log

age author description
Thu, 30 Jan 2014 23:03:04 +0100 Grumpy7 fixing a few bugs reported by PVS
Thu, 30 Jan 2014 22:11:28 +0100 Grumpy7 Merge
Thu, 30 Jan 2014 22:09:10 +0100 Grumpy7 sub_47C3D7_get_fog_related_stuff to sub_47C3D7_get_fog_specular cleanup, IsTerrainSlopeTooHigh restoring commented out min,min/max,max implementation, some small changes in OnMapLoad, sub_4465DF_check_season attempted to pick the best readabilty/maintainability tradeoff
Thu, 30 Jan 2014 20:13:23 +0600 Ritor1 PLAYER_SKILL_BLASTER
Thu, 30 Jan 2014 17:41:54 +0600 Ritor1 pInventoryItemList->Reset()
Wed, 29 Jan 2014 22:08:04 +0600 Ritor1 CastSpell fix
Wed, 29 Jan 2014 17:26:24 +0600 Ritor1 CastSpell continue
Tue, 28 Jan 2014 22:41:49 +0600 Ritor1 CastSpell continue
Tue, 28 Jan 2014 17:25:58 +0600 Ritor1 CastSpell continue
Mon, 27 Jan 2014 17:33:34 +0600 Ritor1 CastSpell continue
Mon, 27 Jan 2014 00:13:01 +0600 Ritor1 CastSpell continue
Fri, 24 Jan 2014 18:01:51 +0600 Ritor1 SPELL_WATER_RECHARGE_ITEM
Thu, 23 Jan 2014 23:35:10 +0600 Ritor1 CastSpell
Thu, 23 Jan 2014 17:31:12 +0600 Ritor1 _46А6АС_GetActorsInViewport
Thu, 23 Jan 2014 00:18:05 +0600 Ritor1 _427E01_cast_spell continue
Wed, 22 Jan 2014 18:53:47 +0600 Ritor1 pSavegameList->Reset()
Wed, 22 Jan 2014 17:34:05 +0600 Ritor1 _427E01_cast_spell continue
Wed, 22 Jan 2014 00:05:10 +0600 Ritor1 savegame fix
Tue, 21 Jan 2014 18:45:00 +0600 Ritor1 pParty->vPrevPosition.y = 1816; and pParty->vPrevPosition.z = 0;
Tue, 21 Jan 2014 18:32:43 +0600 Ritor1 Слияние
Tue, 21 Jan 2014 18:32:23 +0600 Ritor1 autosave continue
Tue, 21 Jan 2014 16:37:23 +0600 Ritor1 autosave continue
Tue, 21 Jan 2014 00:59:21 +0600 Ritor1 savegame and loadgame continue
Mon, 20 Jan 2014 17:25:01 +0600 Ritor1 indoor cleaning continue
Mon, 20 Jan 2014 09:22:16 +0600 Ritor1 Слияние
Mon, 20 Jan 2014 09:22:09 +0600 Ritor1 m
Mon, 20 Jan 2014 00:02:22 +0600 Ritor1 small cleaning
Fri, 17 Jan 2014 22:44:57 +0600 Ritor1 Слияние
Thu, 16 Jan 2014 23:49:04 +0600 Ritor1 ODM_ProcessPartyActions continue
Fri, 17 Jan 2014 17:58:48 +0600 Ritor1 fixpoint_mul in different functions and others
Thu, 16 Jan 2014 17:34:48 +0600 Ritor1 isFileOpened
Thu, 16 Jan 2014 00:08:27 +0600 Ritor1 fixpoint_mul in ProcessPartyActions
Wed, 15 Jan 2014 17:35:41 +0600 Ritor1 fall_speed
Tue, 14 Jan 2014 17:29:20 +0600 Ritor1 ODM_ProcessPartyActions continue
Mon, 13 Jan 2014 17:32:00 +0600 Ritor1 remove TestClass.h
Mon, 13 Jan 2014 17:30:22 +0600 Ritor1 for 3DSoundProvider
Mon, 13 Jan 2014 14:31:25 +0600 Ritor1 uDefaultPartyHeight = 192
Fri, 10 Jan 2014 17:56:19 +0600 Ritor1 m
Fri, 10 Jan 2014 17:42:57 +0600 Ritor1 Слияние
Fri, 10 Jan 2014 17:42:37 +0600 Ritor1 GetItemBonusEnchantment
Thu, 09 Jan 2014 17:29:17 +0200 Nomad Render decoupling.
Thu, 09 Jan 2014 14:36:48 +0200 Nomad Render decoupling.
Thu, 09 Jan 2014 02:34:20 +0200 Nomad Some Render decoupling.
Thu, 09 Jan 2014 01:37:34 +0200 Nomad Removed DirectDraw2 compatibility.
Wed, 08 Jan 2014 22:29:11 +0200 Nomad Cleaned some variables.
Wed, 08 Jan 2014 17:25:34 +0600 Ritor1 SortVectors_x, SortVerticesByX and SortVerticesByY
Wed, 08 Jan 2014 15:01:58 +0600 Ritor1 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Tue, 07 Jan 2014 22:15:45 +0600 Ritor1 ODM_ProcessPartyActions continue
Mon, 06 Jan 2014 22:46:11 +0600 Ritor1 FACE_PRESSURE_PLATE
Mon, 06 Jan 2014 20:01:21 +0600 Ritor1 restore broken filters
Mon, 06 Jan 2014 19:29:59 +0600 Ritor1 Слияние
Mon, 06 Jan 2014 19:29:01 +0600 Ritor1 ODM_ProcessPartyActions continue
Mon, 06 Jan 2014 17:32:17 +0600 Ritor1 face_attrib for VIS
Thu, 02 Jan 2014 18:25:42 +0000 zipi some code cleaning in video playing, loops play but there is a memory leak
Thu, 02 Jan 2014 17:57:09 +0600 Ritor1 Слияние
Thu, 02 Jan 2014 17:56:55 +0600 Ritor1 drawing items in the dragon's cave and GetFloorLevel for BModels
Thu, 02 Jan 2014 09:11:28 +0600 Ritor1 Слияние
Thu, 02 Jan 2014 09:11:01 +0600 Ritor1 1
Wed, 01 Jan 2014 13:43:09 +0000 zipi libavcodec playing movies and houses, loops not working yet
Tue, 31 Dec 2013 23:03:01 +0600 Ritor1 Merge