22; // [sp+8h] [bp-24h]@11
Ritor1
parents:
diff changeset
1375 unsigned int v23; // [sp+Ch] [bp-20h]@7
Ritor1
parents:
diff changeset
1376 stru319 *v24; // [sp+10h] [bp-1Ch]@1
Ritor1
parents:
diff changeset
1377 unsigned int v25; // [sp+14h] [bp-18h]@8
Ritor1
parents:
diff changeset
1378 int *v26; // [sp+18h] [bp-14h]@8
Ritor1
parents:
diff changeset
1379 int v27; // [sp+1Ch] [bp-10h]@10
Ritor1
parents:
diff changeset
1380 int *v28; // [sp+20h] [bp-Ch]@10
Ritor1
parents:
diff changeset
1381 unsigned int v29; // [sp+24h] [bp-8h]@7
Ritor1
parents:
diff changeset
1382 int v30; // [sp+28h] [bp-4h]@6
Ritor1
parents:
diff changeset
1383 int i; // [sp+38h] [bp+Ch]@33
Ritor1
parents:
diff changeset
1384 signed int v32; // [sp+3Ch] [bp+10h]@32
Ritor1
parents:
diff changeset
1385
Ritor1
parents:
diff changeset
1386 v4 = 0;
Ritor1
parents:
diff changeset
1387 v5 = this;
Ritor1
parents:
diff changeset
1388 v24 = this;
Ritor1
parents:
diff changeset
1389 if ( pRenderer->pRenderD3D )
Ritor1
parents:
diff changeset
1390 {
Ritor1
parents:
diff changeset
1391 v6 = a3 != 0;
Ritor1
parents:
diff changeset
1392 if ( a4 )
Ritor1
parents:
diff changeset
1393 LOBYTE(v6) = v6 | 8;
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1394 v7 = pGame->pVisInstance->PickClosestActor(OBJECT_Actor, pick_depth, v6, 657456, -1);
0
Ritor1
parents:
diff changeset
1395 if ( v7 != -1 )
Ritor1
parents:
diff changeset
1396 return (unsigned __int16)v7;
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1397 else return 0;
0
Ritor1
parents:
diff changeset
1398 }
Ritor1
parents:
diff changeset
1399 else
Ritor1
parents:
diff changeset
1400 {
Ritor1
parents:
diff changeset
1401 v30 = 0;
Ritor1
parents:
diff changeset
1402 if ( pRenderer->pActiveZBuffer )
Ritor1
parents:
diff changeset
1403 {
692
066e2b29b30f viewport.cpp added
Gloval
parents: 651
diff changeset
1404 v29 = viewparams->uScreen_topL_X;
066e2b29b30f viewport.cpp added
Gloval
parents: 651
diff changeset
1405 v23 = viewparams->uScreen_BttmR_X;
066e2b29b30f viewport.cpp added
Gloval
parents: 651
diff changeset
1406 if ( (signed int)viewparams->uScreen_topL_Y < (signed int)viewparams->uScreen_BttmR_Y )
0
Ritor1
parents:
diff changeset
1407 {
692
066e2b29b30f viewport.cpp added
Gloval
parents: 651
diff changeset
1408 v25 = viewparams->uScreen_BttmR_Y - viewparams->uScreen_topL_Y;
066e2b29b30f viewport.cpp added
Gloval
parents: 651
diff changeset
1409 v9 = &pRenderer->pActiveZBuffer[viewparams->uScreen_topL_X + 640 * viewparams->uScreen_topL_Y];
066e2b29b30f viewport.cpp added
Gloval
parents: 651
diff changeset
1410 v26 = &pRenderer->pActiveZBuffer[viewparams->uScreen_topL_X + 640 * viewparams->uScreen_topL_Y];
0
Ritor1
parents:
diff changeset
1411 do
Ritor1
parents:
diff changeset
1412 {
Ritor1
parents:
diff changeset
1413 if ( (signed int)v29 < (signed int)v23 )
Ritor1
parents:
diff changeset
1414 {
Ritor1
parents:
diff changeset
1415 v28 = v9;
Ritor1
parents:
diff changeset
1416 v10 = v4;
Ritor1
parents:
diff changeset
1417 v27 = v23 - v29;
Ritor1
parents:
diff changeset
1418 do
Ritor1
parents:
diff changeset
1419 {
Ritor1
parents:
diff changeset
1420 v22 = *v28;
Ritor1
parents:
diff changeset
1421 v11 = *v28 & 0xFFFF;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
1422 if (PID_TYPE(v11) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
1423 {
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
1424 v12 = &pActors[PID_ID(v11)];
0
Ritor1
parents:
diff changeset
1425 v13 = v12->uAIState;
Ritor1
parents:
diff changeset
1426 if ( v13 != 5 )
Ritor1
parents:
diff changeset
1427 {
Ritor1
parents:
diff changeset
1428 if ( v13 != 4
Ritor1
parents:
diff changeset
1429 && v13 != 11
Ritor1
parents:
diff changeset
1430 && v13 != 19
Ritor1
parents:
diff changeset
1431 && v13 != 17
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
1432 && (!a3 || pActors[PID_ID(v11)].GetActorsRelation(0)) )
0
Ritor1
parents:
diff changeset
1433 {
Ritor1
parents:
diff changeset
1434 if ( (!a4 || MonsterStats::BelongsToSupertype(v12->pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD))
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1435 && v22 <= pick_depth << 16 )
0
Ritor1
parents:
diff changeset
1436 {
Ritor1
parents:
diff changeset
1437 v14 = 0;
Ritor1
parents:
diff changeset
1438 if ( v10 > 0 )
Ritor1
parents:
diff changeset
1439 {
Ritor1
parents:
diff changeset
1440 do
Ritor1
parents:
diff changeset
1441 {
Ritor1
parents:
diff changeset
1442 if ( dword_50BDA0[v14] == v11 )
Ritor1
parents:
diff changeset
1443 break;
Ritor1
parents:
diff changeset
1444 ++v14;
Ritor1
parents:
diff changeset
1445 }
Ritor1
parents:
diff changeset
1446 while ( v14 < v30 );
Ritor1
parents:
diff changeset
1447 }
Ritor1
parents:
diff changeset
1448 if ( v14 == v30 && v10 < 100 )
Ritor1
parents:
diff changeset
1449 {
Ritor1
parents:
diff changeset
1450 ++v30;
Ritor1
parents:
diff changeset
1451 dword_50BC10[v10] = v22;
Ritor1
parents:
diff changeset
1452 dword_50BDA0[v10] = v11;
Ritor1
parents:
diff changeset
1453 ++v10;
Ritor1
parents:
diff changeset
1454 }
Ritor1
parents:
diff changeset
1455 }
Ritor1
parents:
diff changeset
1456 }
Ritor1
parents:
diff changeset
1457 }
Ritor1
parents:
diff changeset
1458 }
Ritor1
parents:
diff changeset
1459 ++v28;
Ritor1
parents:
diff changeset
1460 --v27;
Ritor1
parents:
diff changeset
1461 }
Ritor1
parents:
diff changeset
1462 while ( v27 );
Ritor1
parents:
diff changeset
1463 v4 = v30;
Ritor1
parents:
diff changeset
1464 v5 = v24;
Ritor1
parents:
diff changeset
1465 }
Ritor1
parents:
diff changeset
1466 v9 = v26 + 640;
Ritor1
parents:
diff changeset
1467 v15 = v25-- == 1;
Ritor1
parents:
diff changeset
1468 v26 += 640;
Ritor1
parents:
diff changeset
1469 }
Ritor1
parents:
diff changeset
1470 while ( !v15 );
Ritor1
parents:
diff changeset
1471 }
Ritor1
parents:
diff changeset
1472 if ( v4 > 0 )
Ritor1
parents:
diff changeset
1473 {
Ritor1
parents:
diff changeset
1474 v32 = 1;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1202
diff changeset
1475 v16 = (int)dword_50BC10.data();
0
Ritor1
parents:
diff changeset
1476 do
Ritor1
parents:
diff changeset
1477 {
Ritor1
parents:
diff changeset
1478 for ( i = v32; i < v4; ++i )
Ritor1
parents:
diff changeset
1479 {
Ritor1
parents:
diff changeset
1480 v17 = dword_50BC10[i];
Ritor1
parents:
diff changeset
1481 if ( v17 < *(int *)v16 )
Ritor1
parents:
diff changeset
1482 {
Ritor1
parents:
diff changeset
1483 dword_50BC10[i] = *(int *)v16;
Ritor1
parents:
diff changeset
1484 *(int *)v16 = v17;
Ritor1
parents:
diff changeset
1485 }
Ritor1
parents:
diff changeset
1486 }
Ritor1
parents:
diff changeset
1487 ++v32;
Ritor1
parents:
diff changeset
1488 v16 += 4;
Ritor1
parents:
diff changeset
1489 }
Ritor1
parents:
diff changeset
1490 while ( v32 - 1 < v4 );
Ritor1
parents:
diff changeset
1491 v5 = v24;
Ritor1
parents:
diff changeset
1492 if ( v4 > 0 )
Ritor1
parents:
diff changeset
1493 {
Ritor1
parents:
diff changeset
1494 v18 = v24;
Ritor1
parents:
diff changeset
1495 v19 = v4;
Ritor1
parents:
diff changeset
1496 do
Ritor1
parents:
diff changeset
1497 {
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1202
diff changeset
1498 *(int *)&v18->field_0 = (*(int *)&v18[(char *)dword_50BC10.data() - (char *)v24].field_0 >> 3) & 0x1FFF;
0
Ritor1
parents:
diff changeset
1499 v18 += 4;
Ritor1
parents:
diff changeset
1500 --v19;
Ritor1
parents:
diff changeset
1501 }
Ritor1
parents:
diff changeset
1502 while ( v19 );
Ritor1
parents:
diff changeset
1503 }
Ritor1
parents:
diff changeset
1504 }
Ritor1
parents:
diff changeset
1505 v20 = 0;
Ritor1
parents:
diff changeset
1506 for ( *(int *)&v5[2000].field_0 = v4; v20 < v4; ++v20 )
Ritor1
parents:
diff changeset
1507 {
Ritor1
parents:
diff changeset
1508 v21 = pActors[*(int *)&v5[4 * v20].field_0].uAIState;
Ritor1
parents:
diff changeset
1509 if ( v21 != 4 && v21 != 5 )
Ritor1
parents:
diff changeset
1510 break;
Ritor1
parents:
diff changeset
1511 }
Ritor1
parents:
diff changeset
1512 if ( v20 != v4 )
Ritor1
parents:
diff changeset
1513 {
Ritor1
parents:
diff changeset
1514 result = 8 * *(int *)&v5[4 * v20].field_0;
Ritor1
parents:
diff changeset
1515 LOBYTE(result) = result | 3;
Ritor1
parents:
diff changeset
1516 return result;
Ritor1
parents:
diff changeset
1517 }
Ritor1
parents:
diff changeset
1518 }
Ritor1
parents:
diff changeset
1519 }
Ritor1
parents:
diff changeset
1520 return 0;
Ritor1
parents:
diff changeset
1521 }
Ritor1
parents:
diff changeset
1522
Ritor1
parents:
diff changeset
1523 //----- (0042F3D6) --------------------------------------------------------
Ritor1
parents:
diff changeset
1524 void InitializeTurnBasedAnimations(void *_this)
Ritor1
parents:
diff changeset
1525 {
Ritor1
parents:
diff changeset
1526 unsigned int *v1; // edi@1
Ritor1
parents:
diff changeset
1527
Ritor1
parents:
diff changeset
1528 pIconIDs_Turn[0] = pIconsFrameTable->FindIcon("turn0");
Ritor1
parents:
diff changeset
1529 pIconIDs_Turn[1] = pIconsFrameTable->FindIcon("turn1");
Ritor1
parents:
diff changeset
1530 pIconIDs_Turn[2] = pIconsFrameTable->FindIcon("turn2");
Ritor1
parents:
diff changeset
1531 pIconIDs_Turn[3] = pIconsFrameTable->FindIcon("turn3");
Ritor1
parents:
diff changeset
1532 pIconIDs_Turn[4] = pIconsFrameTable->FindIcon("turn4");
Ritor1
parents:
diff changeset
1533 uIconID_TurnStop = pIconsFrameTable->FindIcon("turnstop");
Ritor1
parents:
diff changeset
1534 uIconID_TurnHour = pIconsFrameTable->FindIcon("turnhour");
Ritor1
parents:
diff changeset
1535 uIconID_TurnStart = pIconsFrameTable->FindIcon("turnstart");
Ritor1
parents:
diff changeset
1536 uIconID_CharacterFrame = pIconsFrameTable->FindIcon("aframe1");
Ritor1
parents:
diff changeset
1537 uSpriteID_Spell11 = pSpriteFrameTable->FastFindSprite("spell11");
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1202
diff changeset
1538 v1 = pIconIDs_Turn.data();
0
Ritor1
parents:
diff changeset
1539 do
Ritor1
parents:
diff changeset
1540 {
Ritor1
parents:
diff changeset
1541 pIconsFrameTable->InitializeAnimation(*v1);
Ritor1
parents:
diff changeset
1542 ++v1;
Ritor1
parents:
diff changeset
1543 }
Ritor1
parents:
diff changeset
1544 while ( (signed int)v1 < (signed int)&uIconID_TurnStop );
Ritor1
parents:
diff changeset
1545 pIconsFrameTable->InitializeAnimation(uIconID_TurnHour);
Ritor1
parents:
diff changeset
1546 pIconsFrameTable->InitializeAnimation(uIconID_TurnStop);
Ritor1
parents:
diff changeset
1547 pIconsFrameTable->InitializeAnimation(uIconID_TurnStart);
Ritor1
parents:
diff changeset
1548 pIconsFrameTable->InitializeAnimation(uIconID_CharacterFrame);
Ritor1
parents:
diff changeset
1549 }
Ritor1
parents:
diff changeset
1550
Ritor1
parents:
diff changeset
1551 //----- (0042F4DA) --------------------------------------------------------
Ritor1
parents:
diff changeset
1552 signed int __cdecl sub_42F4DA()
Ritor1
parents:
diff changeset
1553 {
Ritor1
parents:
diff changeset
1554 signed int v0; // edi@1
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 81
diff changeset
1555 Actor *v1; // esi@4
0
Ritor1
parents:
diff changeset
1556 int v2; // ebx@5
Ritor1
parents:
diff changeset
1557 int v3; // eax@5
Ritor1
parents:
diff changeset
1558 int v4; // ebx@5
Ritor1
parents:
diff changeset
1559 unsigned int v5; // ecx@5
Ritor1
parents:
diff changeset
1560 int v6; // edx@6
Ritor1
parents:
diff changeset
1561 unsigned int v7; // edx@8
Ritor1
parents:
diff changeset
1562 unsigned int v8; // edx@10
Ritor1
parents:
diff changeset
1563 __int16 v9; // ax@12
Ritor1
parents:
diff changeset
1564 signed int result; // eax@20
Ritor1
parents:
diff changeset
1565 int v11; // [sp+Ch] [bp-10h]@5
Ritor1
parents:
diff changeset
1566 int v12; // [sp+10h] [bp-Ch]@5
Ritor1
parents:
diff changeset
1567 signed int v13; // [sp+14h] [bp-8h]@3
Ritor1
parents:
diff changeset
1568
Ritor1
parents:
diff changeset
1569 v0 = 5120;
Ritor1
parents:
diff changeset
1570 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
Ritor1
parents:
diff changeset
1571 v0 = 2560;
Ritor1
parents:
diff changeset
1572 v13 = 0;
Ritor1
parents:
diff changeset
1573 if ( (signed int)uNumActors <= 0 )
Ritor1
parents:
diff changeset
1574 {
Ritor1
parents:
diff changeset
1575 result = 0;
Ritor1
parents:
diff changeset
1576 }
Ritor1
parents:
diff changeset
1577 else
Ritor1
parents:
diff changeset
1578 {
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1167
diff changeset
1579 v1 = pActors.data();
0
Ritor1
parents:
diff changeset
1580 while ( 1 )
Ritor1
parents:
diff changeset
1581 {
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 81
diff changeset
1582 v2 = abs(v1->vInitialPosition.x - pParty->vPosition.x);
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 81
diff changeset
1583 v11 = abs(v1->vInitialPosition.y - pParty->vPosition.y);
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 81
diff changeset
1584 v12 = abs(v1->vInitialPosition.z - pParty->vPosition.z);
0
Ritor1
parents:
diff changeset
1585 v3 = v2;
Ritor1
parents:
diff changeset
1586 v4 = v11;
Ritor1
parents:
diff changeset
1587 v5 = v12;
Ritor1
parents:
diff changeset
1588 if ( v3 < v11 )
Ritor1
parents:
diff changeset
1589 {
Ritor1
parents:
diff changeset
1590 v6 = v3;
Ritor1
parents:
diff changeset
1591 v3 = v11;
Ritor1
parents:
diff changeset
1592 v4 = v6;
Ritor1
parents:
diff changeset
1593 }
Ritor1
parents:
diff changeset
1594 if ( v3 < v12 )
Ritor1
parents:
diff changeset
1595 {
Ritor1
parents:
diff changeset
1596 v7 = v3;
Ritor1
parents:
diff changeset
1597 v3 = v12;
Ritor1
parents:
diff changeset
1598 v5 = v7;
Ritor1
parents:
diff changeset
1599 }
Ritor1
parents:
diff changeset
1600 if ( v4 < (signed int)v5 )
Ritor1
parents:
diff changeset
1601 {
Ritor1
parents:
diff changeset
1602 v8 = v5;
Ritor1
parents:
diff changeset
1603 v5 = v4;
Ritor1
parents:
diff changeset
1604 v4 = v8;
Ritor1
parents:
diff changeset
1605 }
Ritor1
parents:
diff changeset
1606 if ( (signed int)(((unsigned int)(11 * v4) >> 5) + (v5 >> 2) + v3) < v0 )
Ritor1
parents:
diff changeset
1607 {
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 81
diff changeset
1608 v9 = v1->uAIState;
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 81
diff changeset
1609 if ( v1->uAIState != 5 )
0
Ritor1
parents:
diff changeset
1610 {
Ritor1
parents:
diff changeset
1611 if ( v9 != 4
Ritor1
parents:
diff changeset
1612 && v9 != 11
Ritor1
parents:
diff changeset
1613 && v9 != 19
Ritor1
parents:
diff changeset
1614 && v9 != 17
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 81
diff changeset
1615 && (BYTE2(v1->uAttributes) & 8 || ((Actor *)nullptr)->GetActorsRelation( v1)) )
0
Ritor1
parents:
diff changeset
1616 break;
Ritor1
parents:
diff changeset
1617 }
Ritor1
parents:
diff changeset
1618 }
Ritor1
parents:
diff changeset
1619 ++v13;
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 81
diff changeset
1620 ++v1;
0
Ritor1
parents:
diff changeset
1621 if ( v13 >= (signed int)uNumActors )
1419
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
1622 return 0;
0
Ritor1
parents:
diff changeset
1623 }
Ritor1
parents:
diff changeset
1624 result = 1;
Ritor1
parents:
diff changeset
1625 }
Ritor1
parents:
diff changeset
1626 return result;
Ritor1
parents:
diff changeset
1627 }
Ritor1
parents:
diff changeset
1628
Ritor1
parents:
diff changeset
1629 //----- (0042F7EB) --------------------------------------------------------
Ritor1
parents:
diff changeset
1630 bool __fastcall sub_42F7EB_DropItemAt(unsigned int uSpriteID, int x, int y, int z, int a4, int count, int a7, unsigned __int16 attributes, ItemGen *a9)
Ritor1
parents:
diff changeset
1631 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1632 unsigned __int16 pObjectDescID; // ax@7
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1633 SpriteObject pSpellObject; // [sp+Ch] [bp-78h]@1
0
Ritor1
parents:
diff changeset
1634
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1635 pSpellObject.stru_24.Reset();
0
Ritor1
parents:
diff changeset
1636 if ( a9 )
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1637 memcpy(&pSpellObject.stru_24, a9, sizeof(pSpellObject.stru_24));
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1638 pSpellObject.spell_skill = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1639 pSpellObject.spell_level = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1640 pSpellObject.spell_id = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1641 pSpellObject.field_54 = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1642 pSpellObject.uType = uSpriteID;
0
Ritor1
parents:
diff changeset
1643 if ( (signed int)pObjectList->uNumObjects <= 0 )
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1644 pObjectDescID = 0;
0
Ritor1
parents:
diff changeset
1645 else
Ritor1
parents:
diff changeset
1646 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1647 pObjectDescID = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1648 for ( uint i = 0; i < (signed int)pObjectList->uNumObjects; ++i )
0
Ritor1
parents:
diff changeset
1649 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1650 if ( (short)uSpriteID == pObjectList->pObjects[i].uObjectID )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1651 pObjectDescID = i;
0
Ritor1
parents:
diff changeset
1652 }
Ritor1
parents:
diff changeset
1653 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1654 pSpellObject.uObjectDescID = pObjectDescID;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1655 pSpellObject.vPosition.x = x;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1656 pSpellObject.vPosition.y = y;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1657 pSpellObject.vPosition.z = z;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1658 pSpellObject.uSoundID = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1659 pSpellObject.uAttributes = attributes;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1660 pSpellObject.uSectorID = pIndoor->GetSector(x, y, z);
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1661 pSpellObject.uSpriteFrameID = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1662 pSpellObject.spell_caster_pid = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1663 pSpellObject.spell_target_pid = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1664 if ( !(pSpellObject.uAttributes & 0x10) )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1665 {
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1666 if ( pItemsTable->uAllItemsCount )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1667 {
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1668 for ( uint i = 0; i < pItemsTable->uAllItemsCount; ++i )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1669 {
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1670 if ( pItemsTable->pItems[i].uSpriteID == uSpriteID )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1671 pSpellObject.stru_24.uItemID = i;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1672 }
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1673 }
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1674 }
0
Ritor1
parents:
diff changeset
1675 if ( a7 )
Ritor1
parents:
diff changeset
1676 {
Ritor1
parents:
diff changeset
1677 if ( count > 0 )
Ritor1
parents:
diff changeset
1678 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1679 for ( uint i = count; i; --i )
0
Ritor1
parents:
diff changeset
1680 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1681 pSpellObject.uFacing = rand() % (signed int)stru_5C6E00->uIntegerDoublePi;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1682 pSpellObject.Create((signed __int16)pSpellObject.uFacing,
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1683 ((signed int)stru_5C6E00->uIntegerHalfPi / 2) + (rand() % ((signed int)stru_5C6E00->uIntegerHalfPi / 2)), a4, 0);
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1684
0
Ritor1
parents:
diff changeset
1685 }
Ritor1
parents:
diff changeset
1686 }
Ritor1
parents:
diff changeset
1687 }
Ritor1
parents:
diff changeset
1688 else
Ritor1
parents:
diff changeset
1689 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1690 pSpellObject.uFacing = 0;
0
Ritor1
parents:
diff changeset
1691 if ( count > 0 )
Ritor1
parents:
diff changeset
1692 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1693 for ( uint i = count; i; --i )
0
Ritor1
parents:
diff changeset
1694 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1695 pSpellObject.Create((signed __int16)pSpellObject.uFacing, stru_5C6E00->uIntegerHalfPi, a4, 0);
0
Ritor1
parents:
diff changeset
1696 }
Ritor1
parents:
diff changeset
1697 }
Ritor1
parents:
diff changeset
1698 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1699 return true;
0
Ritor1
parents:
diff changeset
1700 }
Ritor1
parents:
diff changeset
1701
Ritor1
parents:
diff changeset
1702 //----- (0042F960) --------------------------------------------------------
Ritor1
parents:
diff changeset
1703 void __fastcall sub_42F960_create_object(int x, int y, int z)
Ritor1
parents:
diff changeset
1704 {
Ritor1
parents:
diff changeset
1705 int v3; // ebx@1
Ritor1
parents:
diff changeset
1706 int v4; // edi@1
Ritor1
parents:
diff changeset
1707 signed int v5; // edx@1
Ritor1
parents:
diff changeset
1708 char *v6; // ecx@2
Ritor1
parents:
diff changeset
1709 unsigned __int16 v7; // ax@5
Ritor1
parents:
diff changeset
1710 signed int v8; // eax@6
Ritor1
parents:
diff changeset
1711 signed int v9; // eax@7
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 490
diff changeset
1712 //SpriteObject a1; // [sp+Ch] [bp-70h]@1
0
Ritor1
parents:
diff changeset
1713
Ritor1
parents:
diff changeset
1714 v3 = x;
Ritor1
parents:
diff changeset
1715 v4 = y;
Ritor1
parents:
diff changeset
1716
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 490
diff changeset
1717 SpriteObject a1; // [sp+Ch] [bp-70h]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 490
diff changeset
1718 //SpriteObject::SpriteObject(&a1);
0
Ritor1
parents:
diff changeset
1719 a1.stru_24.Reset();
Ritor1
parents:
diff changeset
1720
Ritor1
parents:
diff changeset
1721 v5 = 0;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 819
diff changeset
1722 a1.spell_skill = 0;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 819
diff changeset
1723 a1.spell_level = 0;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 819
diff changeset
1724 a1.spell_id = 0;
0
Ritor1
parents:
diff changeset
1725 a1.field_54 = 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 490
diff changeset
1726 a1.uType = 800;
0
Ritor1
parents:
diff changeset
1727 if ( (signed int)pObjectList->uNumObjects <= 0 )
Ritor1
parents:
diff changeset
1728 {
Ritor1
parents:
diff changeset
1729 LABEL_5:
Ritor1
parents:
diff changeset
1730 v7 = 0;
Ritor1
parents:
diff changeset
1731 }
Ritor1
parents:
diff changeset
1732 else
Ritor1
parents:
diff changeset
1733 {
Ritor1
parents:
diff changeset
1734 v6 = (char *)&pObjectList->pObjects->uObjectID;
Ritor1
parents:
diff changeset
1735 while ( *(short *)v6 != 800 )
Ritor1
parents:
diff changeset
1736 {
Ritor1
parents:
diff changeset
1737 ++v5;
Ritor1
parents:
diff changeset
1738 v6 += 56;
Ritor1
parents:
diff changeset
1739 if ( v5 >= (signed int)pObjectList->uNumObjects )
Ritor1
parents:
diff changeset
1740 goto LABEL_5;
Ritor1
parents:
diff changeset
1741 }
Ritor1
parents:
diff changeset
1742 v7 = v5;
Ritor1
parents:
diff changeset
1743 }
Ritor1
parents:
diff changeset
1744 a1.uObjectDescID = v7;
Ritor1
parents:
diff changeset
1745 a1.vPosition.x = v3;
Ritor1
parents:
diff changeset
1746 a1.vPosition.y = v4;
Ritor1
parents:
diff changeset
1747 a1.vPosition.z = z;
Ritor1
parents:
diff changeset
1748 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
1749 a1.uAttributes = 0;
Ritor1
parents:
diff changeset
1750 a1.uSectorID = pIndoor->GetSector(v3, v4, z);
Ritor1
parents:
diff changeset
1751 a1.uSpriteFrameID = 0;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 819
diff changeset
1752 a1.spell_caster_pid = 0;
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
1753 a1.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
1754 v8 = a1.Create(0, 0, 0, 0);
Ritor1
parents:
diff changeset
1755 if ( v8 != -1 )
Ritor1
parents:
diff changeset
1756 {
Ritor1
parents:
diff changeset
1757 v9 = 8 * v8;
Ritor1
parents:
diff changeset
1758 LOBYTE(v9) = v9 | 2;
Ritor1
parents:
diff changeset
1759 pAudioPlayer->PlaySound((SoundID)(SOUND_GoldReceived|0x14), v9, 0, -1, 0, 0, 0, 0);
Ritor1
parents:
diff changeset
1760 }
Ritor1
parents:
diff changeset
1761 }
Ritor1
parents:
diff changeset
1762
810
f5156b8c61ad savegame refactoring
Gloval
parents: 792
diff changeset
1763
0
Ritor1
parents:
diff changeset
1764
Ritor1
parents:
diff changeset
1765 //----- (0042FA66) --------------------------------------------------------
Ritor1
parents:
diff changeset
1766 int __fastcall _42FA66_do_explosive_impact(int a1, int a2, int a3, int a4, __int16 a5, signed int a6)
Ritor1
parents:
diff changeset
1767 {
Ritor1
parents:
diff changeset
1768 int v6; // edi@1
Ritor1
parents:
diff changeset
1769 int v7; // esi@1
Ritor1
parents:
diff changeset
1770 char *v8; // ecx@2
Ritor1
parents:
diff changeset
1771 unsigned __int16 v9; // ax@5
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
1772 //int v10; // eax@10
0
Ritor1
parents:
diff changeset
1773 signed int result; // eax@11
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
1774 //__int16 v12; // ax@12
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 490
diff changeset
1775 //SpriteObject a1a; // [sp+Ch] [bp-74h]@1
0
Ritor1
parents:
diff changeset
1776 int v14; // [sp+7Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
1777
Ritor1
parents:
diff changeset
1778 v6 = a1;
Ritor1
parents:
diff changeset
1779 v7 = a2;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 490
diff changeset
1780 SpriteObject a1a; // [sp+Ch] [bp-74h]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 490
diff changeset
1781 //SpriteObject::SpriteObject(&a1a);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 490
diff changeset
1782 a1a.uType = 600;
0
Ritor1
parents:
diff changeset
1783 a1a.stru_24.Reset();
Ritor1
parents:
diff changeset
1784
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 819
diff changeset
1785 a1a.spell_id = SPELL_FIRE_FIREBALL;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 819
diff changeset
1786 a1a.spell_level = 8;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 819
diff changeset
1787 a1a.spell_skill = 3;
0
Ritor1
parents:
diff changeset
1788 v14 = 0;
Ritor1
parents:
diff changeset
1789 if ( (signed int)pObjectList->uNumObjects <= 0 )
Ritor1
parents:
diff changeset
1790 {
Ritor1
parents:
diff changeset
1791 LABEL_5:
Ritor1
parents:
diff changeset
1792 v9 = 0;
Ritor1
parents:
diff changeset
1793 }
Ritor1
parents:
diff changeset
1794 else
Ritor1
parents:
diff changeset
1795 {
Ritor1
parents:
diff changeset
1796 v8 = (char *)&pObjectList->pObjects->uObjectID;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 490
diff changeset
1797 while ( (short)a1a.uType != *(short *)v8 )
0
Ritor1
parents:
diff changeset
1798 {
Ritor1
parents:
diff changeset
1799 ++v14;
Ritor1
parents:
diff changeset
1800 v8 += 56;
Ritor1
parents:
diff changeset
1801 if ( v14 >= (signed int)pObjectList->uNumObjects )
Ritor1
parents:
diff changeset
1802 goto LABEL_5;
Ritor1
parents:
diff changeset
1803 }
Ritor1
parents:
diff changeset
1804 v9 = v14;
Ritor1
parents:
diff changeset
1805 }
Ritor1
parents:
diff changeset
1806 a1a.uObjectDescID = v9;
Ritor1
parents:
diff changeset
1807 a1a.vPosition.x = v6;
Ritor1
parents:
diff changeset
1808 a1a.vPosition.y = v7;
Ritor1
parents:
diff changeset
1809 a1a.vPosition.z = a3;
Ritor1
parents:
diff changeset
1810 a1a.uAttributes = 0;
Ritor1
parents:
diff changeset
1811 a1a.uSectorID = pIndoor->GetSector(v6, v7, a3);
Ritor1
parents:
diff changeset
1812 a1a.uSpriteFrameID = 0;
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
1813 a1a.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
1814 a1a.field_60_distance_related_prolly_lod = 0;
Ritor1
parents:
diff changeset
1815 a1a.uFacing = 0;
Ritor1
parents:
diff changeset
1816 a1a.uSoundID = 0;
Ritor1
parents:
diff changeset
1817 if ( a6 >= 1 || a6 <= 4 )
Ritor1
parents:
diff changeset
1818 {
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
1819 a1a.spell_caster_pid = PID(OBJECT_Player, a6 - 1);
0
Ritor1
parents:
diff changeset
1820 }
Ritor1
parents:
diff changeset
1821 else
Ritor1
parents:
diff changeset
1822 {
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 819
diff changeset
1823 a1a.spell_caster_pid = 0;
0
Ritor1
parents:
diff changeset
1824 }
Ritor1
parents:
diff changeset
1825 result = a1a.Create(0, 0, 0, 0);
Ritor1
parents:
diff changeset
1826 if ( result != -1 )
Ritor1
parents:
diff changeset
1827 {
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
1828 result = stru_50FE08.Add(PID(OBJECT_Item, result),
0
Ritor1
parents:
diff changeset
1829 a5,
Ritor1
parents:
diff changeset
1830 SLOWORD(a1a.vPosition.x),
Ritor1
parents:
diff changeset
1831 SLOWORD(a1a.vPosition.y),
Ritor1
parents:
diff changeset
1832 SLOWORD(a1a.vPosition.z),
Ritor1
parents:
diff changeset
1833 0,
Ritor1
parents:
diff changeset
1834 0);
Ritor1
parents:
diff changeset
1835 }
Ritor1
parents:
diff changeset
1836 return result;
Ritor1
parents:
diff changeset
1837 }
Ritor1
parents:
diff changeset
1838
Ritor1
parents:
diff changeset
1839 //----- (0042FB5C) --------------------------------------------------------
Ritor1
parents:
diff changeset
1840 bool __fastcall sub_42FB5C(signed int a1)
Ritor1
parents:
diff changeset
1841 {
Ritor1
parents:
diff changeset
1842 int v1; // ecx@3
Ritor1
parents:
diff changeset
1843 int v2; // ecx@4
Ritor1
parents:
diff changeset
1844 int v3; // ecx@5
Ritor1
parents:
diff changeset
1845 int v4; // ecx@6
Ritor1
parents:
diff changeset
1846 int v5; // ecx@7
Ritor1
parents:
diff changeset
1847 int v6; // ecx@8
Ritor1
parents:
diff changeset
1848 char v7; // zf@9
Ritor1
parents:
diff changeset
1849
Ritor1
parents:
diff changeset
1850 if ( a1 > 39 )
Ritor1
parents:
diff changeset
1851 {
Ritor1
parents:
diff changeset
1852 if ( a1 > 77 )
Ritor1
parents:
diff changeset
1853 {
Ritor1
parents:
diff changeset
1854 if ( a1 == 80 )
Ritor1
parents:
diff changeset
1855 return 0;
Ritor1
parents:
diff changeset
1856 if ( a1 > 84 )
Ritor1
parents:
diff changeset
1857 {
Ritor1
parents:
diff changeset
1858 if ( a1 <= 86 )
Ritor1
parents:
diff changeset
1859 return 0;
Ritor1
parents:
diff changeset
1860 v7 = a1 == 95;
Ritor1
parents:
diff changeset
1861 goto LABEL_20;
Ritor1
parents:
diff changeset
1862 }
Ritor1
parents:
diff changeset
1863 }
Ritor1
parents:
diff changeset
1864 else
Ritor1
parents:
diff changeset
1865 {
Ritor1
parents:
diff changeset
1866 if ( a1 == 77 )
Ritor1
parents:
diff changeset
1867 return 0;
Ritor1
parents:
diff changeset
1868 if ( a1 >= 46 )
Ritor1
parents:
diff changeset
1869 {
Ritor1
parents:
diff changeset
1870 if ( a1 <= 47 || a1 == 51 )
Ritor1
parents:
diff changeset
1871 return 0;
Ritor1
parents:
diff changeset
1872 v7 = a1 == 73;
Ritor1
parents:
diff changeset
1873 goto LABEL_20;
Ritor1
parents:
diff changeset
1874 }
Ritor1
parents:
diff changeset
1875 }
Ritor1
parents:
diff changeset
1876 return 1;
Ritor1
parents:
diff changeset
1877 }
Ritor1
parents:
diff changeset
1878 if ( a1 == 39 || (v1 = a1 - 2) == 0 )
Ritor1
parents:
diff changeset
1879 return 1;
Ritor1
parents:
diff changeset
1880 v2 = v1 - 3;
Ritor1
parents:
diff changeset
1881 if ( !v2 )
Ritor1
parents:
diff changeset
1882 return 0;
Ritor1
parents:
diff changeset
1883 v3 = v2 - 1;
Ritor1
parents:
diff changeset
1884 if ( !v3 || (v4 = v3 - 3) == 0 )
Ritor1
parents:
diff changeset
1885 return 1;
Ritor1
parents:
diff changeset
1886 v5 = v4 - 8;
Ritor1
parents:
diff changeset
1887 if ( !v5 )
Ritor1
parents:
diff changeset
1888 return 0;
Ritor1
parents:
diff changeset
1889 v6 = v5 - 1;
Ritor1
parents:
diff changeset
1890 if ( !v6 )
Ritor1
parents:
diff changeset
1891 return 1;
Ritor1
parents:
diff changeset
1892 v7 = v6 == 20;
Ritor1
parents:
diff changeset
1893 LABEL_20:
Ritor1
parents:
diff changeset
1894 if ( !v7 )
Ritor1
parents:
diff changeset
1895 return 1;
Ritor1
parents:
diff changeset
1896 return 0;
Ritor1
parents:
diff changeset
1897 }
Ritor1
parents:
diff changeset
1898
Ritor1
parents:
diff changeset
1899 //----- (0042FBDD) --------------------------------------------------------
Ritor1
parents:
diff changeset
1900 void __cdecl sub_42FBDD()
Ritor1
parents:
diff changeset
1901 {
388
d95a91011d57 AudioPlayer::PlaySound
Nomad
parents: 377
diff changeset
1902 pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0);
0
Ritor1
parents:
diff changeset
1903 pRenderer->DrawTextureTransparent(pBtn_YES->uX, pBtn_YES->uY, pBtn_YES->pTextures[0]);
Ritor1
parents:
diff changeset
1904 pRenderer->Present();
Ritor1
parents:
diff changeset
1905 }
Ritor1
parents:
diff changeset
1906
Ritor1
parents:
diff changeset
1907 //----- (0042FC15) --------------------------------------------------------
11
66319a734368 16.01.13(work)
Ritor1
parents: 0
diff changeset
1908 void __cdecl CloseWindowBackground()
0
Ritor1
parents:
diff changeset
1909 {
388
d95a91011d57 AudioPlayer::PlaySound
Nomad
parents: 377
diff changeset
1910 pAudioPlayer->PlaySound(SOUND_Button2, -2, 0, -1, 0, 0, 0, 0);
0
Ritor1
parents:
diff changeset
1911 pRenderer->DrawTextureTransparent(pBtn_ExitCancel->uX, pBtn_ExitCancel->uY, pBtn_ExitCancel->pTextures[0]);
Ritor1
parents:
diff changeset
1912 pRenderer->Present();
Ritor1
parents:
diff changeset
1913 }
Ritor1
parents:
diff changeset
1914
Ritor1
parents:
diff changeset
1915 //----- (0042FC4E) --------------------------------------------------------
Ritor1
parents:
diff changeset
1916 void __cdecl ProcessInputActions()
Ritor1
parents:
diff changeset
1917 {
Ritor1
parents:
diff changeset
1918 char v4; // al@9
Ritor1
parents:
diff changeset
1919 char v8; // bl@100
Ritor1
parents:
diff changeset
1920 unsigned __int16 v9; // ax@102
Ritor1
parents:
diff changeset
1921 int v10; // eax@103
Ritor1
parents:
diff changeset
1922 char v14; // al@159
Ritor1
parents:
diff changeset
1923 unsigned int v15; // eax@168
Ritor1
parents:
diff changeset
1924 PartyAction partyAction; // [sp-14h] [bp-1Ch]@20
Ritor1
parents:
diff changeset
1925 InputAction inputAction; // [sp+0h] [bp-8h]@7
Ritor1
parents:
diff changeset
1926 int v24; // [sp+4h] [bp-4h]@87
Ritor1
parents:
diff changeset
1927
Ritor1
parents:
diff changeset
1928 pGame->pKeyboardInstance->EnterCriticalSection();
Ritor1
parents:
diff changeset
1929 auto pKeyboard = pGame->pKeyboardInstance;
Ritor1
parents:
diff changeset
1930 if (!bAlwaysRun)
Ritor1
parents:
diff changeset
1931 {
Ritor1
parents:
diff changeset
1932 if (pKeyboard->IsShiftHeld())
Ritor1
parents:
diff changeset
1933 pParty->uFlags2 |= PARTY_FLAGS_2_RUNNING;
Ritor1
parents:
diff changeset
1934 else
Ritor1
parents:
diff changeset
1935 pParty->uFlags2 &= ~PARTY_FLAGS_2_RUNNING;
Ritor1
parents:
diff changeset
1936 }
Ritor1
parents:
diff changeset
1937 else
Ritor1
parents:
diff changeset
1938 {
Ritor1
parents:
diff changeset
1939 if (pKeyboard->IsShiftHeld())
Ritor1
parents:
diff changeset
1940 pParty->uFlags2 &= ~PARTY_FLAGS_2_RUNNING;
Ritor1
parents:
diff changeset
1941 else
Ritor1
parents:
diff changeset
1942 pParty->uFlags2 |= PARTY_FLAGS_2_RUNNING;
Ritor1
parents:
diff changeset
1943 }
Ritor1
parents:
diff changeset
1944
140
f4d7a9a8c363 Walk/run and other actions
Nomad
parents: 135
diff changeset
1945 //pParty->uFlags2 |= PARTY_FLAGS_2_RUNNING;
1052
d48c762de563 -nomarg
Nomad
parents: 1038
diff changeset
1946
d48c762de563 -nomarg
Nomad
parents: 1038
diff changeset
1947
d48c762de563 -nomarg
Nomad
parents: 1038
diff changeset
1948 // WUT? double event trigger
d48c762de563 -nomarg
Nomad
parents: 1038
diff changeset
1949 /*for ( uint i = 0; i < 30; ++i )
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1950 {
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1951 if ( pKeyActionMap->pToggleTypes[i] )
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1952 v14 = pGame->pKeyboardInstance->WasKeyPressed(pKeyActionMap->pVirtualKeyCodesMapping[i]);
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1953 else
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1954 v14 = pGame->pKeyboardInstance->IsKeyBeingHeld(pKeyActionMap->pVirtualKeyCodesMapping[i]);
1052
d48c762de563 -nomarg
Nomad
parents: 1038
diff changeset
1955 if ( v14 )
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1956 {
1052
d48c762de563 -nomarg
Nomad
parents: 1038
diff changeset
1957 if (pCurrentScreen == SCREEN_GAME)
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1958 {
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1959 pMessageQueue_50CBD0->AddMessage(UIMSG_Game_Action, 0, 0);
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1960 continue;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1961 }
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1962 if ( pCurrentScreen == SCREEN_NPC_DIALOGUE || pCurrentScreen == SCREEN_BRANCHLESS_NPC_DIALOG )
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1963 {
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1964 v15 = pMessageQueue_50CBD0->uNumMessages;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1965 if ( pMessageQueue_50CBD0->uNumMessages )
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1966 {
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1967 v15 = 0;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1968 if ( pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].field_8 )
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1969 {
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1970 v15 = 1;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1971 pMessageQueue_50CBD0->uNumMessages = 0;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1972 pMessageQueue_50CBD0->pMessages[v15].eType = UIMSG_Escape;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1973 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1974 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1975 ++pMessageQueue_50CBD0->uNumMessages;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1976 continue;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1977 }
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1978 pMessageQueue_50CBD0->uNumMessages = 0;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1979 }
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1980 //pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1981 }
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1982 }
1052
d48c762de563 -nomarg
Nomad
parents: 1038
diff changeset
1983 }*/
0
Ritor1
parents:
diff changeset
1984 if ( !pEventTimer->bPaused )
Ritor1
parents:
diff changeset
1985 {
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1986 for ( uint i = 0; i < 30; ++i )
0
Ritor1
parents:
diff changeset
1987 {
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1988 inputAction = (InputAction)i;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1989 if ( pKeyActionMap->pToggleTypes[(InputAction)i] )
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1990 v4 = pKeyboard->WasKeyPressed(pKeyActionMap->pVirtualKeyCodesMapping[(InputAction)i]);
0
Ritor1
parents:
diff changeset
1991 else
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1992 v4 = pKeyboard->IsKeyBeingHeld(pKeyActionMap->pVirtualKeyCodesMapping[(InputAction)i]);
0
Ritor1
parents:
diff changeset
1993 if ( v4 )
Ritor1
parents:
diff changeset
1994 {
Ritor1
parents:
diff changeset
1995 switch ( inputAction )
Ritor1
parents:
diff changeset
1996 {
Ritor1
parents:
diff changeset
1997 case INPUT_MoveForward:
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1998 if (pCurrentScreen != SCREEN_GAME)
0
Ritor1
parents:
diff changeset
1999 break;
Ritor1
parents:
diff changeset
2000 if (!pParty->bTurnBasedModeOn)
Ritor1
parents:
diff changeset
2001 {
140
f4d7a9a8c363 Walk/run and other actions
Nomad
parents: 135
diff changeset
2002 if ( pParty->uFlags2 & PARTY_FLAGS_2_RUNNING)
0
Ritor1
parents:
diff changeset
2003 partyAction = PARTY_RunForward;
Ritor1
parents:
diff changeset
2004 else
Ritor1
parents:
diff changeset
2005 partyAction = PARTY_WalkForward;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
2006 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
2007 break;
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
2008 }
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
2009 if (pTurnEngine->turn_stage != 1 && pTurnEngine->turn_stage != 2 && pTurnEngine->uActionPointsLeft > 0 )
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
2010 {
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
2011 pTurnEngine->uActionPointsLeft -= 26;
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
2012 if ( pParty->uFlags2 & PARTY_FLAGS_2_RUNNING)
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
2013 partyAction = PARTY_RunForward;
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
2014 else
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
2015 partyAction = PARTY_WalkForward;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
2016 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
2017 break;
0
Ritor1
parents:
diff changeset
2018 }
Ritor1
parents:
diff changeset
2019 break;
Ritor1
parents:
diff changeset
2020 case INPUT_MoveBackwards:
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
2021 if (pCurrentScreen != SCREEN_GAME)
0
Ritor1
parents:
diff changeset
2022 break;
Ritor1
parents:
diff changeset
2023 if (!pParty->bTurnBasedModeOn)
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
2024 {
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
2025 if ( pParty->uFlags2 & 2 )
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
2026 partyAction = PARTY_RunBackward;
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
2027 else
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
2028 partyAction = PARTY_WalkBackward;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
2029 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
2030 break;
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
2031 }
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
2032 if ( pTurnEngine->turn_stage != 1 && pTurnEngine->turn_stage != 2 && pTurnEngine->uActionPointsLeft > 0 )
0
Ritor1
parents:
diff changeset
2033 {
Ritor1
parents:
diff changeset
2034 pTurnEngine->uActionPointsLeft -= 26;
Ritor1
parents:
diff changeset
2035 if ( pParty->uFlags2 & 2 )
Ritor1
parents:
diff changeset
2036 partyAction = PARTY_RunBackward;
Ritor1
parents:
diff changeset
2037 else
Ritor1
parents:
diff changeset
2038 partyAction = PARTY_WalkBackward;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
2039 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
2040 break;
0
Ritor1
parents:
diff changeset
2041 }
Ritor1
parents:
diff changeset
2042 break;
Ritor1
parents:
diff changeset
2043 case INPUT_StrafeLeft:
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
2044 if (pCurrentScreen != SCREEN_GAME)
0
Ritor1
parents:
diff changeset
2045 break;
Ritor1
parents:
diff changeset
2046 if (!pParty->bTurnBasedModeOn)
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
2047 {
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
2048 partyAction = PARTY_StrafeLeft;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
2049 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
2050 break;
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
2051 }
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
2052 if ( pTurnEngine->turn_stage == 1 || pTurnEngine->turn_stage == 2 || pTurnEngine->uActionPointsLeft <= 0 )
0
Ritor1
parents:
diff changeset
2053 break;
Ritor1
parents:
diff changeset
2054 pTurnEngine->uActionPointsLeft -= 26;
Ritor1
parents:
diff changeset
2055 partyAction = PARTY_StrafeLeft;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
2056 pPartyActionQueue->Add(partyAction);
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
2057 break;
0
Ritor1
parents:
diff changeset
2058 case INPUT_StrafeRight:
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
2059 if (pCurrentScreen != SCREEN_GAME)
0
Ritor1
parents:
diff changeset
2060 break;
Ritor1
parents:
diff changeset
2061 if (!pParty->bTurnBasedModeOn)
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
2062 {
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
2063 partyAction = PARTY_StrafeRight;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
2064 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
2065 break;
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
2066 }
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
2067 if ( pTurnEngine->turn_stage == 1 || pTurnEngine->turn_stage == 2 || pTurnEngine->uActionPointsLeft <= 0 )
0
Ritor1
parents:
diff changeset
2068 break;
Ritor1
parents:
diff changeset
2069 pTurnEngine->uActionPointsLeft -= 26;
Ritor1
parents:
diff changeset
2070 partyAction = PARTY_StrafeRight;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
2071 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
2072 break;
0
Ritor1
parents:
diff changeset
2073 case INPUT_TurnLeft:
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
2074 if (pCurrentScreen != SCREEN_GAME)
0
Ritor1
parents:
diff changeset
2075 break;
Ritor1
parents:
diff changeset
2076 if ( GetAsyncKeyState(VK_CONTROL) ) // strafing
Ritor1
parents:
diff changeset
2077 {
Ritor1
parents:
diff changeset
2078 if (pParty->bTurnBasedModeOn)
Ritor1
parents:
diff changeset
2079 {
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
2080 if ( pTurnEngine->turn_stage == 1 || pTurnEngine->turn_stage == 2 || pTurnEngine->uActionPointsLeft <= 0 )
0
Ritor1
parents:
diff changeset
2081 break;
Ritor1
parents:
diff changeset
2082 pTurnEngine->uActionPointsLeft -= 26;
Ritor1
parents:
diff changeset
2083 }
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
2084 partyAction = PARTY_StrafeLeft;
0
Ritor1
parents:
diff changeset
2085 }
Ritor1
parents:
diff changeset
2086 else
Ritor1
parents:
diff changeset
2087 {
Ritor1
parents:
diff changeset
2088 if ( pParty->uFlags2 & 2 )
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
2089 partyAction = PARTY_FastTurnLeft;
0
Ritor1
parents:
diff changeset
2090 else
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
2091 partyAction = PARTY_TurnLeft;
0
Ritor1
parents:
diff changeset
2092 }
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
2093 pPartyActionQueue->Add(partyAction);
0
Ritor1
parents:
diff changeset
2094 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor && pWeather->bRenderSnow)
Ritor1
parents:
diff changeset
2095 {
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
2096 pWeather->OnPlayerTurn(10);
0
Ritor1
parents:
diff changeset
2097 }
Ritor1
parents:
diff changeset
2098 break;
Ritor1
parents:
diff changeset
2099 case INPUT_TurnRight:
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
2100 if (pCurrentScreen != SCREEN_GAME)
0
Ritor1
parents:
diff changeset
2101 break;
Ritor1
parents:
diff changeset
2102 if ( GetAsyncKeyState(17) ) // strafing
Ritor1
parents:
diff changeset
2103 {
Ritor1
parents:
diff changeset
2104 if (pParty->bTurnBasedModeOn)
Ritor1
parents:
diff changeset
2105 {
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
2106 if ( pTurnEngine->turn_stage == 1 || pTurnEngine->turn_stage == 2 || pTurnEngine->uActionPointsLeft <= 0 )
0
Ritor1
parents:
diff changeset
2107 break;
Ritor1
parents:
diff changeset
2108 pTurnEngine->uActionPointsLeft -= 26;
Ritor1
parents:
diff changeset
2109 }
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
2110 partyAction = PARTY_StrafeRight;
0
Ritor1
parents:
diff changeset
2111 }
Ritor1
parents:
diff changeset
2112 else
Ritor1
parents:
diff changeset
2113 {
Ritor1
parents:
diff changeset
2114 if ( pParty->uFlags2 & 2 )
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
2115 partyAction = PARTY_FastTurnRight;
0
Ritor1
parents:
diff changeset
2116 else
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
2117 partyAction = PARTY_TurnRight;
0
Ritor1
parents:
diff changeset
2118 }
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
2119 pPartyActionQueue->Add(partyAction);
0
Ritor1
parents:
diff changeset
2120 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor && pWeather->bRenderSnow)
Ritor1
parents:
diff changeset
2121 {
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
2122 pWeather->OnPlayerTurn(-10);
0
Ritor1
parents:
diff changeset
2123 }
Ritor1
parents:
diff changeset
2124 break;
Ritor1
parents:
diff changeset
2125 case INPUT_Jump:
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
2126 if (pCurrentScreen != SCREEN_GAME || pParty->bTurnBasedModeOn)
0
Ritor1
parents:
diff changeset
2127 break;
Ritor1
parents:
diff changeset
2128 partyAction = (PartyAction)12;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
2129 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
2130 break;
0
Ritor1
parents:
diff changeset
2131 case INPUT_Yell:
187
49728858c35e On player voices
Nomad
parents: 169
diff changeset
2132 if (!pCurrentScreen && uActiveCharacter)
0
Ritor1
parents:
diff changeset
2133 {
Ritor1
parents:
diff changeset
2134 pParty->Yell();
187
49728858c35e On player voices
Nomad
parents: 169
diff changeset
2135 pPlayers[uActiveCharacter]->PlaySound(SPEECH_Yell, 0);
0
Ritor1
parents:
diff changeset
2136 }
187
49728858c35e On player voices
Nomad
parents: 169
diff changeset
2137 break;
0
Ritor1
parents:
diff changeset
2138 case INPUT_Pass:
Ritor1
parents:
diff changeset
2139 if ( pCurrentScreen )
Ritor1
parents:
diff changeset
2140 break;
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
2141 if (pParty->bTurnBasedModeOn && pTurnEngine->turn_stage == 3)
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
2142 {
1332
1e35cfed7928 turn engine file added
Gloval
parents: 1323
diff changeset
2143 pTurnEngine->field_18 |= TE_FLAG_8;
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
2144 break;
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
2145 }
0
Ritor1
parents:
diff changeset
2146 if ( uActiveCharacter )
Ritor1
parents:
diff changeset
2147 {
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
2148 if ( !pPlayers[uActiveCharacter]->uTimeToRecovery )
0
Ritor1
parents:
diff changeset
2149 {
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
2150 v24 = pPlayers[uActiveCharacter]->GetAttackRecoveryTime(false);
0
Ritor1
parents:
diff changeset
2151 if ( !pParty->bTurnBasedModeOn )
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
2152 pPlayers[uActiveCharacter]->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * (double)v24 * 2.133333333333333));
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1167
diff changeset
2153 pCastSpellInfo.data()->_427D48(uActiveCharacter);
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1340
diff changeset
2154 pTurnEngine->ApplyPlayerAction();
0
Ritor1
parents:
diff changeset
2155 }
Ritor1
parents:
diff changeset
2156 }
Ritor1
parents:
diff changeset
2157 break;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
2158 case INPUT_Combat://if press ENTER
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
2159 if (pCurrentScreen == SCREEN_GAME)
0
Ritor1
parents:
diff changeset
2160 {
Ritor1
parents:
diff changeset
2161 if (pParty->bTurnBasedModeOn)
Ritor1
parents:
diff changeset
2162 {
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
2163 if (pTurnEngine->turn_stage == 3 || PID_TYPE(pTurnEngine->pQueue[0].uPackedID) == OBJECT_Player)
0
Ritor1
parents:
diff changeset
2164 {
Ritor1
parents:
diff changeset
2165 pParty->bTurnBasedModeOn = 0;
Ritor1
parents:
diff changeset
2166 pTurnEngine->End(true);
Ritor1
parents:
diff changeset
2167 }
Ritor1
parents:
diff changeset
2168 }
Ritor1
parents:
diff changeset
2169 else
Ritor1
parents:
diff changeset
2170 {
Ritor1
parents:
diff changeset
2171 pTurnEngine->Start();
Ritor1
parents:
diff changeset
2172 pParty->bTurnBasedModeOn = true;
Ritor1
parents:
diff changeset
2173 }
Ritor1
parents:
diff changeset
2174 }
Ritor1
parents:
diff changeset
2175 break;
Ritor1
parents:
diff changeset
2176 case INPUT_CastReady:
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
2177 if (pCurrentScreen != SCREEN_GAME)
0
Ritor1
parents:
diff changeset
2178 break;
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
2179 if (pParty->bTurnBasedModeOn && pTurnEngine->turn_stage == 3)
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
2180 {
1332
1e35cfed7928 turn engine file added
Gloval
parents: 1323
diff changeset
2181 pTurnEngine->field_18 |= TE_FLAG_8;
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
2182 break;
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
2183 }
0
Ritor1
parents:
diff changeset
2184 if ( !uActiveCharacter )
Ritor1
parents:
diff changeset
2185 break;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
2186 v8 = pPlayers[uActiveCharacter]->uQuickSpell;
0
Ritor1
parents:
diff changeset
2187 if ( !v8
Ritor1
parents:
diff changeset
2188 || bUnderwater
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
2189 || ((v9 = pPlayers[uActiveCharacter]->pActiveSkills[(unsigned __int8)v8 / 11 + 12], !(HIBYTE(v9) & 1)) ?
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
2190 ((v9 & 0x80u) == 0 ? (!(v9 & 0x40) ? (v10 = *(&pSpellDatas[0].uNormalLevelMana + 10 * (unsigned __int8)v8)) :
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
2191 (v10 = *(&pSpellDatas[0].uExpertLevelMana + 10 * (unsigned __int8)v8))) :
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
2192 (v10 = *(&pSpellDatas[0].uMasterLevelMana + 10 * (unsigned __int8)v8))) :
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
2193 (v10 = *(&pSpellDatas[0].uMagisterLevelMana + 10 * (unsigned __int8)v8)),
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
2194 v10 > pPlayers[uActiveCharacter]->sMana) )
0
Ritor1
parents:
diff changeset
2195 {
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
2196 pPartyActionQueue = pPartyActionQueue;
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
2197 pMessageQueue_50CBD0->AddMessage(UIMSG_Attack, 0, 0);
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
2198 break;
0
Ritor1
parents:
diff changeset
2199 }
Ritor1
parents:
diff changeset
2200 else
Ritor1
parents:
diff changeset
2201 {
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1009
diff changeset
2202 pMessageQueue_50C9E8->AddMessage(UIMSG_CastQuickSpell, 0, 0);
0
Ritor1
parents:
diff changeset
2203 }
Ritor1
parents:
diff changeset
2204 break;
Ritor1
parents:
diff changeset
2205 case INPUT_Attack:
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
2206 if (pCurrentScreen != SCREEN_GAME)
0
Ritor1
parents:
diff changeset
2207 break;
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
2208 if (pParty->bTurnBasedModeOn == 1 && pTurnEngine->turn_stage == 3)
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
2209 {
1332
1e35cfed7928 turn engine file added
Gloval
parents: 1323
diff changeset
2210 pTurnEngine->field_18 |= TE_FLAG_8;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
2211 break;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
2212 }
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
2213 pMessageQueue_50CBD0->AddMessage(UIMSG_Attack, 0, 0);
0
Ritor1
parents:
diff changeset
2214 break;
Ritor1
parents:
diff changeset
2215 case INPUT_EventTrigger:
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
2216 if (pCurrentScreen == SCREEN_GAME)
0
Ritor1
parents:
diff changeset
2217 {
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
2218 pMessageQueue_50CBD0->AddMessage(UIMSG_Game_Action, 0, 0);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
2219 break;
0
Ritor1
parents:
diff changeset
2220 }
151
9abdd40a107b pCurrentScreen
Ritor1
parents: 141
diff changeset
2221 if ( pCurrentScreen == SCREEN_NPC_DIALOGUE )
0
Ritor1
parents:
diff changeset
2222 {
Ritor1
parents:
diff changeset
2223 if ( pMessageQueue_50CBD0->uNumMessages )
Ritor1
parents:
diff changeset
2224 {
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
2225 pMessageQueue_50CBD0->uNumMessages = 0;
0
Ritor1
parents:
diff changeset
2226 if ( pMessageQueue_50CBD0->pMessages[0].field_8 )
Ritor1
parents:
diff changeset
2227 {
Ritor1
parents:
diff changeset
2228 pMessageQueue_50CBD0->uNumMessages = 1;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
2229 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape;
0
Ritor1
parents:
diff changeset
2230 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
Ritor1
parents:
diff changeset
2231 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
Ritor1
parents:
diff changeset
2232 ++pMessageQueue_50CBD0->uNumMessages;
Ritor1
parents:
diff changeset
2233 break;
Ritor1
parents:
diff changeset
2234 }
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
2235 break;
0
Ritor1
parents:
diff changeset
2236 }
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
2237 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
0
Ritor1
parents:
diff changeset
2238 }
Ritor1
parents:
diff changeset
2239 break;
Ritor1
parents:
diff changeset
2240 case INPUT_CharCycle:
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1009
diff changeset
2241 if ( pCurrentScreen == SCREEN_SPELL_BOOK )
0
Ritor1
parents:
diff changeset
2242 break;
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1009
diff changeset
2243 /* dword_50C9EC[3 * dword_50C9E8] = 176;|| dword_50C9E8 >= 40
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
2244 dword_50C9EC[3 * dword_50C9E8 + 1] = 0;
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
2245 dword_50C9EC[3 * dword_50C9E8 + 2] = 0;
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1009
diff changeset
2246 ++dword_50C9E8;*/
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1009
diff changeset
2247 pMessageQueue_50C9E8->AddMessage(UIMSG_CycleCharacters, 0, 0);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
2248 break;
0
Ritor1
parents:
diff changeset
2249 case INPUT_LookUp:
Ritor1
parents:
diff changeset
2250 if ( pEventTimer->bPaused )
Ritor1
parents:
diff changeset
2251 break;
Ritor1
parents:
diff changeset
2252 partyAction = (PartyAction)7;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
2253 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
2254 break;
0
Ritor1
parents:
diff changeset
2255 case INPUT_CenterView:
Ritor1
parents:
diff changeset
2256 if ( pEventTimer->bPaused )
Ritor1
parents:
diff changeset
2257 break;
Ritor1
parents:
diff changeset
2258 partyAction = (PartyAction)9;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
2259 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
2260 break;
0
Ritor1
parents:
diff changeset
2261 case INPUT_LookDown:
Ritor1
parents:
diff changeset
2262 if ( pEventTimer->bPaused )
Ritor1
parents:
diff changeset
2263 break;
Ritor1
parents:
diff changeset
2264 partyAction = (PartyAction)8;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
2265 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
2266 break;
0
Ritor1
parents:
diff changeset
2267 case INPUT_FlyUp:
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
2268 if ( pCurrentScreen || pEventTimer->bPaused )
0
Ritor1
parents:
diff changeset
2269 break;
Ritor1
parents:
diff changeset
2270 partyAction = (PartyAction)13;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
2271 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
2272 break;
0
Ritor1
parents:
diff changeset
2273 case INPUT_Land:
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
2274 if ( pCurrentScreen || pEventTimer->bPaused )
0
Ritor1
parents:
diff changeset
2275 break;
Ritor1
parents:
diff changeset
2276 partyAction = (PartyAction)15;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
2277 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
2278 break;
0
Ritor1
parents:
diff changeset
2279 case INPUT_FlyDown:
Ritor1
parents:
diff changeset
2280 if ( !pCurrentScreen
Ritor1
parents:
diff changeset
2281 && !pEventTimer->bPaused )
Ritor1
parents:
diff changeset
2282 {
Ritor1
parents:
diff changeset
2283 partyAction = (PartyAction)14;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
2284 pPartyActionQueue->Add(partyAction);
0
Ritor1
parents:
diff changeset
2285 }
Ritor1
parents:
diff changeset
2286 break;
Ritor1
parents:
diff changeset
2287 case INPUT_ZoomIn:
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1009
diff changeset
2288 /*if ( dword_50C9E8 >= 40 )
0
Ritor1
parents:
diff changeset
2289 break;
Ritor1
parents:
diff changeset
2290 dword_50C9EC[3 * dword_50C9E8] = 367;
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
2291 dword_50C9EC[3 * dword_50C9E8 + 1] = 0;
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
2292 dword_50C9EC[3 * dword_50C9E8 + 2] = 0;
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1009
diff changeset
2293 ++dword_50C9E8;*/
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1009
diff changeset
2294 pMessageQueue_50C9E8->AddMessage(UIMSG_ClickZoomOutBtn, 0, 0);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
2295 break;
0
Ritor1
parents:
diff changeset
2296 case INPUT_ZoomOut:
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1009
diff changeset
2297 /*if ( dword_50C9E8 < 40 )
0
Ritor1
parents:
diff changeset
2298 {
Ritor1
parents:
diff changeset
2299 dword_50C9EC[3 * dword_50C9E8] = 368;
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
2300 dword_50C9EC[3 * dword_50C9E8 + 1] = 0;
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
2301 dword_50C9EC[3 * dword_50C9E8 + 2] = 0;
0
Ritor1
parents:
diff changeset
2302 ++dword_50C9E8;
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1009
diff changeset
2303 }*/
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1009
diff changeset
2304 pMessageQueue_50C9E8->AddMessage(UIMSG_ClickZoomInBtn, 0, 0);
0
Ritor1
parents:
diff changeset
2305 break;
Ritor1
parents:
diff changeset
2306 case INPUT_AlwaysRun:
Ritor1
parents:
diff changeset
2307 bAlwaysRun = bAlwaysRun == 0;
Ritor1
parents:
diff changeset
2308 break;
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
2309 default:
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
2310 break;
0
Ritor1
parents:
diff changeset
2311 }
Ritor1
parents:
diff changeset
2312 }
Ritor1
parents:
diff changeset
2313 }
Ritor1
parents:
diff changeset
2314 }
Ritor1
parents:
diff changeset
2315 }