annotate Party.cpp @ 1035:306ec23b37df

004C1EE5 & other stuff
author Nomad
date Wed, 22 May 2013 14:12:51 +0200
parents a704435d3285
children b79139c3b5c8
rev   line source
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1 #include <assert.h>
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2
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3 #include "Party.h"
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4 #include "MapInfo.h"
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5 #include "Time.h"
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6 #include "AudioPlayer.h"
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7 #include "IconFrameTable.h"
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8 #include "Mouse.h"
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9 #include "PlayerFrameTable.h"
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10 #include "TurnEngine.h"
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11 #include "Viewport.h"
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12 #include "Actor.h"
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13 #include "GUIWindow.h"
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14 #include "texts.h"
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15
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16 #include "mm7_data.h"
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17 #include "MM7.h"
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24
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25 Party *pParty; // idb
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26
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27 struct ActionQueue *pPartyActionQueue = new ActionQueue;
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28
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29
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30
1035
306ec23b37df 004C1EE5 & other stuff
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31
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32
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33 //----- (0044A56A) --------------------------------------------------------
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34 void Party::CountHirelings()
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35 {
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36 field_70A = 0;
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37
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38 for (int i = 0; i < pNPCStats->uNumNewNPCs; ++i)
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39 {
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40 auto npc = pNPCStats->pNewNPCData + i;
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41 if (npc->Hired() &&
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42 (!pHirelings[0].pName || strcmp(npc->pName, pHirelings[0].pName)))
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43 {
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44 if (!pHirelings[1].pName || strcmp(npc->pName, pHirelings[1].pName))
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45 ++field_70A;
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46 }
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47 }
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48 }
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49
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50
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51 // inlined
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52 //----- (mm6c::004858D0) --------------------------------------------------
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53 void Party::Zero()
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54 {
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55
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56 uFlags2 = 0;
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57 uNumGoldInBank = 0;
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58
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59 uCurrentYear = 0;
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60 uCurrentMonth = 0;
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61 uCurrentMonthWeek = 0;
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62 uDaysPlayed = 0;
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63 uCurrentHour = 0;
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64 uCurrentMinute = 0;
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65 uCurrentTimeSecond = 0;
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66
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67 field_6FC = 0;
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68 days_played_without_rest = 0;
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69
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70 vPosition.y = 0;
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71 vPosition.z = 0;
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72 vPosition.x = 0;
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73 uFallStartY = 0;
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74 sRotationY = 0;
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75 sRotationX = 0;
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76 uFallSpeed = 0;
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77 field_28 = 0;
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78 uDefaultPartyHeight = 120;
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79 field_14 = 37;
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80 y_rotation_granularity = 25;
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81 uWalkSpeed = 384;
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82 y_rotation_speed = 90;
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83 field_24 = 5;
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84 field_6FC = 0;
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85 field_708 = 15;
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86 field_0 = 25;
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87 }
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88
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89 //inlined
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90 //----- (mm6c::0045BE90) --------------------------------------------------
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91 void ActionQueue::Reset()
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92 {
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93 uNumActions = 0;
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94 }
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95
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96 //----- (004760C1) --------------------------------------------------------
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97 void ActionQueue::Add(PartyAction action)
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98 {
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99 if (uNumActions < 30)
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100 pActions[uNumActions++] = action;
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101 }
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102
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103 //----- (00497FC5) --------------------------------------------------------
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104 bool Party::_497FC5_check_party_perception_against_level()
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105 {
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106 int uMaxPerception; // edi@1
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107 Player *v2; // esi@1
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108 signed int v3; // ebx@1
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109 Player *v4; // ecx@2
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110 signed int v5; // eax@3
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111 bool result; // eax@7
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112
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113 uMaxPerception = 0;
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114 v2 = this->pPlayers;
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115 v3 = 4;
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116 do
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117 {
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118 if ( v2->CanAct() )
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119 {
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120 v5 = v2->GetPerception();
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121 if ( v5 > uMaxPerception )
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122 uMaxPerception = v5;
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123 }
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124 ++v2;
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125 --v3;
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126 }
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127 while ( v3 );
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128 if ( uLevelMapStatsID && (signed int)uLevelMapStatsID < 77 )
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129 result = uMaxPerception >= 2 * pMapStats->pInfos[uLevelMapStatsID]._per;
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130 else
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131 result = 0;
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132 return result;
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133 }
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134
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135 //----- (004936E1) --------------------------------------------------------
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136 void Party::SetHoldingItem(ItemGen *pItem)
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137 {
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138 sub_421B2C_PlaceInInventory_or_DropPickedItem();
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139 memcpy(&pPickedItem, pItem, sizeof(pPickedItem));
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140 pMouse->SetCursorBitmapFromItemID(pPickedItem.uItemID);
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141 }
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142
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143 //----- (0049370F) --------------------------------------------------------
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144 int Party::GetNextActiveCharacter()
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145 {
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146 Party *v1; // esi@1
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147 int v2; // eax@4
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148 signed int v4; // ecx@6
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149 Player *v5; // edx@6
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150 Player *v6; // eax@7
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151 Player *v7; // ecx@23
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152 signed int v8; // esi@23
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153 signed int v9; // edx@23
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154 Player **v10; // edi@23
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155 Player *v11; // eax@24
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156 int v12; // [sp+Ch] [bp-4h]@1
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157
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158 v1 = this;
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159 v12 = 0;
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160 if ( pParty->bTurnBasedModeOn == 1 )
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161 {
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162 if ( pTurnEngine->field_4 != 2 || PID_TYPE(pTurnEngine->pQueue[0].uPackedID) != OBJECT_Player)
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163 return 0;
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164 v2 = PID_ID(pTurnEngine->pQueue[0].uPackedID);
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165 return v2 + 1;
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166 }
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167 v4 = 0;
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168 v5 = v1->pPlayers;//[0].uTimeToRecovery;
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169 while ( 1 )
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170 {
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171 v6 = ::pPlayers[v4 + 1];
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172 if ( v6->pConditions[2]
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173 || v6->pConditions[12]
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174 || v6->pConditions[13]
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175 || v6->pConditions[14]
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176 || v6->pConditions[15]
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177 || v6->pConditions[16]
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178 || v5->uTimeToRecovery )
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179 {
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180 byte_AE3368[v4] = 1;
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181 }
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182 else if ( !byte_AE3368[v4] )
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183 break;
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184 ++v4;
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185 ++v5;
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186 if ( v4 >= 4 )
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187 break;
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188 }
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189 if(v4<4)
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190 {
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191 v12 = v4;
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192 byte_AE3368[v4] = 1;
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193 }
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194 if ( (unsigned __int8)(byte_AE3369 & byte_AE336A & byte_AE336B) & byte_AE3368[0] )
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195 memset(byte_AE3368, 0, 4u);
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196 v2 = v12;
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197 if ( v12 )
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198 return v2 + 1;
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199 v7 = v1->pPlayers;//[0].uSpeedBonus;
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200 v8 = 0;
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201 v9 = 1;
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202 v10 = &::pPlayers[1];
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203 while ( 2 )
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204 {
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205 v11 = *v10;
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206 if ( !(*v10)->pConditions[2]
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207 && !v11->pConditions[12]
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208 && !v11->pConditions[13]
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209 && !v11->pConditions[14]
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210 && !v11->pConditions[15]
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211 && !v11->pConditions[16]
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212 && !v7->uTimeToRecovery )
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213 {
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214 if ( v12 )
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215 {
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216 if ( v7->uSpeedBonus > v8 )
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217 {
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218 v8 = v7->uSpeedBonus;
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219 v12 = v9;
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220 }
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221 }
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222 else
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223 {
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224 v8 = *(short *)v7;
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225 v12 = v9;
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226 }
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227 }
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228 ++v10;
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229 ++v9;
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230 ++v7;
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231 if ( v9 - 1 < 4 )
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232 continue;
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233 return v12;
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234 }
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235 }
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236
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237
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238 //----- (00493244) --------------------------------------------------------
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239 bool Party::HasItem(unsigned int uItemID)
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240 {
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241 Player *v2; // edx@1
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242 signed int v3; // ecx@2
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243 ItemGen *v4; // eax@2
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244
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245 v2 = pParty->pPlayers;//[0].pInventoryItems;
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246 while ( v2 <= &pParty->pPlayers[3] )
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247 {
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248 v3 = 0;
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249 v4 = v2->pInventoryItems;
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250 do
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251 {
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252 if ( v4->uItemID == uItemID )
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253 return 1;
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254 ++v3;
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255 ++v4;
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256 }
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257 while ( v3 < 138 );
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258 ++v2;
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259 }
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260 return 0;
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261 }
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262
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263
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264 //----- (00492AD5) --------------------------------------------------------
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265 void Party::SetFood(unsigned int uNumFood)
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266 {
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267 pUIAnim_Food->uAnimTime = 0;
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268 pParty->uNumFoodRations = uNumFood;
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269 pUIAnim_Food->uAnimLength = 8 * pIconsFrameTable->pIcons[pUIAnim_Food->uIconID].uAnimLength;
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270 }
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271
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272 //----- (00492B03) --------------------------------------------------------
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273 void Party::TakeFood(unsigned int uNumFood)
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274 {
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parents: 566
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275 if (pParty->uNumFoodRations <= uNumFood)
96f48cfdd657 some flags
Nomad
parents: 566
diff changeset
276 pParty->uNumFoodRations = 0;
0
Ritor1
parents:
diff changeset
277 else
592
96f48cfdd657 some flags
Nomad
parents: 566
diff changeset
278 pParty->uNumFoodRations -= uNumFood;
96f48cfdd657 some flags
Nomad
parents: 566
diff changeset
279
0
Ritor1
parents:
diff changeset
280 pUIAnim_Food->uAnimTime = 0;
592
96f48cfdd657 some flags
Nomad
parents: 566
diff changeset
281 pUIAnim_Food->uAnimLength = 8 * pIconsFrameTable->pIcons[pUIAnim_Food->uIconID].uAnimLength;
0
Ritor1
parents:
diff changeset
282 }
Ritor1
parents:
diff changeset
283
Ritor1
parents:
diff changeset
284 //----- (00492B42) --------------------------------------------------------
592
96f48cfdd657 some flags
Nomad
parents: 566
diff changeset
285 void Party::GiveFood(unsigned int _this)
0
Ritor1
parents:
diff changeset
286 {
Ritor1
parents:
diff changeset
287 pParty->uNumFoodRations += _this;
Ritor1
parents:
diff changeset
288 pUIAnim_Food->uAnimTime = 0;
592
96f48cfdd657 some flags
Nomad
parents: 566
diff changeset
289 pUIAnim_Food->uAnimLength = 8 * pIconsFrameTable->pIcons[pUIAnim_Food->uIconID].uAnimLength;
0
Ritor1
parents:
diff changeset
290 }
Ritor1
parents:
diff changeset
291
Ritor1
parents:
diff changeset
292 //----- (00492B70) --------------------------------------------------------
Ritor1
parents:
diff changeset
293 void Party::SetGold(unsigned int uNumGold)
Ritor1
parents:
diff changeset
294 {
Ritor1
parents:
diff changeset
295 pParty->uNumGold = uNumGold;
Ritor1
parents:
diff changeset
296 pUIAnim_Gold->uAnimTime = 0;
592
96f48cfdd657 some flags
Nomad
parents: 566
diff changeset
297 pUIAnim_Gold->uAnimLength = 8 * pIconsFrameTable->pIcons[pUIAnim_Gold->uIconID].uAnimLength;
0
Ritor1
parents:
diff changeset
298 pAudioPlayer->PlaySound(SOUND_GoldReceived, 0, 0, -1, 0, 0, 0, 0);
Ritor1
parents:
diff changeset
299 }
Ritor1
parents:
diff changeset
300
Ritor1
parents:
diff changeset
301 //----- (00492BB6) --------------------------------------------------------
Ritor1
parents:
diff changeset
302 void Party::TakeGold(unsigned int uNumGold)
Ritor1
parents:
diff changeset
303 {
Ritor1
parents:
diff changeset
304 if ( uNumGold <= pParty->uNumGold )
Ritor1
parents:
diff changeset
305 pParty->uNumGold -= uNumGold;
Ritor1
parents:
diff changeset
306 else
Ritor1
parents:
diff changeset
307 pParty->uNumGold = 0;
Ritor1
parents:
diff changeset
308 pUIAnim_Gold->uAnimTime = 0;
592
96f48cfdd657 some flags
Nomad
parents: 566
diff changeset
309 pUIAnim_Gold->uAnimLength = 8 * pIconsFrameTable->pIcons[pUIAnim_Gold->uIconID].uAnimLength;
0
Ritor1
parents:
diff changeset
310 pAudioPlayer->PlaySound(SOUND_GoldReceived, 0, 0, -1, 0, 0, 0, 0);
Ritor1
parents:
diff changeset
311 }
Ritor1
parents:
diff changeset
312
Ritor1
parents:
diff changeset
313 //----- (0049135E) --------------------------------------------------------
Ritor1
parents:
diff changeset
314 unsigned int Party::GetPartyFame()
Ritor1
parents:
diff changeset
315 {
566
fcbb3c281217 QuickRef reputation string fix
Nomad
parents: 487
diff changeset
316 unsigned __int64 total_exp = 0;
fcbb3c281217 QuickRef reputation string fix
Nomad
parents: 487
diff changeset
317 for (uint i = 0; i < 4; ++i)
fcbb3c281217 QuickRef reputation string fix
Nomad
parents: 487
diff changeset
318 total_exp += pPlayers[i].uExperience;
fcbb3c281217 QuickRef reputation string fix
Nomad
parents: 487
diff changeset
319 return total_exp / 1000;
0
Ritor1
parents:
diff changeset
320 }
Ritor1
parents:
diff changeset
321
Ritor1
parents:
diff changeset
322 //----- (0049137D) --------------------------------------------------------
Ritor1
parents:
diff changeset
323 void Party::CreateDefaultParty(char bGiveItems)
Ritor1
parents:
diff changeset
324 {
Ritor1
parents:
diff changeset
325 Party *pParty; // esi@1
Ritor1
parents:
diff changeset
326 signed __int16 v3; // ax@1
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
327 //int pResMagicBase; // ecx@1
0
Ritor1
parents:
diff changeset
328 Player *pCharacter; // esi@3
321
15decc249a94 quick fix to spells commit (wasnt compiling)
Nomad
parents: 291
diff changeset
329 //signed int uSpellBookPageCount; // edx@5
0
Ritor1
parents:
diff changeset
330 int pMagicSkills; // eax@5
Ritor1
parents:
diff changeset
331 int uSkillIdx; // eax@11
Ritor1
parents:
diff changeset
332 //unsigned __int8 v9; // zf@37
Ritor1
parents:
diff changeset
333 //char v10; // sf@37
Ritor1
parents:
diff changeset
334 //unsigned __int8 v11; // of@37
Ritor1
parents:
diff changeset
335 char *pAttributes; // eax@38
Ritor1
parents:
diff changeset
336 signed int v13; // ecx@38
Ritor1
parents:
diff changeset
337 int uMaxSP; // eax@42
Ritor1
parents:
diff changeset
338 unsigned int v15; // [sp-4h] [bp-44h]@14
Ritor1
parents:
diff changeset
339 unsigned int v16; // [sp-4h] [bp-44h]@26
Ritor1
parents:
diff changeset
340 int v17; // [sp+10h] [bp-30h]@1
Ritor1
parents:
diff changeset
341 int v18; // [sp+14h] [bp-2Ch]@11
Ritor1
parents:
diff changeset
342 signed int uNumPlayers; // [sp+18h] [bp-28h]@1
Ritor1
parents:
diff changeset
343 ItemGen Dst; // [sp+1Ch] [bp-24h]@10
Ritor1
parents:
diff changeset
344
130
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
345
0
Ritor1
parents:
diff changeset
346 pParty = this;
130
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
347
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
348 pHireling1Name[0] = 0;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
349 pHireling2Name[0] = 0;
134
1c6d36681f7f Margaret
Ritor1
parents: 130
diff changeset
350 pParty->field_709 = 0;
130
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
351 memset(pHirelings, 0, 2 * sizeof(*pHirelings));
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
352
0
Ritor1
parents:
diff changeset
353 strcpy(this->pPlayers[0].pName, pGlobalTXT_LocalizationStrings[509]); //Zoltan
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 937
diff changeset
354 pParty->pPlayers[0].uPrevFace = 17;
a704435d3285 comtinue player cleaning
Gloval
parents: 937
diff changeset
355 pParty->pPlayers[0].uCurrentFace = 17;
a704435d3285 comtinue player cleaning
Gloval
parents: 937
diff changeset
356 pParty->pPlayers[0].uPrevVoiceID = 17;
0
Ritor1
parents:
diff changeset
357 pParty->pPlayers[0].uVoiceID = 17;
Ritor1
parents:
diff changeset
358 pParty->pPlayers[0].uMight = 30;
Ritor1
parents:
diff changeset
359 pParty->pPlayers[0].uIntelligence = 5;
Ritor1
parents:
diff changeset
360 pParty->pPlayers[0].uWillpower = 5;
Ritor1
parents:
diff changeset
361 pParty->pPlayers[0].uEndurance = 13;
Ritor1
parents:
diff changeset
362 pParty->pPlayers[0].uAccuracy = 13;
Ritor1
parents:
diff changeset
363 pParty->pPlayers[0].uSpeed = 14;
Ritor1
parents:
diff changeset
364 pParty->pPlayers[0].uLuck = 7;
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
365 pParty->pPlayers[0].pActiveSkills[PLAYER_SKILL_LEATHER] = 1; // leather
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
366 pParty->pPlayers[0].pActiveSkills[PLAYER_SKILL_ARMSMASTER] = 1; // armsmaster
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
367 pParty->pPlayers[0].pActiveSkills[PLAYER_SKILL_BOW] = 1; // bow
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
368 pParty->pPlayers[0].pActiveSkills[PLAYER_SKILL_SWORD] = 1; // sword
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 937
diff changeset
369 pParty->pPlayers[1].uPrevFace = 3;
a704435d3285 comtinue player cleaning
Gloval
parents: 937
diff changeset
370 pParty->pPlayers[1].uCurrentFace = 3;
a704435d3285 comtinue player cleaning
Gloval
parents: 937
diff changeset
371 pParty->pPlayers[1].uPrevVoiceID = 3;
0
Ritor1
parents:
diff changeset
372 pParty->pPlayers[1].uVoiceID = 3;
Ritor1
parents:
diff changeset
373 strcpy(pParty->pPlayers[1].pName, pGlobalTXT_LocalizationStrings[506]); //Roderic
Ritor1
parents:
diff changeset
374 pParty->pPlayers[1].uMight = 13;
Ritor1
parents:
diff changeset
375 pParty->pPlayers[1].uIntelligence = 9;
Ritor1
parents:
diff changeset
376 pParty->pPlayers[1].uWillpower = 9;
Ritor1
parents:
diff changeset
377 pParty->pPlayers[1].uEndurance = 13;
Ritor1
parents:
diff changeset
378 pParty->pPlayers[1].uAccuracy = 13;
Ritor1
parents:
diff changeset
379 pParty->pPlayers[1].uSpeed = 13;
Ritor1
parents:
diff changeset
380 pParty->pPlayers[1].uLuck = 13;
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
381 pParty->pPlayers[1].pActiveSkills[PLAYER_SKILL_LEATHER] = 1; // leather
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
382 pParty->pPlayers[1].pActiveSkills[PLAYER_SKILL_STEALING] = 1; // stealing
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
383 pParty->pPlayers[1].pActiveSkills[PLAYER_SKILL_DAGGER] = 1; // dagger
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
384 pParty->pPlayers[1].pActiveSkills[PLAYER_SKILL_TRAP_DISARM] = 1; // disarm trap
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 937
diff changeset
385 pParty->pPlayers[2].uPrevFace = 14;
a704435d3285 comtinue player cleaning
Gloval
parents: 937
diff changeset
386 pParty->pPlayers[2].uCurrentFace = 14;
a704435d3285 comtinue player cleaning
Gloval
parents: 937
diff changeset
387 pParty->pPlayers[2].uPrevVoiceID = 14;
0
Ritor1
parents:
diff changeset
388 pParty->pPlayers[2].uVoiceID = 14;
Ritor1
parents:
diff changeset
389 strcpy(pParty->pPlayers[2].pName, pGlobalTXT_LocalizationStrings[508]); // Serena
Ritor1
parents:
diff changeset
390 pParty->pPlayers[2].uMight = 12;
Ritor1
parents:
diff changeset
391 pParty->pPlayers[2].uIntelligence = 9;
Ritor1
parents:
diff changeset
392 pParty->pPlayers[2].uWillpower = 20;
Ritor1
parents:
diff changeset
393 pParty->pPlayers[2].uEndurance = 22;
Ritor1
parents:
diff changeset
394 pParty->pPlayers[2].uAccuracy = 7;
Ritor1
parents:
diff changeset
395 pParty->pPlayers[2].uSpeed = 13;
Ritor1
parents:
diff changeset
396 pParty->pPlayers[2].uLuck = 7;
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
397 pParty->pPlayers[2].pActiveSkills[PLAYER_SKILL_ALCHEMY] = 1; // alchemy
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
398 pParty->pPlayers[2].pActiveSkills[PLAYER_SKILL_LEATHER] = 1; // leather
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
399 pParty->pPlayers[2].pActiveSkills[PLAYER_SKILL_BODY] = 1; // body
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
400 pParty->pPlayers[2].pActiveSkills[PLAYER_SKILL_MACE] = 1; // mace
0
Ritor1
parents:
diff changeset
401 strcpy(pParty->pPlayers[3].pName, pGlobalTXT_LocalizationStrings[507]); // Alexis
Ritor1
parents:
diff changeset
402 v3 = 10;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 937
diff changeset
403 pParty->pPlayers[3].uPrevFace = 10;
a704435d3285 comtinue player cleaning
Gloval
parents: 937
diff changeset
404 pParty->pPlayers[3].uCurrentFace = 10;
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
405 //pResMagicBase = (int)&pParty->pPlayers[0].sResMagicBase;
0
Ritor1
parents:
diff changeset
406 pParty->pPlayers[3].uEndurance = 13;
Ritor1
parents:
diff changeset
407 pParty->pPlayers[3].uAccuracy = 13;
Ritor1
parents:
diff changeset
408 pParty->pPlayers[3].uSpeed = 13;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 937
diff changeset
409 pParty->pPlayers[3].uPrevVoiceID = 10;
0
Ritor1
parents:
diff changeset
410 pParty->pPlayers[3].uVoiceID = 10;
Ritor1
parents:
diff changeset
411 pParty->pPlayers[3].uMight = 5;
Ritor1
parents:
diff changeset
412 pParty->pPlayers[3].uIntelligence = 30;
Ritor1
parents:
diff changeset
413 pParty->pPlayers[3].uWillpower = 9;
Ritor1
parents:
diff changeset
414 pParty->pPlayers[3].uLuck = 7;
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
415 pParty->pPlayers[3].pActiveSkills[PLAYER_SKILL_LEATHER] = 1; // leather
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
416 pParty->pPlayers[3].pActiveSkills[PLAYER_SKILL_AIR] = 1; // air
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
417 pParty->pPlayers[3].pActiveSkills[PLAYER_SKILL_FIRE] = 1; // fire
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
418 pParty->pPlayers[3].pActiveSkills[PLAYER_SKILL_STAFF] = 1; // staff
0
Ritor1
parents:
diff changeset
419 //uNumPlayers = 4;
Ritor1
parents:
diff changeset
420 //while ( 1 )
Ritor1
parents:
diff changeset
421 for (uNumPlayers = 0; uNumPlayers < 4; uNumPlayers++)
Ritor1
parents:
diff changeset
422 {
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
423 pCharacter = &pParty->pPlayers[uNumPlayers];
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
424 if (pCharacter->classType == PLAYER_CLASS_KNIGHT)
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
425 pCharacter->sResMagicBase = v3; //player[i].pResMagicBase
321
15decc249a94 quick fix to spells commit (wasnt compiling)
Nomad
parents: 291
diff changeset
426 //uSpellBookPageCount = 0;
0
Ritor1
parents:
diff changeset
427 //pMagicSkills = pPlayers[uNumPlayers].pActiveSkills[12];// Skills
Ritor1
parents:
diff changeset
428 //while ( !*(short *)pMagicSkills ) //player[i].skillFire
321
15decc249a94 quick fix to spells commit (wasnt compiling)
Nomad
parents: 291
diff changeset
429 pCharacter->lastOpenedSpellbookPage = 0;
0
Ritor1
parents:
diff changeset
430 for (int i = 0; i < 9; i++)//for Magic Book
Ritor1
parents:
diff changeset
431 {
Ritor1
parents:
diff changeset
432 //++uSpellBookPageCount;
Ritor1
parents:
diff changeset
433 //pMagicSkills++;
Ritor1
parents:
diff changeset
434 //if ( uSpellBookPageCount >= 9 )
Ritor1
parents:
diff changeset
435 //goto LABEL_10;
Ritor1
parents:
diff changeset
436 if (pPlayers[uNumPlayers].pActiveSkills[12+i])
321
15decc249a94 quick fix to spells commit (wasnt compiling)
Nomad
parents: 291
diff changeset
437 {
15decc249a94 quick fix to spells commit (wasnt compiling)
Nomad
parents: 291
diff changeset
438 pCharacter->lastOpenedSpellbookPage = i;
15decc249a94 quick fix to spells commit (wasnt compiling)
Nomad
parents: 291
diff changeset
439 break;
15decc249a94 quick fix to spells commit (wasnt compiling)
Nomad
parents: 291
diff changeset
440 }
0
Ritor1
parents:
diff changeset
441 }
Ritor1
parents:
diff changeset
442 //LABEL_10:
Ritor1
parents:
diff changeset
443 pCharacter->uExpressionTimePassed = 0;
Ritor1
parents:
diff changeset
444 Dst.Reset();
Ritor1
parents:
diff changeset
445 if ( bGiveItems )
Ritor1
parents:
diff changeset
446 {
439
6b8118542175 recipie item
Gloval
parents: 398
diff changeset
447 pItemsTable->GenerateItem(2, 40, &Dst); //ring
0
Ritor1
parents:
diff changeset
448 pCharacter->AddItem2(-1, &Dst);
Ritor1
parents:
diff changeset
449 //uSkillIdx = 0;
Ritor1
parents:
diff changeset
450 //v18 = 0;
Ritor1
parents:
diff changeset
451 //do
Ritor1
parents:
diff changeset
452 for (uSkillIdx = 0; uSkillIdx < 36; uSkillIdx++)
Ritor1
parents:
diff changeset
453 {
Ritor1
parents:
diff changeset
454 if ( pCharacter->pActiveSkills[uSkillIdx] )
Ritor1
parents:
diff changeset
455 {
Ritor1
parents:
diff changeset
456 switch ( uSkillIdx )
Ritor1
parents:
diff changeset
457 {
Ritor1
parents:
diff changeset
458 case PLAYER_SKILL_STAFF:
Ritor1
parents:
diff changeset
459 v15 = ITEM_STAFF_1;
Ritor1
parents:
diff changeset
460 pCharacter->WearItem(v15);
Ritor1
parents:
diff changeset
461 break;
Ritor1
parents:
diff changeset
462 case PLAYER_SKILL_SWORD:
Ritor1
parents:
diff changeset
463 v15 = ITEM_LONGSWORD_1;
Ritor1
parents:
diff changeset
464 pCharacter->WearItem(v15);
Ritor1
parents:
diff changeset
465 break;
Ritor1
parents:
diff changeset
466 case PLAYER_SKILL_DAGGER:
Ritor1
parents:
diff changeset
467 v15 = ITEM_DAGGER_1;
Ritor1
parents:
diff changeset
468 pCharacter->WearItem(v15);
Ritor1
parents:
diff changeset
469 break;
Ritor1
parents:
diff changeset
470 case PLAYER_SKILL_AXE:
Ritor1
parents:
diff changeset
471 v15 = ITEM_AXE_1;
Ritor1
parents:
diff changeset
472 pCharacter->WearItem(v15);
Ritor1
parents:
diff changeset
473 break;
Ritor1
parents:
diff changeset
474 case PLAYER_SKILL_SPEAR:
Ritor1
parents:
diff changeset
475 v15 = ITEM_SPEAR_1;
Ritor1
parents:
diff changeset
476 pCharacter->WearItem(v15);
Ritor1
parents:
diff changeset
477 break;
Ritor1
parents:
diff changeset
478 case PLAYER_SKILL_BOW:
Ritor1
parents:
diff changeset
479 v15 = ITEM_CROSSBOW_1;
Ritor1
parents:
diff changeset
480 pCharacter->WearItem(v15);
Ritor1
parents:
diff changeset
481 break;
Ritor1
parents:
diff changeset
482 case PLAYER_SKILL_MACE:
Ritor1
parents:
diff changeset
483 v15 = ITEM_MACE_1;
Ritor1
parents:
diff changeset
484 pCharacter->WearItem(v15);
Ritor1
parents:
diff changeset
485 break;
Ritor1
parents:
diff changeset
486 case PLAYER_SKILL_SHIELD:
Ritor1
parents:
diff changeset
487 v15 = ITEM_BUCKLER_1;
Ritor1
parents:
diff changeset
488 pCharacter->WearItem(v15);
Ritor1
parents:
diff changeset
489 break;
Ritor1
parents:
diff changeset
490 case PLAYER_SKILL_LEATHER:
Ritor1
parents:
diff changeset
491 v15 = ITEM_LEATHER_1;
Ritor1
parents:
diff changeset
492 pCharacter->WearItem(v15);
Ritor1
parents:
diff changeset
493 break;
Ritor1
parents:
diff changeset
494 case PLAYER_SKILL_CHAIN:
Ritor1
parents:
diff changeset
495 v15 = ITEM_CHAINMAIL_1;
Ritor1
parents:
diff changeset
496 pCharacter->WearItem(v15);
Ritor1
parents:
diff changeset
497 break;
Ritor1
parents:
diff changeset
498 case PLAYER_SKILL_PLATE:
Ritor1
parents:
diff changeset
499 v15 = ITEM_PLATE_1;
Ritor1
parents:
diff changeset
500 pCharacter->WearItem(v15);
Ritor1
parents:
diff changeset
501 break;
Ritor1
parents:
diff changeset
502 case PLAYER_SKILL_FIRE:
Ritor1
parents:
diff changeset
503 v16 = ITEM_SPELLBOOK_FIRE_STRIKE;
Ritor1
parents:
diff changeset
504 pCharacter->AddItem(-1, v16);
Ritor1
parents:
diff changeset
505 break;
Ritor1
parents:
diff changeset
506 case PLAYER_SKILL_AIR:
Ritor1
parents:
diff changeset
507 v16 = ITEM_SPELLBOOK_AIR_FEATHER_FALL;
Ritor1
parents:
diff changeset
508 pCharacter->AddItem(-1, v16);
Ritor1
parents:
diff changeset
509 break;
Ritor1
parents:
diff changeset
510 case PLAYER_SKILL_WATER:
Ritor1
parents:
diff changeset
511 v16 = ITEM_SPELLBOOK_WATER_POISON_SPRAY;
Ritor1
parents:
diff changeset
512 pCharacter->AddItem(-1, v16);
Ritor1
parents:
diff changeset
513 break;
Ritor1
parents:
diff changeset
514 case PLAYER_SKILL_EARTH:
Ritor1
parents:
diff changeset
515 v16 = ITEM_SPELLBOOK_EARTH_SLOW;
Ritor1
parents:
diff changeset
516 pCharacter->AddItem(-1, v16);
Ritor1
parents:
diff changeset
517 break;
Ritor1
parents:
diff changeset
518 case PLAYER_SKILL_SPIRIT:
Ritor1
parents:
diff changeset
519 v16 = ITEM_SPELLBOOK_SPIRIT_BLESS;
Ritor1
parents:
diff changeset
520 pCharacter->AddItem(-1, v16);
Ritor1
parents:
diff changeset
521 break;
Ritor1
parents:
diff changeset
522 case PLAYER_SKILL_MIND:
Ritor1
parents:
diff changeset
523 v16 = ITEM_SPELLBOOK_MIND_MIND_BLAST;
Ritor1
parents:
diff changeset
524 pCharacter->AddItem(-1, v16);
Ritor1
parents:
diff changeset
525 break;
Ritor1
parents:
diff changeset
526 case PLAYER_SKILL_BODY:
Ritor1
parents:
diff changeset
527 v16 = ITEM_SPELLBOOK_BODY_FIRST_AID;
Ritor1
parents:
diff changeset
528 pCharacter->AddItem(-1, v16);
Ritor1
parents:
diff changeset
529 break;
Ritor1
parents:
diff changeset
530 case PLAYER_SKILL_ITEM_ID:
Ritor1
parents:
diff changeset
531 case PLAYER_SKILL_REPAIR:
Ritor1
parents:
diff changeset
532 case PLAYER_SKILL_MEDITATION:
Ritor1
parents:
diff changeset
533 case PLAYER_SKILL_PERCEPTION:
Ritor1
parents:
diff changeset
534 case PLAYER_SKILL_DIPLOMACY:
Ritor1
parents:
diff changeset
535 case PLAYER_SKILL_TRAP_DISARM:
Ritor1
parents:
diff changeset
536 case PLAYER_SKILL_LEARNING:
Ritor1
parents:
diff changeset
537 pCharacter->AddItem(-1, ITEM_POTION_BOTTLE);
Ritor1
parents:
diff changeset
538 v16 = 5 * (rand() % 3 + 40); // simple reagent
Ritor1
parents:
diff changeset
539 pCharacter->AddItem(-1, v16);
Ritor1
parents:
diff changeset
540 break;
Ritor1
parents:
diff changeset
541 case PLAYER_SKILL_DODGE:
Ritor1
parents:
diff changeset
542 v16 = ITEM_BOOTS_1;
Ritor1
parents:
diff changeset
543 pCharacter->AddItem(-1, v16);
Ritor1
parents:
diff changeset
544 break;
Ritor1
parents:
diff changeset
545 case PLAYER_SKILL_UNARMED:
Ritor1
parents:
diff changeset
546 v16 = ITEM_GAUNTLETS_1;
Ritor1
parents:
diff changeset
547 pCharacter->AddItem(-1, v16);
Ritor1
parents:
diff changeset
548 break;
Ritor1
parents:
diff changeset
549 default:
Ritor1
parents:
diff changeset
550 break;
Ritor1
parents:
diff changeset
551 }
Ritor1
parents:
diff changeset
552 }
Ritor1
parents:
diff changeset
553 //uSkillIdx = v18 + 1;
Ritor1
parents:
diff changeset
554 //v11 = uSkillIdx > 36;
Ritor1
parents:
diff changeset
555 //v9 = v18 == 35;
Ritor1
parents:
diff changeset
556 //v10 = uSkillIdx - 35 < 0;
Ritor1
parents:
diff changeset
557 }
Ritor1
parents:
diff changeset
558 //while (uSkillIdx < 36);
Ritor1
parents:
diff changeset
559 pAttributes = (char *)&pCharacter->pInventoryItems[0].uAttributes;
Ritor1
parents:
diff changeset
560 //v13 = 138;
Ritor1
parents:
diff changeset
561 for (v13 = 138; v13 > 0; --v13)
Ritor1
parents:
diff changeset
562 {
Ritor1
parents:
diff changeset
563 if ( *((int *)pAttributes - 5) )
Ritor1
parents:
diff changeset
564 *(int *)pAttributes |= 1;
Ritor1
parents:
diff changeset
565 pAttributes += 36;
Ritor1
parents:
diff changeset
566 //--v13;
Ritor1
parents:
diff changeset
567 }
Ritor1
parents:
diff changeset
568 //while ( v13 );
Ritor1
parents:
diff changeset
569 }
Ritor1
parents:
diff changeset
570 pCharacter->sHealth = pCharacter->GetMaxHealth();
Ritor1
parents:
diff changeset
571 pCharacter->sMana = pCharacter->GetMaxMana();
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
572 //pCharacter++;
0
Ritor1
parents:
diff changeset
573 //uNumPlayers--;
Ritor1
parents:
diff changeset
574 //if (!uNumPlayers)
Ritor1
parents:
diff changeset
575 //break;
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
576 //pResMagicBase = (int)pCharacter;
0
Ritor1
parents:
diff changeset
577 v3 = 10;
Ritor1
parents:
diff changeset
578 }
Ritor1
parents:
diff changeset
579 }
Ritor1
parents:
diff changeset
580
Ritor1
parents:
diff changeset
581 //----- (004917CE) --------------------------------------------------------
Ritor1
parents:
diff changeset
582 int Party::Reset()
Ritor1
parents:
diff changeset
583 {
Ritor1
parents:
diff changeset
584 //Party *v1; // esi@1
Ritor1
parents:
diff changeset
585 //unsigned __int64 *pTimePlayed; // edi@1
Ritor1
parents:
diff changeset
586 //bool v3; // edx@1
Ritor1
parents:
diff changeset
587 //Player **v4; // eax@1
Ritor1
parents:
diff changeset
588 //Player *v5; // ecx@1
Ritor1
parents:
diff changeset
589 PLAYER_SEX pSex; // cl@3
Ritor1
parents:
diff changeset
590 PLAYER_SEX v7; // al@6
Ritor1
parents:
diff changeset
591 PLAYER_SEX v8; // al@9
Ritor1
parents:
diff changeset
592 PLAYER_SEX v9; // cl@12
Ritor1
parents:
diff changeset
593 //Player *v12; // edx@17
Ritor1
parents:
diff changeset
594 //signed int v13; // edi@18
Ritor1
parents:
diff changeset
595 SpellBuff *v14; // ebx@21
Ritor1
parents:
diff changeset
596 signed int v15; // edi@21
783
b27dd658ea77 Taveling by foot fixed.
Nomad
parents: 766
diff changeset
597
b27dd658ea77 Taveling by foot fixed.
Nomad
parents: 766
diff changeset
598 Zero();
0
Ritor1
parents:
diff changeset
599
Ritor1
parents:
diff changeset
600 field_708 = 15;
Ritor1
parents:
diff changeset
601 sEyelevel = 160;
Ritor1
parents:
diff changeset
602 uNumGold = 200;
Ritor1
parents:
diff changeset
603 uNumFoodRations = 7;
Ritor1
parents:
diff changeset
604
783
b27dd658ea77 Taveling by foot fixed.
Nomad
parents: 766
diff changeset
605
373
edd2d8b7e3c4 Interface reloading fix & party alignment enum
Nomad
parents: 351
diff changeset
606 alignment = PartyAlignment_Neutral;
edd2d8b7e3c4 Interface reloading fix & party alignment enum
Nomad
parents: 351
diff changeset
607 SetUserInterface(alignment, true);
0
Ritor1
parents:
diff changeset
608
Ritor1
parents:
diff changeset
609 uTimePlayed = 0x21C00u;
Ritor1
parents:
diff changeset
610 uLastRegenerationTime = 0x21C00;
Ritor1
parents:
diff changeset
611
Ritor1
parents:
diff changeset
612 bTurnBasedModeOn = false;
Ritor1
parents:
diff changeset
613
Ritor1
parents:
diff changeset
614 uActiveCharacter = 1;
Ritor1
parents:
diff changeset
615 ::pPlayers[0] = pPlayers;
Ritor1
parents:
diff changeset
616 for (uint i = 0; i < 4; ++i)
Ritor1
parents:
diff changeset
617 ::pPlayers[i + 1] = &pPlayers[i];
Ritor1
parents:
diff changeset
618
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
619 pPlayers[0].Reset(PLAYER_CLASS_KNIGHT);
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
620 pPlayers[1].Reset(PLAYER_CLASS_THEIF);
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
621 pPlayers[2].Reset(PLAYER_CLASS_CLERIC);
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
622 pPlayers[3].Reset(PLAYER_CLASS_SORCERER);
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 937
diff changeset
623 pPlayers[0].uCurrentFace = 17;
a704435d3285 comtinue player cleaning
Gloval
parents: 937
diff changeset
624 pPlayers[0].uPrevVoiceID = 17;
0
Ritor1
parents:
diff changeset
625 pPlayers[0].uVoiceID = 17;
Ritor1
parents:
diff changeset
626 pPlayers[0].SetInitialStats();
Ritor1
parents:
diff changeset
627
Ritor1
parents:
diff changeset
628 switch ( pPlayers[0].uVoiceID )
Ritor1
parents:
diff changeset
629 {
Ritor1
parents:
diff changeset
630 case 0:
Ritor1
parents:
diff changeset
631 case 1:
Ritor1
parents:
diff changeset
632 case 2:
Ritor1
parents:
diff changeset
633 case 3:
Ritor1
parents:
diff changeset
634 case 8:
Ritor1
parents:
diff changeset
635 case 9:
Ritor1
parents:
diff changeset
636 case 12:
Ritor1
parents:
diff changeset
637 case 13:
Ritor1
parents:
diff changeset
638 case 16:
Ritor1
parents:
diff changeset
639 case 17:
Ritor1
parents:
diff changeset
640 case 20:
Ritor1
parents:
diff changeset
641 case 23:
Ritor1
parents:
diff changeset
642 default:
Ritor1
parents:
diff changeset
643 pSex = SEX_MALE;
Ritor1
parents:
diff changeset
644 break;
Ritor1
parents:
diff changeset
645 case 4:
Ritor1
parents:
diff changeset
646 case 5:
Ritor1
parents:
diff changeset
647 case 6:
Ritor1
parents:
diff changeset
648 case 7:
Ritor1
parents:
diff changeset
649 case 10:
Ritor1
parents:
diff changeset
650 case 11:
Ritor1
parents:
diff changeset
651 case 14:
Ritor1
parents:
diff changeset
652 case 15:
Ritor1
parents:
diff changeset
653 case 18:
Ritor1
parents:
diff changeset
654 case 19:
Ritor1
parents:
diff changeset
655 case 21:
Ritor1
parents:
diff changeset
656 case 24:
Ritor1
parents:
diff changeset
657 pSex = SEX_FEMALE;
Ritor1
parents:
diff changeset
658 break;
Ritor1
parents:
diff changeset
659 }
Ritor1
parents:
diff changeset
660 pPlayers[0].uSex = pSex;
Ritor1
parents:
diff changeset
661 pPlayers[0].RandomizeName();
Ritor1
parents:
diff changeset
662 strcpy(pPlayers[0].pName, pGlobalTXT_LocalizationStrings[509]);
Ritor1
parents:
diff changeset
663
Ritor1
parents:
diff changeset
664
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 937
diff changeset
665 pPlayers[1].uCurrentFace = 3;
a704435d3285 comtinue player cleaning
Gloval
parents: 937
diff changeset
666 pPlayers[1].uPrevVoiceID = 3;
0
Ritor1
parents:
diff changeset
667 pPlayers[1].uVoiceID = 3;
Ritor1
parents:
diff changeset
668 pPlayers[1].SetInitialStats();
Ritor1
parents:
diff changeset
669 v7 = SEX_MALE;
Ritor1
parents:
diff changeset
670 switch (pPlayers[1].uVoiceID)
Ritor1
parents:
diff changeset
671 {
Ritor1
parents:
diff changeset
672 case 0:
Ritor1
parents:
diff changeset
673 case 1:
Ritor1
parents:
diff changeset
674 case 2:
Ritor1
parents:
diff changeset
675 case 3:
Ritor1
parents:
diff changeset
676 case 8:
Ritor1
parents:
diff changeset
677 case 9:
Ritor1
parents:
diff changeset
678 case 0xCu:
Ritor1
parents:
diff changeset
679 case 0xDu:
Ritor1
parents:
diff changeset
680 case 0x10u:
Ritor1
parents:
diff changeset
681 case 0x11u:
Ritor1
parents:
diff changeset
682 case 0x14u:
Ritor1
parents:
diff changeset
683 case 0x17u:
Ritor1
parents:
diff changeset
684 v7 = SEX_MALE;
Ritor1
parents:
diff changeset
685 break;
Ritor1
parents:
diff changeset
686 case 4:
Ritor1
parents:
diff changeset
687 case 5:
Ritor1
parents:
diff changeset
688 case 6:
Ritor1
parents:
diff changeset
689 case 7:
Ritor1
parents:
diff changeset
690 case 0xAu:
Ritor1
parents:
diff changeset
691 case 0xBu:
Ritor1
parents:
diff changeset
692 case 0xEu:
Ritor1
parents:
diff changeset
693 case 0xFu:
Ritor1
parents:
diff changeset
694 case 0x12u:
Ritor1
parents:
diff changeset
695 case 0x13u:
Ritor1
parents:
diff changeset
696 case 0x15u:
Ritor1
parents:
diff changeset
697 case 0x18u:
Ritor1
parents:
diff changeset
698 v7 = SEX_FEMALE;
Ritor1
parents:
diff changeset
699 break;
Ritor1
parents:
diff changeset
700 default:
Ritor1
parents:
diff changeset
701 break;
Ritor1
parents:
diff changeset
702 }
Ritor1
parents:
diff changeset
703 pPlayers[1].uSex = v7;
Ritor1
parents:
diff changeset
704 pPlayers[1].RandomizeName();
Ritor1
parents:
diff changeset
705 strcpy(pPlayers[1].pName, pGlobalTXT_LocalizationStrings[506]);
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 937
diff changeset
706 pPlayers[2].uCurrentFace = 14;
a704435d3285 comtinue player cleaning
Gloval
parents: 937
diff changeset
707 pPlayers[2].uPrevVoiceID = 14;
0
Ritor1
parents:
diff changeset
708 pPlayers[2].uVoiceID = 14;
Ritor1
parents:
diff changeset
709 pPlayers[2].SetInitialStats();
Ritor1
parents:
diff changeset
710 v8 = SEX_MALE;
Ritor1
parents:
diff changeset
711 switch (pPlayers[2].uVoiceID)
Ritor1
parents:
diff changeset
712 {
Ritor1
parents:
diff changeset
713 case 0:
Ritor1
parents:
diff changeset
714 case 1:
Ritor1
parents:
diff changeset
715 case 2:
Ritor1
parents:
diff changeset
716 case 3:
Ritor1
parents:
diff changeset
717 case 8:
Ritor1
parents:
diff changeset
718 case 9:
Ritor1
parents:
diff changeset
719 case 0xCu:
Ritor1
parents:
diff changeset
720 case 0xDu:
Ritor1
parents:
diff changeset
721 case 0x10u:
Ritor1
parents:
diff changeset
722 case 0x11u:
Ritor1
parents:
diff changeset
723 case 0x14u:
Ritor1
parents:
diff changeset
724 case 0x17u:
Ritor1
parents:
diff changeset
725 v8 = SEX_MALE;
Ritor1
parents:
diff changeset
726 break;
Ritor1
parents:
diff changeset
727 case 4:
Ritor1
parents:
diff changeset
728 case 5:
Ritor1
parents:
diff changeset
729 case 6:
Ritor1
parents:
diff changeset
730 case 7:
Ritor1
parents:
diff changeset
731 case 0xAu:
Ritor1
parents:
diff changeset
732 case 0xBu:
Ritor1
parents:
diff changeset
733 case 0xEu:
Ritor1
parents:
diff changeset
734 case 0xFu:
Ritor1
parents:
diff changeset
735 case 0x12u:
Ritor1
parents:
diff changeset
736 case 0x13u:
Ritor1
parents:
diff changeset
737 case 0x15u:
Ritor1
parents:
diff changeset
738 case 0x18u:
Ritor1
parents:
diff changeset
739 v8 = SEX_FEMALE;
Ritor1
parents:
diff changeset
740 break;
Ritor1
parents:
diff changeset
741 default:
Ritor1
parents:
diff changeset
742 break;
Ritor1
parents:
diff changeset
743 }
Ritor1
parents:
diff changeset
744 pPlayers[2].uSex = v8;
Ritor1
parents:
diff changeset
745 pPlayers[2].RandomizeName();
Ritor1
parents:
diff changeset
746 strcpy(pPlayers[2].pName, pGlobalTXT_LocalizationStrings[508]);
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 937
diff changeset
747 pPlayers[3].uCurrentFace = 10;
a704435d3285 comtinue player cleaning
Gloval
parents: 937
diff changeset
748 pPlayers[3].uPrevVoiceID = 10;
0
Ritor1
parents:
diff changeset
749 pPlayers[3].uVoiceID = 10;
Ritor1
parents:
diff changeset
750 pPlayers[3].SetInitialStats();
Ritor1
parents:
diff changeset
751 v9 = SEX_MALE;
Ritor1
parents:
diff changeset
752 switch (pPlayers[3].uVoiceID)
Ritor1
parents:
diff changeset
753 {
Ritor1
parents:
diff changeset
754 case 0u:
Ritor1
parents:
diff changeset
755 case 1u:
Ritor1
parents:
diff changeset
756 case 2u:
Ritor1
parents:
diff changeset
757 case 3u:
Ritor1
parents:
diff changeset
758 case 8u:
Ritor1
parents:
diff changeset
759 case 9u:
Ritor1
parents:
diff changeset
760 case 0xCu:
Ritor1
parents:
diff changeset
761 case 0xDu:
Ritor1
parents:
diff changeset
762 case 0x10u:
Ritor1
parents:
diff changeset
763 case 0x11u:
Ritor1
parents:
diff changeset
764 case 0x14u:
Ritor1
parents:
diff changeset
765 case 0x17u:
Ritor1
parents:
diff changeset
766 v9 = SEX_MALE;
Ritor1
parents:
diff changeset
767 break;
Ritor1
parents:
diff changeset
768 case 4u:
Ritor1
parents:
diff changeset
769 case 5u:
Ritor1
parents:
diff changeset
770 case 6u:
Ritor1
parents:
diff changeset
771 case 7u:
Ritor1
parents:
diff changeset
772 case 0xAu:
Ritor1
parents:
diff changeset
773 case 0xBu:
Ritor1
parents:
diff changeset
774 case 0xEu:
Ritor1
parents:
diff changeset
775 case 0xFu:
Ritor1
parents:
diff changeset
776 case 0x12u:
Ritor1
parents:
diff changeset
777 case 0x13u:
Ritor1
parents:
diff changeset
778 case 0x15u:
Ritor1
parents:
diff changeset
779 case 0x18u:
Ritor1
parents:
diff changeset
780 v9 = SEX_FEMALE;
Ritor1
parents:
diff changeset
781 break;
Ritor1
parents:
diff changeset
782 default:
Ritor1
parents:
diff changeset
783 break;
Ritor1
parents:
diff changeset
784 }
Ritor1
parents:
diff changeset
785 pPlayers[3].uSex = v9;
Ritor1
parents:
diff changeset
786 pPlayers[3].RandomizeName();
Ritor1
parents:
diff changeset
787 strcpy(pPlayers[3].pName, pGlobalTXT_LocalizationStrings[507]);
Ritor1
parents:
diff changeset
788
Ritor1
parents:
diff changeset
789
Ritor1
parents:
diff changeset
790
Ritor1
parents:
diff changeset
791 for (uint i = 0; i < 4; ++i)
Ritor1
parents:
diff changeset
792 {
Ritor1
parents:
diff changeset
793 pPlayers[i].uTimeToRecovery = 0;
Ritor1
parents:
diff changeset
794 for (uint j = 0; j < 20; ++j)
Ritor1
parents:
diff changeset
795 pPlayers[i].pConditions[j] = 0;
Ritor1
parents:
diff changeset
796
Ritor1
parents:
diff changeset
797 for (uint j = 0; j < 24; ++j)
Ritor1
parents:
diff changeset
798 pPlayers[i].pPlayerBuffs[j].Reset();
Ritor1
parents:
diff changeset
799
130
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
800 pPlayers[i].expression = CHARACTER_EXPRESSION_1;
0
Ritor1
parents:
diff changeset
801 pPlayers[i].uExpressionTimePassed = 0;
Ritor1
parents:
diff changeset
802 pPlayers[i].uExpressionTimeLength = rand() % 256 + 128;
Ritor1
parents:
diff changeset
803 }
Ritor1
parents:
diff changeset
804
Ritor1
parents:
diff changeset
805 for (uint i = 1; i < 20; ++i)
Ritor1
parents:
diff changeset
806 pPartyBuffs[i].Reset();
Ritor1
parents:
diff changeset
807
Ritor1
parents:
diff changeset
808
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1014
diff changeset
809 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 100; // default character ui - stats
0
Ritor1
parents:
diff changeset
810 uFlags = 0;
484
4bd56919f075 avard quest guild bits
Gloval
parents: 439
diff changeset
811 memset(_autonote_bits, 0, 12);
4bd56919f075 avard quest guild bits
Gloval
parents: 439
diff changeset
812 memset(_quest_bits, 0, 64);
598
f8a4a2e0b4c9 fixed random iten generator, chest generator
Gloval
parents: 566
diff changeset
813 memset(pIsArtifactFound, 0, 29);
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1014
diff changeset
814 _449B7E_toggle_bit(_quest_bits, PARTY_QUEST_EMERALD_RED_POTION_ACTIVE, 1);
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1014
diff changeset
815 _449B7E_toggle_bit(_quest_bits, PARTY_QUEST_EMERALD_SEASHELL_ACTIVE, 1);
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1014
diff changeset
816 _449B7E_toggle_bit(_quest_bits, PARTY_QUEST_EMERALD_LONGBOW_ACTIVE, 1);
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1014
diff changeset
817 _449B7E_toggle_bit(_quest_bits, PARTY_QUEST_EMERALD_PLATE_ACTIVE, 1);
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1014
diff changeset
818 _449B7E_toggle_bit(_quest_bits, PARTY_QUEST_EMERALD_LUTE_ACTIVE, 1);
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1014
diff changeset
819 _449B7E_toggle_bit(_quest_bits, PARTY_QUEST_EMERALD_HAT_ACTIVE, 1);
0
Ritor1
parents:
diff changeset
820
487
d5da524ec901 shop entering fixed
Gloval
parents: 484
diff changeset
821 memset(field_3C._shop_ban_times,0,53*sizeof(__int64));
0
Ritor1
parents:
diff changeset
822
Ritor1
parents:
diff changeset
823 memcpy(pNPCStats->pNewNPCData, pNPCStats->pNPCData, 0x94BCu);
Ritor1
parents:
diff changeset
824 memcpy(pNPCStats->pGroups_copy, pNPCStats->pGroups, 0x66u);
655
6a2d29c21d09 Margaret disappear fixed
zipi
parents: 599
diff changeset
825 pNPCStats->pNewNPCData[3].uFlags |= 128;//|= 0x80u; Lady Margaret
0
Ritor1
parents:
diff changeset
826 _494035_timed_effects__water_walking_damage__etc();
Ritor1
parents:
diff changeset
827 pEventTimer->Pause();
Ritor1
parents:
diff changeset
828 return 0;
Ritor1
parents:
diff changeset
829 }
Ritor1
parents:
diff changeset
830
Ritor1
parents:
diff changeset
831
Ritor1
parents:
diff changeset
832 //----- (0043AD34) --------------------------------------------------------
Ritor1
parents:
diff changeset
833 void Party::Yell()
Ritor1
parents:
diff changeset
834 {
90
d61f6bc04bf2 more pointer fixes
zipi
parents: 89
diff changeset
835 Actor *v0; // esi@5
0
Ritor1
parents:
diff changeset
836 int v1; // edi@9
Ritor1
parents:
diff changeset
837 int v2; // ebx@9
Ritor1
parents:
diff changeset
838 int v3; // eax@9
Ritor1
parents:
diff changeset
839 unsigned int v4; // [sp+8h] [bp-4h]@4
Ritor1
parents:
diff changeset
840
Ritor1
parents:
diff changeset
841 if ( (signed __int64)pParty->pPartyBuffs[11].uExpireTime > 0 )
Ritor1
parents:
diff changeset
842 pParty->pPartyBuffs[11].Reset();
Ritor1
parents:
diff changeset
843 if ( pParty->bTurnBasedModeOn != 1 )
Ritor1
parents:
diff changeset
844 {
Ritor1
parents:
diff changeset
845 v4 = 0;
Ritor1
parents:
diff changeset
846 if ( (signed int)uNumActors > 0 )
Ritor1
parents:
diff changeset
847 {
90
d61f6bc04bf2 more pointer fixes
zipi
parents: 89
diff changeset
848 v0 = pActors;//[0].pMonsterInfo.uMovementType;
0
Ritor1
parents:
diff changeset
849 do
Ritor1
parents:
diff changeset
850 {
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1014
diff changeset
851 if ( v0->Actor::CanAct() && v0->pMonsterInfo.uHostilityType != MonsterInfo::Hostility_Long && v0->pMonsterInfo.uMovementType != 5 )
0
Ritor1
parents:
diff changeset
852 {
90
d61f6bc04bf2 more pointer fixes
zipi
parents: 89
diff changeset
853 v1 = abs(v0->vPosition.x - pParty->vPosition.x);
d61f6bc04bf2 more pointer fixes
zipi
parents: 89
diff changeset
854 v2 = abs(v0->vPosition.y - pParty->vPosition.y);
d61f6bc04bf2 more pointer fixes
zipi
parents: 89
diff changeset
855 v3 = abs(v0->vPosition.z - pParty->vPosition.z);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
856 if (int_get_vector_length(v1, v2, v3) < 512)
860
8fc2f035abc0 * AI function renames
zipi
parents: 848
diff changeset
857 Actor::Flee(v4, 4, 0, 0);
0
Ritor1
parents:
diff changeset
858 }
Ritor1
parents:
diff changeset
859 ++v4;
90
d61f6bc04bf2 more pointer fixes
zipi
parents: 89
diff changeset
860 ++v0;
0
Ritor1
parents:
diff changeset
861 }
Ritor1
parents:
diff changeset
862 while ( (signed int)v4 < (signed int)uNumActors );
Ritor1
parents:
diff changeset
863 }
Ritor1
parents:
diff changeset
864 }
Ritor1
parents:
diff changeset
865 }
Ritor1
parents:
diff changeset
866
Ritor1
parents:
diff changeset
867 //----- (00491BF9) --------------------------------------------------------
Ritor1
parents:
diff changeset
868 void Party::ResetPosMiscAndSpellBuffs()
Ritor1
parents:
diff changeset
869 {
Ritor1
parents:
diff changeset
870 Party *v1; // esi@1
89
98cd93e14777 pointer fixes
zipi
parents: 83
diff changeset
871 Player *v2; // edi@1
0
Ritor1
parents:
diff changeset
872 SpellBuff *v3; // ebx@2
Ritor1
parents:
diff changeset
873 SpellBuff *v4; // esi@5
Ritor1
parents:
diff changeset
874 signed int v5; // edi@5
Ritor1
parents:
diff changeset
875 signed int v6; // [sp+8h] [bp-8h]@1
Ritor1
parents:
diff changeset
876 signed int v7; // [sp+Ch] [bp-4h]@2
Ritor1
parents:
diff changeset
877
Ritor1
parents:
diff changeset
878 v1 = this;
Ritor1
parents:
diff changeset
879 this->vPosition.y = 0;
Ritor1
parents:
diff changeset
880 this->vPosition.z = 0;
Ritor1
parents:
diff changeset
881 this->vPosition.x = 0;
Ritor1
parents:
diff changeset
882 this->uFallStartY = 0;
Ritor1
parents:
diff changeset
883 this->sRotationY = 0;
Ritor1
parents:
diff changeset
884 this->sRotationX = 0;
Ritor1
parents:
diff changeset
885 this->uFallSpeed = 0;
Ritor1
parents:
diff changeset
886 this->field_28 = 0;
Ritor1
parents:
diff changeset
887 this->uDefaultPartyHeight = 120;
Ritor1
parents:
diff changeset
888 this->field_14 = 37;
120
fe0e317c0de0 Camera rotation fixed. Sorta
Nomad
parents: 109
diff changeset
889 this->y_rotation_granularity = 25;
0
Ritor1
parents:
diff changeset
890 this->uWalkSpeed = 384;
122
48bea61a12a5 Camera rotation fixed (even more!)
Nomad
parents: 120
diff changeset
891 this->y_rotation_speed = 90;
0
Ritor1
parents:
diff changeset
892 this->field_24 = 5;
Ritor1
parents:
diff changeset
893 this->field_6FC = 0;
Ritor1
parents:
diff changeset
894 this->field_708 = 15;
Ritor1
parents:
diff changeset
895 this->field_0 = 25;
89
98cd93e14777 pointer fixes
zipi
parents: 83
diff changeset
896 v2 = this->pPlayers;//[0].pPlayerBuffs;
0
Ritor1
parents:
diff changeset
897 v6 = 4;
Ritor1
parents:
diff changeset
898 do
Ritor1
parents:
diff changeset
899 {
89
98cd93e14777 pointer fixes
zipi
parents: 83
diff changeset
900 v3 = v2->pPlayerBuffs;
0
Ritor1
parents:
diff changeset
901 v7 = 24;
Ritor1
parents:
diff changeset
902 do
Ritor1
parents:
diff changeset
903 {
Ritor1
parents:
diff changeset
904 v3->Reset();
Ritor1
parents:
diff changeset
905 ++v3;
Ritor1
parents:
diff changeset
906 --v7;
Ritor1
parents:
diff changeset
907 }
Ritor1
parents:
diff changeset
908 while ( v7 );
89
98cd93e14777 pointer fixes
zipi
parents: 83
diff changeset
909 ++v2;
0
Ritor1
parents:
diff changeset
910 --v6;
Ritor1
parents:
diff changeset
911 }
Ritor1
parents:
diff changeset
912 while ( v6 );
Ritor1
parents:
diff changeset
913 v4 = v1->pPartyBuffs;
Ritor1
parents:
diff changeset
914 v5 = 20;
Ritor1
parents:
diff changeset
915 do
Ritor1
parents:
diff changeset
916 {
Ritor1
parents:
diff changeset
917 v4->Reset();
Ritor1
parents:
diff changeset
918 ++v4;
Ritor1
parents:
diff changeset
919 --v5;
Ritor1
parents:
diff changeset
920 }
Ritor1
parents:
diff changeset
921 while ( v5 );
Ritor1
parents:
diff changeset
922 }
Ritor1
parents:
diff changeset
923
Ritor1
parents:
diff changeset
924 //----- (004909F4) --------------------------------------------------------
130
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
925 void Party::UpdatePlayersAndHirelingsEmotions()
0
Ritor1
parents:
diff changeset
926 {
130
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
927 //Player *v1; // esi@2
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
928 //unsigned int v2; // eax@3
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
929 //__int16 v3; // cx@5
0
Ritor1
parents:
diff changeset
930 int v4; // edx@27
130
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
931 //signed int v5; // eax@52
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
932 //PlayerFrame *v6; // edx@53
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
933 //NPCData *v7; // esi@60
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
934 //signed int v8; // ebp@61
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
935 //int v9; // ebx@62
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
936 //unsigned int v10; // edi@62
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
937 //signed int v11; // [sp+0h] [bp-4h]@2
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
938
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
939 //v1 = this->pPlayers;//(char *)&this->pPlayers[0].uExpressionID;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
940 for (int i = 0; i < 4; ++i)
0
Ritor1
parents:
diff changeset
941 {
130
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
942 auto player = pPlayers + i;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
943 player->uExpressionTimePassed += (unsigned short)pMiscTimer->uTimeElapsed;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
944
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
945
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
946 auto condition = player->GetMajorConditionIdx();
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
947 if (condition == Player::Condition_Good || condition == Player::Condition_Zombie)
0
Ritor1
parents:
diff changeset
948 {
130
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
949 if (player->uExpressionTimePassed < player->uExpressionTimeLength)
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
950 continue;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
951
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
952 player->uExpressionTimePassed = 0;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
953 if (player->expression != 1 || rand() % 5)
0
Ritor1
parents:
diff changeset
954 {
130
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
955 player->expression = CHARACTER_EXPRESSION_1;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
956 player->uExpressionTimeLength = rand() % 256 + 32;
0
Ritor1
parents:
diff changeset
957 }
Ritor1
parents:
diff changeset
958 else
Ritor1
parents:
diff changeset
959 {
130
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
960 v4 = rand() % 100;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
961 if (v4 < 25) player->expression = CHARACTER_EXPRESSION_13;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
962 else if (v4 < 31) player->expression = CHARACTER_EXPRESSION_14;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
963 else if (v4 < 37) player->expression = CHARACTER_EXPRESSION_15;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
964 else if (v4 < 43) player->expression = CHARACTER_EXPRESSION_16;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
965 else if (v4 < 46) player->expression = CHARACTER_EXPRESSION_17;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
966 else if (v4 < 52) player->expression = CHARACTER_EXPRESSION_18;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
967 else if (v4 < 58) player->expression = CHARACTER_EXPRESSION_19;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
968 else if (v4 < 64) player->expression = CHARACTER_EXPRESSION_20;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
969 else if (v4 < 70) player->expression = CHARACTER_EXPRESSION_54;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
970 else if (v4 < 76) player->expression = CHARACTER_EXPRESSION_55;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
971 else if (v4 < 82) player->expression = CHARACTER_EXPRESSION_56;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
972 else if (v4 < 88) player->expression = CHARACTER_EXPRESSION_57;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
973 else if (v4 < 94) player->expression = CHARACTER_EXPRESSION_29;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
974 else player->expression = CHARACTER_EXPRESSION_30;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
975 }
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
976
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
977 for (int j = 0; j < pPlayerFrameTable->uNumFrames; ++j)
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
978 {
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
979 auto frame = pPlayerFrameTable->pFrames + j;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
980 if (frame->expression == player->expression)
0
Ritor1
parents:
diff changeset
981 {
130
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
982 player->uExpressionTimeLength = 8 * pPlayerFrameTable->pFrames[j].uAnimLength;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
983 break;
0
Ritor1
parents:
diff changeset
984 }
Ritor1
parents:
diff changeset
985 }
Ritor1
parents:
diff changeset
986 }
130
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
987 else if (player->expression != 34 &&
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
988 player->expression != 35 &&
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
989 player->expression != 36 ||
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
990 player->uExpressionTimePassed >= player->uExpressionTimeLength)
0
Ritor1
parents:
diff changeset
991 {
130
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
992 player->uExpressionTimeLength = 0;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
993 player->uExpressionTimePassed = 0;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
994
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
995 switch (condition)
0
Ritor1
parents:
diff changeset
996 {
130
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
997 case Player::Condition_Dead: player->expression = CHARACTER_EXPRESSION_DEAD; break;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
998 case Player::Condition_Pertified: player->expression = CHARACTER_EXPRESSION_PERTIFIED; break;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
999 case Player::Condition_Eradicated: player->expression = CHARACTER_EXPRESSION_ERADICATED; break;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
1000 case Player::Condition_Cursed: player->expression = CHARACTER_EXPRESSION_CURSED; break;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
1001 case Player::Condition_Weak: player->expression = CHARACTER_EXPRESSION_WEAK; break;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
1002 case Player::Condition_Sleep: player->expression = CHARACTER_EXPRESSION_SLEEP; break;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
1003 case Player::Condition_Fear: player->expression = CHARACTER_EXPRESSION_FEAR; break;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
1004 case Player::Condition_Drunk: player->expression = CHARACTER_EXPRESSION_DRUNK; break;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
1005 case Player::Condition_Insane: player->expression = CHARACTER_EXPRESSION_INSANE; break;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
1006 case Player::Condition_Poison1:
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
1007 case Player::Condition_Poison2:
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
1008 case Player::Condition_Poison3: player->expression = CHARACTER_EXPRESSION_POISONED; break;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
1009 case Player::Condition_Disease1:
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
1010 case Player::Condition_Disease2:
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
1011 case Player::Condition_Disease3: player->expression = CHARACTER_EXPRESSION_DISEASED; break;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
1012 case Player::Condition_Paralyzed: player->expression = CHARACTER_EXPRESSION_PARALYZED; break;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
1013 case Player::Condition_Unconcious: player->expression = CHARACTER_EXPRESSION_UNCONCIOUS; break;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
1014 default:
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
1015 assert(false);
0
Ritor1
parents:
diff changeset
1016 }
Ritor1
parents:
diff changeset
1017 }
130
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
1018 }
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
1019
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
1020
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
1021 for (int i = 0; i < 2; ++i)
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
1022 {
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
1023 auto hireling = pParty->pHirelings + i;
291
0ea5fbd16edb NPC mostly done
Gloval
parents: 201
diff changeset
1024 if (!hireling->evt_C)
130
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
1025 continue;
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
1026
291
0ea5fbd16edb NPC mostly done
Gloval
parents: 201
diff changeset
1027 hireling->evt_B += pMiscTimer->uTimeElapsed;
0ea5fbd16edb NPC mostly done
Gloval
parents: 201
diff changeset
1028 if (hireling->evt_B >= hireling->evt_C)
130
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
1029 {
291
0ea5fbd16edb NPC mostly done
Gloval
parents: 201
diff changeset
1030 hireling->evt_A = 0;
0ea5fbd16edb NPC mostly done
Gloval
parents: 201
diff changeset
1031 hireling->evt_B = 0;
0ea5fbd16edb NPC mostly done
Gloval
parents: 201
diff changeset
1032 hireling->evt_C = 0;
130
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
1033
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
1034 assert(sizeof(NPCData) == 0x4C);
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
1035 memset(hireling, 0, sizeof(*hireling));
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
1036
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
1037 pParty->field_709 = 0;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1014
diff changeset
1038 pParty->CountHirelings();
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1014
diff changeset
1039 viewparams->bRedrawGameUI = true;
130
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
1040 }
0
Ritor1
parents:
diff changeset
1041 }
Ritor1
parents:
diff changeset
1042 }
Ritor1
parents:
diff changeset
1043
Ritor1
parents:
diff changeset
1044 //----- (00490D02) --------------------------------------------------------
Ritor1
parents:
diff changeset
1045 void Party::RestAndHeal()
Ritor1
parents:
diff changeset
1046 {
910
Ritor1
parents: 860
diff changeset
1047 Player *pPlayer; // esi@4
83
be45fc285970 random fixes
zipi
parents: 82
diff changeset
1048 ItemGen *v7; // eax@10
0
Ritor1
parents:
diff changeset
1049 signed int v11; // ecx@26
Ritor1
parents:
diff changeset
1050 signed int v12; // [sp-4h] [bp-1Ch]@26
910
Ritor1
parents: 860
diff changeset
1051 bool have_vessels_soul; // [sp+10h] [bp-8h]@10
0
Ritor1
parents:
diff changeset
1052
910
Ritor1
parents: 860
diff changeset
1053 /* v1 = pParty->pPartyBuffs;
0
Ritor1
parents:
diff changeset
1054 do
Ritor1
parents:
diff changeset
1055 {
Ritor1
parents:
diff changeset
1056 v1->Reset();
Ritor1
parents:
diff changeset
1057 ++v1;
Ritor1
parents:
diff changeset
1058 }
Ritor1
parents:
diff changeset
1059 while ( (signed int)v1 < (signed int)pParty->pPlayers );
Ritor1
parents:
diff changeset
1060 v15 = 0;
Ritor1
parents:
diff changeset
1061 do
Ritor1
parents:
diff changeset
1062 {
910
Ritor1
parents: 860
diff changeset
1063 pPlayer = &pParty->pPlayers[v15];
0
Ritor1
parents:
diff changeset
1064 v3 = 20;
910
Ritor1
parents: 860
diff changeset
1065 v4 = pPlayer->pPlayerBuffs;
0
Ritor1
parents:
diff changeset
1066 do
Ritor1
parents:
diff changeset
1067 {
Ritor1
parents:
diff changeset
1068 v4->Reset();
Ritor1
parents:
diff changeset
1069 ++v4;
Ritor1
parents:
diff changeset
1070 --v3;
Ritor1
parents:
diff changeset
1071 }
910
Ritor1
parents: 860
diff changeset
1072 while ( v3 );*/
Ritor1
parents: 860
diff changeset
1073 for ( uint i = 0; i < 20; ++i )
Ritor1
parents: 860
diff changeset
1074 pParty->pPartyBuffs[i].Reset();
Ritor1
parents: 860
diff changeset
1075 for ( int pPlayerID = 0; pPlayerID < 4; ++pPlayerID )
Ritor1
parents: 860
diff changeset
1076 {
Ritor1
parents: 860
diff changeset
1077 pPlayer = &pParty->pPlayers[pPlayerID];
Ritor1
parents: 860
diff changeset
1078 for ( uint i = 0; i < 20; ++i )
Ritor1
parents: 860
diff changeset
1079 pPlayer->pPlayerBuffs[i].Reset();
Ritor1
parents: 860
diff changeset
1080
Ritor1
parents: 860
diff changeset
1081 pPlayer->Zero();
Ritor1
parents: 860
diff changeset
1082 if ( pPlayer->pConditions[14] || pPlayer->pConditions[15] || pPlayer->pConditions[16] )//Dead/Petrified/Eradicated
Ritor1
parents: 860
diff changeset
1083 continue;
Ritor1
parents: 860
diff changeset
1084 pPlayer->pConditions[13] = 0;//Unconcious
Ritor1
parents: 860
diff changeset
1085 pPlayer->pConditions[4] = 0;//Drunk
Ritor1
parents: 860
diff changeset
1086 pPlayer->pConditions[3] = 0;//Fear
Ritor1
parents: 860
diff changeset
1087 pPlayer->pConditions[2] = 0;//Sleep
Ritor1
parents: 860
diff changeset
1088 pPlayer->pConditions[1] = 0;//Weak
Ritor1
parents: 860
diff changeset
1089 pPlayer->uTimeToRecovery = 0;
Ritor1
parents: 860
diff changeset
1090 pPlayer->sHealth = pPlayer->GetMaxHealth();
Ritor1
parents: 860
diff changeset
1091 pPlayer->sMana = pPlayer->GetMaxMana();
Ritor1
parents: 860
diff changeset
1092 if ( pPlayer->classType == PLAYER_CLASS_LICH )
0
Ritor1
parents:
diff changeset
1093 {
910
Ritor1
parents: 860
diff changeset
1094 have_vessels_soul = false;
Ritor1
parents: 860
diff changeset
1095 v7 = pPlayer->pInventoryItems;//[0].field_1A;
Ritor1
parents: 860
diff changeset
1096 for ( uint i = 138; i; --i )
0
Ritor1
parents:
diff changeset
1097 {
910
Ritor1
parents: 860
diff changeset
1098 if ( v7->uItemID == 601 && (unsigned __int8)v7->uHolderPlayer == pPlayerID + 1 )
Ritor1
parents: 860
diff changeset
1099 have_vessels_soul = true;
83
be45fc285970 random fixes
zipi
parents: 82
diff changeset
1100 ++v7;
0
Ritor1
parents:
diff changeset
1101 }
910
Ritor1
parents: 860
diff changeset
1102 if ( !have_vessels_soul )
0
Ritor1
parents:
diff changeset
1103 {
910
Ritor1
parents: 860
diff changeset
1104 pPlayer->sHealth = pPlayer->GetMaxHealth() / 2;
Ritor1
parents: 860
diff changeset
1105 pPlayer->sMana = pPlayer->GetMaxMana() / 2;
0
Ritor1
parents:
diff changeset
1106 }
Ritor1
parents:
diff changeset
1107 }
910
Ritor1
parents: 860
diff changeset
1108 if ( !pPlayer->pConditions[17] )// Zombie
0
Ritor1
parents:
diff changeset
1109 {
910
Ritor1
parents: 860
diff changeset
1110 if ( pPlayer->pConditions[10] || pPlayer->pConditions[11] )
0
Ritor1
parents:
diff changeset
1111 {
Ritor1
parents:
diff changeset
1112 v11 = 4;
Ritor1
parents:
diff changeset
1113 v12 = 4;
Ritor1
parents:
diff changeset
1114 }
Ritor1
parents:
diff changeset
1115 else
Ritor1
parents:
diff changeset
1116 {
910
Ritor1
parents: 860
diff changeset
1117 if ( !pPlayer->pConditions[8] && !pPlayer->pConditions[9] )
0
Ritor1
parents:
diff changeset
1118 {
910
Ritor1
parents: 860
diff changeset
1119 if ( !pPlayer->pConditions[6] && !pPlayer->pConditions[7] )
Ritor1
parents: 860
diff changeset
1120 {
Ritor1
parents: 860
diff changeset
1121 if ( pPlayer->pConditions[5] )
Ritor1
parents: 860
diff changeset
1122 pPlayer->sMana = 0;
Ritor1
parents: 860
diff changeset
1123 UpdatePlayersAndHirelingsEmotions();
Ritor1
parents: 860
diff changeset
1124 continue;
Ritor1
parents: 860
diff changeset
1125 }
Ritor1
parents: 860
diff changeset
1126 pPlayer->sHealth /= 2;
Ritor1
parents: 860
diff changeset
1127 pPlayer->sMana = pPlayer->sMana / 2;
Ritor1
parents: 860
diff changeset
1128 if ( pPlayer->pConditions[5] )
Ritor1
parents: 860
diff changeset
1129 pPlayer->sMana = 0;
Ritor1
parents: 860
diff changeset
1130 UpdatePlayersAndHirelingsEmotions();
Ritor1
parents: 860
diff changeset
1131 continue;
0
Ritor1
parents:
diff changeset
1132 }
Ritor1
parents:
diff changeset
1133 v11 = 3;
Ritor1
parents:
diff changeset
1134 v12 = 3;
Ritor1
parents:
diff changeset
1135 }
910
Ritor1
parents: 860
diff changeset
1136 pPlayer->sHealth /= v11;
Ritor1
parents: 860
diff changeset
1137 pPlayer->sMana = pPlayer->sMana / v12;
Ritor1
parents: 860
diff changeset
1138 if ( pPlayer->pConditions[5] )
Ritor1
parents: 860
diff changeset
1139 pPlayer->sMana = 0;
Ritor1
parents: 860
diff changeset
1140 UpdatePlayersAndHirelingsEmotions();
Ritor1
parents: 860
diff changeset
1141 continue;
0
Ritor1
parents:
diff changeset
1142 }
910
Ritor1
parents: 860
diff changeset
1143 pPlayer->sMana = 0;
Ritor1
parents: 860
diff changeset
1144 pPlayer->sHealth = pPlayer->sHealth / 2;
Ritor1
parents: 860
diff changeset
1145 if ( pPlayer->pConditions[5] )
Ritor1
parents: 860
diff changeset
1146 pPlayer->sMana = 0;
130
1c471f3629fb Party expressions update
Nomad
parents: 122
diff changeset
1147 UpdatePlayersAndHirelingsEmotions();
0
Ritor1
parents:
diff changeset
1148 }
766
a464d28566a6 days_played_without_rest
Nomad
parents: 659
diff changeset
1149 pParty->days_played_without_rest = 0;
0
Ritor1
parents:
diff changeset
1150 }