Mercurial > mm7
annotate GUI/GUIWindow.cpp @ 2548:87e5590d034b
All Books windows are refactored into respective classes
author | a.parshin |
---|---|
date | Tue, 12 May 2015 03:24:19 +0200 |
parents | fed97f15d1e1 |
children | 3121fb54a110 |
rev | line source |
---|---|
2502 | 1 #define _CRTDBG_MAP_ALLOC |
2 #include <stdlib.h> | |
3 #include <crtdbg.h> | |
4 | |
5 #define _CRT_SECURE_NO_WARNINGS | |
2541 | 6 #include "Engine/Engine.h" |
2502 | 7 |
8 #include "GUIWindow.h" | |
9 #include "GUIFont.h" | |
10 #include "Engine/Party.h" | |
11 #include "Engine/LOD.h" | |
12 #include "IO/Keyboard.h" | |
13 #include "Engine/OurMath.h" | |
14 #include "Engine/Timer.h" | |
15 #include "Media/Audio/AudioPlayer.h" | |
16 #include "IO/Mouse.h" | |
17 #include "Engine/Graphics/Viewport.h" | |
18 #include "Engine/Tables/StorylineTextTable.h" | |
19 #include "GUI\UI\UIHouses.h" | |
20 #include "GUI\UI\UIBooks.h" | |
21 #include "Engine/texts.h" | |
22 #include "Engine/Autonotes.h" | |
23 #include "Engine/Awards.h" | |
24 #include "Engine/Objects/Chest.h" | |
25 #include "Engine/Graphics/Outdoor.h" | |
26 #include "Engine/Tables/IconFrameTable.h" | |
27 #include "Engine/Objects/Actor.h" | |
28 | |
29 #include "GUI\UI\UIArena.h" | |
30 #include "Engine/Events.h" | |
31 #include "Engine/Graphics/Level\Decoration.h" | |
32 | |
33 typedef struct _RGBColor | |
34 { | |
35 unsigned char R; | |
36 unsigned char B; | |
37 unsigned char G; | |
38 }RGBColor; | |
39 | |
40 | |
41 std::array<RGBColor, 20> spell_tooltip_colors={{ | |
42 {0x96, 0xD4, 0xFF}, | |
43 {0xFF, 0x80, 0x00}, | |
44 {0xFF, 0xFF, 0x9B}, | |
45 {0xE1, 0xE1, 0xE1}, | |
46 {0x80, 0x80, 0x80}, | |
47 {0x96, 0xD4, 0xFF}, | |
48 {0xFF, 0x55, 0x00}, | |
49 {0x96, 0xD4, 0xFF}, | |
50 {0xFF, 0x55, 0x00}, | |
51 {0xE1, 0xE1, 0xE1}, | |
52 {0xFF, 0x55, 0x00}, | |
53 {0x96, 0xD4, 0xFF}, | |
54 {0xEB, 0x0F, 0xFF}, | |
55 {0xFF, 0x80, 0x00}, | |
56 {0x96, 0xD4, 0xFF}, | |
57 {0x80, 0x80, 0x80}, | |
58 {0xFF, 0x55, 0x00}, | |
59 {0x00, 0x80, 0xFF}, | |
60 {0x00, 0x80, 0xFF}, | |
61 {0x96, 0xD4, 0xFF}}}; | |
62 | |
63 | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
64 enum WindowType current_character_screen_window; |
2502 | 65 struct GUIWindow *pWindow_MMT_MainMenu; |
66 struct GUIWindow *pWindow_MainMenu; | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
67 std::array<struct GUIWindow *, 20> pWindowList; |
2502 | 68 |
69 struct GUIMessageQueue *pMessageQueue_50CBD0 = new GUIMessageQueue; | |
70 struct GUIMessageQueue *pMessageQueue_50C9E8 = new GUIMessageQueue; | |
71 | |
72 | |
73 | |
74 | |
75 | |
76 | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
77 GUIWindow_Inventory_CastSpell::GUIWindow_Inventory_CastSpell(unsigned int x, unsigned int y, unsigned int width, unsigned int height, int button, const char *hint) : |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
78 GUIWindow(x, y, width, height, button, hint) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
79 { |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
80 pMouse->SetCursorBitmap("MICON2"); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
81 pBtn_ExitCancel = CreateButton(392, 318, 75, 33, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[34],//Отмена |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
82 pIcons_LOD->GetTexture(uTextureID_BUTTDESC2), 0); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
83 ShowStatusBarString(pGlobalTXT_LocalizationStrings[39], 2); // Choose target / Выбрать цель |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
84 ++pIcons_LOD->uTexturePacksCount; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
85 current_character_screen_window = WINDOW_CharacterWindow_Inventory; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
86 current_screen_type = SCREEN_CASTING; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
87 if (!pIcons_LOD->uNumPrevLoadedFiles) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
88 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
89 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
90 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
91 GUIWindow_House::GUIWindow_House(unsigned int x, unsigned int y, unsigned int width, unsigned int height, int button, const char *hint) : |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
92 GUIWindow(x, y, width, height, button, hint) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
93 { |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
94 current_screen_type = SCREEN_HOUSE; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
95 pBtn_ExitCancel = CreateButton(471, 445, 169, 35, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[80], // Quit building / Выйти из здания |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
96 pIcons_LOD->GetTexture(uExitCancelTextureId), 0); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
97 for (int v26 = 0; v26 < uNumDialogueNPCPortraits; ++v26) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
98 { |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
99 char *v29, *v30; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
100 if (v26 + 1 == uNumDialogueNPCPortraits && uHouse_ExitPic) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
101 { |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
102 v30 = pMapStats->pInfos[uHouse_ExitPic].pName; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
103 v29 = (char*)pGlobalTXT_LocalizationStrings[LOCSTR_ENTER_S]; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
104 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
105 else |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
106 { |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
107 if (v26 || !dword_591080) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
108 v30 = HouseNPCData[v26 + 1 - ((dword_591080 != 0) ? 1 : 0)]->pName; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
109 else |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
110 v30 = (char*)p2DEvents[button - 1].pProprieterName; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
111 v29 = (char*)pGlobalTXT_LocalizationStrings[435]; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
112 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
113 sprintfex(byte_591180[v26].data(), v29, v30); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
114 HouseNPCPortraitsButtonsList[v26] = CreateButton(pNPCPortraits_x[uNumDialogueNPCPortraits - 1][v26], |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
115 pNPCPortraits_y[uNumDialogueNPCPortraits - 1][v26], |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
116 63, 73, 1, 0, UIMSG_ClickHouseNPCPortrait, v26, 0, byte_591180[v26].data(), 0, 0, 0); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
117 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
118 if (uNumDialogueNPCPortraits == 1) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
119 { |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
120 window_SpeakInHouse = this; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
121 _4B4224_UpdateNPCTopics(0); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
122 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
123 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
124 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
125 GUIWindow_Dialogue::GUIWindow_Dialogue(unsigned int x, unsigned int y, unsigned int width, unsigned int height, int button, const char *hint) : |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
126 GUIWindow(x, y, width, height, button, hint) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
127 { |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
128 prev_screen_type = current_screen_type; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
129 current_screen_type = SCREEN_NPC_DIALOGUE; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
130 pBtn_ExitCancel = CreateButton(0x1D7u, 0x1BDu, 0xA9u, 0x23u, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[79], //"Exit" |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
131 pIcons_LOD->GetTexture(uExitCancelTextureId), 0); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
132 if (par1C != 1) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
133 { |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
134 int num_menu_buttons = 0; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
135 int v11 = LOBYTE(pFontArrus->uFontHeight) - 3; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
136 NPCData *speakingNPC = GetNPCData(sDialogue_SpeakingActorNPC_ID); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
137 if (GetGreetType(sDialogue_SpeakingActorNPC_ID) == 1)//QuestsNPC_greet |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
138 { |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
139 if (speakingNPC->joins) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
140 { |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
141 CreateButton(480, 130, 140, v11, 1, 0, UIMSG_SelectNPCDialogueOption, 0xDu, 0, "", 0); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
142 num_menu_buttons = 1; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
143 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
144 if (speakingNPC->evt_A) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
145 { |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
146 if (num_menu_buttons < 4) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
147 { |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
148 int v14 = NPC_EventProcessor(speakingNPC->evt_A); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
149 if (v14 == 1 || v14 == 2) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
150 CreateButton(0x1E0u, num_menu_buttons++ * v11 + 130, 0x8Cu, v11, 1, 0, UIMSG_SelectNPCDialogueOption, 0x13u, 0, "", 0); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
151 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
152 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
153 if (speakingNPC->evt_B) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
154 { |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
155 if (num_menu_buttons < 4) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
156 { |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
157 int v16 = NPC_EventProcessor(speakingNPC->evt_B); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
158 if (v16 == 1 || v16 == 2) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
159 CreateButton(0x1E0u, num_menu_buttons++ * v11 + 130, 0x8Cu, v11, 1, 0, UIMSG_SelectNPCDialogueOption, 0x14u, 0, "", 0); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
160 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
161 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
162 if (speakingNPC->evt_C) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
163 { |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
164 if (num_menu_buttons < 4) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
165 { |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
166 int v18 = NPC_EventProcessor(speakingNPC->evt_C); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
167 if (v18 == 1 || v18 == 2) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
168 CreateButton(0x1E0u, num_menu_buttons++ * v11 + 130, 0x8Cu, v11, 1, 0, UIMSG_SelectNPCDialogueOption, 0x15u, 0, "", 0); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
169 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
170 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
171 if (speakingNPC->evt_D) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
172 { |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
173 if (num_menu_buttons < 4) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
174 { |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
175 int v20 = NPC_EventProcessor(speakingNPC->evt_D); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
176 if (v20 == 1 || v20 == 2) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
177 CreateButton(0x1E0u, num_menu_buttons++ * v11 + 130, 0x8Cu, v11, 1, 0, UIMSG_SelectNPCDialogueOption, 0x16u, 0, "", 0); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
178 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
179 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
180 if (speakingNPC->evt_E) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
181 { |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
182 if (num_menu_buttons < 4) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
183 { |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
184 int v22 = NPC_EventProcessor(speakingNPC->evt_E); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
185 if (v22 == 1 || v22 == 2) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
186 CreateButton(0x1E0u, num_menu_buttons++ * v11 + 130, 0x8Cu, v11, 1, 0, UIMSG_SelectNPCDialogueOption, 0x17u, 0, "", 0); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
187 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
188 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
189 if (speakingNPC->evt_F) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
190 { |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
191 if (num_menu_buttons < 4) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
192 { |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
193 int v24 = NPC_EventProcessor(speakingNPC->evt_F); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
194 if (v24 == 1 || v24 == 2) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
195 CreateButton(0x1E0u, num_menu_buttons++ * v11 + 130, 0x8Cu, v11, 1, 0, UIMSG_SelectNPCDialogueOption, 0x18u, 0, "", 0); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
196 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
197 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
198 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
199 else |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
200 { |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
201 if (speakingNPC->joins) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
202 { |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
203 CreateButton(0x1E0u, 0x82u, 0x8Cu, v11, 1, 0, UIMSG_SelectNPCDialogueOption, 0x4Du, 0, pGlobalTXT_LocalizationStrings[407], 0);//Подробнее |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
204 if (speakingNPC->Hired()) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
205 { |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
206 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[408], speakingNPC->pName); //Отпустить |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
207 CreateButton(0x1E0u, v11 + 130, 0x8Cu, v11, 1, 0, UIMSG_SelectNPCDialogueOption, 0x4Cu, 0, pTmpBuf.data(), 0); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
208 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
209 else |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
210 CreateButton(0x1E0u, v11 + 130, 0x8Cu, v11, 1, 0, UIMSG_SelectNPCDialogueOption, 0x4Cu, 0, pGlobalTXT_LocalizationStrings[406], 0);//Нанять |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
211 num_menu_buttons = 2; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
212 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
213 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
214 _41D08F_set_keyboard_control_group(num_menu_buttons, 1, 0, 1); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
215 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
216 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
217 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
218 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
219 GUIWindow_Spellbook::GUIWindow_Spellbook(unsigned int x, unsigned int y, unsigned int width, unsigned int height, int button, const char *hint) : |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
220 GUIWindow(x, y, width, height, button, hint) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
221 { |
2548
87e5590d034b
All Books windows are refactored into respective classes
a.parshin
parents:
2547
diff
changeset
|
222 InitializeSpellBookTextures(); |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
223 OpenSpellBook(); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
224 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
225 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
226 GUIWindow_GenericDialogue::GUIWindow_GenericDialogue(unsigned int x, unsigned int y, unsigned int width, unsigned int height, int button, const char *hint) : |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
227 GUIWindow(x, y, width, height, button, hint) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
228 { |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
229 prev_screen_type = current_screen_type; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
230 pKeyActionMap->EnterText(0, 15, this); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
231 current_screen_type = SCREEN_BRANCHLESS_NPC_DIALOG; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
232 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
233 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
234 OnCastTargetedSpell::OnCastTargetedSpell(unsigned int x, unsigned int y, unsigned int width, unsigned int height, int button, const char *hint) : |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
235 GUIWindow(x, y, width, height, button, hint) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
236 { |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
237 pEventTimer->Pause(); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
238 pAudioPlayer->StopChannels(-1, -1); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
239 pMouse->SetCursorBitmap("MICON2"); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
240 ShowStatusBarString(pGlobalTXT_LocalizationStrings[39], 2u); // ChooseTarget / Выберите цель |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
241 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
242 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
243 |
2502 | 244 // inlined |
245 //----- (mm6c::00420520) -------------------------------------------------- | |
246 void GUIMessageQueue::Flush() | |
247 { | |
248 if (uNumMessages) | |
249 uNumMessages = pMessages[0].field_8 != 0; | |
250 } | |
251 | |
252 //----- (004356B9) -------------------------------------------------------- | |
253 void GUIMessageQueue::PopMessage(enum UIMessageType *pType, int *pParam, int *a4) | |
254 { | |
255 if ( this->uNumMessages ) | |
256 { | |
257 *pType = this->pMessages[0].eType; | |
258 *pParam = this->pMessages[0].param; | |
259 *a4 = this->pMessages[0].field_8; | |
260 if ( (signed int)(this->uNumMessages - 1) > 0 ) | |
261 { | |
262 for ( uint i = 0; i < (signed int)(this->uNumMessages - 1); ++i ) | |
263 { | |
264 this->pMessages[i].eType = this->pMessages[i + 1].eType; | |
265 this->pMessages[i].param = this->pMessages[i + 1].param; | |
266 this->pMessages[i].field_8 = this->pMessages[i + 1].field_8; | |
267 } | |
268 } | |
269 --this->uNumMessages; | |
270 } | |
271 } | |
272 | |
273 //----- (0041B4E1) -------------------------------------------------------- | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
274 void GUI_ReplaceHotkey(unsigned __int8 uOldHotkey, unsigned __int8 uNewHotkey, char bFirstCall) |
2502 | 275 { |
276 int i; // edx@2 | |
277 GUIButton *j; // ecx@3 | |
278 int k; // edx@7 | |
279 GUIButton *l; // ecx@8 | |
280 unsigned __int8 v9; // [sp+4h] [bp-8h]@1 | |
281 char old_hot_key; // [sp+8h] [bp-4h]@1 | |
282 | |
283 //v3 = uNewHotkey; | |
284 old_hot_key = toupper(uOldHotkey); | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
285 v9 = toupper(uNewHotkey); |
2502 | 286 if ( bFirstCall ) |
287 { | |
288 for ( i = uNumVisibleWindows; i >= 0; --i ) | |
289 { | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
290 for ( j = pWindowList[pVisibleWindowsIdxs[i] - 1]->pControlsHead; j; j = j->pNext ) |
2502 | 291 j->field_28 = 0; |
292 } | |
293 } | |
294 for ( k = uNumVisibleWindows; k >= 0; --k ) | |
295 { | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
296 for ( l = pWindowList[pVisibleWindowsIdxs[k] - 1]->pControlsHead; l; l = l->pNext ) |
2502 | 297 { |
298 if ( l->uHotkey == old_hot_key ) | |
299 { | |
300 if ( !l->field_28 ) | |
301 { | |
302 l->field_28 = 1; | |
303 l->uHotkey = v9; | |
304 } | |
305 } | |
306 } | |
307 } | |
308 } | |
309 | |
310 //----- (0041B438) -------------------------------------------------------- | |
311 GUIButton *__fastcall GUI_HandleHotkey(unsigned __int8 uHotkey) | |
312 { | |
313 char Hot_key_num; // al@1 | |
314 GUIWindow *current_window; // ecx@2 | |
315 GUIButton *result; // eax@2 | |
316 | |
317 Hot_key_num = toupper(uHotkey); | |
318 for( int i = uNumVisibleWindows; i >= 0 && pVisibleWindowsIdxs[i] > 0; i-- ) | |
319 { | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
320 current_window = pWindowList[pVisibleWindowsIdxs[i] - 1]; |
2502 | 321 for ( result = current_window->pControlsHead; result; result = result->pNext ) |
322 { | |
323 if ( result->uHotkey == Hot_key_num ) | |
324 { | |
325 pMessageQueue_50CBD0->AddGUIMessage(result->msg, result->msg_param, 0); | |
326 return result; | |
327 } | |
328 } | |
329 if ( !current_window->uFrameX && !current_window->uFrameY | |
330 && (current_window->uFrameWidth == window->GetWidth() && current_window->uFrameHeight == window->GetWidth()) ) | |
331 break; | |
332 } | |
333 return 0; | |
334 } | |
335 // 5075E0: using guessed type int pVisibleWindowsIdxs[20]; | |
336 | |
337 //----- (0041D73D) -------------------------------------------------------- | |
338 void GUIWindow::_41D73D_draw_buff_tooltip() | |
339 { | |
340 __int64 remaing_time; // ST28_8@11 | |
341 unsigned short text_color; | |
342 int Y_pos; // esi@11 | |
343 int string_count; // [sp+20h] [bp-4h]@7 | |
344 | |
345 string_count = 0; | |
346 for (int i=0; i<20; ++i) | |
347 if ( pParty->pPartyBuffs[i].uExpireTime > 0i64 ) | |
348 ++string_count; | |
349 | |
350 uFrameHeight = pFontArrus->uFontHeight + 72; | |
351 uFrameHeight += (string_count - 1) * pFontArrus->uFontHeight; | |
352 uFrameZ = uFrameWidth + uFrameX - 1; | |
353 uFrameW = uFrameY + uFrameHeight - 1; | |
354 DrawMessageBox(0); | |
355 DrawTitleText(pFontArrus, 0, 12, 0, pGlobalTXT_LocalizationStrings[451], 3); | |
356 if ( !string_count ) | |
357 DrawTitleText(pFontComic, 0, 40, 0, pGlobalTXT_LocalizationStrings[153], 3); | |
358 | |
359 GetTickCount(); | |
360 string_count = 0; | |
361 for (int i=0; i<20; ++i) | |
362 { | |
363 if ( pParty->pPartyBuffs[i].uExpireTime>0i64 )//!!! | |
364 { | |
365 remaing_time = pParty->pPartyBuffs[i].uExpireTime- pParty->uTimePlayed;//!!! | |
366 Y_pos = string_count * pFontComic->uFontHeight + 40; | |
367 text_color = Color16(spell_tooltip_colors[i].R, spell_tooltip_colors[i].G, spell_tooltip_colors[i].B); | |
368 DrawText(pFontComic, 52, Y_pos, text_color, aSpellNames[i], 0, 0, 0); | |
369 DrawBuff_remaining_time_string(Y_pos, this, remaing_time, pFontComic); | |
370 ++string_count; | |
371 } | |
372 } | |
373 } | |
374 | |
375 | |
376 //----- (0041D08F) -------------------------------------------------------- | |
377 void GUIWindow::_41D08F_set_keyboard_control_group(int num_buttons, int a3, int a4, int a5) | |
378 { | |
379 if (num_buttons) | |
380 { | |
381 this->pNumPresenceButton = num_buttons; | |
382 this->field_30 = a3; | |
383 this->field_34 = a4; | |
384 this->pCurrentPosActiveItem = a5; | |
385 this->pStartingPosActiveItem = a5; | |
386 this->receives_keyboard_input = true; | |
387 } | |
388 else | |
389 { | |
390 this->pNumPresenceButton = 0; | |
391 this->field_30 = a3; | |
392 this->field_34 = a4; | |
393 this->pCurrentPosActiveItem = 0; | |
394 this->pStartingPosActiveItem = 0; | |
395 this->receives_keyboard_input = false; | |
396 } | |
397 } | |
398 | |
399 | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
400 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
401 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
402 void GUIWindow_Dialogue::Release() |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
403 { |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
404 if (!dword_591084) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
405 pDialogueNPCPortraits[0]->Release(); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
406 uNumDialogueNPCPortraits = 0; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
407 pTexture_Dialogue_Background->Release(); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
408 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
409 pIcons_LOD->SyncLoadedFilesCount(); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
410 current_screen_type = prev_screen_type; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
411 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
412 GUIWindow::Release(); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
413 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
414 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
415 void GUIWindow_Spellbook::Release() |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
416 { |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
417 OnCloseSpellBookPage(); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
418 OnCloseSpellBook(); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
419 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
420 GUIWindow::Release(); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
421 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
422 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
423 void GUIWindow_GenericDialogue::Release() |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
424 { |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
425 pIcons_LOD->SyncLoadedFilesCount(); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
426 current_screen_type = prev_screen_type; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
427 pKeyActionMap->SetWindowInputStatus(WINDOW_INPUT_CANCELLED); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
428 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
429 GUIWindow::Release(); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
430 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
431 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
432 void GUIWindow_House::Release() |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
433 { |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
434 for (int i = 0; i < uNumDialogueNPCPortraits; ++i) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
435 pDialogueNPCPortraits[i]->Release(); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
436 uNumDialogueNPCPortraits = 0; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
437 pTexture_Dialogue_Background->Release(); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
438 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
439 pIcons_LOD->SyncLoadedFilesCount(); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
440 pIcons_LOD->RemoveTexturesPackFromTextureList(); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
441 dword_5C35D4 = 0; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
442 if (bFlipOnExit) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
443 { |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
444 pParty->sRotationY = (stru_5C6E00->uIntegerDoublePi - 1) & (stru_5C6E00->uIntegerPi + pParty->sRotationY); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
445 pIndoorCameraD3D->sRotationY = pParty->sRotationY; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
446 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
447 pParty->uFlags |= 2u; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
448 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
449 GUIWindow::Release(); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
450 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
451 |
2502 | 452 //----- (0041C26A) -------------------------------------------------------- |
453 void GUIWindow::Release() | |
454 { | |
455 //GUIWindow *v1; // esi@1 | |
456 int i; // edi@20 | |
457 //GUIButton *v8; // eax@26 | |
458 GUIButton *pNextBtn; // edi@27 | |
459 //int v10; // esi@28 | |
460 //int v11; // ecx@28 | |
461 int v12; // edx@29 | |
462 | |
463 //v1 = this; | |
464 if ( !this ) | |
465 return; | |
466 | |
467 //v8 = this->pControlsHead; | |
468 if ( this->pControlsHead ) | |
469 { | |
470 do | |
471 { | |
472 pNextBtn = this->pControlsHead->pNext; | |
473 free(this->pControlsHead); | |
474 this->pControlsHead = pNextBtn; | |
475 } | |
476 while ( pNextBtn ); | |
477 } | |
478 this->pControlsHead = 0; | |
479 this->pControlsTail = 0; | |
480 this->uNumControls = 0; | |
481 this->eWindowType = WINDOW_null; | |
482 while ( this->numVisibleWindows < uNumVisibleWindows ) | |
483 { | |
484 v12 = pVisibleWindowsIdxs[this->numVisibleWindows + 1]; | |
485 pVisibleWindowsIdxs[this->numVisibleWindows] = v12; | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
486 --pWindowList[v12 - 1]->numVisibleWindows; |
2502 | 487 ++this->numVisibleWindows; |
488 } | |
489 pVisibleWindowsIdxs[uNumVisibleWindows] = 0; | |
490 uNumVisibleWindows = uNumVisibleWindows - 1; | |
491 } | |
492 | |
493 //----- (0041CD3B) -------------------------------------------------------- | |
494 GUIButton *GUIWindow::GetControl(unsigned int uID) | |
495 { | |
496 GUIButton *result; // eax@1 | |
497 | |
498 result = this->pControlsHead; | |
499 for ( uID; uID; --uID ) | |
500 result = result->pNext; | |
501 return result; | |
502 } | |
503 | |
504 | |
505 //----- (00415551) -------------------------------------------------------- | |
506 void GUIWindow::DrawMessageBox(int arg0) | |
507 { | |
508 unsigned int v2; // edi@1 | |
509 signed int v4; // esi@2 | |
510 unsigned int v5; // eax@2 | |
511 unsigned int v16; // esi@19 | |
512 GUIWindow current_window; // [sp+Ch] [bp-60h]@18 | |
513 POINT cursor; // [sp+60h] [bp-Ch]@8 | |
514 unsigned int v22; // [sp+74h] [bp+8h]@2 | |
515 | |
516 v2 = 0; | |
517 if ( arg0 ) | |
518 { | |
519 v4 = pViewport->uViewportTL_X; | |
520 v5 = pViewport->uViewportBR_X; | |
521 v2 = pViewport->uViewportTL_Y; | |
522 v22 = pViewport->uViewportBR_Y; | |
523 } | |
524 else | |
525 { | |
526 v4 = 0; | |
527 v5 = window->GetWidth(); | |
528 v22 = window->GetHeight(); | |
529 } | |
530 pMouse->GetCursorPos(&cursor); | |
531 if ( (signed int)this->uFrameX >= v4 ) | |
532 { | |
533 if ( (signed int)(this->uFrameWidth + this->uFrameX) > (signed int)v5 ) | |
534 { | |
535 this->uFrameX = v5 - this->uFrameWidth; | |
536 this->uFrameY = cursor.y + 30; | |
537 } | |
538 } | |
539 else | |
540 { | |
541 this->uFrameX = v4; | |
542 this->uFrameY = cursor.y + 30; | |
543 } | |
544 | |
545 if ( (signed int)this->uFrameY >= (signed int)v2 ) | |
546 { | |
547 if ( (signed int)(this->uFrameY + this->uFrameHeight) > (signed int)v22 ) | |
548 this->uFrameY = cursor.y - this->uFrameHeight - 30; | |
549 } | |
550 else | |
551 this->uFrameY = cursor.y + 30; | |
552 if ( (signed int)this->uFrameY < (signed int)v2 ) | |
553 this->uFrameY = v2; | |
554 if ( (signed int)this->uFrameX < v4 ) | |
555 this->uFrameX = v4; | |
556 this->uFrameZ = this->uFrameWidth + this->uFrameX - 1; | |
557 this->uFrameW = this->uFrameHeight + this->uFrameY - 1; | |
558 memcpy(¤t_window, this, sizeof(current_window)); | |
559 current_window.uFrameX += 12; | |
560 current_window.uFrameWidth -= 24; | |
561 current_window.uFrameY += 12; | |
562 current_window.uFrameHeight -= 12; | |
563 current_window.uFrameZ = current_window.uFrameWidth + current_window.uFrameX - 1; | |
564 current_window.uFrameW = current_window.uFrameHeight + current_window.uFrameY - 1; | |
565 if ( this->Hint ) | |
566 v16 = pFontLucida->CalcTextHeight(this->Hint, ¤t_window, 0, 0) + 24; | |
567 else | |
568 v16 = this->uFrameHeight; | |
569 if ( (signed int)v16 < 64 ) | |
570 v16 = 64; | |
571 if ( (signed int)(v16 + this->uFrameY) > 479 ) | |
572 v16 = 479 - this->uFrameY; | |
573 DrawPopupWindow(this->uFrameX, this->uFrameY, this->uFrameWidth, v16); | |
574 if ( this->Hint ) | |
575 current_window.DrawTitleText(pFontLucida, 0, (signed int)(v16 - pFontLucida->CalcTextHeight(this->Hint, ¤t_window, 0, 0)) / 2 - 14, 0, this->Hint, 3); | |
576 } | |
577 | |
578 //----- (00411B59) -------------------------------------------------------- | |
579 void __fastcall LoadThumbnailLloydTexture(unsigned int uSlot, unsigned int uPlayer) | |
580 { | |
581 //unsigned int v2; // esi@1 | |
582 //unsigned int v3; // edi@1 | |
583 FILE *v4; // ebx@1 | |
584 FILE *v5; // eax@2 | |
585 char pContainerName[64]; // [sp+Ch] [bp-44h]@1 | |
586 //unsigned int v7; // [sp+4Ch] [bp-4h]@1 | |
587 | |
588 //v2 = uSlot; | |
589 //v7 = uPlayer; | |
590 //v3 = uSlot + 1; | |
591 sprintf(pContainerName, "data\\lloyd%d%d.pcx", uPlayer, uSlot + 1); | |
592 v4 = fopen(pContainerName, "rb"); | |
593 if ( v4 ) | |
594 { | |
595 pSavegameThumbnails[uSlot].LoadFromFILE(v4, 0, 1); | |
596 fclose(v4); | |
597 } | |
598 else | |
599 { | |
600 sprintf(pContainerName, "lloyd%d%d.pcx", uPlayer, uSlot + 1); | |
601 v5 = pNew_LOD->FindContainer(pContainerName, 1); | |
602 if ( v5 ) | |
603 pSavegameThumbnails[uSlot].LoadFromFILE(v5, 0, 0); | |
604 else | |
605 *((int *)&pSavegameThumbnails.data()->pPixels + 10 * uSlot) = 0; | |
606 } | |
607 } | |
608 | |
609 | |
610 //----- (00411621) -------------------------------------------------------- | |
611 void GUIWindow::OpenSpellBook() | |
612 { | |
613 Player *pPlayer; // edi@1 | |
614 //GUIWindow *pWindow; // esi@1 | |
615 //unsigned int v3; // ebp@1 | |
616 int v4; // eax@3 | |
617 ///GUIButton *result; // eax@25 | |
618 int a2; // [sp+10h] [bp-8h]@1 | |
619 //int v7; // [sp+14h] [bp-4h]@1 | |
620 | |
621 pPlayer = pPlayers[uActiveCharacter]; | |
622 //pWindow = this; | |
623 LoadSpellbook(pPlayer->lastOpenedSpellbookPage); | |
624 //v3 = 0; | |
625 a2 = 0; | |
626 | |
627 PlayerSpellbookChapter* chapter = &pPlayer->spellbook.pChapters[pPlayer->lastOpenedSpellbookPage]; | |
628 for (uint i = 0; i < 11; ++i) | |
629 { | |
630 if (!chapter->bIsSpellAvailable[i]) | |
631 continue; | |
632 v4= pPlayer->lastOpenedSpellbookPage; | |
633 //v4 = (12 * pPlayer->lastOpenedSpellbookPage + pSpellbookSpellIndices[pPlayer->lastOpenedSpellbookPage][i + 1]); | |
634 CreateButton(pViewport->uViewportTL_X + pIconPos[v4][pSpellbookSpellIndices[v4][i+1]].Xpos, | |
635 pViewport->uViewportTL_Y + pIconPos[v4][pSpellbookSpellIndices[v4][i+1]].Ypos, //dword_4E20D0 | |
636 SBPageSSpellsTextureList[i + 1]->uTextureWidth, | |
637 SBPageSSpellsTextureList[i + 1]->uTextureHeight, | |
638 1, 79, UIMSG_SelectSpell, i, 0, "", 0); | |
639 ++a2; | |
640 //++v3; | |
641 } | |
642 //while ( (signed int)v3 < 11 ); | |
643 | |
644 CreateButton(0, 0, 0, 0, 1, 0, UIMSG_SpellBook_PressTab, 0, '\t', "", 0); | |
645 if ( a2 ) | |
646 _41D08F_set_keyboard_control_group(a2, 0, 0, 0); | |
647 | |
648 if (pPlayer->pActiveSkills[PLAYER_SKILL_FIRE]) CreateButton(399, 10, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 0, 0, aSpellSchoolNames[0], 0); | |
649 if (pPlayer->pActiveSkills[PLAYER_SKILL_AIR]) CreateButton(399, 46, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 1, 0, aSpellSchoolNames[1], 0); | |
650 if (pPlayer->pActiveSkills[PLAYER_SKILL_WATER]) CreateButton(399, 83, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 2, 0, aSpellSchoolNames[2], 0); | |
651 if (pPlayer->pActiveSkills[PLAYER_SKILL_EARTH]) CreateButton(399, 121, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 3, 0, aSpellSchoolNames[3], 0); | |
652 if (pPlayer->pActiveSkills[PLAYER_SKILL_SPIRIT]) CreateButton(399, 158, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 4, 0, aSpellSchoolNames[4], 0); | |
653 if (pPlayer->pActiveSkills[PLAYER_SKILL_MIND]) CreateButton(400, 196, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 5, 0, aSpellSchoolNames[5], 0); | |
654 if (pPlayer->pActiveSkills[PLAYER_SKILL_BODY]) CreateButton(400, 234, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 6, 0, aSpellSchoolNames[6], 0); | |
655 if (pPlayer->pActiveSkills[PLAYER_SKILL_LIGHT]) CreateButton(400, 271, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 7, 0, aSpellSchoolNames[7], 0); | |
656 if (pPlayer->pActiveSkills[PLAYER_SKILL_DARK]) CreateButton(400, 307, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 8, 0, aSpellSchoolNames[8], 0); | |
657 | |
658 CreateButton(476, 450, pSBClickQuickSpellBtnTextr->uTextureWidth, pSBClickQuickSpellBtnTextr->uTextureHeight, 1, 78, UIMSG_ClickInstallRemoveQuickSpellBtn, 0, 0, "", 0); | |
659 pBtn_InstallRemoveSpell = CreateButton(476, 450, 48, 32, 1, 78, UIMSG_ClickInstallRemoveQuickSpellBtn, 0, 0, "", pSBClickQuickSpellBtnTextr, 0); | |
660 CreateButton(561, 450, pSpellBookClickCloseBtnTextr->uTextureWidth, pSpellBookClickCloseBtnTextr->uTextureHeight, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[79], 0); | |
661 pBtn_CloseBook = CreateButton(561, 450, 48, 32, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[79], pSpellBookClickCloseBtnTextr, 0); | |
662 } | |
663 // 50640C: using guessed type int dword_50640C[]; | |
664 | |
665 //----- (004B3157) -------------------------------------------------------- | |
666 void GUIWindow::HouseDialogManager() | |
667 { | |
668 unsigned __int16 pWhiteColor; // di@2 | |
669 const char *pHouseName; // edx@4 | |
670 signed int v3; // edx@5 | |
671 char *v4; // edi@9 | |
672 int pTextHeight; // eax@45 | |
673 int v6; // edi@45 | |
674 char *v7; // eax@45 | |
675 int v8; // edi@46 | |
676 int v9; // eax@50 | |
677 unsigned int v10; // [sp-10h] [bp-C8h]@53 | |
678 char *pTitleText; // [sp-8h] [bp-C0h]@50 | |
679 GUIWindow pDialogWindow; // [sp+Ch] [bp-ACh]@4 | |
680 GUIWindow pWindow; // [sp+60h] [bp-58h]@2 | |
681 int pColor2; // [sp+B4h] [bp-4h]@2 | |
682 | |
683 if ( !window_SpeakInHouse ) | |
684 return; | |
685 memcpy(&pWindow, this, sizeof(pWindow)); | |
686 pWindow.uFrameWidth -= 18; | |
687 pWindow.uFrameZ -= 18; | |
688 pWhiteColor = Color16(0xFFu, 0xFFu, 0xFFu); | |
689 pColor2 = Color16(0x15u, 0x99u, 0xE9u); | |
690 pRenderer->DrawTextureIndexed(0x1DDu, 0, pTexture_Dialogue_Background); | |
2524 | 691 pRenderer->DrawTextureIndexedAlpha(0x1D4u, 0, &pIcons_LOD->pTextures[uTextureID_right_panel_loop]); |
2502 | 692 if ( pDialogueNPCCount != uNumDialogueNPCPortraits || !uHouse_ExitPic ) |
693 { | |
694 pDialogWindow.uFrameWidth = 130; | |
695 pDialogWindow.uFrameHeight = 2 * LOBYTE(pFontCreate->uFontHeight); | |
696 pHouseName = p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].pName; | |
697 if ( pHouseName ) | |
698 { | |
699 v3 = 2 * LOBYTE(pFontCreate->uFontHeight) - 6 - pFontCreate->CalcTextHeight(pHouseName, &pDialogWindow, 0, 0); | |
700 if ( v3 < 0 ) | |
701 v3 = 0; | |
702 pWindow.DrawTitleText(pFontCreate, 0x1EAu, v3 / 2 + 4, pWhiteColor, | |
703 //(const char *)p2DEvents_minus1_::04[13 * (unsigned int)ptr_507BC0->ptr_1C], | |
704 p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].pName, 3); | |
705 } | |
706 } | |
707 pWindow.uFrameWidth += 8; | |
708 pWindow.uFrameZ += 8; | |
709 if ( !pDialogueNPCCount ) | |
710 { | |
711 if ( in_current_building_type == BuildingType_Jail ) | |
712 { | |
713 JailDialog(); | |
714 if ( pDialogueNPCCount == uNumDialogueNPCPortraits && uHouse_ExitPic ) | |
715 { | |
716 pRenderer->DrawTextureIndexed(556, 451, &pIcons_LOD->pTextures[uTextureID_x_x_u]); | |
717 pRenderer->DrawTextureIndexed(476, 451, &pIcons_LOD->pTextures[uTextureID_x_ok_u]); | |
718 } | |
719 else | |
720 pRenderer->DrawTextureIndexed(471, 445, &pIcons_LOD->pTextures[uExitCancelTextureId]); | |
721 return; | |
722 } | |
723 if ( current_npc_text ) | |
724 { | |
725 pDialogWindow.uFrameWidth = 458; | |
726 pDialogWindow.uFrameZ = 457; | |
727 pTextHeight = pFontArrus->CalcTextHeight(current_npc_text, &pDialogWindow, 13, 0); | |
728 v6 = pTextHeight + 7; | |
729 pRenderer->GetLeather(8, 352 - (pTextHeight + 7), &pIcons_LOD->pTextures[uTextureID_Leather], | |
730 pIcons_LOD->pTextures[uTextureID_Leather].uTextureHeight - (pTextHeight + 7)); | |
731 pRenderer->DrawTextureIndexed(8, 347 - v6, pTexture_591428); | |
732 v7 = FitTextInAWindow(current_npc_text, pFontArrus, &pDialogWindow, 0xDu, 0); | |
733 window_SpeakInHouse->DrawText(pFontArrus, 13, 354 - v6, 0, v7, 0, 0, 0); | |
734 } | |
735 if ( uNumDialogueNPCPortraits <= 0 ) | |
736 { | |
737 if ( pDialogueNPCCount == uNumDialogueNPCPortraits && uHouse_ExitPic ) | |
738 { | |
739 pRenderer->DrawTextureIndexed(556, 451, &pIcons_LOD->pTextures[uTextureID_x_x_u]); | |
740 pRenderer->DrawTextureIndexed(476, 451, &pIcons_LOD->pTextures[uTextureID_x_ok_u]); | |
741 } | |
742 else | |
743 pRenderer->DrawTextureIndexed(471, 445, &pIcons_LOD->pTextures[uExitCancelTextureId]); | |
744 return; | |
745 } | |
746 for ( v8 = 0; v8 < uNumDialogueNPCPortraits; ++v8 ) | |
747 { | |
748 pRenderer->DrawTextureIndexed(pNPCPortraits_x[uNumDialogueNPCPortraits - 1][v8] - 4, | |
749 pNPCPortraits_y[uNumDialogueNPCPortraits - 1][v8] - 4, &pIcons_LOD->pTextures[uTextureID_50795C]); | |
750 pRenderer->DrawTextureIndexed(pNPCPortraits_x[uNumDialogueNPCPortraits - 1][v8], | |
751 pNPCPortraits_y[uNumDialogueNPCPortraits - 1][v8], pDialogueNPCPortraits[v8]); | |
752 if ( uNumDialogueNPCPortraits < 4 ) | |
753 { | |
754 if ( v8 + 1 == uNumDialogueNPCPortraits && uHouse_ExitPic ) | |
755 { | |
756 pTitleText = pMapStats->pInfos[uHouse_ExitPic].pName; | |
757 v9 = 94 * v8 + 113; | |
758 } | |
759 else | |
760 { | |
761 if ( !v8 && dword_591080 ) | |
762 { | |
763 pTitleText = (char *)p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].pProprieterTitle; | |
764 pWindow.DrawTitleText(pFontCreate, 0x1E3u, 113, pColor2, pTitleText, 3); | |
765 continue; | |
766 } | |
767 pTitleText = HouseNPCData[v8 +1 - (dword_591080 != 0)]->pName; | |
768 v9 = pNPCPortraits_y[uNumDialogueNPCPortraits - 1][v8] + pDialogueNPCPortraits[v8]->uTextureHeight + 2; | |
769 } | |
770 v10 = v9; | |
771 pWindow.DrawTitleText(pFontCreate, 483, v10, pColor2, pTitleText, 3); | |
772 } | |
773 } | |
774 if ( pDialogueNPCCount == uNumDialogueNPCPortraits && uHouse_ExitPic ) | |
775 { | |
776 pRenderer->DrawTextureIndexed(556, 451, &pIcons_LOD->pTextures[uTextureID_x_x_u]); | |
777 pRenderer->DrawTextureIndexed(476, 451, &pIcons_LOD->pTextures[uTextureID_x_ok_u]); | |
778 } | |
779 else | |
780 pRenderer->DrawTextureIndexed(471, 445, &pIcons_LOD->pTextures[uExitCancelTextureId]); | |
781 return; | |
782 } | |
783 v4 = (char *)pDialogueNPCCount - 1; | |
784 pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0] - 4, pNPCPortraits_y[0][0] - 4, &pIcons_LOD->pTextures[uTextureID_50795C]); | |
785 pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0], pNPCPortraits_y[0][0], pDialogueNPCPortraits[(signed int)v4]); | |
2541 | 786 if ( current_screen_type == SCREEN_E ) |
2502 | 787 { |
788 CharacterUI_InventoryTab_Draw(pPlayers[uActiveCharacter], true); | |
789 if ( pDialogueNPCCount == uNumDialogueNPCPortraits && uHouse_ExitPic ) | |
790 { | |
791 pRenderer->DrawTextureIndexed(556, 451, &pIcons_LOD->pTextures[uTextureID_x_x_u]); | |
792 pRenderer->DrawTextureIndexed(476, 451, &pIcons_LOD->pTextures[uTextureID_x_ok_u]); | |
793 } | |
794 else | |
795 pRenderer->DrawTextureIndexed(471, 445, &pIcons_LOD->pTextures[uExitCancelTextureId]); | |
796 return; | |
797 } | |
798 if ( v4 || !dword_591080 )//на изумрудном острове заходит на корабле пока не выполнены квесты | |
799 SimpleHouseDialog(); | |
800 else | |
801 { | |
802 sprintfex( pTmpBuf.data(), pGlobalTXT_LocalizationStrings[429], | |
803 p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].pProprieterName, | |
804 p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].pProprieterTitle); | |
805 pWindow.DrawTitleText(pFontCreate, 0x1E3u, 0x71u, pColor2, pTmpBuf.data(), 3); | |
806 switch ( in_current_building_type ) | |
807 { | |
808 case BuildingType_WeaponShop: | |
809 WeaponShopDialog(); | |
810 break; | |
811 case BuildingType_ArmorShop: | |
812 ArmorShopDialog(); | |
813 break; | |
814 case BuildingType_MagicShop: | |
815 MagicShopDialog(); | |
816 break; | |
817 case BuildingType_AlchemistShop: | |
818 AlchemistDialog(); | |
819 break; | |
820 case BuildingType_FireGuild: | |
821 case BuildingType_AirGuild: | |
822 case BuildingType_WaterGuild: | |
823 case BuildingType_EarthGuild: | |
824 case BuildingType_SpiritGuild: | |
825 case BuildingType_MindGuild: | |
826 case BuildingType_BodyGuild: | |
827 case BuildingType_LightGuild: | |
828 case BuildingType_DarkGuild: | |
829 GuildDialog(); | |
830 break; | |
831 case BuildingType_18: | |
832 __debugbreak(); //What over the dialog? | |
833 sub_4B6478(); | |
834 break; | |
835 case BuildingType_TownHall: | |
836 TownHallDialog(); | |
837 break; | |
838 case BuildingType_Tavern: | |
839 TavernDialog(); | |
840 break; | |
841 case BuildingType_Bank: | |
842 BankDialog(); | |
843 break; | |
844 case BuildingType_Temple: | |
845 TempleDialog(); | |
846 break; | |
847 case BuildingType_Stables: | |
848 case BuildingType_Boats: | |
849 TravelByTransport(); | |
850 break; | |
851 case BuildingType_Training: | |
852 TrainingDialog(); | |
853 break; | |
854 case BuildingType_Jail: | |
855 JailDialog(); | |
856 break; | |
857 default: | |
858 //__debugbreak();//New BuildingType (if enter Boat) | |
859 break; | |
860 } | |
861 } | |
862 if ( pDialogueNPCCount == uNumDialogueNPCPortraits && uHouse_ExitPic ) | |
863 { | |
864 pRenderer->DrawTextureIndexed(556, 451, &pIcons_LOD->pTextures[uTextureID_x_x_u]); | |
865 pRenderer->DrawTextureIndexed(476, 451, &pIcons_LOD->pTextures[uTextureID_x_ok_u]); | |
866 } | |
867 else | |
868 pRenderer->DrawTextureIndexed(471, 445, &pIcons_LOD->pTextures[uExitCancelTextureId]); | |
869 } | |
870 | |
871 //----- (004B1854) -------------------------------------------------------- | |
872 void GUIWindow::DrawShops_next_generation_time_string( __int64 next_generation_time ) | |
873 { | |
874 unsigned int full_time; // esi@1 | |
875 signed __int64 hours; // kr00_8@1 | |
876 const char *text; // eax@2 | |
877 signed __int64 minutes; // [sp+Ch] [bp-10h]@1 | |
878 signed __int64 seconds; // [sp+14h] [bp-8h]@1 | |
879 unsigned int days; // [sp+20h] [bp+4h]@1 | |
880 | |
881 full_time = (signed __int64)((double)next_generation_time * 0.234375); | |
882 seconds = (signed __int64)full_time % 60; | |
883 minutes = (signed __int64)(full_time / 60) % 60; | |
884 hours = ((full_time / 60) / 60) % 24; | |
885 days = (unsigned int)((full_time / 60) / 60) / 24; | |
886 strcpy(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[532]); | |
887 if ( days ) | |
888 { | |
889 text = pGlobalTXT_LocalizationStrings[57];//Days | |
890 if ( days <= 1 ) | |
891 text = pGlobalTXT_LocalizationStrings[56];//Day | |
892 sprintfex(pTmpBuf2.data(), "%d %s ", days, text); | |
893 strcat(pTmpBuf.data(), pTmpBuf2.data()); | |
894 } | |
895 if ( hours ) | |
896 { | |
897 if ( hours <= 1 ) | |
898 text = pGlobalTXT_LocalizationStrings[109];//Hour | |
899 else | |
900 text = pGlobalTXT_LocalizationStrings[110];//Hours | |
901 sprintfex(pTmpBuf2.data(), "%d %s ", (int)hours, text); | |
902 strcat(pTmpBuf.data(), pTmpBuf2.data()); | |
903 } | |
904 if ( minutes && !days ) | |
905 { | |
906 if ( minutes <= 1 ) | |
907 text = pGlobalTXT_LocalizationStrings[437];//"Minute" | |
908 else | |
909 text = pGlobalTXT_LocalizationStrings[436]; //"Minutes" | |
910 sprintfex(pTmpBuf2.data(), "%d %s ", (int)minutes, text); | |
911 strcat(pTmpBuf.data(), pTmpBuf2.data()); | |
912 } | |
913 if ( seconds && !hours ) | |
914 { | |
915 if ( seconds <= 1 ) | |
916 text = pGlobalTXT_LocalizationStrings[439]; //"Second" | |
917 else | |
918 text = pGlobalTXT_LocalizationStrings[438]; //"Seconds" | |
919 sprintfex(pTmpBuf2.data(), "%d %s ", (int)seconds, text); | |
920 strcat(pTmpBuf.data(), pTmpBuf2.data()); | |
921 } | |
922 this->DrawTitleText(pFontArrus, 0, (212 - pFontArrus->CalcTextHeight(pTmpBuf.data(), this, 0, 0)) / 2 + 101, Color16(0xFFu, 0xFFu, 0x9Bu), pTmpBuf.data(), 3); | |
923 } | |
924 | |
925 //----- (0044D406) -------------------------------------------------------- | |
926 void GUIWindow::DrawTitleText( GUIFont *a2, signed int uHorizontalMargin, unsigned int uVerticalMargin, unsigned __int16 uDefaultColor, | |
927 const char *pInString, unsigned int uLineSpacing ) | |
928 { | |
929 //GUIWindow *pWindow; // esi@1 | |
930 unsigned int v8; // ebx@1 | |
931 char *v9; // eax@1 | |
932 unsigned int v11; // edi@1 | |
933 signed int v12; // esi@1 | |
934 int v13; // eax@2 | |
935 GUIFont *pFont; // [sp+Ch] [bp-4h]@1 | |
936 const char *Stra; // [sp+24h] [bp+14h]@5 | |
937 | |
938 //pWindow = this; | |
939 pFont = a2; | |
940 v8 = this->uFrameWidth - uHorizontalMargin; | |
941 ui_current_text_color = uDefaultColor; | |
942 v9 = FitTextInAWindow(pInString, a2, this, uHorizontalMargin, 0); | |
943 Stra = strtok(v9, "\n"); | |
944 v11 = uHorizontalMargin + this->uFrameX; | |
945 v12 = uVerticalMargin + this->uFrameY; | |
946 while ( 1 ) | |
947 { | |
948 if ( !Stra ) | |
949 break; | |
950 v13 = (signed int)(v8 - pFont->GetLineWidth(Stra)) >> 1; | |
951 if ( v13 < 0 ) | |
952 v13 = 0; | |
953 pFont->DrawTextLine(uDefaultColor, v11 + v13, v12, Stra, window->GetWidth()); | |
954 v12 += pFont->uFontHeight - uLineSpacing; | |
955 Stra = strtok(0, "\n"); | |
956 } | |
957 } | |
958 // 5C6DB4: using guessed type int ui_current_text_color; | |
959 | |
960 //----- (0044CE08) -------------------------------------------------------- | |
2529 | 961 void GUIWindow::DrawText(GUIFont *font, signed int uX, int uY, unsigned short uFontColor, const char *Str, bool present_time_transparency, int max_text_height, signed int uFontShadowColor ) |
2532 | 962 { |
2502 | 963 int v14; // edx@9 |
964 char Dest[6]; // [sp+Ch] [bp-2Ch]@32 | |
965 size_t v30; // [sp+2Ch] [bp-Ch]@4 | |
2528 | 966 |
2529 | 967 int left_margin = 0; |
2502 | 968 if ( !Str ) |
969 { | |
970 MessageBoxW(nullptr, L"Invalid string passed!", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Font.cpp:859", 0); | |
971 return; | |
972 } | |
2528 | 973 if (!strcmp(Str, "null")) |
974 return; | |
975 | |
2532 | 976 v30 = strlen(Str); |
977 if ( !uX ) | |
978 uX = 12; | |
2528 | 979 |
2532 | 980 const char *string_begin = Str; |
981 if ( max_text_height == 0 ) | |
982 string_begin = FitTextInAWindow(Str, font, this, uX, 0); | |
983 auto string_end = string_begin; | |
984 auto string_base = string_begin; | |
2528 | 985 |
2532 | 986 int out_x = uX + uFrameX; |
987 int out_y = uY + uFrameY; | |
988 v14 = 0; | |
989 | |
990 if (max_text_height != 0 && out_y + LOBYTE(font->uFontHeight) > max_text_height) | |
991 return; | |
2528 | 992 |
2532 | 993 if ( (signed int)v30 > 0 ) |
994 { | |
995 do | |
996 { | |
997 unsigned char c = string_base[v14]; | |
998 if ( c >= font->cFirstChar && c <= font->cLastChar | |
999 || c == '\f' | |
1000 || c == '\r' | |
1001 || c == '\t' | |
1002 || c == '\n' ) | |
2502 | 1003 { |
2532 | 1004 switch ( c ) |
2502 | 1005 { |
2532 | 1006 case '\t': |
1007 strncpy(Dest, &string_base[v14 + 1], 3); | |
1008 Dest[3] = 0; | |
1009 v14 += 3; | |
1010 left_margin = atoi(Dest); | |
1011 out_x = uX + uFrameX + left_margin; | |
1012 break; | |
1013 case '\n': | |
1014 uY = uY + LOBYTE(font->uFontHeight) - 3; | |
1015 out_y = uY + uFrameY; | |
1016 out_x = uX + uFrameX + left_margin; | |
1017 if ( max_text_height != 0 ) | |
2502 | 1018 { |
2532 | 1019 if (LOBYTE(font->uFontHeight) + out_y - 3 > max_text_height ) |
1020 return; | |
1021 } | |
1022 break; | |
1023 case '\f': | |
1024 strncpy(Dest, &string_base[v14 + 1], 5); | |
1025 Dest[5] = 0; | |
1026 uFontColor = atoi(Dest); | |
1027 v14 += 5; | |
1028 break; | |
1029 case '\r': | |
1030 strncpy(Dest, &string_base[v14 + 1], 3); | |
1031 Dest[3] = 0; | |
1032 v14 += 3; | |
1033 left_margin = atoi(Dest); | |
1034 out_x = uFrameZ - font->GetLineWidth(&string_base[v14]) - left_margin; | |
1035 out_y = uY + uFrameY; | |
1036 if ( max_text_height != 0 ) | |
1037 { | |
1038 if (LOBYTE(font->uFontHeight) + out_y - 3 > max_text_height ) | |
1039 return; | |
1040 break; | |
1041 } | |
1042 break; | |
2529 | 1043 |
2532 | 1044 default: |
1045 if (c == '\"' && string_base[v14 + 1] == '\"') | |
1046 ++v14; | |
2529 | 1047 |
2532 | 1048 c = (unsigned __int8)string_base[v14]; |
1049 if ( v14 > 0 ) | |
1050 out_x += font->pMetrics[c].uLeftSpacing; | |
2529 | 1051 |
2532 | 1052 unsigned char *letter_pixels = &font->pFontData[font->font_pixels_offset[c]]; |
1053 if ( uFontColor ) | |
1054 pRenderer->DrawText(out_x, out_y, letter_pixels, font->pMetrics[c].uWidth, LOBYTE(font->uFontHeight), | |
1055 font->pFontPalettes[0], uFontColor, uFontShadowColor); | |
1056 else | |
1057 pRenderer->DrawTextAlpha(out_x, out_y, letter_pixels, font->pMetrics[c].uWidth, LOBYTE(font->uFontHeight), | |
1058 font->pFontPalettes[0], present_time_transparency); | |
2529 | 1059 |
2532 | 1060 out_x += font->pMetrics[c].uWidth; |
1061 if ( (signed int)v14 < (signed int)v30 ) | |
1062 out_x += font->pMetrics[c].uRightSpacing; | |
1063 break; | |
2502 | 1064 } |
1065 } | |
1066 } | |
2532 | 1067 while ( (signed int)++v14 < (signed int)v30 ); |
1068 } | |
2502 | 1069 } |
1070 | |
1071 //----- (0044CB4F) -------------------------------------------------------- | |
1072 int GUIWindow::DrawTextInRect( GUIFont *pFont, unsigned int uX, unsigned int uY, unsigned int uColor, const char *text, int rect_width, int reverse_text ) | |
1073 { | |
1074 int pLineWidth; // ebx@1 | |
1075 int text_width; // esi@3 | |
1076 unsigned __int8 v12; // cl@7 | |
1077 signed int v13; // esi@19 | |
1078 signed int v14; // ebx@19 | |
1079 unsigned __int8 v15; // cl@21 | |
1080 // int v16; // eax@22 | |
1081 // int v17; // ecx@22 | |
1082 // int v18; // ecx@23 | |
1083 // int v19; // ecx@24 | |
1084 unsigned int v20; // ecx@26 | |
1085 unsigned char* v21; // eax@28 | |
1086 // int v22; // ebx@34 | |
1087 int v23; // eax@34 | |
1088 int v24; // ebx@36 | |
1089 char Str[6]; // [sp+Ch] [bp-20h]@34 | |
1090 // char v26; // [sp+Fh] [bp-1Dh]@34 | |
1091 // char v27; // [sp+11h] [bp-1Bh]@35 | |
1092 int v28; // [sp+20h] [bp-Ch]@17 | |
1093 GUIWindow *pWindow; // [sp+24h] [bp-8h]@1 | |
1094 size_t pNumLen; // [sp+28h] [bp-4h]@1 | |
1095 size_t Str1a; // [sp+40h] [bp+14h]@5 | |
1096 // size_t Str1b; // [sp+40h] [bp+14h]@19 | |
1097 // const char *Sourcea; // [sp+44h] [bp+18h]@20 | |
1098 // int v34; // [sp+48h] [bp+1Ch]@26 | |
1099 int i; | |
1100 | |
1101 | |
1102 pWindow = this; | |
1103 pNumLen = strlen(text); | |
1104 pLineWidth = pFont->GetLineWidth(text); | |
1105 if ( pLineWidth < rect_width ) | |
1106 { | |
1107 pWindow->DrawText(pFont, uX, uY, uColor, text, 0, 0, 0); | |
1108 return pLineWidth; | |
1109 } | |
1110 strcpy(pTmpBuf2.data(), text); | |
1111 text_width = 0; | |
1112 if ( reverse_text ) | |
1113 _strrev(pTmpBuf2.data()); | |
1114 Str1a = 0; | |
1115 for ( i = 0; i < pNumLen; ++i ) | |
1116 { | |
1117 if ( text_width >= rect_width ) | |
1118 break; | |
1119 v12 = pTmpBuf2[i]; | |
1120 if ( pFont->IsCharValid(v12) ) | |
1121 { | |
1122 switch (v12) | |
1123 { | |
1124 case '\t':// Horizontal tab 09 | |
1125 case '\n': //Line Feed 0A 10 | |
1126 case '\r': //Form Feed, page eject 0C 12 | |
1127 break; | |
1128 case '\f': //Carriage Return 0D 13 | |
1129 i += 5; | |
1130 break; | |
1131 default: | |
1132 if ( i > 0 ) | |
1133 text_width += pFont->pMetrics[v12].uLeftSpacing; | |
1134 text_width += pFont->pMetrics[v12].uWidth; | |
1135 if ( i < pNumLen ) | |
1136 text_width += pFont->pMetrics[v12].uRightSpacing; | |
1137 } | |
1138 } | |
1139 } | |
1140 pTmpBuf2[i - 1] = 0; | |
1141 | |
1142 | |
1143 pNumLen = strlen(pTmpBuf2.data()); | |
1144 v28 = pFont->GetLineWidth(pTmpBuf2.data()); | |
1145 if ( reverse_text ) | |
1146 _strrev(pTmpBuf2.data()); | |
1147 | |
1148 v13 = uX + pWindow->uFrameX; | |
1149 v14 = uY + pWindow->uFrameY; | |
1150 for (i=0; i<pNumLen; ++i) | |
1151 { | |
1152 v15 = pTmpBuf2[i]; | |
1153 if ( pFont->IsCharValid(v15) ) | |
1154 { | |
1155 switch (v12) | |
1156 { | |
1157 case '\t':// Horizontal tab 09 | |
1158 { | |
1159 strncpy(Str, &pTmpBuf2[i+1], 3); | |
1160 Str[3] = 0; | |
1161 // atoi(Str); | |
1162 i += 3; | |
1163 break; | |
1164 } | |
1165 case '\n': //Line Feed 0A 10 | |
1166 { | |
1167 v24 = pFont->uFontHeight; | |
1168 v13 = uX; | |
1169 uY = uY + pFont->uFontHeight - 3; | |
1170 v14 = uY+pFont->uFontHeight - 3; | |
1171 break; | |
1172 } | |
1173 case '\r': //Form Feed, page eject 0C 12 | |
1174 { | |
1175 strncpy(Str, &pTmpBuf2[i+1], 5); | |
1176 Str[5] = 0; | |
1177 i += 5; | |
1178 uColor = atoi(Str); | |
1179 break; | |
1180 } | |
1181 case '\f': //Carriage Return 0D 13 | |
1182 { | |
1183 strncpy(Str, &pTmpBuf2[i+1], 3); | |
1184 Str[3] = 0; | |
1185 i += 3; | |
1186 v23 = pFont->GetLineWidth(&pTmpBuf2[i]); | |
1187 v13 = pWindow->uFrameZ - v23 - atoi(Str); | |
1188 v14 = uY; | |
1189 break; | |
1190 } | |
1191 default: | |
1192 v20 = pFont->pMetrics[v15].uWidth; | |
1193 if ( i > 0 ) | |
1194 v13 += pFont->pMetrics[v15].uLeftSpacing; | |
1195 v21 = &pFont->pFontData[pFont->font_pixels_offset[v15]]; | |
1196 if ( uColor ) | |
1197 pRenderer->DrawText(v13, v14, v21, v20, pFont->uFontHeight, pFont->pFontPalettes[0], uColor, 0); | |
1198 else | |
2525 | 1199 pRenderer->DrawTextAlpha(v13, v14, v21, v20, pFont->uFontHeight, pFont->pFontPalettes[0], false); |
2502 | 1200 v13 += v20; |
1201 if ( i < (signed int)pNumLen ) | |
1202 v13 += pFont->pMetrics[v15].uRightSpacing; | |
1203 } | |
1204 } | |
1205 } | |
1206 return v28; | |
1207 } | |
1208 | |
1209 //----- (0041D12F) -------------------------------------------------------- | |
1210 GUIButton *GUIWindow::CreateButton(unsigned int uX, unsigned int uY, unsigned int uWidth, unsigned int uHeight, | |
1211 int a6, int a7, UIMessageType msg, unsigned int msg_param, unsigned __int8 uHotkey, const char *pName, Texture *pTextures, ...) | |
1212 { | |
1213 GUIButton *pButton; // esi@1 | |
1214 // unsigned int v13; // eax@1 | |
1215 // unsigned int v14; // ebx@4 | |
1216 // unsigned int v15; // eax@4 | |
1217 unsigned int TextureNum=0; // ebx@4 | |
1218 // unsigned int v17; // eax@4 | |
1219 // Texture *v18; // eax@4 | |
1220 // Texture **v19; // ecx@5 | |
1221 // Texture **v20; // edx@5 | |
1222 // GUIButton *v21; // eax@7 | |
1223 va_list texturs_ptr; | |
1224 | |
1225 pButton = (GUIButton *)malloc(0xBC); | |
1226 pButton->pParent = this; | |
1227 pButton->uWidth = uWidth; | |
1228 pButton->uHeight = uHeight; | |
1229 | |
1230 if ( a6 == 2 && !uHeight ) | |
1231 pButton->uHeight = uWidth; | |
1232 | |
1233 pButton->uButtonType = a6; | |
1234 pButton->uX = uX + this->uFrameX; | |
1235 pButton->uY = uY + this->uFrameY; | |
1236 pButton->uZ = pButton->uX + uWidth - 1; | |
1237 pButton->uW = pButton->uY + uHeight - 1; | |
1238 pButton->field_2C_is_pushed = 0; | |
1239 pButton->field_1C = a7; | |
1240 pButton->msg = msg; | |
1241 pButton->msg_param = msg_param; | |
1242 pButton->uHotkey = uHotkey; | |
1243 //strlen(pName); | |
1244 strcpy(pButton->pButtonName, pName); | |
1245 va_start(texturs_ptr, pName); | |
1246 while (NULL!=(pTextures=va_arg(texturs_ptr, Texture *))) | |
1247 { | |
1248 pButton->pTextures[TextureNum]=pTextures; | |
1249 ++TextureNum; | |
1250 } | |
1251 va_end(texturs_ptr); | |
1252 pButton->uNumTextures = TextureNum; | |
1253 if ( this->pControlsTail ) | |
1254 this->pControlsTail->pNext = pButton; | |
1255 else | |
1256 this->pControlsHead = pButton; | |
1257 pButton->pPrev = this->pControlsTail; | |
1258 this->pControlsTail = pButton; | |
1259 pButton->pNext = 0; | |
1260 ++this->uNumControls; | |
1261 return pButton; | |
1262 } | |
1263 | |
1264 //----- (00459C2B) -------------------------------------------------------- | |
1265 void GUIWindow::DrawFlashingInputCursor( signed int uX, int uY, struct GUIFont *a2 ) | |
1266 { | |
1267 if ( GetTickCount() % 1000 > 500 ) | |
1268 DrawText(a2, uX, uY, 0, "_", 0, 0, 0); | |
1269 } | |
1270 | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1271 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1272 GUIWindow::GUIWindow() : |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1273 uNumControls(0), |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1274 pControlsHead(nullptr), |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1275 pControlsTail(nullptr), |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1276 eWindowType(WINDOW_null) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1277 {} |
2502 | 1278 |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1279 //----- (0041C432) -------------------------------------------------------- |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1280 GUIWindow::GUIWindow(unsigned int uX, unsigned int uY, unsigned int uWidth, unsigned int uHeight, int pButton, const char* hint) : |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1281 uNumControls(0), |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1282 pControlsHead(nullptr), |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1283 pControlsTail(nullptr), |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1284 eWindowType(WINDOW_MainMenu) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1285 { |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1286 unsigned int uNextFreeWindowID; // ebp@1 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1287 //int *v8; // eax@1 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1288 //GUIWindow *pWindow; // esi@4 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1289 //int v10; // eax@4 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1290 unsigned int v11; // ebx@15 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1291 NPCData *speakingNPC; // ebp@15 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1292 int v14; // eax@20 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1293 int v16; // eax@25 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1294 int v18; // eax@30 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1295 int v20; // eax@35 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1296 int v22; // eax@40 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1297 int v24; // eax@45 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1298 // int v25; // eax@65 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1299 unsigned int v26; // ebx@65 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1300 char *v27; // eax@71 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1301 const char *v29; // [sp-8h] [bp-18h]@68 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1302 char *v30; // [sp-4h] [bp-14h]@68 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1303 // int uWidtha; // [sp+14h] [bp+4h]@66 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1304 int num_menu_buttons; // [sp+20h] [bp+10h]@15 |
2502 | 1305 |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1306 for (uNextFreeWindowID = 0; uNextFreeWindowID < 20; ++uNextFreeWindowID) |
2502 | 1307 { |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1308 if (pWindowList[uNextFreeWindowID] == nullptr) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1309 break; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1310 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1311 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1312 //GUIWindow* pWindow = &pWindowList[uNextFreeWindowID]; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1313 pWindowList[uNextFreeWindowID] = this; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1314 this->uFrameWidth = uWidth; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1315 this->uFrameHeight = uHeight; |
2502 | 1316 |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1317 this->uFrameX = uX; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1318 this->uFrameY = uY; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1319 this->uFrameZ = uX + uWidth - 1; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1320 this->uFrameW = uY + uHeight - 1; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1321 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1322 this->ptr_1C = (void *)pButton; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1323 this->Hint = hint; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1324 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1325 //this->eWindowType = eWindowType; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1326 this->receives_keyboard_input = false; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1327 ++uNumVisibleWindows; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1328 this->numVisibleWindows = uNumVisibleWindows; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1329 pVisibleWindowsIdxs[uNumVisibleWindows] = uNextFreeWindowID + 1; |
2502 | 1330 } |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1331 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1332 |
2502 | 1333 //----- (004B3EF0) -------------------------------------------------------- |
1334 void DrawJoinGuildWindow( int pEventCode ) | |
1335 { | |
1336 uDialogueType = 81;//enum JoinGuildDialog | |
1337 current_npc_text = (char *)pNPCTopics[pEventCode + 99].pText; | |
1338 ContractSelectText(pEventCode); | |
1339 pDialogueWindow->Release(); | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1340 pDialogueWindow = new GUIWindow(0, 0, window->GetWidth(), 350, pEventCode, 0); |
2502 | 1341 pBtn_ExitCancel = pDialogueWindow->CreateButton(471, 445, 169, 35, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[34], pIcons_LOD->GetTexture(uExitCancelTextureId), 0); // Cancel |
1342 pDialogueWindow->CreateButton( 0, 0, 0, 0, 1, 0, UIMSG_BuyInShop_Identify_Repair, 0, 0, "", 0); | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1343 pDialogueWindow->CreateButton(480, 160, 140, 30, 1, 0, UIMSG_ClickNPCTopic, 82, 0, pGlobalTXT_LocalizationStrings[122], 0); |
2502 | 1344 pDialogueWindow->_41D08F_set_keyboard_control_group(1, 1, 0, 2); |
1345 dialog_menu_id = HOUSE_DIALOGUE_OTHER; | |
1346 } | |
1347 //----- (0044603D) -------------------------------------------------------- | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1348 void DialogueEnding() |
2502 | 1349 { |
1350 sDialogue_SpeakingActorNPC_ID = 0; | |
1351 pDialogueWindow->Release(); | |
1352 pDialogueWindow = 0; | |
1353 pMiscTimer->Resume(); | |
1354 pEventTimer->Resume(); | |
1355 } | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1356 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1357 |
2548
87e5590d034b
All Books windows are refactored into respective classes
a.parshin
parents:
2547
diff
changeset
|
1358 void GUIWindow_BooksButtonOverlay::Update() |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1359 { |
2546 | 1360 // ----------------------------------- |
1361 // 004156F0 GUI_UpdateWindows --- part | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1362 auto pButton = (GUIButton *)ptr_1C; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1363 pRenderer->DrawTextureIndexed(uFrameY, uFrameX, pButton->pTextures[0]); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1364 viewparams->bRedrawGameUI = true; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1365 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1366 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1367 void GUIWindow_Dialogue::Update() |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1368 { |
2546 | 1369 // ----------------------------------- |
1370 // 004156F0 GUI_UpdateWindows --- part | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1371 GameUI_DrawDialogue(); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1372 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1373 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1374 void GUIWindow_GenericDialogue::Update() |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1375 { |
2546 | 1376 // ----------------------------------- |
1377 // 004156F0 GUI_UpdateWindows --- part | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1378 GameUI_DrawBranchlessDialogue(); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1379 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1380 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1381 void GUIWindow_Spellbook::Update() |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1382 { |
2546 | 1383 // ----------------------------------- |
1384 // 004156F0 GUI_UpdateWindows --- part | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1385 DrawSpellBookContent(pPlayers[uActiveCharacter]); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1386 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1387 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1388 void GUIWindow_Chest::Update() |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1389 { |
2546 | 1390 // ----------------------------------- |
1391 // 004156F0 GUI_UpdateWindows --- part | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1392 if (current_screen_type == SCREEN_CHEST) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1393 { |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1394 Chest::DrawChestUI(par1C); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1395 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1396 else if (current_screen_type == SCREEN_CHEST_INVENTORY) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1397 { |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1398 pRenderer->ClearZBuffer(0, 479); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1399 draw_leather(); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1400 CharacterUI_InventoryTab_Draw(pPlayers[uActiveCharacter], true); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1401 pRenderer->DrawTextureIndexed(pBtn_ExitCancel->uX, pBtn_ExitCancel->uY, pIcons_LOD->GetTexture(uExitCancelTextureId)); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1402 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1403 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1404 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1405 void GUIWindow_House::Update() |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1406 { |
2546 | 1407 // ----------------------------------- |
1408 // 004156F0 GUI_UpdateWindows --- part | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1409 HouseDialogManager(); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1410 if (!window_SpeakInHouse) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1411 return; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1412 if (window_SpeakInHouse->par1C >= 53) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1413 return; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1414 if (pParty->PartyTimes._shop_ban_times[window_SpeakInHouse->par1C] <= pParty->uTimePlayed) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1415 { |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1416 if (window_SpeakInHouse->par1C < 53) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1417 pParty->PartyTimes._shop_ban_times[window_SpeakInHouse->par1C] = 0; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1418 return; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1419 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1420 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 0, 0); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1421 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1422 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1423 void GUIWindow_Scroll::Update() |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1424 { |
2546 | 1425 // ----------------------------------- |
1426 // 004156F0 GUI_UpdateWindows --- part | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1427 CreateScrollWindow(); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1428 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1429 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1430 void GUIWindow_Inventory::Update() |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1431 { |
2546 | 1432 // ----------------------------------- |
1433 // 004156F0 GUI_UpdateWindows --- part | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1434 DrawMessageBox(0); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1435 DrawText(pFontLucida, 10, 20, 0, "Making item number", 0, 0, 0); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1436 DrawText(pFontLucida, 10, 40, 0, pKeyActionMap->pPressedKeysBuffer, 0, 0, 0); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1437 if (!pKeyActionMap->field_204) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1438 { |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1439 ItemGen ItemGen2; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1440 ItemGen2.Reset(); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1441 Release(); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1442 pEventTimer->Resume(); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1443 current_screen_type = SCREEN_GAME; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1444 viewparams->bRedrawGameUI = 1; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1445 int v39 = atoi(pKeyActionMap->pPressedKeysBuffer); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1446 if (v39 > 0 && v39 < 800) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1447 SpawnActor(v39); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1448 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1449 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1450 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1451 void GUIWindow_Inventory_CastSpell::Update() |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1452 { |
2546 | 1453 // ----------------------------------- |
1454 // 004156F0 GUI_UpdateWindows --- part | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1455 pRenderer->ClearZBuffer(0, 479); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1456 draw_leather(); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1457 CharacterUI_InventoryTab_Draw(pPlayers[uActiveCharacter], true); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1458 CharacterUI_DrawPaperdoll(pPlayers[uActiveCharacter]); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1459 pRenderer->DrawTextureIndexedAlpha(pBtn_ExitCancel->uX, pBtn_ExitCancel->uY, pIcons_LOD->GetTexture(uTextureID_x_x_u)); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1460 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1461 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1462 void OnButtonClick::Update() |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1463 { |
2546 | 1464 // ----------------------------------- |
1465 // 004156F0 GUI_UpdateWindows --- part | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1466 if (Hint != (char *)1) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1467 pAudioPlayer->PlaySound(SOUND_StartMainChoice02, 0, 0, -1, 0, 0, 0, 0); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1468 GUIButton *pButton = (GUIButton *)ptr_1C; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1469 pRenderer->DrawTextureIndexedAlpha(uFrameX, uFrameY, pButton->pTextures[0]); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1470 viewparams->bRedrawGameUI = true; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1471 if (Hint && Hint != (char *)1) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1472 pButton->DrawLabel(Hint, pFontCreate, 0, 0); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1473 Release(); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1474 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1475 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1476 void OnButtonClick2::Update() |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1477 { |
2546 | 1478 // ----------------------------------- |
1479 // 004156F0 GUI_UpdateWindows --- part | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1480 if (Hint != (char *)1) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1481 pAudioPlayer->PlaySound(SOUND_StartMainChoice02, 0, 0, -1, 0, 0, 0, 0); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1482 GUIButton *pButton = (GUIButton *)ptr_1C; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1483 if (pButton->uX >= 0 && pButton->uX <= window->GetWidth()) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1484 { |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1485 if (pButton->uY >= 0 && pButton->uY <= window->GetHeight()) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1486 { |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1487 pRenderer->DrawTextureIndexed(uFrameX, uFrameY, pButton->pTextures[0]); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1488 viewparams->bRedrawGameUI = true; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1489 if (Hint && Hint != (char *)1) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1490 pButton->DrawLabel(Hint, pFontCreate, 0, 0); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1491 Release(); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1492 return; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1493 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1494 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1495 viewparams->bRedrawGameUI = true; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1496 if (Hint && Hint != (char *)1) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1497 pButton->DrawLabel(Hint, pFontCreate, 0, 0); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1498 Release(); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1499 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1500 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1501 void OnButtonClick3::Update() |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1502 { |
2546 | 1503 // ----------------------------------- |
1504 // 004156F0 GUI_UpdateWindows --- part | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1505 if (Hint != (char *)1) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1506 pAudioPlayer->PlaySound(SOUND_StartMainChoice02, 0, 0, -1, 0, 0, 0, 0); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1507 auto pButton = (GUIButton *)ptr_1C; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1508 pRenderer->DrawTextureIndexed(uFrameX, uFrameY, pButton->pTextures[1]); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1509 viewparams->bRedrawGameUI = 1; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1510 if (Hint && Hint != (char *)1) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1511 pButton->DrawLabel(Hint, pFontCreate, 0, 0); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1512 Release(); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1513 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1514 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1515 void OnButtonClick4::Update() |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1516 { |
2546 | 1517 // ----------------------------------- |
1518 // 004156F0 GUI_UpdateWindows --- part | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1519 if (Hint != (char *)1) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1520 pAudioPlayer->PlaySound(SOUND_StartMainChoice02, 0, 0, -1, 0, 0, 0, 0); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1521 auto pButton = (GUIButton *)ptr_1C; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1522 pRenderer->DrawTextureIndexedAlpha(uFrameX, uFrameY, pButton->pTextures[1]); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1523 viewparams->bRedrawGameUI = true; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1524 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1525 Release(); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1526 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1527 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1528 void OnSaveLoad::Update() |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1529 { |
2546 | 1530 // ----------------------------------- |
1531 // 004156F0 GUI_UpdateWindows --- part | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1532 if (Hint != (char *)1) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1533 pAudioPlayer->PlaySound(SOUND_StartMainChoice02, 0, 0, -1, 0, 0, 0, 0); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1534 auto pButton = (GUIButton *)ptr_1C; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1535 pRenderer->DrawTextureIndexed(uFrameX, uFrameY, pButton->pTextures[0]); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1536 viewparams->bRedrawGameUI = true; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1537 if (Hint && Hint != (char *)1) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1538 pButton->DrawLabel(Hint, pFontCreate, 0, 0); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1539 Release(); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1540 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1541 if (current_screen_type == SCREEN_SAVEGAME) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1542 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_SaveGame, 0, 0); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1543 else |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1544 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_LoadGame, 0, 0); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1545 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1546 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1547 void OnCancel::Update() |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1548 { |
2546 | 1549 // ----------------------------------- |
1550 // 004156F0 GUI_UpdateWindows --- part | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1551 if (Hint != (char *)1) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1552 pAudioPlayer->PlaySound(SOUND_StartMainChoice02, 0, 0, -1, 0, 0, 0, 0); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1553 auto pGUIButton = (GUIButton *)ptr_1C; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1554 pRenderer->DrawTextureIndexed(uFrameX, uFrameY, pGUIButton->pTextures[0]); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1555 viewparams->bRedrawGameUI = true; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1556 if (Hint && Hint != (char *)1) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1557 pGUIButton->DrawLabel(Hint, pFontCreate, 0, 0); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1558 Release(); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1559 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1560 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 0, 0); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1561 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1562 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1563 void OnCancel2::Update() |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1564 { |
2546 | 1565 // ----------------------------------- |
1566 // 004156F0 GUI_UpdateWindows --- part | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1567 if (Hint != (char *)1) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1568 pAudioPlayer->PlaySound(SOUND_StartMainChoice02, 0, 0, -1, 0, 0, 0, 0); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1569 auto pButton = (GUIButton *)ptr_1C; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1570 pRenderer->DrawTextureIndexed(uFrameX, uFrameY, pButton->pTextures[1]); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1571 viewparams->bRedrawGameUI = true; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1572 if (Hint && Hint != (char *)1) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1573 pButton->DrawLabel(Hint, pFontCreate, 0, 0); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1574 Release(); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1575 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1576 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 0, 0); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1577 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1578 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1579 void OnCancel3::Update() |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1580 { |
2546 | 1581 // ----------------------------------- |
1582 // 004156F0 GUI_UpdateWindows --- part | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1583 if (Hint != (char *)1) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1584 pAudioPlayer->PlaySound(SOUND_StartMainChoice02, 0, 0, -1, 0, 0, 0, 0); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1585 auto pButton = (GUIButton *)ptr_1C; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1586 pRenderer->DrawTextureIndexedAlpha(uFrameX, uFrameY, pButton->pTextures[0]); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1587 viewparams->bRedrawGameUI = true; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1588 if (Hint && Hint != (char *)1) |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1589 pButton->DrawLabel(Hint, pFontCreate, 0, 0); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1590 Release(); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1591 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1592 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 0, 0); |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1593 } |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1594 |
2502 | 1595 //----- (004156F0) -------------------------------------------------------- |
1596 void GUI_UpdateWindows() | |
1597 { | |
1598 GUIWindow *pWindow; // esi@4 | |
1599 //unsigned int pWindowType; // eax@4 | |
1600 const char *pHint; // edx@66 | |
1601 // GUIButton *pButtonPtr_1C; // ebp@79 | |
1602 // char *pHint1; // edx@80 | |
1603 int v26; // eax@98 | |
1604 unsigned int v27; // ebp@106 | |
1605 GUIWindow *pGUIWindow2; // ecx@109 | |
1606 // GUIFont *pGUIFont; // ST1C_4@115 | |
1607 int v31; // eax@115 | |
1608 GUIButton *pButton; // ebp@118 | |
1609 int v39; // eax@129 | |
1610 GUIButton *pGUIButton; // ebp@146 | |
1611 //unsigned int pX; // [sp-1Ch] [bp-124h]@17 | |
1612 //unsigned int pY; // [sp-18h] [bp-120h]@17 | |
1613 //Texture *pTexture; // [sp-14h] [bp-11Ch]@17 | |
1614 //Texture *pTexture2; // [sp-14h] [bp-11Ch]@86 | |
1615 int i; // [sp+0h] [bp-108h]@3 | |
1616 // ItemGen pItemGen; // [sp+4h] [bp-104h]@98 | |
1617 GUIButton GUIButton2; // [sp+28h] [bp-E0h]@133 | |
1618 ItemGen ItemGen2; // [sp+E4h] [bp-24h]@129 | |
1619 | |
1620 if (GetCurrentMenuID() != MENU_CREATEPARTY) | |
1621 Mouse::UI_OnKeyDown(VK_NEXT); | |
1622 | |
1623 for ( i = 1; i <= uNumVisibleWindows; ++i ) | |
1624 { | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1625 pWindow = pWindowList[pVisibleWindowsIdxs[i] - 1]; |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1626 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1627 pWindow->Update(); |
2502 | 1628 switch (pWindow->eWindowType) |
1629 { | |
1630 case WINDOW_50: | |
1631 { | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1632 __debugbreak(); // looks like debugging tools |
2502 | 1633 v27 = Color16(255, 255, 255); |
1634 if ( ptr_507BD0->receives_keyboard_input_2 == WINDOW_INPUT_IN_PROGRESS) | |
1635 { | |
1636 ptr_507BD0->DrawMessageBox(0); | |
1637 ptr_507BD0->DrawText(pFontCreate, 30, 40, v27, pKeyActionMap->pPressedKeysBuffer, 0, 0, 0); | |
1638 v31 = pFontCreate->GetLineWidth(pKeyActionMap->pPressedKeysBuffer); | |
1639 ptr_507BD0->DrawFlashingInputCursor(v31 + 30, 40, pFontCreate); | |
1640 continue; | |
1641 } | |
1642 if ( ptr_507BD0->receives_keyboard_input_2 == WINDOW_INPUT_CONFIRMED) | |
1643 { | |
1644 pWindow->receives_keyboard_input_2 = WINDOW_INPUT_NONE; | |
1645 pMessageQueue_50CBD0->AddGUIMessage((UIMessageType)(int)ptr_507BD0->ptr_1C, 0, 0); | |
1646 pEventTimer->Resume(); | |
1647 ptr_507BD0->Release(); | |
2541 | 1648 current_screen_type = SCREEN_GAME; |
2502 | 1649 viewparams->bRedrawGameUI = true; |
1650 continue; | |
1651 } | |
1652 if ( ptr_507BD0->receives_keyboard_input_2 == WINDOW_INPUT_CANCELLED) | |
1653 { | |
1654 pWindow->receives_keyboard_input_2 = WINDOW_INPUT_NONE; | |
1655 pEventTimer->Resume(); | |
1656 ptr_507BD0->Release(); | |
1657 continue; | |
1658 } | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1659 |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1660 __debugbreak(); // switch pass-through |
2502 | 1661 } |
1662 case WINDOW_59: | |
1663 { | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1664 __debugbreak(); // looks like debugging tools |
2502 | 1665 pWindow->DrawMessageBox(0); |
1666 pWindow->DrawText(pFontLucida, 10, 20, 0, "Making item number", 0, 0, 0); | |
1667 pWindow->DrawText(pFontLucida, 10, 40, 0, pKeyActionMap->pPressedKeysBuffer, 0, 0, 0); | |
1668 if ( !pKeyActionMap->field_204 ) | |
1669 { | |
1670 ItemGen2.Reset(); | |
1671 pWindow->Release(); | |
1672 pEventTimer->Resume(); | |
2541 | 1673 current_screen_type = SCREEN_GAME; |
2502 | 1674 viewparams->bRedrawGameUI = true; |
1675 v26 = atoi(pKeyActionMap->pPressedKeysBuffer); | |
1676 if ( v26 > 0 ) | |
1677 { | |
1678 if ( v26 < 800 ) | |
1679 { | |
1680 ItemGen2.uAttributes |= 1; | |
1681 ItemGen2.uItemID = v26; | |
1682 if ( pItemsTable->pItems[v26].uEquipType == 12 ) | |
1683 { | |
1684 ItemGen2.uNumCharges = rand() % 6 + ItemGen2.GetDamageMod() + 1; | |
1685 ItemGen2.uMaxCharges = LOBYTE(ItemGen2.uNumCharges); | |
1686 } | |
1687 else | |
1688 { | |
1689 if ( v26 >= 221 && v26 < 271 ) | |
1690 ItemGen2.uEnchantmentType = rand() % 10 + 1; | |
1691 } | |
1692 pItemsTable->SetSpecialBonus(&ItemGen2); | |
1693 pParty->SetHoldingItem(&ItemGen2); | |
1694 } | |
1695 } | |
1696 } | |
1697 continue; | |
1698 } | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1699 case WINDOW_MainMenu: |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1700 case WINDOW_null: |
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1701 continue; |
2502 | 1702 default: |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1703 __debugbreak(); |
2502 | 1704 continue; |
1705 } | |
1706 } | |
1707 if ( GetCurrentMenuID() == -1 ) | |
1708 GameUI_DrawFoodAndGold(); | |
1709 if ( sub_4637E0_is_there_popup_onscreen() ) | |
1710 UI_OnMouseRightClick(0); | |
1711 } | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1712 |
2502 | 1713 //----- (00415485) -------------------------------------------------------- |
1714 void DrawMM7CopyrightWindow() | |
1715 { | |
1716 GUIWindow Dst; // [sp+8h] [bp-54h]@1 | |
1717 | |
1718 memset(&Dst, 0, sizeof(Dst)); | |
1719 Dst.uFrameWidth = 624; | |
1720 Dst.uFrameHeight = 256; | |
1721 Dst.uFrameX = 8; | |
1722 Dst.uFrameY = 30; // c 1999 The 3DO Company. | |
1723 Dst.uFrameHeight = pFontSmallnum->CalcTextHeight(pGlobalTXT_LocalizationStrings[157], &Dst, 24, 0) | |
1724 + 2 * LOBYTE(pFontSmallnum->uFontHeight) | |
1725 + 24; | |
1726 Dst.uFrameY = 470 - Dst.uFrameHeight; | |
1727 Dst.uFrameZ = Dst.uFrameX + Dst.uFrameWidth - 1; | |
1728 Dst.uFrameW = 469; | |
1729 //Dst.Hint = "abcagfdsgsg ljsrengvlkjesnfkjwnef"; | |
1730 Dst.DrawMessageBox(0); | |
1731 | |
1732 Dst.uFrameWidth -= 24; | |
1733 Dst.uFrameX += 12; | |
1734 Dst.uFrameY += 12; | |
1735 Dst.uFrameHeight -= 12; | |
1736 Dst.uFrameZ = Dst.uFrameX + Dst.uFrameWidth - 1; | |
1737 Dst.uFrameW = Dst.uFrameY + Dst.uFrameHeight - 1; | |
1738 Dst.DrawTitleText(pFontSmallnum, 0, 0xCu, ui_mainmenu_copyright_color, pGlobalTXT_LocalizationStrings[157], 3); | |
1739 } | |
1740 | |
1741 | |
1742 //----- (00467FB6) -------------------------------------------------------- | |
1743 void CreateScrollWindow() | |
1744 { | |
1745 unsigned int v0; // eax@1 | |
1746 char *v1; // ST18_4@3 | |
1747 GUIWindow a1; // [sp+Ch] [bp-54h]@1 | |
1748 | |
1749 memcpy(&a1, pGUIWindow_ScrollWindow, sizeof(a1)); | |
1750 a1.Hint = 0; | |
1751 a1.uFrameX = 1; | |
1752 a1.uFrameY = 1; | |
1753 a1.uFrameWidth = 468; | |
1754 v0 = pFontSmallnum->CalcTextHeight(pScrolls[pGUIWindow_ScrollWindow->par1C], &a1, 0, 0) | |
1755 + 2 * LOBYTE(pFontCreate->uFontHeight) + 24; | |
1756 a1.uFrameHeight = v0; | |
1757 if ( (signed int)(v0 + a1.uFrameY) > 479 ) | |
1758 { | |
1759 v0 = 479 - a1.uFrameY; | |
1760 a1.uFrameHeight = 479 - a1.uFrameY; | |
1761 } | |
1762 a1.uFrameZ = a1.uFrameWidth + a1.uFrameX - 1; | |
1763 a1.uFrameW = v0 + a1.uFrameY - 1; | |
1764 a1.DrawMessageBox(0); | |
1765 a1.uFrameX += 12; | |
1766 a1.uFrameWidth -= 24; | |
1767 a1.uFrameY += 12; | |
1768 a1.uFrameHeight -= 12; | |
1769 a1.uFrameZ = a1.uFrameWidth + a1.uFrameX - 1; | |
1770 a1.uFrameW = a1.uFrameHeight + a1.uFrameY - 1; | |
1771 v1 = pItemsTable->pItems[(unsigned int)pGUIWindow_ScrollWindow->ptr_1C + 700].pName; | |
1772 sprintf(pTmpBuf.data(), format_4E2D80, Color16(0xFFu, 0xFFu, 0x9Bu), v1); | |
1773 a1.DrawTitleText(pFontCreate, 0, 0, 0, pTmpBuf.data(), 3); | |
1774 a1.DrawText(pFontSmallnum, 1, LOBYTE(pFontCreate->uFontHeight) - 3, 0, | |
1775 pScrolls[(unsigned int)pGUIWindow_ScrollWindow->ptr_1C], 0, 0, 0); | |
1776 } | |
1777 //----- (00467F48) -------------------------------------------------------- | |
1778 void CreateMsgScrollWindow( signed int mscroll_id ) | |
1779 { | |
1780 if ( !pGUIWindow_ScrollWindow && mscroll_id >= 700 ) | |
1781 { | |
1782 if ( mscroll_id <= 782 ) | |
1783 { | |
1784 uTextureID_720980 = pIcons_LOD->LoadTexture("leather", TEXTURE_16BIT_PALETTE); | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
1785 pGUIWindow_ScrollWindow = new GUIWindow_Scroll(0, 0, window->GetWidth(), window->GetHeight(), mscroll_id - 700, 0); |
2502 | 1786 } |
1787 } | |
1788 } | |
1789 //----- (00467F9F) -------------------------------------------------------- | |
1790 void free_book_subwindow() | |
1791 { | |
1792 if ( pGUIWindow_ScrollWindow ) | |
1793 { | |
1794 pGUIWindow_ScrollWindow->Release(); | |
1795 pGUIWindow_ScrollWindow = 0; | |
1796 } | |
1797 } | |
1798 //----- (004226EF) -------------------------------------------------------- | |
1799 void SetUserInterface(PartyAlignment align, bool bReplace) | |
1800 { | |
1801 extern void set_default_ui_skin(); | |
1802 set_default_ui_skin(); | |
1803 | |
1804 if (align == PartyAlignment_Evil) | |
1805 { | |
1806 if ( bReplace ) | |
1807 { | |
1808 pTexture_RightFrame->Reload("ib-r-C.pcx"); | |
1809 pTexture_BottomFrame->Reload("ib-b-C.pcx"); | |
1810 pTexture_TopFrame->Reload("ib-t-C.pcx"); | |
1811 pTexture_LeftFrame->Reload("ib-l-C.pcx"); | |
1812 pTexture_StatusBar->Reload("IB-Foot-c.pcx"); | |
1813 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_right_panel], "ib-mb-C", 2); | |
1814 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Minimap_Loop], "ib-autmask-c", 2); | |
1815 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Compas], "IB-COMP-C", 2); | |
1816 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079D0], "IB-InitG-c", 2); | |
1817 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079C8], "IB-InitY-c", 2); | |
1818 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079CC], "IB-InitR-c", 2); | |
1819 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_NPCLeft], "IB-NPCLD-C", 2); | |
1820 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_NPCRight], "IB-NPCRD-C", 2); | |
1821 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_ZoomIn], "ib-autout-C", 2); | |
1822 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_ZoomOut], "ib-autin-C", 2); | |
1823 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_GameUI_CharSelectionFrame], "IB-selec-C", 2); | |
1824 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_CastSpell], "ib-m1d-c", 2); | |
1825 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_Rest], "ib-m2d-c", 2); | |
1826 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_QuickReference], "ib-m3d-c", 2); | |
1827 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_GameSettings], "ib-m4d-c", 2); | |
1828 | |
1829 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Bless], "isg-01-c", 2); | |
1830 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Preservation], "isg-02-c", 2); | |
1831 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Hammerhands], "isg-03-c", 2); | |
1832 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_PainReflection], "isg-04-c", 2); | |
1833 | |
1834 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeC"); | |
1835 pIconsFrameTable->InitializeAnimation(pUIAnim_WizardEye->uIconID); | |
1836 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchC"); | |
1837 pIconsFrameTable->InitializeAnimation(pUIAnum_Torchlight->uIconID); | |
1838 | |
1839 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uExitCancelTextureId], "ib-bcu-c", 2); | |
1840 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50795C], "evtnpc-c", 2); | |
1841 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_CharacterUI_InventoryBackground], "fr_inven-c", 2); | |
1842 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Parchment], "parchment", 2); | |
1843 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B4], "cornr_ll-c", 2); | |
1844 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B0], "cornr_lr-c", 2); | |
1845 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076AC], "cornr_ul-c", 2); | |
1846 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A8], "cornr_ur-c", 2); | |
1847 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A4], "edge_btm-c", 2); | |
1848 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A0], "edge_lf-c", 2); | |
1849 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50769C], "edge_rt-c", 2); | |
1850 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507698], "edge_top-c", 2); | |
1851 pIcons_LOD->ReloadTexture(pTexture_591428, "endcap-c", 2); | |
1852 } | |
1853 else | |
1854 { | |
1855 pTexture_RightFrame->Load("ib-r-C.pcx", 0); | |
1856 pTexture_BottomFrame->Load("ib-b-c.pcx", 0); | |
1857 pTexture_TopFrame->Load("ib-t-C.pcx", 0); | |
1858 pTexture_LeftFrame->Load("ib-l-C.pcx", 0); | |
1859 pTexture_StatusBar->Load("IB-Foot-c.pcx", 0); | |
1860 uTextureID_right_panel = pIcons_LOD->LoadTexture("ib-mb-C", TEXTURE_16BIT_PALETTE); | |
1861 uTextureID_Minimap_Loop = pIcons_LOD->LoadTexture("ib-autmask-c", TEXTURE_16BIT_PALETTE); | |
1862 uTextureID_Compas = pIcons_LOD->LoadTexture("IB-COMP-C", TEXTURE_16BIT_PALETTE); | |
1863 dword_5079D0 = pIcons_LOD->LoadTexture("IB-InitG-c", TEXTURE_16BIT_PALETTE); | |
1864 dword_5079C8 = pIcons_LOD->LoadTexture("IB-InitY-c", TEXTURE_16BIT_PALETTE); | |
1865 dword_5079CC = pIcons_LOD->LoadTexture("IB-InitR-c", TEXTURE_16BIT_PALETTE); | |
1866 uTextureID_Btn_NPCLeft = pIcons_LOD->LoadTexture("IB-NPCLD-C", TEXTURE_16BIT_PALETTE); | |
1867 uTextureID_Btn_NPCRight = pIcons_LOD->LoadTexture("IB-NPCRD-C", TEXTURE_16BIT_PALETTE); | |
1868 uTextureID_Btn_ZoomIn = pIcons_LOD->LoadTexture("ib-autout-C", TEXTURE_16BIT_PALETTE); | |
1869 uTextureID_Btn_ZoomOut = pIcons_LOD->LoadTexture("ib-autin-C", TEXTURE_16BIT_PALETTE); | |
1870 uTextureID_GameUI_CharSelectionFrame = pIcons_LOD->LoadTexture("IB-selec-C", TEXTURE_16BIT_PALETTE); | |
1871 uTextureID_Btn_CastSpell = pIcons_LOD->LoadTexture("ib-m1d-c", TEXTURE_16BIT_PALETTE); | |
1872 uTextureID_Btn_Rest = pIcons_LOD->LoadTexture("ib-m2d-c", TEXTURE_16BIT_PALETTE); | |
1873 uTextureID_Btn_QuickReference = pIcons_LOD->LoadTexture("ib-m3d-c", TEXTURE_16BIT_PALETTE); | |
1874 uTextureID_Btn_GameSettings = pIcons_LOD->LoadTexture("ib-m4d-c", TEXTURE_16BIT_PALETTE); | |
1875 uExitCancelTextureId = pIcons_LOD->LoadTexture("ib-bcu-c", TEXTURE_16BIT_PALETTE); | |
1876 uTextureID_PlayerBuff_Bless = pIcons_LOD->LoadTexture("isg-01-c", TEXTURE_16BIT_PALETTE); | |
1877 uTextureID_PlayerBuff_Preservation = pIcons_LOD->LoadTexture("isg-02-c", TEXTURE_16BIT_PALETTE); | |
1878 uTextureID_PlayerBuff_Hammerhands = pIcons_LOD->LoadTexture("isg-03-c", TEXTURE_16BIT_PALETTE); | |
1879 uTextureID_PlayerBuff_PainReflection = pIcons_LOD->LoadTexture("isg-04-c", TEXTURE_16BIT_PALETTE); | |
1880 uTextureID_50795C = pIcons_LOD->LoadTexture("evtnpc-c", TEXTURE_16BIT_PALETTE); | |
1881 uTextureID_CharacterUI_InventoryBackground = pIcons_LOD->LoadTexture("fr_inven", TEXTURE_16BIT_PALETTE); | |
1882 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeC"); | |
1883 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID); | |
1884 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchC"); | |
1885 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID); | |
1886 } | |
1887 uGameUIFontMain = Color16(0xC8u, 0, 0); | |
1888 uGameUIFontShadow = Color16(10, 0, 0); | |
1889 } | |
1890 else if (align == PartyAlignment_Neutral) | |
1891 { | |
1892 if ( bReplace ) | |
1893 { | |
1894 pTexture_RightFrame->Reload("ib-r-a.pcx"); | |
1895 pTexture_BottomFrame->Reload("ib-b-a.pcx"); | |
1896 pTexture_TopFrame->Reload("ib-t-a.pcx"); | |
1897 pTexture_LeftFrame->Reload("ib-l-a.pcx"); | |
1898 pTexture_StatusBar->Reload("IB-Foot-a.pcx"); | |
1899 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_right_panel], "ib-mb-a", 2); | |
1900 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Minimap_Loop], "ib-autmask-a", 2); | |
1901 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Compas], "IB-COMP-a", 2); | |
1902 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079D0], "IB-InitG-a", 2); | |
1903 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079C8], "IB-InitY-a", 2); | |
1904 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079CC], "IB-InitR-a", 2); | |
1905 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_NPCLeft], "IB-NPCLD-a", 2); | |
1906 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_NPCRight], "IB-NPCRD-a", 2); | |
1907 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_ZoomIn], "ib-autout-a", 2); | |
1908 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_ZoomOut], "ib-autin-a", 2); | |
1909 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_GameUI_CharSelectionFrame], "IB-selec-a", 2); | |
1910 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_CastSpell], "ib-m1d-a", 2); | |
1911 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_Rest], "ib-m2d-a", 2); | |
1912 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_QuickReference], "ib-m3d-a", 2); | |
1913 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_GameSettings], "ib-m4d-a", 2); | |
1914 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Bless], "isg-01-a", 2); | |
1915 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Preservation], "isg-02-a", 2); | |
1916 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Hammerhands], "isg-03-a", 2); | |
1917 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_PainReflection], "isg-04-a", 2); | |
1918 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeA"); | |
1919 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID); | |
1920 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchA"); | |
1921 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID); | |
1922 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uExitCancelTextureId], "ib-bcu-a", 2); | |
1923 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50795C], "evtnpc", 2); | |
1924 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_CharacterUI_InventoryBackground], "fr_inven", 2); | |
1925 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Parchment], "parchment", 2); | |
1926 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B4], "cornr_ll", 2); | |
1927 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B0], "cornr_lr", 2); | |
1928 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076AC], "cornr_ul", 2); | |
1929 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A8], "cornr_ur", 2); | |
1930 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A4], "edge_btm", 2); | |
1931 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A0], "edge_lf", 2); | |
1932 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50769C], "edge_rt", 2); | |
1933 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507698], "edge_top", 2); | |
1934 pIcons_LOD->ReloadTexture(pTexture_591428, "endcap", 2); | |
1935 } | |
1936 else | |
1937 { | |
1938 pTexture_RightFrame->Load("ib-r-A.pcx", 0); | |
1939 pTexture_BottomFrame->Load("ib-b-A.pcx", 0); | |
1940 pTexture_TopFrame->Load("ib-t-A.pcx", 0); | |
1941 pTexture_LeftFrame->Load("ib-l-A.pcx", 0); | |
1942 pTexture_StatusBar->Load("IB-Foot-a.pcx", 0); | |
1943 uTextureID_right_panel = pIcons_LOD->LoadTexture("ib-mb-A", TEXTURE_16BIT_PALETTE); | |
1944 uTextureID_Minimap_Loop = pIcons_LOD->LoadTexture("ib-autmask-a", TEXTURE_16BIT_PALETTE); | |
1945 uTextureID_Compas = pIcons_LOD->LoadTexture("IB-COMP-A", TEXTURE_16BIT_PALETTE); | |
1946 dword_5079D0 = pIcons_LOD->LoadTexture("IB-InitG-a", TEXTURE_16BIT_PALETTE); | |
1947 dword_5079C8 = pIcons_LOD->LoadTexture("IB-InitY-a", TEXTURE_16BIT_PALETTE); | |
1948 dword_5079CC = pIcons_LOD->LoadTexture("IB-InitR-a", TEXTURE_16BIT_PALETTE); | |
1949 uTextureID_Btn_NPCLeft = pIcons_LOD->LoadTexture("IB-NPCLD-A", TEXTURE_16BIT_PALETTE); | |
1950 uTextureID_Btn_NPCRight = pIcons_LOD->LoadTexture("IB-NPCRD-A", TEXTURE_16BIT_PALETTE); | |
1951 uTextureID_GameUI_CharSelectionFrame = pIcons_LOD->LoadTexture("IB-selec-A", TEXTURE_16BIT_PALETTE); | |
1952 uTextureID_Btn_CastSpell = pIcons_LOD->LoadTexture("ib-m1d-a", TEXTURE_16BIT_PALETTE); | |
1953 uTextureID_Btn_Rest = pIcons_LOD->LoadTexture("ib-m2d-a", TEXTURE_16BIT_PALETTE); | |
1954 uTextureID_Btn_QuickReference = pIcons_LOD->LoadTexture("ib-m3d-a", TEXTURE_16BIT_PALETTE); | |
1955 uTextureID_Btn_GameSettings = pIcons_LOD->LoadTexture("ib-m4d-a", TEXTURE_16BIT_PALETTE); | |
1956 uTextureID_Btn_ZoomIn = pIcons_LOD->LoadTexture("ib-autout-a", TEXTURE_16BIT_PALETTE); | |
1957 uTextureID_Btn_ZoomOut = pIcons_LOD->LoadTexture("ib-autin-a", TEXTURE_16BIT_PALETTE); | |
1958 uExitCancelTextureId = pIcons_LOD->LoadTexture("ib-bcu-a", TEXTURE_16BIT_PALETTE); | |
1959 uTextureID_PlayerBuff_Bless = pIcons_LOD->LoadTexture("isg-01-a", TEXTURE_16BIT_PALETTE); | |
1960 uTextureID_PlayerBuff_Preservation = pIcons_LOD->LoadTexture("isg-02-a", TEXTURE_16BIT_PALETTE); | |
1961 uTextureID_PlayerBuff_Hammerhands = pIcons_LOD->LoadTexture("isg-03-a", TEXTURE_16BIT_PALETTE); | |
1962 uTextureID_PlayerBuff_PainReflection = pIcons_LOD->LoadTexture("isg-04-a", TEXTURE_16BIT_PALETTE); | |
1963 uTextureID_50795C = pIcons_LOD->LoadTexture("evtnpc", TEXTURE_16BIT_PALETTE); | |
1964 uTextureID_CharacterUI_InventoryBackground = pIcons_LOD->LoadTexture("fr_inven", TEXTURE_16BIT_PALETTE); | |
1965 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeA"); | |
1966 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID); | |
1967 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchA"); | |
1968 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID); | |
1969 uTextureID_Parchment = pIcons_LOD->LoadTexture("parchment", TEXTURE_16BIT_PALETTE); | |
1970 uTextureID_5076B4 = pIcons_LOD->LoadTexture("cornr_ll", TEXTURE_16BIT_PALETTE); | |
1971 uTextureID_5076B0 = pIcons_LOD->LoadTexture("cornr_lr", TEXTURE_16BIT_PALETTE); | |
1972 uTextureID_5076AC = pIcons_LOD->LoadTexture("cornr_ul", TEXTURE_16BIT_PALETTE); | |
1973 uTextureID_5076A8 = pIcons_LOD->LoadTexture("cornr_ur", TEXTURE_16BIT_PALETTE); | |
1974 uTextureID_5076A4 = pIcons_LOD->LoadTexture("edge_btm", TEXTURE_16BIT_PALETTE); | |
1975 uTextureID_5076A0 = pIcons_LOD->LoadTexture("edge_lf", TEXTURE_16BIT_PALETTE); | |
1976 uTextureID_50769C = pIcons_LOD->LoadTexture("edge_rt", TEXTURE_16BIT_PALETTE); | |
1977 uTextureID_507698 = pIcons_LOD->LoadTexture("edge_top", TEXTURE_16BIT_PALETTE); | |
1978 pTexture_591428 = pIcons_LOD->LoadTexturePtr("endcap", TEXTURE_16BIT_PALETTE); | |
1979 } | |
1980 uGameUIFontMain = Color16(0xAu, 0, 0); | |
1981 uGameUIFontShadow = Color16(230, 214, 193); | |
1982 } | |
1983 else if (align == PartyAlignment_Good) | |
1984 { | |
1985 if ( bReplace ) | |
1986 { | |
1987 pTexture_RightFrame->Reload("ib-r-B.pcx"); | |
1988 pTexture_BottomFrame->Reload("ib-b-B.pcx"); | |
1989 pTexture_TopFrame->Reload("ib-t-B.pcx"); | |
1990 pTexture_LeftFrame->Reload("ib-l-B.pcx"); | |
1991 pTexture_StatusBar->Reload("IB-Foot-b.pcx"); | |
1992 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_right_panel], "ib-mb-B", 2); | |
1993 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Minimap_Loop], "ib-autmask-b", 2); | |
1994 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Compas], "IB-COMP-B", 2); | |
1995 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079D0], "IB-InitG-b", 2); | |
1996 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079C8], "IB-InitY-b", 2); | |
1997 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079CC], "IB-InitR-b", 2); | |
1998 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_NPCLeft], "IB-NPCLD-B", 2); | |
1999 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_NPCRight], "IB-NPCRD-B", 2); | |
2000 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_ZoomIn], "ib-autout-B", 2); | |
2001 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_ZoomOut], "ib-autin-B", 2); | |
2002 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_GameUI_CharSelectionFrame], "IB-selec-B", 2); | |
2003 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_CastSpell], "ib-m1d-b", 2); | |
2004 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_Rest], "ib-m2d-b", 2); | |
2005 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_QuickReference], "ib-m3d-b", 2); | |
2006 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_GameSettings], "ib-m4d-b", 2); | |
2007 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Bless], "isg-01-b", 2); | |
2008 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Preservation], "isg-02-b", 2); | |
2009 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Hammerhands], "isg-03-b", 2); | |
2010 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_PainReflection], "isg-04-b", 2); | |
2011 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeB"); | |
2012 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID); | |
2013 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchB"); | |
2014 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID); | |
2015 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uExitCancelTextureId], "ib-bcu-b", 2); | |
2016 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50795C], "evtnpc-b", 2); | |
2017 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_CharacterUI_InventoryBackground], "fr_inven-b", 2); | |
2018 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Parchment], "parchment", 2); | |
2019 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B4], "cornr_ll-b", 2); | |
2020 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B0], "cornr_lr-b", 2); | |
2021 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076AC], "cornr_ul-b", 2); | |
2022 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A8], "cornr_ur-b", 2); | |
2023 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A4], "edge_btm-b", 2); | |
2024 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A0], "edge_lf-b", 2); | |
2025 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50769C], "edge_rt-b", 2); | |
2026 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507698], "edge_top-b", 2); | |
2027 pIcons_LOD->ReloadTexture(pTexture_591428, "endcap-b", 2); | |
2028 } | |
2029 uGameUIFontMain = Color16(0, 0, 0xC8u); | |
2030 uGameUIFontShadow = Color16(255, 255, 255); | |
2031 } | |
2032 else Error("Invalid alignment type: %u", align); | |
2033 } | |
2034 //----- (0041D20D) -------------------------------------------------------- | |
2035 void DrawBuff_remaining_time_string( int uY, struct GUIWindow *window, __int64 remaining_time, struct GUIFont *Font ) | |
2036 { | |
2037 unsigned int full_time; // esi@1 | |
2038 signed __int64 hours; // kr00_8@1 | |
2039 const char *text; // eax@2 | |
2040 signed __int64 minutes; // [sp+10h] [bp-10h]@1 | |
2041 signed __int64 seconds; // [sp+18h] [bp-8h]@1 | |
2042 unsigned int day; // [sp+24h] [bp+4h]@1 | |
2043 | |
2044 full_time = (signed __int64)((double)remaining_time * 0.234375); | |
2045 day = (unsigned int)((full_time / 60) / 60) / 24; | |
2046 hours = ((full_time / 60) / 60) % 24; | |
2047 minutes = (signed __int64)(full_time / 60) % 60; | |
2048 seconds = (signed __int64)full_time % 60; | |
2049 strcpy(pTmpBuf.data(), "\r020"); | |
2050 if ( day ) | |
2051 { | |
2052 text = pGlobalTXT_LocalizationStrings[57]; // Days | |
2053 if ( day <= 1 ) | |
2054 text = pGlobalTXT_LocalizationStrings[56]; // Day | |
2055 sprintfex(pTmpBuf2.data(), "%d %s ", (int)day, text); | |
2056 strcat(pTmpBuf.data(), pTmpBuf2.data()); | |
2057 } | |
2058 if ( hours ) | |
2059 { | |
2060 if ( hours <= 1 ) | |
2061 text = pGlobalTXT_LocalizationStrings[109];// Hour | |
2062 else | |
2063 text = pGlobalTXT_LocalizationStrings[110];// Hours | |
2064 sprintfex(pTmpBuf2.data(), "%d %s ", (int)hours, text); | |
2065 strcat(pTmpBuf.data(), pTmpBuf2.data()); | |
2066 } | |
2067 if ( minutes && !day ) | |
2068 { | |
2069 if ( minutes <= 1 ) | |
2070 text = pGlobalTXT_LocalizationStrings[437];// Minute | |
2071 else | |
2072 text = pGlobalTXT_LocalizationStrings[436];// Minutes | |
2073 sprintfex(pTmpBuf2.data(), "%d %s ", (int)minutes, text); | |
2074 strcat(pTmpBuf.data(), pTmpBuf2.data()); | |
2075 } | |
2076 if ( seconds && !hours ) | |
2077 { | |
2078 if ( seconds <= 1 ) | |
2079 text = pGlobalTXT_LocalizationStrings[439];// Second | |
2080 else | |
2081 text = pGlobalTXT_LocalizationStrings[438];// Seconds | |
2082 sprintfex(pTmpBuf2.data(), "%d %s ", (int)seconds, text); | |
2083 strcat(pTmpBuf.data(), pTmpBuf2.data()); | |
2084 } | |
2085 window->DrawText(Font, 32, uY, 0, pTmpBuf.data(), 0, 0, 0); | |
2086 } | |
2087 | |
2088 | |
2089 //----- (0042EB8D) -------------------------------------------------------- | |
2090 void GUIMessageQueue::AddMessageImpl(UIMessageType msg, int param, unsigned int a4, const char *file, int line) | |
2091 { | |
2092 //Log::Warning(L"%s @ (%S %u)", UIMessage2String(msg), file, line); | |
2093 if (uNumMessages < 40) | |
2094 { | |
2095 files[uNumMessages] = file; | |
2096 lines[uNumMessages] = line; | |
2097 | |
2098 pMessages[uNumMessages].eType = msg; | |
2099 pMessages[uNumMessages].param = param; | |
2100 pMessages[uNumMessages++].field_8 = a4; | |
2101 } | |
2102 } | |
2103 | |
2104 //----- (004637E0) -------------------------------------------------------- | |
2105 char sub_4637E0_is_there_popup_onscreen() | |
2106 { | |
2107 return dword_507BF0_is_there_popup_onscreen == 1; | |
2108 } | |
2109 // 507BF0: using guessed type int dword_507BF0_is_there_popup_onscreen; | |
2110 | |
2111 //----- (00417AD4) -------------------------------------------------------- | |
2112 unsigned int GetSkillColor(unsigned int uPlayerClass, PLAYER_SKILL_TYPE uPlayerSkillType, signed int skill_level) | |
2113 { | |
2114 switch (uPlayerClass % 4) | |
2115 { | |
2116 case 0: | |
2117 { | |
2118 if (byte_4ED970_skill_learn_ability_by_class_table[uPlayerClass][uPlayerSkillType] >= skill_level) | |
2119 return ui_character_skillinfo_can_learn; | |
2120 if (byte_4ED970_skill_learn_ability_by_class_table[uPlayerClass + 1][uPlayerSkillType] < skill_level && | |
2121 byte_4ED970_skill_learn_ability_by_class_table[uPlayerClass + 2][uPlayerSkillType] < skill_level) | |
2122 { | |
2123 if (byte_4ED970_skill_learn_ability_by_class_table[uPlayerClass + 3][uPlayerSkillType] < skill_level) | |
2124 return ui_character_skillinfo_cant_learn; | |
2125 } | |
2126 return ui_character_skillinfo_can_learn_gm; | |
2127 } | |
2128 break; | |
2129 | |
2130 case 1: | |
2131 { | |
2132 if (byte_4ED970_skill_learn_ability_by_class_table[uPlayerClass][uPlayerSkillType] >= skill_level) | |
2133 return ui_character_skillinfo_can_learn; | |
2134 if (byte_4ED970_skill_learn_ability_by_class_table[uPlayerClass + 1][uPlayerSkillType] < skill_level) | |
2135 { | |
2136 if (byte_4ED970_skill_learn_ability_by_class_table[uPlayerClass + 2][uPlayerSkillType] < skill_level) | |
2137 return ui_character_skillinfo_cant_learn; | |
2138 } | |
2139 return ui_character_skillinfo_can_learn_gm; | |
2140 } | |
2141 break; | |
2142 | |
2143 case 2: | |
2144 case 3: | |
2145 { | |
2146 if (byte_4ED970_skill_learn_ability_by_class_table[uPlayerClass][uPlayerSkillType] < skill_level) | |
2147 return ui_character_skillinfo_cant_learn; | |
2148 return ui_character_skillinfo_can_learn; | |
2149 } | |
2150 break; | |
2151 } | |
2152 Error("Invalid player class: %u", uPlayerClass); | |
2153 } | |
2154 | |
2155 //----- (0040F92A) -------------------------------------------------------- | |
2156 void __fastcall ZBuffer_DoFill2(int *pZBuffer, Texture *a2, int a3) | |
2157 {//срабатывает в покупке в магазине | |
2158 void *v4; // eax@3 | |
2159 //int *v5; // edi@5 | |
2160 // int v6; // ecx@6 | |
2161 // int v9; // [sp+18h] [bp-4h]@1 | |
2162 | |
2163 if (pIcons_LOD->dword_011BA4 && a2->uDecompressedSize) | |
2164 v4 = a2->UnzipPalette(); | |
2165 else | |
2166 v4 = a2->pLevelOfDetail0_prolly_alpha_mask; | |
2167 //v5 = pZBuffer; | |
2168 for (uint i = 0; i < a2->uTextureHeight; i++) | |
2169 { | |
2170 for (uint j = 0; j < a2->uTextureWidth; j++) | |
2171 { | |
2172 *pZBuffer = a3; | |
2173 ++pZBuffer; | |
2174 } | |
2175 pZBuffer += window->GetWidth() - a2->uTextureWidth; | |
2176 } | |
2177 if (pIcons_LOD->dword_011BA4) | |
2178 { | |
2179 if (a2->uDecompressedSize) | |
2180 free(v4); | |
2181 } | |
2182 } | |
2183 | |
2184 | |
2541 | 2185 // 4E28F8: using guessed type int current_screen_type; |
2502 | 2186 |
2187 //----- (0040F82D) -------------------------------------------------------- | |
2188 void __fastcall ZBuffer_Fill(int *pZBuffer, int uTextureId, int iZValue) | |
2189 { | |
2190 assert(uTextureId != -1); | |
2191 ZBuffer_DoFill(pZBuffer, pIcons_LOD->GetTexture(uTextureId), iZValue); | |
2192 } | |
2193 | |
2194 //----- (0040F89C) -------------------------------------------------------- | |
2195 void __fastcall ZBuffer_DoFill(int *pZBuffer, Texture *pTex, int uZValue) | |
2196 {//срабатывает при продаже в магазине | |
2197 void *v3; // eax@3 | |
2198 //void *v4; // esi@5 | |
2199 //int *v5; // edi@5 | |
2200 //int v6; // eax@5 | |
2201 // int v7; // ecx@6 | |
2202 // int v11; // [sp+18h] [bp-8h]@1 | |
2203 //void *v12; // [sp+1Ch] [bp-4h]@5 | |
2204 | |
2205 if (pIcons_LOD->dword_011BA4 && pTex->uDecompressedSize) | |
2206 v3 = pTex->UnzipPalette(); | |
2207 else | |
2208 v3 = pTex->pLevelOfDetail0_prolly_alpha_mask; | |
2209 //v12 = v3; | |
2210 //v4 = v3; | |
2211 //v5 = pZBuffer; | |
2212 //v6 = 0; | |
2213 for (uint i = 0; i < pTex->uTextureHeight; i++) | |
2214 { | |
2215 for (uint j = 0; j < pTex->uTextureWidth; j++) | |
2216 { | |
2217 //LOBYTE(v6) = *(char *)v4; | |
2218 //v4 = (char *)v4 + 1; | |
2219 //if ( v6 ) | |
2220 *pZBuffer = uZValue; | |
2221 ++pZBuffer; | |
2222 } | |
2223 pZBuffer += window->GetWidth() - pTex->uTextureWidth; | |
2224 } | |
2225 if (pIcons_LOD->dword_011BA4) | |
2226 { | |
2227 if (pTex->uDecompressedSize) | |
2228 free(v3); | |
2229 } | |
2230 } | |
2231 | |
2232 //----- (004BC49B) -------------------------------------------------------- | |
2233 void OnSelectNPCDialogueOption(DIALOGUE_TYPE newDialogueType) | |
2234 { | |
2235 NPCData *speakingNPC; // ebp@1 | |
2236 int npc_event_id; // ecx@10 | |
2237 char *v13; // [sp-8h] [bp-18h]@60 | |
2238 | |
2239 speakingNPC = GetNPCData(sDialogue_SpeakingActorNPC_ID); | |
2240 uDialogueType = newDialogueType; | |
2241 if (!speakingNPC->uFlags) | |
2242 speakingNPC->uFlags = 1; | |
2243 if (newDialogueType == DIALOGUE_PROFESSION_DETAILS) | |
2244 dialogue_show_profession_details = ~dialogue_show_profession_details; | |
2245 else if (newDialogueType == DIALOGUE_76) | |
2246 { | |
2247 if (speakingNPC->Hired()) | |
2248 { | |
2249 if ((signed int)pNPCStats->uNumNewNPCs > 0) | |
2250 { | |
2251 for (uint i = 0; i < (unsigned int)pNPCStats->uNumNewNPCs; ++i) | |
2252 { | |
2253 if (pNPCStats->pNewNPCData[i].uFlags & 0x80 && !strcmp(speakingNPC->pName, pNPCStats->pNewNPCData[i].pName)) | |
2254 pNPCStats->pNewNPCData[i].uFlags &= 0x7Fu; | |
2255 } | |
2256 } | |
2257 if (pParty->pHirelings[0].pName && !_stricmp(pParty->pHirelings[0].pName, speakingNPC->pName)) | |
2258 memset(&pParty->pHirelings[0], 0, sizeof(NPCData)); | |
2259 else if (pParty->pHirelings[1].pName && !_stricmp(pParty->pHirelings[1].pName, speakingNPC->pName)) | |
2260 memset(&pParty->pHirelings[1], 0, sizeof(NPCData)); | |
2261 pParty->hirelingScrollPosition = 0; | |
2262 pParty->CountHirelings(); | |
2263 dword_591084 = 0; | |
2264 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 1, 0); | |
2265 dword_7241C8 = 0; | |
2266 return; | |
2267 } | |
2268 if (pParty->pHirelings[0].pName && pParty->pHirelings[1].pName) | |
2269 ShowStatusBarString(pGlobalTXT_LocalizationStrings[533], 2);// ""I cannot join you, you're party is full"" | |
2270 else | |
2271 { | |
2272 if (speakingNPC->uProfession != 51) //burglars have no hiring price | |
2273 { | |
2274 if (pParty->uNumGold < pNPCStats->pProfessions[speakingNPC->uProfession].uHirePrice) | |
2275 { | |
2276 ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2);// "You don't have enough gold" | |
2277 dialogue_show_profession_details = false; | |
2278 uDialogueType = 13; | |
2279 if (uActiveCharacter) | |
2280 pPlayers[uActiveCharacter]->PlaySound(SPEECH_NotEnoughGold, 0); | |
2281 if (!dword_7241C8) | |
2541 | 2282 pEngine->Draw(); |
2502 | 2283 dword_7241C8 = 0; |
2284 return; | |
2285 } | |
2286 Party::TakeGold(pNPCStats->pProfessions[speakingNPC->uProfession].uHirePrice); | |
2287 } | |
2288 LOBYTE(speakingNPC->uFlags) |= 0x80u; | |
2289 if (pParty->pHirelings[0].pName) | |
2290 { | |
2291 memcpy(&pParty->pHirelings[1], speakingNPC, sizeof(pParty->pHirelings[1])); | |
2292 v13 = pParty->pHireling2Name; | |
2293 } | |
2294 else | |
2295 { | |
2296 memcpy(&pParty->pHirelings[0], speakingNPC, sizeof(pParty->pHirelings[0])); | |
2297 v13 = pParty->pHireling1Name; | |
2298 } | |
2299 strcpy(v13, speakingNPC->pName); | |
2300 pParty->hirelingScrollPosition = 0; | |
2301 pParty->CountHirelings(); | |
2302 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 1, 0); | |
2303 if (sDialogue_SpeakingActorNPC_ID >= 0) | |
2304 pDialogue_SpeakingActor->uAIState = Removed; | |
2305 if (uActiveCharacter) | |
2306 pPlayers[uActiveCharacter]->PlaySound(SPEECH_61, 0); | |
2307 } | |
2308 } | |
2309 else if ((signed int)newDialogueType > DIALOGUE_84 && (signed int)newDialogueType <= DIALOGUE_ARENA_SELECT_CHAMPION) //выбор уровня сложности боя | |
2310 { | |
2311 ArenaFight(); | |
2312 return; | |
2313 } | |
2314 else if (newDialogueType == DIALOGUE_USE_NPC_ABILITY) | |
2315 { | |
2316 if (UseNPCSkill((NPCProf)speakingNPC->uProfession) == 0) | |
2317 { | |
2318 if (speakingNPC->uProfession != GateMaster) | |
2319 speakingNPC->bHasUsedTheAbility = 1; | |
2320 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 1, 0); | |
2321 } | |
2322 else | |
2323 ShowStatusBarString(pGlobalTXT_LocalizationStrings[140], 2); //"Your packs are already full!" | |
2324 } | |
2325 else if (newDialogueType == DIALOGUE_13) | |
2326 { | |
2327 if (!speakingNPC->Hired()) | |
2328 { | |
2329 sub_4B3E1E(); | |
2330 dialogue_show_profession_details = false; | |
2331 } | |
2332 else | |
2333 { | |
2334 for (uint i = 0; i < (signed int)pNPCStats->uNumNewNPCs; ++i) | |
2335 { | |
2336 if (pNPCStats->pNewNPCData[i].uFlags & 0x80 && !strcmp(speakingNPC->pName, pNPCStats->pNewNPCData[i].pName)) | |
2337 pNPCStats->pNewNPCData[i].uFlags &= 0x7Fu; | |
2338 } | |
2339 if (pParty->pHirelings[0].pName && !_stricmp(pParty->pHirelings[0].pName, speakingNPC->pName)) | |
2340 memset(&pParty->pHirelings[0], 0, sizeof(NPCData)); | |
2341 else if (pParty->pHirelings[1].pName && !_stricmp(pParty->pHirelings[1].pName, speakingNPC->pName)) | |
2342 memset(&pParty->pHirelings[1], 0, sizeof(NPCData)); | |
2343 pParty->hirelingScrollPosition = 0; | |
2344 pParty->CountHirelings(); | |
2345 dword_591084 = 0; | |
2346 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 1, 0); | |
2347 dword_7241C8 = 0; | |
2348 return; | |
2349 } | |
2350 } | |
2351 else if (newDialogueType >= DIALOGUE_EVT_A && newDialogueType <= DIALOGUE_EVT_F) | |
2352 { | |
2353 switch (newDialogueType) | |
2354 { | |
2355 case DIALOGUE_EVT_A: npc_event_id = speakingNPC->evt_A; break; | |
2356 case DIALOGUE_EVT_B: npc_event_id = speakingNPC->evt_B; break; | |
2357 case DIALOGUE_EVT_C: npc_event_id = speakingNPC->evt_C; break; | |
2358 case DIALOGUE_EVT_D: npc_event_id = speakingNPC->evt_D; break; | |
2359 case DIALOGUE_EVT_E: npc_event_id = speakingNPC->evt_E; break; | |
2360 case DIALOGUE_EVT_F: npc_event_id = speakingNPC->evt_F; break; | |
2361 } | |
2362 if ((npc_event_id >= 200) && (npc_event_id <= 310)) | |
2363 _4B3FE5_training_dialogue(npc_event_id); //200-310 | |
2364 else if ((npc_event_id >= 400) && (npc_event_id <= 410)) | |
2365 { //400-410 | |
2366 dword_F8B1D8 = newDialogueType; | |
2367 DrawJoinGuildWindow(npc_event_id - 400); | |
2368 } | |
2369 else | |
2370 { | |
2371 switch (npc_event_id) | |
2372 { | |
2373 case 139: | |
2374 OracleDialogue(); | |
2375 break; | |
2376 case 311: | |
2377 CheckBountyRespawnAndAward(); | |
2378 break; | |
2379 case 399: | |
2380 Arena_SelectionFightLevel(); | |
2381 break; | |
2382 default: | |
2383 activeLevelDecoration = (LevelDecoration*)1; | |
2384 current_npc_text = 0; | |
2385 EventProcessor(npc_event_id, 0, 1); | |
2386 activeLevelDecoration = nullptr; | |
2387 break; | |
2388 } | |
2389 } | |
2390 } | |
2391 if (!dword_7241C8) | |
2541 | 2392 pEngine->Draw(); |
2502 | 2393 dword_7241C8 = 0; |
2394 } | |
2395 | |
2396 //----- (004B3E1E) -------------------------------------------------------- | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
2397 void sub_4B3E1E() |
2502 | 2398 { |
2399 NPCData *v0; // ST40_4@1 | |
2400 signed int v1; // edi@1 | |
2401 //GUIWindow *v2; // ecx@1 | |
2402 | |
2403 __debugbreak(); | |
2404 v0 = GetNPCData(sDialogue_SpeakingActorNPC_ID); | |
2405 v1 = 0; | |
2406 pDialogueWindow->eWindowType = WINDOW_MainMenu; | |
2407 pDialogueWindow->Release(); | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
2408 pDialogueWindow = new GUIWindow_Dialogue(0, 0, window->GetWidth(), window->GetHeight(), 1, 0); |
2502 | 2409 if (pNPCStats->pProfessions[v0->uProfession].pBenefits)//*(&pNPCStats->field_13A5C + 5 * v0->uProfession) ) |
2410 { | |
2411 pDialogueWindow->CreateButton(480, 160, 140, 28, 1, 0, UIMSG_SelectNPCDialogueOption, 77, 0, pGlobalTXT_LocalizationStrings[407], 0);//Подробнее | |
2412 v1 = 1; | |
2413 } | |
2414 pDialogueWindow->CreateButton(480, 30 * v1 + 160, 140, 30, 1, 0, UIMSG_SelectNPCDialogueOption, 76, 0, pGlobalTXT_LocalizationStrings[406], 0);//Нанять | |
2415 pDialogueWindow->_41D08F_set_keyboard_control_group(v1 + 1, 1, 0, 1); | |
2416 } | |
2417 | |
2418 //----- (004B2001) -------------------------------------------------------- | |
2419 void __fastcall ClickNPCTopic(signed int uMessageParam) | |
2420 { | |
2421 //signed int v1; // eax@1 | |
2422 NPCData *pCurrentNPCInfo; // ebp@1 | |
2423 int pEventNumber; // ecx@8 | |
2424 Player *v4; // esi@20 | |
2425 //int v5; // eax@28 | |
2426 //int v6; // eax@31 | |
2427 //int v7; // eax@34 | |
2428 //int v8; // eax@37 | |
2429 //int v9; // eax@40 | |
2430 //unsigned int v10; // eax@43 | |
2431 char *v12; // eax@53 | |
2432 char *v13; // eax@56 | |
2433 char *v14; // eax@57 | |
2434 char *v15; // eax@58 | |
2435 //unsigned int v16; // ebp@62 | |
2436 char *v17; // ecx@63 | |
2437 char *v18; // eax@65 | |
2438 // const char *v19; // ecx@68 | |
2439 //unsigned int v20; // eax@69 | |
2440 signed int pPrice; // ecx@70 | |
2441 char *v22; // [sp-Ch] [bp-18h]@73 | |
2442 //int v23; // [sp-8h] [bp-14h]@49 | |
2443 char *v24; // [sp-8h] [bp-14h]@73 | |
2444 //int v25; // [sp-4h] [bp-10h]@49 | |
2445 | |
2446 uDialogueType = uMessageParam + 1; | |
2447 pCurrentNPCInfo = HouseNPCData[pDialogueNPCCount - ((dword_591080 != 0) ? 1 : 0)];//- 1 | |
2448 if (uMessageParam <= 24) | |
2449 { | |
2450 switch (uMessageParam) | |
2451 { | |
2452 case 13: | |
2453 current_npc_text = pNPCStats->pProfessions[pCurrentNPCInfo->uProfession].pJoinText;//(char *)*(&pNPCStats->field_13A64 + 5 * v2->uProfession); | |
2454 current_npc_text = BuildDialogueString(current_npc_text, uActiveCharacter - 1, 0, 0, 0, 0); | |
2455 NPCHireableDialogPrepare(); | |
2456 dialogue_show_profession_details = false; | |
2457 BackToHouseMenu(); | |
2458 return; | |
2459 case 19: | |
2460 pEventNumber = pCurrentNPCInfo->evt_A; | |
2461 break; | |
2462 case 20: | |
2463 pEventNumber = pCurrentNPCInfo->evt_B; | |
2464 break; | |
2465 case 21: | |
2466 pEventNumber = pCurrentNPCInfo->evt_C; | |
2467 break; | |
2468 case 22: | |
2469 pEventNumber = pCurrentNPCInfo->evt_D; | |
2470 break; | |
2471 case 23: | |
2472 pEventNumber = pCurrentNPCInfo->evt_E; | |
2473 break; | |
2474 case 24: | |
2475 pEventNumber = pCurrentNPCInfo->evt_F; | |
2476 break; | |
2477 default: | |
2478 BackToHouseMenu(); | |
2479 return; | |
2480 } | |
2481 /*switch ( pEventNumber ) | |
2482 { | |
2483 case 139: | |
2484 OracleDialogue(); | |
2485 goto _return; | |
2486 case 311: | |
2487 CheckBountyRespawnAndAward(); | |
2488 goto _return; | |
2489 }*/ | |
2490 if (pEventNumber < 200 || pEventNumber > 310) | |
2491 { | |
2492 if (pEventNumber < 400 || pEventNumber > 410) | |
2493 { | |
2494 if (pEventNumber == 139) | |
2495 { | |
2496 OracleDialogue(); | |
2497 } | |
2498 else | |
2499 { | |
2500 if (pEventNumber == 311) | |
2501 { | |
2502 CheckBountyRespawnAndAward(); | |
2503 } | |
2504 else | |
2505 { | |
2506 current_npc_text = 0; | |
2507 activeLevelDecoration = (LevelDecoration*)1; | |
2508 EventProcessor(pEventNumber, 0, 1); | |
2509 activeLevelDecoration = nullptr; | |
2510 } | |
2511 } | |
2512 } | |
2513 else | |
2514 { | |
2515 dword_F8B1D8 = uMessageParam; | |
2516 DrawJoinGuildWindow(pEventNumber - 400); | |
2517 } | |
2518 } | |
2519 else | |
2520 { | |
2521 _4B3FE5_training_dialogue(pEventNumber); | |
2522 } | |
2523 BackToHouseMenu(); | |
2524 return; | |
2525 } | |
2526 if (uMessageParam != 76) | |
2527 { | |
2528 if (uMessageParam == 77) | |
2529 { | |
2530 //v16 = pCurrentNPCInfo->uProfession; | |
2531 __debugbreak(); // probably hirelings found in buildings, not present in MM7, changed "pCurrentNPCInfo->uProfession - 1" to "pCurrentNPCInfo->uProfession", have to check in other versions whether it's ok | |
2532 if (dialogue_show_profession_details) | |
2533 v17 = pNPCStats->pProfessions[pCurrentNPCInfo->uProfession].pJoinText; | |
2534 else | |
2535 v17 = pNPCStats->pProfessions[pCurrentNPCInfo->uProfession].pBenefits; | |
2536 current_npc_text = v17; | |
2537 v18 = BuildDialogueString(v17, uActiveCharacter - 1, 0, 0, 0, 0); | |
2538 dialogue_show_profession_details = ~dialogue_show_profession_details; | |
2539 current_npc_text = v18; | |
2540 } | |
2541 else | |
2542 { | |
2543 if (uMessageParam == 79) | |
2544 { | |
2545 if (contract_approved) | |
2546 { | |
2547 Party::TakeGold(gold_transaction_amount); | |
2548 if (uActiveCharacter) | |
2549 { | |
2550 v12 = (char *)&pPlayers[uActiveCharacter]->pActiveSkills[dword_F8B1AC_award_bit_number]; | |
2551 *(short *)v12 &= 0x3Fu; | |
2552 switch (dword_F8B1B0_MasteryBeingTaught) | |
2553 { | |
2554 case 2: | |
2555 v15 = (char *)&pPlayers[uActiveCharacter]->pActiveSkills[dword_F8B1AC_award_bit_number]; | |
2556 *v15 |= 0x40u; | |
2557 break; | |
2558 case 3: | |
2559 v14 = (char *)&pPlayers[uActiveCharacter]->pActiveSkills[dword_F8B1AC_award_bit_number]; | |
2560 *v14 |= 0x80u; | |
2561 break; | |
2562 case 4: | |
2563 v13 = (char *)&pPlayers[uActiveCharacter]->pActiveSkills[dword_F8B1AC_award_bit_number]; | |
2564 v13[1] |= 1u; | |
2565 break; | |
2566 } | |
2567 pPlayers[uActiveCharacter]->PlaySound(SPEECH_85, 0); | |
2568 } | |
2569 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 1, 0); | |
2570 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
2571 { | |
2572 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape; | |
2573 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 1; | |
2574 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
2575 ++pMessageQueue_50CBD0->uNumMessages; | |
2576 }*/ | |
2577 } | |
2578 } | |
2579 else | |
2580 { | |
2581 if (uMessageParam == 82 && contract_approved) //join guild | |
2582 { | |
2583 Party::TakeGold(gold_transaction_amount); | |
2584 v4 = pParty->pPlayers.data(); | |
2585 do | |
2586 { | |
2587 v4->SetVariable(VAR_Award, dword_F8B1AC_award_bit_number); | |
2588 ++v4; | |
2589 } while ((signed int)v4 < (signed int)pParty->pHirelings.data()); | |
2590 switch (dword_F8B1D8) | |
2591 { | |
2592 case 19: | |
2593 pEventNumber = pCurrentNPCInfo->evt_A; | |
2594 if (pEventNumber >= 400 && pEventNumber <= 416) | |
2595 pCurrentNPCInfo->evt_A = 0; | |
2596 break; | |
2597 case 20: | |
2598 pEventNumber = pCurrentNPCInfo->evt_B; | |
2599 if (pEventNumber >= 400 && pEventNumber <= 416) | |
2600 pCurrentNPCInfo->evt_B = 0; | |
2601 break; | |
2602 case 21: | |
2603 pEventNumber = pCurrentNPCInfo->evt_C; | |
2604 if (pEventNumber >= 400 && pEventNumber <= 416) | |
2605 pCurrentNPCInfo->evt_C = 0; | |
2606 break; | |
2607 case 22: | |
2608 pEventNumber = pCurrentNPCInfo->evt_D; | |
2609 if (pEventNumber >= 400 && pEventNumber <= 416) | |
2610 pCurrentNPCInfo->evt_D = 0; | |
2611 break; | |
2612 case 23: | |
2613 pEventNumber = pCurrentNPCInfo->evt_E; | |
2614 if (pEventNumber >= 400 && pEventNumber <= 416) | |
2615 pCurrentNPCInfo->evt_E = 0; | |
2616 break; | |
2617 case 24: | |
2618 pEventNumber = pCurrentNPCInfo->evt_F; | |
2619 if (pEventNumber >= 400 && pEventNumber <= 416) | |
2620 pCurrentNPCInfo->evt_F = 0; | |
2621 break; | |
2622 } | |
2623 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 1, 0); | |
2624 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
2625 { | |
2626 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape; | |
2627 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 1; | |
2628 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
2629 ++pMessageQueue_50CBD0->uNumMessages; | |
2630 }*/ | |
2631 //v11 = uActiveCharacter; | |
2632 if (uActiveCharacter) | |
2633 { | |
2634 pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)SPEECH_86, 0); | |
2635 BackToHouseMenu(); | |
2636 return; | |
2637 } | |
2638 } | |
2639 } | |
2640 } | |
2641 BackToHouseMenu(); | |
2642 return; | |
2643 } | |
2644 if (pParty->pHirelings[0].pName && pParty->pHirelings[1].pName) | |
2645 { | |
2646 ShowStatusBarString(pGlobalTXT_LocalizationStrings[533], 2);// ""I cannot join you, you're party is full"" | |
2647 BackToHouseMenu(); | |
2648 return; | |
2649 } | |
2650 | |
2651 | |
2652 if (pCurrentNPCInfo->uProfession != 51) //burglars have no hiring price | |
2653 { | |
2654 __debugbreak(); // probably hirelings found in buildings, not present in MM7, changed "pCurrentNPCInfo->uProfession - 1" to "pCurrentNPCInfo->uProfession", have to check in other versions whether it's ok | |
2655 pPrice = pNPCStats->pProfessions[pCurrentNPCInfo->uProfession].uHirePrice; | |
2656 if (pParty->uNumGold < (unsigned int)pPrice) | |
2657 { | |
2658 ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2); | |
2659 dialogue_show_profession_details = false; | |
2660 uDialogueType = 13; | |
2661 current_npc_text = pNPCStats->pProfessions[pCurrentNPCInfo->uProfession].pJoinText; | |
2662 current_npc_text = BuildDialogueString(current_npc_text, uActiveCharacter - 1, 0, 0, 0, 0); | |
2663 if (uActiveCharacter) | |
2664 pPlayers[uActiveCharacter]->PlaySound(SPEECH_NotEnoughGold, 0); | |
2665 ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2); | |
2666 BackToHouseMenu(); | |
2667 return; | |
2668 } | |
2669 else | |
2670 Party::TakeGold(pPrice); | |
2671 } | |
2672 //LOBYTE(v2->uFlags) |= 0x80u; | |
2673 pCurrentNPCInfo->uFlags |= 128; | |
2674 pParty->hirelingScrollPosition = 0; | |
2675 pParty->CountHirelings(); | |
2676 if (pParty->pHirelings[0].pName) | |
2677 { | |
2678 memcpy(&pParty->pHirelings[1], pCurrentNPCInfo, sizeof(pParty->pHirelings[1])); | |
2679 v24 = pCurrentNPCInfo->pName; | |
2680 v22 = pParty->pHireling2Name; | |
2681 } | |
2682 else | |
2683 { | |
2684 memcpy(pParty->pHirelings.data(), pCurrentNPCInfo, 0x4Cu); | |
2685 v24 = pCurrentNPCInfo->pName; | |
2686 v22 = pParty->pHireling1Name; | |
2687 } | |
2688 strcpy(v22, v24); | |
2689 pParty->hirelingScrollPosition = 0; | |
2690 pParty->CountHirelings(); | |
2691 PrepareHouse((HOUSE_ID)(int)window_SpeakInHouse->ptr_1C); | |
2692 dialog_menu_id = HOUSE_DIALOGUE_MAIN; | |
2693 | |
2694 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 1, 0); | |
2695 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
2696 { | |
2697 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape; | |
2698 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 1; | |
2699 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
2700 ++pMessageQueue_50CBD0->uNumMessages; | |
2701 }*/ | |
2702 if (uActiveCharacter) | |
2703 pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)61, 0); | |
2704 | |
2705 _return: | |
2706 BackToHouseMenu(); | |
2707 } | |
2708 | |
2709 //----- (004B3FE5) -------------------------------------------------------- | |
2710 //Originally called _4B254D_SkillMasteryTeacher to have contract_approved assigned, to be able to set some button name. | |
2711 //But it the name gets immediately overwritten | |
2712 void _4B3FE5_training_dialogue(int a4) | |
2713 { | |
2714 const char *v2; // edi@1 | |
2715 | |
2716 //__debugbreak(); | |
2717 uDialogueType = DIALOGUE_SKILL_TRAINER; | |
2718 current_npc_text = (char *)pNPCTopics[a4 + 168].pText; | |
2719 _4B254D_SkillMasteryTeacher(a4); //might be needed because of contract_approved ? | |
2720 pDialogueWindow->Release(); | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
2721 pDialogueWindow = new GUIWindow(0, 0, window->GetWidth(), 350, a4, 0); |
2502 | 2722 pBtn_ExitCancel = pDialogueWindow->CreateButton(471, 445, 169, 35, 1, 0, UIMSG_Escape, 0, 0, |
2723 pGlobalTXT_LocalizationStrings[34], pIcons_LOD->GetTexture(uExitCancelTextureId), 0); | |
2724 pDialogueWindow->CreateButton(0, 0, 0, 0, 1, 0, UIMSG_BuyInShop_Identify_Repair, 0, 0, "", 0); | |
2725 v2 = ""; | |
2726 if (contract_approved) | |
2727 v2 = pGlobalTXT_LocalizationStrings[535]; | |
2728 pDialogueWindow->CreateButton(480, 160, 0x8Cu, 0x1Eu, 1, 0, UIMSG_ClickNPCTopic, 0x4Fu, 0, v2, 0); | |
2729 pDialogueWindow->_41D08F_set_keyboard_control_group(1, 1, 0, 2); | |
2730 dialog_menu_id = HOUSE_DIALOGUE_OTHER; | |
2731 } | |
2528 | 2732 |
2502 | 2733 //----- (004B1ECE) -------------------------------------------------------- |
2734 void OracleDialogue() | |
2735 { | |
2736 __int16 *v0; // edi@1 | |
2737 signed int v4; // eax@9 | |
2738 int v5; // ebx@11 | |
2739 signed int v8; // edi@14 | |
2740 ItemGen *v9; // [sp+Ch] [bp-Ch]@11 | |
2741 signed int v10; // [sp+10h] [bp-8h]@13 | |
2742 int v11; // [sp+14h] [bp-4h]@1 | |
2743 | |
2744 contract_approved = 0; | |
2745 v11 = 0; | |
2746 uDialogueType = 84; | |
2747 current_npc_text = (char *)pNPCTopics[667].pText; | |
2748 v0 = _4F0882_evt_VAR_PlayerItemInHands_vals.data(); | |
2749 //while ( 1 ) | |
2750 for (uint i = 0; i <= 53; i++) | |
2751 { | |
2752 if ((unsigned __int16)_449B57_test_bit(pParty->_quest_bits, *v0)) | |
2753 { | |
2754 //v1 = 0; | |
2755 //v2 = pParty->pPlayers.data(); | |
2756 for (uint pl = 0; pl < 4; pl++) | |
2757 { | |
2758 //LOBYTE(v3) = pParty->pPlayers[pl].CompareVariable(VAR_PlayerItemInHands, *(v0+1)); | |
2759 if (pParty->pPlayers[pl].CompareVariable(VAR_PlayerItemInHands, *(v0 + 1))) | |
2760 break; | |
2761 //++v2; | |
2762 //++v1; | |
2763 } | |
2764 //while ( (signed int)v2 < (signed int)pParty->pHirelings.data() ); | |
2765 //if ( v1 == 4 ) | |
2766 //break; | |
2767 } | |
2768 ++v11; | |
2769 //v0 += 2; | |
2770 //if ( v0 > &_4F0882_evt_VAR_PlayerItemInHands_vals[53] ) | |
2771 //break; | |
2772 } | |
2773 if (v0 <= &_4F0882_evt_VAR_PlayerItemInHands_vals[53]) | |
2774 { | |
2775 current_npc_text = (char *)pNPCTopics[666].pText; // Here's %s that you lost. Be careful | |
2776 v4 = _4F0882_evt_VAR_PlayerItemInHands_vals[2 * v11]; | |
2777 contract_approved = _4F0882_evt_VAR_PlayerItemInHands_vals[2 * v11]; | |
2778 pParty->pPlayers[0].AddVariable(VAR_PlayerItemInHands, v4); | |
2779 } | |
2780 if (contract_approved == 601) | |
2781 { | |
2782 v5 = 0; | |
2783 //v12 = pParty->pPlayers.data();//[0].uClass; | |
2784 v9 = 0; | |
2785 //while ( 1 ) | |
2786 for (uint i = 0; i < 4; i++) | |
2787 { | |
2788 if (pParty->pPlayers[i].classType == PLAYER_CLASS_LICH) | |
2789 { | |
2790 v10 = 0; | |
2791 //v6 = pParty->pPlayers.data();//[0].pInventoryItems[0].field_1A; | |
2792 for (uint pl = 0; pl < 4; pl++) | |
2793 { | |
2794 for (v8 = 0; v8 < 126; v8++)//138 | |
2795 { | |
2796 if (pParty->pPlayers[pl].pInventoryItemList[v8].uItemID == ITEM_LICH_JAR_FULL) | |
2797 { | |
2798 if (!pParty->pPlayers[pl].pInventoryItemList[v8].uHolderPlayer) | |
2799 v9 = &pParty->pPlayers[pl].pInventoryItemList[v8]; | |
2800 if (pParty->pPlayers[pl].pInventoryItemList[v8].uHolderPlayer == v5) | |
2801 v10 = 1; | |
2802 } | |
2803 } | |
2804 } | |
2805 if (!v10) | |
2806 break; | |
2807 } | |
2808 // ++v12; | |
2809 ++v5; | |
2810 // if ( v12 > &pParty->pPlayers[3] ) | |
2811 // return; | |
2812 } | |
2813 if (v9) | |
2814 v9->uHolderPlayer = v5; | |
2815 } | |
2816 } | |
2817 | |
2818 //----- (004B46A5) -------------------------------------------------------- | |
2819 void __fastcall DrawTextAtStatusBar(const char *Str, int a5) | |
2820 { | |
2821 pRenderer->DrawTextureRGB(0, 352, pTexture_StatusBar); | |
2822 pPrimaryWindow->DrawText(pFontLucida, pFontLucida->AlignText_Center(450, Str) + 11, 357, a5, Str, 0, 0, 0); | |
2823 } | |
2824 | |
2825 //----- (004BBA85) -------------------------------------------------------- | |
2826 void CheckBountyRespawnAndAward() | |
2827 { | |
2828 int i; // eax@2 | |
2829 int rand_monster_id; // edx@3 | |
2830 | |
2831 uDialogueType = 83; | |
2832 pDialogueWindow->Release(); | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
2833 pDialogueWindow = new GUIWindow(0, 0, window->GetWidth(), 350, 0, 0); |
2502 | 2834 pBtn_ExitCancel = pDialogueWindow->CreateButton(471, 445, 169, 35, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[34],// "Cancel" |
2835 pIcons_LOD->GetTexture(uExitCancelTextureId), 0); | |
2836 pDialogueWindow->CreateButton(0, 0, 0, 0, 1, 0, UIMSG_BuyInShop_Identify_Repair, 0, 0, "", 0); | |
2837 pDialogueWindow->CreateButton(480, 160, 140, 30, 1, 0, UIMSG_0, 83, 0, "", 0); | |
2838 pDialogueWindow->_41D08F_set_keyboard_control_group(1, 1, 0, 2); | |
2839 dialog_menu_id = HOUSE_DIALOGUE_OTHER; | |
2840 //get new monster for hunting | |
2841 if (pParty->PartyTimes.bountyHunting_next_generation_time[(int)((char *)window_SpeakInHouse->ptr_1C - 102)] < (signed __int64)pParty->uTimePlayed) | |
2842 { | |
2843 pParty->monster_for_hunting_killed[(int)((char *)window_SpeakInHouse->ptr_1C - 102)] = false; | |
2844 pParty->PartyTimes.bountyHunting_next_generation_time[(int)((char *)window_SpeakInHouse->ptr_1C - 102)] = (signed __int64)((double)(0x12750000 * (pParty->uCurrentMonth + 12i64 * pParty->uCurrentYear - 14015)) * 0.033333335); | |
2845 for (i = rand();; i = rand()) | |
2846 { | |
2847 rand_monster_id = i % 258 + 1; | |
2848 pParty->monster_id_for_hunting[(int)((char *)window_SpeakInHouse->ptr_1C - 102)] = rand_monster_id; | |
2849 if ((unsigned __int16)rand_monster_id < 0x73u || (unsigned __int16)rand_monster_id > 0x84u) | |
2850 { | |
2851 if (((unsigned __int16)rand_monster_id < 0xEBu || (unsigned __int16)rand_monster_id > 0xFCu) | |
2852 && ((unsigned __int16)rand_monster_id < 0x85u || (unsigned __int16)rand_monster_id > 0x96u) | |
2853 && ((unsigned __int16)rand_monster_id < 0x97u || (unsigned __int16)rand_monster_id > 0xBAu) | |
2854 && ((unsigned __int16)rand_monster_id < 0xC4u || (unsigned __int16)rand_monster_id > 0xC6u)) | |
2855 break; | |
2856 } | |
2857 } | |
2858 } | |
2859 bountyHunting_monster_id_for_hunting = pParty->monster_id_for_hunting[(int)((char *)window_SpeakInHouse->ptr_1C - 102)]; | |
2860 if (!pParty->monster_for_hunting_killed[(int)((char *)window_SpeakInHouse->ptr_1C - 102)]) | |
2861 { | |
2862 bountyHunting_text = pNPCTopics[351].pText; | |
2863 if (!pParty->monster_id_for_hunting[(int)((char *)window_SpeakInHouse->ptr_1C - 102)]) | |
2864 bountyHunting_text = pNPCTopics[353].pText; | |
2865 } | |
2866 else//get prize | |
2867 { | |
2868 if (pParty->monster_id_for_hunting[(int)((char *)window_SpeakInHouse->ptr_1C - 102)]) | |
2869 { | |
2870 pParty->PartyFindsGold(100 * pMonsterStats->pInfos[(unsigned __int16)pParty->monster_id_for_hunting[(int)((char *)window_SpeakInHouse->ptr_1C - 102)]].uLevel, 0); | |
2871 for (uint i = 0; i < 4; ++i) | |
2872 pParty->pPlayers[i].SetVariable(VAR_Award, 86); | |
2873 pParty->uNumBountiesCollected += 100 * pMonsterStats->pInfos[pParty->monster_id_for_hunting[(int)((char *)window_SpeakInHouse->ptr_1C - 102)]].uLevel; | |
2874 pParty->monster_id_for_hunting[(int)((char *)window_SpeakInHouse->ptr_1C - 102)] = 0; | |
2875 pParty->monster_for_hunting_killed[(int)((char *)window_SpeakInHouse->ptr_1C - 102)] = false; | |
2876 } | |
2877 bountyHunting_text = pNPCTopics[352].pText; | |
2878 } | |
2879 } | |
2880 | |
2881 //----- (004B254D) -------------------------------------------------------- | |
2882 const char * _4B254D_SkillMasteryTeacher(int trainerInfo) | |
2883 { | |
2884 int teacherLevel; // edx@1 | |
2885 int skillBeingTaught; // ecx@1 | |
2886 int pClassType; // eax@7 | |
2887 int currClassMaxMastery; // eax@7 | |
2888 int pointsInSkillWOutMastery; // ebx@7 | |
2889 int classBaseId; // eax@8 | |
2890 unsigned int skillMastery; // eax@29 | |
2891 unsigned __int16 pointsInSkill; // [sp+1Ch] [bp-10h]@7 | |
2892 int masteryLevelBeingTaught; // [sp+24h] [bp-8h]@7 | |
2893 | |
2894 contract_approved = 0; | |
2895 teacherLevel = (trainerInfo - 200) % 3; | |
2896 skillBeingTaught = (trainerInfo - 200) / 3; | |
2897 Player* activePlayer = pPlayers[uActiveCharacter]; | |
2898 pClassType = activePlayer->classType; | |
2899 currClassMaxMastery = byte_4ED970_skill_learn_ability_by_class_table[pClassType][skillBeingTaught]; | |
2900 masteryLevelBeingTaught = teacherLevel + 2; | |
2901 dword_F8B1B0_MasteryBeingTaught = masteryLevelBeingTaught; | |
2902 if (currClassMaxMastery < masteryLevelBeingTaught) | |
2903 { | |
2904 classBaseId = pClassType - pClassType % 4; | |
2905 if (byte_4ED970_skill_learn_ability_by_class_table[classBaseId + 1][skillBeingTaught] >= masteryLevelBeingTaught) | |
2906 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[633], pClassNames[classBaseId + 1]);//Вы должны достичь звания %s для обучения этому уровню навыка. You have to be promoted to %s to learn this skill level. | |
2907 else if (byte_4ED970_skill_learn_ability_by_class_table[classBaseId + 2][skillBeingTaught] >= masteryLevelBeingTaught | |
2908 && byte_4ED970_skill_learn_ability_by_class_table[classBaseId + 3][skillBeingTaught] >= masteryLevelBeingTaught) | |
2909 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[634], pClassNames[classBaseId + 2], pClassNames[classBaseId + 3]);//Вы должны достичь звания %s или %s для обучения этому уровню навыка. You have to be promoted to %s or %s to learn this skill level. | |
2910 else if (byte_4ED970_skill_learn_ability_by_class_table[classBaseId + 2][skillBeingTaught] >= masteryLevelBeingTaught) | |
2911 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[633], pClassNames[classBaseId + 2]);//Вы должны достичь звания %s для обучения этому уровню навыка. You have to be promoted to %s to learn this skill level. | |
2912 else if (byte_4ED970_skill_learn_ability_by_class_table[classBaseId + 3][skillBeingTaught] >= masteryLevelBeingTaught) | |
2913 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[633], pClassNames[classBaseId + 3]);//Вы должны достичь звания %s для обучения этому уровню навыка. You have to be promoted to %s to learn this skill level. | |
2914 else | |
2915 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[632], pClassNames[pClassType]);//Этот уровень навыка не может быть постигнут классом %s. This skill level can not be learned by the %s class. | |
2916 return pTmpBuf.data(); | |
2917 } | |
2918 if (!activePlayer->CanAct()) | |
2919 return pNPCTopics[122].pText; //Not in your condition! | |
2920 pointsInSkill = activePlayer->pActiveSkills[skillBeingTaught]; | |
2921 pointsInSkillWOutMastery = pointsInSkill & 0x3F; | |
2922 if (!pointsInSkillWOutMastery) | |
2923 return pNPCTopics[131].pText; //You must know the skill before you can become an expert in it! | |
2924 skillMastery = SkillToMastery(pointsInSkill); | |
2925 if ((signed int)skillMastery > teacherLevel + 1) | |
2926 return pNPCTopics[teacherLevel + 128].pText; // You are already an SKILLLEVEL in this skill. | |
2927 dword_F8B1AC_award_bit_number = skillBeingTaught; | |
2928 if (masteryLevelBeingTaught == 2 && pointsInSkillWOutMastery < 4 | |
2929 || masteryLevelBeingTaught == 3 && pointsInSkillWOutMastery < 7 | |
2930 || masteryLevelBeingTaught == 4 && pointsInSkillWOutMastery < 10 | |
2931 ) | |
2932 return pNPCTopics[127].pText; //"You don't meet the requirements, and cannot be taught until you do." | |
2933 switch (dword_F8B1AC_award_bit_number) | |
2934 { | |
2935 case PLAYER_SKILL_STAFF: | |
2936 case PLAYER_SKILL_SWORD: | |
2937 case PLAYER_SKILL_DAGGER: | |
2938 case PLAYER_SKILL_AXE: | |
2939 case PLAYER_SKILL_SPEAR: | |
2940 case PLAYER_SKILL_BOW: | |
2941 case PLAYER_SKILL_MACE: | |
2942 case PLAYER_SKILL_ARMSMASTER: | |
2943 switch (masteryLevelBeingTaught) | |
2944 { | |
2945 case 2: | |
2946 gold_transaction_amount = 2000; | |
2947 break; | |
2948 case 3: | |
2949 gold_transaction_amount = 5000; | |
2950 break; | |
2951 case 4: | |
2952 gold_transaction_amount = 8000; | |
2953 break; | |
2954 } | |
2955 break; | |
2956 case PLAYER_SKILL_BLASTER: | |
2957 switch (masteryLevelBeingTaught) | |
2958 { | |
2959 case 2: | |
2960 gold_transaction_amount = 0; | |
2961 break; | |
2962 case 3: | |
2963 gold_transaction_amount = 0; | |
2964 break; | |
2965 case 4: | |
2966 gold_transaction_amount = 0; | |
2967 break; | |
2968 } | |
2969 break; | |
2970 case PLAYER_SKILL_SHIELD: | |
2971 case PLAYER_SKILL_LEATHER: | |
2972 case PLAYER_SKILL_CHAIN: | |
2973 case PLAYER_SKILL_PLATE: | |
2974 switch (masteryLevelBeingTaught) | |
2975 { | |
2976 case 2: | |
2977 gold_transaction_amount = 1000; | |
2978 break; | |
2979 case 3: | |
2980 gold_transaction_amount = 3000; | |
2981 break; | |
2982 case 4: | |
2983 gold_transaction_amount = 7000; | |
2984 break; | |
2985 } | |
2986 break; | |
2987 case PLAYER_SKILL_FIRE: | |
2988 case PLAYER_SKILL_AIR: | |
2989 case PLAYER_SKILL_WATER: | |
2990 case PLAYER_SKILL_EARTH: | |
2991 case PLAYER_SKILL_SPIRIT: | |
2992 case PLAYER_SKILL_MIND: | |
2993 case PLAYER_SKILL_BODY: | |
2994 switch (masteryLevelBeingTaught) | |
2995 { | |
2996 case 2: | |
2997 gold_transaction_amount = 1000; | |
2998 break; | |
2999 case 3: | |
3000 gold_transaction_amount = 4000; | |
3001 break; | |
3002 case 4: | |
3003 gold_transaction_amount = 8000; | |
3004 break; | |
3005 } | |
3006 break; | |
3007 case PLAYER_SKILL_LIGHT: | |
3008 switch (masteryLevelBeingTaught) | |
3009 { | |
3010 case 2: | |
3011 gold_transaction_amount = 2000; | |
3012 break; | |
3013 case 3: | |
3014 if (!(unsigned __int16)_449B57_test_bit(pParty->_quest_bits, 114)) | |
3015 return pNPCTopics[127].pText; | |
3016 gold_transaction_amount = 5000; | |
3017 break; | |
3018 case 4: | |
3019 if (!activePlayer->ProfessionOrGuildFlagsCorrect(0x22u, 1) || | |
3020 !activePlayer->ProfessionOrGuildFlagsCorrect(0x1Au, 1)) | |
3021 return pNPCTopics[127].pText; | |
3022 gold_transaction_amount = 8000; | |
3023 break; | |
3024 } | |
3025 break; | |
3026 case PLAYER_SKILL_DARK: | |
3027 switch (masteryLevelBeingTaught) | |
3028 { | |
3029 case 2: | |
3030 gold_transaction_amount = 2000; | |
3031 break; | |
3032 case 3: | |
3033 if (!(unsigned __int16)_449B57_test_bit(pParty->_quest_bits, 110)) | |
3034 return pNPCTopics[127].pText; | |
3035 gold_transaction_amount = 5000; | |
3036 break; | |
3037 case 4: | |
3038 if (!activePlayer->ProfessionOrGuildFlagsCorrect(0x23u, 1) | |
3039 || !activePlayer->ProfessionOrGuildFlagsCorrect(0x1Bu, 1)) | |
3040 return pNPCTopics[127].pText; | |
3041 gold_transaction_amount = 8000; | |
3042 break; | |
3043 } | |
3044 break; | |
3045 case PLAYER_SKILL_ITEM_ID: | |
3046 case PLAYER_SKILL_REPAIR: | |
3047 case PLAYER_SKILL_MEDITATION: | |
3048 case PLAYER_SKILL_PERCEPTION: | |
3049 case PLAYER_SKILL_TRAP_DISARM: | |
3050 case PLAYER_SKILL_MONSTER_ID: | |
3051 case PLAYER_SKILL_STEALING: | |
3052 case PLAYER_SKILL_ALCHEMY: | |
3053 switch (masteryLevelBeingTaught) | |
3054 { | |
3055 case 2: | |
3056 gold_transaction_amount = 500; | |
3057 break; | |
3058 case 3: | |
3059 gold_transaction_amount = 2500; | |
3060 break; | |
3061 case 4: | |
3062 gold_transaction_amount = 6000; | |
3063 break; | |
3064 } | |
3065 break; | |
3066 case PLAYER_SKILL_MERCHANT: | |
3067 switch (masteryLevelBeingTaught) | |
3068 { | |
3069 case 2: | |
3070 gold_transaction_amount = 2000; | |
3071 break; | |
3072 case 3: | |
3073 if (activePlayer->GetBaseWillpower() < 50) | |
3074 return pNPCTopics[127].pText; | |
3075 gold_transaction_amount = 5000; | |
3076 break; | |
3077 case 4: | |
3078 gold_transaction_amount = 8000; | |
3079 break; | |
3080 } | |
3081 break; | |
3082 case PLAYER_SKILL_BODYBUILDING: | |
3083 switch (masteryLevelBeingTaught) | |
3084 { | |
3085 case 2: | |
3086 gold_transaction_amount = 500; | |
3087 break; | |
3088 case 3: | |
3089 if (activePlayer->GetBaseEndurance() < 50) | |
3090 return pNPCTopics[127].pText; | |
3091 gold_transaction_amount = 2500; | |
3092 break; | |
3093 case 4: | |
3094 gold_transaction_amount = 6000; | |
3095 break; | |
3096 } | |
3097 break; | |
3098 case PLAYER_SKILL_DIPLOMACY: | |
3099 Error("Diplomacy not used"); | |
3100 break; | |
3101 case PLAYER_SKILL_TIEVERY: | |
3102 Error("Thievery not used"); | |
3103 break; | |
3104 case PLAYER_SKILL_DODGE: | |
3105 switch (masteryLevelBeingTaught) | |
3106 { | |
3107 case 2: | |
3108 gold_transaction_amount = 2000; | |
3109 break; | |
3110 case 3: | |
3111 gold_transaction_amount = 5000; | |
3112 break; | |
3113 case 4: | |
3114 if ((activePlayer->pActiveSkills[PLAYER_SKILL_UNARMED] & 63) < 0xA) | |
3115 return pNPCTopics[127].pText; | |
3116 gold_transaction_amount = 8000; | |
3117 break; | |
3118 } | |
3119 break; | |
3120 case PLAYER_SKILL_UNARMED: | |
3121 switch (masteryLevelBeingTaught) | |
3122 { | |
3123 case 2: | |
3124 gold_transaction_amount = 2000; | |
3125 break; | |
3126 case 3: | |
3127 gold_transaction_amount = 5000; | |
3128 break; | |
3129 case 4: | |
3130 if ((activePlayer->pActiveSkills[PLAYER_SKILL_DODGE] & 63) < 0xA) | |
3131 return pNPCTopics[127].pText; | |
3132 gold_transaction_amount = 8000; | |
3133 break; | |
3134 } | |
3135 break; | |
3136 case PLAYER_SKILL_LEARNING: | |
3137 switch (masteryLevelBeingTaught) | |
3138 { | |
3139 case 2: | |
3140 gold_transaction_amount = 2000; | |
3141 break; | |
3142 case 3: | |
3143 if (activePlayer->GetBaseIntelligence() < 50) | |
3144 return pNPCTopics[127].pText; | |
3145 gold_transaction_amount = 5000; | |
3146 break; | |
3147 case 4: | |
3148 gold_transaction_amount = 8000; | |
3149 break; | |
3150 } | |
3151 break; | |
3152 default: | |
3153 Error("Unknown skill"); | |
3154 } | |
3155 if (gold_transaction_amount > pParty->uNumGold) | |
3156 return pNPCTopics[124].pText; //You don't have enough gold! | |
3157 contract_approved = 1; | |
3158 if (masteryLevelBeingTaught == 2) | |
3159 { | |
3160 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[534],//Получить степень ^Pr[%s] в навыке ^Pr[%s] за ^I[%lu] золот^L[ой;ых;ых] | |
3161 pGlobalTXT_LocalizationStrings[433], pSkillNames[dword_F8B1AC_award_bit_number], gold_transaction_amount);//Эксперт | |
3162 } | |
3163 else if (masteryLevelBeingTaught == 3) | |
3164 { | |
3165 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[534], | |
3166 pGlobalTXT_LocalizationStrings[432], pSkillNames[dword_F8B1AC_award_bit_number], gold_transaction_amount);//Мастер | |
3167 } | |
3168 else if (masteryLevelBeingTaught == 4) | |
3169 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[534], | |
3170 pGlobalTXT_LocalizationStrings[225], pSkillNames[dword_F8B1AC_award_bit_number], gold_transaction_amount);//Великий Магистр | |
3171 return pTmpBuf2.data(); | |
3172 } | |
3173 | |
3174 //----- (00495461) -------------------------------------------------------- | |
3175 char *BuildDialogueString(const char *lpsz, unsigned __int8 uPlayerID, ItemGen *a3, char *a4, int a5, __int64 *a6) | |
3176 { | |
3177 Player *pPlayer; // ebx@3 | |
3178 const char *pText; // esi@7 | |
3179 int v17; // eax@10 | |
3180 signed __int64 v18; // qax@18 | |
3181 unsigned __int8 *v20; // ebx@32 | |
3182 int v21; // ecx@34 | |
3183 int pReputation; // eax@45 | |
3184 int v29; // eax@68 | |
3185 __int16 v55[56]; // [sp+10h] [bp-128h]@34 | |
3186 stru351_summoned_item v56; // [sp+80h] [bp-B8h]@107 | |
3187 char a1[100]; // [sp+B8h] [bp-80h]@3 | |
3188 int v63; // [sp+12Ch] [bp-Ch]@32 | |
3189 | |
3190 if (IsBadStringPtrA(lpsz, 1)) | |
3191 return "Invalid String Passed"; | |
3192 | |
3193 a1[0] = 0; | |
3194 pPlayer = &pParty->pPlayers[uPlayerID]; | |
3195 memset(pTmpBuf2.data(), 0, sizeof(pTmpBuf2)); | |
3196 | |
3197 NPCData *npc = nullptr; | |
3198 if (dword_5C35D4) | |
3199 npc = HouseNPCData[(unsigned int)((char *)pDialogueNPCCount + -(dword_591080 != 0))]; //- 1 | |
3200 else | |
3201 npc = GetNPCData(sDialogue_SpeakingActorNPC_ID); | |
3202 | |
3203 //pText = a4; | |
3204 uint len = strlen(lpsz); | |
3205 for (int i = 0, dst = 0; i < len; ++i) | |
3206 { | |
3207 char c = lpsz[i]; | |
3208 if (c != '%') | |
3209 pTmpBuf2[dst++] = c; | |
3210 else | |
3211 { | |
3212 v17 = 10 * (int)(lpsz[i + 1] - '0') + lpsz[i + 2] - '0'; | |
3213 | |
3214 switch (v17) | |
3215 { | |
3216 case 1://Подробнее | |
3217 strcat(pTmpBuf2.data(), npc->pName); | |
3218 dst = strlen(pTmpBuf2.data()); | |
3219 i += 2; | |
3220 break; | |
3221 case 2: | |
3222 strcat(pTmpBuf2.data(), pPlayer->pName); | |
3223 dst = strlen(pTmpBuf2.data()); | |
3224 i += 2; | |
3225 break; | |
3226 case 3: | |
3227 case 4: | |
3228 strcat(pTmpBuf2.data(), a1); | |
3229 dst = strlen(pTmpBuf2.data()); | |
3230 i += 2; | |
3231 break; | |
3232 case 5: | |
3233 v18 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60 % 24; | |
3234 pText = pGlobalTXT_LocalizationStrings[397];// "evening" | |
3235 if (SHIDWORD(v18) <= 0 && SHIDWORD(v18) >= 0 && (unsigned int)v18 >= 5 && SHIDWORD(v18) <= 0) | |
3236 { | |
3237 if (SHIDWORD(v18) >= 0 && (unsigned int)v18 >= 11) | |
3238 { | |
3239 if (v18 < 20) | |
3240 pText = pGlobalTXT_LocalizationStrings[396];// "day" | |
3241 } | |
3242 else | |
3243 { | |
3244 pText = pGlobalTXT_LocalizationStrings[395];// "morning" | |
3245 } | |
3246 } | |
3247 strcat(pTmpBuf2.data(), pText); | |
3248 dst = strlen(pTmpBuf2.data()); | |
3249 i += 2; | |
3250 break; | |
3251 case 6: | |
3252 if (pPlayer->uSex) | |
3253 pText = pGlobalTXT_LocalizationStrings[387];// "lady" | |
3254 else | |
3255 pText = pGlobalTXT_LocalizationStrings[385];// "sir" | |
3256 strcat(pTmpBuf2.data(), pText); | |
3257 dst = strlen(pTmpBuf2.data()); | |
3258 i += 2; | |
3259 break; | |
3260 case 7: | |
3261 if (pPlayer->uSex) | |
3262 pText = pGlobalTXT_LocalizationStrings[389];// "Lady" | |
3263 else | |
3264 pText = pGlobalTXT_LocalizationStrings[386];// "Sir" | |
3265 strcat(pTmpBuf2.data(), pText); | |
3266 dst = strlen(pTmpBuf2.data()); | |
3267 i += 2; | |
3268 break; | |
3269 case 8: | |
3270 v63 = 0; | |
3271 v20 = (unsigned __int8 *)pPlayer->_achieved_awards_bits; | |
3272 for (uint _i = 0; _i < 28; ++_i) | |
3273 { | |
3274 if ((unsigned __int16)_449B57_test_bit(v20, word_4EE150[i])) | |
3275 { | |
3276 v21 = v63; | |
3277 ++v63; | |
3278 v55[v63] = word_4EE150[i]; | |
3279 } | |
3280 } | |
3281 if (v63) | |
3282 { | |
3283 if (dword_A74CDC == -1) | |
3284 dword_A74CDC = rand() % v63; | |
3285 pText = (char *)pAwards[v55[dword_A74CDC]].pText;//(char *)dword_723E80_award_related[2 * v55[v24]]; | |
3286 } | |
3287 else | |
3288 pText = (char *)pNPCTopics[55].pText; | |
3289 strcat(pTmpBuf2.data(), pText); | |
3290 dst = strlen(pTmpBuf2.data()); | |
3291 i += 2; | |
3292 break; | |
3293 case 9: | |
3294 if (npc->uSex) | |
3295 pText = pGlobalTXT_LocalizationStrings[384];// "her" | |
3296 else | |
3297 pText = pGlobalTXT_LocalizationStrings[383];// "his" | |
3298 strcat(pTmpBuf2.data(), pText); | |
3299 dst = strlen(pTmpBuf2.data()); | |
3300 i += 2; | |
3301 break; | |
3302 case 10: | |
3303 if (pPlayer->uSex) | |
3304 pText = pGlobalTXT_LocalizationStrings[389];// "Lady" | |
3305 else | |
3306 pText = pGlobalTXT_LocalizationStrings[388];// "Lord" | |
3307 strcat(pTmpBuf2.data(), pText); | |
3308 dst = strlen(pTmpBuf2.data()); | |
3309 i += 2; | |
3310 break; | |
3311 case 11: | |
3312 pReputation = pParty->GetPartyReputation(); | |
3313 if (pReputation >= 25) | |
3314 pText = pGlobalTXT_LocalizationStrings[379]; | |
3315 else//v25 < 25 | |
3316 { | |
3317 if (pReputation < 6) | |
3318 { | |
3319 if (pReputation >= -5)//6 >= v25 >= -5 | |
3320 pText = pGlobalTXT_LocalizationStrings[399]; | |
3321 else// v25 < -5 | |
3322 { | |
3323 if (pReputation < -24)//-24 > v25 | |
3324 pText = pGlobalTXT_LocalizationStrings[434]; | |
3325 else// -5 > v25 > -24 | |
3326 pText = pGlobalTXT_LocalizationStrings[402]; | |
3327 } | |
3328 } | |
3329 else//25 > v25 > 6 | |
3330 pText = pGlobalTXT_LocalizationStrings[392]; | |
3331 } | |
3332 strcat(pTmpBuf2.data(), pText); | |
3333 dst = strlen(pTmpBuf2.data()); | |
3334 i += 2; | |
3335 break; | |
3336 case 12: | |
3337 pReputation = npc->rep; | |
3338 if (pReputation >= 25) | |
3339 pText = pGlobalTXT_LocalizationStrings[379];//Ненавистный | |
3340 else | |
3341 { | |
3342 if (pReputation < 6) | |
3343 { | |
3344 if (pReputation >= -5) | |
3345 pText = pGlobalTXT_LocalizationStrings[399];//Нейтральная | |
3346 else | |
3347 { | |
3348 if (pReputation < -24) | |
3349 pText = pGlobalTXT_LocalizationStrings[434];//Почтенная | |
3350 else | |
3351 pText = pGlobalTXT_LocalizationStrings[402];//Дружелюбный | |
3352 } | |
3353 } | |
3354 else | |
3355 pText = pGlobalTXT_LocalizationStrings[392];//Недружелюбный | |
3356 } | |
3357 strcat(pTmpBuf2.data(), pText); | |
3358 dst = strlen(pTmpBuf2.data()); | |
3359 i += 2; | |
3360 break; | |
3361 case 13: | |
3362 strcat(pTmpBuf2.data(), pNPCStats->sub_495366_MispronounceName(pPlayer->pName[0], pPlayer->uSex)); | |
3363 dst = strlen(pTmpBuf2.data()); | |
3364 i += 2; | |
3365 break; | |
3366 case 14: | |
3367 if (npc->uSex) | |
3368 pText = pGlobalTXT_LocalizationStrings[391];// "sister" | |
3369 else | |
3370 pText = pGlobalTXT_LocalizationStrings[390];// "brother" | |
3371 strcat(pTmpBuf2.data(), pText); | |
3372 dst = strlen(pTmpBuf2.data()); | |
3373 i += 2; | |
3374 break; | |
3375 case 15: | |
3376 strcat(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[393]);// "daughter" | |
3377 dst = strlen(pTmpBuf2.data()); | |
3378 i += 2; | |
3379 break; | |
3380 case 16: | |
3381 if (npc->uSex) | |
3382 pText = pGlobalTXT_LocalizationStrings[391];// "sister" | |
3383 else | |
3384 pText = pGlobalTXT_LocalizationStrings[390];// "brother" | |
3385 strcat(pTmpBuf2.data(), pText); | |
3386 dst = strlen(pTmpBuf2.data()); | |
3387 i += 2; | |
3388 break; | |
3389 case 17://текст наёмного НПС | |
3390 { | |
3391 uint pay_percentage = pNPCStats->pProfessions[npc->uProfession].uHirePrice / 100; | |
3392 if (!pay_percentage) | |
3393 pay_percentage = 1; | |
3394 sprintf(a1, "%lu", pay_percentage); | |
3395 strcat(pTmpBuf2.data(), a1); | |
3396 dst = strlen(pTmpBuf2.data()); | |
3397 i += 2; | |
3398 break; | |
3399 } | |
3400 case 18: | |
3401 case 19: | |
3402 case 20: | |
3403 case 21: | |
3404 case 22: | |
3405 case 26: | |
3406 strncpy(a1, lpsz + i + 1, 2); | |
3407 sprintf(a1, "%lu", atoi(a1)); | |
3408 strcat(pTmpBuf2.data(), a1); | |
3409 dst = strlen(pTmpBuf2.data()); | |
3410 i += 2; | |
3411 break; | |
3412 case 23: | |
3413 if (pMapStats->GetMapInfo(pCurrentMapName)) | |
3414 pText = pMapStats->pInfos[pMapStats->GetMapInfo(pCurrentMapName)].pName; | |
3415 else | |
3416 pText = pGlobalTXT_LocalizationStrings[394];// "Unknown" | |
3417 strcat(pTmpBuf2.data(), pText); | |
3418 dst = strlen(pTmpBuf2.data()); | |
3419 i += 2; | |
3420 break; | |
3421 case 24://название товара в продаже | |
3422 sprintfex(a1, format_4E2D80, Color16(255, 255, 155), a3->GetDisplayName()); | |
3423 strcat(pTmpBuf2.data(), a1); | |
3424 dst = strlen(pTmpBuf2.data()); | |
3425 i += 2; | |
3426 break; | |
3427 case 25: | |
3428 v29 = pPlayer->GetBaseBuyingPrice(a3->GetValue(), p2DEvents[(signed int)a4 - 1].fPriceMultiplier); | |
3429 switch (a5) | |
3430 { | |
3431 case 3: | |
3432 v29 = pPlayer->GetBaseSellingPrice(a3->GetValue(), p2DEvents[(signed int)a4 - 1].fPriceMultiplier); | |
3433 break; | |
3434 case 4: | |
3435 v29 = pPlayer->GetBaseIdentifyPrice(p2DEvents[(signed int)a4 - 1].fPriceMultiplier); | |
3436 break; | |
3437 case 5: | |
3438 v29 = pPlayer->GetBaseRepairPrice(a3->GetValue(), p2DEvents[(signed int)a4 - 1].fPriceMultiplier); | |
3439 break; | |
3440 case 6: | |
3441 v29 = pPlayer->GetBaseSellingPrice(a3->GetValue(), p2DEvents[(signed int)a4 - 1].fPriceMultiplier) / 2; | |
3442 break; | |
3443 } | |
3444 sprintfex(a1, "%lu", v29); | |
3445 strcat(pTmpBuf2.data(), a1); | |
3446 dst = strlen(pTmpBuf2.data()); | |
3447 i += 2; | |
3448 break; | |
3449 case 27://текст продажи | |
3450 v29 = pPlayer->GetBuyingPrice(a3->GetValue(), p2DEvents[(signed int)a4 - 1].fPriceMultiplier); | |
3451 if (a5 == 3) | |
3452 { | |
3453 v29 = pPlayer->GetPriceSell(a3->GetValue(), p2DEvents[(signed int)a4 - 1].fPriceMultiplier); | |
3454 if (a3->IsBroken()) | |
3455 v29 = 1; | |
3456 sprintfex(a1, "%lu", v29); | |
3457 strcat(pTmpBuf2.data(), a1); | |
3458 dst = strlen(pTmpBuf2.data()); | |
3459 i += 2; | |
3460 break; | |
3461 } | |
3462 if (a5 != 4) | |
3463 { | |
3464 if (a5 == 5) | |
3465 v29 = pPlayer->GetPriceRepair(a3->GetValue(), p2DEvents[(signed int)a4 - 1].fPriceMultiplier); | |
3466 else | |
3467 { | |
3468 if (a5 == 6) | |
3469 { | |
3470 v29 = pPlayer->GetPriceSell(a3->GetValue(), p2DEvents[(signed int)a4 - 1].fPriceMultiplier) / 2; | |
3471 if (a3->IsBroken()) | |
3472 v29 = 1; | |
3473 if (!v29) | |
3474 v29 = 1; | |
3475 sprintfex(a1, "%lu", v29); | |
3476 strcat(pTmpBuf2.data(), a1); | |
3477 dst = strlen(pTmpBuf2.data()); | |
3478 i += 2; | |
3479 break; | |
3480 } | |
3481 } | |
3482 sprintfex(a1, "%lu", v29); | |
3483 strcat(pTmpBuf2.data(), a1); | |
3484 dst = strlen(pTmpBuf2.data()); | |
3485 i += 2; | |
3486 break; | |
3487 } | |
3488 sprintfex(a1, "%lu", pPlayer->GetPriceIdentification(p2DEvents[(signed int)a4 - 1].fPriceMultiplier)); | |
3489 strcat(pTmpBuf2.data(), a1); | |
3490 dst = strlen(pTmpBuf2.data()); | |
3491 i += 2; | |
3492 break; | |
3493 case 28://профессия | |
3494 strcat(pTmpBuf2.data(), (char *)p2DEvents[(signed int)a4 - 1].pProprieterTitle); | |
3495 dst = strlen(pTmpBuf2.data()); | |
3496 i += 2; | |
3497 break; | |
3498 case 29: | |
3499 sprintfex(a1, "%lu", pPlayer->GetPriceIdentification(p2DEvents[(signed int)a4 - 1].fPriceMultiplier)); | |
3500 strcat(pTmpBuf2.data(), a1); | |
3501 dst = strlen(pTmpBuf2.data()); | |
3502 i += 2; | |
3503 break; | |
3504 case 30: | |
3505 if (!a6) | |
3506 { | |
3507 strcat(pTmpBuf2.data(), a4); | |
3508 dst = strlen(pTmpBuf2.data()); | |
3509 i += 2; | |
3510 break; | |
3511 } | |
3512 init_summoned_item(&v56, *a6); | |
3513 sprintfex(a1, pGlobalTXT_LocalizationStrings[378], aMonthNames[v56.field_14_exprie_month], v56.field_C_expire_day + 1, v56.field_18_expire_year); | |
3514 strcat(pTmpBuf2.data(), a1); | |
3515 dst = strlen(pTmpBuf2.data()); | |
3516 i += 2; | |
3517 break; | |
3518 case 31: | |
3519 case 32: | |
3520 case 33: | |
3521 case 34: | |
3522 strcat(pTmpBuf2.data(), pParty->pPlayers[v17 - 31].pName); | |
3523 dst = strlen(pTmpBuf2.data()); | |
3524 i += 2; | |
3525 break; | |
3526 default: | |
3527 if (v17 <= 50 || v17 > 70) | |
3528 { | |
3529 strncpy(a1, lpsz + i + 1, 2); | |
3530 sprintf(a1, "%lu", atoi(a1)); | |
3531 strcat(pTmpBuf2.data(), a1); | |
3532 dst = strlen(pTmpBuf2.data()); | |
3533 i += 2; | |
3534 break; | |
3535 } | |
3536 if (v17 - 51 >= 20) | |
3537 { | |
3538 strcat(pTmpBuf2.data(), a4); | |
3539 dst = strlen(pTmpBuf2.data()); | |
3540 i += 2; | |
3541 break; | |
3542 } | |
3543 init_summoned_item(&v56, pParty->PartyTimes._s_times[v17 - 51]); | |
3544 sprintfex(a1, pGlobalTXT_LocalizationStrings[378], aMonthNames[v56.field_14_exprie_month], v56.field_C_expire_day + 1, v56.field_18_expire_year); | |
3545 strcat(pTmpBuf2.data(), a1); | |
3546 dst = strlen(pTmpBuf2.data()); | |
3547 i += 2; | |
3548 break; | |
3549 } | |
3550 } | |
3551 } | |
3552 return pTmpBuf2.data(); | |
3553 } | |
3554 | |
3555 //----- (0044C175) -------------------------------------------------------- | |
3556 void ShowStatusBarString(const char *pString, unsigned int uNumSeconds) | |
3557 { | |
3558 strcpy(GameUI_Footer_TimedString.data(), pString); | |
3559 GameUI_Footer_TimeLeft = 1000 * uNumSeconds + GetTickCount(); | |
3560 | |
3561 for (int i = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data()); i > 450; | |
3562 i = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data())) | |
3563 GameUI_Footer_TimedString[strlen(GameUI_Footer_TimedString.data()) - 1] = 0; | |
3564 } | |
3565 | |
3566 //----- (0044C1D0) -------------------------------------------------------- | |
3567 void ShowNothingHereStatus() | |
3568 { | |
3569 if (!GameUI_Footer_TimeLeft) | |
3570 ShowStatusBarString(pGlobalTXT_LocalizationStrings[521], 2);// Nothing here | |
3571 } | |
3572 | |
3573 //----- (0044C28B) -------------------------------------------------------- | |
3574 int const_2() | |
3575 { | |
3576 return 2; | |
3577 } |