annotate Arcomage.cpp @ 2195:70b63fe6587c

fixing a few bugs reported by PVS
author Grumpy7
date Thu, 30 Jan 2014 23:03:04 +0100
parents 9bd7522cdbbb
children 3664342f5d93
rev   line source
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1 #include <string>
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2
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3 #include "Render.h"
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4 #include "Arcomage.h"
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5 #include "VideoPlayer.h"
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6 #include "AudioPlayer.h"
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7 #include "Mouse.h"
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8 #include "Game.h"
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9 #include "Viewport.h"
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10 #include "Timer.h"
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11 #include "GUIFont.h"
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12 #include "Party.h"
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13 #include "GUIWindow.h"
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14 #include "Events2D.h"
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15 #include "VectorTypes.h"
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16 #include "texts.h"
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17 #include <windef.h>
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18 #include "mm7_data.h"
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20
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21
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22 void SetStartConditions();
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23 void SetStartGameData();
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24 void FillPlayerDeck();
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25 void InitalHandsFill();
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26 void GetNextCardFromDeck(int player_num);
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27 int GetEmptyCardSlotIndex(int player_num);
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28 void IncreaseResourcesInTurn(int player_num);
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29 void TurnChange();
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30 bool IsGameOver();
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31 int CalculateCardPower(ArcomagePlayer* player, ArcomagePlayer* enemy, ArcomageCard* pCard, int mastery);
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32 char PlayerTurn(int player_num);
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33 void DrawGameUI(int animation_stage);
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34 void DrawSparks();
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35 void DrawRectanglesForText();
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36 void DrawPlayersText();
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37 void DrawPlayerLevels(int a1, char *text, POINT *pXY);
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38 void DrawBricksCount(int a1, char* text, POINT *pXY);
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39 void DrawGemsCount(int a1, char* text, POINT* pXY);
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40 void DrawBeastsCount(int a1, char *text, POINT *pXY);
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41 void DrawPlayersTowers();
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42 void DrawPlayersWall();
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43 void DrawCards();
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44 void DrawCardAnimation(int a1);
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45 int GetPlayerHandCardCount(int player_num);
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46 int DrawCardsRectangles(int player_num);
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47 bool DiscardCard(int player_num, int card_slot_index);
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48 bool PlayCard(int player_num, int card_slot_num);
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49 bool CanCardBePlayed(int player_num, int hand_card_indx);
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50 void ApplyCardToPlayer(int player_num, unsigned int uCardID);
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51 int am_40D2B4(POINT* a1, int a2); // weak
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52 int ApplyDamageToBuildings(int player_num, int damage); // weak
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53 void GameResultsApply();
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54
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55 void am_DrawText(int a1, const char *pText, POINT *pXY);
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56 void am_BeginScene(unsigned __int16 *pPcxPixels, int a2, int a3); // idb
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57 void am_EndScene();
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58 void DrawRect(RECT *pXYZW, unsigned __int16 uColor, char bSolidFill);
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59 void DrawSquare( POINT *pTargetXY, unsigned __int16 uColor );
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60 void DrawPixel(POINT *pTargetXY, unsigned __int16 uColor);
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61 int rand_interval(int min, int max); // idb
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62 void __fastcall am_IntToString(int val, char *pOut);
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63
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64 //----- (0040DEDB) --------------------------------------------------------
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65 unsigned int R8G8B8_to_TargetFormat(int uColor)
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66 {
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67 return Color16(LOBYTE(uColor), BYTE1(uColor), BYTE2(uColor));
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68 }
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69
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70 /* 388 */
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71 #pragma pack(push, 1)
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72 struct ArcomageStartConditions
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73 {
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74 __int16 max_tower;
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75 __int16 max_resources;
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76 __int16 tower_height;
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77 __int16 wall_height;
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78 __int16 quarry_level;
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79 __int16 magic_level;
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80 __int16 zoo_level;
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81 __int16 bricks_amount;
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82 __int16 gems_amount;
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83 __int16 beasts_amount;
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84 int mastery_lvl;
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85 };
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86 #pragma pack(pop)
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87 const ArcomageStartConditions start_conditions[13] =
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88 {
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89 { 30, 100, 15, 5, 2, 2, 2, 10, 10, 10, 0},
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90 { 50, 150, 20, 5, 2, 2, 2, 5, 5, 5, 1},
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91 { 50, 150, 20, 5, 2, 2, 2, 5, 5, 5, 2},
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92 { 75, 200, 25, 10, 3, 3, 3, 5, 5, 5, 2},
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93 { 75, 200, 20, 10, 3, 3, 3, 5, 5, 5, 1},
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94 {100, 300, 30, 15, 4, 4, 4, 10, 10, 10, 1},
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95 {100, 300, 30, 15, 4, 4, 4, 10, 10, 10, 2},
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96 {150, 400, 20, 10, 5, 5, 5, 25, 25, 25, 0},
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97 {200, 500, 20, 10, 1, 1, 1, 15, 15, 15, 2},
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98 {100, 300, 20, 50, 1, 1, 5, 5, 5, 25, 0},
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99 {125, 350, 10, 20, 3, 1, 2, 15, 5, 10, 2},
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100 {125, 350, 10, 20, 3, 1, 2, 15, 5, 10, 1},
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101 {100, 300, 50, 50, 5, 3, 5, 20, 10, 20, 0}
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102 };
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103
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104 #define SIG_trpg 0x67707274
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105 #define SIG_xxxx 0x78787878
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106
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107 ArcomageGame *pArcomageGame = new ArcomageGame;
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108
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109 ArcomagePlayer am_Players[2]; // 00505708
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110 AcromageCardOnTable shown_cards[10]; // 004FAA78
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111 stru272 array_4FABD0[10]; // 4FABD0
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112
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113
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114 ArcomageDeck playDeck; // 00505288
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115 ArcomageDeck deckMaster; // 005054C8
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116
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117 char Player2Name[] = "Enemy";
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118 char Player1Name[] = "Player";
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119
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120 /* 267 */
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121 #pragma pack(push, 1)
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122 struct stru273
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123 {
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124 bool _40DD2F();
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125 bool Inside(RECT*pXYZW);
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126
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127 int x;
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128 int y;
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129 char curr_mouse_left;
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130 char mouse_left_state_changed;
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131 char curr_mouse_right;
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132 char mouse_right_state_changed;
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133 };
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134 #pragma pack(pop)
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135
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136
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137 #pragma pack(push, 1)
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138 struct am_2
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139 {
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140 int slot_index;
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141 int card_power;
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142 };
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143 #pragma pack(pop)
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144
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145 am_2 cards_power[10];
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146 std::array<__int16, 12> am_sounds;
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147
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148 char byte_4E185C = 1; // weak
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149 char am_byte_4E185D = 1; // weak
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150 char use_start_bonus = 1; // weak
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151
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152 int start_tower_height;
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153 int start_wall_height;
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154 int start_quarry_level;
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155 int start_magic_level;
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156 int start_zoo_level;
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157
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158
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159 int minimum_cards_at_hand = 5; // 004E1874
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160 int quarry_bonus = 1;
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161 int magic_bonus = 1;
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162 int zoo_bonus = 1;
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163
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164 int max_tower_height = 50;
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165 int max_resources_amount = 100 ;
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166
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167 int opponent_mastery = 1 ; // weak
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168
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169 bool am_gameover; // 004FAA2C
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170 char byte_4FAA2D; // weak
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171
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172 int am_default_starting_player = 0; // 505890
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173 int current_player_num; // 004FAA6C
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174 char need_to_discard_card; // 04FAA77
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175
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176 int current_card_slot_index; // 004FABBC
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177 int played_card_id; // 4FABC0
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178 int uCardID; // 4FAA50
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179
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180 int deck_walk_index; // 004FABC8
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181
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182 int start_bricks_amount;
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183 int start_gems_amount;
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184 int start_beasts_amount;
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185
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186 POINT amuint_4FAA3C_blt_xy;
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187 POINT am_uint_4FAA44_blt_xy;
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188 POINT amuint_4FAA54_blt_xy;
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189 POINT amuint_4FAA5C_blt_xy;
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190
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191 int dword_4FAA64; // weak
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192 int dword_4FAA68; // weak
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193
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194 int dword_4FABB8; // weak
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195
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196 char byte_4FAA00; // weak
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197
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198 int amuint_4FAA34; // weak
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199 int amuint_4FAA38; // weak
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200 int amuint_4FAA4C; // weak
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201
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202 char byte_4FAA2E; // weak
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203
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204 int dword_4FAA70; // weak
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
205 char byte_4FAA74; // weak
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
206 char am_byte_4FAA75; // weak
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
207 char am_byte_4FAA76; // weak
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
208
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
209 int amuint_4FABC4; // weak
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
210
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
211
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
212 char byte_505880; // weak
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
213 char byte_505881; // weak
0
Ritor1
parents:
diff changeset
214
Ritor1
parents:
diff changeset
215 //----- (0040DD2F) --------------------------------------------------------
Ritor1
parents:
diff changeset
216 bool stru273::_40DD2F()
Ritor1
parents:
diff changeset
217 {
Ritor1
parents:
diff changeset
218
Ritor1
parents:
diff changeset
219 this->x = pArcomageGame->mouse_x;
Ritor1
parents:
diff changeset
220 this->y = pArcomageGame->mouse_y;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
221 this->curr_mouse_left = pArcomageGame->mouse_left;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
222 this->mouse_left_state_changed = pArcomageGame->mouse_left == pArcomageGame->prev_mouse_left;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
223 this->curr_mouse_right = pArcomageGame->mouse_right;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
224 this->mouse_right_state_changed = pArcomageGame->mouse_right == pArcomageGame->prev_mouse_right;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
225 pArcomageGame->prev_mouse_left = pArcomageGame->mouse_left;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
226 pArcomageGame->prev_mouse_right = pArcomageGame->mouse_right;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
227 return true;
0
Ritor1
parents:
diff changeset
228 }
Ritor1
parents:
diff changeset
229
Ritor1
parents:
diff changeset
230 //----- (0040DD93) --------------------------------------------------------
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
231 bool stru273::Inside(RECT*pXYZW )
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
232 {
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
233
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
234 return (x >= pXYZW->left) && (x <= pXYZW->right) &&
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
235 (y>= pXYZW->top) && (y <= pXYZW->bottom);
0
Ritor1
parents:
diff changeset
236 }
Ritor1
parents:
diff changeset
237
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
238 //----- (0040DFD1) --------------------------------------------------------
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
239 stru272_stru0 *stru272_stru0::New()
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
240 {
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
241 stru272_stru0 *v2 = (stru272_stru0 *)malloc(0x5Cu);
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
242 v2->signature = SIG_trpg;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
243 v2->position_in_sparks_arr = 0;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
244 v2->field_30 = 0.0;
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
245 v2->field_58 = 0;
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
246 v2->field_59 = 0;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
247
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
248 return v2;
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
249 }
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
250
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
251 //----- (0040DFFE) --------------------------------------------------------
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
252 int stru272_stru0::Free()
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
253 {
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
254
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
255 if ( this->signature == SIG_trpg )
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
256 {
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
257 this->signature = SIG_xxxx;
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
258 free(this);
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
259 return 0;
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
260 }
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
261 else
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
262 return 2;
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
263
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
264 }
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
265
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
266 //----- (0040E01A) --------------------------------------------------------
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
267 int stru272_stru0::StartFill( stru272_stru2* a2 )
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
268 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1828
diff changeset
269 stru272_stru0* a1 = this;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
270 if ( a1->signature == SIG_trpg )
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
271 {
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
272 a1->field_4 = a2->field_20;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
273 a1->field_C = a2->effect_area.left << 16;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
274 a1->field_10 = a2->effect_area.top << 16;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
275 a1->field_14 = a2->effect_area.right << 16;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
276 a1->field_18 = a2->effect_area.bottom << 16;
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
277 a1->field_1C = a2->field_10;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
278 a1->field_20 = a2->field_14;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
279 a1->field_24 = a2->field_18;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
280 a1->field_28 = (float)(a2->field_1Cf * 65536.0);
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
281 a1->field_2C = a2->field_24f;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
282 a1->field_34 = (int)(a2->field_28f * 65536.0);
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
283 a1->field_38 = (int)(a2->field_2Cf * 65536.0);
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
284 a1->field_3C = a2->field_30;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
285 a1->field_40 = a2->field_34;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
286 a1->field_54 = a2->sparks_array;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
287 a1->field_59 = 1;
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
288
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
289 return 0;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
290 }
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
291 else
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
292 return 2;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
293 }
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
294
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
295 //----- (0040E0F5) --------------------------------------------------------
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
296 int stru272_stru0::Clear(char a2, char a3)
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
297 {
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
298 if ( signature == SIG_trpg)
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
299 {
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
300 if ( a2 )
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
301 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
302 position_in_sparks_arr = 0;
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
303 field_30 = 0.0;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
304 }
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
305 if ( field_59 && a3 )
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
306 {
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
307
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
308 for (int i=0; i<field_4; ++i)
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
309 field_54[i].have_spark = 0;
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
310 field_58 = 0;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
311 }
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
312 return 0;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
313 }
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
314 else
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
315 return 2;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
316 }
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
317
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
318 //----- (0040E133) --------------------------------------------------------
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
319 int stru272_stru0::DrawEffect()
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
320 {
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
321
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
322 stru272_stru0 *v1; // edi@1
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
323 int v3; // ST18_4@3
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
324 double v4; // st7@3
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
325 double v5; // st6@4
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
326 char v6; // bl@8
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
327 stru272_stru1 *v7; // esi@8
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
328 int v8; // ecx@10
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
329 signed int v9; // eax@10
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
330 int v10; // ecx@10
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
331 signed int v11; // eax@10
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
332 int v12; // ebx@12
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
333 int v13; // ST1C_4@12
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
334 int v14; // ebx@12
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
335 int v15; // ST1C_4@12
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
336 signed int v16; // edx@12
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
337 int v17; // ebx@12
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
338 int v18; // ST1C_4@12
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
339 signed int v19; // edx@12
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
340 int v20; // [sp+8h] [bp-10h]@8
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
341 int v21; // [sp+Ch] [bp-Ch]@8
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
342 float v22; // [sp+14h] [bp-4h]@3
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
343
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
344 v1 = this;
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
345 if ( this->signature != SIG_trpg )
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
346 return 2;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
347 v3 = this->position_in_sparks_arr;
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
348 v22 = this->field_30;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
349 v4 = v3;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
350 if ( v3 > 0 )
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
351 {
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
352 v5 = v22 + this->field_2C;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
353 v22 = v5;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
354 if ( v5 > v4 )
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
355 v22 = v4;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
356 }
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
357 if ( v22 >= 1.0 || this->field_58 )
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
358 {
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
359 v6 = 0;
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
360 v7 = this->field_54;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
361 v20 = this->field_28;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
362 v21 = this->field_4;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
363 while ( v7->have_spark <= 0 )
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
364 {
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
365 if ( v22 >= 1.0 )
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
366 {
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
367 v12 = v1->field_40;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
368 v13 = v1->field_3C;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
369 v7->have_spark = rand_interval(v13,v12);
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
370 v7->field_14 = (rand() % 17 - 8) << 16;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
371 v7->field_18 = (rand() % 17 - 8) << 16;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
372
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
373 v14 = v1->field_14 - 1;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
374 v15 = v1->field_C;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
375 v16 = rand_interval(v15,v14);
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
376 v7->field_C = v16;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
377 v7->spark_position.x = v16 >> 16;
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
378
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
379 v17 = v1->field_18 - 1;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
380 v18 = v1->field_10;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
381 v19 = rand_interval(v17, v18);
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
382 v7->field_10 = v19;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
383 v7->spark_position.y = v19 >> 16;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
384 --v1->position_in_sparks_arr;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
385 v22 = v22 - 1.0;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
386 goto LABEL_13;
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
387 }
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
388 LABEL_14:
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
389 ++v7;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
390 --v21;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
391 if ( !v21 )
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
392 {
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
393 v1->field_58 = v6;
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
394 v1->field_30 = v22;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
395 return 0;
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
396 }
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
397 }
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
398 v8 = v7->field_14;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
399 --v7->have_spark;
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
400 v9 = v8 + v7->field_C;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
401
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
402 v10 = v20 + v7->field_18;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
403 v7->field_C = v9;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
404 v7->spark_position.x = v9 >> 16;
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
405
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
406 v11 = v10 + v7->field_10;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
407 v7->field_18 = v10;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
408 v7->field_10 = v11;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
409 v7->spark_position.y = v11 >> 16;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
410 LABEL_13:
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
411 v6 = 1;
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
412 goto LABEL_14;
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
413 }
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
414 return 0;
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
415 }
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
416
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
417 //----- (0040E2A7) --------------------------------------------------------
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
418 int stru272_stru0::_40E2A7()
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
419 {
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
420
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
421 if (signature == SIG_trpg )
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
422 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
423 if ( position_in_sparks_arr <= 0 )
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
424 return field_58 != 0 ? 2 : 0;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
425 else
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
426 return 1;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
427 }
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
428 else
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
429 return 3;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
430 }
0
Ritor1
parents:
diff changeset
431
Ritor1
parents:
diff changeset
432
Ritor1
parents:
diff changeset
433 //----- (0040DFAF) --------------------------------------------------------
Ritor1
parents:
diff changeset
434 void ArcomageGame::OnMouseClick(char right_left, bool bDown)
Ritor1
parents:
diff changeset
435 {
Ritor1
parents:
diff changeset
436 if ( right_left )
Ritor1
parents:
diff changeset
437 pArcomageGame->mouse_right = bDown;
Ritor1
parents:
diff changeset
438 else
Ritor1
parents:
diff changeset
439 pArcomageGame->mouse_left = bDown;
Ritor1
parents:
diff changeset
440 }
Ritor1
parents:
diff changeset
441
Ritor1
parents:
diff changeset
442 //----- (0040DFC1) --------------------------------------------------------
1532
3c33f3e44f71 Fix and clean aWinProc and related
yoctozepto
parents: 1461
diff changeset
443 void ArcomageGame::OnMouseMove(int x, int y)
0
Ritor1
parents:
diff changeset
444 {
1532
3c33f3e44f71 Fix and clean aWinProc and related
yoctozepto
parents: 1461
diff changeset
445 pArcomageGame->mouse_x = x;
3c33f3e44f71 Fix and clean aWinProc and related
yoctozepto
parents: 1461
diff changeset
446 pArcomageGame->mouse_y = y;
0
Ritor1
parents:
diff changeset
447 }
Ritor1
parents:
diff changeset
448
Ritor1
parents:
diff changeset
449
Ritor1
parents:
diff changeset
450 //----- (0040DF47) --------------------------------------------------------
Ritor1
parents:
diff changeset
451 void DoBlt_Copy(unsigned __int16 *pPixels)
Ritor1
parents:
diff changeset
452 {
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
453 RECT pSrcRect;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
454 POINT pTargetPoint; // [sp+1Ch] [bp-8h]@1
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
455
0
Ritor1
parents:
diff changeset
456 pRenderer->Present();
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
457
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
458 pTargetPoint.x = 0;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
459 pTargetPoint.y = 0;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
460
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
461 pSrcRect.left = 0;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
462 pSrcRect.top = 0;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
463 pSrcRect.right = 640;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
464 pSrcRect.bottom = 480;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
465
0
Ritor1
parents:
diff changeset
466 pRenderer->BeginScene();
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
467 pArcomageGame->pBlit_Copy_pixels = pPixels;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
468 pRenderer->am_Blt_Copy(&pSrcRect, &pTargetPoint, 2);
0
Ritor1
parents:
diff changeset
469 pRenderer->EndScene();
Ritor1
parents:
diff changeset
470 pArcomageGame->pBlit_Copy_pixels = 0;
Ritor1
parents:
diff changeset
471 }
Ritor1
parents:
diff changeset
472
Ritor1
parents:
diff changeset
473 //----- (0040DDC9) --------------------------------------------------------
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
474 void ArcomageGame::PlaySound( unsigned int event_id )
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
475 {
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
476 SoundID play_sound_id; // eax@10
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
477
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
478 switch ( event_id )
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
479 {
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
480 case 40:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
481 case 43:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
482 case 46:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
483 play_sound_id = SOUND_Arcomage_LoseResources;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
484 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
485 case 39:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
486 case 41:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
487 case 42:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
488 case 44:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
489 case 45:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
490 case 47:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
491 play_sound_id = SOUND_Arcomage_AddResources;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
492 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
493 case 0:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
494 case 12:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
495 case 14:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
496 case 15:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
497 case 16:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
498 case 48:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
499 case 50:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
500 case 53:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
501 play_sound_id = SOUND_Arcomage_TowerWallDamage;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
502 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
503 case 21:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
504 case 22:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
505 case 23:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
506 play_sound_id = SOUND_Arcomage_DrawCard;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
507 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
508 case 56:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
509 play_sound_id = SOUND_Arcomage_124;
0
Ritor1
parents:
diff changeset
510 break;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
511 case 31:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
512 case 34:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
513 case 37:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
514 play_sound_id = SOUND_Arcomage_ProductionDamage;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
515 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
516 case 1:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
517 case 30:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
518 case 32:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
519 case 33:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
520 case 35:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
521 case 36:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
522 case 38:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
523 play_sound_id = SOUND_Arcomage_ProductionUpgrade;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
524 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
525 case 20:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
526 play_sound_id = SOUND_Arcomage_127;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
527 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
528 case 3:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
529 play_sound_id = SOUND_Arcomage_128;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
530 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
531 case 52:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
532 case 54:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
533 play_sound_id = SOUND_Arcomage_TowerUpgrade;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
534 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
535 case 10:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
536 case 11:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
537 case 13:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
538 play_sound_id = SOUND_Arcomage_130;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
539 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
540 case 55u:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
541 play_sound_id = SOUND_Arcomage_131;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
542 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
543 case 49:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
544 case 51:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
545 play_sound_id = SOUND_Arcomage_WallUpgrade;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
546 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
547 default:
0
Ritor1
parents:
diff changeset
548 return;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
549 }
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
550 pAudioPlayer->PlaySound(play_sound_id, 0, 0, -1, 0, 0, 0, 0);
0
Ritor1
parents:
diff changeset
551 }
Ritor1
parents:
diff changeset
552
Ritor1
parents:
diff changeset
553 //----- (0040DC2D) --------------------------------------------------------
Ritor1
parents:
diff changeset
554 bool ArcomageGame::MsgLoop(int a1, ArcomageGame_stru1 *a2)
Ritor1
parents:
diff changeset
555 {
Ritor1
parents:
diff changeset
556 void *v2; // ebp@1
Ritor1
parents:
diff changeset
557 BOOL v3; // eax@1
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
558 //int v4; // edx@6
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
559 //int v5; // edx@6
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
560 //int v6; // eax@6
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
561 //int v7; // edx@7
0
Ritor1
parents:
diff changeset
562
Ritor1
parents:
diff changeset
563 v2 = a2;
Ritor1
parents:
diff changeset
564 pArcomageGame->field_0 = 0;
Ritor1
parents:
diff changeset
565 pArcomageGame->stru1.field_0 = 0;
Ritor1
parents:
diff changeset
566 v3 = PeekMessageA(&pArcomageGame->msg, 0, 0, 0, PM_REMOVE);
Ritor1
parents:
diff changeset
567 if ( pArcomageGame->msg.message == WM_QUIT )
Ritor1
parents:
diff changeset
568 Game_DeinitializeAndTerminate(0);
Ritor1
parents:
diff changeset
569 if ( v3 > 0 )
Ritor1
parents:
diff changeset
570 {
Ritor1
parents:
diff changeset
571 TranslateMessage(&pArcomageGame->msg);
Ritor1
parents:
diff changeset
572 DispatchMessageA(&pArcomageGame->msg);
Ritor1
parents:
diff changeset
573 }
1038
39f42990698f Cleanings
Nomad
parents: 1033
diff changeset
574 /*if (pAsyncMouse)
0
Ritor1
parents:
diff changeset
575 {
Ritor1
parents:
diff changeset
576 EnterCriticalSection(&pGame->pThreadWardInstance->csAsyncMouse);
Ritor1
parents:
diff changeset
577 v4 = *((unsigned int *)pAsyncMouse + 7);
Ritor1
parents:
diff changeset
578 pArcomageGame->mouse_x = *((unsigned int *)pAsyncMouse + 6);
Ritor1
parents:
diff changeset
579 pArcomageGame->mouse_y = v4;
Ritor1
parents:
diff changeset
580 v5 = *((unsigned int *)pAsyncMouse + 27);
Ritor1
parents:
diff changeset
581 v6 = *(unsigned int *)v5;
Ritor1
parents:
diff changeset
582 if ( *(unsigned int *)v5 != v5 )
Ritor1
parents:
diff changeset
583 {
Ritor1
parents:
diff changeset
584 do
Ritor1
parents:
diff changeset
585 {
Ritor1
parents:
diff changeset
586 v7 = *(unsigned int *)(v6 + 20);
Ritor1
parents:
diff changeset
587 if ( v7 & 1 )
Ritor1
parents:
diff changeset
588 {
Ritor1
parents:
diff changeset
589 pArcomageGame->stru1.field_0 = 7;
Ritor1
parents:
diff changeset
590 }
Ritor1
parents:
diff changeset
591 else
Ritor1
parents:
diff changeset
592 {
Ritor1
parents:
diff changeset
593 if ( v7 & 2 )
Ritor1
parents:
diff changeset
594 pArcomageGame->stru1.field_0 = 8;
Ritor1
parents:
diff changeset
595 }
Ritor1
parents:
diff changeset
596 v6 = *(unsigned int *)v6;
Ritor1
parents:
diff changeset
597 }
Ritor1
parents:
diff changeset
598 while ( v6 != *((unsigned int *)pAsyncMouse + 27) );
Ritor1
parents:
diff changeset
599 }
Ritor1
parents:
diff changeset
600 pAsyncMouse->_46B944();
Ritor1
parents:
diff changeset
601 if ( !*((unsigned char *)pAsyncMouse + 90) )
Ritor1
parents:
diff changeset
602 pArcomageGame->field_F6 = 1;
Ritor1
parents:
diff changeset
603 LeaveCriticalSection(&pGame->pThreadWardInstance->csAsyncMouse);
1038
39f42990698f Cleanings
Nomad
parents: 1033
diff changeset
604 }*/
0
Ritor1
parents:
diff changeset
605 memcpy(v2, &pArcomageGame->stru1, 0xCu);
Ritor1
parents:
diff changeset
606 return pArcomageGame->stru1.field_0 != 0;
Ritor1
parents:
diff changeset
607 }
Ritor1
parents:
diff changeset
608
Ritor1
parents:
diff changeset
609
Ritor1
parents:
diff changeset
610 //----- (0040D7D5) --------------------------------------------------------
Ritor1
parents:
diff changeset
611 void am_BeginScene(unsigned __int16 *pPcxPixels, int a2, int a3)
Ritor1
parents:
diff changeset
612 {
Ritor1
parents:
diff changeset
613 pRenderer->BeginScene();
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
614 pArcomageGame->pBlit_Copy_pixels = pPcxPixels;
0
Ritor1
parents:
diff changeset
615 }
Ritor1
parents:
diff changeset
616
Ritor1
parents:
diff changeset
617 //----- (0040D7EC) --------------------------------------------------------
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
618 void Render::am_Blt_Chroma(RECT *pSrcRect, POINT *pTargetPoint, int a3, int blend_mode)
0
Ritor1
parents:
diff changeset
619 {
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
620
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
621 unsigned __int16 *pSrc; // eax@2
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
622 //unsigned __int16 *dest_surf_pos; // edi@3
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
623 int uSrcTotalWidth; // ecx@4
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
624 unsigned int v10; // esi@9
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
625 int v21; // [sp+Ch] [bp-18h]@8
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
626 unsigned __int16 *src_surf_pos; // [sp+10h] [bp-14h]@9
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
627 __int32 src_width; // [sp+14h] [bp-10h]@3
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
628 __int32 src_height; // [sp+18h] [bp-Ch]@3
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
629 int uSrcPitch; // [sp+1Ch] [bp-8h]@5
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
630
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
631
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
632 if ( !uNumSceneBegins )
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
633 return;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
634 if ( !pArcomageGame->pBlit_Copy_pixels )
0
Ritor1
parents:
diff changeset
635 return;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
636
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
637 //dest_surf_pos = &pRenderer->pTargetSurface[pTargetPoint->x + pTargetPoint->y * pRenderer->uTargetSurfacePitch];
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
638 src_width = pSrcRect->right - pSrcRect->left;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
639 src_height = pSrcRect->bottom - pSrcRect->top;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
640
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
641 if ( pArcomageGame->pBlit_Copy_pixels == pArcomageGame->pBackgroundPixels )
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
642 uSrcTotalWidth = pArcomageGame->pGameBackground.uWidth;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
643 else if ( pArcomageGame->pBlit_Copy_pixels == pArcomageGame->pSpritesPixels )
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
644 uSrcTotalWidth = pArcomageGame->pSprites.uWidth;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
645
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
646 //v20 = 157;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
647 //v19 = "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\am_nw.cpp";
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
648 //v21 = &v18;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
649 //std__string_char_40E2C8(&v18, "Problem in Blit_Chroma", &a3a);
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
650 //466D09_xcpt_string(&v21, v18, v19, v20);
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
651 //pSrc = pArcomageGame.pBlit_Copy_pixels;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
652 //LABEL_9:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
653 pSrc = pArcomageGame->pBlit_Copy_pixels;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
654 uSrcPitch = uSrcTotalWidth;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
655
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
656 src_surf_pos = &pSrc[pSrcRect->left + uSrcPitch * pSrcRect->top];
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
657 v10 = 0xFFu >> (8 - (unsigned __int8)uTargetBBits);
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
658 v21 = (uTargetGBits != 6 ? 0x31EF : 0x7BEF);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
659
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
660
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
661 if ( blend_mode == 2 )
0
Ritor1
parents:
diff changeset
662 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
663 uSrcPitch = (uSrcPitch - src_width);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
664 for (int i=0; i< src_height; ++i)
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
665 {
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
666 for (int j=0; j< src_width; ++j)
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
667 {
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
668 if ( *src_surf_pos != v10 )
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
669 WritePixel16(pTargetPoint->x + j, pTargetPoint->y + i, *src_surf_pos);
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
670 //*dest_surf_pos = *src_surf_pos;
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
671 //++dest_surf_pos;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
672 ++src_surf_pos;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
673 }
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
674 src_surf_pos+=uSrcPitch;
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
675 //dest_surf_pos += pRenderer->uTargetSurfacePitch - src_width;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
676 }
0
Ritor1
parents:
diff changeset
677 }
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
678 else
0
Ritor1
parents:
diff changeset
679 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
680 uSrcPitch = (uSrcPitch - src_width);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
681 for (int i=0; i< src_height; ++i)
0
Ritor1
parents:
diff changeset
682 {
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
683 for (int j=0; j< src_width; ++j)
0
Ritor1
parents:
diff changeset
684 {
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
685 if ( *src_surf_pos != v10 )
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
686 WritePixel16(pTargetPoint->x + j, pTargetPoint->y + i, (v21 & (ReadPixel16(pTargetPoint->x + j, pTargetPoint->y + i) >> 1)) + (v21 & (*src_surf_pos >> 1)));
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
687 //*dest_surf_pos = (v21 & (*dest_surf_pos >> 1)) + (v21 & (*src_surf_pos >> 1));
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
688 //++dest_surf_pos;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
689 ++src_surf_pos;
0
Ritor1
parents:
diff changeset
690 }
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
691 src_surf_pos+=uSrcPitch;
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
692 //dest_surf_pos += pRenderer->uTargetSurfacePitch - src_width;
0
Ritor1
parents:
diff changeset
693 }
Ritor1
parents:
diff changeset
694 }
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
695
0
Ritor1
parents:
diff changeset
696 }
Ritor1
parents:
diff changeset
697
Ritor1
parents:
diff changeset
698 //----- (0040D9B1) --------------------------------------------------------
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
699 void Render::am_Blt_Copy( RECT *pSrcRect, POINT *pTargetPoint, int blend_mode )
0
Ritor1
parents:
diff changeset
700 {
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
701
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
702 unsigned __int16 *pSrc; // eax@2
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
703 //unsigned __int16 *dest_surf_pos; // edi@3
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
704 int uSrcTotalWidth; // ecx@4
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
705 int v21; // [sp+Ch] [bp-18h]@8
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
706 unsigned __int16 *src_surf_pos; // [sp+10h] [bp-14h]@9
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
707 __int32 src_width; // [sp+14h] [bp-10h]@3
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
708 __int32 src_height; // [sp+18h] [bp-Ch]@3
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
709 int uSrcPitch; // [sp+1Ch] [bp-8h]@5
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
710
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
711 if ( !uNumSceneBegins )
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
712 return;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
713 if ( !pArcomageGame->pBlit_Copy_pixels )
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
714 return;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
715
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
716 //dest_surf_pos = &pRenderer->pTargetSurface[pTargetPoint->x + pTargetPoint->y * pRenderer->uTargetSurfacePitch];
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
717 src_width = pSrcRect->right - pSrcRect->left;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
718 src_height = pSrcRect->bottom - pSrcRect->top;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
719
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
720 if ( pArcomageGame->pBlit_Copy_pixels == pArcomageGame->pBackgroundPixels )
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
721 uSrcTotalWidth = pArcomageGame->pGameBackground.uWidth;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
722 else if ( pArcomageGame->pBlit_Copy_pixels == pArcomageGame->pSpritesPixels )
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
723 uSrcTotalWidth = pArcomageGame->pSprites.uWidth;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
724
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
725 //v20 = 157;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
726 //v19 = "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\am_nw.cpp";
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
727 //v21 = &v18;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
728 //std__string_char_40E2C8(&v18, "Problem in Blit_Chroma", &a3a);
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
729 //466D09_xcpt_string(&v21, v18, v19, v20);
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
730 //pSrc = pArcomageGame.pBlit_Copy_pixels;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
731 //LABEL_9:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
732 pSrc = pArcomageGame->pBlit_Copy_pixels;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
733 uSrcPitch = uSrcTotalWidth;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
734
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
735 src_surf_pos = &pSrc[pSrcRect->left + uSrcPitch * pSrcRect->top];
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
736 v21 = (uTargetGBits != 6 ? 0x31EF : 0x7BEF);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
737
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
738 if ( blend_mode == 2 )
0
Ritor1
parents:
diff changeset
739 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
740 uSrcPitch = (uSrcPitch - src_width);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
741 for (int i=0; i< src_height; ++i)
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
742 {
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
743 for (int j=0; j< src_width; ++j)
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
744 {
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
745 WritePixel16(pTargetPoint->x + j, pTargetPoint->y + i, *src_surf_pos);
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
746 //*dest_surf_pos = *src_surf_pos;
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
747 //++dest_surf_pos;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
748 ++src_surf_pos;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
749 }
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
750 src_surf_pos+=uSrcPitch;
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
751 //dest_surf_pos += pRenderer->uTargetSurfacePitch - src_width;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
752 }
0
Ritor1
parents:
diff changeset
753 }
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
754 else
0
Ritor1
parents:
diff changeset
755 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
756 uSrcPitch = (uSrcPitch - src_width);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
757 for (int i=0; i< src_height; ++i)
0
Ritor1
parents:
diff changeset
758 {
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
759 for (int j=0; j< src_width; ++j)
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
760 {
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
761 //*dest_surf_pos = (v21 & (*dest_surf_pos >> 1)) + (v21 & (*src_surf_pos >> 1));
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
762 //++dest_surf_pos;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
763 WritePixel16(pTargetPoint->x + j, pTargetPoint->y + i, (v21 & (ReadPixel16(pTargetPoint->x + j, pTargetPoint->y + i) >> 1)) + (v21 & (*src_surf_pos >> 1)));
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
764 ++src_surf_pos;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
765 }
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
766 src_surf_pos+=uSrcPitch;
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
767 //dest_surf_pos += pRenderer->uTargetSurfacePitch - src_width;
0
Ritor1
parents:
diff changeset
768 }
Ritor1
parents:
diff changeset
769 }
Ritor1
parents:
diff changeset
770 }
Ritor1
parents:
diff changeset
771
Ritor1
parents:
diff changeset
772 //----- (0040DB10) --------------------------------------------------------
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
773 void am_EndScene()
0
Ritor1
parents:
diff changeset
774 {
Ritor1
parents:
diff changeset
775 pRenderer->EndScene();
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
776 pArcomageGame->pBlit_Copy_pixels = NULL;
0
Ritor1
parents:
diff changeset
777 }
Ritor1
parents:
diff changeset
778
Ritor1
parents:
diff changeset
779 //----- (0040D7B7) --------------------------------------------------------
Ritor1
parents:
diff changeset
780 bool ArcomageGame::LoadSprites()
Ritor1
parents:
diff changeset
781 {
Ritor1
parents:
diff changeset
782 pArcomageGame->pSprites.Load("sprites.pcx", 2);
Ritor1
parents:
diff changeset
783 pArcomageGame->pSpritesPixels = pArcomageGame->pSprites.pPixels;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
784 return true;
0
Ritor1
parents:
diff changeset
785 }
Ritor1
parents:
diff changeset
786
Ritor1
parents:
diff changeset
787 //----- (0040D799) --------------------------------------------------------
Ritor1
parents:
diff changeset
788 bool ArcomageGame::LoadBackground()
Ritor1
parents:
diff changeset
789 {
Ritor1
parents:
diff changeset
790 pArcomageGame->pGameBackground.Load("layout.pcx", 2);
Ritor1
parents:
diff changeset
791 pArcomageGame->pBackgroundPixels = pArcomageGame->pGameBackground.pPixels;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
792 return true;
0
Ritor1
parents:
diff changeset
793 }
Ritor1
parents:
diff changeset
794
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
795 int CalculateCardPower(ArcomagePlayer* player, ArcomagePlayer* enemy, ArcomageCard* pCard, int mastery)
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
796 {
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
797 enum V_INDX{
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
798 P_TOWER_M10,
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
799 P_WALL_M10,
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
800 E_TOWER,
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
801 E_WALL,
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
802 E_BUILDINGS,
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
803 E_QUARRY,
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
804 E_MAGIC,
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
805 E_ZOO,
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
806 E_RES,
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
807 V_INDEX_MAX
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
808 };
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
809
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
810 const int mastery_coeff[V_INDEX_MAX][2]= {{10, 5}, //P_TOWER_M10
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
811 {2, 1}, //P_WALL_M10
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
812 {1, 10}, //E_TOWER
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
813 {1, 3}, //E_WALL
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
814 {1, 7}, //E_BUILDINGS
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
815 {1, 5}, //E_QUARRY
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
816 {1, 40}, //E_MAGIC
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
817 {1, 40}, //E_ZOO
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
818 {1, 2} //E_RES
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
819 };
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
820 int card_power= 0;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
821 int element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
822
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
823
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
824 if ( pCard->to_player_tower == 99 || pCard->to_pl_enm_tower == 99||
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
825 pCard->to_player_tower2 == 99 || pCard->to_pl_enm_tower2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
826 element_power = enemy->tower_height - player->tower_height;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
827 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
828 element_power = pCard->to_player_tower + pCard->to_pl_enm_tower + pCard->to_player_tower2 + pCard->to_pl_enm_tower2;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
829
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
830 if ( player->tower_height >= 10 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
831 card_power += mastery_coeff[P_TOWER_M10][mastery]*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
832 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
833 card_power += 20*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
834
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
835
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
836 if ( pCard->to_player_wall == 99 || pCard->to_pl_enm_wall == 99 ||
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
837 pCard->to_player_wall2 == 99 || pCard->to_pl_enm_wall2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
838 element_power = enemy->wall_height - player->wall_height;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
839 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
840 element_power = pCard->to_player_wall + pCard->to_pl_enm_wall +
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
841 pCard->to_player_wall2 + pCard->to_pl_enm_wall2;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
842 if ( player->wall_height >= 10 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
843 card_power += mastery_coeff[P_WALL_M10][mastery]*element_power; //1
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
844 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
845 card_power += 5*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
846
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
847
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
848 card_power += 7 * (pCard->to_player_buildings + pCard->to_pl_enm_buildings +
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
849 pCard->to_player_buildings2 + pCard->to_pl_enm_buildings2);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
850
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
851 if ( pCard->to_player_quarry_lvl == 99 || pCard->to_pl_enm_quarry_lvl == 99 ||
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
852 pCard->to_player_quarry_lvl2 == 99 || pCard->to_pl_enm_quarry_lvl2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
853 element_power = enemy->quarry_level - player->quarry_level;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
854 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
855 element_power = pCard->to_player_quarry_lvl + pCard->to_pl_enm_quarry_lvl +
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
856 pCard->to_player_quarry_lvl2 + pCard->to_pl_enm_quarry_lvl;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
857
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
858 card_power += 40 * element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
859
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
860 if ( pCard->to_player_magic_lvl == 99 || pCard->to_pl_enm_magic_lvl == 99 ||
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
861 pCard->to_player_magic_lvl2 == 99 || pCard->to_pl_enm_magic_lvl2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
862 element_power = enemy->magic_level - player->magic_level;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
863 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
864 element_power = pCard->to_player_magic_lvl + pCard->to_pl_enm_magic_lvl +
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
865 pCard->to_player_magic_lvl2 + pCard->to_pl_enm_magic_lvl2;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
866 card_power += 40 *element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
867
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
868 if ( pCard->to_player_zoo_lvl == 99 || pCard->to_pl_enm_zoo_lvl == 99 ||
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
869 pCard->to_player_zoo_lvl2 == 99 || pCard->to_pl_enm_zoo_lvl2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
870 element_power = enemy->zoo_level - player->zoo_level;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
871 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
872 element_power = pCard->to_player_zoo_lvl + pCard->to_pl_enm_zoo_lvl +
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
873 pCard->to_player_zoo_lvl2 + pCard->to_pl_enm_zoo_lvl2;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
874 card_power += 40 *element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
875
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
876 if ( pCard->to_player_bricks == 99 || pCard->to_pl_enm_bricks == 99 ||
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
877 pCard->to_player_bricks2 == 99 || pCard->to_pl_enm_bricks2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
878 element_power = enemy->resource_bricks - player->resource_bricks;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
879 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
880 element_power = pCard->to_player_bricks + pCard->to_pl_enm_bricks +
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
881 pCard->to_player_bricks2 + pCard->to_pl_enm_bricks2;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
882 card_power += 2 *element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
883
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
884
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
885 if ( pCard->to_player_gems == 99 || pCard->to_pl_enm_gems == 99 ||
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
886 pCard->to_player_gems2 == 99 || pCard->to_pl_enm_gems2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
887 element_power = enemy->resource_gems - player->resource_gems;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
888 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
889 element_power = pCard->to_player_gems + pCard->to_pl_enm_gems +
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
890 pCard->to_player_gems2 + pCard->to_pl_enm_gems2;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
891 card_power += 2 *element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
892
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
893 if ( pCard->to_player_beasts == 99 || pCard->to_pl_enm_beasts == 99 ||
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
894 pCard->to_player_beasts2 == 99 || pCard->to_pl_enm_beasts2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
895 element_power = enemy->resource_beasts - player->resource_beasts;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
896 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
897 element_power = pCard->to_player_beasts + pCard->to_pl_enm_beasts +
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
898 pCard->to_player_beasts2 + pCard->to_pl_enm_beasts2;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
899 card_power += 2 *element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
900
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
901 if ( pCard->to_enemy_tower == 99 || pCard->to_enemy_tower2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
902 element_power = player->tower_height - enemy->tower_height;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
903 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
904 element_power = -(pCard->to_enemy_tower + pCard->to_enemy_tower2);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
905 card_power += mastery_coeff[E_TOWER][mastery]*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
906
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
907 if ( pCard->to_enemy_wall == 99 || pCard->to_enemy_wall2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
908 element_power = player->wall_height - enemy->wall_height;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
909 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
910 element_power = -(pCard->to_enemy_wall + pCard->to_enemy_wall2);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
911 card_power += mastery_coeff[E_WALL][mastery]*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
912
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
913 card_power -= mastery_coeff[E_BUILDINGS][mastery]*(pCard->to_enemy_buildings + pCard->to_enemy_buildings2);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
914
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
915 if ( pCard->to_enemy_quarry_lvl == 99 || pCard->to_enemy_quarry_lvl2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
916 element_power = player->quarry_level - enemy->quarry_level; //5
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
917 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
918 element_power = -(pCard->to_enemy_quarry_lvl + pCard->to_enemy_quarry_lvl2); //5
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
919 card_power += mastery_coeff[E_QUARRY][mastery]*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
920
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
921 if ( pCard->to_enemy_magic_lvl == 99 || pCard->to_enemy_magic_lvl2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
922 element_power = player->magic_level - enemy->magic_level; //40
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
923 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
924 element_power = -(pCard->to_enemy_magic_lvl + pCard->to_enemy_magic_lvl2);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
925 card_power += mastery_coeff[E_MAGIC][mastery]*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
926
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
927 if ( pCard->to_enemy_zoo_lvl == 99 || pCard->to_enemy_zoo_lvl2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
928 element_power = player->zoo_level - enemy->zoo_level; //40
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
929 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
930 element_power = -(pCard->to_enemy_zoo_lvl + pCard->to_enemy_zoo_lvl2);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
931 card_power += mastery_coeff[E_ZOO][mastery]*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
932
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
933 if ( pCard->to_enemy_bricks == 99 || pCard->to_enemy_bricks2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
934 element_power = player->resource_bricks - enemy->resource_bricks; //2
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
935 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
936 element_power = -(pCard->to_enemy_bricks + pCard->to_enemy_bricks2);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
937 card_power += mastery_coeff[E_RES][mastery]*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
938
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
939 if ( pCard->to_enemy_gems == 99 || pCard->to_enemy_gems2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
940 element_power = player->resource_gems - enemy->resource_gems; //2
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
941 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
942 element_power = -(pCard->to_enemy_gems + pCard->to_enemy_gems2);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
943 card_power += mastery_coeff[E_RES][mastery]*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
944
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
945 if ( pCard->to_enemy_beasts == 99 || pCard->to_enemy_beasts2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
946 element_power = player->resource_beasts - enemy->resource_beasts; //2
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
947 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
948 element_power = -(pCard->to_enemy_beasts + pCard->to_enemy_beasts2);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
949 card_power += mastery_coeff[E_RES][mastery]*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
950
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
951 if ( pCard->field_30 || pCard->field_4D )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
952 card_power *= 10;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
953
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
954 if ( pCard->field_24 == 1 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
955 element_power = player->resource_bricks - pCard->needed_bricks;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
956 else if ( pCard->field_24 == 2 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
957 element_power = player->resource_gems - pCard->needed_gems;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
958 else if (pCard->field_24 == 3)
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
959 element_power = player->resource_beasts - pCard->needed_beasts;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
960 if ( element_power > 3 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
961 element_power = 3;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
962 card_power += 5 * element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
963
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
964 if ( enemy->tower_height <= pCard->to_enemy_tower2 + pCard->to_enemy_tower )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
965 card_power += 9999;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
966
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
967 if (pCard->to_enemy_tower2 + pCard->to_enemy_tower +
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
968 pCard->to_enemy_wall + pCard->to_enemy_wall2 +
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
969 pCard->to_enemy_buildings + pCard->to_enemy_buildings2 >= enemy->wall_height + enemy->tower_height)
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
970 card_power += 9999;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
971
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
972 if ( (pCard->to_player_tower2 + pCard->to_pl_enm_tower2 +
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
973 pCard->to_player_tower + pCard->to_pl_enm_tower + player->tower_height) >= max_tower_height )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
974 card_power += 9999;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
975
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
976 return card_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
977 }
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
978
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
979
0
Ritor1
parents:
diff changeset
980 //----- (00408BB4) --------------------------------------------------------
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
981 bool OpponentsAITurn(int player_num)
0
Ritor1
parents:
diff changeset
982 {
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
983 char result; // al@3
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
984 signed int v2; // ebx@8
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
985 int v3; // esi@8
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
986 int all_player_cards_count; // eax@9
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
987 int random_card_slot; // edi@9
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
988 int v6; // eax@11
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
989 signed int v7; // eax@11
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
990 int v8; // ebx@5
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
991 int v9; // eax@5
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
992 int v10; // ecx@18
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
993 int v11; // eax@20
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
994 ArcomageCard *v12; // ecx@20
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
995 char v13; // dl@20
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
996 char v14; // dl@24
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
997 int v15; // edx@25
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
998 int v16; // edx@27
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
999 char v17; // dl@31
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1000 int v18; // edx@32
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1001 char v19; // dl@35
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1002 char v20; // dl@39
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1003 int v21; // edx@40
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1004 char v22; // dl@45
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1005 int v23; // edx@46
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1006 char v24; // dl@52
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1007 int v25; // edx@53
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1008 char v26; // dl@58
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1009 int v27; // edx@59
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1010 char v28; // dl@64
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1011 int v29; // edx@65
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1012 char v30; // dl@70
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1013 int v31; // edx@71
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1014 char v32; // dl@76
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1015 int v33; // edx@77
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1016 char v34; // dl@82
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1017 int v35; // edx@83
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1018 char v36; // dl@86
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1019 char v37; // dl@90
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1020 int v38; // edi@93
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1021 char v39; // dl@93
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1022 int v40; // esi@93
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1023 char v41; // bl@94
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1024 char v42; // dl@98
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1025 char v43; // dl@102
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1026 char v44; // dl@106
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1027 char v45; // dl@110
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1028 char v46; // dl@114
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1029 ArcomagePlayer *v47; // ebx@115
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1030 ArcomagePlayer *v48; // edx@115
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1031 int v49; // esi@123
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1032 int v50; // edx@123
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1033 int v51; // edx@126
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1034 int v52; // esi@129
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1035 int v53; // edi@137
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1036 int j; // esi@137
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1037 am_2 *v55; // eax@139
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1038 int v56; // ecx@141
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1039 int v57; // edx@141
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1040 int v58; // ebx@141
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1041 int v59; // eax@144
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1042 int v60; // esi@145
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1043 int v61; // ebx@4
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1044 int v62; // eax@4
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1045 int v63; // ecx@167
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1046 int v64; // eax@169
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1047 ArcomageCard *pCard; // ecx@169
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1048 char v66; // dl@169
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1049 char v67; // dl@173
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1050 int v68; // edx@174
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1051 int v69; // edx@176
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1052 char v70; // dl@180
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1053 char v71; // dl@183
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1054 char v72; // dl@187
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1055 int v73; // edx@188
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1056 char v74; // dl@193
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1057 char v75; // dl@199
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1058 int v76; // edx@200
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1059 char v77; // dl@205
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1060 int v78; // edx@206
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1061 char v79; // dl@211
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1062 int v80; // edx@212
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1063 char v81; // dl@217
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1064 int v82; // edx@218
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1065 char v83; // dl@223
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1066 int v84; // edx@224
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1067 char v85; // dl@229
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1068 int v86; // edx@230
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1069 char v87; // dl@233
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1070 int v88; // edx@234
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1071 char v89; // dl@237
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1072 int v90; // edx@238
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1073 int v91; // esi@240
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1074 char v92; // dl@240
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1075 int v93; // esi@240
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1076 char v94; // bl@241
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1077 int v95; // edx@243
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1078 int v96; // edi@244
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1079 char v97; // dl@245
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1080 int v98; // edx@246
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1081 char v99; // dl@249
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1082 int v100; // edx@250
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1083 char v101; // dl@253
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1084 int v102; // edx@254
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1085 char v103; // dl@257
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1086 int v104; // edx@258
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1087 char v105; // dl@261
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1088 ArcomagePlayer *v106; // ebx@262
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1089 ArcomagePlayer *v107; // edx@262
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1090 int v108; // esi@270
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1091 int v109; // edx@270
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1092 int v110; // edx@273
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1093 int v111; // esi@276
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1094 int v112; // edi@284
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1095 // int j; // esi@284
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1096 am_2 *v114; // eax@286
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1097 int v115; // ecx@288
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1098 int v116; // edx@288
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1099 int v117; // ebx@288
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1100 int v118; // eax@291
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1101 int v119; // esi@292
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1102 int v120; // [sp-28h] [bp-28h]@129
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1103 int v121; // [sp-28h] [bp-28h]@276
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1104 int k; // [sp-24h] [bp-24h]@18
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1105 int i; // [sp-24h] [bp-24h]@167
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1106 int v124; // [sp-20h] [bp-20h]@5
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1107 int v125; // [sp-20h] [bp-20h]@4
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1108 int v126; // [sp-1Ch] [bp-1Ch]@17
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1109 int v127; // [sp-1Ch] [bp-1Ch]@139
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1110 int v128; // [sp-1Ch] [bp-1Ch]@166
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1111 int v129; // [sp-1Ch] [bp-1Ch]@286
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1112 int v130; // [sp-18h] [bp-18h]@5
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1113 int cards_count; // [sp-18h] [bp-18h]@4
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1114 int v132; // [sp-14h] [bp-14h]@0
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1115 int v133; // [sp-14h] [bp-14h]@93
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1116 int v134; // [sp-14h] [bp-14h]@129
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1117 int v135; // [sp-14h] [bp-14h]@240
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1118 int v136; // [sp-14h] [bp-14h]@276
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1119 ArcomagePlayer *enemy; // [sp-10h] [bp-10h]@5
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1120 ArcomagePlayer *enemy1; // [sp-10h] [bp-10h]@4
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1121 ArcomagePlayer *player; // [sp-Ch] [bp-Ch]@5
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1122 ArcomagePlayer *player1; // [sp-Ch] [bp-Ch]@4
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1123 char v141; // [sp-8h] [bp-8h]@35
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1124 char v142; // [sp-8h] [bp-8h]@183
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1125 char v143; // [sp-5h] [bp-5h]@20
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1126 char v144; // [sp-5h] [bp-5h]@169
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1127
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1128 byte_4FAA00 = 1;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1129 if ( opponent_mastery == 0)
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1130 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1131 if ( need_to_discard_card==0 ) //am_byte_4FAA77
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1132 {
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1133 for(int i = 0; i<10 ; ++i )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1134 {
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1135 all_player_cards_count = GetPlayerHandCardCount(player_num);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1136 random_card_slot = rand_interval(0, all_player_cards_count - 1);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1137 if ( CanCardBePlayed(player_num, random_card_slot) )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1138 return PlayCard(player_num, random_card_slot);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1139 }
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1140 }
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1141 all_player_cards_count = GetPlayerHandCardCount(player_num);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1142 random_card_slot= rand_interval(0, all_player_cards_count - 1);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1143 return DiscardCard(player_num, random_card_slot);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1144 }
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1145 else if (( opponent_mastery == 1 )|| ( opponent_mastery == 2 ))
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1146 {
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1147 player = &am_Players[player_num];
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1148 enemy = &am_Players[(player_num + 1) % 2];
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1149 all_player_cards_count = GetPlayerHandCardCount(player_num);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1150 for(int i = 0; i<10 ; ++i )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1151 {
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1152 if ( i >= all_player_cards_count )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1153 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1154 cards_power[i].slot_index = -1;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1155 cards_power[i].card_power = -9999;
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1156 }
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1157 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1158 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1159 cards_power[i].slot_index = i;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1160 cards_power[i].card_power = 0;
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1161 }
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1162 }
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1163 for(int i = 0; i< all_player_cards_count ; ++i )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1164 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1165 v12 = &pCards[am_Players[player_num].cards_at_hand[cards_power[i].slot_index]];
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1166 cards_power[i].card_power = CalculateCardPower(player, enemy, v12, opponent_mastery-1);
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1167 }
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1168
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1169 for (int j = all_player_cards_count - 1; j >= 0; --j )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1170 {
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1171 for (int m=0; m<j; ++m )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1172 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1173 if ( cards_power[m].card_power < cards_power[m+1].card_power )
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1174 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1175 v56 = cards_power[m].slot_index;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1176 v57 = cards_power[m].card_power;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1177 cards_power[m].slot_index = cards_power[m+1].slot_index;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1178 cards_power[m].card_power = cards_power[m+1].card_power;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1179 cards_power[m+1].slot_index = v56;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1180 cards_power[m+1].card_power = v57;
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1181 }
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1182 }
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1183 }
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1184 v59 = all_player_cards_count - 1;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1185 if ( need_to_discard_card )
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1186 {
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1187 if ( all_player_cards_count - 1 >= 0 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1188 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1189 while ( !pCards[am_Players[player_num].cards_at_hand[cards_power[v59].slot_index]].can_be_discarded )
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1190 {
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1191 --v59;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1192 if ( v59 < 0 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1193 return DiscardCard(player_num, v132);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1194 }
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1195 v132 = cards_power[v59].slot_index;
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1196 }
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1197 }
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1198 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1199 {
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1200 v60 = 0;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1201 if ( all_player_cards_count - 1 >= 0 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1202 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1203 while ( !pCards[am_Players[player_num].cards_at_hand[cards_power[v59].slot_index]].can_be_discarded )
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1204 {
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1205 --v59;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1206 if ( v59 < 0 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1207 goto LABEL_150;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1208 }
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1209 v132 = cards_power[v59].slot_index;
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1210 }
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1211 LABEL_150:
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1212 if ( (all_player_cards_count - 1)> 0 )
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1213 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1214 while ( !CanCardBePlayed(player_num, cards_power[v60].slot_index) || cards_power[v60].card_power < 0 )
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1215 {
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1216 ++v60;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1217 if ( v60 >= all_player_cards_count - 1 )
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1218 return DiscardCard(player_num, v132);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1219 }
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1220 return PlayCard(player_num, cards_power[v60].slot_index);
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1221 }
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1222 }
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1223 return DiscardCard(player_num, v132);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1224 }
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1225
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1226
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1227 return true;//result != 0;
0
Ritor1
parents:
diff changeset
1228 }
Ritor1
parents:
diff changeset
1229
Ritor1
parents:
diff changeset
1230
Ritor1
parents:
diff changeset
1231
Ritor1
parents:
diff changeset
1232 //----- (00409E6A) --------------------------------------------------------
Ritor1
parents:
diff changeset
1233 void ArcomageGame::Loop()
Ritor1
parents:
diff changeset
1234 {
Ritor1
parents:
diff changeset
1235 int v0; // edx@2
Ritor1
parents:
diff changeset
1236 int v1; // ecx@14
Ritor1
parents:
diff changeset
1237 signed int v2; // eax@15
Ritor1
parents:
diff changeset
1238 stru272 *v3; // esi@17
Ritor1
parents:
diff changeset
1239 __int16 *v4; // esi@23
Ritor1
parents:
diff changeset
1240
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1241 while ( !pArcomageGame->GameOver )
0
Ritor1
parents:
diff changeset
1242 {
Ritor1
parents:
diff changeset
1243 pArcomageGame->field_F6 = 1;
Ritor1
parents:
diff changeset
1244 byte_4FAA24 = 1;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1245 IncreaseResourcesInTurn(current_player_num);
0
Ritor1
parents:
diff changeset
1246 LABEL_8:
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1247 while ( byte_4FAA24 )
0
Ritor1
parents:
diff changeset
1248 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1249 played_card_id = -1;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1250 GetNextCardFromDeck(current_player_num);
0
Ritor1
parents:
diff changeset
1251 while ( 1 )
Ritor1
parents:
diff changeset
1252 {
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1253 byte_4FAA24 = PlayerTurn(current_player_num);
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1254 if ( GetPlayerHandCardCount(current_player_num) <= minimum_cards_at_hand )
0
Ritor1
parents:
diff changeset
1255 break;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1256 need_to_discard_card = 1;
0
Ritor1
parents:
diff changeset
1257 if ( pArcomageGame->field_F4 )
Ritor1
parents:
diff changeset
1258 goto LABEL_8;
Ritor1
parents:
diff changeset
1259 }
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1260 need_to_discard_card = 0;
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1261 }
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1262 pArcomageGame->GameOver = IsGameOver();
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1263 if ( !pArcomageGame->GameOver )
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1264 TurnChange();
0
Ritor1
parents:
diff changeset
1265 if ( pArcomageGame->field_F4 )
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1266 pArcomageGame->GameOver = 1;
0
Ritor1
parents:
diff changeset
1267 }
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1268 GameResultsApply();
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1269 if ( am_gameover )
0
Ritor1
parents:
diff changeset
1270 {
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1271 dword_4FAA70 = 0;
0
Ritor1
parents:
diff changeset
1272 }
Ritor1
parents:
diff changeset
1273 else
Ritor1
parents:
diff changeset
1274 {
Ritor1
parents:
diff changeset
1275 dword_4FAA70 = -1;
Ritor1
parents:
diff changeset
1276 }
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1277
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
1278 for(int i=0; i<10; ++i)
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1279 {
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1280 array_4FABD0[i].field_40->Clear(1, 1);
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1281 array_4FABD0[i].field_40->Free();
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1282 }
1038
39f42990698f Cleanings
Nomad
parents: 1033
diff changeset
1283
0
Ritor1
parents:
diff changeset
1284 pArcomageGame->pGameBackground.Release();
Ritor1
parents:
diff changeset
1285 pArcomageGame->pSprites.Release();
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1286 pArcomageGame->bGameInProgress = false;
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1287 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
1288 if ( pVideoPlayer->AnyMovieLoaded() )
Ritor1
parents:
diff changeset
1289 pVideoPlayer->_4BF5B2();
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1290 for(int i=0; i<12; ++i)
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1291 pSoundList->UnloadSound(am_sounds[i], 1);
0
Ritor1
parents:
diff changeset
1292 }
938
016e3577865c stru289 removed, some data movements
Nomad
parents: 935
diff changeset
1293
016e3577865c stru289 removed, some data movements
Nomad
parents: 935
diff changeset
1294
016e3577865c stru289 removed, some data movements
Nomad
parents: 935
diff changeset
1295
0
Ritor1
parents:
diff changeset
1296
Ritor1
parents:
diff changeset
1297 //----- (00409FE9) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1298 void SetStartGameData()
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1299 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1300 signed int j; // edx@7
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1301 int card_id_counter; // edx@13
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1302 signed int i; // ecx@13
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1303 signed int card_dispenser_counter; // eax@13
0
Ritor1
parents:
diff changeset
1304
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1305 current_player_num = am_default_starting_player;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1306 SetStartConditions();
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1307 for(i=0; i<2; ++i )
0
Ritor1
parents:
diff changeset
1308 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1309 if ( i )
0
Ritor1
parents:
diff changeset
1310 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1311 strcpy(am_Players[1].pPlayerName, pArcomageGame->pPlayer2Name);
0
Ritor1
parents:
diff changeset
1312 if ( byte_4E185C )
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1313 am_Players[1].IsHisTurn = 0;
0
Ritor1
parents:
diff changeset
1314 else
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1315 am_Players[1].IsHisTurn = 1;
0
Ritor1
parents:
diff changeset
1316 }
Ritor1
parents:
diff changeset
1317 else
Ritor1
parents:
diff changeset
1318 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1319 strcpy(am_Players[0].pPlayerName, pArcomageGame->pPlayer1Name);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1320 am_Players[0].IsHisTurn = 1;
0
Ritor1
parents:
diff changeset
1321 }
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1322 am_Players[i].tower_height = start_tower_height;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1323 am_Players[i].wall_height = start_wall_height;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1324 am_Players[i].quarry_level = start_quarry_level;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1325 am_Players[i].magic_level = start_magic_level;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1326 am_Players[i].zoo_level = start_zoo_level;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1327 am_Players[i].resource_bricks = start_bricks_amount;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1328 am_Players[i].resource_gems = start_gems_amount;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1329 am_Players[i].resource_beasts = start_beasts_amount;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1330
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1331 for (j=0; j<10; ++j )
0
Ritor1
parents:
diff changeset
1332 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1333 am_Players[i].cards_at_hand[j] = -1;
0
Ritor1
parents:
diff changeset
1334 if ( am_byte_4E185D )
Ritor1
parents:
diff changeset
1335 {
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1336 am_Players[i].card_shift[j].x = -1;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1337 am_Players[i].card_shift[j].y = -1;
0
Ritor1
parents:
diff changeset
1338 }
Ritor1
parents:
diff changeset
1339 else
Ritor1
parents:
diff changeset
1340 {
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1341 am_Players[i].card_shift[j].x = 0;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1342 am_Players[i].card_shift[j].y = 0;
0
Ritor1
parents:
diff changeset
1343 }
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1344 }
0
Ritor1
parents:
diff changeset
1345 }
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1346 strcpy(deckMaster.name, "Master Deck");
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1347 for (i=0, card_dispenser_counter=-2, card_id_counter=0; i<DECK_SIZE; ++i, ++card_dispenser_counter)
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1348 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1349 deckMaster.cardsInUse[i] = 0;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1350 deckMaster.cards_IDs[i] =card_id_counter;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1351 switch ( card_dispenser_counter )
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1352 {
0
Ritor1
parents:
diff changeset
1353 case 0:
Ritor1
parents:
diff changeset
1354 case 2:
Ritor1
parents:
diff changeset
1355 case 6:
Ritor1
parents:
diff changeset
1356 case 9:
Ritor1
parents:
diff changeset
1357 case 13:
Ritor1
parents:
diff changeset
1358 case 18:
Ritor1
parents:
diff changeset
1359 case 23:
Ritor1
parents:
diff changeset
1360 case 33:
Ritor1
parents:
diff changeset
1361 case 36:
Ritor1
parents:
diff changeset
1362 case 38:
Ritor1
parents:
diff changeset
1363 case 44:
Ritor1
parents:
diff changeset
1364 case 46:
Ritor1
parents:
diff changeset
1365 case 52:
Ritor1
parents:
diff changeset
1366 case 57:
Ritor1
parents:
diff changeset
1367 case 69:
Ritor1
parents:
diff changeset
1368 case 71:
Ritor1
parents:
diff changeset
1369 case 75:
Ritor1
parents:
diff changeset
1370 case 79:
Ritor1
parents:
diff changeset
1371 case 81:
Ritor1
parents:
diff changeset
1372 case 84:
Ritor1
parents:
diff changeset
1373 case 89:
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1374 break;
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1375 default:
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1376 ++card_id_counter;
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1377 }
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1378 }
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1379
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1380 FillPlayerDeck();
0
Ritor1
parents:
diff changeset
1381 }
Ritor1
parents:
diff changeset
1382
Ritor1
parents:
diff changeset
1383 //----- (0040A198) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1384 void FillPlayerDeck()
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1385 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1386 signed int m;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1387 int rand_deck_pos;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1388 char card_taken_flags[DECK_SIZE];
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1389 int i,j;
0
Ritor1
parents:
diff changeset
1390
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1391 ArcomageGame::PlaySound(20);
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1392 memset(deckMaster.cardsInUse, 0,DECK_SIZE );
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1393 memset(card_taken_flags, 0, DECK_SIZE);
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1394
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1395 for (i=0; i<2; ++i)
0
Ritor1
parents:
diff changeset
1396 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1397 for (j=0; j<10; ++j)
0
Ritor1
parents:
diff changeset
1398 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1399 if ( am_Players[i].cards_at_hand[j] > -1 )
0
Ritor1
parents:
diff changeset
1400 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1401 for (m = 0; m<DECK_SIZE; ++m)
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1402 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1403 if (deckMaster.cards_IDs[m] == am_Players[i].cards_at_hand[j] && deckMaster.cardsInUse[m] == 0)
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1404 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1405 deckMaster.cardsInUse[m] = 1;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1406 break;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1407 }
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1408 }
0
Ritor1
parents:
diff changeset
1409 }
Ritor1
parents:
diff changeset
1410 }
Ritor1
parents:
diff changeset
1411 }
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1412
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1413 for (i=0; i<DECK_SIZE; ++i)
0
Ritor1
parents:
diff changeset
1414 {
Ritor1
parents:
diff changeset
1415 do
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1416 rand_deck_pos = rand() % DECK_SIZE;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1417 while (card_taken_flags[rand_deck_pos] == 1 );
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1418
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1419 card_taken_flags[rand_deck_pos]=1;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1420 playDeck.cards_IDs[i] = deckMaster.cards_IDs[rand_deck_pos];
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1421 playDeck.cardsInUse[i] = deckMaster.cardsInUse[rand_deck_pos];
0
Ritor1
parents:
diff changeset
1422 }
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1423
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1424 deck_walk_index = 0;
0
Ritor1
parents:
diff changeset
1425 amuint_4FABC4 = -1;
Ritor1
parents:
diff changeset
1426 pArcomageGame->field_F6 = 1;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1427
0
Ritor1
parents:
diff changeset
1428 }
Ritor1
parents:
diff changeset
1429
Ritor1
parents:
diff changeset
1430 //----- (0040A255) --------------------------------------------------------
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1431 void InitalHandsFill()
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1432 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1433 for (int i = 0; i < minimum_cards_at_hand; ++i )
0
Ritor1
parents:
diff changeset
1434 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1435 GetNextCardFromDeck(0);
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1436 GetNextCardFromDeck(1);
0
Ritor1
parents:
diff changeset
1437 }
Ritor1
parents:
diff changeset
1438 pArcomageGame->field_F6 = 1;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1439
0
Ritor1
parents:
diff changeset
1440 }
Ritor1
parents:
diff changeset
1441 // 4E1874: using guessed type int dword_4E1874;
Ritor1
parents:
diff changeset
1442
Ritor1
parents:
diff changeset
1443 //----- (0040A283) --------------------------------------------------------
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1444 void GetNextCardFromDeck( int player_num )
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1445 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1446 signed int deck_index; // eax@1
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1447 int new_card_id; // edi@1
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1448 signed int card_slot_indx; // eax@7
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1449
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1450 deck_index = deck_walk_index;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1451 for(;;)
0
Ritor1
parents:
diff changeset
1452 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1453 if ( deck_index >= DECK_SIZE )
0
Ritor1
parents:
diff changeset
1454 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1455 FillPlayerDeck();
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1456 deck_index = deck_walk_index;
0
Ritor1
parents:
diff changeset
1457 }
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1458 if ( !playDeck.cardsInUse[deck_index] )
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
1459 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1460 new_card_id = playDeck.cards_IDs[deck_index];
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1461 ++deck_index;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1462 deck_walk_index = deck_index;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1463 break;
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
1464 }
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1465 ++deck_index;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1466 deck_walk_index = deck_index;
0
Ritor1
parents:
diff changeset
1467 }
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1468
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1469 ArcomageGame::PlaySound(21);
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1470 card_slot_indx = GetEmptyCardSlotIndex(player_num);
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1471 if ( card_slot_indx != -1 )
0
Ritor1
parents:
diff changeset
1472 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1473 amuint_4FAA4C = card_slot_indx;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1474 am_Players[player_num].cards_at_hand[card_slot_indx] = new_card_id;
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1475 am_Players[player_num].card_shift[card_slot_indx].x = rand_interval(-4, 4);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1476 am_Players[player_num].card_shift[card_slot_indx].y = rand_interval(-4, 4);
0
Ritor1
parents:
diff changeset
1477 pArcomageGame->field_F6 = 1;
Ritor1
parents:
diff changeset
1478 byte_4FAA2D = 1;
Ritor1
parents:
diff changeset
1479 }
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1480
0
Ritor1
parents:
diff changeset
1481 }
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
1482
0
Ritor1
parents:
diff changeset
1483
Ritor1
parents:
diff changeset
1484 //----- (0040A324) --------------------------------------------------------
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1485 int GetEmptyCardSlotIndex( int player_num )
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1486 {
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1487 int i;
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1488 for (i=0; i<10; ++i )
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1489 {
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1490 if (am_Players[player_num].cards_at_hand[i]==-1)
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1491 break;
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1492 }
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1493 if ( i >= 10 )
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1494 return -1;
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1495 else
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1496 return i;
0
Ritor1
parents:
diff changeset
1497 }
Ritor1
parents:
diff changeset
1498
Ritor1
parents:
diff changeset
1499 //----- (0040A346) --------------------------------------------------------
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1500 void IncreaseResourcesInTurn(int player_num)
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1501 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1502 am_Players[player_num].resource_bricks += quarry_bonus + am_Players[player_num].quarry_level;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1503 am_Players[player_num].resource_gems += magic_bonus + am_Players[player_num].magic_level;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1504 am_Players[player_num].resource_beasts += zoo_bonus + am_Players[player_num].zoo_level;
0
Ritor1
parents:
diff changeset
1505 }
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1506
0
Ritor1
parents:
diff changeset
1507
Ritor1
parents:
diff changeset
1508 //----- (0040A383) --------------------------------------------------------
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1509 void TurnChange()
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1510 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1511 char player_name[64]; // [sp+4h] [bp-64h]@4
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1512 // RECT v6; // [sp+44h] [bp-24h]@6
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1513
0
Ritor1
parents:
diff changeset
1514 ArcomageGame_stru1 v10; // [sp+54h] [bp-14h]@7
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1515 POINT v11; // [sp+60h] [bp-8h]@4
0
Ritor1
parents:
diff changeset
1516
Ritor1
parents:
diff changeset
1517 if ( !pArcomageGame->field_F4 )
Ritor1
parents:
diff changeset
1518 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1519 if ( am_Players[0].IsHisTurn != 1 || am_Players[1].IsHisTurn != 1 )
0
Ritor1
parents:
diff changeset
1520 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1521 ++current_player_num;
0
Ritor1
parents:
diff changeset
1522 am_byte_4FAA75 = 1;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1523 if ( current_player_num >= 2 )
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1524 current_player_num = 0;
0
Ritor1
parents:
diff changeset
1525 }
Ritor1
parents:
diff changeset
1526 else
Ritor1
parents:
diff changeset
1527 {
Ritor1
parents:
diff changeset
1528 //nullsub_1();
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1529 // v11.x = 0;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1530 // v11.y = 0;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1531 strcpy(player_name, "The Next Player is: ");//"Ñëåä"
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1532 // v0 = 0;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1533 v11.y = 200;
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1534 v11.x = 320; // - 12 * v0 / 2;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1535 am_DrawText(-1, player_name, &v11);
0
Ritor1
parents:
diff changeset
1536 am_byte_4FAA75 = 1;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1537 ++current_player_num;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1538 if ( current_player_num >= 2 )
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1539 current_player_num = 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1540 strcpy(player_name, am_Players[current_player_num].pPlayerName);
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1541 // v4 = 0;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1542 v11.y = 260;
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1543 v11.x = 320;// - 12 * v4 / 2;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1544 am_DrawText(-1, player_name, &v11);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1545 /* v6.left = 0;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1546 v6.right = 640;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1547 v6.top = 0;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1548 v6.bottom = 480;*/
0
Ritor1
parents:
diff changeset
1549 //nullsub_1();
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1550 pRenderer->Present();
0
Ritor1
parents:
diff changeset
1551 //nullsub_1();
Ritor1
parents:
diff changeset
1552 while ( 1 )
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1553 {
0
Ritor1
parents:
diff changeset
1554 while ( !ArcomageGame::MsgLoop(20, &v10) )
Ritor1
parents:
diff changeset
1555 ;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1556 if ( v10.field_0 == 1 )
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1557 {
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1558 if ( v10.field_4 )
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1559 break;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1560 //nullsub_1();
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1561 continue;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1562 }
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1563 if (( v10.field_0 > 4 )&& ( v10.field_0 <= 8 ))
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1564 break;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1565 if ( v10.field_0 == 10 )
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1566 {
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1567 pArcomageGame->field_F4 = 1;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1568 byte_4FAA74 = 1;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1569 break;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1570 }
0
Ritor1
parents:
diff changeset
1571 }
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1572 /* v11.x = 0;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1573 v11.y = 0;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1574 v6.left = 0;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1575 v6.right = 640;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1576 v6.top = 0;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1577 v6.bottom = 480;*/
0
Ritor1
parents:
diff changeset
1578 //nullsub_1();
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1579 pRenderer->Present();
0
Ritor1
parents:
diff changeset
1580 }
Ritor1
parents:
diff changeset
1581 }
Ritor1
parents:
diff changeset
1582 }
Ritor1
parents:
diff changeset
1583
Ritor1
parents:
diff changeset
1584
Ritor1
parents:
diff changeset
1585 //----- (0040A514) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1586 bool IsGameOver()
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1587 {
0
Ritor1
parents:
diff changeset
1588 bool result; // eax@1
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1589
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1590 result = false;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1591 for(int i=0; i<2; ++i)
0
Ritor1
parents:
diff changeset
1592 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1593 if ( am_Players[i].tower_height <= 0 )
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1594 result = true;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1595 if ( am_Players[i].tower_height >= max_tower_height )
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1596 result = true;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1597 if ( am_Players[i].resource_bricks >= max_resources_amount
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1598 || am_Players[i].resource_gems >= max_resources_amount
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1599 || am_Players[i].resource_beasts >= max_resources_amount )
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1600 result = true;
0
Ritor1
parents:
diff changeset
1601 }
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1602
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1603 return am_gameover = result;
0
Ritor1
parents:
diff changeset
1604 }
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1605
0
Ritor1
parents:
diff changeset
1606
Ritor1
parents:
diff changeset
1607 //----- (0040A560) --------------------------------------------------------
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1608 char PlayerTurn( int player_num )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1609 {
0
Ritor1
parents:
diff changeset
1610 int v1; // ebp@0
Ritor1
parents:
diff changeset
1611 unsigned __int64 v2; // qax@3
Ritor1
parents:
diff changeset
1612 unsigned __int64 v3; // kr00_8@3
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1613
0
Ritor1
parents:
diff changeset
1614 int v5; // esi@67
Ritor1
parents:
diff changeset
1615 char Dest[100]; // [sp+8h] [bp-A8h]@67
Ritor1
parents:
diff changeset
1616 int v8; // [sp+6Ch] [bp-44h]@3
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1617 RECT pSrcXYZW; // [sp+70h] [bp-40h]@75
0
Ritor1
parents:
diff changeset
1618 int v10[4]; // [sp+80h] [bp-30h]@69
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1619 POINT pTargetXY; // [sp+90h] [bp-20h]@75
0
Ritor1
parents:
diff changeset
1620 ArcomageGame_stru1 a2; // [sp+98h] [bp-18h]@8
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1621 int animation_stage; // [sp+A4h] [bp-Ch]@1
0
Ritor1
parents:
diff changeset
1622 char v15; // [sp+AEh] [bp-2h]@63
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1623 bool break_loop; // [sp+AFh] [bp-1h]@1
0
Ritor1
parents:
diff changeset
1624
Ritor1
parents:
diff changeset
1625 uCardID = -1;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1626 break_loop = false;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1627 animation_stage = 20;
0
Ritor1
parents:
diff changeset
1628 byte_4FAA00 = 0;
Ritor1
parents:
diff changeset
1629 dword_4FAA68 = 0;
Ritor1
parents:
diff changeset
1630 amuint_4FAA38 = 10;
Ritor1
parents:
diff changeset
1631 amuint_4FAA34 = 5;
Ritor1
parents:
diff changeset
1632 if ( amuint_4FAA4C != -1 )
Ritor1
parents:
diff changeset
1633 byte_4FAA2D = 1;
Ritor1
parents:
diff changeset
1634 do
Ritor1
parents:
diff changeset
1635 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1636
0
Ritor1
parents:
diff changeset
1637 do
Ritor1
parents:
diff changeset
1638 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1639 v3 = pEventTimer->Time() - pArcomageGame->event_timer_time;
0
Ritor1
parents:
diff changeset
1640 }
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1641 while (v3 < 6);
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1642
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1643 pArcomageGame->event_timer_time = (unsigned int)pEventTimer->Time();
0
Ritor1
parents:
diff changeset
1644 if ( pArcomageGame->field_F4 )
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1645 break_loop = 1;
0
Ritor1
parents:
diff changeset
1646 ArcomageGame::MsgLoop(0, &a2);
Ritor1
parents:
diff changeset
1647 switch ( a2.field_0 )
Ritor1
parents:
diff changeset
1648 {
Ritor1
parents:
diff changeset
1649 case 2:
Ritor1
parents:
diff changeset
1650 if ( a2.field_4 == 129 && a2.field_8 == 1 )
Ritor1
parents:
diff changeset
1651 {
Ritor1
parents:
diff changeset
1652 pAudioPlayer->StopChannels(-1, -1);
Ritor1
parents:
diff changeset
1653 dword_4FAA68 = 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1654 break_loop = true;
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1655 pArcomageGame->field_F4 = 1;
0
Ritor1
parents:
diff changeset
1656 }
Ritor1
parents:
diff changeset
1657 break;
Ritor1
parents:
diff changeset
1658 case 9:
Ritor1
parents:
diff changeset
1659 pArcomageGame->field_F6 = 1;
Ritor1
parents:
diff changeset
1660 break;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1661 case 10:
0
Ritor1
parents:
diff changeset
1662 pAudioPlayer->StopChannels(-1, -1);
Ritor1
parents:
diff changeset
1663 byte_4FAA74 = 1;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1664 break_loop = true;
0
Ritor1
parents:
diff changeset
1665 pArcomageGame->field_F4 = 1;
Ritor1
parents:
diff changeset
1666 break;
Ritor1
parents:
diff changeset
1667 }
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1668
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1669 if (am_Players[current_player_num].IsHisTurn != 1 &&
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1670 !byte_4FAA00 && !byte_4FAA2E && !byte_4FAA2D )
0
Ritor1
parents:
diff changeset
1671 {
Ritor1
parents:
diff changeset
1672 if ( am_byte_4FAA75 )
Ritor1
parents:
diff changeset
1673 am_byte_4FAA76 = 1;
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1674 OpponentsAITurn(current_player_num);
0
Ritor1
parents:
diff changeset
1675 byte_4FAA2E = 1;
Ritor1
parents:
diff changeset
1676 }
Ritor1
parents:
diff changeset
1677 if ( amuint_4FAA4C != -1 && amuint_4FAA38 > 10 )
Ritor1
parents:
diff changeset
1678 amuint_4FAA38 = 10;
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1679 if ( byte_4FAA2E || byte_4FAA2D ||am_Players[current_player_num].IsHisTurn != 1 )
0
Ritor1
parents:
diff changeset
1680 {
Ritor1
parents:
diff changeset
1681 pArcomageGame->field_F6 = 1;
Ritor1
parents:
diff changeset
1682 if ( byte_4FAA2D )
Ritor1
parents:
diff changeset
1683 {
Ritor1
parents:
diff changeset
1684 --amuint_4FAA38;
Ritor1
parents:
diff changeset
1685 if ( amuint_4FAA38 < 0 )
Ritor1
parents:
diff changeset
1686 {
Ritor1
parents:
diff changeset
1687 byte_4FAA2D = 0;
Ritor1
parents:
diff changeset
1688 amuint_4FAA38 = 10;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1689 break_loop = false;
0
Ritor1
parents:
diff changeset
1690 }
Ritor1
parents:
diff changeset
1691 }
Ritor1
parents:
diff changeset
1692 if ( byte_4FAA2E )
Ritor1
parents:
diff changeset
1693 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1694 --animation_stage;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1695 if ( animation_stage < 0 )
0
Ritor1
parents:
diff changeset
1696 {
Ritor1
parents:
diff changeset
1697 if ( dword_4FAA68 > 1 )
Ritor1
parents:
diff changeset
1698 {
Ritor1
parents:
diff changeset
1699 --dword_4FAA68;
Ritor1
parents:
diff changeset
1700 byte_4FAA00 = 0;
Ritor1
parents:
diff changeset
1701 }
Ritor1
parents:
diff changeset
1702 else
Ritor1
parents:
diff changeset
1703 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1704 break_loop = true;
0
Ritor1
parents:
diff changeset
1705 }
Ritor1
parents:
diff changeset
1706 byte_4FAA2E = 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1707 animation_stage = 20;
0
Ritor1
parents:
diff changeset
1708 }
Ritor1
parents:
diff changeset
1709 }
Ritor1
parents:
diff changeset
1710 }
Ritor1
parents:
diff changeset
1711 else
Ritor1
parents:
diff changeset
1712 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1713 if ( need_to_discard_card )
0
Ritor1
parents:
diff changeset
1714 {
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1715 if ( a2.field_0 == 7 && DiscardCard(player_num, current_card_slot_index) )
0
Ritor1
parents:
diff changeset
1716 {
Ritor1
parents:
diff changeset
1717 if ( am_byte_4FAA75 )
Ritor1
parents:
diff changeset
1718 am_byte_4FAA76 = 1;
Ritor1
parents:
diff changeset
1719 if ( dword_4FAA64 > 0 )
Ritor1
parents:
diff changeset
1720 {
Ritor1
parents:
diff changeset
1721 --dword_4FAA64;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1722 need_to_discard_card = GetPlayerHandCardCount(player_num) > minimum_cards_at_hand;
0
Ritor1
parents:
diff changeset
1723 }
Ritor1
parents:
diff changeset
1724 byte_4FAA2E = 1;
Ritor1
parents:
diff changeset
1725 }
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1726 if ( a2.field_0 == 8 && DiscardCard(player_num, current_card_slot_index) )
0
Ritor1
parents:
diff changeset
1727 {
Ritor1
parents:
diff changeset
1728 if ( am_byte_4FAA75 )
Ritor1
parents:
diff changeset
1729 am_byte_4FAA76 = 1;
Ritor1
parents:
diff changeset
1730 if ( dword_4FAA64 > 0 )
Ritor1
parents:
diff changeset
1731 {
Ritor1
parents:
diff changeset
1732 --dword_4FAA64;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1733 need_to_discard_card = GetPlayerHandCardCount(player_num) > minimum_cards_at_hand;
0
Ritor1
parents:
diff changeset
1734 }
Ritor1
parents:
diff changeset
1735 byte_4FAA2E = 1;
Ritor1
parents:
diff changeset
1736 }
Ritor1
parents:
diff changeset
1737 }
Ritor1
parents:
diff changeset
1738 else
Ritor1
parents:
diff changeset
1739 {
Ritor1
parents:
diff changeset
1740 if ( a2.field_0 == 7 )
Ritor1
parents:
diff changeset
1741 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1742 if ( PlayCard(player_num, current_card_slot_index) )
0
Ritor1
parents:
diff changeset
1743 {
Ritor1
parents:
diff changeset
1744 byte_4FAA2E = 1;
Ritor1
parents:
diff changeset
1745 if ( am_byte_4FAA75 )
Ritor1
parents:
diff changeset
1746 am_byte_4FAA76 = 1;
Ritor1
parents:
diff changeset
1747 }
Ritor1
parents:
diff changeset
1748 }
Ritor1
parents:
diff changeset
1749 if ( a2.field_0 == 8 )
Ritor1
parents:
diff changeset
1750 {
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1751 if ( DiscardCard(player_num, current_card_slot_index) )
0
Ritor1
parents:
diff changeset
1752 {
Ritor1
parents:
diff changeset
1753 byte_4FAA2E = 1;
Ritor1
parents:
diff changeset
1754 if ( am_byte_4FAA75 )
Ritor1
parents:
diff changeset
1755 am_byte_4FAA76 = 1;
Ritor1
parents:
diff changeset
1756 }
Ritor1
parents:
diff changeset
1757 }
Ritor1
parents:
diff changeset
1758 }
Ritor1
parents:
diff changeset
1759 }
Ritor1
parents:
diff changeset
1760 //nullsub_1();
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1761 //if ( false )
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1762 //{
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1763 // if ( !v15 )
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1764 // {
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1765 // //nullsub_1();
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1766 // v15 = 1;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1767 // }
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1768 //}
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1769 //else
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1770 //{
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1771 // v15 = 0;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1772 // }
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1773 //if ( false )
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1774 //{
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1775 // //nullsub_1();
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1776 // //nullsub_1();
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1777 // // assert(false && "Invalid strcpy params");
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1778 // // inv_strcpy(nullptr, Dest);
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1779 // v5 = 0;//unk::const_0(&unk_4E19FC, 0);
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1780 // //nullsub_1();
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1781 // if ( v5 == 1 )
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1782 // {
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1783 // pAudioPlayer->StopChannels(-1, -1);
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1784 // v16 = 1;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1785 // pArcomageGame->field_F4 = 1;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1786 // dword_4FAA68 = 0;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1787 // }
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1788 // /*v10[0] = 0;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1789 // v10[2] = 640;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1790 // v10[1] = 0;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1791 // v10[3] = 480;*/
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1792 // //nullsub_1();
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1793 //}
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
1794 if ( dword_4FABB8 != DrawCardsRectangles(player_num) )
0
Ritor1
parents:
diff changeset
1795 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1796 dword_4FABB8 = DrawCardsRectangles(player_num);
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1797 pArcomageGame->field_F6 = 1;
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
1798 }
0
Ritor1
parents:
diff changeset
1799 if ( pArcomageGame->field_F6 )
Ritor1
parents:
diff changeset
1800 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1801 DrawGameUI(animation_stage);
0
Ritor1
parents:
diff changeset
1802 DoBlt_Copy(pArcomageGame->pBackgroundPixels);
Ritor1
parents:
diff changeset
1803 pArcomageGame->field_F6 = 0;
Ritor1
parents:
diff changeset
1804 }
Ritor1
parents:
diff changeset
1805 if ( pArcomageGame->field_F9 )
Ritor1
parents:
diff changeset
1806 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1807 pTargetXY.x = 0;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1808 pTargetXY.y = 0;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1809 pSrcXYZW.left = 0;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1810 pSrcXYZW.right = 640;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1811 pSrcXYZW.top = 0;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1812 pSrcXYZW.bottom = 480;
0
Ritor1
parents:
diff changeset
1813 am_BeginScene(pArcomageGame->pBackgroundPixels, -1, 1);
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1814 pRenderer->am_Blt_Copy(&pSrcXYZW, &pTargetXY, 2);
0
Ritor1
parents:
diff changeset
1815 am_EndScene();
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1816 DrawGameUI(animation_stage);
0
Ritor1
parents:
diff changeset
1817 pRenderer->Present();
Ritor1
parents:
diff changeset
1818 pArcomageGame->field_F9 = 0;
Ritor1
parents:
diff changeset
1819 }
Ritor1
parents:
diff changeset
1820 }
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1821 while ( !break_loop );
0
Ritor1
parents:
diff changeset
1822 return dword_4FAA68 > 0;
Ritor1
parents:
diff changeset
1823 }
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1824
0
Ritor1
parents:
diff changeset
1825
Ritor1
parents:
diff changeset
1826 //----- (0040A9AF) --------------------------------------------------------
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1827 void DrawGameUI( int animation_stage )
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1828 {
0
Ritor1
parents:
diff changeset
1829 am_BeginScene(pArcomageGame->pSpritesPixels, -1, 1);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1830 DrawRectanglesForText();
0
Ritor1
parents:
diff changeset
1831 am_EndScene();
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1832
0
Ritor1
parents:
diff changeset
1833 am_BeginScene(pArcomageGame->pSpritesPixels, -1, 1);
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
1834 DrawCards();
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1835 DrawPlayersTowers();
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1836 DrawPlayersWall();
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1837 DrawPlayersText();
0
Ritor1
parents:
diff changeset
1838 am_EndScene();
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1839
0
Ritor1
parents:
diff changeset
1840 am_BeginScene(pArcomageGame->pSpritesPixels, -1, 1);
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1841 DrawCardAnimation(animation_stage);
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1842
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1843 for( int i=0; i<10; ++i)
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1844 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1845 if (array_4FABD0[i].have_effect)
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1846 array_4FABD0[i].field_40->DrawEffect();
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1847 }
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1848 current_card_slot_index = DrawCardsRectangles(current_player_num);
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1849 DrawSparks();
0
Ritor1
parents:
diff changeset
1850 am_EndScene();
Ritor1
parents:
diff changeset
1851 }
Ritor1
parents:
diff changeset
1852
Ritor1
parents:
diff changeset
1853 //----- (0040AA4E) --------------------------------------------------------
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1854 void DrawSparks()
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1855 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1856 int rgb_pixel_color; // [sp-4h] [bp-2Ch]@4
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1857 unsigned int pixel_color;
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1858
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1859 for (int i=0; i<10; ++i)
0
Ritor1
parents:
diff changeset
1860 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1861 if(array_4FABD0[i].have_effect && (array_4FABD0[i].field_40->_40E2A7()==2))
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1862 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1863 rgb_pixel_color = 0x0000FF00;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1864 if ( !array_4FABD0[i].effect_sign )
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1865 rgb_pixel_color = 0x000000FF;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1866
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1867 pixel_color = R8G8B8_to_TargetFormat(rgb_pixel_color);
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1868 for(int j=0; j<150; ++j )
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1869 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1870 if (array_4FABD0[i].effect_sparks[j].have_spark > 0)
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1871 {
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1872 if (j%2)
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1873 DrawPixel(&array_4FABD0[i].effect_sparks[j].spark_position, pixel_color);
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1874 else
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1875 DrawSquare(&array_4FABD0[i].effect_sparks[j].spark_position, pixel_color);
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1876 }
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1877 }
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1878 }
0
Ritor1
parents:
diff changeset
1879 }
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1880
0
Ritor1
parents:
diff changeset
1881 }
Ritor1
parents:
diff changeset
1882
Ritor1
parents:
diff changeset
1883 //----- (0040AB0A) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1884 void DrawRectanglesForText()
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1885 {
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1886 RECT pSrcRect; // [sp+Ch] [bp-18h]@1
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1887 POINT pTargetXY; // [sp+1Ch] [bp-8h]@1
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1888
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1889 //resources rectangles
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1890 pSrcRect.left = 765;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1891 pSrcRect.top = 0;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1892 pSrcRect.right = 843;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1893 pSrcRect.bottom = 216;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1894
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1895 pTargetXY.x = 8;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1896 pTargetXY.y = 56;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1897 pRenderer->am_Blt_Copy(&pSrcRect, &pTargetXY, 2);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1898
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1899 pTargetXY.x = 555;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1900 pTargetXY.y = 56;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1901 pRenderer->am_Blt_Copy(&pSrcRect, &pTargetXY, 2);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1902
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1903 //players name rectangle
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1904 pSrcRect.left = 283;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1905 pSrcRect.top = 166;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1906 pSrcRect.right = 361;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1907 pSrcRect.bottom = 190;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1908 pTargetXY.x = 8;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1909 pTargetXY.y = 13;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1910 pRenderer->am_Blt_Chroma(&pSrcRect, &pTargetXY, pArcomageGame->field_54, 2);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1911
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1912 pTargetXY.x = 555;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1913 pTargetXY.y = 13;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1914 pRenderer->am_Blt_Chroma(&pSrcRect, &pTargetXY, pArcomageGame->field_54, 2);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1915
1241
ae812777b1d4 fix in arcomagecards
Gloval
parents: 1219
diff changeset
1916 //tower height rectangle
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1917 pSrcRect.left = 234;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1918 pSrcRect.top = 166;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1919 pSrcRect.right = 283;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1920 pSrcRect.bottom = 190;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1921 pTargetXY.x = 100;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1922 pTargetXY.y = 296;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1923 pRenderer->am_Blt_Chroma(&pSrcRect, &pTargetXY, pArcomageGame->field_54, 2);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1924
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1925 pTargetXY.x = 492;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1926 pTargetXY.y = 296;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1927 pRenderer->am_Blt_Chroma(&pSrcRect, &pTargetXY, pArcomageGame->field_54, 2);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1928
1241
ae812777b1d4 fix in arcomagecards
Gloval
parents: 1219
diff changeset
1929 //wall height rectangle
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1930 pSrcRect.left = 192;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1931 pSrcRect.top = 166;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1932 pSrcRect.right = 234;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1933 pSrcRect.bottom = 190;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1934 pTargetXY.x = 168;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1935 pTargetXY.y = 296;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1936 pRenderer->am_Blt_Chroma(&pSrcRect, &pTargetXY, pArcomageGame->field_54, 2);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1937
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1938 pTargetXY.x = 430;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1939 pTargetXY.y = 296;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1940 pRenderer->am_Blt_Chroma(&pSrcRect, &pTargetXY, pArcomageGame->field_54, 2);
0
Ritor1
parents:
diff changeset
1941 }
Ritor1
parents:
diff changeset
1942
Ritor1
parents:
diff changeset
1943 //----- (0040AC5F) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1944 void DrawPlayersText()
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1945 {
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1946
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1947 int res_value; // ecx@18
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1948 char text_buff[32]; // [sp+Ch] [bp-28h]@2
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1949 POINT text_position; // [sp+2Ch] [bp-8h]@2
0
Ritor1
parents:
diff changeset
1950
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1951 if ( need_to_discard_card )
0
Ritor1
parents:
diff changeset
1952 {
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
1953 strcpy(text_buff, pGlobalTXT_LocalizationStrings[266]);// DISCARD A CARD
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1954 text_position.x = 320 - pArcomageGame->pfntArrus->GetLineWidth(text_buff) / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1955 text_position.y = 306;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1956 am_DrawText(-1, text_buff, &text_position);
0
Ritor1
parents:
diff changeset
1957 }
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
1958 strcpy( text_buff, am_Players[0].pPlayerName);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1959 if ( !current_player_num )
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
1960 strcat(text_buff, "***");
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1961 text_position.x = 47 - pArcomageGame->pfntComic->GetLineWidth(text_buff) / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1962 text_position.y = 21;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1963 am_DrawText(-1, text_buff, &text_position);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1964
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
1965 strcpy(text_buff, am_Players[1].pPlayerName);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1966 if ( current_player_num == 1 )
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
1967 strcat(text_buff, "***" );
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1968 text_position.x = 595 - pArcomageGame->pfntComic->GetLineWidth(text_buff) / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1969 text_position.y = 21;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1970 am_DrawText(-1, text_buff, &text_position);
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1971
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1972 am_IntToString(am_Players[0].tower_height, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1973 text_position.x = 123 - pArcomageGame->pfntComic->GetLineWidth(text_buff) / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1974 text_position.y = 305;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1975 am_DrawText(-1, text_buff, &text_position);
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1976
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1977 am_IntToString(am_Players[1].tower_height, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1978 text_position.x = 515 - pArcomageGame->pfntComic->GetLineWidth(text_buff) / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1979 text_position.y = 305;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1980 am_DrawText(-1, text_buff, &text_position);
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1981
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1982 am_IntToString(am_Players[0].wall_height, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1983 text_position.x = 188 - pArcomageGame->pfntComic->GetLineWidth(text_buff) / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1984 text_position.y = 305;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1985 am_DrawText(-1, text_buff, &text_position);
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1986
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1987 am_IntToString(am_Players[1].wall_height, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1988 text_position.x = 451 - pArcomageGame->pfntComic->GetLineWidth(text_buff) / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1989 text_position.y = 305;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1990 am_DrawText(-1, text_buff, &text_position);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1991
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1992 res_value = am_Players[0].quarry_level;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1993 if ( use_start_bonus )
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1994 res_value =am_Players[0].quarry_level + quarry_bonus;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1995 am_IntToString(res_value, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1996 text_position.x = 14;// - 6 * 0 / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1997 text_position.y = 92;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1998 DrawPlayerLevels(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1999
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2000 res_value = am_Players[1].quarry_level;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2001 if ( use_start_bonus )
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2002 res_value = am_Players[1].quarry_level + quarry_bonus;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
2003 am_IntToString(res_value, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2004 // v2 = 0;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2005 text_position.y = 92;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2006 text_position.x = 561; //- 6 * v2 / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2007 DrawPlayerLevels(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2008
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2009 res_value = am_Players[0].magic_level;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2010 if ( use_start_bonus )
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2011 res_value = am_Players[0].magic_level + magic_bonus;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
2012 am_IntToString(res_value, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2013 // v4 = 0;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2014 text_position.y = 164;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2015 text_position.x = 14; //- 6 * v4 / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2016 DrawPlayerLevels(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2017
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2018 res_value = am_Players[1].magic_level;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2019 if ( use_start_bonus )
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2020 res_value = am_Players[1].magic_level + magic_bonus;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
2021 am_IntToString(res_value, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2022 // v6 = 0;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2023 text_position.y = 164;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2024 text_position.x = 561; //- 6 * v6 / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2025 DrawPlayerLevels(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2026
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2027 res_value = am_Players[0].zoo_level;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2028 if ( use_start_bonus )
1201
Gloval
parents: 1200
diff changeset
2029 res_value = am_Players[0].zoo_level + zoo_bonus;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
2030 am_IntToString(res_value, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2031 // v8 = 0;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2032 text_position.y = 236;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2033 text_position.x = 14;// - 6 * v8 / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2034 DrawPlayerLevels(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2035
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2036 res_value = am_Players[1].zoo_level;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2037 if ( use_start_bonus )
1201
Gloval
parents: 1200
diff changeset
2038 res_value = am_Players[1].zoo_level + zoo_bonus;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
2039 am_IntToString(res_value, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2040 // v10 = 0;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2041 text_position.y = 236;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2042 text_position.x = 561;// - 6 * v10 / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2043 DrawPlayerLevels(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2044
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
2045 am_IntToString(am_Players[0].resource_bricks, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2046 text_position.y = 114;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2047 text_position.x = 10;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2048 DrawBricksCount(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2049
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
2050 am_IntToString(am_Players[1].resource_bricks, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2051 text_position.x = 557;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2052 text_position.y = 114;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2053 DrawBricksCount(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2054
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
2055 am_IntToString(am_Players[0].resource_gems, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2056 text_position.x = 10;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2057 text_position.y = 186;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2058 DrawGemsCount(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2059
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
2060 am_IntToString(am_Players[1].resource_gems, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2061 text_position.x = 557;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2062 text_position.y = 186;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2063 DrawGemsCount(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2064
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
2065 am_IntToString(am_Players[0].resource_beasts, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2066 text_position.x = 10;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2067 text_position.y = 258;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2068 DrawBeastsCount(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2069
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
2070 am_IntToString(am_Players[1].resource_beasts, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2071 text_position.x = 557;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2072 text_position.y = 258;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2073 DrawBeastsCount(-1, text_buff, &text_position);
0
Ritor1
parents:
diff changeset
2074 }
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2075
0
Ritor1
parents:
diff changeset
2076
Ritor1
parents:
diff changeset
2077 //----- (0040B102) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2078 void DrawPlayerLevels( int a1, char *text, POINT *pXY )
0
Ritor1
parents:
diff changeset
2079 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2080 char *v3; // esi@1
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2081 unsigned char test_char; // bl@2
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2082 int v7; // eax@3
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2083 RECT pSrcRect;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2084 POINT pTargetPoint;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2085
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2086 v3 = text;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2087 am_BeginScene(pArcomageGame->pSpritesPixels, -1, 1);
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2088 pTargetPoint.x = pXY->x;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2089 pTargetPoint.y = pXY->y;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2090 do
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2091 {
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2092 test_char = *v3;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2093 ++v3;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2094 if ( test_char )
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2095 {
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2096 v7 = 22 * test_char;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2097 pSrcRect.right = v7 - 842;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2098 pSrcRect.left = v7 - 864;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2099 pSrcRect.top = 190;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2100 pSrcRect.bottom = 207;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2101 pRenderer->am_Blt_Chroma(&pSrcRect, &pTargetPoint, pArcomageGame->field_54, 1);
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2102 pTargetPoint.x += 22;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2103 }
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2104 }
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2105 while ( test_char!= 0 );
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2106 am_EndScene();
0
Ritor1
parents:
diff changeset
2107 }
Ritor1
parents:
diff changeset
2108
Ritor1
parents:
diff changeset
2109 //----- (0040B17E) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2110 void DrawBricksCount( int a1, char* text, POINT *pXY )
0
Ritor1
parents:
diff changeset
2111 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2112
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2113 char *v3; // esi@1
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2114 unsigned char test_char; // bl@2
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2115 int v7; // eax@3
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2116 RECT pSrcRect;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2117 POINT pTargetPoint;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2118
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2119 v3 = text;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2120 am_BeginScene(pArcomageGame->pSpritesPixels, -1, 1);
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2121 pTargetPoint.x = pXY->x;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2122 pTargetPoint.y = pXY->y;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2123 do
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2124 {
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2125 test_char = *v3;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2126 ++v3;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2127 if ( test_char )
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2128 {
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2129 v7 = 13 * test_char;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2130 pSrcRect.left = v7 - 370;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2131 pSrcRect.right = v7 - 357;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2132 pSrcRect.top = 128;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2133 pSrcRect.bottom = 138;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2134 pRenderer->am_Blt_Copy(&pSrcRect, &pTargetPoint, 2);
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2135 pTargetPoint.x += 13;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2136 }
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2137 }
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2138 while ( test_char!= 0 );
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2139 am_EndScene();
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2140
0
Ritor1
parents:
diff changeset
2141 }
Ritor1
parents:
diff changeset
2142
Ritor1
parents:
diff changeset
2143 //----- (0040B1F3) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2144 void DrawGemsCount( int a1, char* text, POINT* pXY )
0
Ritor1
parents:
diff changeset
2145 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2146
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2147 char *v3; // esi@1
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2148 unsigned char test_char; // bl@2
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2149 int v7; // eax@3
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2150 RECT pSrcRect;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2151 POINT pTargetPoint;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2152
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2153 v3 = text;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2154 am_BeginScene(pArcomageGame->pSpritesPixels, -1, 1);
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2155 pTargetPoint.x = pXY->x;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2156 pTargetPoint.y = pXY->y;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2157 do
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2158 {
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2159 test_char = *v3;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2160 ++v3;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2161 if ( test_char )
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2162 {
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2163 v7 = 13 * test_char;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2164 pSrcRect.left = v7 - 370;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2165 pSrcRect.right = v7 - 357;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2166 pSrcRect.top = 138;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2167 pSrcRect.bottom = 148;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2168 pRenderer->am_Blt_Copy(&pSrcRect, &pTargetPoint, 2);
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2169 pTargetPoint.x += 13;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2170 }
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2171 }
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2172 while ( test_char!= 0 );
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2173 am_EndScene();
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2174
0
Ritor1
parents:
diff changeset
2175 }
Ritor1
parents:
diff changeset
2176
Ritor1
parents:
diff changeset
2177 //----- (0040B268) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2178 void DrawBeastsCount( int a1, char *text, POINT *pXY )
0
Ritor1
parents:
diff changeset
2179 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2180
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2181 char *v3; // esi@1
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2182 unsigned char test_char; // bl@2
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2183 int v7; // eax@3
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2184 RECT pSrcRect;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2185 POINT pTargetPoint;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2186
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2187 v3 = text;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2188 am_BeginScene(pArcomageGame->pSpritesPixels, -1, 1);
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2189 pTargetPoint.x = pXY->x;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2190 pTargetPoint.y = pXY->y;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2191 do
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2192 {
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2193 test_char = *v3;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2194 ++v3;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2195 if ( test_char )
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2196 {
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2197 v7 = 13 * test_char;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2198 pSrcRect.left = v7 - 370;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2199 pSrcRect.right = v7 - 357;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2200 pSrcRect.top = 148;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2201 pSrcRect.bottom = 158;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2202 pRenderer->am_Blt_Copy(&pSrcRect, &pTargetPoint, 2);
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2203 pTargetPoint.x += 13;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2204 }
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2205 }
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2206 while ( test_char!= 0 );
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2207 am_EndScene();
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2208
0
Ritor1
parents:
diff changeset
2209 }
Ritor1
parents:
diff changeset
2210
Ritor1
parents:
diff changeset
2211 //----- (0040B2DD) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2212 void DrawPlayersTowers()
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2213 {
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2214 int tower_height; // eax@1
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2215 int tower_top; // esi@3
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2216 RECT pSrcXYZW; // [sp+0h] [bp-18h]@3
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2217 POINT pTargetXY; // [sp+10h] [bp-8h]@3
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2218
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2219 tower_height= am_Players[0].tower_height;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2220 if ( am_Players[0].tower_height > max_tower_height )
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2221 tower_height = max_tower_height;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2222 pSrcXYZW.top = 0;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2223 pSrcXYZW.left = 892;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2224 pSrcXYZW.right = 937;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2225 tower_top = 200 * tower_height / max_tower_height;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2226 pSrcXYZW.bottom = tower_top;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2227 pTargetXY.x = 102;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2228 pTargetXY.y = 297 - tower_top;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2229 pRenderer->am_Blt_Copy(&pSrcXYZW, &pTargetXY, 2);
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2230
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2231 pSrcXYZW.top = 0;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2232 pSrcXYZW.left = 384;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2233 pSrcXYZW.right = 452;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2234 pSrcXYZW.bottom = 94;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2235 pTargetXY.y = 203 - tower_top;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2236 pTargetXY.x = 91;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2237 pRenderer->am_Blt_Chroma(&pSrcXYZW, &pTargetXY, pArcomageGame->field_54, 2);
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2238
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2239
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2240 tower_height = am_Players[1].tower_height;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2241 if (am_Players[1].tower_height > max_tower_height )
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2242 tower_height = max_tower_height;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2243 tower_top = 200 * tower_height / max_tower_height;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2244 pSrcXYZW.top = 0;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2245 pSrcXYZW.left = 892;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2246 pSrcXYZW.right = 937;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2247 pSrcXYZW.bottom = tower_top;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2248
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2249 pTargetXY.x = 494;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2250 pTargetXY.y = 297 - tower_top;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2251 pRenderer->am_Blt_Copy(&pSrcXYZW, &pTargetXY, 2);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2252 //draw tower up cone
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2253 pSrcXYZW.left = 384;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2254 pSrcXYZW.right = 452;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2255 pSrcXYZW.top = 94;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2256 pSrcXYZW.bottom = 188;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2257
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2258 pTargetXY.x = 483;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2259 pTargetXY.y = 203 - tower_top;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2260 pRenderer->am_Blt_Chroma(&pSrcXYZW, &pTargetXY, pArcomageGame->field_54, 2);
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2261
0
Ritor1
parents:
diff changeset
2262 }
Ritor1
parents:
diff changeset
2263 // 4E1884: using guessed type int dword_4E1884;
Ritor1
parents:
diff changeset
2264
Ritor1
parents:
diff changeset
2265 //----- (0040B400) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2266 void DrawPlayersWall()
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2267 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2268 int v0; // eax@1
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2269 int v1; // eax@4
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2270 LONG v2; // ecx@4
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2271 int v3; // eax@5
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2272 int v4; // eax@8
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2273 LONG v5; // esi@8
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2274 RECT pSrcXYZW; // [sp+4h] [bp-18h]@4
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2275 POINT pTargetXY; // [sp+14h] [bp-8h]@4
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2276
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2277 v0 = am_Players[0].wall_height;
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2278
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2279 if ( am_Players[0].wall_height > 100 )
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2280 v0 = 100;
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2281
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2282 if ( am_Players[0].wall_height > 0 )
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2283 {
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2284
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2285 pSrcXYZW.top = 0;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2286 pSrcXYZW.left = 843;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2287 v1 = 200 * v0 / 100;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2288 pSrcXYZW.right = 867;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2289 pSrcXYZW.bottom = v1;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2290 pTargetXY.x = 177;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2291 pTargetXY.y = 297 - v1;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2292 pRenderer->am_Blt_Chroma(&pSrcXYZW, &pTargetXY, pArcomageGame->field_54, 2);
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2293 }
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2294
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2295 v3 = am_Players[1].wall_height;
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2296 if ( am_Players[1].wall_height > 100 )
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2297 v3 = 100;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2298
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2299
1247
Gloval
parents: 1246
diff changeset
2300 if ( am_Players[1].wall_height > 0 )
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2301 {
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2302
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2303 pSrcXYZW.top = 0;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2304 pSrcXYZW.left = 843;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2305 v4 = 200 * v3 / 100;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2306 pSrcXYZW.right = 867;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2307 pSrcXYZW.bottom = v4;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2308 pTargetXY.x = 439;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2309 pTargetXY.y = 297 - v4;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2310 pRenderer->am_Blt_Chroma(&pSrcXYZW, &pTargetXY, pArcomageGame->field_54, 2);
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2311 }
0
Ritor1
parents:
diff changeset
2312 }
Ritor1
parents:
diff changeset
2313
Ritor1
parents:
diff changeset
2314 //----- (0040B4B9) --------------------------------------------------------
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2315 void DrawCards()
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2316 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2317
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2318 int v0; // esi@1
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2319 char v1; // bl@1
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2320 int v2; // edi@1
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2321 int v3; // edx@2
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2322 int v4; // eax@3
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2323 int v5; // ecx@3
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2324 int v6; // eax@3
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2325 unsigned int v7; // ecx@4
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2326 int v8; // eax@16
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2327 int v9; // ecx@16
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2328 int v10; // eax@16
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2329 signed int v11; // edi@18
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2330 signed int v12; // esi@20
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2331 int v13; // ecx@20
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2332 int v14; // eax@23
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2333 signed int v15; // eax@25
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2334 int v16; // ecx@25
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2335 POINT *v17; // esi@26
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2336 signed int v18; // eax@29
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
2337 AcromageCardOnTable *v19; // ecx@29
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2338 int v20; // ecx@31
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2339 int v21; // [sp-4h] [bp-2Ch]@8
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2340 RECT pSrcXYZW; // [sp+Ch] [bp-1Ch]@8
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2341 POINT pTargetXY; // [sp+1Ch] [bp-Ch]@1
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2342 int v24; // [sp+24h] [bp-4h]@1
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2343
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2344 v0 = GetPlayerHandCardCount(current_player_num);
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2345 v2 = 0;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2346 pTargetXY.y = 327;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2347 v24 = (640 - 96 * v0) / (v0 + 1);
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2348 pTargetXY.x = (640 - 96 * v0) / (v0 + 1);
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2349 while ( v2 < v0 )
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2350 {
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2351 v3 = current_player_num;
1241
ae812777b1d4 fix in arcomagecards
Gloval
parents: 1219
diff changeset
2352 if ( am_byte_4E185D)
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2353 {
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2354
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
2355 pTargetXY.x += am_Players[current_player_num].card_shift[v2].x ;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
2356 pTargetXY.y += am_Players[current_player_num].card_shift[v2].y;
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2357 }
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2358 v7 = am_Players[current_player_num].cards_at_hand[v2];
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2359 if ( v7 == -1 )
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2360 {
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2361 ++v0;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2362 goto LABEL_15;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2363 }
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2364 if ( v2 != amuint_4FAA4C )
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2365 {
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2366 if ( am_Players[current_player_num].IsHisTurn == 0 && byte_505881 == 0 )
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2367 {
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2368 pSrcXYZW.left = 192;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2369 pSrcXYZW.right = 288;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2370 pSrcXYZW.top = 0;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2371 pSrcXYZW.bottom = 128;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2372 pRenderer->am_Blt_Copy(&pSrcXYZW, &pTargetXY, 2);
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2373 goto LABEL_13;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2374 }
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2375 pArcomageGame->GetCardRect(v7, &pSrcXYZW);
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2376 if ( !CanCardBePlayed(current_player_num, v2) )
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2377 {
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2378 pRenderer->am_Blt_Copy(&pSrcXYZW, &pTargetXY, 0);
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2379 goto LABEL_13;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2380 }
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2381 pRenderer->am_Blt_Copy(&pSrcXYZW, &pTargetXY, 2);
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2382
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2383 }
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2384 LABEL_13:
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2385 v3 = current_player_num;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2386 pTargetXY.x += v24 + 96;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2387 LABEL_15:
1241
ae812777b1d4 fix in arcomagecards
Gloval
parents: 1219
diff changeset
2388 if ( am_byte_4E185D )
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2389 {
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
2390 pTargetXY.x -= am_Players[current_player_num].card_shift[v2].x ;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
2391 pTargetXY.y -= am_Players[current_player_num].card_shift[v2].y ;
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2392 }
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2393 ++v2;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2394 }
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2395
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2396 for (v11=0; v11<10; ++v11)
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2397 {
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2398 if ( am_byte_4FAA76 == 0 )
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2399 {
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2400 if ( shown_cards[v11].uCardId != -1 )
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2401 {
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2402 pArcomageGame->GetCardRect(shown_cards[v11].uCardId, &pSrcXYZW);
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2403 pRenderer->am_Blt_Copy(&pSrcXYZW, &shown_cards[v11].field_18_point, 0);
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2404 }
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2405 if ( shown_cards[v11].field_4 != 0 )
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2406 {
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2407 pTargetXY.x = shown_cards[v11].field_18_point.x + 12;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2408 pTargetXY.y = shown_cards[v11].field_18_point.y + 40;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2409 pSrcXYZW.left = 843;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2410 pSrcXYZW.right = 916;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2411 pSrcXYZW.top = 200;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2412 pSrcXYZW.bottom = 216;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2413 pRenderer->am_Blt_Chroma(&pSrcXYZW, &pTargetXY, pArcomageGame->field_54, 2);
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2414 }
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2415 }
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2416 else if ( amuint_4FAA34 <= 0 )
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2417 {
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2418 if ( v11 == 9 )
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2419 {
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2420 am_byte_4FAA76 = 0;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2421 am_byte_4FAA75 = 0;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2422 amuint_4FAA34 = 5;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2423 }
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2424 if ( shown_cards[v11].uCardId != -1 )
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2425 amuint_4FABC4 = shown_cards[v11].uCardId;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2426 shown_cards[v11].uCardId = -1;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2427 shown_cards[v11].field_18_point.x = shown_cards[v11].field_8.x;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2428 shown_cards[v11].field_18_point.y = shown_cards[v11].field_8.y;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2429 shown_cards[v11].field_4 = 0;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2430 }
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2431 else
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2432 {
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2433 if ( shown_cards[v11].uCardId != -1 )
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2434 {
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2435 shown_cards[v11].field_18_point.x += shown_cards[v11].field_10_xplus;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2436 shown_cards[v11].field_18_point.y += shown_cards[v11].field_14_y_plus;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2437 pArcomageGame->GetCardRect(shown_cards[v11].uCardId, &pSrcXYZW);
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2438 pRenderer->am_Blt_Copy(&pSrcXYZW, &shown_cards[v11].field_18_point, 0);
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2439 }
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2440 }
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2441 }
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2442 if ( am_byte_4FAA76 != 0 )
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2443 --amuint_4FAA34;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2444
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2445 pSrcXYZW.left = 192;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2446 pSrcXYZW.right = 288;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2447 pSrcXYZW.top = 0;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2448 pSrcXYZW.bottom = 128;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2449 pTargetXY.x = 120;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2450 pTargetXY.y = 18;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2451 pRenderer->am_Blt_Copy(&pSrcXYZW, &pTargetXY, 0);
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2452
0
Ritor1
parents:
diff changeset
2453 }
Ritor1
parents:
diff changeset
2454
Ritor1
parents:
diff changeset
2455
Ritor1
parents:
diff changeset
2456 //----- (0040B76F) --------------------------------------------------------
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2457 void DrawCardAnimation( int animation_stage )
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2458 {
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2459
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2460 int v1; // eax@3
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2461 int v2; // eax@3
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2462 int v3; // esi@4
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2463 int v4; // eax@4
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2464 POINT *v5; // edx@6
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2465 RECT *v6; // ecx@6
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2466
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2467 int v8; // eax@15
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
2468 AcromageCardOnTable *v9; // ecx@15
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2469 int v10; // ecx@19
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2470 int v11; // eax@20
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2471 int v12; // ecx@20
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2472 int v13; // eax@20
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2473 unsigned int v14; // ecx@21
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2474 double v15; // st7@22
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2475 POINT *v16; // edx@23
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2476 int v17; // eax@32
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2477 char v18; // zf@37
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2478 int v19; // eax@41
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2479 int v20; // eax@46
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2480 int v21; // ecx@46
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2481 int v22; // eax@46
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2482 int v23; // [sp-4h] [bp-2Ch]@28
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2483 RECT pSrcXYZW; // [sp+Ch] [bp-1Ch]@6
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2484 POINT pTargetXY; // [sp+1Ch] [bp-Ch]@20
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2485 int v26; // [sp+24h] [bp-4h]@1
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2486
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2487 v26 = animation_stage;
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2488 if ( amuint_4FAA4C != -1 )
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2489 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2490 if ( amuint_4FAA38 >= 9 )
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2491 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2492 am_uint_4FAA44_blt_xy.y = 18;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2493 am_uint_4FAA44_blt_xy.x = 120;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2494 v1 = GetPlayerHandCardCount(current_player_num);
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2495 v2 = (640 - 96 * v1) / v1 + 96;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2496 if ( am_byte_4E185D )
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2497 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2498 // v3 = 188 * current_player_num + 8 * amuint_4FAA4C;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2499 // amuint_4FAA3C_blt_xy.x = (amuint_4FAA4C * v2 + *(am_Players[0].arr_6C[0] + v3) - 120) / 10;
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
2500 amuint_4FAA3C_blt_xy.x=(amuint_4FAA4C * v2 + am_Players[current_player_num].card_shift[amuint_4FAA4C].x-120)/10;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
2501 v4 = (am_Players[current_player_num].card_shift[amuint_4FAA4C].y+309) /10;//(*(&am_Players[0].arr_6C[0][1] + v3) + 309) / 10;
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2502 }
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2503 else
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2504 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2505 amuint_4FAA3C_blt_xy.x = (amuint_4FAA4C * v2 - 120) / 10;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2506 v4 = 30;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2507 }
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2508 am_uint_4FAA44_blt_xy.y += v4;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2509 am_uint_4FAA44_blt_xy.x += amuint_4FAA3C_blt_xy.x;
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2510
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2511 amuint_4FAA3C_blt_xy.y = v4;
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2512
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2513 pSrcXYZW.left = 192;
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2514 pSrcXYZW.top = 0;
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2515 pSrcXYZW.right = 288;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2516 pSrcXYZW.bottom = 128;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2517 pRenderer->am_Blt_Copy(&pSrcXYZW, &am_uint_4FAA44_blt_xy, 2);
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2518 }
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2519 else
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2520 {
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2521
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2522
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2523 pSrcXYZW.left = 192;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2524 pSrcXYZW.top = 0;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2525 pSrcXYZW.right = 288;
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2526 pSrcXYZW.bottom = 128;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2527 am_uint_4FAA44_blt_xy.x += amuint_4FAA3C_blt_xy.x;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2528 am_uint_4FAA44_blt_xy.y += amuint_4FAA3C_blt_xy.y;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2529 pRenderer->am_Blt_Copy(&pSrcXYZW, &am_uint_4FAA44_blt_xy, 2);
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2530 if ( !amuint_4FAA38 )
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2531 {
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2532
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2533 amuint_4FAA4C = -1;
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2534 }
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2535 }
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2536 }
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2537 LABEL_11:
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2538
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2539 if ( uCardID != -1 )
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2540 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2541 if ( v26 <= 10 )
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2542 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2543 if ( v26 == 10 )
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2544 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2545 pArcomageGame->GetCardRect(uCardID, &pSrcXYZW);
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2546 // v8 = 0;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2547 for (v8=0; v8<10; ++v8)
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2548 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2549 if (shown_cards[v8].uCardId==-1)
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2550 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2551 shown_cards[v8].uCardId = uCardID;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2552 shown_cards[v8].field_4 = 1;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2553 break;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2554 }
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2555 }
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2556 /* v9 = shown_cards;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2557 while ( v9->uCardId != -1 )
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2558 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2559 ++v9;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2560 ++v8;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2561 if ( v9 >= &dword_4FABB8 )
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2562 goto LABEL_20;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2563 }
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2564
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2565 v10 = v8;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2566 shown_cards[v10].uCardId = uCardID;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2567 shown_cards[v10].field_4 = 1;*/
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2568 //LABEL_20:
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2569 pTargetXY.x = shown_cards[v8].field_8.x;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2570 pTargetXY.y = shown_cards[v8].field_8.y;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2571 pRenderer->am_Blt_Copy(&pSrcXYZW, &pTargetXY, 0);
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2572 uCardID = -1;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2573 }
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2574 }
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2575 else
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2576 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2577 pArcomageGame->GetCardRect(uCardID, &pSrcXYZW);
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2578 amuint_4FAA5C_blt_xy.x += amuint_4FAA54_blt_xy.x;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2579 amuint_4FAA5C_blt_xy.y += amuint_4FAA54_blt_xy.y;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2580 pRenderer->am_Blt_Copy(&pSrcXYZW, &amuint_4FAA5C_blt_xy, 0);
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2581 }
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2582 }
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2583
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2584 if ( played_card_id != -1 )
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2585 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2586 v15 = v26;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2587 if ( v15 > 15.0 )
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2588 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2589 pArcomageGame->GetCardRect(played_card_id, &pSrcXYZW);
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2590 amuint_4FAA5C_blt_xy.x += amuint_4FAA54_blt_xy.x;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2591 amuint_4FAA5C_blt_xy.y += amuint_4FAA54_blt_xy.y;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2592 pRenderer->am_Blt_Copy(&pSrcXYZW, &amuint_4FAA5C_blt_xy, 2);
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2593 return;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2594 }
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2595 if ( v15 == 15.0 )
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2596 {
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2597 ApplyCardToPlayer(current_player_num, played_card_id);
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2598 pArcomageGame->GetCardRect(played_card_id, &pSrcXYZW);
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2599 pTargetXY.x = 272;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2600 pTargetXY.y = 173;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2601 pRenderer->am_Blt_Copy(&pSrcXYZW, &pTargetXY, 2);
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2602 return;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2603 }
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2604 if ( v15 == 5.0 )
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2605 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2606 amuint_4FAA5C_blt_xy.x = 272;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2607 amuint_4FAA5C_blt_xy.y = 173;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2608 for (v17=0; v17<10; ++v17)
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2609 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2610 if (shown_cards[v17].uCardId==-1)
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2611 break;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2612 }
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2613
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2614 amuint_4FAA54_blt_xy.x = (shown_cards[v17].field_8.x - 272) / 5;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2615 amuint_4FAA54_blt_xy.y = (shown_cards[v17].field_8.y - 173) / 5;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2616 pArcomageGame->GetCardRect(played_card_id, &pSrcXYZW);
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2617 pTargetXY.x = 272;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2618 pTargetXY.y = 173;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2619 pRenderer->am_Blt_Copy(&pSrcXYZW, &pTargetXY, 2);
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2620 return;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2621 }
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2622 if ( v15 >= 5.0 )
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2623 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2624 v18 = v26 == 0;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2625 }
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2626 else
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2627 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2628 v18 = v26 == 0;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2629 if ( v26 > 0 )
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2630 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2631 pArcomageGame->GetCardRect(played_card_id, &pSrcXYZW);
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2632 amuint_4FAA5C_blt_xy.x += amuint_4FAA54_blt_xy.x;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2633 amuint_4FAA5C_blt_xy.y += amuint_4FAA54_blt_xy.y;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2634 pRenderer->am_Blt_Copy(&pSrcXYZW, &amuint_4FAA5C_blt_xy, 0);
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2635 return;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2636 }
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2637 }
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2638 if ( !v18 )
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2639 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2640
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2641 pArcomageGame->GetCardRect(played_card_id, &pSrcXYZW);
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2642 pTargetXY.x = 272;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2643 pTargetXY.y = 173;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2644 pRenderer->am_Blt_Copy(&pSrcXYZW, &pTargetXY, 2);
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2645 return;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2646 }
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2647
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2648 pArcomageGame->GetCardRect(played_card_id, &pSrcXYZW);
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2649 for (v19=0; v19<10; ++v19)
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2650 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2651 if (shown_cards[v19].uCardId==-1)
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2652 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2653 shown_cards[v19].uCardId = played_card_id;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2654 break;
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2655 }
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2656 }
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2657 pTargetXY.x = shown_cards[v19].field_8.x;
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2658 pTargetXY.y = shown_cards[v19].field_8.y;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2659 pRenderer->am_Blt_Copy(&pSrcXYZW, &pTargetXY, 0);
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2660 played_card_id = -1;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2661 }
0
Ritor1
parents:
diff changeset
2662 }
Ritor1
parents:
diff changeset
2663
Ritor1
parents:
diff changeset
2664 //----- (0040BB12) --------------------------------------------------------
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
2665 void ArcomageGame::GetCardRect(unsigned int uCardID, RECT *pCardRect)
0
Ritor1
parents:
diff changeset
2666 {
Ritor1
parents:
diff changeset
2667 int v3; // edx@1
Ritor1
parents:
diff changeset
2668 int v4; // ecx@1
Ritor1
parents:
diff changeset
2669
Ritor1
parents:
diff changeset
2670 v3 = pCards[uCardID].slot % 10;
Ritor1
parents:
diff changeset
2671 v4 = (pCards[uCardID].slot / 10 << 7) + 220;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
2672 pCardRect->top = v4;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
2673 pCardRect->left = 96 * v3;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
2674 pCardRect->bottom = v4 + 128;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
2675 pCardRect->right = 96 * v3 + 96;
0
Ritor1
parents:
diff changeset
2676 }
Ritor1
parents:
diff changeset
2677
Ritor1
parents:
diff changeset
2678 //----- (0040BB49) --------------------------------------------------------
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2679 int GetPlayerHandCardCount( int player_num )
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2680 {
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2681 int card_count; // eax@1
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2682
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2683 card_count = 0;
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2684 for(int i=0; i<10; ++i)
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2685 {
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2686 if (am_Players[player_num].cards_at_hand[i]!=-1)
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2687 ++card_count;
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2688 }
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2689 return card_count;
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2690
0
Ritor1
parents:
diff changeset
2691 }
Ritor1
parents:
diff changeset
2692
Ritor1
parents:
diff changeset
2693 //----- (0040BB67) --------------------------------------------------------
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2694 signed int DrawCardsRectangles( int player_num )
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
2695 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2696 //int v1; // esi@1
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2697 signed int result; // eax@1
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2698 int v3; // ebx@1
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2699 char v4; // zf@1
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2700 int v5; // eax@3
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2701 int v6; // eax@4
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2702 int v7; // ecx@6
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2703 char *v8; // eax@6
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2704 int v9; // eax@10
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2705 int v10; // ecx@10
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2706 int v11; // eax@10
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2707 char v12; // ch@2@11
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2708 int v13; // ST00_4@12
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2709 unsigned __int16 v14; // ax@12
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2710 int v15; // eax@13
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2711 int v16; // ecx@13
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2712 int v17; // eax@13
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2713 char v18; // al@16
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2714 char v19; // ch@2@16
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2715 int v20; // ST00_4@19
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2716 unsigned __int16 v21; // ax@19
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2717 RECT pXYZW; // [sp+Ch] [bp-3Ch]@3
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2718 stru273 v26; // [sp+1Ch] [bp-2Ch]@2
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2719 int v25; // [sp+2Ch] [bp-1Ch]@3
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2720 __int32 var18; // [sp+30h] [bp-18h]@3
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2721 int i; // [sp+34h] [bp-14h]@4
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2722 int v28; // [sp+38h] [bp-10h]@1
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2723 int hand_index; // [sp+3Ch] [bp-Ch]@3
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2724 int v30; // [sp+40h] [bp-8h]@1
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2725 char v31; // [sp+44h] [bp-4h]@12
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2726 char v32; // [sp+45h] [bp-3h]@12
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2727 char v33; // [sp+46h] [bp-2h]@12
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2728
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
2729 __debugbreak(); // need do fix rectangle not fit to card
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2730
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2731 v30 = 0;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2732 result = -1;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2733 //v3 = 188 * a1;
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2734
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2735 //v4 = LOBYTE(am_Players[a1].field_20) == 0;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2736 v28 = -1;
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2737 if ( am_Players[player_num].IsHisTurn )
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2738 {
0
Ritor1
parents:
diff changeset
2739 if ( v26._40DD2F() )
Ritor1
parents:
diff changeset
2740 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2741 v5 = GetPlayerHandCardCount(player_num);
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2742 hand_index = 0;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2743 v25 = v5;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2744 pXYZW.top = 327;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2745 pXYZW.bottom = 455;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2746 pXYZW.left = (640 - 96 * v5) / (v5 + 1);
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2747 var18 = pXYZW.left + 96;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2748 pXYZW.right = pXYZW.left + 96;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2749 if ( v5 > 0 )
0
Ritor1
parents:
diff changeset
2750 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2751 // v6 = 47 * v1;
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2752 // for ( i = player_num; ; v6 = i )
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2753 for(;;)
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2754 {
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2755 v7 = v30;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2756 // v8 = &am_Players[0].cards_at_hand[v30 + v6];
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2757
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2758 for (v7=0; v7<10; ++v7)
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2759 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2760 if (am_Players[player_num].cards_at_hand[v7]!= -1 )
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2761 break;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2762 }
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2763 //if ( *v8 )
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2764 // {
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2765 // do
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2766 // {
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2767 // //v8 += 4;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2768 // ++v7;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2769 // }
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2770 // while ( *v8 == -1 );
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2771 v30 = v7;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2772 // }
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2773 if ( am_byte_4E185D )
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2774 {
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2775 // v9 = v3 + 8 * v7;
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
2776 v10 = am_Players[player_num].card_shift[v7].x;//*(am_player[0].arr_6C[0] + v9);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
2777 v11 = am_Players[player_num].card_shift[v7].y;//*(&am_player[0].arr_6C[0][1] + v9);
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2778 pXYZW.left += v10;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2779 pXYZW.right += v10;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2780 pXYZW.top += v11;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2781 pXYZW.bottom += v11;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2782 }
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2783 if (v26.Inside(&pXYZW) )
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2784 break;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2785
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2786 v13=0;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2787 v14 = R8G8B8_to_TargetFormat(v13);
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2788 DrawRect(&pXYZW, v14, 0);
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2789 pXYZW.left += var18;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2790 pXYZW.right += var18;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2791 if ( am_byte_4E185D )
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2792 {
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
2793 v16 = am_Players[player_num].card_shift[v30].x;//*(am_player[0].arr_6C[0] + v15);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
2794 v17 = am_Players[player_num].card_shift[v30].y;//*(&am_player[0].arr_6C[0][1] + v15);
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2795 pXYZW.left -= v16;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2796 pXYZW.right -= v16;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2797 pXYZW.top -= v17;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2798 pXYZW.bottom -= v17;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2799 }
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2800 ++v30;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2801 ++hand_index;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2802 if ( hand_index >= v25 )
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2803 return v28;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2804 }
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2805 v28 = hand_index;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2806 v18 = CanCardBePlayed(player_num, hand_index);
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2807 if ( v18 )
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2808 {
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2809 v20=0x00FFFFFF;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2810 }
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2811 else
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2812 {
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2813 v20=0x000000FF;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2814 }
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2815
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2816 v21 = R8G8B8_to_TargetFormat(v20);
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2817 DrawRect(&pXYZW, v21, 0);
0
Ritor1
parents:
diff changeset
2818 }
Ritor1
parents:
diff changeset
2819 }
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2820 result = v28;
0
Ritor1
parents:
diff changeset
2821 }
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2822 return result;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2823
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2824
0
Ritor1
parents:
diff changeset
2825 }
Ritor1
parents:
diff changeset
2826 // 4E185D: using guessed type char am_byte_4E185D;
Ritor1
parents:
diff changeset
2827
Ritor1
parents:
diff changeset
2828 //----- (0040BCFB) --------------------------------------------------------
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
2829 bool DiscardCard( int player_num, signed int card_slot_index )
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2830 {
0
Ritor1
parents:
diff changeset
2831 int v2; // esi@2
Ritor1
parents:
diff changeset
2832 signed int v3; // edi@2
Ritor1
parents:
diff changeset
2833 char *v4; // eax@2
Ritor1
parents:
diff changeset
2834 int v5; // ecx@7
Ritor1
parents:
diff changeset
2835 int v6; // ebx@7
Ritor1
parents:
diff changeset
2836 int v7; // esi@8
Ritor1
parents:
diff changeset
2837 int v8; // eax@8
Ritor1
parents:
diff changeset
2838 int v9; // esi@8
Ritor1
parents:
diff changeset
2839 int v10; // ecx@8
Ritor1
parents:
diff changeset
2840 int v11; // eax@8
Ritor1
parents:
diff changeset
2841 int v12; // eax@8
Ritor1
parents:
diff changeset
2842 signed int v13; // edx@9
Ritor1
parents:
diff changeset
2843 unsigned int v14; // eax@12
Ritor1
parents:
diff changeset
2844 char result; // al@12
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2845 int i;
0
Ritor1
parents:
diff changeset
2846
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2847 if ( card_slot_index <= -1 )
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2848 return false;
0
Ritor1
parents:
diff changeset
2849 v2 = 0;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2850
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2851 for(i=0; i<10; ++i)
0
Ritor1
parents:
diff changeset
2852 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2853 if ( am_Players[player_num].cards_at_hand[i] != -1 )
0
Ritor1
parents:
diff changeset
2854 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2855 if ( card_slot_index == v2 )
0
Ritor1
parents:
diff changeset
2856 break;
Ritor1
parents:
diff changeset
2857 ++v2;
Ritor1
parents:
diff changeset
2858 }
Ritor1
parents:
diff changeset
2859 }
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2860
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2861 if ( pCards[am_Players[player_num].cards_at_hand[i]].can_be_discarded)
0
Ritor1
parents:
diff changeset
2862 {
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2863 ArcomageGame::PlaySound(22);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2864 v8 = GetPlayerHandCardCount(current_player_num);
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
2865 v10=am_Players[player_num].card_shift[i].x + (640 - 96 * v8) / (v8 + 1);
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2866 amuint_4FAA5C_blt_xy.x = v10;
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
2867 amuint_4FAA5C_blt_xy.y = am_Players[player_num].card_shift[i].y + 327;//v11;
0
Ritor1
parents:
diff changeset
2868 v12 = 0;
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2869
0
Ritor1
parents:
diff changeset
2870 if ( !am_byte_4FAA75 )
Ritor1
parents:
diff changeset
2871 {
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2872 for (v12=0; v12<10; ++v12)
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2873 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2874 if (shown_cards[v12].uCardId== -1)
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2875 break;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2876 }
0
Ritor1
parents:
diff changeset
2877 }
Ritor1
parents:
diff changeset
2878 pArcomageGame->field_F6 = 1;
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2879 amuint_4FAA54_blt_xy.x = (shown_cards[v12].field_8.x - v10) / 10;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2880 amuint_4FAA54_blt_xy.y = (shown_cards[v12].field_8.y - 327) / 10;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2881 uCardID = am_Players[player_num].cards_at_hand[i];
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2882 am_Players[player_num].cards_at_hand[i] = -1;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2883 need_to_discard_card = 0;
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2884 return true;
0
Ritor1
parents:
diff changeset
2885 }
Ritor1
parents:
diff changeset
2886 else
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2887 return false;
0
Ritor1
parents:
diff changeset
2888 }
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2889
0
Ritor1
parents:
diff changeset
2890
Ritor1
parents:
diff changeset
2891 //----- (0040BE0E) --------------------------------------------------------
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
2892 bool PlayCard( int player_num, int card_slot_num )
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
2893 {
0
Ritor1
parents:
diff changeset
2894 int v3; // ebp@1
Ritor1
parents:
diff changeset
2895 int v4; // ecx@2
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
2896 ArcomagePlayer *v5; // esi@2
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2897 int card_index; // edi@2
0
Ritor1
parents:
diff changeset
2898 int v7; // eax@2
Ritor1
parents:
diff changeset
2899 int v8; // ebx@8
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2900 int cards_at_hand; // eax@8
0
Ritor1
parents:
diff changeset
2901 int v10; // ebx@8
Ritor1
parents:
diff changeset
2902 int v11; // ebp@8
Ritor1
parents:
diff changeset
2903 int v12; // ecx@8
Ritor1
parents:
diff changeset
2904 int v13; // eax@8
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2905 ArcomageCard *pCard; // eax@8
0
Ritor1
parents:
diff changeset
2906 int v15; // ecx@8
Ritor1
parents:
diff changeset
2907 int v16; // ecx@8
Ritor1
parents:
diff changeset
2908
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2909 if ( card_slot_num <= -1 )
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2910 return false;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2911
0
Ritor1
parents:
diff changeset
2912 v4 = 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2913 for (card_index=0; card_index<10; ++card_index)
0
Ritor1
parents:
diff changeset
2914 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2915 if ( am_Players[player_num].cards_at_hand[card_index] != -1 )
0
Ritor1
parents:
diff changeset
2916 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2917 if ( card_slot_num == v4 )
0
Ritor1
parents:
diff changeset
2918 break;
Ritor1
parents:
diff changeset
2919 ++v4;
Ritor1
parents:
diff changeset
2920 }
Ritor1
parents:
diff changeset
2921 }
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2922
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2923 if (CanCardBePlayed(player_num, card_index) )
0
Ritor1
parents:
diff changeset
2924 {
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2925 ArcomageGame::PlaySound(23);
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2926 cards_at_hand = GetPlayerHandCardCount(current_player_num);
0
Ritor1
parents:
diff changeset
2927 pArcomageGame->field_F6 = 1;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2928 v12 = am_Players[player_num].card_shift[card_index].x +
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2929 (640 - 96 * cards_at_hand) / (cards_at_hand + 1)+
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2930 96 * card_index ;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2931
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2932 // v13 = *(int *)((char *)&am_Players[0].arr_6C[0][1] + v10) + 327;
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2933 amuint_4FAA5C_blt_xy.x = v12;//v12;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2934 amuint_4FAA5C_blt_xy.y = am_Players[player_num].card_shift[card_index].y + 327;//v13;
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2935
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2936 amuint_4FAA54_blt_xy.x = (272 - v12) / 5;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2937 amuint_4FAA54_blt_xy.y = -30;
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2938
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2939 pCard = &pCards[am_Players[player_num].cards_at_hand[card_index]];
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2940 am_Players[player_num].resource_bricks -= pCard->needed_bricks;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2941 am_Players[player_num].resource_beasts -= pCard->needed_beasts;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2942 am_Players[player_num].resource_gems -= pCard->needed_gems;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2943 played_card_id = am_Players[player_num].cards_at_hand[card_index];
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2944 am_Players[player_num].cards_at_hand[card_index] = -1;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2945 return true;
0
Ritor1
parents:
diff changeset
2946 }
Ritor1
parents:
diff changeset
2947 else
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2948 return false;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2949
0
Ritor1
parents:
diff changeset
2950 }
Ritor1
parents:
diff changeset
2951
Ritor1
parents:
diff changeset
2952 //----- (0040BF15) --------------------------------------------------------
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
2953 bool CanCardBePlayed(int player_num, int hand_card_indx)
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
2954 {
0
Ritor1
parents:
diff changeset
2955 bool result; // eax@1
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2956 ArcomageCard *test_card; // ecx@1
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2957 ArcomagePlayer *pPlayer; // esi@1
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2958
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2959 pPlayer = &am_Players[player_num];
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2960 result = true;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2961 test_card = &pCards[am_Players[player_num].cards_at_hand[hand_card_indx]];
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2962 if ( test_card->needed_quarry_level > pPlayer->quarry_level )
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2963 result = false;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2964 if ( test_card->needed_magic_level > pPlayer->magic_level )
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2965 result = false;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
2966 if ( test_card->needed_zoo_level > pPlayer->zoo_level )
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2967 result = false;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2968 if ( test_card->needed_bricks > pPlayer->resource_bricks )
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2969 result = false;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2970 if ( test_card->needed_gems > pPlayer->resource_gems )
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2971 result = false;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2972 if ( test_card->needed_beasts > pPlayer->resource_beasts )
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2973 result = false;
0
Ritor1
parents:
diff changeset
2974 return result;
Ritor1
parents:
diff changeset
2975 }
Ritor1
parents:
diff changeset
2976
Ritor1
parents:
diff changeset
2977
Ritor1
parents:
diff changeset
2978
Ritor1
parents:
diff changeset
2979
Ritor1
parents:
diff changeset
2980 //----- (0040BF77) --------------------------------------------------------
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2981 void ApplyCardToPlayer( int player_num, unsigned int uCardID )
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2982 {
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2983
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2984
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2985 #define APPLY_TO_PLAYER( PLAYER, ENEMY,FIELD, VAL, RES )\
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2986 if (VAL != 0) {\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2987 if (VAL == 99) {\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2988 if ( PLAYER->##FIELD < ENEMY->##FIELD ) {\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2989 PLAYER->##FIELD = ENEMY->##FIELD;\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2990 RES = ENEMY->##FIELD - PLAYER->##FIELD;\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2991 }\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2992 } else {\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2993 PLAYER->##FIELD += (signed int)(VAL);\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2994 if ( PLAYER->##FIELD<0 ) PLAYER->##FIELD= 0;\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2995 RES = (signed int)(VAL);\
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2996 }\
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2997 }
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2998
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2999 #define APPLY_TO_ENEMY( PLAYER, ENEMY,FIELD, VAL, RES ) APPLY_TO_PLAYER(ENEMY, PLAYER, FIELD, VAL, RES)
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3000
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3001 #define APPLY_TO_BOTH( PLAYER, ENEMY, FIELD, VAL, RES_P, RES_E ) \
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3002 if ( VAL != 0) {\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3003 if ( VAL == 99 ) { \
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3004 if ( PLAYER->##FIELD != ENEMY->##FIELD ) { \
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3005 if ( PLAYER->##FIELD <= ENEMY->##FIELD ) { \
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3006 PLAYER->##FIELD = ENEMY->##FIELD; \
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3007 RES_P = ENEMY->##FIELD - PLAYER->##FIELD; \
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3008 } else { \
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3009 ENEMY->##FIELD = PLAYER->##FIELD; \
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3010 RES_E = PLAYER->##FIELD - ENEMY->##FIELD; \
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3011 } \
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3012 }\
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3013 } else { \
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3014 PLAYER->##FIELD += (signed int)(VAL);\
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3015 ENEMY->##FIELD += (signed int)(VAL); if (PLAYER->##FIELD < 0 ) {PLAYER->##FIELD = 0;} \
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3016 if ( ENEMY->##FIELD < 0 ) {ENEMY->##FIELD = 0;} \
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3017 RES_P = (signed int)(VAL); RES_E = (signed int)(VAL); \
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3018 }\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3019 }
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3020 ArcomagePlayer *player; // esi@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3021 int v3; // eax@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3022 ArcomagePlayer *enemy; // edi@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3023 int v5; // eax@2
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3024 char v6; // sf@2
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3025 unsigned __int8 v7; // of@2
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3026 int v8; // eax@3
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3027 int v9; // eax@4
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3028 char v10; // zf@5
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3029 int v11; // eax@8
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3030 unsigned __int8 v12; // zf@8
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3031 char v13; // sf@8
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3032 unsigned __int8 v14; // of@8
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3033 int v15; // eax@9
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3034 int v16; // eax@10
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3035 char v17; // zf@12
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3036 char v18; // al@15
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3037 int v19; // eax@16
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3038 int v20; // eax@17
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3039 int v21; // eax@22
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3040 int v22; // eax@23
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3041 int v23; // eax@26
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3042 signed int v24; // ebx@26
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3043 int v103;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3044 int v104;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3045
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3046 POINT v184; // [sp+Ch] [bp-64h]@488
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3047 int enemy_num; // [sp+14h] [bp-5Ch]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3048 ArcomageCard *pCard; // [sp+18h] [bp-58h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3049 int buildings_e; // [sp+1Ch] [bp-54h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3050 int buildings_p; // [sp+20h] [bp-50h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3051 int quarry_p; // [sp+28h] [bp-48h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3052 int dmg_e; // [sp+2Ch] [bp-44h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3053 int dmg_p; // [sp+30h] [bp-40h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3054 int bricks_p; // [sp+34h] [bp-3Ch]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3055 int tower_e; // [sp+38h] [bp-38h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3056 int tower_p; // [sp+3Ch] [bp-34h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3057 int wall_e; // [sp+40h] [bp-30h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3058 int wall_p; // [sp+44h] [bp-2Ch]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3059 int beasts_e; // [sp+48h] [bp-28h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3060 int beasts_p; // [sp+4Ch] [bp-24h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3061 int gems_e; // [sp+50h] [bp-20h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3062 int gems_p; // [sp+54h] [bp-1Ch]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3063 int bricks_e; // [sp+58h] [bp-18h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3064 int zoo_e; // [sp+5Ch] [bp-14h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3065 int zoo_p; // [sp+60h] [bp-10h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3066 int magic_e; // [sp+64h] [bp-Ch]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3067 int magic_p; // [sp+68h] [bp-8h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3068 int quarry_e; // [sp+6Ch] [bp-4h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3069
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3070 quarry_p = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3071 magic_p = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3072 zoo_p = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3073 bricks_p = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3074 gems_p = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3075 beasts_p = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3076 wall_p = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3077 tower_p = 0;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3078 buildings_p = 0;
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3079 dmg_p = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3080 quarry_e = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3081 magic_e = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3082 zoo_e = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3083 bricks_e = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3084 gems_e = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3085 beasts_e = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3086 wall_e = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3087 tower_e = 0;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3088 buildings_e = 0;
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3089 dmg_e = 0;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3090
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3091 player = &am_Players[player_num];
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3092 pCard = &pCards[uCardID];
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3093 enemy_num = (player_num + 1) % 2;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3094 enemy = &am_Players[enemy_num];
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3095 switch ( pCard->compare_param )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3096 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3097 case 2:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3098 v5 = player->quarry_level;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3099 v7 = __OFSUB__(v5, enemy->quarry_level);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3100 v6 = v5 - enemy->quarry_level < 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3101 v18 = v6 ^ v7;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3102 goto LABEL_25;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3103 case 3:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3104 v8 = player->magic_level;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3105 v7 = __OFSUB__(v8, enemy->magic_level);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3106 v6 = v8 - enemy->magic_level < 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3107 v18 = v6 ^ v7;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3108 goto LABEL_25;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3109 case 4:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3110 v9 = player->zoo_level;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3111 v7 = __OFSUB__(v9, enemy->zoo_level);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3112 v6 = v9 - enemy->zoo_level < 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3113 v18 = v6 ^ v7;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3114 goto LABEL_25;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3115 case 5:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3116 v10 = player->quarry_level == enemy->quarry_level;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3117 v18 = v10;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3118 goto LABEL_25;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3119 case 6:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3120 v10 = player->magic_level == enemy->magic_level;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3121 v18 = v10;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3122 goto LABEL_25;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3123 case 7:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3124 v10 = player->zoo_level == enemy->zoo_level;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3125 v18 = v10;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3126 goto LABEL_25;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3127 case 8:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3128 v11 = player->quarry_level;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3129 v14 = __OFSUB__(v11, enemy->quarry_level);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3130 v12 = v11 == enemy->quarry_level;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3131 v13 = v11 - enemy->quarry_level < 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3132 v18 = !((v13 ^ v14) | v12);
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3133 goto LABEL_25;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3134 case 9:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3135 v15 = player->magic_level;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3136 v14 = __OFSUB__(v15, enemy->magic_level);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3137 v12 = v15 == enemy->magic_level;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3138 v13 = v15 - enemy->magic_level < 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3139 v18 = !((v13 ^ v14) | v12);
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3140 goto LABEL_25;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3141 case 10:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3142 v16 = player->zoo_level;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3143 v14 = __OFSUB__(v16, enemy->zoo_level);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3144 v12 = v16 == enemy->zoo_level;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3145 v13 = v16 - enemy->zoo_level < 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3146 v18 = !((v13 ^ v14) | v12);
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3147 goto LABEL_25;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3148 case 11:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3149 v10 = player->wall_height == 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3150 v18 = v10;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3151 goto LABEL_25;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3152 case 12:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3153 v17 = player->wall_height == 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3154 v18 = !v17;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3155 goto LABEL_25;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3156 case 13:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3157 v10 = enemy->wall_height == 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3158 v18 = v10;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3159 goto LABEL_25;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3160 case 14:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3161 v17 = enemy->wall_height == 0;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3162 v18 = !v17;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3163 goto LABEL_25;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3164 case 15:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3165 v19 = player->wall_height;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3166 v7 = __OFSUB__(v19, enemy->wall_height);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3167 v6 = v19 - enemy->wall_height < 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3168 v18 = v6 ^ v7;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3169 goto LABEL_25;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3170 case 16:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3171 v20 = player->tower_height;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3172 v7 = __OFSUB__(v20, enemy->tower_height);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3173 v6 = v20 - enemy->tower_height < 0;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3174 v18 = v6 ^ v7;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3175 goto LABEL_25;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3176 case 17:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3177 v10 = player->wall_height == enemy->wall_height;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3178 v18 = v10;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3179 goto LABEL_25;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3180 case 18:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3181 v10 = player->tower_height == enemy->tower_height;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3182 v18 = v10;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3183 goto LABEL_25;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3184 case 19:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3185 v21 = player->wall_height;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3186 v14 = __OFSUB__(v21, enemy->wall_height);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3187 v12 = v21 == enemy->wall_height;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3188 v13 = v21 - enemy->wall_height < 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3189 v18 = !((v13 ^ v14) | v12);
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3190 goto LABEL_25;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3191 case 20:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3192 v22 = player->tower_height;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3193 v14 = __OFSUB__(v22, enemy->tower_height);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3194 v12 = v22 == enemy->tower_height;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3195 v13 = v22 - enemy->tower_height < 0;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3196 v18 = !((v13 ^ v14) | v12);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3197 LABEL_25:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3198 if ( v18 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3199 goto LABEL_26;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3200 goto LABEL_231;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3201 default:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3202 LABEL_26:
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3203 v23 = pCard->draw_extra_card_count;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3204 v24 = 0;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3205 dword_4FAA68 = v23 + (pCard->field_30 == 1);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3206 dword_4FAA64 = v23;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3207 if ( v23 > 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3208 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3209 do
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3210 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3211 GetNextCardFromDeck(player_num);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3212 ++v24;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3213 }
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3214 while ( v24 < pCard->draw_extra_card_count );
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3215 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3216
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3217 need_to_discard_card = GetPlayerHandCardCount(player_num) > minimum_cards_at_hand;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3218
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3219
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3220 APPLY_TO_PLAYER(player, enemy, quarry_level, pCard->to_player_quarry_lvl, quarry_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3221 APPLY_TO_PLAYER(player, enemy, magic_level, pCard->to_player_magic_lvl, magic_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3222 APPLY_TO_PLAYER(player, enemy, zoo_level, pCard->to_player_zoo_lvl, zoo_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3223 APPLY_TO_PLAYER(player, enemy, resource_bricks, pCard->to_player_bricks, bricks_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3224 APPLY_TO_PLAYER(player, enemy, resource_gems, pCard->to_player_gems, gems_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3225 APPLY_TO_PLAYER(player, enemy, resource_beasts, pCard->to_player_beasts, beasts_p);
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3226 if ( pCard->to_player_buildings )
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3227 {
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3228 dmg_p = ApplyDamageToBuildings(player_num, (signed int)pCard->to_player_buildings);
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3229 buildings_p = (signed int)pCard->to_player_buildings - dmg_p;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3230 }
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3231 APPLY_TO_PLAYER(player, enemy, wall_height, pCard->to_player_wall, wall_p);
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3232 APPLY_TO_PLAYER(player, enemy, tower_height, pCard->to_player_tower, tower_p);
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3233
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3234 APPLY_TO_ENEMY(player, enemy, quarry_level, pCard->to_enemy_quarry_lvl, quarry_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3235 APPLY_TO_ENEMY(player, enemy, magic_level, pCard->to_enemy_magic_lvl, magic_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3236 APPLY_TO_ENEMY(player, enemy, zoo_level, pCard->to_enemy_zoo_lvl, zoo_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3237 APPLY_TO_ENEMY(player, enemy, resource_bricks, pCard->to_enemy_bricks, bricks_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3238 APPLY_TO_ENEMY(player, enemy, resource_gems, pCard->to_enemy_gems, gems_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3239 APPLY_TO_ENEMY(player, enemy, resource_beasts, pCard->to_enemy_beasts, beasts_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3240 if ( pCard->to_enemy_buildings )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3241 {
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3242 dmg_e = ApplyDamageToBuildings(enemy_num, (signed int)pCard->to_enemy_buildings);
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3243 buildings_e = (signed int)pCard->to_enemy_buildings - dmg_e;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3244 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3245 APPLY_TO_ENEMY(player, enemy, wall_height, pCard->to_enemy_wall, wall_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3246 APPLY_TO_ENEMY(player, enemy, tower_height, pCard->to_enemy_tower, tower_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3247
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3248 APPLY_TO_BOTH(player, enemy, quarry_level, pCard->to_pl_enm_quarry_lvl, quarry_p, quarry_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3249 APPLY_TO_BOTH(player, enemy, magic_level, pCard->to_pl_enm_magic_lvl, magic_p, magic_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3250 APPLY_TO_BOTH(player, enemy, zoo_level, pCard->to_pl_enm_zoo_lvl, zoo_p, zoo_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3251 APPLY_TO_BOTH(player, enemy, resource_bricks, pCard->to_pl_enm_bricks, bricks_p, bricks_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3252 APPLY_TO_BOTH(player, enemy, resource_gems, pCard->to_pl_enm_gems, gems_p, gems_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3253 APPLY_TO_BOTH(player, enemy, resource_beasts, pCard->to_pl_enm_beasts, beasts_p, beasts_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3254 if ( pCard->to_pl_enm_buildings )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3255 {
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3256 dmg_p = ApplyDamageToBuildings(player_num, (signed int)pCard->to_pl_enm_buildings);
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3257 dmg_e = ApplyDamageToBuildings(enemy_num, (signed int)pCard->to_pl_enm_buildings);
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3258 buildings_p = (signed int)pCard->to_pl_enm_buildings - dmg_p;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3259 buildings_e = (signed int)pCard->to_pl_enm_buildings - dmg_e;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3260 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3261 APPLY_TO_BOTH(player, enemy, wall_height, pCard->to_pl_enm_wall, wall_p, wall_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3262 APPLY_TO_BOTH(player, enemy, tower_height, pCard->to_pl_enm_tower, tower_p, tower_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3263 break;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3264 case 0:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3265 LABEL_231:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3266 v103 = pCard->can_draw_extra_card2;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3267 v104 = 0;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3268 dword_4FAA68 = v103 + (pCard->field_4D == 1);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3269 dword_4FAA64 = v103;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3270 if ( v103 > 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3271 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3272 do
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3273 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3274 GetNextCardFromDeck(player_num);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3275 ++v104;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3276 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3277 while ( v104 < pCard->can_draw_extra_card2 );
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3278 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3279
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3280 need_to_discard_card = GetPlayerHandCardCount(player_num) > minimum_cards_at_hand;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3281
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3282 APPLY_TO_PLAYER(player, enemy, quarry_level, pCard->to_player_quarry_lvl2, quarry_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3283 APPLY_TO_PLAYER(player, enemy, magic_level, pCard->to_player_magic_lvl2, magic_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3284 APPLY_TO_PLAYER(player, enemy, zoo_level, pCard->to_player_zoo_lvl2, zoo_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3285 APPLY_TO_PLAYER(player, enemy, resource_bricks, pCard->to_player_bricks2, bricks_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3286 APPLY_TO_PLAYER(player, enemy, resource_gems, pCard->to_player_gems2, gems_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3287 APPLY_TO_PLAYER(player, enemy, resource_beasts, pCard->to_player_beasts2, beasts_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3288 if ( pCard->to_player_buildings2 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3289 {
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3290 dmg_p = ApplyDamageToBuildings(player_num, (signed int)pCard->to_player_buildings2);
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3291 buildings_p = (signed int)pCard->to_player_buildings2 - dmg_p;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3292 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3293 APPLY_TO_PLAYER(player, enemy, wall_height, pCard->to_player_wall2, wall_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3294 APPLY_TO_PLAYER(player, enemy, tower_height, pCard->to_player_tower2, tower_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3295
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3296 APPLY_TO_ENEMY(player, enemy, quarry_level, pCard->to_enemy_quarry_lvl2, quarry_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3297 APPLY_TO_ENEMY(player, enemy, magic_level, pCard->to_enemy_magic_lvl2, magic_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3298 APPLY_TO_ENEMY(player, enemy, zoo_level, pCard->to_enemy_zoo_lvl2, zoo_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3299 APPLY_TO_ENEMY(player, enemy, resource_bricks, pCard->to_enemy_bricks2, bricks_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3300 APPLY_TO_ENEMY(player, enemy, resource_gems, pCard->to_enemy_gems2, gems_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3301 APPLY_TO_ENEMY(player, enemy, resource_beasts, pCard->to_enemy_beasts2, beasts_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3302 if ( pCard->to_enemy_buildings2 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3303 {
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3304 dmg_e = ApplyDamageToBuildings(enemy_num, (signed int)pCard->to_enemy_buildings2);
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3305 buildings_e = (signed int)pCard->to_enemy_buildings2 - dmg_e;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3306 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3307 APPLY_TO_ENEMY(player, enemy, wall_height, pCard->to_enemy_wall2, wall_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3308 APPLY_TO_ENEMY(player, enemy, tower_height, pCard->to_enemy_tower2, tower_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3309
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3310 APPLY_TO_BOTH(player, enemy, quarry_level, pCard->to_pl_enm_quarry_lvl2, quarry_p, quarry_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3311 APPLY_TO_BOTH(player, enemy, magic_level, pCard->to_pl_enm_magic_lvl2, magic_p, magic_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3312 APPLY_TO_BOTH(player, enemy, zoo_level, pCard->to_pl_enm_zoo_lvl2, zoo_p, zoo_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3313 APPLY_TO_BOTH(player, enemy, resource_bricks, pCard->to_pl_enm_bricks2, bricks_p, bricks_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3314 APPLY_TO_BOTH(player, enemy, resource_gems, pCard->to_pl_enm_gems2, gems_p, gems_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3315 APPLY_TO_BOTH(player, enemy, resource_beasts, pCard->to_pl_enm_beasts2, beasts_p, beasts_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3316
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3317 if ( pCard->to_pl_enm_buildings2 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3318 {
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3319 dmg_p = ApplyDamageToBuildings(player_num, (signed int)pCard->to_pl_enm_buildings2);
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3320 dmg_e = ApplyDamageToBuildings(enemy_num, (signed int)pCard->to_pl_enm_buildings2);
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3321 buildings_p = (signed int)pCard->to_pl_enm_buildings2 - dmg_p;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3322 buildings_e = (signed int)pCard->to_pl_enm_buildings2 - dmg_e;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3323 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3324 APPLY_TO_BOTH(player, enemy, wall_height, pCard->to_pl_enm_wall2, wall_p, wall_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3325 APPLY_TO_BOTH(player, enemy, tower_height, pCard->to_pl_enm_tower2, tower_p, tower_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3326 break;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3327 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3328 // }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3329 if ( quarry_p > 0 || quarry_e > 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3330 pArcomageGame->PlaySound(30);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3331 if ( quarry_p < 0 || quarry_e < 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3332 pArcomageGame->PlaySound(31);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3333 if ( magic_p > 0 || magic_e > 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3334 pArcomageGame->PlaySound(33);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3335 if ( magic_p < 0 || magic_e < 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3336 pArcomageGame->PlaySound(34);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3337 if ( zoo_p > 0 || zoo_e > 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3338 pArcomageGame->PlaySound(36);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3339 if ( zoo_p < 0 || zoo_e < 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3340 pArcomageGame->PlaySound(37);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3341 if ( bricks_p > 0 || bricks_e > 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3342 pArcomageGame->PlaySound(39);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3343 if ( bricks_p < 0 || bricks_e < 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3344 pArcomageGame->PlaySound(40);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3345 if ( gems_p > 0 || gems_e > 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3346 pArcomageGame->PlaySound(42);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3347 if ( gems_p < 0 || gems_e < 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3348 pArcomageGame->PlaySound(43);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3349 if ( beasts_p > 0 || beasts_e > 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3350 pArcomageGame->PlaySound(45u);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3351 if ( beasts_p < 0 || beasts_e < 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3352 pArcomageGame->PlaySound(46);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3353 if ( buildings_p || buildings_e || dmg_p || dmg_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3354 pArcomageGame->PlaySound(48);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3355 if ( wall_p > 0 || wall_e > 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3356 pArcomageGame->PlaySound(49);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3357 if ( wall_p < 0 || wall_e < 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3358 pArcomageGame->PlaySound(50);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3359 if ( tower_p > 0 || tower_e > 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3360 pArcomageGame->PlaySound(52);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3361 if ( tower_p < 0 || tower_e < 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3362 pArcomageGame->PlaySound(53);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3363 if ( player_num )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3364 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3365 if ( quarry_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3366 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3367 v184.x = 573;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3368 v184.y = 92;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3369 am_40D2B4(&v184, quarry_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3370 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3371 if ( quarry_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3372 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3373 v184.x = 26;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3374 v184.y = 92;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3375 am_40D2B4(&v184, quarry_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3376 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3377 if ( magic_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3378 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3379 v184.x = 573;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3380 v184.y = 164;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3381 am_40D2B4(&v184, magic_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3382 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3383 if ( magic_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3384 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3385 v184.x = 26;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3386 v184.y = 164;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3387 am_40D2B4(&v184, magic_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3388 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3389 if ( zoo_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3390 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3391 v184.x = 573;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3392 v184.y = 236;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3393 am_40D2B4(&v184, zoo_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3394 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3395 if ( zoo_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3396 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3397 v184.x = 26;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3398 v184.y = 236;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3399 am_40D2B4(&v184, zoo_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3400 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3401 if ( bricks_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3402 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3403 v184.x = 563;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3404 v184.y = 114;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3405 am_40D2B4(&v184, bricks_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3406 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3407 if ( bricks_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3408 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3409 v184.x = 16;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3410 v184.y = 114;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3411 am_40D2B4(&v184, bricks_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3412 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3413 if ( gems_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3414 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3415 v184.x = 563;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3416 v184.y = 186;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3417 am_40D2B4(&v184, gems_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3418 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3419 if ( gems_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3420 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3421 v184.x = 16;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3422 v184.y = 186;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3423 am_40D2B4(&v184, gems_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3424 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3425 if ( beasts_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3426 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3427 v184.x = 563;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3428 v184.y = 258;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3429 am_40D2B4(&v184, beasts_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3430 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3431 if ( beasts_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3432 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3433 v184.x = 16;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3434 v184.y = 258;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3435 am_40D2B4(&v184, beasts_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3436 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3437 if ( wall_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3438 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3439 v184.x = 442;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3440 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3441 am_40D2B4(&v184, wall_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3442 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3443 if ( wall_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3444 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3445 v184.x = 180;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3446 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3447 am_40D2B4(&v184, wall_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3448 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3449 if ( tower_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3450 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3451 v184.x = 514;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3452 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3453 am_40D2B4(&v184, tower_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3454 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3455 if ( tower_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3456 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3457 v184.x = 122;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3458 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3459 am_40D2B4(&v184, tower_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3460 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3461 if ( dmg_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3462 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3463 v184.x = 442;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3464 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3465 am_40D2B4(&v184, dmg_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3466 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3467 if ( buildings_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3468 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3469 v184.x = 514;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3470 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3471 am_40D2B4(&v184, buildings_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3472 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3473 if ( dmg_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3474 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3475 v184.x = 180;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3476 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3477 am_40D2B4(&v184, dmg_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3478 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3479 if ( buildings_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3480 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3481 v184.x = 122;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3482 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3483 am_40D2B4(&v184, buildings_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3484 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3485 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3486 else
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3487 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3488 if ( quarry_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3489 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3490 v184.x = 26;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3491 v184.y = 92;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3492 am_40D2B4(&v184, quarry_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3493 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3494 if ( quarry_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3495 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3496 v184.x = 573;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3497 v184.y = 92;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3498 am_40D2B4(&v184, quarry_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3499 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3500 if ( magic_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3501 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3502 v184.x = 26;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3503 v184.y = 164;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3504 am_40D2B4(&v184, magic_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3505 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3506 if ( magic_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3507 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3508 v184.x = 573;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3509 v184.y = 164;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3510 am_40D2B4(&v184, magic_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3511 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3512 if ( zoo_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3513 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3514 v184.x = 26;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3515 v184.y = 236;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3516 am_40D2B4(&v184, zoo_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3517 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3518 if ( zoo_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3519 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3520 v184.x = 573;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3521 v184.y = 236;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3522 am_40D2B4(&v184, zoo_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3523 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3524 if ( bricks_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3525 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3526 v184.x = 16;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3527 v184.y = 114;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3528 am_40D2B4(&v184, bricks_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3529 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3530 if ( bricks_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3531 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3532 v184.x = 563;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3533 v184.y = 114;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3534 am_40D2B4(&v184, bricks_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3535 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3536 if ( gems_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3537 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3538 v184.x = 16;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3539 v184.y = 186;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3540 am_40D2B4(&v184, gems_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3541 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3542 if ( gems_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3543 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3544 v184.x = 563;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3545 v184.y = 186;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3546 am_40D2B4(&v184, gems_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3547 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3548 if ( beasts_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3549 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3550 v184.x = 16;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3551 v184.y = 258;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3552 am_40D2B4(&v184, beasts_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3553 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3554 if ( beasts_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3555 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3556 v184.x = 563;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3557 v184.y = 258;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3558 am_40D2B4(&v184, beasts_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3559 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3560 if ( wall_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3561 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3562 v184.x = 180;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3563 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3564 am_40D2B4(&v184, wall_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3565 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3566 if ( wall_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3567 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3568 v184.x = 442;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3569 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3570 am_40D2B4(&v184, wall_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3571 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3572 if ( tower_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3573 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3574 v184.x = 122;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3575 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3576 am_40D2B4(&v184, tower_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3577 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3578 if ( tower_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3579 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3580 v184.x = 514;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3581 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3582 am_40D2B4(&v184, tower_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3583 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3584 if ( dmg_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3585 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3586 v184.x = 180;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3587 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3588 am_40D2B4(&v184, dmg_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3589 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3590 if ( buildings_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3591 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3592 v184.x = 122;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3593 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3594 am_40D2B4(&v184, buildings_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3595 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3596 if ( dmg_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3597 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3598 v184.x = 442;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3599 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3600 am_40D2B4(&v184, dmg_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3601 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3602 if ( buildings_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3603 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3604 v184.x = 514;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3605 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3606 am_40D2B4(&v184, buildings_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3607 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3608 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3609 #undef APPLY_TO_BOTH
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3610 #undef APPLY_TO_ENEMY
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3611 #undef APPLY_TO_PLAYER
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3612
0
Ritor1
parents:
diff changeset
3613 }
Ritor1
parents:
diff changeset
3614
Ritor1
parents:
diff changeset
3615
Ritor1
parents:
diff changeset
3616
Ritor1
parents:
diff changeset
3617
Ritor1
parents:
diff changeset
3618 //----- (0040D2B4) --------------------------------------------------------
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3619 int am_40D2B4( POINT* startXY, int effect_value )
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3620 {
0
Ritor1
parents:
diff changeset
3621 int v2; // ebp@1
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3622 POINT *v3; // edi@1
0
Ritor1
parents:
diff changeset
3623 int result; // eax@3
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
3624 int v6;
0
Ritor1
parents:
diff changeset
3625 stru272_stru0 *v8; // ecx@12
Ritor1
parents:
diff changeset
3626 signed int v11; // [sp+10h] [bp-8h]@1
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
3627
0
Ritor1
parents:
diff changeset
3628
Ritor1
parents:
diff changeset
3629 v11 = 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3630 v2 = effect_value;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3631
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3632 while ( array_4FABD0[v11].have_effect )
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3633 {
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3634 result = array_4FABD0[v11].field_40->_40E2A7();
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3635 if ( !result )
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3636 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3637 array_4FABD0[v11].have_effect = 0;
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3638 --v11;
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3639 }
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3640 ++v11;
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3641 if ( v11 >= 10 )
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3642 return result;
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3643 }
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3644 v6 = v11;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3645 array_4FABD0[v11].have_effect = 1;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3646 if ( effect_value <= 0 )
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3647 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3648 array_4FABD0[v6].effect_sign = 0;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3649 effect_value = -effect_value;
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3650 }
0
Ritor1
parents:
diff changeset
3651 else
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3652 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3653 array_4FABD0[v6].effect_sign = 1;
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3654 }
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3655 array_4FABD0[v6].field_4.effect_area.left = startXY->x - 20;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3656 array_4FABD0[v6].field_4.effect_area.right = startXY->x + 20;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3657 array_4FABD0[v6].field_4.effect_area.top = startXY->y - 20;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3658 array_4FABD0[v6].field_4.effect_area.bottom = startXY->y + 20;
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
3659 array_4FABD0[v6].field_4.field_10 = -60;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
3660 array_4FABD0[v6].field_4.field_14 = 60;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
3661 array_4FABD0[v6].field_4.field_18 = 180;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
3662 array_4FABD0[v6].field_4.field_1Cf = 0.5;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
3663 array_4FABD0[v6].field_4.field_20 = 150;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
3664 array_4FABD0[v6].field_4.field_24f= 50.0;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
3665 array_4FABD0[v6].field_4.field_28f = 3.0;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
3666 array_4FABD0[v6].field_4.field_2Cf = 8.0;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
3667 array_4FABD0[v6].field_4.field_30 = 5;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
3668 array_4FABD0[v6].field_4.field_34 = 15;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3669 array_4FABD0[v6].field_4.sparks_array = &array_4FABD0[v6].effect_sparks[0];
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3670 v8 = array_4FABD0[v6].field_40;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3671 v8->StartFill(&array_4FABD0[v6].field_4);
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3672 if ( 10 * effect_value > 150 )
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3673 effect_value = 15;
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3674
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
3675 if ( v8->signature != SIG_trpg )
0
Ritor1
parents:
diff changeset
3676 return 2;
Ritor1
parents:
diff changeset
3677 if ( !v8->field_59 )
Ritor1
parents:
diff changeset
3678 return 3;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3679 v8->position_in_sparks_arr = 10 * effect_value;
0
Ritor1
parents:
diff changeset
3680 v8->field_30 = 0.0;
Ritor1
parents:
diff changeset
3681 v8->field_58 = 0;
Ritor1
parents:
diff changeset
3682 v8->field_44 = 0;
Ritor1
parents:
diff changeset
3683 v8->field_4C = 0;
Ritor1
parents:
diff changeset
3684 v8->field_48 = 0;
Ritor1
parents:
diff changeset
3685 v8->field_50 = 0;
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3686 for (int i=0; i<v8->field_4; ++i)
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3687 v8->field_54[i].have_spark=0;
0
Ritor1
parents:
diff changeset
3688 return 0;
Ritor1
parents:
diff changeset
3689 }
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3690
0
Ritor1
parents:
diff changeset
3691
Ritor1
parents:
diff changeset
3692 //----- (0040D402) --------------------------------------------------------
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3693 int ApplyDamageToBuildings( int player_num, int damage )
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3694 {
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3695 ArcomagePlayer *v2; // ecx@1
0
Ritor1
parents:
diff changeset
3696 int v3; // esi@1
Ritor1
parents:
diff changeset
3697 int result; // eax@3
Ritor1
parents:
diff changeset
3698
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3699
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3700 v3 = am_Players[player_num].wall_height;
0
Ritor1
parents:
diff changeset
3701 if ( v3 <= 0 )
Ritor1
parents:
diff changeset
3702 {
Ritor1
parents:
diff changeset
3703 result = 0;
Ritor1
parents:
diff changeset
3704 }
Ritor1
parents:
diff changeset
3705 else
Ritor1
parents:
diff changeset
3706 {
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3707 if ( v3 >= -damage )
0
Ritor1
parents:
diff changeset
3708 {
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3709 result = damage;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3710 am_Players[player_num].wall_height += damage;
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
3711
0
Ritor1
parents:
diff changeset
3712 }
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
3713 else
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
3714 {
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3715 damage += v3;
0
Ritor1
parents:
diff changeset
3716 result = -v3;
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3717 am_Players[player_num].wall_height = 0;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3718 am_Players[player_num].tower_height += damage;
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
3719 }
0
Ritor1
parents:
diff changeset
3720 }
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
3721
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3722 if ( am_Players[player_num].tower_height < 0 )
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3723 am_Players[player_num].tower_height = 0;
0
Ritor1
parents:
diff changeset
3724 return result;
Ritor1
parents:
diff changeset
3725 }
Ritor1
parents:
diff changeset
3726 // 40D402: using guessed type int __fastcall am_40D402(uint, uint);
Ritor1
parents:
diff changeset
3727
Ritor1
parents:
diff changeset
3728 //----- (0040D444) --------------------------------------------------------
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3729 void GameResultsApply()
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3730 {
0
Ritor1
parents:
diff changeset
3731 int v0; // esi@1
Ritor1
parents:
diff changeset
3732 int v1; // edi@1
Ritor1
parents:
diff changeset
3733 int v2; // eax@1
Ritor1
parents:
diff changeset
3734 int v3; // eax@23
Ritor1
parents:
diff changeset
3735 int v4; // edx@25
Ritor1
parents:
diff changeset
3736 int v5; // ecx@28
Ritor1
parents:
diff changeset
3737 int v6; // eax@28
Ritor1
parents:
diff changeset
3738 GUIWindow *v7; // ecx@50
Ritor1
parents:
diff changeset
3739 signed int v8; // eax@50
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3740 char v9; // eax@52
0
Ritor1
parents:
diff changeset
3741 signed int v10; // eax@54
Ritor1
parents:
diff changeset
3742 char *v11; // esi@59
Ritor1
parents:
diff changeset
3743 char *v12; // esi@65
Ritor1
parents:
diff changeset
3744 signed int v14; // [sp-4h] [bp-58h]@46
Ritor1
parents:
diff changeset
3745 char pText[64]; // [sp+Ch] [bp-48h]@1
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3746 POINT xy; // [sp+4Ch] [bp-8h]@1
0
Ritor1
parents:
diff changeset
3747
Ritor1
parents:
diff changeset
3748 v0 = -1;
Ritor1
parents:
diff changeset
3749 v1 = -1;
Ritor1
parents:
diff changeset
3750 //nullsub_1();
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3751 xy.x = 0;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3752 xy.y = 0;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3753 strcpy(pText, "The Winner is: ");//"Ïîáåäè"
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3754 // v2 = 0;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3755 xy.y = 160;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3756 xy.x = 320; //- 12 * v2 / 2;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
3757 // am_DrawText(-1, pText, xy);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3758 if ( am_Players[0].tower_height < max_tower_height )
0
Ritor1
parents:
diff changeset
3759 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3760 if ( am_Players[1].tower_height < max_tower_height )
0
Ritor1
parents:
diff changeset
3761 goto LABEL_10;
Ritor1
parents:
diff changeset
3762 v0 = 2;
Ritor1
parents:
diff changeset
3763 }
Ritor1
parents:
diff changeset
3764 else
Ritor1
parents:
diff changeset
3765 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3766 if ( am_Players[1].tower_height < max_tower_height )
0
Ritor1
parents:
diff changeset
3767 {
Ritor1
parents:
diff changeset
3768 v0 = 1;
Ritor1
parents:
diff changeset
3769 }
Ritor1
parents:
diff changeset
3770 else
Ritor1
parents:
diff changeset
3771 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3772 if ( am_Players[0].tower_height == am_Players[1].tower_height )
0
Ritor1
parents:
diff changeset
3773 {
Ritor1
parents:
diff changeset
3774 v0 = 0;
Ritor1
parents:
diff changeset
3775 v1 = 4;
Ritor1
parents:
diff changeset
3776 goto LABEL_10;
Ritor1
parents:
diff changeset
3777 }
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3778 v0 = (am_Players[0].tower_height <= am_Players[1].tower_height) + 1;
0
Ritor1
parents:
diff changeset
3779 }
Ritor1
parents:
diff changeset
3780 }
Ritor1
parents:
diff changeset
3781 v1 = 0;
Ritor1
parents:
diff changeset
3782 LABEL_10:
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3783 if ( am_Players[0].tower_height <= 0 )
0
Ritor1
parents:
diff changeset
3784 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3785 if ( am_Players[1].tower_height > 0 )
0
Ritor1
parents:
diff changeset
3786 {
Ritor1
parents:
diff changeset
3787 v0 = 2;
Ritor1
parents:
diff changeset
3788 }
Ritor1
parents:
diff changeset
3789 else
Ritor1
parents:
diff changeset
3790 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3791 if ( am_Players[0].tower_height == am_Players[1].tower_height )
0
Ritor1
parents:
diff changeset
3792 {
Ritor1
parents:
diff changeset
3793 LABEL_20:
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3794 if ( am_Players[0].wall_height == am_Players[1].wall_height )
0
Ritor1
parents:
diff changeset
3795 {
Ritor1
parents:
diff changeset
3796 v0 = 0;
Ritor1
parents:
diff changeset
3797 v1 = 4;
Ritor1
parents:
diff changeset
3798 }
Ritor1
parents:
diff changeset
3799 else
Ritor1
parents:
diff changeset
3800 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3801 v0 = (am_Players[0].wall_height <= am_Players[1].wall_height) + 1;
0
Ritor1
parents:
diff changeset
3802 v1 = 1;
Ritor1
parents:
diff changeset
3803 }
Ritor1
parents:
diff changeset
3804 goto LABEL_23;
Ritor1
parents:
diff changeset
3805 }
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3806 v0 = (am_Players[0].tower_height <= am_Players[1].tower_height) + 1;
0
Ritor1
parents:
diff changeset
3807 }
Ritor1
parents:
diff changeset
3808 goto LABEL_17;
Ritor1
parents:
diff changeset
3809 }
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3810 if ( am_Players[1].tower_height <= 0 )
0
Ritor1
parents:
diff changeset
3811 {
Ritor1
parents:
diff changeset
3812 v0 = 1;
Ritor1
parents:
diff changeset
3813 LABEL_17:
Ritor1
parents:
diff changeset
3814 v1 = 2;
Ritor1
parents:
diff changeset
3815 }
Ritor1
parents:
diff changeset
3816 if ( !v0 && v1 == 4 )
Ritor1
parents:
diff changeset
3817 goto LABEL_20;
Ritor1
parents:
diff changeset
3818 LABEL_23:
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3819 v3 = am_Players[0].resource_bricks;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3820 if ( am_Players[0].resource_bricks <= am_Players[0].resource_gems )
0
Ritor1
parents:
diff changeset
3821 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3822 v3 = am_Players[0].resource_beasts;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3823 v4 = am_Players[0].resource_gems;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3824 if ( am_Players[0].resource_gems > am_Players[0].resource_beasts )
0
Ritor1
parents:
diff changeset
3825 goto LABEL_28;
Ritor1
parents:
diff changeset
3826 }
Ritor1
parents:
diff changeset
3827 else
Ritor1
parents:
diff changeset
3828 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3829 if ( am_Players[0].resource_bricks <= am_Players[0].resource_beasts )
0
Ritor1
parents:
diff changeset
3830 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3831 v4 = am_Players[0].resource_beasts;
0
Ritor1
parents:
diff changeset
3832 goto LABEL_28;
Ritor1
parents:
diff changeset
3833 }
Ritor1
parents:
diff changeset
3834 }
Ritor1
parents:
diff changeset
3835 v4 = v3;
Ritor1
parents:
diff changeset
3836 LABEL_28:
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3837 v5 = am_Players[1].resource_bricks;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3838 v6 = am_Players[1].resource_gems;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3839 if ( am_Players[1].resource_bricks <= am_Players[1].resource_gems )
0
Ritor1
parents:
diff changeset
3840 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3841 v5 = am_Players[1].resource_beasts;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3842 if ( am_Players[1].resource_gems > am_Players[1].resource_beasts )
0
Ritor1
parents:
diff changeset
3843 goto LABEL_33;
Ritor1
parents:
diff changeset
3844 goto LABEL_32;
Ritor1
parents:
diff changeset
3845 }
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3846 v6 = am_Players[1].resource_beasts;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3847 if ( am_Players[1].resource_bricks > am_Players[1].resource_beasts )
0
Ritor1
parents:
diff changeset
3848 LABEL_32:
Ritor1
parents:
diff changeset
3849 v6 = v5;
Ritor1
parents:
diff changeset
3850 LABEL_33:
Ritor1
parents:
diff changeset
3851 if ( v0 == -1 )
Ritor1
parents:
diff changeset
3852 {
Ritor1
parents:
diff changeset
3853 if ( v1 != -1 )
Ritor1
parents:
diff changeset
3854 goto LABEL_49;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3855 if ( v4 < max_resources_amount )
0
Ritor1
parents:
diff changeset
3856 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3857 if ( v6 < max_resources_amount )
0
Ritor1
parents:
diff changeset
3858 goto LABEL_49;
Ritor1
parents:
diff changeset
3859 v0 = 2;
Ritor1
parents:
diff changeset
3860 }
Ritor1
parents:
diff changeset
3861 else
Ritor1
parents:
diff changeset
3862 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3863 if ( v6 < max_resources_amount )
0
Ritor1
parents:
diff changeset
3864 {
Ritor1
parents:
diff changeset
3865 v0 = 1;
Ritor1
parents:
diff changeset
3866 }
Ritor1
parents:
diff changeset
3867 else
Ritor1
parents:
diff changeset
3868 {
Ritor1
parents:
diff changeset
3869 if ( v4 == v6 )
Ritor1
parents:
diff changeset
3870 goto LABEL_46;
Ritor1
parents:
diff changeset
3871 v0 = (v4 <= v6) + 1;
Ritor1
parents:
diff changeset
3872 }
Ritor1
parents:
diff changeset
3873 }
Ritor1
parents:
diff changeset
3874 v1 = 3;
Ritor1
parents:
diff changeset
3875 }
Ritor1
parents:
diff changeset
3876 if ( !v0 && v1 == 4 )
Ritor1
parents:
diff changeset
3877 {
Ritor1
parents:
diff changeset
3878 if ( v4 != v6 )
Ritor1
parents:
diff changeset
3879 {
Ritor1
parents:
diff changeset
3880 v14 = 5;
Ritor1
parents:
diff changeset
3881 v0 = (v4 <= v6) + 1;
Ritor1
parents:
diff changeset
3882 goto LABEL_48;
Ritor1
parents:
diff changeset
3883 }
Ritor1
parents:
diff changeset
3884 LABEL_46:
Ritor1
parents:
diff changeset
3885 v0 = 0;
Ritor1
parents:
diff changeset
3886 v14 = 4;
Ritor1
parents:
diff changeset
3887 LABEL_48:
Ritor1
parents:
diff changeset
3888 v1 = v14;
Ritor1
parents:
diff changeset
3889 }
Ritor1
parents:
diff changeset
3890 LABEL_49:
Ritor1
parents:
diff changeset
3891 pArcomageGame->field_B0 = v1;
Ritor1
parents:
diff changeset
3892 pArcomageGame->uGameResult = v0;
Ritor1
parents:
diff changeset
3893 if ( v0 == 1 )
Ritor1
parents:
diff changeset
3894 {
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3895
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3896 v8 = (signed int)window_SpeakInHouse->par1C;
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3897 if (( v8 >= 108 )&&( v8 <= 120 ))
0
Ritor1
parents:
diff changeset
3898 {
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3899 if ( !pParty->pArcomageWins[v8-108] )
0
Ritor1
parents:
diff changeset
3900 {
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3901 pParty->pArcomageWins[v8-108] = 1;
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1828
diff changeset
3902 signed int _a = (signed int)(p2DEvents[ window_SpeakInHouse->par1C - 1].fPriceMultiplier * 100.0);
1828
35c1e4ff6ba7 party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Grumpy7
parents: 1679
diff changeset
3903 pParty->PartyFindsGold(_a, 0);
0
Ritor1
parents:
diff changeset
3904 }
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3905
0
Ritor1
parents:
diff changeset
3906 }
Ritor1
parents:
diff changeset
3907 v10 = 108;
Ritor1
parents:
diff changeset
3908 do
Ritor1
parents:
diff changeset
3909 {
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3910 if ( !pParty->pArcomageWins[v10-108] )
0
Ritor1
parents:
diff changeset
3911 break;
Ritor1
parents:
diff changeset
3912 ++v10;
Ritor1
parents:
diff changeset
3913 }
Ritor1
parents:
diff changeset
3914 while ( v10 <= 120 );
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3915
0
Ritor1
parents:
diff changeset
3916 if ( v10 == 121 )
484
4bd56919f075 avard quest guild bits
Gloval
parents: 463
diff changeset
3917 _449B7E_toggle_bit(pParty->_quest_bits, 238, 1u);
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3918
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3919
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3920 for (int i=0; i<4; ++i )
0
Ritor1
parents:
diff changeset
3921 {
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1393
diff changeset
3922 v11 = (char *)&pParty->pPlayers[i]._achieved_awards_bits;
0
Ritor1
parents:
diff changeset
3923 if ( !(unsigned __int16)_449B57_test_bit((unsigned __int8 *)v11, 1) )
949
Nomad
parents: 938
diff changeset
3924 _449B7E_toggle_bit((unsigned char *)v11, PLAYER_GUILD_BITS__ARCOMAGE_WIN, 1);
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3925
0
Ritor1
parents:
diff changeset
3926 }
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3927
949
Nomad
parents: 938
diff changeset
3928 ++pParty->uNumArcomageWins;
Nomad
parents: 938
diff changeset
3929 if ( pParty->uNumArcomageWins > 1000000 )
Nomad
parents: 938
diff changeset
3930 pParty->uNumArcomageWins = 1000000;
0
Ritor1
parents:
diff changeset
3931 }
Ritor1
parents:
diff changeset
3932 else
Ritor1
parents:
diff changeset
3933 {
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3934 for (int i=0; i<4; ++i )
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3935 {
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1393
diff changeset
3936 v12 = (char *)&pParty->pPlayers[i]._achieved_awards_bits;
0
Ritor1
parents:
diff changeset
3937 if ( !(unsigned __int16)_449B57_test_bit((unsigned __int8 *)v12, 1) )
949
Nomad
parents: 938
diff changeset
3938 _449B7E_toggle_bit((unsigned char *)v12, PLAYER_GUILD_BITS__ARCOMAGE_LOSE, 1);
0
Ritor1
parents:
diff changeset
3939 }
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3940
949
Nomad
parents: 938
diff changeset
3941 ++pParty->uNumArcomageLoses;
Nomad
parents: 938
diff changeset
3942 if ( pParty->uNumArcomageLoses > 1000000 )
Nomad
parents: 938
diff changeset
3943 pParty->uNumArcomageLoses = 1000000;
0
Ritor1
parents:
diff changeset
3944 }
Ritor1
parents:
diff changeset
3945 }
Ritor1
parents:
diff changeset
3946
Ritor1
parents:
diff changeset
3947
Ritor1
parents:
diff changeset
3948
Ritor1
parents:
diff changeset
3949 //----- (00409C8B) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3950 void PrepareArcomage()
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3951 {
0
Ritor1
parents:
diff changeset
3952 signed __int64 v1; // qax@4
Ritor1
parents:
diff changeset
3953 int v2; // esi@4
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3954 int v3; // esi@5
0
Ritor1
parents:
diff changeset
3955 signed int v4; // edi@5
Ritor1
parents:
diff changeset
3956 int v6; // edx@9
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3957 RECT pXYZW; // [sp+8h] [bp-1Ch]@5
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3958 POINT pXY; // [sp+18h] [bp-Ch]@5
0
Ritor1
parents:
diff changeset
3959
Ritor1
parents:
diff changeset
3960 pAudioPlayer->StopChannels(-1, -1);
1201
Gloval
parents: 1200
diff changeset
3961 strcpy(pArcomageGame->pPlayer1Name, Player1Name);
Gloval
parents: 1200
diff changeset
3962 strcpy(pArcomageGame->pPlayer2Name, Player2Name);
0
Ritor1
parents:
diff changeset
3963 am_byte_4FAA76 = 0;
Ritor1
parents:
diff changeset
3964 am_byte_4FAA75 = 0;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3965
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3966 for (int i=0; i<10; ++i)
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3967 {
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3968 v2 = (i+1) % 4;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3969 v3 = (i+1) / 4;
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3970 shown_cards[i].uCardId = -1;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3971 shown_cards[i].field_4 = 0;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3972 shown_cards[i].field_8.x = 100 * v2 + 120;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3973 shown_cards[i].field_8.y = 138 * v3 + 18;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3974 shown_cards[i].field_10_xplus = -100 * v2 / 5;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3975 shown_cards[i].field_14_y_plus = -138 * v3 / 5;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3976 shown_cards[i].field_18_point.x = shown_cards[i].field_8.x;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3977 shown_cards[i].field_18_point.y = shown_cards[i].field_8.y;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3978 }
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3979
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3980 pXY.x = 0;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3981 pXY.y = 0;
0
Ritor1
parents:
diff changeset
3982 ArcomageGame::LoadBackground();
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3983 pXYZW.left = 0;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3984 pXYZW.right = 640;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3985 pXYZW.top = 0;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3986 pXYZW.bottom = 480;
0
Ritor1
parents:
diff changeset
3987 am_BeginScene(pArcomageGame->pBackgroundPixels, -1, 1);
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
3988 pRenderer->am_Blt_Copy(&pXYZW, &pXY, 2);
0
Ritor1
parents:
diff changeset
3989 am_EndScene();
Ritor1
parents:
diff changeset
3990 pRenderer->Present();
Ritor1
parents:
diff changeset
3991 ArcomageGame::LoadSprites();
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
3992 pRenderer->Present();
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3993
0
Ritor1
parents:
diff changeset
3994 v4 = 120;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3995 for (int i=0; i<12; ++i)
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3996 am_sounds[i] = pSoundList->LoadSound(v4++, 0);
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3997
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
3998 for (int i=0; i<10; ++i)
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
3999 array_4FABD0[i].field_40 = stru272_stru0::New();
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
4000
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
4001 current_card_slot_index = -1;
0
Ritor1
parents:
diff changeset
4002 amuint_4FAA4C = -1;
Ritor1
parents:
diff changeset
4003 byte_4FAA74 = 0;
Ritor1
parents:
diff changeset
4004 pArcomageGame->field_F4 = 0;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
4005 am_gameover = false;
0
Ritor1
parents:
diff changeset
4006 byte_505880 = 0;
Ritor1
parents:
diff changeset
4007 dword_4FAA70 = 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
4008 need_to_discard_card = 0;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
4009 SetStartGameData();
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
4010 InitalHandsFill();
0
Ritor1
parents:
diff changeset
4011 //nullsub_1();
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
4012 pArcomageGame->GameOver = 0;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4013 pArcomageGame->pfntComic = pFontComic;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4014 pArcomageGame->pfntArrus = pFontArrus;
0
Ritor1
parents:
diff changeset
4015 }
Ritor1
parents:
diff changeset
4016
Ritor1
parents:
diff changeset
4017
Ritor1
parents:
diff changeset
4018 //----- (0040D711) --------------------------------------------------------
Ritor1
parents:
diff changeset
4019 ArcomageGame::ArcomageGame()
Ritor1
parents:
diff changeset
4020 {
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4021 field_4 = 0;
0
Ritor1
parents:
diff changeset
4022 //RGBTexture::RGBTexture(&this->pGameBackground);
Ritor1
parents:
diff changeset
4023 //RGBTexture::RGBTexture(&v1->pSprites);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4024 bGameInProgress = 0;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4025 field_F9 = 0;
0
Ritor1
parents:
diff changeset
4026 }
938
016e3577865c stru289 removed, some data movements
Nomad
parents: 935
diff changeset
4027
016e3577865c stru289 removed, some data movements
Nomad
parents: 935
diff changeset
4028
016e3577865c stru289 removed, some data movements
Nomad
parents: 935
diff changeset
4029 //----- (00409BE8) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
4030 void SetStartConditions()
938
016e3577865c stru289 removed, some data movements
Nomad
parents: 935
diff changeset
4031 {
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
4032 const ArcomageStartConditions *st_cond; // eax@1
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4033
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
4034 st_cond = &start_conditions[window_SpeakInHouse->par1C - 108];
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
4035 start_tower_height = st_cond->tower_height;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
4036 start_wall_height = st_cond->wall_height;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
4037 start_quarry_level = st_cond->quarry_level - 1;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
4038 start_magic_level = st_cond->magic_level - 1;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
4039 start_zoo_level = st_cond->zoo_level - 1;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
4040 minimum_cards_at_hand = 5;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
4041 quarry_bonus = 1;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
4042 magic_bonus = 1;
1201
Gloval
parents: 1200
diff changeset
4043 zoo_bonus = 1;
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
4044 max_tower_height = st_cond->max_tower;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
4045 max_resources_amount = st_cond->max_resources;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
4046
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
4047 opponent_mastery = st_cond->mastery_lvl;
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
4048
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
4049 start_bricks_amount = st_cond->bricks_amount;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
4050 start_gems_amount = st_cond->gems_amount;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
4051 start_beasts_amount = st_cond->beasts_amount;
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4052
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4053 }
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4054
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4055
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4056 //----- (0040D75D) --------------------------------------------------------
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
4057 void am_DrawText( int a1, const char *pText, POINT *pXY )
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4058 {
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
4059 pPrimaryWindow->DrawText( pFontComic, pXY->x, pXY->y - ((pFontComic->uFontHeight - 3) >> 1) + 3, 0, pText, 0, 0, 0);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4060 }
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4061
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4062
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4063 //----- (0040DB27) --------------------------------------------------------
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
4064 void DrawRect( RECT *pXYZW, unsigned __int16 uColor, char bSolidFill )
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4065 {
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4066 RECT *v3; // esi@1
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4067
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4068 v3 = pXYZW;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4069 pRenderer->BeginScene();
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4070 pRenderer->SetRasterClipRect(0, 0, 639u, 479u);
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4071 if ( bSolidFill )
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4072 {
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4073 for ( int i = v3->top; i <= v3->bottom; ++i )
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4074 pRenderer->RasterLine2D(v3->left, i, v3->right, i, uColor);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4075 }
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4076 else
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4077 {
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4078 pRenderer->RasterLine2D(v3->left, v3->top, v3->right, v3->top, uColor);
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4079 pRenderer->RasterLine2D(v3->right, v3->top, v3->right, v3->bottom, uColor);
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4080 pRenderer->RasterLine2D(v3->right, v3->bottom, v3->left, v3->bottom, uColor);
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4081 pRenderer->RasterLine2D(v3->left, v3->bottom, v3->left, v3->top, uColor);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4082 }
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4083 pRenderer->EndScene();
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4084 }
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4085
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
4086 void DrawSquare( POINT *pTargetXY, unsigned __int16 uColor )
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
4087 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
4088 pRenderer->BeginScene();
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
4089 //if ( uNumSceneBegins )
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
4090 {
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
4091 pRenderer->WritePixel16(pTargetXY->x, pTargetXY->y, uColor);
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
4092 pRenderer->WritePixel16(pTargetXY->x + 1, pTargetXY->y, uColor);
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
4093 pRenderer->WritePixel16(pTargetXY->x, pTargetXY->y + 1, uColor);
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
4094 pRenderer->WritePixel16(pTargetXY->x + 1, pTargetXY->y + 1, uColor);
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
4095 /*int xVal = pTargetXY->x;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
4096 int yVal = pTargetXY->y;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
4097 if ( xVal >= 0 && xVal <= 639 && yVal >= 0 && yVal <= 479)
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
4098 {
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
4099 pRenderer->pTargetSurface[xVal + pRenderer->uTargetSurfacePitch * yVal] = uColor;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
4100 pRenderer->pTargetSurface[xVal+1 + pRenderer->uTargetSurfacePitch * yVal] = uColor;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
4101 pRenderer->pTargetSurface[xVal + pRenderer->uTargetSurfacePitch * (yVal+1)] = uColor;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
4102 pRenderer->pTargetSurface[xVal+1 + pRenderer->uTargetSurfacePitch * (yVal+1)] = uColor;
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
4103 }*/
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
4104 pRenderer->EndScene();
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
4105 }
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
4106 }
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4107
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4108 //----- (0040DBD3) --------------------------------------------------------
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
4109 void DrawPixel( POINT *pTargetXY, unsigned __int16 uColor )
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
4110 {
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4111 pRenderer->BeginScene();
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
4112 //if ( pRenderer->uNumSceneBegins )
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4113 {
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
4114 pRenderer->WritePixel16(pTargetXY->x, pTargetXY->y, uColor);
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
4115 /*int xVal = pTargetXY->x;
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4116 int yVal = pTargetXY->y;
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4117 if ( xVal >= 0 && xVal <= 639 && yVal >= 0 && yVal <= 479)
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4118 {
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4119 pRenderer->pTargetSurface[xVal + pRenderer->uTargetSurfacePitch * yVal] = uColor;
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
4120 }*/
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4121 pRenderer->EndScene();
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4122 }
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
4123 }
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4124
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4125
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4126 //----- (0040DDB1) --------------------------------------------------------
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
4127 int rand_interval( int min, int max )
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4128 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
4129 return min + rand() % (max - min + 1);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4130 }
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4131
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4132
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4133 //----- (0040DEC8) --------------------------------------------------------
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
4134 void __fastcall am_IntToString(int val, char *pOut)
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4135 {
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
4136 sprintfex(pOut, "%d", val);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4137 }
1303
Ritor1
parents: 1264
diff changeset
4138
Ritor1
parents: 1264
diff changeset
4139 void set_stru1_field_8_InArcomage(int inValue)
Ritor1
parents: 1264
diff changeset
4140 {
Ritor1
parents: 1264
diff changeset
4141 switch(inValue)
Ritor1
parents: 1264
diff changeset
4142 {
Ritor1
parents: 1264
diff changeset
4143 case 91:LOBYTE(pArcomageGame->stru1.field_8) = 123;break;
Ritor1
parents: 1264
diff changeset
4144 case 92:LOBYTE(pArcomageGame->stru1.field_8) = 124;break;
Ritor1
parents: 1264
diff changeset
4145 case 93:LOBYTE(pArcomageGame->stru1.field_8) = 125;break;
Ritor1
parents: 1264
diff changeset
4146 case 96:LOBYTE(pArcomageGame->stru1.field_8) = 126;break;
Ritor1
parents: 1264
diff changeset
4147 case 61:LOBYTE(pArcomageGame->stru1.field_8) = 43;break;
Ritor1
parents: 1264
diff changeset
4148 case 55:LOBYTE(pArcomageGame->stru1.field_8) = 38;break;
Ritor1
parents: 1264
diff changeset
4149 case 56:LOBYTE(pArcomageGame->stru1.field_8) = 42;break;
Ritor1
parents: 1264
diff changeset
4150 case 57:LOBYTE(pArcomageGame->stru1.field_8) = 40;break;
Ritor1
parents: 1264
diff changeset
4151 case 59:LOBYTE(pArcomageGame->stru1.field_8) = 58;break;
Ritor1
parents: 1264
diff changeset
4152 case 54:LOBYTE(pArcomageGame->stru1.field_8) = 94;break;
Ritor1
parents: 1264
diff changeset
4153 case 50:LOBYTE(pArcomageGame->stru1.field_8) = 64;break;
Ritor1
parents: 1264
diff changeset
4154 case 51:LOBYTE(pArcomageGame->stru1.field_8) = 35;break;
Ritor1
parents: 1264
diff changeset
4155 case 52:LOBYTE(pArcomageGame->stru1.field_8) = 36;break;
Ritor1
parents: 1264
diff changeset
4156 case 53:LOBYTE(pArcomageGame->stru1.field_8) = 37;break;
Ritor1
parents: 1264
diff changeset
4157 case 49:LOBYTE(pArcomageGame->stru1.field_8) = 33;break;
Ritor1
parents: 1264
diff changeset
4158 case 39:LOBYTE(pArcomageGame->stru1.field_8) = 34;break;
Ritor1
parents: 1264
diff changeset
4159 case 44:LOBYTE(pArcomageGame->stru1.field_8) = 60;break;
Ritor1
parents: 1264
diff changeset
4160 case 46:LOBYTE(pArcomageGame->stru1.field_8) = 62;break;
Ritor1
parents: 1264
diff changeset
4161 case 47:LOBYTE(pArcomageGame->stru1.field_8) = 63;break;
Ritor1
parents: 1264
diff changeset
4162 case 48:LOBYTE(pArcomageGame->stru1.field_8) = 41;break;
Ritor1
parents: 1264
diff changeset
4163 default:LOBYTE(pArcomageGame->stru1.field_8) = inValue;break;
Ritor1
parents: 1264
diff changeset
4164 }
Ritor1
parents: 1264
diff changeset
4165 }