annotate DecalBuilder.cpp @ 2440:2b10278bc7ac

some more memory access fixed
author Grumpy7
date Thu, 24 Jul 2014 01:10:50 +0200
parents f4af3b203f65
children 0f17a30149ec
rev   line source
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1 #define _CRTDBG_MAP_ALLOC
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2 #include <stdlib.h>
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3 #include <crtdbg.h>
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4
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5 #define _CRT_SECURE_NO_WARNINGS
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6 #include "DecalBuilder.h"
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7 #include "Game.h"
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8 #include "Timer.h"
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9 #include "stru314.h"
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10 #include "Outdoor.h"
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11 #include "Log.h"
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12
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13 #include "mm7_data.h"
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14 #include "mm7_unsorted_subs.h"
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15
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16 #include "stru9.h"
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17
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18 #include "Outdoor_stuff.h"
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19 #include "OurMath.h"
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20
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21
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22 struct DecalBuilder *pDecalBuilder = new DecalBuilder;
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23 struct BloodsplatContainer *pBloodsplatContainer = new BloodsplatContainer;
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24
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25
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26 //----- (0043B570) --------------------------------------------------------
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27 double DecalBuilder_stru0::_43B570_get_color_mult_by_time()
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28 {
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29 double result; // st7@3
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30
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31 if (field_1C_flags & 1)
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32 {
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33 if ((field_20_time - pEventTimer->Time() + 384) / 384.0 >= 0.0)
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34 result = (field_20_time - pEventTimer->Time() + 384) / 384.0;
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35 else
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36 result = 0.0;
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37 }
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38 else
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39 result = 1.0;
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40 return result;
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41 }
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42
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43 //----- (0043B6EF) --------------------------------------------------------
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44 void BloodsplatContainer::AddBloodsplat(float x, float y, float z, float radius, unsigned char r, unsigned char g, unsigned char b)
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45 {
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46 int i = this->uNumBloodsplats;
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47 if ( this->uNumBloodsplats == 64 )
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48 i = 0;
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49 this->std__vector_pBloodsplats[i].x = x;
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50 this->std__vector_pBloodsplats[i].y = y;
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51 this->std__vector_pBloodsplats[i].z = z;
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52 this->std__vector_pBloodsplats[i].radius = radius;
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53 this->std__vector_pBloodsplats[i].r = r;
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54 this->std__vector_pBloodsplats[i].g = g;
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55 this->std__vector_pBloodsplats[i].b = b;
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56 this->std__vector_pBloodsplats_size = min(this->std__vector_pBloodsplats_size + 1, 64);
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57 }
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58
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59 //----- (0049B490) --------------------------------------------------------
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60 void DecalBuilder::AddBloodsplat(float x, float y, float z, float r, float g, float b, float radius, int a8, int a9)
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61 {
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62 //double v10; // ST1C_8@1
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63 // char v11; // ST24_1@1
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64 //double v12; // ST1C_8@1
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65 //double v13; // ST1C_8@1
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66 // int a7a; // [sp+40h] [bp+18h]@1
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67 //float arg14a; // [sp+44h] [bp+1Ch]@1
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68 //float arg14b; // [sp+44h] [bp+1Ch]@1
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69 //float arg14c; // [sp+44h] [bp+1Ch]@1
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70
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71 /*arg14a = b * 255.0;
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72 v10 = arg14a + 6.7553994e15;
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73 v11 = LOBYTE(v10);
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74 arg14b = g * 255.0;
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75 v12 = arg14b + 6.7553994e15;
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76 a7a = LODWORD(v12);
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77 arg14c = r * 255.0;
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78 v13 = arg14c + 6.7553994e15;*/
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79 pBloodsplatContainer->AddBloodsplat(x, y, z, radius,
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80 //SLOBYTE(v13), a7a, v11);
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81 bankersRounding(r * 255.0f),
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82 bankersRounding(g * 255.0f),
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83 bankersRounding(b * 255.0f));
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84 }
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85
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86 //----- (0049B525) --------------------------------------------------------
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87 void DecalBuilder::Reset(unsigned int bPreserveBloodsplats)
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88 {
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89 if ( !bPreserveBloodsplats )
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90 {
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91 pBloodsplatContainer->std__vector_pBloodsplats_size = 0;
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92 pBloodsplatContainer->uNumBloodsplats = 0;
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93 }
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94 std__vector_pDecals_size = 0;
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95 }
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96
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97 //----- (0049B540) --------------------------------------------------------
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98 char DecalBuilder::ApplyDecals(int light_level, char a3, stru154 *a4, int a5, RenderVertexSoft *a6, IndoorCameraD3D_Vec4 *a7, char a8, unsigned int uSectorID)
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99 {
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100 //char *v9; // eax@3
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101 //signed int v10; // ecx@3
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102 //RenderVertexSoft *v11; // eax@10
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103 //unsigned int v12; // edx@10
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104 //RenderVertexSoft *v13; // esi@11
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105 //RenderVertexSoft *v14; // edi@11
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106 //char v15; // zf@11
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107 stru154 *v16; // esi@12
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108 //double v18; // st7@17
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109 //double v19; // st6@17
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110 //float v20; // eax@17
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111 //Bloodsplat *v21; // esi@21
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112 //int v22; // eax@21
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113 //int v23; // ecx@21
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114 //double v24; // st7@21
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115 int v25; // ebx@21
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116 //double v26; // st7@21
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117 //int v27; // edi@21
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118 //double v28; // st7@21
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119 //float v29; // ST10_4@21
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120 // int v30; // ST08_4@21
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121 //DecalBuilder *v31; // esi@21
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122 //int v32; // [sp+4h] [bp-44h]@18
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123 //float v33; // [sp+8h] [bp-40h]@21
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124 //stru314 *v34; // [sp+Ch] [bp-3Ch]@21
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125 //float v35; // [sp+10h] [bp-38h]@21
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126 //float v36; // [sp+14h] [bp-34h]@17
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127 //int v37; // [sp+18h] [bp-30h]@17
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128 //int a5a; // [sp+28h] [bp-20h]@21
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129 //int v39; // [sp+2Ch] [bp-1Ch]@21
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130 //int v40; // [sp+30h] [bp-18h]@21
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131 //int v41; // [sp+34h] [bp-14h]@22
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132 //int v42; // [sp+38h] [bp-10h]@21
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133 int v43; // [sp+3Ch] [bp-Ch]@21
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134 //DecalBuilder *thisa; // [sp+40h] [bp-8h]@1
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135 //RenderVertexSoft *a11; // [sp+44h] [bp-4h]@8
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136 // int a6a;
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137 //int *a6b;
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138
0
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139
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140 // __debugbreak();
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141
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142 //auto a2 = light_level;
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143 //auto a9 = uSectorID;
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144
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145 //thisa = this;
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146 if ( !a5 )
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147 return 0;
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148
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149 static RenderVertexSoft static_AE4F90[64];
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150 static bool __init_flag1 = false;
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151 if (!__init_flag1)
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152 {
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153 __init_flag1 = true;
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154
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155 for (uint i = 0; i < 64; ++i)
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156 static_AE4F90[i].flt_2C = 0.0f;
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157 }
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158
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159 static stru314 static_AE4F60; // idb
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160 /*static bool __init_flag2 = false;
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161 if (!__init_flag2)
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162 {
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163 __init_flag2 = true;
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164
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165 stru314::stru314(&static_AE4F60);
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166 }*/
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167
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168 //a11 = a6;
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169 if ( a7 )
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170 {
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171 for(int i=0; i < a5;i++)
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172 {
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173 memcpy(&static_AE4F90[i], a6, 0x30u);
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174 ++a6;
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175 }
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176 v16 = a4;
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177 if ( pGame->pIndoorCameraD3D->_437376(a4, static_AE4F90, (unsigned int *)&a5) == 1 )
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178 {
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179 if ( !a5 )
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180 return 0;
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181 a6 = static_AE4F90;
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182 }
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183 }
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184 else
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185 v16 = a4;
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186 //v18 = v16->face_plane.vNormal.z;
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187 //v19 = v16->face_plane.vNormal.y;
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188 //v20 = v16->face_plane.vNormal.x;
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189 //v37 = (int)&static_AE4F60.field_1C;
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190 static_AE4F60.field_4.y = v16->face_plane.vNormal.y;
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191 static_AE4F60.field_4.x = v16->face_plane.vNormal.x;
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192 //LODWORD(v36) = (DWORD)&static_AE4F60.field_10;
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193 static_AE4F60.field_4.z = v16->face_plane.vNormal.z;
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194 static_AE4F60.dist = v16->face_plane.dist;
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195 if ( !pGame->pIndoorCameraD3D->GetFacetOrientation(v16->polygonType, &static_AE4F60.field_4,
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196 &static_AE4F60.field_10, &static_AE4F60.field_1C) )
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197 MessageBoxW(nullptr, L"Error: Failed to get the facet orientation", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\PolyProjector.cpp:101", 0);
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198
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199 if ( this->uNumDecals > 0 )
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200 {
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201 //a6b = this->std__vector_30B00C;
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202 for ( int i = 0; i < this->uNumDecals; ++i )
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203 {
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204 //v21 = &pBloodsplatContainer->std__vector_pBloodsplats[*a6b];
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205 int point_light_level = _43F5C8_get_point_light_level_with_respect_to_lights(light_level, uSectorID,
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206 pBloodsplatContainer->std__vector_pBloodsplats[this->std__vector_30B00C[i]].x,
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207 pBloodsplatContainer->std__vector_pBloodsplats[this->std__vector_30B00C[i]].y,
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208 pBloodsplatContainer->std__vector_pBloodsplats[this->std__vector_30B00C[i]].z);
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209 //v23 = pBloodsplatContainer->std__vector_pBloodsplats[*a6b].b;
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210 //v24 = pBloodsplatContainer->std__vector_pBloodsplats[*a6b].x;
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211 //v42 = v22;
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212 //BYTE3(v22) = 0;
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213 //*(short *)((char *)&v22 + 1) = pBloodsplatContainer->std__vector_pBloodsplats[*a6b].r;
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214 //LOBYTE(v22) = pBloodsplatContainer->std__vector_pBloodsplats[*a6b].g;
8e9be4fa33a8 for Bloodsplat
Ritor1
parents: 2264
diff changeset
215 v43 = pBloodsplatContainer->std__vector_pBloodsplats[this->std__vector_30B00C[i]].b |
8e9be4fa33a8 for Bloodsplat
Ritor1
parents: 2264
diff changeset
216 ((unsigned int)pBloodsplatContainer->std__vector_pBloodsplats[this->std__vector_30B00C[i]].g << 8) |
8e9be4fa33a8 for Bloodsplat
Ritor1
parents: 2264
diff changeset
217 ((unsigned int)pBloodsplatContainer->std__vector_pBloodsplats[this->std__vector_30B00C[i]].r << 16);
8e9be4fa33a8 for Bloodsplat
Ritor1
parents: 2264
diff changeset
218 v25 = (signed __int64)pBloodsplatContainer->std__vector_pBloodsplats[this->std__vector_30B00C[i]].x;
8e9be4fa33a8 for Bloodsplat
Ritor1
parents: 2264
diff changeset
219 //v27 = (signed __int64)pBloodsplatContainer->std__vector_pBloodsplats[this->std__vector_30B00C[i]].y;
8e9be4fa33a8 for Bloodsplat
Ritor1
parents: 2264
diff changeset
220 //v37 = a8;
8e9be4fa33a8 for Bloodsplat
Ritor1
parents: 2264
diff changeset
221 //v40 = (signed __int64)pBloodsplatContainer->std__vector_pBloodsplats[this->std__vector_30B00C[i]].z;
8e9be4fa33a8 for Bloodsplat
Ritor1
parents: 2264
diff changeset
222 //v28 = pBloodsplatContainer->std__vector_pBloodsplats[this->std__vector_30B00C[i]].dot_dist;
1076
9b6e252658e8 more DecalBuilder
zipi
parents: 1075
diff changeset
223 //LODWORD(v36) = (uint32)a6;
2314
8e9be4fa33a8 for Bloodsplat
Ritor1
parents: 2264
diff changeset
224 //a5a = v25;
8e9be4fa33a8 for Bloodsplat
Ritor1
parents: 2264
diff changeset
225 //v39 = v27;
8e9be4fa33a8 for Bloodsplat
Ritor1
parents: 2264
diff changeset
226 //LODWORD(v35) = a5;
8e9be4fa33a8 for Bloodsplat
Ritor1
parents: 2264
diff changeset
227 //v34 = &static_AE4F60;
8e9be4fa33a8 for Bloodsplat
Ritor1
parents: 2264
diff changeset
228 //v33 = v28;
8e9be4fa33a8 for Bloodsplat
Ritor1
parents: 2264
diff changeset
229 //v32 = pBloodsplatContainer->std__vector_pBloodsplats[this->std__vector_30B00C[i]].b | (v22 << 8);
8e9be4fa33a8 for Bloodsplat
Ritor1
parents: 2264
diff changeset
230 //v29 = pBloodsplatContainer->std__vector_pBloodsplats[this->std__vector_30B00C[i]].radius;
1077
2210109f280d DecalBuilder, AI_SpellAttack sparkles
zipi
parents: 1076
diff changeset
231 //v30 = (int)v21;
920
34ed2d5e7cfb MagicShopDialog clean and other
Ritor1
parents: 791
diff changeset
232 //v31 = thisa;
2314
8e9be4fa33a8 for Bloodsplat
Ritor1
parents: 2264
diff changeset
233 if ( !this->_49B790_build_decal_geometry(point_light_level, a3,
8e9be4fa33a8 for Bloodsplat
Ritor1
parents: 2264
diff changeset
234 &pBloodsplatContainer->std__vector_pBloodsplats[this->std__vector_30B00C[i]],
8e9be4fa33a8 for Bloodsplat
Ritor1
parents: 2264
diff changeset
235 (int)&v25,
8e9be4fa33a8 for Bloodsplat
Ritor1
parents: 2264
diff changeset
236 pBloodsplatContainer->std__vector_pBloodsplats[this->std__vector_30B00C[i]].radius,
8e9be4fa33a8 for Bloodsplat
Ritor1
parents: 2264
diff changeset
237 v43,
8e9be4fa33a8 for Bloodsplat
Ritor1
parents: 2264
diff changeset
238 pBloodsplatContainer->std__vector_pBloodsplats[this->std__vector_30B00C[i]].dot_dist,
8e9be4fa33a8 for Bloodsplat
Ritor1
parents: 2264
diff changeset
239 &static_AE4F60, a5, a6, a8) )
8e9be4fa33a8 for Bloodsplat
Ritor1
parents: 2264
diff changeset
240 MessageBoxW(nullptr, L"Error: Failed to build decal geometry", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\PolyProjector.cpp:114", 0);
0
Ritor1
parents:
diff changeset
241 }
Ritor1
parents:
diff changeset
242 }
Ritor1
parents:
diff changeset
243 return 1;
Ritor1
parents:
diff changeset
244 }
Ritor1
parents:
diff changeset
245
Ritor1
parents:
diff changeset
246 //----- (0049B790) --------------------------------------------------------
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
247 char DecalBuilder::_49B790_build_decal_geometry(int a2, char a3, Bloodsplat *a4, int a5, float a6, unsigned int uColorMultiplier, float a8, stru314 *a9, signed int a10, RenderVertexSoft *a11, char uClipFlags)
0
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parents:
diff changeset
248 {
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
249 //DecalBuilder *v12; // esi@1
0
Ritor1
parents:
diff changeset
250 Decal *v13; // edi@2
2325
846e28e41fb4 for bloodsplat
Ritor1
parents: 2314
diff changeset
251 //int *v14; // eax@2
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
252 //double v15; // st7@4
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
253 //double v16; // st7@4
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
254 //int v17; // eax@4
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
255 //stru314 *v18; // ebx@4
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
256 //double v19; // st7@4
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
257 //double v20; // st7@4
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
258 //double v21; // st7@4
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
259 //double v22; // st6@4
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
260 //double v23; // st6@4
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
261 //double v24; // st5@4
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
262 //char *v25; // eax@4
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
263 //signed int v26; // ecx@4
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
264 //double v27; // st5@4
0
Ritor1
parents:
diff changeset
265 double v28; // st7@5
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
266 //double v29; // st7@6
0
Ritor1
parents:
diff changeset
267 char result; // al@6
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2325
diff changeset
268 // unsigned int *v31; // edi@7
ddb803517a48 unused local variables I commented
Ritor1
parents: 2325
diff changeset
269 // RenderVertexSoft *v32; // ebx@8
ddb803517a48 unused local variables I commented
Ritor1
parents: 2325
diff changeset
270 // std::string *v33; // ecx@15
0
Ritor1
parents:
diff changeset
271 int v34; // eax@19
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2325
diff changeset
272 // const char *v35; // [sp-Ch] [bp-2Ch]@15
ddb803517a48 unused local variables I commented
Ritor1
parents: 2325
diff changeset
273 // int v36; // [sp-8h] [bp-28h]@15
0
Ritor1
parents:
diff changeset
274 std::string v37; // [sp-4h] [bp-24h]@15
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
275 //float v38; // [sp+8h] [bp-18h]@6
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
276 //RenderVertexSoft *v39; // [sp+Ch] [bp-14h]@6
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
277 //unsigned int v40; // [sp+10h] [bp-10h]@6
1077
2210109f280d DecalBuilder, AI_SpellAttack sparkles
zipi
parents: 1076
diff changeset
278
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
279 //int a6a;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
280 //RenderVertexSoft *a8a;
1077
2210109f280d DecalBuilder, AI_SpellAttack sparkles
zipi
parents: 1076
diff changeset
281 unsigned int a8b = 0;
0
Ritor1
parents:
diff changeset
282
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
283 //v12 = this;
1077
2210109f280d DecalBuilder, AI_SpellAttack sparkles
zipi
parents: 1076
diff changeset
284 if ( a6 == 0.0 )
2210109f280d DecalBuilder, AI_SpellAttack sparkles
zipi
parents: 1076
diff changeset
285 return 1;
0
Ritor1
parents:
diff changeset
286 v13 = &this->std__vector_pDecals[this->field_308008];
2325
846e28e41fb4 for bloodsplat
Ritor1
parents: 2314
diff changeset
287 //v14 = &this->std__vector_pDecals[this->field_308008].field_C1C;
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
288 this->std__vector_pDecals[this->field_308008].field_C18 = (DecalBuilder_stru0 *)a4;
2325
846e28e41fb4 for bloodsplat
Ritor1
parents: 2314
diff changeset
289 this->std__vector_pDecals[this->field_308008].field_C1C = 0;
0
Ritor1
parents:
diff changeset
290 if ( a3 & 2 )
2325
846e28e41fb4 for bloodsplat
Ritor1
parents: 2314
diff changeset
291 this->std__vector_pDecals[this->field_308008].field_C1C = 1;
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
292 //v15 = a6 - a8;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
293 this->field_30C028 = a6 - a8;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
294 //v16 = sqrt((a6 + a6 - this->field_30C028) * this->field_30C028);
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
295 this->field_30C02C = sqrt((a6 + a6 - this->field_30C028) * this->field_30C028);
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
296 //v17 = a5;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
297 //v18 = a9;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
298 this->flt_30C030 = 1.0 - (a6 - this->field_30C02C) / a6;
2314
8e9be4fa33a8 for Bloodsplat
Ritor1
parents: 2264
diff changeset
299 v13->field_C08 = (signed __int64)(a4->x - a8 * a9->field_4.x);
8e9be4fa33a8 for Bloodsplat
Ritor1
parents: 2264
diff changeset
300 v13->field_C0A = (signed __int64)(a4->y - a8 * a9->field_4.y);
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
301 //v19 = a6;
2314
8e9be4fa33a8 for Bloodsplat
Ritor1
parents: 2264
diff changeset
302 v13->field_C0C = (signed __int64)(a4->z - a8 * a9->field_4.z);
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
303 //v20 = a6 * this->flt_30C030;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
304 //a8a = v13->pVertices;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
305 this->field_30C034 = a6 * this->flt_30C030;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
306 this->field_30C010 = this->field_30C034 * a9->field_10.x;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
307 this->field_30C014 = this->field_30C034 * a9->field_10.y;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
308 this->field_30C018 = this->field_30C034 * a9->field_10.z;
2314
8e9be4fa33a8 for Bloodsplat
Ritor1
parents: 2264
diff changeset
309
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
310 this->field_30C01C = this->field_30C034 * a9->field_1C.x;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
311 this->field_30C020 = this->field_30C034 * a9->field_1C.y;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
312 this->field_30C024 = this->field_30C034 * a9->field_1C.z;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
313 //a6a = v13->field_C08;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
314 //v21 = (double)v13->field_C08;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
315 //v22 = (double)v13->field_C08 - this->field_30C01C;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
316 //a6a = v13->field_C0A;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
317 v13->pVertices[0].vWorldPosition.x = (double)v13->field_C08 - this->field_30C01C + this->field_30C010;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
318 v13->pVertices[0].vWorldPosition.y = (double)v13->field_C0A - this->field_30C020 + this->field_30C014;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
319 v13->pVertices[0].vWorldPosition.z = (double)v13->field_C0A - this->field_30C024 + this->field_30C018;
0
Ritor1
parents:
diff changeset
320 v13->pVertices[0].u = 0.0;
Ritor1
parents:
diff changeset
321 v13->pVertices[0].v = 0.0;
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
322
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
323 v13->pVertices[1].vWorldPosition.x = (double)v13->field_C08 - this->field_30C01C - this->field_30C010;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
324 v13->pVertices[1].vWorldPosition.y = (double)v13->field_C0A - this->field_30C020 - this->field_30C014;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
325 v13->pVertices[1].vWorldPosition.z = (double)v13->field_C0A - this->field_30C024 - this->field_30C018;
0
Ritor1
parents:
diff changeset
326 v13->pVertices[1].u = 0.0;
Ritor1
parents:
diff changeset
327 v13->pVertices[1].v = 1.0;
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
328
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
329 v13->pVertices[2].vWorldPosition.x = (double)v13->field_C08 + this->field_30C01C - this->field_30C010;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
330 v13->pVertices[2].vWorldPosition.y = (double)v13->field_C0A + this->field_30C020 - this->field_30C014;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
331 v13->pVertices[2].vWorldPosition.z = (double)v13->field_C0A + this->field_30C024 - this->field_30C018;
0
Ritor1
parents:
diff changeset
332 v13->pVertices[2].u = 1.0;
Ritor1
parents:
diff changeset
333 v13->pVertices[2].v = 1.0;
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
334
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
335 v13->pVertices[3].vWorldPosition.x = (double)v13->field_C08 + this->field_30C01C + this->field_30C010;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
336 v13->pVertices[3].vWorldPosition.y = (double)v13->field_C0A + this->field_30C020 + this->field_30C014;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
337 v13->pVertices[3].vWorldPosition.z = (double)v13->field_C0A + this->field_30C024 + this->field_30C018;
0
Ritor1
parents:
diff changeset
338 v13->pVertices[3].u = 1.0;
Ritor1
parents:
diff changeset
339 v13->pVertices[3].v = 0.0;
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
340
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
341 for ( uint i = 0; i < 4; ++i )
0
Ritor1
parents:
diff changeset
342 {
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
343 v28 = a9->field_4.x * v13->pVertices[i].vWorldPosition.x
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
344 + a9->field_4.y * v13->pVertices[i].vWorldPosition.y
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
345 + a9->field_4.z * v13->pVertices[i].vWorldPosition.z
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
346 + a9->dist;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
347 v13->pVertices[i].vWorldPosition.x = v13->pVertices[i].vWorldPosition.x - v28 * a9->field_4.x;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
348 v13->pVertices[i].vWorldPosition.y = v13->pVertices[i].vWorldPosition.y - v28 * a9->field_4.y;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
349 v13->pVertices[i].vWorldPosition.z = v13->pVertices[i].vWorldPosition.z - v28 * a9->field_4.z;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
350 //v25 += 48;
0
Ritor1
parents:
diff changeset
351 }
Ritor1
parents:
diff changeset
352 v13->uColorMultiplier = uColorMultiplier;
1077
2210109f280d DecalBuilder, AI_SpellAttack sparkles
zipi
parents: 1076
diff changeset
353 //v40 = (unsigned int *)&v13->uNumVertices;
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
354 //v39 = v13->pVertices;
0
Ritor1
parents:
diff changeset
355 v13->uNumVertices = 4;
Ritor1
parents:
diff changeset
356 v13->field_C14 = a2;
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
357 //v29 = a9->field_4.z;
1077
2210109f280d DecalBuilder, AI_SpellAttack sparkles
zipi
parents: 1076
diff changeset
358 //a6a = (unsigned int *)&v13->uNumVertices;
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
359 //v38 = a9->field_4.z;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
360 result = pGame->pStru9Instance->_4980B9(a11, a10, a9->field_4.x, a9->field_4.y, a9->field_4.z, v13->pVertices, (unsigned int*)&v13->uNumVertices);
0
Ritor1
parents:
diff changeset
361 if ( result )
Ritor1
parents:
diff changeset
362 {
1077
2210109f280d DecalBuilder, AI_SpellAttack sparkles
zipi
parents: 1076
diff changeset
363 //v31 = a6a;
2210109f280d DecalBuilder, AI_SpellAttack sparkles
zipi
parents: 1076
diff changeset
364 if ( !v13->uNumVertices )
2210109f280d DecalBuilder, AI_SpellAttack sparkles
zipi
parents: 1076
diff changeset
365 return 1;
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
366 //v32 = a8a;
1077
2210109f280d DecalBuilder, AI_SpellAttack sparkles
zipi
parents: 1076
diff changeset
367 //v40 = *a6a;
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
368 //v39 = a8a;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
369 pGame->pIndoorCameraD3D->ViewTransform(v13->pVertices, (unsigned int)v13->uNumVertices);
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
370 //v40 = 0;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
371 pGame->pIndoorCameraD3D->Project(v13->pVertices, v13->uNumVertices, 0);
0
Ritor1
parents:
diff changeset
372 if ( !(uClipFlags & 1) )
Ritor1
parents:
diff changeset
373 {
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
374 ++this->field_308008;
0
Ritor1
parents:
diff changeset
375 v34 = 1024;
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
376 if ( this->field_308008 == 1024 )
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
377 this->field_308008 = 0;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
378 if ( (signed int)(this->std__vector_pDecals_size + 1) <= 1024 )
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
379 v34 = this->std__vector_pDecals_size + 1;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
380 this->std__vector_pDecals_size = v34;
1077
2210109f280d DecalBuilder, AI_SpellAttack sparkles
zipi
parents: 1076
diff changeset
381 return 1;
0
Ritor1
parents:
diff changeset
382 }
Ritor1
parents:
diff changeset
383 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor )
Ritor1
parents:
diff changeset
384 {
Ritor1
parents:
diff changeset
385 if ( uClipFlags & 2 )
Ritor1
parents:
diff changeset
386 {
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
387 //v40 = (int)&a8;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
388 //v39 = this->pVertices;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
389 //__debugbreak(); // warning C4700: uninitialized local variable 'v31' used
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
390 pGame->pIndoorCameraD3D->_436CDC_mess_with_lightmap__clipflag_2(v13->pVertices, v13->uNumVertices, this->pVertices, &a8b);
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
391 //v40 = (int)v31;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
392 //v39 = this->pVertices;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
393 pGame->pIndoorCameraD3D->_437143(a8b, v13->pVertices, this->pVertices, (unsigned int *)v13->uNumVertices);
0
Ritor1
parents:
diff changeset
394 }
1077
2210109f280d DecalBuilder, AI_SpellAttack sparkles
zipi
parents: 1076
diff changeset
395 else if ( uClipFlags & 4 )
0
Ritor1
parents:
diff changeset
396 {
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
397 //v40 = (int)&a8;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
398 //v39 = this->pVertices;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
399 pGame->pIndoorCameraD3D->_436F09_mess_with_lightmap__clipflag_4(v13->pVertices, v13->uNumVertices, this->pVertices, &a8b);
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
400 //v40 = (int)v31;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
401 //v39 = this->pVertices;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
402 pGame->pIndoorCameraD3D->_437143(a8b, v13->pVertices, this->pVertices, (unsigned int *)v13->uNumVertices);
0
Ritor1
parents:
diff changeset
403 }
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
404 else
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
405 MessageBoxA(nullptr, "Undefined clip flag specified", "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\PolyProjector.cpp:258", 0);
0
Ritor1
parents:
diff changeset
406 }
Ritor1
parents:
diff changeset
407 else
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
408 MessageBoxA(nullptr, "Lightpoly builder native indoor clipping not implemented", "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\PolyProjector.cpp:263", 0);
1077
2210109f280d DecalBuilder, AI_SpellAttack sparkles
zipi
parents: 1076
diff changeset
409 if ( a8b != 0 )
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
410 {
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
411 ++this->field_308008;
1077
2210109f280d DecalBuilder, AI_SpellAttack sparkles
zipi
parents: 1076
diff changeset
412 v34 = 1024;
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
413 if ( this->field_308008 == 1024 )
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
414 this->field_308008 = 0;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
415 if ( (signed int)(this->std__vector_pDecals_size + 1) <= 1024 )
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
416 v34 = this->std__vector_pDecals_size + 1;
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
417 this->std__vector_pDecals_size = v34;
1077
2210109f280d DecalBuilder, AI_SpellAttack sparkles
zipi
parents: 1076
diff changeset
418 return 1;
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2212
diff changeset
419 }
0
Ritor1
parents:
diff changeset
420 result = 1;
Ritor1
parents:
diff changeset
421 }
Ritor1
parents:
diff changeset
422 return result;
Ritor1
parents:
diff changeset
423 }
Ritor1
parents:
diff changeset
424
Ritor1
parents:
diff changeset
425 //----- (0049BBBD) --------------------------------------------------------
Ritor1
parents:
diff changeset
426 bool DecalBuilder::ApplyBloodsplatDecals_IndoorFace(unsigned int uFaceID)
Ritor1
parents:
diff changeset
427 {
Ritor1
parents:
diff changeset
428 double v7; // st7@12
Ritor1
parents:
diff changeset
429
1079
81a30c2e3e0a DecalBuilder small error
zipi
parents: 1077
diff changeset
430 uNumDecals = 0;
0
Ritor1
parents:
diff changeset
431 if (!pBloodsplatContainer->std__vector_pBloodsplats_size)
Ritor1
parents:
diff changeset
432 return true;
Ritor1
parents:
diff changeset
433
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1637
diff changeset
434 BLVFace* pFace = &pIndoor->pFaces[uFaceID];
0
Ritor1
parents:
diff changeset
435
2092
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2044
diff changeset
436 if ( pFace->Indoor_sky() || pFace->Fluid() )
0
Ritor1
parents:
diff changeset
437 return true;
Ritor1
parents:
diff changeset
438 for (uint i = 0; i < pBloodsplatContainer->std__vector_pBloodsplats_size; ++i)
Ritor1
parents:
diff changeset
439 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1637
diff changeset
440 Bloodsplat* pBloodsplat = &pBloodsplatContainer->std__vector_pBloodsplats[i];
0
Ritor1
parents:
diff changeset
441 if (pFace->pBounding.x1 - pBloodsplat->radius < pBloodsplat->x &&
Ritor1
parents:
diff changeset
442 pFace->pBounding.x2 + pBloodsplat->radius > pBloodsplat->x &&
Ritor1
parents:
diff changeset
443 pFace->pBounding.y1 - pBloodsplat->radius < pBloodsplat->y &&
Ritor1
parents:
diff changeset
444 pFace->pBounding.y2 + pBloodsplat->radius > pBloodsplat->y &&
Ritor1
parents:
diff changeset
445 pFace->pBounding.z1 - pBloodsplat->radius < pBloodsplat->z &&
Ritor1
parents:
diff changeset
446 pFace->pBounding.z2 + pBloodsplat->radius > pBloodsplat->z)
Ritor1
parents:
diff changeset
447 {
Ritor1
parents:
diff changeset
448 v7 = pFace->pFacePlane.vNormal.z * pBloodsplat->z +
Ritor1
parents:
diff changeset
449 pFace->pFacePlane.vNormal.y * pBloodsplat->y +
Ritor1
parents:
diff changeset
450 pFace->pFacePlane.vNormal.x * pBloodsplat->x +
Ritor1
parents:
diff changeset
451 pFace->pFacePlane.dist;
Ritor1
parents:
diff changeset
452 if (v7 <= pBloodsplat->radius)
Ritor1
parents:
diff changeset
453 {
Ritor1
parents:
diff changeset
454 pBloodsplat->dot_dist = v7;
Ritor1
parents:
diff changeset
455 std__vector_30B00C[uNumDecals++] = i;
Ritor1
parents:
diff changeset
456 }
Ritor1
parents:
diff changeset
457 }
Ritor1
parents:
diff changeset
458 }
Ritor1
parents:
diff changeset
459
Ritor1
parents:
diff changeset
460 return true;
Ritor1
parents:
diff changeset
461 }
Ritor1
parents:
diff changeset
462
Ritor1
parents:
diff changeset
463 //----- (0049BCEB) --------------------------------------------------------
Ritor1
parents:
diff changeset
464 char DecalBuilder::ApplyDecals_OutdoorFace(ODMFace *pFace)
Ritor1
parents:
diff changeset
465 {
1119
aa706cde7fda * dark spells working
zipi
parents: 1113
diff changeset
466 double v8; // st7@12
2264
Ritor1
parents: 2253
diff changeset
467 //unsigned int v10; // [sp+20h] [bp-1Ch]@1
1119
aa706cde7fda * dark spells working
zipi
parents: 1113
diff changeset
468
aa706cde7fda * dark spells working
zipi
parents: 1113
diff changeset
469 Bloodsplat *pBloodsplat;
0
Ritor1
parents:
diff changeset
470
1119
aa706cde7fda * dark spells working
zipi
parents: 1113
diff changeset
471 this->uNumDecals = 0;
2264
Ritor1
parents: 2253
diff changeset
472 //v10 = pBloodsplatContainer->std__vector_pBloodsplats_size;
2092
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2044
diff changeset
473 if ( !pFace->Indoor_sky() && !pFace->Fluid() )
1119
aa706cde7fda * dark spells working
zipi
parents: 1113
diff changeset
474 {
aa706cde7fda * dark spells working
zipi
parents: 1113
diff changeset
475 for(int i = 0; i < pBloodsplatContainer->std__vector_pBloodsplats_size; i++ )
aa706cde7fda * dark spells working
zipi
parents: 1113
diff changeset
476 {
aa706cde7fda * dark spells working
zipi
parents: 1113
diff changeset
477 pBloodsplat = &pBloodsplatContainer->std__vector_pBloodsplats[i];
aa706cde7fda * dark spells working
zipi
parents: 1113
diff changeset
478 if ( (double)pFace->pBoundingBox.x1 - pBloodsplat->radius < pBloodsplat->x &&
aa706cde7fda * dark spells working
zipi
parents: 1113
diff changeset
479 (double)pFace->pBoundingBox.x2 + pBloodsplat->radius > pBloodsplat->x &&
aa706cde7fda * dark spells working
zipi
parents: 1113
diff changeset
480 (double)pFace->pBoundingBox.y1 - pBloodsplat->radius < pBloodsplat->y &&
aa706cde7fda * dark spells working
zipi
parents: 1113
diff changeset
481 (double)pFace->pBoundingBox.y2 + pBloodsplat->radius > pBloodsplat->y &&
aa706cde7fda * dark spells working
zipi
parents: 1113
diff changeset
482 (double)pFace->pBoundingBox.z1 - pBloodsplat->radius < pBloodsplat->z &&
aa706cde7fda * dark spells working
zipi
parents: 1113
diff changeset
483 (double)pFace->pBoundingBox.z2 + pBloodsplat->radius > pBloodsplat->z )
aa706cde7fda * dark spells working
zipi
parents: 1113
diff changeset
484 {
aa706cde7fda * dark spells working
zipi
parents: 1113
diff changeset
485 v8 = (double)((pFace->pFacePlane.dist
2125
ba3de1337989 house animations working
zipi
parents: 2092
diff changeset
486 + round_to_int(pBloodsplat->x) * pFace->pFacePlane.vNormal.x
ba3de1337989 house animations working
zipi
parents: 2092
diff changeset
487 + round_to_int(pBloodsplat->y) * pFace->pFacePlane.vNormal.y
ba3de1337989 house animations working
zipi
parents: 2092
diff changeset
488 + round_to_int(pBloodsplat->z) * pFace->pFacePlane.vNormal.z) >> 16);
1119
aa706cde7fda * dark spells working
zipi
parents: 1113
diff changeset
489 if ( v8 <= pBloodsplat->radius )
aa706cde7fda * dark spells working
zipi
parents: 1113
diff changeset
490 {
aa706cde7fda * dark spells working
zipi
parents: 1113
diff changeset
491 pBloodsplat->dot_dist = v8;
aa706cde7fda * dark spells working
zipi
parents: 1113
diff changeset
492 this->std__vector_30B00C[this->uNumDecals++] = i;
aa706cde7fda * dark spells working
zipi
parents: 1113
diff changeset
493 }
aa706cde7fda * dark spells working
zipi
parents: 1113
diff changeset
494 }
aa706cde7fda * dark spells working
zipi
parents: 1113
diff changeset
495 }
aa706cde7fda * dark spells working
zipi
parents: 1113
diff changeset
496 }
aa706cde7fda * dark spells working
zipi
parents: 1113
diff changeset
497 return 1;
0
Ritor1
parents:
diff changeset
498 }
Ritor1
parents:
diff changeset
499
Ritor1
parents:
diff changeset
500 //----- (0049BE8A) --------------------------------------------------------
1391
cc9a3a24d61d Moved stru11, stru12 and some SW Rendering stuff to the archives.
Nomad
parents: 1277
diff changeset
501 bool DecalBuilder::_49BE8A(struct Polygon *a2, Vec3_float_ *_a3, float *a4, RenderVertexSoft *a5, unsigned int uStripType, char a7)
0
Ritor1
parents:
diff changeset
502 {
Ritor1
parents:
diff changeset
503 bool result; // eax@1
2264
Ritor1
parents: 2253
diff changeset
504 //RenderVertexSoft *v8; // edi@3
Ritor1
parents: 2253
diff changeset
505 //Vec3_float_ *v9; // ebx@3
Ritor1
parents: 2253
diff changeset
506 //Bloodsplat *v10; // esi@3
Ritor1
parents: 2253
diff changeset
507 //float v11; // eax@5
0
Ritor1
parents:
diff changeset
508 float v12; // eax@6
2264
Ritor1
parents: 2253
diff changeset
509 //double v13; // st7@13
0
Ritor1
parents:
diff changeset
510 double v14; // st7@19
2264
Ritor1
parents: 2253
diff changeset
511 //short v15; // eax@20
0
Ritor1
parents:
diff changeset
512 int v16; // eax@22
2264
Ritor1
parents: 2253
diff changeset
513 //int v17; // edx@24
Ritor1
parents: 2253
diff changeset
514 //DecalBuilder *v18; // eax@24
0
Ritor1
parents:
diff changeset
515 std::string v19; // [sp-18h] [bp-54h]@12
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2325
diff changeset
516 // const char *v20; // [sp-8h] [bp-44h]@12
2264
Ritor1
parents: 2253
diff changeset
517 //int v21; // [sp-4h] [bp-40h]@12
0
Ritor1
parents:
diff changeset
518 double v22; // [sp+Ch] [bp-30h]@19
Ritor1
parents:
diff changeset
519 unsigned int v23; // [sp+14h] [bp-28h]@1
2264
Ritor1
parents: 2253
diff changeset
520 //DecalBuilder *v24; // [sp+18h] [bp-24h]@1
Ritor1
parents: 2253
diff changeset
521 //int v25; // [sp+1Ch] [bp-20h]@19
0
Ritor1
parents:
diff changeset
522 float v26; // [sp+20h] [bp-1Ch]@12
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2325
diff changeset
523 // int v27; // [sp+24h] [bp-18h]@12
0
Ritor1
parents:
diff changeset
524 float v28; // [sp+28h] [bp-14h]@13
2264
Ritor1
parents: 2253
diff changeset
525 //float v29; // [sp+2Ch] [bp-10h]@7
0
Ritor1
parents:
diff changeset
526 float v30; // [sp+30h] [bp-Ch]@6
Ritor1
parents:
diff changeset
527 float v31; // [sp+34h] [bp-8h]@6
Ritor1
parents:
diff changeset
528 bool v32; // [sp+38h] [bp-4h]@2
1075
1e38e5c049f3 DecalBuilder cleaning and some type changes
zipi
parents: 1016
diff changeset
529 float a3;
0
Ritor1
parents:
diff changeset
530
Ritor1
parents:
diff changeset
531 this->uNumDecals = 0;
1113
39eaa6b00141 something to bool cast (performance warning) mostly fixed
Grumpy7
parents: 1086
diff changeset
532 result = pBloodsplatContainer->std__vector_pBloodsplats_size != 0;
2264
Ritor1
parents: 2253
diff changeset
533 // v24 = this;
0
Ritor1
parents:
diff changeset
534 v23 = pBloodsplatContainer->std__vector_pBloodsplats_size;
Ritor1
parents:
diff changeset
535 if ( pBloodsplatContainer->std__vector_pBloodsplats_size )
Ritor1
parents:
diff changeset
536 {
2264
Ritor1
parents: 2253
diff changeset
537
0
Ritor1
parents:
diff changeset
538 if ( (signed int)pBloodsplatContainer->std__vector_pBloodsplats_size > 0 )
Ritor1
parents:
diff changeset
539 {
2264
Ritor1
parents: 2253
diff changeset
540 //v8 = a5;
Ritor1
parents: 2253
diff changeset
541 //v9 = _a3;
Ritor1
parents: 2253
diff changeset
542 for ( v32 = 0; v32 < (signed int)v23; ++v32 )
0
Ritor1
parents:
diff changeset
543 {
2264
Ritor1
parents: 2253
diff changeset
544 if ( uStripType == 4 )
Ritor1
parents: 2253
diff changeset
545 {
Ritor1
parents: 2253
diff changeset
546 a3 = a5->vWorldPosition.x;
Ritor1
parents: 2253
diff changeset
547 //v11 = v8[3].vWorldPosition.x;
Ritor1
parents: 2253
diff changeset
548 v31 = a5[3].vWorldPosition.x;
Ritor1
parents: 2253
diff changeset
549 v30 = a5[1].vWorldPosition.y;
Ritor1
parents: 2253
diff changeset
550 v12 = a5->vWorldPosition.y;
Ritor1
parents: 2253
diff changeset
551 //v29 = v12;
Ritor1
parents: 2253
diff changeset
552 }
Ritor1
parents: 2253
diff changeset
553 else if ( uStripType == 3 )
0
Ritor1
parents:
diff changeset
554 {
Ritor1
parents:
diff changeset
555 if ( a7 )
Ritor1
parents:
diff changeset
556 {
2264
Ritor1
parents: 2253
diff changeset
557 a3 = a5->vWorldPosition.x;
Ritor1
parents: 2253
diff changeset
558 v31 = a5[2].vWorldPosition.x;
Ritor1
parents: 2253
diff changeset
559 v30 = a5[1].vWorldPosition.y;
Ritor1
parents: 2253
diff changeset
560 v12 = a5[2].vWorldPosition.y;
Ritor1
parents: 2253
diff changeset
561 //v29 = v12;
0
Ritor1
parents:
diff changeset
562 }
1075
1e38e5c049f3 DecalBuilder cleaning and some type changes
zipi
parents: 1016
diff changeset
563 else
1e38e5c049f3 DecalBuilder cleaning and some type changes
zipi
parents: 1016
diff changeset
564 {
2264
Ritor1
parents: 2253
diff changeset
565 a3 = a5[1].vWorldPosition.x;
Ritor1
parents: 2253
diff changeset
566 //v11 = v8[2].vWorldPosition.x;
Ritor1
parents: 2253
diff changeset
567 v31 = a5[2].vWorldPosition.x;
Ritor1
parents: 2253
diff changeset
568 v30 = a5[1].vWorldPosition.y;
Ritor1
parents: 2253
diff changeset
569 v12 = a5->vWorldPosition.y;
Ritor1
parents: 2253
diff changeset
570 //v29 = v12;
1075
1e38e5c049f3 DecalBuilder cleaning and some type changes
zipi
parents: 1016
diff changeset
571 }
0
Ritor1
parents:
diff changeset
572 }
1075
1e38e5c049f3 DecalBuilder cleaning and some type changes
zipi
parents: 1016
diff changeset
573 else
1e38e5c049f3 DecalBuilder cleaning and some type changes
zipi
parents: 1016
diff changeset
574 MessageBoxW(nullptr, L"Uknown strip type detected!", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\PolyProjector.cpp:434", 0);
2264
Ritor1
parents: 2253
diff changeset
575 //v21 = uStripType;
Ritor1
parents: 2253
diff changeset
576 //v13 = pGame->pIndoorCameraD3D->GetPolygonMinZ(v8, uStripType);
Ritor1
parents: 2253
diff changeset
577 //v21 = uStripType;
Ritor1
parents: 2253
diff changeset
578 v28 = pGame->pIndoorCameraD3D->GetPolygonMinZ(a5, uStripType);
Ritor1
parents: 2253
diff changeset
579 v26 = pGame->pIndoorCameraD3D->GetPolygonMaxZ(a5, uStripType);
Ritor1
parents: 2253
diff changeset
580 if ( a3 - pBloodsplatContainer->std__vector_pBloodsplats[v32].radius < pBloodsplatContainer->std__vector_pBloodsplats[v32].x &&
Ritor1
parents: 2253
diff changeset
581 v31 + pBloodsplatContainer->std__vector_pBloodsplats[v32].radius > pBloodsplatContainer->std__vector_pBloodsplats[v32].x &&
Ritor1
parents: 2253
diff changeset
582 v30 - pBloodsplatContainer->std__vector_pBloodsplats[v32].radius < pBloodsplatContainer->std__vector_pBloodsplats[v32].y &&
Ritor1
parents: 2253
diff changeset
583 v12 + pBloodsplatContainer->std__vector_pBloodsplats[v32].radius > pBloodsplatContainer->std__vector_pBloodsplats[v32].y &&
Ritor1
parents: 2253
diff changeset
584 v28 - pBloodsplatContainer->std__vector_pBloodsplats[v32].radius < pBloodsplatContainer->std__vector_pBloodsplats[v32].z &&
Ritor1
parents: 2253
diff changeset
585 v26 + pBloodsplatContainer->std__vector_pBloodsplats[v32].radius > pBloodsplatContainer->std__vector_pBloodsplats[v32].z )
0
Ritor1
parents:
diff changeset
586 {
2264
Ritor1
parents: 2253
diff changeset
587 Vec3_float_::NegDot(&a5->vWorldPosition, _a3, a4);
Ritor1
parents: 2253
diff changeset
588 v26 = _a3->y * pBloodsplatContainer->std__vector_pBloodsplats[v32].y
Ritor1
parents: 2253
diff changeset
589 + _a3->z * pBloodsplatContainer->std__vector_pBloodsplats[v32].z
Ritor1
parents: 2253
diff changeset
590 + _a3->x * pBloodsplatContainer->std__vector_pBloodsplats[v32].x
1075
1e38e5c049f3 DecalBuilder cleaning and some type changes
zipi
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591 + *a4;
1e38e5c049f3 DecalBuilder cleaning and some type changes
zipi
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592 v22 = v26 + 6.7553994e15;
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593 //v25 = LODWORD(v22);
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1e38e5c049f3 DecalBuilder cleaning and some type changes
zipi
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594 v14 = (double)SLODWORD(v22);
1e38e5c049f3 DecalBuilder cleaning and some type changes
zipi
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595 v28 = v14;
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Ritor1
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596 if ( v14 <= pBloodsplatContainer->std__vector_pBloodsplats[v32].radius )
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1e38e5c049f3 DecalBuilder cleaning and some type changes
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597 {
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Ritor1
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598 //v15 = a2->flags;
2212
e18200fcfb50 LoadTextureFromLOD
Ritor1
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599 if ( a2->flags & 2 || a2->flags & 0x100 )
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1e38e5c049f3 DecalBuilder cleaning and some type changes
zipi
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600 {
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Ritor1
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601 v16 = pBloodsplatContainer->std__vector_pBloodsplats[v32].field_1C;
Ritor1
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602 if ( !(pBloodsplatContainer->std__vector_pBloodsplats[v32].field_1C & 1) )
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1e38e5c049f3 DecalBuilder cleaning and some type changes
zipi
parents: 1016
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603 {
1e38e5c049f3 DecalBuilder cleaning and some type changes
zipi
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604 LOBYTE(v16) = v16 | 1;
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605 pBloodsplatContainer->std__vector_pBloodsplats[v32].field_1C = v16;
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606 pBloodsplatContainer->std__vector_pBloodsplats[v32].field_20 = pEventTimer->Time();
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1e38e5c049f3 DecalBuilder cleaning and some type changes
zipi
parents: 1016
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607 }
1e38e5c049f3 DecalBuilder cleaning and some type changes
zipi
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608 }
2264
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609 //v17 = v32;
Ritor1
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610 pBloodsplatContainer->std__vector_pBloodsplats[v32].dot_dist = LODWORD(v28);
Ritor1
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611 //v18 = this;
Ritor1
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612 this->std__vector_30B00C[this->uNumDecals] = v32;
Ritor1
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613 ++this->uNumDecals;
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1e38e5c049f3 DecalBuilder cleaning and some type changes
zipi
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614 }
0
Ritor1
parents:
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615 }
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616 //++v32;
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617 //++v10;
0
Ritor1
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618 result = v32;
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619 }
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620 }
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621 }
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622 LOBYTE(result) = 1;
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623 return result;
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624 }
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625
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626
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627 //----- (0049C2CD) --------------------------------------------------------
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628 void DecalBuilder::DrawDecals(float z_bias)
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629 {
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630 for (uint i = 0; i < std__vector_pDecals_size; ++i)
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0a1438c16c2b Render decoupling.
Nomad
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631 pRenderer->DrawDecal(std__vector_pDecals + i, z_bias);
0
Ritor1
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632 }
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633
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634 //----- (0049C304) --------------------------------------------------------
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635 void DecalBuilder::DrawBloodsplats()
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636 {
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637 if (!std__vector_pDecals_size)
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638 return;
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639
2155
0a1438c16c2b Render decoupling.
Nomad
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640 pRenderer->BeginDecals();
0
Ritor1
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641
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642 DrawDecals(0.00039999999);
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643
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2152
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644 pRenderer->EndDecals();
0
Ritor1
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645 }
Ritor1
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646
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647 //----- (0049C550) --------------------------------------------------------
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648 void DecalBuilder::DrawDecalDebugOutlines()
Ritor1
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649 {
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1e38e5c049f3 DecalBuilder cleaning and some type changes
zipi
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650 for(int i = 0; i < std__vector_pDecals_size; i++)
1e38e5c049f3 DecalBuilder cleaning and some type changes
zipi
parents: 1016
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651 pGame->pIndoorCameraD3D->debug_outline_sw(std__vector_pDecals[i].pVertices, std__vector_pDecals[i].uNumVertices, 0xC86400u, 0.0);
0
Ritor1
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652 }
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653
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654 //----- (0040E4C2) --------------------------------------------------------
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655 void Decal::Decal_base_ctor()
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656 {
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657 uNumVertices = -1;
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658 for (uint i = 0; i < 64; ++i)
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659 pVertices[i].flt_2C = 0.0f;
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660 }