diff Build/Visual Studio 2010/World of Might and Magic.vcxproj @ 2068:a290d9fbdc95

ODM_GetFloorLevel small fix
author Ritor1
date Tue, 03 Dec 2013 16:35:57 +0600
parents f7e5b9f236ae
children feeb7bfcb19e
line wrap: on
line diff
--- a/Build/Visual Studio 2010/World of Might and Magic.vcxproj	Tue Dec 03 09:22:28 2013 +0600
+++ b/Build/Visual Studio 2010/World of Might and Magic.vcxproj	Tue Dec 03 16:35:57 2013 +0600
@@ -186,6 +186,9 @@
     <ClCompile Include="..\..\ParticleEngine.cpp" />
     <ClCompile Include="..\..\Party.cpp" />
     <ClCompile Include="..\..\Player.cpp" />
+    <ClCompile Include="..\..\Player_wrap.cxx">
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
+    </ClCompile>
     <ClCompile Include="..\..\Random.cpp" />
     <ClCompile Include="..\..\Render.cpp" />
     <ClCompile Include="..\..\SaveLoad.cpp" />
@@ -387,6 +390,7 @@
       <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename)_wrap.cxx</Outputs>
     </CustomBuild>
     <None Include="..\..\lib\swig\swigwin-2.0.11\UIControlModule.swig" />
+    <None Include="..\..\Player.swig" />
   </ItemGroup>
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
   <ImportGroup Label="ExtensionTargets">