Mercurial > mm7
annotate Build/Visual Studio 2012/World of Might and Magic.vcxproj @ 2052:71a814f4482a
Moved implementation to cpp
author | Nomad |
---|---|
date | Fri, 29 Nov 2013 12:20:07 +0200 |
parents | bf89a2e9eea1 |
children | 62a27b2cfcc2 a35d173cd99c |
rev | line source |
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1924 | 1 <?xml version="1.0" encoding="utf-8"?> |
2 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |
3 <ItemGroup Label="ProjectConfigurations"> | |
4 <ProjectConfiguration Include="Debug|Win32"> | |
5 <Configuration>Debug</Configuration> | |
6 <Platform>Win32</Platform> | |
7 </ProjectConfiguration> | |
8 <ProjectConfiguration Include="Release|Win32"> | |
9 <Configuration>Release</Configuration> | |
10 <Platform>Win32</Platform> | |
11 </ProjectConfiguration> | |
12 </ItemGroup> | |
13 <PropertyGroup Label="Globals"> | |
14 <ProjectGuid>{5DA49362-EF43-4753-85DC-88CC41F26764}</ProjectGuid> | |
15 <Keyword>Win32Proj</Keyword> | |
16 <RootNamespace>WorldofMightandMagic</RootNamespace> | |
17 </PropertyGroup> | |
18 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | |
19 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> | |
20 <ConfigurationType>Application</ConfigurationType> | |
21 <UseDebugLibraries>true</UseDebugLibraries> | |
1941 | 22 <PlatformToolset>v110</PlatformToolset> |
1924 | 23 <CharacterSet>Unicode</CharacterSet> |
24 </PropertyGroup> | |
25 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | |
26 <ConfigurationType>Application</ConfigurationType> | |
27 <UseDebugLibraries>false</UseDebugLibraries> | |
28 <PlatformToolset>v110</PlatformToolset> | |
29 <WholeProgramOptimization>true</WholeProgramOptimization> | |
30 <CharacterSet>Unicode</CharacterSet> | |
31 </PropertyGroup> | |
32 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | |
33 <ImportGroup Label="ExtensionSettings"> | |
34 </ImportGroup> | |
35 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |
36 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |
37 </ImportGroup> | |
38 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |
39 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |
40 </ImportGroup> | |
41 <PropertyGroup Label="UserMacros" /> | |
42 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |
43 <LinkIncremental>true</LinkIncremental> | |
44 <IntDir>$(Configuration)\</IntDir> | |
45 <OutDir>$(WoMM_MM7_INSTALL_DIR)\</OutDir> | |
46 <GenerateManifest>false</GenerateManifest> | |
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47 <CustomBuildBeforeTargets> |
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48 </CustomBuildBeforeTargets> |
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49 <IncludePath>$(SolutionDirectory)../../;$(IncludePath)</IncludePath> |
1924 | 50 </PropertyGroup> |
51 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |
52 <LinkIncremental>false</LinkIncremental> | |
53 </PropertyGroup> | |
54 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |
55 <ClCompile> | |
56 <PrecompiledHeader>NotUsing</PrecompiledHeader> | |
57 <WarningLevel>Level3</WarningLevel> | |
58 <Optimization>Disabled</Optimization> | |
59 <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> | |
60 <ObjectFileName>$(IntDir)%(Directory)</ObjectFileName> | |
61 <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> | |
62 </ClCompile> | |
63 <Link> | |
64 <SubSystem>Windows</SubSystem> | |
65 <GenerateDebugInformation>true</GenerateDebugInformation> | |
66 <AdditionalDependencies>..\..\lib\legacy_dx\lib\ddraw.lib;..\..\lib\legacy_dx\lib\dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies> | |
67 <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile> | |
68 </Link> | |
2036
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69 <PostBuildEvent> |
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70 <Command>XCOPY "$(SolutionDir)../../Scripts" "$(OutDir)data/scripts/lua/core" /E /I /F /R /Y</Command> |
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71 <Message>-------------------------------------------------------Post-Build Event</Message> |
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72 </PostBuildEvent> |
1924 | 73 </ItemDefinitionGroup> |
74 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |
75 <ClCompile> | |
76 <WarningLevel>Level3</WarningLevel> | |
77 <PrecompiledHeader> | |
78 </PrecompiledHeader> | |
79 <Optimization>MaxSpeed</Optimization> | |
80 <FunctionLevelLinking>true</FunctionLevelLinking> | |
81 <IntrinsicFunctions>true</IntrinsicFunctions> | |
82 <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> | |
83 </ClCompile> | |
84 <Link> | |
85 <SubSystem>Windows</SubSystem> | |
86 <GenerateDebugInformation>true</GenerateDebugInformation> | |
87 <EnableCOMDATFolding>true</EnableCOMDATFolding> | |
88 <OptimizeReferences>true</OptimizeReferences> | |
89 </Link> | |
90 </ItemDefinitionGroup> | |
91 <ItemGroup> | |
92 <ClCompile Include="..\..\Actor.cpp" /> | |
93 <ClCompile Include="..\..\AIL.cpp" /> | |
94 <ClCompile Include="..\..\Arcomage.cpp" /> | |
95 <ClCompile Include="..\..\ArcomageCards.cpp" /> | |
96 <ClCompile Include="..\..\AudioPlayer.cpp" /> | |
97 <ClCompile Include="..\..\Bink_Smacker.cpp" /> | |
98 <ClCompile Include="..\..\BSPModel.cpp" /> | |
99 <ClCompile Include="..\..\CastSpellInfo.cpp" /> | |
100 <ClCompile Include="..\..\Chest.cpp" /> | |
101 <ClCompile Include="..\..\Conditions.cpp" /> | |
102 <ClCompile Include="..\..\CShow.cpp" /> | |
103 <ClCompile Include="..\..\DecalBuilder.cpp" /> | |
104 <ClCompile Include="..\..\DecorationList.cpp" /> | |
105 <ClCompile Include="..\..\Events.cpp" /> | |
106 <ClCompile Include="..\..\FrameTableInc.cpp" /> | |
107 <ClCompile Include="..\..\Game.cpp" /> | |
108 <ClCompile Include="..\..\GammaControl.cpp" /> | |
109 <ClCompile Include="..\..\GUIButton.cpp" /> | |
110 <ClCompile Include="..\..\GUIFont.cpp" /> | |
111 <ClCompile Include="..\..\GUIProgressBar.cpp" /> | |
112 <ClCompile Include="..\..\GUIWindow.cpp" /> | |
113 <ClCompile Include="..\..\IconFrameTable.cpp" /> | |
114 <ClCompile Include="..\..\Indoor.cpp" /> | |
115 <ClCompile Include="..\..\IndoorCameraD3D.cpp" /> | |
116 <ClCompile Include="..\..\Items.cpp" /> | |
117 <ClCompile Include="..\..\Keyboard.cpp" /> | |
118 <ClCompile Include="..\..\Level\Decoration.cpp" /> | |
119 <ClCompile Include="..\..\lib\lua\lua-5.2.2\lapi.c" /> | |
120 <ClCompile Include="..\..\lib\lua\lua-5.2.2\lauxlib.c" /> | |
121 <ClCompile Include="..\..\lib\lua\lua-5.2.2\lbaselib.c" /> | |
122 <ClCompile Include="..\..\lib\lua\lua-5.2.2\lbitlib.c" /> | |
123 <ClCompile Include="..\..\lib\lua\lua-5.2.2\lcode.c" /> | |
124 <ClCompile Include="..\..\lib\lua\lua-5.2.2\lcorolib.c" /> | |
125 <ClCompile Include="..\..\lib\lua\lua-5.2.2\lctype.c" /> | |
126 <ClCompile Include="..\..\lib\lua\lua-5.2.2\ldblib.c" /> | |
127 <ClCompile Include="..\..\lib\lua\lua-5.2.2\ldebug.c" /> | |
128 <ClCompile Include="..\..\lib\lua\lua-5.2.2\ldo.c" /> | |
129 <ClCompile Include="..\..\lib\lua\lua-5.2.2\ldump.c" /> | |
130 <ClCompile Include="..\..\lib\lua\lua-5.2.2\lfunc.c" /> | |
131 <ClCompile Include="..\..\lib\lua\lua-5.2.2\lgc.c" /> | |
132 <ClCompile Include="..\..\lib\lua\lua-5.2.2\linit.c" /> | |
133 <ClCompile Include="..\..\lib\lua\lua-5.2.2\liolib.c" /> | |
134 <ClCompile Include="..\..\lib\lua\lua-5.2.2\llex.c" /> | |
135 <ClCompile Include="..\..\lib\lua\lua-5.2.2\lmathlib.c" /> | |
136 <ClCompile Include="..\..\lib\lua\lua-5.2.2\lmem.c" /> | |
137 <ClCompile Include="..\..\lib\lua\lua-5.2.2\loadlib.c" /> | |
138 <ClCompile Include="..\..\lib\lua\lua-5.2.2\lobject.c" /> | |
139 <ClCompile Include="..\..\lib\lua\lua-5.2.2\lopcodes.c" /> | |
140 <ClCompile Include="..\..\lib\lua\lua-5.2.2\loslib.c" /> | |
141 <ClCompile Include="..\..\lib\lua\lua-5.2.2\lparser.c" /> | |
142 <ClCompile Include="..\..\lib\lua\lua-5.2.2\lstate.c" /> | |
143 <ClCompile Include="..\..\lib\lua\lua-5.2.2\lstring.c" /> | |
144 <ClCompile Include="..\..\lib\lua\lua-5.2.2\lstrlib.c" /> | |
145 <ClCompile Include="..\..\lib\lua\lua-5.2.2\ltable.c" /> | |
146 <ClCompile Include="..\..\lib\lua\lua-5.2.2\ltablib.c" /> | |
147 <ClCompile Include="..\..\lib\lua\lua-5.2.2\ltm.c" /> | |
148 <ClCompile Include="..\..\lib\lua\lua-5.2.2\lua.c" /> | |
149 <ClCompile Include="..\..\lib\lua\lua-5.2.2\lundump.c" /> | |
150 <ClCompile Include="..\..\lib\lua\lua-5.2.2\lvm.c" /> | |
151 <ClCompile Include="..\..\lib\lua\lua-5.2.2\lzio.c" /> | |
152 <ClCompile Include="..\..\lib\zlib\adler32.c" /> | |
153 <ClCompile Include="..\..\lib\zlib\compress.c" /> | |
154 <ClCompile Include="..\..\lib\zlib\crc32.c" /> | |
155 <ClCompile Include="..\..\lib\zlib\deflate.c" /> | |
156 <ClCompile Include="..\..\lib\zlib\infblock.c" /> | |
157 <ClCompile Include="..\..\lib\zlib\infcodes.c" /> | |
158 <ClCompile Include="..\..\lib\zlib\inffast.c" /> | |
159 <ClCompile Include="..\..\lib\zlib\inflate.c" /> | |
160 <ClCompile Include="..\..\lib\zlib\inftrees.c" /> | |
161 <ClCompile Include="..\..\lib\zlib\infutil.c" /> | |
162 <ClCompile Include="..\..\lib\zlib\trees.c" /> | |
163 <ClCompile Include="..\..\lib\zlib\uncompr.c" /> | |
164 <ClCompile Include="..\..\lib\zlib\zutil.c" /> | |
165 <ClCompile Include="..\..\LightmapBuilder.cpp" /> | |
166 <ClCompile Include="..\..\LightsStack.cpp" /> | |
167 <ClCompile Include="..\..\LOD.cpp" /> | |
168 <ClCompile Include="..\..\Log.cpp" /> | |
169 <ClCompile Include="..\..\mm7text_ru.cpp" /> | |
170 <ClCompile Include="..\..\mm7_2.cpp" /> | |
171 <ClCompile Include="..\..\mm7_3.cpp" /> | |
172 <ClCompile Include="..\..\mm7_4.cpp" /> | |
173 <ClCompile Include="..\..\mm7_5.cpp" /> | |
174 <ClCompile Include="..\..\mm7_6.cpp" /> | |
2008 | 175 <ClCompile Include="..\..\mm7_7.cpp" /> |
1924 | 176 <ClCompile Include="..\..\mm7_data.cpp" /> |
177 <ClCompile Include="..\..\Monsters.cpp" /> | |
178 <ClCompile Include="..\..\Mouse.cpp" /> | |
2037
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2036
diff
changeset
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179 <ClCompile Include="..\..\NewUI\Core\UIControlModule_wrap.cxx" /> |
1924 | 180 <ClCompile Include="..\..\NewUI\MainMenu.cpp" /> |
181 <ClCompile Include="..\..\NPC.cpp" /> | |
182 <ClCompile Include="..\..\ObjectList.cpp" /> | |
183 <ClCompile Include="..\..\OSAPI.cpp" /> | |
184 <ClCompile Include="..\..\OSWindow.cpp" /> | |
185 <ClCompile Include="..\..\Outdoor.cpp" /> | |
186 <ClCompile Include="..\..\Overlays.cpp" /> | |
187 <ClCompile Include="..\..\PaletteManager.cpp" /> | |
188 <ClCompile Include="..\..\ParticleEngine.cpp" /> | |
189 <ClCompile Include="..\..\Party.cpp" /> | |
190 <ClCompile Include="..\..\Player.cpp" /> | |
191 <ClCompile Include="..\..\Random.cpp" /> | |
192 <ClCompile Include="..\..\Render.cpp" /> | |
193 <ClCompile Include="..\..\SaveLoad.cpp" /> | |
194 <ClCompile Include="..\..\Spells.cpp" /> | |
195 <ClCompile Include="..\..\SpriteObject.cpp" /> | |
196 <ClCompile Include="..\..\Sprites.cpp" /> | |
197 <ClCompile Include="..\..\StorylineTextTable.cpp" /> | |
198 <ClCompile Include="..\..\stru10.cpp" /> | |
199 <ClCompile Include="..\..\stru6.cpp" /> | |
200 <ClCompile Include="..\..\stru9.cpp" /> | |
201 <ClCompile Include="..\..\texts.cpp" /> | |
202 <ClCompile Include="..\..\Texture.cpp" /> | |
203 <ClCompile Include="..\..\TileTable.cpp" /> | |
2048 | 204 <ClCompile Include="..\..\Timer.cpp" /> |
1924 | 205 <ClCompile Include="..\..\TurnEngine.cpp" /> |
206 <ClCompile Include="..\..\UI\Books\UIMapBook.cpp" /> | |
207 <ClCompile Include="..\..\UI\Books\UINotesBooks.cpp" /> | |
208 <ClCompile Include="..\..\UI\Books\UISpellBook.cpp" /> | |
209 <ClCompile Include="..\..\UI\UIBooks.cpp" /> | |
210 <ClCompile Include="..\..\UI\UICharacter.cpp" /> | |
211 <ClCompile Include="..\..\UI\UiGame.cpp" /> | |
212 <ClCompile Include="..\..\UI\UIGuilds.cpp" /> | |
213 <ClCompile Include="..\..\UI\UIHouses.cpp" /> | |
214 <ClCompile Include="..\..\UI\UIMainMenu.cpp" /> | |
215 <ClCompile Include="..\..\UI\UIMsgProc.cpp" /> | |
216 <ClCompile Include="..\..\UI\UIOptions.cpp" /> | |
217 <ClCompile Include="..\..\UI\UIPartyCreation.cpp" /> | |
218 <ClCompile Include="..\..\UI\UIPopup.cpp" /> | |
219 <ClCompile Include="..\..\UI\UIRest.cpp" /> | |
220 <ClCompile Include="..\..\UI\UISaveLoad.cpp" /> | |
221 <ClCompile Include="..\..\UI\UIShops.cpp" /> | |
222 <ClCompile Include="..\..\UI\UITransition.cpp" /> | |
223 <ClCompile Include="..\..\VectorTypes.cpp" /> | |
224 <ClCompile Include="..\..\VideoPlayer.cpp" /> | |
225 <ClCompile Include="..\..\Viewport.cpp" /> | |
226 <ClCompile Include="..\..\Vis.cpp" /> | |
227 <ClCompile Include="..\..\Weather.cpp" /> | |
228 <ClCompile Include="..\..\_deleted.cpp" /> | |
2052 | 229 <ClCompile Include="LuaVM.cpp" /> |
1924 | 230 </ItemGroup> |
231 <ItemGroup> | |
232 <ClInclude Include="..\..\Actor.h" /> | |
233 <ClInclude Include="..\..\AIL.h" /> | |
234 <ClInclude Include="..\..\Arcomage.h" /> | |
235 <ClInclude Include="..\..\AudioPlayer.h" /> | |
236 <ClInclude Include="..\..\Autonotes.h" /> | |
237 <ClInclude Include="..\..\Awards.h" /> | |
238 <ClInclude Include="..\..\Bink_Smacker.h" /> | |
239 <ClInclude Include="..\..\BSPModel.h" /> | |
240 <ClInclude Include="..\..\CastSpellInfo.h" /> | |
241 <ClInclude Include="..\..\Chest.h" /> | |
242 <ClInclude Include="..\..\Conditions.h" /> | |
243 <ClInclude Include="..\..\CShow.h" /> | |
244 <ClInclude Include="..\..\DecalBuilder.h" /> | |
245 <ClInclude Include="..\..\DecorationList.h" /> | |
246 <ClInclude Include="..\..\ErrorHandling.h" /> | |
247 <ClInclude Include="..\..\Events.h" /> | |
248 <ClInclude Include="..\..\Events2D.h" /> | |
249 <ClInclude Include="..\..\FactionTable.h" /> | |
250 <ClInclude Include="..\..\FrameTableInc.h" /> | |
251 <ClInclude Include="..\..\Game.h" /> | |
252 <ClInclude Include="..\..\GammaControl.h" /> | |
253 <ClInclude Include="..\..\GUIFont.h" /> | |
254 <ClInclude Include="..\..\GUIProgressBar.h" /> | |
255 <ClInclude Include="..\..\GUIWindow.h" /> | |
256 <ClInclude Include="..\..\IconFrameTable.h" /> | |
257 <ClInclude Include="..\..\Indoor.h" /> | |
258 <ClInclude Include="..\..\IndoorCameraD3D.h" /> | |
259 <ClInclude Include="..\..\Indoor_stuff.h" /> | |
260 <ClInclude Include="..\..\Items.h" /> | |
261 <ClInclude Include="..\..\Keyboard.h" /> | |
262 <ClInclude Include="..\..\Level\Decoration.h" /> | |
263 <ClInclude Include="..\..\lib\legacy_dx\d3d.h" /> | |
264 <ClInclude Include="..\..\lib\legacy_dx\d3dcaps.h" /> | |
265 <ClInclude Include="..\..\lib\legacy_dx\d3drm.h" /> | |
266 <ClInclude Include="..\..\lib\legacy_dx\d3drmdef.h" /> | |
267 <ClInclude Include="..\..\lib\legacy_dx\d3drmobj.h" /> | |
268 <ClInclude Include="..\..\lib\legacy_dx\d3drmwin.h" /> | |
269 <ClInclude Include="..\..\lib\legacy_dx\d3dtypes.h" /> | |
270 <ClInclude Include="..\..\lib\legacy_dx\ddraw.h" /> | |
271 <ClInclude Include="..\..\lib\legacy_dx\dinput.h" /> | |
272 <ClInclude Include="..\..\lib\legacy_dx\dinputd.h" /> | |
273 <ClInclude Include="..\..\lib\legacy_dx\dmdls.h" /> | |
274 <ClInclude Include="..\..\lib\legacy_dx\dmerror.h" /> | |
275 <ClInclude Include="..\..\lib\legacy_dx\dmksctrl.h" /> | |
276 <ClInclude Include="..\..\lib\legacy_dx\dmplugin.h" /> | |
277 <ClInclude Include="..\..\lib\legacy_dx\dmusbuff.h" /> | |
278 <ClInclude Include="..\..\lib\legacy_dx\dmusicc.h" /> | |
279 <ClInclude Include="..\..\lib\legacy_dx\dmusicf.h" /> | |
280 <ClInclude Include="..\..\lib\legacy_dx\dmusici.h" /> | |
281 <ClInclude Include="..\..\lib\legacy_dx\dmusics.h" /> | |
282 <ClInclude Include="..\..\lib\legacy_dx\dsconf.h" /> | |
283 <ClInclude Include="..\..\lib\legacy_dx\dsound.h" /> | |
284 <ClInclude Include="..\..\lib\legacy_dx\dvoice.h" /> | |
285 <ClInclude Include="..\..\lib\legacy_dx\multimon.h" /> | |
286 <ClInclude Include="..\..\lib\legacy_dx\rmxfguid.h" /> | |
287 <ClInclude Include="..\..\lib\legacy_dx\rmxftmpl.h" /> | |
288 <ClInclude Include="..\..\lib\legacy_dx\strsafe.h" /> | |
289 <ClInclude Include="..\..\lib\lua\lua-5.2.2\lapi.h" /> | |
290 <ClInclude Include="..\..\lib\lua\lua-5.2.2\lauxlib.h" /> | |
291 <ClInclude Include="..\..\lib\lua\lua-5.2.2\lcode.h" /> | |
292 <ClInclude Include="..\..\lib\lua\lua-5.2.2\lctype.h" /> | |
293 <ClInclude Include="..\..\lib\lua\lua-5.2.2\ldebug.h" /> | |
294 <ClInclude Include="..\..\lib\lua\lua-5.2.2\ldo.h" /> | |
295 <ClInclude Include="..\..\lib\lua\lua-5.2.2\lfunc.h" /> | |
296 <ClInclude Include="..\..\lib\lua\lua-5.2.2\lgc.h" /> | |
297 <ClInclude Include="..\..\lib\lua\lua-5.2.2\llex.h" /> | |
298 <ClInclude Include="..\..\lib\lua\lua-5.2.2\llimits.h" /> | |
299 <ClInclude Include="..\..\lib\lua\lua-5.2.2\lmem.h" /> | |
300 <ClInclude Include="..\..\lib\lua\lua-5.2.2\lobject.h" /> | |
301 <ClInclude Include="..\..\lib\lua\lua-5.2.2\lopcodes.h" /> | |
302 <ClInclude Include="..\..\lib\lua\lua-5.2.2\lparser.h" /> | |
303 <ClInclude Include="..\..\lib\lua\lua-5.2.2\lstate.h" /> | |
304 <ClInclude Include="..\..\lib\lua\lua-5.2.2\lstring.h" /> | |
305 <ClInclude Include="..\..\lib\lua\lua-5.2.2\ltable.h" /> | |
306 <ClInclude Include="..\..\lib\lua\lua-5.2.2\ltm.h" /> | |
307 <ClInclude Include="..\..\lib\lua\lua-5.2.2\lua.h" /> | |
308 <ClInclude Include="..\..\lib\lua\lua-5.2.2\luaconf.h" /> | |
309 <ClInclude Include="..\..\lib\lua\lua-5.2.2\lualib.h" /> | |
310 <ClInclude Include="..\..\lib\lua\lua-5.2.2\lundump.h" /> | |
311 <ClInclude Include="..\..\lib\lua\lua-5.2.2\lvm.h" /> | |
312 <ClInclude Include="..\..\lib\lua\lua-5.2.2\lzio.h" /> | |
313 <ClInclude Include="..\..\lib\lua\lua.h" /> | |
314 <ClInclude Include="..\..\lib\zlib\deflate.h" /> | |
315 <ClInclude Include="..\..\lib\zlib\infblock.h" /> | |
316 <ClInclude Include="..\..\lib\zlib\infcodes.h" /> | |
317 <ClInclude Include="..\..\lib\zlib\inffast.h" /> | |
318 <ClInclude Include="..\..\lib\zlib\inffixed.h" /> | |
319 <ClInclude Include="..\..\lib\zlib\inftrees.h" /> | |
320 <ClInclude Include="..\..\lib\zlib\infutil.h" /> | |
321 <ClInclude Include="..\..\lib\zlib\trees.h" /> | |
322 <ClInclude Include="..\..\lib\zlib\zconf.h" /> | |
323 <ClInclude Include="..\..\lib\zlib\zlib.h" /> | |
324 <ClInclude Include="..\..\lib\zlib\zutil.h" /> | |
325 <ClInclude Include="..\..\LightmapBuilder.h" /> | |
326 <ClInclude Include="..\..\Lights.h" /> | |
327 <ClInclude Include="..\..\LOD.h" /> | |
328 <ClInclude Include="..\..\Log.h" /> | |
2052 | 329 <ClInclude Include="..\..\LuaVM.h" /> |
1924 | 330 <ClInclude Include="..\..\MapInfo.h" /> |
331 <ClInclude Include="..\..\MM7.h" /> | |
332 <ClInclude Include="..\..\mm7_data.h" /> | |
333 <ClInclude Include="..\..\Monsters.h" /> | |
334 <ClInclude Include="..\..\Mouse.h" /> | |
335 <ClInclude Include="..\..\NewUI\Core\UIControl.h" /> | |
336 <ClInclude Include="..\..\NewUI\MainMenu.h" /> | |
337 <ClInclude Include="..\..\NPC.h" /> | |
338 <ClInclude Include="..\..\NZIArray.h" /> | |
339 <ClInclude Include="..\..\ObjectList.h" /> | |
340 <ClInclude Include="..\..\OSAPI.h" /> | |
341 <ClInclude Include="..\..\OSInfo.h" /> | |
342 <ClInclude Include="..\..\OSWindow.h" /> | |
2038 | 343 <ClInclude Include="..\..\OurMath.h" /> |
1924 | 344 <ClInclude Include="..\..\Outdoor.h" /> |
345 <ClInclude Include="..\..\Outdoor_stuff.h" /> | |
346 <ClInclude Include="..\..\Overlays.h" /> | |
347 <ClInclude Include="..\..\PaletteManager.h" /> | |
348 <ClInclude Include="..\..\ParticleEngine.h" /> | |
349 <ClInclude Include="..\..\Party.h" /> | |
350 <ClInclude Include="..\..\Player.h" /> | |
351 <ClInclude Include="..\..\PlayerFrameTable.h" /> | |
352 <ClInclude Include="..\..\Random.h" /> | |
353 <ClInclude Include="..\..\Render.h" /> | |
354 <ClInclude Include="..\..\SaveLoad.h" /> | |
355 <ClInclude Include="..\..\Spells.h" /> | |
356 <ClInclude Include="..\..\SpriteObject.h" /> | |
357 <ClInclude Include="..\..\Sprites.h" /> | |
358 <ClInclude Include="..\..\StorylineTextTable.h" /> | |
359 <ClInclude Include="..\..\stru10.h" /> | |
360 <ClInclude Include="..\..\stru123.h" /> | |
361 <ClInclude Include="..\..\stru159.h" /> | |
362 <ClInclude Include="..\..\stru160.h" /> | |
363 <ClInclude Include="..\..\stru176.h" /> | |
364 <ClInclude Include="..\..\stru298.h" /> | |
365 <ClInclude Include="..\..\stru314.h" /> | |
366 <ClInclude Include="..\..\stru367.h" /> | |
367 <ClInclude Include="..\..\stru6.h" /> | |
368 <ClInclude Include="..\..\stru9.h" /> | |
2033 | 369 <ClInclude Include="..\..\TestClass.h" /> |
1924 | 370 <ClInclude Include="..\..\texts.h" /> |
371 <ClInclude Include="..\..\Texture.h" /> | |
372 <ClInclude Include="..\..\TileFrameTable.h" /> | |
2048 | 373 <ClInclude Include="..\..\Timer.h" /> |
1924 | 374 <ClInclude Include="..\..\TurnEngine.h" /> |
375 <ClInclude Include="..\..\UI\UIBooks.h" /> | |
376 <ClInclude Include="..\..\UI\UIHouses.h" /> | |
377 <ClInclude Include="..\..\VectorTypes.h" /> | |
378 <ClInclude Include="..\..\VideoPlayer.h" /> | |
379 <ClInclude Include="..\..\Viewport.h" /> | |
380 <ClInclude Include="..\..\Vis.h" /> | |
381 <ClInclude Include="..\..\Weather.h" /> | |
382 </ItemGroup> | |
383 <ItemGroup> | |
384 <None Include="..\..\lib\legacy_dx\d3dvec.inl" /> | |
2037
7a9477135943
Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
Nomad
parents:
2036
diff
changeset
|
385 <CustomBuild Include="..\..\NewUI\Core\UIControlModule.swig"> |
7a9477135943
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386 <FileType>Document</FileType> |
2048 | 387 <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">call "../../lib/swig" "%(FileName)" %(RelativeDir) "%(FileName)%(Extension)" "%(FullPath)" "$(SolutionDir)" %(Filename)_wrap.cxx</Command> |
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388 <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename)_wrap.cxx</Outputs> |
7a9477135943
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389 </CustomBuild> |
2038 | 390 <None Include="..\..\lib\swig.bat" /> |
1924 | 391 </ItemGroup> |
392 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | |
393 <ImportGroup Label="ExtensionTargets"> | |
394 </ImportGroup> | |
395 </Project> |