annotate Build/Visual Studio 2010/World of Might and Magic.vcxproj @ 2312:4b052671da98

MediaPlayer.cpp
author Ritor1
date Tue, 18 Mar 2014 17:34:26 +0600
parents c099af734c48
children 14c05b876218
rev   line source
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1 <?xml version="1.0" encoding="utf-8"?>
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2 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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3 <ItemGroup Label="ProjectConfigurations">
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5 <Configuration>Debug</Configuration>
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9 <Configuration>Release</Configuration>
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15 <Keyword>Win32Proj</Keyword>
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16 <RootNamespace>WorldofMightandMagic</RootNamespace>
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17 </PropertyGroup>
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26 <ConfigurationType>Application</ConfigurationType>
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31 </PropertyGroup>
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32 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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36 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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37 </ImportGroup>
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39 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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48 </PropertyGroup>
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60 </ClCompile>
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61 <Link>
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62 <SubSystem>Windows</SubSystem>
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63 <GenerateDebugInformation>true</GenerateDebugInformation>
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64 <AdditionalDependencies>..\..\lib\legacy_dx\lib\ddraw.lib;..\..\lib\legacy_dx\lib\dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
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65 <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
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66 </Link>
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67 <PostBuildEvent>
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68 <Command>XCOPY "$(SolutionDir)../../Scripts" "$(OutDir)data/scripts/lua/core" /E /I /F /R /Y</Command>
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69 </PostBuildEvent>
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70 </ItemDefinitionGroup>
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72 <ClCompile>
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73 <WarningLevel>Level3</WarningLevel>
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74 <PrecompiledHeader>
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79 <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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80 </ClCompile>
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81 <Link>
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82 <SubSystem>Windows</SubSystem>
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83 <GenerateDebugInformation>true</GenerateDebugInformation>
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86 </Link>
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87 </ItemDefinitionGroup>
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88 <ItemGroup>
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486 <None Include="..\..\lib\legacy_dx\d3dvec.inl" />
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487 <None Include="..\..\lib\OpenAL\lib\x86\avcodec-55.def" />
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488 <None Include="..\..\lib\OpenAL\lib\x86\avdevice-55.def" />
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489 <None Include="..\..\lib\OpenAL\lib\x86\avfilter-3.def" />
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490 <None Include="..\..\lib\OpenAL\lib\x86\avformat-55.def" />
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491 <None Include="..\..\lib\OpenAL\lib\x86\avutil-52.def" />
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492 <None Include="..\..\lib\OpenAL\lib\x86\postproc-52.def" />
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493 <None Include="..\..\lib\OpenAL\lib\x86\swresample-0.def" />
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494 <None Include="..\..\lib\OpenAL\lib\x86\swscale-2.def" />
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495 <None Include="..\..\lib\swig.bat" />
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496 <CustomBuild Include="..\..\NewUI\Core\UIControlModule.swig">
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497 <FileType>Document</FileType>
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498 <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">call "../../lib/swig" "%(FileName)" %(RelativeDir) "%(FileName)%(Extension)" "%(FullPath)" "$(SolutionDir)" %(Filename)_wrap.cxx</Command>
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499 <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename)_wrap.cxx</Outputs>
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500 </CustomBuild>
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501 <None Include="..\..\lib\swig\swigwin-2.0.11\UIControlModule.swig" />
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502 <None Include="..\..\Player.swig" />
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503 </ItemGroup>
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504 <ItemGroup>
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505 <Library Include="..\..\lib\OpenAL\lib\OpenAL\OpenAL32.lib" />
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506 <Library Include="..\..\lib\OpenAL\lib\x86\avcodec.lib" />
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507 <Library Include="..\..\lib\OpenAL\lib\x86\avdevice.lib" />
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508 <Library Include="..\..\lib\OpenAL\lib\x86\avfilter.lib" />
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509 <Library Include="..\..\lib\OpenAL\lib\x86\avformat.lib" />
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510 <Library Include="..\..\lib\OpenAL\lib\x86\avutil.lib" />
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511 <Library Include="..\..\lib\OpenAL\lib\x86\postproc.lib" />
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512 <Library Include="..\..\lib\OpenAL\lib\x86\swresample.lib" />
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513 <Library Include="..\..\lib\OpenAL\lib\x86\swscale.lib" />
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514 </ItemGroup>
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515 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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516 <ImportGroup Label="ExtensionTargets">
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517 </ImportGroup>
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518 </Project>