annotate Build/Visual Studio 2010/World of Might and Magic.vcxproj.filters @ 2044:28cb79ae2f6f

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author Ritor1
date Thu, 28 Nov 2013 17:12:50 +0600
parents ea8e801fdeab
children f7e5b9f236ae
rev   line source
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68f2d9d3a1d9 MSVS 2010 project file
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1 <?xml version="1.0" encoding="utf-8"?>
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2 <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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3 <ItemGroup>
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4 <ClInclude Include="..\..\Actor.h" />
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5 <ClInclude Include="..\..\AIL.h" />
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6 <ClInclude Include="..\..\Arcomage.h" />
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7 <ClInclude Include="..\..\AudioPlayer.h" />
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8 <ClInclude Include="..\..\Autonotes.h" />
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9 <ClInclude Include="..\..\Awards.h" />
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10 <ClInclude Include="..\..\Bink_Smacker.h" />
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11 <ClInclude Include="..\..\BSPModel.h" />
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12 <ClInclude Include="..\..\CastSpellInfo.h" />
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13 <ClInclude Include="..\..\Chest.h" />
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14 <ClInclude Include="..\..\Conditions.h" />
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15 <ClInclude Include="..\..\CShow.h" />
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16 <ClInclude Include="..\..\DecalBuilder.h" />
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17 <ClInclude Include="..\..\DecorationList.h" />
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18 <ClInclude Include="..\..\ErrorHandling.h" />
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19 <ClInclude Include="..\..\Events.h" />
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20 <ClInclude Include="..\..\Events2D.h" />
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21 <ClInclude Include="..\..\FactionTable.h" />
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22 <ClInclude Include="..\..\FrameTableInc.h" />
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23 <ClInclude Include="..\..\Game.h" />
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24 <ClInclude Include="..\..\GammaControl.h" />
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25 <ClInclude Include="..\..\GUIFont.h" />
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26 <ClInclude Include="..\..\GUIProgressBar.h" />
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27 <ClInclude Include="..\..\GUIWindow.h" />
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28 <ClInclude Include="..\..\IconFrameTable.h" />
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29 <ClInclude Include="..\..\Indoor.h" />
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30 <ClInclude Include="..\..\IndoorCameraD3D.h" />
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31 <ClInclude Include="..\..\Indoor_stuff.h" />
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32 <ClInclude Include="..\..\Items.h" />
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33 <ClInclude Include="..\..\Keyboard.h" />
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34 <ClInclude Include="..\..\LightmapBuilder.h" />
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35 <ClInclude Include="..\..\Lights.h" />
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36 <ClInclude Include="..\..\LOD.h" />
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37 <ClInclude Include="..\..\Log.h" />
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38 <ClInclude Include="..\..\MapInfo.h" />
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39 <ClInclude Include="..\..\MM7.h" />
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40 <ClInclude Include="..\..\mm7_data.h" />
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41 <ClInclude Include="..\..\Monsters.h" />
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42 <ClInclude Include="..\..\Mouse.h" />
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43 <ClInclude Include="..\..\NPC.h" />
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44 <ClInclude Include="..\..\NZIArray.h" />
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45 <ClInclude Include="..\..\ObjectList.h" />
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46 <ClInclude Include="..\..\OSAPI.h" />
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47 <ClInclude Include="..\..\OSInfo.h" />
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48 <ClInclude Include="..\..\OSWindow.h" />
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49 <ClInclude Include="..\..\Outdoor.h" />
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50 <ClInclude Include="..\..\Outdoor_stuff.h" />
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51 <ClInclude Include="..\..\Overlays.h" />
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52 <ClInclude Include="..\..\PaletteManager.h" />
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53 <ClInclude Include="..\..\ParticleEngine.h" />
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54 <ClInclude Include="..\..\Party.h" />
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55 <ClInclude Include="..\..\Player.h" />
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56 <ClInclude Include="..\..\PlayerFrameTable.h" />
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57 <ClInclude Include="..\..\Random.h" />
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58 <ClInclude Include="..\..\Render.h" />
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59 <ClInclude Include="..\..\resource.h" />
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60 <ClInclude Include="..\..\SaveLoad.h" />
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61 <ClInclude Include="..\..\Spells.h" />
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62 <ClInclude Include="..\..\SpriteObject.h" />
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63 <ClInclude Include="..\..\Sprites.h" />
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64 <ClInclude Include="..\..\StorylineTextTable.h" />
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65 <ClInclude Include="..\..\stru10.h" />
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66 <ClInclude Include="..\..\stru123.h" />
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67 <ClInclude Include="..\..\stru159.h" />
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68 <ClInclude Include="..\..\stru160.h" />
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69 <ClInclude Include="..\..\stru176.h" />
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70 <ClInclude Include="..\..\stru298.h" />
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71 <ClInclude Include="..\..\stru314.h" />
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72 <ClInclude Include="..\..\stru367.h" />
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73 <ClInclude Include="..\..\stru6.h" />
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74 <ClInclude Include="..\..\stru9.h" />
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75 <ClInclude Include="..\..\texts.h" />
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76 <ClInclude Include="..\..\Texture.h" />
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77 <ClInclude Include="..\..\TileFrameTable.h" />
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78 <ClInclude Include="..\..\TurnEngine.h" />
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79 <ClInclude Include="..\..\VectorTypes.h" />
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80 <ClInclude Include="..\..\VideoPlayer.h" />
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81 <ClInclude Include="..\..\Viewport.h" />
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82 <ClInclude Include="..\..\Vis.h" />
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83 <ClInclude Include="..\..\Weather.h" />
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84 <ClInclude Include="..\..\TestClass.h" />
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85 <ClInclude Include="..\..\NewUI\MainMenu.h">
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86 <Filter>NewUI</Filter>
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87 </ClInclude>
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88 <ClInclude Include="..\..\NewUI\Core\UIControl.h">
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89 <Filter>NewUI\Core</Filter>
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90 </ClInclude>
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91 <ClInclude Include="..\..\Level\Decoration.h">
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92 <Filter>Level</Filter>
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93 </ClInclude>
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94 <ClInclude Include="..\..\lib\legacy_dx\d3d.h">
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95 <Filter>lib\legacy_dx</Filter>
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96 </ClInclude>
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97 <ClInclude Include="..\..\lib\legacy_dx\ddraw.h">
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98 <Filter>lib\legacy_dx</Filter>
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99 </ClInclude>
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100 <ClInclude Include="..\..\lib\legacy_dx\d3dcaps.h">
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101 <Filter>lib\legacy_dx</Filter>
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102 </ClInclude>
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103 <ClInclude Include="..\..\lib\legacy_dx\d3drm.h">
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104 <Filter>lib\legacy_dx</Filter>
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105 </ClInclude>
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106 <ClInclude Include="..\..\lib\legacy_dx\d3drmdef.h">
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107 <Filter>lib\legacy_dx</Filter>
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108 </ClInclude>
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109 <ClInclude Include="..\..\lib\legacy_dx\d3drmobj.h">
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110 <Filter>lib\legacy_dx</Filter>
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111 </ClInclude>
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112 <ClInclude Include="..\..\lib\legacy_dx\d3drmwin.h">
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113 <Filter>lib\legacy_dx</Filter>
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114 </ClInclude>
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115 <ClInclude Include="..\..\lib\legacy_dx\d3dtypes.h">
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116 <Filter>lib\legacy_dx</Filter>
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117 </ClInclude>
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118 <ClInclude Include="..\..\lib\legacy_dx\dinput.h">
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119 <Filter>lib\legacy_dx</Filter>
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120 </ClInclude>
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121 <ClInclude Include="..\..\lib\legacy_dx\dvoice.h">
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122 <Filter>lib\legacy_dx</Filter>
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123 </ClInclude>
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124 <ClInclude Include="..\..\lib\legacy_dx\dinputd.h">
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125 <Filter>lib\legacy_dx</Filter>
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126 </ClInclude>
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127 <ClInclude Include="..\..\lib\legacy_dx\dmdls.h">
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128 <Filter>lib\legacy_dx</Filter>
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129 </ClInclude>
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130 <ClInclude Include="..\..\lib\legacy_dx\dmerror.h">
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131 <Filter>lib\legacy_dx</Filter>
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132 </ClInclude>
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133 <ClInclude Include="..\..\lib\legacy_dx\dmksctrl.h">
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134 <Filter>lib\legacy_dx</Filter>
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135 </ClInclude>
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136 <ClInclude Include="..\..\lib\legacy_dx\dmplugin.h">
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137 <Filter>lib\legacy_dx</Filter>
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138 </ClInclude>
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139 <ClInclude Include="..\..\lib\legacy_dx\dmusbuff.h">
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140 <Filter>lib\legacy_dx</Filter>
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141 </ClInclude>
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142 <ClInclude Include="..\..\lib\legacy_dx\dmusicc.h">
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143 <Filter>lib\legacy_dx</Filter>
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144 </ClInclude>
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145 <ClInclude Include="..\..\lib\legacy_dx\dmusicf.h">
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146 <Filter>lib\legacy_dx</Filter>
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147 </ClInclude>
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148 <ClInclude Include="..\..\lib\legacy_dx\dmusici.h">
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149 <Filter>lib\legacy_dx</Filter>
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150 </ClInclude>
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151 <ClInclude Include="..\..\lib\legacy_dx\dmusics.h">
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152 <Filter>lib\legacy_dx</Filter>
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153 </ClInclude>
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154 <ClInclude Include="..\..\lib\legacy_dx\dsconf.h">
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155 <Filter>lib\legacy_dx</Filter>
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156 </ClInclude>
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157 <ClInclude Include="..\..\lib\legacy_dx\dsound.h">
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158 <Filter>lib\legacy_dx</Filter>
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159 </ClInclude>
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160 <ClInclude Include="..\..\lib\legacy_dx\multimon.h">
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161 <Filter>lib\legacy_dx</Filter>
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162 </ClInclude>
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164 <Filter>lib\legacy_dx</Filter>
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165 </ClInclude>
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168 </ClInclude>
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170 <Filter>lib\legacy_dx</Filter>
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171 </ClInclude>
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174 </ClInclude>
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177 </ClInclude>
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178 <ClInclude Include="..\..\lib\lua\lua-5.2.2\lapi.h">
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179 <Filter>lib\lua\lua-5.2.2</Filter>
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180 </ClInclude>
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183 </ClInclude>
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186 </ClInclude>
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188 <Filter>lib\lua\lua-5.2.2</Filter>
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559 <ClCompile Include="..\..\UI\UITransition.cpp">
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561 </ClCompile>
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562 <ClCompile Include="..\..\UI\UICharacter.cpp">
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563 <Filter>UI</Filter>
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564 </ClCompile>
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567 </ClCompile>
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570 </ClCompile>
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573 </ClCompile>
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576 </ClCompile>
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582 </ClCompile>
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585 </ClCompile>
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588 </ClCompile>
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591 </ClCompile>
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594 </ClCompile>
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597 </ClCompile>
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600 </ClCompile>
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603 </ClCompile>
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605 <Filter>UI\Books</Filter>
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606 </ClCompile>
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607 <ClCompile Include="..\..\Timer.cpp" />
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608 </ItemGroup>
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609 <ItemGroup>
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613 </ItemGroup>
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614 </Project>