annotate mm7_6.cpp @ 1972:3ef25d06b9b0

Actor::special_ability_use_check moved to Actor and cleaned up
author Grumpy7
date Sat, 26 Oct 2013 00:18:52 -0700
parents e45c277da9f1
children f708aaeb635b
rev   line source
1165
29a8defbad9e temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
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1 #ifdef _MSC_VER
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2 #define _CRT_SECURE_NO_WARNINGS
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3 #endif
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4
0
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5 #include "MM7.h"
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6
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7
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8
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bfde0563ecdc removed weather.h from indoor.h
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9 #include "Weather.h"
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10 #include "Sprites.h"
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11 #include "BSPModel.h"
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12 #include "Mouse.h"
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13 #include "Keyboard.h"
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14 #include "stru6.h"
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15
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16 #include "Vis.h"
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17 #include "Game.h"
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18 #include "GUIWindow.h"
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19 #include "GUIFont.h"
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20 #include "Party.h"
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21 #include "AudioPlayer.h"
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22 #include "Outdoor.h"
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1803172dffd9 header stuff
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23 #include "Outdoor_stuff.h"
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24 #include "Overlays.h"
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25 #include "LOD.h"
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26 #include "Actor.h"
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27 #include "Events.h"
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28 #include "Viewport.h"
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29 #include "Math.h"
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cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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30 #include "SpriteObject.h"
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31 #include "ObjectList.h"
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32 #include "stru123.h"
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33 #include "Time.h"
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34 #include "IconFrameTable.h"
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35 #include "Awards.h"
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36 #include "TurnEngine.h"
924
a78f08dbeb88 CastSpellInfo
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37 #include "CastSpellInfo.h"
0
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38 #include "stru298.h"
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038a4d09406f new texts file, fix text rendender error
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39 #include "texts.h"
0
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40
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41 #include "mm7_data.h"
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42
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43
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44
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45
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46
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47 //----- (004272F5) --------------------------------------------------------
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48 int stru319::PlayerHitOrMiss(Player *pPlayer, Actor *pActor, int a3, int a4)
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49 {
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50 signed int v5; // esi@1
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51 signed int v6; // edi@1
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52 int v7; // esi@8
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53 int v8; // eax@9
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54 int v9; // edx@11
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55 int v10; // edx@13
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56 int v11; // esi@13
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57 unsigned __int8 v12; // sf@13
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58 unsigned __int8 v13; // of@13
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59 int v14; // edx@14
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60 int v15; // eax@14
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61 signed int result; // eax@17
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62
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63 v5 = pActor->pMonsterInfo.uAC;
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64 v6 = 0;
1952
4ed7d18abe93 pActorBuffs[8] to pActorBuffs[ACTOR_BUFF_SOMETHING_THAT_HALVES_AC]
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parents: 1936
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65 if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_SOMETHING_THAT_HALVES_AC].uExpireTime > 0 )
0
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66 v5 /= 2;
1958
95095c2a5e19 pActorBuffs[14] to pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER]
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67 if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uExpireTime > 0 )
1959
4fbffad6e011 pActorBuffs[15] to pActorBuffs[ACTOR_BUFF_SHIELD]
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68 v6 = pActor->pActorBuffs[ACTOR_BUFF_SHIELD].uPower;
1960
f92fc67d66cb pActorBuffs[16] to pActorBuffs[ACTOR_BUFF_STONESKIN]
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69 if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_STONESKIN].uExpireTime > 0 && pActor->pActorBuffs[ACTOR_BUFF_STONESKIN].uPower > v6 )
f92fc67d66cb pActorBuffs[16] to pActorBuffs[ACTOR_BUFF_STONESKIN]
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70 v6 = pActor->pActorBuffs[ACTOR_BUFF_STONESKIN].uPower;
0
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71 v7 = v6 + v5;
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72 if ( a3 )
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73 v8 = pPlayer->GetRangedAttack();
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74 else
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2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
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75 v8 = pPlayer->GetActualAttack(false);
0
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76 v9 = rand() % (v7 + 2 * v8 + 30);
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77 if ( a3 == 2 )
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78 {
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79 v14 = a4 + v9;
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80 v15 = ((v7 + 15) >> 1) + v7 + 15;
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81 v13 = __OFSUB__(v14, v15);
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82 v12 = v14 - v15 < 0;
0
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83 }
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84 else
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85 {
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86 if ( a3 != 3 )
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87 {
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88 v10 = a4 + v9;
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89 v11 = v7 + 15;
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90 v13 = __OFSUB__(v10, v11);
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91 v12 = v10 - v11 < 0;
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92 }
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93 else
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94 {
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95 v14 = a4 + v9;
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96 v15 = 2 * v7 + 30;
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97 v13 = __OFSUB__(v14, v15);
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98 v12 = v14 - v15 < 0;
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99 }
0
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100 }
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101 if ( v12 ^ v13 )
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102 result = 0;
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103 else
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104 result = 1;
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105 return result;
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106 }
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107
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108 //----- (004273BB) --------------------------------------------------------
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109 bool stru319::_4273BB(Actor *pActor, Actor *a2, int a3, int a4)
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110 {
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111 Actor *v5; // ecx@1
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112 signed int v6; // ebx@1
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113 signed int v7; // esi@1
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114 unsigned __int8 v8; // zf@1
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115 unsigned __int8 v9; // sf@1
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116 int v10; // ebx@10
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117 signed int a2a; // [sp+18h] [bp+Ch]@1
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118
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119 v5 = a2;
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120 v6 = a2->pMonsterInfo.uAC;
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121 v7 = 0;
1952
4ed7d18abe93 pActorBuffs[8] to pActorBuffs[ACTOR_BUFF_SOMETHING_THAT_HALVES_AC]
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122 v8 = HIDWORD(a2->pActorBuffs[ACTOR_BUFF_SOMETHING_THAT_HALVES_AC].uExpireTime) == 0;
4ed7d18abe93 pActorBuffs[8] to pActorBuffs[ACTOR_BUFF_SOMETHING_THAT_HALVES_AC]
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123 v9 = SHIDWORD(a2->pActorBuffs[ACTOR_BUFF_SOMETHING_THAT_HALVES_AC].uExpireTime) < 0;
0
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124 a2a = 0;
1952
4ed7d18abe93 pActorBuffs[8] to pActorBuffs[ACTOR_BUFF_SOMETHING_THAT_HALVES_AC]
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125 if ( !v9 && (!(v9 | v8) || LODWORD(v5->pActorBuffs[ACTOR_BUFF_SOMETHING_THAT_HALVES_AC].uExpireTime) > 0) )
0
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126 v6 /= 2;
1958
95095c2a5e19 pActorBuffs[14] to pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER]
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127 if ( (signed __int64)v5->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uExpireTime > 0 )
95095c2a5e19 pActorBuffs[14] to pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER]
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128 v7 = v5->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uPower;
1960
f92fc67d66cb pActorBuffs[16] to pActorBuffs[ACTOR_BUFF_STONESKIN]
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129 if ( (signed __int64)v5->pActorBuffs[ACTOR_BUFF_STONESKIN].uExpireTime > 0 && v5->pActorBuffs[ACTOR_BUFF_STONESKIN].uPower > v7 )
f92fc67d66cb pActorBuffs[16] to pActorBuffs[ACTOR_BUFF_STONESKIN]
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130 v7 = v5->pActorBuffs[ACTOR_BUFF_STONESKIN].uPower;
0
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131 v10 = v7 + v6;
1958
95095c2a5e19 pActorBuffs[14] to pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER]
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132 if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uExpireTime > 0 )
95095c2a5e19 pActorBuffs[14] to pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER]
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133 a2a = pActor->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uPower;
1961
592d604088b3 pActorBuffs[17] to pActorBuffs[ACTOR_BUFF_BLESS]
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parents: 1960
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134 if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_BLESS].uExpireTime > 0 && pActor->pActorBuffs[ACTOR_BUFF_BLESS].uPower > a2a )
592d604088b3 pActorBuffs[17] to pActorBuffs[ACTOR_BUFF_BLESS]
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diff changeset
135 a2a = pActor->pActorBuffs[ACTOR_BUFF_BLESS].uPower;
1955
0c5326e2044a pActorBuffs[11] to pActorBuffs[ACTOR_BUFF_FATE]
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parents: 1952
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136 if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_FATE].uExpireTime > 0 )
0
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137 {
1955
0c5326e2044a pActorBuffs[11] to pActorBuffs[ACTOR_BUFF_FATE]
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138 a2a += pActor->pActorBuffs[ACTOR_BUFF_FATE].uPower;
0c5326e2044a pActorBuffs[11] to pActorBuffs[ACTOR_BUFF_FATE]
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139 pActor->pActorBuffs[ACTOR_BUFF_FATE].Reset();
0
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140 }
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141 return rand() % (v10 + 2 * pActor->pMonsterInfo.uLevel + 10) + a2a + 1 > v10 + 5;
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142 }
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143
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144 //----- (004274AD) --------------------------------------------------------
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145 bool stru319::ActorHitOrMiss(Actor *pActor, Player *pPlayer)
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146 {
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147 signed int v3; // edi@1
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148 signed int v4; // esi@8
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149 int v5; // esi@8
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150
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151 v3 = 0;
1958
95095c2a5e19 pActorBuffs[14] to pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER]
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parents: 1957
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152 if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uExpireTime > 0 )
95095c2a5e19 pActorBuffs[14] to pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER]
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parents: 1957
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153 v3 = pActor->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uPower;
1961
592d604088b3 pActorBuffs[17] to pActorBuffs[ACTOR_BUFF_BLESS]
Grumpy7
parents: 1960
diff changeset
154 if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_BLESS].uExpireTime > 0 && pActor->pActorBuffs[ACTOR_BUFF_BLESS].uPower > v3 )
592d604088b3 pActorBuffs[17] to pActorBuffs[ACTOR_BUFF_BLESS]
Grumpy7
parents: 1960
diff changeset
155 v3 = pActor->pActorBuffs[ACTOR_BUFF_BLESS].uPower;
1955
0c5326e2044a pActorBuffs[11] to pActorBuffs[ACTOR_BUFF_FATE]
Grumpy7
parents: 1952
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156 if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_FATE].uExpireTime > 0 )
0
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157 {
1955
0c5326e2044a pActorBuffs[11] to pActorBuffs[ACTOR_BUFF_FATE]
Grumpy7
parents: 1952
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158 v3 += pActor->pActorBuffs[ACTOR_BUFF_FATE].uPower;
0c5326e2044a pActorBuffs[11] to pActorBuffs[ACTOR_BUFF_FATE]
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parents: 1952
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159 pActor->pActorBuffs[ACTOR_BUFF_FATE].Reset();
0
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160 }
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161 v4 = pPlayer->GetActualAC() + 2 * pActor->pMonsterInfo.uLevel + 10;
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162 v5 = rand() % v4 + 1;
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163 return v3 + v5 > pPlayer->GetActualAC() + 5;
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164 }
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165
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166 //----- (00427546) --------------------------------------------------------
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167 int stru319::_427546(int a2)
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168 {
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169 int result; // eax@2
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170
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171 if ( a2 >= 0 )
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172 {
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173 if ( a2 >= 1 )
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174 result = (a2 >= 2) + 2;
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175 else
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176 result = 1;
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177 }
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178 else
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179 {
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180 result = 0;
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181 }
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182 return result;
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183 }
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184
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185 //----- (0042756B) --------------------------------------------------------
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186 int stru319::CalcMagicalDamageToActor(Actor *pActor, int a2, signed int a3)
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187 {
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188 int v4; // edx@1
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189 int v5; // ecx@1
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190 signed int v6; // eax@4
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191 signed int result; // eax@17
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192 signed int v8; // esi@18
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193
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194 v4 = 0;
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195 v5 = 0;
1958
95095c2a5e19 pActorBuffs[14] to pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER]
Grumpy7
parents: 1957
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196 if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uExpireTime > 0 )
95095c2a5e19 pActorBuffs[14] to pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER]
Grumpy7
parents: 1957
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197 v5 = pActor->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uPower;
0
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198 switch ( a2 )
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199 {
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200 case 0:
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201 v6 = pActor->pMonsterInfo.uResFire;
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zipi
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202 v4 = v5;
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zipi
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203 break;
0
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204 case 1:
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205 v6 = pActor->pMonsterInfo.uResAir;
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zipi
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206 v4 = v5;
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zipi
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207 break;
0
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208 case 2:
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209 v6 = pActor->pMonsterInfo.uResWater;
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zipi
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210 v4 = v5;
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zipi
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211 break;
0
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212 case 3:
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213 v6 = pActor->pMonsterInfo.uResEarth;
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zipi
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214 v4 = v5;
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zipi
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215 break;
1765
53c0453f4eb2 new_draw_object_dist
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parents: 1759
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216 case 4:
53c0453f4eb2 new_draw_object_dist
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parents: 1759
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217 v6 = pActor->pMonsterInfo.uResPhysical;
53c0453f4eb2 new_draw_object_dist
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218 break;
0
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219 case 6:
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220 v6 = pActor->pMonsterInfo.uResSpirit;
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221 break;
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222 case 7:
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223 v6 = pActor->pMonsterInfo.uResMind;
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zipi
parents: 1406
diff changeset
224 v4 = v5;
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
225 break;
0
Ritor1
parents:
diff changeset
226 case 8:
Ritor1
parents:
diff changeset
227 v6 = pActor->pMonsterInfo.uResBody;
Ritor1
parents:
diff changeset
228 v4 = v5;
Ritor1
parents:
diff changeset
229 break;
Ritor1
parents:
diff changeset
230 case 9:
Ritor1
parents:
diff changeset
231 v6 = pActor->pMonsterInfo.uResLight;
Ritor1
parents:
diff changeset
232 break;
Ritor1
parents:
diff changeset
233 case 10:
Ritor1
parents:
diff changeset
234 v6 = pActor->pMonsterInfo.uResDark;
Ritor1
parents:
diff changeset
235 break;
Ritor1
parents:
diff changeset
236 default:
Ritor1
parents:
diff changeset
237 v6 = 0;
Ritor1
parents:
diff changeset
238 break;
Ritor1
parents:
diff changeset
239 }
Ritor1
parents:
diff changeset
240 if ( v6 < 200 )
Ritor1
parents:
diff changeset
241 {
Ritor1
parents:
diff changeset
242 v8 = v4 + v6 + 30;
Ritor1
parents:
diff changeset
243 if ( rand() % v8 >= 30 )
Ritor1
parents:
diff changeset
244 {
Ritor1
parents:
diff changeset
245 a3 >>= 1;
Ritor1
parents:
diff changeset
246 if ( rand() % v8 >= 30 )
Ritor1
parents:
diff changeset
247 {
Ritor1
parents:
diff changeset
248 a3 >>= 1;
Ritor1
parents:
diff changeset
249 if ( rand() % v8 >= 30 )
Ritor1
parents:
diff changeset
250 {
Ritor1
parents:
diff changeset
251 a3 >>= 1;
Ritor1
parents:
diff changeset
252 if ( rand() % v8 >= 30 )
Ritor1
parents:
diff changeset
253 a3 >>= 1;
Ritor1
parents:
diff changeset
254 }
Ritor1
parents:
diff changeset
255 }
Ritor1
parents:
diff changeset
256 }
Ritor1
parents:
diff changeset
257 result = a3;
Ritor1
parents:
diff changeset
258 }
Ritor1
parents:
diff changeset
259 else
Ritor1
parents:
diff changeset
260 {
Ritor1
parents:
diff changeset
261 result = 0;
Ritor1
parents:
diff changeset
262 }
Ritor1
parents:
diff changeset
263 return result;
Ritor1
parents:
diff changeset
264 }
Ritor1
parents:
diff changeset
265
Ritor1
parents:
diff changeset
266 //----- (00427662) --------------------------------------------------------
Ritor1
parents:
diff changeset
267 bool stru319::GetMagicalResistance(Actor *pActor, unsigned int uType)
Ritor1
parents:
diff changeset
268 {
1765
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
269 signed int resist; // esi@2
0
Ritor1
parents:
diff changeset
270 bool result; // eax@13
Ritor1
parents:
diff changeset
271
Ritor1
parents:
diff changeset
272 switch ( uType )
Ritor1
parents:
diff changeset
273 {
1765
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
274 case 0:
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
275 resist = pActor->pMonsterInfo.uResFire;
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
276 break;
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
277 case 1:
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
278 resist = pActor->pMonsterInfo.uResAir;
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
279 break;
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
280 case 2:
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
281 resist = pActor->pMonsterInfo.uResWater;
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
282 break;
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
283 case 3:
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
284 resist = pActor->pMonsterInfo.uResEarth;
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
285 break;
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
286 case 4:
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
287 resist = pActor->pMonsterInfo.uResPhysical;
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
288 break;
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
289 case 6:
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
290 resist = pActor->pMonsterInfo.uResSpirit;
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
291 break;
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
292 case 7:
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
293 resist = pActor->pMonsterInfo.uResMind;
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
294 case 8:
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
295 resist = pActor->pMonsterInfo.uResBody;
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
296 break;
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
297 case 9:
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
298 resist = pActor->pMonsterInfo.uResLight;
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
299 break;
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
300 case 10:
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
301 resist = pActor->pMonsterInfo.uResDark;
0
Ritor1
parents:
diff changeset
302 break;
Ritor1
parents:
diff changeset
303 default:
1419
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
304 return 1;
0
Ritor1
parents:
diff changeset
305 }
1765
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
306 if ( resist < 200 )
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
307 result = rand() % (signed int)(((unsigned int)pActor->pMonsterInfo.uLevel >> 2) + resist + 30) < 30;
1419
9a1adf08f4ed more label cleaning 2
zipi
parents: 1406
diff changeset
308 else
1765
53c0453f4eb2 new_draw_object_dist
Ritor1
parents: 1759
diff changeset
309 result = 0;
0
Ritor1
parents:
diff changeset
310 return result;
Ritor1
parents:
diff changeset
311 }
Ritor1
parents:
diff changeset
312
Ritor1
parents:
diff changeset
313 //----- (0042EB8D) --------------------------------------------------------
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
314 void GUIMessageQueue::AddMessageImpl(UIMessageType msg, int param, unsigned int a4, const char *file, int line)
0
Ritor1
parents:
diff changeset
315 {
482
9898e6b413d8 some debug stuff commented
Nomad
parents: 469
diff changeset
316 //Log::Warning(L"%s @ (%S %u)", UIMessage2String(msg), file, line);
0
Ritor1
parents:
diff changeset
317 if (uNumMessages < 40)
Ritor1
parents:
diff changeset
318 {
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
319 files[uNumMessages] = file;
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
320 lines[uNumMessages] = line;
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
321
0
Ritor1
parents:
diff changeset
322 pMessages[uNumMessages].eType = msg;
Ritor1
parents:
diff changeset
323 pMessages[uNumMessages].param = param;
Ritor1
parents:
diff changeset
324 pMessages[uNumMessages++].field_8 = a4;
Ritor1
parents:
diff changeset
325 }
Ritor1
parents:
diff changeset
326 }
Ritor1
parents:
diff changeset
327
Ritor1
parents:
diff changeset
328
Ritor1
parents:
diff changeset
329 //----- (0042EBDB) --------------------------------------------------------
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 319
diff changeset
330 int stru193_math::Sin(int angle)
0
Ritor1
parents:
diff changeset
331 {
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 319
diff changeset
332 return Cos(angle - this->uIntegerHalfPi);
0
Ritor1
parents:
diff changeset
333 }
Ritor1
parents:
diff changeset
334
Ritor1
parents:
diff changeset
335 //----- (0042ECB5) --------------------------------------------------------
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
336 void _42ECB5_PlayerAttacksActor()
0
Ritor1
parents:
diff changeset
337 {
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
338 //unsigned int v0; // ebx@1
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
339 //Player *v1; // esi@1
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
340 //bool result; // eax@1
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
341 //int v3; // edi@2
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
342 //unsigned int v4; // eax@7
0
Ritor1
parents:
diff changeset
343 char *v5; // eax@8
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
344 //int v6; // ecx@9
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
345 //signed int v7; // eax@16
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
346 //Actor *v8; // edi@20
0
Ritor1
parents:
diff changeset
347 unsigned int v9; // ecx@21
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
348 //char *v10; // eax@26
0
Ritor1
parents:
diff changeset
349 char *v11; // eax@26
Ritor1
parents:
diff changeset
350 unsigned int v12; // eax@47
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
351 //char *v13; // eax@47
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
352 //char *v14; // eax@47
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
353 //unsigned int v15; // ebx@54
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
354 //int v16; // [sp-10h] [bp-4Ch]@24
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
355 //int v17; // [sp-10h] [bp-4Ch]@44
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
356 //unsigned int v18; // [sp-Ch] [bp-48h]@24
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
357 //unsigned int v19; // [sp-Ch] [bp-48h]@44
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
358 //__int16 v20; // [sp-8h] [bp-44h]@24
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
359 //__int16 v21; // [sp-8h] [bp-44h]@44
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
360 //int v22; // [sp-4h] [bp-40h]@24
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
361 //int v23; // [sp-4h] [bp-40h]@44
0
Ritor1
parents:
diff changeset
362 SoundID v24; // [sp-4h] [bp-40h]@58
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
363 //Vec3_int_ a3; // [sp+Ch] [bp-30h]@19
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
364 //unsigned int a2; // [sp+18h] [bp-24h]@20
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
365 //unsigned int v27; // [sp+1Ch] [bp-20h]@1
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
366 //int v28; // [sp+20h] [bp-1Ch]@9
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
367 //unsigned int *v28b;
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
368 //int v29; // [sp+24h] [bp-18h]@16
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
369 //int v30; // [sp+28h] [bp-14h]@16
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
370 //int v31; // [sp+2Ch] [bp-10h]@4
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
371 //int v32; // [sp+30h] [bp-Ch]@7
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
372 //int v33; // [sp+34h] [bp-8h]@7
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
373 //int v34; // [sp+38h] [bp-4h]@17
0
Ritor1
parents:
diff changeset
374
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
375 //v0 = uActiveCharacter;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
376 //v27 = 6972 * uActiveCharacter;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
377 //v1 = &pParty->pPlayers[uActiveCharacter-1];
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
378 //result = pParty->pPlayers[uActiveCharacter-1].CanAct();
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
379 auto player = &pParty->pPlayers[uActiveCharacter - 1];
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
380 if (!player->CanAct())
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
381 return;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
382
1517
c3da3c2985b8 Clean CastSpellInfo. (1)
yoctozepto
parents: 1459
diff changeset
383 CastSpellInfoHelpers::_427D48();
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
384 //v3 = 0;
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
385 if (pParty->Invisible())
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
386 pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].Reset();
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
387
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
388 //v31 = player->pEquipment.uBow;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
389 int bow_idx = player->pEquipment.uBow;
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1558
diff changeset
390 if (bow_idx && player->pInventoryItemList[bow_idx - 1].IsBroken())
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
391 bow_idx = 0;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
392
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
393 //v32 = 0;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
394 int wand_item_id = 0;
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
395 //v33 = 0;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
396 //v4 = v1->pEquipment.uMainHand;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
397 int laser_weapon_item_id = 0;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
398
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
399 int main_hand_idx = player->pEquipment.uMainHand;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
400 if (main_hand_idx)
0
Ritor1
parents:
diff changeset
401 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1340
diff changeset
402 auto item = &player->pInventoryItemList[main_hand_idx - 1];
112
909822c91d47 pointer fixes
zipi
parents: 90
diff changeset
403 //v5 = (char *)v1 + 36 * v4;
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1558
diff changeset
404 if (!item->IsBroken())
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
405 {
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
406 //v28b = &v1->pInventoryItems[v4].uItemID;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
407 //v6 = v1->pInventoryItems[v4].uItemID;//*((int *)v5 + 124);
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1685
diff changeset
408 if (item->GetItemEquipType() == EQUIP_WAND)
0
Ritor1
parents:
diff changeset
409 {
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
410 if (item->uNumCharges <= 0)
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
411 player->pEquipment.uMainHand = 0; // wand discharged - unequip
0
Ritor1
parents:
diff changeset
412 else
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
413 wand_item_id = item->uItemID;//*((int *)v5 + 124);
0
Ritor1
parents:
diff changeset
414 }
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
415 else if (item->uItemID == ITEM_BLASTER || item->uItemID == ITEM_LASER_RIFLE)
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
416 laser_weapon_item_id = item->uItemID;//*((int *)v5 + 124);
0
Ritor1
parents:
diff changeset
417 }
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
418 }
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
419
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
420 //v30 = 0;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
421 //v29 = 0;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
422 //v28 = 0;
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
423 //v7 = pMouse->uPointingObjectID;
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
424
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
425 int target_pid = pMouse->uPointingObjectID;
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
426 int target_type = PID_TYPE(target_pid),
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
427 target_id = PID_ID(target_pid);
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
428 if (target_type != OBJECT_Actor || !pActors[target_id].CanAct())
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
429 {
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
430 target_pid = stru_50C198.FindClosestActor(5120, 0, 0);
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
431 target_type = PID_TYPE(target_pid);
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
432 target_id = PID_ID(target_pid);
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
433 }
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
434
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
435 auto actor = &pActors[target_id];
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
436 int actor_distance = 0;
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
437 if (target_type == OBJECT_Actor)
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
438 {
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
439 int distance_x = actor->vPosition.x - pParty->vPosition.x,
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
440 distance_y = actor->vPosition.y - pParty->vPosition.y,
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
441 distance_z = actor->vPosition.z - pParty->vPosition.z;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
442 actor_distance = integer_sqrt(distance_x * distance_x + distance_y * distance_y + distance_z * distance_z) - actor->uActorRadius;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
443 if (actor_distance < 0)
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
444 actor_distance = 0;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
445 }
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
446
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
447 bool shooting_bow = false,
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
448 shotting_laser = false,
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 810
diff changeset
449 shooting_wand = false,
cfc65feef029 * Player Recovery Times
Nomad
parents: 810
diff changeset
450 melee_attack = false;
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
451 if (laser_weapon_item_id)
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
452 {
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
453 shotting_laser = true;
490
Nomad
parents: 488
diff changeset
454 _42777D_CastSpell_UseWand_ShootArrow(SPELL_LASER_PROJECTILE, uActiveCharacter - 1, 0, 0, uActiveCharacter + 8);
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
455 }
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
456 else if (wand_item_id)
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
457 {
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
458 shooting_wand = true;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
459
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
460 int main_hand_idx = player->pEquipment.uMainHand;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1340
diff changeset
461 _42777D_CastSpell_UseWand_ShootArrow(wand_spell_ids[player->pInventoryItemList[main_hand_idx - 1].uItemID - ITEM_WAND_FIRE], uActiveCharacter - 1, 8, 0, uActiveCharacter + 8);
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
462
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1340
diff changeset
463 if (!--player->pInventoryItemList[main_hand_idx - 1].uNumCharges)
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
464 player->pEquipment.uMainHand = 0;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
465 }
303
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
466 else if (target_type == OBJECT_Actor && actor_distance <= 407.2)
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
467 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 810
diff changeset
468 melee_attack = true;
cfc65feef029 * Player Recovery Times
Nomad
parents: 810
diff changeset
469
303
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
470 Vec3_int_ a3;
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
471 a3.x = actor->vPosition.x - pParty->vPosition.x;
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
472 a3.y = actor->vPosition.y - pParty->vPosition.y;
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
473 a3.z = actor->vPosition.z - pParty->vPosition.z;
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
474 Vec3_int_::Normalize(&a3.x, &a3.y, &a3.z);
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
475
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
476 DamageMonsterFromParty(PID(OBJECT_Player, uActiveCharacter - 1), target_id, &a3);
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1052
diff changeset
477 if (player->WearsItem(ITEM_ARTIFACT_SPLITTER, EQUIP_MAIN_HAND) || player->WearsItem(ITEM_ARTIFACT_SPLITTER, EQUIP_OFF_HAND))
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
478 _42FA66_do_explosive_impact(
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
479 actor->vPosition.x,
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
480 actor->vPosition.y,
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
481 actor->vPosition.z + actor->uActorHeight / 2,
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
482 0, 512, uActiveCharacter);
303
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
483 }
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
484 else if (bow_idx)
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
485 {
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
486 shooting_bow = true;
490
Nomad
parents: 488
diff changeset
487 _42777D_CastSpell_UseWand_ShootArrow(SPELL_BOW_ARROW, uActiveCharacter - 1, 0, 0, 0);
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
488 }
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
489 else
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
490 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 810
diff changeset
491 melee_attack = true;
303
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
492 ; // actor out of range or no actor; no ranged weapon so melee attacking air
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
493 }
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
494
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 810
diff changeset
495 if (!pParty->bTurnBasedModeOn && melee_attack) // wands, bows & lasers will add recovery while shooting spell effect
303
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
496 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 810
diff changeset
497 int recovery = player->GetAttackRecoveryTime(false);
303
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
498 if (recovery < 30 )
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 295
diff changeset
499 recovery = 30;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 810
diff changeset
500 player->SetRecoveryTime(flt_6BE3A4_debug_recmod1 * (double)recovery * 2.133333333333333);
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
501 }
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
502
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
503
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
504 int v34 = 0;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
505 if (shooting_wand)
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
506 return;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
507 else if (shooting_bow)
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
508 {
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
509 v34 = 5;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
510 player->PlaySound(SPEECH_50, 0);
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
511 }
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
512 if (shotting_laser)
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
513 v34 = 7;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
514 else
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
515 {
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
516 int main_hand_idx = player->pEquipment.uMainHand;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 810
diff changeset
517 if (player->HasItemEquipped(EQUIP_MAIN_HAND))
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1685
diff changeset
518 v34 = player->pInventoryItemList[main_hand_idx - 1].GetPlayerSkillType();
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1340
diff changeset
519 pTurnEngine->ApplyPlayerAction();
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
520 }
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
521
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
522 switch (v34)
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
523 {
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
524 case 0: pAudioPlayer->PlaySound(SOUND_81, 0, 0, -1, 0, 0, 0, 0); break;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
525 case 1: pAudioPlayer->PlaySound(SOUND_84, 0, 0, -1, 0, 0, 0, 0); break;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
526 case 2: pAudioPlayer->PlaySound(SOUND_85, 0, 0, -1, 0, 0, 0, 0); break;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
527 case 3: pAudioPlayer->PlaySound(SOUND_78, 0, 0, -1, 0, 0, 0, 0); break;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
528 case 4: pAudioPlayer->PlaySound(SOUND_80, 0, 0, -1, 0, 0, 0, 0); break;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
529 case 5: pAudioPlayer->PlaySound(SOUND_71, 0, 0, -1, 0, 0, 0, 0); break;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
530 case 6: pAudioPlayer->PlaySound(SOUND_83, 0, 0, -1, 0, 0, 0, 0); break;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
531 case 7: pAudioPlayer->PlaySound(SOUND_67, 0, 0, -1, 0, 0, 0, 0); break;
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
532 }
0
Ritor1
parents:
diff changeset
533 }
Ritor1
parents:
diff changeset
534
Ritor1
parents:
diff changeset
535 //----- (0042F184) --------------------------------------------------------
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
536 int stru319::FindClosestActor(int pick_depth, int a3, int a4)
0
Ritor1
parents:
diff changeset
537 {
Ritor1
parents:
diff changeset
538 int v4; // edi@1
Ritor1
parents:
diff changeset
539 stru319 *v5; // esi@1
Ritor1
parents:
diff changeset
540 int v6; // eax@2
Ritor1
parents:
diff changeset
541 int v7; // eax@4
Ritor1
parents:
diff changeset
542 int result; // eax@5
Ritor1
parents:
diff changeset
543 int *v9; // edx@8
Ritor1
parents:
diff changeset
544 signed int v10; // ebx@10
Ritor1
parents:
diff changeset
545 int v11; // edi@11
Ritor1
parents:
diff changeset
546 Actor *v12; // esi@12
Ritor1
parents:
diff changeset
547 unsigned __int16 v13; // ax@12
Ritor1
parents:
diff changeset
548 int v14; // eax@22
Ritor1
parents:
diff changeset
549 char v15; // zf@30
Ritor1
parents:
diff changeset
550 int v16; // esi@32
Ritor1
parents:
diff changeset
551 int v17; // ecx@34
Ritor1
parents:
diff changeset
552 stru319 *v18; // eax@39
Ritor1
parents:
diff changeset
553 int v19; // edx@39
Ritor1
parents:
diff changeset
554 int v20; // ecx@41
Ritor1
parents:
diff changeset
555 unsigned __int16 v21; // ax@42
Ritor1
parents:
diff changeset
556 unsigned int v22; // [sp+8h] [bp-24h]@11
Ritor1
parents:
diff changeset
557 unsigned int v23; // [sp+Ch] [bp-20h]@7
Ritor1
parents:
diff changeset
558 stru319 *v24; // [sp+10h] [bp-1Ch]@1
Ritor1
parents:
diff changeset
559 unsigned int v25; // [sp+14h] [bp-18h]@8
Ritor1
parents:
diff changeset
560 int *v26; // [sp+18h] [bp-14h]@8
Ritor1
parents:
diff changeset
561 int v27; // [sp+1Ch] [bp-10h]@10
Ritor1
parents:
diff changeset
562 int *v28; // [sp+20h] [bp-Ch]@10
Ritor1
parents:
diff changeset
563 unsigned int v29; // [sp+24h] [bp-8h]@7
Ritor1
parents:
diff changeset
564 int v30; // [sp+28h] [bp-4h]@6
Ritor1
parents:
diff changeset
565 int i; // [sp+38h] [bp+Ch]@33
Ritor1
parents:
diff changeset
566 signed int v32; // [sp+3Ch] [bp+10h]@32
Ritor1
parents:
diff changeset
567
Ritor1
parents:
diff changeset
568 v4 = 0;
Ritor1
parents:
diff changeset
569 v5 = this;
Ritor1
parents:
diff changeset
570 v24 = this;
Ritor1
parents:
diff changeset
571 if ( pRenderer->pRenderD3D )
Ritor1
parents:
diff changeset
572 {
Ritor1
parents:
diff changeset
573 v6 = a3 != 0;
Ritor1
parents:
diff changeset
574 if ( a4 )
Ritor1
parents:
diff changeset
575 LOBYTE(v6) = v6 | 8;
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
576 v7 = pGame->pVisInstance->PickClosestActor(OBJECT_Actor, pick_depth, v6, 657456, -1);
0
Ritor1
parents:
diff changeset
577 if ( v7 != -1 )
Ritor1
parents:
diff changeset
578 return (unsigned __int16)v7;
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
579 else return 0;
0
Ritor1
parents:
diff changeset
580 }
Ritor1
parents:
diff changeset
581 else
Ritor1
parents:
diff changeset
582 {
Ritor1
parents:
diff changeset
583 v30 = 0;
Ritor1
parents:
diff changeset
584 if ( pRenderer->pActiveZBuffer )
Ritor1
parents:
diff changeset
585 {
692
066e2b29b30f viewport.cpp added
Gloval
parents: 651
diff changeset
586 v29 = viewparams->uScreen_topL_X;
066e2b29b30f viewport.cpp added
Gloval
parents: 651
diff changeset
587 v23 = viewparams->uScreen_BttmR_X;
066e2b29b30f viewport.cpp added
Gloval
parents: 651
diff changeset
588 if ( (signed int)viewparams->uScreen_topL_Y < (signed int)viewparams->uScreen_BttmR_Y )
0
Ritor1
parents:
diff changeset
589 {
692
066e2b29b30f viewport.cpp added
Gloval
parents: 651
diff changeset
590 v25 = viewparams->uScreen_BttmR_Y - viewparams->uScreen_topL_Y;
066e2b29b30f viewport.cpp added
Gloval
parents: 651
diff changeset
591 v9 = &pRenderer->pActiveZBuffer[viewparams->uScreen_topL_X + 640 * viewparams->uScreen_topL_Y];
066e2b29b30f viewport.cpp added
Gloval
parents: 651
diff changeset
592 v26 = &pRenderer->pActiveZBuffer[viewparams->uScreen_topL_X + 640 * viewparams->uScreen_topL_Y];
0
Ritor1
parents:
diff changeset
593 do
Ritor1
parents:
diff changeset
594 {
Ritor1
parents:
diff changeset
595 if ( (signed int)v29 < (signed int)v23 )
Ritor1
parents:
diff changeset
596 {
Ritor1
parents:
diff changeset
597 v28 = v9;
Ritor1
parents:
diff changeset
598 v10 = v4;
Ritor1
parents:
diff changeset
599 v27 = v23 - v29;
Ritor1
parents:
diff changeset
600 do
Ritor1
parents:
diff changeset
601 {
Ritor1
parents:
diff changeset
602 v22 = *v28;
Ritor1
parents:
diff changeset
603 v11 = *v28 & 0xFFFF;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
604 if (PID_TYPE(v11) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
605 {
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
606 v12 = &pActors[PID_ID(v11)];
0
Ritor1
parents:
diff changeset
607 v13 = v12->uAIState;
Ritor1
parents:
diff changeset
608 if ( v13 != 5 )
Ritor1
parents:
diff changeset
609 {
Ritor1
parents:
diff changeset
610 if ( v13 != 4
Ritor1
parents:
diff changeset
611 && v13 != 11
Ritor1
parents:
diff changeset
612 && v13 != 19
Ritor1
parents:
diff changeset
613 && v13 != 17
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
614 && (!a3 || pActors[PID_ID(v11)].GetActorsRelation(0)) )
0
Ritor1
parents:
diff changeset
615 {
Ritor1
parents:
diff changeset
616 if ( (!a4 || MonsterStats::BelongsToSupertype(v12->pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD))
295
640a176c030f sub_42ECB5
Nomad
parents: 271
diff changeset
617 && v22 <= pick_depth << 16 )
0
Ritor1
parents:
diff changeset
618 {
Ritor1
parents:
diff changeset
619 v14 = 0;
Ritor1
parents:
diff changeset
620 if ( v10 > 0 )
Ritor1
parents:
diff changeset
621 {
Ritor1
parents:
diff changeset
622 do
Ritor1
parents:
diff changeset
623 {
Ritor1
parents:
diff changeset
624 if ( dword_50BDA0[v14] == v11 )
Ritor1
parents:
diff changeset
625 break;
Ritor1
parents:
diff changeset
626 ++v14;
Ritor1
parents:
diff changeset
627 }
Ritor1
parents:
diff changeset
628 while ( v14 < v30 );
Ritor1
parents:
diff changeset
629 }
Ritor1
parents:
diff changeset
630 if ( v14 == v30 && v10 < 100 )
Ritor1
parents:
diff changeset
631 {
Ritor1
parents:
diff changeset
632 ++v30;
Ritor1
parents:
diff changeset
633 dword_50BC10[v10] = v22;
Ritor1
parents:
diff changeset
634 dword_50BDA0[v10] = v11;
Ritor1
parents:
diff changeset
635 ++v10;
Ritor1
parents:
diff changeset
636 }
Ritor1
parents:
diff changeset
637 }
Ritor1
parents:
diff changeset
638 }
Ritor1
parents:
diff changeset
639 }
Ritor1
parents:
diff changeset
640 }
Ritor1
parents:
diff changeset
641 ++v28;
Ritor1
parents:
diff changeset
642 --v27;
Ritor1
parents:
diff changeset
643 }
Ritor1
parents:
diff changeset
644 while ( v27 );
Ritor1
parents:
diff changeset
645 v4 = v30;
Ritor1
parents:
diff changeset
646 v5 = v24;
Ritor1
parents:
diff changeset
647 }
Ritor1
parents:
diff changeset
648 v9 = v26 + 640;
Ritor1
parents:
diff changeset
649 v15 = v25-- == 1;
Ritor1
parents:
diff changeset
650 v26 += 640;
Ritor1
parents:
diff changeset
651 }
Ritor1
parents:
diff changeset
652 while ( !v15 );
Ritor1
parents:
diff changeset
653 }
Ritor1
parents:
diff changeset
654 if ( v4 > 0 )
Ritor1
parents:
diff changeset
655 {
Ritor1
parents:
diff changeset
656 v32 = 1;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1202
diff changeset
657 v16 = (int)dword_50BC10.data();
0
Ritor1
parents:
diff changeset
658 do
Ritor1
parents:
diff changeset
659 {
Ritor1
parents:
diff changeset
660 for ( i = v32; i < v4; ++i )
Ritor1
parents:
diff changeset
661 {
Ritor1
parents:
diff changeset
662 v17 = dword_50BC10[i];
Ritor1
parents:
diff changeset
663 if ( v17 < *(int *)v16 )
Ritor1
parents:
diff changeset
664 {
Ritor1
parents:
diff changeset
665 dword_50BC10[i] = *(int *)v16;
Ritor1
parents:
diff changeset
666 *(int *)v16 = v17;
Ritor1
parents:
diff changeset
667 }
Ritor1
parents:
diff changeset
668 }
Ritor1
parents:
diff changeset
669 ++v32;
Ritor1
parents:
diff changeset
670 v16 += 4;
Ritor1
parents:
diff changeset
671 }
Ritor1
parents:
diff changeset
672 while ( v32 - 1 < v4 );
Ritor1
parents:
diff changeset
673 v5 = v24;
Ritor1
parents:
diff changeset
674 if ( v4 > 0 )
Ritor1
parents:
diff changeset
675 {
Ritor1
parents:
diff changeset
676 v18 = v24;
Ritor1
parents:
diff changeset
677 v19 = v4;
Ritor1
parents:
diff changeset
678 do
Ritor1
parents:
diff changeset
679 {
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1202
diff changeset
680 *(int *)&v18->field_0 = (*(int *)&v18[(char *)dword_50BC10.data() - (char *)v24].field_0 >> 3) & 0x1FFF;
0
Ritor1
parents:
diff changeset
681 v18 += 4;
Ritor1
parents:
diff changeset
682 --v19;
Ritor1
parents:
diff changeset
683 }
Ritor1
parents:
diff changeset
684 while ( v19 );
Ritor1
parents:
diff changeset
685 }
Ritor1
parents:
diff changeset
686 }
Ritor1
parents:
diff changeset
687 v20 = 0;
Ritor1
parents:
diff changeset
688 for ( *(int *)&v5[2000].field_0 = v4; v20 < v4; ++v20 )
Ritor1
parents:
diff changeset
689 {
Ritor1
parents:
diff changeset
690 v21 = pActors[*(int *)&v5[4 * v20].field_0].uAIState;
Ritor1
parents:
diff changeset
691 if ( v21 != 4 && v21 != 5 )
Ritor1
parents:
diff changeset
692 break;
Ritor1
parents:
diff changeset
693 }
Ritor1
parents:
diff changeset
694 if ( v20 != v4 )
Ritor1
parents:
diff changeset
695 {
Ritor1
parents:
diff changeset
696 result = 8 * *(int *)&v5[4 * v20].field_0;
Ritor1
parents:
diff changeset
697 LOBYTE(result) = result | 3;
Ritor1
parents:
diff changeset
698 return result;
Ritor1
parents:
diff changeset
699 }
Ritor1
parents:
diff changeset
700 }
Ritor1
parents:
diff changeset
701 }
Ritor1
parents:
diff changeset
702 return 0;
Ritor1
parents:
diff changeset
703 }
Ritor1
parents:
diff changeset
704
Ritor1
parents:
diff changeset
705 //----- (0042F3D6) --------------------------------------------------------
Ritor1
parents:
diff changeset
706 void InitializeTurnBasedAnimations(void *_this)
Ritor1
parents:
diff changeset
707 {
Ritor1
parents:
diff changeset
708 unsigned int *v1; // edi@1
Ritor1
parents:
diff changeset
709
Ritor1
parents:
diff changeset
710 pIconIDs_Turn[0] = pIconsFrameTable->FindIcon("turn0");
Ritor1
parents:
diff changeset
711 pIconIDs_Turn[1] = pIconsFrameTable->FindIcon("turn1");
Ritor1
parents:
diff changeset
712 pIconIDs_Turn[2] = pIconsFrameTable->FindIcon("turn2");
Ritor1
parents:
diff changeset
713 pIconIDs_Turn[3] = pIconsFrameTable->FindIcon("turn3");
Ritor1
parents:
diff changeset
714 pIconIDs_Turn[4] = pIconsFrameTable->FindIcon("turn4");
Ritor1
parents:
diff changeset
715 uIconID_TurnStop = pIconsFrameTable->FindIcon("turnstop");
Ritor1
parents:
diff changeset
716 uIconID_TurnHour = pIconsFrameTable->FindIcon("turnhour");
Ritor1
parents:
diff changeset
717 uIconID_TurnStart = pIconsFrameTable->FindIcon("turnstart");
Ritor1
parents:
diff changeset
718 uIconID_CharacterFrame = pIconsFrameTable->FindIcon("aframe1");
Ritor1
parents:
diff changeset
719 uSpriteID_Spell11 = pSpriteFrameTable->FastFindSprite("spell11");
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1202
diff changeset
720 v1 = pIconIDs_Turn.data();
0
Ritor1
parents:
diff changeset
721 do
Ritor1
parents:
diff changeset
722 {
Ritor1
parents:
diff changeset
723 pIconsFrameTable->InitializeAnimation(*v1);
Ritor1
parents:
diff changeset
724 ++v1;
Ritor1
parents:
diff changeset
725 }
Ritor1
parents:
diff changeset
726 while ( (signed int)v1 < (signed int)&uIconID_TurnStop );
Ritor1
parents:
diff changeset
727 pIconsFrameTable->InitializeAnimation(uIconID_TurnHour);
Ritor1
parents:
diff changeset
728 pIconsFrameTable->InitializeAnimation(uIconID_TurnStop);
Ritor1
parents:
diff changeset
729 pIconsFrameTable->InitializeAnimation(uIconID_TurnStart);
Ritor1
parents:
diff changeset
730 pIconsFrameTable->InitializeAnimation(uIconID_CharacterFrame);
Ritor1
parents:
diff changeset
731 }
Ritor1
parents:
diff changeset
732
Ritor1
parents:
diff changeset
733 //----- (0042F7EB) --------------------------------------------------------
Ritor1
parents:
diff changeset
734 bool __fastcall sub_42F7EB_DropItemAt(unsigned int uSpriteID, int x, int y, int z, int a4, int count, int a7, unsigned __int16 attributes, ItemGen *a9)
Ritor1
parents:
diff changeset
735 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
736 unsigned __int16 pObjectDescID; // ax@7
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
737 SpriteObject pSpellObject; // [sp+Ch] [bp-78h]@1
0
Ritor1
parents:
diff changeset
738
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
739 pSpellObject.stru_24.Reset();
0
Ritor1
parents:
diff changeset
740 if ( a9 )
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
741 memcpy(&pSpellObject.stru_24, a9, sizeof(pSpellObject.stru_24));
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
742 pSpellObject.spell_skill = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
743 pSpellObject.spell_level = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
744 pSpellObject.spell_id = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
745 pSpellObject.field_54 = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
746 pSpellObject.uType = uSpriteID;
0
Ritor1
parents:
diff changeset
747 if ( (signed int)pObjectList->uNumObjects <= 0 )
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
748 pObjectDescID = 0;
0
Ritor1
parents:
diff changeset
749 else
Ritor1
parents:
diff changeset
750 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
751 pObjectDescID = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
752 for ( uint i = 0; i < (signed int)pObjectList->uNumObjects; ++i )
0
Ritor1
parents:
diff changeset
753 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
754 if ( (short)uSpriteID == pObjectList->pObjects[i].uObjectID )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
755 pObjectDescID = i;
0
Ritor1
parents:
diff changeset
756 }
Ritor1
parents:
diff changeset
757 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
758 pSpellObject.uObjectDescID = pObjectDescID;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
759 pSpellObject.vPosition.x = x;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
760 pSpellObject.vPosition.y = y;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
761 pSpellObject.vPosition.z = z;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
762 pSpellObject.uSoundID = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
763 pSpellObject.uAttributes = attributes;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
764 pSpellObject.uSectorID = pIndoor->GetSector(x, y, z);
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
765 pSpellObject.uSpriteFrameID = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
766 pSpellObject.spell_caster_pid = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
767 pSpellObject.spell_target_pid = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
768 if ( !(pSpellObject.uAttributes & 0x10) )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
769 {
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
770 if ( pItemsTable->uAllItemsCount )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
771 {
1729
f44b6e02e81c pop-up window in character(paperdill) window, alchemy
Ritor1
parents: 1709
diff changeset
772 for ( uint i = 1; i < pItemsTable->uAllItemsCount; ++i )
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
773 {
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
774 if ( pItemsTable->pItems[i].uSpriteID == uSpriteID )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
775 pSpellObject.stru_24.uItemID = i;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
776 }
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
777 }
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
778 }
0
Ritor1
parents:
diff changeset
779 if ( a7 )
Ritor1
parents:
diff changeset
780 {
Ritor1
parents:
diff changeset
781 if ( count > 0 )
Ritor1
parents:
diff changeset
782 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
783 for ( uint i = count; i; --i )
0
Ritor1
parents:
diff changeset
784 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
785 pSpellObject.uFacing = rand() % (signed int)stru_5C6E00->uIntegerDoublePi;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
786 pSpellObject.Create((signed __int16)pSpellObject.uFacing,
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
787 ((signed int)stru_5C6E00->uIntegerHalfPi / 2) + (rand() % ((signed int)stru_5C6E00->uIntegerHalfPi / 2)), a4, 0);
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
788
0
Ritor1
parents:
diff changeset
789 }
Ritor1
parents:
diff changeset
790 }
Ritor1
parents:
diff changeset
791 }
Ritor1
parents:
diff changeset
792 else
Ritor1
parents:
diff changeset
793 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
794 pSpellObject.uFacing = 0;
0
Ritor1
parents:
diff changeset
795 if ( count > 0 )
Ritor1
parents:
diff changeset
796 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
797 for ( uint i = count; i; --i )
0
Ritor1
parents:
diff changeset
798 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
799 pSpellObject.Create((signed __int16)pSpellObject.uFacing, stru_5C6E00->uIntegerHalfPi, a4, 0);
0
Ritor1
parents:
diff changeset
800 }
Ritor1
parents:
diff changeset
801 }
Ritor1
parents:
diff changeset
802 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1391
diff changeset
803 return true;
0
Ritor1
parents:
diff changeset
804 }
Ritor1
parents:
diff changeset
805
Ritor1
parents:
diff changeset
806 //----- (0042F960) --------------------------------------------------------
Ritor1
parents:
diff changeset
807 void __fastcall sub_42F960_create_object(int x, int y, int z)
Ritor1
parents:
diff changeset
808 {
Ritor1
parents:
diff changeset
809 int v3; // ebx@1
Ritor1
parents:
diff changeset
810 int v4; // edi@1
Ritor1
parents:
diff changeset
811 signed int v5; // edx@1
Ritor1
parents:
diff changeset
812 char *v6; // ecx@2
Ritor1
parents:
diff changeset
813 unsigned __int16 v7; // ax@5
Ritor1
parents:
diff changeset
814 signed int v8; // eax@6
Ritor1
parents:
diff changeset
815 signed int v9; // eax@7
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 490
diff changeset
816 //SpriteObject a1; // [sp+Ch] [bp-70h]@1
0
Ritor1
parents:
diff changeset
817
Ritor1
parents:
diff changeset
818 v3 = x;
Ritor1
parents:
diff changeset
819 v4 = y;
Ritor1
parents:
diff changeset
820
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 490
diff changeset
821 SpriteObject a1; // [sp+Ch] [bp-70h]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 490
diff changeset
822 //SpriteObject::SpriteObject(&a1);
0
Ritor1
parents:
diff changeset
823 a1.stru_24.Reset();
Ritor1
parents:
diff changeset
824
Ritor1
parents:
diff changeset
825 v5 = 0;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 819
diff changeset
826 a1.spell_skill = 0;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 819
diff changeset
827 a1.spell_level = 0;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 819
diff changeset
828 a1.spell_id = 0;
0
Ritor1
parents:
diff changeset
829 a1.field_54 = 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 490
diff changeset
830 a1.uType = 800;
0
Ritor1
parents:
diff changeset
831 if ( (signed int)pObjectList->uNumObjects <= 0 )
Ritor1
parents:
diff changeset
832 {
Ritor1
parents:
diff changeset
833 LABEL_5:
Ritor1
parents:
diff changeset
834 v7 = 0;
Ritor1
parents:
diff changeset
835 }
Ritor1
parents:
diff changeset
836 else
Ritor1
parents:
diff changeset
837 {
Ritor1
parents:
diff changeset
838 v6 = (char *)&pObjectList->pObjects->uObjectID;
Ritor1
parents:
diff changeset
839 while ( *(short *)v6 != 800 )
Ritor1
parents:
diff changeset
840 {
Ritor1
parents:
diff changeset
841 ++v5;
Ritor1
parents:
diff changeset
842 v6 += 56;
Ritor1
parents:
diff changeset
843 if ( v5 >= (signed int)pObjectList->uNumObjects )
Ritor1
parents:
diff changeset
844 goto LABEL_5;
Ritor1
parents:
diff changeset
845 }
Ritor1
parents:
diff changeset
846 v7 = v5;
Ritor1
parents:
diff changeset
847 }
Ritor1
parents:
diff changeset
848 a1.uObjectDescID = v7;
Ritor1
parents:
diff changeset
849 a1.vPosition.x = v3;
Ritor1
parents:
diff changeset
850 a1.vPosition.y = v4;
Ritor1
parents:
diff changeset
851 a1.vPosition.z = z;
Ritor1
parents:
diff changeset
852 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
853 a1.uAttributes = 0;
Ritor1
parents:
diff changeset
854 a1.uSectorID = pIndoor->GetSector(v3, v4, z);
Ritor1
parents:
diff changeset
855 a1.uSpriteFrameID = 0;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 819
diff changeset
856 a1.spell_caster_pid = 0;
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
857 a1.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
858 v8 = a1.Create(0, 0, 0, 0);
Ritor1
parents:
diff changeset
859 if ( v8 != -1 )
Ritor1
parents:
diff changeset
860 {
Ritor1
parents:
diff changeset
861 v9 = 8 * v8;
Ritor1
parents:
diff changeset
862 LOBYTE(v9) = v9 | 2;
Ritor1
parents:
diff changeset
863 pAudioPlayer->PlaySound((SoundID)(SOUND_GoldReceived|0x14), v9, 0, -1, 0, 0, 0, 0);
Ritor1
parents:
diff changeset
864 }
Ritor1
parents:
diff changeset
865 }
Ritor1
parents:
diff changeset
866
810
f5156b8c61ad savegame refactoring
Gloval
parents: 792
diff changeset
867
0
Ritor1
parents:
diff changeset
868
Ritor1
parents:
diff changeset
869 //----- (0042FA66) --------------------------------------------------------
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1517
diff changeset
870 void _42FA66_do_explosive_impact(int a1, int a2, int a3, int a4, __int16 a5, signed int a6)
0
Ritor1
parents:
diff changeset
871 {
Ritor1
parents:
diff changeset
872 int v6; // edi@1
Ritor1
parents:
diff changeset
873 int v7; // esi@1
Ritor1
parents:
diff changeset
874 char *v8; // ecx@2
Ritor1
parents:
diff changeset
875 unsigned __int16 v9; // ax@5
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
876 //int v10; // eax@10
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1517
diff changeset
877 //signed int result; // eax@11
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
878 //__int16 v12; // ax@12
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 490
diff changeset
879 //SpriteObject a1a; // [sp+Ch] [bp-74h]@1
0
Ritor1
parents:
diff changeset
880 int v14; // [sp+7Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
881
Ritor1
parents:
diff changeset
882 v6 = a1;
Ritor1
parents:
diff changeset
883 v7 = a2;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 490
diff changeset
884 SpriteObject a1a; // [sp+Ch] [bp-74h]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 490
diff changeset
885 //SpriteObject::SpriteObject(&a1a);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 490
diff changeset
886 a1a.uType = 600;
0
Ritor1
parents:
diff changeset
887 a1a.stru_24.Reset();
Ritor1
parents:
diff changeset
888
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 819
diff changeset
889 a1a.spell_id = SPELL_FIRE_FIREBALL;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 819
diff changeset
890 a1a.spell_level = 8;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 819
diff changeset
891 a1a.spell_skill = 3;
0
Ritor1
parents:
diff changeset
892 v14 = 0;
Ritor1
parents:
diff changeset
893 if ( (signed int)pObjectList->uNumObjects <= 0 )
Ritor1
parents:
diff changeset
894 {
Ritor1
parents:
diff changeset
895 LABEL_5:
Ritor1
parents:
diff changeset
896 v9 = 0;
Ritor1
parents:
diff changeset
897 }
Ritor1
parents:
diff changeset
898 else
Ritor1
parents:
diff changeset
899 {
Ritor1
parents:
diff changeset
900 v8 = (char *)&pObjectList->pObjects->uObjectID;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 490
diff changeset
901 while ( (short)a1a.uType != *(short *)v8 )
0
Ritor1
parents:
diff changeset
902 {
Ritor1
parents:
diff changeset
903 ++v14;
Ritor1
parents:
diff changeset
904 v8 += 56;
Ritor1
parents:
diff changeset
905 if ( v14 >= (signed int)pObjectList->uNumObjects )
Ritor1
parents:
diff changeset
906 goto LABEL_5;
Ritor1
parents:
diff changeset
907 }
Ritor1
parents:
diff changeset
908 v9 = v14;
Ritor1
parents:
diff changeset
909 }
Ritor1
parents:
diff changeset
910 a1a.uObjectDescID = v9;
Ritor1
parents:
diff changeset
911 a1a.vPosition.x = v6;
Ritor1
parents:
diff changeset
912 a1a.vPosition.y = v7;
Ritor1
parents:
diff changeset
913 a1a.vPosition.z = a3;
Ritor1
parents:
diff changeset
914 a1a.uAttributes = 0;
Ritor1
parents:
diff changeset
915 a1a.uSectorID = pIndoor->GetSector(v6, v7, a3);
Ritor1
parents:
diff changeset
916 a1a.uSpriteFrameID = 0;
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
917 a1a.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
918 a1a.field_60_distance_related_prolly_lod = 0;
Ritor1
parents:
diff changeset
919 a1a.uFacing = 0;
Ritor1
parents:
diff changeset
920 a1a.uSoundID = 0;
Ritor1
parents:
diff changeset
921 if ( a6 >= 1 || a6 <= 4 )
Ritor1
parents:
diff changeset
922 {
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
923 a1a.spell_caster_pid = PID(OBJECT_Player, a6 - 1);
0
Ritor1
parents:
diff changeset
924 }
Ritor1
parents:
diff changeset
925 else
Ritor1
parents:
diff changeset
926 {
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 819
diff changeset
927 a1a.spell_caster_pid = 0;
0
Ritor1
parents:
diff changeset
928 }
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1517
diff changeset
929
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1517
diff changeset
930 int id = a1a.Create(0, 0, 0, 0);
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1517
diff changeset
931 if (id != -1)
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1517
diff changeset
932 stru_50FE08.Add(PID(OBJECT_Item, id),
0
Ritor1
parents:
diff changeset
933 a5,
Ritor1
parents:
diff changeset
934 SLOWORD(a1a.vPosition.x),
Ritor1
parents:
diff changeset
935 SLOWORD(a1a.vPosition.y),
Ritor1
parents:
diff changeset
936 SLOWORD(a1a.vPosition.z),
Ritor1
parents:
diff changeset
937 0,
Ritor1
parents:
diff changeset
938 0);
Ritor1
parents:
diff changeset
939 }
Ritor1
parents:
diff changeset
940
Ritor1
parents:
diff changeset
941 //----- (0042FB5C) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1450
diff changeset
942 bool _42FB5C_check_spell(signed int a1)
0
Ritor1
parents:
diff changeset
943 {
Ritor1
parents:
diff changeset
944 int v1; // ecx@3
Ritor1
parents:
diff changeset
945 int v2; // ecx@4
Ritor1
parents:
diff changeset
946 int v3; // ecx@5
Ritor1
parents:
diff changeset
947 int v4; // ecx@6
Ritor1
parents:
diff changeset
948 int v5; // ecx@7
Ritor1
parents:
diff changeset
949 int v6; // ecx@8
Ritor1
parents:
diff changeset
950 char v7; // zf@9
Ritor1
parents:
diff changeset
951
Ritor1
parents:
diff changeset
952 if ( a1 > 39 )
Ritor1
parents:
diff changeset
953 {
Ritor1
parents:
diff changeset
954 if ( a1 > 77 )
Ritor1
parents:
diff changeset
955 {
Ritor1
parents:
diff changeset
956 if ( a1 == 80 )
Ritor1
parents:
diff changeset
957 return 0;
Ritor1
parents:
diff changeset
958 if ( a1 > 84 )
Ritor1
parents:
diff changeset
959 {
Ritor1
parents:
diff changeset
960 if ( a1 <= 86 )
Ritor1
parents:
diff changeset
961 return 0;
Ritor1
parents:
diff changeset
962 v7 = a1 == 95;
Ritor1
parents:
diff changeset
963 goto LABEL_20;
Ritor1
parents:
diff changeset
964 }
Ritor1
parents:
diff changeset
965 }
Ritor1
parents:
diff changeset
966 else
Ritor1
parents:
diff changeset
967 {
Ritor1
parents:
diff changeset
968 if ( a1 == 77 )
Ritor1
parents:
diff changeset
969 return 0;
Ritor1
parents:
diff changeset
970 if ( a1 >= 46 )
Ritor1
parents:
diff changeset
971 {
Ritor1
parents:
diff changeset
972 if ( a1 <= 47 || a1 == 51 )
Ritor1
parents:
diff changeset
973 return 0;
Ritor1
parents:
diff changeset
974 v7 = a1 == 73;
Ritor1
parents:
diff changeset
975 goto LABEL_20;
Ritor1
parents:
diff changeset
976 }
Ritor1
parents:
diff changeset
977 }
Ritor1
parents:
diff changeset
978 return 1;
Ritor1
parents:
diff changeset
979 }
Ritor1
parents:
diff changeset
980 if ( a1 == 39 || (v1 = a1 - 2) == 0 )
Ritor1
parents:
diff changeset
981 return 1;
Ritor1
parents:
diff changeset
982 v2 = v1 - 3;
Ritor1
parents:
diff changeset
983 if ( !v2 )
Ritor1
parents:
diff changeset
984 return 0;
Ritor1
parents:
diff changeset
985 v3 = v2 - 1;
Ritor1
parents:
diff changeset
986 if ( !v3 || (v4 = v3 - 3) == 0 )
Ritor1
parents:
diff changeset
987 return 1;
Ritor1
parents:
diff changeset
988 v5 = v4 - 8;
Ritor1
parents:
diff changeset
989 if ( !v5 )
Ritor1
parents:
diff changeset
990 return 0;
Ritor1
parents:
diff changeset
991 v6 = v5 - 1;
Ritor1
parents:
diff changeset
992 if ( !v6 )
Ritor1
parents:
diff changeset
993 return 1;
Ritor1
parents:
diff changeset
994 v7 = v6 == 20;
Ritor1
parents:
diff changeset
995 LABEL_20:
Ritor1
parents:
diff changeset
996 if ( !v7 )
Ritor1
parents:
diff changeset
997 return 1;
Ritor1
parents:
diff changeset
998 return 0;
Ritor1
parents:
diff changeset
999 }
Ritor1
parents:
diff changeset
1000
Ritor1
parents:
diff changeset
1001 //----- (0042FBDD) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1450
diff changeset
1002 void sub_42FBDD()
0
Ritor1
parents:
diff changeset
1003 {
388
d95a91011d57 AudioPlayer::PlaySound
Nomad
parents: 377
diff changeset
1004 pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0);
0
Ritor1
parents:
diff changeset
1005 pRenderer->DrawTextureTransparent(pBtn_YES->uX, pBtn_YES->uY, pBtn_YES->pTextures[0]);
Ritor1
parents:
diff changeset
1006 pRenderer->Present();
Ritor1
parents:
diff changeset
1007 }
Ritor1
parents:
diff changeset
1008
Ritor1
parents:
diff changeset
1009 //----- (0042FC15) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1450
diff changeset
1010 void CloseWindowBackground()
0
Ritor1
parents:
diff changeset
1011 {
388
d95a91011d57 AudioPlayer::PlaySound
Nomad
parents: 377
diff changeset
1012 pAudioPlayer->PlaySound(SOUND_Button2, -2, 0, -1, 0, 0, 0, 0);
0
Ritor1
parents:
diff changeset
1013 pRenderer->DrawTextureTransparent(pBtn_ExitCancel->uX, pBtn_ExitCancel->uY, pBtn_ExitCancel->pTextures[0]);
Ritor1
parents:
diff changeset
1014 pRenderer->Present();
Ritor1
parents:
diff changeset
1015 }
Ritor1
parents:
diff changeset
1016
Ritor1
parents:
diff changeset
1017 //----- (0042FC4E) --------------------------------------------------------
1575
43d3536a20f7 OnInventoryItemRightClick
Nomad
parents: 1574
diff changeset
1018 void ProcessInputActions()
0
Ritor1
parents:
diff changeset
1019 {
Ritor1
parents:
diff changeset
1020 char v4; // al@9
Ritor1
parents:
diff changeset
1021 char v8; // bl@100
Ritor1
parents:
diff changeset
1022 unsigned __int16 v9; // ax@102
Ritor1
parents:
diff changeset
1023 int v10; // eax@103
Ritor1
parents:
diff changeset
1024 char v14; // al@159
Ritor1
parents:
diff changeset
1025 unsigned int v15; // eax@168
Ritor1
parents:
diff changeset
1026 PartyAction partyAction; // [sp-14h] [bp-1Ch]@20
Ritor1
parents:
diff changeset
1027 InputAction inputAction; // [sp+0h] [bp-8h]@7
Ritor1
parents:
diff changeset
1028 int v24; // [sp+4h] [bp-4h]@87
Ritor1
parents:
diff changeset
1029
Ritor1
parents:
diff changeset
1030 pGame->pKeyboardInstance->EnterCriticalSection();
Ritor1
parents:
diff changeset
1031 auto pKeyboard = pGame->pKeyboardInstance;
Ritor1
parents:
diff changeset
1032 if (!bAlwaysRun)
Ritor1
parents:
diff changeset
1033 {
Ritor1
parents:
diff changeset
1034 if (pKeyboard->IsShiftHeld())
Ritor1
parents:
diff changeset
1035 pParty->uFlags2 |= PARTY_FLAGS_2_RUNNING;
Ritor1
parents:
diff changeset
1036 else
Ritor1
parents:
diff changeset
1037 pParty->uFlags2 &= ~PARTY_FLAGS_2_RUNNING;
Ritor1
parents:
diff changeset
1038 }
Ritor1
parents:
diff changeset
1039 else
Ritor1
parents:
diff changeset
1040 {
Ritor1
parents:
diff changeset
1041 if (pKeyboard->IsShiftHeld())
Ritor1
parents:
diff changeset
1042 pParty->uFlags2 &= ~PARTY_FLAGS_2_RUNNING;
Ritor1
parents:
diff changeset
1043 else
Ritor1
parents:
diff changeset
1044 pParty->uFlags2 |= PARTY_FLAGS_2_RUNNING;
Ritor1
parents:
diff changeset
1045 }
Ritor1
parents:
diff changeset
1046
140
f4d7a9a8c363 Walk/run and other actions
Nomad
parents: 135
diff changeset
1047 //pParty->uFlags2 |= PARTY_FLAGS_2_RUNNING;
1052
d48c762de563 -nomarg
Nomad
parents: 1038
diff changeset
1048
d48c762de563 -nomarg
Nomad
parents: 1038
diff changeset
1049
d48c762de563 -nomarg
Nomad
parents: 1038
diff changeset
1050 // WUT? double event trigger
d48c762de563 -nomarg
Nomad
parents: 1038
diff changeset
1051 /*for ( uint i = 0; i < 30; ++i )
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1052 {
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1053 if ( pKeyActionMap->pToggleTypes[i] )
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1054 v14 = pGame->pKeyboardInstance->WasKeyPressed(pKeyActionMap->pVirtualKeyCodesMapping[i]);
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1055 else
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1056 v14 = pGame->pKeyboardInstance->IsKeyBeingHeld(pKeyActionMap->pVirtualKeyCodesMapping[i]);
1052
d48c762de563 -nomarg
Nomad
parents: 1038
diff changeset
1057 if ( v14 )
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1058 {
1052
d48c762de563 -nomarg
Nomad
parents: 1038
diff changeset
1059 if (pCurrentScreen == SCREEN_GAME)
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1060 {
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1061 pMessageQueue_50CBD0->AddMessage(UIMSG_Game_Action, 0, 0);
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1062 continue;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1063 }
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1064 if ( pCurrentScreen == SCREEN_NPC_DIALOGUE || pCurrentScreen == SCREEN_BRANCHLESS_NPC_DIALOG )
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1065 {
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1066 v15 = pMessageQueue_50CBD0->uNumMessages;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1067 if ( pMessageQueue_50CBD0->uNumMessages )
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1068 {
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1069 v15 = 0;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1070 if ( pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].field_8 )
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1071 {
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1072 v15 = 1;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1073 pMessageQueue_50CBD0->uNumMessages = 0;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1074 pMessageQueue_50CBD0->pMessages[v15].eType = UIMSG_Escape;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1075 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1076 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1077 ++pMessageQueue_50CBD0->uNumMessages;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1078 continue;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1079 }
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1080 pMessageQueue_50CBD0->uNumMessages = 0;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1081 }
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1082 //pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1083 }
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1084 }
1052
d48c762de563 -nomarg
Nomad
parents: 1038
diff changeset
1085 }*/
0
Ritor1
parents:
diff changeset
1086 if ( !pEventTimer->bPaused )
Ritor1
parents:
diff changeset
1087 {
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1088 for ( uint i = 0; i < 30; ++i )
0
Ritor1
parents:
diff changeset
1089 {
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1090 inputAction = (InputAction)i;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1091 if ( pKeyActionMap->pToggleTypes[(InputAction)i] )
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1092 v4 = pKeyboard->WasKeyPressed(pKeyActionMap->pVirtualKeyCodesMapping[(InputAction)i]);
0
Ritor1
parents:
diff changeset
1093 else
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1094 v4 = pKeyboard->IsKeyBeingHeld(pKeyActionMap->pVirtualKeyCodesMapping[(InputAction)i]);
0
Ritor1
parents:
diff changeset
1095 if ( v4 )
Ritor1
parents:
diff changeset
1096 {
Ritor1
parents:
diff changeset
1097 switch ( inputAction )
Ritor1
parents:
diff changeset
1098 {
Ritor1
parents:
diff changeset
1099 case INPUT_MoveForward:
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1100 if (pCurrentScreen != SCREEN_GAME)
0
Ritor1
parents:
diff changeset
1101 break;
Ritor1
parents:
diff changeset
1102 if (!pParty->bTurnBasedModeOn)
Ritor1
parents:
diff changeset
1103 {
140
f4d7a9a8c363 Walk/run and other actions
Nomad
parents: 135
diff changeset
1104 if ( pParty->uFlags2 & PARTY_FLAGS_2_RUNNING)
0
Ritor1
parents:
diff changeset
1105 partyAction = PARTY_RunForward;
Ritor1
parents:
diff changeset
1106 else
Ritor1
parents:
diff changeset
1107 partyAction = PARTY_WalkForward;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1108 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1109 break;
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1110 }
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
1111 if (pTurnEngine->turn_stage != 1 && pTurnEngine->turn_stage != 2 && pTurnEngine->uActionPointsLeft > 0 )
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1112 {
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1113 pTurnEngine->uActionPointsLeft -= 26;
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1114 if ( pParty->uFlags2 & PARTY_FLAGS_2_RUNNING)
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1115 partyAction = PARTY_RunForward;
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1116 else
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1117 partyAction = PARTY_WalkForward;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1118 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1119 break;
0
Ritor1
parents:
diff changeset
1120 }
Ritor1
parents:
diff changeset
1121 break;
Ritor1
parents:
diff changeset
1122 case INPUT_MoveBackwards:
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1123 if (pCurrentScreen != SCREEN_GAME)
0
Ritor1
parents:
diff changeset
1124 break;
Ritor1
parents:
diff changeset
1125 if (!pParty->bTurnBasedModeOn)
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1126 {
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1127 if ( pParty->uFlags2 & 2 )
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1128 partyAction = PARTY_RunBackward;
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1129 else
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1130 partyAction = PARTY_WalkBackward;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1131 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1132 break;
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1133 }
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
1134 if ( pTurnEngine->turn_stage != 1 && pTurnEngine->turn_stage != 2 && pTurnEngine->uActionPointsLeft > 0 )
0
Ritor1
parents:
diff changeset
1135 {
Ritor1
parents:
diff changeset
1136 pTurnEngine->uActionPointsLeft -= 26;
Ritor1
parents:
diff changeset
1137 if ( pParty->uFlags2 & 2 )
Ritor1
parents:
diff changeset
1138 partyAction = PARTY_RunBackward;
Ritor1
parents:
diff changeset
1139 else
Ritor1
parents:
diff changeset
1140 partyAction = PARTY_WalkBackward;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1141 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1142 break;
0
Ritor1
parents:
diff changeset
1143 }
Ritor1
parents:
diff changeset
1144 break;
Ritor1
parents:
diff changeset
1145 case INPUT_StrafeLeft:
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1146 if (pCurrentScreen != SCREEN_GAME)
0
Ritor1
parents:
diff changeset
1147 break;
Ritor1
parents:
diff changeset
1148 if (!pParty->bTurnBasedModeOn)
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1149 {
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1150 partyAction = PARTY_StrafeLeft;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1151 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1152 break;
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1153 }
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
1154 if ( pTurnEngine->turn_stage == 1 || pTurnEngine->turn_stage == 2 || pTurnEngine->uActionPointsLeft <= 0 )
0
Ritor1
parents:
diff changeset
1155 break;
Ritor1
parents:
diff changeset
1156 pTurnEngine->uActionPointsLeft -= 26;
Ritor1
parents:
diff changeset
1157 partyAction = PARTY_StrafeLeft;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1158 pPartyActionQueue->Add(partyAction);
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1159 break;
0
Ritor1
parents:
diff changeset
1160 case INPUT_StrafeRight:
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1161 if (pCurrentScreen != SCREEN_GAME)
0
Ritor1
parents:
diff changeset
1162 break;
Ritor1
parents:
diff changeset
1163 if (!pParty->bTurnBasedModeOn)
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1164 {
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1165 partyAction = PARTY_StrafeRight;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1166 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1167 break;
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1168 }
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
1169 if ( pTurnEngine->turn_stage == 1 || pTurnEngine->turn_stage == 2 || pTurnEngine->uActionPointsLeft <= 0 )
0
Ritor1
parents:
diff changeset
1170 break;
Ritor1
parents:
diff changeset
1171 pTurnEngine->uActionPointsLeft -= 26;
Ritor1
parents:
diff changeset
1172 partyAction = PARTY_StrafeRight;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1173 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1174 break;
0
Ritor1
parents:
diff changeset
1175 case INPUT_TurnLeft:
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1176 if (pCurrentScreen != SCREEN_GAME)
0
Ritor1
parents:
diff changeset
1177 break;
Ritor1
parents:
diff changeset
1178 if ( GetAsyncKeyState(VK_CONTROL) ) // strafing
Ritor1
parents:
diff changeset
1179 {
Ritor1
parents:
diff changeset
1180 if (pParty->bTurnBasedModeOn)
Ritor1
parents:
diff changeset
1181 {
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
1182 if ( pTurnEngine->turn_stage == 1 || pTurnEngine->turn_stage == 2 || pTurnEngine->uActionPointsLeft <= 0 )
0
Ritor1
parents:
diff changeset
1183 break;
Ritor1
parents:
diff changeset
1184 pTurnEngine->uActionPointsLeft -= 26;
Ritor1
parents:
diff changeset
1185 }
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1186 partyAction = PARTY_StrafeLeft;
0
Ritor1
parents:
diff changeset
1187 }
Ritor1
parents:
diff changeset
1188 else
Ritor1
parents:
diff changeset
1189 {
Ritor1
parents:
diff changeset
1190 if ( pParty->uFlags2 & 2 )
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1191 partyAction = PARTY_FastTurnLeft;
0
Ritor1
parents:
diff changeset
1192 else
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1193 partyAction = PARTY_TurnLeft;
0
Ritor1
parents:
diff changeset
1194 }
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1195 pPartyActionQueue->Add(partyAction);
0
Ritor1
parents:
diff changeset
1196 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor && pWeather->bRenderSnow)
Ritor1
parents:
diff changeset
1197 {
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1198 pWeather->OnPlayerTurn(10);
0
Ritor1
parents:
diff changeset
1199 }
Ritor1
parents:
diff changeset
1200 break;
Ritor1
parents:
diff changeset
1201 case INPUT_TurnRight:
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1202 if (pCurrentScreen != SCREEN_GAME)
0
Ritor1
parents:
diff changeset
1203 break;
Ritor1
parents:
diff changeset
1204 if ( GetAsyncKeyState(17) ) // strafing
Ritor1
parents:
diff changeset
1205 {
Ritor1
parents:
diff changeset
1206 if (pParty->bTurnBasedModeOn)
Ritor1
parents:
diff changeset
1207 {
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
1208 if ( pTurnEngine->turn_stage == 1 || pTurnEngine->turn_stage == 2 || pTurnEngine->uActionPointsLeft <= 0 )
0
Ritor1
parents:
diff changeset
1209 break;
Ritor1
parents:
diff changeset
1210 pTurnEngine->uActionPointsLeft -= 26;
Ritor1
parents:
diff changeset
1211 }
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1212 partyAction = PARTY_StrafeRight;
0
Ritor1
parents:
diff changeset
1213 }
Ritor1
parents:
diff changeset
1214 else
Ritor1
parents:
diff changeset
1215 {
Ritor1
parents:
diff changeset
1216 if ( pParty->uFlags2 & 2 )
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1217 partyAction = PARTY_FastTurnRight;
0
Ritor1
parents:
diff changeset
1218 else
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1219 partyAction = PARTY_TurnRight;
0
Ritor1
parents:
diff changeset
1220 }
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1221 pPartyActionQueue->Add(partyAction);
0
Ritor1
parents:
diff changeset
1222 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor && pWeather->bRenderSnow)
Ritor1
parents:
diff changeset
1223 {
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1224 pWeather->OnPlayerTurn(-10);
0
Ritor1
parents:
diff changeset
1225 }
Ritor1
parents:
diff changeset
1226 break;
Ritor1
parents:
diff changeset
1227 case INPUT_Jump:
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1228 if (pCurrentScreen != SCREEN_GAME || pParty->bTurnBasedModeOn)
0
Ritor1
parents:
diff changeset
1229 break;
Ritor1
parents:
diff changeset
1230 partyAction = (PartyAction)12;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1231 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1232 break;
0
Ritor1
parents:
diff changeset
1233 case INPUT_Yell:
187
49728858c35e On player voices
Nomad
parents: 169
diff changeset
1234 if (!pCurrentScreen && uActiveCharacter)
0
Ritor1
parents:
diff changeset
1235 {
Ritor1
parents:
diff changeset
1236 pParty->Yell();
187
49728858c35e On player voices
Nomad
parents: 169
diff changeset
1237 pPlayers[uActiveCharacter]->PlaySound(SPEECH_Yell, 0);
0
Ritor1
parents:
diff changeset
1238 }
187
49728858c35e On player voices
Nomad
parents: 169
diff changeset
1239 break;
0
Ritor1
parents:
diff changeset
1240 case INPUT_Pass:
Ritor1
parents:
diff changeset
1241 if ( pCurrentScreen )
Ritor1
parents:
diff changeset
1242 break;
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
1243 if (pParty->bTurnBasedModeOn && pTurnEngine->turn_stage == 3)
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1244 {
1332
1e35cfed7928 turn engine file added
Gloval
parents: 1323
diff changeset
1245 pTurnEngine->field_18 |= TE_FLAG_8;
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1246 break;
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1247 }
0
Ritor1
parents:
diff changeset
1248 if ( uActiveCharacter )
Ritor1
parents:
diff changeset
1249 {
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1250 if ( !pPlayers[uActiveCharacter]->uTimeToRecovery )
0
Ritor1
parents:
diff changeset
1251 {
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1252 v24 = pPlayers[uActiveCharacter]->GetAttackRecoveryTime(false);
0
Ritor1
parents:
diff changeset
1253 if ( !pParty->bTurnBasedModeOn )
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
1254 pPlayers[uActiveCharacter]->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * (double)v24 * 2.133333333333333));
1517
c3da3c2985b8 Clean CastSpellInfo. (1)
yoctozepto
parents: 1459
diff changeset
1255 CastSpellInfoHelpers::_427D48();
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1340
diff changeset
1256 pTurnEngine->ApplyPlayerAction();
0
Ritor1
parents:
diff changeset
1257 }
Ritor1
parents:
diff changeset
1258 }
Ritor1
parents:
diff changeset
1259 break;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1260 case INPUT_Combat://if press ENTER
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1261 if (pCurrentScreen == SCREEN_GAME)
0
Ritor1
parents:
diff changeset
1262 {
Ritor1
parents:
diff changeset
1263 if (pParty->bTurnBasedModeOn)
Ritor1
parents:
diff changeset
1264 {
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
1265 if (pTurnEngine->turn_stage == 3 || PID_TYPE(pTurnEngine->pQueue[0].uPackedID) == OBJECT_Player)
0
Ritor1
parents:
diff changeset
1266 {
Ritor1
parents:
diff changeset
1267 pParty->bTurnBasedModeOn = 0;
Ritor1
parents:
diff changeset
1268 pTurnEngine->End(true);
Ritor1
parents:
diff changeset
1269 }
Ritor1
parents:
diff changeset
1270 }
Ritor1
parents:
diff changeset
1271 else
Ritor1
parents:
diff changeset
1272 {
Ritor1
parents:
diff changeset
1273 pTurnEngine->Start();
Ritor1
parents:
diff changeset
1274 pParty->bTurnBasedModeOn = true;
Ritor1
parents:
diff changeset
1275 }
Ritor1
parents:
diff changeset
1276 }
Ritor1
parents:
diff changeset
1277 break;
Ritor1
parents:
diff changeset
1278 case INPUT_CastReady:
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1279 if (pCurrentScreen != SCREEN_GAME)
0
Ritor1
parents:
diff changeset
1280 break;
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
1281 if (pParty->bTurnBasedModeOn && pTurnEngine->turn_stage == 3)
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1282 {
1332
1e35cfed7928 turn engine file added
Gloval
parents: 1323
diff changeset
1283 pTurnEngine->field_18 |= TE_FLAG_8;
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1284 break;
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1285 }
0
Ritor1
parents:
diff changeset
1286 if ( !uActiveCharacter )
Ritor1
parents:
diff changeset
1287 break;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1288 v8 = pPlayers[uActiveCharacter]->uQuickSpell;
0
Ritor1
parents:
diff changeset
1289 if ( !v8
Ritor1
parents:
diff changeset
1290 || bUnderwater
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1291 || ((v9 = pPlayers[uActiveCharacter]->pActiveSkills[(unsigned __int8)v8 / 11 + 12], !(HIBYTE(v9) & 1)) ?
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1292 ((v9 & 0x80u) == 0 ? (!(v9 & 0x40) ? (v10 = *(&pSpellDatas[0].uNormalLevelMana + 10 * (unsigned __int8)v8)) :
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1293 (v10 = *(&pSpellDatas[0].uExpertLevelMana + 10 * (unsigned __int8)v8))) :
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1294 (v10 = *(&pSpellDatas[0].uMasterLevelMana + 10 * (unsigned __int8)v8))) :
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1295 (v10 = *(&pSpellDatas[0].uMagisterLevelMana + 10 * (unsigned __int8)v8)),
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1296 v10 > pPlayers[uActiveCharacter]->sMana) )
0
Ritor1
parents:
diff changeset
1297 {
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1298 pPartyActionQueue = pPartyActionQueue;
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
1299 pMessageQueue_50CBD0->AddMessage(UIMSG_Attack, 0, 0);
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
1300 break;
0
Ritor1
parents:
diff changeset
1301 }
Ritor1
parents:
diff changeset
1302 else
Ritor1
parents:
diff changeset
1303 {
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1009
diff changeset
1304 pMessageQueue_50C9E8->AddMessage(UIMSG_CastQuickSpell, 0, 0);
0
Ritor1
parents:
diff changeset
1305 }
Ritor1
parents:
diff changeset
1306 break;
Ritor1
parents:
diff changeset
1307 case INPUT_Attack:
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1308 if (pCurrentScreen != SCREEN_GAME)
0
Ritor1
parents:
diff changeset
1309 break;
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
1310 if (pParty->bTurnBasedModeOn == 1 && pTurnEngine->turn_stage == 3)
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1311 {
1332
1e35cfed7928 turn engine file added
Gloval
parents: 1323
diff changeset
1312 pTurnEngine->field_18 |= TE_FLAG_8;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1313 break;
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1314 }
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1315 pMessageQueue_50CBD0->AddMessage(UIMSG_Attack, 0, 0);
0
Ritor1
parents:
diff changeset
1316 break;
Ritor1
parents:
diff changeset
1317 case INPUT_EventTrigger:
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 243
diff changeset
1318 if (pCurrentScreen == SCREEN_GAME)
0
Ritor1
parents:
diff changeset
1319 {
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
1320 pMessageQueue_50CBD0->AddMessage(UIMSG_Game_Action, 0, 0);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1321 break;
0
Ritor1
parents:
diff changeset
1322 }
151
9abdd40a107b pCurrentScreen
Ritor1
parents: 141
diff changeset
1323 if ( pCurrentScreen == SCREEN_NPC_DIALOGUE )
0
Ritor1
parents:
diff changeset
1324 {
Ritor1
parents:
diff changeset
1325 if ( pMessageQueue_50CBD0->uNumMessages )
Ritor1
parents:
diff changeset
1326 {
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
1327 pMessageQueue_50CBD0->uNumMessages = 0;
0
Ritor1
parents:
diff changeset
1328 if ( pMessageQueue_50CBD0->pMessages[0].field_8 )
Ritor1
parents:
diff changeset
1329 {
Ritor1
parents:
diff changeset
1330 pMessageQueue_50CBD0->uNumMessages = 1;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1331 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape;
0
Ritor1
parents:
diff changeset
1332 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
1575
43d3536a20f7 OnInventoryItemRightClick
Nomad
parents: 1574
diff changeset
1333 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].field_8 = 0;
0
Ritor1
parents:
diff changeset
1334 ++pMessageQueue_50CBD0->uNumMessages;
Ritor1
parents:
diff changeset
1335 break;
Ritor1
parents:
diff changeset
1336 }
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
1337 break;
0
Ritor1
parents:
diff changeset
1338 }
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 430
diff changeset
1339 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
0
Ritor1
parents:
diff changeset
1340 }
Ritor1
parents:
diff changeset
1341 break;
Ritor1
parents:
diff changeset
1342 case INPUT_CharCycle:
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1009
diff changeset
1343 if ( pCurrentScreen == SCREEN_SPELL_BOOK )
0
Ritor1
parents:
diff changeset
1344 break;
1575
43d3536a20f7 OnInventoryItemRightClick
Nomad
parents: 1574
diff changeset
1345
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1009
diff changeset
1346 pMessageQueue_50C9E8->AddMessage(UIMSG_CycleCharacters, 0, 0);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1347 break;
0
Ritor1
parents:
diff changeset
1348 case INPUT_LookUp:
Ritor1
parents:
diff changeset
1349 if ( pEventTimer->bPaused )
Ritor1
parents:
diff changeset
1350 break;
Ritor1
parents:
diff changeset
1351 partyAction = (PartyAction)7;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1352 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1353 break;
0
Ritor1
parents:
diff changeset
1354 case INPUT_CenterView:
Ritor1
parents:
diff changeset
1355 if ( pEventTimer->bPaused )
Ritor1
parents:
diff changeset
1356 break;
Ritor1
parents:
diff changeset
1357 partyAction = (PartyAction)9;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1358 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1359 break;
0
Ritor1
parents:
diff changeset
1360 case INPUT_LookDown:
Ritor1
parents:
diff changeset
1361 if ( pEventTimer->bPaused )
Ritor1
parents:
diff changeset
1362 break;
Ritor1
parents:
diff changeset
1363 partyAction = (PartyAction)8;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1364 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1365 break;
0
Ritor1
parents:
diff changeset
1366 case INPUT_FlyUp:
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1367 if ( pCurrentScreen || pEventTimer->bPaused )
0
Ritor1
parents:
diff changeset
1368 break;
Ritor1
parents:
diff changeset
1369 partyAction = (PartyAction)13;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1370 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1371 break;
0
Ritor1
parents:
diff changeset
1372 case INPUT_Land:
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1373 if ( pCurrentScreen || pEventTimer->bPaused )
0
Ritor1
parents:
diff changeset
1374 break;
Ritor1
parents:
diff changeset
1375 partyAction = (PartyAction)15;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1376 pPartyActionQueue->Add(partyAction);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1377 break;
0
Ritor1
parents:
diff changeset
1378 case INPUT_FlyDown:
Ritor1
parents:
diff changeset
1379 if ( !pCurrentScreen
Ritor1
parents:
diff changeset
1380 && !pEventTimer->bPaused )
Ritor1
parents:
diff changeset
1381 {
Ritor1
parents:
diff changeset
1382 partyAction = (PartyAction)14;
998
e4383e6dfbef ProcessInput
Ritor1
parents: 997
diff changeset
1383 pPartyActionQueue->Add(partyAction);
0
Ritor1
parents:
diff changeset
1384 }
Ritor1
parents:
diff changeset
1385 break;
Ritor1
parents:
diff changeset
1386 case INPUT_ZoomIn:
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1009
diff changeset
1387 pMessageQueue_50C9E8->AddMessage(UIMSG_ClickZoomOutBtn, 0, 0);
163
a0e7ad5425d4 14.02.13
Ritor1
parents: 151
diff changeset
1388 break;
0
Ritor1
parents:
diff changeset
1389 case INPUT_ZoomOut:
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1009
diff changeset
1390 pMessageQueue_50C9E8->AddMessage(UIMSG_ClickZoomInBtn, 0, 0);
0
Ritor1
parents:
diff changeset
1391 break;
Ritor1
parents:
diff changeset
1392 case INPUT_AlwaysRun:
Ritor1
parents:
diff changeset
1393 bAlwaysRun = bAlwaysRun == 0;
Ritor1
parents:
diff changeset
1394 break;
17
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1395 default:
fe0d9a98213f 17.01.13 (fix Hint error)
Ritor1
parents: 11
diff changeset
1396 break;
0
Ritor1
parents:
diff changeset
1397 }
Ritor1
parents:
diff changeset
1398 }
Ritor1
parents:
diff changeset
1399 }
Ritor1
parents:
diff changeset
1400 }
Ritor1
parents:
diff changeset
1401 }