annotate mm7_6.cpp @ 1846:7954c2f385b5

m
author Ritor1
date Sun, 13 Oct 2013 23:57:11 +0600
parents 2e6d3cd052e0
children a86c60679949
rev   line source
1165
29a8defbad9e temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
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1 #ifdef _MSC_VER
29a8defbad9e temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
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2 #define _CRT_SECURE_NO_WARNINGS
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3 #endif
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4
0
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5 #include "MM7.h"
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6
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7
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8
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bfde0563ecdc removed weather.h from indoor.h
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9 #include "Weather.h"
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10 #include "Sprites.h"
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11 #include "BSPModel.h"
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12 #include "Mouse.h"
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13 #include "Keyboard.h"
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14 #include "stru6.h"
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15
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16 #include "Vis.h"
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17 #include "Game.h"
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18 #include "GUIWindow.h"
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19 #include "GUIFont.h"
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20 #include "Party.h"
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21 #include "AudioPlayer.h"
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22 #include "Outdoor.h"
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1803172dffd9 header stuff
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23 #include "Outdoor_stuff.h"
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24 #include "Overlays.h"
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25 #include "LOD.h"
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26 #include "Actor.h"
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27 #include "Events.h"
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28 #include "Viewport.h"
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29 #include "Math.h"
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cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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30 #include "SpriteObject.h"
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31 #include "ObjectList.h"
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32 #include "stru123.h"
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33 #include "Time.h"
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34 #include "IconFrameTable.h"
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35 #include "Awards.h"
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36 #include "TurnEngine.h"
924
a78f08dbeb88 CastSpellInfo
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37 #include "CastSpellInfo.h"
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38 #include "stru298.h"
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038a4d09406f new texts file, fix text rendender error
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39 #include "texts.h"
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40
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41 #include "mm7_data.h"
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42
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43
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44
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45 //----- (00426A5A) --------------------------------------------------------
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46 void stru319::LootActor(Actor *pActor)
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47 {
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48 signed int v2; // edi@1
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49 char v3; // zf@1
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50 unsigned int v4; // eax@13
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51 unsigned int v5; // esi@13
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52 int v6; // eax@14
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53 unsigned __int8 v7; // al@30
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54 Party *v8; // esi@34
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55 char *v9; // [sp-4h] [bp-3Ch]@10
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56 char *v10; // [sp-4h] [bp-3Ch]@31
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57 char *v11; // [sp-4h] [bp-3Ch]@38
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58 ItemGen Dst; // [sp+Ch] [bp-2Ch]@1
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59 int v13; // [sp+30h] [bp-8h]@1
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60 int v14; // [sp+34h] [bp-4h]@1
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61
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e4e27261d84e sub_421B2C_PlaceInInventory_or_DropPickedItem to Party::sub_421B2C_PlaceInInventory_or_DropPickedItem
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62 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem();
0
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63 Dst.Reset();
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64 v2 = 0;
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65 v3 = ((unsigned int)&array_77EC08[1975].pEdgeList1[1] & pActor->uAttributes) == 0;
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66 v13 = 0;
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67 v14 = 0;
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68 if ( v3 )
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69 {
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70 if ( pActor->pMonsterInfo.uTreasureDiceRolls )
1786
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71 {
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72 do
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73 {
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74 ++v2;
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75 v14 += rand() % pActor->pMonsterInfo.uTreasureDiceSides + 1;
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76 }
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77 while ( v2 < pActor->pMonsterInfo.uTreasureDiceRolls );
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78 if ( v14 )
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79 {
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35c1e4ff6ba7 party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
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80 pParty->PartyFindsGold(v14, 0);
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81 viewparams->bRedrawGameUI = 1;
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82 }
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83 }
0
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84 }
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85 else
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86 {
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845a6503f55c fixing some itemarray zero accesses
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87 if ( pActor->array_000234[3].uItemID != 0 && pActor->array_000234[3].GetItemEquipType() == 18 )
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88 {
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89 v14 = pActor->array_000234[3].uSpecEnchantmentType;
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90 pActor->array_000234[3].Reset();
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91 if ( v14 )
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92 {
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35c1e4ff6ba7 party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
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93 pParty->PartyFindsGold(v14, 0);
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94 viewparams->bRedrawGameUI = 1;
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95 }
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96 }
0
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97 }
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98 if ( pActor->uCarriedItemID )
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99 {
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100 Dst.Reset();
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101 Dst.uItemID = pActor->uCarriedItemID;
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102 v9 = pItemsTable->pItems[Dst.uItemID].pUnidentifiedName;
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103 if ( v14 )
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2e6d3cd052e0 some char* cast removal + adding const_casts where appropriate
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104 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[490], v14, v9);
0
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105 else
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2e6d3cd052e0 some char* cast removal + adding const_casts where appropriate
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106 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[471], v9);
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8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
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107 ShowStatusBarString(pTmpBuf2.data(), 2u);
0
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108 v4 = Dst.uItemID;
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109 v5 = Dst.uItemID;
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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110 if ( Dst.GetItemEquipType() == 12 )
0
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111 {
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112 v5 = Dst.uItemID;
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8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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113 v6 = rand() % 6 + Dst.GetDamageMod() + 1;
0
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114 Dst.uNumCharges = v6;
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115 Dst.uMaxCharges = v6;
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116 v4 = Dst.uItemID;
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117 }
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118 if ( pItemsTable->pItems[v5].uEquipType == 14 && v4 != 220 )
570
f54481c85df8 itemgen working, i hope
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119 Dst.uEnchantmentType = 2 * rand() % 4 + 2;
0
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120 pItemsTable->SetSpecialBonus(&Dst);
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30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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121 if ( !pParty->AddItemToParty(&Dst) )
0
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122 pParty->SetHoldingItem(&Dst);
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123 pActor->uCarriedItemID = 0;
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124 if ( pActor->array_000234[0].uItemID )
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125 {
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30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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126 if ( !pParty->AddItemToParty(pActor->array_000234) )
0
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127 {
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e4e27261d84e sub_421B2C_PlaceInInventory_or_DropPickedItem to Party::sub_421B2C_PlaceInInventory_or_DropPickedItem
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128 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem();
0
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129 pParty->SetHoldingItem(pActor->array_000234);
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130 }
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131 pActor->array_000234[0].Reset();
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132 }
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133 if ( pActor->array_000234[1].uItemID )
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134 {
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30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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135 if ( !pParty->AddItemToParty(&pActor->array_000234[1]) )
0
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136 {
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e4e27261d84e sub_421B2C_PlaceInInventory_or_DropPickedItem to Party::sub_421B2C_PlaceInInventory_or_DropPickedItem
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137 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem();
0
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138 pParty->SetHoldingItem(&pActor->array_000234[1]);
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139 }
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140 pActor->array_000234[1].Reset();
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141 }
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142 pActor->Remove();
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143 return;
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144 }
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145 if ( (unsigned int)&array_77EC08[1975].pEdgeList1[1] & pActor->uAttributes )
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146 {
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147 if ( pActor->array_000234[3].uItemID )
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148 {
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149 memcpy(&Dst, &pActor->array_000234[3], sizeof(Dst));
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150 pActor->array_000234[3].Reset();
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151 v11 = pItemsTable->pItems[Dst.uItemID].pUnidentifiedName;
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152 if ( v14 )
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8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
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153 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[490], v14, v11);
0
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154 else
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
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155 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[471], v11);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
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156 ShowStatusBarString(pTmpBuf2.data(), 2u);
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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157 if ( !pParty->AddItemToParty(&Dst) )
0
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158 pParty->SetHoldingItem(&Dst);
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159 v13 = 1;
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160 }
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53c0453f4eb2 new_draw_object_dist
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161 v8 = pParty;
53c0453f4eb2 new_draw_object_dist
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162 goto LABEL_45;
0
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163 }
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164 if ( rand() % 100 >= pActor->pMonsterInfo.uTreasureDropChance || (v7 = pActor->pMonsterInfo.uTreasureLevel) == 0 )
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165 {
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166 v8 = pParty;
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167 goto LABEL_45;
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168 }
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169 pItemsTable->GenerateItem(v7, pActor->pMonsterInfo.uTreasureType, &Dst);
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170 v10 = pItemsTable->pItems[Dst.uItemID].pUnidentifiedName;
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171 if ( v14 )
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53c0453f4eb2 new_draw_object_dist
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172 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[490], v14, v10);//Âû íàøëè ^I[%d] çîëîò^L[îé;ûõ;ûõ] è ïðåäìåò (%s)!
0
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173 else
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53c0453f4eb2 new_draw_object_dist
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174 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[471], v10);//Âû íàøëè ^Pv[%s]!
53c0453f4eb2 new_draw_object_dist
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175 ShowStatusBarString(pTmpBuf2.data(), 2);
0
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176 v8 = pParty;
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30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
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177 if ( !pParty->AddItemToParty(&Dst) )
0
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178 pParty->SetHoldingItem(&Dst);
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179 v13 = 1;
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180 LABEL_45:
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181 if ( pActor->array_000234[0].uItemID )
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182 {
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30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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183 if ( !v8->AddItemToParty(pActor->array_000234) )
0
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184 {
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e4e27261d84e sub_421B2C_PlaceInInventory_or_DropPickedItem to Party::sub_421B2C_PlaceInInventory_or_DropPickedItem
Grumpy7
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185 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem();
0
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186 v8->SetHoldingItem(pActor->array_000234);
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187 v13 = 1;
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188 }
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189 pActor->array_000234[0].Reset();
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190 }
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191 if ( pActor->array_000234[1].uItemID )
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192 {
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
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193 if ( !v8->AddItemToParty(&pActor->array_000234[1]) )
0
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194 {
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e4e27261d84e sub_421B2C_PlaceInInventory_or_DropPickedItem to Party::sub_421B2C_PlaceInInventory_or_DropPickedItem
Grumpy7
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195 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem();
0
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196 v8->SetHoldingItem(&pActor->array_000234[1]);
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197 v13 = 1;
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198 }
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199 pActor->array_000234[1].Reset();
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200 }
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201 if ( !v13 || rand() % 100 < 90 )
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zipi
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202 {
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203 pActor->Remove();
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204 }
0
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205 }
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206
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207 //----- (00426E10) --------------------------------------------------------
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208 int stru319::which_player_would_attack(Actor *pActor)
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209 {
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210 signed int v2; // ebx@1
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211 int v3; // ecx@2
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212 signed int v4; // edx@3
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213 char v5; // zf@3
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214 unsigned int v6; // eax@3
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215 int v7; // eax@6
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216 int v8; // eax@7
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217 int v9; // eax@8
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218 int v10; // eax@9
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219 int v11; // eax@10
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220 int v12; // eax@11
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221 int v13; // esi@35
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222 signed int v14; // edi@37
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223 enum CHARACTER_RACE v15; // eax@44
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224 Player *v16; // ecx@47
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225 unsigned __int8 v17; // sf@50
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parents:
diff changeset
226 unsigned __int8 v18; // of@50
Ritor1
parents:
diff changeset
227 int v19; // esi@52
Ritor1
parents:
diff changeset
228 Player *v20; // ecx@53
Ritor1
parents:
diff changeset
229 int result; // eax@57
Ritor1
parents:
diff changeset
230 int v22[16]; // [sp+8h] [bp-140h]@3
Ritor1
parents:
diff changeset
231 int v23[60]; // [sp+48h] [bp-100h]@48
Ritor1
parents:
diff changeset
232 int v24; // [sp+138h] [bp-10h]@2
Ritor1
parents:
diff changeset
233 int v25; // [sp+13Ch] [bp-Ch]@1
Ritor1
parents:
diff changeset
234 int v26; // [sp+140h] [bp-8h]@1
Ritor1
parents:
diff changeset
235 int v27; // [sp+144h] [bp-4h]@1
Ritor1
parents:
diff changeset
236
Ritor1
parents:
diff changeset
237 v27 = -1;
Ritor1
parents:
diff changeset
238 v26 = -1;
Ritor1
parents:
diff changeset
239 v25 = -1;
Ritor1
parents:
diff changeset
240 v2 = 0;
Ritor1
parents:
diff changeset
241 if ( pActor->pMonsterInfo.uAttackPreference )
Ritor1
parents:
diff changeset
242 {
Ritor1
parents:
diff changeset
243 v3 = 0;
Ritor1
parents:
diff changeset
244 v24 = 0;
Ritor1
parents:
diff changeset
245 do
Ritor1
parents:
diff changeset
246 {
Ritor1
parents:
diff changeset
247 v4 = 1;
Ritor1
parents:
diff changeset
248 v6 = pActor->pMonsterInfo.uAttackPreference & (1 << v3);
Ritor1
parents:
diff changeset
249 v5 = (pActor->pMonsterInfo.uAttackPreference & (1 << v3)) == 0;
Ritor1
parents:
diff changeset
250 v22[v3] = v6;
Ritor1
parents:
diff changeset
251 if ( !v5 )
Ritor1
parents:
diff changeset
252 {
Ritor1
parents:
diff changeset
253 if ( (signed int)v6 > 128 )
Ritor1
parents:
diff changeset
254 {
Ritor1
parents:
diff changeset
255 switch ( v6 )
Ritor1
parents:
diff changeset
256 {
Ritor1
parents:
diff changeset
257 case 0x100u:
Ritor1
parents:
diff changeset
258 v27 = 8;
Ritor1
parents:
diff changeset
259 break;
Ritor1
parents:
diff changeset
260 case 0x200u:
Ritor1
parents:
diff changeset
261 v25 = 0;
Ritor1
parents:
diff changeset
262 break;
Ritor1
parents:
diff changeset
263 case 0x400u:
Ritor1
parents:
diff changeset
264 v25 = 1;
Ritor1
parents:
diff changeset
265 break;
Ritor1
parents:
diff changeset
266 case 0x800u:
Ritor1
parents:
diff changeset
267 v26 = 0;
Ritor1
parents:
diff changeset
268 break;
Ritor1
parents:
diff changeset
269 case 0x1000u:
Ritor1
parents:
diff changeset
270 v26 = 1;
Ritor1
parents:
diff changeset
271 break;
Ritor1
parents:
diff changeset
272 case 0x2000u:
Ritor1
parents:
diff changeset
273 v26 = 3;
Ritor1
parents:
diff changeset
274 break;
Ritor1
parents:
diff changeset
275 case 0x4000u:
Ritor1
parents:
diff changeset
276 v26 = 2;
Ritor1
parents:
diff changeset
277 break;
Ritor1
parents:
diff changeset
278 }
Ritor1
parents:
diff changeset
279 }
Ritor1
parents:
diff changeset
280 else
Ritor1
parents:
diff changeset
281 {
Ritor1
parents:
diff changeset
282 if ( v6 == 128 )
Ritor1
parents:
diff changeset
283 {
Ritor1
parents:
diff changeset
284 v27 = 4;
Ritor1
parents:
diff changeset
285 }
Ritor1
parents:
diff changeset
286 else
Ritor1
parents:
diff changeset
287 {
Ritor1
parents:
diff changeset
288 v7 = v6 - 1;
Ritor1
parents:
diff changeset
289 if ( v7 )
Ritor1
parents:
diff changeset
290 {
Ritor1
parents:
diff changeset
291 v8 = v7 - 1;
Ritor1
parents:
diff changeset
292 if ( v8 )
Ritor1
parents:
diff changeset
293 {
Ritor1
parents:
diff changeset
294 v9 = v8 - 2;
Ritor1
parents:
diff changeset
295 if ( v9 )
Ritor1
parents:
diff changeset
296 {
Ritor1
parents:
diff changeset
297 v10 = v9 - 4;
Ritor1
parents:
diff changeset
298 if ( v10 )
Ritor1
parents:
diff changeset
299 {
Ritor1
parents:
diff changeset
300 v11 = v10 - 8;
Ritor1
parents:
diff changeset
301 if ( v11 )
Ritor1
parents:
diff changeset
302 {
Ritor1
parents:
diff changeset
303 v12 = v11 - 16;
Ritor1
parents:
diff changeset
304 if ( v12 )
Ritor1
parents:
diff changeset
305 {
Ritor1
parents:
diff changeset
306 if ( v12 == 32 )
Ritor1
parents:
diff changeset
307 v27 = 20;
Ritor1
parents:
diff changeset
308 }
Ritor1
parents:
diff changeset
309 else
Ritor1
parents:
diff changeset
310 {
Ritor1
parents:
diff changeset
311 v27 = 32;
Ritor1
parents:
diff changeset
312 }
Ritor1
parents:
diff changeset
313 }
Ritor1
parents:
diff changeset
314 else
Ritor1
parents:
diff changeset
315 {
Ritor1
parents:
diff changeset
316 v27 = 24;
Ritor1
parents:
diff changeset
317 }
Ritor1
parents:
diff changeset
318 }
Ritor1
parents:
diff changeset
319 else
Ritor1
parents:
diff changeset
320 {
Ritor1
parents:
diff changeset
321 v27 = 28;
Ritor1
parents:
diff changeset
322 }
Ritor1
parents:
diff changeset
323 }
Ritor1
parents:
diff changeset
324 else
Ritor1
parents:
diff changeset
325 {
Ritor1
parents:
diff changeset
326 v27 = 16;
Ritor1
parents:
diff changeset
327 }
Ritor1
parents:
diff changeset
328 }
Ritor1
parents:
diff changeset
329 else
Ritor1
parents:
diff changeset
330 {
Ritor1
parents:
diff changeset
331 v27 = 12;
Ritor1
parents:
diff changeset
332 }
Ritor1
parents:
diff changeset
333 }
Ritor1
parents:
diff changeset
334 else
Ritor1
parents:
diff changeset
335 {
Ritor1
parents:
diff changeset
336 v27 = 0;
Ritor1
parents:
diff changeset
337 }
Ritor1
parents:
diff changeset
338 }
Ritor1
parents:
diff changeset
339 }
Ritor1
parents:
diff changeset
340 v2 = 0;
Ritor1
parents:
diff changeset
341 v13 = 0;
Ritor1
parents:
diff changeset
342 while ( 1 )
Ritor1
parents:
diff changeset
343 {
Ritor1
parents:
diff changeset
344 v14 = 0;
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 112
diff changeset
345 if ( v27 != -1 && v27 == pPlayers[v13 + 1]->classType )
0
Ritor1
parents:
diff changeset
346 v14 = v4;
Ritor1
parents:
diff changeset
347 if ( v25 != -1 && v25 == pPlayers[v13 + 1]->uSex )
Ritor1
parents:
diff changeset
348 v14 = v4;
Ritor1
parents:
diff changeset
349 if ( v26 != -1 )
Ritor1
parents:
diff changeset
350 {
Ritor1
parents:
diff changeset
351 v15 = pPlayers[v13 + 1]->GetRace();
Ritor1
parents:
diff changeset
352 if ( v26 == v15 )
Ritor1
parents:
diff changeset
353 v14 = 1;
Ritor1
parents:
diff changeset
354 }
Ritor1
parents:
diff changeset
355 if ( v14 == 1 )
Ritor1
parents:
diff changeset
356 {
Ritor1
parents:
diff changeset
357 v16 = pPlayers[v13 + 1];
Ritor1
parents:
diff changeset
358 if ( !(v16->pConditions[12] | v16->pConditions[13] | v16->pConditions[14] | v16->pConditions[15] | v16->pConditions[16]) )
Ritor1
parents:
diff changeset
359 v23[v2++] = v13;
Ritor1
parents:
diff changeset
360 }
Ritor1
parents:
diff changeset
361 ++v13;
Ritor1
parents:
diff changeset
362 if ( v13 >= 4 )
Ritor1
parents:
diff changeset
363 break;
Ritor1
parents:
diff changeset
364 v4 = 1;
Ritor1
parents:
diff changeset
365 }
Ritor1
parents:
diff changeset
366 }
Ritor1
parents:
diff changeset
367 v3 = v24 + 1;
Ritor1
parents:
diff changeset
368 v18 = __OFSUB__(v24 + 1, 15);
Ritor1
parents:
diff changeset
369 v17 = v24++ - 14 < 0;
Ritor1
parents:
diff changeset
370 }
Ritor1
parents:
diff changeset
371 while ( v17 ^ v18 );
Ritor1
parents:
diff changeset
372 if ( v2 )
1419
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
373 return v23[rand() % v2];
0
Ritor1
parents:
diff changeset
374 }
Ritor1
parents:
diff changeset
375 v19 = 0;
Ritor1
parents:
diff changeset
376 do
Ritor1
parents:
diff changeset
377 {
Ritor1
parents:
diff changeset
378 v20 = pPlayers[v19 + 1];
Ritor1
parents:
diff changeset
379 if ( !(v20->pConditions[12] | v20->pConditions[13] | v20->pConditions[14] | v20->pConditions[15] | v20->pConditions[16]) )
Ritor1
parents:
diff changeset
380 v23[v2++] = v19;
Ritor1
parents:
diff changeset
381 ++v19;
Ritor1
parents:
diff changeset
382 }
Ritor1
parents:
diff changeset
383 while ( v19 < 4 );
Ritor1
parents:
diff changeset
384 if ( v2 )
Ritor1
parents:
diff changeset
385 result = v23[rand() % v2];
Ritor1
parents:
diff changeset
386 else
Ritor1
parents:
diff changeset
387 result = 0;
Ritor1
parents:
diff changeset
388 return result;
Ritor1
parents:
diff changeset
389 }
Ritor1
parents:
diff changeset
390
Ritor1
parents:
diff changeset
391 //----- (0042704B) --------------------------------------------------------
1450
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
392 int stru319::special_ability_use_check( struct Actor *pActor, int a2 )
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
393 {
0
Ritor1
parents:
diff changeset
394 stru319 *v3; // edi@1
Ritor1
parents:
diff changeset
395 signed int v4; // ebx@5
Ritor1
parents:
diff changeset
396 signed int v5; // edi@5
Ritor1
parents:
diff changeset
397
Ritor1
parents:
diff changeset
398 v3 = this;
Ritor1
parents:
diff changeset
399 if ( pActor->pMonsterInfo.uSpecialAbilityType == 2
Ritor1
parents:
diff changeset
400 && pActor->pMonsterInfo.uSpecialAbilityDamageDiceBonus < 3u
Ritor1
parents:
diff changeset
401 && rand() % 100 < 5 )
Ritor1
parents:
diff changeset
402 pActor->_44FD29(a2);
Ritor1
parents:
diff changeset
403 v4 = v3->_427102(pActor, pActor->pMonsterInfo.uSpell1ID);
Ritor1
parents:
diff changeset
404 v5 = v3->_427102(pActor, pActor->pMonsterInfo.uSpell2ID);
Ritor1
parents:
diff changeset
405 if ( v4 && pActor->pMonsterInfo.uSpell1UseChance && rand() % 100 < pActor->pMonsterInfo.uSpell1UseChance )
Ritor1
parents:
diff changeset
406 return 2;
Ritor1
parents:
diff changeset
407 if ( v5 && pActor->pMonsterInfo.uSpell2UseChance && rand() % 100 < pActor->pMonsterInfo.uSpell2UseChance )
Ritor1
parents:
diff changeset
408 return 3;
1450
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
409 return pActor->pMonsterInfo.uAttack2Chance && rand() % 100 < pActor->pMonsterInfo.uAttack2Chance?1:0;
0
Ritor1
parents:
diff changeset
410 }
Ritor1
parents:
diff changeset
411
Ritor1
parents:
diff changeset
412 //----- (00427102) --------------------------------------------------------
Ritor1
parents:
diff changeset
413 int stru319::_427102(Actor *pActor, signed int a2)
Ritor1
parents:
diff changeset
414 {
Ritor1
parents:
diff changeset
415 unsigned __int8 v3; // cf@11
Ritor1
parents:
diff changeset
416 unsigned __int8 v4; // zf@11
Ritor1
parents:
diff changeset
417 SpellBuff *v6; // ecx@46
89
98cd93e14777 pointer fixes
zipi
parents: 82
diff changeset
418 Player *v7; // esi@49
0
Ritor1
parents:
diff changeset
419 signed int v8; // edx@50
89
98cd93e14777 pointer fixes
zipi
parents: 82
diff changeset
420 SpellBuff *v9; // ecx@50
0
Ritor1
parents:
diff changeset
421
597
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
422 switch(a2)
0
Ritor1
parents:
diff changeset
423 {
597
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
424 case 77:
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
425 {
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
426 if ( pActor->sCurrentHP >= (signed int)pActor->pMonsterInfo.uHP )
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
427 return 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
428 return 1;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
429 }
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
430 case 80:
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
431 {
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
432 v6 = pParty->pPartyBuffs;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
433 while ( (signed __int64)v6->uExpireTime <= 0 )
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
434 {
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
435 ++v6;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
436 if ( v6 > &pParty->pPartyBuffs[PARTY_BUFF_WIZARD_EYE] )
597
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
437 {
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
438 v7 = pParty->pPlayers;//[0].pPlayerBuffs;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
439 v8 = 0;
1826
bdac32c645c5 Changing arrays in class Player to std::array
Grumpy7
parents: 1787
diff changeset
440 v9 = v7->pPlayerBuffs.data();
597
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
441 while ( v9->uExpireTime <= 0i64 )
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
442 {
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
443 ++v8;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
444 ++v9;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
445 if ( v8 >= 24 )
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
446 {
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
447 ++v7;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
448 if ( v7 <= &pParty->pPlayers[3] )
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
449 {
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
450 v8 = 0;
1826
bdac32c645c5 Changing arrays in class Player to std::array
Grumpy7
parents: 1787
diff changeset
451 v9 = v7->pPlayerBuffs.data();
597
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
452 }
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
453 else
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
454 return 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
455 }
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
456 }
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
457 return 1;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
458 }
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
459 }
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
460 return 1;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
461 }
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
462 case 85:
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
463 {
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
464 if ( SHIDWORD(pActor->pActorBuffs[13].uExpireTime) < 0 )
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
465 return 1;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
466 if ( SHIDWORD(pActor->pActorBuffs[13].uExpireTime) > 0 )
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
467 return 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
468 v3 = 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
469 v4 = LODWORD(pActor->pActorBuffs[13].uExpireTime) == 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
470 break;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
471 }
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
472 case 86:
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
473 {
0
Ritor1
parents:
diff changeset
474 if ( SHIDWORD(pActor->pActorBuffs[14].uExpireTime) < 0 )
597
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
475 return 1;
0
Ritor1
parents:
diff changeset
476 if ( SHIDWORD(pActor->pActorBuffs[14].uExpireTime) > 0 )
597
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
477 return 0;
0
Ritor1
parents:
diff changeset
478 v3 = 0;
Ritor1
parents:
diff changeset
479 v4 = LODWORD(pActor->pActorBuffs[14].uExpireTime) == 0;
597
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
480 break;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
481 }
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
482 case 95:
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
483 {
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
484 if ( SHIDWORD(pActor->pActorBuffs[20].uExpireTime) < 0 )
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
485 return 1;
0
Ritor1
parents:
diff changeset
486 if ( SHIDWORD(pActor->pActorBuffs[20].uExpireTime) > 0 )
597
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
487 return 0;
0
Ritor1
parents:
diff changeset
488 v3 = 0;
Ritor1
parents:
diff changeset
489 v4 = LODWORD(pActor->pActorBuffs[20].uExpireTime) == 0;
597
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
490 break;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
491 }
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
492 case 73:
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
493 {
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
494 if ( SHIDWORD(pActor->pActorBuffs[21].uExpireTime) < 0 )
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
495 return 1;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
496 if ( SHIDWORD(pActor->pActorBuffs[21].uExpireTime) > 0 )
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
497 return 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
498 v3 = 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
499 v4 = LODWORD(pActor->pActorBuffs[21].uExpireTime) == 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
500 break;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
501 }
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
502 case 5:
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
503 {
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
504 if ( SHIDWORD(pActor->pActorBuffs[19].uExpireTime) < 0 )
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
505 return 1;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
506 if ( SHIDWORD(pActor->pActorBuffs[19].uExpireTime) > 0 )
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
507 return 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
508 v3 = 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
509 v4 = LODWORD(pActor->pActorBuffs[19].uExpireTime) == 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
510 break;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
511 }
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
512 case 17:
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
513 {
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
514 if ( SHIDWORD(pActor->pActorBuffs[15].uExpireTime) < 0 )
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
515 return 1;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
516 if ( SHIDWORD(pActor->pActorBuffs[15].uExpireTime) > 0 )
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
517 return 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
518 v3 = 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
519 v4 = LODWORD(pActor->pActorBuffs[15].uExpireTime) == 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
520 break;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
521 }
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
522 case 38:
89
98cd93e14777 pointer fixes
zipi
parents: 82
diff changeset
523 {
597
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
524 if ( SHIDWORD(pActor->pActorBuffs[16].uExpireTime) < 0 )
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
525 return 1;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
526 if ( SHIDWORD(pActor->pActorBuffs[16].uExpireTime) > 0 )
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
527 return 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
528 v3 = 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
529 v4 = LODWORD(pActor->pActorBuffs[16].uExpireTime) == 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
530 }
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
531 case 46:
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
532 {
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
533 if ( SHIDWORD(pActor->pActorBuffs[17].uExpireTime) < 0 )
89
98cd93e14777 pointer fixes
zipi
parents: 82
diff changeset
534 return 1;
597
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
535 if ( SHIDWORD(pActor->pActorBuffs[17].uExpireTime) > 0 )
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
536 return 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
537 v3 = 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
538 v4 = LODWORD(pActor->pActorBuffs[17].uExpireTime) == 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
539 break;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
540 }
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
541 case 47:
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
542 {
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
543 if ( SHIDWORD(pActor->pActorBuffs[11].uExpireTime) < 0 )
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
544 return 1;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
545 if ( SHIDWORD(pActor->pActorBuffs[11].uExpireTime) > 0 )
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
546 return 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
547 v3 = 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
548 v4 = LODWORD(pActor->pActorBuffs[11].uExpireTime) == 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
549 break;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
550 }
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
551 case 51:
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
552 {
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
553 if ( SHIDWORD(pActor->pActorBuffs[18].uExpireTime) < 0 )
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
554 return 1;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
555 if ( SHIDWORD(pActor->pActorBuffs[18].uExpireTime) <= 0 )
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
556 {
89
98cd93e14777 pointer fixes
zipi
parents: 82
diff changeset
557 v3 = 0;
98cd93e14777 pointer fixes
zipi
parents: 82
diff changeset
558 v4 = LODWORD(pActor->pActorBuffs[18].uExpireTime) == 0;
98cd93e14777 pointer fixes
zipi
parents: 82
diff changeset
559 }
98cd93e14777 pointer fixes
zipi
parents: 82
diff changeset
560 else
597
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
561 return 0;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
562 break;
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
563 }
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
564 default:
89
98cd93e14777 pointer fixes
zipi
parents: 82
diff changeset
565 {
597
c03428cb4119 stru319::_427102 clean
zipi
parents: 574
diff changeset
566 return 1;
89
98cd93e14777 pointer fixes
zipi
parents: 82
diff changeset
567 }
0
Ritor1
parents:
diff changeset
568 }
Ritor1
parents:
diff changeset
569 if ( !(v3 | v4) )
Ritor1
parents:
diff changeset
570 return 0;
Ritor1
parents:
diff changeset
571 return 1;
Ritor1
parents:
diff changeset
572 }
Ritor1
parents:
diff changeset
573
Ritor1
parents:
diff changeset
574 //----- (004272F5) --------------------------------------------------------
Ritor1
parents:
diff changeset
575 int stru319::PlayerHitOrMiss(Player *pPlayer, Actor *pActor, int a3, int a4)
Ritor1
parents:
diff changeset
576 {
Ritor1
parents:
diff changeset
577 signed int v5; // esi@1
Ritor1
parents:
diff changeset
578 signed int v6; // edi@1
Ritor1
parents:
diff changeset
579 int v7; // esi@8
Ritor1
parents:
diff changeset
580 int v8; // eax@9
Ritor1
parents:
diff changeset
581 int v9; // edx@11
Ritor1
parents:
diff changeset
582 int v10; // edx@13
Ritor1
parents:
diff changeset
583 int v11; // esi@13
Ritor1
parents:
diff changeset
584 unsigned __int8 v12; // sf@13
Ritor1
parents:
diff changeset
585 unsigned __int8 v13; // of@13
Ritor1
parents:
diff changeset
586 int v14; // edx@14
Ritor1
parents:
diff changeset
587 int v15; // eax@14
Ritor1
parents:
diff changeset
588 signed int result; // eax@17
Ritor1
parents:
diff changeset
589
Ritor1
parents:
diff changeset
590 v5 = pActor->pMonsterInfo.uAC;
Ritor1
parents:
diff changeset
591 v6 = 0;
Ritor1
parents:
diff changeset
592 if ( (signed __int64)pActor->pActorBuffs[8].uExpireTime > 0 )
Ritor1
parents:
diff changeset
593 v5 /= 2;
Ritor1
parents:
diff changeset
594 if ( (signed __int64)pActor->pActorBuffs[14].uExpireTime > 0 )
Ritor1
parents:
diff changeset
595 v6 = pActor->pActorBuffs[15].uPower;
Ritor1
parents:
diff changeset
596 if ( (signed __int64)pActor->pActorBuffs[16].uExpireTime > 0 && pActor->pActorBuffs[16].uPower > v6 )
Ritor1
parents:
diff changeset
597 v6 = pActor->pActorBuffs[16].uPower;
Ritor1
parents:
diff changeset
598 v7 = v6 + v5;
Ritor1
parents:
diff changeset
599 if ( a3 )
Ritor1
parents:
diff changeset
600 v8 = pPlayer->GetRangedAttack();
Ritor1
parents:
diff changeset
601 else
1685
2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents: 1637
diff changeset
602 v8 = pPlayer->GetActualAttack(false);
0
Ritor1
parents:
diff changeset
603 v9 = rand() % (v7 + 2 * v8 + 30);
Ritor1
parents:
diff changeset
604 if ( a3 == 2 )
Ritor1
parents:
diff changeset
605 {
Ritor1
parents:
diff changeset
606 v14 = a4 + v9;
Ritor1
parents:
diff changeset
607 v15 = ((v7 + 15) >> 1) + v7 + 15;
1419
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
608 v13 = __OFSUB__(v14, v15);
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
609 v12 = v14 - v15 < 0;
0
Ritor1
parents:
diff changeset
610 }
Ritor1
parents:
diff changeset
611 else
Ritor1
parents:
diff changeset
612 {
Ritor1
parents:
diff changeset
613 if ( a3 != 3 )
Ritor1
parents:
diff changeset
614 {
Ritor1
parents:
diff changeset
615 v10 = a4 + v9;
Ritor1
parents:
diff changeset
616 v11 = v7 + 15;
Ritor1
parents:
diff changeset
617 v13 = __OFSUB__(v10, v11);
Ritor1
parents:
diff changeset
618 v12 = v10 - v11 < 0;
Ritor1
parents:
diff changeset
619 }
1419
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
620 else
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
621 {
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
622 v14 = a4 + v9;
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
623 v15 = 2 * v7 + 30;
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
624 v13 = __OFSUB__(v14, v15);
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
625 v12 = v14 - v15 < 0;
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
626 }
0
Ritor1
parents:
diff changeset
627 }
Ritor1
parents:
diff changeset
628 if ( v12 ^ v13 )
Ritor1
parents:
diff changeset
629 result = 0;
Ritor1
parents:
diff changeset
630 else
Ritor1
parents:
diff changeset
631 result = 1;
Ritor1
parents:
diff changeset
632 return result;
Ritor1
parents:
diff changeset
633 }
Ritor1
parents:
diff changeset
634
Ritor1
parents:
diff changeset
635 //----- (004273BB) --------------------------------------------------------
Ritor1
parents:
diff changeset
636 bool stru319::_4273BB(Actor *pActor, Actor *a2, int a3, int a4)
Ritor1
parents:
diff changeset
637 {
Ritor1
parents:
diff changeset
638 Actor *v5; // ecx@1
Ritor1
parents:
diff changeset
639 signed int v6; // ebx@1
Ritor1
parents:
diff changeset
640 signed int v7; // esi@1
Ritor1
parents:
diff changeset
641 unsigned __int8 v8; // zf@1
Ritor1
parents:
diff changeset
642 unsigned __int8 v9; // sf@1
Ritor1
parents:
diff changeset
643 int v10; // ebx@10
Ritor1
parents:
diff changeset
644 signed int a2a; // [sp+18h] [bp+Ch]@1
Ritor1
parents:
diff changeset
645
Ritor1
parents:
diff changeset
646 v5 = a2;
Ritor1
parents:
diff changeset
647 v6 = a2->pMonsterInfo.uAC;
Ritor1
parents:
diff changeset
648 v7 = 0;
Ritor1
parents:
diff changeset
649 v8 = HIDWORD(a2->pActorBuffs[8].uExpireTime) == 0;
Ritor1
parents:
diff changeset
650 v9 = SHIDWORD(a2->pActorBuffs[8].uExpireTime) < 0;
Ritor1
parents:
diff changeset
651 a2a = 0;
Ritor1
parents:
diff changeset
652 if ( !v9 && (!(v9 | v8) || LODWORD(v5->pActorBuffs[8].uExpireTime) > 0) )
Ritor1
parents:
diff changeset
653 v6 /= 2;
Ritor1
parents:
diff changeset
654 if ( (signed __int64)v5->pActorBuffs[14].uExpireTime > 0 )
Ritor1
parents:
diff changeset
655 v7 = v5->pActorBuffs[14].uPower;
Ritor1
parents:
diff changeset
656 if ( (signed __int64)v5->pActorBuffs[16].uExpireTime > 0 && v5->pActorBuffs[16].uPower > v7 )
Ritor1
parents:
diff changeset
657 v7 = v5->pActorBuffs[16].uPower;
Ritor1
parents:
diff changeset
658 v10 = v7 + v6;
Ritor1
parents:
diff changeset
659 if ( (signed __int64)pActor->pActorBuffs[14].uExpireTime > 0 )
Ritor1
parents:
diff changeset
660 a2a = pActor->pActorBuffs[14].uPower;
Ritor1
parents:
diff changeset
661 if ( (signed __int64)pActor->pActorBuffs[17].uExpireTime > 0 && pActor->pActorBuffs[17].uPower > a2a )
Ritor1
parents:
diff changeset
662 a2a = pActor->pActorBuffs[17].uPower;
Ritor1
parents:
diff changeset
663 if ( (signed __int64)pActor->pActorBuffs[11].uExpireTime > 0 )
Ritor1
parents:
diff changeset
664 {
Ritor1
parents:
diff changeset
665 a2a += pActor->pActorBuffs[11].uPower;
Ritor1
parents:
diff changeset
666 pActor->pActorBuffs[11].Reset();
Ritor1
parents:
diff changeset
667 }
Ritor1
parents:
diff changeset
668 return rand() % (v10 + 2 * pActor->pMonsterInfo.uLevel + 10) + a2a + 1 > v10 + 5;
Ritor1
parents:
diff changeset
669 }
Ritor1
parents:
diff changeset
670
Ritor1
parents:
diff changeset
671 //----- (004274AD) --------------------------------------------------------
Ritor1
parents:
diff changeset
672 bool stru319::ActorHitOrMiss(Actor *pActor, Player *pPlayer)
Ritor1
parents:
diff changeset
673 {
Ritor1
parents:
diff changeset
674 signed int v3; // edi@1
Ritor1
parents:
diff changeset
675 signed int v4; // esi@8
Ritor1
parents:
diff changeset
676 int v5; // esi@8
Ritor1
parents:
diff changeset
677
Ritor1
parents:
diff changeset
678 v3 = 0;
Ritor1
parents:
diff changeset
679 if ( (signed __int64)pActor->pActorBuffs[14].uExpireTime > 0 )
Ritor1
parents:
diff changeset
680 v3 = pActor->pActorBuffs[14].uPower;
Ritor1
parents:
diff changeset
681 if ( (signed __int64)pActor->pActorBuffs[17].uExpireTime > 0 && pActor->pActorBuffs[17].uPower > v3 )
Ritor1
parents:
diff changeset
682 v3 = pActor->pActorBuffs[17].uPower;
Ritor1
parents:
diff changeset
683 if ( (signed __int64)pActor->pActorBuffs[11].uExpireTime > 0 )
Ritor1
parents:
diff changeset
684 {
Ritor1
parents:
diff changeset
685 v3 += pActor->pActorBuffs[11].uPower;
Ritor1
parents:
diff changeset
686 pActor->pActorBuffs[11].Reset();
Ritor1
parents:
diff changeset
687 }
Ritor1
parents:
diff changeset
688 v4 = pPlayer->GetActualAC() + 2 * pActor->pMonsterInfo.uLevel + 10;
Ritor1
parents:
diff changeset
689 v5 = rand() % v4 + 1;
Ritor1
parents:
diff changeset
690 return v3 + v5 > pPlayer->GetActualAC() + 5;
Ritor1
parents:
diff changeset
691 }
Ritor1
parents:
diff changeset
692
Ritor1
parents:
diff changeset
693 //----- (00427546) --------------------------------------------------------
Ritor1
parents:
diff changeset
694 int stru319::_427546(int a2)
Ritor1
parents:
diff changeset
695 {
Ritor1
parents:
diff changeset
696 int result; // eax@2
Ritor1
parents:
diff changeset
697
Ritor1
parents:
diff changeset
698 if ( a2 >= 0 )
Ritor1
parents:
diff changeset
699 {
Ritor1
parents:
diff changeset
700 if ( a2 >= 1 )
Ritor1
parents:
diff changeset
701 result = (a2 >= 2) + 2;
Ritor1
parents:
diff changeset
702 else
Ritor1
parents:
diff changeset
703 result = 1;
Ritor1
parents:
diff changeset
704 }
Ritor1
parents:
diff changeset
705 else
Ritor1
parents:
diff changeset
706 {
Ritor1
parents:
diff changeset
707 result = 0;
Ritor1
parents:
diff changeset
708 }
Ritor1
parents:
diff changeset
709 return result;
Ritor1
parents:
diff changeset
710 }
Ritor1
parents:
diff changeset
711
Ritor1
parents:
diff changeset
712 //----- (0042756B) --------------------------------------------------------
Ritor1
parents:
diff changeset
713 int stru319::CalcMagicalDamageToActor(Actor *pActor, int a2, signed int a3)
Ritor1
parents:
diff changeset
714 {
Ritor1
parents:
diff changeset
715 int v4; // edx@1
Ritor1
parents:
diff changeset
716 int v5; // ecx@1
Ritor1
parents:
diff changeset
717 signed int v6; // eax@4
Ritor1
parents:
diff changeset
718 signed int result; // eax@17
Ritor1
parents:
diff changeset
719 signed int v8; // esi@18
Ritor1
parents:
diff changeset
720
Ritor1
parents:
diff changeset
721 v4 = 0;
Ritor1
parents:
diff changeset
722 v5 = 0;
Ritor1
parents:
diff changeset
723 if ( (signed __int64)pActor->pActorBuffs[14].uExpireTime > 0 )
Ritor1
parents:
diff changeset
724 v5 = pActor->pActorBuffs[14].uPower;
Ritor1
parents:
diff changeset
725 switch ( a2 )
Ritor1
parents:
diff changeset
726 {
Ritor1
parents:
diff changeset
727 case 0:
Ritor1
parents:
diff changeset
728 v6 = pActor->pMonsterInfo.uResFire;
1419
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
729 v4 = v5;
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
730 break;
0
Ritor1
parents:
diff changeset
731 case 1:
Ritor1
parents:
diff changeset
732 v6 = pActor->pMonsterInfo.uResAir;
1419
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
733 v4 = v5;
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
734 break;
0
Ritor1
parents:
diff changeset
735 case 2:
Ritor1
parents:
diff changeset
736 v6 = pActor->pMonsterInfo.uResWater;
1419
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
737 v4 = v5;
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
738 break;
0
Ritor1
parents:
diff changeset
739 case 3:
Ritor1
parents:
diff changeset
740 v6 = pActor->pMonsterInfo.uResEarth;
1419
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
741 v4 = v5;
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
742 break;
1765
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
743 case 4:
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
744 v6 = pActor->pMonsterInfo.uResPhysical;
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
745 break;
0
Ritor1
parents:
diff changeset
746 case 6:
Ritor1
parents:
diff changeset
747 v6 = pActor->pMonsterInfo.uResSpirit;
Ritor1
parents:
diff changeset
748 break;
Ritor1
parents:
diff changeset
749 case 7:
Ritor1
parents:
diff changeset
750 v6 = pActor->pMonsterInfo.uResMind;
1419
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
751 v4 = v5;
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
752 break;
0
Ritor1
parents:
diff changeset
753 case 8:
Ritor1
parents:
diff changeset
754 v6 = pActor->pMonsterInfo.uResBody;
Ritor1
parents:
diff changeset
755 v4 = v5;
Ritor1
parents:
diff changeset
756 break;
Ritor1
parents:
diff changeset
757 case 9:
Ritor1
parents:
diff changeset
758 v6 = pActor->pMonsterInfo.uResLight;
Ritor1
parents:
diff changeset
759 break;
Ritor1
parents:
diff changeset
760 case 10:
Ritor1
parents:
diff changeset
761 v6 = pActor->pMonsterInfo.uResDark;
Ritor1
parents:
diff changeset
762 break;
Ritor1
parents:
diff changeset
763 default:
Ritor1
parents:
diff changeset
764 v6 = 0;
Ritor1
parents:
diff changeset
765 break;
Ritor1
parents:
diff changeset
766 }
Ritor1
parents:
diff changeset
767 if ( v6 < 200 )
Ritor1
parents:
diff changeset
768 {
Ritor1
parents:
diff changeset
769 v8 = v4 + v6 + 30;
Ritor1
parents:
diff changeset
770 if ( rand() % v8 >= 30 )
Ritor1
parents:
diff changeset
771 {
Ritor1
parents:
diff changeset
772 a3 >>= 1;
Ritor1
parents:
diff changeset
773 if ( rand() % v8 >= 30 )
Ritor1
parents:
diff changeset
774 {
Ritor1
parents:
diff changeset
775 a3 >>= 1;
Ritor1
parents:
diff changeset
776 if ( rand() % v8 >= 30 )
Ritor1
parents:
diff changeset
777 {
Ritor1
parents:
diff changeset
778 a3 >>= 1;
Ritor1
parents:
diff changeset
779 if ( rand() % v8 >= 30 )
Ritor1
parents:
diff changeset
780 a3 >>= 1;
Ritor1
parents:
diff changeset
781 }
Ritor1
parents:
diff changeset
782 }
Ritor1
parents:
diff changeset
783 }
Ritor1
parents:
diff changeset
784 result = a3;
Ritor1
parents:
diff changeset
785 }
Ritor1
parents:
diff changeset
786 else
Ritor1
parents:
diff changeset
787 {
Ritor1
parents:
diff changeset
788 result = 0;
Ritor1
parents:
diff changeset
789 }
Ritor1
parents:
diff changeset
790 return result;
Ritor1
parents:
diff changeset
791 }
Ritor1
parents:
diff changeset
792
Ritor1
parents:
diff changeset
793 //----- (00427662) --------------------------------------------------------
Ritor1
parents:
diff changeset
794 bool stru319::GetMagicalResistance(Actor *pActor, unsigned int uType)
Ritor1
parents:
diff changeset
795 {
1765
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
796 signed int resist; // esi@2
0
Ritor1
parents:
diff changeset
797 bool result; // eax@13
Ritor1
parents:
diff changeset
798
Ritor1
parents:
diff changeset
799 switch ( uType )
Ritor1
parents:
diff changeset
800 {
1765
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
801 case 0:
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
802 resist = pActor->pMonsterInfo.uResFire;
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
803 break;
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
804 case 1:
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
805 resist = pActor->pMonsterInfo.uResAir;
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
806 break;
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
807 case 2:
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
808 resist = pActor->pMonsterInfo.uResWater;
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
809 break;
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
810 case 3:
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
811 resist = pActor->pMonsterInfo.uResEarth;
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
812 break;
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
813 case 4:
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
814 resist = pActor->pMonsterInfo.uResPhysical;
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
815 break;
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
816 case 6:
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
817 resist = pActor->pMonsterInfo.uResSpirit;
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
818 break;
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
819 case 7:
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
820 resist = pActor->pMonsterInfo.uResMind;
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
821 case 8:
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
822 resist = pActor->pMonsterInfo.uResBody;
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
823 break;
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
824 case 9:
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
825 resist = pActor->pMonsterInfo.uResLight;
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
826 break;
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
827 case 10:
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
828 resist = pActor->pMonsterInfo.uResDark;
0
Ritor1
parents:
diff changeset
829 break;
Ritor1
parents:
diff changeset
830 default:
1419
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
831 return 1;
0
Ritor1
parents:
diff changeset
832 }
1765
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
833 if ( resist < 200 )
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
834 result = rand() % (signed int)(((unsigned int)pActor->pMonsterInfo.uLevel >> 2) + resist + 30) < 30;
1419
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
835 else
1765
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
836 result = 0;
0
Ritor1
parents:
diff changeset
837 return result;
Ritor1
parents:
diff changeset
838 }
Ritor1
parents:
diff changeset
839
Ritor1
parents:
diff changeset
840 //----- (0042EB8D) --------------------------------------------------------
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
841 void GUIMessageQueue::AddMessageImpl(UIMessageType msg, int param, unsigned int a4, const char *file, int line)
0
Ritor1
parents:
diff changeset
842 {
482
9898e6b413d8 some debug stuff commented
Nomad
parents: 469
diff changeset
843 //Log::Warning(L"%s @ (%S %u)", UIMessage2String(msg), file, line);
0
Ritor1
parents:
diff changeset
844 if (uNumMessages < 40)
Ritor1
parents:
diff changeset
845 {
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
846 files[uNumMessages] = file;
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
847 lines[uNumMessages] = line;
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
848
0
Ritor1
parents:
diff changeset
849 pMessages[uNumMessages].eType = msg;
Ritor1
parents:
diff changeset
850 pMessages[uNumMessages].param = param;
Ritor1
parents:
diff changeset
851 pMessages[uNumMessages++].field_8 = a4;
Ritor1
parents:
diff changeset
852 }
Ritor1
parents:
diff changeset
853 }
Ritor1
parents:
diff changeset
854
Ritor1
parents:
diff changeset
855
Ritor1
parents:
diff changeset
856 //----- (0042EBDB) --------------------------------------------------------
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 319
diff changeset
857 int stru193_math::Sin(int angle)
0
Ritor1
parents:
diff changeset
858 {
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 319
diff changeset
859 return Cos(angle - this->uIntegerHalfPi);
0
Ritor1
parents:
diff changeset
860 }
Ritor1
parents:
diff changeset
861
Ritor1
parents:
diff changeset
862 //----- (0042ECB5) --------------------------------------------------------
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
863 void _42ECB5_PlayerAttacksActor()
0
Ritor1
parents:
diff changeset
864 {
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
865 //unsigned int v0; // ebx@1
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
866 //Player *v1; // esi@1
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
867 //bool result; // eax@1
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
868 //int v3; // edi@2
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
869 //unsigned int v4; // eax@7
0
Ritor1
parents:
diff changeset
870 char *v5; // eax@8
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
871 //int v6; // ecx@9
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
872 //signed int v7; // eax@16
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
873 //Actor *v8; // edi@20
0
Ritor1
parents:
diff changeset
874 unsigned int v9; // ecx@21
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
875 //char *v10; // eax@26
0
Ritor1
parents:
diff changeset
876 char *v11; // eax@26
Ritor1
parents:
diff changeset
877 unsigned int v12; // eax@47
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
878 //char *v13; // eax@47
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
879 //char *v14; // eax@47
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
880 //unsigned int v15; // ebx@54
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
881 //int v16; // [sp-10h] [bp-4Ch]@24
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
882 //int v17; // [sp-10h] [bp-4Ch]@44
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
883 //unsigned int v18; // [sp-Ch] [bp-48h]@24
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
884 //unsigned int v19; // [sp-Ch] [bp-48h]@44
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
885 //__int16 v20; // [sp-8h] [bp-44h]@24
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
886 //__int16 v21; // [sp-8h] [bp-44h]@44
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
887 //int v22; // [sp-4h] [bp-40h]@24
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
888 //int v23; // [sp-4h] [bp-40h]@44
0
Ritor1
parents:
diff changeset
889 SoundID v24; // [sp-4h] [bp-40h]@58
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
890 //Vec3_int_ a3; // [sp+Ch] [bp-30h]@19
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
891 //unsigned int a2; // [sp+18h] [bp-24h]@20
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
892 //unsigned int v27; // [sp+1Ch] [bp-20h]@1
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
893 //int v28; // [sp+20h] [bp-1Ch]@9
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
894 //unsigned int *v28b;
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
895 //int v29; // [sp+24h] [bp-18h]@16
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
896 //int v30; // [sp+28h] [bp-14h]@16
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
897 //int v31; // [sp+2Ch] [bp-10h]@4
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
898 //int v32; // [sp+30h] [bp-Ch]@7
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
899 //int v33; // [sp+34h] [bp-8h]@7
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
900 //int v34; // [sp+38h] [bp-4h]@17
0
Ritor1
parents:
diff changeset
901
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
902 //v0 = uActiveCharacter;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
903 //v27 = 6972 * uActiveCharacter;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
904 //v1 = &pParty->pPlayers[uActiveCharacter-1];
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
905 //result = pParty->pPlayers[uActiveCharacter-1].CanAct();
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
906 auto player = &pParty->pPlayers[uActiveCharacter - 1];
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
907 if (!player->CanAct())
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
908 return;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
909
1517
c3da3c2985b8 Clean CastSpellInfo. (1)
yoctozepto
parents: 1459
diff changeset
910 CastSpellInfoHelpers::_427D48();
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
911 //v3 = 0;
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
912 if (pParty->Invisible())
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
913 pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].Reset();
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
914
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
915 //v31 = player->pEquipment.uBow;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
916 int bow_idx = player->pEquipment.uBow;
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1558
diff changeset
917 if (bow_idx && player->pInventoryItemList[bow_idx - 1].IsBroken())
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
918 bow_idx = 0;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
919
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
920 //v32 = 0;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
921 int wand_item_id = 0;
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
922 //v33 = 0;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
923 //v4 = v1->pEquipment.uMainHand;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
924 int laser_weapon_item_id = 0;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
925
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
926 int main_hand_idx = player->pEquipment.uMainHand;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
927 if (main_hand_idx)
0
Ritor1
parents:
diff changeset
928 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1340
diff changeset
929 auto item = &player->pInventoryItemList[main_hand_idx - 1];
112
909822c91d47 pointer fixes
zipi
parents: 90
diff changeset
930 //v5 = (char *)v1 + 36 * v4;
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1558
diff changeset
931 if (!item->IsBroken())
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
932 {
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
933 //v28b = &v1->pInventoryItems[v4].uItemID;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
934 //v6 = v1->pInventoryItems[v4].uItemID;//*((int *)v5 + 124);
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1685
diff changeset
935 if (item->GetItemEquipType() == EQUIP_WAND)
0
Ritor1
parents:
diff changeset
936 {
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
937 if (item->uNumCharges <= 0)
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
938 player->pEquipment.uMainHand = 0; // wand discharged - unequip
0
Ritor1
parents:
diff changeset
939 else
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
940 wand_item_id = item->uItemID;//*((int *)v5 + 124);
0
Ritor1
parents:
diff changeset
941 }
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
942 else if (item->uItemID == ITEM_BLASTER || item->uItemID == ITEM_LASER_RIFLE)
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
943 laser_weapon_item_id = item->uItemID;//*((int *)v5 + 124);
0
Ritor1
parents:
diff changeset
944 }
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
945 }
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
946
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
947 //v30 = 0;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
948 //v29 = 0;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
949 //v28 = 0;
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
950 //v7 = pMouse->uPointingObjectID;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
951
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
952 int target_pid = pMouse->uPointingObjectID;
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
953 int target_type = PID_TYPE(target_pid),
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
954 target_id = PID_ID(target_pid);
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
955 if (target_type != OBJECT_Actor || !pActors[target_id].CanAct())
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
956 {
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
957 target_pid = stru_50C198.FindClosestActor(5120, 0, 0);
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
958 target_type = PID_TYPE(target_pid);
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
959 target_id = PID_ID(target_pid);
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
960 }
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
961
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
962 auto actor = &pActors[target_id];
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
963 int actor_distance = 0;
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
964 if (target_type == OBJECT_Actor)
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
965 {
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
966 int distance_x = actor->vPosition.x - pParty->vPosition.x,
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
967 distance_y = actor->vPosition.y - pParty->vPosition.y,
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
968 distance_z = actor->vPosition.z - pParty->vPosition.z;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
969 actor_distance = integer_sqrt(distance_x * distance_x + distance_y * distance_y + distance_z * distance_z) - actor->uActorRadius;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
970 if (actor_distance < 0)
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
971 actor_distance = 0;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
972 }
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
973
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
974 bool shooting_bow = false,
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
975 shotting_laser = false,
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 810
diff changeset
976 shooting_wand = false,
cfc65feef029 * Player Recovery Times
Nomad
parents: 810
diff changeset
977 melee_attack = false;
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
978 if (laser_weapon_item_id)
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
979 {
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
980 shotting_laser = true;
490
Nomad
parents: 488
diff changeset
981 _42777D_CastSpell_UseWand_ShootArrow(SPELL_LASER_PROJECTILE, uActiveCharacter - 1, 0, 0, uActiveCharacter + 8);
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
982 }
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
983 else if (wand_item_id)
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
984 {
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
985 shooting_wand = true;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
986
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
987 int main_hand_idx = player->pEquipment.uMainHand;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1340
diff changeset
988 _42777D_CastSpell_UseWand_ShootArrow(wand_spell_ids[player->pInventoryItemList[main_hand_idx - 1].uItemID - ITEM_WAND_FIRE], uActiveCharacter - 1, 8, 0, uActiveCharacter + 8);
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
989
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1340
diff changeset
990 if (!--player->pInventoryItemList[main_hand_idx - 1].uNumCharges)
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
991 player->pEquipment.uMainHand = 0;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
992 }
303
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
993 else if (target_type == OBJECT_Actor && actor_distance <= 407.2)
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
994 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 810
diff changeset
995 melee_attack = true;
cfc65feef029 * Player Recovery Times
Nomad
parents: 810
diff changeset
996
303
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
997 Vec3_int_ a3;
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
998 a3.x = actor->vPosition.x - pParty->vPosition.x;
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
999 a3.y = actor->vPosition.y - pParty->vPosition.y;
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
1000 a3.z = actor->vPosition.z - pParty->vPosition.z;
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
1001 Vec3_int_::Normalize(&a3.x, &a3.y, &a3.z);
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
1002
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
1003 DamageMonsterFromParty(PID(OBJECT_Player, uActiveCharacter - 1), target_id, &a3);
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1052
diff changeset
1004 if (player->WearsItem(ITEM_ARTIFACT_SPLITTER, EQUIP_MAIN_HAND) || player->WearsItem(ITEM_ARTIFACT_SPLITTER, EQUIP_OFF_HAND))
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1005 _42FA66_do_explosive_impact(
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1006 actor->vPosition.x,
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1007 actor->vPosition.y,
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1008 actor->vPosition.z + actor->uActorHeight / 2,
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1009 0, 512, uActiveCharacter);
303
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
1010 }
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
1011 else if (bow_idx)
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
1012 {
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
1013 shooting_bow = true;
490
Nomad
parents: 488
diff changeset
1014 _42777D_CastSpell_UseWand_ShootArrow(SPELL_BOW_ARROW, uActiveCharacter - 1, 0, 0, 0);
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1015 }
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1016 else
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1017 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 810
diff changeset
1018 melee_attack = true;
303
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
1019 ; // actor out of range or no actor; no ranged weapon so melee attacking air
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
1020 }
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
1021
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 810
diff changeset
1022 if (!pParty->bTurnBasedModeOn && melee_attack) // wands, bows & lasers will add recovery while shooting spell effect
303
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
1023 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 810
diff changeset
1024 int recovery = player->GetAttackRecoveryTime(false);
303
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
1025 if (recovery < 30 )
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
1026 recovery = 30;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 810
diff changeset
1027 player->SetRecoveryTime(flt_6BE3A4_debug_recmod1 * (double)recovery * 2.133333333333333);
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1028 }
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1029
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1030
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1031 int v34 = 0;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1032 if (shooting_wand)
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1033 return;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1034 else if (shooting_bow)
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1035 {
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1036 v34 = 5;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1037 player->PlaySound(SPEECH_50, 0);
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1038 }
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1039 if (shotting_laser)
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1040 v34 = 7;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1041 else
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1042 {
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1043 int main_hand_idx = player->pEquipment.uMainHand;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 810
diff changeset
1044 if (player->HasItemEquipped(EQUIP_MAIN_HAND))
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1685
diff changeset
1045 v34 = player->pInventoryItemList[main_hand_idx - 1].GetPlayerSkillType();
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1340
diff changeset
1046 pTurnEngine->ApplyPlayerAction();
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1047 }
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1048
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1049 switch (v34)
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1050 {
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1051 case 0: pAudioPlayer->PlaySound(SOUND_81, 0, 0, -1, 0, 0, 0, 0); break;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1052 case 1: pAudioPlayer->PlaySound(SOUND_84, 0, 0, -1, 0, 0, 0, 0); break;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1053 case 2: pAudioPlayer->PlaySound(SOUND_85, 0, 0, -1, 0, 0, 0, 0); break;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1054 case 3: pAudioPlayer->PlaySound(SOUND_78, 0, 0, -1, 0, 0, 0, 0); break;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1055 case 4: pAudioPlayer->PlaySound(SOUND_80, 0, 0, -1, 0, 0, 0, 0); break;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1056 case 5: pAudioPlayer->PlaySound(SOUND_71, 0, 0, -1, 0, 0, 0, 0); break;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1057 case 6: pAudioPlayer->PlaySound(SOUND_83, 0, 0, -1, 0, 0, 0, 0); break;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1058 case 7: pAudioPlayer->PlaySound(SOUND_67, 0, 0, -1, 0, 0, 0, 0); break;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1059 }
0
Ritor1
parents:
diff changeset
1060 }
Ritor1
parents:
diff changeset
1061
Ritor1
parents:
diff changeset
1062 //----- (0042F184) --------------------------------------------------------
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1063 int stru319::FindClosestActor(int pick_depth, int a3, int a4)
0
Ritor1
parents:
diff changeset
1064 {
Ritor1
parents:
diff changeset
1065 int v4; // edi@1
Ritor1
parents:
diff changeset
1066 stru319 *v5; // esi@1
Ritor1
parents:
diff changeset
1067 int v6; // eax@2
Ritor1
parents:
diff changeset
1068 int v7; // eax@4
Ritor1
parents:
diff changeset
1069 int result; // eax@5
Ritor1
parents:
diff changeset
1070 int *v9; // edx@8
Ritor1
parents:
diff changeset
1071 signed int v10; // ebx@10
Ritor1
parents:
diff changeset
1072 int v11; // edi@11
Ritor1
parents:
diff changeset
1073 Actor *v12; // esi@12
Ritor1
parents:
diff changeset
1074 unsigned __int16 v13; // ax@12
Ritor1
parents:
diff changeset
1075 int v14; // eax@22
Ritor1
parents:
diff changeset
1076 char v15; // zf@30
Ritor1
parents:
diff changeset
1077 int v16; // esi@32
Ritor1
parents:
diff changeset
1078 int v17; // ecx@34
Ritor1
parents:
diff changeset
1079 stru319 *v18; // eax@39
Ritor1
parents:
diff changeset
1080 int v19; // edx@39
Ritor1
parents:
diff changeset
1081 int v20; // ecx@41
Ritor1
parents:
diff changeset
1082 unsigned __int16 v21; // ax@42
Ritor1
parents:
diff changeset
1083 unsigned int v22; // [sp+8h] [bp-24h]@11
Ritor1
parents:
diff changeset
1084 unsigned int v23; // [sp+Ch] [bp-20h]@7
Ritor1
parents:
diff changeset
1085 stru319 *v24; // [sp+10h] [bp-1Ch]@1
Ritor1
parents:
diff changeset
1086 unsigned int v25; // [sp+14h] [bp-18h]@8
Ritor1
parents:
diff changeset
1087 int *v26; // [sp+18h] [bp-14h]@8
Ritor1
parents:
diff changeset
1088 int v27; // [sp+1Ch] [bp-10h]@10
Ritor1
parents:
diff changeset
1089 int *v28; // [sp+20h] [bp-Ch]@10
Ritor1
parents:
diff changeset
1090 unsigned int v29; // [sp+24h] [bp-8h]@7
Ritor1
parents:
diff changeset
1091 int v30; // [sp+28h] [bp-4h]@6
Ritor1
parents:
diff changeset
1092 int i; // [sp+38h] [bp+Ch]@33
Ritor1
parents:
diff changeset
1093 signed int v32; // [sp+3Ch] [bp+10h]@32
Ritor1
parents:
diff changeset
1094
Ritor1
parents:
diff changeset
1095 v4 = 0;
Ritor1
parents:
diff changeset
1096 v5 = this;
Ritor1
parents:
diff changeset
1097 v24 = this;
Ritor1
parents:
diff changeset
1098 if ( pRenderer->pRenderD3D )
Ritor1
parents:
diff changeset
1099 {
Ritor1
parents:
diff changeset
1100 v6 = a3 != 0;
Ritor1
parents:
diff changeset
1101 if ( a4 )
Ritor1
parents:
diff changeset
1102 LOBYTE(v6) = v6 | 8;
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1103 v7 = pGame->pVisInstance->PickClosestActor(OBJECT_Actor, pick_depth, v6, 657456, -1);
0
Ritor1
parents:
diff changeset
1104 if ( v7 != -1 )
Ritor1
parents:
diff changeset
1105 return (unsigned __int16)v7;
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1106 else return 0;
0
Ritor1
parents:
diff changeset
1107 }
Ritor1
parents:
diff changeset
1108 else
Ritor1
parents:
diff changeset
1109 {
Ritor1
parents:
diff changeset
1110 v30 = 0;
Ritor1
parents:
diff changeset
1111 if ( pRenderer->pActiveZBuffer )
Ritor1
parents:
diff changeset
1112 {
692
066e2b29b30f viewport.cpp added
Gloval
parents: 651
diff changeset
1113 v29 = viewparams->uScreen_topL_X;
066e2b29b30f viewport.cpp added
Gloval
parents: 651
diff changeset
1114 v23 = viewparams->uScreen_BttmR_X;
066e2b29b30f viewport.cpp added
Gloval
parents: 651
diff changeset
1115 if ( (signed int)viewparams->uScreen_topL_Y < (signed int)viewparams->uScreen_BttmR_Y )
0
Ritor1
parents:
diff changeset
1116 {
692
066e2b29b30f viewport.cpp added
Gloval
parents: 651
diff changeset
1117 v25 = viewparams->uScreen_BttmR_Y - viewparams->uScreen_topL_Y;
066e2b29b30f viewport.cpp added
Gloval
parents: 651
diff changeset
1118 v9 = &pRenderer->pActiveZBuffer[viewparams->uScreen_topL_X + 640 * viewparams->uScreen_topL_Y];
066e2b29b30f viewport.cpp added
Gloval
parents: 651
diff changeset
1119 v26 = &pRenderer->pActiveZBuffer[viewparams->uScreen_topL_X + 640 * viewparams->uScreen_topL_Y];
0
Ritor1
parents:
diff changeset
1120 do
Ritor1
parents:
diff changeset
1121 {
Ritor1
parents:
diff changeset
1122 if ( (signed int)v29 < (signed int)v23 )
Ritor1
parents:
diff changeset
1123 {
Ritor1
parents:
diff changeset
1124 v28 = v9;
Ritor1
parents:
diff changeset
1125 v10 = v4;
Ritor1
parents:
diff changeset
1126 v27 = v23 - v29;
Ritor1
parents:
diff changeset
1127 do
Ritor1
parents:
diff changeset
1128 {
Ritor1
parents:
diff changeset
1129 v22 = *v28;
Ritor1
parents:
diff changeset
1130 v11 = *v28 & 0xFFFF;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
1131 if (PID_TYPE(v11) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
1132 {
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
1133 v12 = &pActors[PID_ID(v11)];
0
Ritor1
parents:
diff changeset
1134 v13 = v12->uAIState;
Ritor1
parents:
diff changeset
1135 if ( v13 != 5 )
Ritor1
parents:
diff changeset
1136 {
Ritor1
parents:
diff changeset
1137 if ( v13 != 4
Ritor1
parents:
diff changeset
1138 && v13 != 11
Ritor1
parents:
diff changeset
1139 && v13 != 19
Ritor1
parents:
diff changeset
1140 && v13 != 17
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
1141 && (!a3 || pActors[PID_ID(v11)].GetActorsRelation(0)) )
0
Ritor1
parents:
diff changeset
1142 {
Ritor1
parents:
diff changeset
1143 if ( (!a4 || MonsterStats::BelongsToSupertype(v12->pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD))
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
1144 && v22 <= pick_depth << 16 )
0
Ritor1
parents:
diff changeset
1145 {
Ritor1
parents:
diff changeset
1146 v14 = 0;
Ritor1
parents:
diff changeset
1147 if ( v10 > 0 )
Ritor1
parents:
diff changeset
1148 {
Ritor1
parents:
diff changeset
1149 do
Ritor1
parents:
diff changeset
1150 {
Ritor1
parents:
diff changeset
1151 if ( dword_50BDA0[v14] == v11 )
Ritor1
parents:
diff changeset
1152 break;
Ritor1
parents:
diff changeset
1153 ++v14;
Ritor1
parents:
diff changeset
1154 }
Ritor1
parents:
diff changeset
1155 while ( v14 < v30 );
Ritor1
parents:
diff changeset
1156 }
Ritor1
parents:
diff changeset
1157 if ( v14 == v30 && v10 < 100 )
Ritor1
parents:
diff changeset
1158 {
Ritor1
parents:
diff changeset
1159 ++v30;
Ritor1
parents:
diff changeset
1160 dword_50BC10[v10] = v22;
Ritor1
parents:
diff changeset
1161 dword_50BDA0[v10] = v11;
Ritor1
parents:
diff changeset
1162 ++v10;
Ritor1
parents:
diff changeset
1163 }
Ritor1
parents:
diff changeset
1164 }
Ritor1
parents:
diff changeset
1165 }
Ritor1
parents:
diff changeset
1166 }
Ritor1
parents:
diff changeset
1167 }
Ritor1
parents:
diff changeset
1168 ++v28;
Ritor1
parents:
diff changeset
1169 --v27;
Ritor1
parents:
diff changeset
1170 }
Ritor1
parents:
diff changeset
1171 while ( v27 );
Ritor1
parents:
diff changeset
1172 v4 = v30;
Ritor1
parents:
diff changeset
1173 v5 = v24;
Ritor1
parents:
diff changeset
1174 }
Ritor1
parents:
diff changeset
1175 v9 = v26 + 640;
Ritor1
parents:
diff changeset
1176 v15 = v25-- == 1;
Ritor1
parents:
diff changeset
1177 v26 += 640;
Ritor1
parents:
diff changeset
1178 }
Ritor1
parents:
diff changeset
1179 while ( !v15 );
Ritor1
parents:
diff changeset
1180 }
Ritor1
parents:
diff changeset
1181 if ( v4 > 0 )
Ritor1
parents:
diff changeset
1182 {
Ritor1
parents:
diff changeset
1183 v32 = 1;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1202
diff changeset
1184 v16 = (int)dword_50BC10.data();
0
Ritor1
parents:
diff changeset
1185 do
Ritor1
parents:
diff changeset
1186 {
Ritor1
parents:
diff changeset
1187 for ( i = v32; i < v4; ++i )
Ritor1
parents:
diff changeset
1188 {
Ritor1
parents:
diff changeset
1189 v17 = dword_50BC10[i];
Ritor1
parents:
diff changeset
1190 if ( v17 < *(int *)v16 )
Ritor1
parents:
diff changeset
1191 {
Ritor1
parents:
diff changeset
1192 dword_50BC10[i] = *(int *)v16;
Ritor1
parents:
diff changeset
1193 *(int *)v16 = v17;
Ritor1
parents:
diff changeset
1194 }
Ritor1
parents:
diff changeset
1195 }
Ritor1
parents:
diff changeset
1196 ++v32;
Ritor1
parents:
diff changeset
1197 v16 += 4;
Ritor1
parents:
diff changeset
1198 }
Ritor1
parents:
diff changeset
1199 while ( v32 - 1 < v4 );
Ritor1
parents:
diff changeset
1200 v5 = v24;
Ritor1
parents:
diff changeset
1201 if ( v4 > 0 )
Ritor1
parents:
diff changeset
1202 {
Ritor1
parents:
diff changeset
1203 v18 = v24;
Ritor1
parents:
diff changeset
1204 v19 = v4;
Ritor1
parents:
diff changeset
1205 do
Ritor1
parents:
diff changeset
1206 {
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1202
diff changeset
1207 *(int *)&v18->field_0 = (*(int *)&v18[(char *)dword_50BC10.data() - (char *)v24].field_0 >> 3) & 0x1FFF;
0
Ritor1
parents:
diff changeset
1208 v18 += 4;
Ritor1
parents:
diff changeset
1209 --v19;
Ritor1
parents:
diff changeset
1210 }
Ritor1
parents:
diff changeset
1211 while ( v19 );
Ritor1
parents:
diff changeset
1212 }
Ritor1
parents:
diff changeset
1213 }
Ritor1
parents:
diff changeset
1214 v20 = 0;
Ritor1
parents:
diff changeset
1215 for ( *(int *)&v5[2000].field_0 = v4; v20 < v4; ++v20 )
Ritor1
parents:
diff changeset
1216 {
Ritor1
parents:
diff changeset
1217 v21 = pActors[*(int *)&v5[4 * v20].field_0].uAIState;
Ritor1
parents:
diff changeset
1218 if ( v21 != 4 && v21 != 5 )
Ritor1
parents:
diff changeset
1219 break;
Ritor1
parents:
diff changeset
1220 }
Ritor1
parents:
diff changeset
1221 if ( v20 != v4 )
Ritor1
parents:
diff changeset
1222 {
Ritor1
parents:
diff changeset
1223 result = 8 * *(int *)&v5[4 * v20].field_0;
Ritor1
parents:
diff changeset
1224 LOBYTE(result) = result | 3;
Ritor1
parents:
diff changeset
1225 return result;
Ritor1
parents:
diff changeset
1226 }
Ritor1
parents:
diff changeset
1227 }
Ritor1
parents:
diff changeset
1228 }
Ritor1
parents:
diff changeset
1229 return 0;
Ritor1
parents:
diff changeset
1230 }
Ritor1
parents:
diff changeset
1231
Ritor1
parents:
diff changeset
1232 //----- (0042F3D6) --------------------------------------------------------
Ritor1
parents:
diff changeset
1233 void InitializeTurnBasedAnimations(void *_this)
Ritor1
parents:
diff changeset
1234 {
Ritor1
parents:
diff changeset
1235 unsigned int *v1; // edi@1
Ritor1
parents:
diff changeset
1236
Ritor1
parents:
diff changeset
1237 pIconIDs_Turn[0] = pIconsFrameTable->FindIcon("turn0");
Ritor1
parents:
diff changeset
1238 pIconIDs_Turn[1] = pIconsFrameTable->FindIcon("turn1");
Ritor1
parents:
diff changeset
1239 pIconIDs_Turn[2] = pIconsFrameTable->FindIcon("turn2");
Ritor1
parents:
diff changeset
1240 pIconIDs_Turn[3] = pIconsFrameTable->FindIcon("turn3");
Ritor1
parents:
diff changeset
1241 pIconIDs_Turn[4] = pIconsFrameTable->FindIcon("turn4");
Ritor1
parents:
diff changeset
1242 uIconID_TurnStop = pIconsFrameTable->FindIcon("turnstop");
Ritor1
parents:
diff changeset
1243 uIconID_TurnHour = pIconsFrameTable->FindIcon("turnhour");
Ritor1
parents:
diff changeset
1244 uIconID_TurnStart = pIconsFrameTable->FindIcon("turnstart");
Ritor1
parents:
diff changeset
1245 uIconID_CharacterFrame = pIconsFrameTable->FindIcon("aframe1");
Ritor1
parents:
diff changeset
1246 uSpriteID_Spell11 = pSpriteFrameTable->FastFindSprite("spell11");
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1202
diff changeset
1247 v1 = pIconIDs_Turn.data();
0
Ritor1
parents:
diff changeset
1248 do
Ritor1
parents:
diff changeset
1249 {
Ritor1
parents:
diff changeset
1250 pIconsFrameTable->InitializeAnimation(*v1);
Ritor1
parents:
diff changeset
1251 ++v1;
Ritor1
parents:
diff changeset
1252 }
Ritor1
parents:
diff changeset
1253 while ( (signed int)v1 < (signed int)&uIconID_TurnStop );
Ritor1
parents:
diff changeset
1254 pIconsFrameTable->InitializeAnimation(uIconID_TurnHour);
Ritor1
parents:
diff changeset
1255 pIconsFrameTable->InitializeAnimation(uIconID_TurnStop);
Ritor1
parents:
diff changeset
1256 pIconsFrameTable->InitializeAnimation(uIconID_TurnStart);
Ritor1
parents:
diff changeset
1257 pIconsFrameTable->InitializeAnimation(uIconID_CharacterFrame);
Ritor1
parents:
diff changeset
1258 }
Ritor1
parents:
diff changeset
1259
Ritor1
parents:
diff changeset
1260 //----- (0042F4DA) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1450
diff changeset
1261 int _42F4DA_check_actor_proximity()
0
Ritor1
parents:
diff changeset
1262 {
Ritor1
parents:
diff changeset
1263 signed int v0; // edi@1
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 81
diff changeset
1264 Actor *v1; // esi@4
0
Ritor1
parents:
diff changeset
1265 int v2; // ebx@5
Ritor1
parents:
diff changeset
1266 int v3; // eax@5
Ritor1
parents:
diff changeset
1267 int v4; // ebx@5
Ritor1
parents:
diff changeset
1268 unsigned int v5; // ecx@5
Ritor1
parents:
diff changeset
1269 int v6; // edx@6
Ritor1
parents:
diff changeset
1270 unsigned int v7; // edx@8
Ritor1
parents:
diff changeset
1271 unsigned int v8; // edx@10
Ritor1
parents:
diff changeset
1272 __int16 v9; // ax@12
Ritor1
parents:
diff changeset
1273 signed int result; // eax@20
Ritor1
parents:
diff changeset
1274 int v11; // [sp+Ch] [bp-10h]@5
Ritor1
parents:
diff changeset
1275 int v12; // [sp+10h] [bp-Ch]@5
Ritor1
parents:
diff changeset
1276 signed int v13; // [sp+14h] [bp-8h]@3
Ritor1
parents:
diff changeset
1277
Ritor1
parents:
diff changeset
1278 v0 = 5120;
Ritor1
parents:
diff changeset
1279 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
Ritor1
parents:
diff changeset
1280 v0 = 2560;
Ritor1
parents:
diff changeset
1281 v13 = 0;
Ritor1
parents:
diff changeset
1282 if ( (signed int)uNumActors <= 0 )
Ritor1
parents:
diff changeset
1283 {
Ritor1
parents:
diff changeset
1284 result = 0;
Ritor1
parents:
diff changeset
1285 }
Ritor1
parents:
diff changeset
1286 else
Ritor1
parents:
diff changeset
1287 {
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1167
diff changeset
1288 v1 = pActors.data();
0
Ritor1
parents:
diff changeset
1289 while ( 1 )
Ritor1
parents:
diff changeset
1290 {
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 81
diff changeset
1291 v2 = abs(v1->vInitialPosition.x - pParty->vPosition.x);
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 81
diff changeset
1292 v11 = abs(v1->vInitialPosition.y - pParty->vPosition.y);
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 81
diff changeset
1293 v12 = abs(v1->vInitialPosition.z - pParty->vPosition.z);
0
Ritor1
parents:
diff changeset
1294 v3 = v2;
Ritor1
parents:
diff changeset
1295 v4 = v11;
Ritor1
parents:
diff changeset
1296 v5 = v12;
Ritor1
parents:
diff changeset
1297 if ( v3 < v11 )
Ritor1
parents:
diff changeset
1298 {
Ritor1
parents:
diff changeset
1299 v6 = v3;
Ritor1
parents:
diff changeset
1300 v3 = v11;
Ritor1
parents:
diff changeset
1301 v4 = v6;
Ritor1
parents:
diff changeset
1302 }
Ritor1
parents:
diff changeset
1303 if ( v3 < v12 )
Ritor1
parents:
diff changeset
1304 {
Ritor1
parents:
diff changeset
1305 v7 = v3;
Ritor1
parents:
diff changeset
1306 v3 = v12;
Ritor1
parents:
diff changeset
1307 v5 = v7;
Ritor1
parents:
diff changeset
1308 }
Ritor1
parents:
diff changeset
1309 if ( v4 < (signed int)v5 )
Ritor1
parents:
diff changeset
1310 {
Ritor1
parents:
diff changeset
1311 v8 = v5;
Ritor1
parents:
diff changeset
1312 v5 = v4;
Ritor1
parents:
diff changeset
1313 v4 = v8;
Ritor1
parents:
diff changeset
1314 }
Ritor1
parents:
diff changeset
1315 if ( (signed int)(((unsigned int)(11 * v4) >> 5) + (v5 >> 2) + v3) < v0 )
Ritor1
parents:
diff changeset
1316 {
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 81
diff changeset
1317 v9 = v1->uAIState;
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 81
diff changeset
1318 if ( v1->uAIState != 5 )
0
Ritor1
parents:
diff changeset
1319 {
Ritor1
parents:
diff changeset
1320 if ( v9 != 4
Ritor1
parents:
diff changeset
1321 && v9 != 11
Ritor1
parents:
diff changeset
1322 && v9 != 19
Ritor1
parents:
diff changeset
1323 && v9 != 17
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 81
diff changeset
1324 && (BYTE2(v1->uAttributes) & 8 || ((Actor *)nullptr)->GetActorsRelation( v1)) )
0
Ritor1
parents:
diff changeset
1325 break;
Ritor1
parents:
diff changeset
1326 }
Ritor1
parents:
diff changeset
1327 }
Ritor1
parents:
diff changeset
1328 ++v13;
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 81
diff changeset
1329 ++v1;
0
Ritor1
parents:
diff changeset
1330 if ( v13 >= (signed int)uNumActors )
1419
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
1331 return 0;
0
Ritor1
parents:
diff changeset
1332 }
Ritor1
parents:
diff changeset
1333 result = 1;
Ritor1
parents:
diff changeset
1334 }
Ritor1
parents:
diff changeset
1335 return result;
Ritor1
parents:
diff changeset
1336 }
Ritor1
parents:
diff changeset
1337
Ritor1
parents:
diff changeset
1338 //----- (0042F7EB) --------------------------------------------------------
Ritor1
parents:
diff changeset
1339 bool __fastcall sub_42F7EB_DropItemAt(unsigned int uSpriteID, int x, int y, int z, int a4, int count, int a7, unsigned __int16 attributes, ItemGen *a9)
Ritor1
parents:
diff changeset
1340 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1341 unsigned __int16 pObjectDescID; // ax@7
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1342 SpriteObject pSpellObject; // [sp+Ch] [bp-78h]@1
0
Ritor1
parents:
diff changeset
1343
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1344 pSpellObject.stru_24.Reset();
0
Ritor1
parents:
diff changeset
1345 if ( a9 )
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1346 memcpy(&pSpellObject.stru_24, a9, sizeof(pSpellObject.stru_24));
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1347 pSpellObject.spell_skill = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1348 pSpellObject.spell_level = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1349 pSpellObject.spell_id = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1350 pSpellObject.field_54 = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1351 pSpellObject.uType = uSpriteID;
0
Ritor1
parents:
diff changeset
1352 if ( (signed int)pObjectList->uNumObjects <= 0 )
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1353 pObjectDescID = 0;
0
Ritor1
parents:
diff changeset
1354 else
Ritor1
parents:
diff changeset
1355 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1356 pObjectDescID = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1357 for ( uint i = 0; i < (signed int)pObjectList->uNumObjects; ++i )
0
Ritor1
parents:
diff changeset
1358 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1359 if ( (short)uSpriteID == pObjectList->pObjects[i].uObjectID )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1360 pObjectDescID = i;
0
Ritor1
parents:
diff changeset
1361 }
Ritor1
parents:
diff changeset
1362 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1363 pSpellObject.uObjectDescID = pObjectDescID;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1364 pSpellObject.vPosition.x = x;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1365 pSpellObject.vPosition.y = y;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1366 pSpellObject.vPosition.z = z;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1367 pSpellObject.uSoundID = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1368 pSpellObject.uAttributes = attributes;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1369 pSpellObject.uSectorID = pIndoor->GetSector(x, y, z);
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1370 pSpellObject.uSpriteFrameID = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1371 pSpellObject.spell_caster_pid = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1372 pSpellObject.spell_target_pid = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1373 if ( !(pSpellObject.uAttributes & 0x10) )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1374 {
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1375 if ( pItemsTable->uAllItemsCount )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1376 {
1729
f44b6e02e81c pop-up window in character(paperdill) window, alchemy
Ritor1
parents: 1709
diff changeset
1377 for ( uint i = 1; i < pItemsTable->uAllItemsCount; ++i )
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1378 {
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1379 if ( pItemsTable->pItems[i].uSpriteID == uSpriteID )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1380 pSpellObject.stru_24.uItemID = i;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1381 }
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1382 }
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1383 }
0
Ritor1
parents:
diff changeset
1384 if ( a7 )
Ritor1
parents:
diff changeset
1385 {
Ritor1
parents:
diff changeset
1386 if ( count > 0 )
Ritor1
parents:
diff changeset
1387 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1388 for ( uint i = count; i; --i )
0
Ritor1
parents:
diff changeset
1389 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1390 pSpellObject.uFacing = rand() % (signed int)stru_5C6E00->uIntegerDoublePi;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1391 pSpellObject.Create((signed __int16)pSpellObject.uFacing,
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1392 ((signed int)stru_5C6E00->uIntegerHalfPi / 2) + (rand() % ((signed int)stru_5C6E00->uIntegerHalfPi / 2)), a4, 0);
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1393
0
Ritor1
parents:
diff changeset
1394 }
Ritor1
parents:
diff changeset
1395 }
Ritor1
parents:
diff changeset
1396 }
Ritor1
parents:
diff changeset
1397 else
Ritor1
parents:
diff changeset
1398 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1399 pSpellObject.uFacing = 0;
0
Ritor1
parents:
diff changeset
1400 if ( count > 0 )
Ritor1
parents:
diff changeset
1401 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1402 for ( uint i = count; i; --i )
0
Ritor1
parents:
diff changeset
1403 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1404 pSpellObject.Create((signed __int16)pSpellObject.uFacing, stru_5C6E00->uIntegerHalfPi, a4, 0);
0
Ritor1
parents:
diff changeset
1405 }
Ritor1
parents:
diff changeset
1406 }
Ritor1
parents:
diff changeset
1407 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
1408 return true;
0
Ritor1
parents:
diff changeset
1409 }
Ritor1
parents:
diff changeset
1410
Ritor1
parents:
diff changeset
1411 //----- (0042F960) --------------------------------------------------------
Ritor1
parents:
diff changeset
1412 void __fastcall sub_42F960_create_object(int x, int y, int z)
Ritor1
parents:
diff changeset
1413 {
Ritor1
parents:
diff changeset
1414 int v3; // ebx@1
Ritor1
parents:
diff changeset
1415 int v4; // edi@1
Ritor1
parents:
diff changeset
1416 signed int v5; // edx@1
Ritor1
parents:
diff changeset
1417 char *v6; // ecx@2
Ritor1
parents:
diff changeset
1418 unsigned __int16 v7; // ax@5
Ritor1
parents:
diff changeset
1419 signed int v8; // eax@6
Ritor1
parents:
diff changeset
1420 signed int v9; // eax@7
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 490
diff changeset
1421 //SpriteObject a1; // [sp+Ch] [bp-70h]@1
0
Ritor1
parents:
diff changeset
1422
Ritor1
parents:
diff changeset
1423 v3 = x;
Ritor1
parents:
diff changeset
1424 v4 = y;
Ritor1
parents:
diff changeset
1425
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 490
diff changeset
1426 SpriteObject a1; // [sp+Ch] [bp-70h]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 490
diff changeset
1427 //SpriteObject::SpriteObject(&a1);
0
Ritor1
parents:
diff changeset
1428 a1.stru_24.Reset();
Ritor1
parents:
diff changeset
1429
Ritor1
parents:
diff changeset
1430 v5 = 0;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 819
diff changeset
1431 a1.spell_skill = 0;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 819
diff changeset
1432 a1.spell_level = 0;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 819
diff changeset
1433 a1.spell_id = 0;
0
Ritor1
parents:
diff changeset
1434 a1.field_54 = 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 490
diff changeset
1435 a1.uType = 800;
0
Ritor1
parents:
diff changeset
1436 if ( (signed int)pObjectList->uNumObjects <= 0 )
Ritor1
parents:
diff changeset
1437 {
Ritor1
parents:
diff changeset
1438 LABEL_5:
Ritor1
parents:
diff changeset
1439 v7 = 0;
Ritor1
parents:
diff changeset
1440 }
Ritor1
parents:
diff changeset
1441 else
Ritor1
parents:
diff changeset
1442 {
Ritor1
parents:
diff changeset
1443 v6 = (char *)&pObjectList->pObjects->uObjectID;
Ritor1
parents:
diff changeset
1444 while ( *(short *)v6 != 800 )
Ritor1
parents:
diff changeset
1445 {
Ritor1
parents:
diff changeset
1446 ++v5;
Ritor1
parents:
diff changeset
1447 v6 += 56;
Ritor1
parents:
diff changeset
1448 if ( v5 >= (signed int)pObjectList->uNumObjects )
Ritor1
parents:
diff changeset
1449 goto LABEL_5;
Ritor1
parents:
diff changeset
1450 }
Ritor1
parents:
diff changeset
1451 v7 = v5;
Ritor1
parents:
diff changeset
1452 }
Ritor1
parents:
diff changeset
1453 a1.uObjectDescID = v7;
Ritor1
parents:
diff changeset
1454 a1.vPosition.x = v3;
Ritor1
parents:
diff changeset
1455 a1.vPosition.y = v4;
Ritor1
parents:
diff changeset
1456 a1.vPosition.z = z;
Ritor1
parents:
diff changeset
1457 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
1458 a1.uAttributes = 0;
Ritor1
parents:
diff changeset
1459 a1.uSectorID = pIndoor->GetSector(v3, v4, z);
Ritor1
parents:
diff changeset
1460 a1.uSpriteFrameID = 0;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 819
diff changeset
1461 a1.spell_caster_pid = 0;
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
1462 a1.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
1463 v8 = a1.Create(0, 0, 0, 0);
Ritor1
parents:
diff changeset
1464 if ( v8 != -1 )
Ritor1
parents:
diff changeset
1465 {
Ritor1
parents:
diff changeset
1466 v9 = 8 * v8;
Ritor1
parents:
diff changeset
1467 LOBYTE(v9) = v9 | 2;
Ritor1
parents:
diff changeset
1468 pAudioPlayer->PlaySound((SoundID)(SOUND_GoldReceived|0x14), v9, 0, -1, 0, 0, 0, 0);
Ritor1
parents:
diff changeset
1469 }
Ritor1
parents:
diff changeset
1470 }
Ritor1
parents:
diff changeset
1471
810
f5156b8c61ad savegame refactoring
Gloval
parents: 792
diff changeset
1472
0
Ritor1
parents:
diff changeset
1473
Ritor1
parents:
diff changeset
1474 //----- (0042FA66) --------------------------------------------------------
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1517
diff changeset
1475 void _42FA66_do_explosive_impact(int a1, int a2, int a3, int a4, __int16 a5, signed int a6)
0
Ritor1
parents:
diff changeset
1476 {
Ritor1
parents:
diff changeset
1477 int v6; // edi@1
Ritor1
parents:
diff changeset
1478 int v7; // esi@1
Ritor1
parents:
diff changeset
1479 char *v8; // ecx@2
Ritor1
parents:
diff changeset
1480 unsigned __int16 v9; // ax@5
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
1481 //int v10; // eax@10
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1517
diff changeset
1482 //signed int result; // eax@11
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
1483 //__int16 v12; // ax@12
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 490
diff changeset
1484 //SpriteObject a1a; // [sp+Ch] [bp-74h]@1
0
Ritor1
parents:
diff changeset
1485 int v14; // [sp+7Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
1486
Ritor1
parents:
diff changeset
1487 v6 = a1;
Ritor1
parents:
diff changeset
1488 v7 = a2;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 490
diff changeset
1489 SpriteObject a1a; // [sp+Ch] [bp-74h]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 490
diff changeset
1490 //SpriteObject::SpriteObject(&a1a);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 490
diff changeset
1491 a1a.uType = 600;
0
Ritor1
parents:
diff changeset
1492 a1a.stru_24.Reset();
Ritor1
parents:
diff changeset
1493
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 819
diff changeset
1494 a1a.spell_id = SPELL_FIRE_FIREBALL;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 819
diff changeset
1495 a1a.spell_level = 8;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 819
diff changeset
1496 a1a.spell_skill = 3;
0
Ritor1
parents:
diff changeset
1497 v14 = 0;
Ritor1
parents:
diff changeset
1498 if ( (signed int)pObjectList->uNumObjects <= 0 )
Ritor1
parents:
diff changeset
1499 {
Ritor1
parents:
diff changeset
1500 LABEL_5:
Ritor1
parents:
diff changeset
1501 v9 = 0;
Ritor1
parents:
diff changeset
1502 }
Ritor1
parents:
diff changeset
1503 else
Ritor1
parents:
diff changeset
1504 {
Ritor1
parents:
diff changeset
1505 v8 = (char *)&pObjectList->pObjects->uObjectID;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 490
diff changeset
1506 while ( (short)a1a.uType != *(short *)v8 )
0
Ritor1
parents:
diff changeset
1507 {
Ritor1
parents:
diff changeset
1508 ++v14;
Ritor1
parents:
diff changeset
1509 v8 += 56;
Ritor1
parents:
diff changeset
1510 if ( v14 >= (signed int)pObjectList->uNumObjects )
Ritor1
parents:
diff changeset
1511 goto LABEL_5;
Ritor1
parents:
diff changeset
1512 }
Ritor1
parents:
diff changeset
1513 v9 = v14;
Ritor1
parents:
diff changeset
1514 }
Ritor1
parents:
diff changeset
1515 a1a.uObjectDescID = v9;
Ritor1
parents:
diff changeset
1516 a1a.vPosition.x = v6;
Ritor1
parents:
diff changeset
1517 a1a.vPosition.y = v7;
Ritor1
parents:
diff changeset
1518 a1a.vPosition.z = a3;
Ritor1
parents:
diff changeset
1519 a1a.uAttributes = 0;
Ritor1
parents:
diff changeset
1520 a1a.uSectorID = pIndoor->GetSector(v6, v7, a3);
Ritor1
parents:
diff changeset
1521 a1a.uSpriteFrameID = 0;
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
1522 a1a.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
1523 a1a.field_60_distance_related_prolly_lod = 0;
Ritor1
parents:
diff changeset
1524 a1a.uFacing = 0;
Ritor1
parents:
diff changeset
1525 a1a.uSoundID = 0;
Ritor1
parents:
diff changeset
1526 if ( a6 >= 1 || a6 <= 4 )
Ritor1
parents:
diff changeset
1527 {
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
1528 a1a.spell_caster_pid = PID(OBJECT_Player, a6 - 1);
0
Ritor1
parents:
diff changeset
1529 }
Ritor1
parents:
diff changeset
1530 else
Ritor1
parents:
diff changeset
1531 {
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 819
diff changeset
1532 a1a.spell_caster_pid = 0;
0
Ritor1
parents:
diff changeset
1533 }
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1517
diff changeset
1534
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1517
diff changeset
1535 int id = a1a.Create(0, 0, 0, 0);
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1517
diff changeset
1536 if (id != -1)
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1517
diff changeset
1537 stru_50FE08.Add(PID(OBJECT_Item, id),
0
Ritor1
parents:
diff changeset
1538 a5,
Ritor1
parents:
diff changeset
1539 SLOWORD(a1a.vPosition.x),
Ritor1
parents:
diff changeset
1540 SLOWORD(a1a.vPosition.y),
Ritor1
parents:
diff changeset
1541 SLOWORD(a1a.vPosition.z),
Ritor1
parents:
diff changeset
1542 0,
Ritor1
parents:
diff changeset
1543 0);
Ritor1
parents:
diff changeset
1544 }
Ritor1
parents:
diff changeset
1545
Ritor1
parents:
diff changeset
1546 //----- (0042FB5C) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1450
diff changeset
1547 bool _42FB5C_check_spell(signed int a1)
0
Ritor1
parents:
diff changeset
1548 {
Ritor1
parents:
diff changeset
1549 int v1; // ecx@3
Ritor1
parents:
diff changeset
1550 int v2; // ecx@4
Ritor1
parents:
diff changeset
1551 int v3; // ecx@5
Ritor1
parents:
diff changeset
1552 int v4; // ecx@6
Ritor1
parents:
diff changeset
1553 int v5; // ecx@7
Ritor1
parents:
diff changeset
1554 int v6; // ecx@8
Ritor1
parents:
diff changeset
1555 char v7; // zf@9
Ritor1
parents:
diff changeset
1556
Ritor1
parents:
diff changeset
1557 if ( a1 > 39 )
Ritor1
parents:
diff changeset
1558 {
Ritor1
parents:
diff changeset
1559 if ( a1 > 77 )
Ritor1
parents:
diff changeset
1560 {
Ritor1
parents:
diff changeset
1561 if ( a1 == 80 )
Ritor1
parents:
diff changeset
1562 return 0;
Ritor1
parents:
diff changeset
1563 if ( a1 > 84 )
Ritor1
parents:
diff changeset
1564 {
Ritor1
parents:
diff changeset
1565 if ( a1 <= 86 )
Ritor1
parents:
diff changeset
1566 return 0;
Ritor1
parents:
diff changeset
1567 v7 = a1 == 95;
Ritor1
parents:
diff changeset
1568 goto LABEL_20;
Ritor1
parents:
diff changeset
1569 }
Ritor1
parents:
diff changeset
1570 }
Ritor1
parents:
diff changeset
1571 else
Ritor1
parents:
diff changeset
1572 {
Ritor1
parents:
diff changeset
1573 if ( a1 == 77 )
Ritor1
parents:
diff changeset
1574 return 0;
Ritor1
parents:
diff changeset
1575 if ( a1 >= 46 )
Ritor1
parents:
diff changeset
1576 {
Ritor1
parents:
diff changeset
1577 if ( a1 <= 47 || a1 == 51 )
Ritor1
parents:
diff changeset
1578 return 0;
Ritor1
parents:
diff changeset
1579 v7 = a1 == 73;
Ritor1
parents:
diff changeset
1580 goto LABEL_20;
Ritor1
parents:
diff changeset
1581 }
Ritor1
parents:
diff changeset
1582 }
Ritor1
parents:
diff changeset
1583 return 1;
Ritor1
parents:
diff changeset
1584 }
Ritor1
parents:
diff changeset
1585 if ( a1 == 39 || (v1 = a1 - 2) == 0 )
Ritor1
parents:
diff changeset
1586 return 1;
Ritor1
parents:
diff changeset
1587 v2 = v1 - 3;
Ritor1
parents:
diff changeset
1588 if ( !v2 )
Ritor1
parents:
diff changeset
1589 return 0;
Ritor1
parents:
diff changeset
1590 v3 = v2 - 1;
Ritor1
parents:
diff changeset
1591 if ( !v3 || (v4 = v3 - 3) == 0 )
Ritor1
parents:
diff changeset
1592 return 1;
Ritor1
parents:
diff changeset
1593 v5 = v4 - 8;
Ritor1
parents:
diff changeset
1594 if ( !v5 )
Ritor1
parents:
diff changeset
1595 return 0;
Ritor1
parents:
diff changeset
1596 v6 = v5 - 1;
Ritor1
parents:
diff changeset
1597 if ( !v6 )
Ritor1
parents:
diff changeset
1598 return 1;
Ritor1
parents:
diff changeset
1599 v7 = v6 == 20;
Ritor1
parents:
diff changeset
1600 LABEL_20:
Ritor1
parents:
diff changeset
1601 if ( !v7 )
Ritor1
parents:
diff changeset
1602 return 1;
Ritor1
parents:
diff changeset
1603 return 0;
Ritor1
parents:
diff changeset
1604 }
Ritor1
parents:
diff changeset
1605
Ritor1
parents:
diff changeset
1606 //----- (0042FBDD) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1450
diff changeset
1607 void sub_42FBDD()
0
Ritor1
parents:
diff changeset
1608 {
388
d95a91011d57 AudioPlayer::PlaySound
Nomad
parents: 377
diff changeset
1609 pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0);
0
Ritor1
parents:
diff changeset
1610 pRenderer->DrawTextureTransparent(pBtn_YES->uX, pBtn_YES->uY, pBtn_YES->pTextures[0]);
Ritor1
parents:
diff changeset
1611 pRenderer->Present();
Ritor1
parents:
diff changeset
1612 }
Ritor1
parents:
diff changeset
1613
Ritor1
parents:
diff changeset
1614 //----- (0042FC15) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1450
diff changeset
1615 void CloseWindowBackground()
0
Ritor1
parents:
diff changeset
1616 {
388
d95a91011d57 AudioPlayer::PlaySound
Nomad
parents: 377
diff changeset
1617 pAudioPlayer->PlaySound(SOUND_Button2, -2, 0, -1, 0, 0, 0, 0);
0
Ritor1
parents:
diff changeset
1618 pRenderer->DrawTextureTransparent(pBtn_ExitCancel->uX, pBtn_ExitCancel->uY, pBtn_ExitCancel->pTextures[0]);
Ritor1
parents:
diff changeset
1619 pRenderer->Present();
Ritor1
parents:
diff changeset
1620 }
Ritor1
parents:
diff changeset
1621
Ritor1
parents:
diff changeset
1622 //----- (0042FC4E) --------------------------------------------------------
1575
43d3536a20f7 OnInventoryItemRightClick
Nomad
parents: 1574
diff changeset
1623 void ProcessInputActions()
0
Ritor1
parents:
diff changeset
1624 {
Ritor1
parents:
diff changeset
1625 char v4; // al@9
Ritor1
parents:
diff changeset
1626 char v8; // bl@100
Ritor1
parents:
diff changeset
1627 unsigned __int16 v9; // ax@102
Ritor1
parents:
diff changeset
1628 int v10; // eax@103
Ritor1
parents:
diff changeset
1629 char v14; // al@159
Ritor1
parents:
diff changeset
1630 unsigned int v15; // eax@168
Ritor1
parents:
diff changeset
1631 PartyAction partyAction; // [sp-14h] [bp-1Ch]@20
Ritor1
parents:
diff changeset
1632 InputAction inputAction; // [sp+0h] [bp-8h]@7
Ritor1
parents:
diff changeset
1633 int v24; // [sp+4h] [bp-4h]@87
Ritor1
parents:
diff changeset
1634
Ritor1
parents:
diff changeset
1635 pGame->pKeyboardInstance->EnterCriticalSection();
Ritor1
parents:
diff changeset
1636 auto pKeyboard = pGame->pKeyboardInstance;
Ritor1
parents:
diff changeset
1637 if (!bAlwaysRun)
Ritor1
parents:
diff changeset
1638 {
Ritor1
parents:
diff changeset
1639 if (pKeyboard->IsShiftHeld())
Ritor1
parents:
diff changeset
1640 pParty->uFlags2 |= PARTY_FLAGS_2_RUNNING;
Ritor1
parents:
diff changeset
1641 else
Ritor1
parents:
diff changeset
1642 pParty->uFlags2 &= ~PARTY_FLAGS_2_RUNNING;
Ritor1
parents:
diff changeset
1643 }
Ritor1
parents:
diff changeset
1644 else
Ritor1
parents:
diff changeset
1645 {
Ritor1
parents:
diff changeset
1646 if (pKeyboard->IsShiftHeld())
Ritor1
parents:
diff changeset
1647 pParty->uFlags2 &= ~PARTY_FLAGS_2_RUNNING;
Ritor1
parents:
diff changeset
1648 else
Ritor1
parents:
diff changeset
1649 pParty->uFlags2 |= PARTY_FLAGS_2_RUNNING;
Ritor1
parents:
diff changeset
1650 }
Ritor1
parents:
diff changeset
1651
140
f4d7a9a8c363 Walk/run and other actions
Nomad
parents: 135
diff changeset
1652 //pParty->uFlags2 |= PARTY_FLAGS_2_RUNNING;
1052
d48c762de563 -nomarg
Nomad
parents: 1038
diff changeset
1653
d48c762de563 -nomarg
Nomad
parents: 1038
diff changeset
1654
d48c762de563 -nomarg
Nomad
parents: 1038
diff changeset
1655 // WUT? double event trigger
d48c762de563 -nomarg
Nomad
parents: 1038
diff changeset
1656 /*for ( uint i = 0; i < 30; ++i )
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1657 {
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1658 if ( pKeyActionMap->pToggleTypes[i] )
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1659 v14 = pGame->pKeyboardInstance->WasKeyPressed(pKeyActionMap->pVirtualKeyCodesMapping[i]);
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1660 else
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1661 v14 = pGame->pKeyboardInstance->IsKeyBeingHeld(pKeyActionMap->pVirtualKeyCodesMapping[i]);
1052
d48c762de563 -nomarg
Nomad
parents: 1038
diff changeset
1662 if ( v14 )
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1663 {
1052
d48c762de563 -nomarg
Nomad
parents: 1038
diff changeset
1664 if (pCurrentScreen == SCREEN_GAME)
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1665 {
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1666 pMessageQueue_50CBD0->AddMessage(UIMSG_Game_Action, 0, 0);
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1667 continue;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1668 }
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1669 if ( pCurrentScreen == SCREEN_NPC_DIALOGUE || pCurrentScreen == SCREEN_BRANCHLESS_NPC_DIALOG )
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1670 {
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1671 v15 = pMessageQueue_50CBD0->uNumMessages;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1672 if ( pMessageQueue_50CBD0->uNumMessages )
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1673 {
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1674 v15 = 0;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1675 if ( pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].field_8 )
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1676 {
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1677 v15 = 1;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1678 pMessageQueue_50CBD0->uNumMessages = 0;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1679 pMessageQueue_50CBD0->pMessages[v15].eType = UIMSG_Escape;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1680 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1681 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1682 ++pMessageQueue_50CBD0->uNumMessages;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1683 continue;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1684 }
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1685 pMessageQueue_50CBD0->uNumMessages = 0;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1686 }
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1687 //pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1688 }
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1689 }
1052
d48c762de563 -nomarg
Nomad
parents: 1038
diff changeset
1690 }*/
0
Ritor1
parents:
diff changeset
1691 if ( !pEventTimer->bPaused )
Ritor1
parents:
diff changeset
1692 {
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1693 for ( uint i = 0; i < 30; ++i )
0
Ritor1
parents:
diff changeset
1694 {
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1695 inputAction = (InputAction)i;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1696 if ( pKeyActionMap->pToggleTypes[(InputAction)i] )
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1697 v4 = pKeyboard->WasKeyPressed(pKeyActionMap->pVirtualKeyCodesMapping[(InputAction)i]);
0
Ritor1
parents:
diff changeset
1698 else
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1699 v4 = pKeyboard->IsKeyBeingHeld(pKeyActionMap->pVirtualKeyCodesMapping[(InputAction)i]);
0
Ritor1
parents:
diff changeset
1700 if ( v4 )
Ritor1
parents:
diff changeset
1701 {
Ritor1
parents:
diff changeset
1702 switch ( inputAction )
Ritor1
parents:
diff changeset
1703 {
Ritor1
parents:
diff changeset
1704 case INPUT_MoveForward:
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1705 if (pCurrentScreen != SCREEN_GAME)
0
Ritor1
parents:
diff changeset
1706 break;
Ritor1
parents:
diff changeset
1707 if (!pParty->bTurnBasedModeOn)
Ritor1
parents:
diff changeset
1708 {
140
f4d7a9a8c363 Walk/run and other actions
Nomad
parents: 135
diff changeset
1709 if ( pParty->uFlags2 & PARTY_FLAGS_2_RUNNING)
0
Ritor1
parents:
diff changeset
1710 partyAction = PARTY_RunForward;
Ritor1
parents:
diff changeset
1711 else
Ritor1
parents:
diff changeset
1712 partyAction = PARTY_WalkForward;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1713 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1714 break;
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1715 }
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
1716 if (pTurnEngine->turn_stage != 1 && pTurnEngine->turn_stage != 2 && pTurnEngine->uActionPointsLeft > 0 )
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1717 {
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1718 pTurnEngine->uActionPointsLeft -= 26;
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1719 if ( pParty->uFlags2 & PARTY_FLAGS_2_RUNNING)
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1720 partyAction = PARTY_RunForward;
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1721 else
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1722 partyAction = PARTY_WalkForward;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1723 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1724 break;
0
Ritor1
parents:
diff changeset
1725 }
Ritor1
parents:
diff changeset
1726 break;
Ritor1
parents:
diff changeset
1727 case INPUT_MoveBackwards:
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1728 if (pCurrentScreen != SCREEN_GAME)
0
Ritor1
parents:
diff changeset
1729 break;
Ritor1
parents:
diff changeset
1730 if (!pParty->bTurnBasedModeOn)
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1731 {
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1732 if ( pParty->uFlags2 & 2 )
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1733 partyAction = PARTY_RunBackward;
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1734 else
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1735 partyAction = PARTY_WalkBackward;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1736 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1737 break;
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1738 }
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
1739 if ( pTurnEngine->turn_stage != 1 && pTurnEngine->turn_stage != 2 && pTurnEngine->uActionPointsLeft > 0 )
0
Ritor1
parents:
diff changeset
1740 {
Ritor1
parents:
diff changeset
1741 pTurnEngine->uActionPointsLeft -= 26;
Ritor1
parents:
diff changeset
1742 if ( pParty->uFlags2 & 2 )
Ritor1
parents:
diff changeset
1743 partyAction = PARTY_RunBackward;
Ritor1
parents:
diff changeset
1744 else
Ritor1
parents:
diff changeset
1745 partyAction = PARTY_WalkBackward;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1746 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1747 break;
0
Ritor1
parents:
diff changeset
1748 }
Ritor1
parents:
diff changeset
1749 break;
Ritor1
parents:
diff changeset
1750 case INPUT_StrafeLeft:
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1751 if (pCurrentScreen != SCREEN_GAME)
0
Ritor1
parents:
diff changeset
1752 break;
Ritor1
parents:
diff changeset
1753 if (!pParty->bTurnBasedModeOn)
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1754 {
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1755 partyAction = PARTY_StrafeLeft;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1756 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1757 break;
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1758 }
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
1759 if ( pTurnEngine->turn_stage == 1 || pTurnEngine->turn_stage == 2 || pTurnEngine->uActionPointsLeft <= 0 )
0
Ritor1
parents:
diff changeset
1760 break;
Ritor1
parents:
diff changeset
1761 pTurnEngine->uActionPointsLeft -= 26;
Ritor1
parents:
diff changeset
1762 partyAction = PARTY_StrafeLeft;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1763 pPartyActionQueue->Add(partyAction);
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1764 break;
0
Ritor1
parents:
diff changeset
1765 case INPUT_StrafeRight:
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1766 if (pCurrentScreen != SCREEN_GAME)
0
Ritor1
parents:
diff changeset
1767 break;
Ritor1
parents:
diff changeset
1768 if (!pParty->bTurnBasedModeOn)
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1769 {
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1770 partyAction = PARTY_StrafeRight;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1771 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1772 break;
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1773 }
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
1774 if ( pTurnEngine->turn_stage == 1 || pTurnEngine->turn_stage == 2 || pTurnEngine->uActionPointsLeft <= 0 )
0
Ritor1
parents:
diff changeset
1775 break;
Ritor1
parents:
diff changeset
1776 pTurnEngine->uActionPointsLeft -= 26;
Ritor1
parents:
diff changeset
1777 partyAction = PARTY_StrafeRight;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1778 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1779 break;
0
Ritor1
parents:
diff changeset
1780 case INPUT_TurnLeft:
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1781 if (pCurrentScreen != SCREEN_GAME)
0
Ritor1
parents:
diff changeset
1782 break;
Ritor1
parents:
diff changeset
1783 if ( GetAsyncKeyState(VK_CONTROL) ) // strafing
Ritor1
parents:
diff changeset
1784 {
Ritor1
parents:
diff changeset
1785 if (pParty->bTurnBasedModeOn)
Ritor1
parents:
diff changeset
1786 {
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
1787 if ( pTurnEngine->turn_stage == 1 || pTurnEngine->turn_stage == 2 || pTurnEngine->uActionPointsLeft <= 0 )
0
Ritor1
parents:
diff changeset
1788 break;
Ritor1
parents:
diff changeset
1789 pTurnEngine->uActionPointsLeft -= 26;
Ritor1
parents:
diff changeset
1790 }
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1791 partyAction = PARTY_StrafeLeft;
0
Ritor1
parents:
diff changeset
1792 }
Ritor1
parents:
diff changeset
1793 else
Ritor1
parents:
diff changeset
1794 {
Ritor1
parents:
diff changeset
1795 if ( pParty->uFlags2 & 2 )
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1796 partyAction = PARTY_FastTurnLeft;
0
Ritor1
parents:
diff changeset
1797 else
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1798 partyAction = PARTY_TurnLeft;
0
Ritor1
parents:
diff changeset
1799 }
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1800 pPartyActionQueue->Add(partyAction);
0
Ritor1
parents:
diff changeset
1801 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor && pWeather->bRenderSnow)
Ritor1
parents:
diff changeset
1802 {
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1803 pWeather->OnPlayerTurn(10);
0
Ritor1
parents:
diff changeset
1804 }
Ritor1
parents:
diff changeset
1805 break;
Ritor1
parents:
diff changeset
1806 case INPUT_TurnRight:
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1807 if (pCurrentScreen != SCREEN_GAME)
0
Ritor1
parents:
diff changeset
1808 break;
Ritor1
parents:
diff changeset
1809 if ( GetAsyncKeyState(17) ) // strafing
Ritor1
parents:
diff changeset
1810 {
Ritor1
parents:
diff changeset
1811 if (pParty->bTurnBasedModeOn)
Ritor1
parents:
diff changeset
1812 {
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
1813 if ( pTurnEngine->turn_stage == 1 || pTurnEngine->turn_stage == 2 || pTurnEngine->uActionPointsLeft <= 0 )
0
Ritor1
parents:
diff changeset
1814 break;
Ritor1
parents:
diff changeset
1815 pTurnEngine->uActionPointsLeft -= 26;
Ritor1
parents:
diff changeset
1816 }
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1817 partyAction = PARTY_StrafeRight;
0
Ritor1
parents:
diff changeset
1818 }
Ritor1
parents:
diff changeset
1819 else
Ritor1
parents:
diff changeset
1820 {
Ritor1
parents:
diff changeset
1821 if ( pParty->uFlags2 & 2 )
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1822 partyAction = PARTY_FastTurnRight;
0
Ritor1
parents:
diff changeset
1823 else
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1824 partyAction = PARTY_TurnRight;
0
Ritor1
parents:
diff changeset
1825 }
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1826 pPartyActionQueue->Add(partyAction);
0
Ritor1
parents:
diff changeset
1827 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor && pWeather->bRenderSnow)
Ritor1
parents:
diff changeset
1828 {
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1829 pWeather->OnPlayerTurn(-10);
0
Ritor1
parents:
diff changeset
1830 }
Ritor1
parents:
diff changeset
1831 break;
Ritor1
parents:
diff changeset
1832 case INPUT_Jump:
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1833 if (pCurrentScreen != SCREEN_GAME || pParty->bTurnBasedModeOn)
0
Ritor1
parents:
diff changeset
1834 break;
Ritor1
parents:
diff changeset
1835 partyAction = (PartyAction)12;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1836 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1837 break;
0
Ritor1
parents:
diff changeset
1838 case INPUT_Yell:
187
49728858c35e On player voices
Nomad
parents: 169
diff changeset
1839 if (!pCurrentScreen && uActiveCharacter)
0
Ritor1
parents:
diff changeset
1840 {
Ritor1
parents:
diff changeset
1841 pParty->Yell();
187
49728858c35e On player voices
Nomad
parents: 169
diff changeset
1842 pPlayers[uActiveCharacter]->PlaySound(SPEECH_Yell, 0);
0
Ritor1
parents:
diff changeset
1843 }
187
49728858c35e On player voices
Nomad
parents: 169
diff changeset
1844 break;
0
Ritor1
parents:
diff changeset
1845 case INPUT_Pass:
Ritor1
parents:
diff changeset
1846 if ( pCurrentScreen )
Ritor1
parents:
diff changeset
1847 break;
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
1848 if (pParty->bTurnBasedModeOn && pTurnEngine->turn_stage == 3)
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1849 {
1332
1e35cfed7928 turn engine file added
Gloval
parents: 1323
diff changeset
1850 pTurnEngine->field_18 |= TE_FLAG_8;
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1851 break;
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1852 }
0
Ritor1
parents:
diff changeset
1853 if ( uActiveCharacter )
Ritor1
parents:
diff changeset
1854 {
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1855 if ( !pPlayers[uActiveCharacter]->uTimeToRecovery )
0
Ritor1
parents:
diff changeset
1856 {
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1857 v24 = pPlayers[uActiveCharacter]->GetAttackRecoveryTime(false);
0
Ritor1
parents:
diff changeset
1858 if ( !pParty->bTurnBasedModeOn )
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
1859 pPlayers[uActiveCharacter]->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * (double)v24 * 2.133333333333333));
1517
c3da3c2985b8 Clean CastSpellInfo. (1)
yoctozepto
parents: 1459
diff changeset
1860 CastSpellInfoHelpers::_427D48();
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1340
diff changeset
1861 pTurnEngine->ApplyPlayerAction();
0
Ritor1
parents:
diff changeset
1862 }
Ritor1
parents:
diff changeset
1863 }
Ritor1
parents:
diff changeset
1864 break;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1865 case INPUT_Combat://if press ENTER
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1866 if (pCurrentScreen == SCREEN_GAME)
0
Ritor1
parents:
diff changeset
1867 {
Ritor1
parents:
diff changeset
1868 if (pParty->bTurnBasedModeOn)
Ritor1
parents:
diff changeset
1869 {
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
1870 if (pTurnEngine->turn_stage == 3 || PID_TYPE(pTurnEngine->pQueue[0].uPackedID) == OBJECT_Player)
0
Ritor1
parents:
diff changeset
1871 {
Ritor1
parents:
diff changeset
1872 pParty->bTurnBasedModeOn = 0;
Ritor1
parents:
diff changeset
1873 pTurnEngine->End(true);
Ritor1
parents:
diff changeset
1874 }
Ritor1
parents:
diff changeset
1875 }
Ritor1
parents:
diff changeset
1876 else
Ritor1
parents:
diff changeset
1877 {
Ritor1
parents:
diff changeset
1878 pTurnEngine->Start();
Ritor1
parents:
diff changeset
1879 pParty->bTurnBasedModeOn = true;
Ritor1
parents:
diff changeset
1880 }
Ritor1
parents:
diff changeset
1881 }
Ritor1
parents:
diff changeset
1882 break;
Ritor1
parents:
diff changeset
1883 case INPUT_CastReady:
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1884 if (pCurrentScreen != SCREEN_GAME)
0
Ritor1
parents:
diff changeset
1885 break;
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
1886 if (pParty->bTurnBasedModeOn && pTurnEngine->turn_stage == 3)
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1887 {
1332
1e35cfed7928 turn engine file added
Gloval
parents: 1323
diff changeset
1888 pTurnEngine->field_18 |= TE_FLAG_8;
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1889 break;
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1890 }
0
Ritor1
parents:
diff changeset
1891 if ( !uActiveCharacter )
Ritor1
parents:
diff changeset
1892 break;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1893 v8 = pPlayers[uActiveCharacter]->uQuickSpell;
0
Ritor1
parents:
diff changeset
1894 if ( !v8
Ritor1
parents:
diff changeset
1895 || bUnderwater
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1896 || ((v9 = pPlayers[uActiveCharacter]->pActiveSkills[(unsigned __int8)v8 / 11 + 12], !(HIBYTE(v9) & 1)) ?
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1897 ((v9 & 0x80u) == 0 ? (!(v9 & 0x40) ? (v10 = *(&pSpellDatas[0].uNormalLevelMana + 10 * (unsigned __int8)v8)) :
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1898 (v10 = *(&pSpellDatas[0].uExpertLevelMana + 10 * (unsigned __int8)v8))) :
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1899 (v10 = *(&pSpellDatas[0].uMasterLevelMana + 10 * (unsigned __int8)v8))) :
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1900 (v10 = *(&pSpellDatas[0].uMagisterLevelMana + 10 * (unsigned __int8)v8)),
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1901 v10 > pPlayers[uActiveCharacter]->sMana) )
0
Ritor1
parents:
diff changeset
1902 {
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1903 pPartyActionQueue = pPartyActionQueue;
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
1904 pMessageQueue_50CBD0->AddMessage(UIMSG_Attack, 0, 0);
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
1905 break;
0
Ritor1
parents:
diff changeset
1906 }
Ritor1
parents:
diff changeset
1907 else
Ritor1
parents:
diff changeset
1908 {
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1009
diff changeset
1909 pMessageQueue_50C9E8->AddMessage(UIMSG_CastQuickSpell, 0, 0);
0
Ritor1
parents:
diff changeset
1910 }
Ritor1
parents:
diff changeset
1911 break;
Ritor1
parents:
diff changeset
1912 case INPUT_Attack:
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1913 if (pCurrentScreen != SCREEN_GAME)
0
Ritor1
parents:
diff changeset
1914 break;
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
1915 if (pParty->bTurnBasedModeOn == 1 && pTurnEngine->turn_stage == 3)
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1916 {
1332
1e35cfed7928 turn engine file added
Gloval
parents: 1323
diff changeset
1917 pTurnEngine->field_18 |= TE_FLAG_8;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1918 break;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1919 }
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1920 pMessageQueue_50CBD0->AddMessage(UIMSG_Attack, 0, 0);
0
Ritor1
parents:
diff changeset
1921 break;
Ritor1
parents:
diff changeset
1922 case INPUT_EventTrigger:
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1923 if (pCurrentScreen == SCREEN_GAME)
0
Ritor1
parents:
diff changeset
1924 {
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
1925 pMessageQueue_50CBD0->AddMessage(UIMSG_Game_Action, 0, 0);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1926 break;
0
Ritor1
parents:
diff changeset
1927 }
151
9abdd40a107b pCurrentScreen
Ritor1
parents: 141
diff changeset
1928 if ( pCurrentScreen == SCREEN_NPC_DIALOGUE )
0
Ritor1
parents:
diff changeset
1929 {
Ritor1
parents:
diff changeset
1930 if ( pMessageQueue_50CBD0->uNumMessages )
Ritor1
parents:
diff changeset
1931 {
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
1932 pMessageQueue_50CBD0->uNumMessages = 0;
0
Ritor1
parents:
diff changeset
1933 if ( pMessageQueue_50CBD0->pMessages[0].field_8 )
Ritor1
parents:
diff changeset
1934 {
Ritor1
parents:
diff changeset
1935 pMessageQueue_50CBD0->uNumMessages = 1;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1936 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape;
0
Ritor1
parents:
diff changeset
1937 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
1575
43d3536a20f7 OnInventoryItemRightClick
Nomad
parents: 1574
diff changeset
1938 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].field_8 = 0;
0
Ritor1
parents:
diff changeset
1939 ++pMessageQueue_50CBD0->uNumMessages;
Ritor1
parents:
diff changeset
1940 break;
Ritor1
parents:
diff changeset
1941 }
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
1942 break;
0
Ritor1
parents:
diff changeset
1943 }
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
1944 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
0
Ritor1
parents:
diff changeset
1945 }
Ritor1
parents:
diff changeset
1946 break;
Ritor1
parents:
diff changeset
1947 case INPUT_CharCycle:
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1009
diff changeset
1948 if ( pCurrentScreen == SCREEN_SPELL_BOOK )
0
Ritor1
parents:
diff changeset
1949 break;
1575
43d3536a20f7 OnInventoryItemRightClick
Nomad
parents: 1574
diff changeset
1950
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1009
diff changeset
1951 pMessageQueue_50C9E8->AddMessage(UIMSG_CycleCharacters, 0, 0);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1952 break;
0
Ritor1
parents:
diff changeset
1953 case INPUT_LookUp:
Ritor1
parents:
diff changeset
1954 if ( pEventTimer->bPaused )
Ritor1
parents:
diff changeset
1955 break;
Ritor1
parents:
diff changeset
1956 partyAction = (PartyAction)7;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1957 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1958 break;
0
Ritor1
parents:
diff changeset
1959 case INPUT_CenterView:
Ritor1
parents:
diff changeset
1960 if ( pEventTimer->bPaused )
Ritor1
parents:
diff changeset
1961 break;
Ritor1
parents:
diff changeset
1962 partyAction = (PartyAction)9;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1963 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1964 break;
0
Ritor1
parents:
diff changeset
1965 case INPUT_LookDown:
Ritor1
parents:
diff changeset
1966 if ( pEventTimer->bPaused )
Ritor1
parents:
diff changeset
1967 break;
Ritor1
parents:
diff changeset
1968 partyAction = (PartyAction)8;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1969 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1970 break;
0
Ritor1
parents:
diff changeset
1971 case INPUT_FlyUp:
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1972 if ( pCurrentScreen || pEventTimer->bPaused )
0
Ritor1
parents:
diff changeset
1973 break;
Ritor1
parents:
diff changeset
1974 partyAction = (PartyAction)13;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1975 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1976 break;
0
Ritor1
parents:
diff changeset
1977 case INPUT_Land:
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1978 if ( pCurrentScreen || pEventTimer->bPaused )
0
Ritor1
parents:
diff changeset
1979 break;
Ritor1
parents:
diff changeset
1980 partyAction = (PartyAction)15;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1981 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1982 break;
0
Ritor1
parents:
diff changeset
1983 case INPUT_FlyDown:
Ritor1
parents:
diff changeset
1984 if ( !pCurrentScreen
Ritor1
parents:
diff changeset
1985 && !pEventTimer->bPaused )
Ritor1
parents:
diff changeset
1986 {
Ritor1
parents:
diff changeset
1987 partyAction = (PartyAction)14;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1988 pPartyActionQueue->Add(partyAction);
0
Ritor1
parents:
diff changeset
1989 }
Ritor1
parents:
diff changeset
1990 break;
Ritor1
parents:
diff changeset
1991 case INPUT_ZoomIn:
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1009
diff changeset
1992 pMessageQueue_50C9E8->AddMessage(UIMSG_ClickZoomOutBtn, 0, 0);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1993 break;
0
Ritor1
parents:
diff changeset
1994 case INPUT_ZoomOut:
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1009
diff changeset
1995 pMessageQueue_50C9E8->AddMessage(UIMSG_ClickZoomInBtn, 0, 0);
0
Ritor1
parents:
diff changeset
1996 break;
Ritor1
parents:
diff changeset
1997 case INPUT_AlwaysRun:
Ritor1
parents:
diff changeset
1998 bAlwaysRun = bAlwaysRun == 0;
Ritor1
parents:
diff changeset
1999 break;
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
2000 default:
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
2001 break;
0
Ritor1
parents:
diff changeset
2002 }
Ritor1
parents:
diff changeset
2003 }
Ritor1
parents:
diff changeset
2004 }
Ritor1
parents:
diff changeset
2005 }
Ritor1
parents:
diff changeset
2006 }