Mercurial > mm7
diff Build/Visual Studio 2010/World of Might and Magic.vcxproj @ 2068:a290d9fbdc95
ODM_GetFloorLevel small fix
author | Ritor1 |
---|---|
date | Tue, 03 Dec 2013 16:35:57 +0600 |
parents | f7e5b9f236ae |
children | feeb7bfcb19e |
line wrap: on
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--- a/Build/Visual Studio 2010/World of Might and Magic.vcxproj Tue Dec 03 09:22:28 2013 +0600 +++ b/Build/Visual Studio 2010/World of Might and Magic.vcxproj Tue Dec 03 16:35:57 2013 +0600 @@ -186,6 +186,9 @@ <ClCompile Include="..\..\ParticleEngine.cpp" /> <ClCompile Include="..\..\Party.cpp" /> <ClCompile Include="..\..\Player.cpp" /> + <ClCompile Include="..\..\Player_wrap.cxx"> + <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild> + </ClCompile> <ClCompile Include="..\..\Random.cpp" /> <ClCompile Include="..\..\Render.cpp" /> <ClCompile Include="..\..\SaveLoad.cpp" /> @@ -387,6 +390,7 @@ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename)_wrap.cxx</Outputs> </CustomBuild> <None Include="..\..\lib\swig\swigwin-2.0.11\UIControlModule.swig" /> + <None Include="..\..\Player.swig" /> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets">