Mercurial > mm7
annotate mm7_2.cpp @ 1412:182d58b2a34c
Harmondale falling under terrain fixed
author | Nomad |
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date | Sat, 27 Jul 2013 14:28:14 +0200 |
parents | 2423bc2af692 |
children | 3881d2f94eb1 b67a3e0d6fc3 |
rev | line source |
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1165
29a8defbad9e
temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Grumpy7
parents:
1150
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changeset
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1 #ifdef _MSC_VER |
29a8defbad9e
temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
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2 #define _CRT_SECURE_NO_WARNINGS |
29a8defbad9e
temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
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parents:
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changeset
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3 #endif |
29a8defbad9e
temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
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parents:
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4 |
0 | 5 #include <io.h> |
6 #include <direct.h> | |
7 #include <assert.h> | |
1016 | 8 #include <windows.h> |
9 | |
10 | |
1262 | 11 #include "Texture.h" |
12 #include "mm7_data.h" | |
1016 | 13 #include "VideoPlayer.h" |
14 #include "Sprites.h" | |
15 #include "BSPModel.h" | |
16 #include "OutdoorCamera.h" | |
17 | |
18 #include "LightmapBuilder.h" | |
19 #include "DecalBuilder.h" | |
20 #include "ParticleEngine.h" | |
21 #include "Mouse.h" | |
22 #include "Keyboard.h" | |
23 #include "CShow.h" | |
24 #include "GammaControl.h" | |
25 #include "stru6.h" | |
26 | |
27 #include "Vis.h" | |
0 | 28 #include "MapInfo.h" |
29 #include "Game.h" | |
30 #include "GUIWindow.h" | |
31 #include "GUIFont.h" | |
32 #include "Party.h" | |
33 #include "AudioPlayer.h" | |
34 #include "Outdoor.h" | |
35 #include "IndoorCamera.h" | |
36 #include "Overlays.h" | |
37 #include "Arcomage.h" | |
38 #include "LOD.h" | |
39 #include "Actor.h" | |
40 #include "Allocator.h" | |
41 #include "Events.h" | |
42 #include "Viewport.h" | |
43 #include "FrameTableInc.h" | |
44 #include "Math.h" | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
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45 #include "SpriteObject.h" |
0 | 46 #include "ObjectList.h" |
47 #include "Chest.h" | |
48 #include "PaletteManager.h" | |
49 #include "DecorationList.h" | |
50 #include "SaveLoad.h" | |
51 #include "stru123.h" | |
522 | 52 #include "stru176.h" |
0 | 53 #include "Time.h" |
54 #include "IconFrameTable.h" | |
55 #include "GUIProgressBar.h" | |
56 #include "Bink_Smacker.h" | |
57 #include "PlayerFrameTable.h" | |
58 #include "TurnEngine.h" | |
59 #include "FactionTable.h" | |
60 #include "StorylineTextTable.h" | |
61 #include "Random.h" | |
924 | 62 #include "CastSpellInfo.h" |
0 | 63 #include "stru298.h" |
64 #include "Events2D.h" | |
65 #include "Log.h" | |
1299 | 66 #include "UI\UIHouses.h" |
189 | 67 #include "texts.h" |
522 | 68 #include "MM7.h" |
1262 | 69 #include "Lights.h" |
0 | 70 |
71 //----- (004BB756) -------------------------------------------------------- | |
72 signed int __fastcall sub_4BB756(signed int a1) | |
73 { | |
74 unsigned int v1; // esi@8 | |
75 unsigned int v3; // ecx@10 | |
82 | 76 Player *v4; // esi@15 |
0 | 77 int v5; // ebx@16 |
78 int v6; // ST38_4@16 | |
82 | 79 Player *v7; // esi@18 |
0 | 80 int v8; // ebx@19 |
81 int v9; // ST30_4@19 | |
82 int v10; // ST44_4@19 | |
83 int v11; // ST48_4@19 | |
84 int v12; // ST4C_4@19 | |
85 int v13; // ST50_4@19 | |
86 int v14; // ST3C_4@19 | |
87 int v15; // ST40_4@19 | |
88 int v16; // ST34_4@19 | |
89 int v17; // ST38_4@19 | |
90 Player *v18; // esi@21 | |
91 int v19; // eax@26 | |
92 int v20; // eax@39 | |
93 SoundID v21; // [sp-20h] [bp-54h]@25 | |
94 signed int v22; // [sp-1Ch] [bp-50h]@25 | |
95 unsigned int v23; // [sp-18h] [bp-4Ch]@25 | |
96 signed int v24; // [sp-14h] [bp-48h]@25 | |
97 signed int v25; // [sp-10h] [bp-44h]@25 | |
98 int v26; // [sp-10h] [bp-44h]@32 | |
99 int v27; // [sp-Ch] [bp-40h]@25 | |
100 unsigned int v28; // [sp-Ch] [bp-40h]@32 | |
101 unsigned int v29; // [sp-8h] [bp-3Ch]@25 | |
102 __int16 v30; // [sp-8h] [bp-3Ch]@32 | |
103 int v31; // [sp-4h] [bp-38h]@25 | |
104 int v32; // [sp-4h] [bp-38h]@32 | |
105 | |
106 if ( a1 > 39 ) | |
107 { | |
108 if ( a1 != 40 ) | |
109 { | |
110 if ( a1 == 41 ) | |
111 { | |
437 | 112 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); |
113 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
0 | 114 { |
990 | 115 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape; |
0 | 116 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0; |
117 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
118 ++pMessageQueue_50CBD0->uNumMessages; | |
437 | 119 }*/ |
0 | 120 dword_50C9DC = 195; |
602 | 121 ptr_50C9E0 = GetNPCData(sDialogue_SpeakingActorNPC_ID); |
0 | 122 return 0; |
123 } | |
124 if ( a1 == 42 ) | |
125 { | |
126 v32 = 0; | |
127 v30 = 0; | |
128 v28 = 133; | |
129 v26 = 46; | |
130 } | |
131 else | |
132 { | |
133 if ( a1 == 43 ) | |
134 { | |
135 v32 = 0; | |
136 v30 = 0; | |
137 v28 = 133; | |
138 v26 = 51; | |
139 } | |
140 else | |
141 { | |
142 if ( a1 != 52 ) | |
143 return 0; | |
144 v32 = 0; | |
145 v30 = 0; | |
146 v28 = 133; | |
147 v26 = 86; | |
148 } | |
149 } | |
150 _42777D_CastSpell_UseWand_ShootArrow(v26, 0, v28, v30, v32); | |
151 return 0; | |
152 } | |
153 v20 = pOtherOverlayList->_4418B1(10005, 201, 0, 65536); | |
1167 | 154 pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].Apply(pParty->uTimePlayed + 46080, 3u, 0, v20, 0); |
155 pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].uFlags |= 1u; | |
0 | 156 v31 = 0; |
157 v29 = 0; | |
158 v27 = 0; | |
159 v25 = 0; | |
160 v24 = -1; | |
161 v23 = 0; | |
162 v22 = 0; | |
163 v21 = (SoundID)12040; | |
164 LABEL_40: | |
165 pAudioPlayer->PlaySound(v21, v22, v23, v24, v25, v27, v29, v31); | |
166 return 0; | |
167 } | |
168 if ( a1 == 39 ) | |
169 { | |
170 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor ) | |
171 { | |
172 ShowStatusBarString(pGlobalTXT_LocalizationStrings[494], 2u); | |
173 v31 = 0; | |
174 v29 = 0; | |
175 v27 = 0; | |
176 v25 = 0; | |
177 v24 = -1; | |
178 v23 = 0; | |
179 v22 = 0; | |
180 v21 = (SoundID)203; | |
181 } | |
182 else | |
183 { | |
184 v19 = pOtherOverlayList->_4418B1(10008, 203, 0, 65536); | |
1167 | 185 pParty->pPartyBuffs[PARTY_BUFF_FLY].Apply(pParty->uTimePlayed + 30720, 3u, 1u, v19, 0); |
186 pParty->pPartyBuffs[PARTY_BUFF_FLY].uFlags |= 1u; | |
0 | 187 v31 = 0; |
188 v29 = 0; | |
189 v27 = 0; | |
190 v25 = 0; | |
191 v24 = -1; | |
192 v23 = 0; | |
193 v22 = 0; | |
194 v21 = (SoundID)11090; | |
195 } | |
589 | 196 pAudioPlayer->PlaySound(v21, v22, v23, v24, v25, v27, v29, v31); |
197 return 0; | |
0 | 198 } |
199 if ( a1 == 10 ) | |
200 { | |
201 v18 = pParty->pPlayers; | |
202 do | |
203 { | |
204 v18->sHealth = v18->GetMaxHealth(); | |
205 ++v18; | |
206 } | |
207 while ( (signed int)v18 < (signed int)pParty->pHirelings ); | |
208 return 0; | |
209 } | |
210 if ( a1 == 11 ) | |
211 { | |
82 | 212 v7 = pParty->pPlayers;//(char *)&pParty->pPlayers[0].pConditions[15]; |
0 | 213 do |
214 { | |
82 | 215 /*v8 = *((int *)v7 - 2); |
0 | 216 v9 = *((int *)v7 - 1); |
217 v10 = *(int *)v7; | |
218 v11 = *((int *)v7 + 1); | |
219 v12 = *((int *)v7 + 2); | |
220 v13 = *((int *)v7 + 3); | |
221 v14 = *((int *)v7 + 8); | |
222 v15 = *((int *)v7 + 9); | |
223 v16 = *((int *)v7 + 4); | |
82 | 224 v17 = *((int *)v7 + 5);*/ |
225 v8 = LODWORD(v7->pConditions[14]); | |
226 v9 = HIDWORD(v7->pConditions[14]); | |
227 v10 = LODWORD(v7->pConditions[15]); | |
228 v11 = HIDWORD(v7->pConditions[15]); | |
229 v12 = LODWORD(v7->pConditions[16]); | |
230 v13 = HIDWORD(v7->pConditions[16]); | |
231 v14 = LODWORD(v7->pConditions[19]); | |
232 v15 = HIDWORD(v7->pConditions[19]); | |
233 v16 = LODWORD(v7->pConditions[17]); | |
234 v17 = HIDWORD(v7->pConditions[17]); | |
235 memset(v7, 0, 0xA0u); | |
236 LODWORD(v7->pConditions[16]) = v12; | |
237 HIDWORD(v7->pConditions[16]) = v13; | |
238 LODWORD(v7->pConditions[15]) = v10; | |
239 HIDWORD(v7->pConditions[15]) = v11; | |
240 HIDWORD(v7->pConditions[14]) = v9; | |
241 LODWORD(v7->pConditions[19]) = v14; | |
242 HIDWORD(v7->pConditions[19]) = v15; | |
243 LODWORD(v7->pConditions[17]) = v16; | |
244 LODWORD(v7->pConditions[14]) = v8; | |
245 HIDWORD(v7->pConditions[17]) = v17; | |
246 v7->sHealth = v7->GetMaxHealth(); | |
247 ++v7; | |
248 } | |
249 while ( v7 <= pPlayers[3] ); | |
0 | 250 return 0; |
251 } | |
252 if ( a1 == 12 ) | |
253 { | |
82 | 254 v4 = pParty->pPlayers;//(char *)&pParty->pPlayers[0].pActiveSkills[8]; |
0 | 255 do |
256 { | |
82 | 257 v5 = LODWORD(v4->pConditions[19]);//*((int *)v4 - 32); |
258 v6 = HIDWORD(v4->pConditions[19]);//*((int *)v4 - 31); | |
259 memset(v4->pConditions, 0, 0xA0u); | |
260 v4->pActiveSkills[8] = v5; | |
261 v4->pActiveSkills[10] = v6; | |
262 v4->sHealth = v4->GetMaxHealth(); | |
263 ++v4; | |
264 } | |
265 while ( v4 <= pPlayers[3] ); | |
0 | 266 return 0; |
267 } | |
268 if ( a1 == 33 ) | |
269 { | |
270 v1 = 14; | |
271 if ( pParty->uNumFoodRations >= 0xE ) | |
272 return 1; | |
273 v3 = 1; | |
274 LABEL_13: | |
275 Party::GiveFood(v3); | |
276 if ( pParty->uNumFoodRations > v1 ) | |
277 pParty->uNumFoodRations = v1; | |
278 return 0; | |
279 } | |
280 if ( a1 == 34 ) | |
281 { | |
282 v1 = 14; | |
283 if ( pParty->uNumFoodRations >= 0xE ) | |
284 return 1; | |
285 v3 = 2; | |
286 goto LABEL_13; | |
287 } | |
288 return 0; | |
289 } | |
290 // 50C9DC: using guessed type int dword_50C9DC; | |
291 | |
292 //----- (004BBA85) -------------------------------------------------------- | |
293 const char *sub_4BBA85_bounties() | |
294 { | |
295 int v0; // edi@1 | |
296 signed __int64 v1; // qax@2 | |
297 int i; // eax@2 | |
298 int v3; // edx@3 | |
299 int v4; // edi@14 | |
300 __int16 v5; // ax@14 | |
301 char v6; // zf@14 | |
302 Player *v7; // ebx@16 | |
303 const char *result; // eax@19 | |
304 | |
305 uDialogueType = 83; | |
306 pDialogueWindow->Release(); | |
307 pDialogueWindow = GUIWindow::Create(0, 0, 640, 350, WINDOW_MainMenu, 0, 0); | |
832 | 308 pBtn_ExitCancel = pDialogueWindow->CreateButton(471u, 445u, 169u, 35u, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[34],// "Cancel" |
945 | 309 pIcons_LOD->GetTexture(uExitCancelTextureId), 0); |
832 | 310 pDialogueWindow->CreateButton(0, 0, 0, 0, 1, 0, UIMSG_BuyInShop_Identify_Repair, 0, 0, "", 0); |
311 pDialogueWindow->CreateButton(480u, 160u, 140u, 30u, 1, 0, UIMSG_0, 0x53u, 0, "", 0); | |
972 | 312 pDialogueWindow->_41D08F_set_keyboard_control_group(1, 1, 0, 2); |
747 | 313 dialog_menu_id = HOUSE_DIALOGUE_OTHER; |
336 | 314 v0 = (int)((char *)window_SpeakInHouse->ptr_1C - 102); |
0 | 315 if ( (signed __int64)__PAIR__(pParty->field_3C.field_0[2 * v0 + 1], pParty->field_3C.field_0[2 * v0]) < (signed __int64)pParty->uTimePlayed ) |
316 { | |
317 pParty->field_75A[v0] = 0; | |
630 | 318 __debugbreak(); // starting year-related constant here; |
0 | 319 v1 = (signed __int64)((double)(0x12750000 * (pParty->uCurrentMonth + 12i64 * pParty->uCurrentYear - 14015)) |
320 * 0.033333335); | |
321 pParty->field_3C.field_0[2 * v0] = v1; | |
322 pParty->field_3C.field_0[2 * v0 + 1] = HIDWORD(v1); | |
323 for ( i = rand(); ; i = rand() ) | |
324 { | |
325 v3 = i % 258 + 1; | |
326 pParty->field_750[v0] = v3; | |
327 if ( (unsigned __int16)v3 < 0x73u || (unsigned __int16)v3 > 0x84u ) | |
328 { | |
329 if ( ((unsigned __int16)v3 < 0xEBu || (unsigned __int16)v3 > 0xFCu) | |
330 && ((unsigned __int16)v3 < 0x85u || (unsigned __int16)v3 > 0x96u) | |
331 && ((unsigned __int16)v3 < 0x97u || (unsigned __int16)v3 > 0xBAu) | |
332 && ((unsigned __int16)v3 < 0xC4u || (unsigned __int16)v3 > 0xC6u) ) | |
333 break; | |
334 } | |
335 } | |
336 } | |
337 v4 = v0; | |
338 v5 = pParty->field_750[v4]; | |
339 v6 = pParty->field_75A[v4] == 0; | |
340 word_F8B1A0 = pParty->field_750[v4]; | |
341 if ( v6 ) | |
342 { | |
343 v6 = v5 == 0; | |
344 result = pNPCTopics[351].pText; | |
345 if ( v6 ) | |
346 result = pNPCTopics[353].pText; | |
347 } | |
348 else | |
349 { | |
350 if ( v5 ) | |
351 { | |
352 party_finds_gold(100 * pMonsterStats->pInfos[(unsigned __int16)v5].uLevel, 0); | |
353 v7 = pParty->pPlayers; | |
354 do | |
355 { | |
356 v7->SetVariable(VAR_Award, 86); | |
357 ++v7; | |
358 } | |
359 while ( (signed int)v7 < (signed int)pParty->pHirelings ); | |
360 pParty->uNumBountiesCollected += 100 * pMonsterStats->pInfos[pParty->field_750[v4]].uLevel; | |
361 pParty->field_750[v4] = 0; | |
362 pParty->field_75A[v4] = 0; | |
363 } | |
364 result = pNPCTopics[352].pText; | |
365 } | |
366 dword_F8B1A4 = (char *)result; | |
367 return result; | |
368 } | |
369 | |
370 //----- (004BBCDD) -------------------------------------------------------- | |
371 void __cdecl sub_4BBCDD() | |
372 { | |
373 signed int v0; // ebp@3 | |
90 | 374 Actor *v1; // eax@4 |
0 | 375 __int16 v2; // cx@5 |
376 int v3; // esi@8 | |
377 Player *v4; // esi@14 | |
378 GUIButton *v5; // eax@18 | |
379 GUIButton *v6; // esi@19 | |
380 size_t v7; // [sp+10h] [bp-4h]@4 | |
381 | |
382 if ( pParty->field_7B5_in_arena_quest ) | |
383 { | |
384 if ( pParty->field_7B5_in_arena_quest == -1 ) | |
385 { | |
386 uDialogueType = 92; | |
387 } | |
388 else | |
389 { | |
390 v0 = 0; | |
90 | 391 if ( (signed int)uNumActors > 0 ) |
392 { | |
1202 | 393 v1 = pActors.data();//[0].uAIState; |
90 | 394 v7 = uNumActors; |
395 do | |
396 { | |
397 v2 = v1->uAIState; | |
848 | 398 if ( v1->uAIState == Dead || v2 == Removed || v2 == Disabled || (v3 = v1->uSummonerID) != 0 && PID_TYPE(v3) == OBJECT_Player) |
90 | 399 ++v0; |
400 ++v1; | |
401 --v7; | |
402 } | |
403 while ( v7 ); | |
404 } | |
405 if ( v0 >= (signed int)uNumActors || (signed int)uNumActors <= 0) | |
406 { | |
0 | 407 uDialogueType = 91; |
408 v4 = pParty->pPlayers; | |
409 ++*((char *)&pParty->field_75A[3] + (unsigned __int8)pParty->field_7B5_in_arena_quest + 1); | |
410 do | |
411 { | |
412 v4->SetVariable(VAR_Award, (unsigned __int8)pParty->field_7B5_in_arena_quest + 3); | |
413 ++v4; | |
414 } | |
415 while ( (signed int)v4 < (signed int)pParty->pHirelings ); | |
267 | 416 party_finds_gold(gold_transaction_amount, 0); |
0 | 417 pAudioPlayer->PlaySound((SoundID)14060, 0, 0, -1, 0, 0, 0, 0); |
418 pParty->field_7B5_in_arena_quest = -1; | |
419 } | |
420 else | |
421 { | |
422 uDialogueType = 90; | |
423 pParty->vPosition.x = 3849; | |
424 pParty->vPosition.y = 5770; | |
425 pParty->vPosition.z = 1; | |
426 pParty->uFallStartY = 1; | |
427 pParty->sRotationY = 512; | |
428 pParty->sRotationX = 0; | |
429 pParty->uFallSpeed = 0; | |
430 pAudioPlayer->PlaySound((SoundID)14060, 0, 0, -1, 0, 0, 0, 0); | |
431 } | |
432 } | |
433 } | |
434 else | |
435 { | |
436 uDialogueType = 89; | |
437 v5 = pDialogueWindow->pControlsHead; | |
438 if ( v5 ) | |
439 { | |
440 do | |
441 { | |
442 v6 = v5->pNext; | |
443 pAllocator->FreeChunk(v5); | |
444 v5 = v6; | |
445 } | |
446 while ( v6 ); | |
447 } | |
448 pDialogueWindow->pControlsHead = 0; | |
449 pDialogueWindow->pControlsTail = 0; | |
450 pDialogueWindow->uNumControls = 0; | |
832 | 451 pBtn_ExitCancel = pDialogueWindow->CreateButton(0x1D7u, 0x1BDu, 0xA9u, 0x23u, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[79], |
945 | 452 pIcons_LOD->GetTexture(uExitCancelTextureId), 0); |
832 | 453 pDialogueWindow->CreateButton(0x1E0u, 0xA0u, 0x8Cu, 0x1Eu, 1, 0, UIMSG_SelectNPCDialogueOption, 0x55u, 0, "", 0); |
454 pDialogueWindow->CreateButton(0x1E0u, 0xBEu, 0x8Cu, 0x1Eu, 1, 0, UIMSG_SelectNPCDialogueOption, 0x56u, 0, "", 0); | |
455 pDialogueWindow->CreateButton(0x1E0u, 0xDCu, 0x8Cu, 0x1Eu, 1, 0, UIMSG_SelectNPCDialogueOption, 0x57u, 0, "", 0); | |
456 pDialogueWindow->CreateButton(0x1E0u, 0xFAu, 0x8Cu, 0x1Eu, 1, 0, UIMSG_SelectNPCDialogueOption, 0x58u, 0, "", 0); | |
972 | 457 pDialogueWindow->_41D08F_set_keyboard_control_group(4, 1, 0, 1); |
0 | 458 } |
459 } | |
460 // F8B1B4: using guessed type int dword_F8B1B4; | |
461 | |
462 // 4EE088: using guessed type __int16 word_4EE088_sound_ids[]; | |
463 | |
464 //----- (004BC109) -------------------------------------------------------- | |
465 void __cdecl ArenaFight() | |
466 { | |
467 int v0; // edi@1 | |
468 char *v1; // eax@7 | |
469 Player *v2; // edi@9 | |
470 int v3; // eax@10 | |
471 signed int v4; // esi@10 | |
472 signed __int64 v5; // qax@18 | |
473 signed int v6; // ebx@34 | |
474 char *v7; // edi@34 | |
475 int v8; // eax@37 | |
476 int v9; // esi@43 | |
477 int v10; // eax@44 | |
478 unsigned __int8 v11; // sf@44 | |
479 unsigned __int8 v12; // of@44 | |
480 signed int v13; // eax@49 | |
481 int v14; // esi@49 | |
482 int v15; // edx@50 | |
483 int v16; // eax@51 | |
484 signed int v17; // ecx@51 | |
485 int v18; // edx@53 | |
486 int i; // edi@55 | |
487 int monster_y; // ST18_4@56 | |
488 int v21; // eax@56 | |
489 signed int v22; // [sp-4h] [bp-144h]@51 | |
490 __int16 v23[100]; // [sp+Ch] [bp-134h]@39 | |
491 GUIWindow window; // [sp+D4h] [bp-6Ch]@1 | |
492 __int16 monster_ids[6]; // [sp+128h] [bp-18h]@56 | |
493 int v26; // [sp+134h] [bp-Ch]@1 | |
494 int v27; // [sp+138h] [bp-8h]@23 | |
495 int num_monsters; // [sp+13Ch] [bp-4h]@17 | |
496 | |
497 v26 = 0; | |
498 pParty->field_7B5_in_arena_quest = uDialogueType; | |
499 memcpy(&window, pDialogueWindow, sizeof(window)); | |
819 | 500 window.uFrameWidth = game_viewport_width; |
0 | 501 window.uFrameZ = 452; |
502 v0 = pFontArrus->CalcTextHeight(pGlobalTXT_LocalizationStrings[575], &window, 13, 0) + 7; | |
503 pRenderer->BeginSceneD3D(); | |
504 | |
505 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor ) | |
506 pIndoor->Draw(); | |
507 else if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor ) | |
508 pOutdoor->Draw(); | |
509 | |
510 pRenderer->DrawBillboards_And_MaybeRenderSpecialEffects_And_EndScene(); | |
511 pRenderer->BeginScene(); | |
512 if ( pRenderer->pRenderD3D ) | |
513 pRenderer->FillRectFast( | |
693 | 514 pViewport->uViewportTL_X, |
515 pViewport->uViewportTL_Y, | |
516 pViewport->uViewportBR_X - pViewport->uViewportTL_X, | |
517 pViewport->uViewportBR_Y - pViewport->uViewportTL_Y + 1, | |
0 | 518 pRenderer->uTargetGMask | pRenderer->uTargetBMask); |
519 | |
945 | 520 auto pTex = pIcons_LOD->GetTexture(uTextureID_Leather); |
521 pRenderer->_4A6A68(8, 352 - v0, pTex, pTex->uTextureHeight - v0); | |
0 | 522 |
523 pRenderer->DrawTextureIndexed(8u, 347 - v0, pTexture_591428); | |
524 v1 = FitTextInAWindow(pGlobalTXT_LocalizationStrings[575], pFontArrus, &window, 0xDu, 0); | |
525 pDialogueWindow->DrawText(pFontArrus, 13, 354 - v0, 0, v1, 0, 0, 0); | |
526 pRenderer->EndScene(); | |
527 pRenderer->Present(); | |
528 pParty->vPosition.x = 3849; | |
529 pParty->vPosition.y = 5770; | |
530 pParty->vPosition.z = 1; | |
531 pParty->uFallStartY = 1; | |
532 pParty->sRotationY = 512; | |
533 pParty->sRotationX = 0; | |
534 pParty->uFallSpeed = 0; | |
437 | 535 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) |
0 | 536 { |
990 | 537 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape; |
0 | 538 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 1; |
539 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
540 ++pMessageQueue_50CBD0->uNumMessages; | |
437 | 541 }*/ |
542 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, 0); | |
0 | 543 v2 = pParty->pPlayers; |
544 do | |
545 { | |
546 v3 = v2->GetActualLevel(); | |
547 v4 = v26; | |
548 if ( v3 > v26 ) | |
549 { | |
550 v26 = v2->GetActualLevel(); | |
551 v4 = v26; | |
552 } | |
553 ++v2; | |
554 } | |
555 while ( (signed int)v2 < (signed int)pParty->pHirelings ); | |
556 if ( uDialogueType == 85 ) | |
557 { | |
558 num_monsters = v4; | |
559 goto LABEL_22; | |
560 } | |
561 if ( uDialogueType == 86 ) | |
562 { | |
563 v5 = (signed __int64)((double)v26 * 1.5); | |
564 goto LABEL_20; | |
565 } | |
566 if ( uDialogueType == 87 ) | |
567 { | |
568 LODWORD(v5) = 2 * v4; | |
569 LABEL_20: | |
570 num_monsters = v5; | |
571 LABEL_22: | |
572 v4 /= 2; | |
573 goto LABEL_24; | |
574 } | |
1409
c9e3b93ec570
Highlighted locations with "using uninitialized variable" warning.
Nomad
parents:
1408
diff
changeset
|
575 __debugbreak(); // warning C4700: uninitialized local variable 'v27' used |
0 | 576 if ( uDialogueType == 88 ) |
577 num_monsters = 2 * v4; | |
578 else | |
579 v4 = v27; | |
580 LABEL_24: | |
581 if ( v4 < 1 ) | |
582 v4 = 1; | |
583 if ( v4 > 100 ) | |
584 v4 = 100; | |
585 if ( num_monsters > 100 ) | |
586 num_monsters = 100; | |
587 if ( v4 < 2 ) | |
588 v4 = 2; | |
589 if ( num_monsters < 2 ) | |
590 num_monsters = 2; | |
591 v6 = 0; | |
592 v27 = 1; | |
593 v7 = (char *)&pMonsterStats->pInfos[1].uLevel; | |
594 do | |
595 { | |
596 if ( v7[8] != 1 ) | |
597 { | |
598 if ( !MonsterStats::BelongsToSupertype(*((short *)v7 + 22), MONSTER_SUPERTYPE_8) ) | |
599 { | |
600 v8 = (unsigned __int8)*v7; | |
601 if ( v8 >= v4 ) | |
602 { | |
603 if ( v8 <= num_monsters ) | |
604 v23[v6++] = v27; | |
605 } | |
606 } | |
607 } | |
608 ++v27; | |
609 v7 += 88; | |
610 } | |
611 while ( (signed int)v7 <= (signed int)&pMonsterStats->pInfos[258].uLevel ); | |
612 num_monsters = 6; | |
613 if ( v6 < 6 ) | |
614 num_monsters = v6; | |
615 v9 = 0; | |
616 if ( num_monsters > 0 ) | |
617 { | |
618 do | |
619 { | |
620 v10 = rand(); | |
621 ++v9; | |
622 v12 = __OFSUB__(v9, num_monsters); | |
623 v11 = v9 - num_monsters < 0; | |
624 *((short *)&window.pControlsTail + v9 + 1) = v23[v10 % v6]; | |
625 } | |
626 while ( v11 ^ v12 ); | |
627 } | |
628 if ( uDialogueType == 85 ) | |
629 { | |
630 v16 = rand(); | |
631 v17 = 3; | |
632 v22 = 50; | |
633 goto LABEL_53; | |
634 } | |
635 if ( uDialogueType == 86 ) | |
636 { | |
637 v16 = rand(); | |
638 v17 = 7; | |
639 v22 = 100; | |
640 LABEL_53: | |
641 v18 = v16 % v17; | |
642 v13 = v22; | |
643 v14 = v18 + 6; | |
644 goto LABEL_55; | |
645 } | |
646 if ( uDialogueType == 87 ) | |
647 { | |
648 v15 = rand() % 11; | |
649 v13 = 200; | |
650 v14 = v15 + 10; | |
651 } | |
652 else | |
653 { | |
654 if ( uDialogueType == 88 ) | |
655 { | |
656 v13 = 500; | |
657 v14 = 20; | |
658 } | |
659 else | |
660 { | |
661 v14 = v27; | |
267 | 662 v13 = gold_transaction_amount; |
0 | 663 } |
664 } | |
665 LABEL_55: | |
666 i = 0; | |
267 | 667 for ( gold_transaction_amount = v26 * v13; i < v14; ++i ) |
0 | 668 { |
669 monster_y = pMonsterArenaPlacements[i].y; | |
670 v21 = rand(); | |
671 _4BBF61_summon_actor((unsigned __int16)monster_ids[v21 % num_monsters], pMonsterArenaPlacements[i].x, monster_y, 1); | |
672 } | |
673 pAudioPlayer->PlaySound((SoundID)14060, 0, 0, -1, 0, 0, 0, 0); | |
674 } | |
675 | |
676 //----- (004BD8B5) -------------------------------------------------------- | |
677 signed int __cdecl sub_4BD8B5() | |
678 { | |
679 int v0; // eax@4 | |
680 int v1; // eax@29 | |
681 unsigned int v2; // esi@30 | |
735 | 682 //const char *v3; // ebx@31 |
0 | 683 |
684 if ( pMessageQueue_50CBD0->uNumMessages ) | |
685 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | |
1038 | 686 pKeyActionMap->SetWindowInputStatus(3); |
0 | 687 pKeyActionMap->ResetKeys(); |
520
35f28d4c0ff9
GlobalEventInfo changed to LevelDecoration* activeLevelDecoration
Gloval
parents:
519
diff
changeset
|
688 activeLevelDecoration = NULL; |
827 | 689 current_npc_text = 0; |
459 | 690 if ( pDialogueNPCCount ) |
0 | 691 { |
607 | 692 v0 = dialog_menu_id; |
749 | 693 if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD |
694 && dialog_menu_id != HOUSE_DIALOGUE_SHOP_SELL | |
695 && dialog_menu_id != HOUSE_DIALOGUE_97 | |
696 && dialog_menu_id != HOUSE_DIALOGUE_SHOP_REPAIR | |
697 && dialog_menu_id != HOUSE_DIALOGUE_SHOP_IDENTIFY | |
496 | 698 && ShopTexture ) |
699 { | |
700 ShopTexture->Release(); | |
607 | 701 v0 = dialog_menu_id; |
496 | 702 ShopTexture = 0; |
0 | 703 } |
704 if ( v0 && v0 != 1 ) | |
705 { | |
706 if ( v0 == -1 ) | |
707 { | |
459 | 708 _4B4224_UpdateNPCTopics((int)((char *)pDialogueNPCCount - 1)); |
589 | 709 //LABEL_33: |
0 | 710 pVideoPlayer->_4BF5B2(); |
711 return 1; | |
712 } | |
713 if ( v0 != 94 && v0 != 96 && v0 != 101 ) | |
714 { | |
715 if ( v0 == 3 || v0 == 5 || v0 == 4 ) | |
716 { | |
423 | 717 UI_CreateEndConversationButton(); |
747 | 718 dialog_menu_id = HOUSE_DIALOGUE_SHOP_DISPLAY_EQUIPMENT; |
1411 | 719 InitializaDialogueOptions_Shops(in_current_building_type); |
0 | 720 } |
721 else | |
722 { | |
723 if ( v0 != 102 && v0 != 103 && v0 != 104 ) | |
724 { | |
725 pVideoPlayer->_4BF5B2(); | |
589 | 726 //LABEL_28: |
747 | 727 dialog_menu_id = HOUSE_DIALOGUE_MAIN; |
1411 | 728 InitializaDialogueOptions(in_current_building_type); |
0 | 729 return 1; |
730 } | |
731 pVideoPlayer->_4BF5B2(); | |
423 | 732 UI_CreateEndConversationButton(); |
747 | 733 dialog_menu_id = HOUSE_DIALOGUE_TAVERN_ARCOMAGE_MAIN; |
1411 | 734 InitializaDialogueOptions_Tavern(in_current_building_type); |
0 | 735 } |
736 return 1; | |
737 } | |
738 pVideoPlayer->_4BF5B2(); | |
423 | 739 UI_CreateEndConversationButton(); |
747 | 740 dialog_menu_id = HOUSE_DIALOGUE_MAIN; |
1411 | 741 InitializaDialogueOptions(in_current_building_type); |
589 | 742 return 1; |
0 | 743 } |
459 | 744 pDialogueNPCCount = 0; |
0 | 745 pDialogueWindow->Release(); |
747 | 746 dialog_menu_id = HOUSE_DIALOGUE_NULL; |
0 | 747 pDialogueWindow = 0; |
1006 | 748 pIcons_LOD->SyncLoadedFilesCount(); |
0 | 749 v1 = uNumDialogueNPCPortraits; |
750 if ( uNumDialogueNPCPortraits != 1 ) | |
751 { | |
752 v2 = 0; | |
336 | 753 pBtn_ExitCancel = window_SpeakInHouse->pControlsHead; |
0 | 754 if ( uNumDialogueNPCPortraits > 0 ) |
755 { | |
735 | 756 //v3 = byte_591180; |
0 | 757 do |
758 { | |
1211 | 759 dword_5913F4[v2] = window_SpeakInHouse->CreateButton(pNPCPortraits_x[v1 - 1][v2], pNPCPortraits_y[v1 - 1][v2], |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
760 0x3Fu, 0x49u, 1, 0, UIMSG_ClickHouseNPCPortrait, v2, 0, byte_591180[v2].data(), 0, 0, 0); |
0 | 761 v1 = uNumDialogueNPCPortraits; |
762 ++v2; | |
735 | 763 //v3 += 100; |
0 | 764 } |
765 while ( (signed int)v2 < uNumDialogueNPCPortraits ); | |
766 } | |
589 | 767 pVideoPlayer->_4BF5B2(); |
768 return 1; | |
0 | 769 } |
770 } | |
771 return 0; | |
772 } | |
773 | |
774 //----- (004BF91E) -------------------------------------------------------- | |
775 unsigned int __thiscall GameOverMenu(void *ecx0) | |
776 { | |
777 char *v1; // eax@2 | |
778 unsigned int result; // eax@3 | |
89 | 779 Player *v3; // eax@7 |
0 | 780 char *v4; // ST24_4@9 |
781 int v5; // eax@9 | |
782 char *v6; // eax@10 | |
783 char *v7; // edx@10 | |
784 char *v8; // ecx@12 | |
785 char *v9; // eax@14 | |
786 unsigned int v10; // eax@25 | |
787 GUIWindow pWindow; // [sp+34h] [bp-9Ch]@1 | |
788 MSG Msg; // [sp+88h] [bp-48h]@22 | |
789 unsigned int v14; // [sp+A4h] [bp-2Ch]@5 | |
790 void *v15; // [sp+A8h] [bp-28h]@1 | |
791 char *pInString; // [sp+ACh] [bp-24h]@5 | |
792 unsigned int v17; // [sp+B0h] [bp-20h]@5 | |
793 unsigned int v18; // [sp+B4h] [bp-1Ch]@5 | |
794 unsigned int v19; // [sp+B8h] [bp-18h]@5 | |
795 int v20; // [sp+BCh] [bp-14h]@7 | |
89 | 796 Player *i; // [sp+C0h] [bp-10h]@7 |
0 | 797 GUIFont *pFont; // [sp+C4h] [bp-Ch]@1 |
798 unsigned __int64 v23; // [sp+C8h] [bp-8h]@5 | |
799 | |
800 v15 = ecx0; | |
801 | |
802 RGBTexture _this; // [sp+Ch] [bp-C4h]@1 | |
803 //RGBTexture::RGBTexture(&this); | |
804 | |
805 BYTE1(dword_6BE364_game_settings_1) &= 0xBFu; | |
806 bGameoverLoop = 1; | |
807 pVideoPlayer->bStopBeforeSchedule = 0; | |
808 pAudioPlayer->StopChannels(-1, -1); | |
809 pRenderer->BeginScene(); | |
810 pRenderer->ClearBlack(); | |
811 pRenderer->EndScene(); | |
812 pRenderer->Present(); | |
165 | 813 pVideoPlayer->pResetflag = 0; |
484 | 814 _449B57_test_bit(pParty->_quest_bits, 99); |
0 | 815 _this.Load("winbg.pcx", 2); |
816 pRenderer->BeginScene(); | |
817 pRenderer->DrawTextureRGB(0, 0, &_this); | |
818 pRenderer->EndScene(); | |
819 free(_this.pPixels); | |
820 _this.pPixels = 0; | |
336 | 821 window_SpeakInHouse = GUIWindow::Create(0, 0, 640, 480, WINDOW_MainMenu, 0, 0); |
0 | 822 pWindow.uFrameX = 75; |
823 pWindow.uFrameY = 60; | |
824 pWindow.uFrameWidth = 469; | |
825 pWindow.uFrameHeight = 338; | |
826 pWindow.uFrameZ = 543; | |
827 pWindow.uFrameW = 397; | |
180 | 828 pFont = LoadFont("endgame.fnt", "FONTPAL", NULL); |
1359
60cdc3eac407
_449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents:
1330
diff
changeset
|
829 if ( pParty->IsPartyGood() ) |
0 | 830 { |
831 v1 = pGlobalTXT_LocalizationStrings[675]; | |
832 } | |
833 else | |
834 { | |
1359
60cdc3eac407
_449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents:
1330
diff
changeset
|
835 result = pParty->IsPartyEvil(); |
0 | 836 if ( !(short)result ) |
837 return result; | |
838 v1 = pGlobalTXT_LocalizationStrings[676]; | |
839 } | |
840 pInString = v1; | |
841 v23 = pParty->uTimePlayed - 138240; | |
842 v19 = (unsigned int)((signed __int64)((double)(pParty->uTimePlayed - 138240) * 0.234375) / 60 / 60) / 0x18; | |
843 v14 = (unsigned int)((signed __int64)((double)(pParty->uTimePlayed - 138240) * 0.234375) / 60 / 60) / 0x18 / 0x1C / 0xC; | |
844 v18 = (unsigned int)((signed __int64)((double)(pParty->uTimePlayed - 138240) * 0.234375) / 60 / 60) / 0x18 / 0x1C % 0xC; | |
845 v17 = v19 % 0x1C; | |
846 if ( !v19 ) | |
847 v19 = 1; | |
848 pRenderer->BeginScene(); | |
849 pWindow.DrawTitleText(pFont, 1u, 0x23u, 1u, pGlobalTXT_LocalizationStrings[9], 3u); | |
89 | 850 v3 = pParty->pPlayers;//[0].pName; |
0 | 851 v23 = 0i64; |
852 v20 = 0; | |
89 | 853 //for ( i = (int)pParty->pPlayers[0].pName; ; v3 = (char *)i ) |
854 for ( i = pParty->pPlayers; ; v3 = i ) | |
855 { | |
135 | 856 v4 = pClassNames[v3->classType]; |
89 | 857 v5 = v3->GetBaseLevel(); |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
858 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[129], i->pName, v5, v4); |
0 | 859 pWindow.DrawTitleText( |
860 pFont, | |
861 1u, | |
862 v20 * (LOBYTE(pFont->uFontHeight) - 2) + LOBYTE(pFont->uFontHeight) + 46, | |
863 1u, | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
864 pTmpBuf.data(), |
0 | 865 3u); |
89 | 866 v23 += i->uExperience;//__PAIR__(*(int *)(i - 4), *(int *)(i - 8)); |
0 | 867 ++v20; |
89 | 868 ++i; |
869 if ( i > &pParty->pPlayers[3] ) | |
0 | 870 break; |
871 } | |
872 v23 = (signed __int64)v23 / v19; | |
873 v6 = FitTextInAWindow(pInString, pFont, &pWindow, 0xCu, 0); | |
874 pWindow.DrawTitleText(pFont, 1u, 5 * (LOBYTE(pFont->uFontHeight) + 11), 1u, v6, 0); | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
875 strcpy(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[37]); |
0 | 876 v7 = pGlobalTXT_LocalizationStrings[56]; |
877 if ( v17 != 1 ) | |
878 v7 = pGlobalTXT_LocalizationStrings[57]; | |
879 v8 = pGlobalTXT_LocalizationStrings[146]; | |
880 if ( v18 != 1 ) | |
881 v8 = pGlobalTXT_LocalizationStrings[148]; | |
882 v9 = pGlobalTXT_LocalizationStrings[245]; | |
883 if ( v14 != 1 ) | |
884 v9 = pGlobalTXT_LocalizationStrings[132]; | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
885 sprintf(pTmpBuf2.data(), " %lu %s, %lu %s, %lu %s ", v14, v9, v18, v8, v17, v7); |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
886 strcat(pTmpBuf.data(), pTmpBuf2.data()); |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
887 pWindow.DrawTitleText(pFont, 1u, pWindow.uFrameHeight - 2 * LOBYTE(pFont->uFontHeight) - 5, 1u, pTmpBuf.data(), 3u); |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
888 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[94], v23); |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
889 pWindow.DrawTitleText(pFont, 1u, pWindow.uFrameHeight, 1u, pTmpBuf.data(), 3u); |
0 | 890 BYTE1(dword_6BE364_game_settings_1) |= 0x40u; |
891 pRenderer->EndScene(); | |
892 pRenderer->Present(); | |
893 if ( pRenderer->pRenderD3D ) | |
894 pRenderer->pBeforePresentFunction(); | |
895 pRenderer->_49F1BC("MM7_Win.Pcx"); | |
896 pAllocator->FreeChunk(pFont); | |
336 | 897 window_SpeakInHouse->Release(); |
898 window_SpeakInHouse = 0; | |
0 | 899 if ( v15 == (void *)2 ) |
900 { | |
901 result = pMessageQueue_50CBD0->uNumMessages; | |
902 } | |
903 else | |
904 { | |
905 LODWORD(v23) = GetTickCount() + 5000; | |
906 while ( (unsigned int)v23 > GetTickCount() ) | |
907 ; | |
908 while ( 1 ) | |
909 { | |
910 v10 = PeekMessageA(&Msg, 0, 0, 0, 1u); | |
911 if ( !v10 ) | |
912 break; | |
913 if ( Msg.message == 18 ) | |
914 Game_DeinitializeAndTerminate(0); | |
915 TranslateMessage(&Msg); | |
916 DispatchMessageA(&Msg); | |
917 } | |
918 if ( pMessageQueue_50CBD0->uNumMessages ) | |
919 { | |
920 LOBYTE(v10) = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | |
921 pMessageQueue_50CBD0->uNumMessages = v10; | |
922 } | |
923 pKeyActionMap->ResetKeys(); | |
924 pKeyActionMap->uLastKeyPressed = 0; | |
925 do | |
926 { | |
927 while ( PeekMessageA(&Msg, 0, 0, 0, 1u) ) | |
928 { | |
929 if ( Msg.message == 18 ) | |
930 Game_DeinitializeAndTerminate(0); | |
931 TranslateMessage(&Msg); | |
932 DispatchMessageA(&Msg); | |
933 } | |
934 } | |
935 while ( !pKeyActionMap->uLastKeyPressed ); | |
936 result = pMessageQueue_50CBD0->uNumMessages; | |
937 if ( pMessageQueue_50CBD0->uNumMessages ) | |
938 { | |
939 result = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | |
940 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | |
941 } | |
942 } | |
943 if ( v15 ) | |
944 { | |
437 | 945 /*if ( (signed int)result < 40 ) |
946 { | |
947 pMessageQueue_50CBD0->pMessages[result].eType = UIMSG_Quit; | |
0 | 948 goto LABEL_42; |
437 | 949 }*/ |
950 pMessageQueue_50CBD0->AddMessage(UIMSG_Quit, 1, 0); | |
951 goto LABEL_43; | |
0 | 952 } |
953 else | |
954 { | |
437 | 955 pMessageQueue_50CBD0->AddMessage(UIMSG_ShowFinalWindow, 1, 0); |
956 goto LABEL_43; | |
957 /*if ( (signed int)result < 40 ) | |
958 { | |
959 pMessageQueue_50CBD0->pMessages[result].eType = UIMSG_C5; | |
0 | 960 LABEL_42: |
961 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 1; | |
962 result = 3 * pMessageQueue_50CBD0->uNumMessages + 3; | |
963 *(&pMessageQueue_50CBD0->uNumMessages + result) = 0; | |
964 ++pMessageQueue_50CBD0->uNumMessages; | |
965 goto LABEL_43; | |
437 | 966 }*/ |
0 | 967 } |
968 LABEL_43: | |
969 bGameoverLoop = 0; | |
970 return result; | |
971 } | |
972 | |
1391
cc9a3a24d61d
Moved stru11, stru12 and some SW Rendering stuff to the archives.
Nomad
parents:
1359
diff
changeset
|
973 |
cc9a3a24d61d
Moved stru11, stru12 and some SW Rendering stuff to the archives.
Nomad
parents:
1359
diff
changeset
|
974 |
cc9a3a24d61d
Moved stru11, stru12 and some SW Rendering stuff to the archives.
Nomad
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diff
changeset
|
975 |
0 | 976 |
977 //----- (00451007) -------------------------------------------------------- | |
1148
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sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
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|
978 int stru350::sub_451007_scale_image_bicubic(unsigned short *pSrc, int srcWidth, int srcHeight, int srcPitch, //changing this to some library function might be a good idea |
0 | 979 unsigned short *pDst, int dstWidth, int dstHeight, int dstPitch, |
980 int a10, int a11) | |
981 { | |
982 int result; // eax@1 | |
983 float v17; // ST3C_4@12 | |
984 float v18; // ST38_4@12 | |
985 unsigned int v19; // esi@12 | |
986 int v21; // eax@18 | |
987 unsigned int v22; // ecx@25 | |
988 unsigned int v23; // eax@29 | |
1146
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sub_451007_scale_image_bicubic cleanup - some variable renaming, code shuffling
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1145
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|
989 unsigned int heightRatioPlusOne; // [sp+Ch] [bp-7Ch]@12 |
b4ade2580ae3
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|
990 unsigned int widthRatio; // [sp+Ch] [bp-7Ch]@218 |
b4ade2580ae3
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|
991 unsigned int heightRatio; // [sp+14h] [bp-74h]@12 |
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diff
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|
992 unsigned int widthRatioPlusOne; // [sp+14h] [bp-74h]@218 |
0 | 993 int v160; // [sp+3Ch] [bp-4Ch]@13 |
994 unsigned __int16 *v175; // [sp+4Ch] [bp-3Ch]@13 | |
995 unsigned __int16 *v193; // [sp+5Ch] [bp-2Ch]@7 | |
996 signed int v231; // [sp+78h] [bp-10h]@7 | |
997 __int64 v240; // [sp+7Ch] [bp-Ch]@12 | |
998 unsigned int v251; // [sp+80h] [bp-8h]@218 | |
1148
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|
999 unsigned int v252; // [sp+84h] [bp-4h]@218 |
ee6bccef32e8
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|
1000 float a6s; // [sp+A0h] [bp+18h]@218 |
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|
1001 float a6t; // [sp+A0h] [bp+18h]@218 |
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|
1002 unsigned int a6b; // [sp+A0h] [bp+18h]@218 |
ee6bccef32e8
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|
1003 int field_0_bits; |
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
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1147
diff
changeset
|
1004 int field_20_bits; |
1131
71ba92960bc5
banker's rounding template made as fast as before and a bit more safe
Grumpy7
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1130
diff
changeset
|
1005 |
1146
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1145
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|
1006 int field0value = this->field_0.field_C; |
1148
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|
1007 switch(field0value) |
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|
1008 { |
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|
1009 case 8: field_0_bits = 1; |
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|
1010 break; |
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|
1011 case 16: field_0_bits = 2; |
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|
1012 break; |
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|
1013 case 32: field_0_bits = 4; |
ee6bccef32e8
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|
1014 break; |
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|
1015 default: |
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|
1016 return field0value; |
ee6bccef32e8
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|
1017 } |
1144
f544cd6f7168
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1140
diff
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|
1018 int field20value = this->field_20.field_C; |
f544cd6f7168
sub_451007_scale_image_bicubic cleanup - preparations for further condition body extractions
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1140
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|
1019 switch(field20value) |
1129
9362028fccd1
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|
1020 { |
1148
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|
1021 case 8: field_20_bits = 1; |
1129
9362028fccd1
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|
1022 break; |
1148
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|
1023 case 16: field_20_bits = 2; |
1129
9362028fccd1
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Grumpy7
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|
1024 break; |
1148
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|
1025 case 32: field_20_bits = 4; |
1129
9362028fccd1
sub_451007_scale_image_bicubic cleanup - extracting common bodies from conditions
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diff
changeset
|
1026 break; |
9362028fccd1
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diff
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|
1027 default: |
1144
f544cd6f7168
sub_451007_scale_image_bicubic cleanup - preparations for further condition body extractions
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1140
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|
1028 return field20value; |
1129
9362028fccd1
sub_451007_scale_image_bicubic cleanup - extracting common bodies from conditions
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diff
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|
1029 } |
1148
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|
1030 |
ee6bccef32e8
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|
1031 result = (int)pDst; |
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
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|
1032 v193 = pDst; |
ee6bccef32e8
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|
1033 v231 = 0; |
ee6bccef32e8
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|
1034 if ( dstHeight <= 0 ) |
1129
9362028fccd1
sub_451007_scale_image_bicubic cleanup - extracting common bodies from conditions
Grumpy7
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|
1035 return result; |
1148
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|
1036 do |
ee6bccef32e8
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|
1037 { |
1149
05b30ed00d7c
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|
1038 for (int counter = 0; counter < dstWidth; counter++) |
05b30ed00d7c
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|
1039 { |
05b30ed00d7c
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|
1040 a6s = (double)counter / (double)dstWidth * (double)srcWidth; |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
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|
1041 widthRatio = bankersRounding(a6s); |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
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|
1042 a6t = (double)(counter + 1) / (double)dstWidth * (double)srcWidth; |
05b30ed00d7c
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Grumpy7
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|
1043 widthRatioPlusOne = bankersRounding(a6t); |
05b30ed00d7c
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|
1044 v17 = (double)v231 / (double)dstHeight * (double)srcHeight; |
05b30ed00d7c
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Grumpy7
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|
1045 heightRatio = bankersRounding(v17); |
05b30ed00d7c
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Grumpy7
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|
1046 v18 = (double)(v231 + 1) / (double)dstHeight * (double)srcHeight; |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
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|
1047 heightRatioPlusOne = bankersRounding(v18); |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
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1148
diff
changeset
|
1048 v251 = 0; |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
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diff
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|
1049 v19 = (heightRatioPlusOne - heightRatio) * (widthRatioPlusOne - widthRatio); |
05b30ed00d7c
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Grumpy7
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|
1050 v252 = 0; |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
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|
1051 a6b = 0; |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
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|
1052 v240 = 0i64; |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
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1148
diff
changeset
|
1053 |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
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1148
diff
changeset
|
1054 v175 = (unsigned short*)((char *)pSrc + field_0_bits * (widthRatio + srcPitch * heightRatio)); |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
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|
1055 for (int heightDiff = 0; heightDiff < heightRatioPlusOne - heightRatio; heightDiff++) |
05b30ed00d7c
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Grumpy7
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|
1056 { |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
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1148
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|
1057 int ratioDiff = widthRatioPlusOne - widthRatio; |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
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|
1058 for(int i = 0; i < ratioDiff; i++) |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
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|
1059 { |
05b30ed00d7c
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Grumpy7
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|
1060 if(field0value == 32) |
05b30ed00d7c
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Grumpy7
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1148
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|
1061 v21 = _450FB1((int)v175[i]); |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
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diff
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|
1062 else if(field0value == 16) |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
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diff
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|
1063 v21 = _450FB1((_WORD)v175[i]); |
05b30ed00d7c
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Grumpy7
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|
1064 else |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
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diff
changeset
|
1065 v21 = _450FB1((unsigned __int8)v175[i]); |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
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|
1066 v240 += ((unsigned int)v21 >> 24); |
05b30ed00d7c
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|
1067 a6b += BYTE2(v21); |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
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diff
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|
1068 v252 += BYTE1(v21); |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
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changeset
|
1069 v251 += (unsigned __int8)v21; |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
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|
1070 } |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
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changeset
|
1071 if(field0value == 32) |
05b30ed00d7c
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|
1072 v175 += 2 * srcPitch; |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
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|
1073 else if(field0value == 16) |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
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|
1074 v175 += srcPitch; |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
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|
1075 else |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
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changeset
|
1076 v175 = (unsigned short*)((char *)v175 + 2 * srcPitch); |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
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|
1077 } |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
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|
1078 v22 = (unsigned int)v240 / ((heightRatioPlusOne - heightRatio) * (widthRatioPlusOne - widthRatio)); |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
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|
1079 if ( v19 ) |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
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|
1080 { |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
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changeset
|
1081 a6b /= v19; |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
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|
1082 v252 /= v19; |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
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|
1083 v251 /= v19; |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
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|
1084 } |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
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|
1085 if ( v22 != 255 ) |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
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changeset
|
1086 v22 &= 0x7FFFFFFFu; |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
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diff
changeset
|
1087 v23 = _450F55(v251 | ((v252 | ((a6b | (v22 << 8)) << 8)) << 8)); |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
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|
1088 *(_DWORD *)v193 = v23; |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
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diff
changeset
|
1089 v193 = (unsigned __int16 *)((char *)v193 + field_20_bits); |
1148
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
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diff
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|
1090 } |
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
Grumpy7
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changeset
|
1091 v193 = (unsigned __int16 *)((char *)v193 + field_20_bits * (dstPitch - dstWidth)); |
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
Grumpy7
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diff
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|
1092 ++v231; |
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
Grumpy7
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1147
diff
changeset
|
1093 result = v231; |
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
Grumpy7
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1147
diff
changeset
|
1094 } |
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
Grumpy7
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diff
changeset
|
1095 while(v231 < dstHeight); |
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
Grumpy7
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changeset
|
1096 return result; |
0 | 1097 } |
1098 | |
1099 //----- (0044F57C) -------------------------------------------------------- | |
1100 void SpawnEncounter(MapInfo *pMapInfo, SpawnPointMM7 *spawn, int a3, int a4, int a5) | |
1101 { | |
1102 //MapInfo *v5; // esi@1 | |
1103 //SpawnPointMM7 *v6; // ebx@1 | |
1104 int v7; // eax@2 | |
1105 char v8; // zf@5 | |
1106 int v9; // edi@9 | |
1107 int v10; // eax@9 | |
1108 int v11; // ecx@9 | |
1109 int v12; // edx@9 | |
1110 int v13; // eax@9 | |
1111 int v14; // eax@14 | |
1112 int v15; // ecx@14 | |
1113 int v16; // eax@19 | |
1114 int v17; // ecx@19 | |
1115 int v18; // esi@31 | |
1116 //int pPosX; // ecx@32 | |
1117 //int v20; // edx@32 | |
1118 //int v21; // eax@32 | |
1119 Actor *pMonster; // esi@35 | |
1120 int v23; // edx@36 | |
1121 signed int v24; // edi@36 | |
1122 int v25; // ecx@36 | |
1123 unsigned __int16 v26; // ax@47 | |
1124 MonsterDesc *v27; // edi@48 | |
1125 signed int v28; // eax@48 | |
1126 __int16 v29; // cx@50 | |
1127 __int16 v30; // ax@50 | |
1128 __int16 v31; // ax@50 | |
1129 int v32; // eax@50 | |
1130 int v33; // edi@50 | |
1131 int v34; // eax@50 | |
1132 int v35; // eax@50 | |
1133 int v36; // eax@50 | |
1134 int v37; // eax@51 | |
1135 int v38; // eax@52 | |
1136 int v39; // edi@52 | |
1137 std::string v40; // [sp-18h] [bp-100h]@60 | |
1138 void *v41; // [sp-14h] [bp-FCh]@50 | |
1139 //void *v42; // [sp-10h] [bp-F8h]@50 | |
1140 //size_t v43; // [sp-Ch] [bp-F4h]@50 | |
1141 const char *v44; // [sp-8h] [bp-F0h]@13 | |
1142 char *pTexture; // [sp-4h] [bp-ECh]@9 | |
1143 char Str[32]; // [sp+Ch] [bp-DCh]@60 | |
1144 char Str2[120]; // [sp+2Ch] [bp-BCh]@29 | |
1145 unsigned int uFaceID; // [sp+A4h] [bp-44h]@52 | |
1146 MonsterInfo *Src; // [sp+A8h] [bp-40h]@50 | |
1147 int v50; // [sp+ACh] [bp-3Ch]@47 | |
1148 char Source[32]; // [sp+B0h] [bp-38h]@20 | |
1149 int v52; // [sp+D0h] [bp-18h]@34 | |
1150 int v53; // [sp+D4h] [bp-14h]@34 | |
1151 int pSector; // [sp+D8h] [bp-10h]@32 | |
1152 int pPosX; // [sp+DCh] [bp-Ch]@32 | |
1153 int v56; // [sp+E0h] [bp-8h]@8 | |
1154 int v57; // [sp+E4h] [bp-4h]@1 | |
1155 | |
1156 //auto a2 = spawn; | |
1157 v57 = 0; | |
1158 //v5 = pMapInfo; | |
1159 //v6 = spawn; | |
1160 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor ) | |
1161 v7 = pOutdoor->ddm.field_C_alert; | |
1162 else if (uCurrentlyLoadedLevelType == LEVEL_Outdoor) | |
1163 v7 = pIndoor->dlv.field_C_alert; | |
1164 else | |
1165 v7 = 0; | |
1166 if (v7) | |
1167 v8 = (spawn->uAttributes & 1) == 0; | |
1168 else | |
1169 v8 = (spawn->uAttributes & 1) == 1; | |
1170 if (v8) | |
1171 return; | |
1172 //result = (void *)(spawn->uIndex - 1); | |
1173 v56 = 1; | |
1174 switch (spawn->uIndex - 1) | |
1175 { | |
1176 case 0u: | |
1177 v9 = pMapInfo->uEncounterMonster1AtLeast; | |
1178 v10 = rand(); | |
1179 v11 = pMapInfo->uEncounterMonster1AtMost; | |
1180 pTexture = pMapInfo->pEncounterMonster1Texture; | |
1181 v12 = v10 % (v11 - v9 + 1); | |
237 | 1182 v13 = pMapInfo->Dif_M1; |
0 | 1183 goto LABEL_20; |
1184 case 3u: | |
1185 pTexture = pMapInfo->pEncounterMonster1Texture; | |
1186 v44 = "%s A"; | |
1187 goto LABEL_25; | |
1188 case 4u: | |
1189 pTexture = pMapInfo->pEncounterMonster2Texture; | |
1190 v44 = "%s A"; | |
1191 goto LABEL_25; | |
1192 case 5u: | |
1193 pTexture = pMapInfo->pEncounterMonster3Texture; | |
1194 v44 = "%s A"; | |
1195 goto LABEL_25; | |
1196 case 1u: | |
1197 v9 = pMapInfo->uEncounterMonster2AtLeast; | |
1198 v14 = rand(); | |
1199 v15 = pMapInfo->uEncounterMonster2AtMost; | |
1200 pTexture = pMapInfo->pEncounterMonster2Texture; | |
1201 v12 = v14 % (v15 - v9 + 1); | |
237 | 1202 v13 = pMapInfo->Dif_M2; |
0 | 1203 goto LABEL_20; |
1204 case 6u: | |
1205 pTexture = pMapInfo->pEncounterMonster1Texture; | |
1206 v44 = "%s B"; | |
1207 goto LABEL_25; | |
1208 case 7u: | |
1209 pTexture = pMapInfo->pEncounterMonster2Texture; | |
1210 v44 = "%s B"; | |
1211 goto LABEL_25; | |
1212 case 8u: | |
1213 pTexture = pMapInfo->pEncounterMonster3Texture; | |
1214 v44 = "%s B"; | |
1215 goto LABEL_25; | |
1216 case 2u: | |
1217 v9 = pMapInfo->uEncounterMonster3AtLeast; | |
1218 v16 = rand(); | |
1219 v17 = pMapInfo->uEncounterMonster3AtMost; | |
1220 pTexture = pMapInfo->pEncounterMonster3Texture; | |
1221 v12 = v16 % (v17 - v9 + 1); | |
237 | 1222 v13 = pMapInfo->Dif_M3; |
0 | 1223 LABEL_20: |
1224 v57 = v13; | |
1225 v56 = v9 + v12; | |
1226 strcpy(Source, pTexture); | |
1227 goto LABEL_26; | |
1228 case 9u: | |
1229 pTexture = pMapInfo->pEncounterMonster1Texture; | |
1230 v44 = "%s C"; | |
1231 goto LABEL_25; | |
1232 case 0xAu: | |
1233 pTexture = pMapInfo->pEncounterMonster2Texture; | |
1234 v44 = "%s C"; | |
1235 goto LABEL_25; | |
1236 case 0xBu: | |
1237 pTexture = pMapInfo->pEncounterMonster3Texture; | |
1238 v44 = "%s C"; | |
1239 LABEL_25: | |
1240 sprintf(Source, v44, pTexture); | |
1241 LABEL_26: | |
1242 if (Source[0] == '0') | |
1243 return; | |
1244 v57 += a3; | |
1245 if ( v57 > 4 ) | |
1246 v57 = 4; | |
1247 strcpy(Str2, Source); | |
1248 if ( a4 ) | |
1249 v56 = a4; | |
1250 v18 = v56; | |
1251 if ( (signed int)(v56 + uNumActors) >= 500 ) | |
1252 return; | |
1253 pSector = 0; | |
1254 pPosX = spawn->vPosition.x; | |
1255 a4 = spawn->vPosition.y; | |
1256 a3 = spawn->vPosition.z; | |
1257 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor ) | |
1258 pSector = pIndoor->GetSector(spawn->vPosition.x, spawn->vPosition.y, spawn->vPosition.z); | |
1259 v53 = 0; | |
1260 v52 = (((uCurrentlyLoadedLevelType != LEVEL_Outdoor) - 1) & 0x40) + 64; | |
1261 if ( v18 <= 0 ) | |
1262 return; | |
1263 break; | |
1264 default: | |
1265 return; | |
1266 } | |
1267 for (uint i = v53; i < v56; ++i) | |
1268 { | |
1269 pMonster = &pActors[uNumActors]; | |
1270 pActors[uNumActors].Reset(); | |
1271 if ( v57 ) | |
1272 { | |
1273 v23 = rand() % 100; | |
1274 v24 = 3; | |
1275 v25 = (unsigned __int16)word_4E8152[3 * v57]; | |
1276 if ( v23 >= v25 ) | |
1277 { | |
1278 if ( v23 < v25 + (unsigned __int16)word_4E8152[3 * v57 + 1] ) | |
1279 v24 = 2; | |
1280 } | |
1281 else | |
1282 { | |
1283 v24 = 1; | |
1284 } | |
1285 if ( v24 == 1 ) | |
1286 { | |
1287 pTexture = Source; | |
1288 v44 = "%s A"; | |
1289 } | |
1290 else | |
1291 { | |
1292 if ( v24 == 2 ) | |
1293 { | |
1294 pTexture = Source; | |
1295 v44 = "%s B"; | |
1296 } | |
1297 else | |
1298 { | |
1299 if ( v24 != 3 ) | |
1300 goto LABEL_58; | |
1301 pTexture = Source; | |
1302 v44 = "%s C"; | |
1303 } | |
1304 } | |
1305 sprintf(Str2, v44, pTexture); | |
1306 } | |
751 | 1307 v50 = pMonsterList->GetMonsterIDByName(Str2); |
0 | 1308 pTexture = Str2; |
751 | 1309 if ( (signed __int16)v50 == -1 ) |
0 | 1310 { |
1311 sprintf(Str, "Can't create random monster: '%s'! See MapStats.txt and Monsters.txt!", pTexture); | |
1312 MessageBoxA(nullptr, Str, nullptr, 0); | |
1313 ExitProcess(0); | |
1314 } | |
751 | 1315 v27 = &pMonsterList->pMonsters[(signed __int16)v50]; |
1316 v28 = pMonsterStats->FindMonsterByTextureName(pTexture); | |
0 | 1317 if ( !v28 ) |
1318 v28 = 1; | |
1319 Src = &pMonsterStats->pInfos[v28]; | |
1320 strcpy(pMonster->pActorName, Src->pName); | |
1321 pMonster->sCurrentHP = Src->uHP; | |
1322 assert(sizeof(MonsterInfo) == 88); | |
1323 memcpy(&pMonster->pMonsterInfo, Src, sizeof(MonsterInfo)); | |
1324 pMonster->word_000086_some_monster_id = v50 + 1; | |
1325 pMonster->uActorRadius = v27->uMonsterRadius; | |
1326 pMonster->uActorHeight = v27->uMonsterHeight; | |
1327 pMonster->uMovementSpeed = v27->uMovementSpeed; | |
1328 pMonster->vInitialPosition.x = spawn->vPosition.x; | |
1329 pMonster->vPosition.x = spawn->vPosition.x; | |
1330 pMonster->uTetherDistance = 256; | |
1331 pMonster->vInitialPosition.y = a4; | |
1332 pMonster->vPosition.y = a4; | |
1333 pTexture = 0; | |
1334 pMonster->vInitialPosition.z = a3; | |
1335 pMonster->vPosition.z = a3; | |
1336 pMonster->uSectorID = pSector; | |
1337 pMonster->uGroup = spawn->uGroup; | |
1338 pMonster->PrepareSprites((char)pTexture); | |
1339 pMonster->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly; | |
1340 v32 = rand(); | |
1341 v33 = v32 % 2048; | |
323 | 1342 v34 = stru_5C6E00->Cos(v32 % 2048); |
0 | 1343 a4 = v34; |
1344 a3 = (unsigned __int64)(v34 * (signed __int64)v52) >> 16; | |
1345 pPosX = a3 + spawn->vPosition.x; | |
323 | 1346 v35 = stru_5C6E00->Sin(v33); |
0 | 1347 a4 = v35; |
1348 a3 = (unsigned __int64)(v35 * (signed __int64)v52) >> 16; | |
1349 a4 = a3 + spawn->vPosition.y; | |
1350 v36 = spawn->vPosition.z; | |
1351 a3 = spawn->vPosition.z; | |
1352 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor ) | |
1353 goto LABEL_55; | |
1354 v37 = pIndoor->GetSector(pPosX, a4, v36); | |
1355 if ( v37 == pSector ) | |
1356 { | |
723 | 1357 v38 = BLV_GetFloorLevel(pPosX, a4, a3, v37, &uFaceID); |
0 | 1358 v39 = v38; |
1359 if ( v38 != -30000 ) | |
1360 { | |
1361 if ( abs(v38 - a3) <= 1024 ) | |
1362 { | |
1363 a3 = v39; | |
1364 LABEL_55: | |
1365 if ( a5 ) | |
1366 pMonster->uAttributes |= 0x080000; | |
1367 ++uNumActors; | |
1368 goto LABEL_58; | |
1369 } | |
1370 } | |
1371 } | |
1372 LABEL_58: | |
1373 ; | |
1374 //v53 = (char *)v53 + 1; | |
1375 //result = v53; | |
1376 } | |
1377 //while ( (signed int)v53 < v56 ); | |
1378 } | |
1379 | |
1380 //----- (0044FA4C) -------------------------------------------------------- | |
1381 signed int __fastcall sub_44FA4C_spawn_light_elemental(int a1, int a2, int a3) | |
1382 { | |
1383 signed int v3; // ecx@6 | |
90 | 1384 Actor *v4; // edx@7 |
0 | 1385 signed int result; // eax@13 |
1386 Actor *v6; // esi@16 | |
1387 char *v7; // ebx@16 | |
1388 MonsterDesc *v8; // edi@16 | |
1389 unsigned __int16 v9; // ax@16 | |
1390 int v10; // ebx@16 | |
1052 | 1391 //int v11; // edi@16 |
1392 //int v12; // eax@16 | |
1393 //int v13; // ecx@16 | |
1394 //int v14; // ebx@16 | |
0 | 1395 const char *v15; // [sp-4h] [bp-24h]@2 |
1052 | 1396 //unsigned __int16 v16; // [sp+0h] [bp-20h]@1 |
1397 //int v17; // [sp+4h] [bp-1Ch]@1 | |
0 | 1398 unsigned int uFaceID; // [sp+8h] [bp-18h]@16 |
1399 int v19; // [sp+Ch] [bp-14h]@16 | |
1400 size_t v20; // [sp+10h] [bp-10h]@6 | |
1401 int v21; // [sp+14h] [bp-Ch]@14 | |
1052 | 1402 //int v22; // [sp+18h] [bp-8h]@14 |
0 | 1403 unsigned int v23; // [sp+1Ch] [bp-4h]@6 |
1404 | |
1052 | 1405 //v16 = a2; |
1406 //v17 = a1; | |
0 | 1407 if ( a2 == 4 ) |
1408 { | |
1409 v15 = "Elemental Light C"; | |
1410 } | |
1052 | 1411 else if ( a2 == 3 ) |
0 | 1412 v15 = "Elemental Light B"; |
1413 else | |
1414 v15 = "Elemental Light A"; | |
1052 | 1415 |
751 | 1416 v23 = pMonsterList->GetMonsterIDByName(v15); |
0 | 1417 v3 = 0; |
1418 v20 = uNumActors; | |
1419 if ( (signed int)uNumActors > 0 ) | |
1420 { | |
1202 | 1421 v4 = pActors.data();//[0].uAIState; |
90 | 1422 while ( v4->uAIState != Removed ) |
0 | 1423 { |
1052 | 1424 ++v3; |
90 | 1425 ++v4; |
0 | 1426 if ( v3 >= (signed int)uNumActors ) |
90 | 1427 break; |
1428 } | |
1429 if( v3 < (signed int)uNumActors ) | |
1430 v20 = v3; | |
1431 } | |
0 | 1432 if ( v20 != uNumActors || (result = uNumActors + 1, (signed int)(uNumActors + 1) < 500) ) |
1433 { | |
1434 v21 = 0; | |
1052 | 1435 //v22 = pParty->vPosition.z; |
0 | 1436 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor ) |
1437 v21 = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z); | |
1438 v6 = &pActors[v20]; | |
1439 v7 = (char *)&pMonsterStats->pInfos[v23 + 1]; | |
1440 v19 = (((uCurrentlyLoadedLevelType != LEVEL_Outdoor) - 1) & 0x40) + 64; | |
1441 v6->Reset(); | |
1442 v8 = &pMonsterList->pMonsters[v23]; | |
1443 strcpy(v6->pActorName, *(const char **)v7); | |
1444 v6->sCurrentHP = *((short *)v7 + 32); | |
1445 memcpy(&v6->pMonsterInfo, v7, 0x58u); | |
1446 v6->word_000086_some_monster_id = v23 + 1; | |
1447 v6->uActorRadius = v8->uMonsterRadius; | |
1448 v6->uActorHeight = v8->uMonsterHeight; | |
1449 v9 = v8->uMovementSpeed; | |
1450 v6->pMonsterInfo.uTreasureDiceRolls = 0; | |
1451 v6->pMonsterInfo.uTreasureType = 0; | |
1452 v6->pMonsterInfo.uExp = 0; | |
1453 v6->uMovementSpeed = v9; | |
1454 v10 = rand() % 2048; | |
1052 | 1455 //v11 = pParty->vPosition.x + fixpoint_sub0(stru_5C6E00->Cos(v10), v19); |
323 | 1456 uFaceID = stru_5C6E00->Sin(v10); |
1052 | 1457 //v12 = pParty->vPosition.y; |
1458 //v13 = fixpoint_sub0(uFaceID, v19); | |
1459 //v14 = pParty->vPosition.y + fixpoint_sub0(uFaceID, v19); | |
1460 //LOWORD(v12) = v22; | |
1461 v6->vInitialPosition.x = pParty->vPosition.x + fixpoint_sub0(stru_5C6E00->Cos(v10), v19); | |
1462 v6->vPosition.x = v6->vInitialPosition.x; | |
1463 v6->vInitialPosition.y = pParty->vPosition.y + fixpoint_sub0(uFaceID, v19); | |
1464 v6->vPosition.y = v6->vInitialPosition.y; | |
1465 v6->vInitialPosition.z = pParty->vPosition.z; | |
1466 v6->vPosition.z = v6->vInitialPosition.z; | |
1467 //LOWORD(v12) = v21; | |
0 | 1468 v6->uTetherDistance = 256; |
1052 | 1469 v6->uSectorID = v21; |
0 | 1470 v6->PrepareSprites(0); |
1471 v6->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly; | |
1472 v6->uAlly = 9999; | |
1473 v6->uGroup = 0; | |
1474 v6->uCurrentActionTime = 0; | |
1475 v6->uAIState = Summoned; | |
1476 v6->uCurrentActionLength = 256; | |
1477 v6->UpdateAnimation(); | |
1478 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor | |
1052 | 1479 || (result = pIndoor->GetSector(v6->vPosition.x, v6->vPosition.y, v6->vPosition.z), |
0 | 1480 result == v21) |
1052 | 1481 && (result = BLV_GetFloorLevel(v6->vPosition.x, v6->vPosition.y, v6->vPosition.z, result, &uFaceID), result != -30000) |
1482 && (result = abs(result - pParty->vPosition.z), result <= 1024) ) | |
0 | 1483 { |
1484 if ( v20 == uNumActors ) | |
1485 ++uNumActors; | |
1052 | 1486 v6->uSummonerID = PID(OBJECT_Player, a1); |
1487 result = v6->pActorBuffs[2].Apply(pParty->uTimePlayed + (a3 * 128) / 30.0f, | |
1488 a2, | |
1489 a1, | |
0 | 1490 0, |
1491 0); | |
1492 } | |
1493 } | |
1494 return result; | |
1495 } | |
1496 | |
1497 //----- (0044FFD8) -------------------------------------------------------- | |
1498 int MapInfo::SpawnRandomTreasure(SpawnPointMM7 *a2) | |
1499 { | |
472 | 1500 //MapInfo *v2; // ebx@1 |
1501 //SpawnPointMM7 *v3; // esi@1 | |
1502 //int v4; // eax@1 | |
0 | 1503 int v5; // edx@1 |
1504 int v6; // eax@1 | |
1505 int v7; // ecx@1 | |
1506 int v8; // ebx@1 | |
1507 int v9; // eax@1 | |
1508 signed int v10; // ebx@1 | |
1509 signed int result; // eax@1 | |
1510 signed __int64 v12; // qtt@1 | |
1511 int v13; // ebx@1 | |
1512 int v14; // edx@10 | |
1513 signed int v15; // ebx@20 | |
1514 unsigned __int16 v16; // dx@20 | |
1515 char *v17; // ecx@21 | |
1516 unsigned __int16 v18; // ax@24 | |
1517 int v19; // ST0C_4@27 | |
1518 int v20; // ST08_4@27 | |
1519 int v21; // ST04_4@27 | |
1520 int v22; // eax@27 | |
1521 signed int v23; // ebx@29 | |
1522 unsigned __int16 v24; // dx@29 | |
1523 char *v25; // ecx@30 | |
1524 unsigned __int16 v26; // ax@33 | |
472 | 1525 //int v27; // ecx@35 |
1526 //int v28; // eax@35 | |
1527 //int v29; // esi@35 | |
1528 //__int16 v30; // ax@35 | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
1529 SpriteObject a1a; // [sp+Ch] [bp-7Ch]@1 |
472 | 1530 //int v32; // [sp+7Ch] [bp-Ch]@1 |
1531 //int v33; // [sp+80h] [bp-8h]@1 | |
0 | 1532 int v34; // [sp+84h] [bp-4h]@1 |
1533 | |
472 | 1534 //auto a1 = this; |
1535 //v2 = a1; | |
1536 //v3 = a2; | |
1537 //v4 = rand(); | |
0 | 1538 v34 = 0; |
472 | 1539 v5 = rand() % 100; |
436 | 1540 // v6 = 2 * (v2->Treasure_prob + 7 * v3->uIndex) - 14; |
472 | 1541 v7 = (unsigned __int8)byte_4E8168[a2->uIndex - 1][2 * Treasure_prob]; |
1542 v8 = (unsigned __int8)byte_4E8168[a2->uIndex - 1][2 * Treasure_prob + 1]; | |
1543 //v32 = v5; | |
1544 //v33 = v7; | |
0 | 1545 v9 = rand(); |
472 | 1546 v10 = v8 - v7 + 1; |
0 | 1547 v12 = v9; |
1548 result = v9 / v10; | |
472 | 1549 v13 = v7 + (unsigned __int64)(v12 % v10); |
0 | 1550 if ( v13 < 7 ) |
1551 { | |
472 | 1552 if ( v5 < 20 ) |
0 | 1553 return result; |
472 | 1554 if ( v5 >= 60 ) |
1555 { | |
1556 v19 = a2->vPosition.z; | |
1557 v20 = a2->vPosition.y; | |
1558 v21 = a2->vPosition.x; | |
0 | 1559 v22 = rand(); |
1560 return sub_450521_ProllyDropItemAt(v13, v22 % 27 + 20, v21, v20, v19, 0); | |
1561 } | |
472 | 1562 if ( a2->uIndex == 1 ) |
0 | 1563 { |
1564 v14 = rand() % 51 + 50; | |
1565 } | |
1566 else | |
1567 { | |
472 | 1568 if ( a2->uIndex != 2 ) |
1569 { | |
1570 if ( a2->uIndex == 3 ) | |
0 | 1571 { |
1572 v14 = rand() % 301 + 200; | |
1573 } | |
1574 else | |
1575 { | |
472 | 1576 if ( a2->uIndex != 4 ) |
1577 { | |
1578 if ( a2->uIndex == 5 ) | |
0 | 1579 { |
1580 v14 = rand() % 1001 + 1000; | |
1581 } | |
1582 else | |
1583 { | |
472 | 1584 if ( a2->uIndex != 6 ) |
0 | 1585 { |
1586 LABEL_20: | |
1587 v15 = 0; | |
1588 v16 = pItemsTable->pItems[a1a.stru_24.uItemID].uSpriteID; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
1589 a1a.uType = pItemsTable->pItems[a1a.stru_24.uItemID].uSpriteID; |
0 | 1590 if ( (signed int)pObjectList->uNumObjects <= 0 ) |
1591 { | |
1592 LABEL_24: | |
1593 v18 = 0; | |
1594 } | |
1595 else | |
1596 { | |
1597 v17 = (char *)&pObjectList->pObjects->uObjectID; | |
1598 while ( v16 != *(short *)v17 ) | |
1599 { | |
1600 ++v15; | |
1601 v17 += 56; | |
1602 if ( v15 >= (signed int)pObjectList->uNumObjects ) | |
1603 goto LABEL_24; | |
1604 } | |
1605 v18 = v15; | |
1606 } | |
315 | 1607 a1a.stru_24.SetIdentified(); |
0 | 1608 a1a.uObjectDescID = v18; |
377 | 1609 a1a.stru_24.uSpecEnchantmentType = v34; |
0 | 1610 goto LABEL_35; |
1611 } | |
1612 v14 = rand() % 3001 + 2000; | |
1613 } | |
1614 a1a.stru_24.uItemID = 199; | |
1615 LABEL_19: | |
1616 v34 = v14; | |
1617 goto LABEL_20; | |
1618 } | |
1619 v14 = rand() % 501 + 500; | |
1620 } | |
1621 a1a.stru_24.uItemID = 198; | |
1622 goto LABEL_19; | |
1623 } | |
1624 v14 = rand() % 101 + 100; | |
1625 } | |
1626 a1a.stru_24.uItemID = 197; | |
1627 goto LABEL_19; | |
1628 } | |
1629 result = a1a.stru_24.GenerateArtifact(); | |
1630 if ( !result ) | |
1631 return result; | |
1632 v23 = 0; | |
1633 v24 = pItemsTable->pItems[a1a.stru_24.uItemID].uSpriteID; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
1634 a1a.uType = pItemsTable->pItems[a1a.stru_24.uItemID].uSpriteID; |
0 | 1635 if ( (signed int)pObjectList->uNumObjects <= 0 ) |
1636 { | |
1637 LABEL_33: | |
1638 v26 = 0; | |
1639 } | |
1640 else | |
1641 { | |
1642 v25 = (char *)&pObjectList->pObjects->uObjectID; | |
1643 while ( v24 != *(short *)v25 ) | |
1644 { | |
1645 ++v23; | |
1646 v25 += 56; | |
1647 if ( v23 >= (signed int)pObjectList->uNumObjects ) | |
1648 goto LABEL_33; | |
1649 } | |
1650 v26 = v23; | |
1651 } | |
1652 a1a.uObjectDescID = v26; | |
1653 a1a.stru_24.Reset(); | |
472 | 1654 |
0 | 1655 LABEL_35: |
472 | 1656 a1a.vPosition.y = a2->vPosition.y; |
0 | 1657 a1a.uAttributes = 0; |
1658 a1a.uSoundID = 0; | |
1659 a1a.uFacing = 0; | |
472 | 1660 a1a.vPosition.z = a2->vPosition.z; |
1661 a1a.vPosition.x = a2->vPosition.x; | |
822 | 1662 a1a.spell_skill = 0; |
1663 a1a.spell_level = 0; | |
1664 a1a.spell_id = 0; | |
823 | 1665 a1a.spell_target_pid = 0; |
822 | 1666 a1a.spell_caster_pid = 0; |
0 | 1667 a1a.uSpriteFrameID = 0; |
472 | 1668 a1a.uSectorID = pIndoor->GetSector(a2->vPosition.x, a2->vPosition.y, a2->vPosition.z);; |
0 | 1669 return a1a.Create(0, 0, 0, 0); |
1670 } | |
1671 | |
1672 //----- (00450521) -------------------------------------------------------- | |
1673 signed int __fastcall sub_450521_ProllyDropItemAt(int ecx0, signed int a2, int a3, int a4, int a5, unsigned __int16 a6) | |
1674 { | |
1675 int v6; // edi@1 | |
1676 int v7; // esi@1 | |
1677 signed int v8; // edi@1 | |
1678 unsigned __int16 v9; // cx@1 | |
1679 char *v10; // edx@2 | |
1680 unsigned __int16 v11; // ax@5 | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
1681 SpriteObject a1; // [sp+8h] [bp-70h]@1 |
0 | 1682 |
1683 v6 = ecx0; | |
1684 v7 = a2; | |
1685 pItemsTable->GenerateItem(v6, v7, &a1.stru_24); | |
1686 v8 = 0; | |
1687 v9 = pItemsTable->pItems[a1.stru_24.uItemID].uSpriteID; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
1688 a1.uType = pItemsTable->pItems[a1.stru_24.uItemID].uSpriteID; |
0 | 1689 if ( (signed int)pObjectList->uNumObjects <= 0 ) |
1690 { | |
1691 LABEL_5: | |
1692 v11 = 0; | |
1693 } | |
1694 else | |
1695 { | |
1696 v10 = (char *)&pObjectList->pObjects->uObjectID; | |
1697 while ( v9 != *(short *)v10 ) | |
1698 { | |
1699 ++v8; | |
1700 v10 += 56; | |
1701 if ( v8 >= (signed int)pObjectList->uNumObjects ) | |
1702 goto LABEL_5; | |
1703 } | |
1704 v11 = v8; | |
1705 } | |
1706 a1.uObjectDescID = v11; | |
1707 a1.vPosition.y = a4; | |
1708 a1.vPosition.x = a3; | |
1709 a1.vPosition.z = a5; | |
1710 a1.uFacing = a6; | |
1711 a1.uAttributes = 0; | |
1712 a1.uSectorID = pIndoor->GetSector(a3, a4, a5); | |
1713 a1.uSpriteFrameID = 0; | |
1714 return a1.Create(0, 0, 0, 0); | |
1715 } | |
1716 | |
1717 //----- (0045063B) -------------------------------------------------------- | |
1718 int __fastcall sub_45063B(MapInfo *a1, int a2) | |
1719 { | |
1720 signed int v2; // edi@1 | |
1721 Actor *v3; // esi@2 | |
1722 signed __int64 v4; // qax@3 | |
1723 int result; // eax@8 | |
1724 int v6; // edi@11 | |
1725 int v7; // ebx@11 | |
1726 int v8; // edi@11 | |
1727 int v9; // ebx@12 | |
1728 int v10; // eax@12 | |
1729 char v11; // zf@16 | |
1730 int v12; // edi@20 | |
1731 int v13; // eax@20 | |
1732 int v14; // ebx@20 | |
1733 int v15; // eax@20 | |
1734 int v16; // eax@20 | |
1735 int v17; // eax@20 | |
1736 int v18; // eax@21 | |
1737 SpawnPointMM7 v19; // [sp+Ch] [bp-38h]@1 | |
1738 int v20; // [sp+24h] [bp-20h]@11 | |
1739 MapInfo *v21; // [sp+28h] [bp-1Ch]@1 | |
1740 int v22; // [sp+2Ch] [bp-18h]@3 | |
1741 int v23; // [sp+30h] [bp-14h]@11 | |
1742 int v24; // [sp+34h] [bp-10h]@1 | |
1743 unsigned int uFaceID; // [sp+38h] [bp-Ch]@10 | |
1744 int v26; // [sp+3Ch] [bp-8h]@11 | |
1745 int v27; // [sp+40h] [bp-4h]@11 | |
1746 | |
1747 v21 = a1; | |
1748 v24 = a2; | |
1749 v2 = 0; | |
1750 if ( (signed int)uNumActors <= 0 ) | |
1751 goto LABEL_8; | |
1202 | 1752 v3 = pActors.data(); |
0 | 1753 while ( 1 ) |
1754 { | |
1755 v22 = v3->pMonsterInfo.uID - 1; | |
1756 v4 = (signed __int64)((double)v22 * 0.3333333333333333); | |
1757 if ( (int)v4 != 40 ) | |
1758 { | |
1759 if ( (int)v4 != 41 && (int)v4 != 44 && v3->CanAct() ) | |
1760 break; | |
1761 } | |
1762 ++v2; | |
1763 ++v3; | |
1764 if ( v2 >= (signed int)uNumActors ) | |
1765 goto LABEL_8; | |
1766 } | |
1767 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor ) | |
1768 { | |
1769 v22 = 0; | |
1770 uFaceID = 0; | |
1771 while ( 1 ) | |
1772 { | |
1773 ++uFaceID; | |
1774 v6 = rand() % 1024 + 512; | |
1775 v7 = rand() % (signed int)stru_5C6E00->uIntegerDoublePi; | |
323 | 1776 v20 = stru_5C6E00->Cos(v7); |
0 | 1777 v23 = (unsigned __int64)(v20 * (signed __int64)v6) >> 16; |
1778 v19.vPosition.x = pParty->vPosition.x + v23; | |
323 | 1779 v20 = stru_5C6E00->Sin(v7); |
0 | 1780 v23 = (unsigned __int64)(v20 * (signed __int64)v6) >> 16; |
1781 v8 = 0; | |
1782 v19.uIndex = v24; | |
1783 v19.vPosition.y = v23 + pParty->vPosition.y; | |
1784 v19.vPosition.z = pParty->vPosition.z; | |
1785 v26 = 0; | |
1786 v27 = 0; | |
723 | 1787 v19.vPosition.z = ODM_GetFloorLevel( |
0 | 1788 v19.vPosition.x, |
1789 v23 + pParty->vPosition.y, | |
1790 pParty->vPosition.z, | |
1791 0, | |
1792 &v26, | |
1793 &v27, | |
1794 0); | |
1795 v23 = 0; | |
1796 if ( (signed int)pOutdoor->uNumBModels > 0 ) | |
1797 { | |
1798 while ( 1 ) | |
1799 { | |
1800 v9 = abs(v19.vPosition.y - pOutdoor->pBModels[v8].vBoundingCenter.y); | |
1801 v10 = abs(v19.vPosition.x - pOutdoor->pBModels[v8].vBoundingCenter.x); | |
322 | 1802 if ( int_get_vector_length(v10, v9, 0) < pOutdoor->pBModels[v8].sBoundingRadius + 256 ) |
0 | 1803 break; |
1804 ++v23; | |
1805 ++v8; | |
1806 if ( v23 >= (signed int)pOutdoor->uNumBModels ) | |
1807 goto LABEL_16; | |
1808 } | |
1809 v22 = 1; | |
1810 } | |
1811 LABEL_16: | |
1812 v11 = uFaceID == 100; | |
1813 if ( uFaceID >= 100 ) | |
1814 break; | |
1815 if ( v22 ) | |
1816 { | |
1817 v11 = uFaceID == 100; | |
1818 break; | |
1819 } | |
1820 } | |
1821 } | |
1822 else | |
1823 { | |
1824 v26 = 0; | |
1825 v22 = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z); | |
1826 do | |
1827 { | |
1828 ++v26; | |
1829 v12 = rand() % 512 + 256; | |
1830 v13 = rand(); | |
1831 v14 = v13 % (signed int)stru_5C6E00->uIntegerDoublePi; | |
323 | 1832 v15 = stru_5C6E00->Cos(v13 % (signed int)stru_5C6E00->uIntegerDoublePi); |
0 | 1833 v20 = v15; |
1834 v23 = (unsigned __int64)(v15 * (signed __int64)v12) >> 16; | |
1835 v19.vPosition.x = pParty->vPosition.x + v23; | |
323 | 1836 v16 = stru_5C6E00->Sin(v13 % (signed int)stru_5C6E00->uIntegerDoublePi); |
0 | 1837 v20 = v16; |
1838 v23 = (unsigned __int64)(v16 * (signed __int64)v12) >> 16; | |
1839 v19.vPosition.y = v23 + pParty->vPosition.y; | |
1840 v19.vPosition.z = pParty->vPosition.z; | |
1841 v19.uIndex = v24; | |
1842 v17 = pIndoor->GetSector(v19.vPosition.x, v23 + pParty->vPosition.y, pParty->vPosition.z); | |
1843 if ( v17 == v22 ) | |
1844 { | |
723 | 1845 v18 = BLV_GetFloorLevel(v19.vPosition.x, v19.vPosition.y, v19.vPosition.z, v17, &uFaceID); |
0 | 1846 v19.vPosition.z = v18; |
1847 if ( v18 != -30000 ) | |
1848 { | |
1849 if ( abs(v18 - pParty->vPosition.z) <= 1024 ) | |
1850 break; | |
1851 } | |
1852 } | |
1853 } | |
1854 while ( v26 < 100 ); | |
1855 v11 = v26 == 100; | |
1856 } | |
1857 if ( v11 ) | |
1858 { | |
1859 LABEL_8: | |
1860 result = 0; | |
1861 } | |
1862 else | |
1863 { | |
1864 SpawnEncounter(v21, &v19, 0, 0, 1); | |
1865 result = v24; | |
1866 } | |
1867 return result; | |
1868 } | |
1869 | |
1870 //----- (00450929) -------------------------------------------------------- | |
1871 int LevelDecoration::GetGlobalEvent() | |
1872 { | |
1873 LevelDecoration *v1; // esi@1 | |
1874 signed int v2; // eax@1 | |
1875 int v3; // eax@5 | |
1876 int v4; // eax@6 | |
1877 int v5; // eax@7 | |
1878 int v6; // eax@8 | |
1879 int v7; // eax@9 | |
1880 int result; // eax@14 | |
1881 int v9; // eax@18 | |
1882 int v10; // eax@19 | |
1883 int v11; // eax@20 | |
1884 int v12; // eax@21 | |
1885 int v13; // eax@22 | |
1886 | |
1887 v1 = this; | |
1888 rand(); | |
1889 v2 = v1->uDecorationDescID; | |
1890 if ( v2 > 208 ) | |
1891 { | |
1892 switch ( v2 ) | |
1893 { | |
1894 case 209: | |
1895 result = rand() % 7 + 183; | |
1896 break; | |
1897 case 210: | |
1898 result = 150; | |
1899 break; | |
1900 case 211: | |
1901 result = 151; | |
1902 break; | |
1903 case 212: | |
1904 result = 152; | |
1905 break; | |
1906 case 213: | |
1907 result = 153; | |
1908 break; | |
1909 case 214: | |
1910 result = 154; | |
1911 break; | |
1912 case 215: | |
1913 result = 155; | |
1914 break; | |
1915 case 216: | |
1916 result = 156; | |
1917 break; | |
1918 case 217: | |
1919 result = 157; | |
1920 break; | |
1921 case 218: | |
1922 result = 158; | |
1923 break; | |
1924 case 219: | |
1925 result = 159; | |
1926 break; | |
1927 case 220: | |
1928 result = 160; | |
1929 break; | |
1930 case 221: | |
1931 result = 161; | |
1932 break; | |
1933 default: | |
1934 goto LABEL_45; | |
1935 } | |
1936 } | |
1937 else | |
1938 { | |
1939 if ( v2 == 208 ) | |
1940 { | |
1941 result = rand() % 7 + 176; | |
1942 } | |
1943 else | |
1944 { | |
1945 if ( v2 > 24 ) | |
1946 { | |
1947 v9 = v2 - 34; | |
1948 if ( !v9 ) | |
1949 return rand() % 6 + 4; | |
1950 v10 = v9 - 150; | |
1951 if ( !v10 ) | |
1952 return 33; | |
1953 v11 = v10 - 3; | |
1954 if ( !v11 || (v12 = v11 - 3) == 0 ) | |
1955 return 37; | |
1956 v13 = v12 - 16; | |
1957 if ( !v13 ) | |
1958 return rand() % 7 + 162; | |
1959 if ( v13 == 1 ) | |
1960 return rand() % 7 + 169; | |
1961 } | |
1962 else | |
1963 { | |
1964 if ( v2 == 24 ) | |
1965 return 36; | |
1966 v3 = v2 - 4; | |
1967 if ( !v3 ) | |
1968 return 16; | |
1969 v4 = v3 - 1; | |
1970 if ( !v4 ) | |
1971 return 32; | |
1972 v5 = v4 - 1; | |
1973 if ( !v5 ) | |
1974 return rand() % 4 + 12; | |
1975 v6 = v5 - 5; | |
1976 if ( !v6 ) | |
1977 return 34; | |
1978 v7 = v6 - 2; | |
1979 if ( !v7 ) | |
1980 return 17; | |
1981 if ( v7 == 1 ) | |
1982 return 18; | |
1983 } | |
1984 LABEL_45: | |
1985 result = 0; | |
1986 } | |
1987 } | |
1988 return result; | |
1989 } | |
1990 | |
1991 //----- (00450AAA) -------------------------------------------------------- | |
1992 void RespawnGlobalDecorations() | |
1993 { | |
1994 memset(stru_5E4C90._decor_events, 0, 125); | |
1995 | |
1996 uint decorEventIdx = 0; | |
1997 for (uint i = 0; i < uNumLevelDecorations; ++i) | |
1998 { | |
1202 | 1999 auto decor = &pLevelDecorations[i]; |
0 | 2000 |
2001 if (!decor->field_16_event_id) | |
2002 { | |
2003 if (decor->IsInteractive()) | |
2004 { | |
2005 if (decorEventIdx < 124) | |
2006 { | |
2007 decor->_idx_in_stru123 = decorEventIdx + 75; | |
2008 stru_5E4C90._decor_events[decorEventIdx++] = decor->GetGlobalEvent(); | |
2009 } | |
2010 } | |
2011 } | |
2012 } | |
2013 } | |
2014 | |
2015 //----- (00450B0A) -------------------------------------------------------- | |
2016 bool __fastcall SpawnActor(unsigned int uMonsterID) | |
2017 { | |
2018 unsigned int v1; // ebx@1 | |
2019 bool result; // eax@2 | |
2020 MonsterDesc *v3; // esi@5 | |
2021 MonsterInfo *v4; // edi@5 | |
2022 Vec3_int_ v5; // ST08_12@5 | |
2023 unsigned int v6; // ecx@5 | |
2024 Actor *v7; // eax@7 | |
2025 Actor actor; // [sp+4h] [bp-350h]@5 | |
2026 Vec3_int_ pOut; // [sp+348h] [bp-Ch]@5 | |
2027 | |
2028 v1 = uMonsterID; | |
2029 if ( uNumActors == 499 ) | |
2030 { | |
2031 result = 0; | |
2032 } | |
2033 else | |
2034 { | |
2035 if ( (signed int)uMonsterID >= (signed int)pMonsterList->uNumMonsters ) | |
2036 v1 = 0; | |
2037 v3 = &pMonsterList->pMonsters[v1]; | |
2038 v4 = &pMonsterStats->pInfos[v1 + 1]; | |
2039 memset(&actor, 0, 0x344u); | |
2040 strcpy(actor.pActorName, v4->pName); | |
2041 actor.sCurrentHP = LOWORD(v4->uHP); | |
2042 memcpy(&actor.pMonsterInfo, &pMonsterStats->pInfos[v1 + 1], 0x58u); | |
2043 actor.word_000086_some_monster_id = v1 + 1; | |
2044 actor.uActorRadius = v3->uMonsterRadius; | |
2045 actor.uActorHeight = v3->uMonsterHeight; | |
2046 actor.uMovementSpeed = v3->uMovementSpeed; | |
2047 v5 = pParty->vPosition; | |
2048 Vec3_int_::Rotate(200, pParty->sRotationY, 0, v5, &pOut.x, &pOut.z, &pOut.y); | |
2049 actor.vInitialPosition.x = pOut.x; | |
2050 actor.vPosition.x = pOut.x; | |
2051 actor.uTetherDistance = 256; | |
2052 actor.vInitialPosition.y = LOWORD(pOut.z); | |
2053 actor.vPosition.y = LOWORD(pOut.z); | |
2054 actor.vInitialPosition.z = LOWORD(pOut.y); | |
2055 actor.vPosition.z = LOWORD(pOut.y); | |
2056 pSprites_LOD->DeleteSomeSprites(); | |
2057 pPaletteManager->ResetNonTestLocked(); | |
2058 v6 = uNumActors - 1; | |
2059 if ( dword_5C6DF8 == 1 ) | |
2060 { | |
2061 dword_5C6DF8 = 0; | |
2062 v6 = uNumActors++; | |
2063 } | |
2064 v7 = &pActors[v6]; | |
2065 memcpy(v7, &actor, 0x344u); | |
2066 v7->PrepareSprites(1); | |
2067 result = 1; | |
2068 } | |
2069 return result; | |
2070 } | |
2071 // 5C6DF8: using guessed type int dword_5C6DF8; | |
2072 | |
2073 //----- (00450DA3) -------------------------------------------------------- | |
2074 int __cdecl GetAlertStatus() | |
2075 { | |
2076 int result; // eax@2 | |
2077 | |
2078 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor ) | |
2079 result = pOutdoor->ddm.field_C_alert; | |
2080 else | |
2081 result = uCurrentlyLoadedLevelType == LEVEL_Outdoor ? pIndoor->dlv.field_C_alert : 0; | |
2082 return result; | |
2083 } | |
2084 | |
2085 //----- (00450DDE) -------------------------------------------------------- | |
2086 stru350 *stru350::_450DDE() | |
2087 { | |
2088 _450DF1(&stru_4E82A4, &stru_4E82A4); | |
2089 return this; | |
2090 } | |
2091 | |
2092 //----- (00450DF1) -------------------------------------------------------- | |
2093 bool stru350::_450DF1(const stru355 *p1, const stru355 *p2) | |
2094 { | |
2095 //stru350 *v3; // esi@1 | |
2096 //void *result; // eax@1 | |
2097 unsigned int v5; // ecx@2 | |
2098 int v6; // edi@2 | |
2099 int v7; // edx@2 | |
2100 unsigned int v8; // ecx@8 | |
2101 int v9; // edi@8 | |
2102 int v10; // edx@8 | |
2103 int v11; // ecx@12 | |
2104 int v12; // edi@12 | |
2105 unsigned int v13; // ecx@12 | |
2106 int v14; // edx@12 | |
2107 int v15; // ecx@16 | |
2108 unsigned int v16; // edx@16 | |
2109 int v17; // ecx@16 | |
2110 int v18; // edi@16 | |
2111 char v19; // zf@20 | |
2112 unsigned int v20; // ecx@21 | |
2113 int v21; // edi@21 | |
2114 int v22; // edx@21 | |
2115 unsigned int v23; // ecx@27 | |
2116 int v24; // edi@27 | |
2117 int v25; // edx@27 | |
2118 int v26; // ecx@31 | |
2119 int v27; // edi@31 | |
2120 unsigned int v28; // ecx@31 | |
2121 int v29; // edx@31 | |
2122 int v30; // ebx@35 | |
2123 int v31; // ecx@35 | |
2124 int v32; // edi@35 | |
2125 int v33; // edx@35 | |
2126 unsigned int i; // ecx@35 | |
2127 int v35; // ecx@39 | |
2128 unsigned int v36; // edx@39 | |
2129 int v37; // ecx@39 | |
2130 int v38; // ebx@39 | |
2131 | |
2132 //v3 = this; | |
2133 memcpy(&field_0, p1, sizeof(stru355)); | |
2134 memcpy(&field_20, p2, sizeof(stru355)); | |
2135 //result = memcpy(&v3->field_20, p2, 0x20u); | |
2136 //LOBYTE(result) = 1; | |
2137 if (field_0.field_4 & 1) | |
2138 { | |
2139 v5 = field_0.field_1C; | |
2140 v6 = 0; | |
2141 v7 = 0; | |
2142 while ( !(v5 & 1) ) | |
2143 { | |
2144 ++v6; | |
2145 v5 >>= 1; | |
2146 } | |
2147 do | |
2148 { | |
2149 v5 >>= 1; | |
2150 ++v7; | |
2151 } | |
2152 while ( v5 & 1 ); | |
2153 field_40 = 32 - v7 - v6; | |
2154 } | |
2155 else | |
2156 { | |
2157 field_40 = 0; | |
2158 } | |
2159 v8 = field_0.field_10; | |
2160 v9 = 0; | |
2161 v10 = 0; | |
2162 while ( !(v8 & 1) ) | |
2163 { | |
2164 ++v9; | |
2165 v8 >>= 1; | |
2166 } | |
2167 do | |
2168 { | |
2169 v8 >>= 1; | |
2170 ++v10; | |
2171 } | |
2172 while ( v8 & 1 ); | |
2173 v11 = 24 - v10 - v9; | |
2174 v12 = 0; | |
2175 field_48 = v11; | |
2176 v13 = field_0.field_14; | |
2177 v14 = 0; | |
2178 while ( !(v13 & 1) ) | |
2179 { | |
2180 ++v12; | |
2181 v13 >>= 1; | |
2182 } | |
2183 do | |
2184 { | |
2185 v13 >>= 1; | |
2186 ++v14; | |
2187 } | |
2188 while ( v13 & 1 ); | |
2189 v15 = 16 - v14; | |
2190 v16 = field_0.field_18; | |
2191 field_50 = v15 - v12; | |
2192 v17 = 0; | |
2193 v18 = 0; | |
2194 while ( !(v16 & 1) ) | |
2195 { | |
2196 ++v17; | |
2197 v16 >>= 1; | |
2198 } | |
2199 do | |
2200 { | |
2201 v16 >>= 1; | |
2202 ++v18; | |
2203 } | |
2204 while ( v16 & 1 ); | |
2205 v19 = (field_20.field_4 & 1) == 0; | |
2206 field_58 = v17 - v18 + 8; | |
2207 if ( v19 ) | |
2208 { | |
2209 field_44 = 0; | |
2210 } | |
2211 else | |
2212 { | |
2213 v20 = field_20.field_1C; | |
2214 v21 = 0; | |
2215 v22 = 0; | |
2216 while ( !(v20 & 1) ) | |
2217 { | |
2218 ++v21; | |
2219 v20 >>= 1; | |
2220 } | |
2221 do | |
2222 { | |
2223 v20 >>= 1; | |
2224 ++v22; | |
2225 } | |
2226 while ( v20 & 1 ); | |
2227 field_44 = 32 - v22 - v21; | |
2228 } | |
2229 v23 = field_20.field_10; | |
2230 v24 = 0; | |
2231 v25 = 0; | |
2232 while ( !(v23 & 1) ) | |
2233 { | |
2234 ++v24; | |
2235 v23 >>= 1; | |
2236 } | |
2237 do | |
2238 { | |
2239 v23 >>= 1; | |
2240 ++v25; | |
2241 } | |
2242 while ( v23 & 1 ); | |
2243 v26 = 24 - v25 - v24; | |
2244 v27 = 0; | |
2245 field_4C = v26; | |
2246 v28 = field_20.field_14; | |
2247 v29 = 0; | |
2248 while ( !(v28 & 1) ) | |
2249 { | |
2250 ++v27; | |
2251 v28 >>= 1; | |
2252 } | |
2253 do | |
2254 { | |
2255 v28 >>= 1; | |
2256 ++v29; | |
2257 } | |
2258 while ( v28 & 1 ); | |
2259 v30 = 0; | |
2260 v31 = 16 - v29 - v27; | |
2261 v32 = field_20.field_18; | |
2262 field_54 = v31; | |
2263 v33 = 0; | |
2264 for ( i = v32; !(i & 1); i >>= 1 ) | |
2265 ++v30; | |
2266 do | |
2267 { | |
2268 i >>= 1; | |
2269 ++v33; | |
2270 } | |
2271 while ( i & 1 ); | |
2272 v35 = 32 - v33; | |
2273 v36 = v32; | |
2274 field_5C = v35 - v30; | |
2275 v37 = 0; | |
2276 v38 = 0; | |
2277 while ( !(v36 & 1) ) | |
2278 { | |
2279 ++v37; | |
2280 v36 >>= 1; | |
2281 } | |
2282 do | |
2283 { | |
2284 v36 >>= 1; | |
2285 ++v38; | |
2286 } | |
2287 while ( v36 & 1 ); | |
2288 field_5C = v37 - v38 + 8; | |
2289 return true; | |
2290 } | |
2291 | |
2292 //----- (00450F55) -------------------------------------------------------- | |
2293 unsigned int stru350::_450F55(int a2) | |
2294 { | |
2295 int v2 = a2 & stru_4E82A4.field_1C; | |
2296 if (field_20.field_4 & 1) | |
2297 v2 = (unsigned int)v2 >> this->field_44; | |
2298 return v2 & field_20.field_1C | | |
2299 field_20.field_10 & ((a2 & (unsigned int)stru_4E82A4.field_10) >> field_4C) | | |
2300 field_20.field_14 & ((a2 & (unsigned int)stru_4E82A4.field_14) >> field_54) | | |
2301 field_20.field_18 & ((a2 & (unsigned int)stru_4E82A4.field_18) >> field_5C); | |
2302 } | |
2303 | |
2304 //----- (00450FB1) -------------------------------------------------------- | |
2305 int stru350::_450FB1(int a2) | |
2306 { | |
2307 int v2 = 0; | |
2308 int v4 = field_0.field_4 & 1; | |
2309 if ( v4 ) | |
2310 v2 = a2 & field_0.field_1C; | |
2311 if ( v4 ) | |
2312 v2 <<= field_40; | |
2313 return v2 | ((a2 & field_0.field_10) << field_48) | ((a2 & field_0.field_14) << field_50) | ((a2 & field_0.field_18) << field_58); | |
2314 } | |
2315 | |
2316 //----- (00452442) -------------------------------------------------------- | |
2317 unsigned int __fastcall sub_452442(unsigned __int16 a1, unsigned __int16 a2, int a3, int a4) | |
2318 { | |
2319 int v4; // ebx@0 | |
2320 __int16 v5; // ST14_2@1 | |
2321 __int16 v6; // dx@1 | |
2322 int v7; // ecx@1 | |
2323 __int16 v8; // ST10_2@1 | |
2324 int v9; // edi@1 | |
2325 unsigned __int16 v10; // dh@1@1 | |
2326 int v11; // ebx@1 | |
2327 int v12; // ebx@1 | |
2328 __int16 a3a; // [sp+1Ch] [bp+8h]@1 | |
2329 | |
2330 v5 = a2 >> 2; | |
2331 v6 = (unsigned __int16)a4 >> 2; | |
2332 v8 = a1 >> 2; | |
2333 a3a = (unsigned __int16)a3 >> 2; | |
2334 LOWORD(v7) = a3a; | |
2335 v9 = v7; | |
2336 LOWORD(v4) = ((unsigned __int16)a4 >> 2) & 0xE0; | |
2337 LOWORD(v7) = a3a & 0xE0; | |
2338 LOWORD(v9) = v9 & 0x1C00; | |
2339 v11 = v7 + v4; | |
2340 LOWORD(v7) = v5 & 0xE0; | |
2341 v12 = v7 + v11; | |
2342 LOWORD(v7) = v8 & 0xE0; | |
1409
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|
2343 __debugbreak(); // warning C4700: uninitialized local variable 'v10' used |
848 | 2344 return (PID_TYPE(v8) + PID_TYPE(v5) + PID_TYPE(a3a) + PID_TYPE(v6)) | (v7 + v12) | ((v8 & 0x1C00) |
0 | 2345 + (v5 & 0x1C00) |
2346 + v9 | |
2347 + (__PAIR__(v10, (unsigned __int16)a4 >> 2) & 0x1C00)); | |
2348 } | |
2349 | |
2350 //----- (0045281E) -------------------------------------------------------- | |
2351 // Calculates atan2(y/x) | |
2352 // return value: angle in integer format (multiplier of Pi/1024) | |
2353 unsigned int stru193_math::Atan2(int x, int y) | |
2354 { | |
2355 signed int quadrant; | |
2356 __int64 dividend; | |
2357 int quotient; | |
2358 int lowIdx; | |
2359 int highIdx; | |
2360 int angle; | |
2361 | |
2362 auto X = x; | |
2363 auto Y = y; | |
2364 | |
2365 if ( abs(X) < 65536 ) | |
2366 { | |
2367 if ( (abs(Y) >> 15) >= abs(X) ) | |
2368 X = 0; | |
2369 } | |
2370 | |
2371 if ( !X ) | |
2372 { | |
2373 if ( Y > 0 ) | |
2374 { | |
2375 return uIntegerHalfPi; //Pi/2 | |
2376 } | |
2377 else | |
2378 { | |
2379 return uIntegerHalfPi + uIntegerPi; //3*(Pi/2) | |
2380 } | |
2381 } | |
2382 | |
2383 if ( Y ) | |
2384 { | |
2385 if ( X < 0 ) | |
2386 { | |
2387 X = -X; | |
2388 if ( Y > 0 ) | |
2389 { | |
2390 quadrant = 4; | |
2391 } | |
2392 else | |
2393 { | |
2394 quadrant = 3; | |
2395 } | |
2396 } | |
2397 else | |
2398 { | |
2399 if ( Y > 0 ) | |
2400 { | |
2401 quadrant = 1; | |
2402 } | |
2403 else | |
2404 { | |
2405 quadrant = 2; | |
2406 } | |
2407 } | |
2408 | |
2409 if ( Y < 0 ) | |
2410 Y = -Y; | |
2411 | |
2412 LODWORD(dividend) = Y << 16; | |
2413 HIDWORD(dividend) = Y >> 16; | |
2414 quotient = dividend / X; | |
2415 | |
2416 //looks like binary search | |
2417 { | |
2418 int i; | |
2419 highIdx = uIntegerHalfPi; | |
2420 lowIdx = 0; | |
2421 | |
2422 for (i = 0; i < 6; ++i) | |
2423 { | |
2424 if (quotient <= pTanTable[(lowIdx + highIdx) / 2]) | |
2425 highIdx = (lowIdx + highIdx) / 2; | |
2426 else | |
2427 lowIdx = (lowIdx + highIdx) / 2; | |
2428 } | |
2429 } | |
2430 | |
2431 angle = lowIdx + 1; | |
2432 while ( angle < (highIdx - 1) && quotient >= pTanTable[angle] ) | |
2433 ++angle; | |
2434 | |
2435 switch (quadrant) | |
2436 { | |
2437 case 1: //X > 0, Y > 0 | |
2438 return angle; | |
2439 | |
2440 case 2: //X > 0, Y < 0 | |
2441 return uIntegerDoublePi - angle; //2*Pi - angle | |
2442 | |
2443 case 3: //X > 0, Y < 0 | |
2444 return uIntegerPi + angle; //Pi + angle | |
2445 | |
2446 case 4: //X < 0, Y > 0 | |
2447 return uIntegerPi - angle; //Pi - angle | |
2448 } | |
2449 | |
2450 //should newer get here | |
2451 return 0; | |
2452 } | |
2453 | |
2454 if ( X < 0 ) //Y == 0, X < 0 | |
2455 return uIntegerPi; | |
2456 | |
2457 return 0; | |
2458 } | |
2459 | |
2460 //----- (00452969) -------------------------------------------------------- | |
2461 stru193_math::stru193_math() | |
2462 { | |
2463 double v3; // ST18_8@2 | |
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|
2464 |
0 | 2465 this->pTanTable[0] = 0; |
2466 this->pCosTable[0] = 65536; | |
2467 this->pInvCosTable[0] = 65536; | |
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|
2468 for(int i = 1; i < (signed int)this->uIntegerHalfPi; i++) |
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diff
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|
2469 { |
0d6c7ff3cddd
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parents:
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diff
changeset
|
2470 v3 = (double)i * 3.141592653589793 / (double)uIntegerPi; |
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diff
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|
2471 pTanTable[i] = (signed __int64)(tan(v3) * (double)this->pCosTable[0] + 0.5); |
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diff
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|
2472 pCosTable[i] = (signed __int64)(cos(v3) * (double)this->pCosTable[0] + 0.5); |
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diff
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|
2473 pInvCosTable[i] = (signed __int64)(1.0 / cos(v3) * (double)this->pCosTable[0] + 0.5); |
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|
2474 } |
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|
2475 for(int i = this->uIntegerHalfPi; i < 520; i++) |
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|
2476 { |
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diff
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|
2477 this->pTanTable[i] = 0xEFFFFFFFu; |
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|
2478 this->pCosTable[i] = 0; |
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|
2479 this->pInvCosTable[i] = 0xEFFFFFFFu; |
0 | 2480 } |
2481 } | |
2482 | |
2483 //----- (00452A9E) -------------------------------------------------------- | |
295 | 2484 int integer_sqrt(int val) |
0 | 2485 { |
2486 signed int result; // eax@2 | |
295 | 2487 unsigned int v2; // edx@3 |
271 | 2488 unsigned int v3; // edi@3 |
2489 //signed int v4; // ebx@3 | |
0 | 2490 int v5; // esi@4 |
2491 | |
295 | 2492 if (val < 1) |
2493 return val; | |
271 | 2494 |
2495 | |
0 | 2496 v2 = 0; |
295 | 2497 v3 = val; |
0 | 2498 result = 0; |
271 | 2499 //v4 = 16; |
2500 for (uint i = 0; i < 16; ++i) | |
2501 { | |
0 | 2502 result *= 2; |
271 | 2503 v2 = (v3 >> 30) | 4 * v2; |
0 | 2504 v5 = 2 * result + 1; |
2505 v3 *= 4; | |
295 | 2506 if ( v2 >= v5 ) |
0 | 2507 { |
2508 ++result; | |
2509 v2 -= v5; | |
2510 } | |
271 | 2511 //--v4; |
2512 } | |
2513 //while ( v4 ); | |
295 | 2514 if ( val - result * result >= (unsigned int)(result - 1) ) |
0 | 2515 ++result; |
295 | 2516 return result; |
0 | 2517 } |
2518 | |
2519 //----- (00452AE2) -------------------------------------------------------- | |
2520 int __fastcall MakeColorMaskFromBitDepth(int a1) | |
2521 { | |
2522 signed __int64 v1; // qax@1 | |
2523 | |
2524 v1 = 4294967296i64; | |
2525 if ( a1 > 0 ) | |
2526 { | |
2527 do | |
2528 { | |
2529 LODWORD(v1) = HIDWORD(v1) + v1; | |
2530 HIDWORD(v1) *= 2; | |
2531 --a1; | |
2532 } | |
2533 while ( a1 ); | |
2534 } | |
2535 return v1; | |
2536 } | |
2537 | |
2538 //----- (00452AF3) -------------------------------------------------------- | |
2539 void __fastcall fill_pixels_fast(unsigned int a1, unsigned __int16 *pPixels, unsigned int uNumPixels) | |
2540 { | |
2541 void *v3; // edi@1 | |
2542 unsigned int v4; // eax@1 | |
2543 unsigned __int16 *v5; // edi@3 | |
2544 unsigned int i; // ecx@3 | |
2545 | |
2546 v3 = pPixels; | |
2547 v4 = a1 | (a1 << 16); | |
2548 if ( (unsigned __int8)pPixels & 2 ) // first 2 pixels | |
2549 { | |
2550 *pPixels = v4; | |
2551 v3 = pPixels + 1; | |
2552 --uNumPixels; | |
2553 } | |
2554 memset32(v3, v4, uNumPixels >> 1); // 4 pixels at once | |
2555 v5 = (unsigned __int16 *)((char *)v3 + 4 * (uNumPixels >> 1)); | |
2556 for ( i = uNumPixels & 1; i; --i ) // leftover pixels | |
2557 { | |
2558 *v5 = v4; | |
2559 ++v5; | |
2560 } | |
2561 } | |
2562 | |
2563 //----- (00452B2E) -------------------------------------------------------- | |
2564 int __fastcall GetDiceResult(unsigned int uNumDice, unsigned int uDiceSides) | |
2565 { | |
2566 signed int v2; // edi@1 | |
2567 int v3; // esi@1 | |
2568 int result; // eax@2 | |
2569 unsigned int v5; // ebx@4 | |
2570 | |
2571 v2 = uDiceSides; | |
2572 v3 = 0; | |
2573 if ( uDiceSides ) | |
2574 { | |
2575 if ( (signed int)uNumDice > 0 ) | |
2576 { | |
2577 v5 = uNumDice; | |
2578 do | |
2579 { | |
2580 --v5; | |
2581 v3 += rand() % v2 + 1; | |
2582 } | |
2583 while ( v5 ); | |
2584 } | |
2585 result = v3; | |
2586 } | |
2587 else | |
2588 { | |
2589 result = 0; | |
2590 } | |
2591 return result; | |
2592 } | |
2593 | |
2594 //----- (00453F62) -------------------------------------------------------- | |
2595 void MapStats::Initialize() | |
2596 { | |
237 | 2597 char work_str[32]; // [sp+Ch] [bp-34h]@3 |
2598 int work_str_pos; | |
2599 int work_str_len; | |
2600 int i; | |
2601 char* test_string; | |
2602 unsigned char c; | |
2603 bool break_loop; | |
2604 unsigned int temp_str_len; | |
2605 char* tmp_pos; | |
2606 int decode_step; | |
2607 int item_counter; | |
2608 | |
0 | 2609 if ( pMapStatsTXT_Raw ) |
2610 pAllocator->FreeChunk(pMapStatsTXT_Raw); | |
237 | 2611 pMapStatsTXT_Raw = NULL; |
0 | 2612 pMapStatsTXT_Raw = (char *)pEvents_LOD->LoadRaw("MapStats.txt", 0); |
2613 strtok(pMapStatsTXT_Raw, "\r"); | |
237 | 2614 strtok(NULL, "\r"); |
2615 strtok(NULL, "\r"); | |
2616 | |
2617 for (i=1; i<77; ++i) | |
2618 { | |
2619 test_string = strtok(NULL, "\r") + 1; | |
2620 break_loop = false; | |
2621 decode_step=0; | |
2622 do | |
2623 { | |
2624 c = *(unsigned char*)test_string; | |
2625 temp_str_len = 0; | |
2626 while((c!='\t')&&(c>0)) | |
2627 { | |
2628 ++temp_str_len; | |
2629 c=test_string[temp_str_len]; | |
2630 } | |
2631 tmp_pos=test_string+temp_str_len; | |
2632 if (*tmp_pos == 0) | |
2633 break_loop = true; | |
2634 *tmp_pos = 0; | |
2635 if (temp_str_len) | |
2636 { | |
2637 switch (decode_step) | |
2638 { | |
2639 case 1: | |
2640 pInfos[i].pName = RemoveQuotes(test_string); | |
2641 break; | |
2642 case 2: | |
2643 pInfos[i].pFilename = RemoveQuotes(test_string); | |
2644 break; | |
2645 case 3: | |
2646 pInfos[i].uNumResets = atoi(test_string); | |
2647 break; | |
2648 case 4: | |
2649 pInfos[i].uFirstVisitedAt = atoi(test_string); | |
2650 break; | |
2651 case 5: | |
2652 pInfos[i]._per = atoi(test_string); | |
2653 break; | |
2654 case 6: | |
2655 pInfos[i].uRespawnIntervalDays = atoi(test_string); | |
2656 break; | |
2657 case 7: | |
2658 pInfos[i]._alert_days = atoi(test_string); | |
2659 break; | |
2660 case 8: | |
2661 pInfos[i]._steal_perm = atoi(test_string); | |
2662 break; | |
2663 case 9: | |
2664 pInfos[i].LockX5 = atoi(test_string); | |
2665 break; | |
2666 case 10: | |
2667 pInfos[i].Trap_D20 = atoi(test_string); | |
2668 break; | |
2669 case 11: | |
2670 pInfos[i].Treasure_prob = atoi(test_string); | |
2671 break; | |
2672 case 12: | |
2673 pInfos[i].Encounter_percent = atoi(test_string); | |
2674 break; | |
2675 case 13: | |
2676 pInfos[i].EncM1percent = atoi(test_string); | |
2677 break; | |
2678 case 14: | |
2679 pInfos[i].EncM2percent = atoi(test_string); | |
2680 break; | |
2681 case 15: | |
2682 pInfos[i].EncM3percent = atoi(test_string); | |
2683 break; | |
2684 case 16: | |
2685 pInfos[i].pEncounterMonster1Texture = RemoveQuotes(test_string); | |
2686 break; | |
2687 case 18: | |
2688 pInfos[i].Dif_M1 = atoi(test_string); | |
2689 break; | |
2690 case 19: | |
2691 pInfos[i].uEncounterMonster1AtLeast = 1; | |
2692 pInfos[i].uEncounterMonster1AtMost = 1; | |
2693 strcpy(work_str, test_string); | |
2694 work_str_pos = 0; | |
2695 work_str_len=strlen(work_str); | |
2696 if (work_str_len ) | |
2697 { | |
2698 while (work_str[work_str_pos] != '-' ) | |
2699 { | |
2700 ++work_str_pos; | |
2701 if (work_str_pos >= work_str_len ) | |
2702 break; | |
2703 } | |
2704 work_str[work_str_pos] = 0; | |
2705 pInfos[i].uEncounterMonster1AtLeast = atoi(work_str); | |
2706 if ( work_str_pos < work_str_len ) | |
2707 pInfos[i].uEncounterMonster1AtMost = atoi(&work_str[work_str_pos + 1]); | |
2708 else | |
2709 pInfos[i].uEncounterMonster1AtMost = pInfos[i].uEncounterMonster1AtLeast; | |
2710 } | |
2711 break; | |
2712 case 20: | |
2713 pInfos[i].pEncounterMonster2Texture = RemoveQuotes(test_string); | |
2714 break; | |
2715 case 22: | |
2716 pInfos[i].Dif_M2 = atoi(test_string); | |
2717 break; | |
2718 case 23: | |
2719 pInfos[i].uEncounterMonster2AtLeast = 1; | |
2720 pInfos[i].uEncounterMonster2AtMost = 1; | |
2721 strcpy(work_str, test_string); | |
2722 work_str_pos = 0; | |
2723 work_str_len=strlen(work_str); | |
2724 if (work_str_len ) | |
2725 { | |
2726 while (work_str[work_str_pos] != '-' ) | |
2727 { | |
2728 ++work_str_pos; | |
2729 if (work_str_pos >= work_str_len ) | |
2730 break; | |
2731 } | |
2732 work_str[work_str_pos] = 0; | |
2733 pInfos[i].uEncounterMonster2AtLeast = atoi(work_str); | |
2734 if ( work_str_pos < work_str_len ) | |
2735 pInfos[i].uEncounterMonster2AtMost = atoi(&work_str[work_str_pos + 1]); | |
2736 else | |
2737 pInfos[i].uEncounterMonster2AtMost = pInfos[i].uEncounterMonster2AtLeast; | |
2738 } | |
2739 break; | |
2740 case 24: | |
2741 pInfos[i].pEncounterMonster3Texture = RemoveQuotes(test_string); | |
2742 break; | |
2743 case 26: | |
2744 pInfos[i].Dif_M3 = atoi(test_string); | |
2745 break; | |
2746 case 27: | |
2747 pInfos[i].uEncounterMonster3AtLeast = 1; | |
2748 pInfos[i].uEncounterMonster3AtMost = 1; | |
2749 strcpy(work_str, test_string); | |
2750 work_str_pos = 0; | |
2751 work_str_len=strlen(work_str); | |
2752 if (work_str_len ) | |
2753 { | |
2754 while (work_str[work_str_pos] != '-' ) | |
2755 { | |
2756 ++work_str_pos; | |
2757 if (work_str_pos >= work_str_len ) | |
2758 break; | |
2759 } | |
2760 work_str[work_str_pos] = 0; | |
2761 pInfos[i].uEncounterMonster3AtLeast = atoi(work_str); | |
2762 if ( work_str_pos < work_str_len ) | |
2763 pInfos[i].uEncounterMonster3AtMost = atoi(&work_str[work_str_pos + 1]); | |
2764 else | |
2765 pInfos[i].uEncounterMonster3AtMost = pInfos[i].uEncounterMonster3AtLeast; | |
2766 } | |
2767 break; | |
2768 case 28: | |
2769 pInfos[i].uRedbookTrackID = atoi(test_string); | |
2770 break; | |
2771 case 29: | |
2772 { | |
2773 if ( !strcmp(test_string, "CAVE") ) | |
2774 { | |
2775 pInfos[i].uEAXEnv = 8; | |
2776 break; | |
2777 } | |
2778 if ( !strcmp(test_string, "STONEROOM") ) | |
2779 { | |
2780 pInfos[i].uEAXEnv = 5; | |
2781 break; | |
2782 } | |
2783 if ( !strcmp(test_string, "MOUNTAINS") ) | |
2784 { | |
2785 pInfos[i].uEAXEnv = 17; | |
2786 break; | |
2787 } | |
2788 if ( !strcmp(test_string, "PLAIN") ) | |
2789 { | |
2790 pInfos[i].uEAXEnv = 19; | |
2791 break; | |
2792 } | |
2793 if ( !strcmp(test_string, "FOREST") ) | |
2794 { | |
2795 pInfos[i].uEAXEnv = 15; | |
2796 break; | |
2797 } | |
2798 if ( !strcmp(test_string, "CITY") ) | |
2799 { | |
2800 pInfos[i].uEAXEnv = 16; | |
2801 break; | |
2802 } | |
2803 if ( !strcmp(test_string, "UNDERWATER") ) | |
2804 { | |
2805 pInfos[i].uEAXEnv = 22; | |
2806 break; | |
2807 } | |
2808 if ( !strcmp(test_string, "ARENA") ) | |
2809 { | |
2810 pInfos[i].uEAXEnv = 9; | |
2811 break; | |
2812 } | |
2813 if ( !strcmp(test_string, "GENERIC") ) | |
2814 { | |
2815 pInfos[i].uEAXEnv = 0; | |
2816 break; | |
2817 } | |
2818 if ( !strcmp(test_string, "PADDEDCELL") ) | |
2819 { | |
2820 pInfos[i].uEAXEnv = 1; | |
2821 break; | |
2822 } | |
2823 if ( !strcmp(test_string, "ROOM") ) | |
2824 { | |
2825 pInfos[i].uEAXEnv = 2; | |
2826 break; | |
2827 } | |
2828 if ( !strcmp(test_string, "BATHROOM") ) | |
2829 { | |
2830 pInfos[i].uEAXEnv = 3; | |
2831 break; | |
2832 } | |
2833 if ( !strcmp(test_string, "LIVINGROOM") ) | |
2834 { | |
2835 pInfos[i].uEAXEnv = 4; | |
2836 break; | |
2837 } | |
2838 if ( !strcmp(test_string, "AUDITORIUM") ) | |
2839 { | |
2840 pInfos[i].uEAXEnv = 6; | |
2841 break; | |
2842 } | |
2843 if ( !strcmp(test_string, "CONCERTHALL") ) | |
2844 { | |
2845 pInfos[i].uEAXEnv = 7; | |
2846 break; | |
2847 } | |
2848 if ( !strcmp(test_string, "HANGAR") ) | |
2849 { | |
2850 pInfos[i].uEAXEnv = 10; | |
2851 break; | |
2852 } | |
2853 if ( !strcmp(test_string, "CARPETEDHALLWAY") ) | |
2854 { | |
2855 pInfos[i].uEAXEnv = 11; | |
2856 break; | |
2857 } | |
2858 if ( !strcmp(test_string, "HALLWAY") ) | |
2859 { | |
2860 pInfos[i].uEAXEnv = 12; | |
2861 break; | |
2862 } | |
2863 if ( !strcmp(test_string, "STONECORRIDOR") ) | |
2864 { | |
2865 pInfos[i].uEAXEnv = 13; | |
2866 break; | |
2867 } | |
2868 if ( !strcmp(test_string, "ALLEY") ) | |
2869 { | |
2870 pInfos[i].uEAXEnv = 14; | |
2871 break; | |
2872 } | |
2873 if ( !strcmp(test_string, "QUARRY") ) | |
2874 { | |
2875 pInfos[i].uEAXEnv = 18; | |
2876 break; | |
2877 } | |
2878 if ( !strcmp(test_string, "PARKINGLOT") ) | |
2879 { | |
2880 pInfos[i].uEAXEnv = 20; | |
2881 break; | |
2882 } | |
2883 if ( !strcmp(test_string, "SEWERPIPE") ) | |
2884 { | |
2885 pInfos[i].uEAXEnv = 21; | |
2886 break; | |
2887 } | |
2888 if ( !strcmp(test_string, "DRUGGED") ) | |
2889 { | |
2890 pInfos[i].uEAXEnv = 23; | |
2891 break; | |
2892 } | |
2893 if ( !strcmp(test_string, "DIZZY") ) | |
2894 { | |
2895 pInfos[i].uEAXEnv = 24; | |
2896 break; | |
2897 } | |
2898 if ( !strcmp(test_string, "PSYCHOTIC") ) | |
2899 { | |
2900 pInfos[i].uEAXEnv = 25; | |
2901 break; | |
2902 } | |
2903 pInfos[i].uEAXEnv = 26; | |
2904 | |
2905 } | |
2906 break; | |
2907 } | |
2908 } | |
2909 else | |
2910 { | |
2911 break_loop = true; | |
2912 } | |
2913 ++decode_step; | |
2914 test_string=tmp_pos+1; | |
2915 } while ((decode_step<31)&&!break_loop); | |
2916 } | |
2917 | |
2918 uNumMaps = 77; | |
0 | 2919 } |
2920 // 453F62: using guessed type char Str[32]; | |
2921 | |
2922 //----- (004547A3) -------------------------------------------------------- | |
767 | 2923 MAP_TYPE MapStats::GetMapInfo(const char *Str2) |
2924 { | |
2925 assert(uNumMaps >= 2); | |
2926 | |
2927 for (uint i = 1; i < uNumMaps; ++i) | |
1165
29a8defbad9e
temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Grumpy7
parents:
1150
diff
changeset
|
2928 if (!_stricmp(pInfos[i].pFilename, Str2)) |
767 | 2929 return (MAP_TYPE)i; |
2930 | |
2931 assert(false && "Map not found!"); | |
0 | 2932 } |
2933 | |
2934 //----- (004547E4) -------------------------------------------------------- | |
2935 void FactionTable::Initialize() | |
2936 { | |
237 | 2937 int i; |
2938 char* test_string; | |
2939 unsigned char c; | |
2940 bool break_loop; | |
2941 unsigned int temp_str_len; | |
2942 char* tmp_pos; | |
2943 int decode_step; | |
2944 int item_counter; | |
2945 | |
0 | 2946 if ( pHostileTXT_Raw ) |
2947 pAllocator->FreeChunk(pHostileTXT_Raw); | |
237 | 2948 pHostileTXT_Raw = NULL; |
0 | 2949 pHostileTXT_Raw = (char *)pEvents_LOD->LoadRaw("hostile.txt", 0); |
2950 strtok(pHostileTXT_Raw, "\r"); | |
237 | 2951 for (i=0; i<89; ++i) |
2952 { | |
2953 test_string = strtok(NULL, "\r") + 1; | |
2954 break_loop = false; | |
2955 decode_step=0; | |
2956 do | |
2957 { | |
2958 c = *(unsigned char*)test_string; | |
2959 temp_str_len = 0; | |
2960 while((c!='\t')&&(c>0)) | |
2961 { | |
2962 ++temp_str_len; | |
2963 c=test_string[temp_str_len]; | |
2964 } | |
2965 tmp_pos=test_string+temp_str_len; | |
2966 if (*tmp_pos == 0) | |
2967 break_loop = true; | |
2968 *tmp_pos = 0; | |
2969 if (temp_str_len) | |
2970 { | |
2971 if ( decode_step >= 1 && decode_step < 90 ) | |
2972 relations[decode_step-1][i] = atoi(test_string); | |
2973 } | |
2974 else | |
2975 { | |
2976 break_loop = true; | |
2977 } | |
2978 ++decode_step; | |
2979 test_string=tmp_pos+1; | |
2980 } while ((decode_step<92)&&!break_loop); | |
2981 } | |
2982 if ( pHostileTXT_Raw) | |
0 | 2983 { |
2984 pAllocator->FreeChunk(pHostileTXT_Raw); | |
237 | 2985 pHostileTXT_Raw = NULL; |
0 | 2986 } |
2987 } | |
2988 | |
2989 //----- (00458244) -------------------------------------------------------- | |
1064 | 2990 int SkillToMastery( unsigned int skill_value ) |
1067 | 2991 { |
1064 | 2992 switch (skill_value & 0x1C0) |
983 | 2993 { |
2994 case 0x100: return 4; // Grandmaster | |
2995 case 0x80: return 3; // Master | |
2996 case 0x40: return 2; // Expert | |
2997 case 0x00: return 1; // Normal | |
1409
c9e3b93ec570
Highlighted locations with "using uninitialized variable" warning.
Nomad
parents:
1408
diff
changeset
|
2998 } |
c9e3b93ec570
Highlighted locations with "using uninitialized variable" warning.
Nomad
parents:
1408
diff
changeset
|
2999 assert(false); |
c9e3b93ec570
Highlighted locations with "using uninitialized variable" warning.
Nomad
parents:
1408
diff
changeset
|
3000 return 0; |
0 | 3001 } |
3002 | |
3003 //----- (0045828B) -------------------------------------------------------- | |
3004 unsigned int __fastcall GetSpellColor(signed int a1) | |
3005 { | |
3006 unsigned __int16 v1; // dx@3 | |
3007 unsigned __int16 v2; // cx@6 | |
3008 unsigned __int16 v4; // [sp-4h] [bp-4h]@3 | |
3009 | |
3010 if ( a1 < 1 ) | |
3011 { | |
3012 if ( a1 < 12 ) | |
3013 { | |
3014 if ( a1 < 23 ) | |
3015 { | |
3016 if ( a1 < 34 ) | |
3017 { | |
3018 if ( a1 < 45 ) | |
3019 { | |
3020 if ( a1 < 56 ) | |
3021 { | |
3022 if ( a1 < 67 ) | |
3023 { | |
3024 if ( a1 < 78 ) | |
3025 { | |
3026 if ( a1 < 89 ) | |
3027 goto LABEL_31; | |
3028 goto LABEL_28; | |
3029 } | |
3030 LABEL_25: | |
3031 if ( a1 < 89 ) | |
3032 { | |
3033 v4 = 155; | |
3034 v2 = 255; | |
3035 goto LABEL_30; | |
3036 } | |
3037 LABEL_28: | |
3038 if ( a1 < 100 ) | |
3039 { | |
3040 v4 = 240; | |
3041 v2 = 192; | |
3042 goto LABEL_30; | |
3043 } | |
3044 LABEL_31: | |
3045 v4 = 0; | |
3046 v1 = 0; | |
3047 goto LABEL_32; | |
3048 } | |
3049 LABEL_21: | |
3050 if ( a1 < 78 ) | |
3051 { | |
3052 v4 = 0; | |
3053 v1 = 128; | |
3054 goto LABEL_23; | |
3055 } | |
3056 goto LABEL_25; | |
3057 } | |
3058 LABEL_18: | |
3059 if ( a1 < 67 ) | |
3060 { | |
3061 v4 = 255; | |
3062 v1 = 15; | |
3063 v2 = 235; | |
949 | 3064 return TargetColor(v2, v1, v4); |
0 | 3065 } |
3066 goto LABEL_21; | |
3067 } | |
3068 LABEL_15: | |
3069 if ( a1 < 56 ) | |
3070 { | |
3071 v2 = 225; | |
3072 goto LABEL_13; | |
3073 } | |
3074 goto LABEL_18; | |
3075 } | |
3076 LABEL_11: | |
3077 if ( a1 < 45 ) | |
3078 { | |
3079 v2 = 128; | |
3080 LABEL_13: | |
3081 v4 = v2; | |
3082 LABEL_30: | |
3083 v1 = v2; | |
949 | 3084 return TargetColor(v2, v1, v4); |
0 | 3085 } |
3086 goto LABEL_15; | |
3087 } | |
3088 LABEL_8: | |
3089 if ( a1 < 34 ) | |
3090 { | |
3091 v4 = 255; | |
3092 v1 = 128; | |
3093 LABEL_32: | |
3094 v2 = 0; | |
949 | 3095 return TargetColor(v2, v1, v4); |
0 | 3096 } |
3097 goto LABEL_11; | |
3098 } | |
3099 } | |
3100 else | |
3101 { | |
3102 if ( a1 < 12 ) | |
3103 { | |
3104 v4 = 0; | |
3105 v1 = 85; | |
3106 LABEL_23: | |
3107 v2 = 255; | |
949 | 3108 return TargetColor(v2, v1, v4); |
0 | 3109 } |
3110 } | |
3111 if ( a1 >= 23 ) | |
3112 goto LABEL_8; | |
3113 v4 = 255; | |
3114 v1 = 212; | |
3115 v2 = 150; | |
949 | 3116 return TargetColor(v2, v1, v4); |
0 | 3117 } |
3118 | |
3119 //----- (004610AA) -------------------------------------------------------- | |
3120 void __fastcall PrepareToLoadODM(unsigned int bLoading, OutdoorCamera *a2) | |
3121 { | |
3122 unsigned int v2; // edi@1 | |
3123 OutdoorCamera *v3; // esi@1 | |
3124 | |
3125 v2 = bLoading; | |
3126 v3 = a2; | |
3127 pGameLoadingUI_ProgressBar->Reset(0x1Bu); | |
3128 pSoundList->_4A9D79(0); | |
3129 uCurrentlyLoadedLevelType = (LEVEL_TYPE)2; | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
3130 ODM_LoadAndInitialize(pCurrentMapName.data(), v3); |
0 | 3131 if ( !v2 ) |
3132 TeleportToStartingPoint(uLevel_StartingPointType); | |
3133 viewparams->_443365(); | |
3134 PlayLevelMusic(); | |
3135 } | |
3136 // 6BE35C: using guessed type int uLevel_StartingPointType; | |
3137 | |
3138 //----- (00461103) -------------------------------------------------------- | |
3139 void __cdecl sub_461103() | |
3140 { | |
3141 //GUIProgressBar *v0; // ebx@1 | |
3142 //signed int v1; // ebp@1 | |
3143 //char *v2; // esi@2 | |
3144 __int16 v3; // cx@3 | |
3145 int v4; // edx@8 | |
3146 //size_t v5; // edi@14 | |
3147 signed int v6; // esi@14 | |
3148 //char *v7; // edx@15 | |
3149 signed int v8; // ecx@16 | |
3150 int v9; // ecx@23 | |
3151 MonsterInfo *v10; // ebx@23 | |
3152 //int *v11; // esi@23 | |
3153 int v12; // esi@25 | |
3154 int v13; // eax@26 | |
3155 __int16 v14; // ax@41 | |
3156 //signed int v15; // [sp+10h] [bp-4Ch]@1 | |
3157 //signed int v16; // [sp+10h] [bp-4Ch]@14 | |
3158 signed int v17; // [sp+14h] [bp-48h]@3 | |
3159 signed int v18; // [sp+14h] [bp-48h]@23 | |
3160 int v19; // [sp+18h] [bp-44h]@1 | |
3161 signed int v20; // [sp+18h] [bp-44h]@14 | |
3162 int v21[16]; // [sp+1Ch] [bp-40h]@17 | |
3163 | |
598 | 3164 GenerateItemsInChest(); |
0 | 3165 //v0 = pGameLoadingUI_ProgressBar; |
3166 pGameLoadingUI_ProgressBar->Progress(); | |
3167 pParty->uFlags |= 2u; | |
3168 pParty->field_7B5_in_arena_quest = 0; | |
3169 //v1 = 0; | |
3170 dword_5C6DF8 = 1; | |
291 | 3171 pNPCStats->uNewlNPCBufPos = 0; |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
3172 v19 = pMapStats->GetMapInfo(pCurrentMapName.data()); |
0 | 3173 |
3174 //v15 = 0; | |
3175 for (uint i = 0; i < uNumActors; ++i) | |
3176 //if ( (signed int)uNumActors > 0 ) | |
3177 { | |
1202 | 3178 auto pActor = &pActors[i]; |
0 | 3179 //v2 = (char *)&pActors[0].uNPC_ID; |
3180 //do | |
3181 //{ | |
3182 v3 = pActor->pMonsterInfo.uID; | |
3183 v17 = 0; | |
3184 if ( v3 >= 115 && v3 <= 186 || v3 >= 232 && v3 <= 249 ) | |
3185 v17 = 1; | |
3186 //v1 = 0; | |
3187 v4 = (v3 - 1) % 3; | |
3188 if ( 2 == v4 ) | |
3189 { | |
602 | 3190 if ( pActor->sNPC_ID && pActor->sNPC_ID < 5000 ) |
0 | 3191 continue; |
3192 } | |
3193 else | |
3194 { | |
3195 if ( v4 != 1 ) | |
3196 { | |
602 | 3197 if ( v4 != 0 || pActor->sNPC_ID ) |
0 | 3198 continue; |
3199 goto LABEL_12; | |
3200 } | |
3201 } | |
602 | 3202 if ( pActor->sNPC_ID > 0 && pActor->sNPC_ID < 5000 ) |
0 | 3203 continue; |
3204 if ( v17 ) | |
3205 { | |
291 | 3206 pNPCStats->InitializeAdditionalNPCs(&pNPCStats->pAdditionalNPC[pNPCStats->uNewlNPCBufPos], v3, 0, v19); |
3207 v14 = LOWORD(pNPCStats->uNewlNPCBufPos) + 5000; | |
3208 ++pNPCStats->uNewlNPCBufPos; | |
602 | 3209 pActor->sNPC_ID = v14; |
0 | 3210 continue; |
3211 } | |
3212 LABEL_12: | |
602 | 3213 pActor->sNPC_ID = 0; |
0 | 3214 //LABEL_13: |
3215 //++v15; | |
3216 //v2 += 836; | |
3217 //} | |
3218 //while ( v15 < (signed int)uNumActors ); | |
3219 } | |
3220 | |
3221 pGameLoadingUI_ProgressBar->Progress(); | |
3222 | |
3223 //v5 = uNumActors; | |
3224 v6 = 0; | |
3225 v20 = 0; | |
3226 //v16 = v1; | |
3227 | |
3228 for (uint i = 0; i < uNumActors; ++i) | |
3229 { | |
1202 | 3230 auto pActor = &pActors[i]; |
0 | 3231 //v7 = (char *)&pActors[0].pMonsterInfo; |
3232 //do | |
3233 //{ | |
3234 v8 = 0; | |
3235 if ( v6 > 0 ) | |
3236 { | |
3237 do | |
3238 { | |
3239 if ( v21[v8] == pActor->pMonsterInfo.uID - 1 ) | |
3240 break; | |
3241 ++v8; | |
3242 } | |
3243 while ( v8 < v6 ); | |
3244 } | |
3245 | |
3246 if ( v8 == v6 ) | |
3247 { | |
3248 v21[v6++] = pActor->pMonsterInfo.uID - 1; | |
3249 v20 = v6; | |
3250 if ( v6 == 16 ) | |
3251 break; | |
3252 } | |
3253 //++v16; | |
3254 //v7 += 836; | |
3255 //} | |
3256 //while ( v16 < (signed int)v5 ); | |
3257 } | |
3258 | |
3259 pGameLoadingUI_ProgressBar->Progress(); | |
3260 | |
3261 if ( v6 > 0 ) | |
3262 { | |
3263 int _v0 = 0; | |
3264 do | |
3265 { | |
3266 v9 = v21[_v0]; | |
3267 v18 = 4; | |
3268 v10 = &pMonsterStats->pInfos[v9 + 1]; | |
3269 //v11 = (int *)pMonsterList->pMonsters[v9].pSoundSampleIDs; | |
3270 auto v11 = &pMonsterList->pMonsters[v9]; | |
3271 do | |
3272 { | |
3273 pSoundList->LoadSound(v11->pSoundSampleIDs[4 - v18], 0); | |
3274 //v11 = (int *)((char *)v11 + 2); | |
3275 --v18; | |
3276 } | |
3277 while ( v18 ); | |
3278 v12 = 0; | |
3279 do | |
3280 v13 = pSoundList->LoadSound(v12++ + word_4EE088_sound_ids[v10->uSpell1ID], 1); | |
3281 while ( v13 ); | |
3282 ++_v0; | |
3283 } | |
3284 while ( _v0 < v6 ); | |
3285 //v0 = pGameLoadingUI_ProgressBar; | |
3286 //v1 = 0; | |
3287 } | |
3288 | |
3289 pGameLoadingUI_ProgressBar->Progress(); | |
3290 | |
3291 if ( dword_6BE368_debug_settings_2 & 4 ) | |
3292 uNumActors = 0; | |
3293 if ( dword_6BE368_debug_settings_2 & 8 ) | |
3294 uNumLevelDecorations = 0; | |
3295 sub_4613C4(); | |
3296 | |
3297 pGameLoadingUI_ProgressBar->Progress(); | |
3298 | |
3299 pIndoorCamera->pos.y = 0; | |
3300 pIndoorCamera->pos.x = 0; | |
3301 pIndoorCamera->pos.z = 100; | |
3302 pIndoorCamera->sRotationY = 0; | |
3303 pIndoorCamera->sRotationX = 0; | |
3304 viewparams->bRedrawGameUI = 1; | |
783 | 3305 uLevel_StartingPointType = MapStartPoint_Party; |
0 | 3306 pSprites_LOD->_461397(); |
3307 pPaletteManager->LockTestAll(); | |
3308 if ( pParty->pPickedItem.uItemID != 0 ) | |
3309 pMouse->SetCursorBitmapFromItemID(pParty->pPickedItem.uItemID); | |
3310 } | |
3311 | |
3312 //----- (004613C4) -------------------------------------------------------- | |
3313 int __cdecl sub_4613C4() | |
3314 { | |
3315 unsigned __int16 v0; // ax@1 | |
3316 size_t v1; // ecx@1 | |
3317 int v2; // esi@1 | |
3318 int result; // eax@1 | |
3319 LevelDecoration *v4; // edx@2 | |
3320 int v5; // edi@4 | |
3321 | |
3322 _6836C8_num_decorations_6807E8 = 0; | |
3323 v0 = pDecorationList->GetDecorIdByName("Event Trigger"); | |
3324 v1 = uNumLevelDecorations; | |
3325 v2 = (signed __int16)v0; | |
3326 result = 0; | |
3327 if ( (signed int)uNumLevelDecorations > 0 ) | |
3328 { | |
1202 | 3329 v4 = pLevelDecorations.data(); |
0 | 3330 do |
3331 { | |
3332 if ( v4->uDecorationDescID == v2 ) | |
3333 { | |
3334 v5 = _6836C8_num_decorations_6807E8++; | |
3335 _6807E8_level_decorations_ids[v5] = result; | |
3336 } | |
3337 ++result; | |
3338 ++v4; | |
3339 } | |
3340 while ( result < (signed int)v1 ); | |
3341 } | |
3342 return result; | |
3343 } | |
3344 // 6836C8: using guessed type int 6836C8_num_decorations_6807E8; | |
3345 | |
3346 //----- (004621DA) -------------------------------------------------------- | |
1408 | 3347 int int_get_vector_length(signed int x, signed int y, signed int z) |
0 | 3348 { |
3349 signed int v3; // eax@2 | |
1408 | 3350 |
3351 if ( x < y ) | |
3352 { | |
3353 v3 = x; | |
3354 x = y; | |
3355 y = v3; | |
3356 } | |
3357 if ( x < z ) | |
3358 { | |
3359 v3 = x; | |
3360 x = z; | |
3361 z = v3; | |
3362 } | |
3363 if ( y < z ) | |
3364 { | |
3365 v3 = y; | |
3366 y = z; | |
3367 z = v3; | |
3368 } | |
3369 return (11 * y >> 5) + x + (z >> 2); | |
0 | 3370 } |
3371 | |
3372 OPENFILENAMEA ofn; | |
3373 //----- (0046271C) -------------------------------------------------------- | |
3374 void __cdecl crt_init_globals_46271C() | |
3375 { | |
3376 ofn.lStructSize = 0x4Cu; | |
3377 ofn.hwndOwner = hWnd; | |
3378 ofn.hInstance = 0; | |
3379 ofn.lpstrFilter = "Indoor BLV Files (*.blv)"; | |
3380 ofn.lpstrCustomFilter = 0; | |
3381 ofn.nMaxCustFilter = 0; | |
3382 ofn.nFilterIndex = 0; | |
3383 ofn.lpstrFile = 0; | |
3384 ofn.nMaxFile = 260; | |
3385 ofn.nMaxFileTitle = 512; | |
3386 ofn.lpstrInitialDir = "levels"; | |
3387 ofn.lpstrTitle = "Might and Magic® VII - Load Which Level?"; | |
3388 ofn.Flags = 4; | |
3389 ofn.nFileOffset = 0; | |
3390 ofn.nFileExtension = 0; | |
3391 ofn.lpstrDefExt = "blv"; | |
3392 ofn.lCustData = 0; | |
3393 ofn.lpfnHook = 0; | |
3394 ofn.lpTemplateName = 0; | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
3395 ofn.lpstrFileTitle = pTmpBuf.data(); |
0 | 3396 } |
3397 | |
3398 //----- (004627B7) -------------------------------------------------------- | |
762 | 3399 void MainMenu_Loop() |
0 | 3400 { |
3401 GUIButton *pButton; // eax@27 | |
3402 unsigned int pControlParam; // ecx@35 | |
3403 int v10; // ecx@36 | |
3404 int v11; // ecx@37 | |
3405 unsigned int pY; // [sp-18h] [bp-54h]@39 | |
3406 Texture *pTexture; // [sp-14h] [bp-50h]@39 | |
3407 GUIButton *pButton2; // [sp+0h] [bp-3Ch]@27 | |
3408 GUIWindow *pWindow; // [sp+4h] [bp-38h]@11 | |
3409 | |
151 | 3410 pCurrentScreen = SCREEN_GAME; |
1038 | 3411 |
0 | 3412 pGUIWindow2 = 0; |
3413 pAudioPlayer->StopChannels(-1, -1); | |
3414 pMouse->RemoveHoldingItem(); | |
762 | 3415 |
3416 pIcons_LOD->_inlined_sub2(); | |
3417 | |
165 | 3418 pWindow_MainMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_MainMenu, 0, 0); |
3419 auto pNew = pIcons_LOD->LoadTexturePtr("title_new", TEXTURE_16BIT_PALETTE); | |
0 | 3420 auto pLoad = pIcons_LOD->LoadTexturePtr("title_load", TEXTURE_16BIT_PALETTE); |
3421 auto pCredits = pIcons_LOD->LoadTexturePtr("title_cred", TEXTURE_16BIT_PALETTE); | |
3422 auto pExit = pIcons_LOD->LoadTexturePtr("title_exit", TEXTURE_16BIT_PALETTE); | |
948 | 3423 |
3424 pMainMenu_BtnNew = pWindow_MainMenu->CreateButton(495, 172, pNew->uTextureWidth, pNew->uTextureHeight, 1, 0, UIMSG_MainMenu_ShowPartyCreationWnd, 0, 'N', "", pNew, 0); | |
3425 pMainMenu_BtnLoad = pWindow_MainMenu->CreateButton(495, 227, pLoad->uTextureWidth, pLoad->uTextureHeight, 1, 0, UIMSG_MainMenu_ShowLoadWindow, 1, 'L', "", pLoad, 0); | |
3426 pMainMenu_BtnCredits = pWindow_MainMenu->CreateButton(495, 282, pCredits->uTextureWidth, pCredits->uTextureHeight, 1, 0, UIMSG_ShowCredits, 2, 'C', "", pCredits, 0); | |
3427 pMainMenu_BtnExit = pWindow_MainMenu->CreateButton(495, 337, pExit->uTextureWidth, pExit->uTextureHeight, 1, 0, UIMSG_ExitToWindows, 3, 0, "", pExit, 0); | |
3428 | |
0 | 3429 pTexture_PCX.Release(); |
3430 pTexture_PCX.Load("title.pcx", 0); | |
3431 SetCurrentMenuID(MENU_MAIN); | |
3432 SetForegroundWindow(hWnd); | |
3433 SendMessageW(hWnd, WM_ACTIVATEAPP, 1, 0); | |
3434 while (GetCurrentMenuID() == MENU_MAIN || GetCurrentMenuID() == MENU_SAVELOAD) | |
3435 { | |
3436 POINT pt; | |
3437 pMouse->GetCursorPos(&pt); | |
3438 pWindow = pWindow_MainMenu; | |
165 | 3439 if ( GetCurrentMenuID() == MENU_SAVELOAD) |
0 | 3440 { |
151 | 3441 if ( pCurrentScreen != SCREEN_LOADGAME ) |
0 | 3442 { |
3443 pTexture_PCX.Release(); | |
3444 pTexture_PCX.Load("lsave640.pcx", 0); | |
3445 pGUIWindow2 = GUIWindow::Create(0, 0, 640, 480, WINDOW_MainMenu, 0, 0); | |
151 | 3446 pCurrentScreen = SCREEN_LOADGAME; |
1033 | 3447 LoadUI_Load(0); |
0 | 3448 } |
3449 pWindow = pGUIWindow_CurrentMenu; | |
3450 } | |
3451 | |
3452 MSG msg; | |
165 | 3453 while ( PeekMessageA(&msg, 0, 0, 0, PM_REMOVE) ) |
0 | 3454 { |
3455 if (msg.message == WM_QUIT) | |
3456 Game_DeinitializeAndTerminate(0); | |
3457 TranslateMessage(&msg); | |
3458 DispatchMessageA(&msg); | |
3459 } | |
3460 if (dword_6BE364_game_settings_1 & 0x0100) | |
3461 { | |
3462 WaitMessage(); | |
3463 } | |
3464 else | |
3465 { | |
3466 pRenderer->BeginScene(); | |
3467 pRenderer->DrawTextureRGB(0, 0, &pTexture_PCX); | |
1038 | 3468 |
165 | 3469 GUI_MainMenuMessageProc(); |
0 | 3470 GUI_UpdateWindows(); |
1038 | 3471 |
165 | 3472 if (GetCurrentMenuID() != MENU_MAIN) |
3473 { | |
961 | 3474 if (GetCurrentMenuID() == MENU_LoadingProcInMainMenu) |
0 | 3475 { |
1405
c0b273d33338
RemoveTexturesPackFromTextureList and RemoveTexturesFromTextureList
Ritor1
parents:
1404
diff
changeset
|
3476 pIcons_LOD->RemoveTexturesPackFromTextureList(); |
0 | 3477 pGUIWindow_CurrentMenu->Release(); |
3478 pGUIWindow_CurrentMenu = 0; | |
151 | 3479 pCurrentScreen = SCREEN_GAME; |
0 | 3480 viewparams->bRedrawGameUI = 1; |
3481 } | |
3482 } | |
3483 else | |
3484 { | |
3485 if ( !ptr_507BDC )// ??? | |
3486 { | |
3487 pButton = pWindow->pControlsHead; | |
3488 for ( pButton = pWindow->pControlsHead; pButton; pButton = pButton->pNext ) | |
3489 { | |
3490 if ( pt.x >= (signed int)pButton->uX && pt.x <= (signed int)pButton->uZ | |
3491 && pt.y >= (signed int)pButton->uY && pt.y <= (signed int)pButton->uW | |
3492 && pWindow == pWindow_MainMenu ) | |
3493 { | |
832 | 3494 pControlParam = pButton->msg_param; |
0 | 3495 switch (pControlParam) // ïîäñâåòêà êíîïîê |
3496 { | |
3497 case 0: | |
3498 pTexture = pNew; | |
3499 pY = 172; | |
3500 break; | |
3501 case 1: | |
3502 pTexture = pLoad; | |
3503 pY = 227; | |
3504 break; | |
3505 case 2: | |
3506 pTexture = pCredits; | |
3507 pY = 282; | |
3508 break; | |
3509 case 3: | |
3510 pTexture = pExit; | |
3511 pY = 337; | |
3512 break; | |
3513 } | |
3514 pRenderer->DrawTextureIndexed(495, pY, pTexture); //ïîäñâåòêà êíîïîê | |
3515 } | |
3516 } | |
3517 } | |
3518 } | |
3519 pRenderer->EndScene(); | |
3520 pRenderer->Present(); | |
3521 } | |
3522 } | |
970 | 3523 GUI_MainMenuMessageProc(); |
0 | 3524 pRenderer->BeginScene(); |
3525 GUI_UpdateWindows(); | |
3526 pRenderer->EndScene(); | |
3527 pRenderer->Present(); | |
961 | 3528 pTexture_PCX.Release(); |
0 | 3529 if ( pGUIWindow2 ) |
3530 { | |
3531 pGUIWindow2->Release(); | |
3532 pGUIWindow2 = 0; | |
3533 } | |
3534 pWindow_MainMenu->Release(); | |
1405
c0b273d33338
RemoveTexturesPackFromTextureList and RemoveTexturesFromTextureList
Ritor1
parents:
1404
diff
changeset
|
3535 pIcons_LOD->RemoveTexturesPackFromTextureList(); |
0 | 3536 } |
3537 | |
3538 //----- (004637EB) -------------------------------------------------------- | |
3539 int __stdcall aWinProc(HWND hWnd, UINT Msg, WPARAM wParam, unsigned int lParam) | |
3540 { | |
3541 HANDLE v6; // eax@32 | |
3542 HDC v10; // edi@50 | |
3543 int v11; // esi@50 | |
3544 signed int v13; // eax@135 | |
3545 char v29; // dl@209 | |
3546 bool v31; // ebx@211 | |
3547 float v33; // ST04_4@246 | |
3548 float v34; // ST04_4@254 | |
3549 struct tagPAINTSTRUCT Paint; // [sp+24h] [bp-48h]@13 | |
3550 int pXY[2]; // [sp+64h] [bp-8h]@261 | |
3551 int a2; // [sp+7Ch] [bp+10h]@50 | |
1165
29a8defbad9e
temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Grumpy7
parents:
1150
diff
changeset
|
3552 |
0 | 3553 switch (Msg) |
3554 { | |
3555 case WM_SETTEXT: return DefWindowProcW(hWnd, Msg, wParam, lParam); | |
832 | 3556 case WM_CHAR: |
3557 { | |
3558 if (!pKeyActionMap->_459F10(wParam) && !viewparams->field_4C) | |
3559 GUI_HandleHotkey(wParam); | |
3560 } | |
3561 return DefWindowProcA(hWnd, Msg, wParam, lParam); | |
922 | 3562 |
3563 case WM_COMMAND: | |
3564 { | |
3565 switch (wParam) | |
3566 { | |
947 | 3567 case 103: pRenderer->SavePCXScreenshot(); return 0; |
3568 | |
3569 case 101: // Quit game | |
922 | 3570 case 40001: |
1067 | 3571 SendMessageA(::hWnd, WM_DESTROY, 0, 0); |
922 | 3572 return 0; |
3573 | |
3574 | |
3575 case 104: | |
3576 pRenderer->ChangeBetweenWinFullscreenModes(); | |
3577 if ( pArcomageGame->bGameInProgress ) | |
3578 pArcomageGame->field_F6 = 1; | |
3579 return 0; | |
3580 | |
952 | 3581 //SubMenu "Party" |
947 | 3582 case 40007: pParty->SetGold(pParty->uNumGold + 10000); return 0; |
3583 case 40008: GivePartyExp(20000); return 0; | |
3584 case 40013: pParty->SetGold(0); return 0; | |
922 | 3585 |
3586 case 40059: | |
3587 for (uint i = 0; i < 4; ++i) | |
3588 pParty->pPlayers[i].uSkillPoints = 50; | |
3589 return 0; | |
947 | 3590 |
3591 case 40029: pPlayers[uActiveCharacter]->SetPertified(true); return 0; | |
3592 case 40030: pPlayers[uActiveCharacter]->SetWeak(true); return 0; | |
3593 case 40031: pPlayers[uActiveCharacter]->SetPoison3(true); return 0; | |
3594 case 40032: pPlayers[uActiveCharacter]->SetPoison2(true); return 0; | |
3595 case 40033: pPlayers[uActiveCharacter]->SetPoison1(true); return 0; | |
3596 case 40034: pPlayers[uActiveCharacter]->SetDisease3(true); return 0; | |
3597 case 40035: pPlayers[uActiveCharacter]->SetDisease2(true); return 0; | |
3598 case 40036: pPlayers[uActiveCharacter]->SetDisease1(true); return 0; | |
3599 case 40037: pPlayers[uActiveCharacter]->SetCursed(true); return 0; | |
3600 case 40038: pPlayers[uActiveCharacter]->SetInsane(true); return 0; | |
3601 case 40039: pPlayers[uActiveCharacter]->SetDrunk(true); return 0; | |
3602 case 40040: pPlayers[uActiveCharacter]->SetUnconcious(true); return 0; | |
3603 case 40041: pPlayers[uActiveCharacter]->SetDead(true); return 0; | |
3604 case 40042: pPlayers[uActiveCharacter]->SetEradicated(true); return 0; | |
3605 case 40043: pPlayers[uActiveCharacter]->SetAsleep(true); return 0; | |
3606 case 40044: pPlayers[uActiveCharacter]->SetAfraid(true); return 0; | |
3607 case 40045: pPlayers[uActiveCharacter]->SetParalyzed(true); return 0; | |
3608 case 40073: pPlayers[uActiveCharacter]->SetZombie(true); return 0; | |
952 | 3609 |
3610 case 40006: pParty->SetFood(pParty->uNumFoodRations + 20); return 0; | |
3611 | |
957 | 3612 case 40062: |
3613 pParty->alignment = PartyAlignment_Good; | |
3614 SetUserInterface(pParty->alignment, true); | |
3615 return 0; | |
3616 case 40063: | |
3617 pParty->alignment = PartyAlignment_Neutral; | |
3618 SetUserInterface(pParty->alignment, true); | |
3619 return 0; | |
3620 case 40064: | |
3621 pParty->alignment = PartyAlignment_Evil; | |
3622 SetUserInterface(pParty->alignment, true); | |
3623 return 0; | |
952 | 3624 |
3625 //SubMenu "Time" | |
1031 | 3626 case 40009: pParty->uTimePlayed += Timer::Day; return 0; |
3627 case 40010: pParty->uTimePlayed += Timer::Week; return 0; | |
3628 case 40011: pParty->uTimePlayed += Timer::Month; return 0; | |
3629 case 40012: pParty->uTimePlayed += Timer::Year; return 0; | |
952 | 3630 |
3631 //SubMenu "Items" | |
957 | 3632 case 40015: |
3633 { | |
3634 int pItemID = rand() % 500; | |
3635 for ( uint i = 0; i < 500; ++i ) | |
3636 { | |
3637 if ( pItemID + i > 499 ) | |
3638 pItemID = 0; | |
3639 if ( pItemsTable->pItems[pItemID + i].uItemID_Rep_St == 1 ) | |
3640 { | |
3641 pPlayers[uActiveCharacter]->AddItem(-1, pItemID + i); | |
3642 return 0; | |
3643 } | |
3644 } | |
3645 } | |
3646 return 0; | |
3647 case 40016: | |
3648 { | |
3649 int pItemID = rand() % 500; | |
3650 for ( uint i = 0; i < 500; ++i ) | |
3651 { | |
3652 if ( pItemID + i > 499 ) | |
3653 pItemID = 0; | |
3654 if ( pItemsTable->pItems[pItemID + i].uItemID_Rep_St == 2 ) | |
3655 { | |
3656 pPlayers[uActiveCharacter]->AddItem(-1, pItemID + i); | |
3657 return 0; | |
3658 } | |
3659 } | |
3660 } | |
3661 return 0; | |
3662 case 40017: | |
3663 { | |
3664 int pItemID = rand() % 500; | |
3665 for ( uint i = 0; i < 500; ++i ) | |
3666 { | |
3667 if ( pItemID + i > 499 ) | |
3668 pItemID = 0; | |
3669 if ( pItemsTable->pItems[pItemID + i].uItemID_Rep_St == 3 ) | |
3670 { | |
3671 pPlayers[uActiveCharacter]->AddItem(-1, pItemID + i); | |
3672 return 0; | |
3673 } | |
3674 } | |
3675 } | |
3676 return 0; | |
3677 case 40018: | |
3678 { | |
3679 int pItemID = rand() % 500; | |
3680 for ( uint i = 0; i < 500; ++i ) | |
3681 { | |
3682 if ( pItemID + i > 499 ) | |
3683 pItemID = 0; | |
3684 if ( pItemsTable->pItems[pItemID + i].uItemID_Rep_St == 4 ) | |
3685 { | |
3686 pPlayers[uActiveCharacter]->AddItem(-1, pItemID + i); | |
3687 return 0; | |
3688 } | |
3689 } | |
3690 } | |
3691 return 0; | |
3692 case 40019: | |
3693 { | |
3694 int pItemID = rand() % 500; | |
3695 for ( uint i = 0; i < 500; ++i ) | |
3696 { | |
3697 if ( pItemID + i > 499 ) | |
3698 pItemID = 0; | |
3699 if ( pItemsTable->pItems[pItemID + i].uItemID_Rep_St == 5 ) | |
3700 { | |
3701 pPlayers[uActiveCharacter]->AddItem(-1, pItemID + i); | |
3702 return 0; | |
3703 } | |
3704 } | |
3705 } | |
3706 return 0; | |
3707 case 40020: | |
3708 { | |
3709 int pItemID = rand() % 500; | |
3710 for ( uint i = 0; i < 500; ++i ) | |
3711 { | |
3712 if ( pItemID + i > 499 ) | |
3713 pItemID = 0; | |
3714 if ( pItemsTable->pItems[pItemID + i].uItemID_Rep_St == 6 ) | |
3715 { | |
3716 pPlayers[uActiveCharacter]->AddItem(-1, pItemID + i); | |
3717 return 0; | |
3718 } | |
3719 } | |
3720 } | |
3721 return 0; | |
3722 case 40061: | |
3723 { | |
3724 int pItemID = rand() % 500; | |
3725 for ( uint i = 0; i < 500; ++i ) | |
3726 { | |
3727 if ( pItemID + i > 499 ) | |
3728 pItemID = 0; | |
3729 if ( pItemsTable->pItems[pItemID + i].uItemID_Rep_St > 6 ) | |
3730 { | |
3731 pPlayers[uActiveCharacter]->AddItem(-1, pItemID + i); | |
3732 return 0; | |
3733 } | |
3734 } | |
3735 } | |
3736 return 0; | |
952 | 3737 |
922 | 3738 } |
3739 } | |
3740 return DefWindowProcA(hWnd, Msg, wParam, lParam); | |
0 | 3741 }; |
3742 | |
3743 if ( Msg > WM_SYSCOMMAND ) | |
3744 { | |
3745 switch ( Msg ) | |
3746 { | |
3747 case WM_DEVICECHANGE: | |
3748 if ( wParam == 0x8000 ) | |
3749 PostMessageA(hInsertCDWindow, WM_CHOOSEFONT_GETLOGFONT, 0, 0); | |
3750 return 0; | |
3751 case WM_SIZING: | |
3752 return 1; | |
3753 case WM_LBUTTONDOWN: | |
3754 if ( pArcomageGame->bGameInProgress ) | |
3755 { | |
3756 pArcomageGame->stru1.field_0 = 7; | |
920 | 3757 ArcomageGame::OnMouseClick(0, 1); |
3758 return DefWindowProcA(hWnd, Msg, wParam, lParam); | |
0 | 3759 } |
972 | 3760 goto __handle_mouse_click; |
3761 | |
0 | 3762 case WM_RBUTTONDOWN: |
3763 v31 = 0; | |
3764 if ( !pArcomageGame->bGameInProgress ) | |
920 | 3765 //goto LABEL_240; |
3766 { | |
3767 if ( pVideoPlayer->pVideoFrame.pPixels != (unsigned __int16 *)v31 ) | |
3768 pVideoPlayer->bStopBeforeSchedule = 1; | |
1038 | 3769 |
3770 pMouse->SetMouseClick((unsigned __int16)lParam, lParam >> 16); | |
920 | 3771 if (pGame) |
3772 { | |
3773 v33 = pGame->pIndoorCameraD3D->GetPickDepth(); | |
3774 pGame->PickMouse(v33, (unsigned __int16)lParam, lParam >> 16, v31, &vis_sprite_filter_2, &vis_door_filter); | |
3775 } | |
1038 | 3776 |
920 | 3777 sub_416D62_ShowPopupWindow_MonsterRecord_ItemInfo_etcsub_416D62(0); |
3778 return DefWindowProcA(hWnd, Msg, wParam, lParam); | |
1038 | 3779 |
3780 } | |
3781 | |
0 | 3782 pArcomageGame->stru1.field_0 = 8; |
920 | 3783 ArcomageGame::OnMouseClick(1, 1); |
3784 return DefWindowProcA(hWnd, Msg, wParam, lParam); | |
0 | 3785 case WM_LBUTTONUP: |
3786 if ( !pArcomageGame->bGameInProgress ) | |
920 | 3787 //goto LABEL_218; |
3788 { | |
0 | 3789 back_to_game(); |
832 | 3790 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
0 | 3791 } |
920 | 3792 pArcomageGame->stru1.field_0 = 3; |
3793 ArcomageGame::OnMouseClick(0, 0); | |
3794 return DefWindowProcA(hWnd, Msg, wParam, lParam); | |
3795 case WM_RBUTTONUP: | |
3796 if ( !pArcomageGame->bGameInProgress ) | |
3797 { | |
3798 //LABEL_218: | |
1038 | 3799 |
920 | 3800 back_to_game(); |
3801 return DefWindowProcA(hWnd, Msg, wParam, lParam); | |
3802 } | |
0 | 3803 pArcomageGame->stru1.field_0 = 4; |
1250
c515e406df4a
aWinProc cleanup - removing unused vars, unnesting conditions, removeing a few DefWindowProcA calls
Grumpy7
parents:
1249
diff
changeset
|
3804 ArcomageGame::OnMouseClick(1, false); |
920 | 3805 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
972 | 3806 |
0 | 3807 case WM_LBUTTONDBLCLK: |
3808 if ( pArcomageGame->bGameInProgress ) | |
3809 { | |
3810 pArcomageGame->stru1.field_0 = 7; | |
832 | 3811 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
0 | 3812 } |
972 | 3813 |
3814 __handle_mouse_click: | |
0 | 3815 if ( pVideoPlayer->pVideoFrame.pPixels ) |
3816 pVideoPlayer->bStopBeforeSchedule = 1; | |
972 | 3817 |
0 | 3818 pMouse->SetMouseClick((unsigned __int16)lParam, lParam >> 16); |
972 | 3819 |
3820 if (GetCurrentMenuID() != MENU_CREATEPARTY) | |
3821 pMouse->SetMouseClick((unsigned __int16)lParam, lParam >> 16); | |
3822 else | |
3823 { | |
3824 UI_OnKeyDown(VK_SELECT); | |
3825 pMouse->SetMouseClick((unsigned __int16)lParam, lParam >> 16); | |
3826 } | |
3827 | |
1038 | 3828 |
972 | 3829 if (pGame) |
3830 pGame->PickMouse(512.0, (unsigned __int16)lParam, lParam >> 16, false, &vis_sprite_filter_3, &vis_door_filter); | |
3831 | |
0 | 3832 UI_OnMouseLeftClick(0); |
1038 | 3833 |
920 | 3834 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
972 | 3835 |
0 | 3836 case WM_RBUTTONDBLCLK: |
3837 v31 = 0; | |
3838 if ( !pArcomageGame->bGameInProgress ) | |
3839 { | |
920 | 3840 //LABEL_240: |
0 | 3841 if ( pVideoPlayer->pVideoFrame.pPixels != (unsigned __int16 *)v31 ) |
3842 pVideoPlayer->bStopBeforeSchedule = 1; | |
1038 | 3843 |
0 | 3844 pMouse->SetMouseClick((unsigned __int16)lParam, lParam >> 16); |
3845 if (pGame) | |
3846 { | |
871 | 3847 v33 = pGame->pIndoorCameraD3D->GetPickDepth(); |
194 | 3848 pGame->PickMouse(v33, (unsigned __int16)lParam, lParam >> 16, v31, &vis_sprite_filter_2, &vis_door_filter); |
0 | 3849 } |
1038 | 3850 |
0 | 3851 sub_416D62_ShowPopupWindow_MonsterRecord_ItemInfo_etcsub_416D62(0); |
832 | 3852 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
1038 | 3853 |
3854 } | |
0 | 3855 pArcomageGame->stru1.field_0 = 8; |
832 | 3856 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
0 | 3857 case WM_MBUTTONDOWN: |
3858 if ( pRenderer->pRenderD3D ) | |
3859 { | |
1038 | 3860 if ( pGame ) |
0 | 3861 { |
871 | 3862 v34 = pGame->pIndoorCameraD3D->GetPickDepth(); |
194 | 3863 pGame->PickMouse(v34, (unsigned __int16)lParam, lParam >> 16, 1, &vis_sprite_filter_3, &vis_face_filter); |
832 | 3864 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
0 | 3865 } |
3866 } | |
3867 if ( !pGame ) | |
920 | 3868 //goto _def_wnd_proc; |
3869 return DefWindowProcA(hWnd, Msg, wParam, lParam); | |
0 | 3870 sub_417871(0); |
832 | 3871 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
0 | 3872 case WM_MOUSEMOVE: |
3873 if ( pArcomageGame->bGameInProgress ) | |
3874 { | |
3875 pXY[0] = (unsigned __int16)lParam; | |
3876 pXY[1] = lParam >> 16; | |
3877 ArcomageGame::OnMouseMove((POINT *)pXY); | |
3878 ArcomageGame::OnMouseClick(0, wParam & 1); | |
3879 v29 = (wParam >> 1) & 1; | |
1113
39eaa6b00141
something to bool cast (performance warning) mostly fixed
Grumpy7
parents:
1104
diff
changeset
|
3880 ArcomageGame::OnMouseClick(1, v29 != 0); |
0 | 3881 } |
3882 else | |
3883 { | |
3884 pMouse->SetMouseClick((unsigned __int16)lParam, lParam >> 16); | |
3885 } | |
832 | 3886 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
920 | 3887 default: |
3888 //goto _def_wnd_proc; | |
3889 return DefWindowProcA(hWnd, Msg, wParam, lParam); | |
0 | 3890 } |
3891 } | |
3892 if ( Msg == WM_SYSCOMMAND ) | |
3893 { | |
3894 if ( wParam == SC_SCREENSAVE || wParam == SC_MONITORPOWER ) | |
3895 return 0; | |
920 | 3896 //goto _def_wnd_proc; |
3897 return DefWindowProcA(hWnd, Msg, wParam, lParam); | |
0 | 3898 } |
3899 if ( Msg > WM_ACTIVATEAPP ) | |
3900 { | |
3901 if ( Msg == WM_WINDOWPOSCHANGED ) | |
3902 { | |
1250
c515e406df4a
aWinProc cleanup - removing unused vars, unnesting conditions, removeing a few DefWindowProcA calls
Grumpy7
parents:
1249
diff
changeset
|
3903 if (pVideoPlayer && pVideoPlayer->AnyMovieLoaded() && pVideoPlayer->pBinkBuffer) |
c515e406df4a
aWinProc cleanup - removing unused vars, unnesting conditions, removeing a few DefWindowProcA calls
Grumpy7
parents:
1249
diff
changeset
|
3904 { |
c515e406df4a
aWinProc cleanup - removing unused vars, unnesting conditions, removeing a few DefWindowProcA calls
Grumpy7
parents:
1249
diff
changeset
|
3905 BinkBufferSetOffset(pVideoPlayer->pBinkBuffer, 0, 0); |
c515e406df4a
aWinProc cleanup - removing unused vars, unnesting conditions, removeing a few DefWindowProcA calls
Grumpy7
parents:
1249
diff
changeset
|
3906 } |
920 | 3907 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
0 | 3908 } |
3909 if ( Msg != WM_KEYFIRST ) | |
3910 { | |
1250
c515e406df4a
aWinProc cleanup - removing unused vars, unnesting conditions, removeing a few DefWindowProcA calls
Grumpy7
parents:
1249
diff
changeset
|
3911 if ( Msg == WM_KEYUP && wParam == VK_CONTROL ) |
c515e406df4a
aWinProc cleanup - removing unused vars, unnesting conditions, removeing a few DefWindowProcA calls
Grumpy7
parents:
1249
diff
changeset
|
3912 { |
c515e406df4a
aWinProc cleanup - removing unused vars, unnesting conditions, removeing a few DefWindowProcA calls
Grumpy7
parents:
1249
diff
changeset
|
3913 dword_507B98_ctrl_pressed = 0; |
c515e406df4a
aWinProc cleanup - removing unused vars, unnesting conditions, removeing a few DefWindowProcA calls
Grumpy7
parents:
1249
diff
changeset
|
3914 } |
c515e406df4a
aWinProc cleanup - removing unused vars, unnesting conditions, removeing a few DefWindowProcA calls
Grumpy7
parents:
1249
diff
changeset
|
3915 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
0 | 3916 } |
1031 | 3917 if ( uGameMenuUI_CurentlySelectedKeyIdx != -1 ) |
0 | 3918 { |
3919 pKeyActionMap->_459F10(wParam); | |
832 | 3920 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
0 | 3921 } |
3922 if ( !pArcomageGame->bGameInProgress ) | |
3923 { | |
3924 if ( pVideoPlayer->pVideoFrame.pPixels ) | |
3925 pVideoPlayer->bStopBeforeSchedule = 1; | |
1067 | 3926 if ( wParam == VK_RETURN ) |
3927 { | |
3928 if ( !viewparams->field_4C ) | |
3929 UI_OnKeyDown(wParam); | |
3930 return 0; | |
3931 } | |
3932 if ( wParam == VK_CONTROL ) | |
3933 { | |
3934 dword_507B98_ctrl_pressed = 1; | |
3935 return 0; | |
3936 } | |
3937 if ( wParam == VK_ESCAPE ) | |
3938 { | |
3939 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, window_SpeakInHouse != 0, 0); | |
3940 return 0; | |
3941 } | |
3942 if ( wParam <= VK_HOME ) | |
3943 return 0; | |
3944 if ( wParam > VK_DOWN ) | |
3945 { | |
3946 if ( wParam != VK_F4 || pVideoPlayer->AnyMovieLoaded() ) | |
0 | 3947 return 0; |
1067 | 3948 SendMessageA(hWnd, WM_COMMAND, 104, 0); |
3949 return 0; | |
3950 } | |
3951 if ( wParam >= VK_LEFT && wParam <= VK_DOWN ) | |
3952 { | |
3953 if ( pCurrentScreen != SCREEN_GAME && pCurrentScreen != SCREEN_PRESS_ESCAPE_MESSAGE ) | |
3954 { | |
3955 if ( !viewparams->field_4C ) | |
3956 UI_OnKeyDown(wParam); | |
441 | 3957 return 0; |
0 | 3958 } |
1067 | 3959 } |
3960 if ( pCurrentScreen != SCREEN_GAME && pCurrentScreen != SCREEN_PRESS_ESCAPE_MESSAGE ) | |
3961 return 0; | |
0 | 3962 } |
1248
d3bf0d4fb753
aWinProc cleanup - fixing bad condition, exctracting common code from conditions, part 1
Grumpy7
parents:
1215
diff
changeset
|
3963 |
0 | 3964 pArcomageGame->stru1.field_0 = 1; |
1249
bbde4964e9b7
aWinProc cleanup - extracting conditions to a separate function
Grumpy7
parents:
1248
diff
changeset
|
3965 |
bbde4964e9b7
aWinProc cleanup - extracting conditions to a separate function
Grumpy7
parents:
1248
diff
changeset
|
3966 v13 = (unsigned __int16)MapVirtualKeyA((unsigned __int16)wParam, 2u); |
bbde4964e9b7
aWinProc cleanup - extracting conditions to a separate function
Grumpy7
parents:
1248
diff
changeset
|
3967 set_stru1_field_8_InArcomage(v13); |
920 | 3968 if ( wParam == 27 ) |
3969 { | |
1197 | 3970 pArcomageGame->GameOver = 1; |
920 | 3971 pArcomageGame->field_F4 = 1; |
3972 pArcomageGame->uGameResult = 2; | |
3973 pArcomageGame->field_B0 = -2; | |
3974 return DefWindowProcA(hWnd, Msg, wParam, lParam); | |
3975 } | |
3976 if ( wParam != 114 ) | |
3977 { | |
3978 if ( wParam == 115 && !pVideoPlayer->AnyMovieLoaded() ) | |
1249
bbde4964e9b7
aWinProc cleanup - extracting conditions to a separate function
Grumpy7
parents:
1248
diff
changeset
|
3979 SendMessageA(hWnd, 0x111u, 0x68u, 0); |
920 | 3980 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
3981 } | |
1067 | 3982 SendMessageA(hWnd, WM_COMMAND, 103, 0); |
920 | 3983 return 0; |
0 | 3984 } |
3985 if ( Msg == WM_ACTIVATEAPP ) | |
3986 { | |
3987 if ( wParam && (GetForegroundWindow() == hWnd || GetForegroundWindow() == hInsertCDWindow) ) | |
3988 { | |
3989 if ( BYTE1(dword_6BE364_game_settings_1) & 1 ) | |
3990 { | |
3991 dword_4E98BC_bApplicationActive = 1; | |
3992 if ( pRenderer->bWindowMode ) | |
3993 { | |
3994 v10 = GetDC(0); | |
3995 a2 = GetDeviceCaps(v10, BITSPIXEL); | |
3996 v11 = GetDeviceCaps(v10, PLANES); | |
3997 ReleaseDC(0, v10); | |
3998 if ( a2 != 16 || v11 != 1 ) | |
3999 Abortf(pGlobalTXT_LocalizationStrings[62]); | |
4000 } | |
4001 BYTE1(dword_6BE364_game_settings_1) &= 0xFEu; | |
1038 | 4002 |
0 | 4003 if ( pArcomageGame->bGameInProgress ) |
4004 { | |
4005 pArcomageGame->field_F9 = 1; | |
4006 } | |
4007 else | |
4008 { | |
4009 if ( BYTE1(dword_6BE364_game_settings_1) & 2 ) | |
4010 BYTE1(dword_6BE364_game_settings_1) &= 0xFDu; | |
4011 else | |
4012 pEventTimer->Resume(); | |
4013 if ( BYTE1(dword_6BE364_game_settings_1) & 4 ) | |
4014 BYTE1(dword_6BE364_game_settings_1) &= 0xFBu; | |
4015 else | |
4016 pMiscTimer->Resume(); | |
1038 | 4017 |
4018 viewparams->bRedrawGameUI = true; | |
0 | 4019 if ( pVideoPlayer->pSmackerMovie ) |
4020 { | |
4021 pRenderer->RestoreFrontBuffer(); | |
4022 pRenderer->_4A184C(); | |
4023 pVideoPlayer->_4BF5B2(); | |
4024 } | |
4025 } | |
4026 if ( pAudioPlayer->hAILRedbook && !bGameoverLoop && !pVideoPlayer->pSmackerMovie ) | |
4027 AIL_redbook_resume(pAudioPlayer->hAILRedbook); | |
4028 } | |
4029 } | |
4030 else | |
4031 { | |
4032 if ( !(dword_6BE364_game_settings_1 & 0x100) ) | |
4033 { | |
920 | 4034 while(initing); //ADDED spinlock to allow int players ets! Gloval |
4035 dword_4E98BC_bApplicationActive = 0; | |
0 | 4036 if ( (pVideoPlayer->pSmackerMovie || pVideoPlayer->pBinkMovie) && pVideoPlayer->bPlayingMovie ) |
4037 pVideoPlayer->bStopBeforeSchedule = 1; | |
1038 | 4038 |
0 | 4039 if ( pRenderer->bUserDirect3D && pRenderer->uAcquiredDirect3DDevice == 1 ) |
4040 SetWindowPos(::hWnd, (HWND)0xFFFFFFFE, 0, 0, 0, 0, 0x18u); | |
4041 ClipCursor(0); | |
4042 dword_6BE364_game_settings_1 |= 0x100u; | |
4043 if ( pEventTimer->bPaused ) | |
4044 BYTE1(dword_6BE364_game_settings_1) |= 2u; | |
4045 else | |
4046 pEventTimer->Pause(); | |
4047 if ( pMiscTimer->bPaused ) | |
4048 BYTE1(dword_6BE364_game_settings_1) |= 4u; | |
4049 else | |
4050 pMiscTimer->Pause(); | |
1038 | 4051 |
0 | 4052 pAudioPlayer->StopChannels(-1, -1); |
4053 if ( pAudioPlayer->hAILRedbook ) | |
4054 AIL_redbook_pause(pAudioPlayer->hAILRedbook); | |
4055 } | |
4056 } | |
4057 return 0; | |
4058 } | |
4059 if (Msg == WM_CREATE) | |
4060 { | |
4061 auto hDC = GetDC(hWnd); | |
4062 { | |
4063 if (GetDeviceCaps(hDC, BITSPIXEL) < 8) | |
4064 { | |
4065 ReleaseDC(hWnd, hDC); | |
4066 Log::Warning(L"You must be running in 256 color mode or higher."); | |
4067 Abortf("You must be running in 256 color mode or higher. You can change the screen depth with the control panel display icon."); | |
4068 } | |
4069 } | |
4070 ReleaseDC(hWnd, hDC); | |
4071 return 0; | |
4072 } | |
4073 if ( Msg == WM_DESTROY ) | |
4074 { | |
4075 v6 = GetCurrentProcess(); | |
4076 SetPriorityClass(v6, 0x20u); | |
4077 if ( pGame ) | |
4078 { | |
1038 | 4079 |
4080 } | |
4081 | |
0 | 4082 PostQuitMessage(0); |
4083 return 0; | |
4084 } | |
4085 if ( Msg == WM_SETFOCUS ) | |
4086 { | |
4087 if ( ::hWnd == (HWND)wParam ) | |
4088 { | |
4089 dword_4E98BC_bApplicationActive = 0; | |
4090 if ( pRenderer->bUserDirect3D && pRenderer->uAcquiredDirect3DDevice == 1 ) | |
4091 SetWindowPos(::hWnd, (HWND)0xFFFFFFFE, 0, 0, 0, 0, 0x18u); | |
4092 ClipCursor(0); | |
1038 | 4093 |
0 | 4094 } |
920 | 4095 //_def_wnd_proc: |
832 | 4096 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
0 | 4097 } |
4098 if ( Msg != WM_KILLFOCUS ) | |
4099 { | |
4100 if ( Msg == WM_PAINT ) | |
4101 { | |
4102 if ( !GetUpdateRect(hWnd, 0, 0) || !dword_4E98BC_bApplicationActive && !pRenderer->bWindowMode ) | |
4103 return 0; | |
4104 BeginPaint(hWnd, &Paint); | |
4105 if ( pArcomageGame->bGameInProgress ) | |
4106 { | |
4107 pArcomageGame->field_F9 = 1; | |
4108 } | |
4109 else | |
4110 { | |
4111 if ( !pRenderer->pRenderD3D && !pRenderer->UsingDirect3D() || !AreRenderSurfacesOk() ) | |
920 | 4112 //goto LABEL_20; |
4113 { | |
4114 EndPaint(hWnd, &Paint); | |
4115 return 0; | |
4116 } | |
0 | 4117 } |
4118 pRenderer->Present(); | |
920 | 4119 //LABEL_20: |
0 | 4120 EndPaint(hWnd, &Paint); |
4121 return 0; | |
4122 } | |
920 | 4123 //goto _def_wnd_proc; |
4124 return DefWindowProcA(hWnd, Msg, wParam, lParam); | |
0 | 4125 } |
1038 | 4126 if ( ::hWnd != (HWND)wParam || (dword_4E98BC_bApplicationActive = 1, pRenderer->bWindowMode) || true ) |
832 | 4127 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
1038 | 4128 |
0 | 4129 } |
4130 | |
4131 //----- (00464479) -------------------------------------------------------- | |
4132 void __cdecl ResetCursor_Palettes_LODs_Level_Audio_SFT_Windows() | |
4133 { | |
4134 int v0; // esi@9 | |
4135 | |
4136 if (pMouse) | |
4137 pMouse->SetCursorBitmap("MICON1"); | |
4138 | |
4139 pPaletteManager->ResetNonLocked(); | |
4140 pBitmaps_LOD->ReleaseAll2(); | |
4141 pSprites_LOD->DeleteSomeOtherSprites(); | |
4142 pIcons_LOD->ReleaseAll2(); | |
4143 if (pRenderer->pRenderD3D) | |
4144 { | |
4145 pRenderer->field_1036B8 = 0; | |
4146 pRenderer->_gpu_memory_used = 0; | |
4147 } | |
4148 sub_46080D(); | |
4149 if (uCurrentlyLoadedLevelType == LEVEL_Indoor) | |
4150 pIndoor->Release(); | |
4151 else if (uCurrentlyLoadedLevelType == LEVEL_Outdoor) | |
4152 pOutdoor->Release2(); | |
4153 | |
4154 pAudioPlayer->StopChannels(-1, -1); | |
4155 pSoundList->_4A9D79(0); | |
4156 uCurrentlyLoadedLevelType = LEVEL_null; | |
4157 pSpriteFrameTable->ResetSomeSpriteFlags(); | |
4158 v0 = uNumVisibleWindows; | |
349 | 4159 pParty->armageddon_timer = 0; |
0 | 4160 while ( v0 > 0 ) |
4161 pWindowList[pVisibleWindowsIdxs[v0--] - 1].Release(); | |
4162 } | |
4163 | |
4164 //----- (004646F0) -------------------------------------------------------- | |
4165 void PrepareWorld(unsigned int this_) | |
4166 { | |
4167 unsigned int v1; // ebx@1 | |
4168 | |
4169 v1 = this_; | |
4170 if ( pRenderer->pRenderD3D ) | |
4171 pGame->pVisInstance->_4C1A02(); | |
4172 pEventTimer->Pause(); | |
4173 pMiscTimer->Pause(); | |
4174 pParty->uFlags = 2; | |
1202 | 4175 pCastSpellInfo.data()->_427D48(1); |
0 | 4176 ResetCursor_Palettes_LODs_Level_Audio_SFT_Windows(); |
4177 DoPrepareWorld(0, (v1 == 0) + 1); | |
4178 pMiscTimer->Resume(); | |
4179 pEventTimer->Resume(); | |
4180 } | |
4181 | |
4182 //----- (00464761) -------------------------------------------------------- | |
4183 void __thiscall Game_DeinitializeAndTerminate(int exitCode) | |
4184 { | |
4185 int v1; // esi@1 | |
4186 HANDLE v2; // eax@1 | |
4187 | |
4188 v1 = exitCode; | |
4189 v2 = GetCurrentProcess(); | |
4190 SetPriorityClass(v2, 0x20u); | |
4191 ResetCursor_Palettes_LODs_Level_Audio_SFT_Windows(); | |
4192 pGame->Deinitialize(); | |
4193 pRenderer->Release2(); | |
4194 if ( !DestroyWindow(hWnd) ) | |
4195 GetLastError(); | |
4196 hWnd = 0; | |
4197 exit(v1); | |
4198 } | |
4199 | |
4200 //----- (004647AB) -------------------------------------------------------- | |
762 | 4201 void FinalInitialization() |
0 | 4202 { |
4203 pViewport->SetScreen(viewparams->uSomeX, viewparams->uSomeY, viewparams->uSomeZ, viewparams->uSomeW); | |
4204 pViewport->_4C02F8((signed __int64)(flt_6BE3A0 * 65536.0)); | |
4205 | |
4206 pIndoorCamera = new IndoorCamera; | |
762 | 4207 pIndoorCamera->Initialize(65, viewparams->uScreen_BttmR_X - viewparams->uScreen_topL_X + 1, |
4208 viewparams->uScreen_BttmR_Y - viewparams->uScreen_topL_Y + 1); | |
0 | 4209 |
4210 InitializeTurnBasedAnimations(&stru_50C198); | |
762 | 4211 pBitmaps_LOD->_inlined_sub1(); |
4212 pSprites_LOD->_inlined_sub1(); | |
4213 pIcons_LOD->_inlined_sub1(); | |
0 | 4214 } |
4215 // 6BE3A0: using guessed type float flt_6BE3A0; | |
4216 | |
4217 //----- (00464839) -------------------------------------------------------- | |
4218 char __cdecl Is_out15odm_underwater() | |
4219 { | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
4220 return _stricmp(pCurrentMapName.data(), "out15.odm") == 0; |
0 | 4221 } |
4222 | |
4223 //----- (00464851) -------------------------------------------------------- | |
4224 void __cdecl SetUnderwaterFog() | |
4225 { | |
4226 day_fogrange_1 = 50; | |
4227 day_fogrange_2 = 5000; | |
4228 } | |
4229 | |
4230 //----- (00464866) -------------------------------------------------------- | |
4231 void __fastcall DoPrepareWorld(unsigned int bLoading, int a2) | |
4232 { | |
4233 int v2; // esi@1 | |
4234 char *v3; // eax@1 | |
4235 //char *v4; // eax@1 | |
4236 unsigned int v5; // eax@3 | |
4237 //size_t v6; // ecx@10 | |
4238 //char *v7; // eax@11 | |
4239 char Str1[20]; // [sp+Ch] [bp-18h]@1 | |
4240 unsigned int v9; // [sp+20h] [bp-4h]@1 | |
4241 | |
4242 v2 = a2; | |
4243 v9 = bLoading; | |
4244 ResetCursor_Palettes_LODs_Level_Audio_SFT_Windows(); | |
4245 pDecalBuilder->Reset(0); | |
434 | 4246 pGameLoadingUI_ProgressBar->Initialize((GUIProgressBar::Type)v2); |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
4247 strcpy(Str1, pCurrentMapName.data()); |
0 | 4248 v3 = strtok(Str1, "."); |
4249 strcpy(Str1, v3); | |
4250 Level_LoadEvtAndStr(Str1); | |
4251 LoadLevel_InitializeLevelEvt(); | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
4252 strcpy(Str1, pCurrentMapName.data()); |
0 | 4253 _strrev(Str1); |
4254 strtok(Str1, "."); | |
4255 _strrev(Str1); | |
4256 | |
4257 for (uint i = 0; i < 1000; ++i) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
4258 pSpriteObjects[i].uObjectDescID = 0; |
0 | 4259 |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
4260 v5 = pMapStats->GetMapInfo(pCurrentMapName.data()); |
0 | 4261 bUnderwater = 0; |
4262 uLevelMapStatsID = v5; | |
4263 pGame->uFlags2 &= 0xFFFFFFF7u; | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
4264 if ( !_stricmp(pCurrentMapName.data(), "out15.odm") ) |
0 | 4265 { |
4266 bUnderwater = 1; | |
4267 pGame->uFlags2 |= 8u; | |
4268 } | |
831 | 4269 pParty->floor_face_pid = 0; |
1104 | 4270 if ( _stricmp(Str1, "blv") ) |
0 | 4271 PrepareToLoadODM(v9, 0); |
4272 else | |
4273 PrepareToLoadBLV(v9); | |
4274 pAudioPlayer->SetMapEAX(); | |
4275 sub_461103(); | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
4276 if ( !_stricmp(pCurrentMapName.data(), "d11.blv") || !_stricmp(pCurrentMapName.data(), "d10.blv") ) |
0 | 4277 { |
4278 //spawning grounds & good analogue - no loot & exp from monsters | |
4279 | |
4280 for (uint i = 0; i < uNumActors; ++i) | |
4281 { | |
4282 pActors[i].pMonsterInfo.uTreasureType = 0; | |
4283 pActors[i].pMonsterInfo.uTreasureDiceRolls = 0; | |
4284 pActors[i].pMonsterInfo.uExp = 0; | |
4285 } | |
4286 } | |
4287 bDialogueUI_InitializeActor_NPC_ID = 0; | |
4288 OnMapLoad(); | |
4289 pGameLoadingUI_ProgressBar->Progress(); | |
49 | 4290 memset(&pRenderer->pBillboardRenderListD3D, 0, sizeof(pRenderer->pBillboardRenderListD3D)); |
0 | 4291 pGameLoadingUI_ProgressBar->Release(); |
4292 _flushall(); | |
4293 } | |
4294 | |
4295 //----- (004649EF) -------------------------------------------------------- | |
4296 int __fastcall ReadWindowsRegistryInt(const char *pKey, int uDefValue) | |
4297 { | |
4298 int v3; // [sp+4h] [bp-24h]@1 | |
4299 DWORD cbData; // [sp+8h] [bp-20h]@1 | |
4300 LPCSTR lpValueName; // [sp+Ch] [bp-1Ch]@1 | |
4301 DWORD dwDisposition; // [sp+10h] [bp-18h]@2 | |
4302 BYTE Data[4]; // [sp+14h] [bp-14h]@5 | |
4303 HKEY hKey; // [sp+18h] [bp-10h]@1 | |
4304 HKEY phkResult; // [sp+1Ch] [bp-Ch]@1 | |
4305 HKEY v10; // [sp+20h] [bp-8h]@1 | |
4306 HKEY v11; // [sp+24h] [bp-4h]@1 | |
4307 | |
4308 v3 = uDefValue; | |
4309 lpValueName = pKey; | |
4310 v11 = 0; | |
4311 v10 = 0; | |
4312 hKey = 0; | |
4313 phkResult = 0; | |
4314 cbData = 4; | |
27 | 4315 if ( !RegOpenKeyExA(HKEY_LOCAL_MACHINE, "SOFTWARE", 0, KEY_READ|KEY_WOW64_32KEY, &hKey) )// for 64 bit |
0 | 4316 { |
4317 if ( !RegCreateKeyExA(hKey, "New World Computing", 0, "", 0, 0xF003Fu, 0, &phkResult, &dwDisposition) ) | |
4318 { | |
4319 if ( !RegCreateKeyExA(phkResult, "Might and Magic VII", 0, "", 0, 0xF003Fu, 0, &v10, &dwDisposition) ) | |
4320 { | |
4321 if ( !RegCreateKeyExA(v10, "1.0", 0, "", 0, 0xF003Fu, 0, &v11, &dwDisposition) ) | |
4322 { | |
4323 if ( RegQueryValueExA(v11, lpValueName, 0, 0, Data, &cbData) ) | |
4324 { | |
4325 *(int *)Data = v3; | |
4326 RegSetValueExA(v11, lpValueName, 0, 4u, Data, 4u); | |
4327 } | |
4328 RegCloseKey(v11); | |
4329 } | |
4330 RegCloseKey(v10); | |
4331 } | |
4332 RegCloseKey(phkResult); | |
4333 } | |
4334 RegCloseKey(hKey); | |
4335 } | |
4336 return *(int *)Data; | |
4337 } | |
4338 | |
4339 //----- (00464B02) -------------------------------------------------------- | |
4340 void __fastcall WriteWindowsRegistryString(const char *pKey, const char *pString) | |
4341 { | |
4342 size_t v2; // eax@5 | |
4343 const char *lpValueName; // [sp+4h] [bp-1Ch]@1 | |
4344 const char *Str; // [sp+8h] [bp-18h]@1 | |
4345 DWORD dwDisposition; // [sp+Ch] [bp-14h]@2 | |
4346 HKEY hKey; // [sp+10h] [bp-10h]@1 | |
4347 HKEY phkResult; // [sp+14h] [bp-Ch]@1 | |
4348 HKEY v8; // [sp+18h] [bp-8h]@1 | |
4349 HKEY v9; // [sp+1Ch] [bp-4h]@1 | |
4350 | |
4351 Str = pString; | |
4352 lpValueName = pKey; | |
4353 v9 = 0; | |
4354 v8 = 0; | |
4355 hKey = 0; | |
4356 phkResult = 0; | |
4357 if ( !RegOpenKeyExA(HKEY_LOCAL_MACHINE, "SOFTWARE", 0, 0x2001Fu, &hKey) ) | |
4358 { | |
4359 if ( !RegCreateKeyExA(hKey, "New World Computing", 0, "", 0, 0xF003Fu, 0, &phkResult, &dwDisposition) ) | |
4360 { | |
4361 if ( !RegCreateKeyExA(phkResult, "Might and Magic VII", 0, "", 0, 0xF003Fu, 0, &v8, &dwDisposition) ) | |
4362 { | |
4363 if ( !RegCreateKeyExA(v8, "1.0", 0, "", 0, 0xF003Fu, 0, &v9, &dwDisposition) ) | |
4364 { | |
4365 v2 = strlen(Str); | |
4366 RegSetValueExA(v9, lpValueName, 0, 1u, (const BYTE *)Str, v2 + 1); | |
4367 RegCloseKey(v9); | |
4368 } | |
4369 RegCloseKey(v8); | |
4370 } | |
4371 RegCloseKey(phkResult); | |
4372 } | |
4373 RegCloseKey(hKey); | |
4374 } | |
4375 } | |
4376 | |
4377 //----- (00464BEF) -------------------------------------------------------- | |
4378 void __fastcall ReadWindowsRegistryString(const char *pKeyName, char *pOutString, int uBufLen, const char *pDefaultValue) | |
4379 { | |
4380 LSTATUS (__stdcall *v4)(HKEY); // esi@1 | |
4381 LSTATUS result; // eax@7 | |
4382 DWORD Type; // [sp+Ch] [bp-24h]@5 | |
4383 LPCSTR lpValueName; // [sp+10h] [bp-20h]@1 | |
4384 DWORD cbData; // [sp+14h] [bp-1Ch]@1 | |
4385 LPBYTE Dest; // [sp+18h] [bp-18h]@1 | |
4386 DWORD dwDisposition; // [sp+1Ch] [bp-14h]@2 | |
4387 HKEY phkResult; // [sp+20h] [bp-10h]@1 | |
4388 HKEY hKey; // [sp+24h] [bp-Ch]@1 | |
4389 HKEY v13; // [sp+28h] [bp-8h]@1 | |
4390 HKEY v14; // [sp+2Ch] [bp-4h]@1 | |
4391 | |
4392 cbData = uBufLen; | |
4393 Dest = (LPBYTE)pOutString; | |
4394 lpValueName = pKeyName; | |
4395 v14 = 0; | |
4396 v13 = 0; | |
4397 hKey = 0; | |
4398 phkResult = 0; | |
4399 v4 = RegCloseKey; | |
4400 if ( RegOpenKeyExA(HKEY_LOCAL_MACHINE, "SOFTWARE", 0, 0x2001Fu, &hKey) | |
4401 || RegCreateKeyExA(hKey, "New World Computing", 0, "", 0, 0xF003Fu, 0, &phkResult, &dwDisposition) | |
4402 || RegCreateKeyExA(phkResult, "Might and Magic VII", 0, "", 0, 0xF003Fu, 0, &v13, &dwDisposition) | |
4403 || RegCreateKeyExA(v13, "1.0", 0, "", 0, 0xF003Fu, 0, &v14, &dwDisposition) ) | |
4404 goto LABEL_7; | |
4405 if ( RegQueryValueExA(v14, lpValueName, 0, &Type, Dest, &cbData) ) | |
4406 { | |
4407 RegCloseKey(v14); | |
4408 v14 = 0; | |
4409 LABEL_7: | |
4410 result = (LSTATUS)strncpy((char *)Dest, pDefaultValue, uBufLen); | |
4411 goto LABEL_8; | |
4412 } | |
4413 v4 = RegCloseKey; | |
4414 RegCloseKey(v14); | |
4415 v14 = 0; | |
4416 RegCloseKey(v13); | |
4417 v13 = 0; | |
4418 RegCloseKey(phkResult); | |
4419 phkResult = 0; | |
4420 result = RegCloseKey(hKey); | |
4421 hKey = 0; | |
4422 LABEL_8: | |
4423 if ( v14 ) | |
4424 result = v4(v14); | |
4425 if ( v13 ) | |
4426 result = v4(v13); | |
4427 if ( hKey ) | |
4428 result = v4(hKey); | |
4429 if ( phkResult ) | |
4430 result = v4(phkResult); | |
4431 } | |
4432 | |
4433 //----- (00464D32) -------------------------------------------------------- | |
4434 void __fastcall WriteWindowsRegistryInt(const char *pKey, int val) | |
4435 { | |
4436 const char *lpValueName; // [sp+4h] [bp-1Ch]@1 | |
4437 BYTE Data[4]; // [sp+8h] [bp-18h]@1 | |
4438 DWORD dwDisposition; // [sp+Ch] [bp-14h]@2 | |
4439 HKEY hKey; // [sp+10h] [bp-10h]@1 | |
4440 HKEY phkResult; // [sp+14h] [bp-Ch]@1 | |
4441 HKEY v7; // [sp+18h] [bp-8h]@1 | |
4442 HKEY v8; // [sp+1Ch] [bp-4h]@1 | |
4443 | |
4444 *(int *)Data = val; | |
4445 lpValueName = pKey; | |
4446 v8 = 0; | |
4447 v7 = 0; | |
4448 hKey = 0; | |
4449 phkResult = 0; | |
4450 if ( !RegOpenKeyExA(HKEY_LOCAL_MACHINE, "SOFTWARE", 0, 0x2001Fu, &hKey) ) | |
4451 { | |
4452 if ( !RegCreateKeyExA(hKey, "New World Computing", 0, "", 0, 0xF003Fu, 0, &phkResult, &dwDisposition) ) | |
4453 { | |
4454 if ( !RegCreateKeyExA(phkResult, "Might and Magic VII", 0, "", 0, 0xF003Fu, 0, &v7, &dwDisposition) ) | |
4455 { | |
4456 if ( !RegCreateKeyExA(v7, "1.0", 0, "", 0, 0xF003Fu, 0, &v8, &dwDisposition) ) | |
4457 { | |
4458 RegSetValueExA(v8, lpValueName, 0, 4u, Data, 4u); | |
4459 RegCloseKey(v8); | |
4460 } | |
4461 RegCloseKey(v7); | |
4462 } | |
4463 RegCloseKey(phkResult); | |
4464 } | |
4465 RegCloseKey(hKey); | |
4466 } | |
4467 } | |
4468 | |
4469 //----- (00464E17) -------------------------------------------------------- | |
4470 bool __fastcall CheckMM7CD(char c) | |
4471 { | |
4472 char DstBuf[256]; // [sp+Ch] [bp-218h]@1 | |
4473 char strCommand[256]; // [sp+10Ch] [bp-118h]@1 | |
4474 char Filename[20]; // [sp+20Ch] [bp-18h]@1 | |
4475 | |
4476 | |
4477 wchar_t pMagicPath[1024]; | |
1165
29a8defbad9e
temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Grumpy7
parents:
1150
diff
changeset
|
4478 swprintf(pMagicPath, wcslen(L"%C:\\anims\\magic7.vid"), L"%C:\\anims\\magic7.vid", c); |
0 | 4479 if (GetFileAttributesW(pMagicPath) == -1) |
4480 return false; | |
4481 | |
4482 wsprintfA(strCommand, "open %c: type cdaudio alias CD", c); | |
4483 if (!mciSendStringA(strCommand, DstBuf, 0xFFu, 0)) | |
4484 { | |
4485 wsprintfA(strCommand, "info CD UPC wait"); | |
4486 mciSendStringA(strCommand, DstBuf, 0xFFu, 0); | |
4487 wsprintfA(strCommand, "close CD"); | |
4488 mciSendStringA(strCommand, DstBuf, 0xFFu, 0); | |
4489 } | |
4490 | |
4491 memcpy(Filename, "X:\\anims\\magic7.vid", sizeof(Filename)); | |
4492 *Filename = c; | |
4493 | |
4494 auto f = fopen(Filename, "rb"); | |
4495 if (!f) | |
4496 return false; | |
4497 | |
4498 if (!fseek(f, 0, SEEK_END)) | |
4499 { | |
4500 if (!fseek(f, -100, SEEK_CUR)) | |
4501 fread(DstBuf, 1u, 0x64u, f); | |
4502 | |
4503 fclose(f); | |
4504 return true; | |
4505 } | |
4506 fclose(f); | |
4507 return false; | |
4508 } | |
4509 | |
4510 //----- (00464F1B) -------------------------------------------------------- | |
4511 signed int __stdcall InsertMM7CDDialogFunc(HWND hDlg, int a2, __int16 a3, int a4) | |
4512 { | |
4513 char v4; // zf@3 | |
4514 int v6; // eax@10 | |
4515 int v7; // eax@11 | |
4516 int v8; // eax@12 | |
4517 int v9; // eax@13 | |
4518 BOOL (__stdcall *v10)(HWND, int, LPCSTR); // edi@15 | |
4519 const CHAR *v11; // [sp-Ch] [bp-Ch]@15 | |
4520 INT_PTR v12; // [sp-4h] [bp-4h]@5 | |
4521 | |
4522 if ( a2 == 272 ) | |
4523 { | |
4524 hInsertCDWindow = hDlg; | |
4525 v6 = (GetUserDefaultLangID() & 0x3FF) - 7; | |
4526 if ( v6 ) | |
4527 { | |
4528 v7 = v6 - 3; | |
4529 if ( v7 ) | |
4530 { | |
4531 v8 = v7 - 2; | |
4532 if ( v8 ) | |
4533 { | |
4534 v9 = v8 - 4; | |
4535 if ( v9 ) | |
4536 { | |
4537 if ( v9 != 5 ) | |
4538 return 0; | |
4539 SetWindowTextA(hDlg, "Wloz CD-ROM numer 2"); | |
4540 v10 = SetDlgItemTextA; | |
4541 SetDlgItemTextA(hDlg, 1010, "Wloz CD-ROM numer 2 Might and Magic® VII."); | |
4542 v11 = "Odwolaj"; | |
4543 } | |
4544 else | |
4545 { | |
4546 SetWindowTextA(hDlg, "Inserire il secondo CD"); | |
4547 v10 = SetDlgItemTextA; | |
4548 SetDlgItemTextA(hDlg, 1010, "Inserire il secondo CD di Might and Magic® VII."); | |
4549 v11 = "Annulla"; | |
4550 } | |
4551 } | |
4552 else | |
4553 { | |
4554 SetWindowTextA(hDlg, "Insérez le CD 2"); | |
4555 v10 = SetDlgItemTextA; | |
4556 SetDlgItemTextA(hDlg, 1010, "Insérez Might & Magic® VII CD 2."); | |
4557 v11 = "Supprimer"; | |
4558 } | |
4559 } | |
4560 else | |
4561 { | |
4562 SetWindowTextA(hDlg, "Por favor, inserte disco 2"); | |
4563 v10 = SetDlgItemTextA; | |
4564 SetDlgItemTextA(hDlg, 1010, "Por favor, inserte disco 2 de Might & Magic® VII."); | |
4565 v11 = "Cancelar"; | |
4566 } | |
4567 } | |
4568 else | |
4569 { | |
4570 SetWindowTextA(hDlg, "Bitte CD 2 einlegen"); | |
4571 v10 = SetDlgItemTextA; | |
4572 SetDlgItemTextA(hDlg, 1010, "Bitte CD 2 von Might and Magic® VII einlegen."); | |
4573 v11 = "Abbrechen"; | |
4574 } | |
4575 v10(hDlg, 2, v11); | |
4576 return 0; | |
4577 } | |
4578 if ( a2 == 273 ) | |
4579 { | |
4580 if ( a3 == 2 ) | |
4581 { | |
4582 v12 = 0; | |
4583 LABEL_9: | |
4584 EndDialog(hDlg, v12); | |
4585 return 1; | |
4586 } | |
4587 v4 = a3 == 1; | |
4588 } | |
4589 else | |
4590 { | |
4591 v4 = a2 == 1025; | |
4592 } | |
4593 if ( v4 ) | |
4594 { | |
4595 v12 = 1; | |
4596 goto LABEL_9; | |
4597 } | |
4598 return 0; | |
4599 } | |
4600 | |
4601 //----- (00465061) -------------------------------------------------------- | |
4602 bool __fastcall FindMM7CD(HWND hWnd, char *pCDDrive) | |
4603 { | |
4604 char drive[4] = {'X', ':', '\\', 0}; | |
4605 | |
4606 bool bGotCDFromRegistry = false; | |
4607 | |
4608 HKEY hSoftware = nullptr, | |
4609 hNWC = nullptr, | |
4610 hMM7 = nullptr, | |
4611 hVersion = nullptr; | |
4612 if (!RegOpenKeyExA(HKEY_LOCAL_MACHINE, "SOFTWARE", 0, 0x2001Fu, &hSoftware)) | |
4613 { | |
4614 if (!RegOpenKeyExA(hSoftware, "New World Computing", 0, 0x2001Fu, &hNWC)) | |
4615 { | |
4616 if (!RegOpenKeyExA(hNWC, "Might and Magic VII", 0, 0x2001Fu, &hMM7)) | |
4617 { | |
4618 if (!RegOpenKeyExA(hMM7, "1.0", 0, 0x2001Fu, &hVersion)) | |
4619 { | |
4620 DWORD cbData = 3; | |
4621 if (!RegQueryValueExA(hVersion, "CDDrive", 0, 0, (BYTE *)drive, &cbData)) | |
4622 bGotCDFromRegistry = true; | |
4623 } | |
4624 RegCloseKey(hVersion); | |
4625 } | |
4626 RegCloseKey(hMM7); | |
4627 } | |
4628 RegCloseKey(hNWC); | |
4629 } | |
4630 RegCloseKey(hSoftware); | |
4631 | |
4632 if (bGotCDFromRegistry) | |
4633 if (CheckMM7CD(*drive)) | |
4634 { | |
4635 cMM7GameCDDriveLetter = *drive; | |
4636 return true; | |
4637 } | |
4638 | |
4639 while (true) | |
4640 { | |
4641 for (uint i = 0; i < 26; ++i) | |
4642 { | |
4643 drive[0] = 'A' + i; | |
4644 | |
4645 if (GetDriveTypeA(drive) == DRIVE_CDROM) | |
4646 if (CheckMM7CD(*drive)) | |
4647 { | |
4648 cMM7GameCDDriveLetter = *drive; | |
4649 WriteWindowsRegistryString("CDDrive", drive); | |
4650 return true; | |
4651 } | |
4652 } | |
4653 | |
4654 if (DialogBoxParamA(GetModuleHandleW(nullptr), "InsertCD", ::hWnd, (DLGPROC)InsertMM7CDDialogFunc, 0)) | |
4655 continue; | |
4656 return false; | |
4657 } | |
4658 } | |
4659 | |
4660 //----- (004651F4) -------------------------------------------------------- | |
4661 bool MM7_Initialize() | |
4662 { | |
363 | 4663 initing=true; //ADDED Gloval |
0 | 4664 wchar_t pCurrentDir[1024]; |
4665 _wgetcwd(pCurrentDir, 1024); | |
4666 | |
4667 wchar_t pMM6IniFile[1024]; | |
293 | 4668 wsprintfW(pMM6IniFile, L"%s\\mm6.ini", pCurrentDir); |
0 | 4669 |
4670 bCanLoadFromCD = GetPrivateProfileIntW(L"settings", L"use_cd", 1, pMM6IniFile); | |
4671 if (bNoCD) | |
4672 bCanLoadFromCD = false; | |
4673 if (bCanLoadFromCD) | |
4674 { | |
4675 if (!FindMM7CD(hWnd, &cMM7GameCDDriveLetter)) | |
4676 return false; | |
4677 } | |
4678 | |
4679 | |
4680 srand(GetTickCount()); | |
4681 | |
4682 WNDCLASSEXW wcxw; | |
4683 { | |
4684 wcxw.cbSize = sizeof(wcxw); | |
4685 wcxw.style = CS_VREDRAW | CS_HREDRAW | CS_DBLCLKS; | |
4686 wcxw.lpfnWndProc = (WNDPROC)aWinProc; | |
4687 wcxw.cbClsExtra = 0; | |
4688 wcxw.cbWndExtra = 0; | |
4689 wcxw.hInstance = GetModuleHandleW(nullptr); | |
4690 wcxw.hCursor = 0; | |
4691 wcxw.hIcon = wcxw.hIconSm = LoadIconW(wcxw.hInstance, L"MM7_ICON"); | |
4692 wcxw.lpszMenuName = nullptr; | |
4693 wcxw.hbrBackground = (HBRUSH)GetStockObject(LTGRAY_BRUSH); | |
4694 wcxw.lpszClassName = L"M&MTrilogy"; | |
4695 } | |
4696 if (!RegisterClassExW(&wcxw)) | |
4697 { | |
4698 Log::Warning(L"Cannot register window class"); | |
4699 return false; | |
4700 } | |
4701 | |
4702 auto hDesktopDC = GetDC(nullptr); | |
4703 uint uDesktopWidth = GetDeviceCaps(hDesktopDC, HORZRES); | |
4704 uint uDesktopHeight = GetDeviceCaps(hDesktopDC, VERTRES); | |
4705 | |
4706 if (GetDeviceCaps(hDesktopDC, BITSPIXEL) != 16 || | |
4707 GetDeviceCaps(hDesktopDC, PLANES) != 1 ) | |
4708 dword_6BE364_game_settings_1 |= 2; | |
4709 | |
4710 ReleaseDC(nullptr, hDesktopDC); | |
4711 | |
4712 uint uTotalWinWidth = 2 * GetSystemMetrics(SM_CXFRAME) + 640; | |
4713 uint uTotalWinHeight = GetSystemMetrics(SM_CYCAPTION) + 2 * GetSystemMetrics(SM_CYFRAME) + 480; | |
4714 | |
4715 uint uWinCenteredPosX = (uDesktopWidth - uTotalWinWidth) / 2; | |
4716 uint uWinCenteredPosY = (uDesktopHeight - uTotalWinHeight) / 2; | |
4717 | |
4718 uWindowX = ReadWindowsRegistryInt("window X", uWinCenteredPosX); | |
748 | 4719 uWindowX = uDesktopWidth / 2 - 640 / 2; |
0 | 4720 WriteWindowsRegistryInt("window X", uWindowX); |
4721 | |
4722 uWindowY = ReadWindowsRegistryInt("window Y", uWinCenteredPosY); | |
748 | 4723 uWindowY = uDesktopHeight / 2 - 480 / 2; |
0 | 4724 WriteWindowsRegistryInt("window Y", uWindowY); |
4725 | |
4726 hWnd = CreateWindowExW(0, wcxw.lpszClassName, L"Might and Magic® VII", | |
4727 uWindowStyle = WS_SYSMENU | WS_GROUP | WS_DLGFRAME | WS_BORDER, | |
4728 uWindowX, uWindowY, | |
4729 640, 480, | |
4730 nullptr, | |
4731 hOSMenu = nullptr, | |
4732 wcxw.hInstance, | |
4733 nullptr); | |
4734 SetWindowTextW(hWnd, L"Might and Magic® VII"); | |
736 | 4735 |
4736 HMENU menu = CreateMenu(); | |
748 | 4737 { |
4738 HMENU file = CreatePopupMenu(); | |
4739 AppendMenuW(menu, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)file, L"&File"); | |
4740 { | |
4741 AppendMenuW(file, MF_ENABLED | MF_STRING, 40001, L"Exit"); | |
4742 } | |
4743 | |
4744 HMENU debug = CreatePopupMenu(); | |
4745 AppendMenuW(menu, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug, L"&Debug"); | |
4746 { | |
4747 HMENU debug_party = CreatePopupMenu(); | |
4748 AppendMenuW(debug, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug_party, L"&Party"); | |
4749 { | |
4750 AppendMenuW(debug_party, MF_ENABLED | MF_STRING, 40007, L"Give Gold (10 000)"); | |
4751 AppendMenuW(debug_party, MF_ENABLED | MF_STRING, 40008, L"Give Exp (20 000)"); | |
4752 AppendMenuW(debug_party, MF_ENABLED | MF_STRING, 40059, L"Give Skills (50 each)"); | |
4753 AppendMenuW(debug_party, MF_ENABLED | MF_STRING, 40013, L"Remove Gold"); | |
4754 | |
4755 HMENU debug_party_setconditions = CreatePopupMenu(); | |
4756 AppendMenuW(debug_party, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug_party_setconditions, L"Set Condition"); | |
4757 { | |
4758 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40044, L"Afraid"); | |
4759 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40043, L"Asleep"); | |
4760 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40037, L"Curse"); | |
4761 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40036, L"Disease1"); | |
4762 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40035, L"Disease2"); | |
4763 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40034, L"Disease3"); | |
4764 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40041, L"Dead"); | |
4765 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40039, L"Drunk"); | |
4766 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40042, L"Eradicated"); | |
4767 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40038, L"Insane"); | |
4768 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40045, L"Paralyzed"); | |
4769 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40033, L"Poison1"); | |
4770 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40032, L"Poison2"); | |
4771 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40031, L"Poison3"); | |
4772 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40029, L"&Stone"); | |
4773 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40040, L"Unconscious"); | |
4774 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40030, L"Weak"); | |
4775 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40073, L"Zombie"); | |
4776 } | |
4777 | |
4778 AppendMenuW(debug_party, MF_ENABLED | MF_STRING, 40006, L"Set Food (20)"); | |
4779 | |
4780 HMENU debug_party_alignment = CreatePopupMenu(); | |
4781 AppendMenuW(debug_party, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug_party_alignment, L"Alignment"); | |
4782 { | |
4783 AppendMenuW(debug_party_alignment, MF_ENABLED | MF_STRING, 40062, L"Good"); | |
4784 AppendMenuW(debug_party_alignment, MF_ENABLED | MF_STRING | MF_CHECKED, 40063, L"Neutral"); | |
4785 AppendMenuW(debug_party_alignment, MF_ENABLED | MF_STRING, 40064, L"Evil"); | |
4786 } | |
4787 } | |
4788 | |
4789 HMENU debug_time = CreatePopupMenu(); | |
4790 AppendMenuW(debug, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug_time, L"&Time"); | |
4791 { | |
4792 AppendMenuW(debug_time, MF_ENABLED | MF_STRING, 40009, L"Add 1 Day"); | |
4793 AppendMenuW(debug_time, MF_ENABLED | MF_STRING, 40010, L"Add 1 Week"); | |
4794 AppendMenuW(debug_time, MF_ENABLED | MF_STRING, 40011, L"Add 1 Month"); | |
4795 AppendMenuW(debug_time, MF_ENABLED | MF_STRING, 40012, L"Add 1 Year"); | |
4796 } | |
4797 | |
4798 HMENU debug_items = CreatePopupMenu(); | |
4799 AppendMenuW(debug, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug_items, L"&Items"); | |
4800 { | |
4801 AppendMenuW(debug_items, MF_ENABLED | MF_STRING, 40015, L"Generate level &1 item"); | |
4802 AppendMenuW(debug_items, MF_ENABLED | MF_STRING, 40016, L"Generate level &2 item"); | |
4803 AppendMenuW(debug_items, MF_ENABLED | MF_STRING, 40017, L"Generate level &3 item"); | |
4804 AppendMenuW(debug_items, MF_ENABLED | MF_STRING, 40018, L"Generate level &4 item"); | |
4805 AppendMenuW(debug_items, MF_ENABLED | MF_STRING, 40019, L"Generate level &5 item"); | |
4806 AppendMenuW(debug_items, MF_ENABLED | MF_STRING, 40020, L"Generate level &6 item"); | |
4807 AppendMenuW(debug_items, MF_ENABLED | MF_STRING, 40061, L"Generate special item"); | |
4808 } | |
4809 | |
4810 HMENU debug_graphics = CreatePopupMenu(); | |
4811 AppendMenuW(debug, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug_graphics, L"&Graphics"); | |
4812 { | |
4813 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40023, L"Lighting Mode"); | |
4814 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40024, L"Lighting Geometry"); | |
4815 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING | MF_GRAYED, 40104, L"Lights Off"); | |
4816 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40105, L"Colored Lights"); | |
4817 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40025, L"Debug Lights"); | |
4818 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40101, L"Debug Decals"); | |
4819 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40027, L"HWID Portals"); | |
4820 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40047, L"SWID Portals"); | |
4821 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40051, L"OD Frustum"); | |
4822 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40054, L"SWOD Constant Redraw"); | |
4823 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40055, L"SWOD Lit Rasterizer"); | |
4824 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40056, L"Party Light off"); | |
4825 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40060, L"SWOD Nice Lighting off"); | |
4826 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40067, L"HWOD Additive Fog Lights"); | |
4827 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40072, L"HWID Nice Lighting"); | |
4828 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40048, L"Wireframe"); | |
4829 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40049, L"Fog"); | |
4830 } | |
4831 | |
4832 HMENU debug_misc = CreatePopupMenu(); | |
4833 AppendMenuW(debug, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug_misc, L"&Misc"); | |
4834 { | |
4835 AppendMenuW(debug_misc, MF_ENABLED | MF_STRING, 40066, L"Object Viewcone Culling"); | |
4836 AppendMenuW(debug_misc, MF_ENABLED | MF_STRING, 40068, L"Red Tint"); | |
4837 AppendMenuW(debug_misc, MF_ENABLED | MF_STRING, 40071, L"Display Secrets"); | |
4838 AppendMenuW(debug_misc, MF_ENABLED | MF_STRING, 40102, L"Massive Bloodsplat"); | |
4839 AppendMenuW(debug_misc, MF_ENABLED | MF_STRING, 40103, L"Underwater Gravity"); | |
4840 } | |
4841 | |
4842 HMENU debug_eax = CreatePopupMenu(); | |
4843 AppendMenuW(debug, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug_eax, L"EAX Environs"); | |
4844 { | |
4845 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40074, L"NONE"); | |
4846 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40075, L"GENERIC"); | |
4847 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40076, L"PADDEDCELL"); | |
4848 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40077, L"ROOM"); | |
4849 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40078, L"BATHROOM"); | |
4850 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40079, L"LIVINGROOM"); | |
4851 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40080, L"STONEROOM"); | |
4852 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40081, L"AUDITORIUM"); | |
4853 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40082, L"CONCERTHALL"); | |
4854 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40083, L"CAVE"); | |
4855 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40084, L"ARENA"); | |
4856 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40085, L"HANGAR"); | |
4857 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40086, L"CARPETEDHALLWAY"); | |
4858 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40087, L"HALLWAY"); | |
4859 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40088, L"STONECORRIDOR"); | |
4860 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40089, L"ALLEY"); | |
4861 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40090, L"FOREST"); | |
4862 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40091, L"CITY"); | |
4863 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40092, L"MOUNTAINS"); | |
4864 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40093, L"QUARRY"); | |
4865 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40094, L"PLAIN"); | |
4866 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40095, L"PARKINGLOT"); | |
4867 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40096, L"SEWERPIPE"); | |
4868 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40097, L"UNDERWATER"); | |
4869 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40098, L"DRUGGED"); | |
4870 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40099, L"DIZZY"); | |
4871 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40100, L"PSICHOTIC"); | |
4872 } | |
4873 } | |
4874 } | |
736 | 4875 SetMenu(hWnd, menu); |
492 | 4876 |
0 | 4877 SetPriorityClass(GetCurrentProcess(), NORMAL_PRIORITY_CLASS); |
4878 | |
4879 pRenderer = Render::Create(); | |
4880 if (!pRenderer) | |
4881 { | |
4882 Log::Warning(L"Render creation failed"); | |
4883 return false; | |
4884 } | |
4885 else | |
4886 { | |
4887 bool bWindowMode = ReadWindowsRegistryInt("startinwindow", false); | |
4888 uint uDefaultDevice = ReadWindowsRegistryInt("D3D Device", 1); | |
4889 bool bColoredLights = ReadWindowsRegistryInt("Colored Lights", false); | |
4890 uint uLevelOfDetail = ReadWindowsRegistryInt("Detail Level", 1); | |
4891 uint bTinting = ReadWindowsRegistryInt("Tinting", 1) != 0; | |
4892 | |
4893 if (!pRenderer->Initialize(bWindowMode, uDefaultDevice, bColoredLights, uLevelOfDetail, bTinting)) | |
4894 { | |
4895 Log::Warning(L"Render failed to initialize"); | |
4896 return false; | |
4897 } | |
4898 } | |
492 | 4899 |
0 | 4900 pAllocator = Allocator::Create(); |
650
14d13880daa9
Sleeping in tavern crash fixed - memory allocation rised to 48mb
Nomad
parents:
648
diff
changeset
|
4901 if (!pAllocator->Initialize(48 * 1024)) |
0 | 4902 { |
4903 MessageBoxW(nullptr, | |
650
14d13880daa9
Sleeping in tavern crash fixed - memory allocation rised to 48mb
Nomad
parents:
648
diff
changeset
|
4904 L"Unable to Allocate 48Mb of RAM", |
0 | 4905 L"More RAM Memory Required", MB_ICONEXCLAMATION); |
4906 return false; | |
4907 } | |
492 | 4908 |
351 | 4909 game_starting_year = 1168; |
0 | 4910 |
4911 pParty = new Party; | |
147 | 4912 memset(&pParty->pHirelings, 0, sizeof(pParty->pHirelings)); |
0 | 4913 pParty->uWalkSpeed = GetPrivateProfileIntW(L"debug", L"walkspeed", 384, pMM6IniFile); |
4914 pParty->uDefaultEyelevel = GetPrivateProfileIntW(L"party", L"eyelevel", 160, pMM6IniFile); | |
4915 pParty->sEyelevel = pParty->uDefaultEyelevel; | |
4916 pParty->uDefaultPartyHeight = GetPrivateProfileIntW(L"party", L"height", 192, pMM6IniFile); | |
4917 pParty->uPartyHeight = pParty->uDefaultPartyHeight; | |
4918 | |
4919 bUseRegistry = GetPrivateProfileIntW(L"settings", L"registry", 1, pMM6IniFile); | |
4920 MM6_Initialize(pMM6IniFile); | |
4921 | |
4922 pKeyActionMap = new KeyboardActionMapping; | |
4923 | |
4924 pEventTimer = Timer::Create(); | |
4925 pEventTimer->Initialize(); | |
4926 | |
4927 OnTimer(1); | |
4928 GameUI_StatusBar_UpdateTimedString(1); | |
4929 pGame = Game::Create(); | |
4930 pMouse = pGame->pMouseInstance; | |
4931 | |
4932 | |
4933 RECT rcWindow; | |
4934 GetWindowRect(hWnd, &rcWindow); | |
4935 | |
4936 RECT rcClient; | |
4937 GetClientRect(hWnd, &rcClient); | |
4938 uWindowWidth = rcClient.left - rcClient.right - rcWindow.left + rcWindow.right + 640; | |
4939 uWindowHeight = rcClient.top - rcClient.bottom - rcWindow.top + rcWindow.bottom + 480; | |
4940 MoveWindow(hWnd, uWindowX, uWindowY, | |
4941 rcClient.left - rcClient.right - rcWindow.left + rcWindow.right + 640, | |
4942 rcClient.top - rcClient.bottom - rcWindow.top + rcWindow.bottom + 480, 0); | |
4943 ShowWindow(hWnd, SW_SHOWNORMAL); | |
4944 | |
4945 pIcons_LOD = new LODFile_IconsBitmaps; | |
4946 if (!pIcons_LOD->LoadIconsOrEvents("data\\icons.lod")) | |
4947 { | |
4948 MessageBoxW(nullptr, | |
4949 L"Some files are missing\n\nPlease Reinstall.", | |
4950 L"Files Missing", MB_ICONEXCLAMATION); | |
4951 return false; | |
4952 } | |
4953 pIcons_LOD->dword_011BA4 = 0; | |
4954 | |
4955 pEvents_LOD = new LODFile_IconsBitmaps; | |
4956 if (!pEvents_LOD->LoadIconsOrEvents("data\\events.lod")) | |
4957 { | |
4958 MessageBoxW(nullptr, | |
4959 L"Some files are missing\n\nPlease Reinstall.", | |
4960 L"Files Missing", MB_ICONEXCLAMATION); | |
4961 return false; | |
4962 } | |
4963 | |
4964 InitializeGameText(); | |
4965 | |
4966 pBitmaps_LOD = new LODFile_IconsBitmaps; | |
4967 if (!pBitmaps_LOD->LoadBitmaps("data\\bitmaps.lod")) | |
4968 { | |
4969 MessageBoxA(nullptr, | |
4970 pGlobalTXT_LocalizationStrings[63], | |
4971 pGlobalTXT_LocalizationStrings[184], MB_ICONEXCLAMATION); | |
4972 return false; | |
4973 } | |
4974 | |
4975 if (bUseRegistry) | |
4976 bUseLoResSprites = ReadWindowsRegistryInt("resolution", 0); | |
4977 else | |
4978 bUseLoResSprites = GetPrivateProfileIntW(L"settings", L"resolution", 0, pMM6IniFile); | |
4979 | |
4980 const char *pSpritesFile = nullptr; | |
4981 if (bUseLoResSprites) | |
4982 pSpritesFile = "data\\spriteLO.lod"; | |
4983 else | |
4984 pSpritesFile = "data\\sprites.lod"; | |
4985 | |
4986 pSprites_LOD = new LODFile_Sprites; | |
4987 if (!pSprites_LOD->LoadSprites(pSpritesFile)) | |
4988 { | |
4989 MessageBoxA(nullptr, | |
4990 pGlobalTXT_LocalizationStrings[63], | |
4991 pGlobalTXT_LocalizationStrings[184], MB_ICONEXCLAMATION); | |
4992 return false; | |
4993 } | |
4994 | |
4995 if (bDebugResouces) | |
4996 { | |
4997 pSpriteFrameTable = new SpriteFrameTable; | |
4998 if (!pSpriteFrameTable->FromFileTxt("data\\sft.txt")) | |
4999 Abortf("Unable to open sft.txt"); | |
5000 | |
5001 pDecorationList = new DecorationList; | |
5002 if (!pDecorationList->FromFileTxt("data\\declist.txt")) | |
5003 Abortf("Unable to open declist.txt"); | |
5004 | |
5005 pObjectList = new ObjectList; | |
5006 if (!pObjectList->FromFileTxt("data\\objlist.txt")) | |
5007 Abortf("Unable to open objlist.txt"); | |
5008 | |
5009 pMonsterList = new MonsterList; | |
5010 if (!pMonsterList->FromFileTxt("data\\monlist.txt")) | |
5011 Abortf("Unable to open monlist.txt"); | |
5012 | |
5013 pIconsFrameTable = new IconFrameTable; | |
5014 if (!pIconsFrameTable->FromFileTxt("data\\ift.txt")) | |
5015 Abortf("Unable to open ift.txt"); | |
5016 | |
5017 pTextureFrameTable = new TextureFrameTable; | |
5018 if (!pTextureFrameTable->FromFileTxt("data\\tft.def")) | |
5019 Abortf("Unable to open tft.def"); | |
5020 | |
5021 pTileTable = new TileTable; | |
5022 if (!pTileTable->FromFileTxt("data\\tile.def")) | |
5023 Abortf("Unable to open tile.def"); | |
5024 | |
5025 pPlayerFrameTable = new PlayerFrameTable; | |
5026 if (!pPlayerFrameTable->FromFileTxt("data\\pft.def")) | |
5027 Abortf("Unable to open pft.def"); | |
5028 | |
5029 pChestList = new ChestList; | |
5030 if (!pChestList->FromFileTxt("data\\chest.def")) | |
5031 Abortf("Unable to open chest.def"); | |
5032 | |
5033 pOverlayList = new OverlayList; | |
5034 if (!pOverlayList->FromFileTxt("data\\overlay.def")) | |
5035 Abortf("Unable to open overlay.def"); | |
5036 | |
5037 pSoundList = new SoundList; | |
5038 if (!pSoundList->FromFileTxt("data\\sounds.def")) | |
5039 Abortf("Unable to open sounds.def"); | |
5040 } | |
5041 else | |
5042 { | |
5043 auto pSFT = pEvents_LOD->LoadRaw("dsft.bin", 1); | |
5044 pSpriteFrameTable = new SpriteFrameTable; | |
5045 pSpriteFrameTable->FromFile(pSFT); | |
5046 free(pSFT); | |
5047 | |
5048 auto pTFT = pEvents_LOD->LoadRaw("dtft.bin", 1); | |
5049 pTextureFrameTable = new TextureFrameTable; | |
5050 pTextureFrameTable->FromFile(pTFT); | |
5051 free(pTFT); | |
5052 | |
5053 auto pTiles = pEvents_LOD->LoadRaw("dtile.bin", 1); | |
5054 pTileTable = new TileTable; | |
5055 pTileTable->FromFile(pTiles); | |
5056 free(pTiles); | |
5057 | |
5058 auto pPFT = pEvents_LOD->LoadRaw("dpft.bin", 1); | |
5059 pPlayerFrameTable = new PlayerFrameTable; | |
5060 pPlayerFrameTable->FromFile(pPFT); | |
5061 free(pPFT); | |
5062 | |
5063 auto pIFT = pEvents_LOD->LoadRaw("dift.bin", 1); | |
5064 pIconsFrameTable = new IconFrameTable; | |
5065 pIconsFrameTable->FromFile(pIFT); | |
5066 free(pIFT); | |
5067 | |
5068 auto pDecs = pEvents_LOD->LoadRaw("ddeclist.bin", 1); | |
5069 pDecorationList = new DecorationList; | |
5070 pDecorationList->FromFile(pDecs); | |
5071 free(pDecs); | |
5072 | |
5073 auto pObjs = pEvents_LOD->LoadRaw("dobjlist.bin", 1); | |
5074 pObjectList = new ObjectList; | |
5075 pObjectList->FromFile(pObjs); | |
5076 free(pObjs); | |
5077 | |
5078 auto pMons = pEvents_LOD->LoadRaw("dmonlist.bin", 1); | |
5079 pMonsterList = new MonsterList; | |
5080 pMonsterList->FromFile(pMons); | |
5081 free(pMons); | |
5082 | |
5083 auto pChests = pEvents_LOD->LoadRaw("dchest.bin", 1); | |
5084 pChestList = new ChestList; | |
5085 pChestList->FromFile(pChests); | |
5086 free(pChests); | |
5087 | |
5088 auto pOverlays = pEvents_LOD->LoadRaw("doverlay.bin", 1); | |
5089 pOverlayList = new OverlayList; | |
5090 pOverlayList->FromFile(pOverlays); | |
5091 free(pOverlays); | |
5092 | |
5093 auto pSounds = pEvents_LOD->LoadRaw("dsounds.bin", 1); | |
5094 pSoundList = new SoundList; | |
5095 pSoundList->FromFile(pSounds); | |
5096 free(pSounds); | |
5097 } | |
5098 | |
5099 | |
5100 if (bDebugResouces) | |
5101 { | |
5102 pSpriteFrameTable->ToFile(); | |
5103 pDecorationList->ToFile(); | |
5104 pObjectList->ToFile(); | |
5105 pMonsterList->ToFile(); | |
5106 pIconsFrameTable->ToFile(); | |
5107 pTextureFrameTable->ToFile(); | |
5108 pTileTable->ToFile(); | |
5109 pPlayerFrameTable->ToFile(); | |
5110 pChestList->ToFile(); | |
5111 pOverlayList->ToFile(); | |
5112 pSoundList->ToFile(); | |
5113 } | |
5114 | |
492 | 5115 |
0 | 5116 if (dword_6BE364_game_settings_1 & 2 || !(dword_6BE368_debug_settings_2 & 1))// |
5117 // color depth != 16 | |
5118 // or | |
5119 // not in window | |
5120 { | |
5121 SetMenu(hWnd, 0); | |
5122 SetWindowLongA(hWnd, GWL_EXSTYLE, 0); | |
5123 SetWindowLongA(hWnd, GWL_STYLE, WS_VISIBLE); | |
5124 pRenderer->InitializeFullscreen(hWnd); | |
5125 } | |
5126 else | |
5127 { | |
5128 ClipCursor(nullptr); | |
5129 pRenderer->SwitchToWindow(hWnd); | |
5130 } | |
5131 | |
5132 uSoundVolumeMultiplier = ReadWindowsRegistryInt("soundflag", 9); | |
5133 if (uSoundVolumeMultiplier > 9) | |
5134 uSoundVolumeMultiplier = 9; | |
5135 uMusicVolimeMultiplier = ReadWindowsRegistryInt("musicflag", 9); | |
5136 if (uMusicVolimeMultiplier > 9) | |
5137 uMusicVolimeMultiplier = 9; | |
5138 uVoicesVolumeMultiplier = ReadWindowsRegistryInt("CharVoices", 9); | |
5139 if (uVoicesVolumeMultiplier > 9) | |
5140 uVoicesVolumeMultiplier = 9; | |
5141 bShowDamage = ReadWindowsRegistryInt("ShowDamage", 1) != 0; | |
5142 byte_6BE388_graphicsmode = ReadWindowsRegistryInt("graphicsmode", 1); | |
5143 if (byte_6BE388_graphicsmode < 0 || byte_6BE388_graphicsmode > 2) | |
5144 byte_6BE388_graphicsmode = 0; | |
5145 | |
5146 uGammaPos = ReadWindowsRegistryInt("GammaPos", 4); | |
733 | 5147 if (uGammaPos > 9) |
0 | 5148 uGammaPos = 4; |
5149 pGame->pGammaController->Initialize(uGammaPos * 0.1 + 0.6); | |
5150 | |
5151 if ( ReadWindowsRegistryInt("Bloodsplats", 1) ) | |
591 | 5152 pGame->uFlags2 |= GAME_FLAGS_2_DRAW_BLOODSPLATS; |
0 | 5153 else |
733 | 5154 pGame->uFlags2 &= ~GAME_FLAGS_2_DRAW_BLOODSPLATS; |
0 | 5155 |
5156 uTurnSpeed = ReadWindowsRegistryInt("TurnDelta", 0); | |
5157 dword_6BE384_2dacceloff = ReadWindowsRegistryInt("2dacceloff", 0); | |
5158 | |
5159 if (!bNoSound) | |
5160 pAudioPlayer->Initialize(hWnd); | |
5161 | |
1262 | 5162 pVideoPlayer = new VideoPlayer(); |
0 | 5163 pVideoPlayer->Initialize(); |
5164 | |
5165 dword_6BE364_game_settings_1 |= 0x4000; | |
5166 | |
5167 switch ( uTurnSpeed ) | |
5168 { | |
731 | 5169 case 0: // undefined turn option |
1067 | 5170 __debugbreak(); // really shouldn't use this mode |
731 | 5171 uTurnSpeed = (unsigned int)uCPUSpeed < 199 ? 128 : 64; // adjust turn speed to estimated fps |
5172 break; | |
5173 | |
5174 case 1u: // 16x | |
5175 Log::Warning(L"x16 Turn Speed"); // really shouldn't use this mode | |
0 | 5176 uTurnSpeed = 128; |
731 | 5177 break; |
5178 | |
5179 case 2u: // 32x | |
5180 Log::Warning(L"x32 Turn Speed"); // really shouldn't use this mode | |
0 | 5181 uTurnSpeed = 64; |
731 | 5182 break; |
5183 | |
5184 case 3u: // smooth | |
0 | 5185 uTurnSpeed = 0; |
731 | 5186 break; |
5187 } | |
5188 | |
5189 initing = false; //ADDED Gloval | |
0 | 5190 return true; |
5191 } | |
5192 | |
5193 //----- (00465D0B) -------------------------------------------------------- | |
5194 void __cdecl SecondaryInitialization() | |
5195 { | |
5196 __int16 v4; // ax@4 | |
5197 signed int v5; // esi@5 | |
5198 int v6; // ecx@6 | |
5199 int v7; // edx@7 | |
5200 ObjectDesc *v8; // eax@7 | |
5201 char pContainer[32]; // [sp+10h] [bp-Ch]@9 | |
5202 | |
5203 pMouse->Initialize(hWnd); | |
5204 | |
5205 pItemsTable = new ItemsTable; | |
5206 pItemsTable->Initialize(); | |
5207 | |
5208 pBitmaps_LOD->dword_011BA8 = 1; | |
5209 pBitmaps_LOD->SetupPalettes(pRenderer->uTargetRBits, pRenderer->uTargetGBits, pRenderer->uTargetBBits); | |
5210 pIcons_LOD->SetupPalettes(pRenderer->uTargetRBits, pRenderer->uTargetGBits, pRenderer->uTargetBBits); | |
5211 pPaletteManager->SetColorChannelInfo(pRenderer->uTargetRBits, pRenderer->uTargetGBits, pRenderer->uTargetBBits); | |
762 | 5212 |
5213 pPaletteManager->SetMistColor(128, 128, 128); | |
0 | 5214 pPaletteManager->RecalculateAll(); |
5215 pSprites_LOD->field_ECAC = 1; | |
5216 pObjectList->InitializeSprites(); | |
5217 pOverlayList->InitializeSprites(); | |
5218 if (!bNoSound) | |
5219 pSoundList->Initialize(); | |
5220 | |
5221 static const char *pUIAnimNames[4] = | |
5222 { | |
5223 "glow03", "glow05", | |
5224 "torchA", "wizeyeA" | |
5225 }; | |
5226 static unsigned short _4E98D0[4][4] = | |
5227 { | |
5228 {479, 0, 329, 0}, | |
5229 {585, 0, 332, 0}, | |
5230 {468, 0, 0, 0}, | |
5231 {606, 0, 0, 0} | |
5232 }; | |
5233 | |
5234 | |
5235 for (uint i = 0; i < 4; ++i) | |
5236 { | |
5237 pUIAnims[i]->uIconID = pIconsFrameTable->FindIcon(pUIAnimNames[i]); | |
5238 pIconsFrameTable->InitializeAnimation(pUIAnims[i]->uIconID); | |
5239 | |
5240 pUIAnims[i]->uAnimLength = 0; | |
5241 pUIAnims[i]->uAnimTime = 0; | |
5242 pUIAnims[i]->x = _4E98D0[i][0]; | |
5243 pUIAnims[i]->y = _4E98D0[i][2]; | |
5244 } | |
5245 | |
5246 v5 = 0; | |
5247 if ( (signed int)pObjectList->uNumObjects > 0 ) | |
5248 { | |
5249 v6 = 0; | |
5250 do | |
5251 { | |
5252 BYTE3(v7) = 0; | |
5253 v8 = &pObjectList->pObjects[v6]; | |
5254 ++v6; | |
5255 *(short *)((char *)&v7 + 1) = v8->uParticleTrailColorR; | |
5256 LOBYTE(v7) = v8->uParticleTrailColorG; | |
5257 ++v5; | |
5258 v8->uParticleTrailColor = v8->uParticleTrailColorB | (v7 << 8); | |
5259 } | |
5260 while ( v5 < (signed int)pObjectList->uNumObjects ); | |
5261 } | |
5262 flt_6BE3A0 = 0.55000001f; | |
5263 MainMenuUI_Create(); | |
5264 pGame->pStru6Instance->LoadAnimations(); | |
5265 | |
5266 for (uint i = 0; i < 7; ++i) | |
5267 { | |
5268 sprintf(pContainer, "HDWTR%03u", i); | |
5269 pRenderer->pHDWaterBitmapIDs[i] = pBitmaps_LOD->LoadTexture(pContainer); | |
5270 } | |
5271 | |
5272 pNPCStats = new NPCStats; | |
110 | 5273 memset(pNPCStats->pNPCData, 0, 0x94BCu); |
0 | 5274 pNPCStats->Initialize(); |
5275 | |
5276 Initialize_GlobalEVT(); | |
762 | 5277 pBitmaps_LOD->_inlined_sub0(); |
5278 pSprites_LOD->_inlined_sub0(); | |
0 | 5279 pPaletteManager->LockAll(); |
5280 | |
5281 _mkdir("Saves"); | |
5282 for (uint i = 0; i < 5; ++i) | |
5283 for (uint j = 0; j < 6; ++j) | |
5284 { | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
5285 sprintf(pTmpBuf.data(), "data\\lloyd%d%d.pcx", i, j); |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
5286 remove(pTmpBuf.data()); |
0 | 5287 } |
5288 | |
5289 Initialize_GamesLOD_NewLOD(); | |
1051 | 5290 _576E2C_current_minimap_zoom = 512; |
0 | 5291 dword_576E28 = 9; |
5292 } | |
5293 | |
522 | 5294 void IntegrityTest() |
5295 { | |
5296 assert(sizeof(RenderVertexSoft) == 0x30); | |
5297 assert(sizeof(RenderBillboard) == 0x34); | |
5298 assert(sizeof(Texture) == 0x48); | |
5299 assert(sizeof(RGBTexture) == 0x28); | |
5300 assert(sizeof(LODFile_IconsBitmaps) == 0x11BB8 + 4); // + virtual dtor ptr | |
5301 assert(sizeof(AudioPlayer) == 0xC84); | |
5302 assert(sizeof(SoundDesc) == 0x78); | |
5303 assert(sizeof(stru339_spell_sound) == 0xAFD8); | |
5304 assert(sizeof(VideoPlayer) == 0x108 + 4); | |
5305 assert(sizeof(MovieHeader) == 0x2C); | |
5306 assert(sizeof(DecorationDesc) == 0x54); | |
5307 assert(sizeof(ObjectDesc) == 0x38); | |
5308 assert(sizeof(OverlayDesc) == 0x8); | |
5309 assert(sizeof(ChestDesc) == 0x24); | |
5310 assert(sizeof(TileDesc) == 0x1A); | |
5311 assert(sizeof(MonsterDesc) == 0x98); | |
5312 assert(sizeof(Timer) == 0x28); | |
5313 assert(sizeof(OtherOverlay) == 0x14); | |
5314 assert(sizeof(ItemGen) == 0x24); | |
5315 assert(sizeof(SpriteObject) == 0x70); | |
5316 assert(sizeof(ItemDesc) == 0x30); | |
5317 assert(sizeof(ItemsTable) == 0x117A0); | |
5318 assert(sizeof(Chest) == 0x14CC); | |
5319 assert(sizeof(MapInfo) == 0x44); | |
5320 assert(sizeof(SpellInfo) == 0x24); | |
5321 assert(sizeof(SpellData) == 0x14); | |
5322 assert(sizeof(SpellBuff) == 0x10); | |
5323 assert(sizeof(AIDirection) == 0x1C); | |
5324 assert(sizeof(ActorJob) == 0xC); | |
5325 assert(sizeof(Actor) == 0x344); | |
5326 assert(sizeof(LevelDecoration) == 0x20); | |
5327 assert(sizeof(KeyboardActionMapping) == 0x20C); | |
5328 assert(sizeof(UIAnimation) == 0xD); | |
5329 assert(sizeof(SpawnPointMM7) == 0x18); | |
5330 assert(sizeof(ODMFace) == 0x134); | |
5331 assert(sizeof(BSPNode) == 0x8); | |
5332 assert(sizeof(BSPModel) == 0xBC); | |
5333 assert(sizeof(OutdoorLocation) == 0x1C28C); | |
5334 assert(sizeof(BLVFace) == 0x60); | |
5335 assert(sizeof(BLVFaceExtra) == 0x24); | |
5336 assert(sizeof(BLVSector) == 0x74); | |
5337 assert(sizeof(BLVLightMM7) == 0x10); | |
5338 assert(sizeof(BLVDoor) == 0x50); | |
5339 assert(sizeof(IndoorLocation) == 0x690); | |
5340 assert(sizeof(OutdoorCamera) == 0x74); | |
5341 assert(sizeof(Mouse) == 0x114); | |
619 | 5342 assert(sizeof(Particle_sw) == 0x68); |
522 | 5343 assert(sizeof(Particle) == 0x68); |
5344 assert(sizeof(ParticleEngine) == 0xE430); | |
5345 assert(sizeof(Lightmap) == 0xC1C); | |
5346 assert(sizeof(LightmapBuilder) == 0x3CBC38); | |
5347 assert(sizeof(Vis_SelectionList) == 0x2008); | |
5348 assert(sizeof(Vis) == 0x20D0); | |
5349 assert(sizeof(PlayerBuffAnim) == 0x10); | |
5350 assert(sizeof(ProjectileAnim) == 0x1C); | |
5351 assert(sizeof(stru6) == 0x5F8); | |
5352 assert(sizeof(IndoorCameraD3D_Vec3) == 0x10); | |
5353 assert(sizeof(IndoorCameraD3D_Vec4) == 0x18); //should be 14 (10 vec3 + 4 vdtor) but 18 coz of his +4 from own vdtor, but it is odd since vdtor already present from vec3 | |
5354 assert(sizeof(IndoorCameraD3D) == 0x1A1384); | |
5355 assert(sizeof(StationaryLight) == 0xC); | |
5356 assert(sizeof(LightsStack_StationaryLight_) == 0x12C8); | |
5357 assert(sizeof(MobileLight) == 0x12); | |
5358 assert(sizeof(LightsStack_MobileLight_) == 0x1C28); | |
5359 assert(sizeof(Game) == 0xE78); | |
5360 assert(sizeof(stru141) == 0xA8); | |
5361 assert(sizeof(ActionQueue) == 0x7C); | |
5362 assert(sizeof(NPCData) == 0x4C); | |
5363 assert(sizeof(NPCStats) == 0x17FFC); | |
5364 assert(sizeof(BspRenderer) == 0x53740); | |
5365 assert(sizeof(PaletteManager) == 0x267AF0); | |
5366 assert(sizeof(ViewingParams) == 0x26C); | |
5367 assert(sizeof(IndoorCamera) == 0x50); | |
5368 assert(sizeof(Bloodsplat) == 0x28); | |
5369 assert(sizeof(BloodsplatContainer) == 0xA0C); | |
1410
38df78aba732
deleted stru220.h and stru220 (bezier terrain stuff)
Nomad
parents:
1409
diff
changeset
|
5370 assert(sizeof(TrailParticle) == 0x18); |
522 | 5371 assert(sizeof(EventIndex) == 0xC); |
5372 assert(sizeof(_2devent) == 0x34); | |
5373 assert(sizeof(stru176) == 0x20); | |
5374 assert(sizeof(SavegameHeader) == 0x64); | |
5375 assert(sizeof(SavegameList) == 0x3138); | |
571 | 5376 assert(sizeof(StorylineText) == 0x160); |
522 | 5377 assert(sizeof(FactionTable) == 0x1EF1); |
5378 assert(sizeof(Decal) == 0xC20); | |
5379 assert(sizeof(DecalBuilder) == 0x30C038); | |
5380 assert(sizeof(MonsterInfo) == 0x58); | |
5381 assert(sizeof(MonsterStats) == 0x5BA0); | |
5382 assert(sizeof(RenderD3D) == 0x148); | |
5383 assert(sizeof(Render) == 0x129844); | |
5384 assert(sizeof(Player) == 0x1B3C); | |
5385 assert(sizeof(Party_stru0) == 0x678); | |
5386 assert(sizeof(Party) == 0x16238); | |
5387 assert(sizeof(GUIButton) == 0xBC); | |
5388 assert(sizeof(GUIWindow) == 0x54); | |
5389 assert(sizeof(GUIProgressBar) == 0x1B8); | |
5390 assert(sizeof(GUIFont) == 0x1020); | |
1330 | 5391 // assert(sizeof(stru262_TurnBased) == 0x40); |
554
9caf59edb1ee
Cave and Temple load and even doesn't crash (for a while).
Nomad
parents:
548
diff
changeset
|
5392 assert(sizeof(ArcomageGame) == 0xFB); |
924 | 5393 assert(sizeof(CastSpellInfo) == 0x14); |
522 | 5394 assert(sizeof(ArcomageCard) == 0x6C); |
5395 assert(sizeof(stru320) == 0x3FC); | |
5396 assert(sizeof(TravelInfo) == 0x20); | |
5397 assert(sizeof(stru336) == 0x798); | |
676
ecfb1b3c9a39
BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents:
668
diff
changeset
|
5398 assert(sizeof(Vec3_short_) == 6); |
ecfb1b3c9a39
BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents:
668
diff
changeset
|
5399 assert(sizeof(BLVFace) == 96); |
ecfb1b3c9a39
BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents:
668
diff
changeset
|
5400 assert(sizeof(BLVFaceExtra) == 36); |
ecfb1b3c9a39
BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents:
668
diff
changeset
|
5401 assert(sizeof(BLVSector) == 116); |
ecfb1b3c9a39
BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents:
668
diff
changeset
|
5402 assert(sizeof(LevelDecoration) == 32); |
ecfb1b3c9a39
BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents:
668
diff
changeset
|
5403 assert(sizeof(BLVLightMM7) == 16); |
ecfb1b3c9a39
BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents:
668
diff
changeset
|
5404 assert(sizeof(BSPNode) == 8); |
ecfb1b3c9a39
BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents:
668
diff
changeset
|
5405 assert(sizeof(SpawnPointMM7) == 24); |
ecfb1b3c9a39
BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents:
668
diff
changeset
|
5406 assert(sizeof(DDM_DLV_Header) == 40); |
ecfb1b3c9a39
BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents:
668
diff
changeset
|
5407 assert(sizeof(Actor) == 836); |
ecfb1b3c9a39
BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents:
668
diff
changeset
|
5408 assert(sizeof(SpriteObject) == 112); |
ecfb1b3c9a39
BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents:
668
diff
changeset
|
5409 assert(sizeof(Chest) == 5324); |
ecfb1b3c9a39
BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents:
668
diff
changeset
|
5410 assert(sizeof(stru123) == 0xC8); |
ecfb1b3c9a39
BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents:
668
diff
changeset
|
5411 assert(sizeof(BLVMapOutline) == 12); |
700
1d05543f522d
Some occasional crashes in PaletteManager and sprite loading fixed.
Nomad
parents:
698
diff
changeset
|
5412 assert(sizeof(LODSprite) == 0x28); |
522 | 5413 } |
5414 | |
168 | 5415 bool new_sky = false; |
670 | 5416 bool change_seasons = false; |
894 | 5417 bool all_magic = true; |
0 | 5418 |
5419 //----- (00462C94) -------------------------------------------------------- | |
5420 bool MM_Main(const wchar_t *pCmdLine) | |
5421 { | |
5422 HWND hPrevWnd; // eax@1 | |
5423 HWND hPrevWnd_; // esi@1 | |
5424 HWND v6; // eax@4 | |
5425 int v8; // eax@15 | |
5426 //bool v9; // edx@16 | |
5427 //OtherOverlay *v10; // esi@44 | |
5428 //signed int v11; // edi@44 | |
982 | 5429 //unsigned int v12; // ecx@56 |
0 | 5430 HANDLE v13; // eax@68 |
5431 unsigned int startms; // [sp+8h] [bp-24h]@55 | |
5432 RECT Rect; // [sp+Ch] [bp-20h]@15 | |
5433 int a2[4]; // [sp+1Ch] [bp-10h]@15 | |
522 | 5434 |
5435 IntegrityTest(); | |
246 | 5436 char test[1024]; |
522 | 5437 sprintfex(test, "^Pi[%s]: çíàõàð^R[ü;êà;]", "Çîëòàí"); |
5438 | |
1052 | 5439 bool bNoMargareth = false; |
0 | 5440 if (pCmdLine && *pCmdLine) |
5441 { | |
5442 if (wcsstr(pCmdLine, L"-usedefs")) | |
5443 bDebugResouces = 1; | |
5444 if (wcsstr(pCmdLine, L"-window")) | |
5445 dword_6BE368_debug_settings_2 |= 1u; | |
5446 | |
5447 if (wcsstr(pCmdLine, L"-nointro")) | |
5448 bNoIntro = true;//dword_6BE364_game_settings_1 |= 4; | |
5449 if (wcsstr(pCmdLine, L"-nologo")) | |
5450 bNoLogo = true;//dword_6BE364_game_settings_1 |= 8; | |
5451 if (wcsstr(pCmdLine, L"-nosound")) | |
5452 bNoSound = true; //dword_6BE364_game_settings_1 |= 0x10; | |
5453 | |
5454 bWalkSound = ReadWindowsRegistryInt("WalkSound", 1) != 0; | |
5455 if (wcsstr(pCmdLine, L"-nowalksound")) | |
5456 bWalkSound = false;//dword_6BE364_game_settings_1 |= 0x20; | |
256 | 5457 if (wcsstr(pCmdLine, L"-novideo")) |
0 | 5458 { |
5459 dword_6BE364_game_settings_1 |= 0x40; | |
5460 bNoVideo = true; | |
5461 } | |
5462 if (wcsstr(pCmdLine, L"-nocd")) | |
5463 bNoCD = true; | |
168 | 5464 if (wcsstr(pCmdLine, L"-new_sky")) |
5465 new_sky = true; | |
1052 | 5466 if (wcsstr(pCmdLine, L"-nomarg")) |
5467 bNoMargareth = true; | |
0 | 5468 } |
5469 | |
5470 | |
731 | 5471 /*v8 = _4AC1C9_get_cpu_speed(0, (Vec4_int_ *)a2); |
0 | 5472 Rect.left = *(int *)v8; |
5473 Rect.top = *(int *)(v8 + 4); | |
5474 Rect.right = *(int *)(v8 + 8); | |
5475 Rect.bottom = *(int *)(v8 + 12); | |
731 | 5476 uCPUSpeed = Rect.bottom;*/ |
5477 uCPUSpeed = 2048; // about 2GHz | |
4 | 5478 |
5479 | |
734 | 5480 if (!MM7_Initialize()) |
5481 { | |
5482 Log::Warning(L"MM init: failed"); | |
5483 pGame->Deinitialize(); | |
5484 return 1; | |
5485 } | |
5486 Log::Warning(L"MM init: ok"); | |
0 | 5487 |
5488 pEventTimer->Pause(); | |
1397 | 5489 |
373 | 5490 SetUserInterface(PartyAlignment_Neutral, false); |
0 | 5491 ShowIntroVideo_and_LoadingScreen(); |
5492 WriteWindowsRegistryInt("Ran once", 1); | |
5493 dword_6BE364_game_settings_1 |= 0x4000; | |
5494 pGame->InitializeGammaController(); | |
5495 SecondaryInitialization(); | |
709 | 5496 pRenderer->SetRasterClipRect(0, 0, 639u, 479u); |
0 | 5497 FinalInitialization(); |
5498 | |
5499 Log::Warning(L"MM: entering main loop"); | |
5500 while ( 1 ) | |
5501 { | |
165 | 5502 MainMenu_Loop(); |
982 | 5503 uGameState = GAME_STATE_PLAYING; |
0 | 5504 //LABEL_21: |
5505 while ( 1 ) | |
5506 { | |
982 | 5507 if (uGameState == GAME_FINISHED || |
5508 GetCurrentMenuID() == MENU_EXIT_GAME) | |
5509 { | |
5510 pGame->Deinitialize(); | |
5511 return true; | |
5512 } | |
5513 | |
165 | 5514 if (GetCurrentMenuID() == MENU_NEWGAME) |
0 | 5515 { |
5516 if ( pAudioPlayer->hAILRedbook ) | |
165 | 5517 AIL_redbook_stop(pAudioPlayer->hAILRedbook); |
5518 pParty->Reset(); | |
783 | 5519 pOtherOverlayList->Reset(); |
5520 | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
5521 strcpy(pCurrentMapName.data(), pStartingMapName.data()); |
165 | 5522 pParty->CreateDefaultParty(0); |
0 | 5523 PlayerCreationUI_Initialize(); |
165 | 5524 if ( PlayerCreationUI_Loop() ) |
0 | 5525 { |
5526 DeleteCCharFont(); | |
165 | 5527 break; |
0 | 5528 } |
5529 DeleteCCharFont(); | |
5530 bFlashQuestBook = true; | |
1397 | 5531 PlayFullscreenMovie(MOVIE_Emerald); |
5532 //pGame->pCShow->PlayMovie(MOVIE_Emerald, 0); | |
837 | 5533 SaveNewGame(); |
1052 | 5534 |
5535 if (bNoMargareth) | |
5536 _449B7E_toggle_bit(pParty->_quest_bits, PARTY_QUEST_EMERALD_MARGARETH_OFF, 1); | |
165 | 5537 pGame->Loop(); |
982 | 5538 |
5539 if (uGameState == GAME_STATE_NEWGAME_OUT_GAMEMENU) | |
165 | 5540 { |
5541 SetCurrentMenuID(MENU_NEWGAME); | |
982 | 5542 uGameState = GAME_STATE_PLAYING; |
165 | 5543 continue; |
5544 } | |
982 | 5545 else if (uGameState == GAME_STATE_GAME_QUITTING_TO_MAIN_MENU) |
5546 break; | |
5547 | |
5548 assert(false && "Invalid game state"); | |
165 | 5549 } |
5550 if (GetCurrentMenuID() == MENU_CREDITS) | |
0 | 5551 { |
5552 if ( pAudioPlayer->hAILRedbook ) | |
165 | 5553 AIL_redbook_stop(pAudioPlayer->hAILRedbook); |
1033 | 5554 MainMenuUI_Credits_Loop(); |
0 | 5555 break; |
5556 } | |
961 | 5557 if (GetCurrentMenuID() == MENU_5 || GetCurrentMenuID() == MENU_LoadingProcInMainMenu) |
2 | 5558 { |
982 | 5559 uGameState = GAME_STATE_PLAYING; |
2 | 5560 } |
4 | 5561 else |
961 | 5562 { |
5563 if (GetCurrentMenuID() != MENU_10) | |
0 | 5564 goto LABEL_49; |
5565 pMouse->Activate(0); | |
1038 | 5566 |
0 | 5567 pParty->Reset(); |
5568 pParty->CreateDefaultParty(1); | |
5569 crt_init_globals_46271C(); | |
5570 extern OPENFILENAMEA ofn; | |
5571 if ( !GetOpenFileNameA((LPOPENFILENAMEA)&ofn) ) | |
5572 { | |
5573 pMouse->Activate(1); | |
1038 | 5574 |
0 | 5575 break; |
5576 } | |
5577 _chdir("..\\"); | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
5578 strcpy(pCurrentMapName.data(), ofn.lpstrFileTitle); |
0 | 5579 pMouse->Activate(1); |
492 | 5580 } |
0 | 5581 //LABEL_48: |
165 | 5582 pGame->Loop(); |
2 | 5583 LABEL_49: |
1214
0d6c7ff3cddd
simplified stru193_math constructor and class definition
Grumpy7
parents:
1205
diff
changeset
|
5584 if ( uGameState == GAME_STATE_LOADING_GAME ) |
961 | 5585 { |
982 | 5586 SetCurrentMenuID(MENU_5); |
5587 uGameState = GAME_STATE_PLAYING; | |
0 | 5588 continue; |
961 | 5589 } |
165 | 5590 if ( uGameState == GAME_STATE_NEWGAME_OUT_GAMEMENU ) |
101 | 5591 { |
5592 SetCurrentMenuID(MENU_NEWGAME); | |
982 | 5593 uGameState = GAME_STATE_PLAYING; |
0 | 5594 continue; |
101 | 5595 } |
907 | 5596 if ( uGameState == GAME_STATE_GAME_QUITTING_TO_MAIN_MENU)// from the loaded game |
5597 { | |
0 | 5598 pAudioPlayer->StopChannels(-1, -1); |
982 | 5599 uGameState = GAME_STATE_PLAYING; |
0 | 5600 break; |
907 | 5601 } |
0 | 5602 } |
5603 if (!bNoSound && pAudioPlayer->hAILRedbook) | |
5604 { | |
328 | 5605 pAudioPlayer->SetMusicVolume(pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f); |
0 | 5606 AIL_redbook_stop(pAudioPlayer->hAILRedbook); |
5607 unsigned int end_ms; | |
5608 AIL_redbook_track_info(pAudioPlayer->hAILRedbook, 0xE, &startms, &end_ms); | |
5609 AIL_redbook_play(pAudioPlayer->hAILRedbook, startms + 1, end_ms); | |
5610 } | |
5611 } | |
734 | 5612 |
0 | 5613 pGame->Deinitialize(); |
734 | 5614 return 1; |
0 | 5615 } |
5616 | |
5617 //----- (004637E0) -------------------------------------------------------- | |
5618 char __cdecl sub_4637E0_is_there_popup_onscreen() | |
5619 { | |
5620 return dword_507BF0_is_there_popup_onscreen == 1; | |
5621 } | |
5622 // 507BF0: using guessed type int dword_507BF0_is_there_popup_onscreen; | |
5623 | |
5624 //----- (00466082) -------------------------------------------------------- | |
5625 void MM6_Initialize(const wchar_t *pIniFilename) | |
5626 { | |
5627 //int v0; // eax@1 | |
5628 UINT v1; // eax@18 | |
5629 size_t v2; // eax@31 | |
5630 size_t v3; // ebx@32 | |
5631 size_t v4; // edi@36 | |
5632 //char v5[120]; // [sp+Ch] [bp-17Ch]@1 | |
5633 //char String[120]; // [sp+84h] [bp-104h]@32 | |
5634 char pDefaultGroundTexture[16]; // [sp+FCh] [bp-8Ch]@32 | |
5635 //char pIniFilename[120]; // [sp+10Ch] [bp-7Ch]@1 | |
5636 unsigned int v9; // [sp+184h] [bp-4h]@28 | |
5637 | |
5638 //_getcwd(v5, 120); | |
5639 //sprintfex(pIniFilename, "%s\\mm6.ini", v5); | |
5640 viewparams = new ViewingParams; | |
819 | 5641 game_viewport_x = viewparams->uScreen_topL_X = GetPrivateProfileIntW(L"screen", L"vx1", 8, pIniFilename); |
5642 game_viewport_y = viewparams->uScreen_topL_Y = GetPrivateProfileIntW(L"screen", L"vy1", 8, pIniFilename); | |
5643 game_viewport_z = viewparams->uScreen_BttmR_X = GetPrivateProfileIntW(L"screen", L"vx2", 468, pIniFilename); | |
5644 game_viewport_w = viewparams->uScreen_BttmR_Y = GetPrivateProfileIntW(L"screen", L"vy2", 351, pIniFilename); | |
5645 game_viewport_width = game_viewport_z - game_viewport_x; | |
5646 game_viewport_height = game_viewport_w - game_viewport_y + 1; | |
0 | 5647 |
5648 | |
5649 pAudioPlayer = new AudioPlayer; | |
5650 pAudioPlayer->uMixerChannels = GetPrivateProfileIntW(L"settings", L"mixerchannels", 16, pIniFilename); | |
5651 if ( pAudioPlayer->uMixerChannels > 16 ) | |
5652 pAudioPlayer->uMixerChannels = 16; | |
5653 | |
5654 | |
5655 if (GetPrivateProfileIntW(L"debug", L"nomonster", 0, pIniFilename)) | |
5656 dword_6BE368_debug_settings_2 |= 4; | |
5657 if (bUseRegistry) | |
5658 v1 = ReadWindowsRegistryInt("startinwindow", 0); | |
5659 else | |
5660 v1 = GetPrivateProfileIntW(L"debug", L"startinwindow", 0, pIniFilename); | |
5661 if (v1) | |
5662 dword_6BE368_debug_settings_2 |= 1; | |
5663 if (GetPrivateProfileIntW(L"debug", L"showFR", 0, pIniFilename)) | |
5664 dword_6BE368_debug_settings_2 |= 2; | |
5665 if (GetPrivateProfileIntW(L"debug", L"nodamage", 0, pIniFilename)) | |
5666 dword_6BE368_debug_settings_2 |= 0x10; | |
5667 if (GetPrivateProfileIntW(L"debug", L"nodecoration", 0, pIniFilename)) | |
5668 dword_6BE368_debug_settings_2 |= 8; | |
5669 | |
5670 wchar_t pStartingMapNameW[1024]; | |
5671 GetPrivateProfileStringW(L"file", L"startmap", L"out01.odm", pStartingMapNameW, 0x20u, pIniFilename); | |
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parents:
1203
diff
changeset
|
5672 sprintf(pStartingMapName.data(), "%S", pStartingMapNameW); |
0 | 5673 |
5674 v9 = 0; | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
5675 if ( strlen(pStartingMapName.data()) ) |
0 | 5676 { |
5677 do | |
5678 { | |
5679 if ( pStartingMapName[v9] == 32 ) | |
5680 pStartingMapName[v9] = 0; | |
5681 ++v9; | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
5682 v2 = strlen(pStartingMapName.data()); |
0 | 5683 } |
5684 while ( v9 < v2 ); | |
5685 } | |
5686 | |
5687 pOutdoorCamera = new OutdoorCamera; | |
5688 outdoor_day_top_r = GetPrivateProfileIntW(L"outdoor", L"RGBDayTop.r", 81, pIniFilename); | |
5689 outdoor_day_top_g = GetPrivateProfileIntW(L"outdoor", L"RGBDayTop.g", 121, pIniFilename); | |
5690 outdoor_day_top_b = GetPrivateProfileIntW(L"outdoor", L"RGBDayTop.b", 236, pIniFilename); | |
5691 outdoor_day_bottom_r = GetPrivateProfileIntW(L"outdoor", L"RGBDayBottom.r", 153, pIniFilename); | |
5692 outdoor_day_bottom_g = GetPrivateProfileIntW(L"outdoor", L"RGBDayBottom.g", 193, pIniFilename); | |
5693 outdoor_day_bottom_b = GetPrivateProfileIntW(L"outdoor", L"RGBDayBottom.b", 237, pIniFilename); | |
5694 outdoor_night_top_r = GetPrivateProfileIntW(L"outdoor", L"RGBNightTop.r", 0, pIniFilename); | |
5695 outdoor_night_top_g = GetPrivateProfileIntW(L"outdoor", L"RGBNightTop.g", 0, pIniFilename); | |
5696 outdoor_night_top_b = GetPrivateProfileIntW(L"outdoor", L"RGBNightTop.b", 0, pIniFilename); | |
5697 outdoor_night_bottom_r = GetPrivateProfileIntW(L"outdoor", L"RGBNightBottom.r", 11, pIniFilename); | |
5698 outdoor_night_bottom_g = GetPrivateProfileIntW(L"outdoor", L"RGBNightBottom.g", 41, pIniFilename); | |
5699 outdoor_night_bottom_b = GetPrivateProfileIntW(L"outdoor", L"RGBNightBottom.b", 129, pIniFilename); | |
5700 pOutdoorCamera->outdoor_no_mist = GetPrivateProfileIntW(L"debug", L"noMist", 0, pIniFilename); | |
5701 pOutdoorCamera->bNoSky = GetPrivateProfileIntW(L"outdoor", L"nosky", 0, pIniFilename); | |
5702 pOutdoorCamera->bDoNotRenderDecorations = GetPrivateProfileIntW(L"render", L"nodecorations", 0, pIniFilename); | |
5703 pOutdoorCamera->outdoor_no_wavy_water = GetPrivateProfileIntW(L"outdoor", L"nowavywater", 0, pIniFilename); | |
5704 outdoor_grid_band_1 = GetPrivateProfileIntW(L"outdoor", L"gridband1", 10, pIniFilename); | |
5705 outdoor_grid_band_2 = GetPrivateProfileIntW(L"outdoor", L"gridband2", 15, pIniFilename); | |
5706 outdoor_grid_band_3 = GetPrivateProfileIntW(L"outdoor", L"gridband3", 25, pIniFilename); | |
5707 pOutdoorCamera->terrain_gamma = GetPrivateProfileIntW(L"outdoor", L"ter_gamma", 0, pIniFilename); | |
5708 pOutdoorCamera->building_gamme = GetPrivateProfileIntW(L"outdoor", L"bld_gamma", 0, pIniFilename); | |
5709 mipmapping_terrain_mm1 = GetPrivateProfileIntW(L"mipmapping", L"ter_mm1", 2048, pIniFilename); | |
5710 mipmapping_terrain_mm2 = GetPrivateProfileIntW(L"mipmapping", L"ter_mm2", 4096, pIniFilename); | |
5711 mipmapping_terrain_mm3 = GetPrivateProfileIntW(L"mipmapping", L"ter_mm3", 8192, pIniFilename); | |
5712 mipmapping_building_mm1 = GetPrivateProfileIntW(L"mipmapping", L"bld_mm1", 1024, pIniFilename); | |
5713 mipmapping_building_mm2 = GetPrivateProfileIntW(L"mipmapping", L"bld_mm2", 2048, pIniFilename); | |
5714 mipmapping_building_mm3 = GetPrivateProfileIntW(L"mipmapping", L"bld_mm3", 4096, pIniFilename); | |
5715 pOutdoorCamera->shading_dist_shade = GetPrivateProfileIntW(L"shading", L"dist_shade", 2048, pIniFilename); | |
5716 pOutdoorCamera->shading_dist_shademist = GetPrivateProfileIntW(L"shading", L"dist_shademist", 4096, pIniFilename); | |
5717 pOutdoorCamera->shading_dist_mist = GetPrivateProfileIntW(L"shading", L"dist_mist", 8192, pIniFilename); | |
5718 | |
5719 wchar_t pDefaultSkyTextureW[1024]; | |
5720 GetPrivateProfileStringW(L"textures", L"sky", L"plansky1", pDefaultSkyTextureW, 0x10u, pIniFilename); | |
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1203
diff
changeset
|
5721 sprintf(pDefaultSkyTexture.data(), "%S", pDefaultSkyTextureW); |
0 | 5722 |
5723 wchar_t pDefaultGroundTextureW[1024]; | |
5724 GetPrivateProfileStringW(L"textures", L"default", L"dirt", pDefaultGroundTextureW, 0x10u, pIniFilename); | |
5725 sprintf(pDefaultGroundTexture, "%S", pDefaultGroundTextureW); | |
5726 | |
5727 wchar_t pFloat[1024]; | |
5728 GetPrivateProfileStringW(L"debug", L"recmod1", L"1.0", pFloat, 0x10u, pIniFilename); | |
5729 swscanf(pFloat, L"%f", &flt_6BE3A4_debug_recmod1); | |
5730 | |
5731 GetPrivateProfileStringW(L"debug", L"recmod2", L"1.0", pFloat, 0x10u, pIniFilename); | |
5732 swscanf(pFloat, L"%f", &flt_6BE3A8_debug_recmod2); | |
5733 | |
5734 flt_6BE3AC_debug_recmod1_x_1_6 = flt_6BE3A4_debug_recmod1 * 1.666666666666667; | |
5735 | |
5736 v3 = 0; | |
1205
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arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
5737 if ( strlen(pDefaultSkyTexture.data()) ) |
0 | 5738 { |
5739 do | |
5740 { | |
5741 if ( pDefaultSkyTexture[v3] == ' ' ) | |
5742 pDefaultSkyTexture[v3] = 0; | |
5743 ++v3; | |
5744 } | |
1205
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arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
5745 while ( v3 < strlen(pDefaultSkyTexture.data()) ); |
0 | 5746 } |
5747 v4 = 0; | |
5748 if ( strlen(pDefaultGroundTexture) ) | |
5749 { | |
5750 do | |
5751 { | |
5752 if ( pDefaultGroundTexture[v4] == ' ' ) | |
5753 pDefaultGroundTexture[v4] = 0; | |
5754 ++v4; | |
5755 } | |
5756 while ( v4 < strlen(pDefaultGroundTexture) ); | |
5757 } | |
5758 | |
5759 texmapping_terrain_subdivsize = GetPrivateProfileIntW(L"texmapping", L"terrain_subdivsize", 16, pIniFilename); | |
5760 texmapping_terrain_subdivpow2 = GetPrivateProfileIntW(L"texmapping", L"terrain_subdivpow2", 4, pIniFilename); | |
5761 texmapping_building_subdivsize = GetPrivateProfileIntW(L"texmapping", L"building_subdivsize", 32, pIniFilename); | |
5762 texmapping_building_subdivpow2 = GetPrivateProfileIntW(L"texmapping", L"building_subdivpow2", 5, pIniFilename); | |
5763 | |
5764 MM7Initialization(); | |
5765 } | |
5766 | |
5767 //----- (004666D5) -------------------------------------------------------- | |
5768 void __cdecl MM7Initialization() | |
5769 { | |
5770 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor ) | |
5771 { | |
5772 if ( !byte_6BE388_graphicsmode ) | |
5773 { | |
5774 outdoor_grid_band_1 = 10; | |
5775 outdoor_grid_band_2 = 15; | |
5776 outdoor_grid_band_3 = 20; | |
5777 pOutdoorCamera->shading_dist_mist = 8192; | |
1410
38df78aba732
deleted stru220.h and stru220 (bezier terrain stuff)
Nomad
parents:
1409
diff
changeset
|
5778 pOutdoorCamera->bNoSky = false; |
0 | 5779 LOBYTE(viewparams->field_20) = 0; |
5780 } | |
5781 mipmapping_terrain_mm1 = 1024; | |
5782 mipmapping_terrain_mm2 = 2048; | |
5783 mipmapping_building_mm1 = 1024; | |
5784 mipmapping_building_mm2 = 2048; | |
5785 pOutdoorCamera->shading_dist_shade = 2048; | |
5786 pOutdoorCamera->terrain_gamma = 0; | |
5787 pOutdoorCamera->building_gamme = 0; | |
5788 mipmapping_terrain_mm3 = 4096; | |
5789 mipmapping_building_mm3 = 4096; | |
5790 pOutdoorCamera->shading_dist_shademist = 4096; | |
5791 pOutdoorCamera->outdoor_no_wavy_water = 0; | |
1410
38df78aba732
deleted stru220.h and stru220 (bezier terrain stuff)
Nomad
parents:
1409
diff
changeset
|
5792 //_47F4D3_initialize_terrain_bezier_stuff(outdoor_grid_band_1, outdoor_grid_band_2, outdoor_grid_band_3); |
38df78aba732
deleted stru220.h and stru220 (bezier terrain stuff)
Nomad
parents:
1409
diff
changeset
|
5793 { |
38df78aba732
deleted stru220.h and stru220 (bezier terrain stuff)
Nomad
parents:
1409
diff
changeset
|
5794 pOutdoorCamera->outdoor_grid_band_3 = outdoor_grid_band_3; |
38df78aba732
deleted stru220.h and stru220 (bezier terrain stuff)
Nomad
parents:
1409
diff
changeset
|
5795 pOutdoorCamera->uPickDepth = outdoor_grid_band_3 * 512; |
38df78aba732
deleted stru220.h and stru220 (bezier terrain stuff)
Nomad
parents:
1409
diff
changeset
|
5796 } |
0 | 5797 } |
5798 else | |
5799 { | |
5800 LOBYTE(viewparams->field_20) = 0; | |
5801 } | |
5802 pParty->uFlags |= 2u; | |
692 | 5803 viewparams->uSomeY = viewparams->uScreen_topL_Y; |
5804 viewparams->uSomeX = viewparams->uScreen_topL_X; | |
5805 viewparams->uSomeZ = viewparams->uScreen_BttmR_X; | |
5806 viewparams->uSomeW = viewparams->uScreen_BttmR_Y; | |
5807 | |
5808 pViewport->SetScreen(viewparams->uScreen_topL_X, viewparams->uScreen_topL_Y, viewparams->uScreen_BttmR_X, viewparams->uScreen_BttmR_Y); | |
0 | 5809 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor ) |
5810 pOutdoorCamera->_485F64(); | |
5811 } | |
5812 | |
5813 //----- (00466B8C) -------------------------------------------------------- | |
5814 int __cdecl AbortWithError() | |
5815 { | |
5816 if ( !aborting_app ) | |
5817 { | |
5818 ClipCursor(0); | |
5819 aborting_app = 1; | |
5820 if ( !pRenderer->bWindowMode ) | |
5821 pRenderer->ChangeBetweenWinFullscreenModes(); | |
5822 if ( MessageBoxA(0, pGlobalTXT_LocalizationStrings[176], pGlobalTXT_LocalizationStrings[59], 0x34u) == 6 ) | |
5823 SaveGame(1, 0); // "Internal Error" | |
5824 // "Might and Magic VII has detected an internal error and will be forced to close. Would you like us to autosave your game before closing?" | |
5825 Game_DeinitializeAndTerminate(1); | |
5826 } | |
5827 return 0; | |
5828 } | |
5829 // 720018: using guessed type int aborting_app; | |
5830 | |
5831 //----- (00466BE5) -------------------------------------------------------- | |
5832 void Abortf(const char *Format, ...) | |
5833 { | |
5834 va_list va; // [sp+8h] [bp+8h]@1 | |
5835 | |
5836 va_start(va, Format); | |
5837 if ( !pRenderer->bWindowMode ) | |
5838 pRenderer->ChangeBetweenWinFullscreenModes(); | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
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parents:
1203
diff
changeset
|
5839 vsprintf(pTmpBuf.data(), Format, va); |
0 | 5840 if ( pMouse ) |
5841 pMouse->Activate(0); | |
5842 ClipCursor(0); | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
5843 MessageBoxA(0, pTmpBuf.data(), "Error", 0x30u); |
0 | 5844 Game_DeinitializeAndTerminate(1); |
5845 } | |
5846 | |
5847 //----- (00466C40) -------------------------------------------------------- | |
5848 const wchar_t *MENU_STATE_to_string(MENU_STATE m) | |
5849 { | |
5850 switch (m) | |
5851 { | |
982 | 5852 case -1: return L"-1"; |
5853 case MENU_MAIN: return L"MENU_MAIN"; | |
5854 case MENU_NEWGAME: return L"MENU_NEWGAME"; | |
5855 case MENU_CREDITS: return L"MENU_CREDITS"; | |
5856 case MENU_SAVELOAD: return L"MENU_SAVELOAD"; | |
5857 case MENU_EXIT_GAME: return L"MENU_EXIT_GAME"; | |
5858 case MENU_5: return L"MENU_5"; | |
5859 case MENU_CREATEPARTY: return L"MENU_CREATEPARTY"; | |
165 | 5860 case MENU_NAMEPANELESC: return L"MENU_NAMEPANELESC"; |
982 | 5861 case MENU_CREDITSPROC: return L"MENU_CREDITSPROC"; |
961 | 5862 case MENU_LoadingProcInMainMenu: return L"MENU_LoadingProcInMainMenu"; |
982 | 5863 case MENU_10: return L"MENU_10"; |
165 | 5864 case MENU_CREDITSCLOSE: return L"MENU_CREDITSCLOSE"; |
982 | 5865 default: return L"unk"; |
0 | 5866 }; |
5867 }; | |
5868 void SetCurrentMenuID(MENU_STATE uMenu) | |
5869 { | |
5870 uCurrentMenuID = uMenu; | |
5871 | |
5872 Log::Warning(L"CurrentMenu = %s", MENU_STATE_to_string(uMenu)); | |
5873 } | |
5874 | |
5875 //----- (00466CA0) -------------------------------------------------------- | |
5876 MENU_STATE GetCurrentMenuID() | |
5877 { | |
5878 return uCurrentMenuID; | |
5879 } | |
5880 | |
5881 // 720980: using guessed type int uTextureID_720980; | |
5882 | |
5883 // 4E28F8: using guessed type int pCurrentScreen; | |
5884 | |
5885 //----- (0046A6AC) -------------------------------------------------------- | |
5886 int __fastcall sub_46A6AC(int a1, int a2, int a3) | |
5887 { | |
5888 int result; // eax@2 | |
5889 unsigned int v4; // edx@3 | |
5890 int *v5; // esi@6 | |
5891 unsigned int v6; // ebx@6 | |
5892 signed int v7; // edi@9 | |
5893 unsigned __int16 v8; // ax@9 | |
5894 int i; // eax@14 | |
5895 int v10; // ecx@19 | |
5896 int v11; // [sp+0h] [bp-18h]@1 | |
5897 unsigned int v12; // [sp+4h] [bp-14h]@3 | |
5898 unsigned int v13; // [sp+8h] [bp-10h]@4 | |
5899 int v14; // [sp+Ch] [bp-Ch]@1 | |
5900 int *v15; // [sp+10h] [bp-8h]@4 | |
5901 int v16; // [sp+14h] [bp-4h]@3 | |
5902 | |
5903 v11 = a2; | |
5904 v14 = a1; | |
5905 if ( pRenderer->pRenderD3D ) | |
5906 { | |
5907 result = sub_46A7C8(a1, a2, a3); | |
5908 } | |
5909 else | |
5910 { | |
5911 v16 = 0; | |
692 | 5912 v4 = viewparams->uScreen_topL_X; |
5913 v12 = viewparams->uScreen_BttmR_X; | |
5914 if ( (signed int)viewparams->uScreen_topL_Y < (signed int)viewparams->uScreen_BttmR_Y ) | |
5915 { | |
5916 v15 = &pRenderer->pActiveZBuffer[viewparams->uScreen_topL_X + 640 * viewparams->uScreen_topL_Y]; | |
5917 v13 = ((viewparams->uScreen_BttmR_Y - viewparams->uScreen_topL_Y - 1) >> 1) + 1; | |
0 | 5918 do |
5919 { | |
5920 if ( (signed int)v4 < (signed int)v12 ) | |
5921 { | |
5922 v5 = v15; | |
5923 v6 = ((v12 - v4 - 1) >> 1) + 1; | |
5924 do | |
5925 { | |
848 | 5926 if ( PID_TYPE(*(char *)v5) == OBJECT_Actor) |
0 | 5927 { |
5928 if ( *v5 <= a3 << 16 ) | |
5929 { | |
848 | 5930 v7 = PID_ID((signed int)(unsigned __int16)*v5); |
0 | 5931 v8 = pActors[v7].uAIState; |
5932 if ( v8 != 5 ) | |
5933 { | |
5934 if ( v8 != 4 && v8 != 11 && v8 != 17 && v8 != 19 ) | |
5935 { | |
5936 for ( i = 0; i < v16; ++i ) | |
5937 { | |
5938 if ( *(int *)(v14 + 4 * i) == v7 ) | |
5939 break; | |
5940 } | |
5941 if ( i == v16 ) | |
5942 { | |
5943 if ( i < v11 - 1 ) | |
5944 { | |
5945 v10 = v16++; | |
5946 *(int *)(v14 + 4 * v10) = v7; | |
5947 } | |
5948 } | |
5949 } | |
5950 } | |
5951 } | |
5952 } | |
5953 v5 += 2; | |
5954 --v6; | |
5955 } | |
5956 while ( v6 ); | |
5957 } | |
5958 v15 += 1280; | |
5959 --v13; | |
5960 } | |
5961 while ( v13 ); | |
5962 } | |
5963 result = v16; | |
5964 } | |
5965 return result; | |
5966 } | |
5967 | |
5968 //----- (0046A7C8) -------------------------------------------------------- | |
5969 int __fastcall sub_46A7C8(int a1, int a2, signed int a3) | |
5970 { | |
5971 unsigned int v3; // eax@2 | |
5972 int v4; // ecx@2 | |
5973 unsigned int v5; // eax@2 | |
5974 unsigned int v6; // eax@4 | |
5975 unsigned int v7; // edi@4 | |
5976 unsigned __int16 v8; // ax@4 | |
5977 float v9; // ST00_4@9 | |
5978 int v10; // ecx@11 | |
5979 unsigned int v12; // [sp+10h] [bp-14h]@1 | |
5980 int v13; // [sp+14h] [bp-10h]@1 | |
5981 int v14; // [sp+18h] [bp-Ch]@1 | |
5982 int v15; // [sp+1Ch] [bp-8h]@1 | |
5983 unsigned int a1a; // [sp+20h] [bp-4h]@1 | |
5984 | |
5985 v13 = a1; | |
5986 v14 = a2; | |
5987 v15 = 0; | |
5988 a1a = 0; | |
5989 v12 = pRenderer->GetBillboardDrawListSize(); | |
5990 if ( (signed int)v12 > 0 ) | |
5991 { | |
5992 do | |
5993 { | |
5994 v3 = pRenderer->GetParentBillboardID(a1a); | |
5995 v4 = pBillboardRenderList[v3].sZValue; | |
194 | 5996 v5 = (unsigned __int16)pBillboardRenderList[v3].object_pid; |
848 | 5997 if ( PID_TYPE(v5) == OBJECT_Actor) |
0 | 5998 { |
5999 if ( v4 <= (unsigned int)(a3 << 16) ) | |
6000 { | |
848 | 6001 v6 = PID_ID(v5); |
0 | 6002 v7 = v6; |
6003 v8 = pActors[v6].uAIState; | |
1038 | 6004 if ( v8 != Dead ) |
6005 { | |
6006 if ( v8 != Dying ) | |
6007 { | |
6008 if ( v8 != Removed ) | |
0 | 6009 { |
1038 | 6010 if ( v8 != Disabled ) |
0 | 6011 { |
1038 | 6012 if ( v8 != Summoned ) |
0 | 6013 { |
6014 v9 = (double)a3; | |
6015 if ( pGame->pVisInstance->DoesRayIntersectBillboard(v9, a1a) ) | |
6016 { | |
6017 if ( v15 < v14 - 1 ) | |
6018 { | |
6019 v10 = v15++; | |
6020 *(int *)(v13 + 4 * v10) = v7; | |
6021 } | |
6022 } | |
6023 } | |
6024 } | |
6025 } | |
6026 } | |
6027 } | |
6028 } | |
6029 } | |
6030 ++a1a; | |
6031 } | |
6032 while ( (signed int)a1a < (signed int)v12 ); | |
6033 } | |
6034 return v15; | |
6035 } | |
6036 | |
6037 //----- (0046A89E) -------------------------------------------------------- | |
6038 int __fastcall sub_46A89E(int a1, int a2, signed int a3) | |
6039 { | |
6040 signed int v3; // edi@1 | |
90 | 6041 Actor *v4; // esi@2 |
0 | 6042 int v5; // ebx@3 |
6043 int v6; // eax@3 | |
6044 int v7; // ebx@3 | |
6045 unsigned int v8; // ecx@3 | |
6046 int v9; // edx@4 | |
6047 unsigned int v10; // edx@6 | |
6048 unsigned int v11; // edx@8 | |
6049 __int16 v12; // ax@10 | |
6050 int v13; // ecx@15 | |
6051 int v15; // [sp+4h] [bp-18h]@1 | |
6052 int v16; // [sp+8h] [bp-14h]@1 | |
6053 int v17; // [sp+Ch] [bp-10h]@3 | |
6054 int v18; // [sp+10h] [bp-Ch]@3 | |
6055 int v19; // [sp+18h] [bp-4h]@1 | |
6056 | |
6057 v3 = 0; | |
6058 v15 = a2; | |
6059 v16 = a1; | |
6060 v19 = 0; | |
6061 if ( (signed int)uNumActors > 0 ) | |
6062 { | |
1202 | 6063 v4 = pActors.data();//[0].uAIState; |
0 | 6064 do |
6065 { | |
90 | 6066 v5 = abs(v4->vPosition.x - pParty->vPosition.x); |
6067 v17 = abs(v4->vPosition.y - pParty->vPosition.y); | |
6068 v18 = abs(v4->vPosition.z - pParty->vPosition.z); | |
0 | 6069 v6 = v5; |
6070 v7 = v17; | |
6071 v8 = v18; | |
6072 if ( v6 < v17 ) | |
6073 { | |
6074 v9 = v6; | |
6075 v6 = v17; | |
6076 v7 = v9; | |
6077 } | |
6078 if ( v6 < v18 ) | |
6079 { | |
6080 v10 = v6; | |
6081 v6 = v18; | |
6082 v8 = v10; | |
6083 } | |
6084 if ( v7 < (signed int)v8 ) | |
6085 { | |
6086 v11 = v8; | |
6087 v8 = v7; | |
6088 v7 = v11; | |
6089 } | |
6090 if ( (signed int)(((unsigned int)(11 * v7) >> 5) + (v8 >> 2) + v6) <= a3 ) | |
6091 { | |
90 | 6092 v12 = v4->uAIState; |
6093 if ( v4->uAIState != 5 ) | |
0 | 6094 { |
6095 if ( v12 != 4 ) | |
6096 { | |
6097 if ( v12 != 11 ) | |
6098 { | |
6099 if ( v12 != 19 ) | |
6100 { | |
6101 if ( v12 != 17 ) | |
6102 { | |
6103 v13 = v19++; | |
6104 *(int *)(v16 + 4 * v13) = v3; | |
6105 if ( v19 >= v15 - 1 ) | |
6106 break; | |
6107 } | |
6108 } | |
6109 } | |
6110 } | |
6111 } | |
6112 } | |
6113 ++v3; | |
90 | 6114 ++v4; |
0 | 6115 } |
6116 while ( v3 < (signed int)uNumActors ); | |
6117 } | |
6118 return v19; | |
6119 } | |
6120 | |
6121 //----- (0046A99B) -------------------------------------------------------- | |
6122 int __cdecl sub_46A99B() | |
6123 { | |
6124 int v0; // ebx@1 | |
6125 signed int v1; // ecx@1 | |
6126 signed int v2; // esi@1 | |
6127 int v3; // edx@1 | |
6128 signed int v4; // eax@1 | |
6129 int v5; // ecx@2 | |
6130 int *v6; // eax@3 | |
6131 int v7; // ecx@3 | |
6132 int v8; // edx@5 | |
6133 int v9; // edi@6 | |
6134 unsigned __int8 v10; // zf@14 | |
6135 char v11; // sf@14 | |
6136 char v12; // of@14 | |
6137 int *v14; // esi@19 | |
6138 signed int v15; // ebx@19 | |
6139 int i; // edi@20 | |
6140 int v17; // ecx@21 | |
6141 int v18; // edi@26 | |
6142 int v19; // esi@27 | |
6143 unsigned int v20; // ecx@27 | |
6144 BLVFace *v21; // eax@32 | |
6145 unsigned int v22; // ecx@33 | |
6146 const char *v23; // eax@35 | |
6147 const char *v24; // ecx@36 | |
6148 LevelDecoration *v25; // ecx@43 | |
6149 LevelDecoration *v26; // edi@43 | |
6150 __int16 v27; // ax@43 | |
6151 int v28; // [sp+Ch] [bp-18h]@1 | |
6152 int v29; // [sp+14h] [bp-10h]@2 | |
6153 int v30; // [sp+18h] [bp-Ch]@1 | |
6154 signed int v31; // [sp+1Ch] [bp-8h]@3 | |
6155 int v32; // [sp+20h] [bp-4h]@1 | |
6156 | |
6157 v0 = 0; | |
692 | 6158 v1 = (signed int)(viewparams->uScreen_BttmR_Y + viewparams->uScreen_topL_Y) >> 1; |
6159 v2 = (signed int)(viewparams->uScreen_topL_X + viewparams->uScreen_BttmR_X) >> 1; | |
0 | 6160 v3 = v1 - 50; |
6161 v32 = 0; | |
6162 v4 = 100; | |
6163 v30 = v1 - 50; | |
6164 v28 = v1 + 50; | |
6165 if ( v1 - 50 >= v1 + 50 ) | |
6166 return 0; | |
6167 v5 = 640 * v3; | |
6168 v29 = 640 * v3; | |
6169 while ( 2 ) | |
6170 { | |
6171 v31 = 100; | |
6172 v6 = &pRenderer->pActiveZBuffer[v2 + v5 - v4 / 2]; | |
6173 v7 = v0; | |
6174 while ( 1 ) | |
6175 { | |
6176 v8 = *v6; | |
6177 --v31; | |
6178 if ( (unsigned int)*v6 <= 0x2000000 ) | |
6179 { | |
6180 v9 = 0; | |
6181 if ( v7 > 0 ) | |
6182 { | |
6183 do | |
6184 { | |
6185 if ( dword_7201B0_zvalues[v9] == (unsigned __int16)v8 ) | |
6186 break; | |
6187 ++v9; | |
6188 } | |
6189 while ( v9 < v0 ); | |
6190 } | |
6191 if ( v9 == v0 ) | |
6192 { | |
6193 if ( v8 & 7 ) | |
6194 { | |
6195 dword_720020_zvalues[v7] = v8; | |
6196 dword_7201B0_zvalues[v7] = (unsigned __int16)v8; | |
6197 ++v7; | |
6198 ++v0; | |
6199 v32 = v0; | |
6200 if ( v7 == 99 ) | |
6201 { | |
6202 v12 = 0; | |
6203 v10 = v0 == 0; | |
6204 v11 = v0 < 0; | |
6205 goto LABEL_18; | |
6206 } | |
6207 } | |
6208 } | |
6209 } | |
6210 if ( !v31 ) | |
6211 break; | |
6212 ++v6; | |
6213 } | |
6214 v4 = -1; | |
6215 ++v30; | |
6216 v5 = v29 + 640; | |
6217 v29 += 640; | |
6218 if ( v30 < v28 ) | |
6219 continue; | |
6220 break; | |
6221 } | |
6222 v12 = 0; | |
6223 v10 = v0 == 0; | |
6224 v11 = v0 < 0; | |
6225 if ( !v0 ) | |
6226 return 0; | |
6227 LABEL_18: | |
6228 if ( !((unsigned __int8)(v11 ^ v12) | v10) ) | |
6229 { | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
6230 v14 = dword_720020_zvalues.data(); |
0 | 6231 v15 = 1; |
6232 do | |
6233 { | |
6234 for ( i = v15; i < v32; ++i ) | |
6235 { | |
6236 v17 = dword_720020_zvalues[i]; | |
6237 if ( v17 < *v14 ) | |
6238 { | |
6239 dword_720020_zvalues[i] = *v14; | |
6240 *v14 = v17; | |
6241 } | |
6242 } | |
6243 ++v15; | |
6244 ++v14; | |
6245 } | |
6246 while ( v15 - 1 < v32 ); | |
6247 v0 = v32; | |
6248 } | |
6249 v18 = 0; | |
6250 if ( v0 <= 0 ) | |
6251 return 0; | |
6252 while ( 1 ) | |
6253 { | |
6254 v19 = dword_720020_zvalues[v18] & 0xFFFF; | |
848 | 6255 v20 = PID_ID(dword_720020_zvalues[v18]); |
6256 if ( PID_TYPE(dword_720020_zvalues[v18]) == OBJECT_Item) | |
0 | 6257 { |
6258 if ( v20 >= 0x3E8 ) | |
6259 return 0; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6260 if ( !(pSpriteObjects[v20].uAttributes & 0x10) ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6261 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6262 v23 = pSpriteObjects[v20].stru_24.GetDisplayName(); |
0 | 6263 LABEL_36: |
6264 v24 = v23; | |
6265 goto LABEL_51; | |
6266 } | |
6267 goto LABEL_41; | |
6268 } | |
848 | 6269 if ( PID_TYPE(dword_720020_zvalues[v18]) == OBJECT_Actor) |
0 | 6270 { |
6271 if ( v20 >= 0xBB8 ) | |
6272 return 0; | |
6273 v24 = (const char *)&pActors[v20]; | |
6274 goto LABEL_51; | |
6275 } | |
848 | 6276 if ( PID_TYPE(dword_720020_zvalues[v18]) == OBJECT_Decoration) |
0 | 6277 break; |
848 | 6278 if ( PID_TYPE(dword_720020_zvalues[v18]) == OBJECT_BModel) |
0 | 6279 { |
6280 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor ) | |
6281 { | |
6282 v21 = &pIndoor->pFaces[v20]; | |
6283 if ( !(BYTE3(v21->uAttributes) & 2) ) | |
6284 goto LABEL_41; | |
6285 v22 = pIndoor->pFaceExtras[v21->uFaceExtraID].uEventID; | |
6286 } | |
6287 else | |
6288 { | |
6289 if ( (dword_720020_zvalues[v18] & 0xFFFFu) >> 9 >= pOutdoor->uNumBModels ) | |
6290 goto LABEL_41; | |
848 | 6291 v22 = pOutdoor->pBModels[(dword_720020_zvalues[v18] & 0xFFFFu) >> 9].pFaces[v20 & 0x3F].sCogTriggeredID; |
0 | 6292 } |
6293 if ( v22 ) | |
6294 { | |
428 | 6295 v23 = GetEventHintString(v22); |
0 | 6296 if ( v23 ) |
6297 goto LABEL_36; | |
6298 } | |
6299 } | |
6300 LABEL_41: | |
6301 ++v18; | |
6302 if ( v18 >= v0 ) | |
6303 return 0; | |
6304 } | |
6305 v25 = &pLevelDecorations[v20]; | |
6306 v26 = v25; | |
6307 v27 = v25->field_16_event_id; | |
6308 if ( v27 ) | |
6309 { | |
428 | 6310 v23 = GetEventHintString(v27); |
0 | 6311 if ( !v23 ) |
6312 return v19; | |
6313 goto LABEL_36; | |
6314 } | |
6315 if ( v25->IsInteractive() ) | |
6316 v24 = pNPCTopics[stru_5E4C90._decor_events[v26->_idx_in_stru123 - 75] + 379].pTopic; | |
6317 else | |
6318 v24 = pDecorationList->pDecorations[v26->uDecorationDescID].field_20; | |
6319 LABEL_51: | |
994 | 6320 GameUI_SetFooterString(v24); |
0 | 6321 return v19; |
6322 } | |
6323 | |
6324 //----- (0046BDA8) -------------------------------------------------------- | |
6325 unsigned int __cdecl GetGravityStrength() | |
6326 { | |
6327 int v0; // eax@1 | |
6328 | |
6329 v0 = ~LOBYTE(pGame->uFlags2) & 8; | |
6330 LOBYTE(v0) = v0 | 2; | |
6331 return (unsigned int)v0 >> 1; | |
6332 } | |
6333 | |
6334 //----- (0046BDC0) -------------------------------------------------------- | |
783 | 6335 void __cdecl UpdateUserInput_and_MapSpecificStuff() |
0 | 6336 { |
6337 if ( dword_6BE364_game_settings_1 & 0x80 ) | |
6338 { | |
6339 LOBYTE(dword_6BE364_game_settings_1) = dword_6BE364_game_settings_1 & 0x7F; | |
6340 } | |
6341 else | |
6342 { | |
630 | 6343 if (uCurrentlyLoadedLevelType == LEVEL_Indoor) |
0 | 6344 BLV_UpdateUserInputAndOther(); |
630 | 6345 else if (uCurrentlyLoadedLevelType == LEVEL_Outdoor) |
0 | 6346 ODM_UpdateUserInputAndOther(); |
630 | 6347 |
783 | 6348 area_of_effect__damage_evaluate(); |
0 | 6349 } |
6350 } | |
6351 | |
6352 //----- (0046BFFA) -------------------------------------------------------- | |
6353 bool __fastcall _46BFFA_check_object_intercept(unsigned int uLayingItemID, signed int a2) | |
6354 { | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6355 SpriteObject *v2; // esi@1 |
0 | 6356 ObjectDesc *v3; // ebx@1 |
6357 unsigned __int16 v5; // cx@9 | |
6358 unsigned __int16 v6; // cx@14 | |
6359 signed int v7; // edx@14 | |
6360 unsigned int v8; // eax@19 | |
6361 unsigned int v9; // edi@19 | |
6362 signed int v10; // ebx@19 | |
6363 char *v11; // edx@20 | |
6364 unsigned __int16 v12; // ax@23 | |
6365 int v13; // eax@27 | |
6366 unsigned int v14; // ebx@33 | |
6367 unsigned __int16 v15; // ax@35 | |
6368 int v16; // eax@36 | |
6369 unsigned int v17; // eax@37 | |
6370 __int16 v18; // di@37 | |
6371 signed int v19; // edx@37 | |
6372 unsigned __int8 v20; // sf@37 | |
6373 char *v21; // ecx@38 | |
6374 unsigned __int16 v22; // ax@41 | |
6375 unsigned int v23; // eax@46 | |
6376 signed int v24; // ebx@46 | |
6377 char *v25; // edx@47 | |
6378 int v26; // edx@54 | |
6379 int v27; // edx@55 | |
6380 int v28; // edx@56 | |
6381 int v29; // edx@57 | |
6382 unsigned __int16 v30; // ax@60 | |
6383 unsigned int v31; // ecx@60 | |
6384 int v32; // edi@60 | |
6385 unsigned int v33; // eax@65 | |
6386 signed int v34; // edx@65 | |
6387 char *v35; // ecx@66 | |
6388 unsigned __int16 v36; // ax@69 | |
6389 int v37; // ST14_4@72 | |
6390 int v38; // eax@72 | |
6391 int v39; // ST10_4@72 | |
6392 int v40; // ST0C_4@72 | |
6393 int v41; // edx@76 | |
6394 int v42; // edx@77 | |
6395 int v43; // edx@78 | |
6396 unsigned __int8 v44; // zf@79 | |
6397 int v45; // edx@79 | |
6398 unsigned __int16 v46; // ax@80 | |
6399 int v47; // eax@81 | |
6400 int v48; // edx@87 | |
6401 int v49; // edx@88 | |
6402 int v50; // edx@89 | |
6403 unsigned int v51; // eax@93 | |
6404 signed int v52; // ebx@93 | |
6405 char *v53; // edx@94 | |
6406 unsigned __int16 v54; // ax@98 | |
6407 unsigned int v55; // ecx@98 | |
6408 signed int v56; // ebx@98 | |
6409 char *v57; // edx@99 | |
6410 unsigned __int16 v58; // ax@102 | |
6411 unsigned __int16 v59; // ax@107 | |
6412 unsigned int v60; // ecx@107 | |
6413 signed int v61; // ebx@107 | |
6414 char *v62; // edx@108 | |
6415 unsigned __int16 v63; // ax@111 | |
6416 int v64; // ebx@114 | |
6417 signed int v65; // eax@114 | |
6418 unsigned int v66; // edi@123 | |
6419 unsigned __int16 v67; // ax@124 | |
6420 unsigned int v68; // ecx@124 | |
6421 signed int v69; // ebx@124 | |
6422 char *v70; // edx@125 | |
6423 unsigned __int16 v71; // ax@128 | |
6424 unsigned int v72; // ebx@131 | |
6425 int v73; // ST14_4@132 | |
6426 int v74; // ST10_4@132 | |
6427 int v75; // ebx@132 | |
6428 int v76; // ST0C_4@132 | |
6429 unsigned __int16 v77; // ax@132 | |
6430 int v78; // eax@133 | |
6431 char v79; // zf@139 | |
6432 unsigned int v80; // eax@140 | |
6433 signed int v81; // edx@140 | |
6434 char *v82; // ecx@141 | |
6435 unsigned __int16 v83; // ax@144 | |
6436 unsigned __int16 v84; // ax@151 | |
6437 unsigned int v85; // ecx@151 | |
6438 signed int v86; // ebx@151 | |
6439 char *v87; // edx@152 | |
6440 unsigned __int16 v88; // ax@155 | |
6441 unsigned int v89; // eax@158 | |
6442 int v90; // ST34_4@159 | |
6443 int v91; // eax@159 | |
6444 unsigned int v92; // eax@163 | |
6445 unsigned int v93; // eax@177 | |
6446 char *v94; // ecx@178 | |
6447 unsigned __int16 v95; // ax@181 | |
6448 unsigned __int16 v96; // ax@184 | |
6449 int v97; // eax@185 | |
6450 unsigned __int16 v98; // ax@191 | |
6451 unsigned int v99; // ecx@191 | |
6452 char v100; // ST18_1@198 | |
6453 int v101; // ST14_4@198 | |
6454 int v102; // eax@198 | |
6455 int v103; // ST10_4@198 | |
6456 int v104; // ST0C_4@198 | |
6457 unsigned __int16 v105; // ax@200 | |
6458 signed int v106; // eax@208 | |
6459 unsigned int v107; // edx@220 | |
6460 signed int v108; // ebx@225 | |
6461 unsigned int v109; // eax@234 | |
6462 signed int v110; // ebx@234 | |
6463 char *v111; // ecx@235 | |
6464 unsigned __int16 v112; // ax@238 | |
6465 unsigned __int16 v113; // si@241 | |
6466 int v114; // eax@242 | |
6467 int v115; // eax@245 | |
6468 signed int v116; // eax@245 | |
6469 unsigned __int16 v117; // ax@251 | |
6470 unsigned int v118; // ecx@251 | |
6471 signed int v119; // ebx@251 | |
6472 char *v120; // edx@252 | |
6473 unsigned __int16 v121; // ax@255 | |
6474 unsigned int v122; // eax@260 | |
6475 char *v123; // edx@261 | |
6476 int v124; // eax@267 | |
6477 int v125; // [sp-20h] [bp-4Ch]@28 | |
6478 signed int v126; // [sp-1Ch] [bp-48h]@27 | |
6479 unsigned int v127; // [sp-18h] [bp-44h]@27 | |
6480 signed int v128; // [sp-14h] [bp-40h]@27 | |
6481 signed int v129; // [sp-10h] [bp-3Ch]@27 | |
6482 int v130; // [sp-Ch] [bp-38h]@27 | |
6483 unsigned int v131; // [sp-8h] [bp-34h]@27 | |
6484 char v132; // [sp-8h] [bp-34h]@131 | |
6485 int v133; // [sp-4h] [bp-30h]@27 | |
6486 char v134; // [sp-4h] [bp-30h]@131 | |
6487 signed int v135; // [sp-4h] [bp-30h]@217 | |
6488 int v136; // [sp+Ch] [bp-20h]@208 | |
6489 int v137; // [sp+10h] [bp-1Ch]@208 | |
6490 signed int v138; // [sp+14h] [bp-18h]@207 | |
6491 signed int v139; // [sp+18h] [bp-14h]@208 | |
6492 char *v140; // [sp+1Ch] [bp-10h]@61 | |
6493 signed int v141; // [sp+1Ch] [bp-10h]@117 | |
6494 unsigned int v142; // [sp+1Ch] [bp-10h]@158 | |
6495 signed int v143; // [sp+1Ch] [bp-10h]@172 | |
6496 char *v144; // [sp+1Ch] [bp-10h]@192 | |
6497 signed int v145; // [sp+20h] [bp-Ch]@1 | |
6498 signed int v146; // [sp+20h] [bp-Ch]@60 | |
6499 int v147; // [sp+20h] [bp-Ch]@72 | |
6500 signed int v148; // [sp+20h] [bp-Ch]@158 | |
6501 int v149; // [sp+20h] [bp-Ch]@198 | |
6502 unsigned __int16 v150; // [sp+20h] [bp-Ch]@208 | |
6503 int v151; // [sp+24h] [bp-8h]@1 | |
6504 signed int v152; // [sp+24h] [bp-8h]@208 | |
6505 unsigned int v153; // [sp+28h] [bp-4h]@1 | |
6506 | |
6507 v153 = uLayingItemID; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6508 v2 = &pSpriteObjects[uLayingItemID]; |
0 | 6509 v3 = &pObjectList->pObjects[v2->uObjectDescID]; |
6510 v145 = a2; | |
848 | 6511 v151 = PID_TYPE(a2); |
6512 if ( PID_TYPE(a2) == OBJECT_Actor) | |
6513 { | |
6514 if ( PID_TYPE(v2->spell_caster_pid) == OBJECT_Actor && !pActors[PID_ID(v2->spell_caster_pid)].GetActorsRelation(&pActors[PID_ID(a2)]) ) | |
0 | 6515 return 1; |
6516 } | |
6517 else | |
6518 { | |
848 | 6519 if ( PID_TYPE(a2) == OBJECT_Player && PID_TYPE(v2->spell_caster_pid) == OBJECT_Player) |
0 | 6520 return 1; |
6521 } | |
6522 if ( pParty->bTurnBasedModeOn == 1 ) | |
6523 { | |
6524 v5 = v2->uAttributes; | |
6525 if ( v5 & 4 ) | |
6526 { | |
6527 --pTurnEngine->field_1C; | |
6528 v2->uAttributes = v5 & 0xFFFB; | |
6529 } | |
6530 } | |
848 | 6531 if ( v151 == OBJECT_BModel && PID_TYPE(v2->spell_caster_pid) != OBJECT_Player) |
1280 | 6532 { |
6533 if (PID_ID(v2->spell_caster_pid)<500) //bugfix PID_ID(v2->spell_caster_pid)==1000 | |
6534 BYTE2(pActors[PID_ID(v2->spell_caster_pid)].uAttributes) |= 4; | |
6535 } | |
6536 | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6537 v6 = v2->uType; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6538 v7 = v2->uType; |
0 | 6539 if ( v7 > 3060 ) |
6540 { | |
6541 if ( v7 > 6090 ) | |
6542 { | |
6543 if ( v7 > 8090 ) | |
6544 { | |
6545 if ( v7 == 9010 ) | |
6546 goto LABEL_247; | |
6547 if ( v7 != 9030 ) | |
6548 { | |
6549 if ( v7 != 9040 ) | |
6550 { | |
6551 if ( v7 != 9080 ) | |
6552 return 0; | |
6553 LABEL_191: | |
6554 v98 = v6 + 1; | |
6555 v99 = pObjectList->uNumObjects; | |
6556 v32 = 0; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6557 v2->uType = v98; |
0 | 6558 v146 = 0; |
6559 if ( (signed int)v99 > 0 ) | |
6560 { | |
6561 v144 = (char *)&pObjectList->pObjects->uObjectID; | |
6562 while ( v98 != *(short *)v144 ) | |
6563 { | |
6564 ++v146; | |
6565 v144 += 56; | |
6566 if ( v146 >= (signed int)v99 ) | |
6567 goto LABEL_195; | |
6568 } | |
6569 goto LABEL_80; | |
6570 } | |
6571 LABEL_195: | |
6572 v46 = 0; | |
6573 goto LABEL_196; | |
6574 } | |
6575 goto LABEL_93; | |
6576 } | |
6577 LABEL_172: | |
6578 v143 = 17030; | |
6579 switch ( v6 ) | |
6580 { | |
6581 case 0x1798u: | |
6582 v143 = 15040; | |
6583 break; | |
6584 case 0xFAAu: | |
6585 v143 = 13010; | |
6586 break; | |
6587 case 0x2346u: | |
6588 v143 = 18030; | |
6589 break; | |
6590 } | |
6591 v138 = 1; | |
141 | 6592 if ( v151 != OBJECT_Actor) |
0 | 6593 { |
822 | 6594 if ( v6 != 9030 || v2->spell_skill != 4 ) |
0 | 6595 goto LABEL_246; |
1119 | 6596 v2->_46BEF1_apply_spells_aoe(); |
0 | 6597 LABEL_233: |
6598 if ( !v138 ) | |
6599 { | |
6600 v109 = pObjectList->uNumObjects; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6601 ++v2->uType; |
0 | 6602 v110 = 0; |
6603 if ( (signed int)v109 <= 0 ) | |
6604 { | |
6605 LABEL_238: | |
6606 v112 = 0; | |
6607 } | |
6608 else | |
6609 { | |
6610 v111 = (char *)&pObjectList->pObjects->uObjectID; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6611 while ( v2->uType != *(short *)v111 ) |
0 | 6612 { |
6613 ++v110; | |
6614 v111 += 56; | |
6615 if ( v110 >= (signed int)v109 ) | |
6616 goto LABEL_238; | |
6617 } | |
6618 v112 = v110; | |
6619 } | |
6620 v2->uObjectDescID = v112; | |
6621 if ( !v112 ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6622 SpriteObject::OnInteraction(v153); |
0 | 6623 v2->vVelocity.z = 0; |
6624 v2->vVelocity.y = 0; | |
6625 v2->vVelocity.x = 0; | |
6626 v2->uSpriteFrameID = 0; | |
6627 v113 = v2->uSoundID; | |
6628 if ( v113 ) | |
6629 v114 = (signed __int16)v113 + 4; | |
6630 else | |
6631 v114 = 0; | |
6632 v133 = 0; | |
6633 v131 = 0; | |
6634 v130 = v114; | |
6635 v115 = 8 * v153; | |
6636 v129 = 0; | |
6637 v128 = -1; | |
862 | 6638 LOBYTE(v115) = PID(OBJECT_Item,v153); |
0 | 6639 v127 = 0; |
6640 v126 = v115; | |
6641 v116 = v143; | |
6642 goto LABEL_269; | |
6643 } | |
6644 LABEL_246: | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6645 SpriteObject::OnInteraction(v153); |
0 | 6646 return 0; |
6647 } | |
6648 v106 = v145; | |
6649 v150 = 0; | |
848 | 6650 v139 = PID_ID(v106); |
822 | 6651 v137 = v2->spell_level; |
6652 v152 = v2->spell_skill; | |
6653 v136 = v2->spell_id; | |
0 | 6654 if ( v6 == 9030 ) |
6655 { | |
6656 v150 = 2; | |
6657 if ( v152 == 2 ) | |
6658 { | |
6659 v150 = 3; | |
6660 } | |
6661 else | |
6662 { | |
6663 if ( v152 >= 3 ) | |
6664 v150 = 4; | |
6665 } | |
6666 BYTE2(pActors[v139].uAttributes) |= 8u; | |
6667 } | |
6668 if ( v7 == 6040 ) | |
6669 { | |
6670 v135 = 7; | |
6671 } | |
6672 else | |
6673 { | |
6674 if ( v7 == 8030 ) | |
6675 { | |
6676 v135 = 9; | |
6677 } | |
6678 else | |
6679 { | |
6680 if ( v7 != 9030 ) | |
6681 { | |
6682 v107 = v136; | |
6683 LABEL_222: | |
6684 if ( v6 != 9030 || v152 != 4 ) | |
6685 { | |
6686 v108 = v139; | |
6687 if ( stru_50C198.GetMagicalResistance(&pActors[v139], v107) ) | |
6688 { | |
6689 v138 = 0; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6690 if ( v2->uType == 8030 ) |
0 | 6691 { |
6692 pActors[v108].uAIState = Standing; | |
6693 pActors[v108].UpdateAnimation(); | |
6694 } | |
90 | 6695 pActors[v108].pActorBuffs[v136].Apply( |
0 | 6696 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v137 << 7) * 0.033333335), |
6697 v152, | |
6698 v150, | |
6699 0, | |
6700 0); | |
6701 } | |
6702 } | |
6703 else | |
6704 { | |
1119 | 6705 v2->_46BEF1_apply_spells_aoe(); |
0 | 6706 } |
822 | 6707 v2->spell_level = 0; |
6708 v2->spell_skill = 0; | |
6709 v2->spell_id = 0; | |
0 | 6710 goto LABEL_233; |
6711 } | |
6712 v135 = 10; | |
6713 } | |
6714 } | |
6715 v107 = v135; | |
6716 goto LABEL_222; | |
6717 } | |
6718 if ( v7 == 8090 || v7 == 7030 || v7 == 7090 || v7 == 8000 ) | |
6719 goto LABEL_93; | |
6720 if ( v7 == 8010 ) | |
6721 { | |
6722 if ( v151 == 3 | |
848 | 6723 && MonsterStats::BelongsToSupertype(pActors[PID_ID(v145)].pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) ) |
0 | 6724 sub_43A97E(v153, v145); |
6725 v93 = pObjectList->uNumObjects; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6726 ++v2->uType; |
0 | 6727 v9 = 0; |
6728 v52 = 0; | |
6729 if ( (signed int)v93 > 0 ) | |
6730 { | |
6731 v94 = (char *)&pObjectList->pObjects->uObjectID; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6732 while ( v2->uType != *(short *)v94 ) |
0 | 6733 { |
6734 ++v52; | |
6735 v94 += 56; | |
6736 if ( v52 >= (signed int)v93 ) | |
6737 goto LABEL_181; | |
6738 } | |
6739 goto LABEL_202; | |
6740 } | |
6741 goto LABEL_181; | |
6742 } | |
6743 v79 = v7 == 8030; | |
6744 } | |
6745 else | |
6746 { | |
6747 if ( v7 == 6090 ) | |
6748 goto LABEL_93; | |
6749 if ( v7 <= 4070 ) | |
6750 { | |
6751 if ( v7 != 4070 ) | |
6752 { | |
6753 v48 = v7 - 3090; | |
6754 if ( v48 ) | |
6755 { | |
6756 v49 = v48 - 2; | |
6757 if ( v49 ) | |
6758 { | |
6759 v50 = v49 - 908; | |
6760 if ( !v50 ) | |
6761 goto LABEL_93; | |
6762 v45 = v50 - 30; | |
6763 v44 = v45 == 0; | |
6764 goto LABEL_91; | |
6765 } | |
6766 v54 = v6 - 1; | |
6767 v55 = pObjectList->uNumObjects; | |
6768 v9 = 0; | |
6769 v56 = 0; | |
6770 v44 = pObjectList->uNumObjects == 0; | |
6771 v20 = (pObjectList->uNumObjects & 0x80000000u) != 0; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6772 v2->uType = v54; |
0 | 6773 if ( v20 | v44 ) |
6774 { | |
6775 LABEL_102: | |
6776 v58 = 0; | |
6777 } | |
6778 else | |
6779 { | |
6780 v57 = (char *)&pObjectList->pObjects->uObjectID; | |
6781 while ( v54 != *(short *)v57 ) | |
6782 { | |
6783 ++v56; | |
6784 v57 += 56; | |
6785 if ( v56 >= (signed int)v55 ) | |
6786 goto LABEL_102; | |
6787 } | |
6788 v58 = v56; | |
6789 } | |
6790 v2->uObjectDescID = v58; | |
6791 if ( !v58 ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6792 SpriteObject::OnInteraction(v153); |
0 | 6793 v14 = v153; |
6794 v2->vVelocity.z = 0; | |
6795 v2->vVelocity.y = 0; | |
6796 v2->vVelocity.x = 0; | |
6797 v2->uSpriteFrameID = 0; | |
6798 sub_43A97E(v153, v145); | |
6799 LABEL_35: | |
6800 v15 = v2->uSoundID; | |
6801 if ( v15 == (short)v9 ) | |
6802 v16 = 0; | |
6803 else | |
6804 v16 = (signed __int16)v15 + 4; | |
6805 v133 = v9; | |
6806 v131 = v9; | |
6807 v130 = v16; | |
6808 v92 = v14; | |
6809 LABEL_267: | |
6810 v124 = 8 * v92; | |
6811 v129 = v9; | |
6812 v128 = -1; | |
6813 LOBYTE(v124) = v124 | 2; | |
6814 v127 = v9; | |
6815 v126 = v124; | |
6816 LABEL_268: | |
1319 | 6817 v116 = word_4EE088_sound_ids[v2->spell_id - 1]; |
0 | 6818 LABEL_269: |
6819 v125 = v116 + 1; | |
6820 goto LABEL_29; | |
6821 } | |
6822 v59 = v6 + 2; | |
6823 v60 = pObjectList->uNumObjects; | |
6824 v9 = 0; | |
6825 v61 = 0; | |
6826 v44 = pObjectList->uNumObjects == 0; | |
6827 v20 = (pObjectList->uNumObjects & 0x80000000u) != 0; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6828 v2->uType = v59; |
0 | 6829 if ( v20 | v44 ) |
6830 { | |
6831 LABEL_111: | |
6832 v63 = 0; | |
6833 } | |
6834 else | |
6835 { | |
6836 v62 = (char *)&pObjectList->pObjects->uObjectID; | |
6837 while ( v59 != *(short *)v62 ) | |
6838 { | |
6839 ++v61; | |
6840 v62 += 56; | |
6841 if ( v61 >= (signed int)v60 ) | |
6842 goto LABEL_111; | |
6843 } | |
6844 v63 = v61; | |
6845 } | |
6846 v2->uObjectDescID = v63; | |
6847 if ( !v63 ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6848 SpriteObject::OnInteraction(v153); |
0 | 6849 v64 = v2->uFacing - stru_5C6E00->uIntegerDoublePi; |
822 | 6850 v44 = v2->spell_skill == 4; |
0 | 6851 v2->vVelocity.z = 0; |
6852 v2->vVelocity.y = 0; | |
6853 v2->vVelocity.x = 0; | |
6854 v65 = 7; | |
6855 if ( v44 ) | |
6856 v65 = 9; | |
6857 if ( v65 > 0 ) | |
6858 { | |
6859 v141 = v65; | |
6860 do | |
6861 { | |
6862 v64 += (signed int)stru_5C6E00->uIntegerHalfPi >> 1; | |
6863 v2->Create(v64, 0, 1000, 0); | |
6864 --v141; | |
6865 } | |
6866 while ( v141 ); | |
6867 } | |
6868 LABEL_160: | |
6869 v14 = v153; | |
6870 LABEL_34: | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6871 SpriteObject::OnInteraction(v14); |
0 | 6872 goto LABEL_35; |
6873 } | |
6874 if ( v151 == 6 || v151 == 5 || (v66 = 0, !v151) ) | |
6875 return 1; | |
6876 v67 = v6 + 1; | |
6877 v68 = pObjectList->uNumObjects; | |
6878 v69 = 0; | |
6879 v44 = pObjectList->uNumObjects == 0; | |
6880 v20 = (pObjectList->uNumObjects & 0x80000000u) != 0; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6881 v2->uType = v67; |
0 | 6882 if ( v20 | v44 ) |
6883 { | |
6884 LABEL_128: | |
6885 v71 = 0; | |
6886 } | |
6887 else | |
6888 { | |
6889 v70 = (char *)&pObjectList->pObjects->uObjectID; | |
6890 while ( v67 != *(short *)v70 ) | |
6891 { | |
6892 ++v69; | |
6893 v70 += 56; | |
6894 if ( v69 >= (signed int)v68 ) | |
6895 goto LABEL_128; | |
6896 } | |
6897 v71 = v69; | |
6898 } | |
6899 v2->uObjectDescID = v71; | |
6900 if ( !v71 ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6901 SpriteObject::OnInteraction(v153); |
0 | 6902 v134 = 0; |
6903 v72 = v153; | |
6904 v132 = 0; | |
6905 LABEL_132: | |
6906 v73 = v2->vPosition.z; | |
6907 v74 = v2->vPosition.y; | |
862 | 6908 v75 = PID(OBJECT_Item,v72); |
0 | 6909 v2->vVelocity.z = v66; |
6910 v2->vVelocity.y = v66; | |
6911 v76 = v2->vPosition.x; | |
6912 v2->vVelocity.x = v66; | |
6913 v2->uSpriteFrameID = v66; | |
6914 stru_50FE08.Add(v75, 512, v76, v74, v73, v132, v134); | |
6915 v77 = v2->uSoundID; | |
6916 if ( v77 == (short)v66 ) | |
6917 v78 = 0; | |
6918 else | |
6919 v78 = (signed __int16)v77 + 4; | |
6920 v133 = v66; | |
6921 v131 = v66; | |
6922 v130 = v78; | |
6923 v129 = v66; | |
6924 v128 = -1; | |
6925 v127 = v66; | |
6926 v126 = v75; | |
6927 goto LABEL_268; | |
6928 } | |
6929 if ( v7 == 4090 ) | |
6930 { | |
6931 v84 = v6 + 2; | |
6932 v85 = pObjectList->uNumObjects; | |
6933 v9 = 0; | |
6934 v86 = 0; | |
6935 v44 = pObjectList->uNumObjects == 0; | |
6936 v20 = (pObjectList->uNumObjects & 0x80000000u) != 0; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6937 v2->uType = v84; |
0 | 6938 if ( v20 | v44 ) |
6939 { | |
6940 LABEL_155: | |
6941 v88 = 0; | |
6942 } | |
6943 else | |
6944 { | |
6945 v87 = (char *)&pObjectList->pObjects->uObjectID; | |
6946 while ( v84 != *(short *)v87 ) | |
6947 { | |
6948 ++v86; | |
6949 v87 += 56; | |
6950 if ( v86 >= (signed int)v85 ) | |
6951 goto LABEL_155; | |
6952 } | |
6953 v88 = v86; | |
6954 } | |
6955 v2->uObjectDescID = v88; | |
6956 if ( !v88 ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6957 SpriteObject::OnInteraction(v153); |
0 | 6958 v89 = v2->uFacing - stru_5C6E00->uIntegerDoublePi; |
6959 v2->vVelocity.z = 0; | |
6960 v2->vVelocity.y = 0; | |
6961 v2->vVelocity.x = 0; | |
6962 v142 = v89; | |
6963 v148 = 7; | |
6964 do | |
6965 { | |
6966 pRnd->SetRange(-128, 128); | |
6967 v90 = pRnd->GetInRange(); | |
6968 pRnd->SetRange(5, 500); | |
6969 v91 = pRnd->GetInRange(); | |
6970 v142 += (signed int)stru_5C6E00->uIntegerHalfPi >> 1; | |
6971 v2->Create(v90 + v142, 0, v91, 0); | |
6972 --v148; | |
6973 } | |
6974 while ( v148 ); | |
6975 goto LABEL_160; | |
6976 } | |
6977 if ( v7 == 4092 ) | |
6978 { | |
6979 v80 = pObjectList->uNumObjects; | |
6980 v66 = 0; | |
6981 v81 = 0; | |
6982 v44 = pObjectList->uNumObjects == 0; | |
6983 v20 = (pObjectList->uNumObjects & 0x80000000u) != 0; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
6984 v2->uType = 4091; |
0 | 6985 if ( v20 | v44 ) |
6986 { | |
6987 LABEL_144: | |
6988 v83 = 0; | |
6989 } | |
6990 else | |
6991 { | |
6992 v82 = (char *)&pObjectList->pObjects->uObjectID; | |
6993 while ( *(short *)v82 != 4091 ) | |
6994 { | |
6995 ++v81; | |
6996 v82 += 56; | |
6997 if ( v81 >= (signed int)v80 ) | |
6998 goto LABEL_144; | |
6999 } | |
7000 v83 = v81; | |
7001 } | |
7002 v2->uObjectDescID = v83; | |
7003 if ( !v83 ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7004 SpriteObject::OnInteraction(v153); |
0 | 7005 v134 = 0; |
7006 v72 = v153; | |
7007 v132 = v2->field_61; | |
7008 goto LABEL_132; | |
7009 } | |
7010 if ( v7 == 4100 || v7 == 6010 ) | |
7011 goto LABEL_93; | |
7012 v79 = v7 == 6040; | |
7013 } | |
7014 if ( !v79 ) | |
7015 return 0; | |
7016 goto LABEL_172; | |
7017 } | |
7018 if ( v7 == 3060 ) | |
7019 goto LABEL_93; | |
7020 if ( v7 <= 555 ) | |
7021 { | |
7022 if ( v7 == 555 ) | |
7023 { | |
7024 sub_43A97E(v153, v145); | |
7025 v23 = pObjectList->uNumObjects; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7026 ++v2->uType; |
0 | 7027 v18 = 0; |
7028 v24 = 0; | |
7029 if ( (signed int)v23 <= 0 ) | |
7030 { | |
7031 LABEL_41: | |
7032 v22 = 0; | |
7033 } | |
7034 else | |
7035 { | |
7036 v25 = (char *)&pObjectList->pObjects->uObjectID; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7037 while ( v2->uType != *(short *)v25 ) |
0 | 7038 { |
7039 ++v24; | |
7040 v25 += 56; | |
7041 if ( v24 >= (signed int)v23 ) | |
7042 goto LABEL_41; | |
7043 } | |
7044 v22 = v24; | |
7045 } | |
7046 LABEL_42: | |
7047 v2->uObjectDescID = v22; | |
7048 if ( v22 == v18 ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7049 SpriteObject::OnInteraction(v153); |
0 | 7050 v2->vVelocity.z = v18; |
7051 v2->vVelocity.y = v18; | |
7052 v2->vVelocity.x = v18; | |
7053 v2->uSpriteFrameID = v18; | |
7054 } | |
7055 else | |
7056 { | |
7057 switch ( v7 ) | |
7058 { | |
7059 case 500: | |
7060 case 505: | |
7061 case 510: | |
7062 case 515: | |
7063 case 520: | |
7064 case 525: | |
7065 case 530: | |
7066 case 535: | |
7067 case 540: | |
7068 sub_43A97E(v153, v145); | |
7069 v8 = pObjectList->uNumObjects; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7070 ++v2->uType; |
0 | 7071 v9 = 0; |
7072 v10 = 0; | |
7073 if ( (signed int)v8 <= 0 ) | |
7074 goto LABEL_23; | |
7075 v11 = (char *)&pObjectList->pObjects->uObjectID; | |
7076 break; | |
7077 case 545: | |
7078 case 550: | |
377 | 7079 if ( v2->stru_24.uItemID != 405 && v2->stru_24.uSpecEnchantmentType != 3 ) |
0 | 7080 { |
7081 v14 = v153; | |
7082 v9 = 0; | |
7083 v2->vVelocity.z = 0; | |
7084 v2->vVelocity.y = 0; | |
7085 v2->vVelocity.x = 0; | |
7086 v2->uSpriteFrameID = 0; | |
7087 sub_43A97E(v153, v145); | |
7088 goto LABEL_34; | |
7089 } | |
7090 v17 = pObjectList->uNumObjects; | |
7091 v18 = 0; | |
7092 v19 = 0; | |
7093 v44 = pObjectList->uNumObjects == 0; | |
7094 v20 = (pObjectList->uNumObjects & 0x80000000u) != 0; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7095 v2->uType = 600; |
0 | 7096 if ( v20 | v44 ) |
7097 goto LABEL_41; | |
7098 v21 = (char *)&pObjectList->pObjects->uObjectID; | |
7099 while ( *(short *)v21 != 600 ) | |
7100 { | |
7101 ++v19; | |
7102 v21 += 56; | |
7103 if ( v19 >= (signed int)v17 ) | |
7104 goto LABEL_41; | |
7105 } | |
7106 v22 = v19; | |
7107 goto LABEL_42; | |
7108 default: | |
7109 return 0; | |
7110 } | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7111 while ( v2->uType != *(short *)v11 ) |
0 | 7112 { |
7113 ++v10; | |
7114 v11 += 56; | |
7115 if ( v10 >= (signed int)v8 ) | |
7116 { | |
7117 LABEL_23: | |
7118 v12 = 0; | |
7119 goto LABEL_24; | |
7120 } | |
7121 } | |
7122 v12 = v10; | |
7123 LABEL_24: | |
7124 v2->uObjectDescID = v12; | |
7125 if ( !v12 ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7126 SpriteObject::OnInteraction(v153); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7127 v44 = v2->uType == 555; |
0 | 7128 v2->vVelocity.z = 0; |
7129 v2->vVelocity.y = 0; | |
7130 v2->vVelocity.x = 0; | |
7131 v2->uSpriteFrameID = 0; | |
7132 if ( !v44 ) | |
7133 goto LABEL_27; | |
7134 } | |
7135 return 0; | |
7136 } | |
7137 if ( v7 > 1100 ) | |
7138 { | |
7139 v41 = v7 - 2030; | |
7140 if ( !v41 ) | |
7141 goto LABEL_247; | |
7142 v42 = v41 - 30; | |
7143 if ( v42 ) | |
7144 { | |
7145 v43 = v42 - 40; | |
7146 if ( !v43 ) | |
7147 goto LABEL_59; | |
7148 v45 = v43 - 910; | |
7149 v44 = v45 == 0; | |
7150 LABEL_91: | |
7151 if ( !v44 && v45 != 20 ) | |
7152 return 0; | |
7153 } | |
7154 LABEL_93: | |
7155 sub_43A97E(v153, v145); | |
7156 v51 = pObjectList->uNumObjects; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7157 ++v2->uType; |
0 | 7158 v9 = 0; |
7159 v52 = 0; | |
7160 if ( (signed int)v51 > 0 ) | |
7161 { | |
7162 v53 = (char *)&pObjectList->pObjects->uObjectID; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7163 while ( v2->uType != *(short *)v53 ) |
0 | 7164 { |
7165 ++v52; | |
7166 v53 += 56; | |
7167 if ( v52 >= (signed int)v51 ) | |
7168 goto LABEL_181; | |
7169 } | |
7170 goto LABEL_202; | |
7171 } | |
7172 LABEL_181: | |
7173 v95 = 0; | |
7174 LABEL_182: | |
7175 v2->uObjectDescID = v95; | |
7176 if ( v95 == (short)v9 ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7177 SpriteObject::OnInteraction(v153); |
0 | 7178 v96 = v2->uSoundID; |
7179 v2->vVelocity.z = v9; | |
7180 v2->vVelocity.y = v9; | |
7181 v2->vVelocity.x = v9; | |
7182 v2->uSpriteFrameID = v9; | |
7183 if ( v96 == (short)v9 ) | |
7184 v97 = 0; | |
7185 else | |
7186 v97 = (signed __int16)v96 + 4; | |
7187 v133 = v9; | |
7188 v131 = v9; | |
7189 v130 = v97; | |
7190 v92 = v153; | |
7191 goto LABEL_267; | |
7192 } | |
7193 if ( v7 == 1100 ) | |
7194 goto LABEL_93; | |
7195 v26 = v7 - 600; | |
7196 if ( !v26 ) | |
7197 { | |
7198 v33 = pObjectList->uNumObjects; | |
7199 v34 = 0; | |
7200 v44 = pObjectList->uNumObjects == 0; | |
7201 v20 = (pObjectList->uNumObjects & 0x80000000u) != 0; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7202 v2->uType = 601; |
0 | 7203 if ( v20 | v44 ) |
7204 { | |
7205 LABEL_69: | |
7206 v36 = 0; | |
7207 } | |
7208 else | |
7209 { | |
7210 v35 = (char *)&pObjectList->pObjects->uObjectID; | |
7211 while ( *(short *)v35 != 601 ) | |
7212 { | |
7213 ++v34; | |
7214 v35 += 56; | |
7215 if ( v34 >= (signed int)v33 ) | |
7216 goto LABEL_69; | |
7217 } | |
7218 v36 = v34; | |
7219 } | |
7220 v2->uObjectDescID = v36; | |
7221 if ( !v36 ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7222 SpriteObject::OnInteraction(v153); |
0 | 7223 v37 = v2->vPosition.z; |
7224 v2->vVelocity.z = 0; | |
7225 v38 = 8 * v153; | |
7226 v39 = v2->vPosition.y; | |
862 | 7227 LOBYTE(v38) = PID(OBJECT_Item,v153); |
0 | 7228 v2->vVelocity.y = 0; |
7229 v2->vVelocity.x = 0; | |
7230 v40 = v2->vPosition.x; | |
7231 v2->uSpriteFrameID = 0; | |
7232 v147 = v38; | |
7233 stru_50FE08.Add(v38, 512, v40, v39, v37, 0, 0); | |
1410
38df78aba732
deleted stru220.h and stru220 (bezier terrain stuff)
Nomad
parents:
1409
diff
changeset
|
7234 if (v3->uFlags & OBJECT_DESC_TRIAL_PARTICLE) |
38df78aba732
deleted stru220.h and stru220 (bezier terrain stuff)
Nomad
parents:
1409
diff
changeset
|
7235 trail_particle_generator.GenerateTrailParticles(v2->vPosition.x, v2->vPosition.y, v2->vPosition.z, v3->uParticleTrailColor); |
0 | 7236 v133 = 0; |
7237 v131 = 0; | |
7238 v130 = 0; | |
7239 v129 = 0; | |
7240 v128 = -1; | |
7241 v127 = 0; | |
7242 v126 = v147; | |
7243 goto LABEL_28; | |
7244 } | |
7245 v27 = v26 - 410; | |
7246 if ( !v27 ) | |
7247 goto LABEL_93; | |
7248 v28 = v27 - 40; | |
7249 if ( !v28 ) | |
7250 goto LABEL_191; | |
7251 v29 = v28 - 10; | |
7252 if ( v29 ) | |
7253 { | |
7254 if ( v29 != 20 ) | |
7255 return 0; | |
7256 LABEL_59: | |
7257 if ( v151 != 3 ) | |
7258 { | |
7259 v30 = v6 + 1; | |
7260 v31 = pObjectList->uNumObjects; | |
7261 v32 = 0; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7262 v2->uType = v30; |
0 | 7263 v146 = 0; |
7264 if ( (signed int)v31 > 0 ) | |
7265 { | |
7266 v140 = (char *)&pObjectList->pObjects->uObjectID; | |
7267 while ( v30 != *(short *)v140 ) | |
7268 { | |
7269 ++v146; | |
7270 v140 += 56; | |
7271 if ( v146 >= (signed int)v31 ) | |
7272 goto LABEL_195; | |
7273 } | |
7274 LABEL_80: | |
7275 v46 = v146; | |
7276 LABEL_196: | |
7277 v2->uObjectDescID = v46; | |
7278 if ( v46 == (short)v32 ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7279 SpriteObject::OnInteraction(v153); |
0 | 7280 v100 = v2->field_61; |
7281 v101 = v2->vPosition.z; | |
7282 v2->uSpriteFrameID = v32; | |
7283 v102 = 8 * v153; | |
7284 v103 = v2->vPosition.y; | |
862 | 7285 LOBYTE(v102) = PID(OBJECT_Item,v153); |
0 | 7286 v2->vVelocity.x = v32; |
7287 v2->vVelocity.y = v32; | |
7288 v104 = v2->vPosition.x; | |
7289 v2->vVelocity.z = v32; | |
7290 v149 = v102; | |
7291 stru_50FE08.Add(v102, 512, v104, v103, v101, v100, v32); | |
1410
38df78aba732
deleted stru220.h and stru220 (bezier terrain stuff)
Nomad
parents:
1409
diff
changeset
|
7292 if (v3->uFlags & OBJECT_DESC_TRIAL_PARTICLE) |
38df78aba732
deleted stru220.h and stru220 (bezier terrain stuff)
Nomad
parents:
1409
diff
changeset
|
7293 trail_particle_generator.GenerateTrailParticles( |
0 | 7294 v2->vPosition.x, |
7295 v2->vPosition.y, | |
7296 v2->vPosition.z, | |
7297 v3->uParticleTrailColor); | |
7298 v105 = v2->uSoundID; | |
7299 if ( v105 == (short)v32 ) | |
7300 v47 = 0; | |
7301 else | |
7302 v47 = (signed __int16)v105 + 4; | |
7303 v133 = v32; | |
7304 v131 = v32; | |
7305 v130 = v47; | |
7306 v129 = v32; | |
7307 v128 = -1; | |
7308 v127 = v32; | |
7309 v126 = v149; | |
7310 goto LABEL_268; | |
7311 } | |
7312 goto LABEL_195; | |
7313 } | |
7314 return 1; | |
7315 } | |
7316 LABEL_247: | |
7317 if ( v151 == 6 || v151 == 5 || (v9 = 0, !v151) ) | |
7318 return 1; | |
7319 if ( v151 != 2 ) | |
7320 { | |
7321 sub_43A97E(v153, v145); | |
7322 v122 = pObjectList->uNumObjects; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7323 ++v2->uType; |
0 | 7324 v52 = 0; |
7325 if ( (signed int)v122 > 0 ) | |
7326 { | |
7327 v123 = (char *)&pObjectList->pObjects->uObjectID; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7328 while ( v2->uType != *(short *)v123 ) |
0 | 7329 { |
7330 ++v52; | |
7331 v123 += 56; | |
7332 if ( v52 >= (signed int)v122 ) | |
7333 goto LABEL_181; | |
7334 } | |
7335 LABEL_202: | |
7336 v95 = v52; | |
7337 goto LABEL_182; | |
7338 } | |
7339 goto LABEL_181; | |
7340 } | |
7341 v117 = v6 + 1; | |
7342 v118 = pObjectList->uNumObjects; | |
7343 v119 = 0; | |
7344 v44 = pObjectList->uNumObjects == 0; | |
7345 v20 = (pObjectList->uNumObjects & 0x80000000u) != 0; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7346 v2->uType = v117; |
0 | 7347 if ( v20 | v44 ) |
7348 { | |
7349 LABEL_255: | |
7350 v121 = 0; | |
7351 } | |
7352 else | |
7353 { | |
7354 v120 = (char *)&pObjectList->pObjects->uObjectID; | |
7355 while ( v117 != *(short *)v120 ) | |
7356 { | |
7357 ++v119; | |
7358 v120 += 56; | |
7359 if ( v119 >= (signed int)v118 ) | |
7360 goto LABEL_255; | |
7361 } | |
7362 v121 = v119; | |
7363 } | |
7364 v2->uObjectDescID = v121; | |
7365 if ( !v121 ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7366 SpriteObject::OnInteraction(v153); |
0 | 7367 v2->vVelocity.z = 0; |
7368 v2->vVelocity.y = 0; | |
7369 v2->vVelocity.x = 0; | |
7370 v2->uSpriteFrameID = 0; | |
7371 LABEL_27: | |
7372 v133 = v9; | |
7373 v131 = v9; | |
7374 v130 = v9; | |
7375 v13 = 8 * v153; | |
7376 v129 = v9; | |
7377 v128 = -1; | |
862 | 7378 LOBYTE(v13) = PID(OBJECT_Item,v153); |
0 | 7379 v127 = v9; |
7380 v126 = v13; | |
7381 LABEL_28: | |
7382 v125 = 8; | |
7383 LABEL_29: | |
7384 pAudioPlayer->PlaySound((SoundID)v125, v126, v127, v128, v129, v130, v131, v133); | |
7385 return 0; | |
7386 } |