Mercurial > mm7
annotate GUIWindow.cpp @ 2302:2b65eb263ceb
mm7_7 made redundant, exctracted the 2 useful functions, commented out the rest of the file
author | Grumpy7 |
---|---|
date | Sun, 16 Mar 2014 21:03:36 +0100 |
parents | d65414f65bd4 |
children | 9551756f46c4 |
rev | line source |
---|---|
2253
aff7a7b072b7
adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
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2216
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1 #define _CRT_SECURE_NO_WARNINGS |
0 | 2 #include "GUIWindow.h" |
3 #include "GUIFont.h" | |
4 #include "Party.h" | |
5 #include "LOD.h" | |
6 #include "Keyboard.h" | |
2037
7a9477135943
Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
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2026
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7 #include "OurMath.h" |
0 | 8 #include "VideoPlayer.h" |
9 #include "MapInfo.h" | |
2044 | 10 #include "Timer.h" |
0 | 11 #include "AudioPlayer.h" |
12 #include "Mouse.h" | |
13 #include "Viewport.h" | |
14 #include "Render.h" | |
15 #include "PlayerFrameTable.h" | |
16 #include "SaveLoad.h" | |
17 #include "StorylineTextTable.h" | |
18 #include "Events2D.h" | |
1299 | 19 #include "UI\UIHouses.h" |
1310 | 20 #include "UI\UIBooks.h" |
189 | 21 #include "texts.h" |
81
377535d6e366
structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
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74
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22 #include "Autonotes.h" |
949 | 23 #include "Awards.h" |
1297 | 24 #include "Chest.h" |
1638
ccde94f02b75
class IndoorCamera split into BLVRenderParams and ODMRenderParams
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25 #include "Outdoor.h" |
1640
afc1c3514dd5
Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
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26 #include "Game.h" |
1913 | 27 #include "IconFrameTable.h" |
0 | 28 |
29 | |
30 #include "mm7_data.h" | |
31 | |
1268 | 32 typedef struct _RGBColor |
33 { | |
34 unsigned char R; | |
35 unsigned char B; | |
36 unsigned char G; | |
37 }RGBColor; | |
0 | 38 |
39 | |
1268 | 40 std::array<RGBColor, 20> spell_tooltip_colors={{ |
41 {0x96, 0xD4, 0xFF}, | |
42 {0xFF, 0x80, 0x00}, | |
43 {0xFF, 0xFF, 0x9B}, | |
44 {0xE1, 0xE1, 0xE1}, | |
45 {0x80, 0x80, 0x80}, | |
46 {0x96, 0xD4, 0xFF}, | |
47 {0xFF, 0x55, 0x00}, | |
48 {0x96, 0xD4, 0xFF}, | |
49 {0xFF, 0x55, 0x00}, | |
50 {0xE1, 0xE1, 0xE1}, | |
51 {0xFF, 0x55, 0x00}, | |
52 {0x96, 0xD4, 0xFF}, | |
53 {0xEB, 0x0F, 0xFF}, | |
54 {0xFF, 0x80, 0x00}, | |
55 {0x96, 0xD4, 0xFF}, | |
56 {0x80, 0x80, 0x80}, | |
57 {0xFF, 0x55, 0x00}, | |
58 {0x00, 0x80, 0xFF}, | |
59 {0x00, 0x80, 0xFF}, | |
60 {0x96, 0xD4, 0xFF}}}; | |
61 | |
0 | 62 |
63 int pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[1]; // idb | |
2278 | 64 struct GUIWindow *pWindow_MMT_MainMenu; |
0 | 65 struct GUIWindow *pWindow_MainMenu; |
1202 | 66 std::array<struct GUIWindow, 20> pWindowList; |
0 | 67 |
68 struct GUIMessageQueue *pMessageQueue_50CBD0 = new GUIMessageQueue; | |
1012 | 69 struct GUIMessageQueue *pMessageQueue_50C9E8 = new GUIMessageQueue; |
0 | 70 |
1038 | 71 |
72 | |
73 | |
74 | |
75 | |
783 | 76 // inlined |
77 //----- (mm6c::00420520) -------------------------------------------------- | |
78 void GUIMessageQueue::Flush() | |
79 { | |
80 if (uNumMessages) | |
81 uNumMessages = pMessages[0].field_8 != 0; | |
82 } | |
83 | |
0 | 84 //----- (004356B9) -------------------------------------------------------- |
85 void GUIMessageQueue::PopMessage(enum UIMessageType *pType, int *pParam, int *a4) | |
86 { | |
87 if ( this->uNumMessages ) | |
88 { | |
89 *pType = this->pMessages[0].eType; | |
90 *pParam = this->pMessages[0].param; | |
91 *a4 = this->pMessages[0].field_8; | |
92 if ( (signed int)(this->uNumMessages - 1) > 0 ) | |
93 { | |
2271 | 94 for ( uint i = 0; i < (signed int)(this->uNumMessages - 1); ++i ) |
0 | 95 { |
2271 | 96 this->pMessages[i].eType = this->pMessages[i + 1].eType; |
97 this->pMessages[i].param = this->pMessages[i + 1].param; | |
98 this->pMessages[i].field_8 = this->pMessages[i + 1].field_8; | |
0 | 99 } |
100 } | |
101 --this->uNumMessages; | |
102 } | |
103 } | |
104 | |
994 | 105 //----- (0041B4E1) -------------------------------------------------------- |
106 int __fastcall GUI_ReplaceHotkey(unsigned __int8 uOldHotkey, unsigned __int8 uNewHotkey, char bFirstCall) | |
107 { | |
108 unsigned __int8 v3; // bl@1 | |
109 int result; // eax@1 | |
110 int i; // edx@2 | |
111 GUIButton *j; // ecx@3 | |
112 int k; // edx@7 | |
113 GUIButton *l; // ecx@8 | |
114 unsigned __int8 v9; // [sp+4h] [bp-8h]@1 | |
115 char v10; // [sp+8h] [bp-4h]@1 | |
116 | |
117 v3 = uNewHotkey; | |
118 v10 = toupper(uOldHotkey); | |
119 result = toupper(v3); | |
120 v9 = result; | |
121 if ( bFirstCall ) | |
122 { | |
123 for ( i = uNumVisibleWindows; i >= 0; --i ) | |
124 { | |
125 result = 84 * pVisibleWindowsIdxs[i]; | |
126 for ( j = pWindowList[pVisibleWindowsIdxs[i] - 1].pControlsHead; j; j = j->pNext ) | |
127 j->field_28 = 0; | |
128 } | |
129 } | |
130 for ( k = uNumVisibleWindows; k >= 0; --k ) | |
131 { | |
132 result = 84 * pVisibleWindowsIdxs[k]; | |
133 for ( l = pWindowList[pVisibleWindowsIdxs[k] - 1].pControlsHead; l; l = l->pNext ) | |
134 { | |
135 LOBYTE(result) = v10; | |
136 if ( l->uHotkey == v10 ) | |
137 { | |
138 if ( !l->field_28 ) | |
139 { | |
140 LOBYTE(result) = v9; | |
141 l->field_28 = 1; | |
142 l->uHotkey = v9; | |
143 } | |
144 } | |
145 } | |
146 } | |
147 return result; | |
148 } | |
149 | |
150 //----- (0041B438) -------------------------------------------------------- | |
151 GUIButton *__fastcall GUI_HandleHotkey(unsigned __int8 uHotkey) | |
152 { | |
153 char v1; // al@1 | |
154 int v2; // esi@1 | |
155 char v3; // dl@1 | |
156 GUIWindow *v4; // ecx@2 | |
157 GUIButton *result; // eax@2 | |
158 //int v6; // edx@12 | |
159 | |
160 v1 = toupper(uHotkey); | |
161 v2 = uNumVisibleWindows; | |
162 v3 = v1; | |
1210 | 163 for( v2 = uNumVisibleWindows; v2 >= 0 && pVisibleWindowsIdxs[v2] > 0; v2-- ) |
994 | 164 { |
1210 | 165 v4 = &pWindowList[pVisibleWindowsIdxs[v2] - 1]; |
166 for ( result = v4->pControlsHead; result; result = result->pNext ) | |
167 { | |
168 if ( result->uHotkey == v3 ) | |
169 { | |
170 pMessageQueue_50CBD0->AddMessage(result->msg, result->msg_param, 0); | |
171 return result; | |
172 } | |
173 } | |
2215
e9625ad08541
fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
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174 if ( !v4->uFrameX && !v4->uFrameY && (v4->uFrameWidth == window->GetWidth() && v4->uFrameHeight == window->GetWidth()) ) |
1210 | 175 break; |
994 | 176 } |
177 return 0; | |
178 } | |
179 // 5075E0: using guessed type int pVisibleWindowsIdxs[20]; | |
180 | |
0 | 181 //----- (0041D73D) -------------------------------------------------------- |
1006 | 182 void GUIWindow::_41D73D_draw_buff_tooltip() |
183 { | |
1268 | 184 |
185 __int64 remaing_time; // ST28_8@11 | |
186 unsigned short text_color; | |
187 int Y_pos; // esi@11 | |
188 int string_count; // [sp+20h] [bp-4h]@7 | |
189 | |
190 | |
191 string_count = 0; | |
192 for (int i=0; i<20; ++i) | |
193 if ( pParty->pPartyBuffs[i].uExpireTime > 0i64 ) | |
194 ++string_count; | |
0 | 195 |
1268 | 196 uFrameHeight = pFontArrus->uFontHeight + 72; |
197 uFrameHeight += (string_count - 1) * pFontArrus->uFontHeight; | |
198 uFrameZ = uFrameWidth + uFrameX - 1; | |
199 uFrameW = uFrameY + uFrameHeight - 1; | |
200 DrawMessageBox(0); | |
201 DrawTitleText(pFontArrus, 0, 12, 0, pGlobalTXT_LocalizationStrings[451], 3u); | |
202 if ( !string_count ) | |
203 DrawTitleText(pFontComic, 0, 40, 0, pGlobalTXT_LocalizationStrings[153], 3u); | |
204 | |
205 GetTickCount(); | |
206 string_count = 0; | |
207 for (int i=0; i<20; ++i) | |
0 | 208 { |
1268 | 209 if ( pParty->pPartyBuffs[i].uExpireTime>0i64 )//!!! |
210 { | |
211 remaing_time = pParty->pPartyBuffs[i].uExpireTime- pParty->uTimePlayed;//!!! | |
212 Y_pos = string_count * pFontComic->uFontHeight + 40; | |
2069 | 213 text_color = Color16(spell_tooltip_colors[i].R, spell_tooltip_colors[i].G, spell_tooltip_colors[i].B); |
1268 | 214 DrawText(pFontComic, 52, Y_pos, text_color, aSpellNames[i], 0, 0, 0); |
1758
24e756a50073
DrawBuff_remaind_time_string and DrawShops_next_generation_time_string fix and cleared
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215 DrawBuff_remaining_time_string(Y_pos, this, remaing_time, pFontComic); |
1268 | 216 ++string_count; |
217 } | |
0 | 218 } |
219 } | |
220 | |
221 | |
222 //----- (0041D08F) -------------------------------------------------------- | |
1411 | 223 void GUIWindow::_41D08F_set_keyboard_control_group(int num_buttons, int a3, int a4, int a5) |
0 | 224 { |
1411 | 225 if (num_buttons) |
0 | 226 { |
1411 | 227 this->pNumPresenceButton = num_buttons; |
0 | 228 this->field_30 = a3; |
229 this->field_34 = a4; | |
230 this->pCurrentPosActiveItem = a5; | |
231 this->pStartingPosActiveItem = a5; | |
972 | 232 this->receives_keyboard_input = true; |
0 | 233 } |
234 else | |
235 { | |
236 this->pNumPresenceButton = 0; | |
237 this->field_30 = a3; | |
238 this->field_34 = a4; | |
239 this->pCurrentPosActiveItem = 0; | |
240 this->pStartingPosActiveItem = 0; | |
972 | 241 this->receives_keyboard_input = false; |
0 | 242 } |
243 } | |
244 | |
245 | |
246 //----- (0041C26A) -------------------------------------------------------- | |
247 void GUIWindow::Release() | |
248 { | |
961 | 249 //GUIWindow *v1; // esi@1 |
0 | 250 int i; // edi@20 |
961 | 251 //GUIButton *v8; // eax@26 |
252 GUIButton *pNextBtn; // edi@27 | |
253 //int v10; // esi@28 | |
254 //int v11; // ecx@28 | |
0 | 255 int v12; // edx@29 |
256 | |
961 | 257 //v1 = this; |
0 | 258 if ( !this ) |
259 return; | |
696 | 260 |
261 switch( this->eWindowType ) | |
0 | 262 { |
696 | 263 case WINDOW_GreetingNPC: |
264 { | |
1006 | 265 pIcons_LOD->SyncLoadedFilesCount(); |
696 | 266 pCurrentScreen = pMainScreenNum; |
1459 | 267 pKeyActionMap->SetWindowInputStatus(WINDOW_INPUT_CANCELLED); |
696 | 268 break; |
269 } | |
270 case WINDOW_HouseInterior: | |
271 { | |
272 for ( i = 0; i < uNumDialogueNPCPortraits; ++i ) | |
273 pDialogueNPCPortraits[i]->Release(); | |
274 uNumDialogueNPCPortraits = 0; | |
275 pTexture_Dialogue_Background->Release(); | |
0 | 276 |
1006 | 277 pIcons_LOD->SyncLoadedFilesCount(); |
1405
c0b273d33338
RemoveTexturesPackFromTextureList and RemoveTexturesFromTextureList
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278 pIcons_LOD->RemoveTexturesPackFromTextureList(); |
696 | 279 dword_5C35D4 = 0; |
280 if ( bFlipOnExit ) | |
281 { | |
1638
ccde94f02b75
class IndoorCamera split into BLVRenderParams and ODMRenderParams
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282 pParty->sRotationY = (stru_5C6E00->uIntegerDoublePi - 1) & (stru_5C6E00->uIntegerPi + pParty->sRotationY); |
1640
afc1c3514dd5
Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
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283 pGame->pIndoorCameraD3D->sRotationY = pParty->sRotationY; |
696 | 284 } |
285 pParty->uFlags |= 2u; | |
286 break; | |
287 } | |
288 case WINDOW_Transition: | |
289 { | |
290 pVideoPlayer->Unload(); | |
291 pTexture_outside->Release(); | |
292 pTexture_Dialogue_Background->Release(); | |
1006 | 293 pIcons_LOD->SyncLoadedFilesCount(); |
696 | 294 pCurrentScreen = pMainScreenNum; |
295 break; | |
296 } | |
297 case WINDOW_SpellBook: | |
298 { | |
1402 | 299 OnCloseSpellBookPage(); |
300 OnCloseSpellBook(); | |
696 | 301 break; |
302 } | |
303 case WINDOW_Book: | |
304 { | |
1402 | 305 OnCloseBook(); |
696 | 306 break; |
307 } | |
1402 | 308 case WINDOW_ChangeLocation: |
309 { | |
0 | 310 pTexture_outside->Release(); |
311 pTexture_Dialogue_Background->Release(); | |
1006 | 312 pIcons_LOD->SyncLoadedFilesCount(); |
11 | 313 pCurrentScreen = pMainScreenNum; |
696 | 314 break; |
315 } | |
316 case WINDOW_Dialogue: | |
317 { | |
318 if ( !dword_591084 ) | |
319 pDialogueNPCPortraits[0]->Release(); | |
320 uNumDialogueNPCPortraits = 0; | |
321 pTexture_Dialogue_Background->Release(); | |
322 | |
1006 | 323 pIcons_LOD->SyncLoadedFilesCount(); |
696 | 324 pCurrentScreen = pMainScreenNum; |
2004
2bcb4ec491cb
fixing game window not reacting after closing npc dialog
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1980
diff
changeset
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325 break; |
696 | 326 } |
1942 | 327 case WINDOW_null: |
328 return; | |
696 | 329 default: |
330 break; | |
0 | 331 } |
961 | 332 //v8 = this->pControlsHead; |
333 if ( this->pControlsHead ) | |
0 | 334 { |
335 do | |
336 { | |
961 | 337 pNextBtn = this->pControlsHead->pNext; |
1583 | 338 free(this->pControlsHead); |
961 | 339 this->pControlsHead = pNextBtn; |
0 | 340 } |
961 | 341 while ( pNextBtn ); |
0 | 342 } |
961 | 343 this->pControlsHead = 0; |
344 this->pControlsTail = 0; | |
345 this->uNumControls = 0; | |
346 this->eWindowType = WINDOW_null; | |
347 while ( this->numVisibleWindows < uNumVisibleWindows ) | |
0 | 348 { |
961 | 349 v12 = pVisibleWindowsIdxs[this->numVisibleWindows + 1]; |
350 pVisibleWindowsIdxs[this->numVisibleWindows] = v12; | |
962 | 351 --pWindowList[v12 - 1].numVisibleWindows; |
961 | 352 ++this->numVisibleWindows; |
0 | 353 } |
961 | 354 pVisibleWindowsIdxs[uNumVisibleWindows] = 0; |
355 uNumVisibleWindows = uNumVisibleWindows - 1; | |
0 | 356 } |
357 | |
358 //----- (0041CD3B) -------------------------------------------------------- | |
359 GUIButton *GUIWindow::GetControl(unsigned int uID) | |
360 { | |
361 GUIButton *result; // eax@1 | |
362 | |
363 result = this->pControlsHead; | |
1429
c7489dd19f88
BuildingType_Tavern and CastSpellInfo_PushCastSpellInfo fix
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364 for ( uID; uID; --uID ) |
c7489dd19f88
BuildingType_Tavern and CastSpellInfo_PushCastSpellInfo fix
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365 result = result->pNext; |
0 | 366 return result; |
367 } | |
368 | |
369 //----- (00411BFC) -------------------------------------------------------- | |
370 void GUIWindow::InitializeBookView() | |
371 { | |
1453 | 372 char *pString; // eax@12 |
373 int pTextHeight; // eax@12 | |
374 //__int64 page_count; // qax@12 | |
375 unsigned int page_count; // esi@12 | |
0 | 376 unsigned __int16 v18; // ax@38 |
1310 | 377 signed int max_beacons; // [sp+10h] [bp-5Ch]@38 |
1453 | 378 GUIWindow journal_window; // [sp+18h] [bp-54h]@8 |
0 | 379 |
380 pAudioPlayer->StopChannels(-1, -1); | |
381 InitializeBookFonts(); | |
1453 | 382 this->CreateButton(475, 445, 158, 34, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[79], 0); // Close |
151 | 383 pCurrentScreen = SCREEN_BOOKS; |
1446 | 384 full_num_items_in_book = 0; |
385 books_primary_item_per_page = 0; | |
386 books_page_number = 0; | |
949 | 387 num_achieved_awards = 0; |
1453 | 388 switch (this->par1C) |
389 { | |
390 case WINDOW_LloydsBeacon: | |
391 { | |
688 | 392 byte_506360 = 0; |
948 | 393 pTexture_CurrentBook = pIcons_LOD->LoadTexturePtr("lb_bordr", TEXTURE_16BIT_PALETTE); |
394 pTexture_LloydBeacons[0] = pIcons_LOD->LoadTexturePtr("sbmap", TEXTURE_16BIT_PALETTE); | |
1310 | 395 pTexture_LloydBeacons[1] = pIcons_LOD->LoadTexturePtr("sbmap", TEXTURE_16BIT_PALETTE); |
1453 | 396 pTex_book_button1_on = pIcons_LOD->LoadTexturePtr("tab-an-6b", TEXTURE_16BIT_PALETTE); |
397 pTex_book_button1_off = pIcons_LOD->LoadTexturePtr("tab-an-6a", TEXTURE_16BIT_PALETTE); | |
948 | 398 |
1453 | 399 pBtn_Book_1 = this->CreateButton(415, 13, 39, 36, 1, 0, UIMSG_LloydsBeacon_FlippingBtn, 0, 0, pGlobalTXT_LocalizationStrings[375], 0); // Set Beacon |
400 pBtn_Book_2 = this->CreateButton(415, 48, 39, 36, 1, 0, UIMSG_LloydsBeacon_FlippingBtn, 1, 0, pGlobalTXT_LocalizationStrings[523], 0); // Recall Beacon | |
1310 | 401 |
402 max_beacons = 1; | |
1453 | 403 v18 = pParty->pPlayers[_506348_current_lloyd_playerid].pActiveSkills[PLAYER_SKILL_WATER]; |
1310 | 404 if ( v18 & 0x100 || (v18 & 0x80) ) |
405 max_beacons = 5; | |
406 else if ( v18 & 0x40 ) | |
407 max_beacons = 3; | |
408 | |
1453 | 409 for ( int i = 0; i < max_beacons; ++i ) |
1430 | 410 CreateButton(pLloydsBeaconsPreviewXs[i], pLloydsBeaconsPreviewYs[i], |
1310 | 411 92, 68, 1, 180, UIMSG_InstallBeacon, i, 0, "", 0); |
412 | |
1453 | 413 for ( int i = 0; i < 5; ++i ) |
414 { | |
415 if (pParty->pPlayers[_506348_current_lloyd_playerid].pInstalledBeacons[i].uBeaconTime >= (signed __int64)pParty->uTimePlayed) | |
416 LoadThumbnailLloydTexture(i, _506348_current_lloyd_playerid + 1); | |
417 else | |
418 memset(&pParty->pPlayers[_506348_current_lloyd_playerid].pInstalledBeacons[i], 0, sizeof(LloydBeacon)); | |
419 } | |
420 } | |
421 break; | |
710 | 422 |
423 case WINDOW_TownPortal: | |
424 { | |
948 | 425 pTexture_CurrentBook = pIcons_LOD->LoadTexturePtr("townport", TEXTURE_16BIT_PALETTE); |
710 | 426 pTexture_TownPortalIcons[0] = pIcons_LOD->LoadTexturePtr("tpharmndy", TEXTURE_16BIT_PALETTE); |
427 pTexture_TownPortalIcons[1] = pIcons_LOD->LoadTexturePtr("tpelf", TEXTURE_16BIT_PALETTE); | |
428 pTexture_TownPortalIcons[2] = pIcons_LOD->LoadTexturePtr("tpwarlock", TEXTURE_16BIT_PALETTE); | |
429 pTexture_TownPortalIcons[3] = pIcons_LOD->LoadTexturePtr("tpisland", TEXTURE_16BIT_PALETTE); | |
430 pTexture_TownPortalIcons[4] = pIcons_LOD->LoadTexturePtr("tpheaven", TEXTURE_16BIT_PALETTE); | |
730 | 431 pTexture_TownPortalIcons[5] = pIcons_LOD->LoadTexturePtr("tphell", TEXTURE_16BIT_PALETTE); |
1393 | 432 |
433 static int pTownPortalBook_ws[6] = { 80, 66, 68, 72, 67, 74}; | |
434 static int pTownPortalBook_hs[6] = { 55, 56, 65, 67, 67, 59}; | |
1453 | 435 for ( uint i = 0; i < 6; ++i ) |
436 this->CreateButton(pTownPortalBook_xs[i], pTownPortalBook_ys[i], pTownPortalBook_ws[i], pTownPortalBook_hs[i], 1, 182, UIMSG_ClickTownInTP, i, 0, "", nullptr); | |
1310 | 437 |
710 | 438 } |
439 break; | |
440 | |
441 case WINDOW_QuestBook: | |
948 | 442 { |
443 pTexture_CurrentBook = pIcons_LOD->LoadTexturePtr("sbquiknot", TEXTURE_16BIT_PALETTE); | |
444 pSpellBookPagesTextr_10 = pIcons_LOD->LoadTexturePtr( "divbar", TEXTURE_16BIT_PALETTE); | |
1453 | 445 pTex_book_button1_on = pIcons_LOD->LoadTexturePtr("tab-an-6b", TEXTURE_16BIT_PALETTE); |
446 pTex_book_button2_on = pIcons_LOD->LoadTexturePtr("tab-an-7b", TEXTURE_16BIT_PALETTE); | |
447 pTex_book_button1_off = pIcons_LOD->LoadTexturePtr("tab-an-6a", TEXTURE_16BIT_PALETTE); | |
448 pTex_book_button2_off = pIcons_LOD->LoadTexturePtr("tab-an-7a", TEXTURE_16BIT_PALETTE); | |
449 pBtn_Book_1 = this->CreateButton(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 1, | |
450 pTex_book_button1_on->uTextureWidth, pTex_book_button1_on->uTextureHeight, | |
996 | 451 1, 0, UIMSG_ClickBooksBtn, 0xBu, 0, pGlobalTXT_LocalizationStrings[192],// "Scroll Up" |
1453 | 452 pTex_book_button1_on, 0); |
453 pBtn_Book_2 = this->CreateButton(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 38, | |
454 pTex_book_button2_on->uTextureHeight, pTex_book_button2_on->uTextureHeight, | |
996 | 455 1, 0, UIMSG_ClickBooksBtn, 0xAu, 0, pGlobalTXT_LocalizationStrings[193],// "Scroll Down" |
1453 | 456 pTex_book_button2_on, 0); |
949 | 457 num_achieved_awards = 0; |
1202 | 458 memset(achieved_awards.data(), 0, 4000); |
1453 | 459 for ( uint i = books_primary_item_per_page; i < 512; ++i ) |
460 { | |
461 if ( _449B57_test_bit(pParty->_quest_bits, i) && pQuestTable[i] ) | |
462 { | |
463 achieved_awards[num_achieved_awards] = (AwardType)i; | |
464 ++num_achieved_awards; | |
465 } | |
466 } | |
467 full_num_items_in_book = num_achieved_awards; | |
949 | 468 num_achieved_awards = 0; |
1453 | 469 } |
470 break; | |
981 | 471 |
1453 | 472 case WINDOW_AutonotesBook: |
473 { | |
948 | 474 pTexture_AutonotesBook = pIcons_LOD->LoadTexturePtr("sbautnot", TEXTURE_16BIT_PALETTE); |
475 pSpellBookPagesTextr_10 = pIcons_LOD->LoadTexturePtr("divbar", TEXTURE_16BIT_PALETTE); | |
1453 | 476 pTex_book_button1_on = pIcons_LOD->LoadTexturePtr("tab-an-6b", TEXTURE_16BIT_PALETTE); |
477 pTex_book_button2_on = pIcons_LOD->LoadTexturePtr("tab-an-7b", TEXTURE_16BIT_PALETTE); | |
478 pTex_book_button1_off = pIcons_LOD->LoadTexturePtr("tab-an-6a", TEXTURE_16BIT_PALETTE); | |
479 pTex_book_button2_off = pIcons_LOD->LoadTexturePtr("tab-an-7a", TEXTURE_16BIT_PALETTE); | |
480 pTex_book_button3_on = pIcons_LOD->LoadTexturePtr("tab-an-1b", TEXTURE_16BIT_PALETTE); | |
481 pTex_book_button3_off = pIcons_LOD->LoadTexturePtr("tab-an-1a", TEXTURE_16BIT_PALETTE); | |
482 pTex_book_button4_on = pIcons_LOD->LoadTexturePtr("tab-an-2b", TEXTURE_16BIT_PALETTE); | |
483 pTex_book_button4_off = pIcons_LOD->LoadTexturePtr("tab-an-2a", TEXTURE_16BIT_PALETTE); | |
484 pTex_book_button5_on = pIcons_LOD->LoadTexturePtr("tab-an-3b", TEXTURE_16BIT_PALETTE); | |
485 pTex_book_button5_off = pIcons_LOD->LoadTexturePtr("tab-an-3a", TEXTURE_16BIT_PALETTE); | |
486 pTex_book_button6_on = pIcons_LOD->LoadTexturePtr("tab-an-5b", TEXTURE_16BIT_PALETTE); | |
487 pTex_book_button6_off = pIcons_LOD->LoadTexturePtr("tab-an-5a", TEXTURE_16BIT_PALETTE); | |
488 pTex_book_button7_on = pIcons_LOD->LoadTexturePtr("tab-an-4b", TEXTURE_16BIT_PALETTE); | |
489 pTex_book_button7_off = pIcons_LOD->LoadTexturePtr("tab-an-4a", TEXTURE_16BIT_PALETTE); | |
490 pTex_book_button8_on = pIcons_LOD->LoadTexturePtr("tab-an-8b", TEXTURE_16BIT_PALETTE); | |
491 pTex_book_button8_off = pIcons_LOD->LoadTexturePtr("tab-an-8a", TEXTURE_16BIT_PALETTE); | |
948 | 492 |
1453 | 493 pBtn_Book_1 = this->CreateButton(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 1, 50, 34, 1, 0, |
494 UIMSG_ClickBooksBtn, 11, 0, pGlobalTXT_LocalizationStrings[193], pTex_book_button1_on, 0); | |
495 pBtn_Book_2 = this->CreateButton(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 38, 50, 34, 1, 0, | |
496 UIMSG_ClickBooksBtn, 10, 0, pGlobalTXT_LocalizationStrings[192], pTex_book_button2_on, 0); | |
497 pBtn_Book_3 = this->CreateButton(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 113, 50, 34, 1, 0, | |
498 UIMSG_ClickBooksBtn, 2, 0, pGlobalTXT_LocalizationStrings[85], pTex_book_button3_on, 0); // "Potion Notes" | |
499 pBtn_Book_4 = this->CreateButton(pViewport->uViewportTL_X + 399, pViewport->uViewportTL_Y + 150, 50, 34, 1, 0, | |
500 UIMSG_ClickBooksBtn, 3, 0, pGlobalTXT_LocalizationStrings[137], pTex_book_button4_on, 0); // "Fountain Notes" | |
501 pBtn_Book_5 = this->CreateButton(pViewport->uViewportTL_X + 397, pViewport->uViewportTL_Y + 188, 50, 34, 1, 0, | |
502 UIMSG_ClickBooksBtn, 4, 0, pGlobalTXT_LocalizationStrings[8], pTex_book_button5_on, 0); // "Obelisk Notes" | |
503 pBtn_Book_6 = this->CreateButton(pViewport->uViewportTL_X + 397, pViewport->uViewportTL_Y + 226, 50, 34, 1, 0, | |
504 UIMSG_ClickBooksBtn, 5, 0, pGlobalTXT_LocalizationStrings[141], pTex_book_button6_on, 0); // "Seer Notes" | |
505 pBtn_Autonotes_Misc = this->CreateButton(pViewport->uViewportTL_X + 397, pViewport->uViewportTL_Y + 264, 50, 34, 1, 0, | |
506 UIMSG_ClickBooksBtn, 6, 0, pGlobalTXT_LocalizationStrings[123], pTex_book_button7_on, 0); // "Miscellaneous Notes" | |
507 pBtn_Autonotes_Instructors = this->CreateButton(pViewport->uViewportTL_X + 397, pViewport->uViewportTL_Y + 302, 50, 34, 1, 0, | |
508 UIMSG_ClickBooksBtn, 7, 0, pGlobalTXT_LocalizationStrings[662], pTex_book_button8_on, 0); // "Instructors" | |
948 | 509 |
949 | 510 num_achieved_awards = 0; |
1453 | 511 for ( uint i = books_primary_item_per_page; i < 196; ++i ) |
512 { | |
513 if ( _506568_autonote_type == pAutonoteTxt[i].eType)//dword_72371C[2 * v10] ) | |
514 { | |
515 if ( i ) | |
516 { | |
517 if ( _449B57_test_bit(pParty->_autonote_bits, i) && pAutonoteTxt[i].pText ) | |
518 { | |
519 achieved_awards[num_achieved_awards] = (AwardType)i; | |
520 ++num_achieved_awards; | |
521 } | |
522 } | |
523 } | |
524 } | |
525 full_num_items_in_book = num_achieved_awards; | |
526 num_achieved_awards = 0; | |
527 } | |
528 break; | |
1310 | 529 |
1453 | 530 case WINDOW_MapsBook: |
531 { | |
688 | 532 dword_506364 = 1; |
948 | 533 pSpellBookPagesTextr_12 = pIcons_LOD->LoadTexturePtr("sbmap", TEXTURE_16BIT_PALETTE); |
1453 | 534 pTex_book_button1_on = pIcons_LOD->LoadTexturePtr("zoom-on", TEXTURE_16BIT_PALETTE); |
535 pTex_book_button2_on = pIcons_LOD->LoadTexturePtr("zoot-on", TEXTURE_16BIT_PALETTE); | |
536 pTex_book_button1_off = pIcons_LOD->LoadTexturePtr("zoom-off", TEXTURE_16BIT_PALETTE); | |
537 pTex_book_button2_off = pIcons_LOD->LoadTexturePtr("zoot-off", TEXTURE_16BIT_PALETTE); | |
538 pTex_book_button3_on = pIcons_LOD->LoadTexturePtr("tabNon", TEXTURE_16BIT_PALETTE); | |
539 pTex_book_button3_off = pIcons_LOD->LoadTexturePtr("tabNoff", TEXTURE_16BIT_PALETTE); | |
540 pTex_book_button4_on = pIcons_LOD->LoadTexturePtr("tabSon", TEXTURE_16BIT_PALETTE); | |
541 pTex_book_button4_off = pIcons_LOD->LoadTexturePtr("tabSoff", TEXTURE_16BIT_PALETTE); | |
542 pTex_book_button5_on = pIcons_LOD->LoadTexturePtr("tabEon", TEXTURE_16BIT_PALETTE); | |
543 pTex_book_button5_off = pIcons_LOD->LoadTexturePtr("tabEoff", TEXTURE_16BIT_PALETTE); | |
544 pTex_book_button6_on = pIcons_LOD->LoadTexturePtr("tabWon", TEXTURE_16BIT_PALETTE); | |
545 pTex_book_button6_off = pIcons_LOD->LoadTexturePtr("tabWoff", TEXTURE_16BIT_PALETTE); | |
948 | 546 |
1453 | 547 pBtn_Book_1 = this->CreateButton(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 1, 50, 34, 1, 0, |
548 UIMSG_ClickBooksBtn, 0, 0, pGlobalTXT_LocalizationStrings[251], pTex_book_button1_on, 0);// "Zoom In" | |
549 pBtn_Book_2 = this->CreateButton(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 38, 50, 34, 1, 0, | |
550 UIMSG_ClickBooksBtn, 1, 0, pGlobalTXT_LocalizationStrings[252], pTex_book_button2_on, 0);// "Zoom Out" | |
551 pBtn_Book_3 = this->CreateButton(pViewport->uViewportTL_X + 397, pViewport->uViewportTL_Y + 113, 50, 34, 1, 0, | |
1310 | 552 UIMSG_ClickBooksBtn, 2, 0, pGlobalTXT_LocalizationStrings[192], (Texture *)"", 0);// Scroll Up |
1453 | 553 pBtn_Book_4 = this->CreateButton(pViewport->uViewportTL_X + 397, pViewport->uViewportTL_Y + 150, 50, 34, 1, 0, |
1310 | 554 UIMSG_ClickBooksBtn, 3, 0, pGlobalTXT_LocalizationStrings[193], (Texture *)"", 0);// Scroll Down |
1453 | 555 pBtn_Book_5 = this->CreateButton(pViewport->uViewportTL_X + 397, pViewport->uViewportTL_Y + 188, 50, 34, 1, 0, |
1310 | 556 UIMSG_ClickBooksBtn, 4, 0, pGlobalTXT_LocalizationStrings[573], (Texture *)"", 0);// "Scroll Right" |
1453 | 557 pBtn_Book_6 = this->CreateButton(pViewport->uViewportTL_X + 397, pViewport->uViewportTL_Y + 226, 50, 34, 1, 0, |
1310 | 558 UIMSG_ClickBooksBtn, 5, 0, pGlobalTXT_LocalizationStrings[572], (Texture *)"", 0);// "Scroll Left" |
1453 | 559 } |
560 break; | |
948 | 561 |
1453 | 562 case WINDOW_CalendarBook: |
563 { | |
948 | 564 pSpellBookPagesTextr_13 = pIcons_LOD->LoadTexturePtr("sbdate-time", TEXTURE_16BIT_PALETTE); |
565 pTex_moon_new = pIcons_LOD->LoadTexturePtr("moon_new", TEXTURE_16BIT_PALETTE); | |
566 pTex_moon_4 = pIcons_LOD->LoadTexturePtr("moon_4", TEXTURE_16BIT_PALETTE); | |
567 pTex_moon_2 = pIcons_LOD->LoadTexturePtr("moon_2", TEXTURE_16BIT_PALETTE); | |
568 pTex_moon_2_2 = pIcons_LOD->LoadTexturePtr("moon_2", TEXTURE_16BIT_PALETTE); | |
569 pTex_moon_ful = pIcons_LOD->LoadTexturePtr("moon_ful", TEXTURE_16BIT_PALETTE); | |
1453 | 570 } |
571 break; | |
948 | 572 |
1453 | 573 case WINDOW_JournalBook: |
574 { | |
948 | 575 pSpellBookPagesTextr_11 = pIcons_LOD->LoadTexturePtr("sbplayrnot", TEXTURE_16BIT_PALETTE); |
1453 | 576 pTex_book_button1_on = pIcons_LOD->LoadTexturePtr("tab-an-6b", TEXTURE_16BIT_PALETTE); |
577 pTex_book_button2_on = pIcons_LOD->LoadTexturePtr("tab-an-7b", TEXTURE_16BIT_PALETTE); | |
578 pTex_book_button1_off = pIcons_LOD->LoadTexturePtr("tab-an-6a", TEXTURE_16BIT_PALETTE); | |
579 pTex_book_button2_off = pIcons_LOD->LoadTexturePtr("tab-an-7a", TEXTURE_16BIT_PALETTE); | |
948 | 580 |
1453 | 581 pBtn_Book_1 = this->CreateButton(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 1, |
582 pTex_book_button1_on->uTextureWidth, pTex_book_button1_on->uTextureHeight, 1, 0, | |
583 UIMSG_ClickBooksBtn, 11, 0, pGlobalTXT_LocalizationStrings[192], pTex_book_button1_on, 0); | |
584 pBtn_Book_2 = this->CreateButton(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 38, pTex_book_button2_on->uTextureHeight, | |
585 pTex_book_button2_on->uTextureHeight, 1, 0, UIMSG_ClickBooksBtn, 10, 0, | |
586 pGlobalTXT_LocalizationStrings[193], pTex_book_button2_on, 0); | |
948 | 587 |
949 | 588 num_achieved_awards = 0; |
1453 | 589 journal_window.uFrameX = 48; |
590 journal_window.uFrameY = 70; | |
591 journal_window.uFrameWidth = 360; | |
592 journal_window.uFrameHeight = 264; | |
593 journal_window.uFrameZ = 407; | |
594 journal_window.uFrameHeight = (LOBYTE(pAutonoteFont->uFontHeight) - 3) * 264 / LOBYTE(pAutonoteFont->uFontHeight) - 3; | |
595 journal_window.uFrameW = journal_window.uFrameHeight + 69; | |
949 | 596 memset(&achieved_awards, 0, 4000); |
1453 | 597 memset(Journal_limitation_factor.data(), 0, 100); |
1446 | 598 if ( books_primary_item_per_page < 29 ) |
1453 | 599 { |
2026 | 600 for ( int i = books_primary_item_per_page; i < books_primary_item_per_page + 29; i++ ) |
1453 | 601 { |
1747
cecb080929c4
Party_stru0 renamed to PartyTimeStruct, fixed its members, renamed Party::field_3C to Party::PartyTimes, started Player::SetVariable refactoring start
Grumpy7
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1709
diff
changeset
|
602 if ( pParty->PartyTimes.HistoryEventTimes[i] > 0 ) |
688 | 603 { |
1453 | 604 if ( pStorylineText->StoreLine[i + 1].pText ) |
605 { | |
1747
cecb080929c4
Party_stru0 renamed to PartyTimeStruct, fixed its members, renamed Party::field_3C to Party::PartyTimes, started Player::SetVariable refactoring start
Grumpy7
parents:
1709
diff
changeset
|
606 pString = BuildDialogueString(pStorylineText->StoreLine[i + 1].pText, uActiveCharacter - 1, 0, 0, 0, &pParty->PartyTimes.HistoryEventTimes[i]); |
1453 | 607 pTextHeight = pAutonoteFont->CalcTextHeight(pString, &journal_window, 1, 0); |
608 page_count = ((pTextHeight - (pAutonoteFont->uFontHeight - 3)) / (signed int)journal_window.uFrameHeight) + 1; | |
609 memset32((char *)&achieved_awards[num_achieved_awards] , i + 1, page_count); | |
610 for ( uint j = 0; j <= page_count - 1; ++j ) | |
611 Journal_limitation_factor[num_achieved_awards++] = j; | |
612 } | |
688 | 613 } |
1453 | 614 } |
688 | 615 } |
1453 | 616 full_num_items_in_book = num_achieved_awards; |
617 num_achieved_awards = 0; | |
618 } | |
619 break; | |
620 } | |
0 | 621 } |
622 | |
623 //----- (00415551) -------------------------------------------------------- | |
624 void GUIWindow::DrawMessageBox(int arg0) | |
625 { | |
626 unsigned int v2; // edi@1 | |
627 signed int v4; // esi@2 | |
628 unsigned int v5; // eax@2 | |
629 unsigned int v16; // esi@19 | |
2271 | 630 GUIWindow current_window; // [sp+Ch] [bp-60h]@18 |
631 POINT cursor; // [sp+60h] [bp-Ch]@8 | |
0 | 632 unsigned int v22; // [sp+74h] [bp+8h]@2 |
633 | |
634 v2 = 0; | |
635 if ( arg0 ) | |
636 { | |
693 | 637 v4 = pViewport->uViewportTL_X; |
638 v5 = pViewport->uViewportBR_X; | |
639 v2 = pViewport->uViewportTL_Y; | |
640 v22 = pViewport->uViewportBR_Y; | |
0 | 641 } |
642 else | |
643 { | |
644 v4 = 0; | |
2215
e9625ad08541
fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents:
2153
diff
changeset
|
645 v5 = window->GetWidth(); |
e9625ad08541
fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents:
2153
diff
changeset
|
646 v22 = window->GetHeight(); |
0 | 647 } |
2271 | 648 pMouse->GetCursorPos(&cursor); |
0 | 649 if ( (signed int)this->uFrameX >= v4 ) |
650 { | |
2271 | 651 if ( (signed int)(this->uFrameWidth + this->uFrameX) > (signed int)v5 ) |
652 { | |
653 this->uFrameX = v5 - this->uFrameWidth; | |
654 this->uFrameY = cursor.y + 30; | |
655 } | |
0 | 656 } |
657 else | |
658 { | |
659 this->uFrameX = v4; | |
2271 | 660 this->uFrameY = cursor.y + 30; |
0 | 661 } |
2271 | 662 |
663 if ( (signed int)this->uFrameY >= (signed int)v2 ) | |
0 | 664 { |
2271 | 665 if ( (signed int)(this->uFrameY + this->uFrameHeight) > (signed int)v22 ) |
666 this->uFrameY = cursor.y - this->uFrameHeight - 30; | |
0 | 667 } |
668 else | |
2271 | 669 this->uFrameY = cursor.y + 30; |
670 if ( (signed int)this->uFrameY < (signed int)v2 ) | |
671 this->uFrameY = v2; | |
672 if ( (signed int)this->uFrameX < v4 ) | |
673 this->uFrameX = v4; | |
674 this->uFrameZ = this->uFrameWidth + this->uFrameX - 1; | |
675 this->uFrameW = this->uFrameHeight + this->uFrameY - 1; | |
676 memcpy(¤t_window, this, sizeof(current_window)); | |
677 current_window.uFrameX += 12; | |
678 current_window.uFrameWidth -= 24; | |
679 current_window.uFrameY += 12; | |
680 current_window.uFrameHeight -= 12; | |
681 current_window.uFrameZ = current_window.uFrameWidth + current_window.uFrameX - 1; | |
682 current_window.uFrameW = current_window.uFrameHeight + current_window.uFrameY - 1; | |
683 if ( this->Hint ) | |
684 v16 = pFontLucida->CalcTextHeight(this->Hint, ¤t_window, 0, 0) + 24; | |
0 | 685 else |
2271 | 686 v16 = this->uFrameHeight; |
0 | 687 if ( (signed int)v16 < 64 ) |
688 v16 = 64; | |
2271 | 689 if ( (signed int)(v16 + this->uFrameY) > 479 ) |
690 v16 = 479 - this->uFrameY; | |
691 DrawPopupWindow(this->uFrameX, this->uFrameY, this->uFrameWidth, v16); | |
692 if ( this->Hint ) | |
693 current_window.DrawTitleText(pFontLucida, 0, (signed int)(v16 - pFontLucida->CalcTextHeight(this->Hint, ¤t_window, 0, 0)) / 2 - 14, 0, this->Hint, 3); | |
0 | 694 } |
695 | |
696 //----- (00411B59) -------------------------------------------------------- | |
697 void __fastcall LoadThumbnailLloydTexture(unsigned int uSlot, unsigned int uPlayer) | |
698 { | |
2271 | 699 //unsigned int v2; // esi@1 |
700 //unsigned int v3; // edi@1 | |
0 | 701 FILE *v4; // ebx@1 |
702 FILE *v5; // eax@2 | |
703 char pContainerName[64]; // [sp+Ch] [bp-44h]@1 | |
2271 | 704 //unsigned int v7; // [sp+4Ch] [bp-4h]@1 |
0 | 705 |
2271 | 706 //v2 = uSlot; |
707 //v7 = uPlayer; | |
708 //v3 = uSlot + 1; | |
0 | 709 sprintf(pContainerName, "data\\lloyd%d%d.pcx", uPlayer, uSlot + 1); |
710 v4 = fopen(pContainerName, "rb"); | |
711 if ( v4 ) | |
712 { | |
2271 | 713 pSavegameThumbnails[uSlot].LoadFromFILE(v4, 0, 1); |
0 | 714 fclose(v4); |
715 } | |
716 else | |
717 { | |
2271 | 718 sprintf(pContainerName, "lloyd%d%d.pcx", uPlayer, uSlot + 1); |
0 | 719 v5 = pNew_LOD->FindContainer(pContainerName, 1); |
720 if ( v5 ) | |
2271 | 721 pSavegameThumbnails[uSlot].LoadFromFILE(v5, 0, 0); |
0 | 722 else |
2271 | 723 *((int *)&pSavegameThumbnails.data()->pPixels + 10 * uSlot) = 0; |
0 | 724 } |
725 } | |
726 | |
727 | |
728 //----- (00411621) -------------------------------------------------------- | |
198 | 729 void GUIWindow::OpenSpellBook() |
0 | 730 { |
11 | 731 Player *pPlayer; // edi@1 |
198 | 732 //GUIWindow *pWindow; // esi@1 |
733 //unsigned int v3; // ebp@1 | |
0 | 734 int v4; // eax@3 |
198 | 735 ///GUIButton *result; // eax@25 |
0 | 736 int a2; // [sp+10h] [bp-8h]@1 |
198 | 737 //int v7; // [sp+14h] [bp-4h]@1 |
0 | 738 |
11 | 739 pPlayer = pPlayers[uActiveCharacter]; |
198 | 740 //pWindow = this; |
741 LoadSpellbook(pPlayer->lastOpenedSpellbookPage); | |
742 //v3 = 0; | |
0 | 743 a2 = 0; |
198 | 744 |
1980 | 745 PlayerSpellbookChapter* chapter = &pPlayer->spellbook.pChapters[pPlayer->lastOpenedSpellbookPage]; |
198 | 746 for (uint i = 0; i < 11; ++i) |
0 | 747 { |
198 | 748 if (!chapter->bIsSpellAvailable[i]) |
749 continue; | |
363 | 750 v4= pPlayer->lastOpenedSpellbookPage; |
751 //v4 = (12 * pPlayer->lastOpenedSpellbookPage + pSpellbookSpellIndices[pPlayer->lastOpenedSpellbookPage][i + 1]); | |
693 | 752 CreateButton(pViewport->uViewportTL_X + pIconPos[v4][pSpellbookSpellIndices[v4][i+1]].Xpos, |
753 pViewport->uViewportTL_Y + pIconPos[v4][pSpellbookSpellIndices[v4][i+1]].Ypos, //dword_4E20D0 | |
1402 | 754 SBPageSSpellsTextureList[i + 1]->uTextureWidth, |
755 SBPageSSpellsTextureList[i + 1]->uTextureHeight, | |
832 | 756 1, 79, UIMSG_SelectSpell, i, 0, "", 0); |
0 | 757 ++a2; |
198 | 758 //++v3; |
0 | 759 } |
198 | 760 //while ( (signed int)v3 < 11 ); |
761 | |
1118 | 762 CreateButton(0, 0, 0, 0, 1, 0, UIMSG_SpellBook_PressTab, 0, '\t', "", 0); |
0 | 763 if ( a2 ) |
972 | 764 _41D08F_set_keyboard_control_group(a2, 0, 0, 0); |
948 | 765 |
766 if (pPlayer->pActiveSkills[PLAYER_SKILL_FIRE]) CreateButton(399, 10, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 0, 0, aSpellSchoolNames[0], 0); | |
767 if (pPlayer->pActiveSkills[PLAYER_SKILL_AIR]) CreateButton(399, 46, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 1, 0, aSpellSchoolNames[1], 0); | |
768 if (pPlayer->pActiveSkills[PLAYER_SKILL_WATER]) CreateButton(399, 83, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 2, 0, aSpellSchoolNames[2], 0); | |
769 if (pPlayer->pActiveSkills[PLAYER_SKILL_EARTH]) CreateButton(399, 121, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 3, 0, aSpellSchoolNames[3], 0); | |
770 if (pPlayer->pActiveSkills[PLAYER_SKILL_SPIRIT]) CreateButton(399, 158, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 4, 0, aSpellSchoolNames[4], 0); | |
771 if (pPlayer->pActiveSkills[PLAYER_SKILL_MIND]) CreateButton(400, 196, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 5, 0, aSpellSchoolNames[5], 0); | |
772 if (pPlayer->pActiveSkills[PLAYER_SKILL_BODY]) CreateButton(400, 234, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 6, 0, aSpellSchoolNames[6], 0); | |
773 if (pPlayer->pActiveSkills[PLAYER_SKILL_LIGHT]) CreateButton(400, 271, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 7, 0, aSpellSchoolNames[7], 0); | |
774 if (pPlayer->pActiveSkills[PLAYER_SKILL_DARK]) CreateButton(400, 307, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 8, 0, aSpellSchoolNames[8], 0); | |
775 | |
1402 | 776 CreateButton(476, 450, pSBClickQuickSpellBtnTextr->uTextureWidth, pSBClickQuickSpellBtnTextr->uTextureHeight, 1, 78, UIMSG_ClickInstallRemoveQuickSpellBtn, 0, 0, "", 0); |
777 pBtn_InstallRemoveSpell = CreateButton(476, 450, 48, 32, 1, 78, UIMSG_ClickInstallRemoveQuickSpellBtn, 0, 0, "", pSBClickQuickSpellBtnTextr, 0); | |
778 CreateButton(561, 450, pSpellBookClickCloseBtnTextr->uTextureWidth, pSpellBookClickCloseBtnTextr->uTextureHeight, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[79], 0); | |
779 pBtn_CloseBook = CreateButton(561, 450, 48, 32, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[79], pSpellBookClickCloseBtnTextr, 0); | |
0 | 780 } |
781 // 50640C: using guessed type int dword_50640C[]; | |
782 | |
783 //----- (004B3157) -------------------------------------------------------- | |
405 | 784 void GUIWindow::HouseDialogManager() |
0 | 785 { |
854 | 786 unsigned __int16 pWhiteColor; // di@2 |
787 const char *pHouseName; // edx@4 | |
0 | 788 signed int v3; // edx@5 |
789 char *v4; // edi@9 | |
854 | 790 int pTextHeight; // eax@45 |
0 | 791 int v6; // edi@45 |
792 char *v7; // eax@45 | |
793 int v8; // edi@46 | |
794 int v9; // eax@50 | |
795 unsigned int v10; // [sp-10h] [bp-C8h]@53 | |
873 | 796 char *pTitleText; // [sp-8h] [bp-C0h]@50 |
854 | 797 GUIWindow pDialogWindow; // [sp+Ch] [bp-ACh]@4 |
798 GUIWindow pWindow; // [sp+60h] [bp-58h]@2 | |
799 int pColor2; // [sp+B4h] [bp-4h]@2 | |
0 | 800 |
336 | 801 if ( !window_SpeakInHouse ) |
0 | 802 return; |
854 | 803 memcpy(&pWindow, this, sizeof(pWindow)); |
804 pWindow.uFrameWidth -= 18; | |
805 pWindow.uFrameZ -= 18; | |
2069 | 806 pWhiteColor = Color16(0xFFu, 0xFFu, 0xFFu); |
807 pColor2 = Color16(0x15u, 0x99u, 0xE9u); | |
0 | 808 pRenderer->DrawTextureIndexed(0x1DDu, 0, pTexture_Dialogue_Background); |
910 | 809 pRenderer->DrawTextureTransparent(0x1D4u, 0, &pIcons_LOD->pTextures[uTextureID_right_panel_loop]); |
457 | 810 if ( pDialogueNPCCount != uNumDialogueNPCPortraits || !uHouse_ExitPic ) |
0 | 811 { |
854 | 812 pDialogWindow.uFrameWidth = 130; |
813 pDialogWindow.uFrameHeight = 2 * LOBYTE(pFontCreate->uFontHeight); | |
814 pHouseName = p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].pName; | |
815 if ( pHouseName ) | |
0 | 816 { |
854 | 817 v3 = 2 * LOBYTE(pFontCreate->uFontHeight) - 6 - pFontCreate->CalcTextHeight(pHouseName, &pDialogWindow, 0, 0); |
0 | 818 if ( v3 < 0 ) |
819 v3 = 0; | |
854 | 820 pWindow.DrawTitleText(pFontCreate, 0x1EAu, v3 / 2 + 4, pWhiteColor, |
0 | 821 //(const char *)p2DEvents_minus1_::04[13 * (unsigned int)ptr_507BC0->ptr_1C], |
336 | 822 p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].pName, 3); |
0 | 823 } |
824 } | |
854 | 825 pWindow.uFrameWidth += 8; |
826 pWindow.uFrameZ += 8; | |
457 | 827 if ( !pDialogueNPCCount ) |
0 | 828 { |
1411 | 829 if ( in_current_building_type == BuildingType_Jail ) |
0 | 830 { |
480 | 831 JailDialog(); |
854 | 832 if ( pDialogueNPCCount == uNumDialogueNPCPortraits && uHouse_ExitPic ) |
833 { | |
834 pRenderer->DrawTextureIndexed(556, 451, &pIcons_LOD->pTextures[uTextureID_x_x_u]); | |
835 pRenderer->DrawTextureIndexed(476, 451, &pIcons_LOD->pTextures[uTextureID_x_ok_u]); | |
836 } | |
837 else | |
838 pRenderer->DrawTextureIndexed(471, 445, &pIcons_LOD->pTextures[uExitCancelTextureId]); | |
839 return; | |
0 | 840 } |
827 | 841 if ( current_npc_text ) |
0 | 842 { |
854 | 843 pDialogWindow.uFrameWidth = 458; |
844 pDialogWindow.uFrameZ = 457; | |
845 pTextHeight = pFontArrus->CalcTextHeight(current_npc_text, &pDialogWindow, 13, 0); | |
846 v6 = pTextHeight + 7; | |
1496 | 847 pRenderer->GetLeather(8, 352 - (pTextHeight + 7), &pIcons_LOD->pTextures[uTextureID_Leather], |
854 | 848 pIcons_LOD->pTextures[uTextureID_Leather].uTextureHeight - (pTextHeight + 7)); |
849 pRenderer->DrawTextureIndexed(8, 347 - v6, pTexture_591428); | |
850 v7 = FitTextInAWindow(current_npc_text, pFontArrus, &pDialogWindow, 0xDu, 0); | |
336 | 851 window_SpeakInHouse->DrawText(pFontArrus, 13, 354 - v6, 0, v7, 0, 0, 0); |
0 | 852 } |
853 if ( uNumDialogueNPCPortraits <= 0 ) | |
854 | 854 { |
855 if ( pDialogueNPCCount == uNumDialogueNPCPortraits && uHouse_ExitPic ) | |
856 { | |
857 pRenderer->DrawTextureIndexed(556, 451, &pIcons_LOD->pTextures[uTextureID_x_x_u]); | |
858 pRenderer->DrawTextureIndexed(476, 451, &pIcons_LOD->pTextures[uTextureID_x_ok_u]); | |
859 } | |
860 else | |
861 pRenderer->DrawTextureIndexed(471, 445, &pIcons_LOD->pTextures[uExitCancelTextureId]); | |
862 return; | |
863 } | |
873 | 864 for ( v8 = 0; v8 < uNumDialogueNPCPortraits; ++v8 ) |
0 | 865 { |
419 | 866 pRenderer->DrawTextureIndexed(pNPCPortraits_x[uNumDialogueNPCPortraits - 1][v8] - 4, |
874 | 867 pNPCPortraits_y[uNumDialogueNPCPortraits - 1][v8] - 4, &pIcons_LOD->pTextures[uTextureID_50795C]); |
419 | 868 pRenderer->DrawTextureIndexed(pNPCPortraits_x[uNumDialogueNPCPortraits - 1][v8], |
869 pNPCPortraits_y[uNumDialogueNPCPortraits - 1][v8], pDialogueNPCPortraits[v8]); | |
0 | 870 if ( uNumDialogueNPCPortraits < 4 ) |
854 | 871 { |
873 | 872 if ( v8 + 1 == uNumDialogueNPCPortraits && uHouse_ExitPic ) |
854 | 873 { |
873 | 874 pTitleText = pMapStats->pInfos[uHouse_ExitPic].pName; |
875 v9 = 94 * v8 + 113; | |
854 | 876 } |
877 else | |
878 { | |
873 | 879 if ( !v8 && dword_591080 ) |
880 { | |
881 pTitleText = (char *)p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].pProprieterTitle; | |
882 pWindow.DrawTitleText(pFontCreate, 0x1E3u, 113, pColor2, pTitleText, 3); | |
883 continue; | |
884 } | |
1211 | 885 pTitleText = HouseNPCData[v8 +1 - (dword_591080 != 0)]->pName; |
886 v9 = pNPCPortraits_y[uNumDialogueNPCPortraits - 1][v8] + pDialogueNPCPortraits[v8]->uTextureHeight + 2; | |
854 | 887 } |
873 | 888 v10 = v9; |
1211 | 889 pWindow.DrawTitleText(pFontCreate, 483, v10, pColor2, pTitleText, 3); |
854 | 890 } |
874 | 891 } |
873 | 892 if ( pDialogueNPCCount == uNumDialogueNPCPortraits && uHouse_ExitPic ) |
0 | 893 { |
873 | 894 pRenderer->DrawTextureIndexed(556, 451, &pIcons_LOD->pTextures[uTextureID_x_x_u]); |
895 pRenderer->DrawTextureIndexed(476, 451, &pIcons_LOD->pTextures[uTextureID_x_ok_u]); | |
0 | 896 } |
873 | 897 else |
898 pRenderer->DrawTextureIndexed(471, 445, &pIcons_LOD->pTextures[uExitCancelTextureId]); | |
899 return; | |
0 | 900 } |
457 | 901 v4 = (char *)pDialogueNPCCount - 1; |
419 | 902 pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0] - 4, pNPCPortraits_y[0][0] - 4, &pIcons_LOD->pTextures[uTextureID_50795C]); |
903 pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0], pNPCPortraits_y[0][0], pDialogueNPCPortraits[(signed int)v4]); | |
151 | 904 if ( pCurrentScreen == SCREEN_E ) |
0 | 905 { |
984 | 906 CharacterUI_InventoryTab_Draw(pPlayers[uActiveCharacter], true); |
854 | 907 if ( pDialogueNPCCount == uNumDialogueNPCPortraits && uHouse_ExitPic ) |
908 { | |
909 pRenderer->DrawTextureIndexed(556, 451, &pIcons_LOD->pTextures[uTextureID_x_x_u]); | |
910 pRenderer->DrawTextureIndexed(476, 451, &pIcons_LOD->pTextures[uTextureID_x_ok_u]); | |
911 } | |
912 else | |
913 pRenderer->DrawTextureIndexed(471, 445, &pIcons_LOD->pTextures[uExitCancelTextureId]); | |
914 return; | |
0 | 915 } |
1634 | 916 if ( v4 || !dword_591080 )//íà èçóìðóäíîì îñòðîâå çàõîäèò íà êîðàáëå ïîêà íå âûïîëíåíû êâåñòû |
917 SimpleHouseDialog(); | |
0 | 918 else |
919 { | |
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920 sprintfex( pTmpBuf.data(), pGlobalTXT_LocalizationStrings[429], |
336 | 921 p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].pProprieterName, |
922 p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].pProprieterTitle); | |
1205
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923 pWindow.DrawTitleText(pFontCreate, 0x1E3u, 0x71u, pColor2, pTmpBuf.data(), 3); |
484 | 924 switch ( in_current_building_type ) |
0 | 925 { |
1411 | 926 case BuildingType_WeaponShop: |
405 | 927 WeaponShopDialog(); |
0 | 928 break; |
1411 | 929 case BuildingType_ArmorShop: |
405 | 930 ArmorShopDialog(); |
0 | 931 break; |
1411 | 932 case BuildingType_MagicShop: |
405 | 933 MagicShopDialog(); |
0 | 934 break; |
1411 | 935 case BuildingType_AlchemistShop: |
405 | 936 AlchemistDialog(); |
0 | 937 break; |
1411 | 938 case BuildingType_FireGuild: |
939 case BuildingType_AirGuild: | |
940 case BuildingType_WaterGuild: | |
941 case BuildingType_EarthGuild: | |
942 case BuildingType_SpiritGuild: | |
943 case BuildingType_MindGuild: | |
944 case BuildingType_BodyGuild: | |
945 case BuildingType_LightGuild: | |
946 case BuildingType_DarkGuild: | |
480 | 947 GuildDialog(); |
948 break; | |
1411 | 949 case BuildingType_18: |
987 | 950 __debugbreak(); //What over the dialog? |
480 | 951 sub_4B6478(); |
952 break; | |
1411 | 953 case BuildingType_TownHall: |
480 | 954 TownHallDialog(); |
955 break; | |
1411 | 956 case BuildingType_Tavern: |
480 | 957 TavernDialog(); |
958 break; | |
1411 | 959 case BuildingType_Bank: |
480 | 960 BankDialog(); |
961 break; | |
1411 | 962 case BuildingType_Temple: |
495 | 963 TempleDialog(); |
480 | 964 break; |
1411 | 965 case BuildingType_Stables: |
1591 | 966 case BuildingType_Boats: |
480 | 967 TravelByTransport(); |
968 break; | |
1411 | 969 case BuildingType_Training: |
480 | 970 TrainingDialog(); |
971 break; | |
1411 | 972 case BuildingType_Jail: |
480 | 973 JailDialog(); |
974 break; | |
0 | 975 default: |
1429
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976 //__debugbreak();//New BuildingType (if enter Boat) |
0 | 977 break; |
978 } | |
979 } | |
457 | 980 if ( pDialogueNPCCount == uNumDialogueNPCPortraits && uHouse_ExitPic ) |
0 | 981 { |
370 | 982 pRenderer->DrawTextureIndexed(556, 451, &pIcons_LOD->pTextures[uTextureID_x_x_u]); |
983 pRenderer->DrawTextureIndexed(476, 451, &pIcons_LOD->pTextures[uTextureID_x_ok_u]); | |
0 | 984 } |
985 else | |
526 | 986 pRenderer->DrawTextureIndexed(471, 445, &pIcons_LOD->pTextures[uExitCancelTextureId]); |
0 | 987 } |
988 | |
989 //----- (004B1854) -------------------------------------------------------- | |
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990 void GUIWindow::DrawShops_next_generation_time_string( __int64 next_generation_time ) |
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991 { |
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992 unsigned int full_time; // esi@1 |
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993 signed __int64 hours; // kr00_8@1 |
1838 | 994 const char *text; // eax@2 |
1758
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995 signed __int64 minutes; // [sp+Ch] [bp-10h]@1 |
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996 signed __int64 seconds; // [sp+14h] [bp-8h]@1 |
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997 unsigned int days; // [sp+20h] [bp+4h]@1 |
0 | 998 |
1758
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999 full_time = (signed __int64)((double)next_generation_time * 0.234375); |
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1000 seconds = (signed __int64)full_time % 60; |
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1001 minutes = (signed __int64)(full_time / 60) % 60; |
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1002 hours = ((full_time / 60) / 60) % 24; |
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1003 days = (unsigned int)((full_time / 60) / 60) / 24; |
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1004 strcpy(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[532]); |
1758
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1005 if ( days ) |
0 | 1006 { |
1758
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1007 text = pGlobalTXT_LocalizationStrings[57];//Days |
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1008 if ( days <= 1 ) |
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1009 text = pGlobalTXT_LocalizationStrings[56];//Day |
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1010 sprintfex(pTmpBuf2.data(), "%d %s ", days, text); |
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1011 strcat(pTmpBuf.data(), pTmpBuf2.data()); |
0 | 1012 } |
1758
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1013 if ( hours ) |
0 | 1014 { |
1758
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1015 if ( hours <= 1 ) |
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1016 text = pGlobalTXT_LocalizationStrings[109];//Hour |
0 | 1017 else |
1758
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1018 text = pGlobalTXT_LocalizationStrings[110];//Hours |
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1019 sprintfex(pTmpBuf2.data(), "%d %s ", (int)hours, text); |
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1020 strcat(pTmpBuf.data(), pTmpBuf2.data()); |
0 | 1021 } |
1758
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1022 if ( minutes && !days ) |
0 | 1023 { |
1758
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1024 if ( minutes <= 1 ) |
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1025 text = pGlobalTXT_LocalizationStrings[437];//"Minute" |
0 | 1026 else |
1758
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1027 text = pGlobalTXT_LocalizationStrings[436]; //"Minutes" |
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1028 sprintfex(pTmpBuf2.data(), "%d %s ", (int)minutes, text); |
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1029 strcat(pTmpBuf.data(), pTmpBuf2.data()); |
0 | 1030 } |
1758
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1031 if ( seconds && !hours ) |
0 | 1032 { |
1758
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1033 if ( seconds <= 1 ) |
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1034 text = pGlobalTXT_LocalizationStrings[439]; //"Second" |
0 | 1035 else |
1758
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1036 text = pGlobalTXT_LocalizationStrings[438]; //"Seconds" |
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1037 sprintfex(pTmpBuf2.data(), "%d %s ", (int)seconds, text); |
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1038 strcat(pTmpBuf.data(), pTmpBuf2.data()); |
0 | 1039 } |
2069 | 1040 this->DrawTitleText(pFontArrus, 0, (212 - pFontArrus->CalcTextHeight(pTmpBuf.data(), this, 0, 0)) / 2 + 101, Color16(0xFFu, 0xFFu, 0x9Bu), pTmpBuf.data(), 3); |
0 | 1041 } |
1042 | |
1043 //----- (0044D406) -------------------------------------------------------- | |
1268 | 1044 void GUIWindow::DrawTitleText( GUIFont *a2, signed int uHorizontalMargin, unsigned int uVerticalMargin, unsigned __int16 uDefaultColor, |
1045 const char *pInString, unsigned int uLineSpacing ) | |
762 | 1046 { |
2271 | 1047 //GUIWindow *pWindow; // esi@1 |
0 | 1048 unsigned int v8; // ebx@1 |
1049 char *v9; // eax@1 | |
1050 unsigned int v11; // edi@1 | |
1051 signed int v12; // esi@1 | |
1052 int v13; // eax@2 | |
1053 GUIFont *pFont; // [sp+Ch] [bp-4h]@1 | |
1054 const char *Stra; // [sp+24h] [bp+14h]@5 | |
1055 | |
2271 | 1056 //pWindow = this; |
0 | 1057 pFont = a2; |
1058 v8 = this->uFrameWidth - uHorizontalMargin; | |
1059 ui_current_text_color = uDefaultColor; | |
1060 v9 = FitTextInAWindow(pInString, a2, this, uHorizontalMargin, 0); | |
762 | 1061 Stra = strtok(v9, "\n"); |
2271 | 1062 v11 = uHorizontalMargin + this->uFrameX; |
1063 v12 = uVerticalMargin + this->uFrameY; | |
0 | 1064 while ( 1 ) |
1065 { | |
762 | 1066 if ( !Stra ) |
0 | 1067 break; |
762 | 1068 v13 = (signed int)(v8 - pFont->GetLineWidth(Stra)) >> 1; |
0 | 1069 if ( v13 < 0 ) |
1070 v13 = 0; | |
2215
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1071 pFont->DrawTextLine(uDefaultColor, v11 + v13, v12, Stra, window->GetWidth()); |
49 | 1072 v12 += pFont->uFontHeight - uLineSpacing; |
762 | 1073 Stra = strtok(0, "\n"); |
0 | 1074 } |
1075 } | |
1076 // 5C6DB4: using guessed type int ui_current_text_color; | |
1077 | |
1078 //----- (0044CE08) -------------------------------------------------------- | |
2006 | 1079 void GUIWindow::DrawText( GUIFont *a2, signed int uX, int uY, unsigned int uFontColor, const char *Str, int a7, int a8, signed int uFontShadowColor ) |
1006 | 1080 { |
0 | 1081 GUIWindow *v9; // edi@1 |
1082 GUIFont *v10; // ebx@1 | |
1083 int v11; // eax@2 | |
1084 signed int v12; // esi@9 | |
1085 signed int v13; // edi@9 | |
1086 int v14; // edx@9 | |
1087 int v15; // eax@25 | |
1088 unsigned int v16; // ecx@25 | |
1089 int v17; // eax@27 | |
1090 int v18; // edi@32 | |
1091 int v19; // esi@38 | |
1092 std::string v21; // [sp-18h] [bp-50h]@2 | |
1093 const char *v22; // [sp-8h] [bp-40h]@2 | |
1094 int v23; // [sp-4h] [bp-3Ch]@2 | |
1095 char Dest[6]; // [sp+Ch] [bp-2Ch]@32 | |
1096 //char v25; // [sp+Fh] [bp-29h]@32 | |
1097 //char v26; // [sp+11h] [bp-27h]@34 | |
1098 const char *v27; // [sp+20h] [bp-18h]@25 | |
1099 int v28; // [sp+24h] [bp-14h]@25 | |
1100 int v29; // [sp+28h] [bp-10h]@1 | |
1101 size_t v30; // [sp+2Ch] [bp-Ch]@4 | |
1102 GUIWindow *v31; // [sp+30h] [bp-8h]@1 | |
1103 const char *v32; // [sp+34h] [bp-4h]@7 | |
1104 size_t pInString; // [sp+4Ch] [bp+14h]@11 | |
1105 | |
1980 | 1106 GUIWindow* a1 = this; |
0 | 1107 v29 = 0; |
1108 v9 = a1; | |
1109 v10 = a2; | |
1110 v31 = a1; | |
1111 if ( !Str ) | |
1112 { | |
1113 MessageBoxW(nullptr, L"Invalid string passed!", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Font.cpp:859", 0); | |
1006 | 1114 return; |
0 | 1115 } |
1116 v11 = strcmp(Str, "null"); | |
1117 if ( v11 ) | |
1118 { | |
1119 v30 = strlen(Str); | |
1120 LOBYTE(v11) = 0; | |
1121 if ( !uX ) | |
1122 uX = 12; | |
1123 if ( a8 ) | |
1124 v32 = Str; | |
1125 else | |
1126 { | |
1127 v11 = (int)FitTextInAWindow(Str, v10, v9, uX, 0); | |
1128 v32 = (const char *)v11; | |
1129 } | |
1130 v12 = uX + v9->uFrameX; | |
1131 v13 = uY + v9->uFrameY; | |
1132 v14 = 0; | |
1133 if ( !a8 || (v11 = v13 + LOBYTE(v10->uFontHeight), v11 <= a8) ) | |
1134 { | |
1135 pInString = 0; | |
1136 if ( (signed int)v30 > 0 ) | |
1137 { | |
1138 do | |
1139 { | |
1140 LOBYTE(v11) = v32[v14]; | |
1141 if ( (unsigned __int8)v11 >= v10->cFirstChar && (unsigned __int8)v11 <= v10->cLastChar | |
1142 || (char)v11 == 12 | |
1143 || (char)v11 == 13 | |
1144 || (char)v11 == 9 | |
1145 || (char)v11 == 10 ) | |
1146 { | |
1147 switch ( (unsigned __int8)v11 ) | |
1148 { | |
1149 case 9u: | |
2271 | 1150 strncpy(Dest, &v32[v14 + 1], 3); |
0 | 1151 Dest[3] = 0; |
1152 pInString += 3; | |
1153 v29 = atoi(Dest); | |
1154 v19 = atoi(Dest); | |
1155 LOBYTE(v11) = (char)v31; | |
1156 v12 = uX + v31->uFrameX + v19; | |
1157 break; | |
1158 case 0xAu: | |
1159 v11 = LOBYTE(v10->uFontHeight); | |
1160 uY = uY + v11 - 3; | |
1161 v13 = uY + v31->uFrameY; | |
1162 v12 = uX + v29 + v31->uFrameX; | |
1163 if ( a8 ) | |
2273 | 1164 { |
1165 v11 = v11 + v13 - 3; | |
1166 if ( v11 > a8 ) | |
1167 return; | |
1168 } | |
0 | 1169 break; |
1170 case 0xCu: | |
2271 | 1171 strncpy(Dest, &v32[v14 + 1], 5); |
0 | 1172 Dest[5] = 0; |
1173 v11 = atoi(Dest); | |
1174 pInString += 5; | |
1175 uFontColor = v11; | |
1176 break; | |
1177 case 0xDu: | |
2271 | 1178 strncpy(Dest, &v32[v14 + 1], 3); |
0 | 1179 Dest[3] = 0; |
1180 pInString += 3; | |
1181 v18 = atoi(Dest); | |
1182 v11 = v10->GetLineWidth(&v32[pInString]); | |
1183 v12 = v31->uFrameZ - v11 - v18; | |
1184 v13 = uY + v31->uFrameY; | |
1185 if ( a8 ) | |
1186 { | |
1187 v11 = LOBYTE(v10->uFontHeight); | |
1188 v11 = v11 + v13 - 3; | |
1189 if ( v11 > a8 ) | |
1006 | 1190 return; |
0 | 1191 break; |
1192 } | |
1193 break; | |
1194 default: | |
1195 if ( (char)v11 == 34 && v32[v14 + 1] == 34 ) | |
1196 { | |
1197 ++v14; | |
1198 pInString = v14; | |
1199 } | |
1200 v27 = &v32[v14]; | |
1201 v15 = (unsigned __int8)v32[v14]; | |
1202 v16 = *((int *)&v10->cFirstChar + 3 * v15 + 9); | |
1203 v28 = *((int *)&v10->cFirstChar + 3 * v15 + 9); | |
1204 if ( v14 > 0 ) | |
1205 v12 += v10->pMetrics[v15].uLeftSpacing; | |
1160 | 1206 v17 = (int)((char *)&v10[1] + v10->font_pixels_offset[v15]); |
0 | 1207 if ( (short)uFontColor ) |
2271 | 1208 pRenderer->DrawText(v12, v13, (unsigned __int8 *)v17, v16, LOBYTE(v10->uFontHeight), |
1209 v10->pFontPalettes[0], uFontColor, uFontShadowColor); | |
0 | 1210 else |
2271 | 1211 pRenderer->DrawTextPalette(v12, v13, (unsigned char*)v17, v16, LOBYTE(v10->uFontHeight), |
1212 v10->pFontPalettes[0], a7); | |
0 | 1213 LOBYTE(v11) = v30; |
1214 v12 += v28; | |
1215 if ( (signed int)pInString < (signed int)v30 ) | |
1216 { | |
1217 LOBYTE(v11) = 3 * *v27; | |
1218 v12 += v10->pMetrics[(unsigned __int8)*v27].uRightSpacing; | |
1219 } | |
1220 break; | |
1221 } | |
1222 } | |
1223 v14 = pInString++ + 1; | |
1224 } | |
1225 while ( (signed int)pInString < (signed int)v30 ); | |
1226 } | |
1227 } | |
1228 } | |
1006 | 1229 return; |
0 | 1230 } |
1231 | |
1232 | |
1233 //----- (0044CB4F) -------------------------------------------------------- | |
1268 | 1234 int GUIWindow::DrawTextInRect( GUIFont *pFont, unsigned int uX, unsigned int uY, unsigned int uColor, const char *text, int rect_width, int reverse_text ) |
2273 | 1235 { |
24 | 1236 int pLineWidth; // ebx@1 |
1268 | 1237 int text_width; // esi@3 |
0 | 1238 unsigned __int8 v12; // cl@7 |
1239 signed int v13; // esi@19 | |
1240 signed int v14; // ebx@19 | |
1241 unsigned __int8 v15; // cl@21 | |
1242 int v16; // eax@22 | |
1243 int v17; // ecx@22 | |
1244 int v18; // ecx@23 | |
1245 int v19; // ecx@24 | |
1246 unsigned int v20; // ecx@26 | |
1268 | 1247 unsigned char* v21; // eax@28 |
0 | 1248 int v22; // ebx@34 |
1249 int v23; // eax@34 | |
1250 int v24; // ebx@36 | |
1268 | 1251 char Str[6]; // [sp+Ch] [bp-20h]@34 |
0 | 1252 char v26; // [sp+Fh] [bp-1Dh]@34 |
1253 char v27; // [sp+11h] [bp-1Bh]@35 | |
1254 int v28; // [sp+20h] [bp-Ch]@17 | |
1255 GUIWindow *pWindow; // [sp+24h] [bp-8h]@1 | |
24 | 1256 size_t pNumLen; // [sp+28h] [bp-4h]@1 |
0 | 1257 size_t Str1a; // [sp+40h] [bp+14h]@5 |
1258 size_t Str1b; // [sp+40h] [bp+14h]@19 | |
1259 const char *Sourcea; // [sp+44h] [bp+18h]@20 | |
1260 int v34; // [sp+48h] [bp+1Ch]@26 | |
1268 | 1261 int i; |
0 | 1262 |
1268 | 1263 |
0 | 1264 pWindow = this; |
1268 | 1265 pNumLen = strlen(text); |
1266 pLineWidth = pFont->GetLineWidth(text); | |
1267 if ( pLineWidth < rect_width ) | |
0 | 1268 { |
1268 | 1269 pWindow->DrawText(pFont, uX, uY, uColor, text, 0, 0, 0); |
24 | 1270 return pLineWidth; |
0 | 1271 } |
1268 | 1272 strcpy(pTmpBuf2.data(), text); |
1273 text_width = 0; | |
1274 if ( reverse_text ) | |
1205
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|
1275 _strrev(pTmpBuf2.data()); |
0 | 1276 Str1a = 0; |
2273 | 1277 for ( i = 0; i < pNumLen; ++i ) |
0 | 1278 { |
1268 | 1279 if ( text_width >= rect_width ) |
0 | 1280 break; |
1268 | 1281 v12 = pTmpBuf2[i]; |
1282 if ( pFont->IsCharValid(v12) ) | |
0 | 1283 { |
1268 | 1284 switch (v12) |
0 | 1285 { |
1268 | 1286 case '\t':// Horizontal tab 09 |
1287 case '\n': //Line Feed 0A 10 | |
1288 case '\r': //Form Feed, page eject 0C 12 | |
1289 break; | |
1290 case '\f': //Carriage Return 0D 13 | |
1291 i += 5; | |
1292 break; | |
1293 default: | |
1294 if ( i > 0 ) | |
1295 text_width += pFont->pMetrics[v12].uLeftSpacing; | |
1296 text_width += pFont->pMetrics[v12].uWidth; | |
1297 if ( i < pNumLen ) | |
1298 text_width += pFont->pMetrics[v12].uRightSpacing; | |
2273 | 1299 } |
0 | 1300 } |
1301 } | |
1268 | 1302 pTmpBuf2[i - 1] = 0; |
1303 | |
1304 | |
1205
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1202
diff
changeset
|
1305 pNumLen = strlen(pTmpBuf2.data()); |
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1202
diff
changeset
|
1306 v28 = pFont->GetLineWidth(pTmpBuf2.data()); |
1268 | 1307 if ( reverse_text ) |
1205
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1202
diff
changeset
|
1308 _strrev(pTmpBuf2.data()); |
1268 | 1309 |
0 | 1310 v13 = uX + pWindow->uFrameX; |
1311 v14 = uY + pWindow->uFrameY; | |
1268 | 1312 for (i=0; i<pNumLen; ++i) |
0 | 1313 { |
1268 | 1314 v15 = pTmpBuf2[i]; |
1315 if ( pFont->IsCharValid(v15) ) | |
0 | 1316 { |
1268 | 1317 switch (v12) |
1318 { | |
1319 case '\t':// Horizontal tab 09 | |
1320 { | |
1321 strncpy(Str, &pTmpBuf2[i+1], 3); | |
1322 Str[3] = 0; | |
1323 // atoi(Str); | |
1324 i += 3; | |
1325 break; | |
1326 } | |
1327 case '\n': //Line Feed 0A 10 | |
1328 { | |
1329 v24 = pFont->uFontHeight; | |
1330 v13 = uX; | |
1331 uY = uY + pFont->uFontHeight - 3; | |
1332 v14 = uY+pFont->uFontHeight - 3; | |
1333 break; | |
1334 } | |
1335 case '\r': //Form Feed, page eject 0C 12 | |
0 | 1336 { |
1268 | 1337 strncpy(Str, &pTmpBuf2[i+1], 5); |
1338 Str[5] = 0; | |
1339 i += 5; | |
1340 uColor = atoi(Str); | |
1341 break; | |
1342 } | |
1343 case '\f': //Carriage Return 0D 13 | |
1344 { | |
1345 strncpy(Str, &pTmpBuf2[i+1], 3); | |
1346 Str[3] = 0; | |
1347 i += 3; | |
1348 v23 = pFont->GetLineWidth(&pTmpBuf2[i]); | |
1349 v13 = pWindow->uFrameZ - v23 - atoi(Str); | |
1350 v14 = uY; | |
1351 break; | |
0 | 1352 } |
1268 | 1353 default: |
1354 v20 = pFont->pMetrics[v15].uWidth; | |
1355 if ( i > 0 ) | |
1356 v13 += pFont->pMetrics[v15].uLeftSpacing; | |
1357 v21 = &pFont->pFontData[pFont->font_pixels_offset[v15]]; | |
1358 if ( uColor ) | |
1359 pRenderer->DrawText(v13, v14, v21, v20, pFont->uFontHeight, pFont->pFontPalettes[0], uColor, 0); | |
1360 else | |
1361 pRenderer->DrawTextPalette(v13, v14, v21, v20, pFont->uFontHeight, pFont->pFontPalettes[0], 0); | |
1362 v13 += v20; | |
1363 if ( i < (signed int)pNumLen ) | |
1364 v13 += pFont->pMetrics[v15].uRightSpacing; | |
2273 | 1365 } |
0 | 1366 } |
1367 } | |
1368 return v28; | |
1369 } | |
1370 | |
1371 //----- (0041D12F) -------------------------------------------------------- | |
189 | 1372 GUIButton *GUIWindow::CreateButton(unsigned int uX, unsigned int uY, unsigned int uWidth, unsigned int uHeight, |
832 | 1373 int a6, int a7, UIMessageType msg, unsigned int msg_param, unsigned __int8 uHotkey, const char *pName, Texture *pTextures, ...) |
0 | 1374 { |
17 | 1375 GUIButton *pButton; // esi@1 |
0 | 1376 unsigned int v13; // eax@1 |
1377 unsigned int v14; // ebx@4 | |
1378 unsigned int v15; // eax@4 | |
189 | 1379 unsigned int TextureNum=0; // ebx@4 |
0 | 1380 unsigned int v17; // eax@4 |
1381 Texture *v18; // eax@4 | |
1382 Texture **v19; // ecx@5 | |
1383 Texture **v20; // edx@5 | |
1384 GUIButton *v21; // eax@7 | |
189 | 1385 va_list texturs_ptr; |
0 | 1386 |
1583 | 1387 pButton = (GUIButton *)malloc(0xBC); |
17 | 1388 pButton->pParent = this; |
1268 | 1389 pButton->uWidth = uWidth; |
17 | 1390 pButton->uHeight = uHeight; |
1268 | 1391 |
0 | 1392 if ( a6 == 2 && !uHeight ) |
17 | 1393 pButton->uHeight = uWidth; |
1268 | 1394 |
17 | 1395 pButton->uButtonType = a6; |
1268 | 1396 pButton->uX = uX + this->uFrameX; |
1397 pButton->uY = uY + this->uFrameY; | |
1398 pButton->uZ = pButton->uX + uWidth - 1; | |
1399 pButton->uW = pButton->uY + uHeight - 1; | |
271 | 1400 pButton->field_2C_is_pushed = 0; |
17 | 1401 pButton->field_1C = a7; |
832 | 1402 pButton->msg = msg; |
1403 pButton->msg_param = msg_param; | |
17 | 1404 pButton->uHotkey = uHotkey; |
1268 | 1405 //strlen(pName); |
17 | 1406 strcpy(pButton->pButtonName, pName); |
189 | 1407 va_start(texturs_ptr, pName); |
1408 while (NULL!=(pTextures=va_arg(texturs_ptr, Texture *))) | |
0 | 1409 { |
189 | 1410 pButton->pTextures[TextureNum]=pTextures; |
1411 ++TextureNum; | |
0 | 1412 } |
189 | 1413 va_end(texturs_ptr); |
1414 pButton->uNumTextures = TextureNum; | |
1415 if ( this->pControlsTail ) | |
1416 this->pControlsTail->pNext = pButton; | |
0 | 1417 else |
17 | 1418 this->pControlsHead = pButton; |
1419 pButton->pPrev = this->pControlsTail; | |
1420 this->pControlsTail = pButton; | |
1421 pButton->pNext = 0; | |
0 | 1422 ++this->uNumControls; |
17 | 1423 return pButton; |
0 | 1424 } |
1425 | |
1426 //----- (00459C2B) -------------------------------------------------------- | |
1268 | 1427 void GUIWindow::DrawFlashingInputCursor( signed int uX, int uY, struct GUIFont *a2 ) |
2216 | 1428 { |
0 | 1429 if ( GetTickCount() % 1000 > 500 ) |
1268 | 1430 DrawText(a2, uX, uY, 0, "_", 0, 0, 0); |
0 | 1431 } |
1432 | |
1433 //----- (0041C432) -------------------------------------------------------- | |
1268 | 1434 GUIWindow * GUIWindow::Create( unsigned int uX, unsigned int uY, unsigned int uWidth, unsigned int uHeight, enum WindowType eWindowType, int pButton, const char* hint ) |
2273 | 1435 { |
0 | 1436 unsigned int uNextFreeWindowID; // ebp@1 |
1437 //int *v8; // eax@1 | |
1438 //GUIWindow *pWindow; // esi@4 | |
962 | 1439 //int v10; // eax@4 |
0 | 1440 unsigned int v11; // ebx@15 |
423 | 1441 NPCData *speakingNPC; // ebp@15 |
1442 int v14; // eax@20 | |
1443 int v16; // eax@25 | |
1444 int v18; // eax@30 | |
1445 int v20; // eax@35 | |
1446 int v22; // eax@40 | |
1447 int v24; // eax@45 | |
0 | 1448 int v25; // eax@65 |
1449 unsigned int v26; // ebx@65 | |
1450 char *v27; // eax@71 | |
1451 const char *v29; // [sp-8h] [bp-18h]@68 | |
1452 char *v30; // [sp-4h] [bp-14h]@68 | |
1453 int uWidtha; // [sp+14h] [bp+4h]@66 | |
423 | 1454 int num_menu_buttons; // [sp+20h] [bp+10h]@15 |
0 | 1455 |
1456 for (uNextFreeWindowID = 0; uNextFreeWindowID < 20; ++uNextFreeWindowID) | |
1457 { | |
1458 if (pWindowList[uNextFreeWindowID].eWindowType == WINDOW_null) | |
1459 break; | |
1460 } | |
1461 | |
1980 | 1462 GUIWindow* pWindow = &pWindowList[uNextFreeWindowID]; |
0 | 1463 pWindow->uFrameWidth = uWidth; |
1268 | 1464 pWindow->uFrameHeight = uHeight; |
1465 | |
1466 pWindow->uFrameX = uX; | |
1467 pWindow->uFrameY = uY; | |
0 | 1468 pWindow->uFrameZ = uX + uWidth - 1; |
1469 pWindow->uFrameW = uY + uHeight - 1; | |
1268 | 1470 |
11 | 1471 pWindow->ptr_1C = (void *)pButton; |
1268 | 1472 pWindow->Hint = hint; |
1473 | |
0 | 1474 pWindow->eWindowType = eWindowType; |
972 | 1475 pWindow->receives_keyboard_input = false; |
496 | 1476 ++uNumVisibleWindows; |
1477 pWindow->numVisibleWindows = uNumVisibleWindows; | |
1478 pVisibleWindowsIdxs[uNumVisibleWindows] = uNextFreeWindowID + 1; | |
0 | 1479 if ( (signed int)eWindowType <= 20 ) |
1480 { | |
1481 if (eWindowType != WINDOW_Chest) | |
1482 { | |
1483 switch (eWindowType) | |
1484 { | |
1268 | 1485 case WINDOW_Book: { |
0 | 1486 pWindow->InitializeBookView(); |
1487 break; | |
1268 | 1488 } |
1489 case WINDOW_Dialogue: { | |
11 | 1490 pMainScreenNum = pCurrentScreen; |
151 | 1491 pCurrentScreen = SCREEN_NPC_DIALOGUE; |
832 | 1492 pBtn_ExitCancel = pWindow->CreateButton(0x1D7u, 0x1BDu, 0xA9u, 0x23u, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[79], //"Exit" |
735 | 1493 pIcons_LOD->GetTexture(uExitCancelTextureId), 0); |
496 | 1494 if ( pWindow->par1C != 1 ) |
0 | 1495 { |
423 | 1496 num_menu_buttons = 0; |
0 | 1497 v11 = LOBYTE(pFontArrus->uFontHeight) - 3; |
602 | 1498 speakingNPC = GetNPCData(sDialogue_SpeakingActorNPC_ID); |
827 | 1499 if ( GetGreetType(sDialogue_SpeakingActorNPC_ID) == 1 )//QuestsNPC_greet |
0 | 1500 { |
423 | 1501 if ( speakingNPC->joins ) |
0 | 1502 { |
832 | 1503 pWindow->CreateButton(480, 130, 140, v11, 1, 0, UIMSG_SelectNPCDialogueOption, 0xDu, 0, "", 0); |
423 | 1504 num_menu_buttons = 1; |
0 | 1505 } |
423 | 1506 if ( speakingNPC->evt_A ) |
0 | 1507 { |
423 | 1508 if ( num_menu_buttons < 4 ) |
0 | 1509 { |
423 | 1510 v14 = NPC_EventProcessor(speakingNPC->evt_A); |
0 | 1511 if ( v14 == 1 || v14 == 2 ) |
832 | 1512 pWindow->CreateButton(0x1E0u, num_menu_buttons++ * v11 + 130, 0x8Cu, v11, 1, 0, UIMSG_SelectNPCDialogueOption, 0x13u, 0, "", 0); |
0 | 1513 } |
1514 } | |
423 | 1515 if ( speakingNPC->evt_B ) |
0 | 1516 { |
423 | 1517 if ( num_menu_buttons < 4 ) |
0 | 1518 { |
423 | 1519 v16 = NPC_EventProcessor(speakingNPC->evt_B); |
0 | 1520 if ( v16 == 1 || v16 == 2 ) |
832 | 1521 pWindow->CreateButton(0x1E0u, num_menu_buttons++ * v11 + 130, 0x8Cu, v11, 1, 0, UIMSG_SelectNPCDialogueOption, 0x14u, 0, "", 0); |
0 | 1522 } |
1523 } | |
423 | 1524 if ( speakingNPC->evt_C ) |
0 | 1525 { |
423 | 1526 if ( num_menu_buttons < 4 ) |
0 | 1527 { |
423 | 1528 v18 = NPC_EventProcessor(speakingNPC->evt_C); |
0 | 1529 if ( v18 == 1 || v18 == 2 ) |
832 | 1530 pWindow->CreateButton( 0x1E0u, num_menu_buttons++ * v11 + 130, 0x8Cu, v11, 1, 0, UIMSG_SelectNPCDialogueOption, 0x15u, 0, "", 0); |
0 | 1531 } |
1532 } | |
423 | 1533 if ( speakingNPC->evt_D ) |
0 | 1534 { |
423 | 1535 if ( num_menu_buttons < 4 ) |
0 | 1536 { |
423 | 1537 v20 = NPC_EventProcessor(speakingNPC->evt_D); |
0 | 1538 if ( v20 == 1 || v20 == 2 ) |
832 | 1539 pWindow->CreateButton(0x1E0u, num_menu_buttons++ * v11 + 130, 0x8Cu, v11, 1, 0, UIMSG_SelectNPCDialogueOption, 0x16u, 0, "", 0); |
0 | 1540 } |
1541 } | |
423 | 1542 if ( speakingNPC->evt_E ) |
0 | 1543 { |
423 | 1544 if ( num_menu_buttons < 4 ) |
0 | 1545 { |
423 | 1546 v22 = NPC_EventProcessor(speakingNPC->evt_E); |
0 | 1547 if ( v22 == 1 || v22 == 2 ) |
832 | 1548 pWindow->CreateButton(0x1E0u, num_menu_buttons++ * v11 + 130, 0x8Cu, v11, 1, 0, UIMSG_SelectNPCDialogueOption, 0x17u, 0, "", 0); |
0 | 1549 } |
1550 } | |
423 | 1551 if (speakingNPC->evt_F ) |
0 | 1552 { |
423 | 1553 if ( num_menu_buttons < 4 ) |
0 | 1554 { |
423 | 1555 v24 = NPC_EventProcessor(speakingNPC->evt_F); |
0 | 1556 if ( v24 == 1 || v24 == 2 ) |
832 | 1557 pWindow->CreateButton(0x1E0u, num_menu_buttons++ * v11 + 130, 0x8Cu, v11, 1, 0, UIMSG_SelectNPCDialogueOption, 0x18u, 0, "", 0); |
0 | 1558 } |
1559 } | |
1560 } | |
1561 else | |
1562 { | |
423 | 1563 if ( speakingNPC->joins ) |
0 | 1564 { |
832 | 1565 pWindow->CreateButton(0x1E0u, 0x82u, 0x8Cu, v11, 1, 0, UIMSG_SelectNPCDialogueOption, 0x4Du, 0, pGlobalTXT_LocalizationStrings[407], 0);//Ïîäðîáíåå |
423 | 1566 if (speakingNPC->Hired()) |
0 | 1567 { |
1205
8c02e6f74b29
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parents:
1202
diff
changeset
|
1568 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[408], speakingNPC->pName); //Îòïóñòèòü |
8c02e6f74b29
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1202
diff
changeset
|
1569 pWindow->CreateButton(0x1E0u, v11 + 130, 0x8Cu, v11, 1, 0, UIMSG_SelectNPCDialogueOption, 0x4Cu, 0, pTmpBuf.data(), 0); |
0 | 1570 } |
1571 else | |
832 | 1572 pWindow->CreateButton(0x1E0u, v11 + 130, 0x8Cu, v11, 1, 0, UIMSG_SelectNPCDialogueOption, 0x4Cu, 0, pGlobalTXT_LocalizationStrings[406], 0);//Íàíÿòü |
423 | 1573 num_menu_buttons = 2; |
0 | 1574 } |
1575 } | |
972 | 1576 pWindow->_41D08F_set_keyboard_control_group(num_menu_buttons, 1, 0, 1); |
0 | 1577 } |
1578 break; | |
1268 | 1579 } |
2273 | 1580 case WINDOW_ChangeLocation: |
1581 { | |
11 | 1582 pMainScreenNum = pCurrentScreen; |
151 | 1583 pCurrentScreen = SCREEN_CHANGE_LOCATION; |
987 | 1584 pBtn_ExitCancel = pWindow->CreateButton( 566, 445, 75, 33, 1, 0, UIMSG_CHANGE_LOCATION_ClickCencelBtn, 0, 'N', pGlobalTXT_LocalizationStrings[156], pIcons_LOD->GetTexture(uTextureID_BUTTDESC2), 0);//Îñòàòüñÿ â ýòîé îáëàñòè |
948 | 1585 pBtn_YES = pWindow->CreateButton( 486, 445, 75, 33, 1, 0, UIMSG_OnTravelByFoot, 0, 'Y', pWindow->Hint, pIcons_LOD->GetTexture(uTextureID_BUTTYES2), 0); |
1586 pWindow->CreateButton(pNPCPortraits_x[0][0], pNPCPortraits_y[0][0], 63, 73, 1, 0, UIMSG_OnTravelByFoot, 1, ' ', pWindow->Hint, 0, 0, 0); | |
1587 pWindow->CreateButton( 8, 8, 460, 344, 1, 0, UIMSG_OnTravelByFoot, 1, 0, pWindow->Hint, 0); | |
0 | 1588 break; |
2273 | 1589 } |
1268 | 1590 case WINDOW_SpellBook: {// îêíî êíèãè çàêëîâ |
0 | 1591 InitializeBookTextures(); |
11 | 1592 pWindow->OpenSpellBook(); |
0 | 1593 break; |
1268 | 1594 } |
1595 case WINDOW_GreetingNPC: {// îêíî ïðèâåòñòâèÿ ÍÏÑ | |
11 | 1596 pMainScreenNum = pCurrentScreen; |
3 | 1597 pKeyActionMap->EnterText(0, 15, pWindow); |
151 | 1598 pCurrentScreen = SCREEN_BRANCHLESS_NPC_DIALOG; |
0 | 1599 break; |
1268 | 1600 } |
1601 | |
0 | 1602 } |
1603 return pWindow; | |
1604 } | |
11 | 1605 //LABEL_62: |
2273 | 1606 pWindow->CreateButton(61, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 1, '1', "", 0); |
1607 pWindow->CreateButton(177, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 2, '2', "", 0); | |
1608 pWindow->CreateButton(292, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 3, '3', "", 0); | |
1609 pWindow->CreateButton(407, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 4, '4', "", 0); | |
1610 pWindow->CreateButton(0, 0, 0, 0, 1, 0, UIMSG_CycleCharacters, 0, 9, "", 0); | |
0 | 1611 return pWindow; |
1612 } | |
1613 if (eWindowType == WINDOW_HouseInterior) | |
1614 { | |
151 | 1615 pCurrentScreen = SCREEN_HOUSE; |
1589 | 1616 pBtn_ExitCancel = pWindow->CreateButton(471, 445, 169, 35, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[80],//Âûéòè èç çäàíèÿ |
735 | 1617 pIcons_LOD->GetTexture(uExitCancelTextureId), 0); |
1589 | 1618 for ( v26 = 0; v26 < uNumDialogueNPCPortraits; ++v26 ) |
1619 { | |
1620 if ( v26 + 1 == uNumDialogueNPCPortraits && uHouse_ExitPic ) | |
0 | 1621 { |
1589 | 1622 v30 = pMapStats->pInfos[uHouse_ExitPic].pName; |
1623 v29 = (char*)pGlobalTXT_LocalizationStrings[LOCSTR_ENTER_S]; | |
1624 } | |
1625 else | |
1626 { | |
1627 if ( v26 || !dword_591080 ) | |
1628 v27 = HouseNPCData[v26 +1 - ((dword_591080 != 0)? 1:0)]->pName; | |
0 | 1629 else |
1589 | 1630 v27 = (char*)p2DEvents[pButton - 1].pProprieterName; |
1631 v30 = v27; | |
1632 v29 = (char*)pGlobalTXT_LocalizationStrings[435]; | |
0 | 1633 } |
1589 | 1634 sprintfex(byte_591180[v26].data(), v29, v30); |
1635 HouseNPCPortraitsButtonsList[v26] = pWindow->CreateButton(pNPCPortraits_x[uNumDialogueNPCPortraits - 1][v26], | |
1636 pNPCPortraits_y[uNumDialogueNPCPortraits - 1][v26], | |
1637 63, 73, 1, 0, UIMSG_ClickHouseNPCPortrait, v26, 0, byte_591180[v26].data(), 0, 0, 0); | |
1638 } | |
1211 | 1639 if ( uNumDialogueNPCPortraits == 1 ) |
0 | 1640 { |
336 | 1641 window_SpeakInHouse = &pWindowList[uNextFreeWindowID]; |
0 | 1642 _4B4224_UpdateNPCTopics(0); |
1643 } | |
1644 } | |
1645 else | |
1646 { | |
158 | 1647 if (eWindowType == WINDOW_Transition) |
0 | 1648 { |
11 | 1649 pMainScreenNum = pCurrentScreen; |
151 | 1650 pCurrentScreen = SCREEN_INPUT_BLV; |
960 | 1651 pBtn_ExitCancel = pWindow->CreateButton(0x236u, 0x1BDu, 0x4Bu, 0x21u, 1, 0, UIMSG_TransitionWindowCloseBtn, 0, 'N', pGlobalTXT_LocalizationStrings[34], pIcons_LOD->GetTexture(uTextureID_BUTTDESC2), 0);//Îòìåíà |
948 | 1652 pBtn_YES = pWindow->CreateButton(0x1E6u, 0x1BDu, 0x4Bu, 0x21u, 1, 0, UIMSG_TransitionUI_Confirm, 0, 'Y', pWindow->Hint, pIcons_LOD->GetTexture(uTextureID_BUTTYES2), 0); |
1653 pWindow->CreateButton(pNPCPortraits_x[0][0], pNPCPortraits_y[0][0], 0x3Fu, 0x49u, 1, 0, UIMSG_TransitionUI_Confirm, 1, 0x20u, pWindow->Hint, 0); | |
1654 pWindow->CreateButton(8, 8, 0x1CCu, 0x158u, 1, 0, UIMSG_TransitionUI_Confirm, 1u, 0, pWindow->Hint, 0); | |
0 | 1655 return pWindow; |
1656 } | |
961 | 1657 if (eWindowType == WINDOW_CastSpell) |
0 | 1658 { |
1659 pEventTimer->Pause(); | |
1660 pAudioPlayer->StopChannels(-1, -1); | |
1661 pMouse->SetCursorBitmap("MICON2"); | |
11 | 1662 ShowStatusBarString(pGlobalTXT_LocalizationStrings[39], 2u);//Âûáåðèòå öåëü |
0 | 1663 return pWindow; |
1664 } | |
158 | 1665 if (eWindowType == WINDOW_Scroll) |
11 | 1666 { |
2216 | 1667 pWindow->CreateButton(61, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 1, '1', "", 0); |
1668 pWindow->CreateButton(177, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 2, '2', "", 0); | |
1669 pWindow->CreateButton(292, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 3, '3', "", 0); | |
1670 pWindow->CreateButton(407, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 4, '4', "", 0); | |
948 | 1671 pWindow->CreateButton(0, 0, 0, 0, 1, 0, UIMSG_CycleCharacters, 0, '\t', "", 0); |
11 | 1672 return pWindow; |
1673 } | |
898 | 1674 if (eWindowType == WINDOW_CastSpell_InInventory) |
0 | 1675 { |
1676 pMouse->SetCursorBitmap("MICON2"); | |
2216 | 1677 pBtn_ExitCancel = pWindow->CreateButton(392, 318, 75, 33, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[34],//Îòìåíà |
945 | 1678 pIcons_LOD->GetTexture(uTextureID_BUTTDESC2), 0); |
11 | 1679 ShowStatusBarString(pGlobalTXT_LocalizationStrings[39], 2);//Âûáðàòü öåëü |
0 | 1680 ++pIcons_LOD->uTexturePacksCount; |
1681 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103; | |
151 | 1682 pCurrentScreen = SCREEN_CASTING; |
0 | 1683 if ( !pIcons_LOD->uNumPrevLoadedFiles ) |
1684 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles; | |
1685 } | |
1686 } | |
1687 return pWindow; | |
1295 | 1688 } |
1689 //----- (004B3EF0) -------------------------------------------------------- | |
1690 void DrawJoinGuildWindow( int pEventCode ) | |
1691 { | |
1692 uDialogueType = 81;//enum JoinGuildDialog | |
1693 current_npc_text = (char *)pNPCTopics[pEventCode + 99].pText; | |
1694 ContractSelectText(pEventCode); | |
1695 pDialogueWindow->Release(); | |
2215
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|
1696 pDialogueWindow = GUIWindow::Create(0, 0, window->GetWidth(), 350, WINDOW_MainMenu, pEventCode, 0); |
1295 | 1697 pBtn_ExitCancel = pDialogueWindow->CreateButton(471, 445, 169, 35, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[34], pIcons_LOD->GetTexture(uExitCancelTextureId), 0); // Cancel |
1698 pDialogueWindow->CreateButton( 0, 0, 0, 0, 1, 0, UIMSG_BuyInShop_Identify_Repair, 0, 0, "", 0); | |
1699 pDialogueWindow->CreateButton(480, 160, 140, 30, 1, 0, UIMSG_ClickNPCTopic, 0x52u, 0, pGlobalTXT_LocalizationStrings[122], 0); | |
1700 pDialogueWindow->_41D08F_set_keyboard_control_group(1, 1, 0, 2); | |
1701 dialog_menu_id = HOUSE_DIALOGUE_OTHER; | |
1702 } | |
1703 //----- (0044603D) -------------------------------------------------------- | |
1458 | 1704 void DialogueEnding() |
1295 | 1705 { |
1706 sDialogue_SpeakingActorNPC_ID = 0; | |
1707 pDialogueWindow->Release(); | |
1708 pDialogueWindow = 0; | |
1709 pMiscTimer->Resume(); | |
1710 pEventTimer->Resume(); | |
1297 | 1711 } |
1712 //----- (004156F0) -------------------------------------------------------- | |
1713 void GUI_UpdateWindows() | |
1714 { | |
1715 GUIWindow *pWindow; // esi@4 | |
1716 //unsigned int pWindowType; // eax@4 | |
1717 const char *pHint; // edx@66 | |
1718 GUIButton *pButtonPtr_1C; // ebp@79 | |
1719 char *pHint1; // edx@80 | |
1720 int v26; // eax@98 | |
1721 unsigned int v27; // ebp@106 | |
1722 GUIWindow *pGUIWindow2; // ecx@109 | |
1723 GUIFont *pGUIFont; // ST1C_4@115 | |
1724 int v31; // eax@115 | |
1725 GUIButton *pButton; // ebp@118 | |
1726 int v39; // eax@129 | |
1727 unsigned int pNumMessages; // eax@142 | |
1728 GUIButton *pGUIButton; // ebp@146 | |
1729 //unsigned int pX; // [sp-1Ch] [bp-124h]@17 | |
1730 //unsigned int pY; // [sp-18h] [bp-120h]@17 | |
1731 //Texture *pTexture; // [sp-14h] [bp-11Ch]@17 | |
1732 //Texture *pTexture2; // [sp-14h] [bp-11Ch]@86 | |
1733 int i; // [sp+0h] [bp-108h]@3 | |
1734 ItemGen pItemGen; // [sp+4h] [bp-104h]@98 | |
1735 GUIButton GUIButton2; // [sp+28h] [bp-E0h]@133 | |
1736 ItemGen ItemGen2; // [sp+E4h] [bp-24h]@129 | |
1737 | |
1738 if (GetCurrentMenuID() != MENU_CREATEPARTY) | |
1739 UI_OnKeyDown(VK_NEXT); | |
1740 | |
1741 for ( i = 1; i <= uNumVisibleWindows; ++i ) | |
1742 { | |
1743 pWindow = &pWindowList[pVisibleWindowsIdxs[i] - 1]; | |
1744 switch (pWindow->eWindowType) | |
1745 { | |
1746 case WINDOW_OptionsButtons: | |
1747 { | |
1748 pRenderer->DrawTextureIndexed(pViewport->uViewportTL_Y, | |
1749 pViewport->uViewportTL_X, pIcons_LOD->GetTexture(uTextureID_Options)); | |
1750 viewparams->bRedrawGameUI = 1; | |
1751 continue; | |
1752 } | |
1753 case WINDOW_CharacterRecord: | |
1754 { | |
1755 CharacterUI_CharacterScreen_Draw(pPlayers[uActiveCharacter]); | |
1756 continue; | |
1757 } | |
1758 case WINDOW_Options: | |
1759 { | |
1760 GameMenuUI_Options_Draw(); | |
1761 continue; | |
1762 } | |
1763 case WINDOW_Book: | |
1764 { | |
1765 BookUI_Draw((WindowType)(int)pWindow->ptr_1C); | |
1766 continue; | |
1767 } | |
1768 case WINDOW_Dialogue: | |
1769 { | |
1770 GameUI_DrawDialogue(); | |
1771 continue; | |
1772 } | |
1773 case WINDOW_QuickReference: | |
1774 { | |
1775 GameUI_QuickRef_Draw(); | |
1776 continue; | |
1777 } | |
1778 case WINDOW_Rest: | |
1779 { | |
1780 RestUI_Draw(); | |
1781 continue; | |
1782 } | |
1783 case WINDOW_ChangeLocation: | |
1784 { | |
1785 TravelUI_Draw(); | |
1786 continue; | |
1787 } | |
1788 case WINDOW_SpellBook: | |
1789 { | |
1790 DrawSpellBookContent(pPlayers[uActiveCharacter]); | |
1791 continue; | |
1792 } | |
1793 case WINDOW_GreetingNPC: | |
1794 { | |
1795 GameUI_DrawBranchlessDialogue(); | |
1796 continue; | |
1797 } | |
1798 case WINDOW_Chest: | |
1799 { | |
1800 if ( pCurrentScreen == SCREEN_CHEST ) | |
1801 { | |
1312 | 1802 Chest::DrawChestUI(pWindow->par1C); |
1297 | 1803 } |
1804 else if ( pCurrentScreen == SCREEN_CHEST_INVENTORY ) | |
1805 { | |
1806 pRenderer->ClearZBuffer(0, 479); | |
1807 draw_leather(); | |
1808 CharacterUI_InventoryTab_Draw(pPlayers[uActiveCharacter], true); | |
1809 pRenderer->DrawTextureIndexed(pBtn_ExitCancel->uX, pBtn_ExitCancel->uY, pIcons_LOD->GetTexture(uExitCancelTextureId)); | |
1810 } | |
1811 continue; | |
1812 } | |
1813 case WINDOW_SaveLoadButtons: | |
1814 { | |
1815 SaveUI_Draw(); | |
1816 continue; | |
1817 } | |
1818 case WINDOW_MainMenu_Load: | |
1819 { | |
1820 LoadUI_Draw(); | |
1821 continue; | |
1822 } | |
1823 case WINDOW_HouseInterior: | |
1824 { | |
1825 pWindowList[pVisibleWindowsIdxs[i] - 1].HouseDialogManager(); | |
1826 if ( !window_SpeakInHouse ) | |
1827 continue; | |
1312 | 1828 if ( window_SpeakInHouse->par1C >= 53 ) |
1297 | 1829 continue; |
1747
cecb080929c4
Party_stru0 renamed to PartyTimeStruct, fixed its members, renamed Party::field_3C to Party::PartyTimes, started Player::SetVariable refactoring start
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1709
diff
changeset
|
1830 if ( pParty->PartyTimes._shop_ban_times[window_SpeakInHouse->par1C] <=pParty->uTimePlayed ) |
1297 | 1831 { |
1312 | 1832 if ( window_SpeakInHouse->par1C < 53 ) |
1747
cecb080929c4
Party_stru0 renamed to PartyTimeStruct, fixed its members, renamed Party::field_3C to Party::PartyTimes, started Player::SetVariable refactoring start
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parents:
1709
diff
changeset
|
1833 pParty->PartyTimes._shop_ban_times[window_SpeakInHouse->par1C] = 0; |
1297 | 1834 continue; |
1835 } | |
1836 pNumMessages = pMessageQueue_50CBD0->uNumMessages; | |
1837 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); | |
1838 continue; | |
1839 } | |
1840 case WINDOW_Transition: | |
1841 { | |
1842 TransitionUI_Draw(); | |
1843 continue; | |
1844 } | |
1845 case WINDOW_Scroll: | |
1846 { | |
1847 CreateScrollWindow(); | |
1848 continue; | |
1849 } | |
1850 case WINDOW_CastSpell_InInventory: | |
1851 { | |
1852 pRenderer->ClearZBuffer(0, 479); | |
1853 draw_leather(); | |
1854 CharacterUI_InventoryTab_Draw(pPlayers[uActiveCharacter], true); | |
1855 CharacterUI_DrawPaperdoll(pPlayers[uActiveCharacter]); | |
1856 pRenderer->DrawTextureTransparent(pBtn_ExitCancel->uX, pBtn_ExitCancel->uY, pIcons_LOD->GetTexture(uTextureID_x_x_u)); | |
1857 continue; | |
1858 } | |
1458 | 1859 case WINDOW_ModalWindow: |
1297 | 1860 { |
1458 | 1861 ModalWindow_ShowHint(); |
1297 | 1862 continue; |
1863 } | |
1864 case WINDOW_50: | |
1865 { | |
2069 | 1866 v27 = Color16(255, 255, 255); |
1297 | 1867 if ( ptr_507BD0->receives_keyboard_input_2 == WINDOW_INPUT_IN_PROGRESS) |
1868 { | |
1869 ptr_507BD0->DrawMessageBox(0); | |
1870 ptr_507BD0->DrawText(pFontCreate, 30, 40, v27, (const char *)pKeyActionMap->pPressedKeysBuffer, 0, 0, 0); | |
1871 v31 = pFontCreate->GetLineWidth((const char *)pKeyActionMap->pPressedKeysBuffer); | |
1872 ptr_507BD0->DrawFlashingInputCursor(v31 + 30, 40, pFontCreate); | |
1873 continue; | |
1874 } | |
1875 if ( ptr_507BD0->receives_keyboard_input_2 == WINDOW_INPUT_CONFIRMED) | |
1876 { | |
1877 pWindow->receives_keyboard_input_2 = WINDOW_INPUT_NONE; | |
1878 pMessageQueue_50CBD0->AddMessage((UIMessageType)(int)ptr_507BD0->ptr_1C, 0, 0); | |
1879 pEventTimer->Resume(); | |
1880 ptr_507BD0->Release(); | |
1881 pCurrentScreen = SCREEN_GAME; | |
1882 viewparams->bRedrawGameUI = true; | |
1883 continue; | |
1884 } | |
1885 if ( ptr_507BD0->receives_keyboard_input_2 == WINDOW_INPUT_CANCELLED) | |
1886 { | |
1887 pWindow->receives_keyboard_input_2 = WINDOW_INPUT_NONE; | |
1888 pEventTimer->Resume(); | |
1889 ptr_507BD0->Release(); | |
1890 continue; | |
1891 } | |
1892 } | |
1893 case WINDOW_59: | |
1894 { | |
1895 pWindow->DrawMessageBox(0); | |
1896 pWindow->DrawText(pFontLucida, 10, 20, 0, "Making item number", 0, 0, 0); | |
1897 pWindow->DrawText(pFontLucida, 10, 40, 0, (const char *)pKeyActionMap->pPressedKeysBuffer, 0, 0, 0); | |
1898 if ( !pKeyActionMap->field_204 ) | |
1899 { | |
1900 ItemGen2.Reset(); | |
1901 pWindow->Release(); | |
1902 pEventTimer->Resume(); | |
1903 pCurrentScreen = 0; | |
1904 viewparams->bRedrawGameUI = true; | |
1905 v26 = atoi((const char *)pKeyActionMap->pPressedKeysBuffer); | |
1906 if ( v26 > 0 ) | |
1907 { | |
1908 if ( v26 < 800 ) | |
1909 { | |
1910 ItemGen2.uAttributes |= 1u; | |
1911 ItemGen2.uItemID = v26; | |
1912 if ( pItemsTable->pItems[v26].uEquipType == 12 ) | |
1913 { | |
1709
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diff
changeset
|
1914 ItemGen2.uNumCharges = rand() % 6 + ItemGen2.GetDamageMod() + 1; |
1297 | 1915 ItemGen2.uMaxCharges = LOBYTE(ItemGen2.uNumCharges); |
1916 } | |
1917 else | |
1918 { | |
1919 if ( v26 >= 221 && v26 < 271 ) | |
1920 ItemGen2.uEnchantmentType = rand() % 10 + 1; | |
1921 } | |
1922 pItemsTable->SetSpecialBonus(&ItemGen2); | |
1923 pParty->SetHoldingItem(&ItemGen2); | |
1924 } | |
1925 } | |
1926 } | |
1927 continue; | |
1928 } | |
1929 case WINDOW_PressedButton2: | |
1930 { | |
1931 if ( pWindow->Hint != (char *)1 ) | |
1932 pAudioPlayer->PlaySound((SoundID)75, 0, 0, -1, 0, 0, 0, 0); | |
1933 pButton = (GUIButton *)pWindow->ptr_1C; | |
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|
1934 if ( pButton->uX >= 0 && pButton->uX <= window->GetWidth() ) |
1297 | 1935 { |
2215
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1936 if ( pButton->uY >= 0 && pButton->uY <= window->GetHeight() ) |
1297 | 1937 { |
1938 pRenderer->DrawTextureIndexed(pWindow->uFrameX, pWindow->uFrameY, pButton->pTextures[0]); | |
1939 viewparams->bRedrawGameUI = 1; | |
1940 if ( pWindow->Hint ) | |
1941 { | |
1942 if ( pWindow->Hint != (char *)1 ) | |
1943 pButton->DrawLabel(pWindow->Hint, pFontCreate, 0, 0); | |
1944 } | |
1945 pWindow->Release(); | |
1946 continue; | |
1947 } | |
1948 } | |
1949 viewparams->bRedrawGameUI = 1; | |
1950 if ( pWindow->Hint ) | |
1951 { | |
1952 if ( pWindow->Hint != (char *)1 ) | |
1953 pButton->DrawLabel(pWindow->Hint, pFontCreate, 0, 0); | |
1954 } | |
1955 pWindow->Release(); | |
1956 continue; | |
1957 } | |
1958 case WINDOW_CharactersPressedButton: | |
1959 { | |
1960 if ( pWindow->Hint != (char *)1 ) | |
1961 pAudioPlayer->PlaySound((SoundID)75, 0, 0, -1, 0, 0, 0, 0); | |
1962 pButton = (GUIButton *)pWindow->ptr_1C; | |
1963 pRenderer->DrawTextureIndexed(pWindow->uFrameX, pWindow->uFrameY, pButton->pTextures[1]); | |
1964 viewparams->bRedrawGameUI = 1; | |
1965 if ( pWindow->Hint ) | |
1966 { | |
1967 if ( pWindow->Hint != (char *)1 ) | |
1968 pButton->DrawLabel(pWindow->Hint, pFontCreate, 0, 0); | |
1969 } | |
1970 pWindow->Release(); | |
1971 continue; | |
1972 } | |
1973 case WINDOW_PressedButton: | |
1974 { | |
1975 if ( pWindow->Hint != (char *)1 ) | |
1976 pAudioPlayer->PlaySound((SoundID)75, 0, 0, -1, 0, 0, 0, 0); | |
1977 pButton = (GUIButton *)pWindow->ptr_1C; | |
1978 pRenderer->DrawTextureTransparent(pWindow->uFrameX, pWindow->uFrameY, pButton->pTextures[0]); | |
1979 viewparams->bRedrawGameUI = 1; | |
1980 if ( pWindow->Hint ) | |
1981 { | |
1982 if ( pWindow->Hint != (char *)1 ) | |
1983 pButton->DrawLabel(pWindow->Hint, pFontCreate, 0, 0); | |
1984 } | |
1985 pWindow->Release(); | |
1986 continue; | |
1987 } | |
1988 case WINDOW_5D: | |
1989 { | |
1990 if ( pWindow->Hint != (char *)1 ) | |
1991 pAudioPlayer->PlaySound((SoundID)75, 0, 0, -1, 0, 0, 0, 0); | |
1992 pButton = (GUIButton *)pWindow->ptr_1C; | |
1993 pRenderer->DrawTextureTransparent(pWindow->uFrameX, pWindow->uFrameY, pButton->pTextures[1]); | |
1994 viewparams->bRedrawGameUI = 1; | |
1995 pWindow->Release(); | |
1996 continue; | |
1997 } | |
1998 case WINDOW_SaveLoadBtn: | |
1999 { | |
2000 if (pWindow->Hint != (char *)1) | |
2001 pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0); | |
2002 pButton = (GUIButton *)pWindow->ptr_1C; | |
2003 pRenderer->DrawTextureIndexed(pWindow->uFrameX, pWindow->uFrameY, pButton->pTextures[0]); | |
2004 pHint = pWindow->Hint; | |
2005 viewparams->bRedrawGameUI = 1; | |
2006 if ( pHint && pHint != (char *)1 ) | |
2007 pButton->DrawLabel(pHint, pFontCreate, 0, 0); | |
2008 pWindow->Release(); | |
2009 if (pCurrentScreen == SCREEN_SAVEGAME) | |
2010 pMessageQueue_50CBD0->AddMessage(UIMSG_SaveGame, 0, 0); | |
2011 else | |
2012 pMessageQueue_50CBD0->AddMessage(UIMSG_LoadGame, 0, 0); | |
2013 continue; | |
2014 } | |
2015 case WINDOW_LoadGame_CancelBtn: | |
2016 { | |
2017 if ( pWindow->Hint != (char *)1 ) | |
2018 pAudioPlayer->PlaySound((SoundID)75, 0, 0, -1, 0, 0, 0, 0); | |
2019 pButton = (GUIButton *)pWindow->ptr_1C; | |
2020 pRenderer->DrawTextureTransparent(pWindow->uFrameX, pWindow->uFrameY, pButton->pTextures[0]); | |
2021 viewparams->bRedrawGameUI = 1; | |
2022 if ( pWindow->Hint && pWindow->Hint != (char *)1 ) | |
2023 pButton->DrawLabel(pWindow->Hint, pFontCreate, 0, 0); | |
2024 pWindow->Release(); | |
2025 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); | |
2026 continue; | |
2027 } | |
2028 case WINDOW_CloseRestWindowBtn: | |
2029 { | |
2030 if ( pWindow->Hint != (char *)1 ) | |
2031 pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0); | |
2032 pGUIButton = (GUIButton *)pWindow->ptr_1C; | |
2033 pRenderer->DrawTextureIndexed(pWindow->uFrameX, pWindow->uFrameY, pGUIButton->pTextures[0]); | |
2034 pHint = pWindow->Hint; | |
2035 viewparams->bRedrawGameUI = 1; | |
2036 if ( pHint && pHint != (char *)1 ) | |
2037 pGUIButton->DrawLabel(pHint, pFontCreate, 0, 0); | |
2038 pWindow->Release(); | |
2039 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); | |
2040 continue; | |
2041 } | |
2042 case WINDOW_ExitCharacterWindow: | |
2043 { | |
2044 if ( pWindow->Hint != (char *)1 ) | |
2045 pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0); | |
2046 pButton = (GUIButton *)pWindow->ptr_1C; | |
2047 pRenderer->DrawTextureIndexed(pWindow->uFrameX, pWindow->uFrameY, pButton->pTextures[1]); | |
2048 pHint = pWindow->Hint; | |
2049 viewparams->bRedrawGameUI = 1; | |
2050 if ( pHint && pHint != (char *)1 ) | |
2051 pButton->DrawLabel(pHint, pFontCreate, 0, 0); | |
2052 pWindow->Release(); | |
2053 pNumMessages = pMessageQueue_50CBD0->uNumMessages; | |
2054 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); | |
2055 continue; | |
2056 } | |
2057 case WINDOW_RestWindow: | |
2058 { | |
2059 memset(&GUIButton2, 0, 0xBCu); | |
2060 GUIButton2.uZ = 197; | |
2061 GUIButton2.uW = 197; | |
2062 GUIButton2.uX = 27; | |
2063 GUIButton2.uY = 161; | |
2064 GUIButton2.uWidth = 171; | |
2065 GUIButton2.uHeight = 37; | |
2066 GUIButton2.pParent = pButton_RestUI_WaitUntilDawn->pParent; | |
2067 pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0); | |
2068 pRenderer->DrawTextureIndexed(pWindow->uFrameX, pWindow->uFrameY, *((Texture **)pWindow->ptr_1C + 15)); | |
2069 viewparams->bRedrawGameUI = 1; | |
2070 GUIButton2.DrawLabel(pGlobalTXT_LocalizationStrings[183], pFontCreate, 0, 0);//Îòäûõ è ëå÷åíèå 8 ÷àñîâ | |
2071 GUIButton2.pParent = 0; | |
2072 pGUIWindow2 = pWindow; | |
2073 pGUIWindow2->Release(); | |
2074 continue; | |
2075 } | |
2076 case WINDOW_BooksWindow: | |
2077 { | |
2078 pButton = (GUIButton *)pWindow->ptr_1C; | |
2079 pRenderer->DrawTextureIndexed(pWindow->uFrameY, | |
2080 pWindow->uFrameX, pButton->pTextures[0]); | |
2081 viewparams->bRedrawGameUI = true; | |
2082 continue; | |
2083 } | |
2084 case WINDOW_CharacterWindow_Inventory: | |
2085 { | |
2086 pWindow->DrawMessageBox(0); | |
2087 pWindow->DrawText(pFontLucida, 10, 20, 0, "Making item number", 0, 0, 0); | |
2088 pWindow->DrawText(pFontLucida, 10, 40, 0, (const char *)pKeyActionMap->pPressedKeysBuffer, 0, 0, 0); | |
2089 if ( !pKeyActionMap->field_204 ) | |
2090 { | |
2091 ItemGen2.Reset(); | |
2092 pWindow->Release(); | |
2093 pEventTimer->Resume(); | |
2094 pCurrentScreen = SCREEN_GAME; | |
2095 viewparams->bRedrawGameUI = 1; | |
2096 v39 = atoi((const char *)pKeyActionMap->pPressedKeysBuffer); | |
2097 if ( v39 > 0 ) | |
2098 { | |
2099 if ( v39 < 800 ) | |
2100 SpawnActor(v39); | |
2101 } | |
2102 } | |
2103 continue; | |
2104 } | |
2105 case WINDOW_KeyMappingOptions: | |
2106 { | |
2107 GameMenuUI_DrawKeyBindings(); | |
2108 continue; | |
2109 } | |
2110 case WINDOW_VideoOptions: | |
2111 { | |
2112 GameMenuUI_DrawVideoOptions(); | |
2113 continue; | |
2114 } | |
2115 default: | |
2116 continue; | |
2117 } | |
2118 } | |
2119 if ( GetCurrentMenuID() == -1 ) | |
2120 GameUI_DrawFoodAndGold(); | |
2121 if ( sub_4637E0_is_there_popup_onscreen() ) | |
1802 | 2122 UI_OnMouseRightClick(0); |
1297 | 2123 } |
2290 | 2124 //void LoadFonts_and_DrawCopyrightWindow() |
2125 //{ | |
2126 //MainMenuUI_LoadFontsAndSomeStuff(); | |
2127 // DrawCopyrightWindow(); | |
2128 //} | |
1297 | 2129 //----- (00415485) -------------------------------------------------------- |
2290 | 2130 void DrawMM7CopyrightWindow() |
1297 | 2131 { |
2132 GUIWindow Dst; // [sp+8h] [bp-54h]@1 | |
2133 | |
2134 memset(&Dst, 0, 0x54u); | |
2135 Dst.uFrameWidth = 624; | |
2136 Dst.uFrameHeight = 256; | |
2137 Dst.uFrameX = 8; | |
2138 Dst.uFrameY = 30; // c 1999 The 3DO Company. | |
2139 Dst.uFrameHeight = pFontSmallnum->CalcTextHeight(pGlobalTXT_LocalizationStrings[157], &Dst, 24, 0) | |
2140 + 2 * LOBYTE(pFontSmallnum->uFontHeight) | |
2141 + 24; | |
2142 Dst.uFrameY = 470 - Dst.uFrameHeight; | |
2143 Dst.uFrameZ = Dst.uFrameX + Dst.uFrameWidth - 1; | |
2144 Dst.uFrameW = 469; | |
2145 //Dst.Hint = "abcagfdsgsg ljsrengvlkjesnfkjwnef"; | |
2146 Dst.DrawMessageBox(0); | |
2147 | |
2148 Dst.uFrameWidth -= 24; | |
2149 Dst.uFrameX += 12; | |
2150 Dst.uFrameY += 12; | |
2151 Dst.uFrameHeight -= 12; | |
2152 Dst.uFrameZ = Dst.uFrameX + Dst.uFrameWidth - 1; | |
2153 Dst.uFrameW = Dst.uFrameY + Dst.uFrameHeight - 1; | |
2154 Dst.DrawTitleText(pFontSmallnum, 0, 0xCu, ui_mainmenu_copyright_color, pGlobalTXT_LocalizationStrings[157], 3); | |
2155 } | |
1458 | 2156 |
2157 int modal_window_prev_screen; | |
2158 | |
2159 //----- (004141CA) -------------------------------------------------------- | |
2160 void ModalWindow(const char *pStrHint, UIMessageType OnRelease_message) | |
2161 { | |
2162 pEventTimer->Pause(); | |
2163 modal_window_prev_screen = pCurrentScreen; | |
2215
e9625ad08541
fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents:
2153
diff
changeset
|
2164 pModalWindow = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_ModalWindow, OnRelease_message, pStrHint); |
1458 | 2165 pCurrentScreen = SCREEN_MODAL_WINDOW; |
2166 } | |
2167 | |
1297 | 2168 //----- (0041420D) -------------------------------------------------------- |
1458 | 2169 void ModalWindow_ShowHint() |
1297 | 2170 { |
2171 GUIWindow pWindow; // [sp+4h] [bp-54h]@1 | |
2172 | |
1458 | 2173 sprintf(pTmpBuf2.data(), "%s\n \n%s", pModalWindow->Hint, pGlobalTXT_LocalizationStrings[61]);// Press Escape |
1297 | 2174 pWindow.Hint = pTmpBuf2.data(); |
2175 pWindow.uFrameWidth = 400; | |
2176 pWindow.uFrameHeight = 100; | |
2177 pWindow.uFrameX = 120; | |
2178 pWindow.uFrameY = 140; | |
2179 pWindow.uFrameZ = 519; | |
2180 pWindow.uFrameW = 239; | |
2181 pWindow.DrawMessageBox(0); | |
2182 } | |
2183 | |
2184 //----- (0041426F) -------------------------------------------------------- | |
1458 | 2185 void ModalWindow_Release() |
1297 | 2186 { |
1458 | 2187 pMessageQueue_50CBD0->AddMessage((UIMessageType)pModalWindow->par1C, 0, 0); |
1297 | 2188 |
1458 | 2189 pModalWindow->Release(); |
2190 pModalWindow = nullptr; | |
1297 | 2191 |
1458 | 2192 pCurrentScreen = modal_window_prev_screen; |
1297 | 2193 pEventTimer->Resume(); |
2194 } | |
2195 | |
2196 //----- (00467FB6) -------------------------------------------------------- | |
2197 void CreateScrollWindow() | |
2273 | 2198 { |
1297 | 2199 unsigned int v0; // eax@1 |
2200 char *v1; // ST18_4@3 | |
2201 GUIWindow a1; // [sp+Ch] [bp-54h]@1 | |
2202 | |
2203 memcpy(&a1, pGUIWindow_ScrollWindow, sizeof(a1)); | |
2204 a1.Hint = 0; | |
2205 a1.uFrameX = 1; | |
2206 a1.uFrameY = 1; | |
2207 a1.uFrameWidth = 468; | |
1312 | 2208 v0 = pFontSmallnum->CalcTextHeight(pScrolls[pGUIWindow_ScrollWindow->par1C], &a1, 0, 0) |
2273 | 2209 + 2 * LOBYTE(pFontCreate->uFontHeight) + 24; |
1297 | 2210 a1.uFrameHeight = v0; |
2211 if ( (signed int)(v0 + a1.uFrameY) > 479 ) | |
2212 { | |
2213 v0 = 479 - a1.uFrameY; | |
2214 a1.uFrameHeight = 479 - a1.uFrameY; | |
2215 } | |
2216 a1.uFrameZ = a1.uFrameWidth + a1.uFrameX - 1; | |
2217 a1.uFrameW = v0 + a1.uFrameY - 1; | |
2218 a1.DrawMessageBox(0); | |
2219 a1.uFrameX += 12; | |
2220 a1.uFrameWidth -= 24; | |
2221 a1.uFrameY += 12; | |
2222 a1.uFrameHeight -= 12; | |
2223 a1.uFrameZ = a1.uFrameWidth + a1.uFrameX - 1; | |
2224 a1.uFrameW = a1.uFrameHeight + a1.uFrameY - 1; | |
2225 v1 = pItemsTable->pItems[(unsigned int)pGUIWindow_ScrollWindow->ptr_1C + 700].pName; | |
2273 | 2226 sprintf(pTmpBuf.data(), format_4E2D80, Color16(0xFFu, 0xFFu, 0x9Bu), v1); |
2227 a1.DrawTitleText(pFontCreate, 0, 0, 0, pTmpBuf.data(), 3); | |
2228 a1.DrawText(pFontSmallnum, 1, LOBYTE(pFontCreate->uFontHeight) - 3, 0, | |
2229 pScrolls[(unsigned int)pGUIWindow_ScrollWindow->ptr_1C], 0, 0, 0); | |
1297 | 2230 } |
2231 //----- (00467F48) -------------------------------------------------------- | |
2232 void CreateMsgScrollWindow( signed int mscroll_id ) | |
2273 | 2233 { |
1297 | 2234 if ( !pGUIWindow_ScrollWindow && mscroll_id >= 700 ) |
2235 { | |
2236 if ( mscroll_id <= 782 ) | |
2237 { | |
2238 uTextureID_720980 = pIcons_LOD->LoadTexture("leather", TEXTURE_16BIT_PALETTE); | |
2273 | 2239 pGUIWindow_ScrollWindow = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Scroll, mscroll_id - 700, 0); |
1297 | 2240 } |
2241 } | |
2242 } | |
2243 //----- (00467F9F) -------------------------------------------------------- | |
1458 | 2244 void free_book_subwindow() |
1297 | 2245 { |
2246 if ( pGUIWindow_ScrollWindow ) | |
2247 { | |
2248 pGUIWindow_ScrollWindow->Release(); | |
2249 pGUIWindow_ScrollWindow = 0; | |
2250 } | |
1913 | 2251 } |
2252 //----- (004226EF) -------------------------------------------------------- | |
2253 void SetUserInterface(PartyAlignment align, bool bReplace) | |
2254 { | |
2255 extern void set_default_ui_skin(); | |
2256 set_default_ui_skin(); | |
2257 | |
2258 if (align == PartyAlignment_Evil) | |
2259 { | |
2260 if ( bReplace ) | |
2261 { | |
2262 pTexture_RightFrame->Reload("ib-r-C.pcx"); | |
2263 pTexture_BottomFrame->Reload("ib-b-C.pcx"); | |
2264 pTexture_TopFrame->Reload("ib-t-C.pcx"); | |
2265 pTexture_LeftFrame->Reload("ib-l-C.pcx"); | |
2266 pTexture_StatusBar->Reload("IB-Foot-c.pcx"); | |
2267 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_right_panel], "ib-mb-C", 2); | |
2268 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Minimap_Loop], "ib-autmask-c", 2); | |
2269 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Compas], "IB-COMP-C", 2); | |
2270 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079D0], "IB-InitG-c", 2); | |
2271 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079C8], "IB-InitY-c", 2); | |
2272 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079CC], "IB-InitR-c", 2); | |
2273 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_NPCLeft], "IB-NPCLD-C", 2); | |
2274 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_NPCRight], "IB-NPCRD-C", 2); | |
2275 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_ZoomIn], "ib-autout-C", 2); | |
2276 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_ZoomOut], "ib-autin-C", 2); | |
2277 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_GameUI_CharSelectionFrame], "IB-selec-C", 2); | |
2278 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_CastSpell], "ib-m1d-c", 2); | |
2279 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_Rest], "ib-m2d-c", 2); | |
2280 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_QuickReference], "ib-m3d-c", 2); | |
2281 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_GameSettings], "ib-m4d-c", 2); | |
2282 | |
2283 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Bless], "isg-01-c", 2); | |
2284 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Preservation], "isg-02-c", 2); | |
2285 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Hammerhands], "isg-03-c", 2); | |
2286 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_PainReflection], "isg-04-c", 2); | |
2287 | |
2288 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeC"); | |
2289 pIconsFrameTable->InitializeAnimation(pUIAnim_WizardEye->uIconID); | |
2290 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchC"); | |
2291 pIconsFrameTable->InitializeAnimation(pUIAnum_Torchlight->uIconID); | |
2292 | |
2293 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uExitCancelTextureId], "ib-bcu-c", 2); | |
2294 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50795C], "evtnpc-c", 2); | |
2295 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_CharacterUI_InventoryBackground], "fr_inven-c", 2); | |
2296 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Parchment], "parchment", 2); | |
2297 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B4], "cornr_ll-c", 2); | |
2298 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B0], "cornr_lr-c", 2); | |
2299 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076AC], "cornr_ul-c", 2); | |
2300 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A8], "cornr_ur-c", 2); | |
2301 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A4], "edge_btm-c", 2); | |
2302 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A0], "edge_lf-c", 2); | |
2303 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50769C], "edge_rt-c", 2); | |
2304 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507698], "edge_top-c", 2); | |
2305 pIcons_LOD->ReloadTexture(pTexture_591428, "endcap-c", 2); | |
2306 } | |
2307 else | |
2308 { | |
2309 pTexture_RightFrame->Load("ib-r-C.pcx", 0); | |
2310 pTexture_BottomFrame->Load("ib-b-c.pcx", 0); | |
2311 pTexture_TopFrame->Load("ib-t-C.pcx", 0); | |
2312 pTexture_LeftFrame->Load("ib-l-C.pcx", 0); | |
2313 pTexture_StatusBar->Load("IB-Foot-c.pcx", 0); | |
2314 uTextureID_right_panel = pIcons_LOD->LoadTexture("ib-mb-C", TEXTURE_16BIT_PALETTE); | |
2315 uTextureID_Minimap_Loop = pIcons_LOD->LoadTexture("ib-autmask-c", TEXTURE_16BIT_PALETTE); | |
2316 uTextureID_Compas = pIcons_LOD->LoadTexture("IB-COMP-C", TEXTURE_16BIT_PALETTE); | |
2317 dword_5079D0 = pIcons_LOD->LoadTexture("IB-InitG-c", TEXTURE_16BIT_PALETTE); | |
2318 dword_5079C8 = pIcons_LOD->LoadTexture("IB-InitY-c", TEXTURE_16BIT_PALETTE); | |
2319 dword_5079CC = pIcons_LOD->LoadTexture("IB-InitR-c", TEXTURE_16BIT_PALETTE); | |
2320 uTextureID_Btn_NPCLeft = pIcons_LOD->LoadTexture("IB-NPCLD-C", TEXTURE_16BIT_PALETTE); | |
2321 uTextureID_Btn_NPCRight = pIcons_LOD->LoadTexture("IB-NPCRD-C", TEXTURE_16BIT_PALETTE); | |
2322 uTextureID_Btn_ZoomIn = pIcons_LOD->LoadTexture("ib-autout-C", TEXTURE_16BIT_PALETTE); | |
2323 uTextureID_Btn_ZoomOut = pIcons_LOD->LoadTexture("ib-autin-C", TEXTURE_16BIT_PALETTE); | |
2324 uTextureID_GameUI_CharSelectionFrame = pIcons_LOD->LoadTexture("IB-selec-C", TEXTURE_16BIT_PALETTE); | |
2325 uTextureID_Btn_CastSpell = pIcons_LOD->LoadTexture("ib-m1d-c", TEXTURE_16BIT_PALETTE); | |
2326 uTextureID_Btn_Rest = pIcons_LOD->LoadTexture("ib-m2d-c", TEXTURE_16BIT_PALETTE); | |
2327 uTextureID_Btn_QuickReference = pIcons_LOD->LoadTexture("ib-m3d-c", TEXTURE_16BIT_PALETTE); | |
2328 uTextureID_Btn_GameSettings = pIcons_LOD->LoadTexture("ib-m4d-c", TEXTURE_16BIT_PALETTE); | |
2329 uExitCancelTextureId = pIcons_LOD->LoadTexture("ib-bcu-c", TEXTURE_16BIT_PALETTE); | |
2330 uTextureID_PlayerBuff_Bless = pIcons_LOD->LoadTexture("isg-01-c", TEXTURE_16BIT_PALETTE); | |
2331 uTextureID_PlayerBuff_Preservation = pIcons_LOD->LoadTexture("isg-02-c", TEXTURE_16BIT_PALETTE); | |
2332 uTextureID_PlayerBuff_Hammerhands = pIcons_LOD->LoadTexture("isg-03-c", TEXTURE_16BIT_PALETTE); | |
2333 uTextureID_PlayerBuff_PainReflection = pIcons_LOD->LoadTexture("isg-04-c", TEXTURE_16BIT_PALETTE); | |
2334 uTextureID_50795C = pIcons_LOD->LoadTexture("evtnpc-c", TEXTURE_16BIT_PALETTE); | |
2335 uTextureID_CharacterUI_InventoryBackground = pIcons_LOD->LoadTexture("fr_inven", TEXTURE_16BIT_PALETTE); | |
2336 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeC"); | |
2337 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID); | |
2338 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchC"); | |
2339 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID); | |
2340 } | |
2069 | 2341 uGameUIFontMain = Color16(0xC8u, 0, 0); |
2342 uGameUIFontShadow = Color16(10, 0, 0); | |
1913 | 2343 } |
2344 else if (align == PartyAlignment_Neutral) | |
2345 { | |
2346 if ( bReplace ) | |
2347 { | |
2348 pTexture_RightFrame->Reload("ib-r-a.pcx"); | |
2349 pTexture_BottomFrame->Reload("ib-b-a.pcx"); | |
2350 pTexture_TopFrame->Reload("ib-t-a.pcx"); | |
2351 pTexture_LeftFrame->Reload("ib-l-a.pcx"); | |
2352 pTexture_StatusBar->Reload("IB-Foot-a.pcx"); | |
2353 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_right_panel], "ib-mb-a", 2); | |
2354 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Minimap_Loop], "ib-autmask-a", 2); | |
2355 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Compas], "IB-COMP-a", 2); | |
2356 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079D0], "IB-InitG-a", 2); | |
2357 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079C8], "IB-InitY-a", 2); | |
2358 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079CC], "IB-InitR-a", 2); | |
2359 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_NPCLeft], "IB-NPCLD-a", 2); | |
2360 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_NPCRight], "IB-NPCRD-a", 2); | |
2361 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_ZoomIn], "ib-autout-a", 2); | |
2362 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_ZoomOut], "ib-autin-a", 2); | |
2363 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_GameUI_CharSelectionFrame], "IB-selec-a", 2); | |
2364 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_CastSpell], "ib-m1d-a", 2); | |
2365 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_Rest], "ib-m2d-a", 2); | |
2366 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_QuickReference], "ib-m3d-a", 2); | |
2367 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_GameSettings], "ib-m4d-a", 2); | |
2368 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Bless], "isg-01-a", 2); | |
2369 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Preservation], "isg-02-a", 2); | |
2370 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Hammerhands], "isg-03-a", 2); | |
2371 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_PainReflection], "isg-04-a", 2); | |
2372 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeA"); | |
2373 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID); | |
2374 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchA"); | |
2375 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID); | |
2376 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uExitCancelTextureId], "ib-bcu-a", 2); | |
2377 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50795C], "evtnpc", 2); | |
2378 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_CharacterUI_InventoryBackground], "fr_inven", 2); | |
2379 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Parchment], "parchment", 2); | |
2380 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B4], "cornr_ll", 2); | |
2381 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B0], "cornr_lr", 2); | |
2382 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076AC], "cornr_ul", 2); | |
2383 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A8], "cornr_ur", 2); | |
2384 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A4], "edge_btm", 2); | |
2385 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A0], "edge_lf", 2); | |
2386 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50769C], "edge_rt", 2); | |
2387 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507698], "edge_top", 2); | |
2388 pIcons_LOD->ReloadTexture(pTexture_591428, "endcap", 2); | |
2389 } | |
2390 else | |
2391 { | |
2392 pTexture_RightFrame->Load("ib-r-A.pcx", 0); | |
2393 pTexture_BottomFrame->Load("ib-b-A.pcx", 0); | |
2394 pTexture_TopFrame->Load("ib-t-A.pcx", 0); | |
2395 pTexture_LeftFrame->Load("ib-l-A.pcx", 0); | |
2396 pTexture_StatusBar->Load("IB-Foot-a.pcx", 0); | |
2397 uTextureID_right_panel = pIcons_LOD->LoadTexture("ib-mb-A", TEXTURE_16BIT_PALETTE); | |
2398 uTextureID_Minimap_Loop = pIcons_LOD->LoadTexture("ib-autmask-a", TEXTURE_16BIT_PALETTE); | |
2399 uTextureID_Compas = pIcons_LOD->LoadTexture("IB-COMP-A", TEXTURE_16BIT_PALETTE); | |
2400 dword_5079D0 = pIcons_LOD->LoadTexture("IB-InitG-a", TEXTURE_16BIT_PALETTE); | |
2401 dword_5079C8 = pIcons_LOD->LoadTexture("IB-InitY-a", TEXTURE_16BIT_PALETTE); | |
2402 dword_5079CC = pIcons_LOD->LoadTexture("IB-InitR-a", TEXTURE_16BIT_PALETTE); | |
2403 uTextureID_Btn_NPCLeft = pIcons_LOD->LoadTexture("IB-NPCLD-A", TEXTURE_16BIT_PALETTE); | |
2404 uTextureID_Btn_NPCRight = pIcons_LOD->LoadTexture("IB-NPCRD-A", TEXTURE_16BIT_PALETTE); | |
2405 uTextureID_GameUI_CharSelectionFrame = pIcons_LOD->LoadTexture("IB-selec-A", TEXTURE_16BIT_PALETTE); | |
2406 uTextureID_Btn_CastSpell = pIcons_LOD->LoadTexture("ib-m1d-a", TEXTURE_16BIT_PALETTE); | |
2407 uTextureID_Btn_Rest = pIcons_LOD->LoadTexture("ib-m2d-a", TEXTURE_16BIT_PALETTE); | |
2408 uTextureID_Btn_QuickReference = pIcons_LOD->LoadTexture("ib-m3d-a", TEXTURE_16BIT_PALETTE); | |
2409 uTextureID_Btn_GameSettings = pIcons_LOD->LoadTexture("ib-m4d-a", TEXTURE_16BIT_PALETTE); | |
2410 uTextureID_Btn_ZoomIn = pIcons_LOD->LoadTexture("ib-autout-a", TEXTURE_16BIT_PALETTE); | |
2411 uTextureID_Btn_ZoomOut = pIcons_LOD->LoadTexture("ib-autin-a", TEXTURE_16BIT_PALETTE); | |
2412 uExitCancelTextureId = pIcons_LOD->LoadTexture("ib-bcu-a", TEXTURE_16BIT_PALETTE); | |
2413 uTextureID_PlayerBuff_Bless = pIcons_LOD->LoadTexture("isg-01-a", TEXTURE_16BIT_PALETTE); | |
2414 uTextureID_PlayerBuff_Preservation = pIcons_LOD->LoadTexture("isg-02-a", TEXTURE_16BIT_PALETTE); | |
2415 uTextureID_PlayerBuff_Hammerhands = pIcons_LOD->LoadTexture("isg-03-a", TEXTURE_16BIT_PALETTE); | |
2416 uTextureID_PlayerBuff_PainReflection = pIcons_LOD->LoadTexture("isg-04-a", TEXTURE_16BIT_PALETTE); | |
2417 uTextureID_50795C = pIcons_LOD->LoadTexture("evtnpc", TEXTURE_16BIT_PALETTE); | |
2418 uTextureID_CharacterUI_InventoryBackground = pIcons_LOD->LoadTexture("fr_inven", TEXTURE_16BIT_PALETTE); | |
2419 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeA"); | |
2420 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID); | |
2421 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchA"); | |
2422 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID); | |
2423 uTextureID_Parchment = pIcons_LOD->LoadTexture("parchment", TEXTURE_16BIT_PALETTE); | |
2424 uTextureID_5076B4 = pIcons_LOD->LoadTexture("cornr_ll", TEXTURE_16BIT_PALETTE); | |
2425 uTextureID_5076B0 = pIcons_LOD->LoadTexture("cornr_lr", TEXTURE_16BIT_PALETTE); | |
2426 uTextureID_5076AC = pIcons_LOD->LoadTexture("cornr_ul", TEXTURE_16BIT_PALETTE); | |
2427 uTextureID_5076A8 = pIcons_LOD->LoadTexture("cornr_ur", TEXTURE_16BIT_PALETTE); | |
2428 uTextureID_5076A4 = pIcons_LOD->LoadTexture("edge_btm", TEXTURE_16BIT_PALETTE); | |
2429 uTextureID_5076A0 = pIcons_LOD->LoadTexture("edge_lf", TEXTURE_16BIT_PALETTE); | |
2430 uTextureID_50769C = pIcons_LOD->LoadTexture("edge_rt", TEXTURE_16BIT_PALETTE); | |
2431 uTextureID_507698 = pIcons_LOD->LoadTexture("edge_top", TEXTURE_16BIT_PALETTE); | |
2432 pTexture_591428 = pIcons_LOD->LoadTexturePtr("endcap", TEXTURE_16BIT_PALETTE); | |
2433 } | |
2069 | 2434 uGameUIFontMain = Color16(0xAu, 0, 0); |
2435 uGameUIFontShadow = Color16(230, 214, 193); | |
1913 | 2436 } |
2437 else if (align == PartyAlignment_Good) | |
2438 { | |
2439 if ( bReplace ) | |
2440 { | |
2441 pTexture_RightFrame->Reload("ib-r-B.pcx"); | |
2442 pTexture_BottomFrame->Reload("ib-b-B.pcx"); | |
2443 pTexture_TopFrame->Reload("ib-t-B.pcx"); | |
2444 pTexture_LeftFrame->Reload("ib-l-B.pcx"); | |
2445 pTexture_StatusBar->Reload("IB-Foot-b.pcx"); | |
2446 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_right_panel], "ib-mb-B", 2); | |
2447 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Minimap_Loop], "ib-autmask-b", 2); | |
2448 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Compas], "IB-COMP-B", 2); | |
2449 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079D0], "IB-InitG-b", 2); | |
2450 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079C8], "IB-InitY-b", 2); | |
2451 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079CC], "IB-InitR-b", 2); | |
2452 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_NPCLeft], "IB-NPCLD-B", 2); | |
2453 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_NPCRight], "IB-NPCRD-B", 2); | |
2454 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_ZoomIn], "ib-autout-B", 2); | |
2455 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_ZoomOut], "ib-autin-B", 2); | |
2456 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_GameUI_CharSelectionFrame], "IB-selec-B", 2); | |
2457 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_CastSpell], "ib-m1d-b", 2); | |
2458 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_Rest], "ib-m2d-b", 2); | |
2459 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_QuickReference], "ib-m3d-b", 2); | |
2460 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_GameSettings], "ib-m4d-b", 2); | |
2461 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Bless], "isg-01-b", 2); | |
2462 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Preservation], "isg-02-b", 2); | |
2463 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Hammerhands], "isg-03-b", 2); | |
2464 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_PainReflection], "isg-04-b", 2); | |
2465 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeB"); | |
2466 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID); | |
2467 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchB"); | |
2468 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID); | |
2469 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uExitCancelTextureId], "ib-bcu-b", 2); | |
2470 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50795C], "evtnpc-b", 2); | |
2471 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_CharacterUI_InventoryBackground], "fr_inven-b", 2); | |
2472 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Parchment], "parchment", 2); | |
2473 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B4], "cornr_ll-b", 2); | |
2474 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B0], "cornr_lr-b", 2); | |
2475 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076AC], "cornr_ul-b", 2); | |
2476 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A8], "cornr_ur-b", 2); | |
2477 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A4], "edge_btm-b", 2); | |
2478 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A0], "edge_lf-b", 2); | |
2479 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50769C], "edge_rt-b", 2); | |
2480 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507698], "edge_top-b", 2); | |
2481 pIcons_LOD->ReloadTexture(pTexture_591428, "endcap-b", 2); | |
2482 } | |
2069 | 2483 uGameUIFontMain = Color16(0, 0, 0xC8u); |
2484 uGameUIFontShadow = Color16(255, 255, 255); | |
1913 | 2485 } |
2486 else Error("Invalid alignment type: %u", align); | |
2487 } | |
2488 //----- (0041D20D) -------------------------------------------------------- | |
2489 void DrawBuff_remaining_time_string( int uY, struct GUIWindow *window, __int64 remaining_time, struct GUIFont *Font ) | |
2490 { | |
2491 unsigned int full_time; // esi@1 | |
2492 signed __int64 hours; // kr00_8@1 | |
2493 const char *text; // eax@2 | |
2494 signed __int64 minutes; // [sp+10h] [bp-10h]@1 | |
2495 signed __int64 seconds; // [sp+18h] [bp-8h]@1 | |
2496 unsigned int day; // [sp+24h] [bp+4h]@1 | |
2497 | |
2498 full_time = (signed __int64)((double)remaining_time * 0.234375); | |
2499 day = (unsigned int)((full_time / 60) / 60) / 24; | |
2500 hours = ((full_time / 60) / 60) % 24; | |
2501 minutes = (signed __int64)(full_time / 60) % 60; | |
2502 seconds = (signed __int64)full_time % 60; | |
2503 strcpy(pTmpBuf.data(), "\r020"); | |
2504 if ( day ) | |
2505 { | |
2506 text = pGlobalTXT_LocalizationStrings[57]; // Days | |
2507 if ( day <= 1 ) | |
2508 text = pGlobalTXT_LocalizationStrings[56]; // Day | |
2509 sprintfex(pTmpBuf2.data(), "%d %s ", (int)day, text); | |
2510 strcat(pTmpBuf.data(), pTmpBuf2.data()); | |
2511 } | |
2512 if ( hours ) | |
2513 { | |
2514 if ( hours <= 1 ) | |
2515 text = pGlobalTXT_LocalizationStrings[109];// Hour | |
2516 else | |
2517 text = pGlobalTXT_LocalizationStrings[110];// Hours | |
2518 sprintfex(pTmpBuf2.data(), "%d %s ", (int)hours, text); | |
2519 strcat(pTmpBuf.data(), pTmpBuf2.data()); | |
2520 } | |
2521 if ( minutes && !day ) | |
2522 { | |
2523 if ( minutes <= 1 ) | |
2524 text = pGlobalTXT_LocalizationStrings[437];// Minute | |
2525 else | |
2526 text = pGlobalTXT_LocalizationStrings[436];// Minutes | |
2527 sprintfex(pTmpBuf2.data(), "%d %s ", (int)minutes, text); | |
2528 strcat(pTmpBuf.data(), pTmpBuf2.data()); | |
2529 } | |
2530 if ( seconds && !hours ) | |
2531 { | |
2532 if ( seconds <= 1 ) | |
2533 text = pGlobalTXT_LocalizationStrings[439];// Second | |
2534 else | |
2535 text = pGlobalTXT_LocalizationStrings[438];// Seconds | |
2536 sprintfex(pTmpBuf2.data(), "%d %s ", (int)seconds, text); | |
2537 strcat(pTmpBuf.data(), pTmpBuf2.data()); | |
2538 } | |
2539 window->DrawText(Font, 32, uY, 0, pTmpBuf.data(), 0, 0, 0); | |
0 | 2540 } |