annotate GUI/UI/UiGame.cpp @ 2553:48708da03b7f

Party Creation UI logic separated from MainMenu
author a.parshin
date Wed, 13 May 2015 02:20:05 +0200
parents fed97f15d1e1
children f2a8ed07e921
rev   line source
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1 #define _CRTDBG_MAP_ALLOC
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2 #define _CRT_SECURE_NO_WARNINGS
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3 #include <stdlib.h>
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4 #include <crtdbg.h>
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5
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a902abdfc7f2 1. Renamed class Game to class Engine.
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6 #include "Engine/Engine.h"
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7 #include "Engine/Events.h"
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8 #include "Engine/Graphics/Texture.h"
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9 #include "Engine/Graphics/Vis.h"
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10 #include "Engine/MapInfo.h"
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11 #include "Engine/Party.h"
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12 #include "Engine/Graphics/Outdoor.h"
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13 #include "Engine/LOD.h"
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14 #include "Engine/Objects/Actor.h"
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15 #include "Engine/Graphics/Viewport.h"
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16 #include "Engine/Objects/SpriteObject.h"
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17 #include "Engine/Objects/ObjectList.h"
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18 #include "Engine/Graphics/DecorationList.h"
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19 #include "Engine/Tables/PlayerFrameTable.h"
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20 #include "Engine/stru123.h"
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21 #include "Engine/Timer.h"
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22 #include "Engine/Tables/IconFrameTable.h"
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23 #include "Engine/TurnEngine/TurnEngine.h"
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24 #include "Engine/texts.h"
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25 #include "Engine/Graphics/Sprites.h"
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26 #include "Engine/Graphics/PaletteManager.h"
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27 #include "Engine/Graphics/BSPModel.h"
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28 #include "Engine/OurMath.h"
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29 #include "Engine/Graphics/Level/Decoration.h"
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30 #include "Engine/Objects/Chest.h"
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31 #include "Engine/Graphics/Overlays.h"
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32
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33 #include "IO/Mouse.h"
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34 #include "IO/Keyboard.h"
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35
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36 #include "GUI/GUIWindow.h"
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37 #include "GUI/GUIFont.h"
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38 #include "GUI/UI/UIHouses.h"
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39 #include "GUI/UI/UIGame.h"
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fed97f15d1e1 * SaveLoad
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40 #include "GUI/UI/UICharacter.h"
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41
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42 #include "Media/Audio/AudioPlayer.h"
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43
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44 int uTextureID_GameUI_CharSelectionFrame; // 50C98C
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45
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47
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48
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49 GUIWindow_GameMenu::GUIWindow_GameMenu() :
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50 GUIWindow(0, 0, window->GetWidth(), window->GetHeight(), 0, nullptr)
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51 {
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52 // -----------------------
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53 // GameMenuUI_Load -- part
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54 uTextureID_Options = pIcons_LOD->LoadTexture("options", TEXTURE_16BIT_PALETTE);
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55 uTextureID_New1 = pIcons_LOD->LoadTexture("new1", TEXTURE_16BIT_PALETTE);
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56 uTextureID_Load1 = pIcons_LOD->LoadTexture("load1", TEXTURE_16BIT_PALETTE);
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57 uTextureID_Save1 = pIcons_LOD->LoadTexture("save1", TEXTURE_16BIT_PALETTE);
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58 uTextureID_Controls1 = pIcons_LOD->LoadTexture("controls1", TEXTURE_16BIT_PALETTE);
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59 uTextureID_Resume1 = pIcons_LOD->LoadTexture("resume1", TEXTURE_16BIT_PALETTE);
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60 uTextureID_Quit1 = pIcons_LOD->LoadTexture("quit1", TEXTURE_16BIT_PALETTE);
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61
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62 pBtn_NewGame = CreateButton(
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63 0x13u, 0x9Bu, 0xD6u, 0x28u, 1, 0, UIMSG_StartNewGame, 0, 0x4Eu,
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64 pGlobalTXT_LocalizationStrings[614],// "New Game"
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65 pIcons_LOD->GetTexture(uTextureID_New1),
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66 0
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67 );
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68 pBtn_SaveGame = CreateButton(
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69 0x13u, 0xD1u, 0xD6u, 0x28u, 1, 0, UIMSG_Game_OpenSaveGameDialog, 0, 0x53u,
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70 pGlobalTXT_LocalizationStrings[615],// "Save Game"
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71 pIcons_LOD->GetTexture(uTextureID_Save1),
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72 0
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73 );
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74 pBtn_LoadGame = CreateButton(
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75 19, 263, 0xD6u, 0x28u, 1, 0, UIMSG_Game_OpenLoadGameDialog, 0, 0x4Cu,
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76 pGlobalTXT_LocalizationStrings[616],// "Load Game"
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77 pIcons_LOD->GetTexture(uTextureID_Load1),
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78 0
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79 );
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80 pBtn_GameControls = CreateButton(
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81 241, 155, 214, 40, 1, 0, UIMSG_Game_OpenOptionsDialog, 0, 0x43u,
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82 pGlobalTXT_LocalizationStrings[617],// ""Sound, Keyboard, Game Options:""
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83 pIcons_LOD->GetTexture(uTextureID_Controls1),
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84 0
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85 );
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86 pBtn_QuitGame = CreateButton(
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87 241, 209, 214, 40, 1, 0, UIMSG_Quit, 0, 0x51u,
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88 pGlobalTXT_LocalizationStrings[618],// "Quit"
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89 pIcons_LOD->GetTexture(uTextureID_Quit1),
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90 0
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91 );
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92 pBtn_Resume = CreateButton(
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93 241, 263, 214, 40, 1, 0, UIMSG_GameMenu_ReturnToGame, 0, 0x52u,
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94 pGlobalTXT_LocalizationStrings[619],// "Return to Game"
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95 pIcons_LOD->GetTexture(uTextureID_Resume1),
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96 0
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97 );
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98 _41D08F_set_keyboard_control_group(6, 1, 0, 0);
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99 }
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100
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101 void GUIWindow_GameMenu::Update()
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102 {
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103 // -----------------------------------
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104 // 004156F0 GUI_UpdateWindows --- part
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105 pRenderer->DrawTextureIndexed(
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106 pViewport->uViewportTL_Y,
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107 pViewport->uViewportTL_X,
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108 pIcons_LOD->GetTexture(uTextureID_Options)
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109 );
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110 viewparams->bRedrawGameUI = 1;
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111 }
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112
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113
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114
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115
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116
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117
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118 std::array<bool, 28> GameMenuUI_InvaligKeyBindingsFlags; // 506E6C
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119 //----- (00414D24) --------------------------------------------------------
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120 static unsigned int GameMenuUI_GetKeyBindingColor(int key_index)
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121 {
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122 if (uGameMenuUI_CurentlySelectedKeyIdx == key_index)
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123 {
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124 if (GetTickCount() % 1000 < 500)
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125 return ui_gamemenu_keys_key_selection_blink_color_1;
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126 else
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127 return ui_gamemenu_keys_key_selection_blink_color_2;
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128 }
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129 else if (GameMenuUI_InvaligKeyBindingsFlags[key_index])
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130 {
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131 int intensity;
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132
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133 int time = GetTickCount() % 800;
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134 if (time < 400)
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135 intensity = -70 + 70 * time / 400;
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136 else
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137 intensity = +70 - 70 * time / 800;
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138
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139 return Color16(185 + intensity, 40 + intensity / 4, 40 + intensity / 4);
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140 }
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141
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142 return ui_gamemenu_keys_key_default_color;
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143 }
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144
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145
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146
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147 GUIWindow_GameKeyBindings::GUIWindow_GameKeyBindings():
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148 GUIWindow(0, 0, window->GetWidth(), window->GetHeight(), 0, nullptr)
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149 {
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150 // ------------------------------------------
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151 // GameMenuUI_OptionsKeymapping_Load --- part
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152 uTextureID_Optkb[0] = pIcons_LOD->LoadTexture("optkb", TEXTURE_16BIT_PALETTE);
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153 uTextureID_Optkb[1] = pIcons_LOD->LoadTexture("optkb_h", TEXTURE_16BIT_PALETTE);
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154 uTextureID_Optkb[2] = pIcons_LOD->LoadTexture("resume1", TEXTURE_16BIT_PALETTE);
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155 uTextureID_Optkb[3] = pIcons_LOD->LoadTexture("optkb_1", TEXTURE_16BIT_PALETTE);
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156 uTextureID_Optkb[4] = pIcons_LOD->LoadTexture("optkb_2", TEXTURE_16BIT_PALETTE);
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157
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158 CreateButton(241, 302, 214, 40, 1, 0, UIMSG_Escape, 0, 0, "", 0);
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159
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160 CreateButton(19, 302, 108, 20, 1, 0, UIMSG_SelectKeyPage1, 0, 0, "", 0);
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161 CreateButton(127, 302, 108, 20, 1, 0, UIMSG_SelectKeyPage2, 0, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
162 CreateButton(127, 324, 108, 20, 1, 0, UIMSG_ResetKeyMapping, 0, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
163 CreateButton(19, 324, 108, 20, 1, 0, UIMSG_Game_OpenOptionsDialog, 0, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
164
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
165 CreateButton(129, 148, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 0, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
166 CreateButton(129, 167, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 1, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
167 CreateButton(129, 186, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 2, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
168 CreateButton(129, 205, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 3, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
169 CreateButton(129, 224, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 4, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
170 CreateButton(129, 243, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 5, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
171 CreateButton(129, 262, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 6, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
172
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
173 CreateButton(350, 148, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 7, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
174 CreateButton(350, 167, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 8, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
175 CreateButton(350, 186, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 9, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
176 CreateButton(350, 205, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 10, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
177 CreateButton(350, 224, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 11, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
178 CreateButton(350, 243, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 12, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
179 CreateButton(350, 262, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 13, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
180
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
181 uGameMenuUI_CurentlySelectedKeyIdx = -1;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
182 KeyboardPageNum = 1;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
183 memset(GameMenuUI_InvaligKeyBindingsFlags.data(), 0, sizeof(GameMenuUI_InvaligKeyBindingsFlags));
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
184 memcpy(pPrevVirtualCidesMapping.data(), pKeyActionMap->pVirtualKeyCodesMapping, 0x78u);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
185 }
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
186
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
187 //----- (004142D3) --------------------------------------------------------
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
188 void GUIWindow_GameKeyBindings::Update()
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
189 {
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
190 // -----------------------------------
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
191 // 004156F0 GUI_UpdateWindows --- part
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
192 signed int v4; // ecx@7
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
193 signed int v5; // eax@8
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
194
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
195 if (pGUIWindow_CurrentMenu->receives_keyboard_input_2 == WINDOW_INPUT_CONFIRMED)
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
196 {
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
197 pPrevVirtualCidesMapping[uGameMenuUI_CurentlySelectedKeyIdx] = pKeyActionMap->pPressedKeysBuffer[0];
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
198 memset(GameMenuUI_InvaligKeyBindingsFlags.data(), 0, sizeof(GameMenuUI_InvaligKeyBindingsFlags));
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
199 v4 = 0;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
200 do
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
201 {
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
202 v5 = 0;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
203 do
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
204 {
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
205 if (v4 != v5 && pPrevVirtualCidesMapping[v4] == pPrevVirtualCidesMapping[v5])
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
206 {
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
207 GameMenuUI_InvaligKeyBindingsFlags[v4] = true;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
208 GameMenuUI_InvaligKeyBindingsFlags[v5] = true;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
209 }
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
210 ++v5;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
211 } while (v5 < 28);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
212 ++v4;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
213 } while (v4 < 28);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
214 uGameMenuUI_CurentlySelectedKeyIdx = -1;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
215 pGUIWindow_CurrentMenu->receives_keyboard_input_2 = WINDOW_INPUT_NONE;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
216 }
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
217 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->GetTexture(uTextureID_Optkb[0]));//draw base texture
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
218 if (KeyboardPageNum == 1)
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
219 {
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
220 pRenderer->DrawTextureIndexed(19, 302, pIcons_LOD->GetTexture(uTextureID_Optkb[3]));
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
221
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
222 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 142, ui_gamemenu_keys_action_name_color, "ÂÏÅШÄ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
223 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 142, GameMenuUI_GetKeyBindingColor(0), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[0]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
224 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 163, ui_gamemenu_keys_action_name_color, "ÍÀÇÀÄ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
225 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 163, GameMenuUI_GetKeyBindingColor(1), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[1]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
226 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 184, ui_gamemenu_keys_action_name_color, "ÂËÅÂÎ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
227 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 184, GameMenuUI_GetKeyBindingColor(2), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[2]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
228 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 205, ui_gamemenu_keys_action_name_color, "ÂÏÐÀÂÎ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
229 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 205, GameMenuUI_GetKeyBindingColor(3), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[3]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
230 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 226, ui_gamemenu_keys_action_name_color, "ÊÐÈÊ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
231 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 226, GameMenuUI_GetKeyBindingColor(4), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[4]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
232 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 247, ui_gamemenu_keys_action_name_color, "ÏÐÛÆÎÊ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
233 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 247, GameMenuUI_GetKeyBindingColor(5), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[5]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
234 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 268, ui_gamemenu_keys_action_name_color, "Ï.ÐÅÆÈÌ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
235 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 268, GameMenuUI_GetKeyBindingColor(6), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[6]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
236 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 142, ui_gamemenu_keys_action_name_color, "ÏÐÈÌ. ÇÀÊË.", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
237 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 142, GameMenuUI_GetKeyBindingColor(7), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[7]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
238 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 163, ui_gamemenu_keys_action_name_color, "ÀÒÀÊÀ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
239 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 163, GameMenuUI_GetKeyBindingColor(8), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[8]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
240 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 184, ui_gamemenu_keys_action_name_color, "ÄÅÉÑÒÂ.", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
241 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 184, GameMenuUI_GetKeyBindingColor(9), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[9]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
242 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 205, ui_gamemenu_keys_action_name_color, "ÇÀÊËÈÍ.", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
243 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 205, GameMenuUI_GetKeyBindingColor(10), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[10]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
244 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 226, ui_gamemenu_keys_action_name_color, "ÈÃÐÎÊ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
245 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 226, GameMenuUI_GetKeyBindingColor(11), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[11]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
246 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 247, ui_gamemenu_keys_action_name_color, "ÑËÅÄ. ÈÃÐÎÊ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
247 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 247, GameMenuUI_GetKeyBindingColor(12), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[12]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
248 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 268, ui_gamemenu_keys_action_name_color, "ÇÀÄÀÍÈß", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
249 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 268, GameMenuUI_GetKeyBindingColor(13), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[13]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
250 }
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
251 else
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
252 {
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
253 pRenderer->DrawTextureIndexed(127, 302, pIcons_LOD->GetTexture(uTextureID_Optkb[4]));
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
254
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
255 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 142, ui_gamemenu_keys_action_name_color, "Á. ÑÏÐÀÂÊÀ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
256 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 142, GameMenuUI_GetKeyBindingColor(14), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[14]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
257 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 163, ui_gamemenu_keys_action_name_color, "ÎÒÄÛÕ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
258 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 163, GameMenuUI_GetKeyBindingColor(15), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[15]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
259 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 184, ui_gamemenu_keys_action_name_color, "ÒÅÊ. ÂÐÅÌß", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
260 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 184, GameMenuUI_GetKeyBindingColor(16), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[16]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
261 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 205, ui_gamemenu_keys_action_name_color, "ÀÂÒÎÇÀÌÅÒÊÈ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
262 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 205, GameMenuUI_GetKeyBindingColor(17), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[17]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
263 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 226, ui_gamemenu_keys_action_name_color, "ÊÀÐÒÀ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
264 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 226, GameMenuUI_GetKeyBindingColor(18), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[18]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
265 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 247, ui_gamemenu_keys_action_name_color, "ÁÅÆÀÒÜ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
266 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 247, GameMenuUI_GetKeyBindingColor(19), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[19]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
267 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 268, ui_gamemenu_keys_action_name_color, "ÑÌ. ÂÂÅÐÕ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
268 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 268, GameMenuUI_GetKeyBindingColor(20), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[20]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
269 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 142, ui_gamemenu_keys_action_name_color, "ÑÌ. ÂÍÈÇ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
270 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 142, GameMenuUI_GetKeyBindingColor(21), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[21]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
271 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 163, ui_gamemenu_keys_action_name_color, "ÑÌ. ÂÏÅШÄ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
272 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 163, GameMenuUI_GetKeyBindingColor(22), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[22]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
273 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 184, ui_gamemenu_keys_action_name_color, "ÏÐÈÁËÈÇ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
274 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 184, GameMenuUI_GetKeyBindingColor(23), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[23]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
275 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 205, ui_gamemenu_keys_action_name_color, "ÎÒÄÀËÈÒÜ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
276 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 205, GameMenuUI_GetKeyBindingColor(24), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[24]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
277 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 226, ui_gamemenu_keys_action_name_color, "Ï. ÂÂÅÐÕ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
278 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 226, GameMenuUI_GetKeyBindingColor(25), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[25]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
279 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 247, ui_gamemenu_keys_action_name_color, "Ï. ÂÍÈÇ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
280 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 247, GameMenuUI_GetKeyBindingColor(26), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[26]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
281 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 268, ui_gamemenu_keys_action_name_color, "ÏÐÈÇÅÌË", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
282 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 268, GameMenuUI_GetKeyBindingColor(27), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[27]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
283 }
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
284 }
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
285
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
286
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
287
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
288 GUIWindow_GameVideoOptions::GUIWindow_GameVideoOptions() :
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
289 GUIWindow(0, 0, window->GetWidth(), window->GetHeight(), 0, nullptr)
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
290 {
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
291 // -------------------------------------
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
292 // GameMenuUI_OptionsVideo_Load --- part
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
293 optvid_base_texture_id = pIcons_LOD->LoadTexture("optvid", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
294 bloodsplats_texture_id = pIcons_LOD->LoadTexture("opvdH-bs", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
295 us_colored_lights_texture_id = pIcons_LOD->LoadTexture("opvdH-cl", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
296 tinting_texture_id = pIcons_LOD->LoadTexture("opvdH-tn", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
297 uTextureID_507C20 = pIcons_LOD->LoadTexture("con_ArrL", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
298 uTextureID_507C24 = pIcons_LOD->LoadTexture("con_ArrR", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
299 pTextureIDs_GammaPositions[0] = pIcons_LOD->LoadTexture("convol10", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
300 pTextureIDs_GammaPositions[1] = pIcons_LOD->LoadTexture("convol20", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
301 pTextureIDs_GammaPositions[2] = pIcons_LOD->LoadTexture("convol30", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
302 pTextureIDs_GammaPositions[3] = pIcons_LOD->LoadTexture("convol40", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
303 pTextureIDs_GammaPositions[4] = pIcons_LOD->LoadTexture("convol50", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
304 pTextureIDs_GammaPositions[5] = pIcons_LOD->LoadTexture("convol60", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
305 pTextureIDs_GammaPositions[6] = pIcons_LOD->LoadTexture("convol70", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
306 pTextureIDs_GammaPositions[7] = pIcons_LOD->LoadTexture("convol80", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
307 pTextureIDs_GammaPositions[8] = pIcons_LOD->LoadTexture("convol90", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
308 pTextureIDs_GammaPositions[9] = pIcons_LOD->LoadTexture("convol00", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
309 not_available_bloodsplats_texture_id = pIcons_LOD->LoadTexture("opvdG-bs", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
310 not_available_us_colored_lights_texture_id = pIcons_LOD->LoadTexture("opvdG-cl", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
311 not_available_tinting_texture_id = pIcons_LOD->LoadTexture("opvdG-tn", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
312
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
313 CreateButton(0xF1u, 0x12Eu, 0xD6u, 0x28u, 1, 0, UIMSG_Escape, 0, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
314 //if ( pRenderer->pRenderD3D )
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
315 {
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
316 CreateButton(0x13u, 0x118u, 0xD6u, 0x12u, 1, 0, UIMSG_ToggleBloodsplats, 0, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
317 CreateButton(0x13u, 0x12Eu, 0xD6u, 0x12u, 1, 0, UIMSG_ToggleColoredLights, 0, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
318 CreateButton(0x13u, 0x144u, 0xD6u, 0x12u, 1, 0, UIMSG_ToggleTint, 0, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
319 }
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
320 /*if ( !pRenderer->bWindowMode )
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
321 {
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
322 //v0 = 1;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
323 if ( pRenderer->IsGammaSupported() )
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
324 {
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
325 pBtn_SliderLeft = pGUIWindow_CurrentMenu->CreateButton(0x15u, 0xA1u, 0x10u, 0x10u, 1, 0, UIMSG_1A9, 4u, 0, "", pIcons_LOD->GetTexture(uTextureID_507C20), 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
326 pBtn_SliderRight = pGUIWindow_CurrentMenu->CreateButton(0xD5u, 0xA1u, 0x10u, 0x10u, 1, 0, UIMSG_1A9, 5u, 0, "", pIcons_LOD->GetTexture(uTextureID_507C24), 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
327 pGUIWindow_CurrentMenu->CreateButton(42, 162, 170, 18, 1, 0, UIMSG_1A9, 0, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
328 }
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
329 }*/
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
330 }
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
331
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
332
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
333
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
334 //----- (00414D9A) --------------------------------------------------------
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
335 void GUIWindow_GameVideoOptions::Update()
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
336 {
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
337 // -----------------------------------
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
338 // 004156F0 GUI_UpdateWindows --- part
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
339 GUIWindow msg_window; // [sp+8h] [bp-54h]@3
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
340
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
341 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->GetTexture(optvid_base_texture_id));//draw base texture
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
342 //if ( !pRenderer->bWindowMode && pRenderer->IsGammaSupported() )
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
343 {
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
344 pRenderer->DrawTextureIndexed(17 * uGammaPos + 42, 162, pIcons_LOD->GetTexture(pTextureIDs_GammaPositions[uGammaPos]));
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
345 pRenderer->DrawTextureRGB(274, 169, &stru_506E40);//review_window
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
346 msg_window.uFrameX = 22;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
347 msg_window.uFrameY = 190;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
348 msg_window.uFrameWidth = 211;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
349 msg_window.uFrameHeight = 79;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
350 msg_window.uFrameZ = 232;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
351 msg_window.uFrameW = 268;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
352 msg_window.DrawTitleText(pFontSmallnum, 0, 0, ui_gamemenu_video_gamma_title_color, pGlobalTXT_LocalizationStrings[226], 3); // "Gamma controls the relative ""brightness"" of the game. May vary depending on your monitor."
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
353 }
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
354
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
355 /*if (!pRenderer->pRenderD3D)
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
356 {
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
357 pRenderer->DrawTextureIndexed(20, 281, pIcons_LOD->GetTexture(not_available_bloodsplats_texture_id));
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
358 pRenderer->DrawTextureIndexed(20, 303, pIcons_LOD->GetTexture(not_available_us_colored_lights_texture_id));
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
359 pRenderer->DrawTextureIndexed(20, 325, pIcons_LOD->GetTexture(not_available_tinting_texture_id));
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
360 }
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
361 else*/
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
362 {
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
363 if (pEngine->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS)
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
364 pRenderer->DrawTextureIndexed(20, 281, pIcons_LOD->GetTexture(bloodsplats_texture_id));
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
365 if (pRenderer->bUseColoredLights)
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
366 pRenderer->DrawTextureIndexed(20, 303, pIcons_LOD->GetTexture(us_colored_lights_texture_id));
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
367 if (pRenderer->bTinting)
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
368 pRenderer->DrawTextureIndexed(20, 325, pIcons_LOD->GetTexture(tinting_texture_id));
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
369 }
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
370 }
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
371
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
372
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
373
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
374
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
375
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
376
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
377
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
378
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
379
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
380
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
381
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
382
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
383
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
384
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
385 OptionsMenuSkin options_menu_skin; // 507C60
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
386 OptionsMenuSkin::OptionsMenuSkin() :
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
387 uTextureID_Background(0),
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
388 uTextureID_ArrowLeft(0),
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
389 uTextureID_ArrowRight(0),
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
390 uTextureID_unused_0(0), uTextureID_unused_1(0), uTextureID_unused_2(0),
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
391 uTextureID_FlipOnExit(0),
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
392 uTextureID_AlwaysRun(0),
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
393 uTextureID_WalkSound(0),
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
394 uTextureID_ShowDamage(0)
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
395 {
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
396 for (uint i = 0; i < 3; ++i) uTextureID_TurnSpeed[i] = 0;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
397 for (uint i = 0; i < 10; ++i) uTextureID_SoundLevels[i] = 0;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
398 }
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
399
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
400 void OptionsMenuSkin::Relaease()
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
401 {
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
402 #define RELEASE(id) \
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
403 {\
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
404 if (id)\
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
405 pIcons_LOD->GetTexture(id)->Release();\
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
406 id = 0;\
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
407 }
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
408
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
409 RELEASE(uTextureID_Background);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
410 for (uint i = 0; i < 3; ++i)
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
411 RELEASE(uTextureID_TurnSpeed[i]);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
412 RELEASE(uTextureID_ArrowLeft);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
413 RELEASE(uTextureID_ArrowRight);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
414 RELEASE(uTextureID_FlipOnExit);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
415 for (uint i = 0; i < 10; ++i)
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
416 RELEASE(uTextureID_SoundLevels[i]);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
417 RELEASE(uTextureID_AlwaysRun);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
418 RELEASE(uTextureID_WalkSound);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
419 RELEASE(uTextureID_ShowDamage);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
420
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
421 #undef RELEASE
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
422 }
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
423
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
424
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
425 GUIWindow_GameOptions::GUIWindow_GameOptions() :
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
426 GUIWindow(0, 0, window->GetWidth(), window->GetHeight(), 0, nullptr)
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
427 {
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
428 // GameMenuUI_Options_Load -- part
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
429 options_menu_skin.uTextureID_Background = pIcons_LOD->LoadTexture("ControlBG", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
430 options_menu_skin.uTextureID_TurnSpeed[2] = pIcons_LOD->LoadTexture("con_16x", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
431 options_menu_skin.uTextureID_TurnSpeed[1] = pIcons_LOD->LoadTexture("con_32x", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
432 options_menu_skin.uTextureID_TurnSpeed[0] = pIcons_LOD->LoadTexture("con_Smoo", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
433 options_menu_skin.uTextureID_ArrowLeft = pIcons_LOD->LoadTexture("con_ArrL", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
434 options_menu_skin.uTextureID_ArrowRight = pIcons_LOD->LoadTexture("con_ArrR", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
435 options_menu_skin.uTextureID_SoundLevels[0] = pIcons_LOD->LoadTexture("convol10", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
436 options_menu_skin.uTextureID_SoundLevels[1] = pIcons_LOD->LoadTexture("convol20", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
437 options_menu_skin.uTextureID_SoundLevels[2] = pIcons_LOD->LoadTexture("convol30", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
438 options_menu_skin.uTextureID_SoundLevels[3] = pIcons_LOD->LoadTexture("convol40", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
439 options_menu_skin.uTextureID_SoundLevels[4] = pIcons_LOD->LoadTexture("convol50", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
440 options_menu_skin.uTextureID_SoundLevels[5] = pIcons_LOD->LoadTexture("convol60", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
441 options_menu_skin.uTextureID_SoundLevels[6] = pIcons_LOD->LoadTexture("convol70", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
442 options_menu_skin.uTextureID_SoundLevels[7] = pIcons_LOD->LoadTexture("convol80", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
443 options_menu_skin.uTextureID_SoundLevels[8] = pIcons_LOD->LoadTexture("convol90", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
444 options_menu_skin.uTextureID_SoundLevels[9] = pIcons_LOD->LoadTexture("convol00", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
445 options_menu_skin.uTextureID_FlipOnExit = pIcons_LOD->LoadTexture("option04", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
446 options_menu_skin.uTextureID_AlwaysRun = pIcons_LOD->LoadTexture("option03", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
447 options_menu_skin.uTextureID_ShowDamage = pIcons_LOD->LoadTexture("option02", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
448 options_menu_skin.uTextureID_WalkSound = pIcons_LOD->LoadTexture("option01", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
449
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
450 CreateButton(22, 270,
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
451 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[2])->uTextureWidth,
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
452 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[2])->uTextureHeight,
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
453 1, 0, UIMSG_SetTurnSpeed, 0x80, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
454 CreateButton(93, 270,
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
455 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[1])->uTextureWidth,
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
456 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[1])->uTextureHeight,
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
457 1, 0, UIMSG_SetTurnSpeed, 0x40u, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
458 CreateButton(164, 270,
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
459 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[0])->uTextureWidth,
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
460 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[0])->uTextureHeight,
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
461 1, 0, UIMSG_SetTurnSpeed, 0, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
462
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
463 CreateButton(20, 303,
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
464 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_WalkSound)->uTextureWidth,
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
465 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_WalkSound)->uTextureHeight,
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
466 1, 0, UIMSG_ToggleWalkSound, 0, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
467 CreateButton(128, 303,
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
468 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ShowDamage)->uTextureWidth,
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
469 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ShowDamage)->uTextureHeight,
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
470 1, 0, UIMSG_ToggleShowDamage, 0, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
471 CreateButton(20, 325,
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
472 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_AlwaysRun)->uTextureWidth,
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
473 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_AlwaysRun)->uTextureHeight,
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
474 1, 0, UIMSG_ToggleAlwaysRun, 0, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
475 CreateButton(128, 325,
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
476 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_FlipOnExit)->uTextureWidth,
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
477 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_FlipOnExit)->uTextureHeight,
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
478 1, 0, UIMSG_ToggleFlipOnExit, 0, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
479
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
480 pBtn_SliderLeft = CreateButton(243, 162, 16, 16, 1, 0, UIMSG_ChangeSoundVolume, 4, 0, "", pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ArrowLeft), 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
481 pBtn_SliderRight = CreateButton(435, 162, 16, 16, 1, 0, UIMSG_ChangeSoundVolume, 5, 0, "", pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ArrowRight), 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
482 CreateButton(263, 162, 172, 17, 1, 0, UIMSG_ChangeSoundVolume, 0, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
483
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
484 pBtn_SliderLeft = CreateButton(243, 216, 16, 16, 1, 0, UIMSG_ChangeMusicVolume, 4, 0, "", pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ArrowLeft), 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
485 pBtn_SliderRight = CreateButton(435, 216, 16, 16, 1, 0, UIMSG_ChangeMusicVolume, 5, 0, "", pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ArrowRight), 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
486 CreateButton(263, 216, 172, 17, 1, 0, UIMSG_ChangeMusicVolume, 0, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
487
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
488 pBtn_SliderLeft = CreateButton(243, 270, 16, 16, 1, 0, UIMSG_ChangeVoiceVolume, 4, 0, "", pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ArrowLeft), 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
489 pBtn_SliderRight = CreateButton(435, 270, 16, 16, 1, 0, UIMSG_ChangeVoiceVolume, 5, 0, "", pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ArrowRight), 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
490 CreateButton(263, 270, 172, 17, 1, 0, UIMSG_ChangeVoiceVolume, 0, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
491
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
492 CreateButton(241, 302, 214, 40, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[619], 0); // "Return to Game"
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
493 CreateButton(19, 140, 214, 40, 1, 0, UIMSG_OpenKeyMappingOptions, 0, 0x4Bu, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
494 CreateButton(19, 194, 214, 40, 1, 0, UIMSG_OpenVideoOptions, 0, 86, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
495 }
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
496
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
497
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
498
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
499
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
500 //----- (00414F82) --------------------------------------------------------
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
501 void GUIWindow_GameOptions::Update()
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
502 {
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
503 // -----------------------------------
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
504 // 004156F0 GUI_UpdateWindows --- part
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
505 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->GetTexture(uTextureID_Options));
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
506 pRenderer->DrawTextureIndexed(8, 132, pIcons_LOD->GetTexture(options_menu_skin.uTextureID_Background));
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
507
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
508 switch (uTurnSpeed)
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
509 {
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
510 case 64: pRenderer->DrawTextureIndexed(BtnTurnCoord[1], 270, pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[1])); break;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
511 case 128: pRenderer->DrawTextureIndexed(BtnTurnCoord[2], 270, pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[2])); break;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
512 default: pRenderer->DrawTextureIndexed(BtnTurnCoord[0], 270, pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[0])); break;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
513 }
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
514
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
515 if (bWalkSound) pRenderer->DrawTextureIndexed(20, 303, pIcons_LOD->GetTexture(options_menu_skin.uTextureID_WalkSound));
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
516 if (bShowDamage) pRenderer->DrawTextureIndexed(128, 303, pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ShowDamage));
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
517 if (bFlipOnExit) pRenderer->DrawTextureIndexed(128, 325, pIcons_LOD->GetTexture(options_menu_skin.uTextureID_FlipOnExit));
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
518 if (bAlwaysRun) pRenderer->DrawTextureIndexed(20, 325, pIcons_LOD->GetTexture(options_menu_skin.uTextureID_AlwaysRun));
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
519
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
520 pRenderer->DrawTextureIndexed(265 + 17 * uSoundVolumeMultiplier, 162, pIcons_LOD->GetTexture(options_menu_skin.uTextureID_SoundLevels[uSoundVolumeMultiplier]));
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
521 pRenderer->DrawTextureIndexed(265 + 17 * uMusicVolimeMultiplier, 216, pIcons_LOD->GetTexture(options_menu_skin.uTextureID_SoundLevels[uMusicVolimeMultiplier]));
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
522 pRenderer->DrawTextureIndexed(265 + 17 * uVoicesVolumeMultiplier, 270, pIcons_LOD->GetTexture(options_menu_skin.uTextureID_SoundLevels[uVoicesVolumeMultiplier]));
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
523 }
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
524
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
525
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
526
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
527
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
528
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
529
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
530
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
531
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
532
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
533
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
534 //----- (00421D00) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
535 void __fastcall GameUI_OnPlayerPortraitLeftClick(unsigned int uPlayerID)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
536 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
537 Player* player = &pParty->pPlayers[uPlayerID - 1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
538 if (pParty->pPickedItem.uItemID)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
539 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
540 if (int slot = player->AddItem(-1, pParty->pPickedItem.uItemID))
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
541 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
542 memcpy(&player->pInventoryItemList[slot-1], &pParty->pPickedItem, 0x24u);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
543 viewparams->bRedrawGameUI = true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
544 pMouse->RemoveHoldingItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
545 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
546 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
547
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
548 if (!player->CanAct())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
549 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
550 player = pPlayers[uActiveCharacter];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
551 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
552 if( player->CanAct() || !pPlayers[uActiveCharacter]->CanAct() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
553 player->PlaySound(SPEECH_NoRoom, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
554 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
555
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
556 if (current_screen_type == SCREEN_GAME)
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
557 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
558 viewparams->bRedrawGameUI = true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
559 if ( uActiveCharacter != uPlayerID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
560 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
561 if ( pPlayers[uPlayerID]->uTimeToRecovery )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
562 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
563
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
564 uActiveCharacter = uPlayerID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
565 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
566 }
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2546
diff changeset
567 pGUIWindow_CurrentMenu = new GUIWindow_CharacterRecord(uActiveCharacter, SCREEN_CHARACTERS);//CharacterUI_Initialize(SCREEN_CHARACTERS);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
568 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
569 }
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
570 if ( current_screen_type == SCREEN_SPELL_BOOK )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
571 return;
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
572 if ( current_screen_type == SCREEN_CHEST )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
573 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
574 viewparams->bRedrawGameUI = true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
575 if ( uActiveCharacter == uPlayerID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
576 {
2544
c674d547cc7c GUIWindow switch logic refactored into behaviour classes
a.parshin
parents: 2541
diff changeset
577 current_character_screen_window = WINDOW_CharacterWindow_Inventory;
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
578 current_screen_type = SCREEN_CHEST_INVENTORY;
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
579 uActiveCharacter = uPlayerID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
580 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
581 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
582 if ( pPlayers[uPlayerID]->uTimeToRecovery )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
583 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
584 uActiveCharacter = uPlayerID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
585 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
586 }
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
587 if ( current_screen_type != SCREEN_HOUSE )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
588 {
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
589 if ( current_screen_type == SCREEN_E )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
590 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
591 uActiveCharacter = uPlayerID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
592 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
593 }
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
594 if ( current_screen_type != SCREEN_CHEST_INVENTORY )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
595 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
596 viewparams->bRedrawGameUI = true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
597 uActiveCharacter = uPlayerID;
2544
c674d547cc7c GUIWindow switch logic refactored into behaviour classes
a.parshin
parents: 2541
diff changeset
598 if (current_character_screen_window == WINDOW_CharacterWindow_Awards)
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
599 FillAwardsData();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
600 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
601 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
602 viewparams->bRedrawGameUI = true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
603 if ( uActiveCharacter == uPlayerID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
604 {
2544
c674d547cc7c GUIWindow switch logic refactored into behaviour classes
a.parshin
parents: 2541
diff changeset
605 current_character_screen_window = WINDOW_CharacterWindow_Inventory;
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
606 current_screen_type = SCREEN_CHEST_INVENTORY;
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
607 uActiveCharacter = uPlayerID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
608 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
609 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
610 if ( pPlayers[uPlayerID]->uTimeToRecovery )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
611 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
612 uActiveCharacter = uPlayerID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
613 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
614 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
615 if ( window_SpeakInHouse->receives_keyboard_input_2 == WINDOW_INPUT_IN_PROGRESS)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
616 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
617 viewparams->bRedrawGameUI = true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
618 if ( uActiveCharacter != uPlayerID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
619 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
620 uActiveCharacter = uPlayerID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
621 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
622 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
623 if (dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_STANDARD || dialog_menu_id == HOUSE_DIALOGUE_SHOP_6)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
624 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
625 __debugbreak(); // fix indexing
2544
c674d547cc7c GUIWindow switch logic refactored into behaviour classes
a.parshin
parents: 2541
diff changeset
626 current_character_screen_window = WINDOW_CharacterWindow_Inventory;
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2546
diff changeset
627 pGUIWindow_CurrentMenu = new GUIWindow_CharacterRecord(uActiveCharacter, SCREEN_E);//CharacterUI_Initialize(SCREEN_E);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
628 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
629 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
630 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
631
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
632 //----- (00416B01) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
633 void GameUI_DrawNPCPopup(void *_this)//PopupWindowForBenefitAndJoinText
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
634 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
635 int v1; // edi@2
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
636 NPCData *pNPC; // eax@16
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
637 const CHAR *pText; // eax@18
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
638 char *v11; // esi@26
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
639 GUIWindow popup_window; // [sp+Ch] [bp-60h]@23
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
640 int a2; // [sp+60h] [bp-Ch]@16
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
641 LPCSTR lpsz; // [sp+68h] [bp-4h]@6
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
642
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
643 if ( bNoNPCHiring != 1 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
644 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
645 v1 = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
646 /*do
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
647 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
648 if ( v3->pName )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
649 pTmpBuf[v1++] = v2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
650 ++v3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
651 ++v2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
652 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
653 while ( (signed int)v3 < (signed int)&pParty->pPickedItem );*/
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
654 for (int i = 0; i < 2; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
655 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
656 if (pParty->pHirelings[i].pName)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
657 pTmpBuf[v1++] = i;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
658 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
659 lpsz = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
660 if ( (signed int)pNPCStats->uNumNewNPCs > 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
661 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
662 /*v4 = pNPCStats->pNewNPCData;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
663 do
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
664 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
665 if ( v4->uFlags & 0x80
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
666 && (!pParty->pHirelings[0].pName || strcmp(v4->pName, pParty->pHirelings[0].pName))
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
667 && (!pParty->pHirelings[1].pName || strcmp(v4->pName, pParty->pHirelings[1].pName)) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
668 pTmpBuf[v1++] = (char)lpsz + 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
669 ++lpsz;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
670 ++v4;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
671 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
672 while ( (signed int)lpsz < (signed int)pNPCStats->uNumNewNPCs );*/
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
673 for ( uint i = 0; i < pNPCStats->uNumNewNPCs; ++i )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
674 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
675 if (pNPCStats->pNewNPCData[i].Hired())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
676 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
677 if (!pParty->pHirelings[0].pName || strcmp((char *)pNPCStats->pNewNPCData[i].pName, (char *)pParty->pHirelings[0].pName))
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
678 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
679 if (!pParty->pHirelings[1].pName || strcmp((char *)pNPCStats->pNewNPCData[i].pName, (char *)pParty->pHirelings[1].pName))
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
680 pTmpBuf[v1++] = i + 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
681 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
682 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
683 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
684 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
685 if ( (signed int)((char *)_this + pParty->hirelingScrollPosition) < v1 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
686 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
687 sDialogue_SpeakingActorNPC_ID = -1 - pParty->hirelingScrollPosition - (int)_this;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
688 pNPC = GetNewNPCData(sDialogue_SpeakingActorNPC_ID, &a2);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
689 if ( pNPC )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
690 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
691 if ( a2 == 57 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
692 pText = pNPCTopics[512].pText; // Baby dragon
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
693 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
694 pText = (const CHAR *)pNPCStats->pProfessions[pNPC->uProfession].pBenefits;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
695 lpsz = pText;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
696 if ( !pText )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
697 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
698 lpsz = (LPCSTR)pNPCStats->pProfessions[pNPC->uProfession].pJoinText;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
699 if ( !lpsz )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
700 lpsz = "";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
701 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
702 popup_window.Hint = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
703 popup_window.uFrameX = 38;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
704 popup_window.uFrameY = 60;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
705 popup_window.uFrameWidth = 276;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
706 popup_window.uFrameZ = 313;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
707 popup_window.uFrameHeight = pFontArrus->CalcTextHeight(lpsz, &popup_window, 0, 0) + 2 * LOBYTE(pFontArrus->uFontHeight) + 24;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
708 if ( (signed int)popup_window.uFrameHeight < 130 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
709 popup_window.uFrameHeight = 130;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
710 popup_window.uFrameWidth = 400;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
711 popup_window.uFrameZ = popup_window.uFrameX + 399;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
712 popup_window.DrawMessageBox(0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
713 sprintfex(pTmpBuf2.data(), "NPC%03d", pNPC->uPortraitID);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
714 pRenderer->DrawTextureIndexed(popup_window.uFrameX + 22, popup_window.uFrameY + 36,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
715 (Texture *)(pIcons_LOD->LoadTexture(pTmpBuf2.data(), TEXTURE_16BIT_PALETTE) != -1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
716 ? &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(pTmpBuf2.data(), TEXTURE_16BIT_PALETTE)] : 0));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
717 if ( pNPC->uProfession )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
718 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
719 v11 = pTmpBuf.data();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
720 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[429], pNPC->pName, aNPCProfessionNames[pNPC->uProfession]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
721 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
722 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
723 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
724 v11 = pTmpBuf.data();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
725 strcpy(pTmpBuf.data(), pNPC->pName);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
726 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
727 popup_window.DrawTitleText(pFontArrus, 0, 12, Color16(0xFFu, 0xFFu, 0x9Bu), v11, 3);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
728 popup_window.uFrameWidth -= 24;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
729 popup_window.uFrameZ = popup_window.uFrameX + popup_window.uFrameWidth - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
730 popup_window.DrawText(pFontArrus, 100, 36, 0, BuildDialogueString((char *)lpsz, uActiveCharacter - 1, 0, 0, 0, 0), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
731 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
732 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
733 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
734 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
735
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
736 //----- (00445D4A) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
737 void GameUI_InitializeDialogue(Actor *actor, int bPlayerSaysHello)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
738 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
739 NPCData *pNPCInfo; // ebp@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
740 int v9; // esi@8
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
741 int pNumberContacts; // eax@11
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
742 char pContainer[32]; // [sp+14h] [bp-28h]@3
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
743
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
744 dword_A74CDC = -1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
745 pNPCStats->dword_AE336C_LastMispronouncedNameFirstLetter = -1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
746 pEventTimer->Pause();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
747 pMiscTimer->Pause();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
748 pAudioPlayer->StopChannels(-1, -1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
749 uDialogueType = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
750 sDialogue_SpeakingActorNPC_ID = actor->sNPC_ID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
751 pDialogue_SpeakingActor = actor;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
752 pNPCInfo = GetNPCData(actor->sNPC_ID);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
753 if ( (pNPCInfo->uFlags & 3) != 2 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
754 pNPCInfo->uFlags = pNPCInfo->uFlags + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
755
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
756 switch (pParty->alignment)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
757 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
758 case PartyAlignment_Good: sprintfex(pContainer, "evt%02d-b", const_2()); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
759 case PartyAlignment_Neutral: sprintfex(pContainer, "evt%02d", const_2()); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
760 case PartyAlignment_Evil: sprintfex(pContainer, "evt%02d-c", const_2()); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
761 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
762
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
763 pDialogueNPCCount = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
764 uNumDialogueNPCPortraits = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
765 pTexture_Dialogue_Background = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
766 sprintfex(pContainer, "npc%03u", pNPCInfo->uPortraitID);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
767 v9 = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
768 pDialogueNPCPortraits[0] = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
769 dword_591084 = areWeLoadingTexture;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
770 uTextureID_right_panel_loop = uTextureID_right_panel;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
771 if ( !pNPCInfo->Hired() && pNPCInfo->Location2D >= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
772 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
773 if ( (signed int)pParty->GetPartyFame() <= pNPCInfo->fame
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
774 || (pNumberContacts = pNPCInfo->uFlags & 0xFFFFFF7F, (pNumberContacts & 0x80000000u) != 0) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
775 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
776 v9 = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
777 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
778 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
779 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
780 if ( pNumberContacts > 1 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
781 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
782 if ( pNumberContacts == 2 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
783 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
784 v9 = 3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
785 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
786 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
787 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
788 if ( pNumberContacts != 3 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
789 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
790 if ( pNumberContacts != 4 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
791 v9 = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
792 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
793 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
794 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
795 v9 = 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
796 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
797 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
798 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
799 else if ( pNPCInfo->rep )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
800 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
801 v9 = 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
802 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
803 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
804 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
805 if (sDialogue_SpeakingActorNPC_ID < 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
806 v9 = 4;
2544
c674d547cc7c GUIWindow switch logic refactored into behaviour classes
a.parshin
parents: 2541
diff changeset
807 pDialogueWindow = new GUIWindow_Dialogue(0, 0, window->GetWidth(), window->GetHeight(), 3, 0);//pNumberContacts = 1, v9 = 0; pNumberContacts = 2, v9 = 3;
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
808 if (pNPCInfo->Hired() && !pNPCInfo->bHasUsedTheAbility)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
809 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
810 if (pNPCInfo->uProfession == 10 || //Healer
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
811 pNPCInfo->uProfession == 11 || //Expert Healer
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
812 pNPCInfo->uProfession == 12 || //Master Healer
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
813 pNPCInfo->uProfession == 33 || //Cook
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
814 pNPCInfo->uProfession == 34 || //Chef
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
815 pNPCInfo->uProfession == 39 || //Wind Master
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
816 pNPCInfo->uProfession == 40 || //Water Master
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
817 pNPCInfo->uProfession == 41 || //Gate Master
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
818 pNPCInfo->uProfession == 42 || //Chaplain
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
819 pNPCInfo->uProfession == 43 || //Piper
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
820 pNPCInfo->uProfession == 52 //Fallen Wizard
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
821 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
822 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
823 pDialogueWindow->CreateButton(480, 250, 140, LOBYTE(pFontArrus->uFontHeight) - 3, 1, 0, UIMSG_SelectNPCDialogueOption, 9, 0, "", 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
824 pDialogueWindow->_41D08F_set_keyboard_control_group(4, 1, 0, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
825 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
826 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
827
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
828 pDialogueWindow->CreateButton( 61, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 1, '1', "", 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
829 pDialogueWindow->CreateButton(177, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 2, '2', "", 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
830 pDialogueWindow->CreateButton(292, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 3, '3', "", 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
831 pDialogueWindow->CreateButton(407, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 4, '4', "", 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
832
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
833 if (bPlayerSaysHello && uActiveCharacter && !pNPCInfo->Hired())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
834 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
835 if (pParty->uCurrentHour < 5 || pParty->uCurrentHour > 21)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
836 pPlayers[uActiveCharacter]->PlaySound(SPEECH_GoodEvening, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
837 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
838 pPlayers[uActiveCharacter]->PlaySound(SPEECH_GoodDay, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
839 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
840 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
841
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
842 //----- (00445350) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
843 void GameUI_DrawDialogue()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
844 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
845 NPCData *pNPC; // ebx@2
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
846 int pGreetType; // eax@2
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
847 int pTextHeight; // esi@39
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
848 GUIButton *pButton; // eax@43
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
849 int all_text_height; // ebx@93
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
850 signed int index; // esi@99
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
851 int v42; // edi@102
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
852 int v45;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
853 unsigned __int16 pTextColor; // ax@104
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
854 GUIWindow window; // [sp+ACh] [bp-68h]@42
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
855 // GUIFont *pOutString; // [sp+10Ch] [bp-8h]@39
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
856 const char *pInString=nullptr; // [sp+110h] [bp-4h]@32
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
857
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
858 if ( !pDialogueWindow )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
859 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
860
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
861 // Window title(Çàãîëîâîê îêíà)----
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
862 memcpy(&window, pDialogueWindow, sizeof(window));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
863 pNPC = GetNPCData(sDialogue_SpeakingActorNPC_ID);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
864 pGreetType = GetGreetType(sDialogue_SpeakingActorNPC_ID);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
865 window.uFrameWidth -= 10;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
866 window.uFrameZ -= 10;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
867 pRenderer->DrawTextureIndexed(477, 0, pTexture_Dialogue_Background);
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
868 pRenderer->DrawTextureIndexedAlpha(468, 0, (Texture *)(uTextureID_right_panel_loop != -1 ? &pIcons_LOD->pTextures[uTextureID_right_panel_loop] : 0));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
869 pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0] - 4, pNPCPortraits_y[0][0] - 4, (Texture *)(uTextureID_50795C != -1 ? &pIcons_LOD->pTextures[uTextureID_50795C] : 0));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
870 pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0], pNPCPortraits_y[0][0], pDialogueNPCPortraits[0]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
871
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
872 if (pNPC->uProfession)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
873 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
874 assert(pNPC->uProfession < sizeof(aNPCProfessionNames) / sizeof(*aNPCProfessionNames.data())); // sometimes buffer overflows; errors emerge both here and in dialogue text
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
875 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[429], pNPC->pName, aNPCProfessionNames[pNPC->uProfession]);//^Pi[%s] %s
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
876 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
877 else if (pNPC->pName)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
878 strcpy(pTmpBuf.data(), pNPC->pName);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
879
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
880 window.DrawTitleText(pFontArrus, 483, 112, ui_game_dialogue_npc_name_color, pTmpBuf.data(), 3);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
881 pParty->GetPartyFame();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
882
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
883 pInString = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
884 switch (uDialogueType)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
885 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
886 case DIALOGUE_13:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
887 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession].pJoinText, uActiveCharacter - 1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
888 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
889
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
890 case DIALOGUE_PROFESSION_DETAILS:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
891 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
892 //auto prof = pNPCStats->pProfessions[pNPC->uProfession];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
893
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
894 if (dialogue_show_profession_details)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
895 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession].pBenefits, uActiveCharacter - 1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
896 else if (pNPC->Hired())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
897 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession].pDismissText, uActiveCharacter - 1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
898 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
899 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession].pJoinText, uActiveCharacter - 1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
900 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
901 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
902
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
903
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
904 case DIALOGUE_ARENA_WELCOME:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
905 pInString = pGlobalTXT_LocalizationStrings[574]; // "Welcome to the Arena of Life and Death. Remember, you are only allowed one arena combat per visit. To fight an arena battle, select the option that best describes your abilities and return to me- if you survive:"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
906 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
907
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
908 case DIALOGUE_ARENA_FIGHT_NOT_OVER_YET:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
909 pInString = pGlobalTXT_LocalizationStrings[577]; //"Get back in there you wimps:"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
910 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
911
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
912 case DIALOGUE_ARENA_REWARD:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
913 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[576], gold_transaction_amount);// "Congratulations on your win: here's your stuff: %u gold."
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
914 pInString = pTmpBuf.data();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
915 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
916
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
917 case DIALOGUE_ARENA_ALREADY_WON:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
918 pInString = pGlobalTXT_LocalizationStrings[582]; // "You already won this trip to the Arena:"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
919 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
920
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
921 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
922 if (uDialogueType > DIALOGUE_18 && uDialogueType < DIALOGUE_EVT_E && !byte_5B0938[0])
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
923 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
924 pInString = (char *)current_npc_text;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
925 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
926 else if (pGreetType == 1)//QuestNPC_greet
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
927 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
928 if (pNPC->greet)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
929 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
930 if ((pNPC->uFlags & 3) == 2)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
931 pInString = pNPCStats->pNPCGreetings[pNPC->greet].pGreeting2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
932 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
933 pInString = pNPCStats->pNPCGreetings[pNPC->greet].pGreeting1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
934 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
935 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
936 else if (pGreetType == 2)//HiredNPC_greet
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
937 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
938 NPCProfession* prof = &pNPCStats->pProfessions[pNPC->uProfession];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
939
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
940 if (pNPC->Hired())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
941 pInString = BuildDialogueString(prof->pDismissText, uActiveCharacter - 1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
942 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
943 pInString = BuildDialogueString(prof->pJoinText, uActiveCharacter - 1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
944 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
945 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
946 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
947
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
948 // Message window(Îêíî ñîîáùåíèÿ)----
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
949 if (pInString)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
950 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
951 window.uFrameWidth = game_viewport_width;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
952 window.uFrameZ = 452;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
953 GUIFont* font = pFontArrus;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
954 pTextHeight = pFontArrus->CalcTextHeight(pInString, &window, 13, 0) + 7;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
955 if ( 352 - pTextHeight < 8 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
956 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
957 font = pFontCreate;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
958 pTextHeight = pFontCreate->CalcTextHeight(pInString, &window, 13, 0) + 7;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
959 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
960 if (uTextureID_Leather != -1)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
961 pRenderer->GetLeather(8, 352 - pTextHeight, &pIcons_LOD->pTextures[uTextureID_Leather], pIcons_LOD->pTextures[uTextureID_Leather].uTextureHeight - pTextHeight);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
962 pRenderer->DrawTextureIndexed(8, 347 - pTextHeight, pTexture_591428);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
963 pDialogueWindow->DrawText(font, 13, 354 - pTextHeight, 0, FitTextInAWindow(pInString, font, &window, 13, 0), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
964 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
965 // Right panel(Ïðàâàÿ ïàíåëü)-------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
966 memcpy(&window, pDialogueWindow, sizeof(window));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
967 window.uFrameX = 483;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
968 window.uFrameWidth = 148;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
969 window.uFrameZ = 334;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
970 for (int i = window.pStartingPosActiveItem; i < window.pStartingPosActiveItem + window.pNumPresenceButton; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
971 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
972 pButton = window.GetControl(i);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
973 if ( !pButton )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
974 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
975
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
976 if ( pButton->msg_param > 88 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
977 pButton->pButtonName[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
978 else if (pButton->msg_param == 88)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
979 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[581]); // Lord
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
980 else if (pButton->msg_param == 87)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
981 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[580]); // Knight
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
982 else if (pButton->msg_param == 86)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
983 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[579]); // Squire
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
984 else if (pButton->msg_param == 85)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
985 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[578]); // Page
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
986 else if (pButton->msg_param == 77)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
987 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[407]); // Details
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
988 else if (pButton->msg_param == 76)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
989 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
990 if (pNPC->Hired())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
991 sprintf(pButton->pButtonName, (const char*)pGlobalTXT_LocalizationStrings[408], pNPC->pName); // Release %s
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
992 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
993 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[406]); // Hire
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
994 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
995 else if (pButton->msg_param == 24)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
996 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
997 __debugbreak(); // learn conditions of this event
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
998 if (!pNPC->evt_F)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
999 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1000 pButton->pButtonName[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1001 pButton->msg_param = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1002 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1003 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1004 strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_F].pTopic);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1005 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1006 else if (pButton->msg_param == 9)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1007 strcpy(pButton->pButtonName, GetProfessionActionText(pNPC->uProfession));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1008 else if (pButton->msg_param == 19) // Scavenger Hunt
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1009 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1010 if (!pNPC->evt_A)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1011 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1012 pButton->pButtonName[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1013 pButton->msg_param = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1014 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1015 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1016 strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_A].pTopic);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1017 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1018 else if (pButton->msg_param == 20) // Scavenger Hunt
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1019 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1020 if (!pNPC->evt_B)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1021 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1022 pButton->pButtonName[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1023 pButton->msg_param = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1024 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1025 else strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_B].pTopic);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1026 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1027 else if (pButton->msg_param == 21)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1028 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1029 //__debugbreak(); // learn conditions of this event
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1030 if (!pNPC->evt_C)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1031 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1032 pButton->pButtonName[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1033 pButton->msg_param = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1034 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1035 else strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_C].pTopic);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1036 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1037 else if (pButton->msg_param == 22)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1038 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1039 //__debugbreak(); // learn conditions of this event
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1040 if (!pNPC->evt_D)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1041 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1042 pButton->pButtonName[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1043 pButton->msg_param = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1044 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1045 else strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_D].pTopic);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1046 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1047 else if (pButton->msg_param == 23)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1048 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1049 //__debugbreak(); // learn conditions of this event
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1050 if (!pNPC->evt_E)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1051 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1052 pButton->pButtonName[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1053 pButton->msg_param = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1054 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1055 else strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_E].pTopic);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1056 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1057 else if (pButton->msg_param == 13)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1058 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1059 if (pNPC->Hired())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1060 sprintf(pButton->pButtonName, pGlobalTXT_LocalizationStrings[408], pNPC->pName); // Release %s
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1061 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1062 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[122]); // Join
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1063 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1064 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1065 pButton->pButtonName[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1066
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1067 if (pParty->field_7B5_in_arena_quest && pParty->field_7B5_in_arena_quest != -1)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1068 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1069 int num_dead_actors = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1070 pInString = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1071 for ( uint i = 0; i < uNumActors; ++i )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1072 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1073 if (pActors[i].uAIState == Dead || pActors[i].uAIState == Removed || pActors[i].uAIState == Disabled)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1074 ++num_dead_actors;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1075 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1076 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1077 int sumonner_type = PID_TYPE(pActors[i].uSummonerID);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1078 if (sumonner_type == OBJECT_Player)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1079 ++num_dead_actors;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1080 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1081 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1082 if (num_dead_actors == uNumActors)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1083 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[658]); // Collect Prize
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1084 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1085 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1086
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1087 // Install Buttons(Óñòàíîâêà êíîïîê)--------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1088 index = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1089 all_text_height = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1090 for ( int i = pDialogueWindow->pStartingPosActiveItem;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1091 i < pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton; ++i )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1092 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1093 pButton = pDialogueWindow->GetControl(i);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1094 if ( !pButton )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1095 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1096 all_text_height += pFontArrus->CalcTextHeight(pButton->pButtonName, &window, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1097 index++;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1098 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1099 if ( index )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1100 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1101 v45 = (174 - all_text_height) / index;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1102 if ( v45 > 32 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1103 v45 = 32;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1104 v42 = (174 - v45 * index - all_text_height)/ 2 - v45 / 2 + 138;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1105 for ( int i = pDialogueWindow->pStartingPosActiveItem;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1106 i < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem; ++i )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1107 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1108 pButton = pDialogueWindow->GetControl(i);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1109 if ( !pButton )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1110 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1111 pButton->uY = (unsigned int)(v45 + v42);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1112 pTextHeight = pFontArrus->CalcTextHeight(pButton->pButtonName, &window, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1113 pButton->uHeight = pTextHeight;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1114 v42 = pButton->uY + pTextHeight - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1115 pButton->uW = v42;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1116 pTextColor = ui_game_dialogue_option_normal_color;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1117 if ( pDialogueWindow->pCurrentPosActiveItem == i )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1118 pTextColor = ui_game_dialogue_option_highlight_color;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1119 window.DrawTitleText(pFontArrus, 0, pButton->uY, pTextColor, pButton->pButtonName, 3);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1120 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1121 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1122 pRenderer->DrawTextureIndexed(471, 445, pIcons_LOD->GetTexture(uExitCancelTextureId));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1123 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1124
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1125 //----- (00444FBE) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1126 void GameUI_DrawBranchlessDialogue()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1127 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1128 int pTextHeight; // esi@4
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1129 char Str[200]; // [sp+Ch] [bp-120h]@12
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1130 GUIWindow BranchlessDlg_window; // [sp+D4h] [bp-58h]@4
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1131 GUIFont *pFont; // [sp+128h] [bp-4h]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1132
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1133 pFont = pFontArrus;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1134 if ( current_npc_text && !byte_5B0938[0] )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1135 strcpy(byte_5B0938.data(), current_npc_text);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1136 BranchlessDlg_window.uFrameWidth = game_viewport_width;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1137 BranchlessDlg_window.uFrameZ = 452;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1138 pTextHeight = pFontArrus->CalcTextHeight(byte_5B0938.data(), &BranchlessDlg_window, 12, 0) + 7;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1139 if ( 352 - pTextHeight < 8 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1140 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1141 pFont = pFontCreate;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1142 pTextHeight = pFontCreate->CalcTextHeight(byte_5B0938.data(), &BranchlessDlg_window, 12, 0) + 7;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1143 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1144 pRenderer->GetLeather(8, 352 - pTextHeight, pIcons_LOD->GetTexture(uTextureID_Leather), pIcons_LOD->GetTexture(uTextureID_Leather)->uTextureHeight - pTextHeight);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1145 pRenderer->DrawTextureIndexed(8, 347 - pTextHeight, pTexture_591428);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1146 pGUIWindow2->DrawText(pFont, 12, 354 - pTextHeight, 0, FitTextInAWindow(byte_5B0938.data(), pFont, &BranchlessDlg_window, 12, 0), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1147 pRenderer->DrawTextureRGB(0, 0x160u, pTexture_StatusBar);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1148 if ( pGUIWindow2->receives_keyboard_input_2 != WINDOW_INPUT_IN_PROGRESS)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1149 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1150 if ( pGUIWindow2->receives_keyboard_input_2 == WINDOW_INPUT_CONFIRMED)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1151 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1152 pGUIWindow2->receives_keyboard_input_2 = WINDOW_INPUT_NONE;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1153 strcpy(GameUI_Footer_TimedString.data(), pKeyActionMap->pPressedKeysBuffer);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1154 sub_4452BB();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1155 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1156 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1157 if ( pGUIWindow2->receives_keyboard_input_2 != WINDOW_INPUT_CANCELLED)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1158 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1159 pGUIWindow2->receives_keyboard_input_2 = WINDOW_INPUT_NONE;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1160 memset(GameUI_Footer_TimedString.data(), 0, 0xC8u);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1161 sub_4452BB();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1162 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1163 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1164 if ( pGUIWindow2->ptr_1C == (void *)26 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1165 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1166 sprintf(Str, "%s %s", GameUI_Footer_TimedString, pKeyActionMap->pPressedKeysBuffer);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1167 pGUIWindow2->DrawText(pFontLucida, 13, 357, 0, Str, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1168 pGUIWindow2->DrawFlashingInputCursor(pFontLucida->GetLineWidth(Str) + 13, 357, pFontLucida);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1169 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1170 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1171 if ( pKeyActionMap->pPressedKeysBuffer[0] )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1172 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1173 pKeyActionMap->SetWindowInputStatus(WINDOW_INPUT_NONE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1174 memset(GameUI_Footer_TimedString.data(), 0, 0xC8u);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1175 sub_4452BB();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1176 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1177 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1178 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1179
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1180 //----- (004443D5) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1181 const char *GameUI_GetMinimapHintText()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1182 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1183 double v3; // st7@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1184 int v7; // eax@4
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1185 const char *v14; // eax@8
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1186 char *result; // eax@12
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1187 unsigned int pMapID; // eax@14
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1188 int global_coord_X; // [sp+10h] [bp-1Ch]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1189 int global_coord_Y; // [sp+14h] [bp-18h]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1190 unsigned int pY; // [sp+1Ch] [bp-10h]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1191 unsigned int pX; // [sp+28h] [bp-4h]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1192
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1193 result = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1194 pMouse->GetClickPos(&pX, &pY);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1195 v3 = 1.0 / (float)((signed int)viewparams->uMinimapZoom * 0.000015258789);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1196 global_coord_X = (signed __int64)((double)(pX - 557) * v3 + (double)pParty->vPosition.x);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1197 global_coord_Y = (signed __int64)((double)pParty->vPosition.y - (double)(pY - 74) * v3);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1198 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor || pOutdoor->uNumBModels <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1199 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1200 pMapID = pMapStats->GetMapInfo(pCurrentMapName);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1201 if ( pMapID == 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1202 result = "No Maze Info for this maze on file!";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1203 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1204 result = pMapStats->pInfos[pMapID].pName;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1205 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1206 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1207 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1208 for ( uint j = 0; j < (uint)pOutdoor->uNumBModels; ++j )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1209 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1210 v7 = int_get_vector_length(abs((signed)pOutdoor->pBModels[j].vBoundingCenter.x - global_coord_X),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1211 abs((signed)pOutdoor->pBModels[j].vBoundingCenter.y - global_coord_Y), 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1212 if ( v7 < 2 * pOutdoor->pBModels[j].sBoundingRadius )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1213 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1214 if ( pOutdoor->pBModels[j].uNumFaces )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1215 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1216 for ( uint i = 0; i < (uint)pOutdoor->pBModels[j].uNumFaces; ++i )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1217 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1218 if ( pOutdoor->pBModels[j].pFaces[i].sCogTriggeredID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1219 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1220 if ( !(pOutdoor->pBModels[j].pFaces[i].uAttributes & FACE_HAS_EVENT) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1221 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1222 v14 = GetEventHintString(pOutdoor->pBModels[j].pFaces[i].sCogTriggeredID);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1223 if ( v14 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1224 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1225 if ( _stricmp(v14, "") )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1226 result = (char *)v14;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1227 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1228 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1229 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1230 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1231 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1232 if ( result )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1233 return result;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1234 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1235 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1236 pMapID = pMapStats->GetMapInfo(pCurrentMapName);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1237 if ( pMapID == 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1238 result = "No Maze Info for this maze on file!";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1239 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1240 result = pMapStats->pInfos[pMapID].pName;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1241 return result;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1242 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1243 return result;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1244 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1245
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1246 //----- (0041D3B7) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1247 void GameUI_CharacterQuickRecord_Draw(GUIWindow *window, Player *player)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1248 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1249 Texture *v13; // eax@6
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1250 PlayerFrame *v15; // eax@12
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1251 unsigned int pTextColor; // eax@15
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1252 const char *v29; // eax@16
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1253 int v36; // esi@22
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1254 const char *v39; // eax@24
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1255 signed int uFramesetID; // [sp+20h] [bp-8h]@9
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1256 int uFramesetIDa; // [sp+20h] [bp-8h]@18
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1257
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1258 uint numActivePlayerBuffs = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1259 for (uint i = 0; i < 24; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1260 if (player->pPlayerBuffs[i].uExpireTime > 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1261 ++numActivePlayerBuffs;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1262
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1263 window->uFrameHeight = ((pFontArrus->uFontHeight + 162) + ((numActivePlayerBuffs - 1) * pFontArrus->uFontHeight));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1264 window->uFrameZ = window->uFrameWidth + window->uFrameX - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1265 window->uFrameW = ((pFontArrus->uFontHeight + 162) + ((numActivePlayerBuffs - 1) * pFontArrus->uFontHeight)) + window->uFrameY - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1266 window->DrawMessageBox(0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1267
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1268 if (player->IsEradicated())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1269 v13 = pTexture_PlayerFaceEradicated;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1270 else if (player->IsDead())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1271 v13 = pTexture_PlayerFaceDead;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1272 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1273 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1274 uFramesetID = pPlayerFrameTable->GetFrameIdByExpression(player->expression);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1275 if ( !uFramesetID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1276 uFramesetID = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1277 if ( player->expression == CHARACTER_EXPRESSION_21)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1278 v15 = pPlayerFrameTable->GetFrameBy_y(&player->_expression21_frameset, &player->_expression21_animtime, pMiscTimer->uTimeElapsed);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1279 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1280 v15 = pPlayerFrameTable->GetFrameBy_x(uFramesetID, pMiscTimer->Time());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1281 player->field_1AA2 = v15->uTextureID - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1282 v13 = pTextures_PlayerFaces[(unsigned int)window->ptr_1C][v15->uTextureID - 1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1283 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1284
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
1285 pRenderer->DrawTextureIndexedAlpha(window->uFrameX + 24, window->uFrameY + 24, v13);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1286
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1287 sprintfex(pTmpBuf.data(), "\f%05d", ui_character_header_text_color);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1288 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[429], player->pName, pClassNames[player->classType]); // "%s the %s"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1289 strcat(pTmpBuf.data(), pTmpBuf2.data());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1290 strcat(pTmpBuf.data(), "\f00000\n");
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1291
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1292 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sHealth, player->GetMaxHealth());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1293 sprintfex(pTmpBuf2.data(), "%s : \f%05u%d\f00000 / %d\n", pGlobalTXT_LocalizationStrings[108], // "Hit Points"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1294 pTextColor, player->sHealth, player->GetMaxHealth());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1295 strcat(pTmpBuf.data(), pTmpBuf2.data());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1296
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1297 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sMana, player->GetMaxMana());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1298 sprintfex(pTmpBuf2.data(), "%s : \f%05u%d\f00000 / %d\n", pGlobalTXT_LocalizationStrings[212], // "Spell Points"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1299 pTextColor, player->sMana, player->GetMaxMana());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1300 strcat(pTmpBuf.data(), pTmpBuf2.data());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1301
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1302 pTextColor = player->GetMajorConditionIdx();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1303 sprintfex(pTmpBuf2.data(), "%s: \f%05d%s\f00000\n", pGlobalTXT_LocalizationStrings[47], // "Condition
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1304 GetConditionDrawColor(pTextColor), aCharacterConditionNames[pTextColor]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1305 strcat(pTmpBuf.data(), pTmpBuf2.data());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1306
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1307 if ( player->uQuickSpell )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1308 v29 = pSpellStats->pInfos[player->uQuickSpell].pShortName;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1309 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1310 v29 = pGlobalTXT_LocalizationStrings[153];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1311 sprintfex(pTmpBuf2.data(), "%s: %s", pGlobalTXT_LocalizationStrings[172], v29); // "Quick Spell"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1312 strcat(pTmpBuf.data(), pTmpBuf2.data());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1313
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1314 window->DrawText(pFontArrus, 120, 22, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1315
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1316 uFramesetIDa = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1317 for (uint i = 0; i < 24; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1318 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1319 SpellBuff* buff = &player->pPlayerBuffs[i];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1320 if (buff->uExpireTime > 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1321 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1322 v36 = uFramesetIDa++ * pFontComic->uFontHeight + 134;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1323 window->DrawText(pFontComic, 52, v36, ui_game_character_record_playerbuff_colors[i], aSpellNames[20 + i], 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1324 DrawBuff_remaining_time_string(v36, window, buff->uExpireTime - pParty->uTimePlayed, pFontComic);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1325 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1326 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1327
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1328 v39 = "";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1329 if ( uFramesetIDa == 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1330 v39 = pGlobalTXT_LocalizationStrings[153]; // "None"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1331 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[450], v39); // "Active Spells: %s"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1332 window->DrawText(pFontArrus, 14, 114, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1333 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1334
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1335 //----- (0041AD6E) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1336 void GameUI_DrawRightPanelItems()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1337 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1338 if ( (unsigned long long)GameUI_RightPanel_BookFlashTimer > pParty->uTimePlayed )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1339 GameUI_RightPanel_BookFlashTimer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1340
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1341 if ( pParty->uTimePlayed - GameUI_RightPanel_BookFlashTimer > 128 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1342 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1343 GameUI_RightPanel_BookFlashTimer = pParty->uTimePlayed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1344
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1345 static bool byte_50697C = false; // 50697C
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1346 byte_50697C = !byte_50697C;
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
1347 if ( byte_50697C && current_screen_type != SCREEN_REST )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1348 {
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
1349 if (bFlashQuestBook) pRenderer->DrawTextureIndexedAlpha(493, 355, pIcons_LOD->GetTexture(uTextureID_ib_td1_A));
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
1350 if (bFlashAutonotesBook) pRenderer->DrawTextureIndexedAlpha(527, 353, pIcons_LOD->GetTexture(uTextureID_ib_td2_A));
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
1351 if (bFlashHistoryBook) pRenderer->DrawTextureIndexedAlpha(600, 361, pIcons_LOD->GetTexture(uTextureID_ib_td5_A));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1352 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1353 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1354 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1355 pRenderer->DrawTextureRGB(468, 0, pTexture_RightFrame);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1356 GameUI_DrawHiredNPCs();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1357 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1358 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1359 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1360
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1361 //----- (0041AEBB) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1362 void GameUI_DrawFoodAndGold()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1363 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1364 int text_y; // esi@2
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1365
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1366 if ( uGameState != GAME_STATE_FINAL_WINDOW )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1367 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1368 text_y = _44100D_should_alter_right_panel() != 0 ? 381 : 322;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1369 sprintf(pTmpBuf.data(), "\r087%lu", pParty->uNumFoodRations);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1370 pPrimaryWindow->DrawText(pFontSmallnum, 0, text_y, uGameUIFontMain, pTmpBuf.data(), 0, 0, uGameUIFontShadow);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1371 sprintf(pTmpBuf.data(), "\r028%lu", pParty->uNumGold);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1372 pPrimaryWindow->DrawText(pFontSmallnum, 0, text_y, uGameUIFontMain, pTmpBuf.data(), 0, 0, uGameUIFontShadow);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1373 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1374 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1375
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1376 //----- (0041B0C9) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1377 void GameUI_DrawLifeManaBars()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1378 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1379 double v3; // st7@3
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1380 double v7; // st7@25
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1381 Texture *pTextureHealth; // [sp-4h] [bp-30h]@10
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1382 Texture *pTextureMana; // [sp+Ch] [bp-20h]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1383
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1384 pTextureMana = pIcons_LOD->GetTexture(uTextureID_BarBlue);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1385 for (uint i = 0; i < 4; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1386 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1387 if (pParty->pPlayers[i].sHealth > 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1388 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1389 int v17 = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1390 if (i == 2 || i == 3)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1391 v17 = 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1392 v3 = (double)pParty->pPlayers[i].sHealth / (double)pParty->pPlayers[i].GetMaxHealth();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1393 if( v3 > 0.5 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1394 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1395 if ( v3 > 1.0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1396 v3 = 1.0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1397 pTextureHealth = pIcons_LOD->GetTexture(uTextureID_BarGreen);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1398 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1399 else if ( v3 > 0.25 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1400 pTextureHealth = pIcons_LOD->GetTexture(uTextureID_BarYellow);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1401 else if ( v3 > 0.0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1402 pTextureHealth = pIcons_LOD->GetTexture(uTextureID_BarRed);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1403 if( v3 > 0.0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1404 {
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
1405 pRenderer->SetUIClipRect(v17 + pHealthBarPos[i], (signed __int64)((1.0 - v3) * pTextureHealth->uTextureHeight) + 402,
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1406 v17 + pHealthBarPos[i] + pTextureHealth->uTextureWidth, pTextureHealth->uTextureHeight + 402);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1407 pRenderer->DrawTextureIndexed(v17 + pHealthBarPos[i], 402, pTextureHealth);
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
1408 pRenderer->ResetUIClipRect();
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1409 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1410 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1411 if (pParty->pPlayers[i].sMana > 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1412 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1413 v7 = pParty->pPlayers[i].sMana / (double)pParty->pPlayers[i].GetMaxMana();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1414 if ( v7 > 1.0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1415 v7 = 1.0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1416 int v17 = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1417 if (i == 2)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1418 v17 = 1;
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
1419 pRenderer->SetUIClipRect(v17 + pManaBarPos[i], (signed __int64)((1.0 - v7) * pTextureMana->uTextureHeight) + 402,
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1420 v17 + pManaBarPos[i] + pTextureMana->uTextureWidth, pTextureMana->uTextureHeight + 402);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1421 pRenderer->DrawTextureIndexed(v17 + pManaBarPos[i], 402, pTextureMana);
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
1422 pRenderer->ResetUIClipRect();
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1423 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1424 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1425 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1426
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1427 //----- (0041B3B6) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1428 void GameUI_DrawRightPanel()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1429 {
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
1430 pRenderer->DrawTextureIndexedAlpha(pViewport->uViewportBR_X, 0, pIcons_LOD->GetTexture(uTextureID_right_panel));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1431 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1432
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1433 //----- (0041B3E2) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1434 void GameUI_DrawRightPanelFrames()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1435 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1436 pRenderer->DrawTextureRGB(0, 0, pTexture_TopFrame);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1437 pRenderer->DrawTextureRGB(0, 8, pTexture_LeftFrame);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1438 pRenderer->DrawTextureRGB(468, 0, pTexture_RightFrame);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1439 pRenderer->DrawTextureRGB(0, 352, pTexture_BottomFrame);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1440 GameUI_DrawFoodAndGold();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1441 GameUI_DrawRightPanelItems();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1442 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1443
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1444 //----- (0041C047) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1445 void GameUI_Footer_2()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1446 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1447 char *v1; // edx@2
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1448 int v5; // eax@5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1449
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1450 pRenderer->DrawTextureRGB(0, 352, pTexture_StatusBar);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1451 if (GameUI_Footer_TimeLeft)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1452 v1 = GameUI_Footer_TimedString.data();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1453 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1454 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1455 if (!pFooterString[0])
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1456 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1457 v1 = pFooterString.data();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1458 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1459
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1460 v5 = pFontLucida->AlignText_Center(450, v1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1461 pPrimaryWindow->DrawText(pFontLucida, v5 + 11, 357, uGameUIFontMain, v1, 0, 0, uGameUIFontShadow);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1462 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1463
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1464 //----- (0041C0B8) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1465 void GameUI_SetFooterString(const char *pStr)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1466 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1467 const char *v1; // esi@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1468
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1469 v1 = pStr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1470 if ( pStr && strcmp(pStr, "test") && !IsBadStringPtrA(pStr, 1) && (*v1 || GameUI_Footer_TimeLeft) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1471 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1472 if ( GameUI_Footer_TimeLeft )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1473 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1474 for ( int i = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data()); i > 450; i = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data()) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1475 GameUI_Footer_TimedString[strlen(GameUI_Footer_TimedString.data()) - 1] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1476 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1477 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1478 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1479 strcpy(pFooterString.data(), v1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1480 for ( int j = pFontLucida->GetLineWidth(pFooterString.data()); j > 450; j = pFontLucida->GetLineWidth(pFooterString.data()) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1481 pFooterString[strlen(pFooterString.data()) - 1] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1482 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1483 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1484 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1485
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1486 //----- (0041C179) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1487 void GameUI_Footer()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1488 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1489 char *v1; // edi@5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1490 int v2; // eax@5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1491 int v6; // eax@9
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1492 char v9; // zf@12
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1493
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1494 if ( pFooterString[0] || GameUI_Footer_TimeLeft || bForceDrawFooter )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1495 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1496 pRenderer->DrawTextureRGB(0, 352, pTexture_StatusBar);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1497 if ( GameUI_Footer_TimeLeft )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1498 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1499 v1 = GameUI_Footer_TimedString.data();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1500 v2 = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1501 while ( v2 > 450 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1502 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1503 GameUI_Footer_TimedString[strlen(GameUI_Footer_TimedString.data()) - 1] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1504 v2 = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1505 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1506 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1507 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1508 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1509 v1 = pFooterString.data();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1510 v6 = pFontLucida->GetLineWidth(pFooterString.data());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1511 while ( v6 > 450 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1512 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1513 pFooterString[strlen(pFooterString.data()) - 1] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1514 v6 = pFontLucida->GetLineWidth(pFooterString.data());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1515 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1516 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1517 v9 = *v1 == 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1518 bForceDrawFooter = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1519 if ( !v9 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1520 pPrimaryWindow->DrawText(pFontLucida, pFontLucida->AlignText_Center(450, v1) + 11, 357, uGameUIFontMain, v1, 0, 0, uGameUIFontShadow);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1521 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1522 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1523 // 5C35BC: using guessed type int bForceDrawFooter;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1524 //----- (00420EFF) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1525 void GameUI_WritePointedObjectStatusString()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1526 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1527 GUIWindow *pWindow; // edi@7
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1528 GUIButton *pButton; // ecx@11
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1529 int requiredSkillpoints; // ecx@19
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1530 enum UIMessageType pMessageType1; // esi@24
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1531 int v14; // eax@41
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1532 ItemGen *pItemGen; // ecx@44
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1533 int v16; // ecx@46
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1534 signed int pickedObjectPID; // eax@55
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1535 signed int v18b;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1536 signed int pickedObjectID; // ecx@63
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1537 BLVFace *pFace; // eax@69
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1538 const char *pText; // ecx@79
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1539 enum UIMessageType pMessageType2; // esi@110
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1540 enum UIMessageType pMessageType3; // edx@117
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1541 char Str1[200]; // [sp+Ch] [bp-D4h]@129
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1542 unsigned int pX; // [sp+D4h] [bp-Ch]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1543 unsigned int pY; // [sp+D8h] [bp-8h]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1544
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1545 pMouse->uPointingObjectID = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1546 pMouse->GetClickPos(&pX, &pY);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1547 if ( pX < 0 || pX > window->GetWidth() - 1 || pY < 0 || pY > window->GetHeight() - 1 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1548 return;
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
1549 if ( current_screen_type == SCREEN_GAME )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1550 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1551 if ( pX <= (window->GetWidth() - 1) * 0.73125 && pY <= (window->GetHeight() - 1) * 0.73125 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1552 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1553 //if ( pRenderer->pRenderD3D ) // inlined mm8::4C1E01
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1554 {
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
1555 pickedObjectPID = pEngine->pVisInstance->get_picked_object_zbuf_val();
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1556 if ( pX < (unsigned int)pViewport->uScreen_TL_X || pX > (unsigned int)pViewport->uScreen_BR_X
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1557 || pY < (unsigned int)pViewport->uScreen_TL_Y || pY > (unsigned int)pViewport->uScreen_BR_Y )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1558 pickedObjectPID = -1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1559 if ( pickedObjectPID == -1 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1560 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1561 if ( uLastPointedObjectID != 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1562 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1563 pFooterString[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1564 bForceDrawFooter = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1565 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1566 uLastPointedObjectID = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1567 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1568 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1569 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1570 /*else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1571 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1572 v18 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1573 }*/
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1574 pMouse->uPointingObjectID = (unsigned __int16)pickedObjectPID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1575 pickedObjectID = (signed)PID_ID(pickedObjectPID);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1576 if ( PID_TYPE(pickedObjectPID) == OBJECT_Item )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1577 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1578 if ( pObjectList->pObjects[pSpriteObjects[pickedObjectID].uObjectDescID].uFlags & 0x10 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1579 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1580 pMouse->uPointingObjectID = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1581 pFooterString[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1582 bForceDrawFooter = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1583 uLastPointedObjectID = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1584 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1585 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1586 if ( pickedObjectPID >= 0x2000000u || pParty->pPickedItem.uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1587 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1588 GameUI_SetFooterString(pSpriteObjects[pickedObjectID].stru_24.GetDisplayName());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1589 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1590 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1591 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1592 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[470], pSpriteObjects[pickedObjectID].stru_24.GetDisplayName());// "Get %s"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1593 GameUI_SetFooterString(pTmpBuf.data());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1594 } //intentional fallthrough
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1595 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1596 else if ( PID_TYPE(pickedObjectPID) == OBJECT_Decoration )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1597 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1598 if ( !pLevelDecorations[pickedObjectID].uEventID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1599 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1600 if ( pLevelDecorations[pickedObjectID].IsInteractive() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1601 pText = pNPCTopics[stru_5E4C90_MapPersistVars._decor_events[pLevelDecorations[pickedObjectID]._idx_in_stru123 - 75] + 380].pTopic;//íåâåðíî äëÿ êîñòðà
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1602 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1603 pText = pDecorationList->pDecorations[pLevelDecorations[pickedObjectID].uDecorationDescID].field_20;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1604 GameUI_SetFooterString(pText);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1605 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1606 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1607 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1608 char* hintString = GetEventHintString(pLevelDecorations[pickedObjectID].uEventID);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1609 if ( hintString != '\0' )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1610 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1611 GameUI_SetFooterString(hintString);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1612 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1613 } //intentional fallthrough
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1614 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1615 else if ( PID_TYPE(pickedObjectPID) == OBJECT_BModel )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1616 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1617 if ( pickedObjectPID < 0x2000000u )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1618 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1619 char* newString = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1620 if ( uCurrentlyLoadedLevelType != LEVEL_Indoor )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1621 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1622 v18b = (signed int)(unsigned __int16)pickedObjectPID >> 9;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1623 short triggeredId = pOutdoor->pBModels[v18b].pFaces[pickedObjectID & 0x3F].sCogTriggeredID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1624 if (triggeredId != 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1625 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1626 newString = GetEventHintString(pOutdoor->pBModels[v18b].pFaces[pickedObjectID & 0x3F].sCogTriggeredID);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1627 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1628 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1629 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1630 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1631 pFace = &pIndoor->pFaces[pickedObjectID];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1632 if ( pFace->uAttributes & FACE_INDICATE )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1633 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1634 unsigned short eventId = pIndoor->pFaceExtras[pFace->uFaceExtraID].uEventID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1635 if (eventId != 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1636 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1637 newString = GetEventHintString(pIndoor->pFaceExtras[pFace->uFaceExtraID].uEventID);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1638 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1639 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1640 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1641 if (newString)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1642 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1643 GameUI_SetFooterString(newString);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1644 if ( pMouse->uPointingObjectID == 0 && uLastPointedObjectID != 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1645 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1646 pFooterString[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1647 bForceDrawFooter = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1648 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1649 uLastPointedObjectID = pMouse->uPointingObjectID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1650 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1651 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1652 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1653 pMouse->uPointingObjectID = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1654 pFooterString[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1655 bForceDrawFooter = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1656 uLastPointedObjectID = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1657 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1658 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1659 else if ( PID_TYPE(pickedObjectPID) == OBJECT_Actor )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1660 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1661 if ( pickedObjectPID >= 0x2000000 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1662 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1663 pMouse->uPointingObjectID = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1664 if ( uLastPointedObjectID != 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1665 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1666 pFooterString[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1667 bForceDrawFooter = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1668 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1669 uLastPointedObjectID = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1670 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1671 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1672 if ( pActors[pickedObjectID].dword_000334_unique_name )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1673 pText = pMonsterStats->pPlaceStrings[pActors[pickedObjectID].dword_000334_unique_name];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1674 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1675 pText = pMonsterStats->pInfos[pActors[pickedObjectID].pMonsterInfo.uID].pName;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1676 GameUI_SetFooterString(pText); //intentional fallthrough
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1677 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1678 if ( pMouse->uPointingObjectID == 0 && uLastPointedObjectID != 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1679 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1680 pFooterString[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1681 bForceDrawFooter = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1682 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1683 uLastPointedObjectID = pMouse->uPointingObjectID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1684 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1685 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1686 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1687 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1688 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1689 for (int i = uNumVisibleWindows; i > 0; --i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1690 {
2544
c674d547cc7c GUIWindow switch logic refactored into behaviour classes
a.parshin
parents: 2541
diff changeset
1691 pWindow = pWindowList[pVisibleWindowsIdxs[i] - 1];
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1692 if ( (signed int)pX >= (signed int)pWindow->uFrameX && (signed int)pX <= (signed int)pWindow->uFrameZ
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1693 && (signed int)pY >= (signed int)pWindow->uFrameY && (signed int)pY <= (signed int)pWindow->uFrameW )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1694 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1695 for ( pButton = pWindow->pControlsHead; pButton != nullptr; pButton = pButton->pNext )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1696 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1697 switch ( pButton->uButtonType )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1698 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1699 case 1://for dialogue window
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1700 if ( (signed int)pX >= (signed int)pButton->uX && (signed int)pX <= (signed int)pButton->uZ
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1701 && (signed int)pY >= (signed int)pButton->uY && (signed int)pY <= (signed int)pButton->uW )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1702 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1703 pMessageType1 = (UIMessageType)pButton->field_1C;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1704 if ( pMessageType1 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1705 pMessageQueue_50CBD0->AddGUIMessage(pMessageType1, pButton->msg_param, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1706 GameUI_SetFooterString(pButton->pButtonName);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1707 uLastPointedObjectID = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1708 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1709 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1710 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1711 case 2://hovering over portraits
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1712 if (pButton->uWidth != 0 && pButton->uHeight != 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1713 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1714 uint distW = pX - pButton->uX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1715 uint distY = pY - pButton->uY;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1716
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1717 double ratioX = 1.0 * (distW*distW) / (pButton->uWidth*pButton->uWidth);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1718 double ratioY = 1.0 * (distY*distY) / (pButton->uHeight*pButton->uHeight);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1719
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1720 if (ratioX + ratioY < 1.0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1721 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1722 pMessageType2 = (UIMessageType)pButton->field_1C;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1723 if ( pMessageType2 != 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1724 pMessageQueue_50CBD0->AddGUIMessage(pMessageType2, pButton->msg_param, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1725 GameUI_SetFooterString(pButton->pButtonName); // for character name
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1726 uLastPointedObjectID = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1727 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1728 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1729 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1730 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1731 case 3:// click on skill
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1732 if ( pX >= pButton->uX && pX <= pButton->uZ
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1733 && pY >= pButton->uY && pY <= pButton->uW )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1734 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1735 requiredSkillpoints = (LOBYTE(pPlayers[uActiveCharacter]->pActiveSkills[pButton->msg_param]) & 0x3F) + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1736 if ( pPlayers[uActiveCharacter]->uSkillPoints < requiredSkillpoints )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1737 sprintf(Str1, pGlobalTXT_LocalizationStrings[469], requiredSkillpoints - pPlayers[uActiveCharacter]->uSkillPoints);// "You need %d more Skill Points to advance here"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1738 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1739 sprintf(Str1, pGlobalTXT_LocalizationStrings[468], requiredSkillpoints);// "Clicking here will spend %d Skill Points"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1740 GameUI_SetFooterString(Str1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1741 uLastPointedObjectID = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1742 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1743 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1744 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1745 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1746 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1747 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1748 if ( pWindow->uFrameHeight == 480 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1749 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1750 //DebugBreak(); //Why is this condition here (in the original too)? Might check fullscreen windows. Let Silvo know if you find out
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1751 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1752 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1753 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1754 //The game never gets to this point even in the original. It's also bugged(neither branch displays anything).
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1755 //TODO fix these and move them up before the window check loop.
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
1756 if ( current_screen_type == SCREEN_CHEST )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1757 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1758 Chest::ChestUI_WritePointedObjectStatusString();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1759 if ( uLastPointedObjectID != 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1760 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1761 pFooterString[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1762 bForceDrawFooter = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1763 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1764 uLastPointedObjectID = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1765 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1766 }
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
1767 else if ( current_screen_type == SCREEN_HOUSE )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1768 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1769 if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1770 || (v16 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]], v16 == 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1771 || v16 == -65536 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1772 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1773 if ( uLastPointedObjectID != 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1774 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1775 pFooterString[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1776 bForceDrawFooter = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1777 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1778 uLastPointedObjectID = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1779 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1780 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1781 pItemGen = (ItemGen *)((char *)&pParty->pPickedItem + 36 * (v16 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C) + 4);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1782 GameUI_SetFooterString(pItemGen->GetDisplayName());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1783 pFooterString[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1784 bForceDrawFooter = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1785 uLastPointedObjectID = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1786 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1787 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1788 if ( pY < 350 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1789 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1790 v14 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1791 if ( v14 == 0 || v14 == -65536 || v14 >= 5000 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1792 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1793 if ( pMouse->uPointingObjectID == 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1794 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1795 if ( uLastPointedObjectID != 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1796 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1797 pFooterString[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1798 bForceDrawFooter = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1799 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1800 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1801 uLastPointedObjectID = pMouse->uPointingObjectID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1802 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1803 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1804 pItemGen = (ItemGen *)&pPlayers[uActiveCharacter]->pInventoryItemList[v14-1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1805 GameUI_SetFooterString(pItemGen->GetDisplayName());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1806 pFooterString[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1807 bForceDrawFooter = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1808 uLastPointedObjectID = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1809 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1810 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1811 }
2544
c674d547cc7c GUIWindow switch logic refactored into behaviour classes
a.parshin
parents: 2541
diff changeset
1812 if ( (signed int)pX >= (signed int)pWindowList[0]->uFrameX && (signed int)pX <= (signed int)pWindowList[0]->uFrameZ
c674d547cc7c GUIWindow switch logic refactored into behaviour classes
a.parshin
parents: 2541
diff changeset
1813 && (signed int)pY >= (signed int)pWindowList[0]->uFrameY && (signed int)pY <= (signed int)pWindowList[0]->uFrameW )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1814 {
2544
c674d547cc7c GUIWindow switch logic refactored into behaviour classes
a.parshin
parents: 2541
diff changeset
1815 for ( pButton = pWindowList[0]->pControlsHead; pButton != nullptr; pButton = pButton->pNext )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1816 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1817 switch (pButton->uButtonType)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1818 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1819 case 1:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1820 if ( (signed int)pX >= (signed int)pButton->uX && (signed int)pX <= (signed int)pButton->uZ
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1821 && (signed int)pY >= (signed int)pButton->uY && (signed int)pY <= (signed int)pButton->uW )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1822 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1823 pMessageType3 = (UIMessageType)pButton->field_1C;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1824 if ( pMessageType3 == 0 ) // For books
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1825 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1826 GameUI_SetFooterString(pButton->pButtonName);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1827 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1828 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1829 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1830 pMessageQueue_50CBD0->AddGUIMessage(pMessageType3, pButton->msg_param, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1831 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1832 uLastPointedObjectID = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1833 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1834 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1835 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1836 case 2://hovering over portraits
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1837 if (pButton->uWidth != 0 && pButton->uHeight != 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1838 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1839 uint distW = pX - pButton->uX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1840 uint distY = pY - pButton->uY;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1841
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1842 double ratioX = 1.0 * (distW*distW) / (pButton->uWidth*pButton->uWidth);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1843 double ratioY = 1.0 * (distY*distY) / (pButton->uHeight*pButton->uHeight);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1844
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1845 if (ratioX + ratioY < 1.0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1846 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1847 pMessageType2 = (UIMessageType)pButton->field_1C;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1848 if ( pMessageType2 != 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1849 pMessageQueue_50CBD0->AddGUIMessage(pMessageType2, pButton->msg_param, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1850 GameUI_SetFooterString(pButton->pButtonName); // for character name
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1851 uLastPointedObjectID = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1852 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1853 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1854 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1855 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1856 case 3:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1857 if ( pX >= pButton->uX && pX <= pButton->uZ
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1858 && pY >= pButton->uY && pY <= pButton->uW )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1859 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1860 requiredSkillpoints = (LOBYTE(pPlayers[uActiveCharacter]->pActiveSkills[pButton->msg_param]) & 0x3F) + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1861 if ( pPlayers[uActiveCharacter]->uSkillPoints < requiredSkillpoints )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1862 sprintf(Str1, pGlobalTXT_LocalizationStrings[469], requiredSkillpoints - pPlayers[uActiveCharacter]->uSkillPoints);// "You need %d more Skill Points to advance here"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1863 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1864 sprintf(Str1, pGlobalTXT_LocalizationStrings[468], requiredSkillpoints);// "Clicking here will spend %d Skill Points"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1865 GameUI_SetFooterString(Str1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1866 uLastPointedObjectID = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1867 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1868 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1869 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1870 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1871 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1872 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1873 //pMouse->uPointingObjectID = sub_46A99B(); //for software
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1874 if ( uLastPointedObjectID != 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1875 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1876 pFooterString[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1877 bForceDrawFooter = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1878 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1879 uLastPointedObjectID = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1880 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1881 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1882
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1883 //----- (0044158F) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1884 void GameUI_DrawCharacterSelectionFrame()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1885 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1886 if ( uActiveCharacter )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
1887 pRenderer->DrawTextureIndexedAlpha(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[uActiveCharacter - 1] - 9, 380,
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1888 pIcons_LOD->GetTexture(uTextureID_GameUI_CharSelectionFrame));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1889 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1890
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1891 //----- (0044162D) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1892 void GameUI_DrawPartySpells()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1893 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1894 unsigned int v0; // ebp@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1895 Texture *spell_texture; // [sp-4h] [bp-1Ch]@12
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1896 //Texture *v9; // [sp-4h] [bp-1Ch]@21
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1897
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1898 v0 = (signed __int64)((double)GetTickCount() * 0.050000001);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1899 //v1 = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1900 for (uint i = 0; i < 14; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1901 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1902 //v2 = byte_4E5DD8[v1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1903 if (pParty->pPartyBuffs[byte_4E5DD8[i]].uExpireTime)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1904 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1905 Texture* tex = pIcons_LOD->GetTexture(pTextureIDs_PartyBuffIcons[i]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1906 //v3 = pTextureIDs_PartyBuffIcons[i];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1907 pRenderer->_4A65CC(pPartySpellbuffsUI_XYs[i][0],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1908 pPartySpellbuffsUI_XYs[i][1], tex, tex,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1909 v0 + 20 * pPartySpellbuffsUI_smthns[i], 0, 63);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1910 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1911 //++v1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1912 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1913 //while ( v1 < 14 );
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
1914 if (current_screen_type == SCREEN_GAME || current_screen_type == SCREEN_NPC_DIALOGUE)
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1915 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1916 if (pParty->FlyActive())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1917 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1918 if ( pParty->bFlying )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1919 spell_texture = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_FlySpell, v0)->uTextureID);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1920 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1921 spell_texture = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_FlySpell, 0)->uTextureID);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1922 //if ( pRenderer->pRenderD3D )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1923 pRenderer->DrawTextureIndexed(8, 8, spell_texture);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1924 /*else
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
1925 pRenderer->DrawTextureIndexedAlpha(8, 8, v7);*/
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1926 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1927 if ( pParty->WaterWalkActive() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1928 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1929 if ( pParty->uFlags & PARTY_FLAGS_1_STANDING_ON_WATER )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1930 spell_texture = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_WaterWalk, v0)->uTextureID);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1931 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1932 spell_texture = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_WaterWalk, 0)->uTextureID);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1933 //if ( pRenderer->pRenderD3D )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1934 pRenderer->DrawTextureIndexed(396, 8, spell_texture);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1935 /*else
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
1936 pRenderer->DrawTextureIndexedAlpha(396, 8, v9);*/
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1937 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1938 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1939 for (uint i = 0; i < 4; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1940 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1941 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].uExpireTime )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1942 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 427, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_Hammerhands));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1943 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1944 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 393, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_Bless));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1945 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_PRESERVATION].uExpireTime )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1946 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 410, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_Preservation));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1947 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].uExpireTime )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1948 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 444, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_PainReflection));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1949 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1950 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1951
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1952 //----- (004921C1) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1953 void GameUI_DrawPortraits(unsigned int _this)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1954 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1955 unsigned int face_expression_ID; // eax@17
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1956 PlayerFrame *pFrame; // eax@21
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1957 int pTextureID; // eax@57
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1958 Texture *pPortrait; // [sp-4h] [bp-1Ch]@27
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1959
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1960 if ( _A750D8_player_speech_timer )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1961 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1962 _A750D8_player_speech_timer -= (signed int)pMiscTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1963 if ( _A750D8_player_speech_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1964 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1965 if ( pPlayers[uSpeakingCharacter]->CanAct() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1966 pPlayers[uSpeakingCharacter]->PlaySound(PlayerSpeechID, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1967 _A750D8_player_speech_timer = 0i64;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1968 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1969 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1970
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1971 for (uint i = 0; i < 4; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1972 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1973 Player* pPlayer = &pParty->pPlayers[i];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1974 if ( pPlayer->IsEradicated() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1975 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1976 pPortrait = pTexture_PlayerFaceEradicated;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1977 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1978 pRenderer->DrawTranslucent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i], 388, pPortrait);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1979 else
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
1980 pRenderer->DrawTextureIndexedAlpha(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 1, 388, pPortrait);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1981 if ( pPlayer->pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1982 | pPlayer->pPlayerBuffs[PLAYER_BUFF_HEROISM].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_SHIELD].uExpireTime
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1983 | pPlayer->pPlayerBuffs[PLAYER_BUFF_STONESKIN].uExpireTime )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1984 sub_441A4E(i);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1985 continue;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1986 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1987 if (pPlayer->IsDead())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1988 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1989 pPortrait = pTexture_PlayerFaceDead;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1990 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1991 pRenderer->DrawTranslucent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i], 388, pPortrait);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1992 else
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
1993 pRenderer->DrawTextureIndexedAlpha(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 1, 388, pPortrait);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1994 if ( pPlayer->pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1995 | pPlayer->pPlayerBuffs[PLAYER_BUFF_HEROISM].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_SHIELD].uExpireTime
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1996 | pPlayer->pPlayerBuffs[PLAYER_BUFF_STONESKIN].uExpireTime )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1997 sub_441A4E(i);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1998 continue;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1999 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2000 face_expression_ID = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2001 for ( uint j = 0; j < pPlayerFrameTable->uNumFrames; ++j )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2002 if ( pPlayerFrameTable->pFrames[j].expression == pPlayer->expression )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2003 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2004 face_expression_ID = j;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2005 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2006 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2007 if ( face_expression_ID == 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2008 face_expression_ID = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2009 if (pPlayer->expression == CHARACTER_EXPRESSION_21)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2010 pFrame = pPlayerFrameTable->GetFrameBy_y(&pPlayer->_expression21_frameset, &pPlayer->_expression21_animtime, pMiscTimer->uTimeElapsed);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2011 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2012 pFrame = pPlayerFrameTable->GetFrameBy_x(face_expression_ID, pPlayer->uExpressionTimePassed);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2013 if (pPlayer->field_1AA2 != pFrame->uTextureID - 1 || _this )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2014 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2015 pPlayer->field_1AA2 = pFrame->uTextureID - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2016 pPortrait = (Texture *)pTextures_PlayerFaces[i][pPlayer->field_1AA2];//pFace = (Texture *)pTextures_PlayerFaces[i][pFrame->uTextureID];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2017 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2018 pRenderer->DrawTranslucent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i], 388, pPortrait);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2019 else
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
2020 pRenderer->DrawTextureIndexedAlpha(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 1, 388, pPortrait);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2021 if ( pPlayer->pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2022 | pPlayer->pPlayerBuffs[PLAYER_BUFF_HEROISM].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_SHIELD].uExpireTime
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2023 | pPlayer->pPlayerBuffs[PLAYER_BUFF_STONESKIN].uExpireTime )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2024 sub_441A4E(i);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2025 continue;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2026 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2027 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2028 if ( pParty->bTurnBasedModeOn == 1 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2029 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2030 if ( pTurnEngine->turn_stage != TE_WAIT )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2031 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2032 if (PID_TYPE(pTurnEngine->pQueue[0].uPackedID) == OBJECT_Player)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2033 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2034 if ( pTurnEngine->uActorQueueSize > 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2035 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2036 for (uint i = 0; i < (uint)pTurnEngine->uActorQueueSize; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2037 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2038 if (PID_TYPE(pTurnEngine->pQueue[i].uPackedID) != OBJECT_Player)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2039 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2040 pTextureID = dword_5079D0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2041 if ( pParty->uFlags & 0x10 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2042 pTextureID = dword_5079CC;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2043 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2044 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2045 if ( pParty->uFlags & 0x20 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2046 pTextureID = dword_5079C8;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2047 }
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
2048 pRenderer->DrawTextureIndexedAlpha(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[PID_ID(pTurnEngine->pQueue[i].uPackedID)] - 4, 385, pIcons_LOD->GetTexture(pTextureID));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2049 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2050 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2051 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2052 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2053 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2054 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2055 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2056 for (uint i = 0; i < 4; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2057 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2058 if (pParty->pPlayers[i].CanAct() && !pParty->pPlayers[i].uTimeToRecovery)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2059 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2060 pTextureID = dword_5079D0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2061 if ( pParty->uFlags & 0x10 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2062 pTextureID = dword_5079CC;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2063 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2064 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2065 if ( pParty->uFlags & 0x20 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2066 pTextureID = dword_5079C8;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2067 }
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
2068 pRenderer->DrawTextureIndexedAlpha(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] - 4, 385, pIcons_LOD->GetTexture(pTextureID));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2069 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2070 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2071 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2072 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2073
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2074 //----- (00441D38) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2075 void GameUI_DrawMinimap(unsigned int uX, unsigned int uY, unsigned int uZ, unsigned int uW, unsigned int uZoom, unsigned int bRedrawOdmMinimap)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2076 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2077 int uHeight; // ebx@6
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2078 signed int pW; // ebx@23
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2079 int v15; // eax@23
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2080 double v20; // st7@30
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2081 signed int v27; // eax@37
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2082 //unsigned __int16 *v28; // ecx@37
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2083 signed int v29; // edi@40
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2084 int pPoint_X; // edi@72
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2085 int pPoint_Y; // ebx@72
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2086 unsigned int lPitch; // [sp+20h] [bp-34h]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2087 signed int pY; // [sp+20h] [bp-34h]@23
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2088 signed int pX; // [sp+24h] [bp-30h]@23
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2089 signed int v70; // [sp+24h] [bp-30h]@37
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2090 signed int uBluea; // [sp+28h] [bp-2Ch]@37
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2091 int v73; // [sp+2Ch] [bp-28h]@30
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2092 signed int uCenterY; // [sp+48h] [bp-Ch]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2093 signed int uCenterX; // [sp+4Ch] [bp-8h]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2094 signed int uWidth; // [sp+5Ch] [bp+8h]@30
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2095 signed int pZ; // [sp+60h] [bp+Ch]@23
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2096 float uWb; // [sp+60h] [bp+Ch]@30
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2097 unsigned int pColor;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2098
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2099 uCenterX = (uX + uZ) / 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2100 uCenterY = (uY + uW) / 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2101 lPitch = pRenderer->uTargetSurfacePitch;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2102 bool bWizardEyeActive = pParty->WizardEyeActive();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2103 int uWizardEyeSkillLevel = pParty->WizardEyeSkillLevel();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2104 if ( CheckHiredNPCSpeciality(Cartographer) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2105 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2106 bWizardEyeActive = true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2107 uWizardEyeSkillLevel = 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2108 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2109
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2110 if ( wizard_eye )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2111 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2112 bWizardEyeActive = true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2113 uWizardEyeSkillLevel = 3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2114 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2115 pRenderer->SetRasterClipRect(uX, uY, uZ - 1, uW - 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2116 uHeight = uW - uY;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2117 uWidth = uZ - uX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2118
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2119 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2120 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2121 uchar* pMapLod0 = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pLevelOfDetail0_prolly_alpha_mask;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2122 ushort* pPal = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pPalette16;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2123 v73 = (1 << (pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2 + 16)) / (signed int)uZoom;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2124 v20 = (double)(pParty->vPosition.x + 32768) / (double)(1 << (16 - pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2125 uWb = (double)(32768 - pParty->vPosition.y) / (double)(1 << (16 - pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2126 switch (uZoom)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2127 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2128 case 512:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2129 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2130 v20 = v20 - (double)(uWidth / 2);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2131 uWb = uWb - (double)(uHeight / 2);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2132 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2133 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2134 case 1024:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2135 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2136 v20 = v20 - (double)(uWidth / 4);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2137 uWb = uWb - (double)(uHeight / 4);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2138 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2139 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2140 case 2048:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2141 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2142 v20 = v20 - (double)(uWidth / 8);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2143 uWb = uWb - (double)(uHeight / 8);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2144 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2145 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2146 default: assert(false);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2147 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2148
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2149 static unsigned __int16 pOdmMinimap[117][137];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2150 assert(sizeof(pOdmMinimap) == 137 * 117 * sizeof(short));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2151
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2152 v70 = floorf(v20 * 65536.0 + 0.5f);//LODWORD(v24);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2153 uBluea = floorf(uWb * 65536.0 + 0.5f);//LODWORD(v25);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2154 v27 = uBluea >> 16;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2155 //v28 = &pRenderer->pTargetSurface[uX + uY * lPitch];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2156
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2157 if (pMapLod0 && bRedrawOdmMinimap)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2158 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2159 assert(uWidth == 137 && uHeight == 117);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2160 //auto pMinimap = (unsigned __int16 *)pOdmMinimap;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2161
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2162 ushort mapWidth = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uTextureWidth;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2163
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2164 v29 = v70 >> 16;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2165 for (int y = 0; y < uHeight; ++y)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2166 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2167 uchar* pMapLod0Line = &pMapLod0[v27 * mapWidth];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2168 for (int x = 0; x < uWidth; ++x)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2169 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2170 //*pMinimap++ = pPal[pMapLod0Line[v29]];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2171 pRenderer->WritePixel16(uX + x, uY + y, pPal[pMapLod0Line[v29]]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2172 v29 = (v70 + x * v73) >> 16;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2173 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2174 uBluea += v73;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2175 v27 = uBluea >> 16;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2176 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2177
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2178 /*v29 = v70 >> 16;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2179 for (int y = 0; y < uHeight; ++y)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2180 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2181 uchar* pMapLod0Line = &pMapLod0[v27 * mapWidth];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2182 for (int x = 0; x < uWidth; ++x)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2183 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2184 //*pMinimap++ = pPal[pMapLod0Line[v29]];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2185 pOdmMinimap[y][x] = pPal[pMapLod0Line[v29]];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2186 v29 = (v70 + x * v73) >> 16;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2187 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2188 v29 = v70 >> 16;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2189 v28 += 137 - uWidth;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2190 uBluea += v73;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2191 v27 = uBluea >> 16;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2192 }*/
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2193 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2194
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2195 /*for (int y = 0; y < 117; ++y)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2196 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2197 for (int x = 0; x < 137; ++x)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2198 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2199 *v28++ = pOdmMinimap[y][x];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2200 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2201 v28 += lPitch - 137;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2202 }*/
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2203 uNumBlueFacesInBLVMinimap = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2204 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2205 else// uCurrentlyLoadedLevelType == LEVEL_Indoor
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2206 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2207 pRenderer->FillRectFast(uX, uY, uZ - uX, uHeight, 0xF);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2208 uNumBlueFacesInBLVMinimap = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2209
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2210 for (uint i = 0; i < (uint)pIndoor->pMapOutlines->uNumOutlines; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2211 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2212 BLVMapOutline* pOutline = &pIndoor->pMapOutlines->pOutlines[i];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2213 //BLVFace* pFace1 = &pIndoor->pFaces[pOutline->uFace1ID];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2214 //BLVFace* pFace2 = &pIndoor->pFaces[pOutline->uFace2ID];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2215 if (pIndoor->pFaces[pOutline->uFace1ID].Visible() && pIndoor->pFaces[pOutline->uFace2ID].Visible())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2216 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2217 if ( pOutline->uFlags & 1 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2218 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2219 if (bWizardEyeActive && uWizardEyeSkillLevel >= 3 &&
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2220 (pIndoor->pFaces[pOutline->uFace1ID].Clickable() || pIndoor->pFaces[pOutline->uFace2ID].Clickable()) &&
2508
491f0babd563 use_music_folder
Ritor1
parents: 2502
diff changeset
2221 (pIndoor->pFaceExtras[pIndoor->pFaces[pOutline->uFace1ID].uFaceExtraID].uEventID
491f0babd563 use_music_folder
Ritor1
parents: 2502
diff changeset
2222 || pIndoor->pFaceExtras[pIndoor->pFaces[pOutline->uFace2ID].uFaceExtraID].uEventID))
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2223 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2224 if (uNumBlueFacesInBLVMinimap < 49)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2225 pBlueFacesInBLVMinimapIDs[uNumBlueFacesInBLVMinimap++] = i;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2226 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2227 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2228 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2229 pX = uCenterX + ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex1ID].x)) << 16) - uZoom * pParty->vPosition.x) >> 16);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2230 pY = uCenterY - ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex1ID].y)) << 16) - uZoom * pParty->vPosition.y) >> 16);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2231 pZ = uCenterX + ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].x)) << 16) - uZoom * pParty->vPosition.x) >> 16);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2232 pW = uCenterY - ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].y)) << 16) - uZoom * pParty->vPosition.y) >> 16);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2233 v15 = abs(pOutline->sZ - pParty->vPosition.z) / 8;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2234 if ( v15 > 100 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2235 v15 = 100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2236 pRenderer->RasterLine2D(pX, pY, pZ, pW, viewparams->pPalette[-v15 + 200]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2237 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2238 continue;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2239 }
2508
491f0babd563 use_music_folder
Ritor1
parents: 2502
diff changeset
2240 if (pIndoor->pFaces[pOutline->uFace1ID].uAttributes & FACE_UNKNOW7
491f0babd563 use_music_folder
Ritor1
parents: 2502
diff changeset
2241 || pIndoor->pFaces[pOutline->uFace2ID].uAttributes & FACE_UNKNOW7)
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2242 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2243 pOutline->uFlags = pOutline->uFlags | 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2244 pIndoor->_visible_outlines[i >> 3] |= 1 << (7 - i % 8);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2245 if (bWizardEyeActive && uWizardEyeSkillLevel >= 3 &&
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2246 (pIndoor->pFaces[pOutline->uFace1ID].Clickable() || pIndoor->pFaces[pOutline->uFace2ID].Clickable()) &&
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2247 (pIndoor->pFaceExtras[pIndoor->pFaces[pOutline->uFace1ID].uFaceExtraID].uEventID || pIndoor->pFaceExtras[pIndoor->pFaces[pOutline->uFace2ID].uFaceExtraID].uEventID))
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2248 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2249 if (uNumBlueFacesInBLVMinimap < 49)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2250 pBlueFacesInBLVMinimapIDs[uNumBlueFacesInBLVMinimap++] = i;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2251 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2252 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2253 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2254 pX = uCenterX + ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex1ID].x)) << 16) - uZoom * pParty->vPosition.x) >> 16);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2255 pY = uCenterY - ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex1ID].y)) << 16) - uZoom * pParty->vPosition.y) >> 16);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2256 pZ = uCenterX + ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].x)) << 16) - uZoom * pParty->vPosition.x) >> 16);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2257 pW = uCenterY - ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].y)) << 16) - uZoom * pParty->vPosition.y) >> 16);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2258 v15 = abs(pOutline->sZ - pParty->vPosition.z) / 8;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2259 if ( v15 > 100 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2260 v15 = 100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2261 pRenderer->RasterLine2D(pX, pY, pZ, pW, viewparams->pPalette[-v15 + 200]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2262 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2263 continue;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2264 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2265 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2266 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2267
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2268 for (uint i = 0; i < uNumBlueFacesInBLVMinimap; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2269 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2270 BLVMapOutline* pOutline = &pIndoor->pMapOutlines->pOutlines[pBlueFacesInBLVMinimapIDs[i]];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2271 pX = uCenterX + ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pOutline->uVertex1ID].x)) << 16) - uZoom * pParty->vPosition.x) >> 16);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2272 pY = uCenterY - ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pOutline->uVertex1ID].y)) << 16) - uZoom * pParty->vPosition.y) >> 16);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2273 pZ = uCenterX + ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pOutline->uVertex2ID].x)) << 16) - uZoom * pParty->vPosition.x) >> 16);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2274 pW = uCenterY - ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pOutline->uVertex2ID].y)) << 16) - uZoom * pParty->vPosition.y) >> 16);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2275 pRenderer->RasterLine2D(pX, pY, pZ, pW, ui_game_minimap_outline_color);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2276 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2277 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2278
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2279 //draw arrow on the minimap(include. Ritor1)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2280 uint arrow_idx;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2281 unsigned int rotate = pParty->sRotationY & stru_5C6E00->uDoublePiMask;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2282 if ( (signed int)rotate <= 1920 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2283 arrow_idx = 6;
2516
Ritor1
parents: 2508
diff changeset
2284 if ( (signed int)rotate < 1664 )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2285 arrow_idx = 5;
2516
Ritor1
parents: 2508
diff changeset
2286 if ( (signed int)rotate <= 1408 )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2287 arrow_idx = 4;
2516
Ritor1
parents: 2508
diff changeset
2288 if ( (signed int)rotate < 1152 )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2289 arrow_idx = 3;
2516
Ritor1
parents: 2508
diff changeset
2290 if ( (signed int)rotate <= 896 )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2291 arrow_idx = 2;
2516
Ritor1
parents: 2508
diff changeset
2292 if ( (signed int)rotate < 640 )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2293 arrow_idx = 1;
2516
Ritor1
parents: 2508
diff changeset
2294 if ( (signed int)rotate <= 384 )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2295 arrow_idx = 0;
2516
Ritor1
parents: 2508
diff changeset
2296 if ( (signed int)rotate < 128 || (signed int)rotate > 1920 )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2297 arrow_idx = 7;
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
2298 pRenderer->DrawTextureIndexedAlpha(uCenterX - 3, uCenterY - 3, pIcons_LOD->GetTexture(pTextureIDs_pMapDirs[arrow_idx]));//ñòðåëêà
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2299
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2300 //draw objects on the minimap
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2301 if ( bWizardEyeActive )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2302 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2303 if ( uWizardEyeSkillLevel >= 2 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2304 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2305 for ( uint i = 0; i < uNumSpriteObjects; ++i )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2306 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2307 if ( !pSpriteObjects[i].uType || !pSpriteObjects[i].uObjectDescID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2308 continue;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2309 //if (uWizardEyeSkillLevel == 1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2310 pPoint_X = uCenterX + fixpoint_mul((pSpriteObjects[i].vPosition.x - pParty->vPosition.x), uZoom);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2311 pPoint_Y = uCenterY - fixpoint_mul((pSpriteObjects[i].vPosition.y - pParty->vPosition.y), uZoom);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2312 //if ( pPoint_X >= pRenderer->raster_clip_x && pPoint_X <= pRenderer->raster_clip_z &&
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2313 // pPoint_Y >= pRenderer->raster_clip_y && pPoint_Y <= pRenderer->raster_clip_w)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2314 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2315 if (pObjectList->pObjects[pSpriteObjects[i].uObjectDescID].uFlags & OBJECT_DESC_UNPICKABLE)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2316 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2317 pRenderer->RasterLine2D(pPoint_X, pPoint_Y, pPoint_X, pPoint_Y, ui_game_minimap_projectile_color);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2318 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2319 else if ( uZoom > 512 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2320 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2321 pRenderer->RasterLine2D(pPoint_X - 2, pPoint_Y, pPoint_X - 2, pPoint_Y + 1, ui_game_minimap_treasure_color);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2322 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y + 1, ui_game_minimap_treasure_color);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2323 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 2, pPoint_X, pPoint_Y + 1, ui_game_minimap_treasure_color);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2324 pRenderer->RasterLine2D(pPoint_X + 1, pPoint_Y - 1, pPoint_X + 1, pPoint_Y + 1, ui_game_minimap_treasure_color);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2325 pRenderer->RasterLine2D(pPoint_X + 2, pPoint_Y, pPoint_X + 2, pPoint_Y + 1, ui_game_minimap_treasure_color);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2326 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2327 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2328 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2329 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y, ui_game_minimap_treasure_color);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2330 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 1, pPoint_X, pPoint_Y, ui_game_minimap_treasure_color);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2331 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2332 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2333 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2334 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2335 for ( uint i = 0; i < uNumActors; ++i )//draw actors(îòðèñîâêà ìîíñòðîâ è íïñ)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2336 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2337 if ( pActors[i].uAIState != Removed && pActors[i].uAIState != Disabled
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2338 && (pActors[i].uAIState == Dead || pActors[i].ActorNearby()) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2339 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2340 pPoint_X = uCenterX + (fixpoint_mul((pActors[i].vPosition.x - pParty->vPosition.x), uZoom));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2341 pPoint_Y = uCenterY - (fixpoint_mul((pActors[i].vPosition.y - pParty->vPosition.y), uZoom));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2342 //if ( pPoint_X >= pRenderer->raster_clip_x && pPoint_X <= pRenderer->raster_clip_z
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2343 // && pPoint_Y >= pRenderer->raster_clip_y && pPoint_Y <= pRenderer->raster_clip_w )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2344 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2345 pColor = ui_game_minimap_actor_friendly_color;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2346 if ( pActors[i].uAttributes & ACTOR_HOSTILE )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2347 pColor = ui_game_minimap_actor_hostile_color;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2348 if ( pActors[i].uAIState == Dead)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2349 pColor = ui_game_minimap_actor_corpse_color;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2350 if ( uZoom > 1024 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2351 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2352 pRenderer->RasterLine2D(pPoint_X - 2, pPoint_Y - 1, pPoint_X - 2, pPoint_Y + 1, pColor);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2353 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 2, pPoint_X - 1, pPoint_Y + 2, pColor);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2354 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 2, pPoint_X, pPoint_Y + 2, pColor);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2355 pRenderer->RasterLine2D(pPoint_X + 1, pPoint_Y - 2, pPoint_X + 1, pPoint_Y + 2, pColor);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2356 pRenderer->RasterLine2D(pPoint_X + 2, pPoint_Y - 1, pPoint_X + 2, pPoint_Y + 1, pColor);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2357 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2358 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2359 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2360 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y, pColor);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2361 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 1, pPoint_X, pPoint_Y, pColor);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2362 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2363 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2364 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2365 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2366 for ( uint i = 0; i < (signed int)uNumLevelDecorations; ++i )//draw items(îòðèñîâêà ïðåäìåòîâ)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2367 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2368 if ( pLevelDecorations[i].uFlags & 8 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2369 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2370 pPoint_X = uCenterX + (fixpoint_mul((pLevelDecorations[i].vPosition.x - pParty->vPosition.x), uZoom));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2371 pPoint_Y = uCenterY - (fixpoint_mul((pLevelDecorations[i].vPosition.y - pParty->vPosition.y), uZoom));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2372 //if ( pPoint_X >= pRenderer->raster_clip_x && pPoint_X <= pRenderer->raster_clip_z
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2373 // && pPoint_Y >= pRenderer->raster_clip_y && pPoint_Y <= pRenderer->raster_clip_w )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2374 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2375 if ( (signed int)uZoom > 512 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2376 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2377 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y + 1, ui_game_minimap_decoration_color_1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2378 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 1, pPoint_X, pPoint_Y + 1, ui_game_minimap_decoration_color_1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2379 pRenderer->RasterLine2D(pPoint_X + 1, pPoint_Y - 1, pPoint_X + 1, pPoint_Y + 1, ui_game_minimap_decoration_color_1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2380 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2381 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2382 pRenderer->RasterLine2D(pPoint_X, pPoint_Y, pPoint_X, pPoint_Y, ui_game_minimap_decoration_color_1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2383 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2384 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2385 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2386 }
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
2387 pRenderer->DrawTextureIndexedAlpha(468, 0, pIcons_LOD->GetTexture(uTextureID_Minimap_Loop));//draw minimap_loop
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
2388 pRenderer->SetUIClipRect(541, 0, 567, 480);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2389 pRenderer->DrawTextureIndexed(floorf(((double)pParty->sRotationY * 0.1171875) + 0.5f) + 285, 136, pIcons_LOD->GetTexture(uTextureID_Compas));//draw compas
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
2390 pRenderer->ResetUIClipRect();
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2391 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2392
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2393 //----- (00441498) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2394 void GameUI_DrawTorchlightAndWizardEye()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2395 {
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
2396 if (current_screen_type == SCREEN_GAME
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
2397 || current_screen_type == SCREEN_MENU
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
2398 || current_screen_type == SCREEN_OPTIONS
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
2399 || current_screen_type == SCREEN_REST
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
2400 || current_screen_type == SCREEN_SPELL_BOOK
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
2401 || current_screen_type == SCREEN_CHEST
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
2402 || current_screen_type == SCREEN_SAVEGAME
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
2403 || current_screen_type == SCREEN_LOADGAME
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
2404 || current_screen_type == SCREEN_CHEST_INVENTORY
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
2405 || current_screen_type == SCREEN_BOOKS
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
2406 || current_screen_type == SCREEN_BRANCHLESS_NPC_DIALOG )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2407 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2408 if (pParty->TorchlightActive())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2409 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2410 IconFrame* icon = pIconsFrameTable->GetFrame((signed __int16)pUIAnum_Torchlight->uIconID, pEventTimer->Time());
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
2411 pRenderer->DrawTextureIndexedAlpha(pUIAnum_Torchlight->x, pUIAnum_Torchlight->y, pIcons_LOD->GetTexture(icon->uTextureID));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2412 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2413 if (pParty->WizardEyeActive())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2414 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2415 IconFrame* icon = pIconsFrameTable->GetFrame((signed __int16)pUIAnim_WizardEye->uIconID, pEventTimer->Time());
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
2416 pRenderer->DrawTextureIndexedAlpha(pUIAnim_WizardEye->x, pUIAnim_WizardEye->y, pIcons_LOD->GetTexture(icon->uTextureID));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2417 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2418 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2419 }
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
2420 // 4E28F8: using guessed type int current_screen_type;
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2421
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2422
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2423 //----- (00491F87) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2424 void GameUI_DrawHiredNPCs()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2425 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2426 unsigned int v13; // eax@23
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2427 char pContainer[20]; // [sp+Ch] [bp-30h]@18
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2428 signed int uFrameID; // [sp+24h] [bp-18h]@19
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2429 int v22; // [sp+34h] [bp-8h]@2
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2430 unsigned __int8 pNPC_limit_ID; // [sp+3Bh] [bp-1h]@2
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2431
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2432 if ( bNoNPCHiring != 1 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2433 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2434 pNPC_limit_ID = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2435 v22 = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2436 if (pParty->pHirelings[0].pName)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2437 pTmpBuf[v22++] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2438 if (pParty->pHirelings[1].pName)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2439 pTmpBuf[v22++] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2440
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2441 for (uint i = 0; i < pNPCStats->uNumNewNPCs; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2442 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2443 if (pNPCStats->pNewNPCData[i].uFlags & 128)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2444 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2445 if (!pParty->pHirelings[0].pName || strcmp(pNPCStats->pNewNPCData[i].pName, pParty->pHirelings[0].pName))
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2446 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2447 if (!pParty->pHirelings[1].pName || strcmp(pNPCStats->pNewNPCData[i].pName, pParty->pHirelings[1].pName))
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2448 pTmpBuf[v22++] = i + 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2449 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2450 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2451 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2452
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2453 for ( int i = pParty->hirelingScrollPosition; i < v22 && pNPC_limit_ID < 2; i++ )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2454 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2455 if ( (unsigned __int8)pTmpBuf[i] >= 2 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2456 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2457 sprintf(pContainer, "NPC%03d", pNPCStats->pNPCData[(unsigned __int8)pTmpBuf[i] + 499].uPortraitID);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2458 pRenderer->DrawTextureIndexed(pHiredNPCsIconsOffsetsX[pNPC_limit_ID], pHiredNPCsIconsOffsetsY[pNPC_limit_ID],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2459 pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE)));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2460 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2461 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2462 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2463 sprintf(pContainer, "NPC%03d", pParty->pHirelings[(unsigned __int8)pTmpBuf[i]].uPortraitID);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2464 pRenderer->DrawTextureIndexed(pHiredNPCsIconsOffsetsX[pNPC_limit_ID], pHiredNPCsIconsOffsetsY[pNPC_limit_ID],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2465 pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE)));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2466 if ( pParty->pHirelings[(unsigned __int8)pTmpBuf[i]].evt_A == 1 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2467 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2468 uFrameID = pParty->pHirelings[(unsigned __int8)pTmpBuf[i]].evt_B;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2469 v13 = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2470 if (pIconsFrameTable->uNumIcons)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2471 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2472 for ( v13 = 0; v13 < pIconsFrameTable->uNumIcons; ++v13 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2473 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2474 if ( !_stricmp("spell96", pIconsFrameTable->pIcons[v13].pAnimationName) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2475 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2476 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2477 }
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
2478 pRenderer->DrawTextureIndexedAlpha(pHiredNPCsIconsOffsetsX[pNPC_limit_ID], pHiredNPCsIconsOffsetsY[pNPC_limit_ID],
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2479 &pIcons_LOD->pTextures[pIconsFrameTable->GetFrame(v13, uFrameID)->uTextureID]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2480 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2481 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2482 ++pNPC_limit_ID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2483 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2484 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2485 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2486
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2487 //----- (004178FE) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2488 unsigned int UI_GetHealthManaAndOtherQualitiesStringColor(signed int current_pos, signed int base_pos)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2489 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2490 unsigned __int16 R, G, B;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2491
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2492 if ( current_pos <= base_pos )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2493 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2494 if ( current_pos == base_pos )//White
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2495 return 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2496 if ( 100 * current_pos / base_pos >= 25 )//Yellow( current_pos > 1/4 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2497 R = 255, G = 255, B = 100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2498 else//Red( current_pos < 1/4 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2499 R = 255, G = 0, B = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2500 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2501 else//Green
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2502 R = 0, G = 255, B = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2503 return Color16(R, G, B);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2504 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2505
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2506 //----- (00417939) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2507 int GetConditionDrawColor(unsigned int uConditionIdx)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2508 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2509 switch (uConditionIdx)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2510 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2511 case Condition_Zombie:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2512 case Condition_Good:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2513 return ui_character_condition_normal_color;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2514
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2515 case Condition_Cursed:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2516 case Condition_Weak:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2517 case Condition_Fear:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2518 case Condition_Drunk:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2519 case Condition_Insane:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2520 case Condition_Poison_Weak:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2521 case Condition_Disease_Weak:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2522 return ui_character_condition_light_color;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2523
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2524 case Condition_Sleep:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2525 case Condition_Poison_Medium:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2526 case Condition_Disease_Medium:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2527 case Condition_Paralyzed:
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Ritor1
parents:
diff changeset
2528 case Condition_Unconcious:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2529 return ui_character_condition_moderate_color;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2530
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2531 case Condition_Poison_Severe:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2532 case Condition_Disease_Severe:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2533 case Condition_Dead:
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Ritor1
parents:
diff changeset
2534 case Condition_Pertified:
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Ritor1
parents:
diff changeset
2535 case Condition_Eradicated:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2536 return ui_character_condition_severe_color;
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Ritor1
parents:
diff changeset
2537 }
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Ritor1
parents:
diff changeset
2538 Error("Invalid condition (%u)", uConditionIdx);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2539 }
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Ritor1
parents:
diff changeset
2540
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Ritor1
parents:
diff changeset
2541 //----- (00495430) --------------------------------------------------------
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Ritor1
parents:
diff changeset
2542 const char * GetReputationString(signed int a1)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2543 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2544 if (a1 >= 25)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2545 return pGlobalTXT_LocalizationStrings[379]; // Hated
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2546 else if (a1 >= 6)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2547 return pGlobalTXT_LocalizationStrings[392]; // Unfriendly
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2548 else if (a1 >= -5)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2549 return pGlobalTXT_LocalizationStrings[399]; // Neutral;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2550 else if (a1 >= -24)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2551 return pGlobalTXT_LocalizationStrings[402]; // Friendly
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2552 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2553 return pGlobalTXT_LocalizationStrings[434]; // Respected;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2554 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2555
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2556 //----- (00441A4E) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2557 __int16 __fastcall sub_441A4E(int a1)//for blessing
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2558 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2559 __int16 result; // ax@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2560 int v2; // ebx@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2561 // char *v3; // esi@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2562 // int v4; // edi@4
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2563 bool v5; // ecx@4
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2564 SpriteFrame *pFrame; // eax@6
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2565 //SpriteFrame *v7; // edi@6
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2566 int v8; // eax@6
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2567 // unsigned __int16 v9; // ax@6
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2568 RenderBillboardTransform_local0 v10; // [sp+Ch] [bp-5Ch]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2569 int v11; // [sp+5Ch] [bp-Ch]@6
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2570 int v12; // [sp+60h] [bp-8h]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2571 //int v13; // [sp+64h] [bp-4h]@6
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2572
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2573 v10.sParentBillboardID = -1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2574 v10.pTarget = pRenderer->pTargetSurface;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2575 v10.pTargetZ = pRenderer->pActiveZBuffer;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2576 v10.uTargetPitch = pRenderer->GetRenderWidth();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2577 result = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2578 v2 = a1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2579 v10.uViewportX = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2580 v10.uViewportY = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2581 v10.uViewportZ = window->GetWidth() - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2582 v10.uViewportW = window->GetHeight() - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2583 v12 = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2584 //v3 = (char *)&pOtherOverlayList->pOverlays[0].field_C;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2585 //do
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2586 for (uint i = 0; i < 50; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2587 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2588 if (pOtherOverlayList->pOverlays[i].field_6 > 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2589 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2590 result = pOtherOverlayList->pOverlays[i].field_0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2591 if (pOtherOverlayList->pOverlays[i].field_0 >= 300)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2592 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2593 //v4 = result;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2594 v5 = pOtherOverlayList->pOverlays[i].field_0 == v2 + 320
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2595 || pOtherOverlayList->pOverlays[i].field_0 == v2 + 330
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2596 || pOtherOverlayList->pOverlays[i].field_0 == v2 + 340
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2597 || pOtherOverlayList->pOverlays[i].field_0 == v2 + 350;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2598 pOtherOverlayList->pOverlays[i].field_0 = v2 + 310;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2599 if (pOtherOverlayList->pOverlays[i].field_0 == v2 + 310 || v5)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2600 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2601 if (!pOtherOverlayList->pOverlays[i].field_0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2602 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2603 pFrame = pSpriteFrameTable->GetFrame(pOverlayList->pOverlays[pOtherOverlayList->pOverlays[i].field_2].uSpriteFramesetID,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2604 pOtherOverlayList->pOverlays[i].field_4);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2605 //v7 = v6;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2606 v11 = pOtherOverlayList->pOverlays[i].field_E;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2607 //v13 = pFrame->scale;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2608 //v13 = fixpoint_mul(v11, pFrame->scale);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2609 v10.uScreenSpaceX = pOtherOverlayList->pOverlays[i].field_8;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2610 v10.uScreenSpaceY = pOtherOverlayList->pOverlays[i].field_A;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2611 v10._screenspace_x_scaler_packedfloat = fixpoint_mul(v11, pFrame->scale);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2612 v10._screenspace_y_scaler_packedfloat = fixpoint_mul(v11, pFrame->scale);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2613 v10.pPalette = PaletteManager::Get_Dark_or_Red_LUT(pFrame->uPaletteIndex, 0, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2614 v8 = pOtherOverlayList->pOverlays[i].field_2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2615 v10.sZValue = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2616 v10.uFlags = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2617 //v9 = pOverlayList->pOverlays[v8].uOverlayType;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2618 if (!pOverlayList->pOverlays[v8].uOverlayType || pOverlayList->pOverlays[v8].uOverlayType == 2)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2619 v10.uScreenSpaceY += pSprites_LOD->pSpriteHeaders[pFrame->pHwSpriteIDs[0]].uHeight / 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2620 result = pSprites_LOD->pSpriteHeaders[pFrame->pHwSpriteIDs[0]]._4AD2D1(&v10, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2621 ++v12;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2622 if (v12 == 5)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2623 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2624 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2625 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2626 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2627 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2628 //v3 += 20;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2629 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2630 //while ( (signed int)v3 < (signed int)&pOverlayList->pOverlays );
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2631 return result;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2632 }