Mercurial > mm7
diff Build/Visual Studio 2010/World of Might and Magic.vcxproj.filters @ 2035:cef3439340fa
.i rename
author | Ritor1 |
---|---|
date | Thu, 21 Nov 2013 15:16:25 +0600 |
parents | 68f2d9d3a1d9 |
children | ea8e801fdeab |
line wrap: on
line diff
--- a/Build/Visual Studio 2010/World of Might and Magic.vcxproj.filters Wed Nov 20 00:25:58 2013 +0600 +++ b/Build/Visual Studio 2010/World of Might and Magic.vcxproj.filters Thu Nov 21 15:16:25 2013 +0600 @@ -1,217 +1,156 @@ <?xml version="1.0" encoding="utf-8"?> <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <ItemGroup> - <ClInclude Include="MM7.h" /> - <ClInclude Include="lib\legacy_dx\d3d.h"> - <Filter>lib\legacy_dx</Filter> - </ClInclude> - <ClInclude Include="lib\legacy_dx\d3dcaps.h"> - <Filter>lib\legacy_dx</Filter> - </ClInclude> - <ClInclude Include="lib\legacy_dx\d3drm.h"> - <Filter>lib\legacy_dx</Filter> - </ClInclude> - <ClInclude Include="lib\legacy_dx\d3drmdef.h"> - <Filter>lib\legacy_dx</Filter> - </ClInclude> - <ClInclude Include="lib\legacy_dx\d3drmobj.h"> - <Filter>lib\legacy_dx</Filter> - </ClInclude> - <ClInclude Include="lib\legacy_dx\d3drmwin.h"> - <Filter>lib\legacy_dx</Filter> - </ClInclude> - <ClInclude Include="lib\legacy_dx\d3dtypes.h"> - <Filter>lib\legacy_dx</Filter> - </ClInclude> - <ClInclude Include="lib\legacy_dx\ddraw.h"> - <Filter>lib\legacy_dx</Filter> - </ClInclude> - <ClInclude Include="lib\legacy_dx\dinput.h"> - <Filter>lib\legacy_dx</Filter> - </ClInclude> - <ClInclude Include="lib\legacy_dx\dinputd.h"> - <Filter>lib\legacy_dx</Filter> - </ClInclude> - <ClInclude Include="lib\legacy_dx\dmdls.h"> - <Filter>lib\legacy_dx</Filter> - </ClInclude> - <ClInclude Include="lib\legacy_dx\dmerror.h"> - <Filter>lib\legacy_dx</Filter> - </ClInclude> - <ClInclude Include="lib\legacy_dx\dmksctrl.h"> - <Filter>lib\legacy_dx</Filter> - </ClInclude> - <ClInclude Include="lib\legacy_dx\dmplugin.h"> - <Filter>lib\legacy_dx</Filter> - </ClInclude> - <ClInclude Include="lib\legacy_dx\dmusbuff.h"> - <Filter>lib\legacy_dx</Filter> - </ClInclude> - <ClInclude Include="lib\legacy_dx\dmusicc.h"> - <Filter>lib\legacy_dx</Filter> - </ClInclude> - <ClInclude Include="lib\legacy_dx\dmusicf.h"> - <Filter>lib\legacy_dx</Filter> - </ClInclude> - <ClInclude Include="lib\legacy_dx\dmusici.h"> - <Filter>lib\legacy_dx</Filter> - </ClInclude> - <ClInclude Include="lib\legacy_dx\dmusics.h"> - <Filter>lib\legacy_dx</Filter> - </ClInclude> - <ClInclude Include="lib\legacy_dx\dsconf.h"> - <Filter>lib\legacy_dx</Filter> - </ClInclude> - <ClInclude Include="lib\legacy_dx\dsound.h"> - <Filter>lib\legacy_dx</Filter> - </ClInclude> - <ClInclude Include="lib\legacy_dx\dvoice.h"> - <Filter>lib\legacy_dx</Filter> - </ClInclude> - <ClInclude Include="lib\legacy_dx\multimon.h"> - <Filter>lib\legacy_dx</Filter> - </ClInclude> - <ClInclude Include="lib\legacy_dx\rmxfguid.h"> - <Filter>lib\legacy_dx</Filter> - </ClInclude> - <ClInclude Include="lib\legacy_dx\rmxftmpl.h"> - <Filter>lib\legacy_dx</Filter> - </ClInclude> - <ClInclude Include="lib\legacy_dx\strsafe.h"> - <Filter>lib\legacy_dx</Filter> - </ClInclude> - <ClInclude Include="AudioPlayer.h" /> - <ClInclude Include="VideoPlayer.h" /> - <ClInclude Include="Texture.h" /> - <ClInclude Include="LOD.h" /> - <ClInclude Include="Mouse.h" /> - <ClInclude Include="LightmapBuilder.h" /> - <ClInclude Include="Vis.h" /> - <ClInclude Include="Render.h" /> - <ClInclude Include="Game.h" /> - <ClInclude Include="VectorTypes.h" /> - <ClInclude Include="ParticleEngine.h" /> - <ClInclude Include="IndoorCameraD3D.h" /> - <ClInclude Include="Keyboard.h" /> - <ClInclude Include="Party.h" /> - <ClInclude Include="Player.h" /> - <ClInclude Include="CShow.h" /> - <ClInclude Include="stru6.h" /> - <ClInclude Include="stru9.h" /> - <ClInclude Include="stru10.h" /> - <ClInclude Include="stru11.h" /> - <ClInclude Include="stru12.h" /> - <ClInclude Include="GammaControl.h" /> - <ClInclude Include="Indoor.h" /> - <ClInclude Include="Outdoor.h" /> - <ClInclude Include="BSPModel.h" /> - <ClInclude Include="Actor.h" /> - <ClInclude Include="Items.h" /> - <ClInclude Include="Monsters.h" /> - <ClInclude Include="NPC.h" /> - <ClInclude Include="PaletteManager.h" /> - <ClInclude Include="GUIButton.h" /> - <ClInclude Include="GUIFont.h" /> - <ClInclude Include="GUIWindow.h" /> - <ClInclude Include="Spells.h" /> - <ClInclude Include="DecalBuilder.h" /> - <ClInclude Include="Lights.h" /> - <ClInclude Include="Arcomage.h" /> - <ClInclude Include="GUIProgressBar.h" /> - <ClInclude Include="Events.h" /> - <ClInclude Include="Sprites.h" /> - <ClInclude Include="Overlays.h" /> - <ClInclude Include="Time.h" /> - <ClInclude Include="Chest.h" /> - <ClInclude Include="mm7_data.h" /> - <ClInclude Include="Viewport.h" /> - <ClInclude Include="MapInfo.h" /> - <ClInclude Include="PlayerFrameTable.h" /> - <ClInclude Include="OSInfo.h" /> - <ClInclude Include="Math.h" /> - <ClInclude Include="Weather.h" /> - <ClInclude Include="IconFrameTable.h" /> - <ClInclude Include="ObjectList.h" /> - <ClInclude Include="DecorationList.h" /> - <ClInclude Include="Outdoor_stuff.h" /> - <ClInclude Include="Random.h" /> - <ClInclude Include="Indoor_stuff.h" /> - <ClInclude Include="stru157.h" /> - <ClInclude Include="stru123.h" /> - <ClInclude Include="AIL.h" /> - <ClInclude Include="Bink_Smacker.h" /> - <ClInclude Include="TurnEngine.h" /> - <ClInclude Include="stru220.h" /> - <ClInclude Include="stru279.h" /> - <ClInclude Include="stru314.h" /> - <ClInclude Include="SaveLoad.h" /> - <ClInclude Include="stru287.h" /> - <ClInclude Include="Awards.h" /> - <ClInclude Include="Autonotes.h" /> - <ClInclude Include="stru160.h" /> - <ClInclude Include="FactionTable.h" /> - <ClInclude Include="StorylineTextTable.h" /> - <ClInclude Include="stru277.h" /> - <ClInclude Include="stru298.h" /> - <ClInclude Include="OSAPI.h" /> - <ClInclude Include="Events2D.h" /> - <ClInclude Include="stru176.h" /> - <ClInclude Include="stru159.h" /> - <ClInclude Include="stru351.h" /> - <ClInclude Include="stru272.h" /> - <ClInclude Include="lib\zlib\deflate.h"> - <Filter>lib\zlib</Filter> - </ClInclude> - <ClInclude Include="lib\zlib\infblock.h"> - <Filter>lib\zlib</Filter> - </ClInclude> - <ClInclude Include="lib\zlib\infcodes.h"> - <Filter>lib\zlib</Filter> - </ClInclude> - <ClInclude Include="lib\zlib\inffast.h"> - <Filter>lib\zlib</Filter> - </ClInclude> - <ClInclude Include="lib\zlib\inffixed.h"> - <Filter>lib\zlib</Filter> - </ClInclude> - <ClInclude Include="lib\zlib\inftrees.h"> - <Filter>lib\zlib</Filter> - </ClInclude> - <ClInclude Include="lib\zlib\infutil.h"> - <Filter>lib\zlib</Filter> - </ClInclude> - <ClInclude Include="lib\zlib\trees.h"> - <Filter>lib\zlib</Filter> - </ClInclude> - <ClInclude Include="lib\zlib\zconf.h"> - <Filter>lib\zlib</Filter> - </ClInclude> - <ClInclude Include="lib\zlib\zlib.h"> - <Filter>lib\zlib</Filter> - </ClInclude> - <ClInclude Include="lib\zlib\zutil.h"> - <Filter>lib\zlib</Filter> - </ClInclude> - <ClInclude Include="Log.h" /> - <ClInclude Include="FrameTableInc.h" /> - <ClInclude Include="resource.h" /> - <ClInclude Include="stru346.h" /> - <ClInclude Include="texts.h" /> - <ClInclude Include="UI\UIHouses.h"> - <Filter>UI</Filter> - </ClInclude> - <ClInclude Include="Level\Decoration.h"> - <Filter>Level</Filter> - </ClInclude> - <ClInclude Include="Conditions.h" /> - <ClInclude Include="NZIArray.h" /> - <ClInclude Include="OSWindow.h" /> - <ClInclude Include="NewUI\MainMenu.h"> - <Filter>NewUI</Filter> - </ClInclude> - <ClInclude Include="NewUI\Core\UIControl.h"> - <Filter>NewUI\Core</Filter> - </ClInclude> + <ClInclude Include="..\..\Actor.h" /> + <ClInclude Include="..\..\AIL.h" /> + <ClInclude Include="..\..\Arcomage.h" /> + <ClInclude Include="..\..\AudioPlayer.h" /> + <ClInclude Include="..\..\Autonotes.h" /> + <ClInclude Include="..\..\Awards.h" /> + <ClInclude Include="..\..\Bink_Smacker.h" /> + <ClInclude Include="..\..\BSPModel.h" /> + <ClInclude Include="..\..\CastSpellInfo.h" /> + <ClInclude Include="..\..\Chest.h" /> + <ClInclude Include="..\..\Conditions.h" /> + <ClInclude Include="..\..\CShow.h" /> + <ClInclude Include="..\..\DecalBuilder.h" /> + <ClInclude Include="..\..\DecorationList.h" /> + <ClInclude Include="..\..\ErrorHandling.h" /> + <ClInclude Include="..\..\Events.h" /> + <ClInclude Include="..\..\Events2D.h" /> + <ClInclude Include="..\..\FactionTable.h" /> + <ClInclude Include="..\..\FrameTableInc.h" /> + <ClInclude Include="..\..\Game.h" /> + <ClInclude Include="..\..\GammaControl.h" /> + <ClInclude Include="..\..\GUIFont.h" /> + <ClInclude Include="..\..\GUIProgressBar.h" /> + <ClInclude Include="..\..\GUIWindow.h" /> + <ClInclude Include="..\..\IconFrameTable.h" /> + <ClInclude Include="..\..\Indoor.h" /> + <ClInclude Include="..\..\IndoorCameraD3D.h" /> + <ClInclude Include="..\..\Indoor_stuff.h" /> + <ClInclude Include="..\..\Items.h" /> + <ClInclude Include="..\..\Keyboard.h" /> + <ClInclude Include="..\..\Level\Decoration.h" /> + <ClInclude Include="..\..\lib\legacy_dx\d3d.h" /> + <ClInclude Include="..\..\lib\legacy_dx\d3dcaps.h" /> + <ClInclude Include="..\..\lib\legacy_dx\d3drm.h" /> + <ClInclude Include="..\..\lib\legacy_dx\d3drmdef.h" /> + <ClInclude Include="..\..\lib\legacy_dx\d3drmobj.h" /> + <ClInclude Include="..\..\lib\legacy_dx\d3drmwin.h" /> + <ClInclude Include="..\..\lib\legacy_dx\d3dtypes.h" /> + <ClInclude Include="..\..\lib\legacy_dx\ddraw.h" /> + <ClInclude Include="..\..\lib\legacy_dx\dinput.h" /> + <ClInclude Include="..\..\lib\legacy_dx\dinputd.h" /> + <ClInclude Include="..\..\lib\legacy_dx\dmdls.h" /> + <ClInclude Include="..\..\lib\legacy_dx\dmerror.h" /> + <ClInclude Include="..\..\lib\legacy_dx\dmksctrl.h" /> + <ClInclude Include="..\..\lib\legacy_dx\dmplugin.h" /> + <ClInclude Include="..\..\lib\legacy_dx\dmusbuff.h" /> + <ClInclude Include="..\..\lib\legacy_dx\dmusicc.h" /> + <ClInclude Include="..\..\lib\legacy_dx\dmusicf.h" /> + <ClInclude Include="..\..\lib\legacy_dx\dmusici.h" /> + <ClInclude Include="..\..\lib\legacy_dx\dmusics.h" /> + <ClInclude Include="..\..\lib\legacy_dx\dsconf.h" /> + <ClInclude Include="..\..\lib\legacy_dx\dsound.h" /> + <ClInclude Include="..\..\lib\legacy_dx\dvoice.h" /> + <ClInclude Include="..\..\lib\legacy_dx\multimon.h" /> + <ClInclude Include="..\..\lib\legacy_dx\rmxfguid.h" /> + <ClInclude Include="..\..\lib\legacy_dx\rmxftmpl.h" /> + <ClInclude Include="..\..\lib\legacy_dx\strsafe.h" /> + <ClInclude Include="..\..\lib\lua\lua-5.2.2\lapi.h" /> + <ClInclude Include="..\..\lib\lua\lua-5.2.2\lauxlib.h" /> + <ClInclude Include="..\..\lib\lua\lua-5.2.2\lcode.h" /> + <ClInclude Include="..\..\lib\lua\lua-5.2.2\lctype.h" /> + <ClInclude Include="..\..\lib\lua\lua-5.2.2\ldebug.h" /> + <ClInclude Include="..\..\lib\lua\lua-5.2.2\ldo.h" /> + <ClInclude Include="..\..\lib\lua\lua-5.2.2\lfunc.h" /> + <ClInclude Include="..\..\lib\lua\lua-5.2.2\lgc.h" /> + <ClInclude Include="..\..\lib\lua\lua-5.2.2\llex.h" /> + <ClInclude Include="..\..\lib\lua\lua-5.2.2\llimits.h" /> + <ClInclude Include="..\..\lib\lua\lua-5.2.2\lmem.h" /> + <ClInclude Include="..\..\lib\lua\lua-5.2.2\lobject.h" /> + <ClInclude Include="..\..\lib\lua\lua-5.2.2\lopcodes.h" /> + <ClInclude Include="..\..\lib\lua\lua-5.2.2\lparser.h" /> + <ClInclude Include="..\..\lib\lua\lua-5.2.2\lstate.h" /> + <ClInclude Include="..\..\lib\lua\lua-5.2.2\lstring.h" /> + <ClInclude Include="..\..\lib\lua\lua-5.2.2\ltable.h" /> + <ClInclude Include="..\..\lib\lua\lua-5.2.2\ltm.h" /> + <ClInclude Include="..\..\lib\lua\lua-5.2.2\lua.h" /> + <ClInclude Include="..\..\lib\lua\lua-5.2.2\luaconf.h" /> + <ClInclude Include="..\..\lib\lua\lua-5.2.2\lualib.h" /> + <ClInclude Include="..\..\lib\lua\lua-5.2.2\lundump.h" /> + <ClInclude Include="..\..\lib\lua\lua-5.2.2\lvm.h" /> + <ClInclude Include="..\..\lib\lua\lua-5.2.2\lzio.h" /> + <ClInclude Include="..\..\lib\lua\lua.h" /> + <ClInclude Include="..\..\lib\zlib\deflate.h" /> + <ClInclude Include="..\..\lib\zlib\infblock.h" /> + <ClInclude Include="..\..\lib\zlib\infcodes.h" /> + <ClInclude Include="..\..\lib\zlib\inffast.h" /> + <ClInclude Include="..\..\lib\zlib\inffixed.h" /> + <ClInclude Include="..\..\lib\zlib\inftrees.h" /> + <ClInclude Include="..\..\lib\zlib\infutil.h" /> + <ClInclude Include="..\..\lib\zlib\trees.h" /> + <ClInclude Include="..\..\lib\zlib\zconf.h" /> + <ClInclude Include="..\..\lib\zlib\zlib.h" /> + <ClInclude Include="..\..\lib\zlib\zutil.h" /> + <ClInclude Include="..\..\LightmapBuilder.h" /> + <ClInclude Include="..\..\Lights.h" /> + <ClInclude Include="..\..\LOD.h" /> + <ClInclude Include="..\..\Log.h" /> + <ClInclude Include="..\..\MapInfo.h" /> + <ClInclude Include="..\..\Math.h" /> + <ClInclude Include="..\..\MM7.h" /> + <ClInclude Include="..\..\mm7_data.h" /> + <ClInclude Include="..\..\Monsters.h" /> + <ClInclude Include="..\..\Mouse.h" /> + <ClInclude Include="..\..\NewUI\Core\UIControl.h" /> + <ClInclude Include="..\..\NewUI\MainMenu.h" /> + <ClInclude Include="..\..\NPC.h" /> + <ClInclude Include="..\..\NZIArray.h" /> + <ClInclude Include="..\..\ObjectList.h" /> + <ClInclude Include="..\..\OSAPI.h" /> + <ClInclude Include="..\..\OSInfo.h" /> + <ClInclude Include="..\..\OSWindow.h" /> + <ClInclude Include="..\..\Outdoor.h" /> + <ClInclude Include="..\..\Outdoor_stuff.h" /> + <ClInclude Include="..\..\Overlays.h" /> + <ClInclude Include="..\..\PaletteManager.h" /> + <ClInclude Include="..\..\ParticleEngine.h" /> + <ClInclude Include="..\..\Party.h" /> + <ClInclude Include="..\..\Player.h" /> + <ClInclude Include="..\..\PlayerFrameTable.h" /> + <ClInclude Include="..\..\Random.h" /> + <ClInclude Include="..\..\Render.h" /> + <ClInclude Include="..\..\resource.h" /> + <ClInclude Include="..\..\SaveLoad.h" /> + <ClInclude Include="..\..\Spells.h" /> + <ClInclude Include="..\..\SpriteObject.h" /> + <ClInclude Include="..\..\Sprites.h" /> + <ClInclude Include="..\..\StorylineTextTable.h" /> + <ClInclude Include="..\..\stru10.h" /> + <ClInclude Include="..\..\stru123.h" /> + <ClInclude Include="..\..\stru159.h" /> + <ClInclude Include="..\..\stru160.h" /> + <ClInclude Include="..\..\stru176.h" /> + <ClInclude Include="..\..\stru298.h" /> + <ClInclude Include="..\..\stru314.h" /> + <ClInclude Include="..\..\stru367.h" /> + <ClInclude Include="..\..\stru6.h" /> + <ClInclude Include="..\..\stru9.h" /> + <ClInclude Include="..\..\texts.h" /> + <ClInclude Include="..\..\Texture.h" /> + <ClInclude Include="..\..\TileFrameTable.h" /> + <ClInclude Include="..\..\Time.h" /> + <ClInclude Include="..\..\TurnEngine.h" /> + <ClInclude Include="..\..\UI\UIBooks.h" /> + <ClInclude Include="..\..\UI\UIHouses.h" /> + <ClInclude Include="..\..\VectorTypes.h" /> + <ClInclude Include="..\..\VideoPlayer.h" /> + <ClInclude Include="..\..\Viewport.h" /> + <ClInclude Include="..\..\Vis.h" /> + <ClInclude Include="..\..\Weather.h" /> + <ClInclude Include="..\..\TestClass.h" /> </ItemGroup> <ItemGroup> <Filter Include="lib"> @@ -238,182 +177,158 @@ <Filter Include="NewUI\Core"> <UniqueIdentifier>{5905ea57-e631-40d3-9139-94e4ec73c51f}</UniqueIdentifier> </Filter> + <Filter Include="lib\swig"> + <UniqueIdentifier>{2b5db0d5-d6c8-4aad-b295-ac2b5df51fb2}</UniqueIdentifier> + </Filter> + <Filter Include="lib\swig\swiwin-2.0.11"> + <UniqueIdentifier>{cb1041ae-addb-49d8-9ec1-ffe52d29ae64}</UniqueIdentifier> + </Filter> </ItemGroup> <ItemGroup> - <None Include="lib\legacy_dx\d3dvec.inl"> - <Filter>lib\legacy_dx</Filter> - </None> + <None Include="..\..\lib\legacy_dx\d3dvec.inl" /> </ItemGroup> <ItemGroup> - <ClCompile Include="mm7_2.cpp" /> - <ClCompile Include="Game.cpp" /> - <ClCompile Include="GammaControl.cpp" /> - <ClCompile Include="Monsters.cpp" /> - <ClCompile Include="Time.cpp" /> - <ClCompile Include="Actor.cpp" /> - <ClCompile Include="Items.cpp" /> - <ClCompile Include="LOD.cpp" /> - <ClCompile Include="Render.cpp" /> - <ClCompile Include="Spells.cpp" /> - <ClCompile Include="Overlays.cpp" /> - <ClCompile Include="Chest.cpp" /> - <ClCompile Include="GUIWindow.cpp" /> - <ClCompile Include="Keyboard.cpp" /> - <ClCompile Include="LightmapBuilder.cpp" /> - <ClCompile Include="Arcomage.cpp" /> - <ClCompile Include="Mouse.cpp" /> - <ClCompile Include="Texture.cpp" /> - <ClCompile Include="DecalBuilder.cpp" /> - <ClCompile Include="IndoorCameraD3D.cpp" /> - <ClCompile Include="Sprites.cpp" /> - <ClCompile Include="Vis.cpp" /> - <ClCompile Include="GUIFont.cpp" /> - <ClCompile Include="Indoor.cpp" /> - <ClCompile Include="Outdoor.cpp" /> - <ClCompile Include="Player.cpp" /> - <ClCompile Include="stru10.cpp" /> - <ClCompile Include="LightsStack.cpp" /> - <ClCompile Include="BSPModel.cpp" /> - <ClCompile Include="PaletteManager.cpp" /> - <ClCompile Include="ParticleEngine.cpp" /> - <ClCompile Include="Party.cpp" /> - <ClCompile Include="stru9.cpp" /> - <ClCompile Include="stru6.cpp" /> - <ClCompile Include="AudioPlayer.cpp" /> - <ClCompile Include="GUIButton.cpp" /> - <ClCompile Include="VideoPlayer.cpp" /> - <ClCompile Include="GUIProgressBar.cpp" /> - <ClCompile Include="TileFrameTable.h" /> - <ClCompile Include="Weather.cpp" /> - <ClCompile Include="Random.cpp" /> - <ClCompile Include="SaveLoad.cpp" /> - <ClCompile Include="mm7_3.cpp" /> - <ClCompile Include="mm7_data.cpp" /> - <ClCompile Include="AIL.cpp" /> - <ClCompile Include="Bink_Smacker.cpp" /> - <ClCompile Include="Events.cpp" /> - <ClCompile Include="lib\zlib\adler32.c"> - <Filter>lib\zlib</Filter> - </ClCompile> - <ClCompile Include="lib\zlib\compress.c"> - <Filter>lib\zlib</Filter> - </ClCompile> - <ClCompile Include="lib\zlib\crc32.c"> - <Filter>lib\zlib</Filter> - </ClCompile> - <ClCompile Include="lib\zlib\deflate.c"> - <Filter>lib\zlib</Filter> - </ClCompile> - <ClCompile Include="lib\zlib\infblock.c"> - <Filter>lib\zlib</Filter> - </ClCompile> - <ClCompile Include="lib\zlib\infcodes.c"> - <Filter>lib\zlib</Filter> - </ClCompile> - <ClCompile Include="lib\zlib\inffast.c"> - <Filter>lib\zlib</Filter> - </ClCompile> - <ClCompile Include="lib\zlib\inflate.c"> - <Filter>lib\zlib</Filter> - </ClCompile> - <ClCompile Include="lib\zlib\inftrees.c"> - <Filter>lib\zlib</Filter> - </ClCompile> - <ClCompile Include="lib\zlib\infutil.c"> - <Filter>lib\zlib</Filter> - </ClCompile> - <ClCompile Include="lib\zlib\trees.c"> - <Filter>lib\zlib</Filter> - </ClCompile> - <ClCompile Include="lib\zlib\uncompr.c"> - <Filter>lib\zlib</Filter> + <ClCompile Include="..\..\Actor.cpp" /> + <ClCompile Include="..\..\AIL.cpp" /> + <ClCompile Include="..\..\Arcomage.cpp" /> + <ClCompile Include="..\..\ArcomageCards.cpp" /> + <ClCompile Include="..\..\AudioPlayer.cpp" /> + <ClCompile Include="..\..\Bink_Smacker.cpp" /> + <ClCompile Include="..\..\BSPModel.cpp" /> + <ClCompile Include="..\..\CastSpellInfo.cpp" /> + <ClCompile Include="..\..\Chest.cpp" /> + <ClCompile Include="..\..\Conditions.cpp" /> + <ClCompile Include="..\..\CShow.cpp" /> + <ClCompile Include="..\..\DecalBuilder.cpp" /> + <ClCompile Include="..\..\DecorationList.cpp" /> + <ClCompile Include="..\..\Events.cpp" /> + <ClCompile Include="..\..\FrameTableInc.cpp" /> + <ClCompile Include="..\..\Game.cpp" /> + <ClCompile Include="..\..\GammaControl.cpp" /> + <ClCompile Include="..\..\GUIButton.cpp" /> + <ClCompile Include="..\..\GUIFont.cpp" /> + <ClCompile Include="..\..\GUIProgressBar.cpp" /> + <ClCompile Include="..\..\GUIWindow.cpp" /> + <ClCompile Include="..\..\IconFrameTable.cpp" /> + <ClCompile Include="..\..\Indoor.cpp" /> + <ClCompile Include="..\..\IndoorCameraD3D.cpp" /> + <ClCompile Include="..\..\Items.cpp" /> + <ClCompile Include="..\..\Keyboard.cpp" /> + <ClCompile Include="..\..\Level\Decoration.cpp" /> + <ClCompile Include="..\..\lib\lua\lua-5.2.2\lapi.c" /> + <ClCompile Include="..\..\lib\lua\lua-5.2.2\lauxlib.c" /> + <ClCompile Include="..\..\lib\lua\lua-5.2.2\lbaselib.c" /> + <ClCompile Include="..\..\lib\lua\lua-5.2.2\lbitlib.c" /> + <ClCompile Include="..\..\lib\lua\lua-5.2.2\lcode.c" /> + <ClCompile Include="..\..\lib\lua\lua-5.2.2\lcorolib.c" /> + <ClCompile Include="..\..\lib\lua\lua-5.2.2\lctype.c" /> + <ClCompile Include="..\..\lib\lua\lua-5.2.2\ldblib.c" /> + <ClCompile Include="..\..\lib\lua\lua-5.2.2\ldebug.c" /> + <ClCompile Include="..\..\lib\lua\lua-5.2.2\ldo.c" /> + <ClCompile Include="..\..\lib\lua\lua-5.2.2\ldump.c" /> + <ClCompile Include="..\..\lib\lua\lua-5.2.2\lfunc.c" /> + <ClCompile Include="..\..\lib\lua\lua-5.2.2\lgc.c" /> + <ClCompile Include="..\..\lib\lua\lua-5.2.2\linit.c" /> + <ClCompile Include="..\..\lib\lua\lua-5.2.2\liolib.c" /> + <ClCompile Include="..\..\lib\lua\lua-5.2.2\llex.c" /> + <ClCompile Include="..\..\lib\lua\lua-5.2.2\lmathlib.c" /> + <ClCompile Include="..\..\lib\lua\lua-5.2.2\lmem.c" /> + <ClCompile Include="..\..\lib\lua\lua-5.2.2\loadlib.c" /> + <ClCompile Include="..\..\lib\lua\lua-5.2.2\lobject.c" /> + <ClCompile Include="..\..\lib\lua\lua-5.2.2\lopcodes.c" /> + <ClCompile Include="..\..\lib\lua\lua-5.2.2\loslib.c" /> + <ClCompile Include="..\..\lib\lua\lua-5.2.2\lparser.c" /> + <ClCompile Include="..\..\lib\lua\lua-5.2.2\lstate.c" /> + <ClCompile Include="..\..\lib\lua\lua-5.2.2\lstring.c" /> + <ClCompile Include="..\..\lib\lua\lua-5.2.2\lstrlib.c" /> + <ClCompile Include="..\..\lib\lua\lua-5.2.2\ltable.c" /> + <ClCompile Include="..\..\lib\lua\lua-5.2.2\ltablib.c" /> + <ClCompile Include="..\..\lib\lua\lua-5.2.2\ltm.c" /> + <ClCompile Include="..\..\lib\lua\lua-5.2.2\lua.c" /> + <ClCompile Include="..\..\lib\lua\lua-5.2.2\lundump.c" /> + <ClCompile Include="..\..\lib\lua\lua-5.2.2\lvm.c" /> + <ClCompile Include="..\..\lib\lua\lua-5.2.2\lzio.c" /> + <ClCompile Include="..\..\lib\zlib\adler32.c" /> + <ClCompile Include="..\..\lib\zlib\compress.c" /> + <ClCompile Include="..\..\lib\zlib\crc32.c" /> + <ClCompile Include="..\..\lib\zlib\deflate.c" /> + <ClCompile Include="..\..\lib\zlib\infblock.c" /> + <ClCompile Include="..\..\lib\zlib\infcodes.c" /> + <ClCompile Include="..\..\lib\zlib\inffast.c" /> + <ClCompile Include="..\..\lib\zlib\inflate.c" /> + <ClCompile Include="..\..\lib\zlib\inftrees.c" /> + <ClCompile Include="..\..\lib\zlib\infutil.c" /> + <ClCompile Include="..\..\lib\zlib\trees.c" /> + <ClCompile Include="..\..\lib\zlib\uncompr.c" /> + <ClCompile Include="..\..\lib\zlib\zutil.c" /> + <ClCompile Include="..\..\LightmapBuilder.cpp" /> + <ClCompile Include="..\..\LightsStack.cpp" /> + <ClCompile Include="..\..\LOD.cpp" /> + <ClCompile Include="..\..\Log.cpp" /> + <ClCompile Include="..\..\mm7text_ru.cpp" /> + <ClCompile Include="..\..\mm7_2.cpp" /> + <ClCompile Include="..\..\mm7_3.cpp" /> + <ClCompile Include="..\..\mm7_4.cpp" /> + <ClCompile Include="..\..\mm7_5.cpp" /> + <ClCompile Include="..\..\mm7_6.cpp" /> + <ClCompile Include="..\..\mm7_7.cpp" /> + <ClCompile Include="..\..\mm7_data.cpp" /> + <ClCompile Include="..\..\Monsters.cpp" /> + <ClCompile Include="..\..\Mouse.cpp" /> + <ClCompile Include="..\..\NewUI\MainMenu.cpp" /> + <ClCompile Include="..\..\NPC.cpp" /> + <ClCompile Include="..\..\ObjectList.cpp" /> + <ClCompile Include="..\..\OSAPI.cpp" /> + <ClCompile Include="..\..\OSWindow.cpp" /> + <ClCompile Include="..\..\Outdoor.cpp" /> + <ClCompile Include="..\..\Overlays.cpp" /> + <ClCompile Include="..\..\PaletteManager.cpp" /> + <ClCompile Include="..\..\ParticleEngine.cpp" /> + <ClCompile Include="..\..\Party.cpp" /> + <ClCompile Include="..\..\Player.cpp" /> + <ClCompile Include="..\..\Random.cpp" /> + <ClCompile Include="..\..\Render.cpp" /> + <ClCompile Include="..\..\SaveLoad.cpp" /> + <ClCompile Include="..\..\Spells.cpp" /> + <ClCompile Include="..\..\SpriteObject.cpp" /> + <ClCompile Include="..\..\Sprites.cpp" /> + <ClCompile Include="..\..\StorylineTextTable.cpp" /> + <ClCompile Include="..\..\stru10.cpp" /> + <ClCompile Include="..\..\stru6.cpp" /> + <ClCompile Include="..\..\stru9.cpp" /> + <ClCompile Include="..\..\texts.cpp" /> + <ClCompile Include="..\..\Texture.cpp" /> + <ClCompile Include="..\..\TileTable.cpp" /> + <ClCompile Include="..\..\Time.cpp" /> + <ClCompile Include="..\..\TurnEngine.cpp" /> + <ClCompile Include="..\..\UI\Books\UIMapBook.cpp" /> + <ClCompile Include="..\..\UI\Books\UINotesBooks.cpp" /> + <ClCompile Include="..\..\UI\Books\UISpellBook.cpp" /> + <ClCompile Include="..\..\UI\UIBooks.cpp" /> + <ClCompile Include="..\..\UI\UICharacter.cpp" /> + <ClCompile Include="..\..\UI\UiGame.cpp" /> + <ClCompile Include="..\..\UI\UIGuilds.cpp" /> + <ClCompile Include="..\..\UI\UIHouses.cpp" /> + <ClCompile Include="..\..\UI\UIMainMenu.cpp" /> + <ClCompile Include="..\..\UI\UIMsgProc.cpp" /> + <ClCompile Include="..\..\UI\UIOptions.cpp" /> + <ClCompile Include="..\..\UI\UIPartyCreation.cpp" /> + <ClCompile Include="..\..\UI\UIPopup.cpp" /> + <ClCompile Include="..\..\UI\UIRest.cpp" /> + <ClCompile Include="..\..\UI\UISaveLoad.cpp" /> + <ClCompile Include="..\..\UI\UIShops.cpp" /> + <ClCompile Include="..\..\UI\UITransition.cpp" /> + <ClCompile Include="..\..\VectorTypes.cpp" /> + <ClCompile Include="..\..\VideoPlayer.cpp" /> + <ClCompile Include="..\..\Viewport.cpp" /> + <ClCompile Include="..\..\Vis.cpp" /> + <ClCompile Include="..\..\Weather.cpp" /> + <ClCompile Include="..\..\_deleted.cpp" /> + <ClCompile Include="..\..\lib\swig\swigwin-2.0.11\UIControlModule_wrap.cxx"> + <Filter>lib\swig\swiwin-2.0.11</Filter> </ClCompile> - <ClCompile Include="lib\zlib\zutil.c"> - <Filter>lib\zlib</Filter> - </ClCompile> - <ClCompile Include="Log.cpp" /> - <ClCompile Include="OSAPI.cpp" /> - <ClCompile Include="mm7_4.cpp" /> - <ClCompile Include="mm7_5.cpp" /> - <ClCompile Include="FrameTableInc.cpp" /> - <ClCompile Include="mm7_6.cpp" /> - <ClCompile Include="StorylineTextTable.cpp" /> - <ClCompile Include="texts.cpp" /> - <ClCompile Include="mm7text_ru.cpp" /> - <ClCompile Include="NPC.cpp" /> - <ClCompile Include="SpriteObject.cpp" /> - <ClCompile Include="Viewport.cpp" /> - <ClCompile Include="_deleted.cpp" /> - <ClCompile Include="TileTable.cpp" /> - <ClCompile Include="CShow.cpp" /> - <ClCompile Include="ArcomageCards.cpp" /> - <ClCompile Include="IconFrameTable.cpp" /> - <ClCompile Include="CastSpellInfo.cpp" /> - <ClCompile Include="ObjectList.cpp" /> - <ClCompile Include="DecorationList.cpp" /> - <ClCompile Include="UI\UIBooks.cpp"> - <Filter>UI</Filter> - </ClCompile> - <ClCompile Include="UI\UITransition.cpp"> - <Filter>UI</Filter> - </ClCompile> - <ClCompile Include="UI\UICharacter.cpp"> - <Filter>UI</Filter> - </ClCompile> - <ClCompile Include="UI\UiGame.cpp"> - <Filter>UI</Filter> - </ClCompile> - <ClCompile Include="UI\UIHouses.cpp"> - <Filter>UI</Filter> - </ClCompile> - <ClCompile Include="UI\UIMainMenu.cpp"> - <Filter>UI</Filter> - </ClCompile> - <ClCompile Include="UI\UIMsgProc.cpp"> - <Filter>UI</Filter> - </ClCompile> - <ClCompile Include="UI\UIOptions.cpp"> - <Filter>UI</Filter> - </ClCompile> - <ClCompile Include="UI\UIPartyCreation.cpp"> - <Filter>UI</Filter> - </ClCompile> - <ClCompile Include="UI\UIPopup.cpp"> - <Filter>UI</Filter> - </ClCompile> - <ClCompile Include="UI\UIRest.cpp"> - <Filter>UI</Filter> - </ClCompile> - <ClCompile Include="UI\UISaveLoad.cpp"> - <Filter>UI</Filter> - </ClCompile> - <ClCompile Include="UI\UIShops.cpp"> - <Filter>UI</Filter> - </ClCompile> - <ClCompile Include="UI\UIGuilds.cpp"> - <Filter>UI</Filter> - </ClCompile> - <ClCompile Include="UI\Books\UIMapBook.cpp"> - <Filter>UI\Books</Filter> - </ClCompile> - <ClCompile Include="UI\Books\UINotesBooks.cpp"> - <Filter>UI\Books</Filter> - </ClCompile> - <ClCompile Include="UI\Books\UISpellBook.cpp"> - <Filter>UI\Books</Filter> - </ClCompile> - <ClCompile Include="TurnEngine.cpp" /> - <ClCompile Include="Conditions.cpp" /> - <ClCompile Include="Level\Decoration.cpp"> - <Filter>Level</Filter> - </ClCompile> - <ClCompile Include="VectorTypes.cpp" /> - <ClCompile Include="OSWindow.cpp" /> - <ClCompile Include="NewUI\MainMenu.cpp"> - <Filter>NewUI</Filter> + <ClCompile Include="..\..\lib\swig\swigwin-2.0.11\TestModule_wrap.cxx"> + <Filter>lib\swig\swiwin-2.0.11</Filter> </ClCompile> </ItemGroup> - <ItemGroup> - <ResourceCompile Include="Might and Magic Trilogy.rc" /> - </ItemGroup> </Project> \ No newline at end of file