annotate mm7_6.cpp @ 2039:6971834a0d81

Add Log::Warning
author Ritor1
date Fri, 22 Nov 2013 13:54:17 +0600
parents 33787c8938a5
children 7a9477135943
rev   line source
1165
29a8defbad9e temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
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1 #ifdef _MSC_VER
29a8defbad9e temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
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2 #define _CRT_SECURE_NO_WARNINGS
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3 #endif
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4
0
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5 #include "MM7.h"
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6
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7
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8
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bfde0563ecdc removed weather.h from indoor.h
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9 #include "Weather.h"
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10 #include "Sprites.h"
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11 #include "BSPModel.h"
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12 #include "Mouse.h"
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13 #include "Keyboard.h"
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14 #include "stru6.h"
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15
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16 #include "Vis.h"
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17 #include "Game.h"
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18 #include "GUIWindow.h"
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19 #include "GUIFont.h"
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20 #include "Party.h"
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21 #include "AudioPlayer.h"
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22 #include "Outdoor.h"
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1803172dffd9 header stuff
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23 #include "Outdoor_stuff.h"
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24 #include "Overlays.h"
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25 #include "LOD.h"
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26 #include "Actor.h"
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27 #include "Events.h"
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28 #include "Viewport.h"
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29 #include "Math.h"
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cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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30 #include "SpriteObject.h"
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31 #include "ObjectList.h"
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32 #include "stru123.h"
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33 #include "Time.h"
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34 #include "IconFrameTable.h"
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35 #include "Awards.h"
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36 #include "TurnEngine.h"
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a78f08dbeb88 CastSpellInfo
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37 #include "CastSpellInfo.h"
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38 #include "stru298.h"
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038a4d09406f new texts file, fix text rendender error
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39 #include "texts.h"
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40
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41 #include "mm7_data.h"
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42
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43
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44
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45
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46
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47 //----- (004272F5) --------------------------------------------------------
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48 int stru319::PlayerHitOrMiss(Player *pPlayer, Actor *pActor, int a3, int a4)
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49 {
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50 signed int v5; // esi@1
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51 signed int v6; // edi@1
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52 int v7; // esi@8
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53 int v8; // eax@9
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54 int v9; // edx@11
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55 int v10; // edx@13
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56 int v11; // esi@13
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57 unsigned __int8 v12; // sf@13
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58 unsigned __int8 v13; // of@13
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59 int v14; // edx@14
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60 int v15; // eax@14
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61 signed int result; // eax@17
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62
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63 v5 = pActor->pMonsterInfo.uAC;
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64 v6 = 0;
1952
4ed7d18abe93 pActorBuffs[8] to pActorBuffs[ACTOR_BUFF_SOMETHING_THAT_HALVES_AC]
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65 if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_SOMETHING_THAT_HALVES_AC].uExpireTime > 0 )
0
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66 v5 /= 2;
1958
95095c2a5e19 pActorBuffs[14] to pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER]
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67 if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uExpireTime > 0 )
1959
4fbffad6e011 pActorBuffs[15] to pActorBuffs[ACTOR_BUFF_SHIELD]
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68 v6 = pActor->pActorBuffs[ACTOR_BUFF_SHIELD].uPower;
1960
f92fc67d66cb pActorBuffs[16] to pActorBuffs[ACTOR_BUFF_STONESKIN]
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69 if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_STONESKIN].uExpireTime > 0 && pActor->pActorBuffs[ACTOR_BUFF_STONESKIN].uPower > v6 )
f92fc67d66cb pActorBuffs[16] to pActorBuffs[ACTOR_BUFF_STONESKIN]
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70 v6 = pActor->pActorBuffs[ACTOR_BUFF_STONESKIN].uPower;
0
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71 v7 = v6 + v5;
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72 if ( a3 )
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73 v8 = pPlayer->GetRangedAttack();
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74 else
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2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
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75 v8 = pPlayer->GetActualAttack(false);
0
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76 v9 = rand() % (v7 + 2 * v8 + 30);
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77 if ( a3 == 2 )
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78 {
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79 v14 = a4 + v9;
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80 v15 = ((v7 + 15) >> 1) + v7 + 15;
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81 v13 = __OFSUB__(v14, v15);
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82 v12 = v14 - v15 < 0;
0
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83 }
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84 else
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85 {
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86 if ( a3 != 3 )
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87 {
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88 v10 = a4 + v9;
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89 v11 = v7 + 15;
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90 v13 = __OFSUB__(v10, v11);
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91 v12 = v10 - v11 < 0;
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92 }
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93 else
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94 {
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95 v14 = a4 + v9;
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96 v15 = 2 * v7 + 30;
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97 v13 = __OFSUB__(v14, v15);
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98 v12 = v14 - v15 < 0;
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99 }
0
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100 }
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101 if ( v12 ^ v13 )
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102 result = 0;
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103 else
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104 result = 1;
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105 return result;
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106 }
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107
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108 //----- (004274AD) --------------------------------------------------------
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109 bool stru319::ActorHitOrMiss(Actor *pActor, Player *pPlayer)
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110 {
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111 signed int v3; // edi@1
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112 signed int v4; // esi@8
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113 int v5; // esi@8
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114
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115 v3 = 0;
1958
95095c2a5e19 pActorBuffs[14] to pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER]
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116 if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uExpireTime > 0 )
95095c2a5e19 pActorBuffs[14] to pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER]
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parents: 1957
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117 v3 = pActor->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uPower;
1961
592d604088b3 pActorBuffs[17] to pActorBuffs[ACTOR_BUFF_BLESS]
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118 if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_BLESS].uExpireTime > 0 && pActor->pActorBuffs[ACTOR_BUFF_BLESS].uPower > v3 )
592d604088b3 pActorBuffs[17] to pActorBuffs[ACTOR_BUFF_BLESS]
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119 v3 = pActor->pActorBuffs[ACTOR_BUFF_BLESS].uPower;
1955
0c5326e2044a pActorBuffs[11] to pActorBuffs[ACTOR_BUFF_FATE]
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120 if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_FATE].uExpireTime > 0 )
0
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121 {
1955
0c5326e2044a pActorBuffs[11] to pActorBuffs[ACTOR_BUFF_FATE]
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122 v3 += pActor->pActorBuffs[ACTOR_BUFF_FATE].uPower;
0c5326e2044a pActorBuffs[11] to pActorBuffs[ACTOR_BUFF_FATE]
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123 pActor->pActorBuffs[ACTOR_BUFF_FATE].Reset();
0
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124 }
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125 v4 = pPlayer->GetActualAC() + 2 * pActor->pMonsterInfo.uLevel + 10;
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126 v5 = rand() % v4 + 1;
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127 return v3 + v5 > pPlayer->GetActualAC() + 5;
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128 }
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129
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130 //----- (00427546) --------------------------------------------------------
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131 int stru319::_427546(int a2)
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132 {
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133 int result; // eax@2
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134
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135 if ( a2 >= 0 )
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136 {
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137 if ( a2 >= 1 )
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138 result = (a2 >= 2) + 2;
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139 else
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140 result = 1;
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141 }
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142 else
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143 {
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144 result = 0;
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145 }
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146 return result;
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147 }
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148
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149 //----- (0042756B) --------------------------------------------------------
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150 int stru319::CalcMagicalDamageToActor(Actor *pActor, int a2, signed int a3)
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151 {
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152 int v4; // edx@1
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153 int v5; // ecx@1
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154 signed int v6; // eax@4
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155 signed int result; // eax@17
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156 signed int v8; // esi@18
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157
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158 v4 = 0;
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159 v5 = 0;
1958
95095c2a5e19 pActorBuffs[14] to pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER]
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160 if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uExpireTime > 0 )
95095c2a5e19 pActorBuffs[14] to pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER]
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161 v5 = pActor->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uPower;
0
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162 switch ( a2 )
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163 {
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164 case 0:
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165 v6 = pActor->pMonsterInfo.uResFire;
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166 v4 = v5;
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167 break;
0
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168 case 1:
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169 v6 = pActor->pMonsterInfo.uResAir;
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170 v4 = v5;
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171 break;
0
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172 case 2:
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173 v6 = pActor->pMonsterInfo.uResWater;
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174 v4 = v5;
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175 break;
0
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176 case 3:
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177 v6 = pActor->pMonsterInfo.uResEarth;
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178 v4 = v5;
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179 break;
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180 case 4:
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181 v6 = pActor->pMonsterInfo.uResPhysical;
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182 break;
0
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183 case 6:
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184 v6 = pActor->pMonsterInfo.uResSpirit;
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185 break;
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186 case 7:
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187 v6 = pActor->pMonsterInfo.uResMind;
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188 v4 = v5;
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189 break;
0
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190 case 8:
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191 v6 = pActor->pMonsterInfo.uResBody;
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192 v4 = v5;
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193 break;
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194 case 9:
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195 v6 = pActor->pMonsterInfo.uResLight;
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196 break;
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197 case 10:
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198 v6 = pActor->pMonsterInfo.uResDark;
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199 break;
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200 default:
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201 v6 = 0;
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202 break;
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203 }
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204 if ( v6 < 200 )
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205 {
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206 v8 = v4 + v6 + 30;
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207 if ( rand() % v8 >= 30 )
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208 {
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209 a3 >>= 1;
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210 if ( rand() % v8 >= 30 )
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211 {
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212 a3 >>= 1;
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213 if ( rand() % v8 >= 30 )
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214 {
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215 a3 >>= 1;
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216 if ( rand() % v8 >= 30 )
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217 a3 >>= 1;
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218 }
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219 }
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220 }
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221 result = a3;
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222 }
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223 else
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224 {
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225 result = 0;
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226 }
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227 return result;
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228 }
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229
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230 //----- (00427662) --------------------------------------------------------
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231 bool stru319::GetMagicalResistance(Actor *pActor, unsigned int uType)
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232 {
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233 signed int resist; // esi@2
0
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234 bool result; // eax@13
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235
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236 switch ( uType )
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237 {
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238 case 0:
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239 resist = pActor->pMonsterInfo.uResFire;
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240 break;
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241 case 1:
53c0453f4eb2 new_draw_object_dist
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242 resist = pActor->pMonsterInfo.uResAir;
53c0453f4eb2 new_draw_object_dist
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243 break;
53c0453f4eb2 new_draw_object_dist
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244 case 2:
53c0453f4eb2 new_draw_object_dist
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245 resist = pActor->pMonsterInfo.uResWater;
53c0453f4eb2 new_draw_object_dist
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246 break;
53c0453f4eb2 new_draw_object_dist
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parents: 1759
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247 case 3:
53c0453f4eb2 new_draw_object_dist
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parents: 1759
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248 resist = pActor->pMonsterInfo.uResEarth;
53c0453f4eb2 new_draw_object_dist
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249 break;
53c0453f4eb2 new_draw_object_dist
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parents: 1759
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250 case 4:
53c0453f4eb2 new_draw_object_dist
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251 resist = pActor->pMonsterInfo.uResPhysical;
53c0453f4eb2 new_draw_object_dist
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252 break;
53c0453f4eb2 new_draw_object_dist
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253 case 6:
53c0453f4eb2 new_draw_object_dist
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254 resist = pActor->pMonsterInfo.uResSpirit;
53c0453f4eb2 new_draw_object_dist
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parents: 1759
diff changeset
255 break;
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
256 case 7:
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
257 resist = pActor->pMonsterInfo.uResMind;
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
258 case 8:
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
259 resist = pActor->pMonsterInfo.uResBody;
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
260 break;
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
261 case 9:
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
262 resist = pActor->pMonsterInfo.uResLight;
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
263 break;
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
264 case 10:
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
265 resist = pActor->pMonsterInfo.uResDark;
0
Ritor1
parents:
diff changeset
266 break;
Ritor1
parents:
diff changeset
267 default:
1419
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
268 return 1;
0
Ritor1
parents:
diff changeset
269 }
1765
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
270 if ( resist < 200 )
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
271 result = rand() % (signed int)(((unsigned int)pActor->pMonsterInfo.uLevel >> 2) + resist + 30) < 30;
1419
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
272 else
1765
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
273 result = 0;
0
Ritor1
parents:
diff changeset
274 return result;
Ritor1
parents:
diff changeset
275 }
Ritor1
parents:
diff changeset
276
Ritor1
parents:
diff changeset
277 //----- (0042EB8D) --------------------------------------------------------
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
278 void GUIMessageQueue::AddMessageImpl(UIMessageType msg, int param, unsigned int a4, const char *file, int line)
0
Ritor1
parents:
diff changeset
279 {
482
9898e6b413d8 some debug stuff commented
Nomad
parents: 469
diff changeset
280 //Log::Warning(L"%s @ (%S %u)", UIMessage2String(msg), file, line);
0
Ritor1
parents:
diff changeset
281 if (uNumMessages < 40)
Ritor1
parents:
diff changeset
282 {
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
283 files[uNumMessages] = file;
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
284 lines[uNumMessages] = line;
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
285
0
Ritor1
parents:
diff changeset
286 pMessages[uNumMessages].eType = msg;
Ritor1
parents:
diff changeset
287 pMessages[uNumMessages].param = param;
Ritor1
parents:
diff changeset
288 pMessages[uNumMessages++].field_8 = a4;
Ritor1
parents:
diff changeset
289 }
Ritor1
parents:
diff changeset
290 }
Ritor1
parents:
diff changeset
291
Ritor1
parents:
diff changeset
292
Ritor1
parents:
diff changeset
293 //----- (0042EBDB) --------------------------------------------------------
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 319
diff changeset
294 int stru193_math::Sin(int angle)
0
Ritor1
parents:
diff changeset
295 {
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 319
diff changeset
296 return Cos(angle - this->uIntegerHalfPi);
0
Ritor1
parents:
diff changeset
297 }
Ritor1
parents:
diff changeset
298
Ritor1
parents:
diff changeset
299 //----- (0042ECB5) --------------------------------------------------------
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
300 void _42ECB5_PlayerAttacksActor()
0
Ritor1
parents:
diff changeset
301 {
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
302 //unsigned int v0; // ebx@1
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
303 //Player *v1; // esi@1
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
304 //bool result; // eax@1
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
305 //int v3; // edi@2
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
306 //unsigned int v4; // eax@7
0
Ritor1
parents:
diff changeset
307 char *v5; // eax@8
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
308 //int v6; // ecx@9
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
309 //signed int v7; // eax@16
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
310 //Actor *v8; // edi@20
0
Ritor1
parents:
diff changeset
311 unsigned int v9; // ecx@21
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
312 //char *v10; // eax@26
0
Ritor1
parents:
diff changeset
313 char *v11; // eax@26
Ritor1
parents:
diff changeset
314 unsigned int v12; // eax@47
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
315 //char *v13; // eax@47
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
316 //char *v14; // eax@47
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
317 //unsigned int v15; // ebx@54
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
318 //int v16; // [sp-10h] [bp-4Ch]@24
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
319 //int v17; // [sp-10h] [bp-4Ch]@44
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
320 //unsigned int v18; // [sp-Ch] [bp-48h]@24
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
321 //unsigned int v19; // [sp-Ch] [bp-48h]@44
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
322 //__int16 v20; // [sp-8h] [bp-44h]@24
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
323 //__int16 v21; // [sp-8h] [bp-44h]@44
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
324 //int v22; // [sp-4h] [bp-40h]@24
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
325 //int v23; // [sp-4h] [bp-40h]@44
0
Ritor1
parents:
diff changeset
326 SoundID v24; // [sp-4h] [bp-40h]@58
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
327 //Vec3_int_ a3; // [sp+Ch] [bp-30h]@19
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
328 //unsigned int a2; // [sp+18h] [bp-24h]@20
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
329 //unsigned int v27; // [sp+1Ch] [bp-20h]@1
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
330 //int v28; // [sp+20h] [bp-1Ch]@9
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
331 //unsigned int *v28b;
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
332 //int v29; // [sp+24h] [bp-18h]@16
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
333 //int v30; // [sp+28h] [bp-14h]@16
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
334 //int v31; // [sp+2Ch] [bp-10h]@4
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
335 //int v32; // [sp+30h] [bp-Ch]@7
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
336 //int v33; // [sp+34h] [bp-8h]@7
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
337 //int v34; // [sp+38h] [bp-4h]@17
0
Ritor1
parents:
diff changeset
338
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
339 //v0 = uActiveCharacter;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
340 //v27 = 6972 * uActiveCharacter;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
341 //v1 = &pParty->pPlayers[uActiveCharacter-1];
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
342 //result = pParty->pPlayers[uActiveCharacter-1].CanAct();
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1974
diff changeset
343 Player* player = &pParty->pPlayers[uActiveCharacter - 1];
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
344 if (!player->CanAct())
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
345 return;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
346
1517
c3da3c2985b8 Clean CastSpellInfo. (1)
yoctozepto
parents: 1459
diff changeset
347 CastSpellInfoHelpers::_427D48();
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
348 //v3 = 0;
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
349 if (pParty->Invisible())
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
350 pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].Reset();
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
351
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
352 //v31 = player->pEquipment.uBow;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
353 int bow_idx = player->pEquipment.uBow;
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1558
diff changeset
354 if (bow_idx && player->pInventoryItemList[bow_idx - 1].IsBroken())
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
355 bow_idx = 0;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
356
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
357 //v32 = 0;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
358 int wand_item_id = 0;
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
359 //v33 = 0;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
360 //v4 = v1->pEquipment.uMainHand;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
361 int laser_weapon_item_id = 0;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
362
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
363 int main_hand_idx = player->pEquipment.uMainHand;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
364 if (main_hand_idx)
0
Ritor1
parents:
diff changeset
365 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1974
diff changeset
366 ItemGen* item = &player->pInventoryItemList[main_hand_idx - 1];
112
909822c91d47 pointer fixes
zipi
parents: 90
diff changeset
367 //v5 = (char *)v1 + 36 * v4;
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1558
diff changeset
368 if (!item->IsBroken())
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
369 {
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
370 //v28b = &v1->pInventoryItems[v4].uItemID;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
371 //v6 = v1->pInventoryItems[v4].uItemID;//*((int *)v5 + 124);
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1685
diff changeset
372 if (item->GetItemEquipType() == EQUIP_WAND)
0
Ritor1
parents:
diff changeset
373 {
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
374 if (item->uNumCharges <= 0)
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
375 player->pEquipment.uMainHand = 0; // wand discharged - unequip
0
Ritor1
parents:
diff changeset
376 else
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
377 wand_item_id = item->uItemID;//*((int *)v5 + 124);
0
Ritor1
parents:
diff changeset
378 }
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
379 else if (item->uItemID == ITEM_BLASTER || item->uItemID == ITEM_LASER_RIFLE)
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
380 laser_weapon_item_id = item->uItemID;//*((int *)v5 + 124);
0
Ritor1
parents:
diff changeset
381 }
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
382 }
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
383
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
384 //v30 = 0;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
385 //v29 = 0;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
386 //v28 = 0;
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
387 //v7 = pMouse->uPointingObjectID;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
388
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
389 int target_pid = pMouse->uPointingObjectID;
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
390 int target_type = PID_TYPE(target_pid),
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
391 target_id = PID_ID(target_pid);
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
392 if (target_type != OBJECT_Actor || !pActors[target_id].CanAct())
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
393 {
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
394 target_pid = stru_50C198.FindClosestActor(5120, 0, 0);
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
395 target_type = PID_TYPE(target_pid);
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
396 target_id = PID_ID(target_pid);
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
397 }
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
398
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1974
diff changeset
399 Actor* actor = &pActors[target_id];
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
400 int actor_distance = 0;
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
401 if (target_type == OBJECT_Actor)
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
402 {
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
403 int distance_x = actor->vPosition.x - pParty->vPosition.x,
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
404 distance_y = actor->vPosition.y - pParty->vPosition.y,
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
405 distance_z = actor->vPosition.z - pParty->vPosition.z;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
406 actor_distance = integer_sqrt(distance_x * distance_x + distance_y * distance_y + distance_z * distance_z) - actor->uActorRadius;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
407 if (actor_distance < 0)
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
408 actor_distance = 0;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
409 }
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
410
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
411 bool shooting_bow = false,
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
412 shotting_laser = false,
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 810
diff changeset
413 shooting_wand = false,
cfc65feef029 * Player Recovery Times
Nomad
parents: 810
diff changeset
414 melee_attack = false;
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
415 if (laser_weapon_item_id)
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
416 {
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
417 shotting_laser = true;
490
Nomad
parents: 488
diff changeset
418 _42777D_CastSpell_UseWand_ShootArrow(SPELL_LASER_PROJECTILE, uActiveCharacter - 1, 0, 0, uActiveCharacter + 8);
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
419 }
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
420 else if (wand_item_id)
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
421 {
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
422 shooting_wand = true;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
423
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
424 int main_hand_idx = player->pEquipment.uMainHand;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1340
diff changeset
425 _42777D_CastSpell_UseWand_ShootArrow(wand_spell_ids[player->pInventoryItemList[main_hand_idx - 1].uItemID - ITEM_WAND_FIRE], uActiveCharacter - 1, 8, 0, uActiveCharacter + 8);
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
426
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1340
diff changeset
427 if (!--player->pInventoryItemList[main_hand_idx - 1].uNumCharges)
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
428 player->pEquipment.uMainHand = 0;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
429 }
303
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
430 else if (target_type == OBJECT_Actor && actor_distance <= 407.2)
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
431 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 810
diff changeset
432 melee_attack = true;
cfc65feef029 * Player Recovery Times
Nomad
parents: 810
diff changeset
433
303
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
434 Vec3_int_ a3;
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
435 a3.x = actor->vPosition.x - pParty->vPosition.x;
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
436 a3.y = actor->vPosition.y - pParty->vPosition.y;
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
437 a3.z = actor->vPosition.z - pParty->vPosition.z;
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
438 Vec3_int_::Normalize(&a3.x, &a3.y, &a3.z);
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
439
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
440 DamageMonsterFromParty(PID(OBJECT_Player, uActiveCharacter - 1), target_id, &a3);
1989
33787c8938a5 Single and Two-handed ENUM
zipi
parents: 1980
diff changeset
441 if (player->WearsItem(ITEM_ARTIFACT_SPLITTER, EQUIP_TWO_HANDED) || player->WearsItem(ITEM_ARTIFACT_SPLITTER, EQUIP_SINGLE_HANDED))
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
442 _42FA66_do_explosive_impact(
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
443 actor->vPosition.x,
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
444 actor->vPosition.y,
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
445 actor->vPosition.z + actor->uActorHeight / 2,
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
446 0, 512, uActiveCharacter);
303
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
447 }
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
448 else if (bow_idx)
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
449 {
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
450 shooting_bow = true;
490
Nomad
parents: 488
diff changeset
451 _42777D_CastSpell_UseWand_ShootArrow(SPELL_BOW_ARROW, uActiveCharacter - 1, 0, 0, 0);
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
452 }
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
453 else
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
454 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 810
diff changeset
455 melee_attack = true;
303
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
456 ; // actor out of range or no actor; no ranged weapon so melee attacking air
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
457 }
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
458
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 810
diff changeset
459 if (!pParty->bTurnBasedModeOn && melee_attack) // wands, bows & lasers will add recovery while shooting spell effect
303
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
460 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 810
diff changeset
461 int recovery = player->GetAttackRecoveryTime(false);
303
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
462 if (recovery < 30 )
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
463 recovery = 30;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 810
diff changeset
464 player->SetRecoveryTime(flt_6BE3A4_debug_recmod1 * (double)recovery * 2.133333333333333);
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
465 }
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
466
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
467
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
468 int v34 = 0;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
469 if (shooting_wand)
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
470 return;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
471 else if (shooting_bow)
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
472 {
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
473 v34 = 5;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
474 player->PlaySound(SPEECH_50, 0);
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
475 }
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
476 if (shotting_laser)
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
477 v34 = 7;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
478 else
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
479 {
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
480 int main_hand_idx = player->pEquipment.uMainHand;
1989
33787c8938a5 Single and Two-handed ENUM
zipi
parents: 1980
diff changeset
481 if (player->HasItemEquipped(EQUIP_TWO_HANDED))
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1685
diff changeset
482 v34 = player->pInventoryItemList[main_hand_idx - 1].GetPlayerSkillType();
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1340
diff changeset
483 pTurnEngine->ApplyPlayerAction();
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
484 }
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
485
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
486 switch (v34)
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
487 {
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
488 case 0: pAudioPlayer->PlaySound(SOUND_81, 0, 0, -1, 0, 0, 0, 0); break;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
489 case 1: pAudioPlayer->PlaySound(SOUND_84, 0, 0, -1, 0, 0, 0, 0); break;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
490 case 2: pAudioPlayer->PlaySound(SOUND_85, 0, 0, -1, 0, 0, 0, 0); break;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
491 case 3: pAudioPlayer->PlaySound(SOUND_78, 0, 0, -1, 0, 0, 0, 0); break;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
492 case 4: pAudioPlayer->PlaySound(SOUND_80, 0, 0, -1, 0, 0, 0, 0); break;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
493 case 5: pAudioPlayer->PlaySound(SOUND_71, 0, 0, -1, 0, 0, 0, 0); break;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
494 case 6: pAudioPlayer->PlaySound(SOUND_83, 0, 0, -1, 0, 0, 0, 0); break;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
495 case 7: pAudioPlayer->PlaySound(SOUND_67, 0, 0, -1, 0, 0, 0, 0); break;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
496 }
0
Ritor1
parents:
diff changeset
497 }
Ritor1
parents:
diff changeset
498
Ritor1
parents:
diff changeset
499 //----- (0042F184) --------------------------------------------------------
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
500 int stru319::FindClosestActor(int pick_depth, int a3, int a4)
0
Ritor1
parents:
diff changeset
501 {
Ritor1
parents:
diff changeset
502 int v4; // edi@1
Ritor1
parents:
diff changeset
503 stru319 *v5; // esi@1
Ritor1
parents:
diff changeset
504 int v6; // eax@2
Ritor1
parents:
diff changeset
505 int v7; // eax@4
Ritor1
parents:
diff changeset
506 int result; // eax@5
Ritor1
parents:
diff changeset
507 int *v9; // edx@8
Ritor1
parents:
diff changeset
508 signed int v10; // ebx@10
Ritor1
parents:
diff changeset
509 int v11; // edi@11
Ritor1
parents:
diff changeset
510 Actor *v12; // esi@12
Ritor1
parents:
diff changeset
511 unsigned __int16 v13; // ax@12
Ritor1
parents:
diff changeset
512 int v14; // eax@22
Ritor1
parents:
diff changeset
513 char v15; // zf@30
Ritor1
parents:
diff changeset
514 int v16; // esi@32
Ritor1
parents:
diff changeset
515 int v17; // ecx@34
Ritor1
parents:
diff changeset
516 stru319 *v18; // eax@39
Ritor1
parents:
diff changeset
517 int v19; // edx@39
Ritor1
parents:
diff changeset
518 int v20; // ecx@41
Ritor1
parents:
diff changeset
519 unsigned __int16 v21; // ax@42
Ritor1
parents:
diff changeset
520 unsigned int v22; // [sp+8h] [bp-24h]@11
Ritor1
parents:
diff changeset
521 unsigned int v23; // [sp+Ch] [bp-20h]@7
Ritor1
parents:
diff changeset
522 stru319 *v24; // [sp+10h] [bp-1Ch]@1
Ritor1
parents:
diff changeset
523 unsigned int v25; // [sp+14h] [bp-18h]@8
Ritor1
parents:
diff changeset
524 int *v26; // [sp+18h] [bp-14h]@8
Ritor1
parents:
diff changeset
525 int v27; // [sp+1Ch] [bp-10h]@10
Ritor1
parents:
diff changeset
526 int *v28; // [sp+20h] [bp-Ch]@10
Ritor1
parents:
diff changeset
527 unsigned int v29; // [sp+24h] [bp-8h]@7
Ritor1
parents:
diff changeset
528 int v30; // [sp+28h] [bp-4h]@6
Ritor1
parents:
diff changeset
529 int i; // [sp+38h] [bp+Ch]@33
Ritor1
parents:
diff changeset
530 signed int v32; // [sp+3Ch] [bp+10h]@32
Ritor1
parents:
diff changeset
531
Ritor1
parents:
diff changeset
532 v4 = 0;
Ritor1
parents:
diff changeset
533 v5 = this;
Ritor1
parents:
diff changeset
534 v24 = this;
Ritor1
parents:
diff changeset
535 if ( pRenderer->pRenderD3D )
Ritor1
parents:
diff changeset
536 {
Ritor1
parents:
diff changeset
537 v6 = a3 != 0;
Ritor1
parents:
diff changeset
538 if ( a4 )
Ritor1
parents:
diff changeset
539 LOBYTE(v6) = v6 | 8;
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
540 v7 = pGame->pVisInstance->PickClosestActor(OBJECT_Actor, pick_depth, v6, 657456, -1);
0
Ritor1
parents:
diff changeset
541 if ( v7 != -1 )
Ritor1
parents:
diff changeset
542 return (unsigned __int16)v7;
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
543 else return 0;
0
Ritor1
parents:
diff changeset
544 }
Ritor1
parents:
diff changeset
545 else
Ritor1
parents:
diff changeset
546 {
Ritor1
parents:
diff changeset
547 v30 = 0;
Ritor1
parents:
diff changeset
548 if ( pRenderer->pActiveZBuffer )
Ritor1
parents:
diff changeset
549 {
692
066e2b29b30f viewport.cpp added
Gloval
parents: 651
diff changeset
550 v29 = viewparams->uScreen_topL_X;
066e2b29b30f viewport.cpp added
Gloval
parents: 651
diff changeset
551 v23 = viewparams->uScreen_BttmR_X;
066e2b29b30f viewport.cpp added
Gloval
parents: 651
diff changeset
552 if ( (signed int)viewparams->uScreen_topL_Y < (signed int)viewparams->uScreen_BttmR_Y )
0
Ritor1
parents:
diff changeset
553 {
692
066e2b29b30f viewport.cpp added
Gloval
parents: 651
diff changeset
554 v25 = viewparams->uScreen_BttmR_Y - viewparams->uScreen_topL_Y;
066e2b29b30f viewport.cpp added
Gloval
parents: 651
diff changeset
555 v9 = &pRenderer->pActiveZBuffer[viewparams->uScreen_topL_X + 640 * viewparams->uScreen_topL_Y];
066e2b29b30f viewport.cpp added
Gloval
parents: 651
diff changeset
556 v26 = &pRenderer->pActiveZBuffer[viewparams->uScreen_topL_X + 640 * viewparams->uScreen_topL_Y];
0
Ritor1
parents:
diff changeset
557 do
Ritor1
parents:
diff changeset
558 {
Ritor1
parents:
diff changeset
559 if ( (signed int)v29 < (signed int)v23 )
Ritor1
parents:
diff changeset
560 {
Ritor1
parents:
diff changeset
561 v28 = v9;
Ritor1
parents:
diff changeset
562 v10 = v4;
Ritor1
parents:
diff changeset
563 v27 = v23 - v29;
Ritor1
parents:
diff changeset
564 do
Ritor1
parents:
diff changeset
565 {
Ritor1
parents:
diff changeset
566 v22 = *v28;
Ritor1
parents:
diff changeset
567 v11 = *v28 & 0xFFFF;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
568 if (PID_TYPE(v11) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
569 {
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
570 v12 = &pActors[PID_ID(v11)];
0
Ritor1
parents:
diff changeset
571 v13 = v12->uAIState;
Ritor1
parents:
diff changeset
572 if ( v13 != 5 )
Ritor1
parents:
diff changeset
573 {
Ritor1
parents:
diff changeset
574 if ( v13 != 4
Ritor1
parents:
diff changeset
575 && v13 != 11
Ritor1
parents:
diff changeset
576 && v13 != 19
Ritor1
parents:
diff changeset
577 && v13 != 17
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
578 && (!a3 || pActors[PID_ID(v11)].GetActorsRelation(0)) )
0
Ritor1
parents:
diff changeset
579 {
Ritor1
parents:
diff changeset
580 if ( (!a4 || MonsterStats::BelongsToSupertype(v12->pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD))
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
581 && v22 <= pick_depth << 16 )
0
Ritor1
parents:
diff changeset
582 {
Ritor1
parents:
diff changeset
583 v14 = 0;
Ritor1
parents:
diff changeset
584 if ( v10 > 0 )
Ritor1
parents:
diff changeset
585 {
Ritor1
parents:
diff changeset
586 do
Ritor1
parents:
diff changeset
587 {
Ritor1
parents:
diff changeset
588 if ( dword_50BDA0[v14] == v11 )
Ritor1
parents:
diff changeset
589 break;
Ritor1
parents:
diff changeset
590 ++v14;
Ritor1
parents:
diff changeset
591 }
Ritor1
parents:
diff changeset
592 while ( v14 < v30 );
Ritor1
parents:
diff changeset
593 }
Ritor1
parents:
diff changeset
594 if ( v14 == v30 && v10 < 100 )
Ritor1
parents:
diff changeset
595 {
Ritor1
parents:
diff changeset
596 ++v30;
Ritor1
parents:
diff changeset
597 dword_50BC10[v10] = v22;
Ritor1
parents:
diff changeset
598 dword_50BDA0[v10] = v11;
Ritor1
parents:
diff changeset
599 ++v10;
Ritor1
parents:
diff changeset
600 }
Ritor1
parents:
diff changeset
601 }
Ritor1
parents:
diff changeset
602 }
Ritor1
parents:
diff changeset
603 }
Ritor1
parents:
diff changeset
604 }
Ritor1
parents:
diff changeset
605 ++v28;
Ritor1
parents:
diff changeset
606 --v27;
Ritor1
parents:
diff changeset
607 }
Ritor1
parents:
diff changeset
608 while ( v27 );
Ritor1
parents:
diff changeset
609 v4 = v30;
Ritor1
parents:
diff changeset
610 v5 = v24;
Ritor1
parents:
diff changeset
611 }
Ritor1
parents:
diff changeset
612 v9 = v26 + 640;
Ritor1
parents:
diff changeset
613 v15 = v25-- == 1;
Ritor1
parents:
diff changeset
614 v26 += 640;
Ritor1
parents:
diff changeset
615 }
Ritor1
parents:
diff changeset
616 while ( !v15 );
Ritor1
parents:
diff changeset
617 }
Ritor1
parents:
diff changeset
618 if ( v4 > 0 )
Ritor1
parents:
diff changeset
619 {
Ritor1
parents:
diff changeset
620 v32 = 1;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1202
diff changeset
621 v16 = (int)dword_50BC10.data();
0
Ritor1
parents:
diff changeset
622 do
Ritor1
parents:
diff changeset
623 {
Ritor1
parents:
diff changeset
624 for ( i = v32; i < v4; ++i )
Ritor1
parents:
diff changeset
625 {
Ritor1
parents:
diff changeset
626 v17 = dword_50BC10[i];
Ritor1
parents:
diff changeset
627 if ( v17 < *(int *)v16 )
Ritor1
parents:
diff changeset
628 {
Ritor1
parents:
diff changeset
629 dword_50BC10[i] = *(int *)v16;
Ritor1
parents:
diff changeset
630 *(int *)v16 = v17;
Ritor1
parents:
diff changeset
631 }
Ritor1
parents:
diff changeset
632 }
Ritor1
parents:
diff changeset
633 ++v32;
Ritor1
parents:
diff changeset
634 v16 += 4;
Ritor1
parents:
diff changeset
635 }
Ritor1
parents:
diff changeset
636 while ( v32 - 1 < v4 );
Ritor1
parents:
diff changeset
637 v5 = v24;
Ritor1
parents:
diff changeset
638 if ( v4 > 0 )
Ritor1
parents:
diff changeset
639 {
Ritor1
parents:
diff changeset
640 v18 = v24;
Ritor1
parents:
diff changeset
641 v19 = v4;
Ritor1
parents:
diff changeset
642 do
Ritor1
parents:
diff changeset
643 {
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1202
diff changeset
644 *(int *)&v18->field_0 = (*(int *)&v18[(char *)dword_50BC10.data() - (char *)v24].field_0 >> 3) & 0x1FFF;
0
Ritor1
parents:
diff changeset
645 v18 += 4;
Ritor1
parents:
diff changeset
646 --v19;
Ritor1
parents:
diff changeset
647 }
Ritor1
parents:
diff changeset
648 while ( v19 );
Ritor1
parents:
diff changeset
649 }
Ritor1
parents:
diff changeset
650 }
Ritor1
parents:
diff changeset
651 v20 = 0;
Ritor1
parents:
diff changeset
652 for ( *(int *)&v5[2000].field_0 = v4; v20 < v4; ++v20 )
Ritor1
parents:
diff changeset
653 {
Ritor1
parents:
diff changeset
654 v21 = pActors[*(int *)&v5[4 * v20].field_0].uAIState;
Ritor1
parents:
diff changeset
655 if ( v21 != 4 && v21 != 5 )
Ritor1
parents:
diff changeset
656 break;
Ritor1
parents:
diff changeset
657 }
Ritor1
parents:
diff changeset
658 if ( v20 != v4 )
Ritor1
parents:
diff changeset
659 {
Ritor1
parents:
diff changeset
660 result = 8 * *(int *)&v5[4 * v20].field_0;
Ritor1
parents:
diff changeset
661 LOBYTE(result) = result | 3;
Ritor1
parents:
diff changeset
662 return result;
Ritor1
parents:
diff changeset
663 }
Ritor1
parents:
diff changeset
664 }
Ritor1
parents:
diff changeset
665 }
Ritor1
parents:
diff changeset
666 return 0;
Ritor1
parents:
diff changeset
667 }
Ritor1
parents:
diff changeset
668
Ritor1
parents:
diff changeset
669 //----- (0042F3D6) --------------------------------------------------------
Ritor1
parents:
diff changeset
670 void InitializeTurnBasedAnimations(void *_this)
Ritor1
parents:
diff changeset
671 {
Ritor1
parents:
diff changeset
672 unsigned int *v1; // edi@1
Ritor1
parents:
diff changeset
673
Ritor1
parents:
diff changeset
674 pIconIDs_Turn[0] = pIconsFrameTable->FindIcon("turn0");
Ritor1
parents:
diff changeset
675 pIconIDs_Turn[1] = pIconsFrameTable->FindIcon("turn1");
Ritor1
parents:
diff changeset
676 pIconIDs_Turn[2] = pIconsFrameTable->FindIcon("turn2");
Ritor1
parents:
diff changeset
677 pIconIDs_Turn[3] = pIconsFrameTable->FindIcon("turn3");
Ritor1
parents:
diff changeset
678 pIconIDs_Turn[4] = pIconsFrameTable->FindIcon("turn4");
Ritor1
parents:
diff changeset
679 uIconID_TurnStop = pIconsFrameTable->FindIcon("turnstop");
Ritor1
parents:
diff changeset
680 uIconID_TurnHour = pIconsFrameTable->FindIcon("turnhour");
Ritor1
parents:
diff changeset
681 uIconID_TurnStart = pIconsFrameTable->FindIcon("turnstart");
Ritor1
parents:
diff changeset
682 uIconID_CharacterFrame = pIconsFrameTable->FindIcon("aframe1");
Ritor1
parents:
diff changeset
683 uSpriteID_Spell11 = pSpriteFrameTable->FastFindSprite("spell11");
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1202
diff changeset
684 v1 = pIconIDs_Turn.data();
0
Ritor1
parents:
diff changeset
685 do
Ritor1
parents:
diff changeset
686 {
Ritor1
parents:
diff changeset
687 pIconsFrameTable->InitializeAnimation(*v1);
Ritor1
parents:
diff changeset
688 ++v1;
Ritor1
parents:
diff changeset
689 }
Ritor1
parents:
diff changeset
690 while ( (signed int)v1 < (signed int)&uIconID_TurnStop );
Ritor1
parents:
diff changeset
691 pIconsFrameTable->InitializeAnimation(uIconID_TurnHour);
Ritor1
parents:
diff changeset
692 pIconsFrameTable->InitializeAnimation(uIconID_TurnStop);
Ritor1
parents:
diff changeset
693 pIconsFrameTable->InitializeAnimation(uIconID_TurnStart);
Ritor1
parents:
diff changeset
694 pIconsFrameTable->InitializeAnimation(uIconID_CharacterFrame);
Ritor1
parents:
diff changeset
695 }
Ritor1
parents:
diff changeset
696
Ritor1
parents:
diff changeset
697 //----- (0042F7EB) --------------------------------------------------------
Ritor1
parents:
diff changeset
698 bool __fastcall sub_42F7EB_DropItemAt(unsigned int uSpriteID, int x, int y, int z, int a4, int count, int a7, unsigned __int16 attributes, ItemGen *a9)
Ritor1
parents:
diff changeset
699 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
700 unsigned __int16 pObjectDescID; // ax@7
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
701 SpriteObject pSpellObject; // [sp+Ch] [bp-78h]@1
0
Ritor1
parents:
diff changeset
702
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
703 pSpellObject.stru_24.Reset();
0
Ritor1
parents:
diff changeset
704 if ( a9 )
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
705 memcpy(&pSpellObject.stru_24, a9, sizeof(pSpellObject.stru_24));
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
706 pSpellObject.spell_skill = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
707 pSpellObject.spell_level = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
708 pSpellObject.spell_id = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
709 pSpellObject.field_54 = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
710 pSpellObject.uType = uSpriteID;
0
Ritor1
parents:
diff changeset
711 if ( (signed int)pObjectList->uNumObjects <= 0 )
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
712 pObjectDescID = 0;
0
Ritor1
parents:
diff changeset
713 else
Ritor1
parents:
diff changeset
714 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
715 pObjectDescID = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
716 for ( uint i = 0; i < (signed int)pObjectList->uNumObjects; ++i )
0
Ritor1
parents:
diff changeset
717 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
718 if ( (short)uSpriteID == pObjectList->pObjects[i].uObjectID )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
719 pObjectDescID = i;
0
Ritor1
parents:
diff changeset
720 }
Ritor1
parents:
diff changeset
721 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
722 pSpellObject.uObjectDescID = pObjectDescID;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
723 pSpellObject.vPosition.x = x;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
724 pSpellObject.vPosition.y = y;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
725 pSpellObject.vPosition.z = z;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
726 pSpellObject.uSoundID = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
727 pSpellObject.uAttributes = attributes;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
728 pSpellObject.uSectorID = pIndoor->GetSector(x, y, z);
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
729 pSpellObject.uSpriteFrameID = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
730 pSpellObject.spell_caster_pid = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
731 pSpellObject.spell_target_pid = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
732 if ( !(pSpellObject.uAttributes & 0x10) )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
733 {
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
734 if ( pItemsTable->uAllItemsCount )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
735 {
1729
f44b6e02e81c pop-up window in character(paperdill) window, alchemy
Ritor1
parents: 1709
diff changeset
736 for ( uint i = 1; i < pItemsTable->uAllItemsCount; ++i )
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
737 {
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
738 if ( pItemsTable->pItems[i].uSpriteID == uSpriteID )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
739 pSpellObject.stru_24.uItemID = i;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
740 }
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
741 }
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
742 }
0
Ritor1
parents:
diff changeset
743 if ( a7 )
Ritor1
parents:
diff changeset
744 {
Ritor1
parents:
diff changeset
745 if ( count > 0 )
Ritor1
parents:
diff changeset
746 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
747 for ( uint i = count; i; --i )
0
Ritor1
parents:
diff changeset
748 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
749 pSpellObject.uFacing = rand() % (signed int)stru_5C6E00->uIntegerDoublePi;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
750 pSpellObject.Create((signed __int16)pSpellObject.uFacing,
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
751 ((signed int)stru_5C6E00->uIntegerHalfPi / 2) + (rand() % ((signed int)stru_5C6E00->uIntegerHalfPi / 2)), a4, 0);
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
752
0
Ritor1
parents:
diff changeset
753 }
Ritor1
parents:
diff changeset
754 }
Ritor1
parents:
diff changeset
755 }
Ritor1
parents:
diff changeset
756 else
Ritor1
parents:
diff changeset
757 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
758 pSpellObject.uFacing = 0;
0
Ritor1
parents:
diff changeset
759 if ( count > 0 )
Ritor1
parents:
diff changeset
760 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
761 for ( uint i = count; i; --i )
0
Ritor1
parents:
diff changeset
762 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
763 pSpellObject.Create((signed __int16)pSpellObject.uFacing, stru_5C6E00->uIntegerHalfPi, a4, 0);
0
Ritor1
parents:
diff changeset
764 }
Ritor1
parents:
diff changeset
765 }
Ritor1
parents:
diff changeset
766 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
767 return true;
0
Ritor1
parents:
diff changeset
768 }
Ritor1
parents:
diff changeset
769
Ritor1
parents:
diff changeset
770 //----- (0042F960) --------------------------------------------------------
Ritor1
parents:
diff changeset
771 void __fastcall sub_42F960_create_object(int x, int y, int z)
Ritor1
parents:
diff changeset
772 {
Ritor1
parents:
diff changeset
773 int v3; // ebx@1
Ritor1
parents:
diff changeset
774 int v4; // edi@1
Ritor1
parents:
diff changeset
775 signed int v5; // edx@1
Ritor1
parents:
diff changeset
776 char *v6; // ecx@2
Ritor1
parents:
diff changeset
777 unsigned __int16 v7; // ax@5
Ritor1
parents:
diff changeset
778 signed int v8; // eax@6
Ritor1
parents:
diff changeset
779 signed int v9; // eax@7
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 490
diff changeset
780 //SpriteObject a1; // [sp+Ch] [bp-70h]@1
0
Ritor1
parents:
diff changeset
781
Ritor1
parents:
diff changeset
782 v3 = x;
Ritor1
parents:
diff changeset
783 v4 = y;
Ritor1
parents:
diff changeset
784
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 490
diff changeset
785 SpriteObject a1; // [sp+Ch] [bp-70h]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 490
diff changeset
786 //SpriteObject::SpriteObject(&a1);
0
Ritor1
parents:
diff changeset
787 a1.stru_24.Reset();
Ritor1
parents:
diff changeset
788
Ritor1
parents:
diff changeset
789 v5 = 0;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 819
diff changeset
790 a1.spell_skill = 0;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 819
diff changeset
791 a1.spell_level = 0;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 819
diff changeset
792 a1.spell_id = 0;
0
Ritor1
parents:
diff changeset
793 a1.field_54 = 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 490
diff changeset
794 a1.uType = 800;
0
Ritor1
parents:
diff changeset
795 if ( (signed int)pObjectList->uNumObjects <= 0 )
Ritor1
parents:
diff changeset
796 {
Ritor1
parents:
diff changeset
797 LABEL_5:
Ritor1
parents:
diff changeset
798 v7 = 0;
Ritor1
parents:
diff changeset
799 }
Ritor1
parents:
diff changeset
800 else
Ritor1
parents:
diff changeset
801 {
Ritor1
parents:
diff changeset
802 v6 = (char *)&pObjectList->pObjects->uObjectID;
Ritor1
parents:
diff changeset
803 while ( *(short *)v6 != 800 )
Ritor1
parents:
diff changeset
804 {
Ritor1
parents:
diff changeset
805 ++v5;
Ritor1
parents:
diff changeset
806 v6 += 56;
Ritor1
parents:
diff changeset
807 if ( v5 >= (signed int)pObjectList->uNumObjects )
Ritor1
parents:
diff changeset
808 goto LABEL_5;
Ritor1
parents:
diff changeset
809 }
Ritor1
parents:
diff changeset
810 v7 = v5;
Ritor1
parents:
diff changeset
811 }
Ritor1
parents:
diff changeset
812 a1.uObjectDescID = v7;
Ritor1
parents:
diff changeset
813 a1.vPosition.x = v3;
Ritor1
parents:
diff changeset
814 a1.vPosition.y = v4;
Ritor1
parents:
diff changeset
815 a1.vPosition.z = z;
Ritor1
parents:
diff changeset
816 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
817 a1.uAttributes = 0;
Ritor1
parents:
diff changeset
818 a1.uSectorID = pIndoor->GetSector(v3, v4, z);
Ritor1
parents:
diff changeset
819 a1.uSpriteFrameID = 0;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 819
diff changeset
820 a1.spell_caster_pid = 0;
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
821 a1.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
822 v8 = a1.Create(0, 0, 0, 0);
Ritor1
parents:
diff changeset
823 if ( v8 != -1 )
Ritor1
parents:
diff changeset
824 {
Ritor1
parents:
diff changeset
825 v9 = 8 * v8;
Ritor1
parents:
diff changeset
826 LOBYTE(v9) = v9 | 2;
Ritor1
parents:
diff changeset
827 pAudioPlayer->PlaySound((SoundID)(SOUND_GoldReceived|0x14), v9, 0, -1, 0, 0, 0, 0);
Ritor1
parents:
diff changeset
828 }
Ritor1
parents:
diff changeset
829 }
Ritor1
parents:
diff changeset
830
810
f5156b8c61ad savegame refactoring
Gloval
parents: 792
diff changeset
831
0
Ritor1
parents:
diff changeset
832
Ritor1
parents:
diff changeset
833 //----- (0042FA66) --------------------------------------------------------
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1517
diff changeset
834 void _42FA66_do_explosive_impact(int a1, int a2, int a3, int a4, __int16 a5, signed int a6)
0
Ritor1
parents:
diff changeset
835 {
Ritor1
parents:
diff changeset
836 int v6; // edi@1
Ritor1
parents:
diff changeset
837 int v7; // esi@1
Ritor1
parents:
diff changeset
838 char *v8; // ecx@2
Ritor1
parents:
diff changeset
839 unsigned __int16 v9; // ax@5
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
840 //int v10; // eax@10
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1517
diff changeset
841 //signed int result; // eax@11
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
842 //__int16 v12; // ax@12
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 490
diff changeset
843 //SpriteObject a1a; // [sp+Ch] [bp-74h]@1
0
Ritor1
parents:
diff changeset
844 int v14; // [sp+7Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
845
Ritor1
parents:
diff changeset
846 v6 = a1;
Ritor1
parents:
diff changeset
847 v7 = a2;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 490
diff changeset
848 SpriteObject a1a; // [sp+Ch] [bp-74h]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 490
diff changeset
849 //SpriteObject::SpriteObject(&a1a);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 490
diff changeset
850 a1a.uType = 600;
0
Ritor1
parents:
diff changeset
851 a1a.stru_24.Reset();
Ritor1
parents:
diff changeset
852
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 819
diff changeset
853 a1a.spell_id = SPELL_FIRE_FIREBALL;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 819
diff changeset
854 a1a.spell_level = 8;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 819
diff changeset
855 a1a.spell_skill = 3;
0
Ritor1
parents:
diff changeset
856 v14 = 0;
Ritor1
parents:
diff changeset
857 if ( (signed int)pObjectList->uNumObjects <= 0 )
Ritor1
parents:
diff changeset
858 {
Ritor1
parents:
diff changeset
859 LABEL_5:
Ritor1
parents:
diff changeset
860 v9 = 0;
Ritor1
parents:
diff changeset
861 }
Ritor1
parents:
diff changeset
862 else
Ritor1
parents:
diff changeset
863 {
Ritor1
parents:
diff changeset
864 v8 = (char *)&pObjectList->pObjects->uObjectID;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 490
diff changeset
865 while ( (short)a1a.uType != *(short *)v8 )
0
Ritor1
parents:
diff changeset
866 {
Ritor1
parents:
diff changeset
867 ++v14;
Ritor1
parents:
diff changeset
868 v8 += 56;
Ritor1
parents:
diff changeset
869 if ( v14 >= (signed int)pObjectList->uNumObjects )
Ritor1
parents:
diff changeset
870 goto LABEL_5;
Ritor1
parents:
diff changeset
871 }
Ritor1
parents:
diff changeset
872 v9 = v14;
Ritor1
parents:
diff changeset
873 }
Ritor1
parents:
diff changeset
874 a1a.uObjectDescID = v9;
Ritor1
parents:
diff changeset
875 a1a.vPosition.x = v6;
Ritor1
parents:
diff changeset
876 a1a.vPosition.y = v7;
Ritor1
parents:
diff changeset
877 a1a.vPosition.z = a3;
Ritor1
parents:
diff changeset
878 a1a.uAttributes = 0;
Ritor1
parents:
diff changeset
879 a1a.uSectorID = pIndoor->GetSector(v6, v7, a3);
Ritor1
parents:
diff changeset
880 a1a.uSpriteFrameID = 0;
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
881 a1a.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
882 a1a.field_60_distance_related_prolly_lod = 0;
Ritor1
parents:
diff changeset
883 a1a.uFacing = 0;
Ritor1
parents:
diff changeset
884 a1a.uSoundID = 0;
Ritor1
parents:
diff changeset
885 if ( a6 >= 1 || a6 <= 4 )
Ritor1
parents:
diff changeset
886 {
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
887 a1a.spell_caster_pid = PID(OBJECT_Player, a6 - 1);
0
Ritor1
parents:
diff changeset
888 }
Ritor1
parents:
diff changeset
889 else
Ritor1
parents:
diff changeset
890 {
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 819
diff changeset
891 a1a.spell_caster_pid = 0;
0
Ritor1
parents:
diff changeset
892 }
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1517
diff changeset
893
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1517
diff changeset
894 int id = a1a.Create(0, 0, 0, 0);
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1517
diff changeset
895 if (id != -1)
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1517
diff changeset
896 stru_50FE08.Add(PID(OBJECT_Item, id),
0
Ritor1
parents:
diff changeset
897 a5,
Ritor1
parents:
diff changeset
898 SLOWORD(a1a.vPosition.x),
Ritor1
parents:
diff changeset
899 SLOWORD(a1a.vPosition.y),
Ritor1
parents:
diff changeset
900 SLOWORD(a1a.vPosition.z),
Ritor1
parents:
diff changeset
901 0,
Ritor1
parents:
diff changeset
902 0);
Ritor1
parents:
diff changeset
903 }
Ritor1
parents:
diff changeset
904
Ritor1
parents:
diff changeset
905 //----- (0042FB5C) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1450
diff changeset
906 bool _42FB5C_check_spell(signed int a1)
0
Ritor1
parents:
diff changeset
907 {
Ritor1
parents:
diff changeset
908 int v1; // ecx@3
Ritor1
parents:
diff changeset
909 int v2; // ecx@4
Ritor1
parents:
diff changeset
910 int v3; // ecx@5
Ritor1
parents:
diff changeset
911 int v4; // ecx@6
Ritor1
parents:
diff changeset
912 int v5; // ecx@7
Ritor1
parents:
diff changeset
913 int v6; // ecx@8
Ritor1
parents:
diff changeset
914 char v7; // zf@9
Ritor1
parents:
diff changeset
915
Ritor1
parents:
diff changeset
916 if ( a1 > 39 )
Ritor1
parents:
diff changeset
917 {
Ritor1
parents:
diff changeset
918 if ( a1 > 77 )
Ritor1
parents:
diff changeset
919 {
Ritor1
parents:
diff changeset
920 if ( a1 == 80 )
Ritor1
parents:
diff changeset
921 return 0;
Ritor1
parents:
diff changeset
922 if ( a1 > 84 )
Ritor1
parents:
diff changeset
923 {
Ritor1
parents:
diff changeset
924 if ( a1 <= 86 )
Ritor1
parents:
diff changeset
925 return 0;
Ritor1
parents:
diff changeset
926 v7 = a1 == 95;
Ritor1
parents:
diff changeset
927 goto LABEL_20;
Ritor1
parents:
diff changeset
928 }
Ritor1
parents:
diff changeset
929 }
Ritor1
parents:
diff changeset
930 else
Ritor1
parents:
diff changeset
931 {
Ritor1
parents:
diff changeset
932 if ( a1 == 77 )
Ritor1
parents:
diff changeset
933 return 0;
Ritor1
parents:
diff changeset
934 if ( a1 >= 46 )
Ritor1
parents:
diff changeset
935 {
Ritor1
parents:
diff changeset
936 if ( a1 <= 47 || a1 == 51 )
Ritor1
parents:
diff changeset
937 return 0;
Ritor1
parents:
diff changeset
938 v7 = a1 == 73;
Ritor1
parents:
diff changeset
939 goto LABEL_20;
Ritor1
parents:
diff changeset
940 }
Ritor1
parents:
diff changeset
941 }
Ritor1
parents:
diff changeset
942 return 1;
Ritor1
parents:
diff changeset
943 }
Ritor1
parents:
diff changeset
944 if ( a1 == 39 || (v1 = a1 - 2) == 0 )
Ritor1
parents:
diff changeset
945 return 1;
Ritor1
parents:
diff changeset
946 v2 = v1 - 3;
Ritor1
parents:
diff changeset
947 if ( !v2 )
Ritor1
parents:
diff changeset
948 return 0;
Ritor1
parents:
diff changeset
949 v3 = v2 - 1;
Ritor1
parents:
diff changeset
950 if ( !v3 || (v4 = v3 - 3) == 0 )
Ritor1
parents:
diff changeset
951 return 1;
Ritor1
parents:
diff changeset
952 v5 = v4 - 8;
Ritor1
parents:
diff changeset
953 if ( !v5 )
Ritor1
parents:
diff changeset
954 return 0;
Ritor1
parents:
diff changeset
955 v6 = v5 - 1;
Ritor1
parents:
diff changeset
956 if ( !v6 )
Ritor1
parents:
diff changeset
957 return 1;
Ritor1
parents:
diff changeset
958 v7 = v6 == 20;
Ritor1
parents:
diff changeset
959 LABEL_20:
Ritor1
parents:
diff changeset
960 if ( !v7 )
Ritor1
parents:
diff changeset
961 return 1;
Ritor1
parents:
diff changeset
962 return 0;
Ritor1
parents:
diff changeset
963 }
Ritor1
parents:
diff changeset
964
Ritor1
parents:
diff changeset
965 //----- (0042FBDD) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1450
diff changeset
966 void sub_42FBDD()
0
Ritor1
parents:
diff changeset
967 {
388
d95a91011d57 AudioPlayer::PlaySound
Nomad
parents: 377
diff changeset
968 pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0);
0
Ritor1
parents:
diff changeset
969 pRenderer->DrawTextureTransparent(pBtn_YES->uX, pBtn_YES->uY, pBtn_YES->pTextures[0]);
Ritor1
parents:
diff changeset
970 pRenderer->Present();
Ritor1
parents:
diff changeset
971 }
Ritor1
parents:
diff changeset
972
Ritor1
parents:
diff changeset
973 //----- (0042FC15) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1450
diff changeset
974 void CloseWindowBackground()
0
Ritor1
parents:
diff changeset
975 {
388
d95a91011d57 AudioPlayer::PlaySound
Nomad
parents: 377
diff changeset
976 pAudioPlayer->PlaySound(SOUND_Button2, -2, 0, -1, 0, 0, 0, 0);
0
Ritor1
parents:
diff changeset
977 pRenderer->DrawTextureTransparent(pBtn_ExitCancel->uX, pBtn_ExitCancel->uY, pBtn_ExitCancel->pTextures[0]);
Ritor1
parents:
diff changeset
978 pRenderer->Present();
Ritor1
parents:
diff changeset
979 }
Ritor1
parents:
diff changeset
980
Ritor1
parents:
diff changeset
981 //----- (0042FC4E) --------------------------------------------------------
1575
43d3536a20f7 OnInventoryItemRightClick
Nomad
parents: 1574
diff changeset
982 void ProcessInputActions()
0
Ritor1
parents:
diff changeset
983 {
Ritor1
parents:
diff changeset
984 char v4; // al@9
Ritor1
parents:
diff changeset
985 char v8; // bl@100
Ritor1
parents:
diff changeset
986 unsigned __int16 v9; // ax@102
Ritor1
parents:
diff changeset
987 int v10; // eax@103
Ritor1
parents:
diff changeset
988 char v14; // al@159
Ritor1
parents:
diff changeset
989 unsigned int v15; // eax@168
Ritor1
parents:
diff changeset
990 PartyAction partyAction; // [sp-14h] [bp-1Ch]@20
Ritor1
parents:
diff changeset
991 InputAction inputAction; // [sp+0h] [bp-8h]@7
Ritor1
parents:
diff changeset
992 int v24; // [sp+4h] [bp-4h]@87
Ritor1
parents:
diff changeset
993
Ritor1
parents:
diff changeset
994 pGame->pKeyboardInstance->EnterCriticalSection();
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1974
diff changeset
995 Keyboard* pKeyboard = pGame->pKeyboardInstance;
0
Ritor1
parents:
diff changeset
996 if (!bAlwaysRun)
Ritor1
parents:
diff changeset
997 {
Ritor1
parents:
diff changeset
998 if (pKeyboard->IsShiftHeld())
Ritor1
parents:
diff changeset
999 pParty->uFlags2 |= PARTY_FLAGS_2_RUNNING;
Ritor1
parents:
diff changeset
1000 else
Ritor1
parents:
diff changeset
1001 pParty->uFlags2 &= ~PARTY_FLAGS_2_RUNNING;
Ritor1
parents:
diff changeset
1002 }
Ritor1
parents:
diff changeset
1003 else
Ritor1
parents:
diff changeset
1004 {
Ritor1
parents:
diff changeset
1005 if (pKeyboard->IsShiftHeld())
Ritor1
parents:
diff changeset
1006 pParty->uFlags2 &= ~PARTY_FLAGS_2_RUNNING;
Ritor1
parents:
diff changeset
1007 else
Ritor1
parents:
diff changeset
1008 pParty->uFlags2 |= PARTY_FLAGS_2_RUNNING;
Ritor1
parents:
diff changeset
1009 }
Ritor1
parents:
diff changeset
1010
140
f4d7a9a8c363 Walk/run and other actions
Nomad
parents: 135
diff changeset
1011 //pParty->uFlags2 |= PARTY_FLAGS_2_RUNNING;
1052
d48c762de563 -nomarg
Nomad
parents: 1038
diff changeset
1012
d48c762de563 -nomarg
Nomad
parents: 1038
diff changeset
1013
d48c762de563 -nomarg
Nomad
parents: 1038
diff changeset
1014 // WUT? double event trigger
d48c762de563 -nomarg
Nomad
parents: 1038
diff changeset
1015 /*for ( uint i = 0; i < 30; ++i )
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1016 {
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1017 if ( pKeyActionMap->pToggleTypes[i] )
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1018 v14 = pGame->pKeyboardInstance->WasKeyPressed(pKeyActionMap->pVirtualKeyCodesMapping[i]);
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1019 else
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1020 v14 = pGame->pKeyboardInstance->IsKeyBeingHeld(pKeyActionMap->pVirtualKeyCodesMapping[i]);
1052
d48c762de563 -nomarg
Nomad
parents: 1038
diff changeset
1021 if ( v14 )
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1022 {
1052
d48c762de563 -nomarg
Nomad
parents: 1038
diff changeset
1023 if (pCurrentScreen == SCREEN_GAME)
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1024 {
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1025 pMessageQueue_50CBD0->AddMessage(UIMSG_Game_Action, 0, 0);
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1026 continue;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1027 }
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1028 if ( pCurrentScreen == SCREEN_NPC_DIALOGUE || pCurrentScreen == SCREEN_BRANCHLESS_NPC_DIALOG )
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1029 {
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1030 v15 = pMessageQueue_50CBD0->uNumMessages;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1031 if ( pMessageQueue_50CBD0->uNumMessages )
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1032 {
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1033 v15 = 0;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1034 if ( pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].field_8 )
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1035 {
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1036 v15 = 1;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1037 pMessageQueue_50CBD0->uNumMessages = 0;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1038 pMessageQueue_50CBD0->pMessages[v15].eType = UIMSG_Escape;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1039 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1040 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1041 ++pMessageQueue_50CBD0->uNumMessages;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1042 continue;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1043 }
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1044 pMessageQueue_50CBD0->uNumMessages = 0;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1045 }
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1046 //pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1047 }
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1048 }
1052
d48c762de563 -nomarg
Nomad
parents: 1038
diff changeset
1049 }*/
0
Ritor1
parents:
diff changeset
1050 if ( !pEventTimer->bPaused )
Ritor1
parents:
diff changeset
1051 {
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1052 for ( uint i = 0; i < 30; ++i )
0
Ritor1
parents:
diff changeset
1053 {
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1054 inputAction = (InputAction)i;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1055 if ( pKeyActionMap->pToggleTypes[(InputAction)i] )
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1056 v4 = pKeyboard->WasKeyPressed(pKeyActionMap->pVirtualKeyCodesMapping[(InputAction)i]);
0
Ritor1
parents:
diff changeset
1057 else
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1058 v4 = pKeyboard->IsKeyBeingHeld(pKeyActionMap->pVirtualKeyCodesMapping[(InputAction)i]);
0
Ritor1
parents:
diff changeset
1059 if ( v4 )
Ritor1
parents:
diff changeset
1060 {
Ritor1
parents:
diff changeset
1061 switch ( inputAction )
Ritor1
parents:
diff changeset
1062 {
Ritor1
parents:
diff changeset
1063 case INPUT_MoveForward:
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1064 if (pCurrentScreen != SCREEN_GAME)
0
Ritor1
parents:
diff changeset
1065 break;
Ritor1
parents:
diff changeset
1066 if (!pParty->bTurnBasedModeOn)
Ritor1
parents:
diff changeset
1067 {
140
f4d7a9a8c363 Walk/run and other actions
Nomad
parents: 135
diff changeset
1068 if ( pParty->uFlags2 & PARTY_FLAGS_2_RUNNING)
0
Ritor1
parents:
diff changeset
1069 partyAction = PARTY_RunForward;
Ritor1
parents:
diff changeset
1070 else
Ritor1
parents:
diff changeset
1071 partyAction = PARTY_WalkForward;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1072 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1073 break;
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1074 }
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
1075 if (pTurnEngine->turn_stage != 1 && pTurnEngine->turn_stage != 2 && pTurnEngine->uActionPointsLeft > 0 )
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1076 {
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1077 pTurnEngine->uActionPointsLeft -= 26;
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1078 if ( pParty->uFlags2 & PARTY_FLAGS_2_RUNNING)
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1079 partyAction = PARTY_RunForward;
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1080 else
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1081 partyAction = PARTY_WalkForward;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1082 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1083 break;
0
Ritor1
parents:
diff changeset
1084 }
Ritor1
parents:
diff changeset
1085 break;
Ritor1
parents:
diff changeset
1086 case INPUT_MoveBackwards:
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1087 if (pCurrentScreen != SCREEN_GAME)
0
Ritor1
parents:
diff changeset
1088 break;
Ritor1
parents:
diff changeset
1089 if (!pParty->bTurnBasedModeOn)
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1090 {
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1091 if ( pParty->uFlags2 & 2 )
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1092 partyAction = PARTY_RunBackward;
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1093 else
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1094 partyAction = PARTY_WalkBackward;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1095 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1096 break;
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1097 }
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
1098 if ( pTurnEngine->turn_stage != 1 && pTurnEngine->turn_stage != 2 && pTurnEngine->uActionPointsLeft > 0 )
0
Ritor1
parents:
diff changeset
1099 {
Ritor1
parents:
diff changeset
1100 pTurnEngine->uActionPointsLeft -= 26;
Ritor1
parents:
diff changeset
1101 if ( pParty->uFlags2 & 2 )
Ritor1
parents:
diff changeset
1102 partyAction = PARTY_RunBackward;
Ritor1
parents:
diff changeset
1103 else
Ritor1
parents:
diff changeset
1104 partyAction = PARTY_WalkBackward;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1105 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1106 break;
0
Ritor1
parents:
diff changeset
1107 }
Ritor1
parents:
diff changeset
1108 break;
Ritor1
parents:
diff changeset
1109 case INPUT_StrafeLeft:
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1110 if (pCurrentScreen != SCREEN_GAME)
0
Ritor1
parents:
diff changeset
1111 break;
Ritor1
parents:
diff changeset
1112 if (!pParty->bTurnBasedModeOn)
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1113 {
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1114 partyAction = PARTY_StrafeLeft;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1115 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1116 break;
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1117 }
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
1118 if ( pTurnEngine->turn_stage == 1 || pTurnEngine->turn_stage == 2 || pTurnEngine->uActionPointsLeft <= 0 )
0
Ritor1
parents:
diff changeset
1119 break;
Ritor1
parents:
diff changeset
1120 pTurnEngine->uActionPointsLeft -= 26;
Ritor1
parents:
diff changeset
1121 partyAction = PARTY_StrafeLeft;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1122 pPartyActionQueue->Add(partyAction);
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1123 break;
0
Ritor1
parents:
diff changeset
1124 case INPUT_StrafeRight:
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1125 if (pCurrentScreen != SCREEN_GAME)
0
Ritor1
parents:
diff changeset
1126 break;
Ritor1
parents:
diff changeset
1127 if (!pParty->bTurnBasedModeOn)
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1128 {
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1129 partyAction = PARTY_StrafeRight;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1130 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1131 break;
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1132 }
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
1133 if ( pTurnEngine->turn_stage == 1 || pTurnEngine->turn_stage == 2 || pTurnEngine->uActionPointsLeft <= 0 )
0
Ritor1
parents:
diff changeset
1134 break;
Ritor1
parents:
diff changeset
1135 pTurnEngine->uActionPointsLeft -= 26;
Ritor1
parents:
diff changeset
1136 partyAction = PARTY_StrafeRight;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1137 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1138 break;
0
Ritor1
parents:
diff changeset
1139 case INPUT_TurnLeft:
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1140 if (pCurrentScreen != SCREEN_GAME)
0
Ritor1
parents:
diff changeset
1141 break;
Ritor1
parents:
diff changeset
1142 if ( GetAsyncKeyState(VK_CONTROL) ) // strafing
Ritor1
parents:
diff changeset
1143 {
Ritor1
parents:
diff changeset
1144 if (pParty->bTurnBasedModeOn)
Ritor1
parents:
diff changeset
1145 {
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
1146 if ( pTurnEngine->turn_stage == 1 || pTurnEngine->turn_stage == 2 || pTurnEngine->uActionPointsLeft <= 0 )
0
Ritor1
parents:
diff changeset
1147 break;
Ritor1
parents:
diff changeset
1148 pTurnEngine->uActionPointsLeft -= 26;
Ritor1
parents:
diff changeset
1149 }
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1150 partyAction = PARTY_StrafeLeft;
0
Ritor1
parents:
diff changeset
1151 }
Ritor1
parents:
diff changeset
1152 else
Ritor1
parents:
diff changeset
1153 {
Ritor1
parents:
diff changeset
1154 if ( pParty->uFlags2 & 2 )
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1155 partyAction = PARTY_FastTurnLeft;
0
Ritor1
parents:
diff changeset
1156 else
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1157 partyAction = PARTY_TurnLeft;
0
Ritor1
parents:
diff changeset
1158 }
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1159 pPartyActionQueue->Add(partyAction);
0
Ritor1
parents:
diff changeset
1160 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor && pWeather->bRenderSnow)
Ritor1
parents:
diff changeset
1161 {
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1162 pWeather->OnPlayerTurn(10);
0
Ritor1
parents:
diff changeset
1163 }
Ritor1
parents:
diff changeset
1164 break;
Ritor1
parents:
diff changeset
1165 case INPUT_TurnRight:
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1166 if (pCurrentScreen != SCREEN_GAME)
0
Ritor1
parents:
diff changeset
1167 break;
Ritor1
parents:
diff changeset
1168 if ( GetAsyncKeyState(17) ) // strafing
Ritor1
parents:
diff changeset
1169 {
Ritor1
parents:
diff changeset
1170 if (pParty->bTurnBasedModeOn)
Ritor1
parents:
diff changeset
1171 {
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
1172 if ( pTurnEngine->turn_stage == 1 || pTurnEngine->turn_stage == 2 || pTurnEngine->uActionPointsLeft <= 0 )
0
Ritor1
parents:
diff changeset
1173 break;
Ritor1
parents:
diff changeset
1174 pTurnEngine->uActionPointsLeft -= 26;
Ritor1
parents:
diff changeset
1175 }
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1176 partyAction = PARTY_StrafeRight;
0
Ritor1
parents:
diff changeset
1177 }
Ritor1
parents:
diff changeset
1178 else
Ritor1
parents:
diff changeset
1179 {
Ritor1
parents:
diff changeset
1180 if ( pParty->uFlags2 & 2 )
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1181 partyAction = PARTY_FastTurnRight;
0
Ritor1
parents:
diff changeset
1182 else
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1183 partyAction = PARTY_TurnRight;
0
Ritor1
parents:
diff changeset
1184 }
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1185 pPartyActionQueue->Add(partyAction);
0
Ritor1
parents:
diff changeset
1186 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor && pWeather->bRenderSnow)
Ritor1
parents:
diff changeset
1187 {
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1188 pWeather->OnPlayerTurn(-10);
0
Ritor1
parents:
diff changeset
1189 }
Ritor1
parents:
diff changeset
1190 break;
Ritor1
parents:
diff changeset
1191 case INPUT_Jump:
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1192 if (pCurrentScreen != SCREEN_GAME || pParty->bTurnBasedModeOn)
0
Ritor1
parents:
diff changeset
1193 break;
Ritor1
parents:
diff changeset
1194 partyAction = (PartyAction)12;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1195 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1196 break;
0
Ritor1
parents:
diff changeset
1197 case INPUT_Yell:
187
49728858c35e On player voices
Nomad
parents: 169
diff changeset
1198 if (!pCurrentScreen && uActiveCharacter)
0
Ritor1
parents:
diff changeset
1199 {
Ritor1
parents:
diff changeset
1200 pParty->Yell();
187
49728858c35e On player voices
Nomad
parents: 169
diff changeset
1201 pPlayers[uActiveCharacter]->PlaySound(SPEECH_Yell, 0);
0
Ritor1
parents:
diff changeset
1202 }
187
49728858c35e On player voices
Nomad
parents: 169
diff changeset
1203 break;
0
Ritor1
parents:
diff changeset
1204 case INPUT_Pass:
Ritor1
parents:
diff changeset
1205 if ( pCurrentScreen )
Ritor1
parents:
diff changeset
1206 break;
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
1207 if (pParty->bTurnBasedModeOn && pTurnEngine->turn_stage == 3)
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1208 {
1332
1e35cfed7928 turn engine file added
Gloval
parents: 1323
diff changeset
1209 pTurnEngine->field_18 |= TE_FLAG_8;
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1210 break;
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1211 }
0
Ritor1
parents:
diff changeset
1212 if ( uActiveCharacter )
Ritor1
parents:
diff changeset
1213 {
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1214 if ( !pPlayers[uActiveCharacter]->uTimeToRecovery )
0
Ritor1
parents:
diff changeset
1215 {
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1216 v24 = pPlayers[uActiveCharacter]->GetAttackRecoveryTime(false);
0
Ritor1
parents:
diff changeset
1217 if ( !pParty->bTurnBasedModeOn )
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
1218 pPlayers[uActiveCharacter]->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * (double)v24 * 2.133333333333333));
1517
c3da3c2985b8 Clean CastSpellInfo. (1)
yoctozepto
parents: 1459
diff changeset
1219 CastSpellInfoHelpers::_427D48();
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1340
diff changeset
1220 pTurnEngine->ApplyPlayerAction();
0
Ritor1
parents:
diff changeset
1221 }
Ritor1
parents:
diff changeset
1222 }
Ritor1
parents:
diff changeset
1223 break;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1224 case INPUT_Combat://if press ENTER
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1225 if (pCurrentScreen == SCREEN_GAME)
0
Ritor1
parents:
diff changeset
1226 {
Ritor1
parents:
diff changeset
1227 if (pParty->bTurnBasedModeOn)
Ritor1
parents:
diff changeset
1228 {
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
1229 if (pTurnEngine->turn_stage == 3 || PID_TYPE(pTurnEngine->pQueue[0].uPackedID) == OBJECT_Player)
0
Ritor1
parents:
diff changeset
1230 {
Ritor1
parents:
diff changeset
1231 pParty->bTurnBasedModeOn = 0;
Ritor1
parents:
diff changeset
1232 pTurnEngine->End(true);
Ritor1
parents:
diff changeset
1233 }
Ritor1
parents:
diff changeset
1234 }
Ritor1
parents:
diff changeset
1235 else
Ritor1
parents:
diff changeset
1236 {
Ritor1
parents:
diff changeset
1237 pTurnEngine->Start();
Ritor1
parents:
diff changeset
1238 pParty->bTurnBasedModeOn = true;
Ritor1
parents:
diff changeset
1239 }
Ritor1
parents:
diff changeset
1240 }
Ritor1
parents:
diff changeset
1241 break;
Ritor1
parents:
diff changeset
1242 case INPUT_CastReady:
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1243 if (pCurrentScreen != SCREEN_GAME)
0
Ritor1
parents:
diff changeset
1244 break;
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
1245 if (pParty->bTurnBasedModeOn && pTurnEngine->turn_stage == 3)
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1246 {
1332
1e35cfed7928 turn engine file added
Gloval
parents: 1323
diff changeset
1247 pTurnEngine->field_18 |= TE_FLAG_8;
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1248 break;
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1249 }
0
Ritor1
parents:
diff changeset
1250 if ( !uActiveCharacter )
Ritor1
parents:
diff changeset
1251 break;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1252 v8 = pPlayers[uActiveCharacter]->uQuickSpell;
0
Ritor1
parents:
diff changeset
1253 if ( !v8
Ritor1
parents:
diff changeset
1254 || bUnderwater
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1255 || ((v9 = pPlayers[uActiveCharacter]->pActiveSkills[(unsigned __int8)v8 / 11 + 12], !(HIBYTE(v9) & 1)) ?
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1256 ((v9 & 0x80u) == 0 ? (!(v9 & 0x40) ? (v10 = *(&pSpellDatas[0].uNormalLevelMana + 10 * (unsigned __int8)v8)) :
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1257 (v10 = *(&pSpellDatas[0].uExpertLevelMana + 10 * (unsigned __int8)v8))) :
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1258 (v10 = *(&pSpellDatas[0].uMasterLevelMana + 10 * (unsigned __int8)v8))) :
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1259 (v10 = *(&pSpellDatas[0].uMagisterLevelMana + 10 * (unsigned __int8)v8)),
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1260 v10 > pPlayers[uActiveCharacter]->sMana) )
0
Ritor1
parents:
diff changeset
1261 {
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1262 pPartyActionQueue = pPartyActionQueue;
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
1263 pMessageQueue_50CBD0->AddMessage(UIMSG_Attack, 0, 0);
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
1264 break;
0
Ritor1
parents:
diff changeset
1265 }
Ritor1
parents:
diff changeset
1266 else
Ritor1
parents:
diff changeset
1267 {
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1009
diff changeset
1268 pMessageQueue_50C9E8->AddMessage(UIMSG_CastQuickSpell, 0, 0);
0
Ritor1
parents:
diff changeset
1269 }
Ritor1
parents:
diff changeset
1270 break;
Ritor1
parents:
diff changeset
1271 case INPUT_Attack:
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1272 if (pCurrentScreen != SCREEN_GAME)
0
Ritor1
parents:
diff changeset
1273 break;
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
1274 if (pParty->bTurnBasedModeOn == 1 && pTurnEngine->turn_stage == 3)
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1275 {
1332
1e35cfed7928 turn engine file added
Gloval
parents: 1323
diff changeset
1276 pTurnEngine->field_18 |= TE_FLAG_8;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1277 break;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1278 }
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1279 pMessageQueue_50CBD0->AddMessage(UIMSG_Attack, 0, 0);
0
Ritor1
parents:
diff changeset
1280 break;
Ritor1
parents:
diff changeset
1281 case INPUT_EventTrigger:
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1282 if (pCurrentScreen == SCREEN_GAME)
0
Ritor1
parents:
diff changeset
1283 {
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
1284 pMessageQueue_50CBD0->AddMessage(UIMSG_Game_Action, 0, 0);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1285 break;
0
Ritor1
parents:
diff changeset
1286 }
151
9abdd40a107b pCurrentScreen
Ritor1
parents: 141
diff changeset
1287 if ( pCurrentScreen == SCREEN_NPC_DIALOGUE )
0
Ritor1
parents:
diff changeset
1288 {
Ritor1
parents:
diff changeset
1289 if ( pMessageQueue_50CBD0->uNumMessages )
Ritor1
parents:
diff changeset
1290 {
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
1291 pMessageQueue_50CBD0->uNumMessages = 0;
0
Ritor1
parents:
diff changeset
1292 if ( pMessageQueue_50CBD0->pMessages[0].field_8 )
Ritor1
parents:
diff changeset
1293 {
Ritor1
parents:
diff changeset
1294 pMessageQueue_50CBD0->uNumMessages = 1;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1295 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape;
0
Ritor1
parents:
diff changeset
1296 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
1575
43d3536a20f7 OnInventoryItemRightClick
Nomad
parents: 1574
diff changeset
1297 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].field_8 = 0;
0
Ritor1
parents:
diff changeset
1298 ++pMessageQueue_50CBD0->uNumMessages;
Ritor1
parents:
diff changeset
1299 break;
Ritor1
parents:
diff changeset
1300 }
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
1301 break;
0
Ritor1
parents:
diff changeset
1302 }
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
1303 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
0
Ritor1
parents:
diff changeset
1304 }
Ritor1
parents:
diff changeset
1305 break;
Ritor1
parents:
diff changeset
1306 case INPUT_CharCycle:
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1009
diff changeset
1307 if ( pCurrentScreen == SCREEN_SPELL_BOOK )
0
Ritor1
parents:
diff changeset
1308 break;
1575
43d3536a20f7 OnInventoryItemRightClick
Nomad
parents: 1574
diff changeset
1309
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1009
diff changeset
1310 pMessageQueue_50C9E8->AddMessage(UIMSG_CycleCharacters, 0, 0);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1311 break;
0
Ritor1
parents:
diff changeset
1312 case INPUT_LookUp:
Ritor1
parents:
diff changeset
1313 if ( pEventTimer->bPaused )
Ritor1
parents:
diff changeset
1314 break;
Ritor1
parents:
diff changeset
1315 partyAction = (PartyAction)7;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1316 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1317 break;
0
Ritor1
parents:
diff changeset
1318 case INPUT_CenterView:
Ritor1
parents:
diff changeset
1319 if ( pEventTimer->bPaused )
Ritor1
parents:
diff changeset
1320 break;
Ritor1
parents:
diff changeset
1321 partyAction = (PartyAction)9;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1322 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1323 break;
0
Ritor1
parents:
diff changeset
1324 case INPUT_LookDown:
Ritor1
parents:
diff changeset
1325 if ( pEventTimer->bPaused )
Ritor1
parents:
diff changeset
1326 break;
Ritor1
parents:
diff changeset
1327 partyAction = (PartyAction)8;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1328 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1329 break;
0
Ritor1
parents:
diff changeset
1330 case INPUT_FlyUp:
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1331 if ( pCurrentScreen || pEventTimer->bPaused )
0
Ritor1
parents:
diff changeset
1332 break;
Ritor1
parents:
diff changeset
1333 partyAction = (PartyAction)13;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1334 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1335 break;
0
Ritor1
parents:
diff changeset
1336 case INPUT_Land:
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1337 if ( pCurrentScreen || pEventTimer->bPaused )
0
Ritor1
parents:
diff changeset
1338 break;
Ritor1
parents:
diff changeset
1339 partyAction = (PartyAction)15;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1340 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1341 break;
0
Ritor1
parents:
diff changeset
1342 case INPUT_FlyDown:
Ritor1
parents:
diff changeset
1343 if ( !pCurrentScreen
Ritor1
parents:
diff changeset
1344 && !pEventTimer->bPaused )
Ritor1
parents:
diff changeset
1345 {
Ritor1
parents:
diff changeset
1346 partyAction = (PartyAction)14;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1347 pPartyActionQueue->Add(partyAction);
0
Ritor1
parents:
diff changeset
1348 }
Ritor1
parents:
diff changeset
1349 break;
Ritor1
parents:
diff changeset
1350 case INPUT_ZoomIn:
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1009
diff changeset
1351 pMessageQueue_50C9E8->AddMessage(UIMSG_ClickZoomOutBtn, 0, 0);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1352 break;
0
Ritor1
parents:
diff changeset
1353 case INPUT_ZoomOut:
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1009
diff changeset
1354 pMessageQueue_50C9E8->AddMessage(UIMSG_ClickZoomInBtn, 0, 0);
0
Ritor1
parents:
diff changeset
1355 break;
Ritor1
parents:
diff changeset
1356 case INPUT_AlwaysRun:
Ritor1
parents:
diff changeset
1357 bAlwaysRun = bAlwaysRun == 0;
Ritor1
parents:
diff changeset
1358 break;
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1359 default:
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1360 break;
0
Ritor1
parents:
diff changeset
1361 }
Ritor1
parents:
diff changeset
1362 }
Ritor1
parents:
diff changeset
1363 }
Ritor1
parents:
diff changeset
1364 }
Ritor1
parents:
diff changeset
1365 }