annotate UI/UIMainMenu.cpp @ 1666:5302a9811767

MainMenuUI_Create() cleared
author Ritor1
date Wed, 18 Sep 2013 16:20:15 +0600
parents 06da63e98ff4
children c586fa9e4cbb
rev   line source
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1 #ifdef _MSC_VER
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2 #define _CRT_SECURE_NO_WARNINGS
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3 #endif
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4
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5 #include "..\Mouse.h"
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6 #include "..\Keyboard.h"
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7
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8 #include "..\GUIWindow.h"
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9 #include "..\GUIFont.h"
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10 #include "..\AudioPlayer.h"
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11 #include "..\Render.h"
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12 #include "..\LOD.h"
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13 #include "..\PaletteManager.h"
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14 #include "..\IconFrameTable.h"
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15 #include "..\texts.h"
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16
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17 #include "..\mm7_data.h"
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18
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19
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20 //----- (0041B578) --------------------------------------------------------
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21 void MainMenuUI_LoadFontsAndSomeStuff()
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22 {
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23 pIcons_LOD->SetupPalettes(pRenderer->uTargetRBits, pRenderer->uTargetGBits, pRenderer->uTargetBBits);
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24 pPaletteManager->SetColorChannelInfo(pRenderer->uTargetRBits, pRenderer->uTargetGBits, pRenderer->uTargetBBits);
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25 pPaletteManager->RecalculateAll();
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26
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27 for (uint i = 0; i < 480; ++i)
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28 pSRZBufferLineOffsets[i] = 640 * i;
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29
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30 pRenderer->ResetTextureClipRect();
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31
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32 uTextureID_FONTPAL = pIcons_LOD->LoadTexture("FONTPAL", TEXTURE_16BIT_PALETTE);
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33
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34 pFontArrus = LoadFont("arrus.fnt", "FONTPAL", nullptr);
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35 pFontArrus->field_3 = 0;
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36
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37 pFontLucida = LoadFont("lucida.fnt", "FONTPAL", nullptr);
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38 pFontLucida->field_3 = 0;
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39
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40 pFontCreate = LoadFont("create.fnt", "FONTPAL", nullptr);
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41 pFontCreate->field_3 = 0;
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42
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43 pFontSmallnum = LoadFont("smallnum.fnt", "FONTPAL", nullptr);
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44 pFontComic = LoadFont("comic.fnt", "FONTPAL", nullptr);
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45
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46 for (uint i = 0; i < 20; ++i)
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47 pWindowList[i].eWindowType = WINDOW_null;
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48
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49 uNumVisibleWindows = -1;
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50 memset(pVisibleWindowsIdxs.data(), 0, sizeof(pVisibleWindowsIdxs));
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51 }
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52
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53 //----- (004415C5) --------------------------------------------------------
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54 static void LoadPartyBuffIcons()
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55 {
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56 for (uint i = 0; i < 14; ++i)
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57 {
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58 char filename[200];
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59 sprintf(filename, "isn-%02d", i + 1);
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60 pTextureIDs_PartyBuffIcons[i] = pIcons_LOD->LoadTexture(filename, TEXTURE_16BIT_PALETTE);
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61 }
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62
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63 uIconIdx_FlySpell = pIconsFrameTable->FindIcon("spell21");
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64 uIconIdx_WaterWalk = pIconsFrameTable->FindIcon("spell27");
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65 }
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66
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67 //----- (0041B690) --------------------------------------------------------
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68 void MainMenuUI_Create()
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69 {
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70 unsigned int v14; // eax@1
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71 unsigned int uTextureID_ib_td4_A; // eax@1
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72
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73 pIconsFrameTable->InitializeAnimation(pIconsFrameTable->FindIcon("wizeyeC"));
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74 pIconsFrameTable->InitializeAnimation(pIconsFrameTable->FindIcon("wizeyeB"));
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75 pIconsFrameTable->InitializeAnimation(pIconsFrameTable->FindIcon("wizeyeA"));
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76 pIconsFrameTable->InitializeAnimation(pIconsFrameTable->FindIcon("torchC"));
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77 pIconsFrameTable->InitializeAnimation(pIconsFrameTable->FindIcon("torchB"));
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78 pIconsFrameTable->InitializeAnimation(pIconsFrameTable->FindIcon("torchA"));
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79
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80 pTextureIDs_pMapDirs[0] = pIcons_LOD->LoadTexture("MAPDIR1", TEXTURE_16BIT_PALETTE);
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81 pTextureIDs_pMapDirs[1] = pIcons_LOD->LoadTexture("MAPDIR2", TEXTURE_16BIT_PALETTE);
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82 pTextureIDs_pMapDirs[2] = pIcons_LOD->LoadTexture("MAPDIR3", TEXTURE_16BIT_PALETTE);
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83 pTextureIDs_pMapDirs[3] = pIcons_LOD->LoadTexture("MAPDIR4", TEXTURE_16BIT_PALETTE);
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84 pTextureIDs_pMapDirs[4] = pIcons_LOD->LoadTexture("MAPDIR5", TEXTURE_16BIT_PALETTE);
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85 pTextureIDs_pMapDirs[5] = pIcons_LOD->LoadTexture("MAPDIR6", TEXTURE_16BIT_PALETTE);
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86 pTextureIDs_pMapDirs[6] = pIcons_LOD->LoadTexture("MAPDIR7", TEXTURE_16BIT_PALETTE);
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87 pTextureIDs_pMapDirs[7] = pIcons_LOD->LoadTexture("MAPDIR8", TEXTURE_16BIT_PALETTE);
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88
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89 uTextureID_BarBlue = pIcons_LOD->LoadTexture("ib-statB", TEXTURE_16BIT_PALETTE);
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90 uTextureID_BarGreen = pIcons_LOD->LoadTexture("ib-statG", TEXTURE_16BIT_PALETTE);
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91 uTextureID_BarYellow = pIcons_LOD->LoadTexture("ib-statY", TEXTURE_16BIT_PALETTE);
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92 uTextureID_BarRed = pIcons_LOD->LoadTexture("ib-statR", TEXTURE_16BIT_PALETTE);
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93 uTextureID_mhp_bd = pIcons_LOD->LoadTexture("mhp_bg", TEXTURE_16BIT_PALETTE);
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94 uTextureID_mhp_capl = pIcons_LOD->LoadTexture("mhp_capl", TEXTURE_16BIT_PALETTE);
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95 uTextureID_mhp_capr = pIcons_LOD->LoadTexture("mhp_capr", TEXTURE_16BIT_PALETTE);
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96 uTextureID_mhp_grn = pIcons_LOD->LoadTexture("mhp_grn", TEXTURE_16BIT_PALETTE);
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97 uTextureID_mhp_red = pIcons_LOD->LoadTexture("mhp_red", TEXTURE_16BIT_PALETTE);
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98 uTextureID_mhp_yel = pIcons_LOD->LoadTexture("mhp_yel", TEXTURE_16BIT_PALETTE);
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99 uTextureID_Leather = pIcons_LOD->LoadTexture("LEATHER", TEXTURE_16BIT_PALETTE);
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100 pTexture_Leather = pIcons_LOD->LoadTexturePtr("ibground", TEXTURE_16BIT_PALETTE);
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101 uTextureID_x_x_u = pIcons_LOD->LoadTexture("x_x_u", TEXTURE_16BIT_PALETTE);
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102 uTextureID_BUTTDESC2 = pIcons_LOD->LoadTexture("BUTTESC2", TEXTURE_16BIT_PALETTE);
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103 uTextureID_x_ok_u = pIcons_LOD->LoadTexture("x_ok_u", TEXTURE_16BIT_PALETTE);
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104 uTextureID_BUTTYES2 = pIcons_LOD->LoadTexture("BUTTYES2", TEXTURE_16BIT_PALETTE);
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105 uTextureID_BUTTMAKE = pIcons_LOD->LoadTexture("BUTTMAKE", TEXTURE_16BIT_PALETTE);
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106 uTextureID_BUTTMAKE2 = pIcons_LOD->LoadTexture("BUTTMAKE2", TEXTURE_16BIT_PALETTE);
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107
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108 pPrimaryWindow = GUIWindow::Create(0, 0, 640, 480, WINDOW_MainMenu, 0, 0);
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109 pPrimaryWindow->CreateButton(7, 8, 460, 343, 1, 0, UIMSG_MouseLeftClickInGame, 0, 0, "", 0);
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110
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111 pPrimaryWindow->CreateButton(61, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 1, '1', "", 0);
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112 pPrimaryWindow->CreateButton(177, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 2, '2', "", 0);
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113 pPrimaryWindow->CreateButton(292, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 3, '3', "", 0);
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114 pPrimaryWindow->CreateButton(407, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 4, '4', "", 0);
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115
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116 pPrimaryWindow->CreateButton(24, 404, 5, 49, 1, 93, UIMSG_0, 1, 0, "", 0);
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117 pPrimaryWindow->CreateButton(139, 404, 5, 49, 1, 93, UIMSG_0, 2, 0, "", 0);
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118 pPrimaryWindow->CreateButton(255, 404, 5, 49, 1, 93, UIMSG_0, 3, 0, "", 0);
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119 pPrimaryWindow->CreateButton(370, 404, 5, 49, 1, 93, UIMSG_0, 4, 0, "", 0);
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120
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121 pPrimaryWindow->CreateButton(97, 404, 5, 49, 1, 93, UIMSG_0, 1, 0, "", 0);
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122 pPrimaryWindow->CreateButton(212, 404, 5, 49, 1, 93, UIMSG_0, 2, 0, "", 0);
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123 pPrimaryWindow->CreateButton(328, 404, 5, 49, 1, 93, UIMSG_0, 3, 0, "", 0);
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124 pPrimaryWindow->CreateButton(443, 404, 5, 49, 1, 93, UIMSG_0, 4, 0, "", 0);
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125
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126 uTextureID_ib_td1_A = pIcons_LOD->LoadTexture("ib-td1-A", TEXTURE_16BIT_PALETTE);
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127 pBtn_Quests = pPrimaryWindow->CreateButton(491, 353, pIcons_LOD->GetTexture(uTextureID_ib_td1_A)->uTextureWidth,
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128 pIcons_LOD->GetTexture(uTextureID_ib_td1_A)->uTextureHeight, 1, 0, UIMSG_OpenQuestBook, 0, pKeyActionMap->GetActionVKey(INPUT_Quest),
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129 pGlobalTXT_LocalizationStrings[174], pIcons_LOD->GetTexture(uTextureID_ib_td1_A), 0); //Quests
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130
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131 uTextureID_ib_td2_A = pIcons_LOD->LoadTexture("ib-td2-A", TEXTURE_16BIT_PALETTE);
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132 pBtn_Autonotes = pPrimaryWindow->CreateButton(527, 353, pIcons_LOD->GetTexture(uTextureID_ib_td2_A)->uTextureWidth,
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133 pIcons_LOD->GetTexture(uTextureID_ib_td2_A)->uTextureHeight, 1, 0, UIMSG_OpenAutonotes, 0, pKeyActionMap->GetActionVKey(INPUT_Autonotes),
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134 pGlobalTXT_LocalizationStrings[154], pIcons_LOD->GetTexture(uTextureID_ib_td2_A), 0);//Autonotes
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135
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136 v14 = pIcons_LOD->LoadTexture("ib-td3-A", TEXTURE_16BIT_PALETTE);
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137 pBtn_Maps = pPrimaryWindow->CreateButton(546, 353, pIcons_LOD->GetTexture(v14)->uTextureWidth,
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138 pIcons_LOD->GetTexture(v14)->uTextureHeight, 1, 0, UIMSG_OpenMapBook, 0, pKeyActionMap->GetActionVKey(INPUT_Mapbook),
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139 pGlobalTXT_LocalizationStrings[139], pIcons_LOD->GetTexture(v14), 0); //Maps
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140
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141 uTextureID_ib_td4_A = pIcons_LOD->LoadTexture("ib-td4-A", TEXTURE_16BIT_PALETTE);
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142 pBtn_Calendar = pPrimaryWindow->CreateButton(570, 353, pIcons_LOD->GetTexture(uTextureID_ib_td4_A)->uTextureWidth,
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143 pIcons_LOD->GetTexture(uTextureID_ib_td4_A)->uTextureHeight, 1, 0, UIMSG_OpenCalendar, 0, pKeyActionMap->GetActionVKey(INPUT_TimeCal),
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144 pGlobalTXT_LocalizationStrings[78], pIcons_LOD->GetTexture(uTextureID_ib_td4_A), 0);//Calendar
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145
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146 uTextureID_ib_td5_A = pIcons_LOD->LoadTexture("ib-td5-A", TEXTURE_16BIT_PALETTE);
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147 pBtn_History = pPrimaryWindow->CreateButton(600, 361, pIcons_LOD->GetTexture(uTextureID_ib_td5_A)->uTextureWidth,
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148 pIcons_LOD->GetTexture(uTextureID_ib_td5_A)->uTextureHeight, 1, 0, UIMSG_OpenHistoryBook, 0, 72,
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149 pGlobalTXT_LocalizationStrings[602], pIcons_LOD->GetTexture(uTextureID_ib_td5_A), 0);//History
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150
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151 bFlashAutonotesBook = 0;
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152 bFlashQuestBook = 0;
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153 bFlashHistoryBook = 0;
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154
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155 pBtn_ZoomIn = pPrimaryWindow->CreateButton(574, 136, pIcons_LOD->pTextures[uTextureID_Btn_ZoomIn].uTextureWidth,
5302a9811767 MainMenuUI_Create() cleared
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diff changeset
156 pIcons_LOD->pTextures[uTextureID_Btn_ZoomIn].uTextureHeight, 2, 0, UIMSG_ClickZoomInBtn, 0, pKeyActionMap->GetActionVKey(INPUT_ZoomIn),
5302a9811767 MainMenuUI_Create() cleared
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diff changeset
157 pGlobalTXT_LocalizationStrings[252], &pIcons_LOD->pTextures[uTextureID_Btn_ZoomIn], 0); // Zoom In
5302a9811767 MainMenuUI_Create() cleared
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158
5302a9811767 MainMenuUI_Create() cleared
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diff changeset
159 pBtn_ZoomOut = pPrimaryWindow->CreateButton(519, 136, pIcons_LOD->pTextures[uTextureID_Btn_ZoomOut].uTextureWidth,
5302a9811767 MainMenuUI_Create() cleared
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160 pIcons_LOD->pTextures[uTextureID_Btn_ZoomOut].uTextureHeight, 2, 0, UIMSG_ClickZoomOutBtn, 0, pKeyActionMap->GetActionVKey(INPUT_ZoomOut),
5302a9811767 MainMenuUI_Create() cleared
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diff changeset
161 pGlobalTXT_LocalizationStrings[251], &pIcons_LOD->pTextures[uTextureID_Btn_ZoomOut], 0); // Zoom Out
5302a9811767 MainMenuUI_Create() cleared
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diff changeset
162
5302a9811767 MainMenuUI_Create() cleared
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diff changeset
163 pPrimaryWindow->CreateButton(481, 0, 153, 67, 1, 92, UIMSG_0, 0, 0, "", 0);
5302a9811767 MainMenuUI_Create() cleared
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164 pPrimaryWindow->CreateButton(491, 149, 64, 74, 1, 0, UIMSG_StartHireling1Dialogue, 0, '5', "", 0);
5302a9811767 MainMenuUI_Create() cleared
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diff changeset
165 pPrimaryWindow->CreateButton(561, 149, 64, 74, 1, 0, UIMSG_StartHireling2Dialogue, 0, '6', "", 0);
5302a9811767 MainMenuUI_Create() cleared
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diff changeset
166 pPrimaryWindow->CreateButton(476, 322, 77, 17, 1, 100, UIMSG_0, 0, 0, "", 0);
5302a9811767 MainMenuUI_Create() cleared
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167 pPrimaryWindow->CreateButton(555, 322, 77, 17, 1, 101, UIMSG_0, 0, 0, "", 0);
5302a9811767 MainMenuUI_Create() cleared
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168
5302a9811767 MainMenuUI_Create() cleared
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diff changeset
169 pBtn_CastSpell = pPrimaryWindow->CreateButton(476, 450,
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170 pIcons_LOD->GetTexture(uTextureID_Btn_CastSpell)->uTextureWidth,
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171 pIcons_LOD->GetTexture(uTextureID_Btn_CastSpell)->uTextureHeight,
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diff changeset
172 1, 0, UIMSG_SpellBookWindow, 0, 67, pGlobalTXT_LocalizationStrings[38], pIcons_LOD->GetTexture(uTextureID_Btn_CastSpell), 0);
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173 pBtn_Rest = pPrimaryWindow->CreateButton(518, 450,
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diff changeset
174 pIcons_LOD->GetTexture(uTextureID_Btn_Rest)->uTextureWidth,
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175 pIcons_LOD->GetTexture(uTextureID_Btn_Rest)->uTextureHeight,
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5302a9811767 MainMenuUI_Create() cleared
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diff changeset
176 1, 0, UIMSG_RestWindow, 0, 82, pGlobalTXT_LocalizationStrings[182], pIcons_LOD->GetTexture(uTextureID_Btn_Rest), 0);
5302a9811767 MainMenuUI_Create() cleared
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177 pBtn_QuickReference = pPrimaryWindow->CreateButton(560, 450,
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178 pIcons_LOD->GetTexture(uTextureID_Btn_QuickReference)->uTextureWidth,
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179 pIcons_LOD->GetTexture(uTextureID_Btn_QuickReference)->uTextureHeight,
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180 1, 0, UIMSG_QuickReference, 0, 90, pGlobalTXT_LocalizationStrings[173], pIcons_LOD->GetTexture(uTextureID_Btn_QuickReference), 0);
5302a9811767 MainMenuUI_Create() cleared
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181 pBtn_GameSettings = pPrimaryWindow->CreateButton(602, 450,
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182 pIcons_LOD->GetTexture(uTextureID_Btn_GameSettings)->uTextureWidth,
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183 pIcons_LOD->GetTexture(uTextureID_Btn_GameSettings)->uTextureHeight,
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184 1, 0, UIMSG_GameMenuButton, 0, 0, pGlobalTXT_LocalizationStrings[93], pIcons_LOD->GetTexture(uTextureID_Btn_GameSettings), 0);
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185
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186 pBtn_NPCLeft = pPrimaryWindow->CreateButton(469, 178,
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187 pIcons_LOD->GetTexture(uTextureID_Btn_NPCLeft)->uTextureWidth,
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188 pIcons_LOD->GetTexture(uTextureID_Btn_NPCLeft)->uTextureHeight,
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189 1, 0, UIMSG_ScrollNPCPanel, 0, 0, "", pIcons_LOD->GetTexture(uTextureID_Btn_NPCLeft), 0);
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190 pBtn_NPCRight = pPrimaryWindow->CreateButton(626, 178,
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191 pIcons_LOD->GetTexture(uTextureID_Btn_NPCRight)->uTextureWidth,
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192 pIcons_LOD->GetTexture(uTextureID_Btn_NPCRight)->uTextureHeight,
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5302a9811767 MainMenuUI_Create() cleared
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diff changeset
193 1, 0, UIMSG_ScrollNPCPanel, 1, 0, "", pIcons_LOD->GetTexture(uTextureID_Btn_NPCRight), 0);
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194 LoadPartyBuffIcons();
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195 }
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196
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197 //----- (004979D2) --------------------------------------------------------
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198 MENU_STATE MainMenuUI_Credits_Loop()
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199 {
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200 char *v0; // eax@5
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diff changeset
201 char *v1; // edi@5
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202 FILE *pFile; // eax@5
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diff changeset
203 unsigned int pSize; // esi@7
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204 GUIFont *pFont; // edx@9
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diff changeset
205 GUIFont *pFont2; // ecx@9
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diff changeset
206 __int16 pHeight; // ax@9
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diff changeset
207 void *v7; // eax@9
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208 unsigned int pNumPixels; // ST2C_4@9
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diff changeset
209 unsigned int teal; // eax@9
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diff changeset
210 unsigned int v10; // ST2C_4@19
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211 MSG Msg; // [sp+84h] [bp-B8h]@10
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212 int v17; // [sp+A0h] [bp-9Ch]@9
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213 GUIWindow a2;
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214 int pColor2; // [sp+F8h] [bp-44h]@9
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215 int pColor1; // [sp+FCh] [bp-40h]@9
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216 int a5; // [sp+128h] [bp-14h]@1
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217 char *pString; // [sp+12Ch] [bp-10h]@9
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218 char *ptr; // [sp+130h] [bp-Ch]@5
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219 GUIFont *pFontQuick; // [sp+134h] [bp-8h]@1
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220 GUIFont *pFontCChar; // [sp+138h] [bp-4h]@1
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221 RGBTexture pTexture; // [sp+54h] [bp-E8h]@1
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222 RGBTexture pTexture2; // [sp+100h] [bp-3Ch]@1
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223 Texture pTexture3; // [sp+Ch] [bp-130h]@5
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224
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225 a5 = 0;
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226 pFontQuick = LoadFont("quick.fnt", "FONTPAL", NULL);
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227 pFontCChar = LoadFont("cchar.fnt", "FONTPAL", NULL);
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228 if ( pMessageQueue_50CBD0->uNumMessages )
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229 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
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230 ++pIcons_LOD->uTexturePacksCount;
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231 if ( !pIcons_LOD->uNumPrevLoadedFiles )
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232 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles;
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233 dword_A74C88 = 0;
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234 pAudioPlayer->PlayMusicTrack(MUSIC_Credits);
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235 pTexture.Load("mm6title.pcx", 0);
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236 v0 = (char *)pEvents_LOD->LoadRaw("credits.txt", 0);
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237 v1 = v0;
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238 ptr = v0;
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239 pFile = pEvents_LOD->FindContainer("credits.txt", 0);
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240 if ( !pFile )
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c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
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241 Error(pGlobalTXT_LocalizationStrings[63]); // "Might and Magic VII is having trouble loading files.
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
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242
1298
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243 // Please re-install to fix this problem. Note: Re-installing will not destroy your save games."
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244 fread(&pTexture3, 1, 0x30, pFile);
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diff changeset
245 pSize = pTexture3.uDecompressedSize;
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diff changeset
246 if ( !pTexture3.uDecompressedSize )
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diff changeset
247 pSize = pTexture3.uTextureSize;
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diff changeset
248 memset(&pTexture3, 0, 0x48);
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diff changeset
249 pFont = pFontCChar;
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diff changeset
250 pFont2 = pFontQuick;
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diff changeset
251 v1[pSize] = 0;
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252
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253 a2.uFrameWidth = 250;
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254 a2.uFrameHeight = 440;
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255 a2.uFrameX = 389;
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diff changeset
256 a2.uFrameY = 19;
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257
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258 pTexture2.uWidth = 250;
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259 pHeight = pFont2->GetStringHeight2(pFont, v1, &a2, 0, 1);
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260 pTexture2.uHeight = pHeight + 2 * a2.uFrameHeight;
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261 pTexture2.uNumPixels = (signed __int16)pTexture2.uWidth * (signed __int16)pTexture2.uHeight;
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75fafd8ced59 Allocator (CMemory) bye-bye
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diff changeset
262 v7 = malloc(2 * pTexture2.uNumPixels);//, "scrollermap");
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263 pNumPixels = pTexture2.uNumPixels;
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264 pTexture2.pPixels = (unsigned __int16 *)v7;
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diff changeset
265 teal = TargetColor(0, 0xFFu, 0xFFu);
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266 fill_pixels_fast(teal, pTexture2.pPixels, pNumPixels);
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267 pTexture2._allocation_flags = 0;
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268 pColor1 = TargetColor(0x70u, 0x8Fu, 0xFEu);
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269 pColor2 = TargetColor(0xECu, 0xE6u, 0x9Cu);
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8094f1706b1f operator new() -> malloc
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270 pString = (char *)malloc(2 * pSize);
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271 strncpy(pString, ptr, pSize);
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272 pString[pSize]=0;
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273 pFontQuick->_44D2FD_prolly_draw_credits_entry(pFontCChar, 0, a2.uFrameHeight, (signed __int16)pTexture2.uWidth, (signed __int16)pTexture2.uHeight, pColor1,
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diff changeset
274 pColor2, pString, pTexture2.pPixels, (signed __int16)pTexture2.uWidth);
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275 free(pString);
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276 pWindow_MainMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_MainMenu, 0, ptr);
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277 pWindow_MainMenu->CreateButton(0, 0, 0, 0, 1, 0, UIMSG_Escape, 0, 0x1Bu, "", 0);
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278 pCurrentScreen = SCREEN_CREATORS;
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279 SetCurrentMenuID(MENU_CREDITSPROC);
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280 do
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281 {
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282 while ( PeekMessageA(&Msg, 0, 0, 0, 1) )
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283 {
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284 if ( Msg.message == 18 )
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diff changeset
285 Game_DeinitializeAndTerminate(0);
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286 TranslateMessage(&Msg);
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287 DispatchMessageA(&Msg);
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288 }
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289 if ( BYTE1(dword_6BE364_game_settings_1) & 1 )
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290 {
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291 WaitMessage();
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diff changeset
292 }
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293 else
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294 {
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295 pRenderer->BeginScene();
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296 pRenderer->DrawTextureRGB(0, 0, &pTexture);
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297 pRenderer->SetTextureClipRect(a2.uFrameX, a2.uFrameY, a2.uFrameX + a2.uFrameWidth, a2.uFrameY + a2.uFrameHeight);
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298 pRenderer->_4A5D33(a2.uFrameX, a2.uFrameY, 0, a5, &pTexture2);
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299 pRenderer->ResetTextureClipRect();
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300 pRenderer->EndScene();
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diff changeset
301 ++a5;
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diff changeset
302 if ( a5 >= (signed __int16)pTexture2.uHeight )
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303 SetCurrentMenuID(MENU_MAIN);
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304 pRenderer->Present();
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305 pCurrentScreen = SCREEN_GAME;//Ritor1: temporarily, must be corrected GUI_MainMenuMessageProc()
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306 GUI_MainMenuMessageProc();
b97d0cdd6c79 new folder UI
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diff changeset
307 }
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diff changeset
308 }
b97d0cdd6c79 new folder UI
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309 while ( GetCurrentMenuID() == MENU_CREDITSPROC );
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310 pAudioPlayer->_4AA258(1);
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75fafd8ced59 Allocator (CMemory) bye-bye
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311 free(ptr);
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312 free(pFontQuick);
75fafd8ced59 Allocator (CMemory) bye-bye
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313 free(pFontCChar);
1298
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314 pWindow_MainMenu->Release();
1405
c0b273d33338 RemoveTexturesPackFromTextureList and RemoveTexturesFromTextureList
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diff changeset
315 pIcons_LOD->RemoveTexturesPackFromTextureList();
1298
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316 pTexture.Release();
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317 pTexture2.Release();
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318 return MENU_MAIN; // return MENU_Main
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319 }