annotate Actor.cpp @ 1764:2051dfa0a00c

Слияние
author Ritor1
date Tue, 01 Oct 2013 10:44:02 +0600
parents 20223822fabc 845a6503f55c
children 0f1543750bf8
rev   line source
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1 #ifdef _MSC_VER
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2 #define _CRT_SECURE_NO_WARNINGS
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3 #endif
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4
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5 #include "mm7_data.h"
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6 #include "DecalBuilder.h"
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7
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8 #include "Sprites.h"
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9 #include "stru6.h"
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10
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11
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12 #include "Actor.h"
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13 #include "Math.h"
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14 #include "Outdoor.h"
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15 #include "AudioPlayer.h"
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16 #include "Game.h"
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17 #include "ObjectList.h"
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18 #include "Overlays.h"
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19 #include "Events.h"
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20 #include "FactionTable.h"
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21 #include "TurnEngine.h"
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22 #include "MapInfo.h"
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a78f08dbeb88 CastSpellInfo
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23 #include "CastSpellInfo.h"
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24 #include "Time.h"
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25 #include "LOD.h"
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26 #include "Party.h"
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27 #include "GUIWindow.h"
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28 #include "Outdoor_stuff.h"
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29
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30 #include "MM7.h"
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31 #include "SpriteObject.h"
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32 #include "stru298.h"
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33 #include "Log.h"
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34 #include "Texts.h"
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35
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36
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37
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38
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39
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0dbf6c4dd029 arrays to std::arrays phase 1
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40 std::array<Actor, 500> pActors;
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41 size_t uNumActors;
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42
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43 stru319 stru_50C198; // idb
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44
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45
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46
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47
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48 //----- (0041AF52) --------------------------------------------------------
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49 void Actor::DrawHealthBar(Actor *actor, GUIWindow *window)
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50 {
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51 unsigned int bar_length; // esi@1
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52 unsigned int uX; // ebx@10
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53 unsigned int v9; // [sp+14h] [bp-Ch]@4
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54 unsigned int v10; // [sp+1Ch] [bp-4h]@4
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55
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56 bar_length = 25;
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57 if ( actor->pMonsterInfo.uHP > 25 )
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58 {
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59 bar_length = 200;
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60 if ( actor->pMonsterInfo.uHP < 200 )
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61 bar_length = actor->pMonsterInfo.uHP;
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62 }
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63 v10 = bar_length;
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64 v9 = uTextureID_mhp_grn;
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65 if ( actor->sCurrentHP < actor->pMonsterInfo.uHP )
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66 {
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67 v10 = bar_length / actor->pMonsterInfo.uHP * actor->sCurrentHP;
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68 if ( actor->sCurrentHP <= (signed int)(signed __int64)(0.34 * (double)(signed int)actor->pMonsterInfo.uHP) )
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69 v9 = uTextureID_mhp_red;
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70 else if ( actor->sCurrentHP <= (signed int)(signed __int64)((double)(signed int)actor->pMonsterInfo.uHP * 0.67) )
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71 v9 = uTextureID_mhp_yel;
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72 }
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73 uX = window->uFrameX + (signed int)(window->uFrameWidth - bar_length) / 2;
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74
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75 pRenderer->SetTextureClipRect(uX, window->uFrameY + 32, uX + bar_length, window->uFrameY + 52);
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76 pRenderer->DrawTextureIndexed(uX, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_bd));
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77 pRenderer->SetTextureClipRect(uX, window->uFrameY + 32, uX + v10, window->uFrameY + 52);
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78 pRenderer->DrawTextureIndexed(uX, window->uFrameY + 34, pIcons_LOD->GetTexture(v9));
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79
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80 pRenderer->ResetTextureClipRect();
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81 pRenderer->DrawTextureIndexed(uX - 5, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_capl));
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82 pRenderer->DrawTextureIndexed(uX + bar_length, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_capr));
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83 }
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84
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85 //----- (00448A40) --------------------------------------------------------
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86 void Actor::ToggleFlag(signed int uActorID, unsigned int uFlag, int bToggle)
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87 {
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88 if ( uActorID >= 0 && uActorID <= (signed int)(uNumActors - 1) )
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89 {
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90 if ( bToggle )
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91 {
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92 pActors[uActorID].uAttributes |= uFlag;
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93 }
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94 else
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95 {
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96 if ( uFlag == 0x10000 )
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97 {
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98 if (pActors[uActorID].uAIState == Disabled )
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99 pActors[uActorID].uAIState = Standing;
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100 }
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101 pActors[uActorID].uAttributes &= ~uFlag;
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102 }
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103 }
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104 }
0
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105
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106 //----- (00448518) --------------------------------------------------------
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107 void __fastcall sub_448518_npc_set_item(int npc, unsigned int item, int a3)
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108 {
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109 signed int v3; // eax@1
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110 int *v4; // edi@2
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111 signed int v5; // eax@6
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112 char *v6; // ecx@6
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113 char *v7; // eax@11
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114 ItemGen *v8; // ecx@15
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115
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116 v3 = 0;
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117 if ( (signed int)uNumActors > 0 )
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118 {
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628694cd5744 Margaret working
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119 v4 = (int *)&pActors[0].sNPC_ID;
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120 while ( *(short *)v4 != npc )
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121 {
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122 ++v3;
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123 v4 += 209;
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124 if ( v3 >= (signed int)uNumActors )
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125 return;
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126 }
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127 v5 = v3;
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128 v6 = (char *)&pActors[v5].uCarriedItemID;
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129 if ( a3 )
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130 {
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131 if ( *(short *)v6 )
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132 {
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133 if ( pActors[v5].array_000234[0].uItemID )
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134 {
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135 v7 = (char *)&pActors[v5].array_000234[1];
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136 if ( !*(int *)v7 )
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137 *(int *)v7 = item;
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138 }
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139 else
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140 {
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141 pActors[v5].array_000234[0].uItemID = item;
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142 }
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143 }
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144 else
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145 {
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146 *(short *)v6 = item;
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147 }
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148 }
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149 else
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150 {
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151 if ( *(short *)v6 == item )
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152 {
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153 *(short *)v6 = 0;
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154 }
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155 else
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156 {
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157 v8 = pActors[v5].array_000234;
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158 if ( pActors[v5].array_000234[0].uItemID == item
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159 || (v8 = &pActors[v5].array_000234[1], pActors[v5].array_000234[1].uItemID == item) )
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160 v8->Reset();
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161 }
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162 }
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163 }
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164 }
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165
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166 //----- (004485A7) --------------------------------------------------------
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167 void Actor::GiveItem(signed int uActorID, unsigned int uItemID, unsigned int bGive)
0
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168 {
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169 unsigned int v3; // eax@3
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170 char *v4; // ecx@3
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171 int *v5; // eax@8
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172 ItemGen *v6; // ecx@12
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173
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174 if ( (uActorID >= 0) && (signed int)uActorID <= (signed int)(uNumActors - 1) )
0
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175 {
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176 v3 = uActorID;
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177 v4 = (char *)&pActors[uActorID].uCarriedItemID;
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178 if ( bGive )
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179 {
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180 if ( *(short *)v4 )
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181 {
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182 if ( pActors[v3].array_000234[0].uItemID )
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183 {
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184 v5 = &pActors[v3].array_000234[1].uItemID;
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185 if ( !*v5 )
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186 *v5 = uItemID;
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187 }
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188 else
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189 {
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190 pActors[v3].array_000234[0].uItemID = uItemID;
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191 }
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192 }
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193 else
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194 {
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195 *(short *)v4 = uItemID;
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196 }
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197 }
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198 else
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199 {
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200 if ( *(short *)v4 == uItemID )
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201 {
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202 *(short *)v4 = 0;
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203 }
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204 else
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205 {
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206 v6 = pActors[v3].array_000234;
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207 if ( pActors[v3].array_000234[0].uItemID == uItemID
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208 || (v6 = &pActors[v3].array_000234[1], pActors[v3].array_000234[1].uItemID == uItemID) )
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209 v6->Reset();
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210 }
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211 }
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212 }
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213 }
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214
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215 //----- (0040894B) --------------------------------------------------------
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216 bool Actor::CanAct()
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217 {
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218 bool isparalyzed; // esi@1
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219 bool isstoned; // edi@2
0
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220 unsigned __int16 v3; // ax@6
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221
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222 isstoned = (signed __int64)this->pActorBuffs[5].uExpireTime > 0;// stoned
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223 isparalyzed = (signed __int64)this->pActorBuffs[6].uExpireTime > 0;// paralyzed
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224 v3 = this->uAIState;
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225 return !(isstoned || isparalyzed || v3 == Dying || v3 == Dead || v3 == Removed || v3 == Summoned || v3 == Disabled);
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226 }
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227
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228 //----- (004089C7) --------------------------------------------------------
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229 bool Actor::IsNotAlive()
0
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230 {
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231 bool isstoned; // esi@1
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232 //unsigned __int16 v2; // ax@3
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233
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234 isstoned = (signed __int64)this->pActorBuffs[5].uExpireTime > 0;// stoned
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235 //v2 = this->uAIState;
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236 return (isstoned || (uAIState == Dying) || (uAIState == Dead) || (uAIState == Removed) || (uAIState == Summoned) || (uAIState == Disabled));
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237 }
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238
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239 //----- (004086E9) --------------------------------------------------------
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240 void Actor::SetRandomGoldIfTheresNoItem()
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241 {
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242 Actor *v1; // esi@1
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243 int v2; // edi@1
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244 signed int v3; // ebx@2
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245 unsigned __int8 v4; // al@7
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246
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247 v1 = this;
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248 v2 = 0;
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249 if ( !this->array_000234[3].uItemID )
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250 {
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251 v3 = 0;
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252 if ( this->pMonsterInfo.uTreasureDiceRolls )
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253 {
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254 do
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255 {
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256 ++v3;
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parents:
diff changeset
257 v2 += rand() % v1->pMonsterInfo.uTreasureDiceSides + 1;
Ritor1
parents:
diff changeset
258 }
Ritor1
parents:
diff changeset
259 while ( v3 < v1->pMonsterInfo.uTreasureDiceRolls );
Ritor1
parents:
diff changeset
260 if ( v2 )
Ritor1
parents:
diff changeset
261 {
Ritor1
parents:
diff changeset
262 v1->array_000234[3].uItemID = 197;
377
243418228760 GetIdentifiedName
Gloval
parents: 373
diff changeset
263 v1->array_000234[3].uSpecEnchantmentType = v2;
0
Ritor1
parents:
diff changeset
264 }
Ritor1
parents:
diff changeset
265 }
Ritor1
parents:
diff changeset
266 }
Ritor1
parents:
diff changeset
267 if ( rand() % 100 < v1->pMonsterInfo.uTreasureDropChance )
Ritor1
parents:
diff changeset
268 {
Ritor1
parents:
diff changeset
269 v4 = v1->pMonsterInfo.uTreasureLevel;
Ritor1
parents:
diff changeset
270 if ( v4 )
Ritor1
parents:
diff changeset
271 pItemsTable->GenerateItem(v4, v1->pMonsterInfo.uTreasureType, &v1->array_000234[2]);
Ritor1
parents:
diff changeset
272 }
Ritor1
parents:
diff changeset
273 v1->uAttributes |= 0x800000;
Ritor1
parents:
diff changeset
274 }
Ritor1
parents:
diff changeset
275
Ritor1
parents:
diff changeset
276 //----- (00404AC7) --------------------------------------------------------
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
277 void __fastcall Actor::AI_SpellAttack(unsigned int uActorID, AIDirection *pDir, int uSpellID, int a4, unsigned int uSkillLevel)
0
Ritor1
parents:
diff changeset
278 {
Ritor1
parents:
diff changeset
279 Actor *v5; // esi@1
Ritor1
parents:
diff changeset
280 unsigned int v6; // edi@1
Ritor1
parents:
diff changeset
281 unsigned int v7; // eax@1
Ritor1
parents:
diff changeset
282 int v8; // edi@16
Ritor1
parents:
diff changeset
283 int v9; // edi@17
Ritor1
parents:
diff changeset
284 signed int v10; // ecx@22
Ritor1
parents:
diff changeset
285 signed int v11; // eax@29
Ritor1
parents:
diff changeset
286 __int16 *v12; // edi@30
Ritor1
parents:
diff changeset
287 int v13; // ecx@34
Ritor1
parents:
diff changeset
288 int v14; // edx@34
Ritor1
parents:
diff changeset
289 int v15; // eax@34
Ritor1
parents:
diff changeset
290 AIDirection *v16; // esi@34
Ritor1
parents:
diff changeset
291 unsigned __int16 v17; // di@34
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
292 //int v18; // eax@34
0
Ritor1
parents:
diff changeset
293 int v19; // edi@34
Ritor1
parents:
diff changeset
294 int v20; // eax@35
Ritor1
parents:
diff changeset
295 int v21; // eax@39
Ritor1
parents:
diff changeset
296 SoundID v22; // eax@39
Ritor1
parents:
diff changeset
297 signed int v23; // eax@41
Ritor1
parents:
diff changeset
298 double v24; // st7@49
Ritor1
parents:
diff changeset
299 float v25; // ST5C_4@50
Ritor1
parents:
diff changeset
300 int v26; // eax@50
Ritor1
parents:
diff changeset
301 double v27; // st7@50
Ritor1
parents:
diff changeset
302 double v28; // st6@50
Ritor1
parents:
diff changeset
303 float v29; // ST4C_4@51
Ritor1
parents:
diff changeset
304 int v30; // esi@50
Ritor1
parents:
diff changeset
305 int v31; // ST3C_4@51
Ritor1
parents:
diff changeset
306 unsigned int v32; // edi@51
Ritor1
parents:
diff changeset
307 char *v33; // eax@54
Ritor1
parents:
diff changeset
308 unsigned __int16 v34; // ax@57
Ritor1
parents:
diff changeset
309 signed int v35; // ecx@58
Ritor1
parents:
diff changeset
310 signed int v36; // eax@67
Ritor1
parents:
diff changeset
311 signed int v37; // eax@68
Ritor1
parents:
diff changeset
312 signed __int64 v38; // qtt@69
Ritor1
parents:
diff changeset
313 int v39; // ecx@75
Ritor1
parents:
diff changeset
314 int v40; // eax@79
Ritor1
parents:
diff changeset
315 int v41; // ecx@90
Ritor1
parents:
diff changeset
316 int v42; // ecx@91
Ritor1
parents:
diff changeset
317 int v43; // eax@95
Ritor1
parents:
diff changeset
318 int v44; // ecx@100
Ritor1
parents:
diff changeset
319 int v45; // ecx@101
Ritor1
parents:
diff changeset
320 int v46; // eax@105
Ritor1
parents:
diff changeset
321 unsigned int v47; // ebx@106
Ritor1
parents:
diff changeset
322 int v48; // ecx@110
Ritor1
parents:
diff changeset
323 char v49; // zf@123
Ritor1
parents:
diff changeset
324 int v50; // eax@127
Ritor1
parents:
diff changeset
325 int v51; // ecx@130
Ritor1
parents:
diff changeset
326 int v52; // eax@132
Ritor1
parents:
diff changeset
327 int v53; // ecx@137
Ritor1
parents:
diff changeset
328 int v54; // ecx@138
Ritor1
parents:
diff changeset
329 int v55; // eax@142
Ritor1
parents:
diff changeset
330 SpellBuff *v56; // esi@143
Ritor1
parents:
diff changeset
331 Player **v57; // esi@145
Ritor1
parents:
diff changeset
332 int v58; // eax@146
Ritor1
parents:
diff changeset
333 int v59; // edi@146
Ritor1
parents:
diff changeset
334 int v60; // eax@146
Ritor1
parents:
diff changeset
335 int v61; // edi@146
Ritor1
parents:
diff changeset
336 int v62; // eax@146
Ritor1
parents:
diff changeset
337 signed int v63; // edi@146
Ritor1
parents:
diff changeset
338 signed int v64; // edi@147
Ritor1
parents:
diff changeset
339 int v65; // eax@151
Ritor1
parents:
diff changeset
340 char *v66; // eax@160
Ritor1
parents:
diff changeset
341 int v67; // edi@167
Ritor1
parents:
diff changeset
342 int v68; // edi@168
Ritor1
parents:
diff changeset
343 int v69; // eax@171
Ritor1
parents:
diff changeset
344 signed int v70; // ecx@172
Ritor1
parents:
diff changeset
345 signed int v71; // eax@179
Ritor1
parents:
diff changeset
346 __int16 *v72; // edi@180
Ritor1
parents:
diff changeset
347 int v73; // ecx@184
Ritor1
parents:
diff changeset
348 int v74; // edx@184
Ritor1
parents:
diff changeset
349 int v75; // eax@184
Ritor1
parents:
diff changeset
350 AIDirection *v76; // esi@184
Ritor1
parents:
diff changeset
351 unsigned __int16 v77; // di@184
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
352 //int v78; // eax@184
0
Ritor1
parents:
diff changeset
353 int v79; // edx@185
Ritor1
parents:
diff changeset
354 int v80; // eax@185
Ritor1
parents:
diff changeset
355 int v81; // eax@189
Ritor1
parents:
diff changeset
356 unsigned __int16 v82; // ax@190
Ritor1
parents:
diff changeset
357 int v83; // ecx@192
Ritor1
parents:
diff changeset
358 int v84; // edx@192
Ritor1
parents:
diff changeset
359 int v85; // eax@192
Ritor1
parents:
diff changeset
360 AIDirection *v86; // esi@192
Ritor1
parents:
diff changeset
361 unsigned __int16 v87; // di@192
Ritor1
parents:
diff changeset
362 __int16 v88; // ax@192
Ritor1
parents:
diff changeset
363 signed int v89; // ecx@192
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
364 //int v90; // eax@192
0
Ritor1
parents:
diff changeset
365 signed int v91; // eax@200
Ritor1
parents:
diff changeset
366 int v92; // eax@201
Ritor1
parents:
diff changeset
367 int v93; // ecx@207
Ritor1
parents:
diff changeset
368 int v94; // ecx@208
Ritor1
parents:
diff changeset
369 int v95; // eax@212
Ritor1
parents:
diff changeset
370 int v96; // ecx@217
Ritor1
parents:
diff changeset
371 int v97; // eax@221
Ritor1
parents:
diff changeset
372 SoundID v98; // [sp-18h] [bp-E8h]@79
Ritor1
parents:
diff changeset
373 signed int v99; // [sp-14h] [bp-E4h]@39
Ritor1
parents:
diff changeset
374 unsigned int v100; // [sp-10h] [bp-E0h]@39
Ritor1
parents:
diff changeset
375 signed int v101; // [sp-Ch] [bp-DCh]@39
Ritor1
parents:
diff changeset
376 signed int v102; // [sp-8h] [bp-D8h]@39
Ritor1
parents:
diff changeset
377 int v103; // [sp-4h] [bp-D4h]@39
Ritor1
parents:
diff changeset
378 unsigned int v104; // [sp+0h] [bp-D0h]@39
Ritor1
parents:
diff changeset
379 signed int v105; // [sp+4h] [bp-CCh]@23
Ritor1
parents:
diff changeset
380 int v106; // [sp+4h] [bp-CCh]@39
Ritor1
parents:
diff changeset
381 signed int v107; // [sp+4h] [bp-CCh]@42
Ritor1
parents:
diff changeset
382 signed int v108; // [sp+4h] [bp-CCh]@173
Ritor1
parents:
diff changeset
383 int pitch; // [sp+2Ch] [bp-A4h]@51
Ritor1
parents:
diff changeset
384 float v110; // [sp+30h] [bp-A0h]@50
Ritor1
parents:
diff changeset
385 int v111; // [sp+38h] [bp-98h]@41
Ritor1
parents:
diff changeset
386 float v112; // [sp+3Ch] [bp-94h]@49
Ritor1
parents:
diff changeset
387 int v113; // [sp+40h] [bp-90h]@41
Ritor1
parents:
diff changeset
388 int v114; // [sp+48h] [bp-88h]@41
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
389 SpriteObject a1; // [sp+4Ch] [bp-84h]@1
0
Ritor1
parents:
diff changeset
390 int v116; // [sp+BCh] [bp-14h]@49
Ritor1
parents:
diff changeset
391 AIDirection *v117; // [sp+C0h] [bp-10h]@1
Ritor1
parents:
diff changeset
392 int v118; // [sp+C4h] [bp-Ch]@29
Ritor1
parents:
diff changeset
393 float v119; // [sp+C8h] [bp-8h]@48
Ritor1
parents:
diff changeset
394 float v120; // [sp+CCh] [bp-4h]@1
Ritor1
parents:
diff changeset
395 int spellnuma; // [sp+D8h] [bp+8h]@29
Ritor1
parents:
diff changeset
396 int spellnumb; // [sp+D8h] [bp+8h]@48
Ritor1
parents:
diff changeset
397 float spellnumc; // [sp+D8h] [bp+8h]@50
Ritor1
parents:
diff changeset
398 signed int spellnumd; // [sp+D8h] [bp+8h]@53
Ritor1
parents:
diff changeset
399 int spellnume; // [sp+D8h] [bp+8h]@179
Ritor1
parents:
diff changeset
400 int a1a; // [sp+E0h] [bp+10h]@34
Ritor1
parents:
diff changeset
401 signed int a1b; // [sp+E0h] [bp+10h]@145
Ritor1
parents:
diff changeset
402 int a1c; // [sp+E0h] [bp+10h]@184
Ritor1
parents:
diff changeset
403
Ritor1
parents:
diff changeset
404 LODWORD(v120) = uActorID;
Ritor1
parents:
diff changeset
405 v5 = &pActors[uActorID];
Ritor1
parents:
diff changeset
406 v117 = pDir;
Ritor1
parents:
diff changeset
407 v6 = uSkillLevel & 0x3F;
Ritor1
parents:
diff changeset
408 v7 = SkillToMastery(uSkillLevel);
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
409 if ( uSpellID <= 47 )
0
Ritor1
parents:
diff changeset
410 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
411 if ( uSpellID != 47 )
0
Ritor1
parents:
diff changeset
412 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
413 if ( uSpellID <= 18 )
0
Ritor1
parents:
diff changeset
414 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
415 if ( uSpellID == 18 || uSpellID == 2 )
0
Ritor1
parents:
diff changeset
416 goto LABEL_159;
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
417 if ( uSpellID != 5 )
0
Ritor1
parents:
diff changeset
418 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
419 if ( uSpellID == 6 )
0
Ritor1
parents:
diff changeset
420 goto LABEL_159;
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
421 if ( uSpellID != 9 )
0
Ritor1
parents:
diff changeset
422 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
423 if ( uSpellID != 11 )
0
Ritor1
parents:
diff changeset
424 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
425 if ( uSpellID != 15 )
0
Ritor1
parents:
diff changeset
426 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
427 if ( uSpellID != 17 )
0
Ritor1
parents:
diff changeset
428 return;
Ritor1
parents:
diff changeset
429 if ( (signed int)v7 <= 0 )
Ritor1
parents:
diff changeset
430 goto LABEL_20;
Ritor1
parents:
diff changeset
431 if ( (signed int)v7 <= 2 )
Ritor1
parents:
diff changeset
432 {
Ritor1
parents:
diff changeset
433 v9 = 300 * v6;
Ritor1
parents:
diff changeset
434 }
Ritor1
parents:
diff changeset
435 else
Ritor1
parents:
diff changeset
436 {
Ritor1
parents:
diff changeset
437 if ( v7 != 3 )
Ritor1
parents:
diff changeset
438 {
Ritor1
parents:
diff changeset
439 if ( v7 == 4 )
Ritor1
parents:
diff changeset
440 {
Ritor1
parents:
diff changeset
441 v8 = 3600 * (v6 + 64);
Ritor1
parents:
diff changeset
442 LABEL_21:
Ritor1
parents:
diff changeset
443 v5->pActorBuffs[15].Apply(
Ritor1
parents:
diff changeset
444 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v8 << 7) * 0.033333335),
Ritor1
parents:
diff changeset
445 v7,
Ritor1
parents:
diff changeset
446 0,
Ritor1
parents:
diff changeset
447 0,
Ritor1
parents:
diff changeset
448 0);
Ritor1
parents:
diff changeset
449 return;
Ritor1
parents:
diff changeset
450 }
Ritor1
parents:
diff changeset
451 LABEL_20:
Ritor1
parents:
diff changeset
452 v8 = 0;
Ritor1
parents:
diff changeset
453 goto LABEL_21;
Ritor1
parents:
diff changeset
454 }
Ritor1
parents:
diff changeset
455 v9 = 900 * v6;
Ritor1
parents:
diff changeset
456 }
Ritor1
parents:
diff changeset
457 v8 = v9 + 3840;
Ritor1
parents:
diff changeset
458 goto LABEL_21;
Ritor1
parents:
diff changeset
459 }
Ritor1
parents:
diff changeset
460 v10 = 3;
Ritor1
parents:
diff changeset
461 if ( uSkillLevel & 0x0100 )
Ritor1
parents:
diff changeset
462 {
Ritor1
parents:
diff changeset
463 v105 = 9;
Ritor1
parents:
diff changeset
464 }
Ritor1
parents:
diff changeset
465 else
Ritor1
parents:
diff changeset
466 {
Ritor1
parents:
diff changeset
467 if ( (uSkillLevel & 0x80u) == 0 )
Ritor1
parents:
diff changeset
468 {
Ritor1
parents:
diff changeset
469 if ( !(uSkillLevel & 0x40) )
Ritor1
parents:
diff changeset
470 goto LABEL_29;
Ritor1
parents:
diff changeset
471 v105 = 5;
Ritor1
parents:
diff changeset
472 }
Ritor1
parents:
diff changeset
473 else
Ritor1
parents:
diff changeset
474 {
Ritor1
parents:
diff changeset
475 v105 = 7;
Ritor1
parents:
diff changeset
476 }
Ritor1
parents:
diff changeset
477 }
Ritor1
parents:
diff changeset
478 v10 = v105;
Ritor1
parents:
diff changeset
479 LABEL_29:
Ritor1
parents:
diff changeset
480 spellnuma = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 910
diff changeset
481 a1.uType = stru_4E3ACC[15].uType;
0
Ritor1
parents:
diff changeset
482 v118 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360 / (v10 - 1);
Ritor1
parents:
diff changeset
483 v11 = 0;
Ritor1
parents:
diff changeset
484 if ( (signed int)pObjectList->uNumObjects <= 0 )
Ritor1
parents:
diff changeset
485 {
Ritor1
parents:
diff changeset
486 LABEL_33:
Ritor1
parents:
diff changeset
487 LOWORD(v11) = 0;
Ritor1
parents:
diff changeset
488 }
Ritor1
parents:
diff changeset
489 else
Ritor1
parents:
diff changeset
490 {
Ritor1
parents:
diff changeset
491 v12 = &pObjectList->pObjects->uObjectID;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 910
diff changeset
492 while ( stru_4E3ACC[15].uType != *v12 )
0
Ritor1
parents:
diff changeset
493 {
Ritor1
parents:
diff changeset
494 ++v11;
Ritor1
parents:
diff changeset
495 v12 += 28;
Ritor1
parents:
diff changeset
496 if ( v11 >= (signed int)pObjectList->uNumObjects )
Ritor1
parents:
diff changeset
497 goto LABEL_33;
Ritor1
parents:
diff changeset
498 }
Ritor1
parents:
diff changeset
499 }
Ritor1
parents:
diff changeset
500 a1.uObjectDescID = v11;
Ritor1
parents:
diff changeset
501 a1.stru_24.Reset();
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
502 a1.spell_id = SPELL_AIR_SPARKS;
0
Ritor1
parents:
diff changeset
503 v13 = v5->vPosition.x;
Ritor1
parents:
diff changeset
504 v14 = v5->vPosition.y;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
505 a1.spell_level = uSkillLevel;
0
Ritor1
parents:
diff changeset
506 a1.vPosition.x = v13;
Ritor1
parents:
diff changeset
507 v15 = v5->vPosition.z + ((signed int)v5->uActorHeight >> 1);
Ritor1
parents:
diff changeset
508 v16 = v117;
Ritor1
parents:
diff changeset
509 v17 = LOWORD(v117->uYawAngle);
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
510 a1.spell_skill = 0;
0
Ritor1
parents:
diff changeset
511 a1.vPosition.y = v14;
Ritor1
parents:
diff changeset
512 a1.vPosition.z = v15;
Ritor1
parents:
diff changeset
513 a1.uFacing = v17;
Ritor1
parents:
diff changeset
514 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
515 a1.uAttributes = 0;
Ritor1
parents:
diff changeset
516 a1.uSectorID = pIndoor->GetSector(v13, v14, v15);
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
517 a1.spell_caster_pid = PID(OBJECT_Actor, LODWORD(v120));
0
Ritor1
parents:
diff changeset
518 a1.uSpriteFrameID = 0;
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
519 a1.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
520 a1.field_60_distance_related_prolly_lod = 3;
Ritor1
parents:
diff changeset
521 v19 = spellnuma / -2;
Ritor1
parents:
diff changeset
522 a1a = spellnuma / 2;
Ritor1
parents:
diff changeset
523 if ( spellnuma / -2 > spellnuma / 2 )
Ritor1
parents:
diff changeset
524 {
Ritor1
parents:
diff changeset
525 v20 = spellnuma / 2;
Ritor1
parents:
diff changeset
526 }
Ritor1
parents:
diff changeset
527 else
Ritor1
parents:
diff changeset
528 {
Ritor1
parents:
diff changeset
529 do
Ritor1
parents:
diff changeset
530 {
Ritor1
parents:
diff changeset
531 a1.uFacing = v19 + LOWORD(v16->uYawAngle);
Ritor1
parents:
diff changeset
532 v20 = a1.Create(
Ritor1
parents:
diff changeset
533 (signed __int16)a1.uFacing,
Ritor1
parents:
diff changeset
534 v16->uPitchAngle,
Ritor1
parents:
diff changeset
535 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
536 0);
Ritor1
parents:
diff changeset
537 v19 += v118;
Ritor1
parents:
diff changeset
538 }
Ritor1
parents:
diff changeset
539 while ( v19 <= a1a );
Ritor1
parents:
diff changeset
540 }
Ritor1
parents:
diff changeset
541 if ( v20 != -1 )
Ritor1
parents:
diff changeset
542 {
Ritor1
parents:
diff changeset
543 v106 = 0;
Ritor1
parents:
diff changeset
544 v104 = 0;
Ritor1
parents:
diff changeset
545 v103 = 0;
Ritor1
parents:
diff changeset
546 v102 = 0;
Ritor1
parents:
diff changeset
547 v21 = 8 * v20;
Ritor1
parents:
diff changeset
548 v101 = -1;
Ritor1
parents:
diff changeset
549 LOBYTE(v21) = v21 | 2;
Ritor1
parents:
diff changeset
550 v100 = 0;
Ritor1
parents:
diff changeset
551 v99 = v21;
Ritor1
parents:
diff changeset
552 v22 = (SoundID)word_4EE088_sound_ids[15];
Ritor1
parents:
diff changeset
553 LABEL_202:
Ritor1
parents:
diff changeset
554 v98 = v22;
Ritor1
parents:
diff changeset
555 goto LABEL_222;
Ritor1
parents:
diff changeset
556 }
Ritor1
parents:
diff changeset
557 return;
Ritor1
parents:
diff changeset
558 }
Ritor1
parents:
diff changeset
559 LABEL_159:
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
560 a1.uType = stru_4E3ACC[uSpellID].uType;
0
Ritor1
parents:
diff changeset
561 v119 = 0.0;
Ritor1
parents:
diff changeset
562 if ( (signed int)pObjectList->uNumObjects <= 0 )
Ritor1
parents:
diff changeset
563 {
Ritor1
parents:
diff changeset
564 LABEL_191:
Ritor1
parents:
diff changeset
565 v82 = 0;
Ritor1
parents:
diff changeset
566 }
Ritor1
parents:
diff changeset
567 else
Ritor1
parents:
diff changeset
568 {
Ritor1
parents:
diff changeset
569 v66 = (char *)&pObjectList->pObjects->uObjectID;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
570 while ( (short)a1.uType != *(short *)v66 )
0
Ritor1
parents:
diff changeset
571 {
Ritor1
parents:
diff changeset
572 ++LODWORD(v119);
Ritor1
parents:
diff changeset
573 v66 += 56;
Ritor1
parents:
diff changeset
574 if ( SLODWORD(v119) >= (signed int)pObjectList->uNumObjects )
Ritor1
parents:
diff changeset
575 goto LABEL_191;
Ritor1
parents:
diff changeset
576 }
Ritor1
parents:
diff changeset
577 v82 = LOWORD(v119);
Ritor1
parents:
diff changeset
578 }
Ritor1
parents:
diff changeset
579 a1.uObjectDescID = v82;
Ritor1
parents:
diff changeset
580 a1.stru_24.Reset();
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
581 a1.spell_id = uSpellID;
0
Ritor1
parents:
diff changeset
582 v83 = v5->vPosition.x;
Ritor1
parents:
diff changeset
583 v84 = v5->vPosition.y;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
584 a1.spell_level = uSkillLevel;
0
Ritor1
parents:
diff changeset
585 a1.vPosition.x = v83;
Ritor1
parents:
diff changeset
586 v85 = v5->vPosition.z + ((signed int)v5->uActorHeight >> 1);
Ritor1
parents:
diff changeset
587 v86 = v117;
Ritor1
parents:
diff changeset
588 v87 = LOWORD(v117->uYawAngle);
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
589 a1.spell_skill = 0;
0
Ritor1
parents:
diff changeset
590 a1.vPosition.y = v84;
Ritor1
parents:
diff changeset
591 a1.vPosition.z = v85;
Ritor1
parents:
diff changeset
592 a1.uFacing = v87;
Ritor1
parents:
diff changeset
593 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
594 a1.uAttributes = 0;
Ritor1
parents:
diff changeset
595 v88 = pIndoor->GetSector(v83, v84, v85);
Ritor1
parents:
diff changeset
596 v89 = v86->uDistance;
Ritor1
parents:
diff changeset
597 a1.uSectorID = v88;
Ritor1
parents:
diff changeset
598 LODWORD(v119) = v89;
Ritor1
parents:
diff changeset
599 a1.uSpriteFrameID = 0;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
600 a1.spell_caster_pid = PID(OBJECT_Actor, LODWORD(v120));
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
601 a1.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
602 a1.field_60_distance_related_prolly_lod = 3;
Ritor1
parents:
diff changeset
603 if ( (double)v89 >= 307.2 )
Ritor1
parents:
diff changeset
604 {
Ritor1
parents:
diff changeset
605 if ( v89 >= 1024 )
Ritor1
parents:
diff changeset
606 {
Ritor1
parents:
diff changeset
607 if ( v89 >= 2560 )
Ritor1
parents:
diff changeset
608 {
Ritor1
parents:
diff changeset
609 if ( v89 < 5120 )
Ritor1
parents:
diff changeset
610 a1.field_60_distance_related_prolly_lod = 3;
Ritor1
parents:
diff changeset
611 }
Ritor1
parents:
diff changeset
612 else
Ritor1
parents:
diff changeset
613 {
Ritor1
parents:
diff changeset
614 a1.field_60_distance_related_prolly_lod = 2;
Ritor1
parents:
diff changeset
615 }
Ritor1
parents:
diff changeset
616 }
Ritor1
parents:
diff changeset
617 else
Ritor1
parents:
diff changeset
618 {
Ritor1
parents:
diff changeset
619 a1.field_60_distance_related_prolly_lod = 1;
Ritor1
parents:
diff changeset
620 }
Ritor1
parents:
diff changeset
621 }
Ritor1
parents:
diff changeset
622 else
Ritor1
parents:
diff changeset
623 {
Ritor1
parents:
diff changeset
624 a1.field_60_distance_related_prolly_lod = 0;
Ritor1
parents:
diff changeset
625 }
Ritor1
parents:
diff changeset
626 a1.field_61 = 2;
Ritor1
parents:
diff changeset
627 v91 = a1.Create(
Ritor1
parents:
diff changeset
628 v86->uYawAngle,
Ritor1
parents:
diff changeset
629 v86->uPitchAngle,
Ritor1
parents:
diff changeset
630 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
631 0);
Ritor1
parents:
diff changeset
632 if ( v91 != -1 )
Ritor1
parents:
diff changeset
633 {
Ritor1
parents:
diff changeset
634 v106 = 0;
Ritor1
parents:
diff changeset
635 v104 = 0;
Ritor1
parents:
diff changeset
636 v103 = 0;
Ritor1
parents:
diff changeset
637 v102 = 0;
Ritor1
parents:
diff changeset
638 v92 = 8 * v91;
Ritor1
parents:
diff changeset
639 v101 = -1;
Ritor1
parents:
diff changeset
640 LOBYTE(v92) = v92 | 2;
Ritor1
parents:
diff changeset
641 v100 = 0;
Ritor1
parents:
diff changeset
642 v99 = v92;
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
643 v22 = (SoundID)word_4EE088_sound_ids[uSpellID];
0
Ritor1
parents:
diff changeset
644 goto LABEL_202;
Ritor1
parents:
diff changeset
645 }
Ritor1
parents:
diff changeset
646 return;
Ritor1
parents:
diff changeset
647 }
Ritor1
parents:
diff changeset
648 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents:
diff changeset
649 return;
Ritor1
parents:
diff changeset
650 v118 = pParty->vPosition.z;
Ritor1
parents:
diff changeset
651 v111 = pParty->vPosition.x;
Ritor1
parents:
diff changeset
652 v114 = pParty->vPosition.z + 2500;
Ritor1
parents:
diff changeset
653 v113 = pParty->vPosition.y;
Ritor1
parents:
diff changeset
654 v23 = 8;
Ritor1
parents:
diff changeset
655 if ( uSkillLevel & 0x0100 )
Ritor1
parents:
diff changeset
656 {
Ritor1
parents:
diff changeset
657 v107 = 14;
Ritor1
parents:
diff changeset
658 }
Ritor1
parents:
diff changeset
659 else
Ritor1
parents:
diff changeset
660 {
Ritor1
parents:
diff changeset
661 if ( (uSkillLevel & 0x80u) == 0 )
Ritor1
parents:
diff changeset
662 {
Ritor1
parents:
diff changeset
663 if ( !(uSkillLevel & 0x40) )
Ritor1
parents:
diff changeset
664 goto LABEL_48;
Ritor1
parents:
diff changeset
665 v107 = 10;
Ritor1
parents:
diff changeset
666 }
Ritor1
parents:
diff changeset
667 else
Ritor1
parents:
diff changeset
668 {
Ritor1
parents:
diff changeset
669 v107 = 12;
Ritor1
parents:
diff changeset
670 }
Ritor1
parents:
diff changeset
671 }
Ritor1
parents:
diff changeset
672 v23 = v107;
Ritor1
parents:
diff changeset
673 LABEL_48:
Ritor1
parents:
diff changeset
674 v119 = 0.0;
Ritor1
parents:
diff changeset
675 spellnumb = 0;
Ritor1
parents:
diff changeset
676 if ( v23 > 0 )
Ritor1
parents:
diff changeset
677 {
Ritor1
parents:
diff changeset
678 v24 = (double)v118;
Ritor1
parents:
diff changeset
679 v118 = v23;
Ritor1
parents:
diff changeset
680 v112 = v24;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
681 v116 = PID(OBJECT_Actor,LODWORD(v120));
0
Ritor1
parents:
diff changeset
682 do
Ritor1
parents:
diff changeset
683 {
Ritor1
parents:
diff changeset
684 v26 = rand();
Ritor1
parents:
diff changeset
685 v27 = (double)spellnumb;
Ritor1
parents:
diff changeset
686 v110 = v27;
Ritor1
parents:
diff changeset
687 v28 = (double)SLODWORD(v119);
Ritor1
parents:
diff changeset
688 v30 = v26 % 1000;
Ritor1
parents:
diff changeset
689 v25 = (double)v114;
Ritor1
parents:
diff changeset
690 spellnumc = (double)(v26 % 1000) + v112 - v25;
Ritor1
parents:
diff changeset
691 v120 = v28 * v28;
Ritor1
parents:
diff changeset
692 v119 = v27 * v27;
Ritor1
parents:
diff changeset
693 if ( sqrt(spellnumc * spellnumc + v119 + v120) <= 1.0 )
Ritor1
parents:
diff changeset
694 {
Ritor1
parents:
diff changeset
695 v32 = 0;
Ritor1
parents:
diff changeset
696 pitch = 0;
Ritor1
parents:
diff changeset
697 }
Ritor1
parents:
diff changeset
698 else
Ritor1
parents:
diff changeset
699 {
Ritor1
parents:
diff changeset
700 v31 = (signed __int64)sqrt(v119 + v120);
Ritor1
parents:
diff changeset
701 v29 = v28;
Ritor1
parents:
diff changeset
702 v32 = stru_5C6E00->Atan2((signed __int64)v110, (signed __int64)v29);
Ritor1
parents:
diff changeset
703 pitch = stru_5C6E00->Atan2(v31, (signed __int64)spellnumc);
Ritor1
parents:
diff changeset
704 }
Ritor1
parents:
diff changeset
705 a1.stru_24.Reset();
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 910
diff changeset
706 a1.uType = stru_4E3ACC[9].uType;
0
Ritor1
parents:
diff changeset
707 spellnumd = 0;
Ritor1
parents:
diff changeset
708 if ( (signed int)pObjectList->uNumObjects <= 0 )
Ritor1
parents:
diff changeset
709 {
Ritor1
parents:
diff changeset
710 LABEL_57:
Ritor1
parents:
diff changeset
711 v34 = 0;
Ritor1
parents:
diff changeset
712 }
Ritor1
parents:
diff changeset
713 else
Ritor1
parents:
diff changeset
714 {
Ritor1
parents:
diff changeset
715 v33 = (char *)&pObjectList->pObjects->uObjectID;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
716 while ( (short)a1.uType != *(short *)v33 )
0
Ritor1
parents:
diff changeset
717 {
Ritor1
parents:
diff changeset
718 ++spellnumd;
Ritor1
parents:
diff changeset
719 v33 += 56;
Ritor1
parents:
diff changeset
720 if ( spellnumd >= (signed int)pObjectList->uNumObjects )
Ritor1
parents:
diff changeset
721 goto LABEL_57;
Ritor1
parents:
diff changeset
722 }
Ritor1
parents:
diff changeset
723 v34 = spellnumd;
Ritor1
parents:
diff changeset
724 }
Ritor1
parents:
diff changeset
725 a1.uObjectDescID = v34;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
726 a1.spell_level = uSkillLevel;
0
Ritor1
parents:
diff changeset
727 a1.vPosition.x = v111;
Ritor1
parents:
diff changeset
728 a1.vPosition.y = v113;
Ritor1
parents:
diff changeset
729 a1.vPosition.z = v30 + v114;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
730 a1.spell_id = SPELL_FIRE_METEOR_SHOWER;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
731 a1.spell_skill = 0;
0
Ritor1
parents:
diff changeset
732 a1.uAttributes = 0;
Ritor1
parents:
diff changeset
733 a1.uSectorID = 0;
Ritor1
parents:
diff changeset
734 a1.uSpriteFrameID = 0;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
735 a1.spell_caster_pid = v116;
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
736 a1.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
737 a1.field_60_distance_related_prolly_lod = stru_50C198._427546(v30 + 2500);
Ritor1
parents:
diff changeset
738 a1.uFacing = v32;
Ritor1
parents:
diff changeset
739 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
740 v35 = v117->uDistance;
Ritor1
parents:
diff changeset
741 LODWORD(v119) = v117->uDistance;
Ritor1
parents:
diff changeset
742 if ( (double)SLODWORD(v119) >= 307.2 )
Ritor1
parents:
diff changeset
743 {
Ritor1
parents:
diff changeset
744 if ( v35 >= 1024 )
Ritor1
parents:
diff changeset
745 {
Ritor1
parents:
diff changeset
746 if ( v35 >= 2560 )
Ritor1
parents:
diff changeset
747 {
Ritor1
parents:
diff changeset
748 if ( v35 < 5120 )
Ritor1
parents:
diff changeset
749 a1.field_60_distance_related_prolly_lod = 3;
Ritor1
parents:
diff changeset
750 }
Ritor1
parents:
diff changeset
751 else
Ritor1
parents:
diff changeset
752 {
Ritor1
parents:
diff changeset
753 a1.field_60_distance_related_prolly_lod = 2;
Ritor1
parents:
diff changeset
754 }
Ritor1
parents:
diff changeset
755 }
Ritor1
parents:
diff changeset
756 else
Ritor1
parents:
diff changeset
757 {
Ritor1
parents:
diff changeset
758 a1.field_60_distance_related_prolly_lod = 1;
Ritor1
parents:
diff changeset
759 }
Ritor1
parents:
diff changeset
760 }
Ritor1
parents:
diff changeset
761 else
Ritor1
parents:
diff changeset
762 {
Ritor1
parents:
diff changeset
763 a1.field_60_distance_related_prolly_lod = 0;
Ritor1
parents:
diff changeset
764 }
Ritor1
parents:
diff changeset
765 a1.field_61 = 2;
Ritor1
parents:
diff changeset
766 v36 = a1.Create(
Ritor1
parents:
diff changeset
767 v32,
Ritor1
parents:
diff changeset
768 pitch,
Ritor1
parents:
diff changeset
769 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
770 0);
Ritor1
parents:
diff changeset
771 if ( v36 != -1 )
Ritor1
parents:
diff changeset
772 {
Ritor1
parents:
diff changeset
773 v37 = 8 * v36;
Ritor1
parents:
diff changeset
774 LOBYTE(v37) = v37 | 2;
Ritor1
parents:
diff changeset
775 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[9], v37, 0, -1, 0, 0, 0, 0);
Ritor1
parents:
diff changeset
776 }
Ritor1
parents:
diff changeset
777 spellnumb = rand() % 1024 - 512;
Ritor1
parents:
diff changeset
778 v38 = rand();
Ritor1
parents:
diff changeset
779 v49 = v118-- == 1;
Ritor1
parents:
diff changeset
780 LODWORD(v119) = (unsigned __int64)(v38 % 1024) - 512;
Ritor1
parents:
diff changeset
781 }
Ritor1
parents:
diff changeset
782 while ( !v49 );
Ritor1
parents:
diff changeset
783 }
Ritor1
parents:
diff changeset
784 return;
Ritor1
parents:
diff changeset
785 }
Ritor1
parents:
diff changeset
786 if ( (signed int)v7 > 0 )
Ritor1
parents:
diff changeset
787 {
Ritor1
parents:
diff changeset
788 if ( (signed int)v7 <= 2 )
Ritor1
parents:
diff changeset
789 {
Ritor1
parents:
diff changeset
790 v39 = 60 * (v6 + 60);
Ritor1
parents:
diff changeset
791 goto LABEL_79;
Ritor1
parents:
diff changeset
792 }
Ritor1
parents:
diff changeset
793 if ( v7 == 3 )
Ritor1
parents:
diff changeset
794 {
Ritor1
parents:
diff changeset
795 v39 = 180 * (v6 + 20);
Ritor1
parents:
diff changeset
796 goto LABEL_79;
Ritor1
parents:
diff changeset
797 }
Ritor1
parents:
diff changeset
798 if ( v7 == 4 )
Ritor1
parents:
diff changeset
799 {
Ritor1
parents:
diff changeset
800 v39 = 240 * (v6 + 15);
Ritor1
parents:
diff changeset
801 LABEL_79:
Ritor1
parents:
diff changeset
802 v5->pActorBuffs[19].Apply(
Ritor1
parents:
diff changeset
803 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v39 << 7) * 0.033333335),
Ritor1
parents:
diff changeset
804 v7,
Ritor1
parents:
diff changeset
805 0,
Ritor1
parents:
diff changeset
806 0,
Ritor1
parents:
diff changeset
807 0);
Ritor1
parents:
diff changeset
808 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5, 0xFF3C1Eu);
Ritor1
parents:
diff changeset
809 v106 = 0;
Ritor1
parents:
diff changeset
810 v104 = 0;
Ritor1
parents:
diff changeset
811 v103 = 0;
Ritor1
parents:
diff changeset
812 v102 = 0;
Ritor1
parents:
diff changeset
813 v40 = 8 * LODWORD(v120);
Ritor1
parents:
diff changeset
814 v101 = -1;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
815 LOBYTE(v40) = PID(OBJECT_Actor,LOBYTE(v120));
0
Ritor1
parents:
diff changeset
816 v100 = 0;
Ritor1
parents:
diff changeset
817 v99 = v40;
Ritor1
parents:
diff changeset
818 v98 = (SoundID)10040;
Ritor1
parents:
diff changeset
819 LABEL_222:
Ritor1
parents:
diff changeset
820 pAudioPlayer->PlaySound(v98, v99, v100, v101, v102, v103, v104, v106);
Ritor1
parents:
diff changeset
821 return;
Ritor1
parents:
diff changeset
822 }
Ritor1
parents:
diff changeset
823 }
Ritor1
parents:
diff changeset
824 v39 = 0;
Ritor1
parents:
diff changeset
825 goto LABEL_79;
Ritor1
parents:
diff changeset
826 }
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
827 if ( uSpellID == 26 || uSpellID == 29 )
0
Ritor1
parents:
diff changeset
828 goto LABEL_159;
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
829 if ( uSpellID != 38 )
0
Ritor1
parents:
diff changeset
830 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
831 if ( uSpellID == 39 || uSpellID == 41 )
0
Ritor1
parents:
diff changeset
832 goto LABEL_159;
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
833 if ( uSpellID != 46 )
0
Ritor1
parents:
diff changeset
834 return;
Ritor1
parents:
diff changeset
835 if ( (signed int)v7 > 0 )
Ritor1
parents:
diff changeset
836 {
Ritor1
parents:
diff changeset
837 if ( (signed int)v7 <= 2 )
Ritor1
parents:
diff changeset
838 {
Ritor1
parents:
diff changeset
839 v41 = 300 * v6;
Ritor1
parents:
diff changeset
840 goto LABEL_91;
Ritor1
parents:
diff changeset
841 }
Ritor1
parents:
diff changeset
842 if ( v7 == 3 )
Ritor1
parents:
diff changeset
843 {
Ritor1
parents:
diff changeset
844 v41 = 900 * v6;
Ritor1
parents:
diff changeset
845 goto LABEL_91;
Ritor1
parents:
diff changeset
846 }
Ritor1
parents:
diff changeset
847 if ( v7 == 4 )
Ritor1
parents:
diff changeset
848 {
Ritor1
parents:
diff changeset
849 v41 = 1200 * v6;
Ritor1
parents:
diff changeset
850 LABEL_91:
Ritor1
parents:
diff changeset
851 v42 = v41 + 3840;
Ritor1
parents:
diff changeset
852 LABEL_95:
Ritor1
parents:
diff changeset
853 v5->pActorBuffs[17].Apply(
Ritor1
parents:
diff changeset
854 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v42 << 7) * 0.033333335),
Ritor1
parents:
diff changeset
855 v7,
Ritor1
parents:
diff changeset
856 v6 + 5,
Ritor1
parents:
diff changeset
857 0,
Ritor1
parents:
diff changeset
858 0);
1077
2210109f280d DecalBuilder, AI_SpellAttack sparkles
zipi
parents: 1060
diff changeset
859 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0xC8C805u);
0
Ritor1
parents:
diff changeset
860 v106 = 0;
Ritor1
parents:
diff changeset
861 v104 = 0;
Ritor1
parents:
diff changeset
862 v103 = 0;
Ritor1
parents:
diff changeset
863 v102 = 0;
Ritor1
parents:
diff changeset
864 v43 = 8 * LODWORD(v120);
Ritor1
parents:
diff changeset
865 v101 = -1;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
866 LOBYTE(v43) = PID(OBJECT_Actor,LOBYTE(v120));
0
Ritor1
parents:
diff changeset
867 v100 = 0;
Ritor1
parents:
diff changeset
868 v99 = v43;
Ritor1
parents:
diff changeset
869 v98 = (SoundID)14010;
Ritor1
parents:
diff changeset
870 goto LABEL_222;
Ritor1
parents:
diff changeset
871 }
Ritor1
parents:
diff changeset
872 }
Ritor1
parents:
diff changeset
873 v42 = 0;
Ritor1
parents:
diff changeset
874 goto LABEL_95;
Ritor1
parents:
diff changeset
875 }
Ritor1
parents:
diff changeset
876 if ( (signed int)v7 <= 0 )
Ritor1
parents:
diff changeset
877 goto LABEL_104;
Ritor1
parents:
diff changeset
878 if ( (signed int)v7 <= 2 )
Ritor1
parents:
diff changeset
879 {
Ritor1
parents:
diff changeset
880 v45 = 300 * v6;
Ritor1
parents:
diff changeset
881 }
Ritor1
parents:
diff changeset
882 else
Ritor1
parents:
diff changeset
883 {
Ritor1
parents:
diff changeset
884 if ( v7 != 3 )
Ritor1
parents:
diff changeset
885 {
Ritor1
parents:
diff changeset
886 if ( v7 == 4 )
Ritor1
parents:
diff changeset
887 {
Ritor1
parents:
diff changeset
888 v44 = 3600 * (v6 + 64);
Ritor1
parents:
diff changeset
889 LABEL_105:
Ritor1
parents:
diff changeset
890 v5->pActorBuffs[16].Apply(
Ritor1
parents:
diff changeset
891 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v44 << 7) * 0.033333335),
Ritor1
parents:
diff changeset
892 v7,
Ritor1
parents:
diff changeset
893 v6 + 5,
Ritor1
parents:
diff changeset
894 0,
Ritor1
parents:
diff changeset
895 0);
1077
2210109f280d DecalBuilder, AI_SpellAttack sparkles
zipi
parents: 1060
diff changeset
896 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0x5C310Eu);
0
Ritor1
parents:
diff changeset
897 v106 = 0;
Ritor1
parents:
diff changeset
898 v104 = 0;
Ritor1
parents:
diff changeset
899 v103 = 0;
Ritor1
parents:
diff changeset
900 v102 = 0;
Ritor1
parents:
diff changeset
901 v46 = 8 * LODWORD(v120);
Ritor1
parents:
diff changeset
902 v101 = -1;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
903 LOBYTE(v46) = PID(OBJECT_Actor,LOBYTE(v120));
0
Ritor1
parents:
diff changeset
904 v100 = 0;
Ritor1
parents:
diff changeset
905 v99 = v46;
Ritor1
parents:
diff changeset
906 v98 = (SoundID)13040;
Ritor1
parents:
diff changeset
907 goto LABEL_222;
Ritor1
parents:
diff changeset
908 }
Ritor1
parents:
diff changeset
909 LABEL_104:
Ritor1
parents:
diff changeset
910 v44 = 0;
Ritor1
parents:
diff changeset
911 goto LABEL_105;
Ritor1
parents:
diff changeset
912 }
Ritor1
parents:
diff changeset
913 v45 = 900 * v6;
Ritor1
parents:
diff changeset
914 }
Ritor1
parents:
diff changeset
915 v44 = v45 + 3840;
Ritor1
parents:
diff changeset
916 goto LABEL_105;
Ritor1
parents:
diff changeset
917 }
Ritor1
parents:
diff changeset
918 v47 = 0;
Ritor1
parents:
diff changeset
919 if ( (signed int)v7 > 0 )
Ritor1
parents:
diff changeset
920 {
Ritor1
parents:
diff changeset
921 if ( (signed int)v7 <= 2 )
Ritor1
parents:
diff changeset
922 {
Ritor1
parents:
diff changeset
923 v48 = 2 * v6 + 40;
Ritor1
parents:
diff changeset
924 goto LABEL_114;
Ritor1
parents:
diff changeset
925 }
Ritor1
parents:
diff changeset
926 if ( v7 == 3 )
Ritor1
parents:
diff changeset
927 {
Ritor1
parents:
diff changeset
928 v48 = 3 * v6 + 60;
Ritor1
parents:
diff changeset
929 goto LABEL_114;
Ritor1
parents:
diff changeset
930 }
Ritor1
parents:
diff changeset
931 if ( v7 == 4 )
Ritor1
parents:
diff changeset
932 {
Ritor1
parents:
diff changeset
933 LOWORD(v48) = 2 * (3 * v6 + 60);
Ritor1
parents:
diff changeset
934 LABEL_114:
Ritor1
parents:
diff changeset
935 v5->pActorBuffs[11].Apply(pParty->uTimePlayed + 1280, v7, v48, 0, 0);
1077
2210109f280d DecalBuilder, AI_SpellAttack sparkles
zipi
parents: 1060
diff changeset
936 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0xC8C805u);
0
Ritor1
parents:
diff changeset
937 LABEL_127:
Ritor1
parents:
diff changeset
938 v106 = v47;
Ritor1
parents:
diff changeset
939 v104 = v47;
Ritor1
parents:
diff changeset
940 v103 = v47;
Ritor1
parents:
diff changeset
941 v50 = 8 * LODWORD(v120);
Ritor1
parents:
diff changeset
942 v102 = v47;
Ritor1
parents:
diff changeset
943 v101 = -1;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
944 LOBYTE(v50) = PID(OBJECT_Actor,LOBYTE(v120));
0
Ritor1
parents:
diff changeset
945 v100 = v47;
Ritor1
parents:
diff changeset
946 v99 = v50;
Ritor1
parents:
diff changeset
947 v98 = (SoundID)14020;
Ritor1
parents:
diff changeset
948 goto LABEL_222;
Ritor1
parents:
diff changeset
949 }
Ritor1
parents:
diff changeset
950 }
Ritor1
parents:
diff changeset
951 LOWORD(v48) = 0;
Ritor1
parents:
diff changeset
952 goto LABEL_114;
Ritor1
parents:
diff changeset
953 }
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
954 if ( uSpellID <= 80 )
0
Ritor1
parents:
diff changeset
955 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
956 if ( uSpellID == 80 )
0
Ritor1
parents:
diff changeset
957 {
Ritor1
parents:
diff changeset
958 v56 = pParty->pPartyBuffs;
Ritor1
parents:
diff changeset
959 do
Ritor1
parents:
diff changeset
960 {
Ritor1
parents:
diff changeset
961 v56->Reset();
Ritor1
parents:
diff changeset
962 ++v56;
Ritor1
parents:
diff changeset
963 }
Ritor1
parents:
diff changeset
964 while ( (signed int)v56 < (signed int)pParty->pPlayers );
Ritor1
parents:
diff changeset
965 a1b = 1;
Ritor1
parents:
diff changeset
966 v57 = &pPlayers[1];
Ritor1
parents:
diff changeset
967 do
Ritor1
parents:
diff changeset
968 {
Ritor1
parents:
diff changeset
969 v58 = (*v57)->GetActualWillpower();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1033
diff changeset
970 v59 = (*v57)->GetParameterBonus(v58);
0
Ritor1
parents:
diff changeset
971 v60 = (*v57)->GetActualIntelligence();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1033
diff changeset
972 v61 = ((*v57)->GetParameterBonus(v60) + v59) >> 1;
0
Ritor1
parents:
diff changeset
973 v62 = (*v57)->GetActualLuck();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1033
diff changeset
974 v63 = v61 + (*v57)->GetParameterBonus(v62) + 30;
0
Ritor1
parents:
diff changeset
975 if ( rand() % v63 < 30 )
Ritor1
parents:
diff changeset
976 {
Ritor1
parents:
diff changeset
977 v64 = 6048;
Ritor1
parents:
diff changeset
978 do
Ritor1
parents:
diff changeset
979 {
Ritor1
parents:
diff changeset
980 ((SpellBuff *)((char *)*v57 + v64))->Reset();
Ritor1
parents:
diff changeset
981 v64 += 16;
Ritor1
parents:
diff changeset
982 }
Ritor1
parents:
diff changeset
983 while ( v64 < 6432 );
Ritor1
parents:
diff changeset
984 pOtherOverlayList->_4418B1(11210, a1b + 99, 0, 65536);
Ritor1
parents:
diff changeset
985 }
Ritor1
parents:
diff changeset
986 ++a1b;
Ritor1
parents:
diff changeset
987 ++v57;
Ritor1
parents:
diff changeset
988 }
Ritor1
parents:
diff changeset
989 while ( (signed int)v57 <= (signed int)&pPlayers[4] );
Ritor1
parents:
diff changeset
990 v106 = 0;
Ritor1
parents:
diff changeset
991 v104 = 0;
Ritor1
parents:
diff changeset
992 v103 = 0;
Ritor1
parents:
diff changeset
993 v65 = 8 * LODWORD(v120);
Ritor1
parents:
diff changeset
994 v102 = 0;
Ritor1
parents:
diff changeset
995 v101 = -1;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
996 LOBYTE(v65) = PID(OBJECT_Actor,LOBYTE(v120));
0
Ritor1
parents:
diff changeset
997 v100 = 0;
Ritor1
parents:
diff changeset
998 v99 = v65;
Ritor1
parents:
diff changeset
999 v22 = (SoundID)word_4EE088_sound_ids[80];
Ritor1
parents:
diff changeset
1000 goto LABEL_202;
Ritor1
parents:
diff changeset
1001 }
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
1002 if ( uSpellID != 51 )
0
Ritor1
parents:
diff changeset
1003 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
1004 if ( uSpellID == 57 || uSpellID == 65 || uSpellID == 70 )
0
Ritor1
parents:
diff changeset
1005 goto LABEL_159;
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
1006 if ( uSpellID == 73 )
0
Ritor1
parents:
diff changeset
1007 {
Ritor1
parents:
diff changeset
1008 if ( (signed int)v7 <= 0 || (signed int)v7 > 4 )
Ritor1
parents:
diff changeset
1009 v51 = 0;
Ritor1
parents:
diff changeset
1010 else
Ritor1
parents:
diff changeset
1011 v51 = 3600 * v6;
Ritor1
parents:
diff changeset
1012 v5->pActorBuffs[21].Apply(
Ritor1
parents:
diff changeset
1013 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v51 << 7) * 0.033333335),
Ritor1
parents:
diff changeset
1014 v7,
Ritor1
parents:
diff changeset
1015 v6,
Ritor1
parents:
diff changeset
1016 0,
Ritor1
parents:
diff changeset
1017 0);
Ritor1
parents:
diff changeset
1018 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5, 0xA81376u);
Ritor1
parents:
diff changeset
1019 v106 = 0;
Ritor1
parents:
diff changeset
1020 v104 = 0;
Ritor1
parents:
diff changeset
1021 v103 = 0;
Ritor1
parents:
diff changeset
1022 v102 = 0;
Ritor1
parents:
diff changeset
1023 v52 = 8 * LODWORD(v120);
Ritor1
parents:
diff changeset
1024 v101 = -1;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1025 LOBYTE(v52) = PID(OBJECT_Actor,LOBYTE(v120));
0
Ritor1
parents:
diff changeset
1026 v100 = 0;
Ritor1
parents:
diff changeset
1027 v99 = v52;
Ritor1
parents:
diff changeset
1028 v98 = (SoundID)16060;
Ritor1
parents:
diff changeset
1029 goto LABEL_222;
Ritor1
parents:
diff changeset
1030 }
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
1031 if ( uSpellID == 77 )
0
Ritor1
parents:
diff changeset
1032 {
Ritor1
parents:
diff changeset
1033 v5->sCurrentHP += 5 * v6 + 10;
Ritor1
parents:
diff changeset
1034 if ( v5->sCurrentHP >= (signed int)v5->pMonsterInfo.uHP )
Ritor1
parents:
diff changeset
1035 v5->sCurrentHP = LOWORD(v5->pMonsterInfo.uHP);
Ritor1
parents:
diff changeset
1036 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5, 0xA81376u);
Ritor1
parents:
diff changeset
1037 v47 = 0;
Ritor1
parents:
diff changeset
1038 goto LABEL_127;
Ritor1
parents:
diff changeset
1039 }
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
1040 v49 = uSpellID == 78;
0
Ritor1
parents:
diff changeset
1041 LABEL_158:
Ritor1
parents:
diff changeset
1042 if ( !v49 )
Ritor1
parents:
diff changeset
1043 return;
Ritor1
parents:
diff changeset
1044 goto LABEL_159;
Ritor1
parents:
diff changeset
1045 }
Ritor1
parents:
diff changeset
1046 if ( (signed int)v7 > 0 )
Ritor1
parents:
diff changeset
1047 {
Ritor1
parents:
diff changeset
1048 if ( (signed int)v7 <= 2 )
Ritor1
parents:
diff changeset
1049 {
Ritor1
parents:
diff changeset
1050 v53 = 300 * v6;
Ritor1
parents:
diff changeset
1051 goto LABEL_138;
Ritor1
parents:
diff changeset
1052 }
Ritor1
parents:
diff changeset
1053 if ( v7 == 3 )
Ritor1
parents:
diff changeset
1054 {
Ritor1
parents:
diff changeset
1055 v53 = 900 * v6;
Ritor1
parents:
diff changeset
1056 goto LABEL_138;
Ritor1
parents:
diff changeset
1057 }
Ritor1
parents:
diff changeset
1058 if ( v7 == 4 )
Ritor1
parents:
diff changeset
1059 {
Ritor1
parents:
diff changeset
1060 v53 = 1200 * v6;
Ritor1
parents:
diff changeset
1061 LABEL_138:
Ritor1
parents:
diff changeset
1062 v54 = v53 + 3840;
Ritor1
parents:
diff changeset
1063 LABEL_142:
Ritor1
parents:
diff changeset
1064 v5->pActorBuffs[18].Apply(
Ritor1
parents:
diff changeset
1065 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v54 << 7) * 0.033333335),
Ritor1
parents:
diff changeset
1066 v7,
Ritor1
parents:
diff changeset
1067 v6 + 5,
Ritor1
parents:
diff changeset
1068 0,
Ritor1
parents:
diff changeset
1069 0);
1077
2210109f280d DecalBuilder, AI_SpellAttack sparkles
zipi
parents: 1060
diff changeset
1070 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0xC8C805u);
0
Ritor1
parents:
diff changeset
1071 v106 = 0;
Ritor1
parents:
diff changeset
1072 v104 = 0;
Ritor1
parents:
diff changeset
1073 v103 = 0;
Ritor1
parents:
diff changeset
1074 v102 = 0;
Ritor1
parents:
diff changeset
1075 v55 = 8 * LODWORD(v120);
Ritor1
parents:
diff changeset
1076 v101 = -1;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1077 LOBYTE(v55) = PID(OBJECT_Actor,LOBYTE(v120));
0
Ritor1
parents:
diff changeset
1078 v100 = 0;
Ritor1
parents:
diff changeset
1079 v99 = v55;
Ritor1
parents:
diff changeset
1080 v98 = (SoundID)14060;
Ritor1
parents:
diff changeset
1081 goto LABEL_222;
Ritor1
parents:
diff changeset
1082 }
Ritor1
parents:
diff changeset
1083 }
Ritor1
parents:
diff changeset
1084 v54 = 0;
Ritor1
parents:
diff changeset
1085 goto LABEL_142;
Ritor1
parents:
diff changeset
1086 }
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
1087 if ( uSpellID == 85 )
0
Ritor1
parents:
diff changeset
1088 {
Ritor1
parents:
diff changeset
1089 if ( (signed int)v7 > 0 )
Ritor1
parents:
diff changeset
1090 {
Ritor1
parents:
diff changeset
1091 if ( (signed int)v7 <= 2 )
Ritor1
parents:
diff changeset
1092 {
Ritor1
parents:
diff changeset
1093 v96 = 300 * v6 + 3840;
Ritor1
parents:
diff changeset
1094 goto LABEL_221;
Ritor1
parents:
diff changeset
1095 }
Ritor1
parents:
diff changeset
1096 if ( v7 == 3 )
Ritor1
parents:
diff changeset
1097 {
Ritor1
parents:
diff changeset
1098 LOWORD(v6) = 3 * v6;
Ritor1
parents:
diff changeset
1099 v96 = 900 * (uSkillLevel & 0x3F) + 3840;
Ritor1
parents:
diff changeset
1100 goto LABEL_221;
Ritor1
parents:
diff changeset
1101 }
Ritor1
parents:
diff changeset
1102 if ( v7 == 4 )
Ritor1
parents:
diff changeset
1103 {
Ritor1
parents:
diff changeset
1104 v96 = 1200 * v6 + 3840;
Ritor1
parents:
diff changeset
1105 LOWORD(v6) = 4 * v6;
Ritor1
parents:
diff changeset
1106 LABEL_221:
Ritor1
parents:
diff changeset
1107 v5->pActorBuffs[13].Apply(
Ritor1
parents:
diff changeset
1108 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v96 << 7) * 0.033333335),
Ritor1
parents:
diff changeset
1109 v7,
Ritor1
parents:
diff changeset
1110 v6,
Ritor1
parents:
diff changeset
1111 0,
Ritor1
parents:
diff changeset
1112 0);
Ritor1
parents:
diff changeset
1113 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5, 0xFFFFFFu);
Ritor1
parents:
diff changeset
1114 v106 = 0;
Ritor1
parents:
diff changeset
1115 v104 = 0;
Ritor1
parents:
diff changeset
1116 v103 = 0;
Ritor1
parents:
diff changeset
1117 v102 = 0;
Ritor1
parents:
diff changeset
1118 v97 = 8 * LODWORD(v120);
Ritor1
parents:
diff changeset
1119 v101 = -1;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1120 LOBYTE(v97) = PID(OBJECT_Actor,LOBYTE(v120));
0
Ritor1
parents:
diff changeset
1121 v100 = 0;
Ritor1
parents:
diff changeset
1122 v99 = v97;
Ritor1
parents:
diff changeset
1123 v98 = (SoundID)17070;
Ritor1
parents:
diff changeset
1124 goto LABEL_222;
Ritor1
parents:
diff changeset
1125 }
Ritor1
parents:
diff changeset
1126 }
Ritor1
parents:
diff changeset
1127 LOWORD(v6) = uSkillLevel;
Ritor1
parents:
diff changeset
1128 v96 = 0;
Ritor1
parents:
diff changeset
1129 goto LABEL_221;
Ritor1
parents:
diff changeset
1130 }
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
1131 if ( uSpellID == 86 )
0
Ritor1
parents:
diff changeset
1132 {
Ritor1
parents:
diff changeset
1133 if ( (signed int)v7 > 0 )
Ritor1
parents:
diff changeset
1134 {
Ritor1
parents:
diff changeset
1135 if ( (signed int)v7 <= 2 )
Ritor1
parents:
diff changeset
1136 {
Ritor1
parents:
diff changeset
1137 v93 = 300 * v6;
Ritor1
parents:
diff changeset
1138 goto LABEL_208;
Ritor1
parents:
diff changeset
1139 }
Ritor1
parents:
diff changeset
1140 if ( v7 == 3 )
Ritor1
parents:
diff changeset
1141 {
Ritor1
parents:
diff changeset
1142 v93 = 900 * v6;
Ritor1
parents:
diff changeset
1143 goto LABEL_208;
Ritor1
parents:
diff changeset
1144 }
Ritor1
parents:
diff changeset
1145 if ( v7 == 4 )
Ritor1
parents:
diff changeset
1146 {
Ritor1
parents:
diff changeset
1147 v93 = 1200 * v6;
Ritor1
parents:
diff changeset
1148 LABEL_208:
Ritor1
parents:
diff changeset
1149 v94 = v93 + 3840;
Ritor1
parents:
diff changeset
1150 LABEL_212:
Ritor1
parents:
diff changeset
1151 v5->pActorBuffs[14].Apply(
Ritor1
parents:
diff changeset
1152 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v94 << 7) * 0.033333335),
Ritor1
parents:
diff changeset
1153 v7,
Ritor1
parents:
diff changeset
1154 v6 + 5,
Ritor1
parents:
diff changeset
1155 0,
Ritor1
parents:
diff changeset
1156 0);
Ritor1
parents:
diff changeset
1157 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5, 0xFFFFFFu);
Ritor1
parents:
diff changeset
1158 v106 = 0;
Ritor1
parents:
diff changeset
1159 v104 = 0;
Ritor1
parents:
diff changeset
1160 v103 = 0;
Ritor1
parents:
diff changeset
1161 v102 = 0;
Ritor1
parents:
diff changeset
1162 v95 = 8 * LODWORD(v120);
Ritor1
parents:
diff changeset
1163 v101 = -1;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1164 LOBYTE(v95) = PID(OBJECT_Actor,LOBYTE(v120));
0
Ritor1
parents:
diff changeset
1165 v100 = 0;
Ritor1
parents:
diff changeset
1166 v99 = v95;
Ritor1
parents:
diff changeset
1167 v98 = (SoundID)17080;
Ritor1
parents:
diff changeset
1168 goto LABEL_222;
Ritor1
parents:
diff changeset
1169 }
Ritor1
parents:
diff changeset
1170 }
Ritor1
parents:
diff changeset
1171 v94 = 0;
Ritor1
parents:
diff changeset
1172 goto LABEL_212;
Ritor1
parents:
diff changeset
1173 }
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
1174 if ( uSpellID == 90 )
0
Ritor1
parents:
diff changeset
1175 goto LABEL_159;
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
1176 if ( uSpellID != 93 )
0
Ritor1
parents:
diff changeset
1177 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
1178 if ( uSpellID != 95 )
0
Ritor1
parents:
diff changeset
1179 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
1180 v49 = uSpellID == 97;
0
Ritor1
parents:
diff changeset
1181 goto LABEL_158;
Ritor1
parents:
diff changeset
1182 }
Ritor1
parents:
diff changeset
1183 if ( (signed int)v7 > 0 )
Ritor1
parents:
diff changeset
1184 {
Ritor1
parents:
diff changeset
1185 if ( (signed int)v7 <= 3 )
Ritor1
parents:
diff changeset
1186 {
Ritor1
parents:
diff changeset
1187 v67 = 300 * v6;
Ritor1
parents:
diff changeset
1188 goto LABEL_168;
Ritor1
parents:
diff changeset
1189 }
Ritor1
parents:
diff changeset
1190 if ( v7 == 4 )
Ritor1
parents:
diff changeset
1191 {
Ritor1
parents:
diff changeset
1192 v67 = 900 * v6;
Ritor1
parents:
diff changeset
1193 LABEL_168:
Ritor1
parents:
diff changeset
1194 v68 = v67 + 3840;
Ritor1
parents:
diff changeset
1195 LABEL_171:
Ritor1
parents:
diff changeset
1196 v5->pActorBuffs[20].Apply(
Ritor1
parents:
diff changeset
1197 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v68 << 7) * 0.033333335),
Ritor1
parents:
diff changeset
1198 v7,
Ritor1
parents:
diff changeset
1199 0,
Ritor1
parents:
diff changeset
1200 0,
Ritor1
parents:
diff changeset
1201 0);
1077
2210109f280d DecalBuilder, AI_SpellAttack sparkles
zipi
parents: 1060
diff changeset
1202 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0x7E7E7Eu);
0
Ritor1
parents:
diff changeset
1203 v106 = 0;
Ritor1
parents:
diff changeset
1204 v104 = 0;
Ritor1
parents:
diff changeset
1205 v103 = 0;
Ritor1
parents:
diff changeset
1206 v102 = 0;
Ritor1
parents:
diff changeset
1207 v69 = 8 * LODWORD(v120);
Ritor1
parents:
diff changeset
1208 v101 = -1;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1209 LOBYTE(v69) = PID(OBJECT_Actor,LOBYTE(v120));
0
Ritor1
parents:
diff changeset
1210 v100 = 0;
Ritor1
parents:
diff changeset
1211 v99 = v69;
Ritor1
parents:
diff changeset
1212 v98 = (SoundID)18060;
Ritor1
parents:
diff changeset
1213 goto LABEL_222;
Ritor1
parents:
diff changeset
1214 }
Ritor1
parents:
diff changeset
1215 }
Ritor1
parents:
diff changeset
1216 v68 = 0;
Ritor1
parents:
diff changeset
1217 goto LABEL_171;
Ritor1
parents:
diff changeset
1218 }
Ritor1
parents:
diff changeset
1219 v70 = 3;
Ritor1
parents:
diff changeset
1220 if ( uSkillLevel & 0x100 )
Ritor1
parents:
diff changeset
1221 {
Ritor1
parents:
diff changeset
1222 v108 = 9;
Ritor1
parents:
diff changeset
1223 }
Ritor1
parents:
diff changeset
1224 else
Ritor1
parents:
diff changeset
1225 {
Ritor1
parents:
diff changeset
1226 if ( (uSkillLevel & 0x80u) == 0 )
Ritor1
parents:
diff changeset
1227 {
Ritor1
parents:
diff changeset
1228 if ( !(uSkillLevel & 0x40) )
Ritor1
parents:
diff changeset
1229 goto LABEL_179;
Ritor1
parents:
diff changeset
1230 v108 = 5;
Ritor1
parents:
diff changeset
1231 }
Ritor1
parents:
diff changeset
1232 else
Ritor1
parents:
diff changeset
1233 {
Ritor1
parents:
diff changeset
1234 v108 = 7;
Ritor1
parents:
diff changeset
1235 }
Ritor1
parents:
diff changeset
1236 }
Ritor1
parents:
diff changeset
1237 v70 = v108;
Ritor1
parents:
diff changeset
1238 LABEL_179:
Ritor1
parents:
diff changeset
1239 spellnume = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 910
diff changeset
1240 a1.uType = stru_4E3ACC[SPELL_DARK_SHARPMETAL].uType;
0
Ritor1
parents:
diff changeset
1241 v116 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360 / (v70 - 1);
Ritor1
parents:
diff changeset
1242 v71 = 0;
Ritor1
parents:
diff changeset
1243 if ( (signed int)pObjectList->uNumObjects <= 0 )
Ritor1
parents:
diff changeset
1244 {
Ritor1
parents:
diff changeset
1245 LABEL_183:
Ritor1
parents:
diff changeset
1246 LOWORD(v71) = 0;
Ritor1
parents:
diff changeset
1247 }
Ritor1
parents:
diff changeset
1248 else
Ritor1
parents:
diff changeset
1249 {
Ritor1
parents:
diff changeset
1250 v72 = &pObjectList->pObjects->uObjectID;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 910
diff changeset
1251 while ( stru_4E3ACC[SPELL_DARK_SHARPMETAL].uType != *v72 )
0
Ritor1
parents:
diff changeset
1252 {
Ritor1
parents:
diff changeset
1253 ++v71;
Ritor1
parents:
diff changeset
1254 v72 += 28;
Ritor1
parents:
diff changeset
1255 if ( v71 >= (signed int)pObjectList->uNumObjects )
Ritor1
parents:
diff changeset
1256 goto LABEL_183;
Ritor1
parents:
diff changeset
1257 }
Ritor1
parents:
diff changeset
1258 }
Ritor1
parents:
diff changeset
1259 a1.uObjectDescID = v71;
Ritor1
parents:
diff changeset
1260 a1.stru_24.Reset();
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
1261 a1.spell_id = SPELL_DARK_SHARPMETAL;
0
Ritor1
parents:
diff changeset
1262 v73 = v5->vPosition.x;
Ritor1
parents:
diff changeset
1263 v74 = v5->vPosition.y;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
1264 a1.spell_level = uSkillLevel;
0
Ritor1
parents:
diff changeset
1265 a1.vPosition.x = v73;
Ritor1
parents:
diff changeset
1266 v75 = v5->vPosition.z + ((signed int)v5->uActorHeight >> 1);
Ritor1
parents:
diff changeset
1267 v76 = v117;
Ritor1
parents:
diff changeset
1268 v77 = LOWORD(v117->uYawAngle);
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
1269 a1.spell_skill = 0;
0
Ritor1
parents:
diff changeset
1270 a1.vPosition.y = v74;
Ritor1
parents:
diff changeset
1271 a1.vPosition.z = v75;
Ritor1
parents:
diff changeset
1272 a1.uFacing = v77;
Ritor1
parents:
diff changeset
1273 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
1274 a1.uAttributes = 0;
Ritor1
parents:
diff changeset
1275 a1.uSectorID = pIndoor->GetSector(v73, v74, v75);
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
1276 a1.spell_caster_pid = PID(OBJECT_Actor, LODWORD(v120));
0
Ritor1
parents:
diff changeset
1277 a1.uSpriteFrameID = 0;
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
1278 a1.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
1279 a1.field_60_distance_related_prolly_lod = 3;
Ritor1
parents:
diff changeset
1280 a1c = spellnume / -2;
Ritor1
parents:
diff changeset
1281 if ( spellnume / -2 > spellnume / 2 )
Ritor1
parents:
diff changeset
1282 {
Ritor1
parents:
diff changeset
1283 v80 = spellnume / -2;
Ritor1
parents:
diff changeset
1284 }
Ritor1
parents:
diff changeset
1285 else
Ritor1
parents:
diff changeset
1286 {
Ritor1
parents:
diff changeset
1287 do
Ritor1
parents:
diff changeset
1288 {
Ritor1
parents:
diff changeset
1289 v79 = v76->uYawAngle;
Ritor1
parents:
diff changeset
1290 a1.uFacing = a1c + LOWORD(v76->uYawAngle);
Ritor1
parents:
diff changeset
1291 v80 = a1.Create(
Ritor1
parents:
diff changeset
1292 v79,
Ritor1
parents:
diff changeset
1293 v76->uPitchAngle,
Ritor1
parents:
diff changeset
1294 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
1295 0);
Ritor1
parents:
diff changeset
1296 a1c += v116;
Ritor1
parents:
diff changeset
1297 }
Ritor1
parents:
diff changeset
1298 while ( a1c <= spellnume / 2 );
Ritor1
parents:
diff changeset
1299 }
Ritor1
parents:
diff changeset
1300 if ( v80 != -1 )
Ritor1
parents:
diff changeset
1301 {
Ritor1
parents:
diff changeset
1302 v106 = 0;
Ritor1
parents:
diff changeset
1303 v104 = 0;
Ritor1
parents:
diff changeset
1304 v103 = 0;
Ritor1
parents:
diff changeset
1305 v102 = 0;
Ritor1
parents:
diff changeset
1306 v81 = 8 * v80;
Ritor1
parents:
diff changeset
1307 v101 = -1;
Ritor1
parents:
diff changeset
1308 LOBYTE(v81) = v81 | 2;
Ritor1
parents:
diff changeset
1309 v100 = 0;
Ritor1
parents:
diff changeset
1310 v99 = v81;
Ritor1
parents:
diff changeset
1311 v22 = (SoundID)word_4EE088_sound_ids[93];
Ritor1
parents:
diff changeset
1312 goto LABEL_202;
Ritor1
parents:
diff changeset
1313 }
Ritor1
parents:
diff changeset
1314 }
Ritor1
parents:
diff changeset
1315
Ritor1
parents:
diff changeset
1316 //----- (0043ABB0) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1317 bool Actor::ArePeasantsOfSameFaction(Actor *a1, Actor *a2)
0
Ritor1
parents:
diff changeset
1318 {
Ritor1
parents:
diff changeset
1319 unsigned int v2; // esi@1
Ritor1
parents:
diff changeset
1320 unsigned int v3; // edi@1
Ritor1
parents:
diff changeset
1321 bool result; // eax@9
Ritor1
parents:
diff changeset
1322
Ritor1
parents:
diff changeset
1323 v2 = a1->uAlly;
Ritor1
parents:
diff changeset
1324 v3 = a2->uAlly;
Ritor1
parents:
diff changeset
1325 if ( !v2 )
Ritor1
parents:
diff changeset
1326 v2 = (a1->pMonsterInfo.uID - 1) / 3 + 1;
Ritor1
parents:
diff changeset
1327 if ( !v3 )
Ritor1
parents:
diff changeset
1328 v3 = (a2->pMonsterInfo.uID - 1) / 3 + 1;
Ritor1
parents:
diff changeset
1329 if ( (signed int)v2 >= 39 && (signed int)v2 <= 44 && (signed int)v3 >= 39 && (signed int)v3 <= 44
Ritor1
parents:
diff changeset
1330 || (signed int)v2 >= 45 && (signed int)v2 <= 50 && (signed int)v3 >= 45 && (signed int)v3 <= 50
Ritor1
parents:
diff changeset
1331 || (signed int)v2 >= 51 && (signed int)v2 <= 62 && (signed int)v3 >= 51 && (signed int)v3 <= 62
Ritor1
parents:
diff changeset
1332 || (signed int)v2 >= 78 && (signed int)v2 <= 83 && (signed int)v3 >= 78 && (signed int)v3 <= 83 )
Ritor1
parents:
diff changeset
1333 result = 1;
Ritor1
parents:
diff changeset
1334 else
Ritor1
parents:
diff changeset
1335 result = v2 == v3;
Ritor1
parents:
diff changeset
1336 return result;
Ritor1
parents:
diff changeset
1337 }
Ritor1
parents:
diff changeset
1338
Ritor1
parents:
diff changeset
1339 //----- (0043AC45) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1340 void Actor::AggroSurroundingPeasants(unsigned int uActorID, int a2)
0
Ritor1
parents:
diff changeset
1341 {
Ritor1
parents:
diff changeset
1342 int v4; // ebx@8
Ritor1
parents:
diff changeset
1343 int v5; // ST1C_4@8
Ritor1
parents:
diff changeset
1344 int v6; // eax@8
Ritor1
parents:
diff changeset
1345
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
1346 auto victim = &pActors[uActorID];
0
Ritor1
parents:
diff changeset
1347 if ( a2 == 1 )
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1348 BYTE2(victim->uAttributes) |= 8u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1349
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1350 for (uint i = 0; i < uNumActors; ++i)
0
Ritor1
parents:
diff changeset
1351 {
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
1352 auto actor = &pActors[i];
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1353 if (!actor->CanAct() || i == uActorID)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1354 continue;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1355
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1356 if (Actor::ArePeasantsOfSameFaction(victim, actor))
0
Ritor1
parents:
diff changeset
1357 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1358 v4 = abs(actor->vPosition.x - victim->vPosition.x);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1359 v5 = abs(actor->vPosition.y - victim->vPosition.y);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1360 v6 = abs(actor->vPosition.z - victim->vPosition.z);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1361 if (int_get_vector_length(v4, v5, v6) < 4096)
0
Ritor1
parents:
diff changeset
1362 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1363 actor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1364 if ( a2 == 1 )
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1365 BYTE2(actor->uAttributes) |= 8u;
0
Ritor1
parents:
diff changeset
1366 }
Ritor1
parents:
diff changeset
1367 }
Ritor1
parents:
diff changeset
1368 }
Ritor1
parents:
diff changeset
1369 }
Ritor1
parents:
diff changeset
1370
Ritor1
parents:
diff changeset
1371 //----- (00404874) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1372 char __fastcall Actor::AI_RangedAttack(unsigned int uActorID, AIDirection *a2, int a3, char a4)
0
Ritor1
parents:
diff changeset
1373 {
Ritor1
parents:
diff changeset
1374 AIDirection *v4; // edi@1
Ritor1
parents:
diff changeset
1375 Actor *v5; // esi@1
Ritor1
parents:
diff changeset
1376 char result; // al@1
Ritor1
parents:
diff changeset
1377 char *v7; // eax@15
Ritor1
parents:
diff changeset
1378 unsigned __int16 v8; // ax@18
Ritor1
parents:
diff changeset
1379 unsigned __int16 v9; // ax@19
Ritor1
parents:
diff changeset
1380 __int16 v10; // ax@19
Ritor1
parents:
diff changeset
1381 signed int v11; // ecx@19
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
1382 //int v12; // eax@19
0
Ritor1
parents:
diff changeset
1383 int v13; // edx@28
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1384 //SpriteObject a1; // [sp+Ch] [bp-74h]@1
0
Ritor1
parents:
diff changeset
1385 unsigned int v15; // [sp+7Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
1386 signed int v16; // [sp+88h] [bp+8h]@14
Ritor1
parents:
diff changeset
1387 signed int v17; // [sp+88h] [bp+8h]@19
Ritor1
parents:
diff changeset
1388
Ritor1
parents:
diff changeset
1389 v15 = uActorID;
Ritor1
parents:
diff changeset
1390 v4 = a2;
Ritor1
parents:
diff changeset
1391 v5 = &pActors[uActorID];
Ritor1
parents:
diff changeset
1392
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1393 SpriteObject a1; // [sp+Ch] [bp-74h]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1394 //SpriteObject::SpriteObject(&a1);
0
Ritor1
parents:
diff changeset
1395
Ritor1
parents:
diff changeset
1396 result = a3 - 1;
Ritor1
parents:
diff changeset
1397 switch ( a3 )
Ritor1
parents:
diff changeset
1398 {
Ritor1
parents:
diff changeset
1399 case 1:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1400 a1.uType = 545;
0
Ritor1
parents:
diff changeset
1401 goto LABEL_14;
Ritor1
parents:
diff changeset
1402 case 2:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1403 a1.uType = 550;
0
Ritor1
parents:
diff changeset
1404 goto LABEL_14;
Ritor1
parents:
diff changeset
1405 case 3:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1406 a1.uType = 510;
0
Ritor1
parents:
diff changeset
1407 goto LABEL_14;
Ritor1
parents:
diff changeset
1408 case 4:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1409 a1.uType = 500;
0
Ritor1
parents:
diff changeset
1410 goto LABEL_14;
Ritor1
parents:
diff changeset
1411 case 5:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1412 a1.uType = 515;
0
Ritor1
parents:
diff changeset
1413 goto LABEL_14;
Ritor1
parents:
diff changeset
1414 case 6:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1415 a1.uType = 505;
0
Ritor1
parents:
diff changeset
1416 goto LABEL_14;
Ritor1
parents:
diff changeset
1417 case 7:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1418 a1.uType = 530;
0
Ritor1
parents:
diff changeset
1419 goto LABEL_14;
Ritor1
parents:
diff changeset
1420 case 8:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1421 a1.uType = 525;
0
Ritor1
parents:
diff changeset
1422 goto LABEL_14;
Ritor1
parents:
diff changeset
1423 case 9:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1424 a1.uType = 520;
0
Ritor1
parents:
diff changeset
1425 goto LABEL_14;
Ritor1
parents:
diff changeset
1426 case 10:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1427 a1.uType = 535;
0
Ritor1
parents:
diff changeset
1428 goto LABEL_14;
Ritor1
parents:
diff changeset
1429 case 11:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1430 a1.uType = 540;
0
Ritor1
parents:
diff changeset
1431 goto LABEL_14;
Ritor1
parents:
diff changeset
1432 case 13:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1433 a1.uType = 555;
0
Ritor1
parents:
diff changeset
1434 LABEL_14:
Ritor1
parents:
diff changeset
1435 v16 = 0;
Ritor1
parents:
diff changeset
1436 if ( (signed int)pObjectList->uNumObjects <= 0 )
Ritor1
parents:
diff changeset
1437 goto LABEL_18;
Ritor1
parents:
diff changeset
1438 v7 = (char *)&pObjectList->pObjects->uObjectID;
Ritor1
parents:
diff changeset
1439 break;
Ritor1
parents:
diff changeset
1440 default:
Ritor1
parents:
diff changeset
1441 return result;
Ritor1
parents:
diff changeset
1442 }
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1443 while ( (short)a1.uType != *(short *)v7 )
0
Ritor1
parents:
diff changeset
1444 {
Ritor1
parents:
diff changeset
1445 ++v16;
Ritor1
parents:
diff changeset
1446 v7 += 56;
Ritor1
parents:
diff changeset
1447 if ( v16 >= (signed int)pObjectList->uNumObjects )
Ritor1
parents:
diff changeset
1448 {
Ritor1
parents:
diff changeset
1449 LABEL_18:
Ritor1
parents:
diff changeset
1450 v8 = 0;
Ritor1
parents:
diff changeset
1451 goto LABEL_19;
Ritor1
parents:
diff changeset
1452 }
Ritor1
parents:
diff changeset
1453 }
Ritor1
parents:
diff changeset
1454 v8 = v16;
Ritor1
parents:
diff changeset
1455 LABEL_19:
Ritor1
parents:
diff changeset
1456 a1.uObjectDescID = v8;
Ritor1
parents:
diff changeset
1457 a1.stru_24.Reset();
Ritor1
parents:
diff changeset
1458 a1.vPosition.x = v5->vPosition.x;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
1459 a1.spell_id = 0;
0
Ritor1
parents:
diff changeset
1460 a1.vPosition.y = v5->vPosition.y;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
1461 a1.spell_level = 0;
0
Ritor1
parents:
diff changeset
1462 v17 = v5->uActorHeight;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
1463 a1.spell_skill = 0;
0
Ritor1
parents:
diff changeset
1464 v9 = LOWORD(v4->uYawAngle);
Ritor1
parents:
diff changeset
1465 a1.vPosition.z = v5->vPosition.z - (unsigned int)(signed __int64)((double)v17 * -0.75);
Ritor1
parents:
diff changeset
1466 a1.uFacing = v9;
Ritor1
parents:
diff changeset
1467 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
1468 a1.uAttributes = 0;
Ritor1
parents:
diff changeset
1469 v10 = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
Ritor1
parents:
diff changeset
1470 v11 = v4->uDistance;
Ritor1
parents:
diff changeset
1471 a1.uSectorID = v10;
Ritor1
parents:
diff changeset
1472 a1.uSpriteFrameID = 0;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
1473 a1.spell_caster_pid = PID(OBJECT_Actor, v15);
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
1474 a1.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
1475 if ( (double)v11 >= 307.2 )
Ritor1
parents:
diff changeset
1476 {
Ritor1
parents:
diff changeset
1477 if ( v11 >= 1024 )
Ritor1
parents:
diff changeset
1478 {
Ritor1
parents:
diff changeset
1479 a1.field_60_distance_related_prolly_lod = 2;
Ritor1
parents:
diff changeset
1480 if ( v11 >= 2560 )
Ritor1
parents:
diff changeset
1481 a1.field_60_distance_related_prolly_lod = 3;
Ritor1
parents:
diff changeset
1482 }
Ritor1
parents:
diff changeset
1483 else
Ritor1
parents:
diff changeset
1484 {
Ritor1
parents:
diff changeset
1485 a1.field_60_distance_related_prolly_lod = 1;
Ritor1
parents:
diff changeset
1486 }
Ritor1
parents:
diff changeset
1487 }
Ritor1
parents:
diff changeset
1488 else
Ritor1
parents:
diff changeset
1489 {
Ritor1
parents:
diff changeset
1490 a1.field_60_distance_related_prolly_lod = 0;
Ritor1
parents:
diff changeset
1491 }
Ritor1
parents:
diff changeset
1492 a1.field_61 = a4;
Ritor1
parents:
diff changeset
1493 result = a1.Create(
Ritor1
parents:
diff changeset
1494 v4->uYawAngle,
Ritor1
parents:
diff changeset
1495 v4->uPitchAngle,
Ritor1
parents:
diff changeset
1496 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
1497 0);
Ritor1
parents:
diff changeset
1498 if ( v5->pMonsterInfo.uSpecialAbilityType == 1 )
Ritor1
parents:
diff changeset
1499 {
Ritor1
parents:
diff changeset
1500 result = v5->pMonsterInfo.uSpecialAbilityDamageDiceBonus;
Ritor1
parents:
diff changeset
1501 if ( result == 2 )
Ritor1
parents:
diff changeset
1502 {
Ritor1
parents:
diff changeset
1503 a1.vPosition.z += 40;
Ritor1
parents:
diff changeset
1504 v13 = v4->uYawAngle;
Ritor1
parents:
diff changeset
1505 }
Ritor1
parents:
diff changeset
1506 else
Ritor1
parents:
diff changeset
1507 {
Ritor1
parents:
diff changeset
1508 if ( result != 3 )
Ritor1
parents:
diff changeset
1509 return result;
Ritor1
parents:
diff changeset
1510 a1.Create(
Ritor1
parents:
diff changeset
1511 v4->uYawAngle + 30,
Ritor1
parents:
diff changeset
1512 v4->uPitchAngle,
Ritor1
parents:
diff changeset
1513 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
1514 0);
Ritor1
parents:
diff changeset
1515 v13 = v4->uYawAngle - 30;
Ritor1
parents:
diff changeset
1516 }
Ritor1
parents:
diff changeset
1517 result = a1.Create(
Ritor1
parents:
diff changeset
1518 v13,
Ritor1
parents:
diff changeset
1519 v4->uPitchAngle,
Ritor1
parents:
diff changeset
1520 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
1521 0);
Ritor1
parents:
diff changeset
1522 }
Ritor1
parents:
diff changeset
1523 return result;
Ritor1
parents:
diff changeset
1524 }
Ritor1
parents:
diff changeset
1525
Ritor1
parents:
diff changeset
1526 //----- (00404736) --------------------------------------------------------
Ritor1
parents:
diff changeset
1527 signed int __fastcall Actor::Explode(unsigned int uActorID)
Ritor1
parents:
diff changeset
1528 {
Ritor1
parents:
diff changeset
1529 Actor *v1; // esi@1
Ritor1
parents:
diff changeset
1530 signed int v2; // edx@1
Ritor1
parents:
diff changeset
1531 char *v3; // ecx@2
Ritor1
parents:
diff changeset
1532 unsigned __int16 v4; // ax@5
Ritor1
parents:
diff changeset
1533 int v5; // ebx@6
Ritor1
parents:
diff changeset
1534 int v6; // ecx@6
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
1535 //int v7; // eax@6
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1536 SpriteObject a1; // [sp+Ch] [bp-78h]@1
0
Ritor1
parents:
diff changeset
1537 unsigned int v10; // [sp+7Ch] [bp-8h]@1
Ritor1
parents:
diff changeset
1538 int v11; // [sp+80h] [bp-4h]@6
Ritor1
parents:
diff changeset
1539
Ritor1
parents:
diff changeset
1540 v10 = uActorID;
Ritor1
parents:
diff changeset
1541 v1 = &pActors[uActorID];
Ritor1
parents:
diff changeset
1542 v2 = 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1543 a1.uType = 600;
0
Ritor1
parents:
diff changeset
1544 if ( (signed int)pObjectList->uNumObjects <= 0 )
Ritor1
parents:
diff changeset
1545 {
Ritor1
parents:
diff changeset
1546 LABEL_5:
Ritor1
parents:
diff changeset
1547 v4 = 0;
Ritor1
parents:
diff changeset
1548 }
Ritor1
parents:
diff changeset
1549 else
Ritor1
parents:
diff changeset
1550 {
Ritor1
parents:
diff changeset
1551 v3 = (char *)&pObjectList->pObjects->uObjectID;
Ritor1
parents:
diff changeset
1552 while ( *(short *)v3 != 600 )
Ritor1
parents:
diff changeset
1553 {
Ritor1
parents:
diff changeset
1554 ++v2;
Ritor1
parents:
diff changeset
1555 v3 += 56;
Ritor1
parents:
diff changeset
1556 if ( v2 >= (signed int)pObjectList->uNumObjects )
Ritor1
parents:
diff changeset
1557 goto LABEL_5;
Ritor1
parents:
diff changeset
1558 }
Ritor1
parents:
diff changeset
1559 v4 = v2;
Ritor1
parents:
diff changeset
1560 }
Ritor1
parents:
diff changeset
1561 a1.uObjectDescID = v4;
Ritor1
parents:
diff changeset
1562 a1.stru_24.Reset();
Ritor1
parents:
diff changeset
1563 a1.vPosition.y = v1->vPosition.y;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
1564 a1.spell_id = 0;
0
Ritor1
parents:
diff changeset
1565 v5 = v1->vPosition.x;
Ritor1
parents:
diff changeset
1566 v11 = v1->uActorHeight;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
1567 a1.spell_level = 0;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
1568 a1.spell_skill = 0;
0
Ritor1
parents:
diff changeset
1569 a1.vPosition.x = v5;
Ritor1
parents:
diff changeset
1570 v6 = v1->vPosition.z - (unsigned int)(signed __int64)((double)v11 * -0.75);
Ritor1
parents:
diff changeset
1571 a1.uFacing = 0;
Ritor1
parents:
diff changeset
1572 a1.vPosition.z = v6;
Ritor1
parents:
diff changeset
1573 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
1574 a1.uAttributes = 0;
Ritor1
parents:
diff changeset
1575 a1.uSectorID = pIndoor->GetSector(v5, a1.vPosition.y, v6);
Ritor1
parents:
diff changeset
1576 a1.uSpriteFrameID = 0;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
1577 a1.spell_caster_pid = PID(OBJECT_Actor, v10);
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
1578 a1.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
1579 a1.field_60_distance_related_prolly_lod = 3;
Ritor1
parents:
diff changeset
1580 a1.field_61 = 4;
Ritor1
parents:
diff changeset
1581 return a1.Create(0, 0, 0, 0);
Ritor1
parents:
diff changeset
1582 }
Ritor1
parents:
diff changeset
1583
Ritor1
parents:
diff changeset
1584 //----- (004040E9) --------------------------------------------------------
Ritor1
parents:
diff changeset
1585 // // Get direction vector from object1 to object2,
Ritor1
parents:
diff changeset
1586 // // distance from object1 to object2 and Euler angles of the direction vector
Ritor1
parents:
diff changeset
1587 // //
Ritor1
parents:
diff changeset
1588 // //
Ritor1
parents:
diff changeset
1589 // // object1 & object2 format : objectType | (objectID << 3)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1590 // // objectType == 2 - SpriteObject
0
Ritor1
parents:
diff changeset
1591 // // objectType == 3 - Actor
Ritor1
parents:
diff changeset
1592 // // objectType == 4 - Party
Ritor1
parents:
diff changeset
1593 // // objectType == 5 - Decoration
Ritor1
parents:
diff changeset
1594 // //
Ritor1
parents:
diff changeset
1595 // // originally this function had following prototype:
Ritor1
parents:
diff changeset
1596 // // struct DirectionInfo GetDirectionInfo(signed int object1, signed int object2, signed int a4)
Ritor1
parents:
diff changeset
1597 // // but compiler converts functions returning structures by value in the such way
Ritor1
parents:
diff changeset
1598 AIDirection *__fastcall Actor::GetDirectionInfo(unsigned int uObj1ID, unsigned int uObj2ID, AIDirection *pOut, int a4)
Ritor1
parents:
diff changeset
1599 {
Ritor1
parents:
diff changeset
1600 signed int v4; // eax@1
1336
Ritor1
parents: 1323
diff changeset
1601 signed int v5; // ecx@1
Ritor1
parents: 1323
diff changeset
1602 //unsigned int v6; // ebx@1
0
Ritor1
parents:
diff changeset
1603 int v7; // ecx@2
Ritor1
parents:
diff changeset
1604 int v8; // ecx@3
Ritor1
parents:
diff changeset
1605 int v9; // ecx@4
1336
Ritor1
parents: 1323
diff changeset
1606 //BLVFace *v10; // eax@8
Ritor1
parents: 1323
diff changeset
1607 //unsigned int v11; // ecx@8
Ritor1
parents: 1323
diff changeset
1608 //signed int v12; // eax@9
Ritor1
parents: 1323
diff changeset
1609 //int v13; // ecx@9
Ritor1
parents: 1323
diff changeset
1610 //int v14; // eax@9
0
Ritor1
parents:
diff changeset
1611 int v15; // eax@11
Ritor1
parents:
diff changeset
1612 int v16; // eax@12
Ritor1
parents:
diff changeset
1613 int v17; // eax@13
Ritor1
parents:
diff changeset
1614 int v18; // edx@15
1336
Ritor1
parents: 1323
diff changeset
1615 //signed int v19; // eax@25
Ritor1
parents: 1323
diff changeset
1616 //signed int v20; // eax@28
Ritor1
parents: 1323
diff changeset
1617 //int v21; // ebx@28
Ritor1
parents: 1323
diff changeset
1618 //signed int v22; // eax@28
Ritor1
parents: 1323
diff changeset
1619 //BLVFace *v23; // eax@35
Ritor1
parents: 1323
diff changeset
1620 //int v24; // edx@35
Ritor1
parents: 1323
diff changeset
1621 //unsigned int v25; // ecx@35
Ritor1
parents: 1323
diff changeset
1622 //signed int v26; // eax@36
Ritor1
parents: 1323
diff changeset
1623 //int v27; // ecx@36
Ritor1
parents: 1323
diff changeset
1624 //int v28; // eax@36
Ritor1
parents: 1323
diff changeset
1625 //int v29; // eax@37
Ritor1
parents: 1323
diff changeset
1626 //signed int v30; // eax@42
0
Ritor1
parents:
diff changeset
1627 double v31; // st7@45
Ritor1
parents:
diff changeset
1628 double v32; // st6@45
Ritor1
parents:
diff changeset
1629 double v33; // st7@45
Ritor1
parents:
diff changeset
1630 AIDirection *result; // eax@48
1336
Ritor1
parents: 1323
diff changeset
1631 //int v35; // [sp-18h] [bp-64h]@17
Ritor1
parents: 1323
diff changeset
1632 //int v36; // [sp-14h] [bp-60h]@17
0
Ritor1
parents:
diff changeset
1633 Vec3_int_ v37; // [sp-10h] [bp-5Ch]@15
1336
Ritor1
parents: 1323
diff changeset
1634 //int *v38; // [sp-4h] [bp-50h]@15
Ritor1
parents: 1323
diff changeset
1635 //int *v39; // [sp+0h] [bp-4Ch]@15
Ritor1
parents: 1323
diff changeset
1636 //int *v40; // [sp+4h] [bp-48h]@15
0
Ritor1
parents:
diff changeset
1637 AIDirection v41; // [sp+14h] [bp-38h]@46
Ritor1
parents:
diff changeset
1638 float v42; // [sp+30h] [bp-1Ch]@23
Ritor1
parents:
diff changeset
1639 float v43; // [sp+34h] [bp-18h]@45
1336
Ritor1
parents: 1323
diff changeset
1640 float outy2; // [sp+38h] [bp-14h]@33
Ritor1
parents: 1323
diff changeset
1641 float outx2; // [sp+3Ch] [bp-10h]@33
0
Ritor1
parents:
diff changeset
1642 int outz; // [sp+40h] [bp-Ch]@6
Ritor1
parents:
diff changeset
1643 int outy; // [sp+44h] [bp-8h]@6
Ritor1
parents:
diff changeset
1644 int outx; // [sp+48h] [bp-4h]@6
Ritor1
parents:
diff changeset
1645 float a4a; // [sp+58h] [bp+Ch]@45
Ritor1
parents:
diff changeset
1646
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1647 v4 = PID_ID(uObj1ID);
1336
Ritor1
parents: 1323
diff changeset
1648 //v6 = uObj2ID;
Ritor1
parents: 1323
diff changeset
1649 v5 = PID_ID(uObj2ID);
Ritor1
parents: 1323
diff changeset
1650 switch( PID_TYPE(uObj1ID) )
0
Ritor1
parents:
diff changeset
1651 {
1336
Ritor1
parents: 1323
diff changeset
1652 case OBJECT_Item:
Ritor1
parents: 1323
diff changeset
1653 {
Ritor1
parents: 1323
diff changeset
1654 outx = pSpriteObjects[v4].vPosition.x;
Ritor1
parents: 1323
diff changeset
1655 outy = pSpriteObjects[v4].vPosition.y;
Ritor1
parents: 1323
diff changeset
1656 outz = pSpriteObjects[v4].vPosition.z;
Ritor1
parents: 1323
diff changeset
1657 break;
Ritor1
parents: 1323
diff changeset
1658 }
Ritor1
parents: 1323
diff changeset
1659 case OBJECT_Actor:
Ritor1
parents: 1323
diff changeset
1660 {
Ritor1
parents: 1323
diff changeset
1661 outx = pActors[v4].vPosition.x;
Ritor1
parents: 1323
diff changeset
1662 outy = pActors[v4].vPosition.y;
Ritor1
parents: 1323
diff changeset
1663 outz = pActors[v4].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v4].uActorHeight * -0.75);
Ritor1
parents: 1323
diff changeset
1664 break;
Ritor1
parents: 1323
diff changeset
1665 }
Ritor1
parents: 1323
diff changeset
1666 case OBJECT_Player:
Ritor1
parents: 1323
diff changeset
1667 {
Ritor1
parents: 1323
diff changeset
1668 if ( !v4 )
Ritor1
parents: 1323
diff changeset
1669 {
Ritor1
parents: 1323
diff changeset
1670 outx = pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
1671 outy = pParty->vPosition.y;
Ritor1
parents: 1323
diff changeset
1672 outz = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
1673 break;
Ritor1
parents: 1323
diff changeset
1674 }
Ritor1
parents: 1323
diff changeset
1675 if ( v4 == 4 )
Ritor1
parents: 1323
diff changeset
1676 {
Ritor1
parents: 1323
diff changeset
1677 v18 = pParty->sRotationY - stru_5C6E00->uIntegerHalfPi;
Ritor1
parents: 1323
diff changeset
1678 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
1679 *(_QWORD *)&v37 = *(_QWORD *)&pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
1680 Vec3_int_::Rotate(24, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
1681 break;
Ritor1
parents: 1323
diff changeset
1682 }
Ritor1
parents: 1323
diff changeset
1683 if ( v4 == 3 )
Ritor1
parents: 1323
diff changeset
1684 {
Ritor1
parents: 1323
diff changeset
1685 v18 = pParty->sRotationY - stru_5C6E00->uIntegerHalfPi;
Ritor1
parents: 1323
diff changeset
1686 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
1687 *(_QWORD *)&v37.x = *(_QWORD *)&pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
1688 Vec3_int_::Rotate(8, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
1689 break;
Ritor1
parents: 1323
diff changeset
1690 }
Ritor1
parents: 1323
diff changeset
1691 if ( v4 == 2 )
Ritor1
parents: 1323
diff changeset
1692 {
Ritor1
parents: 1323
diff changeset
1693 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
1694 v18 = stru_5C6E00->uIntegerHalfPi + pParty->sRotationY;
Ritor1
parents: 1323
diff changeset
1695 *(_QWORD *)&v37.x = *(_QWORD *)&pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
1696 Vec3_int_::Rotate(8, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
1697 break;
Ritor1
parents: 1323
diff changeset
1698 }
Ritor1
parents: 1323
diff changeset
1699 if ( v4 == 1 )
Ritor1
parents: 1323
diff changeset
1700 {
Ritor1
parents: 1323
diff changeset
1701 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
1702 v18 = stru_5C6E00->uIntegerHalfPi + pParty->sRotationY;
Ritor1
parents: 1323
diff changeset
1703 *(_QWORD *)&v37 = *(_QWORD *)&pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
1704 Vec3_int_::Rotate(24, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
1705 break;
Ritor1
parents: 1323
diff changeset
1706 }
Ritor1
parents: 1323
diff changeset
1707 }
Ritor1
parents: 1323
diff changeset
1708 case OBJECT_Decoration:
Ritor1
parents: 1323
diff changeset
1709 {
Ritor1
parents: 1323
diff changeset
1710 outx = pLevelDecorations[v4].vPosition.x;
Ritor1
parents: 1323
diff changeset
1711 outy = pLevelDecorations[v4].vPosition.y;
Ritor1
parents: 1323
diff changeset
1712 outz = pLevelDecorations[v4].vPosition.z;
Ritor1
parents: 1323
diff changeset
1713 break;
Ritor1
parents: 1323
diff changeset
1714 }
Ritor1
parents: 1323
diff changeset
1715 default:
Ritor1
parents: 1323
diff changeset
1716 {
Ritor1
parents: 1323
diff changeset
1717 outz = 0;
Ritor1
parents: 1323
diff changeset
1718 outy = 0;
Ritor1
parents: 1323
diff changeset
1719 outx = 0;
Ritor1
parents: 1323
diff changeset
1720 break;
Ritor1
parents: 1323
diff changeset
1721 }
Ritor1
parents: 1323
diff changeset
1722 case OBJECT_BModel:
Ritor1
parents: 1323
diff changeset
1723 {
Ritor1
parents: 1323
diff changeset
1724 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents: 1323
diff changeset
1725 {
Ritor1
parents: 1323
diff changeset
1726 outx = (pIndoor->pFaces[v4].pBounding.x1 + pIndoor->pFaces[v4].pBounding.x2) >> 1;
Ritor1
parents: 1323
diff changeset
1727 outy = (pIndoor->pFaces[v4].pBounding.y1 + pIndoor->pFaces[v4].pBounding.y2) >> 1;
Ritor1
parents: 1323
diff changeset
1728 outz = (pIndoor->pFaces[v4].pBounding.z1 + pIndoor->pFaces[v4].pBounding.z2) >> 1;
Ritor1
parents: 1323
diff changeset
1729 }
Ritor1
parents: 1323
diff changeset
1730 break;
Ritor1
parents: 1323
diff changeset
1731 }
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1732 }
1336
Ritor1
parents: 1323
diff changeset
1733
Ritor1
parents: 1323
diff changeset
1734 switch( PID_TYPE(uObj2ID) )
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1735 {
1336
Ritor1
parents: 1323
diff changeset
1736 case OBJECT_Item:
Ritor1
parents: 1323
diff changeset
1737 {
Ritor1
parents: 1323
diff changeset
1738 outx2 = pSpriteObjects[v5].vPosition.x;
Ritor1
parents: 1323
diff changeset
1739 outy2 = pSpriteObjects[v5].vPosition.y;
Ritor1
parents: 1323
diff changeset
1740 a4 = pSpriteObjects[v5].vPosition.z;
Ritor1
parents: 1323
diff changeset
1741 break;
Ritor1
parents: 1323
diff changeset
1742 }
Ritor1
parents: 1323
diff changeset
1743 case OBJECT_Actor:
Ritor1
parents: 1323
diff changeset
1744 {
Ritor1
parents: 1323
diff changeset
1745 outx2 = pActors[v5].vPosition.x;
Ritor1
parents: 1323
diff changeset
1746 outy2 = pActors[v5].vPosition.y;
Ritor1
parents: 1323
diff changeset
1747 a4 = pActors[v5].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v5].uActorHeight * -0.75);
Ritor1
parents: 1323
diff changeset
1748 break;
Ritor1
parents: 1323
diff changeset
1749 }
Ritor1
parents: 1323
diff changeset
1750 case OBJECT_Player:
Ritor1
parents: 1323
diff changeset
1751 {
Ritor1
parents: 1323
diff changeset
1752 outx2 = pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
1753 outy2 = pParty->vPosition.y;
Ritor1
parents: 1323
diff changeset
1754 if ( !a4 )
Ritor1
parents: 1323
diff changeset
1755 a4 = pParty->sEyelevel;
Ritor1
parents: 1323
diff changeset
1756 a4 = pParty->vPosition.z + a4;
Ritor1
parents: 1323
diff changeset
1757 break;
Ritor1
parents: 1323
diff changeset
1758 }
Ritor1
parents: 1323
diff changeset
1759 case OBJECT_Decoration:
Ritor1
parents: 1323
diff changeset
1760 {
Ritor1
parents: 1323
diff changeset
1761 outx2 = pLevelDecorations[v5].vPosition.x;
Ritor1
parents: 1323
diff changeset
1762 outy2 = pLevelDecorations[v5].vPosition.y;
Ritor1
parents: 1323
diff changeset
1763 a4 = pLevelDecorations[v5].vPosition.z;
Ritor1
parents: 1323
diff changeset
1764 break;
Ritor1
parents: 1323
diff changeset
1765 }
Ritor1
parents: 1323
diff changeset
1766 default:
Ritor1
parents: 1323
diff changeset
1767 {
Ritor1
parents: 1323
diff changeset
1768 outx2 = 0.0;
Ritor1
parents: 1323
diff changeset
1769 outy2 = 0.0;
Ritor1
parents: 1323
diff changeset
1770 a4 = 0;
Ritor1
parents: 1323
diff changeset
1771 break;
Ritor1
parents: 1323
diff changeset
1772 }
Ritor1
parents: 1323
diff changeset
1773 case OBJECT_BModel:
Ritor1
parents: 1323
diff changeset
1774 {
Ritor1
parents: 1323
diff changeset
1775 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents: 1323
diff changeset
1776 {
Ritor1
parents: 1323
diff changeset
1777 outx2 = (pIndoor->pFaces[v5].pBounding.x1 + pIndoor->pFaces[v5].pBounding.x2) >> 1;
Ritor1
parents: 1323
diff changeset
1778 outy2 = (pIndoor->pFaces[v5].pBounding.y1 + pIndoor->pFaces[v5].pBounding.y2) >> 1;
Ritor1
parents: 1323
diff changeset
1779 a4 = (pIndoor->pFaces[v5].pBounding.z1 + pIndoor->pFaces[v5].pBounding.z2) >> 1;
Ritor1
parents: 1323
diff changeset
1780 }
Ritor1
parents: 1323
diff changeset
1781 break;
Ritor1
parents: 1323
diff changeset
1782 }
0
Ritor1
parents:
diff changeset
1783 }
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1784
1336
Ritor1
parents: 1323
diff changeset
1785 v31 = (double)outx2 - (double)outx;
0
Ritor1
parents:
diff changeset
1786 v42 = v31;
1336
Ritor1
parents: 1323
diff changeset
1787 v32 = (double)outy2 - (double)outy;
0
Ritor1
parents:
diff changeset
1788 v43 = v32;
Ritor1
parents:
diff changeset
1789 a4a = (double)a4 - (double)outz;
1336
Ritor1
parents: 1323
diff changeset
1790 outx2 = v32 * v32;
Ritor1
parents: 1323
diff changeset
1791 outy2 = v31 * v31;
Ritor1
parents: 1323
diff changeset
1792 v33 = sqrt(a4a * a4a + outy2 + outx2);
0
Ritor1
parents:
diff changeset
1793 if ( v33 <= 1.0 )
Ritor1
parents:
diff changeset
1794 {
Ritor1
parents:
diff changeset
1795 v41.vDirection.x = 65536;
Ritor1
parents:
diff changeset
1796 v41.vDirection.y = 0;
Ritor1
parents:
diff changeset
1797 v41.vDirection.z = 0;
Ritor1
parents:
diff changeset
1798 v41.uDistance = 1;
Ritor1
parents:
diff changeset
1799 v41.uDistanceXZ = 1;
Ritor1
parents:
diff changeset
1800 v41.uYawAngle = 0;
Ritor1
parents:
diff changeset
1801 v41.uPitchAngle = 0;
Ritor1
parents:
diff changeset
1802 }
Ritor1
parents:
diff changeset
1803 else
Ritor1
parents:
diff changeset
1804 {
Ritor1
parents:
diff changeset
1805 v41.vDirection.x = (signed __int64)(1.0 / v33 * v42 * 65536.0);
Ritor1
parents:
diff changeset
1806 v41.vDirection.y = (signed __int64)(1.0 / v33 * v43 * 65536.0);
Ritor1
parents:
diff changeset
1807 v41.vDirection.z = (signed __int64)(1.0 / v33 * a4a * 65536.0);
Ritor1
parents:
diff changeset
1808 v41.uDistance = (signed __int64)v33;
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
1809 v41.uDistanceXZ = sqrt(outy2 + outx2);
0
Ritor1
parents:
diff changeset
1810 v41.uYawAngle = stru_5C6E00->Atan2((signed __int64)v42, (signed __int64)v43);
Ritor1
parents:
diff changeset
1811 v41.uPitchAngle = stru_5C6E00->Atan2(v41.uDistanceXZ, (signed __int64)a4a);
Ritor1
parents:
diff changeset
1812 }
Ritor1
parents:
diff changeset
1813 result = pOut;
1336
Ritor1
parents: 1323
diff changeset
1814 memcpy(pOut, &v41, sizeof(AIDirection));
0
Ritor1
parents:
diff changeset
1815 return result;
Ritor1
parents:
diff changeset
1816 }
Ritor1
parents:
diff changeset
1817
Ritor1
parents:
diff changeset
1818 //----- (00404030) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1819 void Actor::AI_FaceObject(unsigned int uActorID, unsigned int uObjID, int _48, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1820 {
Ritor1
parents:
diff changeset
1821 unsigned int v4; // edi@1
Ritor1
parents:
diff changeset
1822 unsigned int v5; // esi@1
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1823 //unsigned int result; // eax@2
0
Ritor1
parents:
diff changeset
1824 AIDirection *v7; // eax@3
Ritor1
parents:
diff changeset
1825 unsigned int v8; // ecx@3
Ritor1
parents:
diff changeset
1826 Actor *v9; // ebx@3
Ritor1
parents:
diff changeset
1827 AIDirection *v10; // esi@4
Ritor1
parents:
diff changeset
1828 unsigned __int16 v11; // ax@5
Ritor1
parents:
diff changeset
1829 AIDirection a3; // [sp+8h] [bp-38h]@4
Ritor1
parents:
diff changeset
1830 AIDirection v13; // [sp+24h] [bp-1Ch]@4
Ritor1
parents:
diff changeset
1831
Ritor1
parents:
diff changeset
1832 v4 = uObjID;
Ritor1
parents:
diff changeset
1833 v5 = uActorID;
Ritor1
parents:
diff changeset
1834 if ( rand() % 100 >= 5 )
Ritor1
parents:
diff changeset
1835 {
Ritor1
parents:
diff changeset
1836 v7 = a4;
Ritor1
parents:
diff changeset
1837 v8 = 0;
Ritor1
parents:
diff changeset
1838 v9 = &pActors[v5];
Ritor1
parents:
diff changeset
1839 if ( !a4 )
Ritor1
parents:
diff changeset
1840 {
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
1841 v10 = Actor::GetDirectionInfo(PID(OBJECT_Actor, v5), v4, &a3, 0);
0
Ritor1
parents:
diff changeset
1842 v7 = &v13;
Ritor1
parents:
diff changeset
1843 memcpy(&v13, v10, sizeof(v13));
Ritor1
parents:
diff changeset
1844 v8 = 0;
Ritor1
parents:
diff changeset
1845 }
Ritor1
parents:
diff changeset
1846 v9->uYawAngle = LOWORD(v7->uYawAngle);
Ritor1
parents:
diff changeset
1847 v11 = LOWORD(v7->uPitchAngle);
Ritor1
parents:
diff changeset
1848 v9->uCurrentActionTime = v8;
Ritor1
parents:
diff changeset
1849 v9->vVelocity.z = v8;
Ritor1
parents:
diff changeset
1850 v9->vVelocity.y = v8;
Ritor1
parents:
diff changeset
1851 v9->vVelocity.x = v8;
Ritor1
parents:
diff changeset
1852 v9->uPitchAngle = v11;
Ritor1
parents:
diff changeset
1853 v9->uCurrentActionLength = 256;
Ritor1
parents:
diff changeset
1854 v9->uAIState = Interacting;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1855 v9->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1856 }
Ritor1
parents:
diff changeset
1857 else
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1858 Actor::AI_Bored(v5, v4, a4);
0
Ritor1
parents:
diff changeset
1859 }
Ritor1
parents:
diff changeset
1860
Ritor1
parents:
diff changeset
1861 //----- (00403F58) --------------------------------------------------------
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1862 void Actor::AI_StandOrBored(unsigned int uActorID, signed int uObjID, int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1863 {
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1864 if (rand() % 2)
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1865 AI_Bored(uActorID, uObjID, a4);
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1866 else
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1867 AI_Stand(uActorID, uObjID, uActionLength, a4);
0
Ritor1
parents:
diff changeset
1868 }
Ritor1
parents:
diff changeset
1869
Ritor1
parents:
diff changeset
1870 //----- (00403EB6) --------------------------------------------------------
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1871 void Actor::AI_Stand(unsigned int uActorID, unsigned int object_to_face_pid, unsigned int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1872 {
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1873 assert(uActorID < uNumActors);
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
1874 auto actor = &pActors[uActorID];
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1875
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1876 AIDirection a3;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1877 if (!a4)
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
1878 a4 = Actor::GetDirectionInfo(PID(OBJECT_Actor, uActorID), object_to_face_pid, &a3, 0);
0
Ritor1
parents:
diff changeset
1879
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1880 actor->uAIState = Standing;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1881 if (!uActionLength)
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1882 actor->uCurrentActionLength = rand() % 256 + 256;
0
Ritor1
parents:
diff changeset
1883 else
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1884 actor->uCurrentActionLength = uActionLength;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1885 actor->uCurrentActionTime = 0;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1886 actor->uYawAngle = a4->uYawAngle;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1887 actor->uPitchAngle = a4->uPitchAngle;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1888 actor->vVelocity.z = 0;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1889 actor->vVelocity.y = 0;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1890 actor->vVelocity.x = 0;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1891 actor->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1892 }
Ritor1
parents:
diff changeset
1893
Ritor1
parents:
diff changeset
1894 //----- (00403E61) --------------------------------------------------------
Ritor1
parents:
diff changeset
1895 void __fastcall Actor::StandAwhile(unsigned int uActorID)
Ritor1
parents:
diff changeset
1896 {
1763
Ritor1
parents: 1761
diff changeset
1897 pActors[uActorID].uCurrentActionLength = rand() % 128 + 128;
Ritor1
parents: 1761
diff changeset
1898 pActors[uActorID].uCurrentActionTime = 0;
Ritor1
parents: 1761
diff changeset
1899 pActors[uActorID].uAIState = Standing;
Ritor1
parents: 1761
diff changeset
1900 pActors[uActorID].vVelocity.z = 0;
Ritor1
parents: 1761
diff changeset
1901 pActors[uActorID].vVelocity.y = 0;
Ritor1
parents: 1761
diff changeset
1902 pActors[uActorID].vVelocity.x = 0;
Ritor1
parents: 1761
diff changeset
1903 pActors[uActorID].UpdateAnimation();
0
Ritor1
parents:
diff changeset
1904 }
Ritor1
parents:
diff changeset
1905
Ritor1
parents:
diff changeset
1906 //----- (00403C6C) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1907 void Actor::AI_MeleeAttack(unsigned int uActorID, signed int sTargetPid, struct AIDirection *arg0)
0
Ritor1
parents:
diff changeset
1908 {
Ritor1
parents:
diff changeset
1909 Actor *v3; // ebx@1
Ritor1
parents:
diff changeset
1910 char v4; // zf@1
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1911 //unsigned int result; // eax@3
0
Ritor1
parents:
diff changeset
1912 AIDirection *v6; // esi@6
Ritor1
parents:
diff changeset
1913 AIDirection *v7; // edi@6
Ritor1
parents:
diff changeset
1914 signed int v8; // eax@7
Ritor1
parents:
diff changeset
1915 double v9; // st7@9
Ritor1
parents:
diff changeset
1916 Vec3_int_ v10; // ST04_12@9
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1917 //int v11; // eax@10
0
Ritor1
parents:
diff changeset
1918 AIDirection *v12; // eax@11
Ritor1
parents:
diff changeset
1919 unsigned int v13; // esi@11
Ritor1
parents:
diff changeset
1920 AIDirection *v14; // esi@12
Ritor1
parents:
diff changeset
1921 SpriteFrame *v15; // ecx@13
Ritor1
parents:
diff changeset
1922 __int16 v16; // ax@13
Ritor1
parents:
diff changeset
1923 unsigned int v17; // ecx@13
Ritor1
parents:
diff changeset
1924 signed __int64 v18; // qax@13
Ritor1
parents:
diff changeset
1925 AIDirection a3; // [sp+Ch] [bp-48h]@12
Ritor1
parents:
diff changeset
1926 AIDirection v20; // [sp+28h] [bp-2Ch]@12
Ritor1
parents:
diff changeset
1927 unsigned int v21; // [sp+44h] [bp-10h]@9
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1928 //signed int a2; // [sp+48h] [bp-Ch]@1
0
Ritor1
parents:
diff changeset
1929 int v23; // [sp+4Ch] [bp-8h]@6
Ritor1
parents:
diff changeset
1930 unsigned int v24; // [sp+50h] [bp-4h]@1
Ritor1
parents:
diff changeset
1931 unsigned int v25; // [sp+5Ch] [bp+8h]@13
Ritor1
parents:
diff changeset
1932
Ritor1
parents:
diff changeset
1933 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1934 //a2 = edx0;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
1935 v4 = v3->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY;
0
Ritor1
parents:
diff changeset
1936 v24 = uActorID;
Ritor1
parents:
diff changeset
1937 if ( v4 && v3->pMonsterInfo.uAIType == 1 )
Ritor1
parents:
diff changeset
1938 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1939 Actor::AI_Stand(uActorID, sTargetPid, 0, arg0);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1940 return;
0
Ritor1
parents:
diff changeset
1941 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1942
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1943 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1944 {
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1945 v8 = PID_ID(sTargetPid);
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1946 v6 = (AIDirection *)pActors[v8].vPosition.x;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1947 v7 = (AIDirection *)pActors[v8].vPosition.y;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1948 v23 = (signed __int64)((double)pActors[v8].uActorHeight * 0.75 + (double)pActors[v8].vPosition.z);
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1949 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1950 else if ( PID_TYPE(sTargetPid) == OBJECT_Player)
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1951 {
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1952 v6 = (AIDirection *)pParty->vPosition.x;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1953 v7 = (AIDirection *)pParty->vPosition.y;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1954 v23 = pParty->vPosition.z + pParty->sEyelevel;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1955 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1956 else
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1957 {
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1958 v6 = arg0;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1959 v7 = arg0;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1960 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1961 v21 = v3->uActorHeight;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1962 v9 = (double)(signed int)v21 * 0.75;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1963 v21 = v3->vPosition.z;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1964 v10.z = (signed __int64)(v9 + (double)(signed int)v21);
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1965 v10.y = v3->vPosition.y;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1966 v10.x = v3->vPosition.x;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1967 if ( sub_407A1C((int)v6, (int)v7, v23, v10) )
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1968 {
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1969 v12 = arg0;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1970 v13 = 0;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1971 if ( !arg0 )
0
Ritor1
parents:
diff changeset
1972 {
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1973 v14 = Actor::GetDirectionInfo(PID(OBJECT_Actor, v24), sTargetPid, &a3, 0);
0
Ritor1
parents:
diff changeset
1974 v12 = &v20;
Ritor1
parents:
diff changeset
1975 memcpy(&v20, v14, sizeof(v20));
Ritor1
parents:
diff changeset
1976 v13 = 0;
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1977 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1978 v15 = pSpriteFrameTable->pSpriteSFrames;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1979 v3->uYawAngle = LOWORD(v12->uYawAngle);
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1980 v16 = v15[v3->pSpriteIDs[ANIM_AtkMelee]].uAnimLength;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1981 v17 = v24;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1982 v3->uCurrentActionLength = 8 * v16;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1983 v3->uCurrentActionTime = v13;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1984 v3->uAIState = AttackingMelee;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1985 Actor::PlaySound(v17, 0);
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1986 LODWORD(v18) = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1987 v25 = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1988 if ( SHIDWORD(v3->pActorBuffs[7].uExpireTime) >= (signed int)v13
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1989 && (SHIDWORD(v3->pActorBuffs[7].uExpireTime) > (signed int)v13 || LODWORD(v3->pActorBuffs[7].uExpireTime) > v13) )
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1990 {
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1991 LODWORD(v18) = 2 * v18;
0
Ritor1
parents:
diff changeset
1992 v25 = v18;
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1993 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1994 if ( pParty->bTurnBasedModeOn != 1 )
0
Ritor1
parents:
diff changeset
1995 v18 = (signed __int64)(flt_6BE3A8_debug_recmod2 * (double)(signed int)v25 * 2.133333333333333);
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1996 v3->pMonsterInfo.uRecoveryTime = v18;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1997 v3->vVelocity.z = v13;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1998 v3->vVelocity.y = v13;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1999 v3->vVelocity.x = v13;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2000 v3->UpdateAnimation();
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2001 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2002 else
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2003 Actor::AI_Pursue1(v24, sTargetPid, rand() % 2, 64, arg0);
0
Ritor1
parents:
diff changeset
2004 }
Ritor1
parents:
diff changeset
2005
Ritor1
parents:
diff changeset
2006 //----- (00438CF3) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2007 void Actor::ApplyFineForKillingPeasant(unsigned int uActorID)
0
Ritor1
parents:
diff changeset
2008 {
Ritor1
parents:
diff changeset
2009 unsigned int v1; // esi@1
Ritor1
parents:
diff changeset
2010 unsigned int v2; // edi@2
Ritor1
parents:
diff changeset
2011 char v3; // bl@3
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2012 //char *v4; // ecx@16
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2013 //signed int v5; // eax@18
0
Ritor1
parents:
diff changeset
2014 Player **ppPlayers; // esi@20
Ritor1
parents:
diff changeset
2015
Ritor1
parents:
diff changeset
2016 v1 = uLevelMapStatsID;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2017 if ( !uLevelMapStatsID || !pActors[uActorID].IsPeasant())
0
Ritor1
parents:
diff changeset
2018 return;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2019
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2020 v2 = uActorID;
0
Ritor1
parents:
diff changeset
2021 v3 = 1;
Ritor1
parents:
diff changeset
2022 if ( v1 != 5 )
Ritor1
parents:
diff changeset
2023 {
Ritor1
parents:
diff changeset
2024 if ( v1 == 6 || v1 == 7 )
Ritor1
parents:
diff changeset
2025 {
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
2026 pParty->IsPartyGood(); //the binary file contains this call. if someone finds out whether it's supposed to be here or not, feel free to apply the appropriate change
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
2027 if ( pParty->IsPartyEvil() )
0
Ritor1
parents:
diff changeset
2028 return;
Ritor1
parents:
diff changeset
2029 goto LABEL_12;
Ritor1
parents:
diff changeset
2030 }
Ritor1
parents:
diff changeset
2031 if ( v1 != 8 )
Ritor1
parents:
diff changeset
2032 goto LABEL_12;
Ritor1
parents:
diff changeset
2033 }
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
2034 if ( pParty->IsPartyGood() )
0
Ritor1
parents:
diff changeset
2035 v3 = 0;
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
2036 if ( pParty->IsPartyEvil() )
0
Ritor1
parents:
diff changeset
2037 v3 = 1;
Ritor1
parents:
diff changeset
2038 if ( v3 )
Ritor1
parents:
diff changeset
2039 {
Ritor1
parents:
diff changeset
2040 LABEL_12:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2041 pParty->uFine += 100 * (pMapStats->pInfos[uLevelMapStatsID]._steal_perm + pActors[v2].pMonsterInfo.uLevel + GetPartyReputation());
0
Ritor1
parents:
diff changeset
2042 if ( pParty->uFine < 0 )
Ritor1
parents:
diff changeset
2043 pParty->uFine = 0;
Ritor1
parents:
diff changeset
2044 if ( pParty->uFine > 4000000 )
Ritor1
parents:
diff changeset
2045 pParty->uFine = 4000000;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2046
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2047 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2048 {
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2049 if (pOutdoor->ddm.uReputation < 10000)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2050 pOutdoor->ddm.uReputation++;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2051 }
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2052 else if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2053 {
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2054 if (pIndoor->dlv.uReputation < 10000)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2055 pIndoor->dlv.uReputation++;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2056 }
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2057 else assert(false);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2058
0
Ritor1
parents:
diff changeset
2059 ppPlayers = &pPlayers[1];
Ritor1
parents:
diff changeset
2060 do
Ritor1
parents:
diff changeset
2061 {
Ritor1
parents:
diff changeset
2062 if ( pParty->uFine )
Ritor1
parents:
diff changeset
2063 {
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1456
diff changeset
2064 if ( !(unsigned __int16)_449B57_test_bit((unsigned __int8 *)(*ppPlayers)->_achieved_awards_bits, 1) )
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1456
diff changeset
2065 _449B7E_toggle_bit((unsigned char *)(*ppPlayers)->_achieved_awards_bits, 1, 1u);
0
Ritor1
parents:
diff changeset
2066 }
Ritor1
parents:
diff changeset
2067 ++ppPlayers;
Ritor1
parents:
diff changeset
2068 }
Ritor1
parents:
diff changeset
2069 while ( (signed int)ppPlayers <= (signed int)&pPlayers[4] );
Ritor1
parents:
diff changeset
2070 }
Ritor1
parents:
diff changeset
2071 }
Ritor1
parents:
diff changeset
2072
Ritor1
parents:
diff changeset
2073 //----- (0043AE80) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2074 void Actor::AddBloodsplatOnDamageOverlay(unsigned int uActorID, int a2, signed int a3)
0
Ritor1
parents:
diff changeset
2075 {
Ritor1
parents:
diff changeset
2076 int result; // eax@1
Ritor1
parents:
diff changeset
2077 unsigned int v4; // esi@1
Ritor1
parents:
diff changeset
2078 int v5; // [sp-14h] [bp-18h]@3
Ritor1
parents:
diff changeset
2079 unsigned int v6; // [sp-10h] [bp-14h]@3
Ritor1
parents:
diff changeset
2080 int v7; // [sp-Ch] [bp-10h]@3
Ritor1
parents:
diff changeset
2081 int v8; // [sp-8h] [bp-Ch]@3
Ritor1
parents:
diff changeset
2082 __int16 v9; // [sp-4h] [bp-8h]@3
Ritor1
parents:
diff changeset
2083
Ritor1
parents:
diff changeset
2084 result = a2 - 1;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2085 v4 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
2086 switch ( a2 )
Ritor1
parents:
diff changeset
2087 {
Ritor1
parents:
diff changeset
2088 case 1:
Ritor1
parents:
diff changeset
2089 if ( a3 )
Ritor1
parents:
diff changeset
2090 {
Ritor1
parents:
diff changeset
2091 v9 = 0;
Ritor1
parents:
diff changeset
2092 v8 = (signed __int64)(sub_43AE12(a3) * 65536.0);
Ritor1
parents:
diff changeset
2093 v7 = 0;
Ritor1
parents:
diff changeset
2094 LOWORD(v6) = v4;
Ritor1
parents:
diff changeset
2095 v5 = 904;
Ritor1
parents:
diff changeset
2096 goto LABEL_16;
Ritor1
parents:
diff changeset
2097 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2098 return;
0
Ritor1
parents:
diff changeset
2099 case 2:
Ritor1
parents:
diff changeset
2100 if ( a3 )
Ritor1
parents:
diff changeset
2101 {
Ritor1
parents:
diff changeset
2102 v9 = 0;
Ritor1
parents:
diff changeset
2103 v8 = (signed __int64)(sub_43AE12(a3) * 65536.0);
Ritor1
parents:
diff changeset
2104 v7 = 0;
Ritor1
parents:
diff changeset
2105 LOWORD(v6) = v4;
Ritor1
parents:
diff changeset
2106 v5 = 905;
Ritor1
parents:
diff changeset
2107 goto LABEL_16;
Ritor1
parents:
diff changeset
2108 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2109 return;
0
Ritor1
parents:
diff changeset
2110 case 3:
Ritor1
parents:
diff changeset
2111 if ( a3 )
Ritor1
parents:
diff changeset
2112 {
Ritor1
parents:
diff changeset
2113 v9 = 0;
Ritor1
parents:
diff changeset
2114 v8 = (signed __int64)(sub_43AE12(a3) * 65536.0);
Ritor1
parents:
diff changeset
2115 v7 = 0;
Ritor1
parents:
diff changeset
2116 LOWORD(v6) = v4;
Ritor1
parents:
diff changeset
2117 v5 = 906;
Ritor1
parents:
diff changeset
2118 goto LABEL_16;
Ritor1
parents:
diff changeset
2119 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2120 return;
0
Ritor1
parents:
diff changeset
2121 case 4:
Ritor1
parents:
diff changeset
2122 if ( a3 )
Ritor1
parents:
diff changeset
2123 {
Ritor1
parents:
diff changeset
2124 v9 = 0;
Ritor1
parents:
diff changeset
2125 v8 = (signed __int64)(sub_43AE12(a3) * 65536.0);
Ritor1
parents:
diff changeset
2126 v7 = 0;
Ritor1
parents:
diff changeset
2127 LOWORD(v6) = v4;
Ritor1
parents:
diff changeset
2128 v5 = 907;
Ritor1
parents:
diff changeset
2129 goto LABEL_16;
Ritor1
parents:
diff changeset
2130 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2131 return;
0
Ritor1
parents:
diff changeset
2132 case 5:
Ritor1
parents:
diff changeset
2133 v9 = 4;
Ritor1
parents:
diff changeset
2134 v8 = 65536;
Ritor1
parents:
diff changeset
2135 v7 = 0;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2136 v6 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
2137 v5 = 901;
Ritor1
parents:
diff changeset
2138 goto LABEL_16;
Ritor1
parents:
diff changeset
2139 case 6:
Ritor1
parents:
diff changeset
2140 v9 = 4;
Ritor1
parents:
diff changeset
2141 v8 = 65536;
Ritor1
parents:
diff changeset
2142 v7 = 0;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2143 v6 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
2144 v5 = 902;
Ritor1
parents:
diff changeset
2145 goto LABEL_16;
Ritor1
parents:
diff changeset
2146 case 7:
Ritor1
parents:
diff changeset
2147 v9 = 4;
Ritor1
parents:
diff changeset
2148 v8 = 65536;
Ritor1
parents:
diff changeset
2149 v7 = 0;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2150 v6 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
2151 v5 = 903;
Ritor1
parents:
diff changeset
2152 goto LABEL_16;
Ritor1
parents:
diff changeset
2153 case 8:
Ritor1
parents:
diff changeset
2154 v9 = 4;
Ritor1
parents:
diff changeset
2155 v8 = 65536;
Ritor1
parents:
diff changeset
2156 v7 = 0;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2157 v6 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
2158 v5 = 900;
Ritor1
parents:
diff changeset
2159 goto LABEL_16;
Ritor1
parents:
diff changeset
2160 case 9:
Ritor1
parents:
diff changeset
2161 v9 = 4;
Ritor1
parents:
diff changeset
2162 v8 = 65536;
Ritor1
parents:
diff changeset
2163 v7 = 0;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2164 v6 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
2165 v5 = 909;
Ritor1
parents:
diff changeset
2166 goto LABEL_16;
Ritor1
parents:
diff changeset
2167 case 10:
Ritor1
parents:
diff changeset
2168 v9 = 4;
Ritor1
parents:
diff changeset
2169 v8 = 65536;
Ritor1
parents:
diff changeset
2170 v7 = 0;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2171 v6 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
2172 v5 = 908;
Ritor1
parents:
diff changeset
2173 LABEL_16:
Ritor1
parents:
diff changeset
2174 result = pOtherOverlayList->_4418B6(v5, v6, v7, v8, v9);
Ritor1
parents:
diff changeset
2175 break;
Ritor1
parents:
diff changeset
2176 default:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2177 return;
0
Ritor1
parents:
diff changeset
2178 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2179 return;
0
Ritor1
parents:
diff changeset
2180 }
Ritor1
parents:
diff changeset
2181
Ritor1
parents:
diff changeset
2182 //----- (0043B3E0) --------------------------------------------------------
Ritor1
parents:
diff changeset
2183 int Actor::_43B3E0_CalcDamage(Actor *a1, signed int a2)
Ritor1
parents:
diff changeset
2184 {
Ritor1
parents:
diff changeset
2185 signed int v2; // ebp@1
Ritor1
parents:
diff changeset
2186 int v3; // eax@9
Ritor1
parents:
diff changeset
2187 signed int v4; // edi@9
Ritor1
parents:
diff changeset
2188 int v5; // esi@9
Ritor1
parents:
diff changeset
2189 int v6; // ebx@11
Ritor1
parents:
diff changeset
2190 unsigned __int16 v8; // si@21
Ritor1
parents:
diff changeset
2191 int v9; // edi@21
Ritor1
parents:
diff changeset
2192 signed int v10; // eax@23
Ritor1
parents:
diff changeset
2193 int v11; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
2194
Ritor1
parents:
diff changeset
2195 v2 = 0;
Ritor1
parents:
diff changeset
2196 v11 = 0;
Ritor1
parents:
diff changeset
2197 if ( a2 )
Ritor1
parents:
diff changeset
2198 {
Ritor1
parents:
diff changeset
2199 if ( a2 == 1 )
Ritor1
parents:
diff changeset
2200 {
Ritor1
parents:
diff changeset
2201 v3 = a1->pMonsterInfo.uAttack2DamageDiceRolls;
Ritor1
parents:
diff changeset
2202 v4 = a1->pMonsterInfo.uAttack2DamageDiceSides;
Ritor1
parents:
diff changeset
2203 v5 = a1->pMonsterInfo.uAttack2DamageBonus;
Ritor1
parents:
diff changeset
2204 }
Ritor1
parents:
diff changeset
2205 else
Ritor1
parents:
diff changeset
2206 {
Ritor1
parents:
diff changeset
2207 if ( a2 <= 1 )
Ritor1
parents:
diff changeset
2208 return 0;
Ritor1
parents:
diff changeset
2209 if ( a2 <= 3 )
Ritor1
parents:
diff changeset
2210 {
Ritor1
parents:
diff changeset
2211 if ( a2 == 2 )
Ritor1
parents:
diff changeset
2212 {
Ritor1
parents:
diff changeset
2213 v8 = a1->pMonsterInfo.uSpellSkillAndMastery1;
Ritor1
parents:
diff changeset
2214 v9 = a1->pMonsterInfo.uSpell1ID;
Ritor1
parents:
diff changeset
2215 }
Ritor1
parents:
diff changeset
2216 else
Ritor1
parents:
diff changeset
2217 {
Ritor1
parents:
diff changeset
2218 v8 = a1->pMonsterInfo.uSpellSkillAndMastery2;
Ritor1
parents:
diff changeset
2219 v9 = a1->pMonsterInfo.uSpell2ID;
Ritor1
parents:
diff changeset
2220 }
Ritor1
parents:
diff changeset
2221 v10 = SkillToMastery(v8);
Ritor1
parents:
diff changeset
2222 return _43AFE3_calc_spell_damage(v9, v8 & 0x3F, v10, 0);
Ritor1
parents:
diff changeset
2223 }
Ritor1
parents:
diff changeset
2224 if ( a2 != 4 )
Ritor1
parents:
diff changeset
2225 return 0;
Ritor1
parents:
diff changeset
2226 v3 = a1->pMonsterInfo.uSpecialAbilityDamageDiceRolls;
Ritor1
parents:
diff changeset
2227 v4 = a1->pMonsterInfo.uSpecialAbilityDamageDiceSides;
Ritor1
parents:
diff changeset
2228 v5 = a1->pMonsterInfo.uSpecialAbilityDamageDiceBonus;
Ritor1
parents:
diff changeset
2229 }
Ritor1
parents:
diff changeset
2230 }
Ritor1
parents:
diff changeset
2231 else
Ritor1
parents:
diff changeset
2232 {
Ritor1
parents:
diff changeset
2233 if ( (signed __int64)a1->pActorBuffs[14].uExpireTime > 0 )
Ritor1
parents:
diff changeset
2234 v2 = a1->pActorBuffs[14].uPower;
Ritor1
parents:
diff changeset
2235 if ( (signed __int64)a1->pActorBuffs[18].uExpireTime > 0 && a1->pActorBuffs[18].uPower > v2 )
Ritor1
parents:
diff changeset
2236 v2 = a1->pActorBuffs[18].uPower;
Ritor1
parents:
diff changeset
2237 if ( (signed __int64)a1->pActorBuffs[21].uExpireTime > 0 )
Ritor1
parents:
diff changeset
2238 v2 += a1->pActorBuffs[21].uPower;
Ritor1
parents:
diff changeset
2239 v3 = a1->pMonsterInfo.uAttack1DamageDiceRolls;
Ritor1
parents:
diff changeset
2240 v4 = a1->pMonsterInfo.uAttack1DamageDiceSides;
Ritor1
parents:
diff changeset
2241 v5 = a1->pMonsterInfo.uAttack1DamageBonus;
Ritor1
parents:
diff changeset
2242 }
Ritor1
parents:
diff changeset
2243 if ( v3 > 0 )
Ritor1
parents:
diff changeset
2244 {
Ritor1
parents:
diff changeset
2245 v6 = v3;
Ritor1
parents:
diff changeset
2246 do
Ritor1
parents:
diff changeset
2247 {
Ritor1
parents:
diff changeset
2248 --v6;
Ritor1
parents:
diff changeset
2249 v11 += rand() % v4 + 1;
Ritor1
parents:
diff changeset
2250 }
Ritor1
parents:
diff changeset
2251 while ( v6 );
Ritor1
parents:
diff changeset
2252 }
Ritor1
parents:
diff changeset
2253 return v11 + v5 + v2;
Ritor1
parents:
diff changeset
2254 }
Ritor1
parents:
diff changeset
2255
Ritor1
parents:
diff changeset
2256 //----- (00438B9B) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2257 bool Actor::IsPeasant()
0
Ritor1
parents:
diff changeset
2258 {
Ritor1
parents:
diff changeset
2259 unsigned int v1; // eax@1
Ritor1
parents:
diff changeset
2260
Ritor1
parents:
diff changeset
2261 v1 = this->uAlly;
Ritor1
parents:
diff changeset
2262 if ( !v1 )
Ritor1
parents:
diff changeset
2263 v1 = (this->pMonsterInfo.uID - 1) / 3 + 1;
Ritor1
parents:
diff changeset
2264 return (signed int)v1 >= 39 && (signed int)v1 <= 44
Ritor1
parents:
diff changeset
2265 || (signed int)v1 >= 45 && (signed int)v1 <= 50
Ritor1
parents:
diff changeset
2266 || (signed int)v1 >= 51 && (signed int)v1 <= 62
Ritor1
parents:
diff changeset
2267 || (signed int)v1 >= 78 && (signed int)v1 <= 83;
Ritor1
parents:
diff changeset
2268 }
Ritor1
parents:
diff changeset
2269
Ritor1
parents:
diff changeset
2270 //----- (0042EBEE) --------------------------------------------------------
Ritor1
parents:
diff changeset
2271 bool Actor::StealFrom(unsigned int uActorID)
Ritor1
parents:
diff changeset
2272 {
Ritor1
parents:
diff changeset
2273 unsigned int v1; // esi@1
Ritor1
parents:
diff changeset
2274 Player *pPlayer; // edi@1
Ritor1
parents:
diff changeset
2275 bool result; // eax@1
Ritor1
parents:
diff changeset
2276 int v4; // ebx@2
Ritor1
parents:
diff changeset
2277 unsigned int v5; // eax@2
Ritor1
parents:
diff changeset
2278 DDM_DLV_Header *v6; // esi@4
Ritor1
parents:
diff changeset
2279 unsigned int v7; // [sp+8h] [bp-4h]@1
Ritor1
parents:
diff changeset
2280 int v8; // [sp+8h] [bp-4h]@6
Ritor1
parents:
diff changeset
2281
Ritor1
parents:
diff changeset
2282 v1 = uActiveCharacter;
Ritor1
parents:
diff changeset
2283 v7 = uActorID;
243
a6a8fa73b4ec cleaning
zipi
parents: 188
diff changeset
2284 pPlayer = &pParty->pPlayers[uActiveCharacter-1];
0
Ritor1
parents:
diff changeset
2285 result = pPlayer->CanAct();
Ritor1
parents:
diff changeset
2286 if ( result )
Ritor1
parents:
diff changeset
2287 {
1517
c3da3c2985b8 Clean CastSpellInfo. (1)
yoctozepto
parents: 1503
diff changeset
2288 CastSpellInfoHelpers::_427D48();
0
Ritor1
parents:
diff changeset
2289 v4 = 0;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1461
diff changeset
2290 v5 = pMapStats->GetMapInfo(pCurrentMapName);
0
Ritor1
parents:
diff changeset
2291 if ( v5 )
Ritor1
parents:
diff changeset
2292 v4 = pMapStats->pInfos[v5]._steal_perm;
Ritor1
parents:
diff changeset
2293 v6 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
2294 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor)
Ritor1
parents:
diff changeset
2295 v6 = &pIndoor->dlv;
Ritor1
parents:
diff changeset
2296 pPlayer->StealFromActor(v7, v4, v6->uReputation++);
Ritor1
parents:
diff changeset
2297 v8 = pPlayer->GetAttackRecoveryTime(0);
Ritor1
parents:
diff changeset
2298 if ( v8 < 30 )
Ritor1
parents:
diff changeset
2299 v8 = 30;
Ritor1
parents:
diff changeset
2300 if ( !pParty->bTurnBasedModeOn )
Ritor1
parents:
diff changeset
2301 pPlayer->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * (double)v8 * 2.133333333333333));
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1362
diff changeset
2302 pTurnEngine->ApplyPlayerAction();
0
Ritor1
parents:
diff changeset
2303 result = 1;
Ritor1
parents:
diff changeset
2304 }
Ritor1
parents:
diff changeset
2305 return result;
Ritor1
parents:
diff changeset
2306 }
Ritor1
parents:
diff changeset
2307
Ritor1
parents:
diff changeset
2308 //----- (00403A60) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2309 void Actor::AI_SpellAttack2(unsigned int uActorID, signed int edx0, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
2310 {
Ritor1
parents:
diff changeset
2311 Actor *v3; // ebx@1
Ritor1
parents:
diff changeset
2312 AIDirection *v4; // esi@3
Ritor1
parents:
diff changeset
2313 AIDirection *v5; // edi@3
Ritor1
parents:
diff changeset
2314 signed int v6; // eax@4
Ritor1
parents:
diff changeset
2315 Vec3_int_ v7; // ST04_12@6
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2316 //unsigned int result; // eax@7
0
Ritor1
parents:
diff changeset
2317 AIDirection *v9; // eax@8
Ritor1
parents:
diff changeset
2318 unsigned int v10; // esi@8
Ritor1
parents:
diff changeset
2319 AIDirection *v11; // esi@9
Ritor1
parents:
diff changeset
2320 SpriteFrame *v12; // ecx@10
Ritor1
parents:
diff changeset
2321 __int16 v13; // ax@10
Ritor1
parents:
diff changeset
2322 unsigned int v14; // ecx@10
Ritor1
parents:
diff changeset
2323 unsigned int v15; // eax@10
Ritor1
parents:
diff changeset
2324 signed int v16; // ecx@17
Ritor1
parents:
diff changeset
2325 AIDirection a3; // [sp+Ch] [bp-48h]@9
Ritor1
parents:
diff changeset
2326 AIDirection v18; // [sp+28h] [bp-2Ch]@9
Ritor1
parents:
diff changeset
2327 int v19; // [sp+44h] [bp-10h]@6
Ritor1
parents:
diff changeset
2328 signed int a2; // [sp+48h] [bp-Ch]@1
Ritor1
parents:
diff changeset
2329 int v21; // [sp+4Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
2330 unsigned int v22; // [sp+50h] [bp-4h]@1
Ritor1
parents:
diff changeset
2331 unsigned int pDira; // [sp+5Ch] [bp+8h]@10
Ritor1
parents:
diff changeset
2332
Ritor1
parents:
diff changeset
2333 v22 = uActorID;
Ritor1
parents:
diff changeset
2334 v3 = &pActors[uActorID];
Ritor1
parents:
diff changeset
2335 a2 = edx0;
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2336 if ( PID_TYPE(edx0) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
2337 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2338 v6 = PID_ID(edx0);
0
Ritor1
parents:
diff changeset
2339 v4 = (AIDirection *)pActors[v6].vPosition.x;
Ritor1
parents:
diff changeset
2340 v5 = (AIDirection *)pActors[v6].vPosition.y;
Ritor1
parents:
diff changeset
2341 v21 = (signed __int64)((double)pActors[v6].uActorHeight * 0.75 + (double)pActors[v6].vPosition.z);
Ritor1
parents:
diff changeset
2342 }
Ritor1
parents:
diff changeset
2343 else
Ritor1
parents:
diff changeset
2344 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2345 if ( PID_TYPE(edx0) == OBJECT_Player)
0
Ritor1
parents:
diff changeset
2346 {
Ritor1
parents:
diff changeset
2347 v4 = (AIDirection *)pParty->vPosition.x;
Ritor1
parents:
diff changeset
2348 v5 = (AIDirection *)pParty->vPosition.y;
Ritor1
parents:
diff changeset
2349 v21 = pParty->vPosition.z + pParty->sEyelevel;
Ritor1
parents:
diff changeset
2350 }
Ritor1
parents:
diff changeset
2351 else
Ritor1
parents:
diff changeset
2352 {
Ritor1
parents:
diff changeset
2353 v4 = pDir;
Ritor1
parents:
diff changeset
2354 v5 = pDir;
Ritor1
parents:
diff changeset
2355 }
Ritor1
parents:
diff changeset
2356 }
Ritor1
parents:
diff changeset
2357 v19 = v3->uActorHeight;
Ritor1
parents:
diff changeset
2358 v7.z = v3->vPosition.z - (unsigned int)(signed __int64)((double)v19 * -0.75);
Ritor1
parents:
diff changeset
2359 v7.y = v3->vPosition.y;
Ritor1
parents:
diff changeset
2360 v7.x = v3->vPosition.x;
Ritor1
parents:
diff changeset
2361 if ( sub_407A1C((int)v4, (int)v5, v21, v7) )
Ritor1
parents:
diff changeset
2362 {
Ritor1
parents:
diff changeset
2363 v9 = pDir;
Ritor1
parents:
diff changeset
2364 v10 = 0;
Ritor1
parents:
diff changeset
2365 if ( !pDir )
Ritor1
parents:
diff changeset
2366 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2367 v11 = Actor::GetDirectionInfo(PID(OBJECT_Actor,v22), a2, &a3, 0);
0
Ritor1
parents:
diff changeset
2368 v9 = &v18;
Ritor1
parents:
diff changeset
2369 memcpy(&v18, v11, sizeof(v18));
Ritor1
parents:
diff changeset
2370 v10 = 0;
Ritor1
parents:
diff changeset
2371 }
Ritor1
parents:
diff changeset
2372 v12 = pSpriteFrameTable->pSpriteSFrames;
Ritor1
parents:
diff changeset
2373 v3->uYawAngle = LOWORD(v9->uYawAngle);
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2374 v13 = v12[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
0
Ritor1
parents:
diff changeset
2375 v14 = v22;
Ritor1
parents:
diff changeset
2376 v3->uCurrentActionLength = 8 * v13;
Ritor1
parents:
diff changeset
2377 v3->uCurrentActionTime = v10;
Ritor1
parents:
diff changeset
2378 v3->uAIState = AttackingRanged4;
Ritor1
parents:
diff changeset
2379 Actor::PlaySound(v14, 0);
Ritor1
parents:
diff changeset
2380 v15 = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2381 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2382 if ( SHIDWORD(v3->pActorBuffs[7].uExpireTime) >= (signed int)v10
Ritor1
parents:
diff changeset
2383 && (SHIDWORD(v3->pActorBuffs[7].uExpireTime) > (signed int)v10 || LODWORD(v3->pActorBuffs[7].uExpireTime) > v10) )
Ritor1
parents:
diff changeset
2384 {
Ritor1
parents:
diff changeset
2385 v15 *= 2;
Ritor1
parents:
diff changeset
2386 pDira = v15;
Ritor1
parents:
diff changeset
2387 }
Ritor1
parents:
diff changeset
2388 if ( pParty->bTurnBasedModeOn == 1 )
Ritor1
parents:
diff changeset
2389 v3->pMonsterInfo.uRecoveryTime = v15;
Ritor1
parents:
diff changeset
2390 else
Ritor1
parents:
diff changeset
2391 v3->pMonsterInfo.uRecoveryTime = v3->uCurrentActionLength
Ritor1
parents:
diff changeset
2392 - (unsigned int)(signed __int64)(flt_6BE3A8_debug_recmod2
Ritor1
parents:
diff changeset
2393 * (double)(signed int)pDira
Ritor1
parents:
diff changeset
2394 * -2.133333333333333);
Ritor1
parents:
diff changeset
2395 v16 = v3->pMonsterInfo.uSpell2ID;
Ritor1
parents:
diff changeset
2396 v3->vVelocity.z = v10;
Ritor1
parents:
diff changeset
2397 v3->vVelocity.y = v10;
Ritor1
parents:
diff changeset
2398 v3->vVelocity.x = v10;
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
2399 if ( _42FB5C_check_spell(v16) )
0
Ritor1
parents:
diff changeset
2400 {
Ritor1
parents:
diff changeset
2401 v3->uCurrentActionLength = 64;
Ritor1
parents:
diff changeset
2402 v3->uCurrentActionTime = v10;
Ritor1
parents:
diff changeset
2403 v3->uAIState = Fidgeting;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2404 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2405 v3->uAIState = AttackingRanged4;
Ritor1
parents:
diff changeset
2406 }
Ritor1
parents:
diff changeset
2407 else
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2408 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2409 }
Ritor1
parents:
diff changeset
2410 else
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2411 Actor::AI_Pursue1(v22, a2, v22, 64, pDir);
0
Ritor1
parents:
diff changeset
2412 }
Ritor1
parents:
diff changeset
2413
Ritor1
parents:
diff changeset
2414 //----- (00403854) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2415 void Actor::AI_SpellAttack1(unsigned int uActorID, signed int sTargetPid, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
2416 {
Ritor1
parents:
diff changeset
2417 Actor *v3; // ebx@1
Ritor1
parents:
diff changeset
2418 AIDirection *v4; // esi@3
Ritor1
parents:
diff changeset
2419 AIDirection *v5; // edi@3
Ritor1
parents:
diff changeset
2420 signed int v6; // eax@4
Ritor1
parents:
diff changeset
2421 Vec3_int_ v7; // ST04_12@6
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2422 //unsigned int result; // eax@7
0
Ritor1
parents:
diff changeset
2423 AIDirection *v9; // eax@8
Ritor1
parents:
diff changeset
2424 unsigned int v10; // esi@8
Ritor1
parents:
diff changeset
2425 AIDirection *v11; // esi@9
Ritor1
parents:
diff changeset
2426 SpriteFrame *v12; // ecx@10
Ritor1
parents:
diff changeset
2427 __int16 v13; // ax@10
Ritor1
parents:
diff changeset
2428 unsigned int v14; // ecx@10
Ritor1
parents:
diff changeset
2429 unsigned int v15; // eax@10
Ritor1
parents:
diff changeset
2430 signed int v16; // ecx@17
Ritor1
parents:
diff changeset
2431 AIDirection a3; // [sp+Ch] [bp-48h]@9
Ritor1
parents:
diff changeset
2432 AIDirection v18; // [sp+28h] [bp-2Ch]@9
Ritor1
parents:
diff changeset
2433 int v19; // [sp+44h] [bp-10h]@6
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2434 //signed int a2; // [sp+48h] [bp-Ch]@1
0
Ritor1
parents:
diff changeset
2435 int v21; // [sp+4Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
2436 unsigned int v22; // [sp+50h] [bp-4h]@1
Ritor1
parents:
diff changeset
2437 unsigned int pDira; // [sp+5Ch] [bp+8h]@10
Ritor1
parents:
diff changeset
2438
Ritor1
parents:
diff changeset
2439 v22 = uActorID;
Ritor1
parents:
diff changeset
2440 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2441 //a2 = edx0;
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2442 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
2443 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2444 v6 = PID_ID(sTargetPid);
0
Ritor1
parents:
diff changeset
2445 v4 = (AIDirection *)pActors[v6].vPosition.x;
Ritor1
parents:
diff changeset
2446 v5 = (AIDirection *)pActors[v6].vPosition.y;
Ritor1
parents:
diff changeset
2447 v21 = (signed __int64)((double)pActors[v6].uActorHeight * 0.75 + (double)pActors[v6].vPosition.z);
Ritor1
parents:
diff changeset
2448 }
Ritor1
parents:
diff changeset
2449 else
Ritor1
parents:
diff changeset
2450 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2451 if ( PID_TYPE(sTargetPid) == OBJECT_Player)
0
Ritor1
parents:
diff changeset
2452 {
Ritor1
parents:
diff changeset
2453 v4 = (AIDirection *)pParty->vPosition.x;
Ritor1
parents:
diff changeset
2454 v5 = (AIDirection *)pParty->vPosition.y;
Ritor1
parents:
diff changeset
2455 v21 = pParty->vPosition.z + pParty->sEyelevel;
Ritor1
parents:
diff changeset
2456 }
Ritor1
parents:
diff changeset
2457 else
Ritor1
parents:
diff changeset
2458 {
Ritor1
parents:
diff changeset
2459 v4 = pDir;
Ritor1
parents:
diff changeset
2460 v5 = pDir;
Ritor1
parents:
diff changeset
2461 }
Ritor1
parents:
diff changeset
2462 }
Ritor1
parents:
diff changeset
2463 v19 = v3->uActorHeight;
Ritor1
parents:
diff changeset
2464 v7.z = v3->vPosition.z - (unsigned int)(signed __int64)((double)v19 * -0.75);
Ritor1
parents:
diff changeset
2465 v7.y = v3->vPosition.y;
Ritor1
parents:
diff changeset
2466 v7.x = v3->vPosition.x;
Ritor1
parents:
diff changeset
2467 if ( sub_407A1C((int)v4, (int)v5, v21, v7) )
Ritor1
parents:
diff changeset
2468 {
Ritor1
parents:
diff changeset
2469 v9 = pDir;
Ritor1
parents:
diff changeset
2470 v10 = 0;
Ritor1
parents:
diff changeset
2471 if ( !pDir )
Ritor1
parents:
diff changeset
2472 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2473 v11 = Actor::GetDirectionInfo(PID(OBJECT_Actor,v22), sTargetPid, &a3, 0);
0
Ritor1
parents:
diff changeset
2474 v9 = &v18;
Ritor1
parents:
diff changeset
2475 memcpy(&v18, v11, sizeof(v18));
Ritor1
parents:
diff changeset
2476 v10 = 0;
Ritor1
parents:
diff changeset
2477 }
Ritor1
parents:
diff changeset
2478 v12 = pSpriteFrameTable->pSpriteSFrames;
Ritor1
parents:
diff changeset
2479 v3->uYawAngle = LOWORD(v9->uYawAngle);
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2480 v13 = v12[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
0
Ritor1
parents:
diff changeset
2481 v14 = v22;
Ritor1
parents:
diff changeset
2482 v3->uCurrentActionLength = 8 * v13;
Ritor1
parents:
diff changeset
2483 v3->uCurrentActionTime = v10;
Ritor1
parents:
diff changeset
2484 v3->uAIState = AttackingRanged3;
Ritor1
parents:
diff changeset
2485 Actor::PlaySound(v14, 0);
Ritor1
parents:
diff changeset
2486 v15 = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2487 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2488 if ( SHIDWORD(v3->pActorBuffs[7].uExpireTime) >= (signed int)v10
Ritor1
parents:
diff changeset
2489 && (SHIDWORD(v3->pActorBuffs[7].uExpireTime) > (signed int)v10 || LODWORD(v3->pActorBuffs[7].uExpireTime) > v10) )
Ritor1
parents:
diff changeset
2490 {
Ritor1
parents:
diff changeset
2491 v15 *= 2;
Ritor1
parents:
diff changeset
2492 pDira = v15;
Ritor1
parents:
diff changeset
2493 }
Ritor1
parents:
diff changeset
2494 if ( pParty->bTurnBasedModeOn == 1 )
Ritor1
parents:
diff changeset
2495 v3->pMonsterInfo.uRecoveryTime = v15;
Ritor1
parents:
diff changeset
2496 else
Ritor1
parents:
diff changeset
2497 v3->pMonsterInfo.uRecoveryTime = v3->uCurrentActionLength
Ritor1
parents:
diff changeset
2498 - (unsigned int)(signed __int64)(flt_6BE3A8_debug_recmod2
Ritor1
parents:
diff changeset
2499 * (double)(signed int)pDira
Ritor1
parents:
diff changeset
2500 * -2.133333333333333);
Ritor1
parents:
diff changeset
2501 v16 = v3->pMonsterInfo.uSpell1ID;
Ritor1
parents:
diff changeset
2502 v3->vVelocity.z = v10;
Ritor1
parents:
diff changeset
2503 v3->vVelocity.y = v10;
Ritor1
parents:
diff changeset
2504 v3->vVelocity.x = v10;
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
2505 if ( _42FB5C_check_spell(v16) )
0
Ritor1
parents:
diff changeset
2506 {
Ritor1
parents:
diff changeset
2507 v3->uCurrentActionLength = 64;
Ritor1
parents:
diff changeset
2508 v3->uCurrentActionTime = v10;
Ritor1
parents:
diff changeset
2509 v3->uAIState = Fidgeting;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2510 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2511 v3->uAIState = AttackingRanged3;
Ritor1
parents:
diff changeset
2512 }
Ritor1
parents:
diff changeset
2513 else
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2514 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2515 }
Ritor1
parents:
diff changeset
2516 else
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2517 Actor::AI_Pursue1(v22, sTargetPid, v22, 64, pDir);
0
Ritor1
parents:
diff changeset
2518 }
Ritor1
parents:
diff changeset
2519
Ritor1
parents:
diff changeset
2520 //----- (0040368B) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2521 void Actor::AI_MissileAttack2(unsigned int uActorID, signed int sTargetPid, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
2522 {
Ritor1
parents:
diff changeset
2523 Actor *v3; // ebx@1
Ritor1
parents:
diff changeset
2524 AIDirection *v4; // esi@3
Ritor1
parents:
diff changeset
2525 AIDirection *v5; // edi@3
Ritor1
parents:
diff changeset
2526 signed int v6; // eax@4
Ritor1
parents:
diff changeset
2527 Vec3_int_ v7; // ST04_12@6
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2528 //unsigned int result; // eax@7
0
Ritor1
parents:
diff changeset
2529 AIDirection *v9; // eax@8
Ritor1
parents:
diff changeset
2530 unsigned int v10; // esi@8
Ritor1
parents:
diff changeset
2531 AIDirection *v11; // esi@9
Ritor1
parents:
diff changeset
2532 SpriteFrame *v12; // ecx@10
Ritor1
parents:
diff changeset
2533 __int16 v13; // ax@10
Ritor1
parents:
diff changeset
2534 unsigned int v14; // ecx@10
Ritor1
parents:
diff changeset
2535 signed __int64 v15; // qax@10
Ritor1
parents:
diff changeset
2536 AIDirection a3; // [sp+Ch] [bp-48h]@9
Ritor1
parents:
diff changeset
2537 AIDirection v17; // [sp+28h] [bp-2Ch]@9
Ritor1
parents:
diff changeset
2538 int v18; // [sp+44h] [bp-10h]@6
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2539 //signed int a2; // [sp+48h] [bp-Ch]@1
0
Ritor1
parents:
diff changeset
2540 int v20; // [sp+4Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
2541 unsigned int v21; // [sp+50h] [bp-4h]@1
Ritor1
parents:
diff changeset
2542 unsigned int pDira; // [sp+5Ch] [bp+8h]@10
Ritor1
parents:
diff changeset
2543
Ritor1
parents:
diff changeset
2544 v21 = uActorID;
Ritor1
parents:
diff changeset
2545 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2546 //a2 = edx0;
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2547 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
2548 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2549 v6 = PID_ID(sTargetPid);
0
Ritor1
parents:
diff changeset
2550 v4 = (AIDirection *)pActors[v6].vPosition.x;
Ritor1
parents:
diff changeset
2551 v5 = (AIDirection *)pActors[v6].vPosition.y;
Ritor1
parents:
diff changeset
2552 v20 = (signed __int64)((double)pActors[v6].uActorHeight * 0.75 + (double)pActors[v6].vPosition.z);
Ritor1
parents:
diff changeset
2553 }
Ritor1
parents:
diff changeset
2554 else
Ritor1
parents:
diff changeset
2555 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2556 if ( PID_TYPE(sTargetPid) == OBJECT_Player)
0
Ritor1
parents:
diff changeset
2557 {
Ritor1
parents:
diff changeset
2558 v4 = (AIDirection *)pParty->vPosition.x;
Ritor1
parents:
diff changeset
2559 v5 = (AIDirection *)pParty->vPosition.y;
Ritor1
parents:
diff changeset
2560 v20 = pParty->vPosition.z + pParty->sEyelevel;
Ritor1
parents:
diff changeset
2561 }
Ritor1
parents:
diff changeset
2562 else
Ritor1
parents:
diff changeset
2563 {
Ritor1
parents:
diff changeset
2564 v4 = pDir;
Ritor1
parents:
diff changeset
2565 v5 = pDir;
Ritor1
parents:
diff changeset
2566 }
Ritor1
parents:
diff changeset
2567 }
Ritor1
parents:
diff changeset
2568 v18 = v3->uActorHeight;
Ritor1
parents:
diff changeset
2569 v7.z = v3->vPosition.z - (unsigned int)(signed __int64)((double)v18 * -0.75);
Ritor1
parents:
diff changeset
2570 v7.y = v3->vPosition.y;
Ritor1
parents:
diff changeset
2571 v7.x = v3->vPosition.x;
Ritor1
parents:
diff changeset
2572 if ( sub_407A1C((int)v4, (int)v5, v20, v7) )
Ritor1
parents:
diff changeset
2573 {
Ritor1
parents:
diff changeset
2574 v9 = pDir;
Ritor1
parents:
diff changeset
2575 v10 = 0;
Ritor1
parents:
diff changeset
2576 if ( !pDir )
Ritor1
parents:
diff changeset
2577 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2578 v11 = Actor::GetDirectionInfo(PID(OBJECT_Actor,v21), sTargetPid, &a3, 0);
0
Ritor1
parents:
diff changeset
2579 v9 = &v17;
Ritor1
parents:
diff changeset
2580 memcpy(&v17, v11, sizeof(v17));
Ritor1
parents:
diff changeset
2581 v10 = 0;
Ritor1
parents:
diff changeset
2582 }
Ritor1
parents:
diff changeset
2583 v12 = pSpriteFrameTable->pSpriteSFrames;
Ritor1
parents:
diff changeset
2584 v3->uYawAngle = LOWORD(v9->uYawAngle);
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2585 v13 = v12[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
0
Ritor1
parents:
diff changeset
2586 v14 = v21;
Ritor1
parents:
diff changeset
2587 v3->uCurrentActionLength = 8 * v13;
Ritor1
parents:
diff changeset
2588 v3->uCurrentActionTime = v10;
Ritor1
parents:
diff changeset
2589 v3->uAIState = AttackingRanged2;
Ritor1
parents:
diff changeset
2590 Actor::PlaySound(v14, 0);
Ritor1
parents:
diff changeset
2591 LODWORD(v15) = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2592 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2593 if ( SHIDWORD(v3->pActorBuffs[7].uExpireTime) >= (signed int)v10
Ritor1
parents:
diff changeset
2594 && (SHIDWORD(v3->pActorBuffs[7].uExpireTime) > (signed int)v10 || LODWORD(v3->pActorBuffs[7].uExpireTime) > v10) )
Ritor1
parents:
diff changeset
2595 {
Ritor1
parents:
diff changeset
2596 LODWORD(v15) = 2 * v15;
Ritor1
parents:
diff changeset
2597 pDira = v15;
Ritor1
parents:
diff changeset
2598 }
Ritor1
parents:
diff changeset
2599 if ( pParty->bTurnBasedModeOn != 1 )
Ritor1
parents:
diff changeset
2600 v15 = (signed __int64)(flt_6BE3A8_debug_recmod2 * (double)(signed int)pDira * 2.133333333333333);
Ritor1
parents:
diff changeset
2601 v3->pMonsterInfo.uRecoveryTime = v15;
Ritor1
parents:
diff changeset
2602 v3->vVelocity.z = v10;
Ritor1
parents:
diff changeset
2603 v3->vVelocity.y = v10;
Ritor1
parents:
diff changeset
2604 v3->vVelocity.x = v10;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2605 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2606 }
Ritor1
parents:
diff changeset
2607 else
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2608 Actor::AI_Pursue1(v21, sTargetPid, v21, 64, pDir);
0
Ritor1
parents:
diff changeset
2609 }
Ritor1
parents:
diff changeset
2610
Ritor1
parents:
diff changeset
2611 //----- (00403476) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2612 void Actor::AI_MissileAttack1(unsigned int uActorID, signed int sTargetPid, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
2613 {
Ritor1
parents:
diff changeset
2614 Actor *v3; // ebx@1
Ritor1
parents:
diff changeset
2615 int v4; // esi@3
Ritor1
parents:
diff changeset
2616 int v5; // edi@3
Ritor1
parents:
diff changeset
2617 signed int v6; // eax@4
Ritor1
parents:
diff changeset
2618 Vec3_int_ v7; // ST04_12@6
Ritor1
parents:
diff changeset
2619 unsigned char v8[12]; // ST04_12@7
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2620 //unsigned int result; // eax@8
0
Ritor1
parents:
diff changeset
2621 AIDirection *v10; // eax@9
Ritor1
parents:
diff changeset
2622 unsigned int v11; // esi@9
Ritor1
parents:
diff changeset
2623 AIDirection *v12; // esi@10
Ritor1
parents:
diff changeset
2624 SpriteFrame *v13; // ecx@11
Ritor1
parents:
diff changeset
2625 __int16 v14; // ax@11
Ritor1
parents:
diff changeset
2626 unsigned int v15; // ecx@11
Ritor1
parents:
diff changeset
2627 unsigned int v16; // eax@11
Ritor1
parents:
diff changeset
2628 AIDirection a3; // [sp+Ch] [bp-48h]@10
Ritor1
parents:
diff changeset
2629 AIDirection v18; // [sp+28h] [bp-2Ch]@10
Ritor1
parents:
diff changeset
2630 int v19; // [sp+44h] [bp-10h]@6
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2631 //signed int a2; // [sp+48h] [bp-Ch]@1
0
Ritor1
parents:
diff changeset
2632 unsigned int v21; // [sp+4Ch] [bp-8h]@1
Ritor1
parents:
diff changeset
2633 int v22; // [sp+50h] [bp-4h]@3
Ritor1
parents:
diff changeset
2634 unsigned int pDira; // [sp+5Ch] [bp+8h]@11
Ritor1
parents:
diff changeset
2635
Ritor1
parents:
diff changeset
2636 v21 = uActorID;
Ritor1
parents:
diff changeset
2637 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2638 //a2 = edx0;
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2639 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
2640 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2641 v6 = PID_ID(sTargetPid);
0
Ritor1
parents:
diff changeset
2642 v4 = pActors[v6].vPosition.x;
Ritor1
parents:
diff changeset
2643 v5 = pActors[v6].vPosition.y;
Ritor1
parents:
diff changeset
2644 v22 = (signed __int64)((double)pActors[v6].uActorHeight * 0.75 + (double)pActors[v6].vPosition.z);
Ritor1
parents:
diff changeset
2645 }
Ritor1
parents:
diff changeset
2646 else
Ritor1
parents:
diff changeset
2647 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2648 if ( PID_TYPE(sTargetPid) == OBJECT_Player)
0
Ritor1
parents:
diff changeset
2649 {
Ritor1
parents:
diff changeset
2650 v4 = pParty->vPosition.x;
Ritor1
parents:
diff changeset
2651 v5 = pParty->vPosition.y;
Ritor1
parents:
diff changeset
2652 v22 = pParty->vPosition.z + pParty->sEyelevel;
Ritor1
parents:
diff changeset
2653 }
Ritor1
parents:
diff changeset
2654 else
Ritor1
parents:
diff changeset
2655 {
Ritor1
parents:
diff changeset
2656 v4 = (int)pDir;
Ritor1
parents:
diff changeset
2657 v5 = (int)pDir;
Ritor1
parents:
diff changeset
2658 }
Ritor1
parents:
diff changeset
2659 }
Ritor1
parents:
diff changeset
2660 v19 = v3->uActorHeight;
Ritor1
parents:
diff changeset
2661 v7.z = v3->vPosition.z - (unsigned int)(signed __int64)((double)v19 * -0.75);
Ritor1
parents:
diff changeset
2662 v7.y = v3->vPosition.y;
Ritor1
parents:
diff changeset
2663 v7.x = v3->vPosition.x;
Ritor1
parents:
diff changeset
2664 if ( sub_407A1C(v4, v5, v22, v7)
Ritor1
parents:
diff changeset
2665 || (*(unsigned int *)&v8[8] = v22,
Ritor1
parents:
diff changeset
2666 v19 = v3->uActorHeight,
Ritor1
parents:
diff changeset
2667 *(_QWORD *)v8 = __PAIR__(v5, v4),
Ritor1
parents:
diff changeset
2668 sub_407A1C(
Ritor1
parents:
diff changeset
2669 v3->vPosition.x,
Ritor1
parents:
diff changeset
2670 v3->vPosition.y,
Ritor1
parents:
diff changeset
2671 v3->vPosition.z - (unsigned int)(signed __int64)((double)v19 * -0.75),
Ritor1
parents:
diff changeset
2672 *(Vec3_int_ *)v8)) )
Ritor1
parents:
diff changeset
2673 {
Ritor1
parents:
diff changeset
2674 v10 = pDir;
Ritor1
parents:
diff changeset
2675 v11 = 0;
Ritor1
parents:
diff changeset
2676 if ( !pDir )
Ritor1
parents:
diff changeset
2677 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2678 v12 = Actor::GetDirectionInfo(PID(OBJECT_Actor,v21), sTargetPid, &a3, 0);
0
Ritor1
parents:
diff changeset
2679 v10 = &v18;
Ritor1
parents:
diff changeset
2680 memcpy(&v18, v12, sizeof(v18));
Ritor1
parents:
diff changeset
2681 v11 = 0;
Ritor1
parents:
diff changeset
2682 }
Ritor1
parents:
diff changeset
2683 v13 = pSpriteFrameTable->pSpriteSFrames;
Ritor1
parents:
diff changeset
2684 v3->uYawAngle = LOWORD(v10->uYawAngle);
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2685 v14 = v13[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
0
Ritor1
parents:
diff changeset
2686 v15 = v21;
Ritor1
parents:
diff changeset
2687 v3->uCurrentActionLength = 8 * v14;
Ritor1
parents:
diff changeset
2688 v3->uCurrentActionTime = v11;
Ritor1
parents:
diff changeset
2689 v3->uAIState = AttackingRanged1;
Ritor1
parents:
diff changeset
2690 Actor::PlaySound(v15, 0);
Ritor1
parents:
diff changeset
2691 v16 = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2692 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2693 if ( SHIDWORD(v3->pActorBuffs[7].uExpireTime) >= (signed int)v11
Ritor1
parents:
diff changeset
2694 && (SHIDWORD(v3->pActorBuffs[7].uExpireTime) > (signed int)v11 || LODWORD(v3->pActorBuffs[7].uExpireTime) > v11) )
Ritor1
parents:
diff changeset
2695 {
Ritor1
parents:
diff changeset
2696 v16 *= 2;
Ritor1
parents:
diff changeset
2697 pDira = v16;
Ritor1
parents:
diff changeset
2698 }
Ritor1
parents:
diff changeset
2699 if ( pParty->bTurnBasedModeOn == 1 )
Ritor1
parents:
diff changeset
2700 v3->pMonsterInfo.uRecoveryTime = v16;
Ritor1
parents:
diff changeset
2701 else
Ritor1
parents:
diff changeset
2702 v3->pMonsterInfo.uRecoveryTime = v3->uCurrentActionLength
Ritor1
parents:
diff changeset
2703 - (unsigned int)(signed __int64)(flt_6BE3A8_debug_recmod2
Ritor1
parents:
diff changeset
2704 * (double)(signed int)pDira
Ritor1
parents:
diff changeset
2705 * -2.133333333333333);
Ritor1
parents:
diff changeset
2706 v3->vVelocity.z = v11;
Ritor1
parents:
diff changeset
2707 v3->vVelocity.y = v11;
Ritor1
parents:
diff changeset
2708 v3->vVelocity.x = v11;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2709 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2710 }
Ritor1
parents:
diff changeset
2711 else
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2712 Actor::AI_Pursue1(v21, sTargetPid, v21, 64, pDir);
0
Ritor1
parents:
diff changeset
2713 }
Ritor1
parents:
diff changeset
2714
Ritor1
parents:
diff changeset
2715 //----- (004032B2) --------------------------------------------------------
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2716 void Actor::AI_RandomMove( unsigned int uActor_id, unsigned int uTarget_id, int radius, int uActionLength )
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2717 {
0
Ritor1
parents:
diff changeset
2718 unsigned int v4; // edi@1
Ritor1
parents:
diff changeset
2719 Actor *v5; // esi@1
Ritor1
parents:
diff changeset
2720 int v6; // ebx@1
Ritor1
parents:
diff changeset
2721 int v7; // ST08_4@1
Ritor1
parents:
diff changeset
2722 int v8; // eax@1
Ritor1
parents:
diff changeset
2723 unsigned int v9; // ebx@11
Ritor1
parents:
diff changeset
2724 int v10; // ebx@13
Ritor1
parents:
diff changeset
2725 signed __int16 v11; // cx@17
Ritor1
parents:
diff changeset
2726 unsigned int v12; // [sp-8h] [bp-44h]@10
Ritor1
parents:
diff changeset
2727 AIDirection *v13; // [sp-4h] [bp-40h]@10
Ritor1
parents:
diff changeset
2728 AIDirection v14; // [sp+Ch] [bp-30h]@7
Ritor1
parents:
diff changeset
2729 int v15; // [sp+28h] [bp-14h]@11
Ritor1
parents:
diff changeset
2730 unsigned int v16; // [sp+2Ch] [bp-10h]@1
Ritor1
parents:
diff changeset
2731 int y; // [sp+30h] [bp-Ch]@1
Ritor1
parents:
diff changeset
2732 unsigned int uActorID; // [sp+34h] [bp-8h]@1
Ritor1
parents:
diff changeset
2733 int v19; // [sp+38h] [bp-4h]@1
Ritor1
parents:
diff changeset
2734
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2735 //v14 never filled, maybe it is passed to function but optimized away as local variable
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2736
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2737 uActorID = uActor_id;
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2738 v4 = uActor_id;
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2739 v5 = &pActors[uActor_id];
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2740 v16 = uTarget_id;
0
Ritor1
parents:
diff changeset
2741 v6 = v5->vInitialPosition.x - v5->vPosition.x;
Ritor1
parents:
diff changeset
2742 v7 = v5->vInitialPosition.x - v5->vPosition.x;
Ritor1
parents:
diff changeset
2743 y = v5->vInitialPosition.y - v5->vPosition.y;
Ritor1
parents:
diff changeset
2744 v19 = abs(v7);
Ritor1
parents:
diff changeset
2745 v8 = abs(y);
Ritor1
parents:
diff changeset
2746 if ( v19 <= v8 )
Ritor1
parents:
diff changeset
2747 v19 = v8 + (v19 >> 1);
Ritor1
parents:
diff changeset
2748 else
Ritor1
parents:
diff changeset
2749 v19 += v8 >> 1;
Ritor1
parents:
diff changeset
2750 if ( MonsterStats::BelongsToSupertype(v5->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
2751 {
Ritor1
parents:
diff changeset
2752 if ( !uActionLength )
Ritor1
parents:
diff changeset
2753 uActionLength = 256;
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2754 Actor::AI_StandOrBored(uActorID, OBJECT_Player, uActionLength, &v14);
0
Ritor1
parents:
diff changeset
2755 return;
Ritor1
parents:
diff changeset
2756 }
Ritor1
parents:
diff changeset
2757 if ( pActors[v4].pMonsterInfo.uMovementType == 3 && v19 < 128 )
Ritor1
parents:
diff changeset
2758 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2759 Actor::AI_Stand(uActorID, uTarget_id, 256, &v14);
0
Ritor1
parents:
diff changeset
2760 return;
Ritor1
parents:
diff changeset
2761 }
Ritor1
parents:
diff changeset
2762 v15 = (rand() & 0xF) << 12;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2763 v19 += (unsigned __int64)(v15 * (signed __int64)radius) >> 16;
0
Ritor1
parents:
diff changeset
2764 v9 = (stru_5C6E00->uIntegerDoublePi - 1) & stru_5C6E00->Atan2(v6, y);
Ritor1
parents:
diff changeset
2765 if ( rand() % 100 < 25 )
Ritor1
parents:
diff changeset
2766 {
Ritor1
parents:
diff changeset
2767 Actor::StandAwhile(uActorID);
Ritor1
parents:
diff changeset
2768 return;
Ritor1
parents:
diff changeset
2769 }
Ritor1
parents:
diff changeset
2770 v10 = v9 + rand() % 256 - 128;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2771 if ( abs(v10 - v5->uYawAngle) > 256 && !(v5->uAttributes & 0x200000) )
0
Ritor1
parents:
diff changeset
2772 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2773 Actor::AI_Stand(uActorID, uTarget_id, 256, &v14);
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2774 return;
0
Ritor1
parents:
diff changeset
2775 }
Ritor1
parents:
diff changeset
2776 v5->uYawAngle = v10;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2777 if ( v5->uMovementSpeed)
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2778 v5->uCurrentActionLength = 32 * v19 / v5->uMovementSpeed;
0
Ritor1
parents:
diff changeset
2779 else
Ritor1
parents:
diff changeset
2780 v5->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
2781 v5->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2782 v5->uAIState = Tethered;
Ritor1
parents:
diff changeset
2783 if ( rand() % 100 < 2 )
Ritor1
parents:
diff changeset
2784 Actor::PlaySound(uActorID, 3u);
Ritor1
parents:
diff changeset
2785 v5->UpdateAnimation();
Ritor1
parents:
diff changeset
2786 }
Ritor1
parents:
diff changeset
2787
Ritor1
parents:
diff changeset
2788 //----- (004031C1) --------------------------------------------------------
Ritor1
parents:
diff changeset
2789 char __fastcall Actor::_4031C1_update_job(unsigned int uActorID, signed int a2, int a3)
Ritor1
parents:
diff changeset
2790 {
Ritor1
parents:
diff changeset
2791 unsigned int v3; // edi@1
Ritor1
parents:
diff changeset
2792 Actor *v4; // esi@1
Ritor1
parents:
diff changeset
2793 ActorJob *v5; // eax@1
Ritor1
parents:
diff changeset
2794 signed int v6; // edx@2
Ritor1
parents:
diff changeset
2795 ActorJob *v7; // eax@2
Ritor1
parents:
diff changeset
2796 signed int v8; // edi@2
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2797 ActorJob *v9; // ecx@2
0
Ritor1
parents:
diff changeset
2798 __int16 v10; // cx@15
Ritor1
parents:
diff changeset
2799 signed int v12; // [sp+8h] [bp-4h]@1
Ritor1
parents:
diff changeset
2800
Ritor1
parents:
diff changeset
2801 v3 = uActorID;
Ritor1
parents:
diff changeset
2802 v12 = a2;
Ritor1
parents:
diff changeset
2803 v4 = &pActors[uActorID];
Ritor1
parents:
diff changeset
2804 v5 = (ActorJob *)pActors[uActorID].CanAct();
Ritor1
parents:
diff changeset
2805 if ( v5 )
Ritor1
parents:
diff changeset
2806 {
Ritor1
parents:
diff changeset
2807 v6 = 65535;
Ritor1
parents:
diff changeset
2808 v7 = &v4->pScheduledJobs[v3];
Ritor1
parents:
diff changeset
2809 v8 = 7;
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2810 v9 = &v7[7];//(char *)&v7[7].uHour;
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2811 while ( !(v9->uAttributes & 1) || v9->uHour > v12 )
0
Ritor1
parents:
diff changeset
2812 {
Ritor1
parents:
diff changeset
2813 --v8;
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2814 --v9;
0
Ritor1
parents:
diff changeset
2815 if ( v8 < 0 )
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2816 break;
0
Ritor1
parents:
diff changeset
2817 }
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2818 if( v8 >= 0 )
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2819 v6 = v8;
0
Ritor1
parents:
diff changeset
2820 if ( !v8 && v6 == 65535 )
Ritor1
parents:
diff changeset
2821 v6 = 7;
Ritor1
parents:
diff changeset
2822 v5 = &v7[v6];
Ritor1
parents:
diff changeset
2823 if ( v4->vInitialPosition.x != v5->vPos.x
Ritor1
parents:
diff changeset
2824 || v4->vInitialPosition.y != v5->vPos.y
Ritor1
parents:
diff changeset
2825 || v4->vInitialPosition.z != v5->vPos.z
Ritor1
parents:
diff changeset
2826 || v4->pMonsterInfo.uMovementType != v5->uAction )
Ritor1
parents:
diff changeset
2827 {
Ritor1
parents:
diff changeset
2828 v4->vInitialPosition.x = v5->vPos.x;
Ritor1
parents:
diff changeset
2829 v4->vInitialPosition.y = v5->vPos.y;
Ritor1
parents:
diff changeset
2830 v10 = v5->vPos.z;
Ritor1
parents:
diff changeset
2831 v4->vInitialPosition.z = v10;
Ritor1
parents:
diff changeset
2832 LOBYTE(v5) = v5->uAction;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2833 v4->pMonsterInfo.uMovementType = MONSTER_MOVEMENT_TYPE_STAIONARY;
0
Ritor1
parents:
diff changeset
2834 if ( a3 == 1 )
Ritor1
parents:
diff changeset
2835 {
Ritor1
parents:
diff changeset
2836 v4->vPosition.x = v4->vInitialPosition.x;
Ritor1
parents:
diff changeset
2837 v4->vPosition.y = v4->vInitialPosition.y;
Ritor1
parents:
diff changeset
2838 LOBYTE(v5) = v10;
Ritor1
parents:
diff changeset
2839 v4->vPosition.z = v10;
Ritor1
parents:
diff changeset
2840 }
Ritor1
parents:
diff changeset
2841 }
Ritor1
parents:
diff changeset
2842 }
Ritor1
parents:
diff changeset
2843 return (char)v5;
Ritor1
parents:
diff changeset
2844 }
Ritor1
parents:
diff changeset
2845
Ritor1
parents:
diff changeset
2846 //----- (004030AD) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2847 void Actor::AI_Stun(unsigned int uActorID, signed int edx0, int arg0)
0
Ritor1
parents:
diff changeset
2848 {
Ritor1
parents:
diff changeset
2849 unsigned int v3; // edi@1
Ritor1
parents:
diff changeset
2850 Actor *v4; // ebx@1
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2851 //__int16 result; // ax@10
0
Ritor1
parents:
diff changeset
2852 SpriteFrame *v6; // ecx@16
Ritor1
parents:
diff changeset
2853 __int16 v7; // ax@16
Ritor1
parents:
diff changeset
2854 unsigned int v8; // ecx@16
Ritor1
parents:
diff changeset
2855 AIDirection a3; // [sp+Ch] [bp-40h]@16
Ritor1
parents:
diff changeset
2856 AIDirection v10; // [sp+28h] [bp-24h]@16
Ritor1
parents:
diff changeset
2857 unsigned int v11; // [sp+44h] [bp-8h]@1
Ritor1
parents:
diff changeset
2858 signed int a2; // [sp+48h] [bp-4h]@1
Ritor1
parents:
diff changeset
2859
Ritor1
parents:
diff changeset
2860 v3 = uActorID;
Ritor1
parents:
diff changeset
2861 a2 = edx0;
Ritor1
parents:
diff changeset
2862 v4 = &pActors[uActorID];
Ritor1
parents:
diff changeset
2863 v11 = uActorID;
Ritor1
parents:
diff changeset
2864 if ( v4->uAIState == 7 )
Ritor1
parents:
diff changeset
2865 BYTE2(v4->uAttributes) |= 2u;
Ritor1
parents:
diff changeset
2866 if ( v4->pMonsterInfo.uHostilityType != 4 )
Ritor1
parents:
diff changeset
2867 {
Ritor1
parents:
diff changeset
2868 v4->uAttributes &= 0xFFFFFFFBu;
Ritor1
parents:
diff changeset
2869 v4->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
Ritor1
parents:
diff changeset
2870 }
Ritor1
parents:
diff changeset
2871 if ( (signed __int64)v4->pActorBuffs[1].uExpireTime > 0 )
Ritor1
parents:
diff changeset
2872 v4->pActorBuffs[1].Reset();
Ritor1
parents:
diff changeset
2873 if ( (signed __int64)v4->pActorBuffs[4].uExpireTime > 0 )
Ritor1
parents:
diff changeset
2874 v4->pActorBuffs[4].Reset();
Ritor1
parents:
diff changeset
2875 if ( arg0
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2876 || (v4->uAIState != 8
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2877 && v4->uAIState != 3
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2878 && v4->uAIState != 12
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2879 && v4->uAIState != 13
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2880 && v4->uAIState != 18
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2881 && v4->uAIState != 2))
0
Ritor1
parents:
diff changeset
2882 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2883 memcpy(&v10, Actor::GetDirectionInfo(PID(OBJECT_Actor,v3), a2, &a3, 0), sizeof(v10));
0
Ritor1
parents:
diff changeset
2884 v6 = pSpriteFrameTable->pSpriteSFrames;
Ritor1
parents:
diff changeset
2885 v4->uYawAngle = LOWORD(v10.uYawAngle);
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2886 v7 = v6[v4->pSpriteIDs[ANIM_GotHit]].uAnimLength;
0
Ritor1
parents:
diff changeset
2887 v8 = v11;
Ritor1
parents:
diff changeset
2888 v4->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2889 v4->uAIState = Stunned;
Ritor1
parents:
diff changeset
2890 v4->uCurrentActionLength = 8 * v7;
Ritor1
parents:
diff changeset
2891 Actor::PlaySound(v8, 2u);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2892 v4->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2893 }
Ritor1
parents:
diff changeset
2894 }
Ritor1
parents:
diff changeset
2895
Ritor1
parents:
diff changeset
2896 //----- (00402F87) --------------------------------------------------------
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2897 void Actor::AI_Bored(unsigned int uActorID, unsigned int uObjID, AIDirection *a4)
0
Ritor1
parents:
diff changeset
2898 {
Ritor1
parents:
diff changeset
2899 unsigned int v7; // eax@3
Ritor1
parents:
diff changeset
2900 unsigned int v9; // eax@3
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2901
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2902 assert(uActorID < uNumActors);
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
2903 auto actor = &pActors[uActorID];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2904
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2905 AIDirection a3; // [sp+Ch] [bp-5Ch]@2
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2906 if (!a4)
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2907 a4 = Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), uObjID, &a3, 0);
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2908
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2909 actor->uCurrentActionLength = 8 * pSpriteFrameTable->pSpriteSFrames[actor->pSpriteIDs[ANIM_Bored]].uAnimLength;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2910
1640
afc1c3514dd5 Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
Nomad
parents: 1638
diff changeset
2911 v7 = stru_5C6E00->Atan2(actor->vPosition.x - pGame->pIndoorCameraD3D->vPartyPos.x, actor->vPosition.y - pGame->pIndoorCameraD3D->vPartyPos.y);
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2912 v9 = stru_5C6E00->uIntegerPi + actor->uYawAngle + ((signed int)stru_5C6E00->uIntegerPi >> 3) - v7;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2913
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2914 if ( BYTE1(v9) & 7 ) // turned away - just stand
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2915 Actor::AI_Stand(uActorID, uObjID, actor->uCurrentActionLength, a4);
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2916 else // facing player - play bored anim
0
Ritor1
parents:
diff changeset
2917 {
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2918 actor->uAIState = Fidgeting;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2919 actor->uCurrentActionTime = 0;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2920 actor->uYawAngle = a4->uYawAngle;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2921 actor->vVelocity.z = 0;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2922 actor->vVelocity.y = 0;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2923 actor->vVelocity.x = 0;
0
Ritor1
parents:
diff changeset
2924 if ( rand() % 100 < 5 )
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2925 Actor::PlaySound(uActorID, 3);
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2926 actor->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2927 }
Ritor1
parents:
diff changeset
2928 }
Ritor1
parents:
diff changeset
2929
Ritor1
parents:
diff changeset
2930 //----- (00402F27) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2931 void Actor::Resurrect(unsigned int uActorID)
0
Ritor1
parents:
diff changeset
2932 {
Ritor1
parents:
diff changeset
2933 Actor *pActor; // esi@1
Ritor1
parents:
diff changeset
2934 SpriteFrame *v2; // edx@1
Ritor1
parents:
diff changeset
2935 int v3; // eax@1
Ritor1
parents:
diff changeset
2936
Ritor1
parents:
diff changeset
2937 pActor = &pActors[uActorID];
Ritor1
parents:
diff changeset
2938 v2 = pSpriteFrameTable->pSpriteSFrames;
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2939 v3 = pActor->pSpriteIDs[ANIM_Dying];
0
Ritor1
parents:
diff changeset
2940 pActor->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2941 pActor->uAIState = Resurrected;
Ritor1
parents:
diff changeset
2942 pActor->uCurrentActionAnimation = ANIM_Dying;
Ritor1
parents:
diff changeset
2943 pActor->uCurrentActionLength = 8 * v2[v3].uAnimLength;
Ritor1
parents:
diff changeset
2944 pActor->sCurrentHP = LOWORD(pActor->pMonsterInfo.uHP);
Ritor1
parents:
diff changeset
2945 Actor::PlaySound(uActorID, 1u);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2946 pActor->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2947 }
Ritor1
parents:
diff changeset
2948
Ritor1
parents:
diff changeset
2949 //----- (00402D6E) --------------------------------------------------------
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2950 void Actor::Die(unsigned int uActorID)
0
Ritor1
parents:
diff changeset
2951 {
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2952 auto actor = &pActors[uActorID];
0
Ritor1
parents:
diff changeset
2953
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2954 actor->uCurrentActionTime = 0;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2955 actor->uAIState = Dying;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2956 actor->uCurrentActionAnimation = ANIM_Dying;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2957 actor->sCurrentHP = 0;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2958 actor->uCurrentActionLength = 8 * pSpriteFrameTable->pSpriteSFrames[actor->pSpriteIDs[ANIM_Dying]].uAnimLength;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2959 actor->pActorBuffs[6].Reset();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2960 actor->pActorBuffs[5].Reset();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2961 Actor::PlaySound(uActorID, 1);
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2962 actor->UpdateAnimation();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2963
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2964 for (uint i = 0; i < 5; ++i)
1529
61458df2cb4f bountyHunting fix
Ritor1
parents: 1519
diff changeset
2965 if (pParty->monster_id_for_hunting[i] == actor->pMonsterInfo.uID)
61458df2cb4f bountyHunting fix
Ritor1
parents: 1519
diff changeset
2966 pParty->monster_for_hunting_killed[i] = true;
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2967
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2968 for (uint i = 0; i < 22; ++i)
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2969 actor->pActorBuffs[i].Reset();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2970
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2971 ItemGen drop;
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 994
diff changeset
2972 drop.Reset();
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2973 switch (actor->pMonsterInfo.uID)
0
Ritor1
parents:
diff changeset
2974 {
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2975 case MONSTER_HARPY_1: case MONSTER_HARPY_2: case MONSTER_HARPY_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2976 drop.uItemID = ITEM_HARPY_FEATHER;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2977 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2978
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2979 case MONSTER_OOZE_1: case MONSTER_OOZE_2: case MONSTER_OOZE_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2980 drop.uItemID = ITEM_OOZE_ECTOPLASM_BOTTLE;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2981 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2982
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2983 case MONSTER_TROLL_1: case MONSTER_TROLL_2: case MONSTER_TROLL_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2984 drop.uItemID = ITEM_TROLL_BLOOD;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2985 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2986
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2987 case MONSTER_DEVIL_1: case MONSTER_DEVIL_2: case MONSTER_DEVIL_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2988 drop.uItemID = ITEM_DEVIL_ICHOR;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2989 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2990
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2991 case MONSTER_DRAGON_1: case MONSTER_DRAGON_2: case MONSTER_DRAGON_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2992 drop.uItemID = ITEM_DRAGON_EYE;
321
15decc249a94 quick fix to spells commit (wasnt compiling)
Nomad
parents: 319
diff changeset
2993 break;
0
Ritor1
parents:
diff changeset
2994 }
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2995
1759
845a6503f55c fixing some itemarray zero accesses
Grumpy7
parents: 1709
diff changeset
2996 if (rand() % 100 < 20 && drop.uItemID != 0)
0
Ritor1
parents:
diff changeset
2997 {
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2998 sub_42F7EB_DropItemAt(pItemsTable->pItems[drop.uItemID].uSpriteID,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2999 actor->vPosition.x,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3000 actor->vPosition.y,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3001 actor->vPosition.z + 16,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3002 rand() % 200 + 200,
0
Ritor1
parents:
diff changeset
3003 1,
Ritor1
parents:
diff changeset
3004 1,
Ritor1
parents:
diff changeset
3005 0,
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3006 &drop);
0
Ritor1
parents:
diff changeset
3007 }
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3008
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3009 if (actor->pMonsterInfo.uSpecialAbilityType == MONSTER_SPECIAL_ABILITY_EXPLODE)
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3010 Actor::Explode(uActorID);
0
Ritor1
parents:
diff changeset
3011 }
Ritor1
parents:
diff changeset
3012
Ritor1
parents:
diff changeset
3013 //----- (00402CED) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3014 void Actor::PlaySound(unsigned int uActorID, unsigned int uSoundID)
0
Ritor1
parents:
diff changeset
3015 {
1408
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
3016 //Actor *v2; // eax@1
0
Ritor1
parents:
diff changeset
3017 unsigned __int16 v3; // dx@1
Ritor1
parents:
diff changeset
3018 int v4; // eax@3
Ritor1
parents:
diff changeset
3019 int v5; // eax@4
Ritor1
parents:
diff changeset
3020 unsigned int v6; // eax@6
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
3021 //signed int v7; // eax@12
0
Ritor1
parents:
diff changeset
3022 signed int v8; // [sp-18h] [bp-1Ch]@10
Ritor1
parents:
diff changeset
3023 signed int v9; // [sp-14h] [bp-18h]@10
Ritor1
parents:
diff changeset
3024 int v10; // [sp-10h] [bp-14h]@10
Ritor1
parents:
diff changeset
3025 unsigned int v11; // [sp-Ch] [bp-10h]@10
Ritor1
parents:
diff changeset
3026 int v12; // [sp-8h] [bp-Ch]@10
Ritor1
parents:
diff changeset
3027
1408
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
3028 //v2 = &pActors[uActorID];
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
3029 v3 = pActors[uActorID].pSoundSampleIDs[uSoundID];
0
Ritor1
parents:
diff changeset
3030 if ( v3 )
Ritor1
parents:
diff changeset
3031 {
1408
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
3032 if ( (signed __int64)pActors[uActorID].pActorBuffs[3].uExpireTime <= 0 )
0
Ritor1
parents:
diff changeset
3033 {
Ritor1
parents:
diff changeset
3034 v12 = 0;
Ritor1
parents:
diff changeset
3035 v8 = -1;
Ritor1
parents:
diff changeset
3036 }
Ritor1
parents:
diff changeset
3037 else
Ritor1
parents:
diff changeset
3038 {
1408
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
3039 v4 = pActors[uActorID].pActorBuffs[3].uPower - 2;
0
Ritor1
parents:
diff changeset
3040 if ( v4 )
Ritor1
parents:
diff changeset
3041 {
Ritor1
parents:
diff changeset
3042 v5 = v4 - 1;
Ritor1
parents:
diff changeset
3043 if ( v5 )
Ritor1
parents:
diff changeset
3044 {
Ritor1
parents:
diff changeset
3045 if ( v5 == 1 )
Ritor1
parents:
diff changeset
3046 v6 = 55125;
Ritor1
parents:
diff changeset
3047 else
Ritor1
parents:
diff changeset
3048 v6 = uActorID;
Ritor1
parents:
diff changeset
3049 }
Ritor1
parents:
diff changeset
3050 else
Ritor1
parents:
diff changeset
3051 {
Ritor1
parents:
diff changeset
3052 v6 = 44100;
Ritor1
parents:
diff changeset
3053 }
Ritor1
parents:
diff changeset
3054 }
Ritor1
parents:
diff changeset
3055 else
Ritor1
parents:
diff changeset
3056 {
Ritor1
parents:
diff changeset
3057 v6 = 33075;
Ritor1
parents:
diff changeset
3058 }
Ritor1
parents:
diff changeset
3059 v12 = v6;
Ritor1
parents:
diff changeset
3060 v8 = 0;
Ritor1
parents:
diff changeset
3061 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1033
diff changeset
3062 pAudioPlayer->PlaySound((SoundID)(signed __int16)v3, PID(OBJECT_Actor, uActorID), 0, v8, 0, 0, 0, v12);
0
Ritor1
parents:
diff changeset
3063 }
Ritor1
parents:
diff changeset
3064 }
Ritor1
parents:
diff changeset
3065
Ritor1
parents:
diff changeset
3066 //----- (00402AD7) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
3067 void Actor::AI_Pursue1(unsigned int uActorID, unsigned int a2, signed int arg0, signed int uActionLength, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
3068 {
Ritor1
parents:
diff changeset
3069 unsigned int v5; // edi@1
Ritor1
parents:
diff changeset
3070 int v6; // eax@1
Ritor1
parents:
diff changeset
3071 Actor *v7; // ebx@1
Ritor1
parents:
diff changeset
3072 unsigned int v8; // ecx@1
Ritor1
parents:
diff changeset
3073 char v9; // zf@1
Ritor1
parents:
diff changeset
3074 AIDirection *v10; // esi@6
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
3075 //int v12; // ecx@19
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
3076 //unsigned int v13; // eax@19
0
Ritor1
parents:
diff changeset
3077 AIDirection a3; // [sp+Ch] [bp-5Ch]@7
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
3078 //AIDirection v15; // [sp+28h] [bp-40h]@7
0
Ritor1
parents:
diff changeset
3079 AIDirection v16; // [sp+44h] [bp-24h]@7
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
3080 //unsigned int v17; // [sp+60h] [bp-8h]@1
0
Ritor1
parents:
diff changeset
3081 unsigned int v18; // [sp+64h] [bp-4h]@1
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
3082 //int v19; // [sp+70h] [bp+8h]@19
0
Ritor1
parents:
diff changeset
3083
Ritor1
parents:
diff changeset
3084 v5 = uActorID;
Ritor1
parents:
diff changeset
3085 v6 = 0;
Ritor1
parents:
diff changeset
3086 v7 = &pActors[uActorID];
Ritor1
parents:
diff changeset
3087 v18 = a2;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
3088 v8 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
3089 v9 = v7->pMonsterInfo.uFlying == 0;
Ritor1
parents:
diff changeset
3090 if ( !v9 && !pParty->bFlying )
Ritor1
parents:
diff changeset
3091 {
Ritor1
parents:
diff changeset
3092 if ( v7->pMonsterInfo.uMissleAttack1Type )
Ritor1
parents:
diff changeset
3093 v6 = v7->uActorRadius + 512;
Ritor1
parents:
diff changeset
3094 else
Ritor1
parents:
diff changeset
3095 v6 = pParty->uPartyHeight;
Ritor1
parents:
diff changeset
3096 }
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
3097
0
Ritor1
parents:
diff changeset
3098 v10 = pDir;
Ritor1
parents:
diff changeset
3099 if ( !pDir )
Ritor1
parents:
diff changeset
3100 {
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
3101 memcpy(&v16, Actor::GetDirectionInfo(v8, a2, &a3, v6), sizeof(v16));
0
Ritor1
parents:
diff changeset
3102 v10 = &v16;
Ritor1
parents:
diff changeset
3103 }
Ritor1
parents:
diff changeset
3104 if ( MonsterStats::BelongsToSupertype(v7->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
3105 {
Ritor1
parents:
diff changeset
3106 if ( !uActionLength )
Ritor1
parents:
diff changeset
3107 uActionLength = 256;
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
3108 Actor::AI_StandOrBored(v5, 4, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3109 return;
0
Ritor1
parents:
diff changeset
3110 }
Ritor1
parents:
diff changeset
3111 if ( (double)(signed int)v10->uDistance < 307.2 )
Ritor1
parents:
diff changeset
3112 {
Ritor1
parents:
diff changeset
3113 if ( !uActionLength )
Ritor1
parents:
diff changeset
3114 uActionLength = 256;
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
3115 Actor::AI_Stand(v5, v18, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3116 return;
0
Ritor1
parents:
diff changeset
3117 }
Ritor1
parents:
diff changeset
3118 if ( !v7->uMovementSpeed )
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3119 {
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
3120 Actor::AI_Stand(v5, v18, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3121 return;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3122 }
0
Ritor1
parents:
diff changeset
3123 v18 = 16;
Ritor1
parents:
diff changeset
3124 if ( arg0 % 2 )
Ritor1
parents:
diff changeset
3125 v18 = -16;
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
3126
0
Ritor1
parents:
diff changeset
3127 v7->uYawAngle = stru_5C6E00->Atan2(
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1640
diff changeset
3128 pParty->vPosition.x + fixpoint_mul(stru_5C6E00->Cos(v18 + stru_5C6E00->uIntegerPi + v10->uYawAngle), v10->uDistanceXZ) - v7->vPosition.x,
7182930263b3 fixpoint functions renaming
zipi
parents: 1640
diff changeset
3129 pParty->vPosition.y + fixpoint_mul(stru_5C6E00->Sin(v18 + stru_5C6E00->uIntegerPi + v10->uYawAngle), v10->uDistanceXZ) - v7->vPosition.y);
0
Ritor1
parents:
diff changeset
3130 if ( uActionLength )
Ritor1
parents:
diff changeset
3131 v7->uCurrentActionLength = uActionLength;
Ritor1
parents:
diff changeset
3132 else
Ritor1
parents:
diff changeset
3133 v7->uCurrentActionLength = 128;
Ritor1
parents:
diff changeset
3134 v7->uPitchAngle = LOWORD(v10->uPitchAngle);
Ritor1
parents:
diff changeset
3135 v7->uAIState = Pursuing;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3136 v7->UpdateAnimation();
0
Ritor1
parents:
diff changeset
3137 }
Ritor1
parents:
diff changeset
3138
Ritor1
parents:
diff changeset
3139 //----- (00402968) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
3140 void Actor::AI_Flee(unsigned int uActorID, signed int sTargetPid, int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
3141 {
Ritor1
parents:
diff changeset
3142 unsigned int v4; // esi@1
Ritor1
parents:
diff changeset
3143 Actor *v5; // ebx@1
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3144 //unsigned int result; // eax@1
0
Ritor1
parents:
diff changeset
3145 int v7; // ecx@2
Ritor1
parents:
diff changeset
3146 signed __int16 v8; // cx@10
Ritor1
parents:
diff changeset
3147 unsigned __int16 v9; // ax@15
Ritor1
parents:
diff changeset
3148 AIDirection v10; // [sp+8h] [bp-7Ch]@4
Ritor1
parents:
diff changeset
3149 AIDirection a3; // [sp+24h] [bp-60h]@3
Ritor1
parents:
diff changeset
3150 AIDirection v12; // [sp+40h] [bp-44h]@3
Ritor1
parents:
diff changeset
3151 AIDirection v13; // [sp+5Ch] [bp-28h]@4
Ritor1
parents:
diff changeset
3152 signed int a1; // [sp+78h] [bp-Ch]@2
Ritor1
parents:
diff changeset
3153 unsigned int v15; // [sp+7Ch] [bp-8h]@1
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
3154 //signed int a2; // [sp+80h] [bp-4h]@1
0
Ritor1
parents:
diff changeset
3155
Ritor1
parents:
diff changeset
3156 v4 = uActorID;
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
3157 //a2 = edx0;
0
Ritor1
parents:
diff changeset
3158 v15 = uActorID;
Ritor1
parents:
diff changeset
3159 v5 = &pActors[uActorID];
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3160 //result = pActors[uActorID].CanAct();
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3161 if ( pActors[uActorID].CanAct() )
0
Ritor1
parents:
diff changeset
3162 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
3163 v7 = PID(OBJECT_Actor,v4);
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
3164 a1 = PID(OBJECT_Actor,v4);
0
Ritor1
parents:
diff changeset
3165 if ( !a4 )
Ritor1
parents:
diff changeset
3166 {
Ritor1
parents:
diff changeset
3167 a4 = &v12;
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
3168 memcpy(&v12, Actor::GetDirectionInfo(v7, sTargetPid, &a3, v5->pMonsterInfo.uFlying), sizeof(v12));
0
Ritor1
parents:
diff changeset
3169 v7 = a1;
Ritor1
parents:
diff changeset
3170 }
Ritor1
parents:
diff changeset
3171 memcpy(&a3, Actor::GetDirectionInfo(v7, 4u, &v10, 0), sizeof(a3));
Ritor1
parents:
diff changeset
3172 memcpy(&v13, &a3, sizeof(v13));
Ritor1
parents:
diff changeset
3173 if ( MonsterStats::BelongsToSupertype(v5->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT)
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
3174 || PID_TYPE(sTargetPid) == OBJECT_Actor && (double)(signed int)v13.uDistance < 307.2 )
0
Ritor1
parents:
diff changeset
3175 {
Ritor1
parents:
diff changeset
3176 if ( !uActionLength )
Ritor1
parents:
diff changeset
3177 uActionLength = 256;
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
3178 Actor::AI_StandOrBored(v15, 4, uActionLength, &v13);
0
Ritor1
parents:
diff changeset
3179 }
Ritor1
parents:
diff changeset
3180 else
Ritor1
parents:
diff changeset
3181 {
Ritor1
parents:
diff changeset
3182 v8 = v5->uMovementSpeed;
Ritor1
parents:
diff changeset
3183 if ( v8 )
Ritor1
parents:
diff changeset
3184 v5->uCurrentActionLength = (signed int)(a4->uDistanceXZ << 7) / v8;
Ritor1
parents:
diff changeset
3185 else
Ritor1
parents:
diff changeset
3186 v5->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
3187 if ( v5->uCurrentActionLength > 256 )
Ritor1
parents:
diff changeset
3188 v5->uCurrentActionLength = 256;
Ritor1
parents:
diff changeset
3189 v5->uYawAngle = LOWORD(stru_5C6E00->uIntegerHalfPi) + LOWORD(a4->uYawAngle);
Ritor1
parents:
diff changeset
3190 v5->uYawAngle = LOWORD(stru_5C6E00->uDoublePiMask) & (v5->uYawAngle + rand() % (signed int)stru_5C6E00->uIntegerPi);
Ritor1
parents:
diff changeset
3191 v9 = LOWORD(a4->uPitchAngle);
Ritor1
parents:
diff changeset
3192 v5->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
3193 v5->uPitchAngle = v9;
Ritor1
parents:
diff changeset
3194 v5->uAIState = Fleeing;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3195 v5->UpdateAnimation();
0
Ritor1
parents:
diff changeset
3196 }
Ritor1
parents:
diff changeset
3197 }
Ritor1
parents:
diff changeset
3198 }
Ritor1
parents:
diff changeset
3199
Ritor1
parents:
diff changeset
3200 //----- (0040281C) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
3201 void Actor::AI_Pursue2(unsigned int uActorID, unsigned int a2, signed int uActionLength, AIDirection *pDir, int a5)
0
Ritor1
parents:
diff changeset
3202 {
Ritor1
parents:
diff changeset
3203 unsigned int v5; // edi@1
Ritor1
parents:
diff changeset
3204 int v6; // eax@1
Ritor1
parents:
diff changeset
3205 Actor *v7; // ebx@1
Ritor1
parents:
diff changeset
3206 unsigned int v8; // ecx@1
Ritor1
parents:
diff changeset
3207 char v9; // zf@1
Ritor1
parents:
diff changeset
3208 AIDirection *v10; // esi@7
Ritor1
parents:
diff changeset
3209 signed int v11; // edx@12
Ritor1
parents:
diff changeset
3210 signed __int16 v13; // cx@19
Ritor1
parents:
diff changeset
3211 unsigned __int16 v14; // ax@25
Ritor1
parents:
diff changeset
3212 int v15; // [sp-8h] [bp-54h]@12
Ritor1
parents:
diff changeset
3213 AIDirection *v16; // [sp-4h] [bp-50h]@12
Ritor1
parents:
diff changeset
3214 AIDirection a3; // [sp+Ch] [bp-40h]@8
Ritor1
parents:
diff changeset
3215 AIDirection v18; // [sp+28h] [bp-24h]@8
Ritor1
parents:
diff changeset
3216 unsigned int v19; // [sp+44h] [bp-8h]@1
Ritor1
parents:
diff changeset
3217 unsigned int v20; // [sp+48h] [bp-4h]@1
Ritor1
parents:
diff changeset
3218
Ritor1
parents:
diff changeset
3219 v5 = uActorID;
Ritor1
parents:
diff changeset
3220 v6 = 0;
Ritor1
parents:
diff changeset
3221 v7 = &pActors[uActorID];
Ritor1
parents:
diff changeset
3222 v19 = a2;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
3223 v8 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
3224 v9 = v7->pMonsterInfo.uFlying == 0;
Ritor1
parents:
diff changeset
3225 v20 = v5;
Ritor1
parents:
diff changeset
3226 if ( !v9 && !pParty->bFlying )
Ritor1
parents:
diff changeset
3227 {
Ritor1
parents:
diff changeset
3228 if ( v7->pMonsterInfo.uMissleAttack1Type && uCurrentlyLoadedLevelType == LEVEL_Outdoor )
Ritor1
parents:
diff changeset
3229 v6 = v7->uActorRadius + 512;
Ritor1
parents:
diff changeset
3230 else
Ritor1
parents:
diff changeset
3231 v6 = pParty->uPartyHeight;
Ritor1
parents:
diff changeset
3232 }
Ritor1
parents:
diff changeset
3233 v10 = pDir;
Ritor1
parents:
diff changeset
3234 if ( !pDir )
Ritor1
parents:
diff changeset
3235 {
Ritor1
parents:
diff changeset
3236 memcpy(&v18, Actor::GetDirectionInfo(v8, a2, &a3, v6), sizeof(v18));
Ritor1
parents:
diff changeset
3237 memcpy(0, &v18, 0x1Cu);
Ritor1
parents:
diff changeset
3238 v10 = 0;
Ritor1
parents:
diff changeset
3239 v5 = v20;
Ritor1
parents:
diff changeset
3240 }
Ritor1
parents:
diff changeset
3241 if ( MonsterStats::BelongsToSupertype(v7->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
3242 {
Ritor1
parents:
diff changeset
3243 if ( !uActionLength )
Ritor1
parents:
diff changeset
3244 uActionLength = 256;
Ritor1
parents:
diff changeset
3245 v16 = v10;
Ritor1
parents:
diff changeset
3246 v15 = uActionLength;
Ritor1
parents:
diff changeset
3247 v11 = 4;
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
3248 Actor::AI_StandOrBored(v5, v11, v15, v16);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3249 return;
0
Ritor1
parents:
diff changeset
3250 }
Ritor1
parents:
diff changeset
3251 if ( (signed int)v10->uDistance < a5 )
Ritor1
parents:
diff changeset
3252 {
Ritor1
parents:
diff changeset
3253 if ( !uActionLength )
Ritor1
parents:
diff changeset
3254 uActionLength = 256;
Ritor1
parents:
diff changeset
3255 v11 = v19;
Ritor1
parents:
diff changeset
3256 v16 = v10;
Ritor1
parents:
diff changeset
3257 v15 = uActionLength;
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
3258 Actor::AI_StandOrBored(v5, v11, v15, v16);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3259 return;
0
Ritor1
parents:
diff changeset
3260 }
Ritor1
parents:
diff changeset
3261 if ( uActionLength )
Ritor1
parents:
diff changeset
3262 {
Ritor1
parents:
diff changeset
3263 v7->uCurrentActionLength = uActionLength;
Ritor1
parents:
diff changeset
3264 }
Ritor1
parents:
diff changeset
3265 else
Ritor1
parents:
diff changeset
3266 {
Ritor1
parents:
diff changeset
3267 v13 = v7->uMovementSpeed;
Ritor1
parents:
diff changeset
3268 if ( v13 )
Ritor1
parents:
diff changeset
3269 v7->uCurrentActionLength = (signed int)(v10->uDistanceXZ << 7) / v13;
Ritor1
parents:
diff changeset
3270 else
Ritor1
parents:
diff changeset
3271 v7->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
3272 if ( v7->uCurrentActionLength > 32 )
Ritor1
parents:
diff changeset
3273 v7->uCurrentActionLength = 32;
Ritor1
parents:
diff changeset
3274 }
Ritor1
parents:
diff changeset
3275 v7->uYawAngle = LOWORD(v10->uYawAngle);
Ritor1
parents:
diff changeset
3276 v14 = LOWORD(v10->uPitchAngle);
Ritor1
parents:
diff changeset
3277 v7->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
3278 v7->uPitchAngle = v14;
Ritor1
parents:
diff changeset
3279 v7->uAIState = Pursuing;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3280 v7->UpdateAnimation();
0
Ritor1
parents:
diff changeset
3281 }
Ritor1
parents:
diff changeset
3282
Ritor1
parents:
diff changeset
3283 //----- (00402686) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
3284 void Actor::AI_Pursue3(unsigned int uActorID, unsigned int a2, signed int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
3285 {
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3286 //unsigned int v4; // edi@1
0
Ritor1
parents:
diff changeset
3287 int v5; // eax@1
Ritor1
parents:
diff changeset
3288 Actor *v6; // ebx@1
Ritor1
parents:
diff changeset
3289 int v7; // ecx@1
Ritor1
parents:
diff changeset
3290 char v8; // zf@1
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3291 //AIDirection *v9; // esi@7
0
Ritor1
parents:
diff changeset
3292 signed int v10; // edx@12
Ritor1
parents:
diff changeset
3293 signed __int16 v12; // cx@19
Ritor1
parents:
diff changeset
3294 int v13; // edx@25
Ritor1
parents:
diff changeset
3295 __int16 v14; // ax@25
Ritor1
parents:
diff changeset
3296 unsigned __int16 v15; // ax@26
Ritor1
parents:
diff changeset
3297 unsigned __int16 v16; // ax@28
Ritor1
parents:
diff changeset
3298 int v17; // [sp-8h] [bp-54h]@12
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3299 //AIDirection *v18; // [sp-4h] [bp-50h]@12
0
Ritor1
parents:
diff changeset
3300 AIDirection a3; // [sp+Ch] [bp-40h]@8
Ritor1
parents:
diff changeset
3301 AIDirection v20; // [sp+28h] [bp-24h]@8
Ritor1
parents:
diff changeset
3302 int v21; // [sp+44h] [bp-8h]@1
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3303 //unsigned int v22; // [sp+48h] [bp-4h]@1
0
Ritor1
parents:
diff changeset
3304
Ritor1
parents:
diff changeset
3305 v5 = 0;
Ritor1
parents:
diff changeset
3306 v6 = &pActors[uActorID];
Ritor1
parents:
diff changeset
3307 v21 = a2;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
3308 v7 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
3309 v8 = v6->pMonsterInfo.uFlying == 0;
Ritor1
parents:
diff changeset
3310 if ( !v8 && !pParty->bFlying )
Ritor1
parents:
diff changeset
3311 {
Ritor1
parents:
diff changeset
3312 if ( v6->pMonsterInfo.uMissleAttack1Type && uCurrentlyLoadedLevelType == LEVEL_Outdoor )
Ritor1
parents:
diff changeset
3313 v5 = v6->uActorRadius + 512;
Ritor1
parents:
diff changeset
3314 else
Ritor1
parents:
diff changeset
3315 v5 = pParty->uPartyHeight;
Ritor1
parents:
diff changeset
3316 }
Ritor1
parents:
diff changeset
3317 if ( !a4 )
Ritor1
parents:
diff changeset
3318 {
Ritor1
parents:
diff changeset
3319 memcpy(&v20, Actor::GetDirectionInfo(v7, a2, &a3, v5), sizeof(v20));
Ritor1
parents:
diff changeset
3320 }
Ritor1
parents:
diff changeset
3321 if ( MonsterStats::BelongsToSupertype(v6->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
3322 {
Ritor1
parents:
diff changeset
3323 if ( !uActionLength )
Ritor1
parents:
diff changeset
3324 uActionLength = 256;
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3325 return Actor::AI_StandOrBored(uActorID, 4, uActionLength, a4);
0
Ritor1
parents:
diff changeset
3326 }
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3327 if ( (double)(signed int)a4->uDistance < 307.2 )
0
Ritor1
parents:
diff changeset
3328 {
Ritor1
parents:
diff changeset
3329 if ( !uActionLength )
Ritor1
parents:
diff changeset
3330 uActionLength = 256;
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3331 return Actor::AI_StandOrBored(uActorID, v21, uActionLength, a4);
0
Ritor1
parents:
diff changeset
3332 }
Ritor1
parents:
diff changeset
3333 if ( uActionLength )
Ritor1
parents:
diff changeset
3334 {
Ritor1
parents:
diff changeset
3335 v6->uCurrentActionLength = uActionLength + rand() % uActionLength;
Ritor1
parents:
diff changeset
3336 }
Ritor1
parents:
diff changeset
3337 else
Ritor1
parents:
diff changeset
3338 {
Ritor1
parents:
diff changeset
3339 v12 = v6->uMovementSpeed;
Ritor1
parents:
diff changeset
3340 if ( v12 )
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3341 v6->uCurrentActionLength = (signed int)(a4->uDistanceXZ << 7) / v12;
0
Ritor1
parents:
diff changeset
3342 else
Ritor1
parents:
diff changeset
3343 v6->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
3344 if ( v6->uCurrentActionLength > 128 )
Ritor1
parents:
diff changeset
3345 v6->uCurrentActionLength = 128;
Ritor1
parents:
diff changeset
3346 }
Ritor1
parents:
diff changeset
3347 v13 = rand() % 2;
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3348 v14 = LOWORD(a4->uYawAngle);
0
Ritor1
parents:
diff changeset
3349 if ( v13 )
Ritor1
parents:
diff changeset
3350 v15 = v14 + 256;
Ritor1
parents:
diff changeset
3351 else
Ritor1
parents:
diff changeset
3352 v15 = v14 - 256;
Ritor1
parents:
diff changeset
3353 v6->uYawAngle = v15;
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3354 v16 = LOWORD(a4->uPitchAngle);
0
Ritor1
parents:
diff changeset
3355 v6->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
3356 v6->uPitchAngle = v16;
Ritor1
parents:
diff changeset
3357 v6->uAIState = Pursuing;
Ritor1
parents:
diff changeset
3358 if ( rand() % 100 < 2 )
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3359 Actor::PlaySound(uActorID, 2u);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3360 v6->UpdateAnimation();
0
Ritor1
parents:
diff changeset
3361 }
Ritor1
parents:
diff changeset
3362
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3363 //----- (00SelectTarget) --------------------------------------------------------
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3364 void Actor::_SelectTarget(unsigned int uActorID, int *a2, bool can_target_party)
0
Ritor1
parents:
diff changeset
3365 {
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3366 //Actor *v3; // esi@1
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3367 //unsigned int v4; // ebx@1
0
Ritor1
parents:
diff changeset
3368 int v5; // ecx@1
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3369 //unsigned int v6; // eax@1
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3370 //Actor *v7; // edi@2
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3371 //__int16 v8; // ax@3
0
Ritor1
parents:
diff changeset
3372 int v9; // eax@10
Ritor1
parents:
diff changeset
3373 signed int v10; // eax@13
Ritor1
parents:
diff changeset
3374 int v11; // ebx@16
Ritor1
parents:
diff changeset
3375 int v12; // eax@16
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3376 //int v13; // eax@25
0
Ritor1
parents:
diff changeset
3377 signed int v14; // eax@31
Ritor1
parents:
diff changeset
3378 int v15; // edi@43
Ritor1
parents:
diff changeset
3379 int v16; // ebx@45
Ritor1
parents:
diff changeset
3380 int v17; // eax@45
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3381 //int v18; // eax@51
0
Ritor1
parents:
diff changeset
3382 int v19; // [sp+Ch] [bp-24h]@16
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3383 //int *v20; // [sp+10h] [bp-20h]@1
0
Ritor1
parents:
diff changeset
3384 signed int v21; // [sp+14h] [bp-1Ch]@1
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3385 //unsigned int v22; // [sp+18h] [bp-18h]@1
0
Ritor1
parents:
diff changeset
3386 int v23; // [sp+1Ch] [bp-14h]@16
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3387 //unsigned int v24; // [sp+20h] [bp-10h]@1
0
Ritor1
parents:
diff changeset
3388 int v25; // [sp+24h] [bp-Ch]@1
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3389 //signed int v26; // [sp+28h] [bp-8h]@1
0
Ritor1
parents:
diff changeset
3390 int v27; // [sp+2Ch] [bp-4h]@16
Ritor1
parents:
diff changeset
3391 int v28; // [sp+2Ch] [bp-4h]@45
Ritor1
parents:
diff changeset
3392
Ritor1
parents:
diff changeset
3393 v25 = -1;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3394 //v22 = uActorID;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3395 //v3 = &pActors[uActorID];
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3396 //v4 = 0;
0
Ritor1
parents:
diff changeset
3397 v5 = 0;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3398 //v6 = v3->uLastCharacterIDToHit;
0
Ritor1
parents:
diff changeset
3399 *a2 = 0;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3400 //v20 = a2;
0
Ritor1
parents:
diff changeset
3401 v21 = 0;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3402 //v24 = v3->uLastCharacterIDToHit;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3403 //v26 = 0;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3404 assert(uActorID < uNumActors);
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
3405 auto _this = &pActors[uActorID];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3406
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3407 for (uint i = 0; i < uNumActors; ++i)
0
Ritor1
parents:
diff changeset
3408 {
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
3409 auto actor = &pActors[i];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3410 //v7 = pActors;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3411 //do
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3412 //{
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3413 //v8 = v7->uAIState;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3414 if (actor->uAIState == Dead || actor->uAIState == Dying ||
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3415 actor->uAIState == Removed || actor->uAIState == Summoned || actor->uAIState == Disabled || uActorID == i )
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3416 continue;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3417
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
3418 if (_this->uLastCharacterIDToHit == 0 || (v9 = 8 * v5, LOBYTE(v9) = PID(OBJECT_Actor,v5), _this->uLastCharacterIDToHit != v9) )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3419 {
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3420 v10 = _this->GetActorsRelation(actor);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3421 if ( v10 == 0 )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3422 continue;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3423 }
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3424 else if (_this->IsNotAlive())
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3425 {
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3426 _this->uLastCharacterIDToHit = 0;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3427 v10 = _this->GetActorsRelation(actor);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3428 if ( v10 == 0 )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3429 continue;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3430 }
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3431 else
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3432 {
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3433 //v18 = actor->uGroup;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3434 if ( (actor->uGroup != 0 || _this->uGroup != 0) && actor->uGroup == _this->uGroup )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3435 continue;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3436 v10 = 4;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3437 }
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3438 if ( _this->pMonsterInfo.uHostilityType )
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3439 v10 = pMonsterStats->pInfos[_this->pMonsterInfo.uID].uHostilityType;
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3440 v11 = dword_4DF380[v10];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3441 v23 = abs(_this->vPosition.x - actor->vPosition.x);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3442 v27 = abs(_this->vPosition.y - actor->vPosition.y);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3443 v12 = abs(_this->vPosition.z - actor->vPosition.z);
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3444 v19 = v12;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3445 if ( v23 <= v11
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3446 && v27 <= v11
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3447 && v12 <= v11
1493
9e9a12506d51 player detection partly working
zipi
parents: 1477
diff changeset
3448 && sub_4070EF_prolly_detect_player(PID(OBJECT_Actor, i), PID(OBJECT_Actor, uActorID))
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3449 && v23 * v23 + v27 * v27 + v19 * v19 < (unsigned int)v25 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3450 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3451 v25 = v23 * v23 + v27 * v27 + v19 * v19;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3452 v21 = i;
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3453 }
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3454 //v4 = 0;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3455 //++v7;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3456 //v5 = v26++ + 1;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3457 //}
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3458 //while ( v26 < (signed int)uNumActors );
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3459
0
Ritor1
parents:
diff changeset
3460 }
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3461 if ( v25 != -1 )
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3462 {
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3463 //v13 = 8 * v21;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
3464 //LOBYTE(v13) = PID(OBJECT_Actor,v21);
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
3465 *a2 = PID(OBJECT_Actor, v21);
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3466 }
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3467
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3468 if (pParty->Invisible())
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3469 can_target_party = false;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3470
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3471 if (can_target_party)
0
Ritor1
parents:
diff changeset
3472 {
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3473 v14 = _this->GetActorsRelation(0);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3474 if ( BYTE2(_this->uAttributes) & 8
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3475 && SHIDWORD(_this->pActorBuffs[12].uExpireTime) <= (signed int)0
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3476 && (SHIDWORD(_this->pActorBuffs[12].uExpireTime) < (signed int)0 || LODWORD(_this->pActorBuffs[12].uExpireTime) <= 0)
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3477 && SHIDWORD(_this->pActorBuffs[1].uExpireTime) <= (signed int)0
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3478 && (SHIDWORD(_this->pActorBuffs[1].uExpireTime) < (signed int)0 || LODWORD(_this->pActorBuffs[1].uExpireTime) <= 0)
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3479 && SHIDWORD(_this->pActorBuffs[2].uExpireTime) <= (signed int)0
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3480 && (SHIDWORD(_this->pActorBuffs[2].uExpireTime) < (signed int)0 || LODWORD(_this->pActorBuffs[2].uExpireTime) <= 0) )
0
Ritor1
parents:
diff changeset
3481 v14 = 4;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3482 if ( v14 != 0 )
0
Ritor1
parents:
diff changeset
3483 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
3484 v15 = dword_4DF380[4];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3485 if ( !_this->pMonsterInfo.uHostilityType )
0
Ritor1
parents:
diff changeset
3486 v15 = dword_4DF380[v14];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3487 v16 = abs(_this->vPosition.x - pParty->vPosition.x);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3488 v28 = abs(_this->vPosition.y - pParty->vPosition.y);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3489 v17 = abs(_this->vPosition.z - pParty->vPosition.z);
0
Ritor1
parents:
diff changeset
3490 if ( v16 <= v15 && v28 <= v15 && v17 <= v15 )
Ritor1
parents:
diff changeset
3491 {
Ritor1
parents:
diff changeset
3492 if ( v16 * v16 + v28 * v28 + v17 * v17 < (unsigned int)v25 )
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3493 *a2 = OBJECT_Player;
0
Ritor1
parents:
diff changeset
3494 }
Ritor1
parents:
diff changeset
3495 }
Ritor1
parents:
diff changeset
3496 }
Ritor1
parents:
diff changeset
3497 }
Ritor1
parents:
diff changeset
3498 // 4DF380: using guessed type int dword_4DF380[];
Ritor1
parents:
diff changeset
3499 // 4DF390: using guessed type int dword_4DF390;
Ritor1
parents:
diff changeset
3500
Ritor1
parents:
diff changeset
3501 //----- (0040104C) --------------------------------------------------------
Ritor1
parents:
diff changeset
3502 signed int Actor::GetActorsRelation(Actor *a2)
Ritor1
parents:
diff changeset
3503 {
Ritor1
parents:
diff changeset
3504 Actor *v2; // esi@1
Ritor1
parents:
diff changeset
3505 int v3; // ebp@5
Ritor1
parents:
diff changeset
3506 int v4; // edi@11
Ritor1
parents:
diff changeset
3507 unsigned int v5; // edx@15
Ritor1
parents:
diff changeset
3508 unsigned int v6; // eax@16
Ritor1
parents:
diff changeset
3509 unsigned int v7; // ebp@19
Ritor1
parents:
diff changeset
3510 int v8; // eax@22
Ritor1
parents:
diff changeset
3511 unsigned int v9; // edx@25
Ritor1
parents:
diff changeset
3512 unsigned int v10; // edx@33
Ritor1
parents:
diff changeset
3513
Ritor1
parents:
diff changeset
3514 auto a1 = this;
Ritor1
parents:
diff changeset
3515 v2 = a2;
Ritor1
parents:
diff changeset
3516 if ( a1 )
Ritor1
parents:
diff changeset
3517 {
Ritor1
parents:
diff changeset
3518 if ( SHIDWORD(a1->pActorBuffs[9].uExpireTime) >= 0
Ritor1
parents:
diff changeset
3519 && (SHIDWORD(a1->pActorBuffs[9].uExpireTime) > 0 || LODWORD(a1->pActorBuffs[9].uExpireTime) > 0) )
Ritor1
parents:
diff changeset
3520 return 4;
Ritor1
parents:
diff changeset
3521 v3 = a1->pMonsterInfo.uID;
Ritor1
parents:
diff changeset
3522 }
Ritor1
parents:
diff changeset
3523 else
Ritor1
parents:
diff changeset
3524 {
Ritor1
parents:
diff changeset
3525 v3 = 0;
Ritor1
parents:
diff changeset
3526 }
Ritor1
parents:
diff changeset
3527 if ( a2 )
Ritor1
parents:
diff changeset
3528 {
Ritor1
parents:
diff changeset
3529 if ( SHIDWORD(a2->pActorBuffs[9].uExpireTime) >= 0
Ritor1
parents:
diff changeset
3530 && (SHIDWORD(a2->pActorBuffs[9].uExpireTime) > 0 || LODWORD(a2->pActorBuffs[9].uExpireTime) > 0) )
Ritor1
parents:
diff changeset
3531 return 4;
Ritor1
parents:
diff changeset
3532 v4 = a2->pMonsterInfo.uID;
Ritor1
parents:
diff changeset
3533 }
Ritor1
parents:
diff changeset
3534 else
Ritor1
parents:
diff changeset
3535 {
Ritor1
parents:
diff changeset
3536 v4 = 0;
Ritor1
parents:
diff changeset
3537 }
Ritor1
parents:
diff changeset
3538 if ( a2 )
Ritor1
parents:
diff changeset
3539 {
Ritor1
parents:
diff changeset
3540 if ( a1 )
Ritor1
parents:
diff changeset
3541 {
Ritor1
parents:
diff changeset
3542 v5 = a2->uGroup;
Ritor1
parents:
diff changeset
3543 if ( v5 )
Ritor1
parents:
diff changeset
3544 {
Ritor1
parents:
diff changeset
3545 v6 = a1->uGroup;
Ritor1
parents:
diff changeset
3546 if ( v6 )
Ritor1
parents:
diff changeset
3547 {
Ritor1
parents:
diff changeset
3548 if ( v5 == v6 )
Ritor1
parents:
diff changeset
3549 return 0;
Ritor1
parents:
diff changeset
3550 }
Ritor1
parents:
diff changeset
3551 }
Ritor1
parents:
diff changeset
3552 }
Ritor1
parents:
diff changeset
3553 }
Ritor1
parents:
diff changeset
3554 if ( v3 )
Ritor1
parents:
diff changeset
3555 v7 = (v3 - 1) / 3 + 1;
Ritor1
parents:
diff changeset
3556 else
Ritor1
parents:
diff changeset
3557 v7 = 0;
Ritor1
parents:
diff changeset
3558 if ( v4 )
Ritor1
parents:
diff changeset
3559 v8 = (v4 - 1) / 3 + 1;
Ritor1
parents:
diff changeset
3560 else
Ritor1
parents:
diff changeset
3561 v8 = 0;
Ritor1
parents:
diff changeset
3562 if ( a1 )
Ritor1
parents:
diff changeset
3563 {
Ritor1
parents:
diff changeset
3564 v9 = a1->uAlly;
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3565 if ( (signed int)v9 > 0 )
0
Ritor1
parents:
diff changeset
3566 {
Ritor1
parents:
diff changeset
3567 if ( v9 != 9999 )
Ritor1
parents:
diff changeset
3568 {
Ritor1
parents:
diff changeset
3569 v7 = a1->uAlly;
Ritor1
parents:
diff changeset
3570 }
Ritor1
parents:
diff changeset
3571 }
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3572 if(v9==9999)
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3573 v7 = 0;
0
Ritor1
parents:
diff changeset
3574 if ( (signed __int64)a1->pActorBuffs[12].uExpireTime > 0 )
Ritor1
parents:
diff changeset
3575 v7 = 0;
Ritor1
parents:
diff changeset
3576 }
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3577 if ( v2 )
0
Ritor1
parents:
diff changeset
3578 {
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3579 v10 = v2->uAlly;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3580 if ( (signed int)v10 > 0 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3581 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3582 if ( v10 != 9999 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3583 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3584 v8 = v2->uAlly;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3585 }
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3586 }
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3587 if(v10==9999)
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3588 v8 = 0;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3589 if ( (signed __int64)v2->pActorBuffs[12].uExpireTime > 0 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3590 v8 = 0;
0
Ritor1
parents:
diff changeset
3591 }
Ritor1
parents:
diff changeset
3592 if ( a1 && (signed __int64)a1->pActorBuffs[1].uExpireTime > 0 && !v8
Ritor1
parents:
diff changeset
3593 || v2 && (signed __int64)v2->pActorBuffs[1].uExpireTime > 0 && !v7 )
Ritor1
parents:
diff changeset
3594 return 0;
Ritor1
parents:
diff changeset
3595 if ( a1 && (signed __int64)a1->pActorBuffs[12].uExpireTime <= 0 && a1->uAttributes & 0x80000 && !v8 )
Ritor1
parents:
diff changeset
3596 return 4;
Ritor1
parents:
diff changeset
3597 if ( v2 && a1 && (signed __int64)a1->pActorBuffs[12].uExpireTime <= 0 && v2->uAttributes & 0x80000 )
Ritor1
parents:
diff changeset
3598 {
Ritor1
parents:
diff changeset
3599 if ( v7 )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3600 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3601 if ( (signed int)v7 < 89 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3602 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3603 if ( v8 < 89 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3604 return pFactionTable->relations[v7][v8];
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3605 return 0;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3606 }
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3607 return 0;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3608 }
0
Ritor1
parents:
diff changeset
3609 return 4;
Ritor1
parents:
diff changeset
3610 }
Ritor1
parents:
diff changeset
3611 if ( !v7 )
Ritor1
parents:
diff changeset
3612 {
Ritor1
parents:
diff changeset
3613 if ( (!v2 || (signed __int64)v2->pActorBuffs[12].uExpireTime > 0 || !(v2->uAttributes & 0x80000))
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 82
diff changeset
3614 && !pFactionTable->relations[v8][0])
0
Ritor1
parents:
diff changeset
3615 {
Ritor1
parents:
diff changeset
3616 if ( v8 < 89 )
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 82
diff changeset
3617 return pFactionTable->relations[v7][v8];
0
Ritor1
parents:
diff changeset
3618 return 0;
Ritor1
parents:
diff changeset
3619 }
Ritor1
parents:
diff changeset
3620 return 4;
Ritor1
parents:
diff changeset
3621 }
Ritor1
parents:
diff changeset
3622 if ( (signed int)v7 < 89 )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3623 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3624 if ( v8 < 89 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3625 return pFactionTable->relations[v7][v8];
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3626 return 0;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3627 }
0
Ritor1
parents:
diff changeset
3628 return 0;
Ritor1
parents:
diff changeset
3629 }
Ritor1
parents:
diff changeset
3630
Ritor1
parents:
diff changeset
3631 //----- (0045976D) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3632 void Actor::UpdateAnimation()
0
Ritor1
parents:
diff changeset
3633 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3634 //AIState state; // edx@1
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3635 //unsigned int result; // eax@1
0
Ritor1
parents:
diff changeset
3636
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3637 //state = (AIState)this->;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3638 uAttributes &= 0xFFDFFFFF;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3639 //result = this->uAttributes;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3640 switch (uAIState)
0
Ritor1
parents:
diff changeset
3641 {
Ritor1
parents:
diff changeset
3642 case Tethered:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3643 uCurrentActionAnimation = ANIM_Walking;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3644 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3645
0
Ritor1
parents:
diff changeset
3646 case AttackingMelee:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3647 uCurrentActionAnimation = ANIM_AtkMelee;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3648 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3649 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3650
0
Ritor1
parents:
diff changeset
3651 case AttackingRanged1:
Ritor1
parents:
diff changeset
3652 case AttackingRanged2:
Ritor1
parents:
diff changeset
3653 case AttackingRanged3:
Ritor1
parents:
diff changeset
3654 case AttackingRanged4:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3655 uCurrentActionAnimation = ANIM_AtkRanged;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3656 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3657 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3658
0
Ritor1
parents:
diff changeset
3659 case Dying:
Ritor1
parents:
diff changeset
3660 case Resurrected:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3661 uCurrentActionAnimation = ANIM_Dying;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3662 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3663 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3664
0
Ritor1
parents:
diff changeset
3665 case Pursuing:
Ritor1
parents:
diff changeset
3666 case Fleeing:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3667 uCurrentActionAnimation = ANIM_Walking;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3668 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3669 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3670
0
Ritor1
parents:
diff changeset
3671 case Stunned:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3672 uCurrentActionAnimation = ANIM_GotHit;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3673 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3674 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3675
0
Ritor1
parents:
diff changeset
3676 case Fidgeting:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3677 uCurrentActionAnimation = ANIM_Bored;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3678 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3679 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3680
0
Ritor1
parents:
diff changeset
3681 case Standing:
Ritor1
parents:
diff changeset
3682 case Interacting:
Ritor1
parents:
diff changeset
3683 case Summoned:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3684 uCurrentActionAnimation = ANIM_Standing;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3685 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3686 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3687
0
Ritor1
parents:
diff changeset
3688 case Dead:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3689 if (pSpriteFrameTable->pSpriteSFrames[pSpriteIDs[ANIM_Dead]].pHwSpriteIDs[0] <= 0)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3690 uAIState = Removed;
0
Ritor1
parents:
diff changeset
3691 else
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3692 uCurrentActionAnimation = ANIM_Dead;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3693 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3694
551
3b4a24fcd5a0 Actor::UpdateAnimation fix
Nomad
parents: 515
diff changeset
3695 case Removed:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 602
diff changeset
3696 case Disabled:
551
3b4a24fcd5a0 Actor::UpdateAnimation fix
Nomad
parents: 515
diff changeset
3697 return;
3b4a24fcd5a0 Actor::UpdateAnimation fix
Nomad
parents: 515
diff changeset
3698
0
Ritor1
parents:
diff changeset
3699 default:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3700 assert(false);
0
Ritor1
parents:
diff changeset
3701 }
Ritor1
parents:
diff changeset
3702 }
Ritor1
parents:
diff changeset
3703
Ritor1
parents:
diff changeset
3704 //----- (00459671) --------------------------------------------------------
Ritor1
parents:
diff changeset
3705 void Actor::Reset()
Ritor1
parents:
diff changeset
3706 {
Ritor1
parents:
diff changeset
3707 this->pActorName[0] = 0;
Ritor1
parents:
diff changeset
3708 this->word_000086_some_monster_id = 0;
602
628694cd5744 Margaret working
zipi
parents: 552
diff changeset
3709 this->sNPC_ID = 0;
0
Ritor1
parents:
diff changeset
3710 this->vPosition.z = 0;
Ritor1
parents:
diff changeset
3711 this->vPosition.y = 0;
Ritor1
parents:
diff changeset
3712 this->vPosition.x = 0;
Ritor1
parents:
diff changeset
3713 this->vVelocity.z = 0;
Ritor1
parents:
diff changeset
3714 this->vVelocity.y = 0;
Ritor1
parents:
diff changeset
3715 this->vVelocity.x = 0;
Ritor1
parents:
diff changeset
3716 this->uYawAngle = 0;
Ritor1
parents:
diff changeset
3717 this->uPitchAngle = 0;
Ritor1
parents:
diff changeset
3718 this->uAttributes = 0;
Ritor1
parents:
diff changeset
3719 this->uSectorID = 0;
Ritor1
parents:
diff changeset
3720 this->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
3721 this->vInitialPosition.z = 0;
Ritor1
parents:
diff changeset
3722 this->vInitialPosition.y = 0;
Ritor1
parents:
diff changeset
3723 this->vInitialPosition.x = 0;
Ritor1
parents:
diff changeset
3724 this->vGuardingPosition.z = 0;
Ritor1
parents:
diff changeset
3725 this->vGuardingPosition.y = 0;
Ritor1
parents:
diff changeset
3726 this->vGuardingPosition.x = 0;
Ritor1
parents:
diff changeset
3727 this->uTetherDistance = 256;
Ritor1
parents:
diff changeset
3728 this->uActorRadius = 32;
Ritor1
parents:
diff changeset
3729 this->uActorHeight = 128;
Ritor1
parents:
diff changeset
3730 this->uAIState = Standing;
305
cc8e4dc397ec MonsterPopup_Draw crash fix
Nomad
parents: 303
diff changeset
3731 this->uCurrentActionAnimation = ANIM_Standing;
0
Ritor1
parents:
diff changeset
3732 this->uMovementSpeed = 200;
Ritor1
parents:
diff changeset
3733 this->uCarriedItemID = 0;
Ritor1
parents:
diff changeset
3734 this->uGroup = 0;
Ritor1
parents:
diff changeset
3735 this->uAlly = 0;
Ritor1
parents:
diff changeset
3736 this->uSummonerID = 0;
Ritor1
parents:
diff changeset
3737 this->uLastCharacterIDToHit = 0;
Ritor1
parents:
diff changeset
3738 this->dword_000334_unique_name = 0;
Ritor1
parents:
diff changeset
3739 memset(this->pSpriteIDs, 0, sizeof(pSpriteIDs));
Ritor1
parents:
diff changeset
3740 memset(this->pActorBuffs, 0, 0x160u);
Ritor1
parents:
diff changeset
3741 }
Ritor1
parents:
diff changeset
3742
Ritor1
parents:
diff changeset
3743 //----- (0045959A) --------------------------------------------------------
Ritor1
parents:
diff changeset
3744 void Actor::PrepareSprites(char load_sounds_if_bit1_set)
Ritor1
parents:
diff changeset
3745 {
694
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
3746
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
3747 MonsterDesc *v3; // esi@1
0
Ritor1
parents:
diff changeset
3748 MonsterInfo *v9; // [sp+84h] [bp-10h]@1
694
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
3749
0
Ritor1
parents:
diff changeset
3750 v3 = &pMonsterList->pMonsters[pMonsterInfo.uID - 1];
Ritor1
parents:
diff changeset
3751 v9 = &pMonsterStats->pInfos[pMonsterInfo.uID - 1 + 1];
Ritor1
parents:
diff changeset
3752 //v12 = pSpriteIDs;
Ritor1
parents:
diff changeset
3753 //Source = (char *)v3->pSpriteNames;
Ritor1
parents:
diff changeset
3754 //do
Ritor1
parents:
diff changeset
3755 for (uint i = 0; i < 8; ++i)
Ritor1
parents:
diff changeset
3756 {
Ritor1
parents:
diff changeset
3757 //strcpy(pSpriteName, v3->pSpriteNames[i]);
Ritor1
parents:
diff changeset
3758 pSpriteIDs[i] = pSpriteFrameTable->FastFindSprite(v3->pSpriteNames[i]);
Ritor1
parents:
diff changeset
3759 pSpriteFrameTable->InitializeSprite(pSpriteIDs[i]);
Ritor1
parents:
diff changeset
3760 }
Ritor1
parents:
diff changeset
3761 uActorHeight = v3->uMonsterHeight;
Ritor1
parents:
diff changeset
3762 uActorRadius = v3->uMonsterRadius;
33
a9e9c6989d04 20.01.13
Ritor1
parents: 0
diff changeset
3763 uMovementSpeed = v9->uBaseSpeed;
0
Ritor1
parents:
diff changeset
3764 if ( !(load_sounds_if_bit1_set & 1) )
Ritor1
parents:
diff changeset
3765 {
694
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
3766 for (int i=0;i<4;++i )
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
3767 pSoundSampleIDs[i]=v3->pSoundSampleIDs[i];
0
Ritor1
parents:
diff changeset
3768 }
Ritor1
parents:
diff changeset
3769 }
Ritor1
parents:
diff changeset
3770
Ritor1
parents:
diff changeset
3771 //----- (00459667) --------------------------------------------------------
Ritor1
parents:
diff changeset
3772 void Actor::Remove()
Ritor1
parents:
diff changeset
3773 {
Ritor1
parents:
diff changeset
3774 this->uAIState = Removed;
Ritor1
parents:
diff changeset
3775 }
Ritor1
parents:
diff changeset
3776
Ritor1
parents:
diff changeset
3777 //----- (0044FD29) --------------------------------------------------------
Ritor1
parents:
diff changeset
3778 int Actor::_44FD29(int a2)
Ritor1
parents:
diff changeset
3779 {
Ritor1
parents:
diff changeset
3780 Actor *v2; // edi@1
Ritor1
parents:
diff changeset
3781 unsigned __int8 v3; // al@1
Ritor1
parents:
diff changeset
3782 int v4; // esi@1
Ritor1
parents:
diff changeset
3783 int v5; // edx@2
Ritor1
parents:
diff changeset
3784 int v6; // eax@8
Ritor1
parents:
diff changeset
3785 int v7; // edi@10
Ritor1
parents:
diff changeset
3786 Actor *v8; // esi@10
Ritor1
parents:
diff changeset
3787 MonsterInfo *v9; // ebx@10
Ritor1
parents:
diff changeset
3788 MonsterDesc *v10; // edi@10
Ritor1
parents:
diff changeset
3789 unsigned __int16 v11; // ax@10
Ritor1
parents:
diff changeset
3790 int v12; // eax@10
Ritor1
parents:
diff changeset
3791 int v13; // ebx@10
Ritor1
parents:
diff changeset
3792 int v14; // eax@10
Ritor1
parents:
diff changeset
3793 int v15; // edi@10
Ritor1
parents:
diff changeset
3794 int v16; // eax@10
Ritor1
parents:
diff changeset
3795 int v17; // ebx@10
Ritor1
parents:
diff changeset
3796 Actor *v18; // ecx@10
Ritor1
parents:
diff changeset
3797 signed __int64 v19; // qax@10
Ritor1
parents:
diff changeset
3798 unsigned int v20; // eax@12
Ritor1
parents:
diff changeset
3799 int v21; // eax@13
Ritor1
parents:
diff changeset
3800 int result; // eax@13
Ritor1
parents:
diff changeset
3801 Actor *v23; // eax@16
Ritor1
parents:
diff changeset
3802 int v24; // [sp+Ch] [bp-1Ch]@1
Ritor1
parents:
diff changeset
3803 unsigned int uFaceID; // [sp+10h] [bp-18h]@8
Ritor1
parents:
diff changeset
3804 int v26; // [sp+14h] [bp-14h]@10
Ritor1
parents:
diff changeset
3805 int v27; // [sp+18h] [bp-10h]@10
Ritor1
parents:
diff changeset
3806 int v28; // [sp+1Ch] [bp-Ch]@8
Ritor1
parents:
diff changeset
3807 int v29; // [sp+20h] [bp-8h]@10
Ritor1
parents:
diff changeset
3808 Actor *v30; // [sp+24h] [bp-4h]@1
Ritor1
parents:
diff changeset
3809
Ritor1
parents:
diff changeset
3810 v2 = this;
Ritor1
parents:
diff changeset
3811 v24 = a2;
Ritor1
parents:
diff changeset
3812 v30 = this;
Ritor1
parents:
diff changeset
3813 v3 = this->pMonsterInfo.uSpecialAbilityDamageDiceRolls;
Ritor1
parents:
diff changeset
3814 v4 = this->pMonsterInfo.field_3C_some_special_attack;
Ritor1
parents:
diff changeset
3815 if ( v3 )
Ritor1
parents:
diff changeset
3816 {
Ritor1
parents:
diff changeset
3817 if ( v3 >= 1u && v3 <= 3u )
Ritor1
parents:
diff changeset
3818 v4 = v4 + v3 - 1;
Ritor1
parents:
diff changeset
3819 }
Ritor1
parents:
diff changeset
3820 else
Ritor1
parents:
diff changeset
3821 {
Ritor1
parents:
diff changeset
3822 v5 = rand() % 100;
Ritor1
parents:
diff changeset
3823 if ( v5 >= 60 )
Ritor1
parents:
diff changeset
3824 {
Ritor1
parents:
diff changeset
3825 ++v4;
Ritor1
parents:
diff changeset
3826 if ( v5 >= 90 )
Ritor1
parents:
diff changeset
3827 ++v4;
Ritor1
parents:
diff changeset
3828 }
Ritor1
parents:
diff changeset
3829 }
Ritor1
parents:
diff changeset
3830 v6 = v2->vPosition.z;
Ritor1
parents:
diff changeset
3831 v28 = 0;
Ritor1
parents:
diff changeset
3832 uFaceID = v6;
Ritor1
parents:
diff changeset
3833 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents:
diff changeset
3834 v28 = pIndoor->GetSector(v2->vPosition.x, v2->vPosition.y, v6);
Ritor1
parents:
diff changeset
3835 v7 = v4 - 1;
Ritor1
parents:
diff changeset
3836 v8 = &pActors[uNumActors];
Ritor1
parents:
diff changeset
3837 v27 = (((uCurrentlyLoadedLevelType != LEVEL_Outdoor) - 1) & 0x40) + 64;
Ritor1
parents:
diff changeset
3838 v29 = v7;
Ritor1
parents:
diff changeset
3839 v9 = &pMonsterStats->pInfos[v7 + 1];
Ritor1
parents:
diff changeset
3840 pActors[uNumActors].Reset();
Ritor1
parents:
diff changeset
3841 v10 = &pMonsterList->pMonsters[v7];
Ritor1
parents:
diff changeset
3842 strcpy(v8->pActorName, v9->pName);
Ritor1
parents:
diff changeset
3843 v8->sCurrentHP = LOWORD(v9->uHP);
Ritor1
parents:
diff changeset
3844 memcpy(&v8->pMonsterInfo, v9, 0x58u);
Ritor1
parents:
diff changeset
3845 v8->word_000086_some_monster_id = v29 + 1;
Ritor1
parents:
diff changeset
3846 v8->uActorRadius = v10->uMonsterRadius;
Ritor1
parents:
diff changeset
3847 v8->uActorHeight = v10->uMonsterHeight;
Ritor1
parents:
diff changeset
3848 v11 = v10->uMovementSpeed;
Ritor1
parents:
diff changeset
3849 v8->pMonsterInfo.uTreasureDiceRolls = 0;
Ritor1
parents:
diff changeset
3850 v8->pMonsterInfo.uTreasureType = 0;
Ritor1
parents:
diff changeset
3851 v8->pMonsterInfo.uExp = 0;
Ritor1
parents:
diff changeset
3852 v8->uMovementSpeed = v11;
Ritor1
parents:
diff changeset
3853 v12 = rand();
Ritor1
parents:
diff changeset
3854 v13 = v12 % 2048;
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 322
diff changeset
3855 v14 = stru_5C6E00->Cos(v12 % 2048);
0
Ritor1
parents:
diff changeset
3856 v26 = v14;
Ritor1
parents:
diff changeset
3857 v15 = ((unsigned __int64)(v14 * (signed __int64)v27) >> 16) + v30->vPosition.x;
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 322
diff changeset
3858 v16 = stru_5C6E00->Sin(v13);
0
Ritor1
parents:
diff changeset
3859 v26 = v16;
Ritor1
parents:
diff changeset
3860 v29 = (unsigned __int64)(v16 * (signed __int64)v27) >> 16;
Ritor1
parents:
diff changeset
3861 LOWORD(v16) = uFaceID;
Ritor1
parents:
diff changeset
3862 v17 = v29 + v30->vPosition.y;
Ritor1
parents:
diff changeset
3863 v8->vInitialPosition.z = uFaceID;
Ritor1
parents:
diff changeset
3864 v8->vPosition.z = v16;
Ritor1
parents:
diff changeset
3865 LOWORD(v16) = v28;
Ritor1
parents:
diff changeset
3866 v8->vInitialPosition.x = v15;
Ritor1
parents:
diff changeset
3867 v8->vPosition.x = v15;
Ritor1
parents:
diff changeset
3868 v8->vInitialPosition.y = v17;
Ritor1
parents:
diff changeset
3869 v8->vPosition.y = v17;
Ritor1
parents:
diff changeset
3870 v8->uTetherDistance = 256;
Ritor1
parents:
diff changeset
3871 v8->uSectorID = v16;
Ritor1
parents:
diff changeset
3872 v8->PrepareSprites(0);
Ritor1
parents:
diff changeset
3873 v18 = v30;
Ritor1
parents:
diff changeset
3874 v8->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
Ritor1
parents:
diff changeset
3875 LODWORD(v19) = v18->uAlly;
Ritor1
parents:
diff changeset
3876 if ( !(uint)v19 )
Ritor1
parents:
diff changeset
3877 {
Ritor1
parents:
diff changeset
3878 uFaceID = v18->pMonsterInfo.uID - 1;
Ritor1
parents:
diff changeset
3879 v19 = (signed __int64)((double)uFaceID * 0.33333334);
Ritor1
parents:
diff changeset
3880 v18 = v30;
Ritor1
parents:
diff changeset
3881 }
Ritor1
parents:
diff changeset
3882 v8->uAlly = v19;
Ritor1
parents:
diff changeset
3883 v20 = v18->uGroup;
Ritor1
parents:
diff changeset
3884 v8->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
3885 v8->uGroup = v20;
Ritor1
parents:
diff changeset
3886 v8->uAIState = Summoned;
Ritor1
parents:
diff changeset
3887 v8->uCurrentActionLength = 256;
Ritor1
parents:
diff changeset
3888 v8->UpdateAnimation();
Ritor1
parents:
diff changeset
3889 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor
Ritor1
parents:
diff changeset
3890 || (v21 = v30->vPosition.z,
Ritor1
parents:
diff changeset
3891 v27 = v30->vPosition.z,
Ritor1
parents:
diff changeset
3892 result = pIndoor->GetSector(v15, v17, v21),
Ritor1
parents:
diff changeset
3893 result == v28)
723
256211e8243a ODM_GetFloorLevel & BLV_GetFloorLevel
Ritor1
parents: 694
diff changeset
3894 && (result = BLV_GetFloorLevel(v15, v17, v27, result, &uFaceID), result != -30000)
0
Ritor1
parents:
diff changeset
3895 && (result = abs(result - v27), result <= 1024) )
Ritor1
parents:
diff changeset
3896 {
Ritor1
parents:
diff changeset
3897 v23 = v30;
Ritor1
parents:
diff changeset
3898 ++uNumActors;
Ritor1
parents:
diff changeset
3899 ++v23->pMonsterInfo.uSpecialAbilityDamageDiceBonus;
Ritor1
parents:
diff changeset
3900 if ( v23->uAttributes & 0x80000 )
Ritor1
parents:
diff changeset
3901 v8->uAttributes |= 0x80000u;
Ritor1
parents:
diff changeset
3902 result = 8 * v24;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
3903 LOBYTE(result) = PID(OBJECT_Actor,v24);
0
Ritor1
parents:
diff changeset
3904 v8->uSummonerID = result;
Ritor1
parents:
diff changeset
3905 }
Ritor1
parents:
diff changeset
3906 return result;
781
d170f23f70d1 tidy, code moving
zipi
parents: 760
diff changeset
3907 }
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3908 // 46DF1A: using guessed type int __fastcall 46DF1A_collide_against_actor(int, int);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3909 //----- (0046DF1A) --------------------------------------------------------
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3910 signed int __fastcall _46DF1A_collide_against_actor(int a1, int a2)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3911 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3912 Actor *v2; // edi@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3913 unsigned __int16 v3; // ax@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3914 int v4; // esi@6
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3915 int v5; // ecx@8
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3916 int v6; // eax@10
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3917 int v7; // edx@12
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3918 int v8; // ecx@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3919 int v9; // eax@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3920 int v10; // ebx@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3921 int v11; // esi@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3922 int v12; // ebx@15
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3923 int v13; // ebx@17
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3924 unsigned int v14; // eax@20
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3925 signed int result; // eax@21
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3926 int v16; // [sp+Ch] [bp-10h]@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3927 int v17; // [sp+10h] [bp-Ch]@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3928 int v18; // [sp+14h] [bp-8h]@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3929 int v19; // [sp+18h] [bp-4h]@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3930
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3931 v16 = a1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3932 v2 = &pActors[a1];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3933 v3 = v2->uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3934 if ( v3 == 11 || v3 == 4 || v3 == 19 || v3 == 5 || v3 == 17 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3935 goto LABEL_25;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3936 v4 = v2->uActorRadius;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3937 if ( a2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3938 v4 = a2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3939 v5 = v2->vPosition.x;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3940 if ( stru_721530.sMaxX > v5 + v4
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3941 || stru_721530.sMinX < v5 - v4
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3942 || (v6 = v2->vPosition.y, stru_721530.sMaxY > v6 + v4)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3943 || stru_721530.sMinY < v6 - v4
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3944 || (v7 = v2->vPosition.z, stru_721530.sMaxZ > v7 + v2->uActorHeight)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3945 || stru_721530.sMinZ < v7
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3946 || (v8 = v5 - stru_721530.normal.x,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3947 v9 = v6 - stru_721530.normal.y,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3948 v10 = stru_721530.prolly_normal_d + v4,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3949 v17 = stru_721530.prolly_normal_d + v4,
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
3950 v11 = (v8 * stru_721530.direction.y - v9 * stru_721530.direction.x) >> 16,
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3951 v18 = v8,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3952 v19 = v9,
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
3953 abs((v8 * stru_721530.direction.y - v9 * stru_721530.direction.x) >> 16) > v10)
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
3954 || (v12 = (v18 * stru_721530.direction.x + v19 * stru_721530.direction.y) >> 16, v12 <= 0)
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
3955 || (signed int)(((unsigned __int64)(stru_721530.direction.z * (signed __int64)v12) >> 16) + stru_721530.normal.z) < v2->vPosition.z )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3956 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3957 LABEL_25:
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3958 result = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3959 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3960 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3961 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3962 v13 = v12 - integer_sqrt(v17 * v17 - v11 * v11);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3963 if ( v13 < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3964 v13 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3965 if ( v13 < stru_721530.field_7C )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3966 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3967 stru_721530.field_7C = v13;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3968 v14 = 8 * v16;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3969 LOBYTE(v14) = PID(OBJECT_Actor,v16);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3970 stru_721530.uFaceID = v14;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3971 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3972 result = 1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3973 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3974 return result;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3975 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3976 //----- (00401A91) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
3977 void UpdateActorAI()
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3978 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3979 //unsigned int v0; // esi@4
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3980 int v1; // eax@7
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3981 //int v2; // ecx@7
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3982 //int v3; // eax@7
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3983 signed int v4; // edi@10
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3984 Actor *v5; // esi@12
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3985 signed int sDmg; // eax@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3986 __int16 v7; // cx@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3987 //Player **v8; // esi@20
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3988 Player *pPlayer; // ecx@21
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3989 Actor *pActor; // esi@34
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3990 //__int16 v11; // ax@34
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3991 //unsigned int v12; // eax@47
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3992 //signed int v13; // edi@47
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3993 //SpellBuff *v14; // ebx@47
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3994 //unsigned int v15; // edi@67
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3995 //char *v16; // eax@67
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3996 //unsigned int v17; // edx@67
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3997 //unsigned int v18; // ecx@67
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3998 //unsigned __int16 v19; // ax@72
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3999 //int *v20; // esi@80
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4000 //Actor *v21; // ebx@80
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4001 unsigned __int16 v22; // ax@86
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4002 //signed int v23; // eax@94
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4003 //unsigned int v24; // eax@102
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4004 //signed int v25; // edi@102
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4005 //SpellBuff *v26; // esi@102
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4006 unsigned int v27; // ecx@123
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4007 unsigned int v28; // eax@123
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4008 //unsigned int v29; // eax@127
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4009 AIDirection *v30; // eax@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4010 unsigned __int16 v31; // ax@132
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4011 //unsigned int v32; // esi@142
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4012 int v33; // eax@144
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4013 int v34; // eax@147
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4014 char v35; // al@150
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4015 unsigned int v36; // edi@152
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4016 signed int v37; // eax@154
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4017 //unsigned __int8 v38; // sf@158
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4018 //unsigned __int8 v39; // of@158
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4019 //signed int v40; // edx@166
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4020 //unsigned int v41; // ecx@166
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4021 double v42; // st7@176
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4022 double v43; // st6@176
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4023 //bool v44; // eax@189
1450
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
4024 int v45; // eax@192
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4025 unsigned __int8 v46; // cl@197
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4026 double v47; // st7@206
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4027 //double v48; // st7@207
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4028 //char v49; // zf@208
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4029 //char v50; // zf@214
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4030 //signed int v51; // edx@219
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4031 //unsigned int v52; // ecx@219
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4032 __int16 v53; // fps@224
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4033 //unsigned __int8 v54; // c0@224
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4034 //unsigned __int8 v55; // c3@224
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4035 //double v56; // st7@226
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4036 AIDirection *v57; // eax@246
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4037 double v58; // st7@246
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4038 //signed int v59; // [sp-18h] [bp-C8h]@213
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4039 //int v60; // [sp-14h] [bp-C4h]@144
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4040 //int v61; // [sp-14h] [bp-C4h]@168
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4041 //AIDirection *v62; // [sp-14h] [bp-C4h]@213
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4042 //signed int v63; // [sp-14h] [bp-C4h]@216
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4043 //unsigned int v64; // [sp-14h] [bp-C4h]@219
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4044 unsigned int v65; // [sp-10h] [bp-C0h]@144
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4045 char v66; // [sp-10h] [bp-C0h]@147
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4046 //AIDirection *v67; // [sp-10h] [bp-C0h]@167
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4047 //int v68; // [sp-10h] [bp-C0h]@168
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4048 //AIDirection *v69; // [sp-10h] [bp-C0h]@206
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4049 int v70; // [sp-10h] [bp-C0h]@213
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4050 //AIDirection *v71; // [sp-10h] [bp-C0h]@216
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4051 AIDirection v72; // [sp+0h] [bp-B0h]@246
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4052 AIDirection a3; // [sp+1Ch] [bp-94h]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4053 AIDirection v74; // [sp+38h] [bp-78h]@246
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4054 AIDirection v75; // [sp+54h] [bp-5Ch]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4055 int target_pid_type; // [sp+70h] [bp-40h]@83
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4056 signed int a1; // [sp+74h] [bp-3Ch]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4057 int v78; // [sp+78h] [bp-38h]@79
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4058 AIDirection pDir; // [sp+7Ch] [bp-34h]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4059 float v80; // [sp+98h] [bp-18h]@33
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4060 int v81; // [sp+9Ch] [bp-14h]@100
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4061 //int v82; // [sp+A0h] [bp-10h]@45
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4062 //unsigned int uActorID; // [sp+A4h] [bp-Ch]@32
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4063 unsigned int v84; // [sp+A8h] [bp-8h]@11
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4064 signed int target_pid; // [sp+ACh] [bp-4h]@83
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4065 AIState uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4066 int v38;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4067
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4068 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4069 MakeActorAIList_ODM();
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4070 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4071 MakeActorAIList_BLV();
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4072
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4073 //v0 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4074 if ( uCurrentlyLoadedLevelType != LEVEL_Indoor && pParty->armageddon_timer > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4075 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4076 if ( pParty->armageddon_timer > 417 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4077 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4078 pParty->armageddon_timer = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4079 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4080 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4081 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4082 pParty->sRotationY = (stru_5C6E00->uIntegerDoublePi - 1) & (pParty->sRotationY + rand() % 16 - 8);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4083 pParty->sRotationX = pParty->sRotationX + rand() % 16 - 8;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4084 if ( pParty->sRotationX > 128)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4085 pParty->sRotationX = 128;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4086 else if ( pParty->sRotationX < -128 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4087 pParty->sRotationX = -128;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4088
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4089 pParty->uFlags |= 2u;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4090 pParty->armageddon_timer -= pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4091 v4 = pParty->field_16140 + 50;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4092 if ( pParty->armageddon_timer <= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4093 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4094 pParty->armageddon_timer = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4095 for(int i = 0; i < uNumActors; i++)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4096 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4097 pActor=&pActors[i];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4098 if ( pActor->CanAct() )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4099 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4100 sDmg = stru_50C198.CalcMagicalDamageToActor(pActor, 5, v4);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4101 pActor->sCurrentHP -= stru_50C198.CalcMagicalDamageToActor(pActor, 5, v4);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4102 if ( sDmg )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4103 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4104 if ( pActor->sCurrentHP >= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4105 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4106 Actor::AI_Stun(i, 4, 0);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4107 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4108 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4109 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4110 Actor::Die(i);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4111 if ( pActor->pMonsterInfo.uExp )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4112 GivePartyExp(pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uExp);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4113 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4114 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4115 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4116 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4117 for(int i = 1; i <= 4; i++)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4118 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4119 pPlayer = pPlayers[i];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4120 if ( !pPlayer->pConditions[14] && !pPlayer->pConditions[15] && !pPlayer->pConditions[16] )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4121 pPlayer->ReceiveDamage(v4, DMGT_5);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4122 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4123 }
1450
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
4124 if (pTurnEngine->pending_actions)
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
4125 --pTurnEngine->pending_actions;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4126 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4127 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4128
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4129 if (pParty->bTurnBasedModeOn)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4130 {
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1362
diff changeset
4131 pTurnEngine->AITurnBasedAction();
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4132 return;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4133 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4134
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4135
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4136 //uActorID = v0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4137 for (uint i = 0; i < uNumActors; ++i)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4138 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4139 pActor = &pActors[i];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4140 //LODWORD(v80) = (int)(char *)pActors + 176; // uAIState
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4141 //do
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4142 //{
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4143 //pActor = (Actor *)(LODWORD(v80) - 176);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4144 //v11 = *(unsigned int *)LODWORD(v80);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4145 //v49 = *(unsigned int *)LODWORD(v80) == 5;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4146 ai_near_actors_targets_pid[i] = OBJECT_Player;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4147 if (pActor->uAIState == Dead || pActor->uAIState == Removed || pActor->uAIState == Disabled || pActor->uAttributes & 0x0400)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4148 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4149
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4150 if (!pActor->sCurrentHP && pActor->uAIState != Dying)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4151 Actor::Die(i);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4152
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4153 //v84 = *(_QWORD *)(LODWORD(v80) + 84) <= 0i64 ? 0 : 1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4154 //v82 = *(_QWORD *)(LODWORD(v80) + 52) <= 0i64 ? 0 : 1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4155 //v12 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4156 //v13 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4157 //v14 = (SpellBuff *)(LODWORD(v80) + 36);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4158 for (uint j = 0; j < 22; ++j)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4159 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4160 if (j != 10)
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1336
diff changeset
4161 pActor->pActorBuffs[j].IsBuffExpiredToTime(pParty->uTimePlayed);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4162 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4163 /*do
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4164 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4165 if ( v13 != 10 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4166 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4167 v14->_4585CA(pParty->uTimePlayed);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4168 v12 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4169 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4170 ++v13;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4171 ++v14;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4172 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4173 while ( v13 < 22 );*/
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4174 if (pActor->pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime < 0)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4175 //&& SHIDWORD(pActor->pActorBuffs[3].uExpireTime) <= (signed int)v12 && (SHIDWORD(pActor->pActorBuffs[3].uExpireTime) < (signed int)v12
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4176 // || LODWORD(pActor->pActorBuffs[3].uExpireTime) <= v12) )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4177 pActor->uActorHeight = pMonsterList->pMonsters[pActor->pMonsterInfo.uID - 1].uMonsterHeight;
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4178 if (pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4179 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4180 // not sure
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4181 else if (pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime < 0)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4182 pActor->pMonsterInfo.uHostilityType = pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uHostilityType;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4183
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4184 if (pActor->pActorBuffs[ACTOR_BUFF_PARALYZED].uExpireTime > 0 ||
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4185 pActor->pActorBuffs[ACTOR_BUFF_STONED].uExpireTime > 0)
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4186 continue;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4187
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4188 //v15 = pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4189 //v16 = (char *)&pActor->pMonsterInfo.uRecoveryTime;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4190 //v17 = pActor->uCurrentActionTime;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4191 //v18 = pActor->pMonsterInfo.uRecoveryTime;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4192 if (pActor->pMonsterInfo.uRecoveryTime)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4193 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4194 if (pActor->pMonsterInfo.uRecoveryTime < pMiscTimer->uTimeElapsed)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4195 pActor->pMonsterInfo.uRecoveryTime = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4196 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4197 pActor->pMonsterInfo.uRecoveryTime -= pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4198 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4199
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4200 pActor->uCurrentActionTime += pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4201 if (pActor->uCurrentActionTime < pActor->uCurrentActionLength)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4202 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4203
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4204 //v19 = actor->uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4205 if (pActor->uAIState == Dying)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4206 pActor->uAIState = Dead;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4207 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4208 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4209 if (pActor->uAIState != Summoned)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4210 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4211 Actor::AI_StandOrBored(i, OBJECT_Player, 256, nullptr);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4212 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4213 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4214 pActor->uAIState = Standing;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4215 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4216
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4217 pActor->uCurrentActionTime = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4218 pActor->uCurrentActionLength = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4219 pActor->UpdateAnimation();
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4220 //LABEL_78:
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4221 //++uActorID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4222 //LODWORD(v80) += 836;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4223 //}
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4224 //while ( (signed int)uActorID < (signed int)uNumActors );
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4225 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4226
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4227
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4228 v78 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4229 int actor_id = -1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4230 if ( ai_arrays_size > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4231 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4232 //while ( 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4233 for(v78 = 0; v78 < ai_arrays_size; ++v78)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4234 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4235 actor_id = ai_near_actors_ids[v78];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4236 assert(actor_id < uNumActors);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4237
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4238 //v20 = &ai_near_actors_targets_pid[actor_id];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4239 pActor = &pActors[actor_id];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4240 Actor::_SelectTarget(actor_id, &ai_near_actors_targets_pid[actor_id], true);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4241 if (pActor->pMonsterInfo.uHostilityType && !ai_near_actors_targets_pid[actor_id])
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4242 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4243 target_pid = ai_near_actors_targets_pid[actor_id];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4244 target_pid_type = PID_TYPE(target_pid);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4245 if ( target_pid_type == OBJECT_Actor)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4246 v80 = 0.5;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4247 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4248 v80 = 1.0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4249 v22 = pActor->uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4250 if ( v22 == Dying || v22 == Dead || v22 == Removed || v22 == Disabled || v22 == Summoned)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4251 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4252 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4253 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4254 if ( !pActor->sCurrentHP )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4255 Actor::Die(actor_id);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4256 for(int i=0;i<22;i++)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4257 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4258 if ( i != 10 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4259 {
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1336
diff changeset
4260 pActor->pActorBuffs[i].IsBuffExpiredToTime(pParty->uTimePlayed);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4261 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4262 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4263 if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4264 pActor->uActorHeight = pMonsterList->pMonsters[pActor->pMonsterInfo.uID - 1].uMonsterHeight;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4265 if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4266 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4267 // not sure
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4268 else if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4269 pActor->pMonsterInfo.uHostilityType = pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uHostilityType;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4270 if ( (signed __int64)pActor->pActorBuffs[2].uExpireTime < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4271 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4272 pActor->uAIState = Removed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4273 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4274 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4275 if ( (signed __int64)pActor->pActorBuffs[5].uExpireTime > 0
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4276 || (signed __int64)pActor->pActorBuffs[6].uExpireTime > 0)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4277 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4278 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4279 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4280 v27 = pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4281 v28 = pActor->pMonsterInfo.uRecoveryTime;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4282 pActor->uCurrentActionTime += pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4283 if ( (signed int)v28 > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4284 pActor->pMonsterInfo.uRecoveryTime = v28 - v27;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4285 if ( pActor->pMonsterInfo.uRecoveryTime < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4286 pActor->pMonsterInfo.uRecoveryTime = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4287 if ( !(pActor->uAttributes & 0x8000) )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4288 pActor->uAttributes |= 0x8000;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4289 a1 = PID(OBJECT_Actor,actor_id);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4290 v30 = Actor::GetDirectionInfo(PID(OBJECT_Actor,actor_id), target_pid, &a3, 0);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4291 memcpy(&v75, v30, sizeof(v75));
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4292 memcpy(&pDir, &v75, sizeof(pDir));
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4293 uAIState = pActor->uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4294 /*if ( v21->pMonsterInfo.uHostilityType != MonsterInfo::Hostility_Friendly
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4295 && (signed int)v21->pMonsterInfo.uRecoveryTime <= 0
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4296 && v80 * 307.2 >= (double)(signed int)v75.uDistance
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4297 && (uAIState == Pursuing || uAIState == Standing || uAIState == Tethered || uAIState == Fidgeting)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4298 || ( v21->pMonsterInfo.uMissleAttack1Type && uAIState == Stunned ) )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4299 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4300 v32 = actor_id;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4301 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4302 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4303 */
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4304 if ( pActor->pMonsterInfo.uHostilityType == MonsterInfo::Hostility_Friendly
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4305 || (signed int)pActor->pMonsterInfo.uRecoveryTime > 0
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4306 || v80 * 307.2 < (double)(signed int)v75.uDistance
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4307 || uAIState != Pursuing && uAIState != Standing && uAIState != Tethered && uAIState != Fidgeting
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4308 && !pActor->pMonsterInfo.uMissleAttack1Type || uAIState != Stunned )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4309 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4310 if ( (signed int)pActor->uCurrentActionTime < pActor->uCurrentActionLength )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4311 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4312 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4313 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4314 else if ( pActor->uAIState == AttackingMelee )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4315 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4316 v35 = stru_50C198.special_ability_use_check(pActor, actor_id);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4317 stru_50FE08.Add(
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4318 a1,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4319 5120,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4320 pActor->vPosition.x,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4321 pActor->vPosition.y,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4322 pActor->vPosition.z + ((signed int)pActor->uActorHeight >> 1),
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4323 v35,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4324 1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4325 );
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4326 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4327 else if ( pActor->uAIState == AttackingRanged1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4328 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4329 v34 = pActor->pMonsterInfo.uMissleAttack1Type;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4330 Actor::AI_RangedAttack(actor_id, &pDir, v34, 0);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4331 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4332 else if ( pActor->uAIState == AttackingRanged2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4333 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4334 v34 = pActor->pMonsterInfo.uMissleAttack2Type;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4335 Actor::AI_RangedAttack(actor_id, &pDir, v34, 1);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4336 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4337 else if ( pActor->uAIState == AttackingRanged3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4338 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4339 v65 = pActor->pMonsterInfo.uSpellSkillAndMastery1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4340 v33 = pActor->pMonsterInfo.uSpell1ID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4341 Actor::AI_SpellAttack(actor_id, &pDir, v33, 2, v65);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4342 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4343 else if ( pActor->uAIState == AttackingRanged4 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4344 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4345 v65 = pActor->pMonsterInfo.uSpellSkillAndMastery2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4346 v33 = pActor->pMonsterInfo.uSpell2ID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4347 Actor::AI_SpellAttack(actor_id, &pDir, v33, 3, v65);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4348 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4349 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4350
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4351 v36 = v75.uDistance;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4352 if ( pActor->pMonsterInfo.uHostilityType == MonsterInfo::Hostility_Friendly)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4353 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4354 if ( target_pid_type == OBJECT_Actor )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4355 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4356 v36 = v75.uDistance;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4357 //v37 = (unsigned __int8)*(&byte_5C8D1A[89 * (pActor->pMonsterInfo.uID - 1) / 3]
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4358 // + (pActors[PID_ID(target_pid)].pMonsterInfo.uID - 1) / 3);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4359 v37 =pFactionTable->relations[(pActor->pMonsterInfo.uID-1) / 3 + 1][(pActors[PID_ID(target_pid)].pMonsterInfo.uID - 1) / 3 + 1];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4360 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4361 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4362 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4363 v37 = 4;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4364 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4365 v38=0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4366 if ( v37 == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4367 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4368 //v39 = __OFSUB__(v36, 1024);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4369 //v38 = ((v36 - 1024) & 0x80000000u) != 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4370 v38 = 1024;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4371 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4372 else if ( v37 == 3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4373 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4374 //v39 = __OFSUB__(v36, 2560);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4375 //v38 = ((v36 - 2560) & 0x80000000u) != 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4376 v38 = 2560;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4377 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4378 else if ( v37 == 4 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4379 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4380 //v39 = __OFSUB__(v36, 5120);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4381 //v38 = ((v36 - 5120) & 0x80000000u) != 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4382 v38 = 5120;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4383 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4384 if ( v37 >= 1 && v37 <= 4 && v36 < v38 || v37 == 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4385 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4386 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4387
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4388 if (pActor->pActorBuffs[4].uExpireTime > 0)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4389 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4390 if ( (signed int)v36 >= 10240 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4391 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4392 Actor::AI_RandomMove(actor_id, target_pid, 1024, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4393 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4394 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4395 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4396 //peasents after attacked
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4397 //guard after attacked
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4398 Actor::AI_Flee(actor_id, target_pid, 0, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4399 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4400 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4401 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4402
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4403 if ( pActor->pMonsterInfo.uHostilityType == MonsterInfo::Hostility_Long && target_pid )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4404 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4405
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4406 if ( pActor->pMonsterInfo.uAIType == 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4407 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4408 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4409 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4410 Actor::AI_Stand(actor_id, target_pid, pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4411 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4412 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4413 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4414 Actor::AI_Flee(actor_id, target_pid, 0, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4415 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4416 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4417
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4418 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4419 if ( !(pActor->uAttributes & 0x020000) )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4420 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4421 if ( pActor->pMonsterInfo.uAIType == 2 || pActor->pMonsterInfo.uAIType == 3)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4422 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4423 if ( pActor->pMonsterInfo.uAIType == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4424 v43 = (double)(signed int)pActor->pMonsterInfo.uHP * 0.2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4425 if ( pActor->pMonsterInfo.uAIType == 3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4426 v43 = (double)(signed int)pActor->pMonsterInfo.uHP * 0.1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4427 v84 = pActor->sCurrentHP;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4428 v42 = (double)(signed int)v84;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4429 if ( v43 > v42 && (signed int)v36 < 10240 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4430 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4431 Actor::AI_Flee(actor_id, target_pid, 0, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4432 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4433 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4434 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4435 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4436
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4437 v81 = v36 - pActor->uActorRadius;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4438 if ( target_pid_type == OBJECT_Actor )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4439 v81 -= pActors[PID_ID(target_pid)].uActorRadius;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4440 if ( v81 < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4441 v81 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4442 rand();
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4443 pActor->uAttributes &= 0xFFFBFFFF;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4444 if ( v81 < 5120 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4445 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4446 v45 = stru_50C198.special_ability_use_check(pActor, actor_id);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4447 if ( v45 == 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4448 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4449 if ( pActor->pMonsterInfo.uMissleAttack1Type )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4450 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4451 if ( (signed int)pActor->pMonsterInfo.uRecoveryTime <= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4452 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4453 Actor::AI_MissileAttack1(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4454 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4455 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4456 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4457 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4458 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4459 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4460 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4461 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4462 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4463 if ( v80 * 307.2 > (double)v81 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4464 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4465 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4466 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4467 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4468 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4469 Actor::AI_Pursue1(actor_id, target_pid, actor_id, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4470 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4471 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4472 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4473 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4474 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4475 if ( (double)v81 >= v80 * 307.2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4476 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4477 if ( v81 >= 1024 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4478 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4479 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4480 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4481 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4482 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4483 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4484 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4485 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4486 //monsters
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4487 Actor::AI_Pursue3(actor_id, target_pid, 0, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4488 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4489 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4490 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4491 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4492 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4493 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4494 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4495 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4496 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4497 v70 = (signed __int64)v80 * 307.2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4498 //monsters
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4499 //guard after player runs away
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4500 // follow player
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4501 Actor::AI_Pursue2(actor_id, target_pid, 0, &pDir, v70);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4502 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4503 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4504 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4505 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4506 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4507 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4508 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4509 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4510 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4511 //monsters
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4512 Actor::AI_MeleeAttack(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4513 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4514 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4515 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4516 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4517 else if ( v45 == 2 || v45 == 3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4518 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4519 if ( v45 == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4520 v46 = pActor->pMonsterInfo.uSpell1ID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4521 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4522 v46 = pActor->pMonsterInfo.uSpell2ID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4523 if ( v46 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4524 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4525 if ( (signed int)pActor->pMonsterInfo.uRecoveryTime <= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4526 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4527 if ( v45 == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4528 Actor::AI_SpellAttack1(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4529 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4530 Actor::AI_SpellAttack2(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4531 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4532 else if ( v80 * 307.2 > (double)v81 || pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4533 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4534 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4535 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4536 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4537 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4538 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4539 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4540 Actor::AI_Pursue1(actor_id, target_pid, actor_id, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4541 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4542 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4543 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4544 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4545 if ( (double)v81 >= v80 * 307.2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4546 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4547 if ( v81 >= 1024 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4548 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4549 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4550 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4551 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4552 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4553 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4554 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4555 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4556 Actor::AI_Pursue3(actor_id, target_pid, 256, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4557 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4558 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4559 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4560 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4561 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4562 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4563 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4564 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4565 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4566 v70 = (signed __int64)v80 * 307.2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4567 Actor::AI_Pursue2(actor_id, target_pid, 0, &pDir, v70);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4568 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4569 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4570 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4571 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4572 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4573 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4574 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4575 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4576 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4577 Actor::AI_MeleeAttack(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4578 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4579 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4580 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4581 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4582 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4583 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4584
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4585 if ( pActor->pMonsterInfo.uHostilityType != MonsterInfo::Hostility_Long || !target_pid || v81 >= 5120 || v45 != 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4586 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4587 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_SHORT )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4588 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4589 Actor::AI_RandomMove(actor_id, 4, 1024, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4590 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4591 else if ( pActor->pMonsterInfo.uMovementType == 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4592 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4593 Actor::AI_RandomMove(actor_id, 4, 2560, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4594 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4595 else if ( pActor->pMonsterInfo.uMovementType == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4596 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4597 Actor::AI_RandomMove(actor_id, 4, 5120, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4598 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4599 else if ( pActor->pMonsterInfo.uMovementType == 4 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4600 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4601 Actor::AI_RandomMove(actor_id, 4, 10240, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4602 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4603 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4604 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4605 v57 = Actor::GetDirectionInfo(a1, 4u, &v72, 0);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4606 v58 = (double)(signed int)pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4607 memcpy(&v74, v57, sizeof(v74));
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4608 memcpy(&pDir, &v74, sizeof(pDir));
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4609 Actor::AI_Stand(actor_id, 4, v58, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4610 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4611 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4612 else if ( !pActor->pMonsterInfo.uMissleAttack2Type )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4613 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4614 if ( (double)v81 >= v80 * 307.2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4615 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4616 if ( v81 >= 1024 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4617 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4618 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4619 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4620 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4621 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4622 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4623 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4624 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4625 Actor::AI_Pursue3(actor_id, target_pid, 256, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4626 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4627 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4628 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4629 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4630 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4631 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4632 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4633 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4634 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4635 v70 = (signed __int64)v80 * 307.2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4636 Actor::AI_Pursue2(actor_id, target_pid, 0, &pDir, v70);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4637 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4638 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4639 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4640 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4641 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4642 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4643 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4644 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4645 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4646 Actor::AI_MeleeAttack(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4647 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4648 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4649 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4650 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4651 v47 = (double)(signed int)pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4652 if ( v80 * 307.2 > (double)v81 || pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4653 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4654 else
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4655 Actor::AI_Pursue1(actor_id, target_pid, actor_id, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4656 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4657 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4658 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4659 Actor::AI_MissileAttack2(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4660 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4661 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4662 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4663 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4664 //----- (0044665D) --------------------------------------------------------
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4665 // uType: 0 -> any monster
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4666 // 1 -> uParam is GroupID
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4667 // 2 -> uParam is MonsterID
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4668 // 3 -> uParam is ActorID
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4669 // uNumAlive: 0 -> all must be alive
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4670 int __fastcall IsActorAlive(unsigned int uType, unsigned int uParam, unsigned int uNumAlive)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4671 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4672 unsigned int uAliveActors; // eax@6
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4673 unsigned int uTotalActors; // [sp+0h] [bp-4h]@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4674
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4675 uTotalActors = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4676 if ( uType )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4677 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4678 if ( uType == 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4679 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4680 uAliveActors = SearchActorByGroup(&uTotalActors, uParam);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4681 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4682 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4683 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4684 if ( uType == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4685 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4686 uAliveActors = SearchActorByMonsterID(&uTotalActors, uParam);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4687 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4688 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4689 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4690 if ( uType != 3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4691 return 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4692 uAliveActors = SearchActorByID(&uTotalActors, uParam);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4693 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4694 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4695 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4696 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4697 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4698 uAliveActors = SearchAliveActors(&uTotalActors);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4699 }
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4700
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4701 if (uNumAlive)
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4702 return uAliveActors >= uNumAlive;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4703 else
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4704 return uTotalActors == uAliveActors;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4705 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4706 //----- (00408B54) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
4707 unsigned int SearchActorByID(unsigned int *pTotalActors, unsigned int a2)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4708 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4709 unsigned int v2; // edi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4710 unsigned int *v3; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4711 int v4; // eax@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4712 unsigned int v5; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4713 unsigned int v6; // edx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4714
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4715 v2 = a2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4716 v3 = pTotalActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4717 v4 = GetAlertStatus();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4718 v5 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4719 *v3 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4720 v6 = pActors[v2].uAttributes;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4721 if ( (v6 & 0x100000) == v4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4722 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4723 *v3 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4724 if ( pActors[v2].IsNotAlive() == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4725 v5 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4726 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4727 return v5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4728 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4729 //----- (00408AE7) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
4730 unsigned int SearchActorByGroup(unsigned int *pTotalActors, unsigned int uGroup)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4731 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4732 unsigned int *v2; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4733 signed int v3; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4734 Actor *v4; // edi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4735 int v5; // eax@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4736 unsigned int v7; // [sp+8h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4737 int v8; // [sp+Ch] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4738 unsigned int v9; // [sp+10h] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4739
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4740 v7 = uGroup;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4741 v2 = pTotalActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4742 v3 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4743 v8 = GetAlertStatus();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4744 *v2 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4745 v9 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4746 if ( (signed int)uNumActors > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4747 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4748 v4 = pActors.data();//[0].uGroup;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4749 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4750 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4751 v5 = v4->uAttributes;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4752 if ( (v5 & 0x100000) == v8 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4753 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4754 if ( v4->uGroup == v7 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4755 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4756 ++*v2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4757 if ( v4->IsNotAlive() == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4758 ++v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4759 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4760 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4761 ++v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4762 ++v4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4763 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4764 while ( v3 < (signed int)uNumActors );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4765 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4766 return v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4767 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4768 //----- (00408A7E) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
4769 unsigned int SearchActorByMonsterID(unsigned int *pTotalActors, int uMonsterID)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4770 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4771 unsigned int *v2; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4772 signed int v3; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4773 Actor *v4; // edi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4774 int v5; // eax@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4775 int v7; // [sp+8h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4776 int v8; // [sp+Ch] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4777 unsigned int v9; // [sp+10h] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4778
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4779 v7 = uMonsterID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4780 v2 = pTotalActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4781 v3 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4782 v8 = GetAlertStatus();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4783 *v2 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4784 v9 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4785 if ( (signed int)uNumActors > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4786 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4787 v4 = pActors.data();//[0].pMonsterInfo.uID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4788 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4789 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4790 v5 = v4->uAttributes; // actor::attributes
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4791 if ( (v5 & 0x100000) == v8 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4792 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4793 if ( v4->pMonsterInfo.field_33 == v7 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4794 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4795 ++*v2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4796 if ( v4->IsNotAlive() == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4797 ++v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4798 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4799 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4800 ++v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4801 ++v4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4802 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4803 while ( v3 < (signed int)uNumActors );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4804 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4805 return v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4806 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4807 //----- (00408A27) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
4808 unsigned int SearchAliveActors(unsigned int *pTotalActors)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4809 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4810 unsigned int *v1; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4811 int v2; // eax@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4812 unsigned int v3; // ebp@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4813 signed int v4; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4814 Actor *v5; // edi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4815 unsigned int v6; // eax@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4816 int v8; // [sp+Ch] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4817
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4818 v1 = pTotalActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4819 v2 = GetAlertStatus();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4820 v3 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4821 v4 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4822 *v1 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4823 v8 = v2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4824 if ( (signed int)uNumActors > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4825 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4826 v5 = pActors.data();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4827 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4828 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4829 v6 = v5->uAttributes;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4830 if ( (v6 & 0x100000) == v8 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4831 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4832 ++*v1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4833 if ( v5->IsNotAlive() == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4834 ++v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4835 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4836 ++v4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4837 ++v5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4838 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4839 while ( v4 < (signed int)uNumActors );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4840 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4841 return v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4842 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4843 //----- (00408768) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4844 void InitializeActors()
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4845 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4846 signed int v5; // [sp+Ch] [bp-10h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4847 signed int v6; // [sp+10h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4848 signed int v7; // [sp+14h] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4849 signed int v8; // [sp+18h] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4850
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4851 v8 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4852 v6 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4853 v7 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4854 v5 = 0;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1461
diff changeset
4855 if ( !_stricmp(pCurrentMapName, "d25.blv") )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4856 v8 = 1;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1461
diff changeset
4857 if ( !_stricmp(pCurrentMapName, "d26.blv") )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4858 v6 = 1;
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
4859 if (pParty->IsPartyGood())
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4860 v7 = 1;
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
4861 if (pParty->IsPartyEvil())
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4862 v5 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4863
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4864 Log::Warning(L"%S %S %u", __FILE__, __FUNCTION__, __LINE__); // ai_near_actors_targets_pid[i] for AI_Stand seems always 0; original code behaviour is identical
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4865 for (uint i = 0; i < uNumActors; ++i)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4866 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4867 auto actor = &pActors[i];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4868
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4869 if (actor->CanAct() || actor->uAIState == Disabled)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4870 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4871 actor->vPosition.x = actor->vInitialPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4872 actor->vPosition.y = actor->vInitialPosition.y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4873 actor->vPosition.z = actor->vInitialPosition.z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4874 actor->sCurrentHP = actor->pMonsterInfo.uHP;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4875 if (actor->uAIState != Disabled)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4876 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4877 Actor::AI_Stand(i, ai_near_actors_targets_pid[i], actor->pMonsterInfo.uRecoveryTime, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4878 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4879 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4880
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4881 actor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4882
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4883 if (!v8 || v7)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4884 if (!v6 || v5)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4885 if (actor->IsPeasant())
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4886 BYTE2(actor->uAttributes) &= 0xF7u;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4887
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4888 BYTE2(actor->uAttributes) &= 0x7Fu;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4889 if (BYTE2(actor->uAttributes) & 0x40)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4890 Actor::_4031C1_update_job(i, pParty->uCurrentHour, 1);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4891 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4892 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4893 //----- (00439474) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4894 void DamageMonsterFromParty(signed int a1, unsigned int uActorID_Monster, Vec3_int_ *pVelocity)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4895 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4896 //signed int v3; // eax@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4897 SpriteObject *v4; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4898 //int v5; // edx@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4899 //bool uPlayerID; // eax@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4900 //Player *pPlayer; // edi@4
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4901 Actor *pMonster; // esi@7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4902 //SpriteObject *v9; // ebx@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4903 int v10; // eax@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4904 int v11; // ebx@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4905 unsigned int v12; // ecx@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4906 int v13; // edx@15
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4907 int v14; // edx@17
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4908 int v15; // eax@24
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4909 unsigned __int16 v16; // cx@25
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4910 int v17; // eax@29
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4911 int v18; // eax@38
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4912 unsigned __int8 v19; // zf@38
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4913 unsigned __int8 v20; // sf@38
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4914 int v21; // edx@44
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4915 int v22; // eax@44
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4916 unsigned __int8 v23; // zf@44
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4917 unsigned __int8 v24; // sf@44
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4918 int v25; // edx@51
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4919 int v26; // ecx@51
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4920 //signed int v27; // eax@51
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4921 //int v28; // eax@53
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4922 signed int v29; // eax@76
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4923 signed int v30; // eax@84
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4924 signed int v31; // eax@92
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4925 int v32; // eax@94
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4926 int v33; // eax@100
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4927 int v34; // eax@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4928 signed int v35; // eax@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4929 double v36; // st7@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4930 float v37; // ST08_4@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4931 float v38; // ST04_4@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4932 float v39; // ST00_4@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4933 int v40; // ebx@107
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4934 unsigned int v41; // ebx@109
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4935 signed __int64 v42; // qax@125
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4936 unsigned __int16 v43; // ax@132
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4937 char v44; // bl@132
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4938 unsigned __int16 v45; // ax@132
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4939 unsigned __int64 v46; // [sp+Ch] [bp-60h]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4940 const char *v47; // [sp+14h] [bp-58h]@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4941 char *pPlayerName; // [sp+18h] [bp-54h]@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4942 char *pMonsterName; // [sp+1Ch] [bp-50h]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4943 int v50; // [sp+20h] [bp-4Ch]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4944 //unsigned __int64 *v51; // [sp+30h] [bp-3Ch]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4945 int v52; // [sp+34h] [bp-38h]@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4946 //int v53; // [sp+38h] [bp-34h]@10
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4947 //int v54; // [sp+3Ch] [bp-30h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4948 //int v55; // [sp+40h] [bp-2Ch]@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4949 signed int a4; // [sp+44h] [bp-28h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4950 PlayerEquipment *v57; // [sp+48h] [bp-24h]@10
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4951 //int v58; // [sp+4Ch] [bp-20h]@10
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4952 int v59; // [sp+50h] [bp-1Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4953 unsigned int uActorID_Monster_; // [sp+54h] [bp-18h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4954 int v61; // [sp+58h] [bp-14h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4955 bool v62; // [sp+5Ch] [bp-10h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4956 int uDamageAmount; // [sp+60h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4957 int a2; // [sp+64h] [bp-8h]@27
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4958 int a3; // [sp+6Bh] [bp-1h]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4959
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4960 //v3 = a1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4961 v4 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4962 uActorID_Monster_ = uActorID_Monster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4963 //v54 = a1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4964 uDamageAmount = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4965 a4 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4966 v61 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4967 v59 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4968 v62 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4969 if ( PID_TYPE(a1) == OBJECT_Item)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4970 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4971 v4 = &pSpriteObjects[PID_ID(a1)];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4972 //uDamageAmount = (int)v4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4973 v61 = v4->field_60_distance_related_prolly_lod;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4974 a1 = v4->spell_caster_pid;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4975 //v54 = v4->field_58_pid;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4976 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4977 //v5 = a1 & 7;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4978 //uPlayerID = a1 >> 3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4979 if (PID_TYPE(a1) != OBJECT_Player)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4980 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4981
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4982 assert(PID_ID(abs(a1)) < 4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4983 auto player = &pParty->pPlayers[PID_ID(a1)];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4984 pMonster = &pActors[uActorID_Monster_];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4985 //uPlayerID = pMonster->IsAlive();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4986 if (pMonster->IsNotAlive())
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4987 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4988
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4989 pMonster->uAttributes |= 0xC000;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4990 if ( pMonster->uAIState == Fleeing )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4991 pMonster->uAttributes |= 0x20000u;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4992 //v57 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4993 //v53 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4994 //v58 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4995 bool hit_will_stun = false,
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4996 hit_will_paralyze = false;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4997 if ( !v4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4998 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4999 //v51 = (unsigned __int64 *)player->pEquipment.uMainHand;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5000 int main_hand_idx = player->pEquipment.uMainHand;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5001 v59 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5002 if ( player->HasItemEquipped(EQUIP_MAIN_HAND) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5003 {
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1643
diff changeset
5004 auto main_hand_skill = player->pInventoryItemList[main_hand_idx - 1].GetPlayerSkillType();
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5005 //v55 = pItemsTable->pItems[player->pInventoryItems[main_hand_idx - 1].uItemID].uSkillType;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5006 //v28 = SkillToMastery(player->pActiveSkills[v55]);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5007 auto main_hand_mastery = SkillToMastery(player->pActiveSkills[main_hand_skill]);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5008 //uDamageAmount = v28;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5009 switch (main_hand_skill)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5010 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5011 case PLAYER_SKILL_STAFF:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5012 if (main_hand_mastery >= 3)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5013 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5014 if (rand() % 100 < (player->GetActualSkillLevel(PLAYER_SKILL_STAFF) & 0x3F)) // stun chance when mastery >= 3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5015 hit_will_stun = true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5016 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5017 break;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5018
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5019 case PLAYER_SKILL_MACE:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5020 if (main_hand_mastery >= 3)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5021 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5022 if (rand() % 100 < (player->GetActualSkillLevel(PLAYER_SKILL_MACE) & 0x3F))
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5023 hit_will_stun = true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5024 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5025 if (main_hand_mastery >= 4)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5026 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5027 if (rand() % 100 < (player->GetActualSkillLevel(PLAYER_SKILL_MACE) & 0x3F))
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5028 hit_will_paralyze = true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5029 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5030 break;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5031 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5032 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5033 v50 = pMonster->pMonsterInfo.uID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5034 a2 = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5035 //v27 = player->CalculateMeleeDamageTo(0, 0, v50);
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1529
diff changeset
5036 uDamageAmount = player->CalculateMeleeDamageTo(false, false, v50);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5037 //if ( !v57 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5038 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5039 //goto LABEL_69;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5040 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5041
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5042
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5043 v19 = v4->spell_id == SPELL_DARK_SOULDRINKER;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5044 v61 = v4->field_60_distance_related_prolly_lod;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5045 if ( !v19 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5046 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5047 //v9 = (SpriteObject *)uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5048 v50 = pParty->vPosition.x - v4->vPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5049 //v55 = abs(v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5050 pMonsterName = (char *)(pParty->vPosition.y - v4->vPosition.y);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5051 //v51 = (unsigned __int64 *)abs((int)pMonsterName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5052 pPlayerName = (char *)(pParty->vPosition.z - v4->vPosition.z);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5053 v52 = abs((int)pPlayerName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5054 v61 = abs(v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5055 v10 = abs(v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5056 v11 = (int)abs((int)pMonsterName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5057 v12 = v52;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5058 if ( v10 < v11)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5059 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5060 v10 = (int)v11;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5061 v11 = v10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5062 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5063 if ( v10 < v52 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5064 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5065 v13 = v10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5066 v10 = v52;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5067 v12 = v13;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5068 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5069 if ( v11 < (signed int)v12 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5070 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5071 v14 = v12;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5072 v12 = v11;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5073 v11 = v14;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5074 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5075 //uPlayerID = ((unsigned int)(11 * v11) >> 5) + (v12 >> 2) + v10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5076 v61 = ((unsigned int)(11 * v11) >> 5) + (v12 >> 2) + v10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5077 if ( v61 >= 2560 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5078 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5079 if ( v61 >= 5120 && !(BYTE1(pMonster->uAttributes) & 4) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5080 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5081 v61 = 2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5082 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5083 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5084 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5085 v61 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5086 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5087 //v4 = (SpriteObject *)uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5088 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5089
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5090 v15 = v4->spell_id;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5091 if ( v15 == SPELL_LASER_PROJECTILE )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5092 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5093 v16 = player->pActiveSkills[7];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5094 v61 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5095 if ( (signed int)SkillToMastery(v16) >= 3 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5096 a4 = player->pActiveSkills[7] & 0x3F;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5097 a2 = 4;
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1529
diff changeset
5098 uDamageAmount = player->CalculateMeleeDamageTo(true, true, 0);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5099 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5100 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5101 if ( v15 != SPELL_BOW_ARROW )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5102 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5103 if ( v15 == SPELL_101 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5104 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5105 a2 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5106 v18 = player->CalculateRangedDamageTo(0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5107 v19 = HIDWORD(pMonster->pActorBuffs[15].uExpireTime) == 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5108 v20 = SHIDWORD(pMonster->pActorBuffs[15].uExpireTime) < 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5109 uDamageAmount = v18;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5110 if ( !v20 && (!(v20 | v19) || LODWORD(pMonster->pActorBuffs[15].uExpireTime)) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5111 uDamageAmount >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5112 v59 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5113 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5114 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5115 if ( v15 == SPELL_EARTH_BLADES )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5116 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5117 a4 = 5 * v4->spell_level;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5118 a2 = player->GetSpellSchool(0x27u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5119 v21 = v4->spell_level;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5120 v50 = pMonster->sCurrentHP;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5121 pMonsterName = (char *)v4->spell_skill;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5122 v22 = _43AFE3_calc_spell_damage(39, v21, v4->spell_skill, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5123 v23 = HIDWORD(pMonster->pActorBuffs[15].uExpireTime) == 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5124 v24 = SHIDWORD(pMonster->pActorBuffs[15].uExpireTime) < 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5125 uDamageAmount = v22;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5126 if ( !v24 && (!(v24 | v23) || LODWORD(pMonster->pActorBuffs[15].uExpireTime)) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5127 uDamageAmount >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5128 v59 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5129 LABEL_67:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5130 if ( !stru_50C198.PlayerHitOrMiss(player, pMonster, v61, a4) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5131 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5132 //LABEL_68:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5133 player->PlaySound(SPEECH_52, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5134 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5135 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5136 goto LABEL_69;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5137 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5138 if ( v15 == SPELL_EARTH_STUN )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5139 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5140 uDamageAmount = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5141 a2 = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5142 hit_will_stun = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5143 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5144 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5145 a2 = player->GetSpellSchool(v4->spell_id);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5146 v25 = v4->spell_level;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5147 v26 = v4->spell_id;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5148 v50 = pMonster->sCurrentHP;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5149 pMonsterName = (char *)v4->spell_skill;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5150 //v27 = _43AFE3_calc_spell_damage(v26, v25, (signed int)pMonsterName, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5151 v59 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5152 //v57 = (PlayerEquipment *)1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5153 //LABEL_65:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5154 uDamageAmount = _43AFE3_calc_spell_damage(v26, v25, v4->spell_skill, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5155 //if ( !v57 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5156 // goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5157 goto LABEL_69;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5158 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5159 v50 = pMonster->word_000086_some_monster_id;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5160 a2 = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5161 v17 = player->CalculateRangedDamageTo(v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5162 v19 = v4->stru_24.uItemID == 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5163 uDamageAmount = v17;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5164 v57 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5165 if ( !v19 && v4->stru_24.uSpecEnchantmentType == 3 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5166 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5167 a2 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5168 v57 = (PlayerEquipment *)1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5169 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5170 if ( SHIDWORD(pMonster->pActorBuffs[15].uExpireTime) >= 0
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5171 && (SHIDWORD(pMonster->pActorBuffs[15].uExpireTime) > 0 || LODWORD(pMonster->pActorBuffs[15].uExpireTime)) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5172 uDamageAmount >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5173 v59 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5174 //LABEL_66:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5175 if ( !v57 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5176 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5177 LABEL_69:
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1359
diff changeset
5178 if (player->IsWeak())
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5179 uDamageAmount /= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5180 if ( (signed __int64)pMonster->pActorBuffs[5].uExpireTime > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5181 uDamageAmount = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5182 v61 = stru_50C198.CalcMagicalDamageToActor(pMonster, a2, uDamageAmount);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5183 if ( !v4 && player->IsUnarmed() && (signed __int64)player->pPlayerBuffs[6].uExpireTime > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5184 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5185 v50 = player->pPlayerBuffs[6].uPower;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5186 v29 = stru_50C198.CalcMagicalDamageToActor(pMonster, 8, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5187 v61 += v29;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5188 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5189 uDamageAmount = v61;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5190 if ( v59 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5191 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5192 if ( v4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5193 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5194 a4 = v4->stru_24._439DF3_get_additional_damage(&a2, &v62);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5195 if ( v62 && pMonster->sCurrentHP > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5196 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5197 player->sHealth += v61 / 5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5198 if ( player->sHealth > player->GetMaxHealth() )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5199 player->sHealth = player->GetMaxHealth();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5200 v62 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5201 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5202 v30 = stru_50C198.CalcMagicalDamageToActor(pMonster, a2, a4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5203 uDamageAmount = v61 + v30;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5204 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5205 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5206 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5207 v59 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5208 v57 = &player->pEquipment;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5209 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5210 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5211 if ( player->HasItemEquipped((ITEM_EQUIP_TYPE)v59) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5212 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1362
diff changeset
5213 auto _s = (ItemGen *)&player->pInventoryItemList[v57->uShield - 1];
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5214 a4 = _s->_439DF3_get_additional_damage(&a2, &v62);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5215 if ( v62 && pMonster->sCurrentHP > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5216 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5217 player->sHealth += v61 / 5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5218 if ( player->sHealth > player->GetMaxHealth() )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5219 player->sHealth = player->GetMaxHealth();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5220 v62 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5221 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5222 v31 = stru_50C198.CalcMagicalDamageToActor(pMonster, a2, a4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5223 uDamageAmount += v31;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5224 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5225 ++v59;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5226 v57 = (PlayerEquipment *)((char *)v57 + 4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5227 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5228 while ( v59 <= 1 );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5229 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5230 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5231 v32 = uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5232 pMonster->sCurrentHP -= uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5233 if ( !v32 && !hit_will_stun )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5234 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5235 player->PlaySound(SPEECH_52, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5236 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5237 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5238 if ( pMonster->sCurrentHP > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5239 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5240 Actor::AI_Stun(uActorID_Monster_, a1, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5241 Actor::AggroSurroundingPeasants(uActorID_Monster_, 1);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5242 if ( bShowDamage )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5243 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5244 v50 = uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5245 pMonsterName = (char *)pMonster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5246 pPlayerName = player->pName;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5247 if ( v4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5248 v47 = pGlobalTXT_LocalizationStrings[189];// "%s shoots %s for %lu points"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5249 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5250 v47 = pGlobalTXT_LocalizationStrings[164];// "%s hits %s for %lu damage"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5251 sprintfex(pTmpBuf.data(), v47, pPlayerName, pMonsterName, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5252 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5253 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5254 v41 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5255 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5256 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5257 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5258 if ( pMonsterStats->pInfos[pMonster->pMonsterInfo.uID].bQuestMonster & 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5259 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5260 v33 = byte_4D864C && BYTE2(pGame->uFlags) & 8 ? 10 * pMonster->uActorRadius : pMonster->uActorRadius;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5261 //v55 = v33;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5262 if ( pRenderer->pRenderD3D )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5263 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5264 if ( pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5265 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5266 v50 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5267 pMonsterName = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5268 v34 = pMonster->vPosition.z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5269 *(float *)&pPlayerName = (double)v33;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5270 //v51 = (unsigned __int64 *)v34;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5271 *(float *)&v47 = 0.0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5272 v35 = pMonster->vPosition.y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5273 *((float *)&v46 + 1) = 0.0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5274 *(float *)&v46 = 1.0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5275 v36 = (double)(signed int)pMonster->vPosition.z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5276 //v51 = (unsigned __int64 *)v35;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5277 v37 = v36;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5278 //v51 = (unsigned __int64 *)pMonster->vPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5279 v38 = (double)v35;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5280 v39 = (double)(signed int)pMonster->vPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5281 pDecalBuilder->AddBloodsplat(v39, v38, v37, 1.0, 0.0, 0.0, *(float *)&pPlayerName, 0, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5282 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5283 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5284 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5285 Actor::Die(uActorID_Monster_);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5286 Actor::ApplyFineForKillingPeasant(uActorID_Monster_);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5287 Actor::AggroSurroundingPeasants(uActorID_Monster_, 1);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5288 if ( pMonster->pMonsterInfo.uExp )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5289 GivePartyExp(pMonsterStats->pInfos[pMonster->pMonsterInfo.uID].uExp);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5290 v40 = SPEECH_51;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5291 if ( rand() % 100 < 20 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5292 v40 = ((signed int)pMonster->pMonsterInfo.uHP >= 100) + 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5293 player->PlaySound((PlayerSpeech)v40, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5294 v41 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5295 if ( bShowDamage )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5296 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5297 v50 = (int)pMonster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5298 pMonsterName = (char *)uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5299 pPlayerName = player->pName; // "%s inflicts %lu points killing %s"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5300 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[175], player->pName, uDamageAmount, pMonster);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5301 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5302 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5303 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5304 if ( SHIDWORD(pMonster->pActorBuffs[20].uExpireTime) >= (signed int)v41
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5305 && (SHIDWORD(pMonster->pActorBuffs[20].uExpireTime) > (signed int)v41
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5306 || LODWORD(pMonster->pActorBuffs[20].uExpireTime) > v41)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5307 && uDamageAmount != v41 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5308 player->ReceiveDamage(uDamageAmount, (DAMAGE_TYPE)a2);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5309 v50 = 24;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5310 v59 = 20 * v61 / (signed int)pMonster->pMonsterInfo.uHP;
1598
11bb463837b1 _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus, forgot to commit actor.cpp
Grumpy7
parents: 1554
diff changeset
5311 if ( (player->GetSpecialItemBonus(24) || hit_will_stun != v41)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5312 && stru_50C198.GetMagicalResistance(pMonster, 3u) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5313 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5314 LODWORD(v42) = 20;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5315 v59 = 10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5316 if ( pParty->bTurnBasedModeOn == v41 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5317 v42 = (signed __int64)(flt_6BE3A8_debug_recmod2 * 42.66666666666666);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5318 pMonster->pMonsterInfo.uRecoveryTime += v42;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5319 if ( bShowDamage != v41 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5320 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5321 v50 = (int)pMonster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5322 pMonsterName = player->pName; // "%s stuns %s"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5323 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[635], player->pName, pMonster);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5324 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5325 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5326 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5327 if ( hit_will_paralyze != v41 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5328 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5329 if ( pMonster->CanAct() )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5330 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5331 if ( stru_50C198.GetMagicalResistance(pMonster, 3) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5332 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5333 LOBYTE(v43) = player->GetActualSkillLevel(PLAYER_SKILL_MACE);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5334 v44 = v43;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5335 v45 = SkillToMastery(v43);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5336 //v51 = (unsigned __int64 *)(7680 * (v44 & 0x3F));
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5337 v46 = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)(7680 * (v44 & 0x3F)) * 0.033333335);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5338 pMonster->pActorBuffs[6].Apply(v46, v45, 0, 0, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5339 if ( bShowDamage )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5340 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5341 v50 = (int)pMonster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5342 pMonsterName = player->pName; // "%s paralyzes %s"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5343 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[636], player->pName, pMonster);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5344 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5345 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5346 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5347 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5348 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5349 if ( v59 > 10 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5350 v59 = 10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5351 if ( !MonsterStats::BelongsToSupertype(pMonster->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5352 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5353 pVelocity->x = (unsigned __int64)(v59 * (signed __int64)pVelocity->x) >> 16;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5354 pVelocity->y = (unsigned __int64)(v59 * (signed __int64)pVelocity->y) >> 16;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5355 pVelocity->z = (unsigned __int64)(v59 * (signed __int64)pVelocity->z) >> 16;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5356 pMonster->vVelocity.x = 50 * LOWORD(pVelocity->x);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5357 pMonster->vVelocity.y = 50 * LOWORD(pVelocity->y);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5358 pMonster->vVelocity.z = 50 * LOWORD(pVelocity->z);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5359 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5360 Actor::AddBloodsplatOnDamageOverlay(uActorID_Monster_, 1, v61);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5361 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5362 //----- (004BBF61) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5363 void __fastcall _4BBF61_summon_actor(int a1, __int16 x, int y, int z)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5364 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5365 size_t v4; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5366 int monster_id; // edi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5367 __int16 v6; // ax@4
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5368 Actor *v7; // esi@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5369 int v8; // eax@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5370 MonsterInfo *v9; // edi@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5371 MonsterDesc *v10; // ebx@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5372 unsigned __int16 *v11; // ebx@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5373 int v12; // ebx@7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5374 int v13; // eax@8
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5375 __int16 x_; // [sp+8h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5376 __int16 v15; // [sp+Ch] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5377 __int16 v16; // [sp+10h] [bp-4h]@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5378 signed int ya; // [sp+1Ch] [bp+8h]@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5379
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5380 v4 = uNumActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5381 monster_id = a1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5382 x_ = x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5383 v15 = a1;
1583
75fafd8ced59 Allocator (CMemory) bye-bye
Nomad
parents: 1554
diff changeset
5384 if (uNumActors < 500)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5385 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5386 v16 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5387 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5388 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5389 v6 = pIndoor->GetSector(x, y, z);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5390 v4 = uNumActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5391 v16 = v6;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5392 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5393 v7 = &pActors[v4];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5394 v7->Reset();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5395 v8 = monster_id;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5396 v9 = &pMonsterStats->pInfos[monster_id];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5397 v10 = &pMonsterList->pMonsters[v8 - 1];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5398 strcpy(v7->pActorName, v9->pName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5399 v7->sCurrentHP = LOWORD(v9->uHP);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5400 memcpy(&v7->pMonsterInfo, v9, 0x58u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5401 v7->word_000086_some_monster_id = v15;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5402 v7->uActorRadius = v10->uMonsterRadius;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5403 v7->uActorHeight = v10->uMonsterHeight;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5404 v7->uMovementSpeed = v10->uMovementSpeed;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5405 v7->vInitialPosition.x = x_;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5406 v7->vPosition.x = x_;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5407 BYTE2(v7->uAttributes) |= 8u;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5408 v7->pMonsterInfo.uTreasureType = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5409 v7->pMonsterInfo.uTreasureLevel = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5410 v7->pMonsterInfo.uTreasureDiceSides = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5411 v7->pMonsterInfo.uTreasureDiceRolls = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5412 v7->pMonsterInfo.uTreasureDropChance = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5413 v7->vInitialPosition.y = y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5414 v7->vPosition.y = y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5415 v7->vInitialPosition.z = z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5416 v7->vPosition.z = z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5417 v7->uTetherDistance = 256;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5418 v7->uSectorID = v16;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5419 v7->uGroup = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5420 v7->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5421 v7->PrepareSprites(0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5422 v11 = v10->pSoundSampleIDs;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5423 ya = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5424 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5425 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5426 pSoundList->LoadSound((signed __int16)*v11, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5427 ++v11;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5428 --ya;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5429 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5430 while ( ya );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5431 v12 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5432 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5433 LOWORD(v13) = pSoundList->LoadSound(v12++ + word_4EE088_sound_ids[v9->uSpell1ID], 1u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5434 while ( v13 );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5435 ++uNumActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5436 }
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
5437 }