Mercurial > mm7
annotate Items.cpp @ 2286:288e0b29a493
some cleanups in ItemsTable::GenerateItem
author | Grumpy7 |
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date | Sat, 15 Mar 2014 19:53:14 +0100 |
parents | 4fd03103be62 |
children | 4e3236a4ea63 |
rev | line source |
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2253
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adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
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1 #define _CRT_SECURE_NO_WARNINGS |
0 | 2 #include <stdlib.h> |
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3 #include <string> |
0 | 4 |
5 #include "Items.h" | |
6 #include "MapInfo.h" | |
461 | 7 #include "GUIWindow.h" |
8 #include "Events2D.h" | |
9 #include "Chest.h" | |
0 | 10 #include "LOD.h" |
11 #include "Monsters.h" | |
12 #include "Party.h" | |
13 #include "FactionTable.h" | |
14 #include "StorylineTextTable.h" | |
189 | 15 #include "texts.h" |
0 | 16 #include "mm7_data.h" |
17 | |
18 | |
463 | 19 struct ITEM_VARIATION |
20 { | |
21 unsigned __int16 treasure_level; | |
22 unsigned __int16 item_class[4]; | |
23 }; | |
24 | |
25 | |
1202 | 26 std::array<const char, 5> uItemsAmountPerShopType={ 0, 6, 8, 12, 12}; |
463 | 27 |
526 | 28 const ITEM_VARIATION shopWeap_variation_ord[15] ={ |
463 | 29 { 0, { 0, 0, 0, 0 }}, |
30 { 1, { 23, 27, 20, 20 }}, | |
31 { 1, { 23, 24, 28, 20 }}, | |
32 { 2, { 23, 24, 25, 20 }}, | |
33 { 2, { 27, 27, 26, 26 }}, | |
34 { 4, { 24, 30, 25, 27 }}, | |
35 { 4, { 24, 30, 25, 27 }}, | |
36 { 3, { 30, 24, 20, 20 }}, | |
37 { 2, { 20, 20, 20, 20 }}, | |
38 { 3, { 27, 27, 26, 26 }}, | |
39 { 3, { 28, 28, 25, 25 }}, | |
40 { 2, { 23, 23, 24, 24 }}, | |
41 { 3, { 23, 23, 26, 26 }}, | |
42 { 2, { 30, 26, 26, 26 }}, | |
43 { 2, { 28, 25, 28, 29 }}}; | |
44 | |
526 | 45 const ITEM_VARIATION shopArmr_variation_ord[28] ={ |
463 | 46 { 1, { 35, 35, 38, 38 }}, |
47 { 1, { 31, 31, 31, 34 }}, | |
48 { 1, { 35, 35, 38, 38 }}, | |
49 { 1, { 31, 31, 32, 34 }}, | |
50 { 2, { 35, 35, 38, 38 }}, | |
51 { 2, { 31, 32, 32, 33 }}, | |
52 { 2, { 35, 35, 38, 38 }}, | |
53 { 2, { 31, 31, 32, 32 }}, | |
54 { 4, { 35, 35, 38, 38 }}, | |
55 { 4, { 31, 32, 33, 34 }}, | |
56 { 4, { 35, 35, 38, 38 }}, | |
57 { 4, { 31, 32, 33, 34 }}, | |
58 { 3, { 35, 35, 38, 38 }}, | |
59 { 3, { 31, 31, 31, 31 }}, | |
60 { 2, { 35, 35, 38, 38 }}, | |
61 { 2, { 31, 32, 34, 34 }}, | |
62 { 3, { 35, 35, 38, 38 }}, | |
63 { 3, { 31, 31, 32, 32 }}, | |
64 { 3, { 35, 35, 38, 38 }}, | |
65 { 3, { 32, 32, 32, 33 }}, | |
66 { 3, { 35, 35, 38, 38 }}, | |
67 { 3, { 31, 31, 31, 32 }}, | |
68 { 3, { 35, 35, 38, 38 }}, | |
69 { 3, { 33, 31, 32, 34 }}, | |
70 { 3, { 35, 35, 38, 38 }}, | |
71 { 3, { 33, 31, 32, 34 }}, | |
72 { 4, { 35, 35, 38, 38 }}, | |
73 { 4, { 33, 31, 32, 34 }}}; | |
74 | |
75 | |
76 | |
526 | 77 const unsigned __int16 shopMagic_treasure_lvl[14]= {0, 1, 1, 2, 2, 4, 4, 3, 2, 2, 2, 2, 2, 2}; |
78 const unsigned __int16 shopAlch_treasure_lvl[13] = {0, 1, 1, 2, 2, 3, 3, 4, 4, 2, 2, 2, 2}; | |
463 | 79 |
526 | 80 const ITEM_VARIATION shopWeap_variation_spc[15]={ |
463 | 81 { 0, { 0, 0, 0, 0 }}, |
470 | 82 { 2, { 25, 30, 20, 20}}, |
83 { 2, { 23, 24, 28, 20}}, | |
84 { 3, { 23, 24, 25, 20}}, | |
85 { 3, { 27, 27, 26, 26}}, | |
86 { 5, { 23, 26, 28, 27}}, | |
87 { 5, { 23, 26, 28, 27}}, | |
88 { 4, { 30, 24, 20, 20}}, | |
89 { 3, { 20, 20, 20, 20}}, | |
90 { 4, { 27, 27, 26, 26}}, | |
91 { 4, { 28, 28, 25, 25}}, | |
92 { 4, { 23, 23, 24, 24}}, | |
93 { 4, { 24, 24, 27, 20}}, | |
94 { 4, { 30, 26, 26, 26}}, | |
95 { 4, { 28, 25, 28, 29}}}; | |
463 | 96 |
526 | 97 const ITEM_VARIATION shopArmr_variation_spc[28]={ |
470 | 98 { 2, { 35, 35, 38, 38 }}, |
99 { 2, { 31, 31, 31, 34 }}, | |
100 { 2, { 35, 35, 38, 38 }}, | |
101 { 2, { 31, 31, 32, 34 }}, | |
102 { 3, { 35, 35, 38, 38 }}, | |
103 { 3, { 31, 32, 32, 33 }}, | |
104 { 3, { 35, 35, 38, 38 }}, | |
105 { 3, { 31, 31, 32, 32 }}, | |
106 { 5, { 35, 35, 38, 38 }}, | |
107 { 5, { 31, 32, 33, 34 }}, | |
108 { 5, { 35, 35, 38, 38 }}, | |
109 { 5, { 31, 32, 33, 34 }}, | |
110 { 4, { 35, 35, 38, 38 }}, | |
111 { 4, { 31, 31, 31, 31 }}, | |
112 { 3, { 35, 35, 38, 38 }}, | |
113 { 3, { 31, 32, 34, 34 }}, | |
114 { 4, { 35, 35, 38, 38 }}, | |
115 { 4, { 31, 31, 32, 33 }}, | |
116 { 4, { 35, 35, 38, 38 }}, | |
117 { 4, { 32, 32, 33, 34 }}, | |
118 { 4, { 35, 35, 38, 38 }}, | |
119 { 4, { 31, 31, 31, 32 }}, | |
120 { 4, { 35, 35, 38, 38 }}, | |
121 { 4, { 32, 32, 32, 32 }}, | |
122 { 4, { 35, 35, 38, 38 }}, | |
123 { 4, { 34, 34, 34, 34 }}, | |
124 { 5, { 35, 35, 38, 38 }}, | |
125 { 5, { 33, 33, 33, 33 }} | |
126 }; | |
463 | 127 |
526 | 128 const unsigned __int16 shopMagicSpc_treasure_lvl[14] = {0, 2, 2, 3, 3, 5, 5, 4, 3, 3, 3, 3, 3, 3}; |
129 const unsigned __int16 shopAlchSpc_treasure_lvl[13] = {0, 2, 2, 3, 3, 4, 4, 5, 5, 3, 2, 2, 2}; | |
130 | |
131 | |
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132 std::array< std::array<char, 14>, 7> byte_4E8168={{ //byte_4E8178 |
526 | 133 { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, |
134 { 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, | |
135 { 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3}, | |
136 { 2, 2, 2, 2, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4}, | |
137 { 2, 2, 2, 2, 3, 4, 4, 4, 4, 5, 5, 5, 5, 5}, | |
138 { 2, 2, 2, 2, 4, 4, 4, 5, 5, 5, 5, 6, 6, 6}, | |
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139 { 2, 2, 2, 2, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7}}}; |
0 | 140 |
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141 int sub_4BE571_AddItemToSet(int valueToAdd, int *outPutSet, int elemsAlreadyPresent, int elemsNeeded); |
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142 int dword_F8B1DC_currentShopOption; // weak |
0 | 143 |
1682 | 144 ItemGen *ptr_50C9A4_ItemToEnchant; |
0 | 145 |
315 | 146 struct ItemsTable *pItemsTable; // 005D29E0 |
0 | 147 |
148 | |
149 | |
150 | |
151 | |
152 //----- (00439DF3) -------------------------------------------------------- | |
385 | 153 int ItemGen::_439DF3_get_additional_damage(int *damage_type, bool *draintargetHP) |
154 { | |
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155 *draintargetHP = false; |
385 | 156 *damage_type = 0; |
157 if ( !uItemID ) | |
158 return 0; | |
159 UpdateTempBonus(pParty->uTimePlayed); | |
160 if (uItemID == 501 ) //Iron Feather -sword | |
161 { | |
162 *damage_type = 1; | |
163 return rand() % 10 + 6; | |
164 } | |
165 if (uItemID == 507 ) //Ghoulsbane -axe | |
166 { | |
167 *damage_type = 0; | |
168 return rand() % 16 + 3; | |
169 } | |
170 if ( uItemID == 510 ) //Ullyses -bow | |
171 { | |
172 *damage_type = 2; | |
173 return rand() % 4 + 9; | |
174 } | |
175 if ( uItemID == 517 ) //Old Nick -dagger | |
176 { | |
177 *damage_type = 8; | |
178 return 8; | |
179 } | |
0 | 180 |
385 | 181 switch (uSpecEnchantmentType) |
182 { | |
183 case 4: //Adds 3-4 points of Cold damage. | |
184 *damage_type = 2; | |
185 return rand() % 2 + 3; | |
186 break; | |
187 case 5: //Adds 6-8 points of Cold damage. | |
188 *damage_type = 2; | |
189 return rand() % 3 + 6; | |
190 break; | |
191 case 6: //Adds 9-12 points of Cold damage. | |
192 *damage_type = 2; | |
193 return rand() % 4 + 9; | |
194 break; | |
195 case 7: //Adds 2-5 points of Electrical damage. | |
196 *damage_type = 1; | |
197 return rand() % 4 + 2; | |
198 break; | |
199 case 8: //Adds 4-10 points of Electrical damage. | |
200 *damage_type = 1; | |
201 return rand() % 7 + 4; | |
202 break; | |
203 case 9: //Adds 6-15 points of Electrical damage. | |
204 *damage_type = 1; | |
205 return rand() % 10 + 6; | |
206 break; | |
207 case 10: //Adds 1-6 points of Fire damage. | |
208 *damage_type = 0; | |
209 return GetDiceResult(1, 6); | |
210 break; | |
211 case 11: //Adds 2-12 points of Fire damage. | |
212 *damage_type = 0; | |
213 return GetDiceResult(2, 6); | |
214 break; | |
215 case 12: //Adds 3-18 points of Fire damage. | |
216 *damage_type = 0; | |
217 return GetDiceResult(3, 6); | |
218 break; | |
219 case 13: //Adds 5 points of Body damage. | |
220 *damage_type = 8; | |
221 return 5; | |
222 break; | |
223 case 14: //Adds 8 points of Body damage. | |
224 *damage_type = 8; | |
225 return 8; | |
226 break; | |
227 case 15: //Adds 12 points of Body damage. | |
228 *damage_type = 8; | |
229 return 12; | |
230 break; | |
231 case 16: //Drain Hit Points from target. | |
232 case 41: //Drain Hit Points from target and Increased Weapon speed. | |
233 *damage_type = 10; | |
234 *draintargetHP = true; | |
235 return 0; | |
236 break; | |
237 case 46: //Adds 10-20 points of Fire damage and +25 Might. | |
238 *damage_type = 0; | |
239 return rand() % 11 + 10; | |
240 break; | |
241 default: | |
242 *damage_type = 0; | |
243 return 0; | |
244 | |
245 } | |
246 | |
247 } | |
0 | 248 |
249 | |
250 //----- (00402F07) -------------------------------------------------------- | |
251 void ItemGen::Reset() | |
252 { | |
377 | 253 this->uHolderPlayer = 0; |
0 | 254 this->uAttributes = 0; |
255 this->uNumCharges = 0; | |
377 | 256 this->uSpecEnchantmentType = 0; |
1599 | 257 this->m_enchantmentStrength = 0; |
570 | 258 this->uEnchantmentType = 0; |
0 | 259 this->uItemID = 0; |
260 this->uBodyAnchor = 0; | |
261 this->uExpireTime = 0i64; | |
262 } | |
263 | |
264 //----- (00458260) -------------------------------------------------------- | |
265 void ItemGen::UpdateTempBonus(__int64 uTimePlayed) | |
266 { | |
463 | 267 if ( this->uAttributes & ITEM_TEMP_BONUS ) |
0 | 268 { |
269 if ( uTimePlayed > (signed __int64)this->uExpireTime ) | |
270 { | |
570 | 271 this->uEnchantmentType = 0; |
377 | 272 this->uSpecEnchantmentType = 0; |
463 | 273 this->uAttributes = this->uAttributes&(~ITEM_TEMP_BONUS); |
0 | 274 } |
275 } | |
276 } | |
277 | |
278 //----- (0045814E) -------------------------------------------------------- | |
374 | 279 void ItemsTable::Release() |
0 | 280 { |
281 if ( pMonstersTXT_Raw ) | |
1583 | 282 free(pMonstersTXT_Raw); |
0 | 283 if ( pMonsterPlacementTXT_Raw ) |
1583 | 284 free(pMonsterPlacementTXT_Raw); |
0 | 285 if ( pSkillDescTXT_Raw ) |
1583 | 286 free(pSkillDescTXT_Raw); |
374 | 287 if (pSpcItemsTXT_Raw ) |
1583 | 288 free(pSpcItemsTXT_Raw); |
374 | 289 if ( pStdItemsTXT_Raw ) |
1583 | 290 free(pStdItemsTXT_Raw); |
374 | 291 if ( pRndItemsTXT_Raw ) |
1583 | 292 free(pRndItemsTXT_Raw); |
374 | 293 if ( pItemsTXT_Raw ) |
1583 | 294 free(pItemsTXT_Raw); |
0 | 295 if ( pHostileTXT_Raw ) |
1583 | 296 free(pHostileTXT_Raw); |
0 | 297 if ( pHistoryTXT_Raw ) |
1583 | 298 free(pHistoryTXT_Raw); |
0 | 299 if ( pPotionsTXT_Raw ) |
1583 | 300 free(pPotionsTXT_Raw); |
0 | 301 if ( pPotionNotesTXT_Raw ) |
1583 | 302 free(pPotionNotesTXT_Raw); |
374 | 303 pSpcItemsTXT_Raw = NULL; |
304 pSkillDescTXT_Raw = NULL; | |
305 pStdItemsTXT_Raw = NULL; | |
306 pRndItemsTXT_Raw = NULL; | |
307 pItemsTXT_Raw = NULL; | |
0 | 308 } |
309 | |
1082 | 310 |
0 | 311 //----- (00456D84) -------------------------------------------------------- |
312 void ItemsTable::Initialize() | |
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313 { |
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314 std::map<std::string, ITEM_EQUIP_TYPE, ci_less> equipStatMap; |
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315 equipStatMap["weapon"] = EQUIP_SINGLE_HANDED; |
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316 equipStatMap["weapon2"] = EQUIP_TWO_HANDED; |
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317 equipStatMap["weapon1or2"] = EQUIP_SINGLE_HANDED; |
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318 equipStatMap["missile"] = EQUIP_BOW; |
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319 equipStatMap["bow"] = EQUIP_BOW; |
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320 equipStatMap["armor"] = EQUIP_ARMOUR; |
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321 equipStatMap["shield"] = EQUIP_SHIELD; |
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322 equipStatMap["helm"] = EQUIP_HELMET; |
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323 equipStatMap["belt"] = EQUIP_BELT; |
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324 equipStatMap["cloak"] = EQUIP_CLOAK; |
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325 equipStatMap["gauntlets"] = EQUIP_GAUNTLETS; |
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326 equipStatMap["boots"] = EQUIP_BOOTS; |
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327 equipStatMap["ring"] = EQUIP_RING; |
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328 equipStatMap["amulet"] = EQUIP_AMULET; |
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329 equipStatMap["weaponw"] = EQUIP_WAND; |
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330 equipStatMap["herb"] = EQUIP_REAGENT; |
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331 equipStatMap["reagent"] = EQUIP_REAGENT; |
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332 equipStatMap["bottle"] = EQUIP_POTION; |
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333 equipStatMap["sscroll"] = EQUIP_SPELL_SCROLL; |
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334 equipStatMap["book"] = EQUIP_BOOK; |
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335 equipStatMap["mscroll"] = EQUIP_MESSAGE_SCROLL; |
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336 equipStatMap["gold"] = EQUIP_GOLD; |
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337 equipStatMap["gem"] = EQUIP_GEM; |
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338 |
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339 std::map<std::string, PLAYER_SKILL_TYPE, ci_less> equipSkillMap; |
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340 equipSkillMap["staff"] = PLAYER_SKILL_STAFF; |
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341 equipSkillMap["sword"] = PLAYER_SKILL_SWORD; |
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342 equipSkillMap["dagger"] = PLAYER_SKILL_DAGGER; |
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343 equipSkillMap["axe"] = PLAYER_SKILL_AXE; |
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344 equipSkillMap["spear"] = PLAYER_SKILL_SPEAR; |
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345 equipSkillMap["bow"] = PLAYER_SKILL_BOW; |
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346 equipSkillMap["mace"] = PLAYER_SKILL_MACE; |
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347 equipSkillMap["blaster"] = PLAYER_SKILL_BLASTER; |
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348 equipSkillMap["shield"] = PLAYER_SKILL_SHIELD; |
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349 equipSkillMap["leather"] = PLAYER_SKILL_LEATHER; |
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350 equipSkillMap["chain"] = PLAYER_SKILL_CHAIN; |
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351 equipSkillMap["plate"] = PLAYER_SKILL_PLATE; |
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352 equipSkillMap["club"] = PLAYER_SKILL_CLUB; |
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353 |
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354 std::map<std::string, ITEM_MATERIAL, ci_less> materialMap; |
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355 materialMap["artifact"] = MATERIAL_ARTEFACT; |
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356 materialMap["relic"] = MATERIAL_RELIC; |
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357 materialMap["special"] = MATERIAL_SPECIAL; |
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358 |
2262 | 359 char* test_string; |
360 int item_counter; | |
224 | 361 |
362 pMapStats = new MapStats; | |
363 pMapStats->Initialize(); | |
364 | |
365 pMonsterStats = new MonsterStats; | |
366 pMonsterStats->Initialize(); | |
367 pMonsterStats->InitializePlacements(); | |
368 | |
369 pSpellStats = new SpellStats; | |
370 pSpellStats->Initialize(); | |
371 | |
372 LoadPotions(); | |
373 LoadPotionNotes(); | |
374 | |
375 pFactionTable = new FactionTable; | |
376 pFactionTable->Initialize(); | |
377 | |
378 pStorylineText = new StorylineText; | |
379 pStorylineText->Initialize(); | |
0 | 380 |
224 | 381 pStdItemsTXT_Raw = NULL; |
382 pStdItemsTXT_Raw = (char *)pEvents_LOD->LoadRaw("stditems.txt", 0); | |
383 strtok(pStdItemsTXT_Raw, "\r"); | |
384 strtok(NULL, "\r"); | |
385 strtok(NULL, "\r"); | |
386 strtok(NULL, "\r"); | |
387 //Standard Bonuses by Group | |
2282 | 388 for (int i=0;i<24;++i) |
224 | 389 { |
390 test_string = strtok(NULL, "\r") + 1; | |
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391 auto tokens = Tokenize(test_string, '\t'); |
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392 pEnchantments[i].pBonusStat=RemoveQuotes(tokens[0]); |
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393 pEnchantments[i].pOfName=RemoveQuotes(tokens[1]); |
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394 for (int j = 0; j < 9; j++) |
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395 { |
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396 pEnchantments[i].to_item[j]=atoi(tokens[j+2]); |
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397 } |
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398 } |
0 | 399 |
224 | 400 memset(&pEnchantmentsSumm, 0, 36); |
2282 | 401 for(int i=0;i<9;++i) |
224 | 402 { |
2282 | 403 for (int j=0;j<24;++j) |
224 | 404 pEnchantmentsSumm[i]+=pEnchantments[j].to_item[i]; |
405 } | |
0 | 406 |
224 | 407 //Bonus range for Standard by Level |
408 strtok(NULL, "\r"); | |
409 strtok(NULL, "\r"); | |
410 strtok(NULL, "\r"); | |
411 strtok(NULL, "\r"); | |
412 strtok(NULL, "\r"); | |
2282 | 413 for(int i=0;i<6;++i) //counted from 1 |
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414 { |
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415 test_string = strtok(NULL, "\r") + 1; |
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416 auto tokens = Tokenize(test_string, '\t'); |
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417 Assert(tokens.size() == 4, "Invalid number of tokens"); |
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418 bonus_ranges[i].minR = atoi(tokens[2]); |
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419 bonus_ranges[i].maxR =atoi(tokens[3]); |
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420 } |
224 | 421 |
222 | 422 |
224 | 423 pSpcItemsTXT_Raw = 0; |
424 pSpcItemsTXT_Raw = (char *)pEvents_LOD->LoadRaw("spcitems.txt", 0); | |
425 strtok(pSpcItemsTXT_Raw, "\r"); | |
426 strtok(NULL, "\r"); | |
427 strtok(NULL, "\r"); | |
428 strtok(NULL, "\r"); | |
2282 | 429 for (int i=0;i<72;++i) |
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430 { |
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431 test_string = strtok(NULL, "\r") + 1; |
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432 auto tokens = Tokenize(test_string, '\t'); |
2261 | 433 Assert(tokens.size() >= 17, "Invalid number of tokens"); |
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434 pSpecialEnchantments[i].pBonusStatement=RemoveQuotes(tokens[0]); |
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435 pSpecialEnchantments[i].pNameAdd= RemoveQuotes(tokens[1]); |
2262 | 436 for (int j = 0; j < 12; j++) |
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437 { |
2262 | 438 pSpecialEnchantments[i].to_item_apply[j]=atoi(tokens[j+2]); |
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439 } |
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440 int res; |
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441 res=atoi(tokens[14]); |
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442 if(!res) |
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443 { |
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444 ++tokens[14]; |
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445 while (*tokens[14]==' ')//fix X 2 case |
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446 ++tokens[14]; |
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447 res=atoi(tokens[14]); |
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448 } |
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449 pSpecialEnchantments[i].iValue=res; |
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450 pSpecialEnchantments[i].iTreasureLevel= tolower(tokens[15][0]) - 97; |
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451 } |
224 | 452 |
453 pSpecialEnchantments_count = 71; | |
454 memset(&pSpecialEnchantmentsSumm, 0, 96); | |
2282 | 455 for(int i=0;i<12;++i) |
224 | 456 { |
2262 | 457 for (unsigned int j=0;j<=pSpecialEnchantments_count;++j) |
224 | 458 pSpecialEnchantmentsSumm[i]+=pSpecialEnchantments[j].to_item_apply[i]; |
459 } | |
222 | 460 |
224 | 461 Initialize2DA(); |
222 | 462 |
224 | 463 pItemsTXT_Raw = NULL; |
464 pItemsTXT_Raw = (char*) pEvents_LOD->LoadRaw("items.txt", 0); | |
465 strtok(pItemsTXT_Raw, "\r"); | |
466 strtok(NULL, "\r"); | |
467 uAllItemsCount = 0; | |
468 item_counter = 0; | |
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469 while (item_counter < 800) |
222 | 470 { |
471 test_string = strtok(NULL, "\r") + 1; | |
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472 auto tokens = Tokenize(test_string, '\t'); |
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473 item_counter=atoi(tokens[0]); |
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474 uAllItemsCount=item_counter; |
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475 pItems[item_counter].pIconName = RemoveQuotes(tokens[1]); |
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476 pItems[item_counter].pName = RemoveQuotes(tokens[2]); |
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477 pItems[item_counter].uValue=atoi(tokens[3]); |
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478 auto findResult = equipStatMap.find(tokens[4]); |
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479 pItems[item_counter].uEquipType = findResult == equipStatMap.end() ? EQUIP_NONE : findResult->second; |
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480 auto findResult2 = equipSkillMap.find(tokens[5]); |
2263 | 481 pItems[item_counter].uSkillType = findResult2 == equipSkillMap.end() ? PLAYER_SKILL_MISC : findResult2->second; |
2260
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482 auto tokens2 = Tokenize(tokens[6], 'd'); |
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483 if (tokens2.size() == 2) |
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484 { |
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485 pItems[item_counter].uDamageDice=atoi(tokens2[0]); |
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486 pItems[item_counter].uDamageRoll=atoi(tokens2[1]); |
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487 } |
2261 | 488 else if (tolower(tokens2[0][0]) != 's') |
2260
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489 { |
2261 | 490 pItems[item_counter].uDamageDice=atoi(tokens2[0]); |
2260
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491 pItems[item_counter].uDamageRoll=1; |
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492 } |
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493 else |
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494 { |
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495 pItems[item_counter].uDamageDice=0; |
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496 pItems[item_counter].uDamageRoll=0; |
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497 } |
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498 pItems[item_counter].uDamageMod=atoi(tokens[7]); |
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499 auto findResult3 = materialMap.find(tokens[8]); |
2263 | 500 pItems[item_counter].uMaterial = findResult3 == materialMap.end() ? MATERIAL_COMMON : findResult->second; |
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501 pItems[item_counter].uItemID_Rep_St=atoi(tokens[9]); |
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502 pItems[item_counter].pUnidentifiedName = RemoveQuotes(tokens[10]); |
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503 pItems[item_counter].uSpriteID=atoi(tokens[11]); |
224 | 504 |
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505 pItems[item_counter]._additional_value=0; |
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506 pItems[item_counter]._bonus_type=0; |
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507 if (pItems[item_counter].uMaterial==MATERIAL_SPECIAL) |
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508 { |
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509 for(int ii=0; ii<24; ++ii) |
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510 { |
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511 if (!_stricmp(tokens[12],pEnchantments[ii].pOfName)) |
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512 { |
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513 pItems[item_counter]._bonus_type=ii+1; |
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514 break; |
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515 } |
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516 } |
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517 if (!pItems[item_counter]._bonus_type) |
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518 { |
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519 for(int ii=0; ii<72; ++ii) |
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520 { |
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521 if (!_stricmp(tokens[12],pSpecialEnchantments[ii].pNameAdd)) |
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522 { |
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523 pItems[item_counter]._additional_value=ii+1; |
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524 } |
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525 } |
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526 } |
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527 } |
224 | 528 |
2260
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529 if ((pItems[item_counter].uMaterial==MATERIAL_SPECIAL)&&(pItems[item_counter]._bonus_type)) |
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530 { |
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531 char b_s=atoi(tokens[13]); |
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532 if (b_s) |
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533 pItems[item_counter]._bonus_strength=b_s; |
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534 else |
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535 pItems[item_counter]._bonus_strength=1; |
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536 } |
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537 else |
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538 pItems[item_counter]._bonus_strength=0; |
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539 pItems[item_counter].uEquipX=atoi(tokens[14]); |
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540 pItems[item_counter].uEquipY=atoi(tokens[15]); |
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541 pItems[item_counter].pDescription = RemoveQuotes(tokens[16]); |
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542 item_counter++; |
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543 } |
222 | 544 |
224 | 545 pRndItemsTXT_Raw = NULL; |
546 uAllItemsCount = item_counter; | |
547 pRndItemsTXT_Raw = (char *)pEvents_LOD->LoadRaw("rnditems.txt", 0); | |
548 strtok(pRndItemsTXT_Raw, "\r"); | |
549 strtok(NULL, "\r"); | |
550 strtok(NULL, "\r"); | |
551 strtok(NULL, "\r"); | |
2269 | 552 for (item_counter = 0; item_counter < 619; item_counter++) |
224 | 553 { |
554 test_string = strtok(NULL, "\r") + 1; | |
2260
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555 auto tokens = Tokenize(test_string, '\t'); |
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556 Assert(tokens.size() > 7, "Invalid number of tokens"); |
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557 item_counter = atoi(tokens[0]); |
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558 pItems[item_counter].uChanceByTreasureLvl1=atoi(tokens[2]); |
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559 pItems[item_counter].uChanceByTreasureLvl2=atoi(tokens[3]); |
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560 pItems[item_counter].uChanceByTreasureLvl3=atoi(tokens[4]); |
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561 pItems[item_counter].uChanceByTreasureLvl4=atoi(tokens[5]); |
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562 pItems[item_counter].uChanceByTreasureLvl5=atoi(tokens[6]); |
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563 pItems[item_counter].uChanceByTreasureLvl6=atoi(tokens[7]); |
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564 } |
224 | 565 |
1006 | 566 //ChanceByTreasureLvl Summ - to calculate chance |
224 | 567 memset(&uChanceByTreasureLvlSumm, 0, 24); |
2282 | 568 for(int i=0;i<6;++i) |
224 | 569 { |
2282 | 570 for (int j=1;j<item_counter;++j) |
224 | 571 uChanceByTreasureLvlSumm[i]+=pItems[j].uChanceByTreasureLvl[i]; |
572 } | |
222 | 573 |
224 | 574 strtok(NULL, "\r"); |
575 strtok(NULL, "\r"); | |
576 strtok(NULL, "\r"); | |
577 strtok(NULL, "\r"); | |
578 strtok(NULL, "\r"); | |
2282 | 579 for (int i=0;i<3;++i) |
224 | 580 { |
581 test_string = strtok(NULL, "\r") + 1; | |
2260
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582 auto tokens = Tokenize(test_string, '\t'); |
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583 Assert(tokens.size() > 7, "Invalid number of tokens"); |
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584 switch (i) |
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585 { |
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586 case 0: |
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587 uBonusChanceStandart[0]=atoi(tokens[2]); |
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588 uBonusChanceStandart[1]=atoi(tokens[3]); |
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589 uBonusChanceStandart[2]=atoi(tokens[4]); |
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590 uBonusChanceStandart[3]=atoi(tokens[5]); |
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591 uBonusChanceStandart[4]=atoi(tokens[6]); |
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592 uBonusChanceStandart[5]=atoi(tokens[7]); |
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593 break; |
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594 case 1: |
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595 uBonusChanceSpecial[0]=atoi(tokens[2]); |
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596 uBonusChanceSpecial[1]=atoi(tokens[3]); |
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597 uBonusChanceSpecial[2]=atoi(tokens[4]); |
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598 uBonusChanceSpecial[3]=atoi(tokens[5]); |
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599 uBonusChanceSpecial[4]=atoi(tokens[6]); |
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600 uBonusChanceSpecial[5]=atoi(tokens[7]); |
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601 break; |
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602 case 2: |
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603 uBonusChanceWpSpecial[0]=atoi(tokens[2]); |
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604 uBonusChanceWpSpecial[1]=atoi(tokens[3]); |
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605 uBonusChanceWpSpecial[2]=atoi(tokens[4]); |
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606 uBonusChanceWpSpecial[3]=atoi(tokens[5]); |
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607 uBonusChanceWpSpecial[4]=atoi(tokens[6]); |
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608 uBonusChanceWpSpecial[5]=atoi(tokens[7]); |
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609 break; |
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610 } |
224 | 611 } |
222 | 612 |
705 | 613 if ( pRndItemsTXT_Raw ) |
614 { | |
1583 | 615 free(pRndItemsTXT_Raw); |
705 | 616 pRndItemsTXT_Raw = NULL; |
617 } | |
618 | |
224 | 619 pSkillDescTXT_Raw = NULL; |
620 pSkillDescTXT_Raw = (char *)pEvents_LOD->LoadRaw("skilldes.txt", 0); | |
621 strtok(pSkillDescTXT_Raw, "\r"); | |
2282 | 622 for (int i=0; i<37; ++i) |
224 | 623 { |
624 test_string = strtok(NULL, "\r") + 1; | |
2260
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625 auto tokens = Tokenize(test_string, '\t'); |
2261 | 626 Assert(tokens.size() >= 6, "Invalid number of tokens"); |
2260
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627 pSkillDesc[i] = RemoveQuotes(tokens[1]); |
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628 pNormalSkillDesc[i] = RemoveQuotes(tokens[2]); |
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629 pExpertSkillDesc[i] = RemoveQuotes(tokens[3]); |
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630 pMasterSkillDesc[i] = RemoveQuotes(tokens[4]); |
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631 pGrandSkillDesc[i] = RemoveQuotes(tokens[5]); |
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632 } |
224 | 633 |
634 pStatsTXT_Raw = 0; | |
635 pStatsTXT_Raw = (char *)pEvents_LOD->LoadRaw("stats.txt", 0); | |
636 strtok(pStatsTXT_Raw, "\r"); | |
2282 | 637 for (int i=0; i<26; ++i) |
224 | 638 { |
639 test_string = strtok(NULL, "\r") + 1; | |
2260
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640 auto tokens = Tokenize(test_string, '\t'); |
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641 Assert(tokens.size() == 2, "Invalid number of tokens"); |
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642 switch (i) |
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643 { |
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644 case 0: |
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645 case 1: |
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646 case 2: |
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647 case 3: |
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648 case 4: |
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649 case 5: |
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650 case 6: |
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651 pAttributeDescriptions[i] = RemoveQuotes(tokens[1]); |
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652 break; |
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653 case 7: |
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654 pHealthPointsAttributeDescription = RemoveQuotes(tokens[1]); |
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655 break; |
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656 case 8: |
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657 pArmourClassAttributeDescription = RemoveQuotes(tokens[1]); |
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658 break; |
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659 case 9: |
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660 pSpellPointsAttributeDescription = RemoveQuotes(tokens[1]); |
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661 break; |
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662 case 10: |
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663 pPlayerConditionAttributeDescription = RemoveQuotes(tokens[1]); |
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664 break; |
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665 case 11: |
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666 pFastSpellAttributeDescription = RemoveQuotes(tokens[1]); |
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667 break; |
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668 case 12: |
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669 pPlayerAgeAttributeDescription = RemoveQuotes(tokens[1]); |
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670 break; |
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671 case 13: |
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672 pPlayerLevelAttributeDescription = RemoveQuotes(tokens[1]); |
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673 break; |
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674 case 14: |
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675 pPlayerExperienceAttributeDescription = RemoveQuotes(tokens[1]); |
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676 break; |
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677 case 15: |
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678 pAttackBonusAttributeDescription = RemoveQuotes(tokens[1]); |
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679 break; |
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680 case 16: |
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681 pAttackDamageAttributeDescription = RemoveQuotes(tokens[1]); |
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682 break; |
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683 case 17: |
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684 pMissleBonusAttributeDescription = RemoveQuotes(tokens[1]); |
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685 break; |
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686 case 18: |
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687 pMissleDamageAttributeDescription = RemoveQuotes(tokens[1]); |
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688 break; |
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689 case 19: |
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690 pFireResistanceAttributeDescription = RemoveQuotes(tokens[1]); |
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|
691 break; |
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692 case 20: |
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693 pAirResistanceAttributeDescription = RemoveQuotes(tokens[1]); |
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694 break; |
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695 case 21: |
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696 pWaterResistanceAttributeDescription = RemoveQuotes(tokens[1]); |
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697 break; |
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698 case 22: |
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699 pEarthResistanceAttributeDescription = RemoveQuotes(tokens[1]); |
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700 break; |
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701 case 23: |
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702 pMindResistanceAttributeDescription = RemoveQuotes(tokens[1]); |
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703 break; |
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704 case 24: |
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705 pBodyResistanceAttributeDescription = RemoveQuotes(tokens[1]); |
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706 break; |
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707 case 25: |
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708 pSkillPointsAttributeDescription = RemoveQuotes(tokens[1]); |
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709 break; |
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710 } |
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711 } |
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712 |
224 | 713 pClassTXT_Raw = 0; |
714 pClassTXT_Raw = (char *)pEvents_LOD->LoadRaw("class.txt", 0); | |
715 strtok(pClassTXT_Raw, "\r"); | |
2282 | 716 for (int i=0; i<36; ++i) |
224 | 717 { |
718 test_string = strtok(NULL, "\r") + 1; | |
2260
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719 auto tokens = Tokenize(test_string, '\t'); |
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720 Assert(tokens.size() == 3, "Invalid number of tokens"); |
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721 pClassDescriptions[i]=RemoveQuotes(tokens[1]); |
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722 } |
222 | 723 |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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724 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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725 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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726 ItemGen::PopulateSpecialBonusMap(); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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727 ItemGen::PopulateArtifactBonusMap(); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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728 ItemGen::PopulateRegularBonusMap(); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
729 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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730 |
224 | 731 } |
0 | 732 |
733 //----- (00456D17) -------------------------------------------------------- | |
734 void ItemsTable::SetSpecialBonus(ItemGen *pItem) | |
735 { | |
385 | 736 if ( pItems[pItem->uItemID].uMaterial == MATERIAL_SPECIAL ) |
0 | 737 { |
570 | 738 pItem->uEnchantmentType = pItems[pItem->uItemID]._bonus_type; |
385 | 739 pItem->uSpecEnchantmentType = pItems[pItem->uItemID]._additional_value; |
1599 | 740 pItem->m_enchantmentStrength = pItems[pItem->uItemID]._bonus_strength; |
0 | 741 } |
742 } | |
743 | |
744 //----- (00456D43) -------------------------------------------------------- | |
377 | 745 bool ItemsTable::IsMaterialSpecial(ItemGen *pItem) |
0 | 746 { |
377 | 747 return this->pItems[pItem->uItemID].uMaterial == MATERIAL_SPECIAL; |
0 | 748 } |
749 | |
750 //----- (00456D5E) -------------------------------------------------------- | |
377 | 751 bool ItemsTable::IsMaterialNonCommon(ItemGen *pItem) |
0 | 752 { |
385 | 753 return pItems[pItem->uItemID].uMaterial == MATERIAL_SPECIAL || |
754 pItems[pItem->uItemID].uMaterial == MATERIAL_RELIC || | |
755 pItems[pItem->uItemID].uMaterial == MATERIAL_ARTEFACT; | |
0 | 756 } |
757 | |
758 | |
759 //----- (00453B3C) -------------------------------------------------------- | |
760 void ItemsTable::LoadPotions() | |
2284
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|
761 { |
0 | 762 |
2284
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|
763 CHAR Text[90]; |
40c4065234f8
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diff
changeset
|
764 char* test_string; |
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diff
changeset
|
765 unsigned int uRow; |
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Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
766 unsigned int uColumn; |
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Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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changeset
|
767 unsigned __int8 potion_value; |
222 | 768 |
2284
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Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
769 if ( pPotionNotesTXT_Raw ) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
770 free(pPotionNotesTXT_Raw); |
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Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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changeset
|
771 pPotionNotesTXT_Raw = NULL; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
772 auto tokens = Tokenize("", '\t'); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
773 char* pPotionsTXT_Raw = (char *)pEvents_LOD->LoadRaw("potion.txt", 0); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
774 test_string = strtok(pPotionsTXT_Raw ,"\r") + 1; |
40c4065234f8
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changeset
|
775 while (test_string) |
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Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
776 { |
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Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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777 tokens = Tokenize(test_string, '\t'); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
778 if (!strcmp(tokens[0], "222")) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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changeset
|
779 break; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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changeset
|
780 test_string = strtok(NULL ,"\r") + 1; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
781 } |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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parents:
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|
782 if (!test_string) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
783 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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784 MessageBoxA(0, "Error Pre-Parsing Potion Table", "Load Error", MB_ICONHAND|MB_CANCELTRYCONTINUE); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
785 return; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
786 } |
193
821fd955c379
fixed potion data parsing. Somehow 3d render was affected
Gloval
parents:
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diff
changeset
|
787 |
2284
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Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
788 for (uRow = 0;uRow < 50; ++uRow) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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789 { |
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790 if (tokens.size() < 50) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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791 { |
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Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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792 wsprintfA(Text, "Error Parsing Potion Table at Row: %d Column: %d", uRow, tokens.size()); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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793 MessageBoxA(0, Text, "Parsing Error", MB_ICONHAND|MB_CANCELTRYCONTINUE); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
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diff
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|
794 return; |
40c4065234f8
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|
795 } |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
796 for (uColumn = 0; uColumn < 50; ++uColumn) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
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797 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
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798 char* currValue = tokens[uColumn + 7]; |
40c4065234f8
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changeset
|
799 potion_value = atoi(currValue); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
800 if ( !potion_value && tolower(currValue[0]) == 'e') |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
801 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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parents:
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diff
changeset
|
802 potion_value = atoi(currValue + 1); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
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diff
changeset
|
803 } |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
804 this->potion_data[uRow][uColumn]=potion_value; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
805 } |
193
821fd955c379
fixed potion data parsing. Somehow 3d render was affected
Gloval
parents:
189
diff
changeset
|
806 |
2284
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
807 test_string = strtok(NULL ,"\r") + 1; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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parents:
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diff
changeset
|
808 if (!test_string) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
809 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
810 wsprintfA(Text, "Error Parsing Potion Table at Row: %d Column: %d", uRow, 0); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
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diff
changeset
|
811 MessageBoxA(0, Text, "Parsing Error", MB_ICONHAND|MB_CANCELTRYCONTINUE); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
812 return; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
813 } |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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changeset
|
814 tokens = Tokenize(test_string, '\t'); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
815 } |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
816 } |
0 | 817 |
818 //----- (00453CE5) -------------------------------------------------------- | |
819 void ItemsTable::LoadPotionNotes() | |
2284
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Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
820 { |
222 | 821 |
2284
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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changeset
|
822 CHAR Text[90]; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
823 char* test_string; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
824 unsigned int uRow; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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changeset
|
825 unsigned int uColumn; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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changeset
|
826 unsigned __int8 potion_note; |
222 | 827 |
828 if ( pPotionNotesTXT_Raw ) | |
1583 | 829 free(pPotionNotesTXT_Raw); |
222 | 830 pPotionNotesTXT_Raw = NULL; |
2284
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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changeset
|
831 auto tokens = Tokenize("", '\t'); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
832 char* pPotionNotesTXT_Raw = (char *)pEvents_LOD->LoadRaw("potnotes.txt", 0); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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changeset
|
833 test_string = strtok(pPotionNotesTXT_Raw ,"\r") + 1; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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|
834 while (test_string) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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changeset
|
835 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
836 tokens = Tokenize(test_string, '\t'); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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changeset
|
837 if (!strcmp(tokens[0], "222")) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
838 break; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
839 test_string = strtok(NULL ,"\r") + 1; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
840 } |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
841 if (!test_string) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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changeset
|
842 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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changeset
|
843 MessageBoxA(0, "Error Pre-Parsing Potion Table", "Load Error", MB_ICONHAND|MB_CANCELTRYCONTINUE); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
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diff
changeset
|
844 return; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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changeset
|
845 } |
0 | 846 |
2284
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
847 for (uRow = 0;uRow < 50; ++uRow) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
848 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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changeset
|
849 if (tokens.size() < 50) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
850 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
851 wsprintfA(Text, "Error Parsing Potion Table at Row: %d Column: %d", uRow, tokens.size()); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
852 MessageBoxA(0, Text, "Parsing Error", MB_ICONHAND|MB_CANCELTRYCONTINUE); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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2282
diff
changeset
|
853 return; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
854 } |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
855 for (uColumn = 0; uColumn < 50; ++uColumn) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
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diff
changeset
|
856 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
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changeset
|
857 char* currValue = tokens[uColumn + 7]; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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changeset
|
858 potion_note = atoi(currValue); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
859 if ( !potion_note && tolower(currValue[0]) == 'e') |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
860 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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changeset
|
861 potion_note = atoi(currValue + 1); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
862 } |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
863 this->potion_note[uRow][uColumn]=potion_note; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
864 } |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
865 |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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2282
diff
changeset
|
866 test_string = strtok(NULL ,"\r") + 1; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
867 if (!test_string) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
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diff
changeset
|
868 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
869 wsprintfA(Text, "Error Parsing Potion Table at Row: %d Column: %d", uRow, 0); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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|
870 MessageBoxA(0, Text, "Parsing Error", MB_ICONHAND|MB_CANCELTRYCONTINUE); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
871 return; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
872 } |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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parents:
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diff
changeset
|
873 tokens = Tokenize(test_string, '\t'); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
874 } |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
875 |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
876 |
222 | 877 } |
0 | 878 |
879 | |
880 //----- (00456442) -------------------------------------------------------- | |
881 unsigned int ItemGen::GetValue() | |
463 | 882 { |
883 unsigned int uBaseValue; // edi@1 | |
884 unsigned int bonus; | |
0 | 885 |
463 | 886 uBaseValue = pItemsTable->pItems[this->uItemID].uValue; |
887 if ( this->uAttributes & ITEM_TEMP_BONUS || pItemsTable->IsMaterialNonCommon(this) ) | |
888 return uBaseValue; | |
570 | 889 if (uEnchantmentType ) |
1599 | 890 return uBaseValue + 100 * m_enchantmentStrength;; |
463 | 891 if (uSpecEnchantmentType ) |
892 { | |
893 bonus = pItemsTable->pSpecialEnchantments[uSpecEnchantmentType].iTreasureLevel; | |
894 if ( bonus > 10 ) | |
895 return uBaseValue + bonus; | |
896 else | |
897 return uBaseValue * bonus; | |
898 } | |
899 return uBaseValue; | |
900 } | |
0 | 901 |
902 //----- (00456499) -------------------------------------------------------- | |
903 const char *ItemGen::GetDisplayName() | |
904 { | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1545
diff
changeset
|
905 if (IsIdentified()) |
366 | 906 return GetIdentifiedName(); |
0 | 907 else |
366 | 908 return pItemsTable->pItems[uItemID].pUnidentifiedName; |
0 | 909 } |
910 | |
911 //----- (004564B3) -------------------------------------------------------- | |
912 const char *ItemGen::GetIdentifiedName() | |
913 { | |
377 | 914 unsigned __int8 equip_type; |
915 const char *player_name; | |
916 const char *nameModificator; | |
917 const char *format_str; | |
0 | 918 |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
919 equip_type = GetItemEquipType(); |
377 | 920 if ( (equip_type == EQUIP_REAGENT) || (equip_type == EQUIP_POTION) || (equip_type == EQUIP_GOLD) ) |
0 | 921 { |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1202
diff
changeset
|
922 sprintf(item__getname_buffer.data(), "%s", pItemsTable->pItems[uItemID].pName); |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
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1202
diff
changeset
|
923 return item__getname_buffer.data(); |
0 | 924 } |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1202
diff
changeset
|
925 sprintf(item__getname_buffer.data(), "%s", pItemsTable->pItems[uItemID].pName); |
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926 if ( uItemID == ITEM_LICH_JAR_FULL ) //Lich Jar |
0 | 927 { |
377 | 928 if ( (uHolderPlayer >0 )&& (uHolderPlayer <= 4) ) |
0 | 929 { |
377 | 930 player_name = pPlayers[uHolderPlayer]->pName; |
931 if ( player_name[strlen(player_name) - 1] == 's' ) | |
932 format_str = pGlobalTXT_LocalizationStrings[655]; //"%s' Jar" | |
0 | 933 else |
377 | 934 format_str = pGlobalTXT_LocalizationStrings[654]; //"%s's Jar" |
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|
935 sprintf(item__getname_buffer.data(), format_str, pPlayers[uHolderPlayer]->pName); |
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|
936 return item__getname_buffer.data(); |
0 | 937 } |
938 } | |
377 | 939 if ( !pItemsTable->IsMaterialNonCommon(this) ) |
0 | 940 { |
570 | 941 if ( uEnchantmentType ) |
0 | 942 { |
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|
943 strcat(item__getname_buffer.data(), " "); |
570 | 944 nameModificator = pItemsTable->pEnchantments[uEnchantmentType-1].pOfName; |
0 | 945 } |
946 else | |
947 { | |
377 | 948 if ( !uSpecEnchantmentType ) |
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949 return item__getname_buffer.data(); |
377 | 950 if ( uSpecEnchantmentType == 16 //Drain Hit Points from target. |
951 || uSpecEnchantmentType == 39 //Double damage vs Demons. | |
952 || uSpecEnchantmentType == 40 //Double damage vs Dragons | |
953 || uSpecEnchantmentType == 45 //+5 Speed and Accuracy | |
954 || uSpecEnchantmentType == 56 //+5 Might and Endurance. | |
955 || uSpecEnchantmentType == 57 //+5 Intellect and Personality. | |
956 || uSpecEnchantmentType == 58 //Increased Value. | |
957 || uSpecEnchantmentType == 60 //+3 Unarmed and Dodging skills | |
958 || uSpecEnchantmentType == 61 //+3 Stealing and Disarm skills. | |
959 || uSpecEnchantmentType == 59 //Increased Weapon speed. | |
960 || uSpecEnchantmentType == 63 //Double Damage vs. Elves. | |
961 || uSpecEnchantmentType == 64 //Double Damage vs. Undead. | |
962 || uSpecEnchantmentType == 67 //Adds 5 points of Body damage and +2 Disarm skill. | |
963 || uSpecEnchantmentType == 68 ) //Adds 6-8 points of Cold damage and +5 Armor Class. | |
964 { //enchantment and name positions inverted! | |
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965 sprintf( item__getname_buffer.data(), "%s %s", |
377 | 966 pItemsTable->pSpecialEnchantments[uSpecEnchantmentType-1].pNameAdd, |
967 pItemsTable->pItems[uItemID].pName); | |
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968 return item__getname_buffer.data(); |
0 | 969 } |
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970 strcat(item__getname_buffer.data(), " "); |
377 | 971 nameModificator = pItemsTable->pSpecialEnchantments[uSpecEnchantmentType-1].pNameAdd; |
0 | 972 } |
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973 strcat(item__getname_buffer.data(), nameModificator); |
0 | 974 } |
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975 return item__getname_buffer.data(); |
0 | 976 } |
977 | |
978 | |
979 //----- (00456620) -------------------------------------------------------- | |
385 | 980 void ItemsTable::GenerateItem(int treasure_level, unsigned int uTreasureType, ItemGen *out_item) |
2286 | 981 { |
982 int treasureLevelMinus1; // ebx@3 | |
559 | 983 int current_chance; // ebx@43 |
984 int tmp_chance; // ecx@47 | |
985 int v17; // ebx@57 | |
986 int v18; // edx@62 | |
2262 | 987 unsigned int special_chance; // edx@86 |
988 unsigned int v26; // edx@89 | |
559 | 989 unsigned int v27; // eax@89 |
990 int v32; // ecx@91 | |
991 int v33; // eax@91 | |
2262 | 992 unsigned int v34; // eax@97 |
559 | 993 int v45; // eax@120 |
994 int v46; // edx@120 | |
995 int j; // eax@121 | |
996 int val_list[800]; // [sp+Ch] [bp-C88h]@33 | |
997 int total_chance; // [sp+C8Ch] [bp-8h]@33 | |
998 signed int v56; // [sp+CA0h] [bp+Ch]@55 | |
999 int v57; // [sp+CA0h] [bp+Ch]@62 | |
1000 | |
1001 if (!out_item) | |
1583 | 1002 out_item = (ItemGen *)malloc(sizeof(ItemGen)); |
559 | 1003 memset(out_item, 0, sizeof(*out_item)); |
1004 | |
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|
1005 |
2286 | 1006 treasureLevelMinus1 = treasure_level - 1; |
559 | 1007 if ( uTreasureType ) //generate known treasure type |
2286 | 1008 { |
559 | 1009 ITEM_EQUIP_TYPE requested_equip; |
1010 PLAYER_SKILL_TYPE requested_skill = PLAYER_SKILL_INVALID; | |
1011 switch (uTreasureType) | |
1012 { | |
1989 | 1013 case 20: requested_equip = EQUIP_SINGLE_HANDED; break; |
559 | 1014 case 21: requested_equip = EQUIP_ARMOUR; break; |
1015 case 22: requested_skill = PLAYER_SKILL_MISC; break; | |
1016 case 23: requested_skill = PLAYER_SKILL_SWORD; break; | |
1017 case 24: requested_skill = PLAYER_SKILL_DAGGER; break; | |
1018 case 25: requested_skill = PLAYER_SKILL_AXE; break; | |
1019 case 26: requested_skill = PLAYER_SKILL_SPEAR; break; | |
1020 case 27: requested_skill = PLAYER_SKILL_BOW; break; | |
1021 case 28: requested_skill = PLAYER_SKILL_MACE; break; | |
1022 case 29: requested_skill = PLAYER_SKILL_CLUB; break; | |
1023 case 30: requested_skill = PLAYER_SKILL_STAFF; break; | |
1024 case 31: requested_skill = PLAYER_SKILL_LEATHER; break; | |
1025 case 32: requested_skill = PLAYER_SKILL_CHAIN; break; | |
1026 case 33: requested_skill = PLAYER_SKILL_PLATE; break; | |
1027 case 34: requested_equip = EQUIP_SHIELD; break; | |
1028 case 35: requested_equip = EQUIP_HELMET; break; | |
1029 case 36: requested_equip = EQUIP_BELT; break; | |
1030 case 37: requested_equip = EQUIP_CLOAK; break; | |
1031 case 38: requested_equip = EQUIP_GAUNTLETS; break; | |
1032 case 39: requested_equip = EQUIP_BOOTS; break; | |
1033 case 40: requested_equip = EQUIP_RING; break; | |
1034 case 41: requested_equip = EQUIP_AMULET; break; | |
1035 case 42: requested_equip = EQUIP_WAND; break; | |
1036 case 43: requested_equip = EQUIP_SPELL_SCROLL; break; | |
1037 case 44: requested_equip = EQUIP_POTION; break; | |
1038 case 45: requested_equip = EQUIP_REAGENT; break; | |
1039 case 46: requested_equip = EQUIP_GEM; break; | |
1040 default: | |
1041 __debugbreak(); // check this condition | |
1042 requested_equip = (ITEM_EQUIP_TYPE)(uTreasureType - 1); | |
1043 break; | |
1044 } | |
1045 memset(val_list, 0, sizeof(val_list)); | |
1046 total_chance = 0; | |
1047 j=0; | |
1048 //a2a = 1; | |
1049 if (requested_skill == PLAYER_SKILL_INVALID) // no skill for this item needed | |
1050 { | |
1051 for (uint i = 1; i < 500; ++i) | |
1052 { | |
1053 if (pItems[i].uEquipType == requested_equip) | |
1054 { | |
1055 val_list[j] = i; | |
1056 ++j; | |
1057 total_chance += pItems[i].uChanceByTreasureLvl[treasure_level - 1]; | |
1058 } | |
1059 } | |
1060 } | |
1061 else //have needed skill | |
1062 { | |
1063 for (uint i = 1; i < 500; ++i) | |
1064 { | |
1065 if (pItems[i].uSkillType == requested_skill) | |
1066 { | |
1067 val_list[j] = i; | |
1068 ++j; | |
1069 total_chance += pItems[i].uChanceByTreasureLvl[treasure_level - 1]; | |
1070 } | |
1071 } | |
1072 } | |
1073 | |
1074 current_chance = 0; | |
1075 if ( total_chance ) | |
2286 | 1076 { |
1077 current_chance = rand() % total_chance + 1; | |
1078 tmp_chance = 0; | |
1079 j=0; | |
1080 while(tmp_chance < current_chance) | |
1081 { | |
1082 out_item->uItemID = val_list[j]; | |
1083 tmp_chance += pItems[val_list[j]].uChanceByTreasureLvl[treasure_level - 1]; | |
1084 ++j; | |
1085 } | |
0 | 1086 } |
2286 | 1087 else |
1088 { | |
1089 out_item->uItemID = 1; | |
1090 } | |
1091 } | |
559 | 1092 else |
2286 | 1093 { |
559 | 1094 //artifact |
2286 | 1095 if ( treasureLevelMinus1 == 5 ) |
1096 { | |
1097 v56 = 0; | |
1098 for(int i=0; i<29; ++i) | |
559 | 1099 v56 += pParty->pIsArtifactFound[i]; |
2286 | 1100 v17 = rand() % 29; |
1101 if ((rand() % 100 < 5) && !pParty->pIsArtifactFound[v17] && v56 < 13) | |
1102 { | |
559 | 1103 pParty->pIsArtifactFound[v17] = 1; |
1104 out_item->uAttributes = 0; | |
1105 out_item->uItemID = v17 + 500; | |
1106 SetSpecialBonus(out_item); | |
1107 return; | |
2286 | 1108 } |
1109 } | |
1110 | |
559 | 1111 v57 = 0; |
2286 | 1112 v18 = rand() % this->uChanceByTreasureLvlSumm[treasure_level - 1] + 1; |
1113 while (v57 < v18) | |
1114 { | |
1115 ++out_item->uItemID; | |
1116 v57 += pItems[out_item->uItemID].uChanceByTreasureLvl[treasureLevelMinus1]; | |
559 | 1117 } |
2286 | 1118 } |
1119 if (out_item->GetItemEquipType() == EQUIP_POTION && out_item->uItemID != ITEM_POTION_BOTTLE ) | |
1120 {// if it potion set potion spec | |
1121 out_item->uEnchantmentType = 0; | |
1122 for (int i=0; i<2; ++i) | |
1123 out_item->uEnchantmentType += rand() % 4 + 1; | |
1124 out_item->uEnchantmentType = out_item->uEnchantmentType * treasure_level; | |
1125 } | |
559 | 1126 |
1127 if ( out_item->uItemID == ITEM_SPELLBOOK_LIGHT_DIVINE_INTERVENTION | |
1128 && !(unsigned __int16)_449B57_test_bit(pParty->_quest_bits, 239) ) | |
1129 out_item->uItemID = ITEM_SPELLBOOK_LIGHT_SUN_BURST; | |
2286 | 1130 if ( pItemsTable->pItems[out_item->uItemID].uItemID_Rep_St ) |
559 | 1131 out_item->uAttributes = 0; |
1132 else | |
1133 out_item->uAttributes = 1; | |
385 | 1134 |
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1135 if ( out_item->GetItemEquipType() != EQUIP_POTION ) |
559 | 1136 { |
1137 out_item->uSpecEnchantmentType = 0; | |
570 | 1138 out_item->uEnchantmentType = 0; |
559 | 1139 } |
1140 //try get special enhansment | |
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ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
1141 switch (out_item->GetItemEquipType()) |
559 | 1142 { |
1989 | 1143 case EQUIP_SINGLE_HANDED: |
1144 case EQUIP_TWO_HANDED : | |
559 | 1145 case EQUIP_BOW : |
2286 | 1146 if ( !uBonusChanceWpSpecial[treasureLevelMinus1] ) |
559 | 1147 return; |
2286 | 1148 if ((uint)(rand() % 100)>=uBonusChanceWpSpecial[treasureLevelMinus1]) |
559 | 1149 return; |
1150 break; | |
1151 case EQUIP_ARMOUR : | |
1152 case EQUIP_SHIELD : | |
1153 case EQUIP_HELMET : | |
1154 case EQUIP_BELT : | |
1155 case EQUIP_CLOAK : | |
1156 case EQUIP_GAUNTLETS : | |
1157 case EQUIP_BOOTS : | |
1158 case EQUIP_RING : | |
570 | 1159 |
2286 | 1160 if ( !uBonusChanceStandart[treasureLevelMinus1] ) |
559 | 1161 return; |
1162 special_chance = rand() % 100; | |
2286 | 1163 if ( special_chance < uBonusChanceStandart[treasureLevelMinus1]) |
559 | 1164 { |
2286 | 1165 v26 = rand() %pEnchantmentsSumm[out_item->GetItemEquipType()-3] + 1; |
1166 v27 = 0; | |
1167 while(v27 < v26) | |
1168 { | |
570 | 1169 ++out_item->uEnchantmentType; |
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ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
1170 v27+=pEnchantments[out_item->uEnchantmentType].to_item[out_item->GetItemEquipType()-3]; |
2286 | 1171 } |
570 | 1172 |
2286 | 1173 v33 = rand() % (bonus_ranges[treasureLevelMinus1].maxR - bonus_ranges[treasureLevelMinus1].minR + 1); |
1174 out_item->m_enchantmentStrength = v33 + bonus_ranges[treasureLevelMinus1].minR; | |
570 | 1175 v32 = out_item->uEnchantmentType - 1; |
1176 if ( v32 == 21 || v32 == 22 || v32 == 23 ) //Armsmaster skill, Dodge skill, Unarmed skill | |
1599 | 1177 out_item->m_enchantmentStrength = out_item->m_enchantmentStrength/2; |
1178 if ( out_item->m_enchantmentStrength <= 0 ) | |
1179 out_item->m_enchantmentStrength = 1; | |
559 | 1180 return; |
1181 | |
1182 } | |
2286 | 1183 else if ( special_chance >= uBonusChanceStandart[treasureLevelMinus1] + uBonusChanceSpecial[treasureLevelMinus1] ) |
1184 return; | |
559 | 1185 break; |
1186 case EQUIP_WAND: | |
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ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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changeset
|
1187 out_item->uNumCharges = rand() % 6 + out_item->GetDamageMod() + 1; |
559 | 1188 out_item->uMaxCharges = out_item->uNumCharges; |
2286 | 1189 return; |
559 | 1190 default: |
224 | 1191 return; |
559 | 1192 } |
1193 | |
1194 j=0; | |
1195 int spc_sum=0; | |
1196 int spc; | |
1197 memset(&val_list, 0, 3200); | |
2262 | 1198 for (unsigned int i=0; i<pSpecialEnchantments_count;++i) |
2286 | 1199 { |
1200 int tr_lv= pSpecialEnchantments[i].iTreasureLevel; | |
1201 if ((treasure_level - 1 == 2) && ( tr_lv == 1 || tr_lv == 0 ) || | |
1202 (treasure_level - 1 == 3) && (tr_lv == 2 || tr_lv == 1 || tr_lv == 0) || | |
1203 (treasure_level - 1 == 4) && (tr_lv == 3 || tr_lv == 2 || tr_lv == 1) || | |
1204 (treasure_level - 1 == 5) && (tr_lv == 3) | |
1205 ) | |
1206 { | |
1207 spc=pSpecialEnchantments[i].to_item_apply[out_item->GetItemEquipType()]; | |
1208 spc_sum+=spc; | |
1209 if(spc) | |
559 | 1210 { |
2286 | 1211 val_list[j++]=i; |
559 | 1212 } |
2286 | 1213 } |
1214 } | |
559 | 1215 |
1216 v46 = rand()%spc_sum+1; | |
1217 j=0; | |
2286 | 1218 v45 = 0; |
1219 while (v45<v46) | |
1220 { | |
1221 ++j; | |
1222 out_item->uSpecEnchantmentType=val_list[j]; | |
1223 v45+=pSpecialEnchantments[val_list[j]].to_item_apply[out_item->GetItemEquipType()]; | |
1224 } | |
0 | 1225 } |
1226 | |
1227 //----- (004505CC) -------------------------------------------------------- | |
1228 bool ItemGen::GenerateArtifact() | |
1229 { | |
1230 signed int uNumArtifactsNotFound; // esi@1 | |
463 | 1231 int artifacts_list[32]; |
0 | 1232 |
385 | 1233 memset(artifacts_list, 0,sizeof(artifacts_list)); |
0 | 1234 uNumArtifactsNotFound = 0; |
385 | 1235 |
1236 for (int i=500;i<529;++i) | |
484 | 1237 if ( !pParty->pIsArtifactFound[i-500] ) |
385 | 1238 artifacts_list[uNumArtifactsNotFound++] = i; |
1239 | |
1240 Reset(); | |
0 | 1241 if ( uNumArtifactsNotFound ) |
1242 { | |
385 | 1243 uItemID = artifacts_list[rand() % uNumArtifactsNotFound]; |
1244 pItemsTable->SetSpecialBonus(this); | |
1245 return true; | |
0 | 1246 } |
1247 else | |
385 | 1248 return false; |
1249 | |
0 | 1250 } |
1604
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Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1251 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1252 std::map<int, std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>* >ItemGen::regularBonusMap; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
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|
1253 std::map<int, std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>* >ItemGen::specialBonusMap; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1254 std::map<int, std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>* >ItemGen::artifactBonusMap; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1255 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1256 #define NEWBONUSINTOSPECIALLIST(x,y) AddToMap(ItemGen::specialBonusMap, enchId, x, y); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1257 #define NEWBONUSINTOSPECIALLIST2(x,y,z) AddToMap(ItemGen::specialBonusMap, enchId, x, y, z); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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changeset
|
1258 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1259 #define NEWBONUSINTOREGULARLIST(x) AddToMap(ItemGen::regularBonusMap, enchId, x); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1260 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
changeset
|
1261 #define NEWBONUSINTOARTIFACTLIST(x,y) AddToMap(ItemGen::artifactBonusMap, itemId, x, y); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
changeset
|
1262 #define NEWBONUSINTOARTIFACTLIST2(x,y,z) AddToMap(ItemGen::artifactBonusMap, itemId, x, y, z); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
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1603
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changeset
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1263 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1264 void ItemGen::AddToMap( std::map<int, std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>* > &maptoadd, int enchId, CHARACTER_ATTRIBUTE_TYPE attrId, int bonusValue /*= 0*/, unsigned __int16 Player::* skillPtr /*= NULL*/ ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
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1603
diff
changeset
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1265 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1266 auto key = maptoadd.find(enchId); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1603
diff
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|
1267 std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>* currMap; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
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|
1268 if (key == maptoadd.end()) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
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|
1269 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
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|
1270 currMap = new std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
1603
diff
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|
1271 maptoadd[enchId] = currMap; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
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diff
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|
1272 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
1603
diff
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|
1273 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
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|
1274 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
1603
diff
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|
1275 currMap = key->second; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
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diff
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|
1276 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1603
diff
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|
1277 Assert(currMap->find(attrId) == currMap->end(), "Attribute %d already present for enchantment %d", attrId, enchId); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1278 (*currMap)[attrId] = new CEnchantment(bonusValue, skillPtr); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
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|
1279 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
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diff
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|
1280 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1281 void ItemGen::PopulateSpecialBonusMap() |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
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diff
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|
1282 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1283 int enchId = 1;// of Protection, +10 to all Resistances |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1284 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_FIRE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
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|
1285 NEWBONUSINTOSPECIALLIST( CHARACTER_ATTRIBUTE_RESIST_AIR, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
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|
1286 NEWBONUSINTOSPECIALLIST( CHARACTER_ATTRIBUTE_RESIST_WATER, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
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|
1287 NEWBONUSINTOSPECIALLIST( CHARACTER_ATTRIBUTE_RESIST_EARTH, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
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|
1288 NEWBONUSINTOSPECIALLIST( CHARACTER_ATTRIBUTE_RESIST_MIND, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
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|
1289 NEWBONUSINTOSPECIALLIST( CHARACTER_ATTRIBUTE_RESIST_BODY, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1290 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1291 enchId = 2;//of The Gods, +10 to all Seven Statistics |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1292 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_STRENGTH, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1603
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|
1293 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
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|
1294 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1295 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1296 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ACCURACY, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1297 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_SPEED, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1298 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_LUCK, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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changeset
|
1299 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1300 enchId = 26;//of Air Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1301 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_AIR,0, &Player::skillAir); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1603
diff
changeset
|
1302 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1303 enchId = 27;//of Body Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1304 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_BODY,0, &Player::skillBody); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1603
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changeset
|
1305 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1306 enchId = 28;//of Dark Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1307 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_DARK,0, &Player::skillDark); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
changeset
|
1308 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1309 enchId = 29;//of Earth Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1310 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_EARTH,0, &Player::skillEarth); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1603
diff
changeset
|
1311 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1312 enchId = 30;//of Fire Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1313 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_FIRE,0, &Player::skillFire); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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changeset
|
1314 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1315 enchId = 31;//of Light Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1316 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_LIGHT,0, &Player::skillLight); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1317 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1318 enchId = 32;//of Mind Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1319 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_MIND,0, &Player::skillMind); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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changeset
|
1320 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1321 enchId = 33;//of Spirit Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1322 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_SPIRIT,0, &Player::skillSpirit); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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changeset
|
1323 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1324 enchId = 34;//of Water Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1325 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_WATER,0, &Player::skillWater); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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changeset
|
1326 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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changeset
|
1327 enchId = 42;//of Doom |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1328 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_STRENGTH, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1329 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1330 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1331 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1332 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ACCURACY, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1333 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_SPEED, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1334 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_LUCK, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1335 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_HEALTH, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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changeset
|
1336 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_MANA, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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changeset
|
1337 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_AC_BONUS, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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changeset
|
1338 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_FIRE, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1339 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_AIR, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1340 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_WATER, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1341 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_EARTH, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1342 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_MIND, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1343 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_BODY, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1344 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1345 enchId = 43;//of Earth |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1346 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1347 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_AC_BONUS, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1348 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_HEALTH, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1349 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1350 enchId = 44;//of Life |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1351 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_HEALTH, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1352 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1353 enchId = 45;//Rogues |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1354 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_SPEED, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1355 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ACCURACY, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1356 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1357 enchId = 46;//of The Dragon |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1358 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_STRENGTH, 25); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1359 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1360 enchId = 47;//of The Eclipse |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1361 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_MANA, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1362 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1363 enchId = 48;//of The Golem |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1364 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1365 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_AC_BONUS, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1366 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1367 enchId = 49;//of The Moon |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1368 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1369 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_LUCK, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1370 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1371 enchId = 50;//of The Phoenix |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1372 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_FIRE, 30); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1373 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1374 enchId = 51;//of The Sky |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1375 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_MANA, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1376 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_SPEED, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1377 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1378 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1379 enchId = 52;//of The Stars |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1380 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1381 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ACCURACY, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1382 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1383 enchId = 53;//of The Sun |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1384 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_STRENGTH, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1385 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1386 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1387 enchId = 54;//of The Troll |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1388 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1389 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1390 enchId = 55;//of The Unicorn |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1391 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_LUCK, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1392 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1393 enchId = 56;//Warriors |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1394 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_STRENGTH, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1395 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1396 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1397 enchId = 57;//Wizards |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1398 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1399 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1400 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1401 enchId = 60;//Monks' |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1402 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_DODGE, 3, &Player::skillDodge); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1403 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_UNARMED, 3, &Player::skillUnarmed); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1404 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1405 enchId = 61;//Thieves' |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1406 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM, 3, &Player::skillStealing); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1407 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_STEALING, 3, &Player::skillDisarmTrap); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1408 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1409 enchId = 62;//of Identifying |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1410 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_ITEM_ID, 3, &Player::skillItemId); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1411 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID, 3, &Player::skillMonsterId); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1412 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1413 enchId = 67;//Assassins' |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1414 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM, 2, &Player::skillDisarmTrap); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1415 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1416 enchId = 68;//Barbarians' |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1417 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_AC_BONUS, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1418 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1419 enchId = 69;//of the Storm |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1420 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_AIR, 20); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1421 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1422 enchId = 70;//of the Ocean |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1423 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_WATER, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1424 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_ALCHEMY, 2, &Player::skillAlchemy); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1425 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1426 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1427 void ItemGen::PopulateRegularBonusMap() |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1428 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1429 int enchId = 1;//of Might |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1430 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_STRENGTH); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1431 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1432 enchId = 2;//of Thought |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1433 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1434 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1435 enchId = 3;//of Charm |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1436 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_WILLPOWER); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1437 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1438 enchId = 4;//of Vigor |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1439 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_ENDURANCE); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1440 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1441 enchId = 5;//of Precision |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1442 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_ACCURACY); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1443 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1444 enchId = 6;//of Speed |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1445 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SPEED); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1446 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1447 enchId = 7;//of Luck |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1448 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_LUCK); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1449 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1450 enchId = 8;//of Health |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1451 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_HEALTH); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1452 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1453 enchId = 9;//of Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1454 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_MANA); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1455 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1456 enchId = 10;//of Defense |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1457 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_AC_BONUS); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1458 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1459 enchId = 11;//of Fire Resistance |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1460 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_RESIST_FIRE); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1461 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1462 enchId = 12;//of Air Resistance |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1463 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_RESIST_AIR); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1464 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1465 enchId = 13;//of Water Resistance |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1466 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_RESIST_WATER); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1467 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1468 enchId = 14;//of Earth Resistance |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1469 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_RESIST_EARTH); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1470 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1471 enchId = 15;//of Mind Resistance |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1472 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_RESIST_MIND); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1473 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1474 enchId = 16;//of Body Resistance |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1475 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_RESIST_BODY); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1476 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1477 enchId = 17;//of Alchemy |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1478 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SKILL_ALCHEMY); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1479 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1480 enchId = 18;//of Stealing |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1481 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SKILL_STEALING); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1482 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1483 enchId = 19;//of Disarming |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1484 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1485 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1486 enchId = 20;//of Items |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1487 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SKILL_ITEM_ID); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1488 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1489 enchId = 21;//of Monsters |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1490 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1491 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1492 enchId = 22;//of Arms |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1493 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1494 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1495 enchId = 23;//of Dodging |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1496 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SKILL_DODGE); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1497 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1498 enchId = 24;//of the Fist |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1499 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SKILL_UNARMED); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1500 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1501 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1502 void ItemGen::PopulateArtifactBonusMap() |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1503 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1504 int itemId; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1505 itemId = ITEM_ARTIFACT_PUCK; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1506 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1507 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1508 itemId = ITEM_ARTIFACT_IRON_FEATHER; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1509 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1510 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1511 itemId = ITEM_ARTIFACT_WALLACE; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1512 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1513 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1514 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1515 itemId = ITEM_ARTIFACT_CORSAIR; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1516 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_LUCK, 40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1517 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1518 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_STEALING, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1519 |
1648 | 1520 itemId = ITEM_ARTIFACT_GOVERNORS_ARMOR; |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1521 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1522 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1523 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1524 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1525 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ACCURACY, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1526 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1527 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_LUCK, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1528 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1529 itemId = ITEM_ARTIFACT_YORUBA; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1530 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 25); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1531 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1532 itemId = ITEM_ARTIFACT_SPLITTER; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1533 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_FIRE, 50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1534 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1535 itemId = ITEM_ARTEFACT_ULLYSES, |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1536 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ACCURACY, 50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1537 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1538 itemId = ITEM_ARTEFACT_HANDS_OF_THE_MASTER, |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1539 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_DODGE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1540 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_UNARMED, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1541 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1542 itemId = ITEM_ARTIFACT_LEAGUE_BOOTS; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1543 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, 40); |
1826 | 1544 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_WATER, 0, &Player::skillWater); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1545 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1546 itemId = ITEM_ARTIFACT_RULERS_RING; |
1826 | 1547 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_MIND, 0, &Player::skillMind); |
1548 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_DARK, 0, &Player::skillDark); | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1549 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1550 itemId = ITEM_RELIC_MASH; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1551 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 150); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1552 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, -40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1553 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_WILLPOWER, -40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1554 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, -40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1555 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1556 itemId = ITEM_RELIC_ETHRICS_STAFF; |
1826 | 1557 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_DARK, 0, &Player::skillDark); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1558 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_MEDITATION, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1559 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1560 itemId = ITEM_RELIC_HARECS_LEATHER; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1561 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1562 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_STEALING, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1563 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_LUCK, 50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1564 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_FIRE, -10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1565 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_WATER, -10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1566 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_AIR, -10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1567 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_EARTH, -10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1568 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_MIND, -10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1569 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_BODY, -10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1570 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1571 itemId = ITEM_RELIC_OLD_NICK; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1572 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1573 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1574 itemId = ITEM_RELIC_AMUCK; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1575 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 100); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1576 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 100); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1577 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_AC_BONUS, -15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1578 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1579 itemId = ITEM_RELIC_GLORY_SHIELD; |
1826 | 1580 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_SPIRIT, 0, &Player::skillSpirit); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1581 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_SHIELD, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1582 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_MIND, -10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1583 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_BODY, -10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1584 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1585 itemId = ITEM_RELIC_KELEBRIM; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1586 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1587 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_EARTH, -30); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1588 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1589 itemId = ITEM_RELIC_TALEDONS_HELM; |
1826 | 1590 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_LIGHT, 0, &Player::skillLight); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1591 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1592 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1593 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_LUCK, -40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1594 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1595 itemId = ITEM_RELIC_SCHOLARS_CAP; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1596 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_LEARNING, +15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1597 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ENDURANCE, -50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1598 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1599 itemId = ITEM_RELIC_PHYNAXIAN_CROWN; |
1826 | 1600 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_FIRE, 0, &Player::skillFire); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1601 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_WATER, +50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1602 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 30); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1603 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_AC_BONUS, -20); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1604 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1605 itemId = ITEM_RILIC_TITANS_BELT; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1606 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 75); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1607 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, -40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1608 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1609 itemId = ITEM_RELIC_TWILIGHT; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1610 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, 50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1611 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_LUCK, 50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1612 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_FIRE, -15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1613 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_WATER, -15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1614 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_AIR, -15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1615 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_EARTH, -15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1616 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_MIND, -15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1617 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_BODY, -15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1618 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1619 itemId = ITEM_RELIC_ANIA_SELVING; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1620 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ACCURACY, 150); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1621 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_BOW, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1622 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_AC_BONUS, -25); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1623 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1624 itemId = ITEM_RELIC_JUSTICE; |
1826 | 1625 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_MIND, 0, &Player::skillMind); |
1626 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_BODY, 0, &Player::skillBody); | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1627 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, -40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1628 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1629 itemId = ITEM_RELIC_MEKORIGS_HAMMER; |
1826 | 1630 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_SPIRIT, 0, &Player::skillSpirit); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1631 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 75); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1632 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_AIR, -50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1633 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1634 itemId = ITEM_ARTIFACT_HERMES_SANDALS; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1635 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, 100); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1636 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ACCURACY, 50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1637 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_AIR, 50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1638 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1639 itemId = ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1640 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_WILLPOWER, -20); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1641 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, -20); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1642 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1643 itemId = ITEM_ARTIFACT_MINDS_EYE; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1644 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1645 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1646 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1647 itemId = ITEM_ELVEN_CHAINMAIL; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1648 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1649 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ACCURACY, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1650 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1651 itemId = ITEM_FORGE_GAUNTLETS; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1652 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1653 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1654 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_FIRE, 30); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1655 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1656 itemId = ITEM_ARTIFACT_HEROS_BELT; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1657 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1658 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1659 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1660 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1661 void ItemGen::GetItemBonusSpecialEnchantment( Player* owner, CHARACTER_ATTRIBUTE_TYPE attrToGet, int* additiveBonus, int* halfSkillBonus ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1662 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1663 auto bonusList = ItemGen::specialBonusMap.find(this->uSpecEnchantmentType); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1664 if (bonusList == ItemGen::specialBonusMap.end()) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1665 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1666 return; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1667 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1668 std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>* currList = bonusList->second; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1669 if (currList->find(attrToGet) != currList->end()) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1670 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1671 CEnchantment* currBonus = (*currList)[attrToGet]; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1672 if (currBonus->statPtr != NULL) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1673 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1674 if (currBonus->statBonus == 0) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1675 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1676 *halfSkillBonus = owner->*currBonus->statPtr / 2; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1677 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1678 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1679 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1680 if (*additiveBonus < currBonus->statBonus) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1681 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1682 *additiveBonus = currBonus->statBonus; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1683 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1684 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1685 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1686 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1687 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1688 *additiveBonus += currBonus->statBonus; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1689 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1690 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1691 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1692 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1693 void ItemGen::GetItemBonusArtifact( Player* owner, CHARACTER_ATTRIBUTE_TYPE attrToGet, int* bonusSum ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1694 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1695 auto bonusList = ItemGen::artifactBonusMap.find(this->uItemID); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1696 if (bonusList == ItemGen::artifactBonusMap.end()) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1697 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1698 return; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1699 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1700 std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>* currList = bonusList->second; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1701 if (currList->find(attrToGet) != currList->end()) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1702 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1703 CEnchantment* currBonus = (*currList)[attrToGet]; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1704 if (currBonus->statPtr != NULL) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1705 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1706 *bonusSum = owner->*currBonus->statPtr / 2; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1707 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1708 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1709 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1710 *bonusSum += currBonus->statBonus; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1711 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1712 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1713 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1714 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1715 bool ItemGen::IsRegularEnchanmentForAttribute( CHARACTER_ATTRIBUTE_TYPE attrToGet ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1716 { |
1685
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1682
diff
changeset
|
1717 auto bonusList = ItemGen::specialBonusMap.find(this->uEnchantmentType); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1718 if (bonusList == ItemGen::specialBonusMap.end()) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1719 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1720 return false; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1721 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1722 std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>* currList = bonusList->second; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1723 return (currList->find(attrToGet) != currList->end()); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1724 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1725 |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1726 ITEM_EQUIP_TYPE ItemGen::GetItemEquipType() |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1727 { |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1728 return pItemsTable->pItems[this->uItemID].uEquipType; |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1729 } |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1730 |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1731 unsigned char ItemGen::GetPlayerSkillType() |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1732 { |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1733 return pItemsTable->pItems[this->uItemID].uSkillType; |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1734 } |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1735 |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1736 char* ItemGen::GetIconName() |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1737 { |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1738 return pItemsTable->pItems[this->uItemID].pIconName; |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1739 } |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1740 |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1741 unsigned __int8 ItemGen::GetDamageDice() |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1742 { |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1743 return pItemsTable->pItems[this->uItemID].uDamageDice; |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1744 } |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1745 |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1746 unsigned __int8 ItemGen::GetDamageRoll() |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1747 { |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1748 return pItemsTable->pItems[this->uItemID].uDamageRoll; |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1749 } |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
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1750 |
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1751 unsigned __int8 ItemGen::GetDamageMod() |
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1752 { |
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1753 return pItemsTable->pItems[this->uItemID].uDamageMod; |
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1754 } |
461 | 1755 //----- (004B8E3D) -------------------------------------------------------- |
463 | 1756 void GenerateStandartShopItems() |
1920 | 1757 { |
1758 signed int item_count; | |
1759 signed int shop_index; | |
1760 int treasure_lvl; | |
1761 int item_class; | |
1762 int mdf; | |
463 | 1763 |
1920 | 1764 shop_index = (signed int)window_SpeakInHouse->ptr_1C; |
1765 if ( uItemsAmountPerShopType[p2DEvents[shop_index - 1].uType] ) | |
1766 { | |
1767 for (item_count = 0; item_count < uItemsAmountPerShopType[p2DEvents[shop_index - 1].uType]; ++item_count ) | |
1768 { | |
1769 if (shop_index <= 14) //weapon shop | |
1770 { | |
1771 treasure_lvl = shopWeap_variation_ord[shop_index].treasure_level; | |
1772 item_class = shopWeap_variation_ord[shop_index].item_class[rand() % 4]; | |
1773 } | |
1774 else if (shop_index <= 28) //armor shop | |
1775 { | |
1776 mdf = 0; | |
1777 if (item_count > 3) | |
1778 ++mdf;// rechek offsets | |
1779 treasure_lvl = shopArmr_variation_ord[2*(shop_index - 15) + mdf].treasure_level; | |
1780 item_class = shopArmr_variation_ord[2*(shop_index - 15) + mdf].item_class[rand() % 4]; | |
1781 } | |
1782 else if (shop_index <= 41) //magic shop | |
1783 { | |
1784 treasure_lvl = shopMagic_treasure_lvl[shop_index - 28]; | |
1785 item_class = 22; //misc | |
1786 } | |
1787 else if (shop_index <= 53) //alchemist shop | |
1788 { | |
1789 if (item_count < 6) | |
1790 { | |
1791 pParty->StandartItemsInShops[shop_index][item_count].Reset(); | |
1792 pParty->StandartItemsInShops[shop_index][item_count].uItemID = 220; //potion bottle | |
1793 continue; | |
1794 } | |
1795 else | |
1796 { | |
1797 treasure_lvl = shopAlch_treasure_lvl[shop_index - 41]; | |
1798 item_class = 45; //reagent | |
1799 } | |
1800 } | |
1801 pItemsTable->GenerateItem(treasure_lvl, item_class, &pParty->StandartItemsInShops[shop_index][item_count]); | |
1802 pParty->StandartItemsInShops[shop_index][item_count].SetIdentified(); //identified | |
1803 } | |
1804 } | |
1805 pParty->InTheShopFlags[shop_index] = 0; | |
1806 } | |
463 | 1807 |
1808 //----- (004B8F94) -------------------------------------------------------- | |
1809 void GenerateSpecialShopItems() | |
1920 | 1810 { |
1811 signed int item_count; | |
1812 signed int shop_index; | |
1813 int treasure_lvl; | |
1814 int item_class; | |
1815 int mdf; | |
463 | 1816 |
1920 | 1817 shop_index = (signed int)window_SpeakInHouse->ptr_1C; |
1818 if ( uItemsAmountPerShopType[p2DEvents[shop_index - 1].uType] ) | |
1819 { | |
1820 for ( item_count = 0; item_count < uItemsAmountPerShopType[p2DEvents[shop_index - 1].uType]; ++item_count ) | |
1821 { | |
1822 if (shop_index <= 14) //weapon shop | |
1823 { | |
1824 treasure_lvl = shopWeap_variation_spc[shop_index].treasure_level; | |
1825 item_class = shopWeap_variation_spc[shop_index].item_class[rand() % 4]; | |
1826 } | |
1827 else if (shop_index <= 28) //armor shop | |
1828 { | |
1829 mdf = 0; | |
1830 if (item_count > 3) | |
1831 ++mdf; | |
1832 treasure_lvl = shopArmr_variation_spc[2*(shop_index - 15) + mdf].treasure_level; | |
1833 item_class = shopArmr_variation_spc[2*(shop_index - 15) + mdf].item_class[rand() % 4]; | |
1834 } | |
1835 else if (shop_index <= 41) //magic shop | |
1836 { | |
1837 treasure_lvl = shopMagicSpc_treasure_lvl[shop_index - 28]; | |
1838 item_class = 22; //misc | |
1839 } | |
1840 else if (shop_index <= 53) //alchemist shop | |
1841 { | |
1842 if (item_count < 6) | |
1843 { | |
1844 pParty->SpecialItemsInShops[shop_index][item_count].Reset(); | |
1845 pParty->SpecialItemsInShops[shop_index][item_count].uItemID = rand() % 32 + 740; //mscrool | |
1846 continue; | |
1847 } | |
1848 else | |
1849 { | |
1850 treasure_lvl = shopAlchSpc_treasure_lvl[shop_index - 41]; | |
1851 item_class = 44; //potion | |
1852 } | |
1853 } | |
1854 pItemsTable->GenerateItem(treasure_lvl, item_class, &pParty->SpecialItemsInShops[shop_index][item_count]); | |
1855 pParty->SpecialItemsInShops[shop_index][item_count].SetIdentified(); //identified | |
1856 } | |
1857 } | |
1858 pParty->InTheShopFlags[shop_index] = 0; | |
1859 } | |
461 | 1860 |
1861 | |
463 | 1862 //----- (00450218) -------------------------------------------------------- |
598 | 1863 void GenerateItemsInChest() |
526 | 1864 { |
598 | 1865 unsigned int v0; // eax@1 |
1866 MapInfo *v2; // esi@1 | |
1867 ItemGen *v3; // ebx@2 | |
1868 int v4; // ebp@4 | |
1869 int v5; // edi@4 | |
1870 int v6; // esi@4 | |
1871 signed int v8; // esi@4 | |
1872 int v9; // edx@4 | |
1873 int v10; // esi@8 | |
1874 int v11; // ebp@25 | |
1875 int v12; // esi@25 | |
1876 ItemGen *v14; // edi@28 | |
1877 signed int v18; // [sp+10h] [bp-18h]@1 | |
461 | 1878 |
598 | 1879 v18 = rand() % 100; //main random |
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1880 v0 = pMapStats->GetMapInfo(pCurrentMapName); |
598 | 1881 // v1 = pChests; |
1882 v2 = &pMapStats->pInfos[v0]; | |
1883 //v21 = pChests; | |
1884 //v20 = &pMapStats->pInfos[v0]; | |
1885 for(int i=1; i<20;++i) | |
1886 { | |
1887 for(int j=0; j<140;++j) | |
1888 { | |
526 | 1889 |
598 | 1890 v3 = &pChests[i].igChestItems[j]; |
1891 if ( v3->uItemID < 0 ) | |
1892 { | |
1893 v4 = rand() % 5; //additional items in chect | |
1894 v5 = (unsigned __int8)byte_4E8168[abs((int)v3->uItemID)-1][2*v2->Treasure_prob]; | |
1895 v6 = (unsigned __int8)byte_4E8168[abs((int)v3->uItemID)-1][2*v2->Treasure_prob+1]; | |
1896 v8 = v6 - v5 + 1; | |
1897 v9 = v5 + rand() % v8; //treasure level | |
1898 if (v9<7) | |
1899 { | |
1900 if (v18<20) | |
1901 { | |
1902 v3->Reset(); | |
1903 } | |
1904 else if (v18<60) //generate gold | |
1905 { | |
1906 v10=0; | |
1907 v3->Reset(); | |
1908 switch (v9) | |
1909 { | |
1910 case 1: //small gold | |
1911 v10 = rand() % 51 + 50; | |
1912 v3->uItemID = 197; | |
1913 break; | |
1914 case 2://small gold | |
1915 v10 = rand() % 101 + 100; | |
1916 v3->uItemID = 197; | |
1917 break; | |
1918 case 3: //medium | |
1919 v10 = rand() % 301 + 200; | |
1920 v3->uItemID = 198; | |
1921 break; | |
1922 case 4: //medium | |
1923 v10 = rand() % 501 + 500; | |
1924 v3->uItemID = 198; | |
1925 break; | |
1926 case 5: //big | |
1927 v10 = rand() % 1001 + 1000; | |
1928 v3->uItemID = 199; | |
1929 break; | |
1930 case 6: //big | |
1931 v10 = rand() % 3001 + 2000; | |
1932 v3->uItemID = 199; | |
1933 break; | |
1934 } | |
1935 v3->SetIdentified(); | |
1936 v3->uSpecEnchantmentType = v10; | |
1937 } | |
1938 else | |
1939 { | |
1940 pItemsTable->GenerateItem(v9, 0, v3); | |
1941 } | |
1942 | |
1943 v12 = 0; | |
1944 //generate more items | |
1945 for (v11=0; v11<v4; ++v11) | |
1946 { | |
1947 | |
1948 if ( v12 >= 140 ) | |
1949 break; | |
1950 while ( !(pChests[i].igChestItems[v12].uItemID==0) &&(v12<140)) | |
1951 { | |
1952 ++v12; | |
1953 } | |
1954 v14=&pChests[i].igChestItems[v12]; | |
1955 v18 = rand() % 100; | |
1956 if (v18<20) | |
1957 { | |
1958 v3->Reset(); | |
1959 } | |
1960 else if (v18<60) //generate gold | |
1961 { | |
1962 v10=0; | |
1963 v3->Reset(); | |
1964 switch (v9) | |
1965 { | |
1966 case 1: //small gold | |
1967 v10 = rand() % 51 + 50; | |
1968 v14->uItemID = 197; | |
1969 break; | |
1970 case 2://small gold | |
1971 v10 = rand() % 101 + 100; | |
1972 v14->uItemID = 197; | |
1973 break; | |
1974 case 3: //medium | |
1975 v10 = rand() % 301 + 200; | |
1976 v14->uItemID = 198; | |
1977 break; | |
1978 case 4: //medium | |
1979 v10 = rand() % 501 + 500; | |
1980 v14->uItemID = 198; | |
1981 break; | |
1982 case 5: //big | |
1983 v10 = rand() % 1001 + 1000; | |
1984 v14->uItemID = 199; | |
1985 break; | |
1986 case 6: //big | |
1987 v10 = rand() % 3001 + 2000; | |
1988 v14->uItemID = 199; | |
1989 break; | |
1990 } | |
1991 v14->SetIdentified(); | |
1992 v14->uSpecEnchantmentType = v10; | |
1993 } | |
1994 else | |
1995 { | |
1996 pItemsTable->GenerateItem(v9, 0, v14); | |
1997 } | |
1998 ++v12; | |
1999 } | |
2000 } | |
2001 else | |
2002 v3->GenerateArtifact(); | |
526 | 2003 } |
598 | 2004 } |
2005 } | |
2006 | |
2007 } | |
461 | 2008 |
2009 | |
2010 | |
2011 | |
463 | 2012 // 4505CC: using guessed type int var_A0[32]; |
2013 //----- (004B3703) -------------------------------------------------------- | |
473 | 2014 void FillAviableSkillsToTeach( int _this ) |
2015 { | |
1838 | 2016 const char *v30; // ecx@65 |
473 | 2017 unsigned int v29; // edx@56 |
2018 int v15; // ecx@19 | |
2019 int v33; // [sp-4h] [bp-2Ch]@23 | |
2020 int v34; // [sp-4h] [bp-2Ch]@43 | |
2021 int v21; // ecx@34 | |
2022 int v35[5]; // [sp+Ch] [bp-1Ch]@8 | |
2023 int v37=0; // [sp+24h] [bp-4h]@1* | |
2024 int i=0; | |
2025 | |
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4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
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2026 dword_F8B1DC_currentShopOption = 0; |
473 | 2027 |
2028 switch (_this) | |
463 | 2029 { |
473 | 2030 case 1: //shop weapon |
2031 for (int i=0; i<2; ++i) | |
2032 { | |
2033 for (int j=0; j<4; ++j) | |
2034 { | |
2035 if ( i ) | |
2036 v21 = shopWeap_variation_spc[(unsigned int)window_SpeakInHouse->ptr_1C].item_class[j]; | |
2037 else | |
2038 v21 = shopWeap_variation_ord[(unsigned int)window_SpeakInHouse->ptr_1C].item_class[j]; | |
463 | 2039 |
473 | 2040 switch (v21) |
463 | 2041 { |
473 | 2042 case 23: v34 = 37; break; |
2043 case 24: v34 = 38; break; | |
2044 case 25: v34 = 39; break; | |
2045 case 26: v34 = 40; break; | |
2046 case 27: v34 = 41; break; | |
2047 case 28: v34 = 42; break; | |
2048 case 30: v34 = 36; break; | |
2049 default: | |
2050 continue; | |
2051 } | |
2285
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sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
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2052 v37 = sub_4BE571_AddItemToSet(v34, v35, v37, 5); |
463 | 2053 } |
2054 } | |
473 | 2055 break; |
2056 case 2: //shop armor | |
2057 | |
2058 for (int i=0; i<2; ++i) | |
463 | 2059 { |
473 | 2060 for (int j=0; j<2; ++j) |
463 | 2061 { |
473 | 2062 for (int k=0; k<4; ++k) |
463 | 2063 { |
473 | 2064 if ( i ) |
2065 v15 = shopArmr_variation_spc[(unsigned int)window_SpeakInHouse->ptr_1C-15+j].item_class[k]; | |
2066 else | |
2067 v15 = shopArmr_variation_ord[(unsigned int)window_SpeakInHouse->ptr_1C-15+j].item_class[k]; | |
2068 switch (v15) | |
463 | 2069 { |
473 | 2070 case 31: v33 = 45; break; |
2071 case 32: v33 = 46; break; | |
2072 case 33: v33 = 47; break; | |
2073 case 34: v33 = 44; break; | |
2074 default: | |
2075 continue; | |
463 | 2076 } |
2285
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
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diff
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2077 v37 = sub_4BE571_AddItemToSet(v33, v35, v37, 5); |
463 | 2078 } |
2079 } | |
2080 } | |
473 | 2081 break; |
2082 case 3: //shop magic | |
2083 v37 = 2; | |
2084 v35[0] = 57; | |
2085 v35[1] = 59; | |
2086 break; | |
2087 case 4: //shop alchemist | |
2088 v37 = 2; | |
2089 v35[0] = 71; | |
2090 v35[1] = 68; | |
2091 break; | |
2092 case 21: //tavern | |
2093 v37 = 3; | |
2094 v35[0] = 70; | |
2095 v35[1] = 65; | |
2096 v35[2] = 62; | |
2097 break; | |
2098 case 23: //temple | |
2099 v37 = 3; | |
2100 v35[0] = 67; | |
2101 v35[1] = 66; | |
2102 v35[2] = 58; | |
2103 break; | |
2104 case 30: ///trainig | |
2105 v37 = 2; | |
2106 v35[0] = 69; | |
2107 v35[1] = 60; | |
2108 break; | |
2109 } | |
2110 for(i=0;i<v37;++i) | |
2111 { | |
2112 v29=v35[i]; | |
2113 switch(v29) | |
463 | 2114 { |
473 | 2115 case 40 :v30 = pSkillNames[4]; break; |
2116 case 5 : v30 = pSkillNames[23]; break; | |
2117 case 36 :v30 = pSkillNames[0]; break; | |
2118 case 37 :v30 = pSkillNames[1]; break; | |
2119 case 38 :v30 = pSkillNames[2]; break; | |
2120 case 39 :v30 = pSkillNames[3]; break; | |
2121 case 41 :v30 = pSkillNames[5]; break; | |
2122 case 42 :v30 = pSkillNames[6]; break; | |
2123 case 44 :v30 = pSkillNames[8]; break; | |
2124 case 45 :v30 = pSkillNames[9]; break; | |
2125 case 46 :v30 = pSkillNames[10]; break; | |
2126 case 47 :v30 = pSkillNames[11]; break; | |
2127 case 66 :v30 = pSkillNames[30]; break; | |
2128 case 57 :v30 = pSkillNames[21]; break; | |
2129 case 58 :v30 = pSkillNames[22]; break; | |
2130 case 60 :v30 = pSkillNames[24]; break; | |
2131 case 62 :v30 = pSkillNames[26]; break; | |
2132 case 65 :v30 = pSkillNames[29]; break; | |
2133 case 67:v30 = pSkillNames[31]; break; | |
2134 case 68:v30 = pSkillNames[32]; break; | |
2135 case 69:v30 = pSkillNames[33]; break; | |
2136 case 70:v30 = pSkillNames[34]; break; | |
2137 case 71:v30 = pSkillNames[35]; break; | |
2138 default: | |
463 | 2139 v30 = pGlobalTXT_LocalizationStrings[127]; //"No Text!" |
2140 } | |
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2141 pShopOptions[dword_F8B1DC_currentShopOption] = const_cast<char *>(v30); |
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
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2142 ++dword_F8B1DC_currentShopOption; |
473 | 2143 CreateButtonInColumn(i+1, v29); |
463 | 2144 } |
972 | 2145 pDialogueWindow->_41D08F_set_keyboard_control_group(i, 1, 0, 2); |
473 | 2146 dword_F8B1E0 = pDialogueWindow->pNumPresenceButton; |
2147 } | |
475 | 2148 |
2149 //----- (004BE571) -------------------------------------------------------- | |
2285
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2150 int sub_4BE571_AddItemToSet(int valueToAdd, int *outPutSet, int elemsAlreadyPresent, int elemsNeeded) |
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2151 { |
475 | 2152 int i; // esi@3 |
2153 | |
2285
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2154 if ( elemsAlreadyPresent < elemsNeeded ) |
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
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2155 { |
4fd03103be62
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|
2156 for ( i = 0; i < elemsAlreadyPresent; ++i ) |
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
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2157 { |
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
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2158 if ( valueToAdd == outPutSet[i] ) |
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
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|
2159 return elemsAlreadyPresent; |
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
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|
2160 } |
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
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diff
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|
2161 outPutSet[elemsAlreadyPresent] = valueToAdd; |
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
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diff
changeset
|
2162 return elemsAlreadyPresent + 1; |
475 | 2163 } |
2285
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
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2164 return elemsNeeded; |
4fd03103be62
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2165 } |
1297 | 2166 //----- (0043C91D) -------------------------------------------------------- |
2167 int __fastcall GetItemTextureFilename(char *pOut, signed int item_id, int index, int shoulder) | |
2168 { | |
2169 int result; // eax@2 | |
2170 char v5; // zf@3 | |
475 | 2171 |
1297 | 2172 result = 0; //BUG fn is void |
2173 if ( item_id <= 500 ) | |
2174 { | |
2175 //v5 = *((char *)&pBloodsplatContainer->std__vector_pBloodsplats[62].field_20 + a2 + 2) == 0; | |
2176 v5 = party_has_equipment[(item_id - 100) + 32 + 2] == 0; | |
2177 switch ( item_id ) | |
2178 { | |
2179 case 516: | |
2180 v5 = byte_5111F6[2] == 0; | |
2181 break; | |
2182 case 505: | |
2183 v5 = byte_5111F6[1] == 0; | |
2184 break; | |
2185 case 504: | |
2186 v5 = byte_5111F6[0] == 0; | |
2187 break; | |
2188 case 533: | |
2189 v5 = byte_5111F6[16] == 0; | |
2190 break; | |
2191 case 512: | |
2192 v5 = byte_5111F6[3] == 0; | |
2193 break; | |
2194 case 521: | |
2195 v5 = byte_5111F6[4] == 0; | |
2196 break; | |
2197 case 522: | |
2198 v5 = byte_5111F6[5] == 0; | |
2199 break; | |
2200 case 523: | |
2201 v5 = byte_5111F6[6] == 0; | |
2202 break; | |
2203 case 532: | |
2204 v5 = byte_5111F6[7] == 0; | |
2205 break; | |
2206 case 544: | |
2207 v5 = byte_5111F6[8] == 0; | |
2208 break; | |
2209 case 524: | |
2210 v5 = byte_5111F6[9] == 0; | |
2211 break; | |
2212 case 535: | |
2213 v5 = byte_5111F6[10] == 0; | |
2214 break; | |
2215 case 525: | |
2216 v5 = byte_5111F6[11] == 0; | |
2217 break; | |
2218 case 530: | |
2219 v5 = byte_5111F6[12] == 0; | |
2220 break; | |
2221 case 547: | |
2222 v5 = byte_5111F6[13] == 0; | |
2223 break; | |
2224 case 548: | |
2225 v5 = byte_5111F6[14] == 0; | |
2226 break; | |
2227 case 550: | |
2228 v5 = byte_5111F6[15] == 0; | |
2229 break; | |
2230 default: | |
2231 break; | |
2232 } | |
2233 if ( v5 ) | |
2234 return result; | |
2235 result = 516; | |
2236 if ( item_id < 66 || item_id > 78 ) | |
2237 { | |
2238 if ( item_id == 516 ) | |
2239 { | |
2240 if ( !shoulder ) | |
2241 return sprintf(pOut, "item%3.3dv%d", 234, index); | |
2242 if ( shoulder == 1 ) | |
2243 return sprintf(pOut, "item%3.3dv%da1", 234, index); | |
2244 if ( shoulder == 2 ) | |
2245 return sprintf(pOut, "item%3.3dv%da2", 234, index); | |
2246 } | |
2247 if ( item_id != 504 && item_id != 505 && item_id != 533 ) | |
2248 { | |
2249 if ( (item_id < 100 || item_id > 104) && item_id != 524 && item_id != 535 ) | |
2250 { | |
2251 if ( item_id >= 115 && item_id <= 119 || item_id == 512 ) | |
2252 { | |
2253 if ( item_id == 512 ) | |
2254 item_id = 312; | |
2255 return sprintf(pOut, "item%3.3dv%d", item_id, index); | |
2256 } | |
2257 if ( (item_id < 89 || item_id > 99) && item_id != 521 && item_id != 522 && item_id != 523 && item_id != 532 && item_id != 544 ) | |
2258 { | |
2259 result = 525; | |
2260 if ( (item_id < 105 || item_id > 109) && item_id != 525 && item_id != 530 && item_id != 547 && item_id != 548 && item_id != 550 ) | |
2261 return result; | |
2262 switch ( item_id ) | |
2263 { | |
2264 case 525: | |
2265 item_id = 325; | |
2266 break; | |
2267 case 530: | |
2268 item_id = 330; | |
2269 break; | |
2270 case 547: | |
2271 item_id = 347; | |
2272 break; | |
2273 case 548: | |
2274 item_id = 348; | |
2275 break; | |
2276 case 550: | |
2277 item_id = 350; | |
2278 break; | |
2279 } | |
2280 if ( !shoulder ) | |
2281 return sprintf(pOut, "item%3.3dv%d", item_id, index); | |
2282 return sprintf(pOut, "item%3.3dv%da1", item_id, index); | |
2283 } | |
2284 if ( item_id == 521 ) | |
2285 return sprintf(pOut, "item%3.3dv%d", 239, index); | |
2286 if ( item_id == 522 ) | |
2287 return sprintf(pOut, "item%3.3dv%d", 240, index); | |
2288 if ( item_id == 523 ) | |
2289 return sprintf(pOut, "item%3.3dv%d", 241, index); | |
2290 if ( item_id != 532 ) | |
2291 { | |
2292 if ( item_id == 544 ) | |
2293 item_id = 344; | |
2294 return sprintf(pOut, "item%3.3dv%d", item_id, index); | |
2295 } | |
2296 return sprintf(pOut, "item%3.3dv%d", 93, index); | |
2297 } | |
2298 if ( item_id == 524 ) | |
2299 return sprintf(pOut, "item%3.3dv%d", 324, index); | |
2300 if ( item_id == 535 ) | |
2301 item_id = 104; | |
2302 return sprintf(pOut, "item%3.3dv%d", item_id, index); | |
2303 } | |
2304 } | |
2305 if ( item_id != 516 ) | |
2306 { | |
2307 switch ( item_id ) | |
2308 { | |
2309 case 504: | |
2310 item_id = 235; | |
2311 break; | |
2312 case 505: | |
2313 item_id = 236; | |
2314 break; | |
2315 case 533: | |
2316 item_id = 73; | |
2317 break; | |
2318 } | |
2319 if ( !shoulder ) | |
2320 return sprintf(pOut, "item%3.3dv%d", item_id, index); | |
2321 if ( shoulder == 1 ) | |
2322 return sprintf(pOut, "item%3.3dv%da1", item_id, index); | |
2323 if ( shoulder == 2 ) | |
2324 return sprintf(pOut, "item%3.3dv%da2", item_id, index); | |
2325 } | |
2326 if ( !shoulder ) | |
2327 return sprintf(pOut, "item%3.3dv%d", 234, index); | |
2328 if ( shoulder == 1 ) | |
2329 return sprintf(pOut, "item%3.3dv%da1", 234, index); | |
2330 if ( shoulder == 2 ) | |
2331 return sprintf(pOut, "item%3.3dv%da2", 234, index); | |
2332 } | |
2333 result = item_id - 504; | |
2334 return result; | |
2335 } | |
475 | 2336 |
2250 | 2337 |
2338 //----- (004BDAAF) -------------------------------------------------------- | |
2339 bool ItemGen::MerchandiseTest(int _2da_idx) | |
2340 { | |
2341 bool test; | |
2342 | |
2343 if ( (p2DEvents[_2da_idx - 1].uType != 4 || (signed int)this->uItemID < 740 || (signed int)this->uItemID > 771) | |
2344 && ((signed int)this->uItemID >= 600 || (signed int)this->uItemID >= 529 && (signed int)this->uItemID <= 599) || this->IsStolen()) | |
2345 return false; | |
2346 switch( p2DEvents[_2da_idx - 1].uType ) | |
2347 { | |
2348 case BuildingType_WeaponShop: | |
2349 { | |
2350 test = this->GetItemEquipType() <= EQUIP_BOW; | |
2351 break; | |
2352 } | |
2353 case BuildingType_ArmorShop: | |
2354 { | |
2355 test = this->GetItemEquipType() >= EQUIP_ARMOUR && this->GetItemEquipType() <= EQUIP_BOOTS; | |
2356 break; | |
2357 } | |
2358 case BuildingType_MagicShop: | |
2359 { | |
2360 test = this->GetPlayerSkillType() == PLAYER_SKILL_MISC || this->GetItemEquipType() == EQIUP_ANY; | |
2361 break; | |
2362 } | |
2363 case BuildingType_AlchemistShop: | |
2364 { | |
2365 test = this->GetItemEquipType() == EQUIP_REAGENT || this->GetItemEquipType() == EQUIP_POTION | |
2366 || (this->GetItemEquipType() > EQUIP_POTION && !(this->GetItemEquipType() != EQUIP_MESSAGE_SCROLL | |
2367 || (signed int)this->uItemID < 740) && this->uItemID != 771); | |
2368 break; | |
2369 } | |
2370 default: | |
2371 { | |
2372 test = false; | |
2373 break; | |
2374 } | |
2375 } | |
2376 return test; | |
2377 } |