Mercurial > mm7
annotate mm7_2.cpp @ 1382:132a6a0d5cef
Player::AddItem2, Player::CreateItemInInventory2 cleanup
author | Grumpy7 |
---|---|
date | Tue, 16 Jul 2013 00:20:17 +0200 |
parents | 60cdc3eac407 |
children | cc9a3a24d61d |
rev | line source |
---|---|
1165
29a8defbad9e
temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Grumpy7
parents:
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1 #ifdef _MSC_VER |
29a8defbad9e
temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
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2 #define _CRT_SECURE_NO_WARNINGS |
29a8defbad9e
temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
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parents:
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changeset
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3 #endif |
29a8defbad9e
temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
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4 |
0 | 5 #include <io.h> |
6 #include <direct.h> | |
7 #include <assert.h> | |
1016 | 8 #include <windows.h> |
9 | |
10 | |
1262 | 11 #include "Texture.h" |
12 #include "mm7_data.h" | |
1016 | 13 #include "VideoPlayer.h" |
14 #include "Sprites.h" | |
15 #include "BSPModel.h" | |
16 #include "OutdoorCamera.h" | |
17 | |
18 #include "LightmapBuilder.h" | |
19 #include "DecalBuilder.h" | |
20 #include "ParticleEngine.h" | |
21 #include "Mouse.h" | |
22 #include "Keyboard.h" | |
23 #include "CShow.h" | |
24 #include "GammaControl.h" | |
25 #include "stru6.h" | |
26 | |
27 #include "Vis.h" | |
0 | 28 #include "MapInfo.h" |
29 #include "Game.h" | |
30 #include "GUIWindow.h" | |
31 #include "GUIFont.h" | |
32 #include "Party.h" | |
33 #include "AudioPlayer.h" | |
34 #include "Outdoor.h" | |
35 #include "IndoorCamera.h" | |
36 #include "Overlays.h" | |
37 #include "Arcomage.h" | |
38 #include "LOD.h" | |
39 #include "Actor.h" | |
40 #include "Allocator.h" | |
41 #include "Events.h" | |
42 #include "Viewport.h" | |
43 #include "FrameTableInc.h" | |
44 #include "Math.h" | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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45 #include "SpriteObject.h" |
0 | 46 #include "ObjectList.h" |
47 #include "Chest.h" | |
48 #include "PaletteManager.h" | |
49 #include "DecorationList.h" | |
50 #include "SaveLoad.h" | |
51 #include "stru123.h" | |
522 | 52 #include "stru176.h" |
0 | 53 #include "Time.h" |
54 #include "IconFrameTable.h" | |
55 #include "GUIProgressBar.h" | |
56 #include "Bink_Smacker.h" | |
57 #include "PlayerFrameTable.h" | |
58 #include "TurnEngine.h" | |
59 #include "FactionTable.h" | |
60 #include "StorylineTextTable.h" | |
61 #include "Random.h" | |
924 | 62 #include "CastSpellInfo.h" |
0 | 63 #include "stru298.h" |
64 #include "Events2D.h" | |
65 #include "Log.h" | |
1299 | 66 #include "UI\UIHouses.h" |
189 | 67 #include "texts.h" |
522 | 68 #include "MM7.h" |
1262 | 69 #include "Lights.h" |
0 | 70 |
71 //----- (004BB756) -------------------------------------------------------- | |
72 signed int __fastcall sub_4BB756(signed int a1) | |
73 { | |
74 unsigned int v1; // esi@8 | |
75 unsigned int v3; // ecx@10 | |
82 | 76 Player *v4; // esi@15 |
0 | 77 int v5; // ebx@16 |
78 int v6; // ST38_4@16 | |
82 | 79 Player *v7; // esi@18 |
0 | 80 int v8; // ebx@19 |
81 int v9; // ST30_4@19 | |
82 int v10; // ST44_4@19 | |
83 int v11; // ST48_4@19 | |
84 int v12; // ST4C_4@19 | |
85 int v13; // ST50_4@19 | |
86 int v14; // ST3C_4@19 | |
87 int v15; // ST40_4@19 | |
88 int v16; // ST34_4@19 | |
89 int v17; // ST38_4@19 | |
90 Player *v18; // esi@21 | |
91 int v19; // eax@26 | |
92 int v20; // eax@39 | |
93 SoundID v21; // [sp-20h] [bp-54h]@25 | |
94 signed int v22; // [sp-1Ch] [bp-50h]@25 | |
95 unsigned int v23; // [sp-18h] [bp-4Ch]@25 | |
96 signed int v24; // [sp-14h] [bp-48h]@25 | |
97 signed int v25; // [sp-10h] [bp-44h]@25 | |
98 int v26; // [sp-10h] [bp-44h]@32 | |
99 int v27; // [sp-Ch] [bp-40h]@25 | |
100 unsigned int v28; // [sp-Ch] [bp-40h]@32 | |
101 unsigned int v29; // [sp-8h] [bp-3Ch]@25 | |
102 __int16 v30; // [sp-8h] [bp-3Ch]@32 | |
103 int v31; // [sp-4h] [bp-38h]@25 | |
104 int v32; // [sp-4h] [bp-38h]@32 | |
105 | |
106 if ( a1 > 39 ) | |
107 { | |
108 if ( a1 != 40 ) | |
109 { | |
110 if ( a1 == 41 ) | |
111 { | |
437 | 112 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); |
113 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
0 | 114 { |
990 | 115 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape; |
0 | 116 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0; |
117 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
118 ++pMessageQueue_50CBD0->uNumMessages; | |
437 | 119 }*/ |
0 | 120 dword_50C9DC = 195; |
602 | 121 ptr_50C9E0 = GetNPCData(sDialogue_SpeakingActorNPC_ID); |
0 | 122 return 0; |
123 } | |
124 if ( a1 == 42 ) | |
125 { | |
126 v32 = 0; | |
127 v30 = 0; | |
128 v28 = 133; | |
129 v26 = 46; | |
130 } | |
131 else | |
132 { | |
133 if ( a1 == 43 ) | |
134 { | |
135 v32 = 0; | |
136 v30 = 0; | |
137 v28 = 133; | |
138 v26 = 51; | |
139 } | |
140 else | |
141 { | |
142 if ( a1 != 52 ) | |
143 return 0; | |
144 v32 = 0; | |
145 v30 = 0; | |
146 v28 = 133; | |
147 v26 = 86; | |
148 } | |
149 } | |
150 _42777D_CastSpell_UseWand_ShootArrow(v26, 0, v28, v30, v32); | |
151 return 0; | |
152 } | |
153 v20 = pOtherOverlayList->_4418B1(10005, 201, 0, 65536); | |
1167 | 154 pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].Apply(pParty->uTimePlayed + 46080, 3u, 0, v20, 0); |
155 pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].uFlags |= 1u; | |
0 | 156 v31 = 0; |
157 v29 = 0; | |
158 v27 = 0; | |
159 v25 = 0; | |
160 v24 = -1; | |
161 v23 = 0; | |
162 v22 = 0; | |
163 v21 = (SoundID)12040; | |
164 LABEL_40: | |
165 pAudioPlayer->PlaySound(v21, v22, v23, v24, v25, v27, v29, v31); | |
166 return 0; | |
167 } | |
168 if ( a1 == 39 ) | |
169 { | |
170 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor ) | |
171 { | |
172 ShowStatusBarString(pGlobalTXT_LocalizationStrings[494], 2u); | |
173 v31 = 0; | |
174 v29 = 0; | |
175 v27 = 0; | |
176 v25 = 0; | |
177 v24 = -1; | |
178 v23 = 0; | |
179 v22 = 0; | |
180 v21 = (SoundID)203; | |
181 } | |
182 else | |
183 { | |
184 v19 = pOtherOverlayList->_4418B1(10008, 203, 0, 65536); | |
1167 | 185 pParty->pPartyBuffs[PARTY_BUFF_FLY].Apply(pParty->uTimePlayed + 30720, 3u, 1u, v19, 0); |
186 pParty->pPartyBuffs[PARTY_BUFF_FLY].uFlags |= 1u; | |
0 | 187 v31 = 0; |
188 v29 = 0; | |
189 v27 = 0; | |
190 v25 = 0; | |
191 v24 = -1; | |
192 v23 = 0; | |
193 v22 = 0; | |
194 v21 = (SoundID)11090; | |
195 } | |
589 | 196 pAudioPlayer->PlaySound(v21, v22, v23, v24, v25, v27, v29, v31); |
197 return 0; | |
0 | 198 } |
199 if ( a1 == 10 ) | |
200 { | |
201 v18 = pParty->pPlayers; | |
202 do | |
203 { | |
204 v18->sHealth = v18->GetMaxHealth(); | |
205 ++v18; | |
206 } | |
207 while ( (signed int)v18 < (signed int)pParty->pHirelings ); | |
208 return 0; | |
209 } | |
210 if ( a1 == 11 ) | |
211 { | |
82 | 212 v7 = pParty->pPlayers;//(char *)&pParty->pPlayers[0].pConditions[15]; |
0 | 213 do |
214 { | |
82 | 215 /*v8 = *((int *)v7 - 2); |
0 | 216 v9 = *((int *)v7 - 1); |
217 v10 = *(int *)v7; | |
218 v11 = *((int *)v7 + 1); | |
219 v12 = *((int *)v7 + 2); | |
220 v13 = *((int *)v7 + 3); | |
221 v14 = *((int *)v7 + 8); | |
222 v15 = *((int *)v7 + 9); | |
223 v16 = *((int *)v7 + 4); | |
82 | 224 v17 = *((int *)v7 + 5);*/ |
225 v8 = LODWORD(v7->pConditions[14]); | |
226 v9 = HIDWORD(v7->pConditions[14]); | |
227 v10 = LODWORD(v7->pConditions[15]); | |
228 v11 = HIDWORD(v7->pConditions[15]); | |
229 v12 = LODWORD(v7->pConditions[16]); | |
230 v13 = HIDWORD(v7->pConditions[16]); | |
231 v14 = LODWORD(v7->pConditions[19]); | |
232 v15 = HIDWORD(v7->pConditions[19]); | |
233 v16 = LODWORD(v7->pConditions[17]); | |
234 v17 = HIDWORD(v7->pConditions[17]); | |
235 memset(v7, 0, 0xA0u); | |
236 LODWORD(v7->pConditions[16]) = v12; | |
237 HIDWORD(v7->pConditions[16]) = v13; | |
238 LODWORD(v7->pConditions[15]) = v10; | |
239 HIDWORD(v7->pConditions[15]) = v11; | |
240 HIDWORD(v7->pConditions[14]) = v9; | |
241 LODWORD(v7->pConditions[19]) = v14; | |
242 HIDWORD(v7->pConditions[19]) = v15; | |
243 LODWORD(v7->pConditions[17]) = v16; | |
244 LODWORD(v7->pConditions[14]) = v8; | |
245 HIDWORD(v7->pConditions[17]) = v17; | |
246 v7->sHealth = v7->GetMaxHealth(); | |
247 ++v7; | |
248 } | |
249 while ( v7 <= pPlayers[3] ); | |
0 | 250 return 0; |
251 } | |
252 if ( a1 == 12 ) | |
253 { | |
82 | 254 v4 = pParty->pPlayers;//(char *)&pParty->pPlayers[0].pActiveSkills[8]; |
0 | 255 do |
256 { | |
82 | 257 v5 = LODWORD(v4->pConditions[19]);//*((int *)v4 - 32); |
258 v6 = HIDWORD(v4->pConditions[19]);//*((int *)v4 - 31); | |
259 memset(v4->pConditions, 0, 0xA0u); | |
260 v4->pActiveSkills[8] = v5; | |
261 v4->pActiveSkills[10] = v6; | |
262 v4->sHealth = v4->GetMaxHealth(); | |
263 ++v4; | |
264 } | |
265 while ( v4 <= pPlayers[3] ); | |
0 | 266 return 0; |
267 } | |
268 if ( a1 == 33 ) | |
269 { | |
270 v1 = 14; | |
271 if ( pParty->uNumFoodRations >= 0xE ) | |
272 return 1; | |
273 v3 = 1; | |
274 LABEL_13: | |
275 Party::GiveFood(v3); | |
276 if ( pParty->uNumFoodRations > v1 ) | |
277 pParty->uNumFoodRations = v1; | |
278 return 0; | |
279 } | |
280 if ( a1 == 34 ) | |
281 { | |
282 v1 = 14; | |
283 if ( pParty->uNumFoodRations >= 0xE ) | |
284 return 1; | |
285 v3 = 2; | |
286 goto LABEL_13; | |
287 } | |
288 return 0; | |
289 } | |
290 // 50C9DC: using guessed type int dword_50C9DC; | |
291 | |
292 //----- (004BBA85) -------------------------------------------------------- | |
293 const char *sub_4BBA85_bounties() | |
294 { | |
295 int v0; // edi@1 | |
296 signed __int64 v1; // qax@2 | |
297 int i; // eax@2 | |
298 int v3; // edx@3 | |
299 int v4; // edi@14 | |
300 __int16 v5; // ax@14 | |
301 char v6; // zf@14 | |
302 Player *v7; // ebx@16 | |
303 const char *result; // eax@19 | |
304 | |
305 uDialogueType = 83; | |
306 pDialogueWindow->Release(); | |
307 pDialogueWindow = GUIWindow::Create(0, 0, 640, 350, WINDOW_MainMenu, 0, 0); | |
832 | 308 pBtn_ExitCancel = pDialogueWindow->CreateButton(471u, 445u, 169u, 35u, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[34],// "Cancel" |
945 | 309 pIcons_LOD->GetTexture(uExitCancelTextureId), 0); |
832 | 310 pDialogueWindow->CreateButton(0, 0, 0, 0, 1, 0, UIMSG_BuyInShop_Identify_Repair, 0, 0, "", 0); |
311 pDialogueWindow->CreateButton(480u, 160u, 140u, 30u, 1, 0, UIMSG_0, 0x53u, 0, "", 0); | |
972 | 312 pDialogueWindow->_41D08F_set_keyboard_control_group(1, 1, 0, 2); |
747 | 313 dialog_menu_id = HOUSE_DIALOGUE_OTHER; |
336 | 314 v0 = (int)((char *)window_SpeakInHouse->ptr_1C - 102); |
0 | 315 if ( (signed __int64)__PAIR__(pParty->field_3C.field_0[2 * v0 + 1], pParty->field_3C.field_0[2 * v0]) < (signed __int64)pParty->uTimePlayed ) |
316 { | |
317 pParty->field_75A[v0] = 0; | |
630 | 318 __debugbreak(); // starting year-related constant here; |
0 | 319 v1 = (signed __int64)((double)(0x12750000 * (pParty->uCurrentMonth + 12i64 * pParty->uCurrentYear - 14015)) |
320 * 0.033333335); | |
321 pParty->field_3C.field_0[2 * v0] = v1; | |
322 pParty->field_3C.field_0[2 * v0 + 1] = HIDWORD(v1); | |
323 for ( i = rand(); ; i = rand() ) | |
324 { | |
325 v3 = i % 258 + 1; | |
326 pParty->field_750[v0] = v3; | |
327 if ( (unsigned __int16)v3 < 0x73u || (unsigned __int16)v3 > 0x84u ) | |
328 { | |
329 if ( ((unsigned __int16)v3 < 0xEBu || (unsigned __int16)v3 > 0xFCu) | |
330 && ((unsigned __int16)v3 < 0x85u || (unsigned __int16)v3 > 0x96u) | |
331 && ((unsigned __int16)v3 < 0x97u || (unsigned __int16)v3 > 0xBAu) | |
332 && ((unsigned __int16)v3 < 0xC4u || (unsigned __int16)v3 > 0xC6u) ) | |
333 break; | |
334 } | |
335 } | |
336 } | |
337 v4 = v0; | |
338 v5 = pParty->field_750[v4]; | |
339 v6 = pParty->field_75A[v4] == 0; | |
340 word_F8B1A0 = pParty->field_750[v4]; | |
341 if ( v6 ) | |
342 { | |
343 v6 = v5 == 0; | |
344 result = pNPCTopics[351].pText; | |
345 if ( v6 ) | |
346 result = pNPCTopics[353].pText; | |
347 } | |
348 else | |
349 { | |
350 if ( v5 ) | |
351 { | |
352 party_finds_gold(100 * pMonsterStats->pInfos[(unsigned __int16)v5].uLevel, 0); | |
353 v7 = pParty->pPlayers; | |
354 do | |
355 { | |
356 v7->SetVariable(VAR_Award, 86); | |
357 ++v7; | |
358 } | |
359 while ( (signed int)v7 < (signed int)pParty->pHirelings ); | |
360 pParty->uNumBountiesCollected += 100 * pMonsterStats->pInfos[pParty->field_750[v4]].uLevel; | |
361 pParty->field_750[v4] = 0; | |
362 pParty->field_75A[v4] = 0; | |
363 } | |
364 result = pNPCTopics[352].pText; | |
365 } | |
366 dword_F8B1A4 = (char *)result; | |
367 return result; | |
368 } | |
369 | |
370 //----- (004BBCDD) -------------------------------------------------------- | |
371 void __cdecl sub_4BBCDD() | |
372 { | |
373 signed int v0; // ebp@3 | |
90 | 374 Actor *v1; // eax@4 |
0 | 375 __int16 v2; // cx@5 |
376 int v3; // esi@8 | |
377 Player *v4; // esi@14 | |
378 GUIButton *v5; // eax@18 | |
379 GUIButton *v6; // esi@19 | |
380 size_t v7; // [sp+10h] [bp-4h]@4 | |
381 | |
382 if ( pParty->field_7B5_in_arena_quest ) | |
383 { | |
384 if ( pParty->field_7B5_in_arena_quest == -1 ) | |
385 { | |
386 uDialogueType = 92; | |
387 } | |
388 else | |
389 { | |
390 v0 = 0; | |
90 | 391 if ( (signed int)uNumActors > 0 ) |
392 { | |
1202 | 393 v1 = pActors.data();//[0].uAIState; |
90 | 394 v7 = uNumActors; |
395 do | |
396 { | |
397 v2 = v1->uAIState; | |
848 | 398 if ( v1->uAIState == Dead || v2 == Removed || v2 == Disabled || (v3 = v1->uSummonerID) != 0 && PID_TYPE(v3) == OBJECT_Player) |
90 | 399 ++v0; |
400 ++v1; | |
401 --v7; | |
402 } | |
403 while ( v7 ); | |
404 } | |
405 if ( v0 >= (signed int)uNumActors || (signed int)uNumActors <= 0) | |
406 { | |
0 | 407 uDialogueType = 91; |
408 v4 = pParty->pPlayers; | |
409 ++*((char *)&pParty->field_75A[3] + (unsigned __int8)pParty->field_7B5_in_arena_quest + 1); | |
410 do | |
411 { | |
412 v4->SetVariable(VAR_Award, (unsigned __int8)pParty->field_7B5_in_arena_quest + 3); | |
413 ++v4; | |
414 } | |
415 while ( (signed int)v4 < (signed int)pParty->pHirelings ); | |
267 | 416 party_finds_gold(gold_transaction_amount, 0); |
0 | 417 pAudioPlayer->PlaySound((SoundID)14060, 0, 0, -1, 0, 0, 0, 0); |
418 pParty->field_7B5_in_arena_quest = -1; | |
419 } | |
420 else | |
421 { | |
422 uDialogueType = 90; | |
423 pParty->vPosition.x = 3849; | |
424 pParty->vPosition.y = 5770; | |
425 pParty->vPosition.z = 1; | |
426 pParty->uFallStartY = 1; | |
427 pParty->sRotationY = 512; | |
428 pParty->sRotationX = 0; | |
429 pParty->uFallSpeed = 0; | |
430 pAudioPlayer->PlaySound((SoundID)14060, 0, 0, -1, 0, 0, 0, 0); | |
431 } | |
432 } | |
433 } | |
434 else | |
435 { | |
436 uDialogueType = 89; | |
437 v5 = pDialogueWindow->pControlsHead; | |
438 if ( v5 ) | |
439 { | |
440 do | |
441 { | |
442 v6 = v5->pNext; | |
443 pAllocator->FreeChunk(v5); | |
444 v5 = v6; | |
445 } | |
446 while ( v6 ); | |
447 } | |
448 pDialogueWindow->pControlsHead = 0; | |
449 pDialogueWindow->pControlsTail = 0; | |
450 pDialogueWindow->uNumControls = 0; | |
832 | 451 pBtn_ExitCancel = pDialogueWindow->CreateButton(0x1D7u, 0x1BDu, 0xA9u, 0x23u, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[79], |
945 | 452 pIcons_LOD->GetTexture(uExitCancelTextureId), 0); |
832 | 453 pDialogueWindow->CreateButton(0x1E0u, 0xA0u, 0x8Cu, 0x1Eu, 1, 0, UIMSG_SelectNPCDialogueOption, 0x55u, 0, "", 0); |
454 pDialogueWindow->CreateButton(0x1E0u, 0xBEu, 0x8Cu, 0x1Eu, 1, 0, UIMSG_SelectNPCDialogueOption, 0x56u, 0, "", 0); | |
455 pDialogueWindow->CreateButton(0x1E0u, 0xDCu, 0x8Cu, 0x1Eu, 1, 0, UIMSG_SelectNPCDialogueOption, 0x57u, 0, "", 0); | |
456 pDialogueWindow->CreateButton(0x1E0u, 0xFAu, 0x8Cu, 0x1Eu, 1, 0, UIMSG_SelectNPCDialogueOption, 0x58u, 0, "", 0); | |
972 | 457 pDialogueWindow->_41D08F_set_keyboard_control_group(4, 1, 0, 1); |
0 | 458 } |
459 } | |
460 // F8B1B4: using guessed type int dword_F8B1B4; | |
461 | |
462 // 4EE088: using guessed type __int16 word_4EE088_sound_ids[]; | |
463 | |
464 //----- (004BC109) -------------------------------------------------------- | |
465 void __cdecl ArenaFight() | |
466 { | |
467 int v0; // edi@1 | |
468 char *v1; // eax@7 | |
469 Player *v2; // edi@9 | |
470 int v3; // eax@10 | |
471 signed int v4; // esi@10 | |
472 signed __int64 v5; // qax@18 | |
473 signed int v6; // ebx@34 | |
474 char *v7; // edi@34 | |
475 int v8; // eax@37 | |
476 int v9; // esi@43 | |
477 int v10; // eax@44 | |
478 unsigned __int8 v11; // sf@44 | |
479 unsigned __int8 v12; // of@44 | |
480 signed int v13; // eax@49 | |
481 int v14; // esi@49 | |
482 int v15; // edx@50 | |
483 int v16; // eax@51 | |
484 signed int v17; // ecx@51 | |
485 int v18; // edx@53 | |
486 int i; // edi@55 | |
487 int monster_y; // ST18_4@56 | |
488 int v21; // eax@56 | |
489 signed int v22; // [sp-4h] [bp-144h]@51 | |
490 __int16 v23[100]; // [sp+Ch] [bp-134h]@39 | |
491 GUIWindow window; // [sp+D4h] [bp-6Ch]@1 | |
492 __int16 monster_ids[6]; // [sp+128h] [bp-18h]@56 | |
493 int v26; // [sp+134h] [bp-Ch]@1 | |
494 int v27; // [sp+138h] [bp-8h]@23 | |
495 int num_monsters; // [sp+13Ch] [bp-4h]@17 | |
496 | |
497 v26 = 0; | |
498 pParty->field_7B5_in_arena_quest = uDialogueType; | |
499 memcpy(&window, pDialogueWindow, sizeof(window)); | |
819 | 500 window.uFrameWidth = game_viewport_width; |
0 | 501 window.uFrameZ = 452; |
502 v0 = pFontArrus->CalcTextHeight(pGlobalTXT_LocalizationStrings[575], &window, 13, 0) + 7; | |
503 pRenderer->BeginSceneD3D(); | |
504 | |
505 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor ) | |
506 pIndoor->Draw(); | |
507 else if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor ) | |
508 pOutdoor->Draw(); | |
509 | |
510 pRenderer->DrawBillboards_And_MaybeRenderSpecialEffects_And_EndScene(); | |
511 pRenderer->BeginScene(); | |
512 if ( pRenderer->pRenderD3D ) | |
513 pRenderer->FillRectFast( | |
693 | 514 pViewport->uViewportTL_X, |
515 pViewport->uViewportTL_Y, | |
516 pViewport->uViewportBR_X - pViewport->uViewportTL_X, | |
517 pViewport->uViewportBR_Y - pViewport->uViewportTL_Y + 1, | |
0 | 518 pRenderer->uTargetGMask | pRenderer->uTargetBMask); |
519 | |
945 | 520 auto pTex = pIcons_LOD->GetTexture(uTextureID_Leather); |
521 pRenderer->_4A6A68(8, 352 - v0, pTex, pTex->uTextureHeight - v0); | |
0 | 522 |
523 pRenderer->DrawTextureIndexed(8u, 347 - v0, pTexture_591428); | |
524 v1 = FitTextInAWindow(pGlobalTXT_LocalizationStrings[575], pFontArrus, &window, 0xDu, 0); | |
525 pDialogueWindow->DrawText(pFontArrus, 13, 354 - v0, 0, v1, 0, 0, 0); | |
526 pRenderer->EndScene(); | |
527 pRenderer->Present(); | |
528 pParty->vPosition.x = 3849; | |
529 pParty->vPosition.y = 5770; | |
530 pParty->vPosition.z = 1; | |
531 pParty->uFallStartY = 1; | |
532 pParty->sRotationY = 512; | |
533 pParty->sRotationX = 0; | |
534 pParty->uFallSpeed = 0; | |
437 | 535 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) |
0 | 536 { |
990 | 537 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape; |
0 | 538 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 1; |
539 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
540 ++pMessageQueue_50CBD0->uNumMessages; | |
437 | 541 }*/ |
542 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, 0); | |
0 | 543 v2 = pParty->pPlayers; |
544 do | |
545 { | |
546 v3 = v2->GetActualLevel(); | |
547 v4 = v26; | |
548 if ( v3 > v26 ) | |
549 { | |
550 v26 = v2->GetActualLevel(); | |
551 v4 = v26; | |
552 } | |
553 ++v2; | |
554 } | |
555 while ( (signed int)v2 < (signed int)pParty->pHirelings ); | |
556 if ( uDialogueType == 85 ) | |
557 { | |
558 num_monsters = v4; | |
559 goto LABEL_22; | |
560 } | |
561 if ( uDialogueType == 86 ) | |
562 { | |
563 v5 = (signed __int64)((double)v26 * 1.5); | |
564 goto LABEL_20; | |
565 } | |
566 if ( uDialogueType == 87 ) | |
567 { | |
568 LODWORD(v5) = 2 * v4; | |
569 LABEL_20: | |
570 num_monsters = v5; | |
571 LABEL_22: | |
572 v4 /= 2; | |
573 goto LABEL_24; | |
574 } | |
575 if ( uDialogueType == 88 ) | |
576 num_monsters = 2 * v4; | |
577 else | |
578 v4 = v27; | |
579 LABEL_24: | |
580 if ( v4 < 1 ) | |
581 v4 = 1; | |
582 if ( v4 > 100 ) | |
583 v4 = 100; | |
584 if ( num_monsters > 100 ) | |
585 num_monsters = 100; | |
586 if ( v4 < 2 ) | |
587 v4 = 2; | |
588 if ( num_monsters < 2 ) | |
589 num_monsters = 2; | |
590 v6 = 0; | |
591 v27 = 1; | |
592 v7 = (char *)&pMonsterStats->pInfos[1].uLevel; | |
593 do | |
594 { | |
595 if ( v7[8] != 1 ) | |
596 { | |
597 if ( !MonsterStats::BelongsToSupertype(*((short *)v7 + 22), MONSTER_SUPERTYPE_8) ) | |
598 { | |
599 v8 = (unsigned __int8)*v7; | |
600 if ( v8 >= v4 ) | |
601 { | |
602 if ( v8 <= num_monsters ) | |
603 v23[v6++] = v27; | |
604 } | |
605 } | |
606 } | |
607 ++v27; | |
608 v7 += 88; | |
609 } | |
610 while ( (signed int)v7 <= (signed int)&pMonsterStats->pInfos[258].uLevel ); | |
611 num_monsters = 6; | |
612 if ( v6 < 6 ) | |
613 num_monsters = v6; | |
614 v9 = 0; | |
615 if ( num_monsters > 0 ) | |
616 { | |
617 do | |
618 { | |
619 v10 = rand(); | |
620 ++v9; | |
621 v12 = __OFSUB__(v9, num_monsters); | |
622 v11 = v9 - num_monsters < 0; | |
623 *((short *)&window.pControlsTail + v9 + 1) = v23[v10 % v6]; | |
624 } | |
625 while ( v11 ^ v12 ); | |
626 } | |
627 if ( uDialogueType == 85 ) | |
628 { | |
629 v16 = rand(); | |
630 v17 = 3; | |
631 v22 = 50; | |
632 goto LABEL_53; | |
633 } | |
634 if ( uDialogueType == 86 ) | |
635 { | |
636 v16 = rand(); | |
637 v17 = 7; | |
638 v22 = 100; | |
639 LABEL_53: | |
640 v18 = v16 % v17; | |
641 v13 = v22; | |
642 v14 = v18 + 6; | |
643 goto LABEL_55; | |
644 } | |
645 if ( uDialogueType == 87 ) | |
646 { | |
647 v15 = rand() % 11; | |
648 v13 = 200; | |
649 v14 = v15 + 10; | |
650 } | |
651 else | |
652 { | |
653 if ( uDialogueType == 88 ) | |
654 { | |
655 v13 = 500; | |
656 v14 = 20; | |
657 } | |
658 else | |
659 { | |
660 v14 = v27; | |
267 | 661 v13 = gold_transaction_amount; |
0 | 662 } |
663 } | |
664 LABEL_55: | |
665 i = 0; | |
267 | 666 for ( gold_transaction_amount = v26 * v13; i < v14; ++i ) |
0 | 667 { |
668 monster_y = pMonsterArenaPlacements[i].y; | |
669 v21 = rand(); | |
670 _4BBF61_summon_actor((unsigned __int16)monster_ids[v21 % num_monsters], pMonsterArenaPlacements[i].x, monster_y, 1); | |
671 } | |
672 pAudioPlayer->PlaySound((SoundID)14060, 0, 0, -1, 0, 0, 0, 0); | |
673 } | |
674 | |
675 //----- (004BD8B5) -------------------------------------------------------- | |
676 signed int __cdecl sub_4BD8B5() | |
677 { | |
678 int v0; // eax@4 | |
679 int v1; // eax@29 | |
680 unsigned int v2; // esi@30 | |
735 | 681 //const char *v3; // ebx@31 |
0 | 682 |
683 if ( pMessageQueue_50CBD0->uNumMessages ) | |
684 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | |
1038 | 685 pKeyActionMap->SetWindowInputStatus(3); |
0 | 686 pKeyActionMap->ResetKeys(); |
520
35f28d4c0ff9
GlobalEventInfo changed to LevelDecoration* activeLevelDecoration
Gloval
parents:
519
diff
changeset
|
687 activeLevelDecoration = NULL; |
827 | 688 current_npc_text = 0; |
459 | 689 if ( pDialogueNPCCount ) |
0 | 690 { |
607 | 691 v0 = dialog_menu_id; |
749 | 692 if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD |
693 && dialog_menu_id != HOUSE_DIALOGUE_SHOP_SELL | |
694 && dialog_menu_id != HOUSE_DIALOGUE_97 | |
695 && dialog_menu_id != HOUSE_DIALOGUE_SHOP_REPAIR | |
696 && dialog_menu_id != HOUSE_DIALOGUE_SHOP_IDENTIFY | |
496 | 697 && ShopTexture ) |
698 { | |
699 ShopTexture->Release(); | |
607 | 700 v0 = dialog_menu_id; |
496 | 701 ShopTexture = 0; |
0 | 702 } |
703 if ( v0 && v0 != 1 ) | |
704 { | |
705 if ( v0 == -1 ) | |
706 { | |
459 | 707 _4B4224_UpdateNPCTopics((int)((char *)pDialogueNPCCount - 1)); |
589 | 708 //LABEL_33: |
0 | 709 pVideoPlayer->_4BF5B2(); |
710 return 1; | |
711 } | |
712 if ( v0 != 94 && v0 != 96 && v0 != 101 ) | |
713 { | |
714 if ( v0 == 3 || v0 == 5 || v0 == 4 ) | |
715 { | |
423 | 716 UI_CreateEndConversationButton(); |
747 | 717 dialog_menu_id = HOUSE_DIALOGUE_SHOP_DISPLAY_EQUIPMENT; |
484 | 718 sub_4B3AD4(in_current_building_type); |
0 | 719 } |
720 else | |
721 { | |
722 if ( v0 != 102 && v0 != 103 && v0 != 104 ) | |
723 { | |
724 pVideoPlayer->_4BF5B2(); | |
589 | 725 //LABEL_28: |
747 | 726 dialog_menu_id = HOUSE_DIALOGUE_MAIN; |
484 | 727 sub_4B3B42(in_current_building_type); |
0 | 728 return 1; |
729 } | |
730 pVideoPlayer->_4BF5B2(); | |
423 | 731 UI_CreateEndConversationButton(); |
747 | 732 dialog_menu_id = HOUSE_DIALOGUE_TAVERN_ARCOMAGE_MAIN; |
484 | 733 sub_4B3A72(in_current_building_type); |
0 | 734 } |
735 return 1; | |
736 } | |
737 pVideoPlayer->_4BF5B2(); | |
423 | 738 UI_CreateEndConversationButton(); |
747 | 739 dialog_menu_id = HOUSE_DIALOGUE_MAIN; |
589 | 740 sub_4B3B42(in_current_building_type); |
741 return 1; | |
0 | 742 } |
459 | 743 pDialogueNPCCount = 0; |
0 | 744 pDialogueWindow->Release(); |
747 | 745 dialog_menu_id = HOUSE_DIALOGUE_NULL; |
0 | 746 pDialogueWindow = 0; |
1006 | 747 pIcons_LOD->SyncLoadedFilesCount(); |
0 | 748 v1 = uNumDialogueNPCPortraits; |
749 if ( uNumDialogueNPCPortraits != 1 ) | |
750 { | |
751 v2 = 0; | |
336 | 752 pBtn_ExitCancel = window_SpeakInHouse->pControlsHead; |
0 | 753 if ( uNumDialogueNPCPortraits > 0 ) |
754 { | |
735 | 755 //v3 = byte_591180; |
0 | 756 do |
757 { | |
1211 | 758 dword_5913F4[v2] = window_SpeakInHouse->CreateButton(pNPCPortraits_x[v1 - 1][v2], pNPCPortraits_y[v1 - 1][v2], |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
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1203
diff
changeset
|
759 0x3Fu, 0x49u, 1, 0, UIMSG_ClickHouseNPCPortrait, v2, 0, byte_591180[v2].data(), 0, 0, 0); |
0 | 760 v1 = uNumDialogueNPCPortraits; |
761 ++v2; | |
735 | 762 //v3 += 100; |
0 | 763 } |
764 while ( (signed int)v2 < uNumDialogueNPCPortraits ); | |
765 } | |
589 | 766 pVideoPlayer->_4BF5B2(); |
767 return 1; | |
0 | 768 } |
769 } | |
770 return 0; | |
771 } | |
772 | |
773 //----- (004BF91E) -------------------------------------------------------- | |
774 unsigned int __thiscall GameOverMenu(void *ecx0) | |
775 { | |
776 char *v1; // eax@2 | |
777 unsigned int result; // eax@3 | |
89 | 778 Player *v3; // eax@7 |
0 | 779 char *v4; // ST24_4@9 |
780 int v5; // eax@9 | |
781 char *v6; // eax@10 | |
782 char *v7; // edx@10 | |
783 char *v8; // ecx@12 | |
784 char *v9; // eax@14 | |
785 unsigned int v10; // eax@25 | |
786 GUIWindow pWindow; // [sp+34h] [bp-9Ch]@1 | |
787 MSG Msg; // [sp+88h] [bp-48h]@22 | |
788 unsigned int v14; // [sp+A4h] [bp-2Ch]@5 | |
789 void *v15; // [sp+A8h] [bp-28h]@1 | |
790 char *pInString; // [sp+ACh] [bp-24h]@5 | |
791 unsigned int v17; // [sp+B0h] [bp-20h]@5 | |
792 unsigned int v18; // [sp+B4h] [bp-1Ch]@5 | |
793 unsigned int v19; // [sp+B8h] [bp-18h]@5 | |
794 int v20; // [sp+BCh] [bp-14h]@7 | |
89 | 795 Player *i; // [sp+C0h] [bp-10h]@7 |
0 | 796 GUIFont *pFont; // [sp+C4h] [bp-Ch]@1 |
797 unsigned __int64 v23; // [sp+C8h] [bp-8h]@5 | |
798 | |
799 v15 = ecx0; | |
800 | |
801 RGBTexture _this; // [sp+Ch] [bp-C4h]@1 | |
802 //RGBTexture::RGBTexture(&this); | |
803 | |
804 BYTE1(dword_6BE364_game_settings_1) &= 0xBFu; | |
805 bGameoverLoop = 1; | |
806 pVideoPlayer->bStopBeforeSchedule = 0; | |
807 pAudioPlayer->StopChannels(-1, -1); | |
808 pRenderer->BeginScene(); | |
809 pRenderer->ClearBlack(); | |
810 pRenderer->EndScene(); | |
811 pRenderer->Present(); | |
165 | 812 pVideoPlayer->pResetflag = 0; |
484 | 813 _449B57_test_bit(pParty->_quest_bits, 99); |
0 | 814 _this.Load("winbg.pcx", 2); |
815 pRenderer->BeginScene(); | |
816 pRenderer->DrawTextureRGB(0, 0, &_this); | |
817 pRenderer->EndScene(); | |
818 free(_this.pPixels); | |
819 _this.pPixels = 0; | |
336 | 820 window_SpeakInHouse = GUIWindow::Create(0, 0, 640, 480, WINDOW_MainMenu, 0, 0); |
0 | 821 pWindow.uFrameX = 75; |
822 pWindow.uFrameY = 60; | |
823 pWindow.uFrameWidth = 469; | |
824 pWindow.uFrameHeight = 338; | |
825 pWindow.uFrameZ = 543; | |
826 pWindow.uFrameW = 397; | |
180 | 827 pFont = LoadFont("endgame.fnt", "FONTPAL", NULL); |
1359
60cdc3eac407
_449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents:
1330
diff
changeset
|
828 if ( pParty->IsPartyGood() ) |
0 | 829 { |
830 v1 = pGlobalTXT_LocalizationStrings[675]; | |
831 } | |
832 else | |
833 { | |
1359
60cdc3eac407
_449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents:
1330
diff
changeset
|
834 result = pParty->IsPartyEvil(); |
0 | 835 if ( !(short)result ) |
836 return result; | |
837 v1 = pGlobalTXT_LocalizationStrings[676]; | |
838 } | |
839 pInString = v1; | |
840 v23 = pParty->uTimePlayed - 138240; | |
841 v19 = (unsigned int)((signed __int64)((double)(pParty->uTimePlayed - 138240) * 0.234375) / 60 / 60) / 0x18; | |
842 v14 = (unsigned int)((signed __int64)((double)(pParty->uTimePlayed - 138240) * 0.234375) / 60 / 60) / 0x18 / 0x1C / 0xC; | |
843 v18 = (unsigned int)((signed __int64)((double)(pParty->uTimePlayed - 138240) * 0.234375) / 60 / 60) / 0x18 / 0x1C % 0xC; | |
844 v17 = v19 % 0x1C; | |
845 if ( !v19 ) | |
846 v19 = 1; | |
847 pRenderer->BeginScene(); | |
848 pWindow.DrawTitleText(pFont, 1u, 0x23u, 1u, pGlobalTXT_LocalizationStrings[9], 3u); | |
89 | 849 v3 = pParty->pPlayers;//[0].pName; |
0 | 850 v23 = 0i64; |
851 v20 = 0; | |
89 | 852 //for ( i = (int)pParty->pPlayers[0].pName; ; v3 = (char *)i ) |
853 for ( i = pParty->pPlayers; ; v3 = i ) | |
854 { | |
135 | 855 v4 = pClassNames[v3->classType]; |
89 | 856 v5 = v3->GetBaseLevel(); |
1205
8c02e6f74b29
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Grumpy7
parents:
1203
diff
changeset
|
857 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[129], i->pName, v5, v4); |
0 | 858 pWindow.DrawTitleText( |
859 pFont, | |
860 1u, | |
861 v20 * (LOBYTE(pFont->uFontHeight) - 2) + LOBYTE(pFont->uFontHeight) + 46, | |
862 1u, | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
863 pTmpBuf.data(), |
0 | 864 3u); |
89 | 865 v23 += i->uExperience;//__PAIR__(*(int *)(i - 4), *(int *)(i - 8)); |
0 | 866 ++v20; |
89 | 867 ++i; |
868 if ( i > &pParty->pPlayers[3] ) | |
0 | 869 break; |
870 } | |
871 v23 = (signed __int64)v23 / v19; | |
872 v6 = FitTextInAWindow(pInString, pFont, &pWindow, 0xCu, 0); | |
873 pWindow.DrawTitleText(pFont, 1u, 5 * (LOBYTE(pFont->uFontHeight) + 11), 1u, v6, 0); | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
874 strcpy(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[37]); |
0 | 875 v7 = pGlobalTXT_LocalizationStrings[56]; |
876 if ( v17 != 1 ) | |
877 v7 = pGlobalTXT_LocalizationStrings[57]; | |
878 v8 = pGlobalTXT_LocalizationStrings[146]; | |
879 if ( v18 != 1 ) | |
880 v8 = pGlobalTXT_LocalizationStrings[148]; | |
881 v9 = pGlobalTXT_LocalizationStrings[245]; | |
882 if ( v14 != 1 ) | |
883 v9 = pGlobalTXT_LocalizationStrings[132]; | |
1205
8c02e6f74b29
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Grumpy7
parents:
1203
diff
changeset
|
884 sprintf(pTmpBuf2.data(), " %lu %s, %lu %s, %lu %s ", v14, v9, v18, v8, v17, v7); |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
885 strcat(pTmpBuf.data(), pTmpBuf2.data()); |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
886 pWindow.DrawTitleText(pFont, 1u, pWindow.uFrameHeight - 2 * LOBYTE(pFont->uFontHeight) - 5, 1u, pTmpBuf.data(), 3u); |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
887 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[94], v23); |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
888 pWindow.DrawTitleText(pFont, 1u, pWindow.uFrameHeight, 1u, pTmpBuf.data(), 3u); |
0 | 889 BYTE1(dword_6BE364_game_settings_1) |= 0x40u; |
890 pRenderer->EndScene(); | |
891 pRenderer->Present(); | |
892 if ( pRenderer->pRenderD3D ) | |
893 pRenderer->pBeforePresentFunction(); | |
894 pRenderer->_49F1BC("MM7_Win.Pcx"); | |
895 pAllocator->FreeChunk(pFont); | |
336 | 896 window_SpeakInHouse->Release(); |
897 window_SpeakInHouse = 0; | |
0 | 898 if ( v15 == (void *)2 ) |
899 { | |
900 result = pMessageQueue_50CBD0->uNumMessages; | |
901 } | |
902 else | |
903 { | |
904 LODWORD(v23) = GetTickCount() + 5000; | |
905 while ( (unsigned int)v23 > GetTickCount() ) | |
906 ; | |
907 while ( 1 ) | |
908 { | |
909 v10 = PeekMessageA(&Msg, 0, 0, 0, 1u); | |
910 if ( !v10 ) | |
911 break; | |
912 if ( Msg.message == 18 ) | |
913 Game_DeinitializeAndTerminate(0); | |
914 TranslateMessage(&Msg); | |
915 DispatchMessageA(&Msg); | |
916 } | |
917 if ( pMessageQueue_50CBD0->uNumMessages ) | |
918 { | |
919 LOBYTE(v10) = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | |
920 pMessageQueue_50CBD0->uNumMessages = v10; | |
921 } | |
922 pKeyActionMap->ResetKeys(); | |
923 pKeyActionMap->uLastKeyPressed = 0; | |
924 do | |
925 { | |
926 while ( PeekMessageA(&Msg, 0, 0, 0, 1u) ) | |
927 { | |
928 if ( Msg.message == 18 ) | |
929 Game_DeinitializeAndTerminate(0); | |
930 TranslateMessage(&Msg); | |
931 DispatchMessageA(&Msg); | |
932 } | |
933 } | |
934 while ( !pKeyActionMap->uLastKeyPressed ); | |
935 result = pMessageQueue_50CBD0->uNumMessages; | |
936 if ( pMessageQueue_50CBD0->uNumMessages ) | |
937 { | |
938 result = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | |
939 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | |
940 } | |
941 } | |
942 if ( v15 ) | |
943 { | |
437 | 944 /*if ( (signed int)result < 40 ) |
945 { | |
946 pMessageQueue_50CBD0->pMessages[result].eType = UIMSG_Quit; | |
0 | 947 goto LABEL_42; |
437 | 948 }*/ |
949 pMessageQueue_50CBD0->AddMessage(UIMSG_Quit, 1, 0); | |
950 goto LABEL_43; | |
0 | 951 } |
952 else | |
953 { | |
437 | 954 pMessageQueue_50CBD0->AddMessage(UIMSG_ShowFinalWindow, 1, 0); |
955 goto LABEL_43; | |
956 /*if ( (signed int)result < 40 ) | |
957 { | |
958 pMessageQueue_50CBD0->pMessages[result].eType = UIMSG_C5; | |
0 | 959 LABEL_42: |
960 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 1; | |
961 result = 3 * pMessageQueue_50CBD0->uNumMessages + 3; | |
962 *(&pMessageQueue_50CBD0->uNumMessages + result) = 0; | |
963 ++pMessageQueue_50CBD0->uNumMessages; | |
964 goto LABEL_43; | |
437 | 965 }*/ |
0 | 966 } |
967 LABEL_43: | |
968 bGameoverLoop = 0; | |
969 return result; | |
970 } | |
971 | |
972 //----- (004D6FB0) -------------------------------------------------------- | |
973 int /*__usercall*/ sr_sub_4D6FB0/*<eax>*/(stru315 *a1/*<ebp>*/) | |
974 { | |
975 int v1; // ebp@1 | |
976 unsigned int v2; // esi@1 | |
977 unsigned int v3; // edi@1 | |
978 int result; // eax@1 | |
979 int v5; // ebx@2 | |
980 int v6; // edx@2 | |
981 int v7; // ebx@3 | |
982 __int16 v8; // cx@3 | |
983 int v9; // ebx@4 | |
984 unsigned __int8 v10; // sf@5 | |
985 unsigned __int8 v11; // of@5 | |
986 | |
987 v1 = a1->field_8; | |
988 v2 = *(int *)(v1 + 48); | |
989 v3 = *(int *)(v1 + 44); | |
990 result = *(int *)(v1 + 64); | |
991 if ( !(*(int *)(v1 + 40) & 1) ) | |
992 goto LABEL_5; | |
993 --*(int *)(v1 + 40); | |
994 result -= 2; | |
995 v5 = *(int *)(v1 + 60); | |
996 v6 = *(int *)(v1 + 36); | |
997 *(int *)(v1 + 60) += 4; | |
998 while ( 1 ) | |
999 { | |
1000 *(int *)v5 = v6; | |
1001 v9 = *(char *)(*(int *)(v1 + 56) | |
1002 + (*(int *)(v1 + 12) & (v2 >> 16)) | |
1003 + ((*(int *)(v1 + 8) & v3) >> *(char *)(v1 + 16))); | |
1004 result += 4; | |
1005 v2 += *(int *)(v1 + 4); | |
1006 v3 += *(int *)v1; | |
1007 *(short *)(result - 2) = *(short *)(*(int *)(v1 + 52) + 2 * v9); | |
1008 LABEL_5: | |
1009 v11 = __OFSUB__(*(int *)(v1 + 40), 2); | |
1010 v10 = *(int *)(v1 + 40) - 2 < 0; | |
1011 *(int *)(v1 + 40) -= 2; | |
1012 if ( v10 ^ v11 ) | |
1013 break; | |
1014 v7 = *(char *)(*(int *)(v1 + 56) | |
1015 + (*(int *)(v1 + 12) & (v2 >> 16)) | |
1016 + ((*(int *)(v1 + 8) & v3) >> *(char *)(v1 + 16))); | |
1017 v2 += *(int *)(v1 + 4); | |
1018 v8 = *(short *)(*(int *)(v1 + 52) + 2 * v7); | |
1019 v3 += *(int *)v1; | |
1020 v5 = *(int *)(v1 + 60); | |
1021 v6 = *(int *)(v1 + 36); | |
1022 *(short *)result = v8; | |
1023 *(int *)(v1 + 60) += 8; | |
1024 *(int *)(v5 + 4) = v6; | |
1025 } | |
1026 *(int *)(v1 + 64) = result; | |
1027 *(int *)(v1 + 48) = v2; | |
1028 *(int *)(v1 + 44) = v3; | |
1029 return result; | |
1030 } | |
1031 | |
1032 //----- (004D705A) -------------------------------------------------------- | |
1033 int /*__usercall*/ sr_sub_4D705A/*<eax>*/(stru315 *a1/*<ebp>*/) | |
1034 { | |
1035 int v1; // ebp@1 | |
1036 unsigned int v2; // esi@1 | |
1037 unsigned int v3; // edi@1 | |
1038 int result; // eax@1 | |
1039 int v5; // ebx@2 | |
1040 int v6; // edx@2 | |
1041 unsigned int v7; // ebx@3 | |
1042 unsigned int v8; // edx@3 | |
1043 __int16 v9; // cx@11 | |
1044 unsigned int v10; // ebx@12 | |
1045 unsigned int v11; // edx@12 | |
1046 unsigned __int8 v12; // sf@21 | |
1047 unsigned __int8 v13; // of@21 | |
1048 | |
1049 v1 = a1->field_8; | |
1050 v2 = *(int *)(v1 + 48); | |
1051 v3 = *(int *)(v1 + 44); | |
1052 result = *(int *)(v1 + 64); | |
1053 if ( !(*(int *)(v1 + 40) & 1) ) | |
1054 goto LABEL_21; | |
1055 --*(int *)(v1 + 40); | |
1056 result -= 2; | |
1057 v5 = *(int *)(v1 + 60); | |
1058 v6 = *(int *)(v1 + 36); | |
1059 *(int *)(v1 + 60) += 4; | |
1060 while ( 1 ) | |
1061 { | |
1062 *(int *)v5 = v6; | |
1063 v10 = v3; | |
1064 v11 = v2; | |
1065 if ( (signed int)v2 < *(int *)(v1 + 20) ) | |
1066 v11 = *(int *)(v1 + 20); | |
1067 if ( (signed int)v3 < *(int *)(v1 + 28) ) | |
1068 v10 = *(int *)(v1 + 28); | |
1069 if ( (signed int)v11 > *(int *)(v1 + 24) ) | |
1070 v11 = *(int *)(v1 + 24); | |
1071 if ( (signed int)v10 > *(int *)(v1 + 32) ) | |
1072 v10 = *(int *)(v1 + 32); | |
1073 result += 4; | |
1074 v2 += *(int *)(v1 + 4); | |
1075 v3 += *(int *)v1; | |
1076 *(short *)(result - 2) = *(short *)(*(int *)(v1 + 52) | |
1077 + 2 | |
1078 * *(char *)(*(int *)(v1 + 56) | |
1079 + (*(int *)(v1 + 12) & (v11 >> 16)) | |
1080 + ((*(int *)(v1 + 8) & v10) >> *(char *)(v1 + 16)))); | |
1081 LABEL_21: | |
1082 v13 = __OFSUB__(*(int *)(v1 + 40), 2); | |
1083 v12 = *(int *)(v1 + 40) - 2 < 0; | |
1084 *(int *)(v1 + 40) -= 2; | |
1085 if ( v12 ^ v13 ) | |
1086 break; | |
1087 v7 = v3; | |
1088 v8 = v2; | |
1089 if ( (signed int)v2 < *(int *)(v1 + 20) ) | |
1090 v8 = *(int *)(v1 + 20); | |
1091 if ( (signed int)v3 < *(int *)(v1 + 28) ) | |
1092 v7 = *(int *)(v1 + 28); | |
1093 if ( (signed int)v8 > *(int *)(v1 + 24) ) | |
1094 v8 = *(int *)(v1 + 24); | |
1095 if ( (signed int)v7 > *(int *)(v1 + 32) ) | |
1096 v7 = *(int *)(v1 + 32); | |
1097 v2 += *(int *)(v1 + 4); | |
1098 v9 = *(short *)(*(int *)(v1 + 52) | |
1099 + 2 | |
1100 * *(char *)(*(int *)(v1 + 56) | |
1101 + (*(int *)(v1 + 12) & (v8 >> 16)) | |
1102 + ((*(int *)(v1 + 8) & v7) >> *(char *)(v1 + 16)))); | |
1103 v3 += *(int *)v1; | |
1104 v5 = *(int *)(v1 + 60); | |
1105 v6 = *(int *)(v1 + 36); | |
1106 *(short *)result = v9; | |
1107 *(int *)(v1 + 60) += 8; | |
1108 *(int *)(v5 + 4) = v6; | |
1109 } | |
1110 *(int *)(v1 + 64) = result; | |
1111 *(int *)(v1 + 48) = v2; | |
1112 *(int *)(v1 + 44) = v3; | |
1113 return result; | |
1114 } | |
1115 | |
1116 //----- (004D714C) -------------------------------------------------------- | |
1117 int __cdecl sr_sub_4D714C(stru315 *a1) | |
1118 { | |
1119 stru315 *v1; // ebp@0 | |
1120 stru315 *v2; // ebp@1 | |
1121 unsigned int v3; // esi@1 | |
1122 int v4; // edi@1 | |
1123 int result; // eax@1 | |
1124 unsigned int *v6; // ebx@2 | |
1125 int v7; // edx@2 | |
1126 int v8; // ebx@3 | |
1127 unsigned __int16 v9; // cx@3 | |
1128 unsigned int *v10; // ebx@3 | |
1129 int v11; // edx@3 | |
1130 int v12; // ebx@4 | |
1131 unsigned __int8 v13; // sf@5 | |
1132 unsigned __int8 v14; // of@5 | |
1133 | |
1134 v2 = (stru315 *)v1->field_8; | |
1135 v3 = v2->field_30; | |
1136 v4 = v2->field_2C; | |
1137 result = (int)v2->pColorBuffer; | |
1138 if ( !(v2->field_28 & 1) ) | |
1139 goto LABEL_5; | |
1140 --v2->field_28; | |
1141 result += 2; | |
1142 v6 = v2->pDepthBuffer; | |
1143 v7 = v2->field_24; | |
1144 --v2->pDepthBuffer; | |
1145 *v6 = v7; | |
1146 while ( 1 ) | |
1147 { | |
1148 v12 = *((char *)v2->pTextureLOD | |
1149 + (v2->field_C & (v3 >> 16)) | |
1150 + ((v2->field_8 & (unsigned int)v4) >> LOBYTE(v2->field_10))); | |
1151 result -= 4; | |
1152 v3 += v2->field_4; | |
1153 v4 += v2->field_0; | |
1154 *(short *)(result + 2) = v2->field_34_palette[v12]; | |
1155 LABEL_5: | |
1156 v14 = __OFSUB__(v2->field_28, 2); | |
1157 v13 = v2->field_28 - 2 < 0; | |
1158 v2->field_28 -= 2; | |
1159 if ( v13 ^ v14 ) | |
1160 break; | |
1161 v8 = *((char *)v2->pTextureLOD | |
1162 + (v2->field_C & (v3 >> 16)) | |
1163 + ((v2->field_8 & (unsigned int)v4) >> LOBYTE(v2->field_10))); | |
1164 v3 += v2->field_4; | |
1165 v9 = v2->field_34_palette[v8]; | |
1166 v4 += v2->field_0; | |
1167 v10 = v2->pDepthBuffer; | |
1168 v11 = v2->field_24; | |
1169 *(short *)result = v9; | |
1170 v2->pDepthBuffer -= 2; | |
1171 *v10 = v11; | |
1172 *(v10 - 1) = v11; | |
1173 } | |
1174 v2->pColorBuffer = (unsigned __int16 *)result; | |
1175 v2->field_30 = v3; | |
1176 v2->field_2C = v4; | |
1177 return result; | |
1178 } | |
1179 // 4D714C: inconsistent function type and number of purged bytes | |
1180 | |
1181 //----- (004D71F8) -------------------------------------------------------- | |
1182 int __cdecl sr_sub_4D71F8(stru315 *a1) | |
1183 { | |
1184 stru315 *v1; // ebp@0 | |
1185 stru315 *v2; // ebp@1 | |
1186 int v3; // esi@1 | |
1187 int v4; // edi@1 | |
1188 int result; // eax@1 | |
1189 unsigned int *v6; // ebx@2 | |
1190 int v7; // edx@2 | |
1191 int v8; // ebx@3 | |
1192 unsigned int v9; // edx@3 | |
1193 unsigned __int16 v10; // cx@11 | |
1194 unsigned int *v11; // ebx@11 | |
1195 int v12; // edx@11 | |
1196 int v13; // ebx@12 | |
1197 unsigned int v14; // edx@12 | |
1198 unsigned __int8 v15; // sf@21 | |
1199 unsigned __int8 v16; // of@21 | |
1200 | |
1201 v2 = (stru315 *)v1->field_8; | |
1202 v3 = v2->field_30; | |
1203 v4 = v2->field_2C; | |
1204 result = (int)v2->pColorBuffer; | |
1205 if ( !(v2->field_28 & 1) ) | |
1206 goto LABEL_21; | |
1207 --v2->field_28; | |
1208 result += 2; | |
1209 v6 = v2->pDepthBuffer; | |
1210 v7 = v2->field_24; | |
1211 --v2->pDepthBuffer; | |
1212 *v6 = v7; | |
1213 while ( 1 ) | |
1214 { | |
1215 v13 = v4; | |
1216 v14 = v3; | |
1217 if ( v3 < v2->field_14 ) | |
1218 v14 = v2->field_14; | |
1219 if ( v4 < v2->field_1C ) | |
1220 v13 = v2->field_1C; | |
1221 if ( (signed int)v14 > v2->field_18 ) | |
1222 v14 = v2->field_18; | |
1223 if ( v13 > v2->field_20 ) | |
1224 v13 = v2->field_20; | |
1225 result -= 4; | |
1226 v3 += v2->field_4; | |
1227 v4 += v2->field_0; | |
1228 *(short *)(result + 2) = v2->field_34_palette[*((char *)v2->pTextureLOD | |
1229 + (v2->field_C & (v14 >> 16)) | |
1230 + ((v2->field_8 & (unsigned int)v13) >> LOBYTE(v2->field_10)))]; | |
1231 LABEL_21: | |
1232 v16 = __OFSUB__(v2->field_28, 2); | |
1233 v15 = v2->field_28 - 2 < 0; | |
1234 v2->field_28 -= 2; | |
1235 if ( v15 ^ v16 ) | |
1236 break; | |
1237 v8 = v4; | |
1238 v9 = v3; | |
1239 if ( v3 < v2->field_14 ) | |
1240 v9 = v2->field_14; | |
1241 if ( v4 < v2->field_1C ) | |
1242 v8 = v2->field_1C; | |
1243 if ( (signed int)v9 > v2->field_18 ) | |
1244 v9 = v2->field_18; | |
1245 if ( v8 > v2->field_20 ) | |
1246 v8 = v2->field_20; | |
1247 v3 += v2->field_4; | |
1248 v10 = v2->field_34_palette[*((char *)v2->pTextureLOD | |
1249 + (v2->field_C & (v9 >> 16)) | |
1250 + ((v2->field_8 & (unsigned int)v8) >> LOBYTE(v2->field_10)))]; | |
1251 v4 += v2->field_0; | |
1252 v11 = v2->pDepthBuffer; | |
1253 v12 = v2->field_24; | |
1254 *(short *)result = v10; | |
1255 v2->pDepthBuffer -= 2; | |
1256 *v11 = v12; | |
1257 *(v11 - 1) = v12; | |
1258 } | |
1259 v2->pColorBuffer = (unsigned __int16 *)result; | |
1260 v2->field_30 = v3; | |
1261 v2->field_2C = v4; | |
1262 return result; | |
1263 } | |
1264 // 4D71F8: inconsistent function type and number of purged bytes | |
1265 | |
1266 //----- (004D72EC) -------------------------------------------------------- | |
1267 int /*__usercall*/ sr_sub_4D72EC/*<eax>*/(int a1/*<ebp>*/) | |
1268 { | |
1269 int v1; // ebp@1 | |
1270 unsigned int v2; // esi@1 | |
1271 unsigned int v3; // edi@1 | |
1272 int result; // eax@1 | |
1273 int v5; // ebx@2 | |
1274 int v6; // edx@2 | |
1275 unsigned int v7; // edx@3 | |
1276 unsigned int v8; // ebx@3 | |
1277 int v9; // ebx@11 | |
1278 unsigned int v10; // edx@14 | |
1279 unsigned int v11; // ebx@14 | |
1280 int v12; // ebx@22 | |
1281 unsigned __int8 v13; // sf@25 | |
1282 unsigned __int8 v14; // of@25 | |
1283 | |
1284 v1 = *(int *)(a1 + 8); | |
1285 v2 = *(int *)(v1 + 48); | |
1286 v3 = *(int *)(v1 + 44); | |
1287 result = *(int *)(v1 + 64); | |
1288 if ( !(*(int *)(v1 + 40) & 1) ) | |
1289 goto LABEL_25; | |
1290 --*(int *)(v1 + 40); | |
1291 result -= 2; | |
1292 v5 = *(int *)(v1 + 60); | |
1293 v6 = *(int *)(v1 + 36); | |
1294 *(int *)(v1 + 60) += 4; | |
1295 while ( 1 ) | |
1296 { | |
1297 *(int *)v5 = v6; | |
1298 v10 = v2; | |
1299 v11 = v3; | |
1300 if ( (signed int)v2 < *(int *)(v1 + 20) ) | |
1301 v10 = *(int *)(v1 + 20); | |
1302 if ( (signed int)v3 < *(int *)(v1 + 28) ) | |
1303 v11 = *(int *)(v1 + 28); | |
1304 if ( (signed int)v10 > *(int *)(v1 + 24) ) | |
1305 v10 = *(int *)(v1 + 24); | |
1306 if ( (signed int)v11 > *(int *)(v1 + 32) ) | |
1307 v11 = *(int *)(v1 + 32); | |
1308 v12 = *(char *)(*(int *)(v1 + 56) | |
1309 + (*(int *)(v1 + 12) & (v10 >> 16)) | |
1310 + ((*(int *)(v1 + 8) & v11) >> *(char *)(v1 + 16))); | |
1311 result += 4; | |
1312 v2 += *(int *)(v1 + 4); | |
1313 if ( v12 ) | |
1314 *(short *)(result - 2) = *(short *)(*(int *)(v1 + 52) + 2 * v12); | |
1315 v3 += *(int *)v1; | |
1316 LABEL_25: | |
1317 v14 = __OFSUB__(*(int *)(v1 + 40), 2); | |
1318 v13 = *(int *)(v1 + 40) - 2 < 0; | |
1319 *(int *)(v1 + 40) -= 2; | |
1320 if ( v13 ^ v14 ) | |
1321 break; | |
1322 v7 = v2; | |
1323 v8 = v3; | |
1324 if ( (signed int)v2 < *(int *)(v1 + 20) ) | |
1325 v7 = *(int *)(v1 + 20); | |
1326 if ( (signed int)v3 < *(int *)(v1 + 28) ) | |
1327 v8 = *(int *)(v1 + 28); | |
1328 if ( (signed int)v7 > *(int *)(v1 + 24) ) | |
1329 v7 = *(int *)(v1 + 24); | |
1330 if ( (signed int)v8 > *(int *)(v1 + 32) ) | |
1331 v8 = *(int *)(v1 + 32); | |
1332 v9 = *(char *)(*(int *)(v1 + 56) | |
1333 + (*(int *)(v1 + 12) & (v7 >> 16)) | |
1334 + ((*(int *)(v1 + 8) & v8) >> *(char *)(v1 + 16))); | |
1335 v2 += *(int *)(v1 + 4); | |
1336 if ( v9 ) | |
1337 *(short *)result = *(short *)(*(int *)(v1 + 52) + 2 * v9); | |
1338 v3 += *(int *)v1; | |
1339 v5 = *(int *)(v1 + 60); | |
1340 v6 = *(int *)(v1 + 36); | |
1341 *(int *)(v1 + 60) += 8; | |
1342 *(int *)(v5 + 4) = v6; | |
1343 } | |
1344 return result; | |
1345 } | |
1346 | |
1347 //----- (004D73DF) -------------------------------------------------------- | |
1348 int /*__usercall*/ sr_sub_4D73DF/*<eax>*/(int a1/*<ebp>*/) | |
1349 { | |
1350 int v1; // ebp@1 | |
1351 unsigned int v2; // esi@1 | |
1352 unsigned int v3; // edi@1 | |
1353 int result; // eax@1 | |
1354 int v5; // ebx@2 | |
1355 int v6; // edx@2 | |
1356 int v7; // edx@3 | |
1357 int v8; // edx@6 | |
1358 unsigned __int8 v9; // sf@9 | |
1359 unsigned __int8 v10; // of@9 | |
1360 | |
1361 v1 = *(int *)(a1 + 8); | |
1362 v2 = *(int *)(v1 + 48); | |
1363 v3 = *(int *)(v1 + 44); | |
1364 result = *(int *)(v1 + 64); | |
1365 if ( !(*(int *)(v1 + 40) & 1) ) | |
1366 goto LABEL_9; | |
1367 --*(int *)(v1 + 40); | |
1368 result -= 2; | |
1369 v5 = *(int *)(v1 + 60); | |
1370 v6 = *(int *)(v1 + 36); | |
1371 *(int *)(v1 + 60) += 4; | |
1372 while ( 1 ) | |
1373 { | |
1374 *(int *)v5 = v6; | |
1375 v8 = *(int *)(v1 + 12) & (v2 >> 16); | |
1376 result += 4; | |
1377 v2 += *(int *)(v1 + 4); | |
1378 if ( *(char *)(*(int *)(v1 + 56) + v8 + ((*(int *)(v1 + 8) & v3) >> *(char *)(v1 + 16))) ) | |
1379 *(short *)(result - 2) = *(short *)(*(int *)(v1 + 52) | |
1380 + 2 | |
1381 * *(char *)(*(int *)(v1 + 56) | |
1382 + v8 | |
1383 + ((*(int *)(v1 + 8) & v3) >> *(char *)(v1 + 16)))); | |
1384 v3 += *(int *)v1; | |
1385 LABEL_9: | |
1386 v10 = __OFSUB__(*(int *)(v1 + 40), 2); | |
1387 v9 = *(int *)(v1 + 40) - 2 < 0; | |
1388 *(int *)(v1 + 40) -= 2; | |
1389 if ( v9 ^ v10 ) | |
1390 break; | |
1391 v7 = *(int *)(v1 + 12) & (v2 >> 16); | |
1392 v2 += *(int *)(v1 + 4); | |
1393 if ( *(char *)(*(int *)(v1 + 56) + v7 + ((*(int *)(v1 + 8) & v3) >> *(char *)(v1 + 16))) ) | |
1394 *(short *)result = *(short *)(*(int *)(v1 + 52) | |
1395 + 2 | |
1396 * *(char *)(*(int *)(v1 + 56) | |
1397 + v7 | |
1398 + ((*(int *)(v1 + 8) & v3) >> *(char *)(v1 + 16)))); | |
1399 v3 += *(int *)v1; | |
1400 v5 = *(int *)(v1 + 60); | |
1401 v6 = *(int *)(v1 + 36); | |
1402 *(int *)(v1 + 60) += 8; | |
1403 *(int *)(v5 + 4) = v6; | |
1404 } | |
1405 return result; | |
1406 } | |
1407 | |
1408 //----- (004D754B) -------------------------------------------------------- | |
1409 void __cdecl sr_sub_4D754B(stru315 *a1, stru316 *a2) | |
1410 { | |
1411 int v2; // ecx@1 | |
1412 unsigned int v3; // eax@2 | |
1413 int v4; // ecx@2 | |
1414 int v5; // eax@10 | |
1415 unsigned __int16 *v6; // edx@10 | |
1416 int v7; // ebx@11 | |
1417 int v8; // ecx@13 | |
1418 unsigned __int16 v9; // bx@16 | |
1419 int v10; // ecx@16 | |
1420 unsigned __int16 *v11; // eax@16 | |
1421 unsigned int *v12; // edx@16 | |
1422 int v13; // ecx@16 | |
1423 int v14; // eax@16 | |
1424 int v15; // ebx@16 | |
1425 int v16; // [sp-4h] [bp-Ch]@2 | |
1426 | |
1427 v2 = a1->field_28; | |
1428 if ( v2 ) | |
1429 { | |
1430 do | |
1431 { | |
1432 v16 = v2; | |
1433 v3 = a1->field_30; | |
1434 v4 = a1->field_2C; | |
1435 if ( (signed int)v3 >= a1->field_18 ) | |
1436 v3 = a1->field_18; | |
1437 if ( (signed int)v3 <= a1->field_14 ) | |
1438 v3 = a1->field_14; | |
1439 if ( v4 >= a1->field_20 ) | |
1440 v4 = a1->field_20; | |
1441 if ( v4 <= a1->field_1C ) | |
1442 v4 = a1->field_1C; | |
1443 v5 = *((char *)a1->pTextureLOD + (a1->field_C & (v3 >> 16)) + (((unsigned int)v4 & a1->field_8) >> a1->field_10)); | |
1444 v6 = a1->field_34_palette; | |
1445 if ( a2->field_20 ) | |
1446 { | |
1447 v7 = (unsigned int)a2->field_10 >> 16; | |
1448 if ( v7 >= a2->field_C ) | |
1449 v7 = a2->field_C; | |
1450 v8 = 0; | |
1451 if ( a2->field_8 - v7 >= 0 ) | |
1452 v8 = a2->field_8 - v7; | |
1453 v5 += v8 << 8; | |
1454 v6 = a2->field_24_palette; | |
1455 } | |
1456 v9 = v6[v5]; | |
1457 v10 = a1->field_24; | |
1458 v11 = a1->pColorBuffer; | |
1459 v12 = a1->pDepthBuffer; | |
1460 *v11 = v9; | |
1461 *v12 = v10; | |
1462 a1->pColorBuffer = v11 + 1; | |
1463 a1->pDepthBuffer = v12 + 1; | |
1464 v13 = a1->field_30; | |
1465 a2->field_10 += a2->field_18; | |
1466 v14 = a1->field_2C; | |
1467 v15 = a1->field_0; | |
1468 a1->field_30 = a1->field_4 + v13; | |
1469 a1->field_2C = v15 + v14; | |
1470 v2 = v16 - 1; | |
1471 } | |
1472 while ( v16 != 1 ); | |
1473 } | |
1474 } | |
1475 | |
1476 //----- (004D7630) -------------------------------------------------------- | |
1477 void __cdecl sr_sub_4D7630(stru315 *a1, stru316 *a2) | |
1478 { | |
1479 int v2; // ecx@1 | |
1480 int v3; // eax@2 | |
1481 unsigned __int16 *v4; // edx@2 | |
1482 int v5; // ebx@3 | |
1483 int v6; // ecx@5 | |
1484 unsigned __int16 v7; // bx@8 | |
1485 int v8; // ecx@8 | |
1486 unsigned __int16 *v9; // eax@8 | |
1487 unsigned int *v10; // edx@8 | |
1488 int v11; // ecx@8 | |
1489 int v12; // eax@8 | |
1490 int v13; // ebx@8 | |
1491 int v14; // [sp-4h] [bp-Ch]@2 | |
1492 | |
1493 v2 = a1->field_28; | |
1494 if ( v2 ) | |
1495 { | |
1496 do | |
1497 { | |
1498 v14 = v2; | |
1499 v3 = *((char *)a1->pTextureLOD | |
1500 + (a1->field_C & ((unsigned int)a1->field_30 >> 16)) | |
1501 + ((unsigned int)(a1->field_2C & a1->field_8) >> a1->field_10)); | |
1502 v4 = a1->field_34_palette; | |
1503 if ( a2->field_20 ) | |
1504 { | |
1505 v5 = (unsigned int)a2->field_14 >> 16; | |
1506 if ( v5 >= a2->field_C ) | |
1507 v5 = a2->field_C; | |
1508 v6 = 0; | |
1509 if ( a2->field_8 - v5 >= 0 ) | |
1510 v6 = a2->field_8 - v5; | |
1511 v3 += v6 << 8; | |
1512 v4 = a2->field_24_palette; | |
1513 } | |
1514 v7 = v4[v3]; | |
1515 v8 = a1->field_24; | |
1516 v9 = a1->pColorBuffer; | |
1517 v10 = a1->pDepthBuffer; | |
1518 *v9 = v7; | |
1519 *v10 = v8; | |
1520 a1->pColorBuffer = v9 - 1; | |
1521 a1->pDepthBuffer = v10 - 1; | |
1522 v11 = a1->field_30; | |
1523 a2->field_14 -= a2->field_18; | |
1524 v12 = a1->field_2C; | |
1525 v13 = a1->field_0; | |
1526 a1->field_30 = a1->field_4 + v11; | |
1527 a1->field_2C = v13 + v12; | |
1528 v2 = v14 - 1; | |
1529 } | |
1530 while ( v14 != 1 ); | |
1531 } | |
1532 } | |
1533 | |
1534 //----- (004D76ED) -------------------------------------------------------- | |
1535 void __cdecl sr_sub_4D76ED(stru315 *a1, stru316 *a2) | |
1536 { | |
1537 int v2; // ecx@1 | |
1538 unsigned int v3; // eax@2 | |
1539 int v4; // ecx@2 | |
1540 int v5; // eax@10 | |
1541 unsigned __int16 *v6; // edx@10 | |
1542 int v7; // ebx@11 | |
1543 int v8; // ecx@13 | |
1544 unsigned __int16 v9; // bx@16 | |
1545 int v10; // ecx@16 | |
1546 unsigned __int16 *v11; // eax@16 | |
1547 unsigned int *v12; // edx@16 | |
1548 int v13; // ecx@16 | |
1549 int v14; // eax@16 | |
1550 int v15; // ebx@16 | |
1551 int v16; // [sp-4h] [bp-Ch]@2 | |
1552 | |
1553 v2 = a1->field_28; | |
1554 if ( v2 ) | |
1555 { | |
1556 do | |
1557 { | |
1558 v16 = v2; | |
1559 v3 = a1->field_30; | |
1560 v4 = a1->field_2C; | |
1561 if ( (signed int)v3 >= a1->field_18 ) | |
1562 v3 = a1->field_18; | |
1563 if ( (signed int)v3 <= a1->field_14 ) | |
1564 v3 = a1->field_14; | |
1565 if ( v4 >= a1->field_20 ) | |
1566 v4 = a1->field_20; | |
1567 if ( v4 <= a1->field_1C ) | |
1568 v4 = a1->field_1C; | |
1569 v5 = *((char *)a1->pTextureLOD + (a1->field_C & (v3 >> 16)) + (((unsigned int)v4 & a1->field_8) >> a1->field_10)); | |
1570 v6 = a1->field_34_palette; | |
1571 if ( a2->field_20 ) | |
1572 { | |
1573 v7 = (unsigned int)a2->field_14 >> 16; | |
1574 if ( v7 >= a2->field_C ) | |
1575 v7 = a2->field_C; | |
1576 v8 = 0; | |
1577 if ( a2->field_8 - v7 >= 0 ) | |
1578 v8 = a2->field_8 - v7; | |
1579 v5 += v8 << 8; | |
1580 v6 = a2->field_24_palette; | |
1581 } | |
1582 v9 = v6[v5]; | |
1583 v10 = a1->field_24; | |
1584 v11 = a1->pColorBuffer; | |
1585 v12 = a1->pDepthBuffer; | |
1586 *v11 = v9; | |
1587 *v12 = v10; | |
1588 a1->pColorBuffer = v11 - 1; | |
1589 a1->pDepthBuffer = v12 - 1; | |
1590 v13 = a1->field_30; | |
1591 a2->field_14 -= a2->field_18; | |
1592 v14 = a1->field_2C; | |
1593 v15 = a1->field_0; | |
1594 a1->field_30 = a1->field_4 + v13; | |
1595 a1->field_2C = v15 + v14; | |
1596 v2 = v16 - 1; | |
1597 } | |
1598 while ( v16 != 1 ); | |
1599 } | |
1600 } | |
1601 | |
1602 //----- (004D77D2) -------------------------------------------------------- | |
1603 void __cdecl sr_sub_4D77D2(stru315 *a1, stru316 *a2) | |
1604 { | |
1605 int v2; // ecx@1 | |
1606 unsigned __int16 *v3; // ebx@2 | |
1607 int v4; // eax@2 | |
1608 unsigned __int16 *v5; // edx@2 | |
1609 int v6; // ebx@4 | |
1610 int v7; // ecx@6 | |
1611 unsigned __int16 v8; // bx@9 | |
1612 int v9; // ecx@9 | |
1613 unsigned int *v10; // edx@9 | |
1614 unsigned int *v11; // edx@10 | |
1615 int v12; // ecx@10 | |
1616 int v13; // eax@10 | |
1617 int v14; // ebx@10 | |
1618 int v15; // [sp-4h] [bp-Ch]@2 | |
1619 | |
1620 v2 = a1->field_28; | |
1621 if ( v2 ) | |
1622 { | |
1623 do | |
1624 { | |
1625 v15 = v2; | |
1626 v3 = a1->pTextureLOD; | |
1627 v4 = *((char *)v3 | |
1628 + (a1->field_C & ((unsigned int)a1->field_30 >> 16)) | |
1629 + ((unsigned int)(a1->field_2C & a1->field_8) >> a1->field_10)); | |
1630 v5 = a1->field_34_palette; | |
1631 if ( *((char *)v3 | |
1632 + (a1->field_C & ((unsigned int)a1->field_30 >> 16)) | |
1633 + ((unsigned int)(a1->field_2C & a1->field_8) >> a1->field_10)) ) | |
1634 { | |
1635 if ( a2->field_20 ) | |
1636 { | |
1637 v6 = (unsigned int)a2->field_10 >> 16; | |
1638 if ( v6 >= a2->field_C ) | |
1639 v6 = a2->field_C; | |
1640 v7 = 0; | |
1641 if ( a2->field_8 - v6 >= 0 ) | |
1642 v7 = a2->field_8 - v6; | |
1643 v4 += v7 << 8; | |
1644 v5 = a2->field_24_palette; | |
1645 } | |
1646 v8 = v5[v4]; | |
1647 v9 = a1->field_24; | |
1648 v10 = a1->pDepthBuffer; | |
1649 *a1->pColorBuffer = v8; | |
1650 *v10 = v9; | |
1651 } | |
1652 v11 = a1->pDepthBuffer + 1; | |
1653 ++a1->pColorBuffer; | |
1654 a1->pDepthBuffer = v11; | |
1655 v12 = a1->field_30; | |
1656 a2->field_10 += a2->field_18; | |
1657 v13 = a1->field_2C; | |
1658 v14 = a1->field_0; | |
1659 a1->field_30 = a1->field_4 + v12; | |
1660 a1->field_2C = v14 + v13; | |
1661 v2 = v15 - 1; | |
1662 } | |
1663 while ( v15 != 1 ); | |
1664 } | |
1665 } | |
1666 | |
1667 //----- (004D789A) -------------------------------------------------------- | |
1668 void __cdecl sr_sub_4D789A(stru315 *a1, stru316 *a2) | |
1669 { | |
1670 int v2; // ecx@1 | |
1671 unsigned int v3; // eax@2 | |
1672 int v4; // ecx@2 | |
1673 int v5; // eax@10 | |
1674 unsigned __int16 *v6; // edx@10 | |
1675 int v7; // ebx@12 | |
1676 int v8; // ecx@14 | |
1677 unsigned __int16 v9; // bx@17 | |
1678 int v10; // ecx@17 | |
1679 unsigned int *v11; // edx@17 | |
1680 unsigned int *v12; // edx@18 | |
1681 int v13; // ecx@18 | |
1682 int v14; // eax@18 | |
1683 int v15; // ebx@18 | |
1684 int v16; // [sp-4h] [bp-Ch]@2 | |
1685 | |
1686 v2 = a1->field_28; | |
1687 if ( v2 ) | |
1688 { | |
1689 do | |
1690 { | |
1691 v16 = v2; | |
1692 v3 = a1->field_30; | |
1693 v4 = a1->field_2C; | |
1694 if ( (signed int)v3 >= a1->field_18 ) | |
1695 v3 = a1->field_18; | |
1696 if ( (signed int)v3 <= a1->field_14 ) | |
1697 v3 = a1->field_14; | |
1698 if ( v4 >= a1->field_20 ) | |
1699 v4 = a1->field_20; | |
1700 if ( v4 <= a1->field_1C ) | |
1701 v4 = a1->field_1C; | |
1702 v5 = *((char *)a1->pTextureLOD + (a1->field_C & (v3 >> 16)) + (((unsigned int)v4 & a1->field_8) >> a1->field_10)); | |
1703 v6 = a1->field_34_palette; | |
1704 if ( v5 ) | |
1705 { | |
1706 if ( a2->field_20 ) | |
1707 { | |
1708 v7 = (unsigned int)a2->field_10 >> 16; | |
1709 if ( v7 >= a2->field_C ) | |
1710 v7 = a2->field_C; | |
1711 v8 = 0; | |
1712 if ( a2->field_8 - v7 >= 0 ) | |
1713 v8 = a2->field_8 - v7; | |
1714 v5 += v8 << 8; | |
1715 v6 = a2->field_24_palette; | |
1716 } | |
1717 v9 = v6[v5]; | |
1718 v10 = a1->field_24; | |
1719 v11 = a1->pDepthBuffer; | |
1720 *a1->pColorBuffer = v9; | |
1721 *v11 = v10; | |
1722 } | |
1723 v12 = a1->pDepthBuffer + 1; | |
1724 ++a1->pColorBuffer; | |
1725 a1->pDepthBuffer = v12; | |
1726 v13 = a1->field_30; | |
1727 a2->field_10 += a2->field_18; | |
1728 v14 = a1->field_2C; | |
1729 v15 = a1->field_0; | |
1730 a1->field_30 = a1->field_4 + v13; | |
1731 a1->field_2C = v15 + v14; | |
1732 v2 = v16 - 1; | |
1733 } | |
1734 while ( v16 != 1 ); | |
1735 } | |
1736 } | |
1737 | |
1738 //----- (00451007) -------------------------------------------------------- | |
1148
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
Grumpy7
parents:
1147
diff
changeset
|
1739 int stru350::sub_451007_scale_image_bicubic(unsigned short *pSrc, int srcWidth, int srcHeight, int srcPitch, //changing this to some library function might be a good idea |
0 | 1740 unsigned short *pDst, int dstWidth, int dstHeight, int dstPitch, |
1741 int a10, int a11) | |
1742 { | |
1743 int result; // eax@1 | |
1744 float v17; // ST3C_4@12 | |
1745 float v18; // ST38_4@12 | |
1746 unsigned int v19; // esi@12 | |
1747 int v21; // eax@18 | |
1748 unsigned int v22; // ecx@25 | |
1749 unsigned int v23; // eax@29 | |
1146
b4ade2580ae3
sub_451007_scale_image_bicubic cleanup - some variable renaming, code shuffling
Grumpy7
parents:
1145
diff
changeset
|
1750 unsigned int heightRatioPlusOne; // [sp+Ch] [bp-7Ch]@12 |
b4ade2580ae3
sub_451007_scale_image_bicubic cleanup - some variable renaming, code shuffling
Grumpy7
parents:
1145
diff
changeset
|
1751 unsigned int widthRatio; // [sp+Ch] [bp-7Ch]@218 |
b4ade2580ae3
sub_451007_scale_image_bicubic cleanup - some variable renaming, code shuffling
Grumpy7
parents:
1145
diff
changeset
|
1752 unsigned int heightRatio; // [sp+14h] [bp-74h]@12 |
b4ade2580ae3
sub_451007_scale_image_bicubic cleanup - some variable renaming, code shuffling
Grumpy7
parents:
1145
diff
changeset
|
1753 unsigned int widthRatioPlusOne; // [sp+14h] [bp-74h]@218 |
0 | 1754 int v160; // [sp+3Ch] [bp-4Ch]@13 |
1755 unsigned __int16 *v175; // [sp+4Ch] [bp-3Ch]@13 | |
1756 unsigned __int16 *v193; // [sp+5Ch] [bp-2Ch]@7 | |
1757 signed int v231; // [sp+78h] [bp-10h]@7 | |
1758 __int64 v240; // [sp+7Ch] [bp-Ch]@12 | |
1759 unsigned int v251; // [sp+80h] [bp-8h]@218 | |
1148
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
Grumpy7
parents:
1147
diff
changeset
|
1760 unsigned int v252; // [sp+84h] [bp-4h]@218 |
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
Grumpy7
parents:
1147
diff
changeset
|
1761 float a6s; // [sp+A0h] [bp+18h]@218 |
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
Grumpy7
parents:
1147
diff
changeset
|
1762 float a6t; // [sp+A0h] [bp+18h]@218 |
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
Grumpy7
parents:
1147
diff
changeset
|
1763 unsigned int a6b; // [sp+A0h] [bp+18h]@218 |
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
Grumpy7
parents:
1147
diff
changeset
|
1764 int field_0_bits; |
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
Grumpy7
parents:
1147
diff
changeset
|
1765 int field_20_bits; |
1131
71ba92960bc5
banker's rounding template made as fast as before and a bit more safe
Grumpy7
parents:
1130
diff
changeset
|
1766 |
1146
b4ade2580ae3
sub_451007_scale_image_bicubic cleanup - some variable renaming, code shuffling
Grumpy7
parents:
1145
diff
changeset
|
1767 int field0value = this->field_0.field_C; |
1148
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
Grumpy7
parents:
1147
diff
changeset
|
1768 switch(field0value) |
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
Grumpy7
parents:
1147
diff
changeset
|
1769 { |
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
Grumpy7
parents:
1147
diff
changeset
|
1770 case 8: field_0_bits = 1; |
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
Grumpy7
parents:
1147
diff
changeset
|
1771 break; |
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
Grumpy7
parents:
1147
diff
changeset
|
1772 case 16: field_0_bits = 2; |
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
Grumpy7
parents:
1147
diff
changeset
|
1773 break; |
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
Grumpy7
parents:
1147
diff
changeset
|
1774 case 32: field_0_bits = 4; |
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
Grumpy7
parents:
1147
diff
changeset
|
1775 break; |
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
Grumpy7
parents:
1147
diff
changeset
|
1776 default: |
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
Grumpy7
parents:
1147
diff
changeset
|
1777 return field0value; |
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
Grumpy7
parents:
1147
diff
changeset
|
1778 } |
1144
f544cd6f7168
sub_451007_scale_image_bicubic cleanup - preparations for further condition body extractions
Grumpy7
parents:
1140
diff
changeset
|
1779 int field20value = this->field_20.field_C; |
f544cd6f7168
sub_451007_scale_image_bicubic cleanup - preparations for further condition body extractions
Grumpy7
parents:
1140
diff
changeset
|
1780 switch(field20value) |
1129
9362028fccd1
sub_451007_scale_image_bicubic cleanup - extracting common bodies from conditions
Grumpy7
parents:
1128
diff
changeset
|
1781 { |
1148
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
Grumpy7
parents:
1147
diff
changeset
|
1782 case 8: field_20_bits = 1; |
1129
9362028fccd1
sub_451007_scale_image_bicubic cleanup - extracting common bodies from conditions
Grumpy7
parents:
1128
diff
changeset
|
1783 break; |
1148
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
Grumpy7
parents:
1147
diff
changeset
|
1784 case 16: field_20_bits = 2; |
1129
9362028fccd1
sub_451007_scale_image_bicubic cleanup - extracting common bodies from conditions
Grumpy7
parents:
1128
diff
changeset
|
1785 break; |
1148
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
Grumpy7
parents:
1147
diff
changeset
|
1786 case 32: field_20_bits = 4; |
1129
9362028fccd1
sub_451007_scale_image_bicubic cleanup - extracting common bodies from conditions
Grumpy7
parents:
1128
diff
changeset
|
1787 break; |
9362028fccd1
sub_451007_scale_image_bicubic cleanup - extracting common bodies from conditions
Grumpy7
parents:
1128
diff
changeset
|
1788 default: |
1144
f544cd6f7168
sub_451007_scale_image_bicubic cleanup - preparations for further condition body extractions
Grumpy7
parents:
1140
diff
changeset
|
1789 return field20value; |
1129
9362028fccd1
sub_451007_scale_image_bicubic cleanup - extracting common bodies from conditions
Grumpy7
parents:
1128
diff
changeset
|
1790 } |
1148
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
Grumpy7
parents:
1147
diff
changeset
|
1791 |
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
Grumpy7
parents:
1147
diff
changeset
|
1792 result = (int)pDst; |
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
Grumpy7
parents:
1147
diff
changeset
|
1793 v193 = pDst; |
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
Grumpy7
parents:
1147
diff
changeset
|
1794 v231 = 0; |
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
Grumpy7
parents:
1147
diff
changeset
|
1795 if ( dstHeight <= 0 ) |
1129
9362028fccd1
sub_451007_scale_image_bicubic cleanup - extracting common bodies from conditions
Grumpy7
parents:
1128
diff
changeset
|
1796 return result; |
1148
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
Grumpy7
parents:
1147
diff
changeset
|
1797 do |
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
Grumpy7
parents:
1147
diff
changeset
|
1798 { |
1149
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
parents:
1148
diff
changeset
|
1799 for (int counter = 0; counter < dstWidth; counter++) |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
parents:
1148
diff
changeset
|
1800 { |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
parents:
1148
diff
changeset
|
1801 a6s = (double)counter / (double)dstWidth * (double)srcWidth; |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
parents:
1148
diff
changeset
|
1802 widthRatio = bankersRounding(a6s); |
05b30ed00d7c
sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
parents:
1148
diff
changeset
|
1803 a6t = (double)(counter + 1) / (double)dstWidth * (double)srcWidth; |
05b30ed00d7c
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1804 widthRatioPlusOne = bankersRounding(a6t); |
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1805 v17 = (double)v231 / (double)dstHeight * (double)srcHeight; |
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|
1806 heightRatio = bankersRounding(v17); |
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1807 v18 = (double)(v231 + 1) / (double)dstHeight * (double)srcHeight; |
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1808 heightRatioPlusOne = bankersRounding(v18); |
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|
1809 v251 = 0; |
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|
1810 v19 = (heightRatioPlusOne - heightRatio) * (widthRatioPlusOne - widthRatio); |
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1811 v252 = 0; |
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|
1812 a6b = 0; |
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|
1813 v240 = 0i64; |
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|
1814 |
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1815 v175 = (unsigned short*)((char *)pSrc + field_0_bits * (widthRatio + srcPitch * heightRatio)); |
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1816 for (int heightDiff = 0; heightDiff < heightRatioPlusOne - heightRatio; heightDiff++) |
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1817 { |
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1818 int ratioDiff = widthRatioPlusOne - widthRatio; |
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1819 for(int i = 0; i < ratioDiff; i++) |
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|
1820 { |
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|
1821 if(field0value == 32) |
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|
1822 v21 = _450FB1((int)v175[i]); |
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1823 else if(field0value == 16) |
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1824 v21 = _450FB1((_WORD)v175[i]); |
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|
1825 else |
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|
1826 v21 = _450FB1((unsigned __int8)v175[i]); |
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1827 v240 += ((unsigned int)v21 >> 24); |
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|
1828 a6b += BYTE2(v21); |
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|
1829 v252 += BYTE1(v21); |
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|
1830 v251 += (unsigned __int8)v21; |
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|
1831 } |
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|
1832 if(field0value == 32) |
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changeset
|
1833 v175 += 2 * srcPitch; |
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diff
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|
1834 else if(field0value == 16) |
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Grumpy7
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|
1835 v175 += srcPitch; |
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changeset
|
1836 else |
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|
1837 v175 = (unsigned short*)((char *)v175 + 2 * srcPitch); |
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Grumpy7
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diff
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|
1838 } |
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sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
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changeset
|
1839 v22 = (unsigned int)v240 / ((heightRatioPlusOne - heightRatio) * (widthRatioPlusOne - widthRatio)); |
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sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
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|
1840 if ( v19 ) |
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sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
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|
1841 { |
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sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
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changeset
|
1842 a6b /= v19; |
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Grumpy7
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|
1843 v252 /= v19; |
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Grumpy7
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|
1844 v251 /= v19; |
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|
1845 } |
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Grumpy7
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|
1846 if ( v22 != 255 ) |
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Grumpy7
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|
1847 v22 &= 0x7FFFFFFFu; |
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sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
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|
1848 v23 = _450F55(v251 | ((v252 | ((a6b | (v22 << 8)) << 8)) << 8)); |
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sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
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|
1849 *(_DWORD *)v193 = v23; |
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sub_451007_scale_image_bicubic cleanup - changing if+dowhile pair to for
Grumpy7
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|
1850 v193 = (unsigned __int16 *)((char *)v193 + field_20_bits); |
1148
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
Grumpy7
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diff
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|
1851 } |
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sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
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|
1852 v193 = (unsigned __int16 *)((char *)v193 + field_20_bits * (dstPitch - dstWidth)); |
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
Grumpy7
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|
1853 ++v231; |
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sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
Grumpy7
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|
1854 result = v231; |
ee6bccef32e8
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Grumpy7
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diff
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|
1855 } |
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Grumpy7
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|
1856 while(v231 < dstHeight); |
ee6bccef32e8
sub_451007_scale_image_bicubic cleanup - final condition collapsing, remaining labels removed, etc
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|
1857 return result; |
0 | 1858 } |
1859 | |
1860 //----- (0044F57C) -------------------------------------------------------- | |
1861 void SpawnEncounter(MapInfo *pMapInfo, SpawnPointMM7 *spawn, int a3, int a4, int a5) | |
1862 { | |
1863 //MapInfo *v5; // esi@1 | |
1864 //SpawnPointMM7 *v6; // ebx@1 | |
1865 int v7; // eax@2 | |
1866 char v8; // zf@5 | |
1867 int v9; // edi@9 | |
1868 int v10; // eax@9 | |
1869 int v11; // ecx@9 | |
1870 int v12; // edx@9 | |
1871 int v13; // eax@9 | |
1872 int v14; // eax@14 | |
1873 int v15; // ecx@14 | |
1874 int v16; // eax@19 | |
1875 int v17; // ecx@19 | |
1876 int v18; // esi@31 | |
1877 //int pPosX; // ecx@32 | |
1878 //int v20; // edx@32 | |
1879 //int v21; // eax@32 | |
1880 Actor *pMonster; // esi@35 | |
1881 int v23; // edx@36 | |
1882 signed int v24; // edi@36 | |
1883 int v25; // ecx@36 | |
1884 unsigned __int16 v26; // ax@47 | |
1885 MonsterDesc *v27; // edi@48 | |
1886 signed int v28; // eax@48 | |
1887 __int16 v29; // cx@50 | |
1888 __int16 v30; // ax@50 | |
1889 __int16 v31; // ax@50 | |
1890 int v32; // eax@50 | |
1891 int v33; // edi@50 | |
1892 int v34; // eax@50 | |
1893 int v35; // eax@50 | |
1894 int v36; // eax@50 | |
1895 int v37; // eax@51 | |
1896 int v38; // eax@52 | |
1897 int v39; // edi@52 | |
1898 std::string v40; // [sp-18h] [bp-100h]@60 | |
1899 void *v41; // [sp-14h] [bp-FCh]@50 | |
1900 //void *v42; // [sp-10h] [bp-F8h]@50 | |
1901 //size_t v43; // [sp-Ch] [bp-F4h]@50 | |
1902 const char *v44; // [sp-8h] [bp-F0h]@13 | |
1903 char *pTexture; // [sp-4h] [bp-ECh]@9 | |
1904 char Str[32]; // [sp+Ch] [bp-DCh]@60 | |
1905 char Str2[120]; // [sp+2Ch] [bp-BCh]@29 | |
1906 unsigned int uFaceID; // [sp+A4h] [bp-44h]@52 | |
1907 MonsterInfo *Src; // [sp+A8h] [bp-40h]@50 | |
1908 int v50; // [sp+ACh] [bp-3Ch]@47 | |
1909 char Source[32]; // [sp+B0h] [bp-38h]@20 | |
1910 int v52; // [sp+D0h] [bp-18h]@34 | |
1911 int v53; // [sp+D4h] [bp-14h]@34 | |
1912 int pSector; // [sp+D8h] [bp-10h]@32 | |
1913 int pPosX; // [sp+DCh] [bp-Ch]@32 | |
1914 int v56; // [sp+E0h] [bp-8h]@8 | |
1915 int v57; // [sp+E4h] [bp-4h]@1 | |
1916 | |
1917 //auto a2 = spawn; | |
1918 v57 = 0; | |
1919 //v5 = pMapInfo; | |
1920 //v6 = spawn; | |
1921 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor ) | |
1922 v7 = pOutdoor->ddm.field_C_alert; | |
1923 else if (uCurrentlyLoadedLevelType == LEVEL_Outdoor) | |
1924 v7 = pIndoor->dlv.field_C_alert; | |
1925 else | |
1926 v7 = 0; | |
1927 if (v7) | |
1928 v8 = (spawn->uAttributes & 1) == 0; | |
1929 else | |
1930 v8 = (spawn->uAttributes & 1) == 1; | |
1931 if (v8) | |
1932 return; | |
1933 //result = (void *)(spawn->uIndex - 1); | |
1934 v56 = 1; | |
1935 switch (spawn->uIndex - 1) | |
1936 { | |
1937 case 0u: | |
1938 v9 = pMapInfo->uEncounterMonster1AtLeast; | |
1939 v10 = rand(); | |
1940 v11 = pMapInfo->uEncounterMonster1AtMost; | |
1941 pTexture = pMapInfo->pEncounterMonster1Texture; | |
1942 v12 = v10 % (v11 - v9 + 1); | |
237 | 1943 v13 = pMapInfo->Dif_M1; |
0 | 1944 goto LABEL_20; |
1945 case 3u: | |
1946 pTexture = pMapInfo->pEncounterMonster1Texture; | |
1947 v44 = "%s A"; | |
1948 goto LABEL_25; | |
1949 case 4u: | |
1950 pTexture = pMapInfo->pEncounterMonster2Texture; | |
1951 v44 = "%s A"; | |
1952 goto LABEL_25; | |
1953 case 5u: | |
1954 pTexture = pMapInfo->pEncounterMonster3Texture; | |
1955 v44 = "%s A"; | |
1956 goto LABEL_25; | |
1957 case 1u: | |
1958 v9 = pMapInfo->uEncounterMonster2AtLeast; | |
1959 v14 = rand(); | |
1960 v15 = pMapInfo->uEncounterMonster2AtMost; | |
1961 pTexture = pMapInfo->pEncounterMonster2Texture; | |
1962 v12 = v14 % (v15 - v9 + 1); | |
237 | 1963 v13 = pMapInfo->Dif_M2; |
0 | 1964 goto LABEL_20; |
1965 case 6u: | |
1966 pTexture = pMapInfo->pEncounterMonster1Texture; | |
1967 v44 = "%s B"; | |
1968 goto LABEL_25; | |
1969 case 7u: | |
1970 pTexture = pMapInfo->pEncounterMonster2Texture; | |
1971 v44 = "%s B"; | |
1972 goto LABEL_25; | |
1973 case 8u: | |
1974 pTexture = pMapInfo->pEncounterMonster3Texture; | |
1975 v44 = "%s B"; | |
1976 goto LABEL_25; | |
1977 case 2u: | |
1978 v9 = pMapInfo->uEncounterMonster3AtLeast; | |
1979 v16 = rand(); | |
1980 v17 = pMapInfo->uEncounterMonster3AtMost; | |
1981 pTexture = pMapInfo->pEncounterMonster3Texture; | |
1982 v12 = v16 % (v17 - v9 + 1); | |
237 | 1983 v13 = pMapInfo->Dif_M3; |
0 | 1984 LABEL_20: |
1985 v57 = v13; | |
1986 v56 = v9 + v12; | |
1987 strcpy(Source, pTexture); | |
1988 goto LABEL_26; | |
1989 case 9u: | |
1990 pTexture = pMapInfo->pEncounterMonster1Texture; | |
1991 v44 = "%s C"; | |
1992 goto LABEL_25; | |
1993 case 0xAu: | |
1994 pTexture = pMapInfo->pEncounterMonster2Texture; | |
1995 v44 = "%s C"; | |
1996 goto LABEL_25; | |
1997 case 0xBu: | |
1998 pTexture = pMapInfo->pEncounterMonster3Texture; | |
1999 v44 = "%s C"; | |
2000 LABEL_25: | |
2001 sprintf(Source, v44, pTexture); | |
2002 LABEL_26: | |
2003 if (Source[0] == '0') | |
2004 return; | |
2005 v57 += a3; | |
2006 if ( v57 > 4 ) | |
2007 v57 = 4; | |
2008 strcpy(Str2, Source); | |
2009 if ( a4 ) | |
2010 v56 = a4; | |
2011 v18 = v56; | |
2012 if ( (signed int)(v56 + uNumActors) >= 500 ) | |
2013 return; | |
2014 pSector = 0; | |
2015 pPosX = spawn->vPosition.x; | |
2016 a4 = spawn->vPosition.y; | |
2017 a3 = spawn->vPosition.z; | |
2018 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor ) | |
2019 pSector = pIndoor->GetSector(spawn->vPosition.x, spawn->vPosition.y, spawn->vPosition.z); | |
2020 v53 = 0; | |
2021 v52 = (((uCurrentlyLoadedLevelType != LEVEL_Outdoor) - 1) & 0x40) + 64; | |
2022 if ( v18 <= 0 ) | |
2023 return; | |
2024 break; | |
2025 default: | |
2026 return; | |
2027 } | |
2028 for (uint i = v53; i < v56; ++i) | |
2029 { | |
2030 pMonster = &pActors[uNumActors]; | |
2031 pActors[uNumActors].Reset(); | |
2032 if ( v57 ) | |
2033 { | |
2034 v23 = rand() % 100; | |
2035 v24 = 3; | |
2036 v25 = (unsigned __int16)word_4E8152[3 * v57]; | |
2037 if ( v23 >= v25 ) | |
2038 { | |
2039 if ( v23 < v25 + (unsigned __int16)word_4E8152[3 * v57 + 1] ) | |
2040 v24 = 2; | |
2041 } | |
2042 else | |
2043 { | |
2044 v24 = 1; | |
2045 } | |
2046 if ( v24 == 1 ) | |
2047 { | |
2048 pTexture = Source; | |
2049 v44 = "%s A"; | |
2050 } | |
2051 else | |
2052 { | |
2053 if ( v24 == 2 ) | |
2054 { | |
2055 pTexture = Source; | |
2056 v44 = "%s B"; | |
2057 } | |
2058 else | |
2059 { | |
2060 if ( v24 != 3 ) | |
2061 goto LABEL_58; | |
2062 pTexture = Source; | |
2063 v44 = "%s C"; | |
2064 } | |
2065 } | |
2066 sprintf(Str2, v44, pTexture); | |
2067 } | |
751 | 2068 v50 = pMonsterList->GetMonsterIDByName(Str2); |
0 | 2069 pTexture = Str2; |
751 | 2070 if ( (signed __int16)v50 == -1 ) |
0 | 2071 { |
2072 sprintf(Str, "Can't create random monster: '%s'! See MapStats.txt and Monsters.txt!", pTexture); | |
2073 MessageBoxA(nullptr, Str, nullptr, 0); | |
2074 ExitProcess(0); | |
2075 } | |
751 | 2076 v27 = &pMonsterList->pMonsters[(signed __int16)v50]; |
2077 v28 = pMonsterStats->FindMonsterByTextureName(pTexture); | |
0 | 2078 if ( !v28 ) |
2079 v28 = 1; | |
2080 Src = &pMonsterStats->pInfos[v28]; | |
2081 strcpy(pMonster->pActorName, Src->pName); | |
2082 pMonster->sCurrentHP = Src->uHP; | |
2083 assert(sizeof(MonsterInfo) == 88); | |
2084 memcpy(&pMonster->pMonsterInfo, Src, sizeof(MonsterInfo)); | |
2085 pMonster->word_000086_some_monster_id = v50 + 1; | |
2086 pMonster->uActorRadius = v27->uMonsterRadius; | |
2087 pMonster->uActorHeight = v27->uMonsterHeight; | |
2088 pMonster->uMovementSpeed = v27->uMovementSpeed; | |
2089 pMonster->vInitialPosition.x = spawn->vPosition.x; | |
2090 pMonster->vPosition.x = spawn->vPosition.x; | |
2091 pMonster->uTetherDistance = 256; | |
2092 pMonster->vInitialPosition.y = a4; | |
2093 pMonster->vPosition.y = a4; | |
2094 pTexture = 0; | |
2095 pMonster->vInitialPosition.z = a3; | |
2096 pMonster->vPosition.z = a3; | |
2097 pMonster->uSectorID = pSector; | |
2098 pMonster->uGroup = spawn->uGroup; | |
2099 pMonster->PrepareSprites((char)pTexture); | |
2100 pMonster->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly; | |
2101 v32 = rand(); | |
2102 v33 = v32 % 2048; | |
323 | 2103 v34 = stru_5C6E00->Cos(v32 % 2048); |
0 | 2104 a4 = v34; |
2105 a3 = (unsigned __int64)(v34 * (signed __int64)v52) >> 16; | |
2106 pPosX = a3 + spawn->vPosition.x; | |
323 | 2107 v35 = stru_5C6E00->Sin(v33); |
0 | 2108 a4 = v35; |
2109 a3 = (unsigned __int64)(v35 * (signed __int64)v52) >> 16; | |
2110 a4 = a3 + spawn->vPosition.y; | |
2111 v36 = spawn->vPosition.z; | |
2112 a3 = spawn->vPosition.z; | |
2113 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor ) | |
2114 goto LABEL_55; | |
2115 v37 = pIndoor->GetSector(pPosX, a4, v36); | |
2116 if ( v37 == pSector ) | |
2117 { | |
723 | 2118 v38 = BLV_GetFloorLevel(pPosX, a4, a3, v37, &uFaceID); |
0 | 2119 v39 = v38; |
2120 if ( v38 != -30000 ) | |
2121 { | |
2122 if ( abs(v38 - a3) <= 1024 ) | |
2123 { | |
2124 a3 = v39; | |
2125 LABEL_55: | |
2126 if ( a5 ) | |
2127 pMonster->uAttributes |= 0x080000; | |
2128 ++uNumActors; | |
2129 goto LABEL_58; | |
2130 } | |
2131 } | |
2132 } | |
2133 LABEL_58: | |
2134 ; | |
2135 //v53 = (char *)v53 + 1; | |
2136 //result = v53; | |
2137 } | |
2138 //while ( (signed int)v53 < v56 ); | |
2139 } | |
2140 | |
2141 //----- (0044FA4C) -------------------------------------------------------- | |
2142 signed int __fastcall sub_44FA4C_spawn_light_elemental(int a1, int a2, int a3) | |
2143 { | |
2144 signed int v3; // ecx@6 | |
90 | 2145 Actor *v4; // edx@7 |
0 | 2146 signed int result; // eax@13 |
2147 Actor *v6; // esi@16 | |
2148 char *v7; // ebx@16 | |
2149 MonsterDesc *v8; // edi@16 | |
2150 unsigned __int16 v9; // ax@16 | |
2151 int v10; // ebx@16 | |
1052 | 2152 //int v11; // edi@16 |
2153 //int v12; // eax@16 | |
2154 //int v13; // ecx@16 | |
2155 //int v14; // ebx@16 | |
0 | 2156 const char *v15; // [sp-4h] [bp-24h]@2 |
1052 | 2157 //unsigned __int16 v16; // [sp+0h] [bp-20h]@1 |
2158 //int v17; // [sp+4h] [bp-1Ch]@1 | |
0 | 2159 unsigned int uFaceID; // [sp+8h] [bp-18h]@16 |
2160 int v19; // [sp+Ch] [bp-14h]@16 | |
2161 size_t v20; // [sp+10h] [bp-10h]@6 | |
2162 int v21; // [sp+14h] [bp-Ch]@14 | |
1052 | 2163 //int v22; // [sp+18h] [bp-8h]@14 |
0 | 2164 unsigned int v23; // [sp+1Ch] [bp-4h]@6 |
2165 | |
1052 | 2166 //v16 = a2; |
2167 //v17 = a1; | |
0 | 2168 if ( a2 == 4 ) |
2169 { | |
2170 v15 = "Elemental Light C"; | |
2171 } | |
1052 | 2172 else if ( a2 == 3 ) |
0 | 2173 v15 = "Elemental Light B"; |
2174 else | |
2175 v15 = "Elemental Light A"; | |
1052 | 2176 |
751 | 2177 v23 = pMonsterList->GetMonsterIDByName(v15); |
0 | 2178 v3 = 0; |
2179 v20 = uNumActors; | |
2180 if ( (signed int)uNumActors > 0 ) | |
2181 { | |
1202 | 2182 v4 = pActors.data();//[0].uAIState; |
90 | 2183 while ( v4->uAIState != Removed ) |
0 | 2184 { |
1052 | 2185 ++v3; |
90 | 2186 ++v4; |
0 | 2187 if ( v3 >= (signed int)uNumActors ) |
90 | 2188 break; |
2189 } | |
2190 if( v3 < (signed int)uNumActors ) | |
2191 v20 = v3; | |
2192 } | |
0 | 2193 if ( v20 != uNumActors || (result = uNumActors + 1, (signed int)(uNumActors + 1) < 500) ) |
2194 { | |
2195 v21 = 0; | |
1052 | 2196 //v22 = pParty->vPosition.z; |
0 | 2197 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor ) |
2198 v21 = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z); | |
2199 v6 = &pActors[v20]; | |
2200 v7 = (char *)&pMonsterStats->pInfos[v23 + 1]; | |
2201 v19 = (((uCurrentlyLoadedLevelType != LEVEL_Outdoor) - 1) & 0x40) + 64; | |
2202 v6->Reset(); | |
2203 v8 = &pMonsterList->pMonsters[v23]; | |
2204 strcpy(v6->pActorName, *(const char **)v7); | |
2205 v6->sCurrentHP = *((short *)v7 + 32); | |
2206 memcpy(&v6->pMonsterInfo, v7, 0x58u); | |
2207 v6->word_000086_some_monster_id = v23 + 1; | |
2208 v6->uActorRadius = v8->uMonsterRadius; | |
2209 v6->uActorHeight = v8->uMonsterHeight; | |
2210 v9 = v8->uMovementSpeed; | |
2211 v6->pMonsterInfo.uTreasureDiceRolls = 0; | |
2212 v6->pMonsterInfo.uTreasureType = 0; | |
2213 v6->pMonsterInfo.uExp = 0; | |
2214 v6->uMovementSpeed = v9; | |
2215 v10 = rand() % 2048; | |
1052 | 2216 //v11 = pParty->vPosition.x + fixpoint_sub0(stru_5C6E00->Cos(v10), v19); |
323 | 2217 uFaceID = stru_5C6E00->Sin(v10); |
1052 | 2218 //v12 = pParty->vPosition.y; |
2219 //v13 = fixpoint_sub0(uFaceID, v19); | |
2220 //v14 = pParty->vPosition.y + fixpoint_sub0(uFaceID, v19); | |
2221 //LOWORD(v12) = v22; | |
2222 v6->vInitialPosition.x = pParty->vPosition.x + fixpoint_sub0(stru_5C6E00->Cos(v10), v19); | |
2223 v6->vPosition.x = v6->vInitialPosition.x; | |
2224 v6->vInitialPosition.y = pParty->vPosition.y + fixpoint_sub0(uFaceID, v19); | |
2225 v6->vPosition.y = v6->vInitialPosition.y; | |
2226 v6->vInitialPosition.z = pParty->vPosition.z; | |
2227 v6->vPosition.z = v6->vInitialPosition.z; | |
2228 //LOWORD(v12) = v21; | |
0 | 2229 v6->uTetherDistance = 256; |
1052 | 2230 v6->uSectorID = v21; |
0 | 2231 v6->PrepareSprites(0); |
2232 v6->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly; | |
2233 v6->uAlly = 9999; | |
2234 v6->uGroup = 0; | |
2235 v6->uCurrentActionTime = 0; | |
2236 v6->uAIState = Summoned; | |
2237 v6->uCurrentActionLength = 256; | |
2238 v6->UpdateAnimation(); | |
2239 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor | |
1052 | 2240 || (result = pIndoor->GetSector(v6->vPosition.x, v6->vPosition.y, v6->vPosition.z), |
0 | 2241 result == v21) |
1052 | 2242 && (result = BLV_GetFloorLevel(v6->vPosition.x, v6->vPosition.y, v6->vPosition.z, result, &uFaceID), result != -30000) |
2243 && (result = abs(result - pParty->vPosition.z), result <= 1024) ) | |
0 | 2244 { |
2245 if ( v20 == uNumActors ) | |
2246 ++uNumActors; | |
1052 | 2247 v6->uSummonerID = PID(OBJECT_Player, a1); |
2248 result = v6->pActorBuffs[2].Apply(pParty->uTimePlayed + (a3 * 128) / 30.0f, | |
2249 a2, | |
2250 a1, | |
0 | 2251 0, |
2252 0); | |
2253 } | |
2254 } | |
2255 return result; | |
2256 } | |
2257 | |
2258 //----- (0044FFD8) -------------------------------------------------------- | |
2259 int MapInfo::SpawnRandomTreasure(SpawnPointMM7 *a2) | |
2260 { | |
472 | 2261 //MapInfo *v2; // ebx@1 |
2262 //SpawnPointMM7 *v3; // esi@1 | |
2263 //int v4; // eax@1 | |
0 | 2264 int v5; // edx@1 |
2265 int v6; // eax@1 | |
2266 int v7; // ecx@1 | |
2267 int v8; // ebx@1 | |
2268 int v9; // eax@1 | |
2269 signed int v10; // ebx@1 | |
2270 signed int result; // eax@1 | |
2271 signed __int64 v12; // qtt@1 | |
2272 int v13; // ebx@1 | |
2273 int v14; // edx@10 | |
2274 signed int v15; // ebx@20 | |
2275 unsigned __int16 v16; // dx@20 | |
2276 char *v17; // ecx@21 | |
2277 unsigned __int16 v18; // ax@24 | |
2278 int v19; // ST0C_4@27 | |
2279 int v20; // ST08_4@27 | |
2280 int v21; // ST04_4@27 | |
2281 int v22; // eax@27 | |
2282 signed int v23; // ebx@29 | |
2283 unsigned __int16 v24; // dx@29 | |
2284 char *v25; // ecx@30 | |
2285 unsigned __int16 v26; // ax@33 | |
472 | 2286 //int v27; // ecx@35 |
2287 //int v28; // eax@35 | |
2288 //int v29; // esi@35 | |
2289 //__int16 v30; // ax@35 | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
2290 SpriteObject a1a; // [sp+Ch] [bp-7Ch]@1 |
472 | 2291 //int v32; // [sp+7Ch] [bp-Ch]@1 |
2292 //int v33; // [sp+80h] [bp-8h]@1 | |
0 | 2293 int v34; // [sp+84h] [bp-4h]@1 |
2294 | |
472 | 2295 //auto a1 = this; |
2296 //v2 = a1; | |
2297 //v3 = a2; | |
2298 //v4 = rand(); | |
0 | 2299 v34 = 0; |
472 | 2300 v5 = rand() % 100; |
436 | 2301 // v6 = 2 * (v2->Treasure_prob + 7 * v3->uIndex) - 14; |
472 | 2302 v7 = (unsigned __int8)byte_4E8168[a2->uIndex - 1][2 * Treasure_prob]; |
2303 v8 = (unsigned __int8)byte_4E8168[a2->uIndex - 1][2 * Treasure_prob + 1]; | |
2304 //v32 = v5; | |
2305 //v33 = v7; | |
0 | 2306 v9 = rand(); |
472 | 2307 v10 = v8 - v7 + 1; |
0 | 2308 v12 = v9; |
2309 result = v9 / v10; | |
472 | 2310 v13 = v7 + (unsigned __int64)(v12 % v10); |
0 | 2311 if ( v13 < 7 ) |
2312 { | |
472 | 2313 if ( v5 < 20 ) |
0 | 2314 return result; |
472 | 2315 if ( v5 >= 60 ) |
2316 { | |
2317 v19 = a2->vPosition.z; | |
2318 v20 = a2->vPosition.y; | |
2319 v21 = a2->vPosition.x; | |
0 | 2320 v22 = rand(); |
2321 return sub_450521_ProllyDropItemAt(v13, v22 % 27 + 20, v21, v20, v19, 0); | |
2322 } | |
472 | 2323 if ( a2->uIndex == 1 ) |
0 | 2324 { |
2325 v14 = rand() % 51 + 50; | |
2326 } | |
2327 else | |
2328 { | |
472 | 2329 if ( a2->uIndex != 2 ) |
2330 { | |
2331 if ( a2->uIndex == 3 ) | |
0 | 2332 { |
2333 v14 = rand() % 301 + 200; | |
2334 } | |
2335 else | |
2336 { | |
472 | 2337 if ( a2->uIndex != 4 ) |
2338 { | |
2339 if ( a2->uIndex == 5 ) | |
0 | 2340 { |
2341 v14 = rand() % 1001 + 1000; | |
2342 } | |
2343 else | |
2344 { | |
472 | 2345 if ( a2->uIndex != 6 ) |
0 | 2346 { |
2347 LABEL_20: | |
2348 v15 = 0; | |
2349 v16 = pItemsTable->pItems[a1a.stru_24.uItemID].uSpriteID; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
2350 a1a.uType = pItemsTable->pItems[a1a.stru_24.uItemID].uSpriteID; |
0 | 2351 if ( (signed int)pObjectList->uNumObjects <= 0 ) |
2352 { | |
2353 LABEL_24: | |
2354 v18 = 0; | |
2355 } | |
2356 else | |
2357 { | |
2358 v17 = (char *)&pObjectList->pObjects->uObjectID; | |
2359 while ( v16 != *(short *)v17 ) | |
2360 { | |
2361 ++v15; | |
2362 v17 += 56; | |
2363 if ( v15 >= (signed int)pObjectList->uNumObjects ) | |
2364 goto LABEL_24; | |
2365 } | |
2366 v18 = v15; | |
2367 } | |
315 | 2368 a1a.stru_24.SetIdentified(); |
0 | 2369 a1a.uObjectDescID = v18; |
377 | 2370 a1a.stru_24.uSpecEnchantmentType = v34; |
0 | 2371 goto LABEL_35; |
2372 } | |
2373 v14 = rand() % 3001 + 2000; | |
2374 } | |
2375 a1a.stru_24.uItemID = 199; | |
2376 LABEL_19: | |
2377 v34 = v14; | |
2378 goto LABEL_20; | |
2379 } | |
2380 v14 = rand() % 501 + 500; | |
2381 } | |
2382 a1a.stru_24.uItemID = 198; | |
2383 goto LABEL_19; | |
2384 } | |
2385 v14 = rand() % 101 + 100; | |
2386 } | |
2387 a1a.stru_24.uItemID = 197; | |
2388 goto LABEL_19; | |
2389 } | |
2390 result = a1a.stru_24.GenerateArtifact(); | |
2391 if ( !result ) | |
2392 return result; | |
2393 v23 = 0; | |
2394 v24 = pItemsTable->pItems[a1a.stru_24.uItemID].uSpriteID; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
2395 a1a.uType = pItemsTable->pItems[a1a.stru_24.uItemID].uSpriteID; |
0 | 2396 if ( (signed int)pObjectList->uNumObjects <= 0 ) |
2397 { | |
2398 LABEL_33: | |
2399 v26 = 0; | |
2400 } | |
2401 else | |
2402 { | |
2403 v25 = (char *)&pObjectList->pObjects->uObjectID; | |
2404 while ( v24 != *(short *)v25 ) | |
2405 { | |
2406 ++v23; | |
2407 v25 += 56; | |
2408 if ( v23 >= (signed int)pObjectList->uNumObjects ) | |
2409 goto LABEL_33; | |
2410 } | |
2411 v26 = v23; | |
2412 } | |
2413 a1a.uObjectDescID = v26; | |
2414 a1a.stru_24.Reset(); | |
472 | 2415 |
0 | 2416 LABEL_35: |
472 | 2417 a1a.vPosition.y = a2->vPosition.y; |
0 | 2418 a1a.uAttributes = 0; |
2419 a1a.uSoundID = 0; | |
2420 a1a.uFacing = 0; | |
472 | 2421 a1a.vPosition.z = a2->vPosition.z; |
2422 a1a.vPosition.x = a2->vPosition.x; | |
822 | 2423 a1a.spell_skill = 0; |
2424 a1a.spell_level = 0; | |
2425 a1a.spell_id = 0; | |
823 | 2426 a1a.spell_target_pid = 0; |
822 | 2427 a1a.spell_caster_pid = 0; |
0 | 2428 a1a.uSpriteFrameID = 0; |
472 | 2429 a1a.uSectorID = pIndoor->GetSector(a2->vPosition.x, a2->vPosition.y, a2->vPosition.z);; |
0 | 2430 return a1a.Create(0, 0, 0, 0); |
2431 } | |
2432 | |
2433 //----- (00450521) -------------------------------------------------------- | |
2434 signed int __fastcall sub_450521_ProllyDropItemAt(int ecx0, signed int a2, int a3, int a4, int a5, unsigned __int16 a6) | |
2435 { | |
2436 int v6; // edi@1 | |
2437 int v7; // esi@1 | |
2438 signed int v8; // edi@1 | |
2439 unsigned __int16 v9; // cx@1 | |
2440 char *v10; // edx@2 | |
2441 unsigned __int16 v11; // ax@5 | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
2442 SpriteObject a1; // [sp+8h] [bp-70h]@1 |
0 | 2443 |
2444 v6 = ecx0; | |
2445 v7 = a2; | |
2446 pItemsTable->GenerateItem(v6, v7, &a1.stru_24); | |
2447 v8 = 0; | |
2448 v9 = pItemsTable->pItems[a1.stru_24.uItemID].uSpriteID; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
2449 a1.uType = pItemsTable->pItems[a1.stru_24.uItemID].uSpriteID; |
0 | 2450 if ( (signed int)pObjectList->uNumObjects <= 0 ) |
2451 { | |
2452 LABEL_5: | |
2453 v11 = 0; | |
2454 } | |
2455 else | |
2456 { | |
2457 v10 = (char *)&pObjectList->pObjects->uObjectID; | |
2458 while ( v9 != *(short *)v10 ) | |
2459 { | |
2460 ++v8; | |
2461 v10 += 56; | |
2462 if ( v8 >= (signed int)pObjectList->uNumObjects ) | |
2463 goto LABEL_5; | |
2464 } | |
2465 v11 = v8; | |
2466 } | |
2467 a1.uObjectDescID = v11; | |
2468 a1.vPosition.y = a4; | |
2469 a1.vPosition.x = a3; | |
2470 a1.vPosition.z = a5; | |
2471 a1.uFacing = a6; | |
2472 a1.uAttributes = 0; | |
2473 a1.uSectorID = pIndoor->GetSector(a3, a4, a5); | |
2474 a1.uSpriteFrameID = 0; | |
2475 return a1.Create(0, 0, 0, 0); | |
2476 } | |
2477 | |
2478 //----- (0045063B) -------------------------------------------------------- | |
2479 int __fastcall sub_45063B(MapInfo *a1, int a2) | |
2480 { | |
2481 signed int v2; // edi@1 | |
2482 Actor *v3; // esi@2 | |
2483 signed __int64 v4; // qax@3 | |
2484 int result; // eax@8 | |
2485 int v6; // edi@11 | |
2486 int v7; // ebx@11 | |
2487 int v8; // edi@11 | |
2488 int v9; // ebx@12 | |
2489 int v10; // eax@12 | |
2490 char v11; // zf@16 | |
2491 int v12; // edi@20 | |
2492 int v13; // eax@20 | |
2493 int v14; // ebx@20 | |
2494 int v15; // eax@20 | |
2495 int v16; // eax@20 | |
2496 int v17; // eax@20 | |
2497 int v18; // eax@21 | |
2498 SpawnPointMM7 v19; // [sp+Ch] [bp-38h]@1 | |
2499 int v20; // [sp+24h] [bp-20h]@11 | |
2500 MapInfo *v21; // [sp+28h] [bp-1Ch]@1 | |
2501 int v22; // [sp+2Ch] [bp-18h]@3 | |
2502 int v23; // [sp+30h] [bp-14h]@11 | |
2503 int v24; // [sp+34h] [bp-10h]@1 | |
2504 unsigned int uFaceID; // [sp+38h] [bp-Ch]@10 | |
2505 int v26; // [sp+3Ch] [bp-8h]@11 | |
2506 int v27; // [sp+40h] [bp-4h]@11 | |
2507 | |
2508 v21 = a1; | |
2509 v24 = a2; | |
2510 v2 = 0; | |
2511 if ( (signed int)uNumActors <= 0 ) | |
2512 goto LABEL_8; | |
1202 | 2513 v3 = pActors.data(); |
0 | 2514 while ( 1 ) |
2515 { | |
2516 v22 = v3->pMonsterInfo.uID - 1; | |
2517 v4 = (signed __int64)((double)v22 * 0.3333333333333333); | |
2518 if ( (int)v4 != 40 ) | |
2519 { | |
2520 if ( (int)v4 != 41 && (int)v4 != 44 && v3->CanAct() ) | |
2521 break; | |
2522 } | |
2523 ++v2; | |
2524 ++v3; | |
2525 if ( v2 >= (signed int)uNumActors ) | |
2526 goto LABEL_8; | |
2527 } | |
2528 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor ) | |
2529 { | |
2530 v22 = 0; | |
2531 uFaceID = 0; | |
2532 while ( 1 ) | |
2533 { | |
2534 ++uFaceID; | |
2535 v6 = rand() % 1024 + 512; | |
2536 v7 = rand() % (signed int)stru_5C6E00->uIntegerDoublePi; | |
323 | 2537 v20 = stru_5C6E00->Cos(v7); |
0 | 2538 v23 = (unsigned __int64)(v20 * (signed __int64)v6) >> 16; |
2539 v19.vPosition.x = pParty->vPosition.x + v23; | |
323 | 2540 v20 = stru_5C6E00->Sin(v7); |
0 | 2541 v23 = (unsigned __int64)(v20 * (signed __int64)v6) >> 16; |
2542 v8 = 0; | |
2543 v19.uIndex = v24; | |
2544 v19.vPosition.y = v23 + pParty->vPosition.y; | |
2545 v19.vPosition.z = pParty->vPosition.z; | |
2546 v26 = 0; | |
2547 v27 = 0; | |
723 | 2548 v19.vPosition.z = ODM_GetFloorLevel( |
0 | 2549 v19.vPosition.x, |
2550 v23 + pParty->vPosition.y, | |
2551 pParty->vPosition.z, | |
2552 0, | |
2553 &v26, | |
2554 &v27, | |
2555 0); | |
2556 v23 = 0; | |
2557 if ( (signed int)pOutdoor->uNumBModels > 0 ) | |
2558 { | |
2559 while ( 1 ) | |
2560 { | |
2561 v9 = abs(v19.vPosition.y - pOutdoor->pBModels[v8].vBoundingCenter.y); | |
2562 v10 = abs(v19.vPosition.x - pOutdoor->pBModels[v8].vBoundingCenter.x); | |
322 | 2563 if ( int_get_vector_length(v10, v9, 0) < pOutdoor->pBModels[v8].sBoundingRadius + 256 ) |
0 | 2564 break; |
2565 ++v23; | |
2566 ++v8; | |
2567 if ( v23 >= (signed int)pOutdoor->uNumBModels ) | |
2568 goto LABEL_16; | |
2569 } | |
2570 v22 = 1; | |
2571 } | |
2572 LABEL_16: | |
2573 v11 = uFaceID == 100; | |
2574 if ( uFaceID >= 100 ) | |
2575 break; | |
2576 if ( v22 ) | |
2577 { | |
2578 v11 = uFaceID == 100; | |
2579 break; | |
2580 } | |
2581 } | |
2582 } | |
2583 else | |
2584 { | |
2585 v26 = 0; | |
2586 v22 = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z); | |
2587 do | |
2588 { | |
2589 ++v26; | |
2590 v12 = rand() % 512 + 256; | |
2591 v13 = rand(); | |
2592 v14 = v13 % (signed int)stru_5C6E00->uIntegerDoublePi; | |
323 | 2593 v15 = stru_5C6E00->Cos(v13 % (signed int)stru_5C6E00->uIntegerDoublePi); |
0 | 2594 v20 = v15; |
2595 v23 = (unsigned __int64)(v15 * (signed __int64)v12) >> 16; | |
2596 v19.vPosition.x = pParty->vPosition.x + v23; | |
323 | 2597 v16 = stru_5C6E00->Sin(v13 % (signed int)stru_5C6E00->uIntegerDoublePi); |
0 | 2598 v20 = v16; |
2599 v23 = (unsigned __int64)(v16 * (signed __int64)v12) >> 16; | |
2600 v19.vPosition.y = v23 + pParty->vPosition.y; | |
2601 v19.vPosition.z = pParty->vPosition.z; | |
2602 v19.uIndex = v24; | |
2603 v17 = pIndoor->GetSector(v19.vPosition.x, v23 + pParty->vPosition.y, pParty->vPosition.z); | |
2604 if ( v17 == v22 ) | |
2605 { | |
723 | 2606 v18 = BLV_GetFloorLevel(v19.vPosition.x, v19.vPosition.y, v19.vPosition.z, v17, &uFaceID); |
0 | 2607 v19.vPosition.z = v18; |
2608 if ( v18 != -30000 ) | |
2609 { | |
2610 if ( abs(v18 - pParty->vPosition.z) <= 1024 ) | |
2611 break; | |
2612 } | |
2613 } | |
2614 } | |
2615 while ( v26 < 100 ); | |
2616 v11 = v26 == 100; | |
2617 } | |
2618 if ( v11 ) | |
2619 { | |
2620 LABEL_8: | |
2621 result = 0; | |
2622 } | |
2623 else | |
2624 { | |
2625 SpawnEncounter(v21, &v19, 0, 0, 1); | |
2626 result = v24; | |
2627 } | |
2628 return result; | |
2629 } | |
2630 | |
2631 //----- (00450929) -------------------------------------------------------- | |
2632 int LevelDecoration::GetGlobalEvent() | |
2633 { | |
2634 LevelDecoration *v1; // esi@1 | |
2635 signed int v2; // eax@1 | |
2636 int v3; // eax@5 | |
2637 int v4; // eax@6 | |
2638 int v5; // eax@7 | |
2639 int v6; // eax@8 | |
2640 int v7; // eax@9 | |
2641 int result; // eax@14 | |
2642 int v9; // eax@18 | |
2643 int v10; // eax@19 | |
2644 int v11; // eax@20 | |
2645 int v12; // eax@21 | |
2646 int v13; // eax@22 | |
2647 | |
2648 v1 = this; | |
2649 rand(); | |
2650 v2 = v1->uDecorationDescID; | |
2651 if ( v2 > 208 ) | |
2652 { | |
2653 switch ( v2 ) | |
2654 { | |
2655 case 209: | |
2656 result = rand() % 7 + 183; | |
2657 break; | |
2658 case 210: | |
2659 result = 150; | |
2660 break; | |
2661 case 211: | |
2662 result = 151; | |
2663 break; | |
2664 case 212: | |
2665 result = 152; | |
2666 break; | |
2667 case 213: | |
2668 result = 153; | |
2669 break; | |
2670 case 214: | |
2671 result = 154; | |
2672 break; | |
2673 case 215: | |
2674 result = 155; | |
2675 break; | |
2676 case 216: | |
2677 result = 156; | |
2678 break; | |
2679 case 217: | |
2680 result = 157; | |
2681 break; | |
2682 case 218: | |
2683 result = 158; | |
2684 break; | |
2685 case 219: | |
2686 result = 159; | |
2687 break; | |
2688 case 220: | |
2689 result = 160; | |
2690 break; | |
2691 case 221: | |
2692 result = 161; | |
2693 break; | |
2694 default: | |
2695 goto LABEL_45; | |
2696 } | |
2697 } | |
2698 else | |
2699 { | |
2700 if ( v2 == 208 ) | |
2701 { | |
2702 result = rand() % 7 + 176; | |
2703 } | |
2704 else | |
2705 { | |
2706 if ( v2 > 24 ) | |
2707 { | |
2708 v9 = v2 - 34; | |
2709 if ( !v9 ) | |
2710 return rand() % 6 + 4; | |
2711 v10 = v9 - 150; | |
2712 if ( !v10 ) | |
2713 return 33; | |
2714 v11 = v10 - 3; | |
2715 if ( !v11 || (v12 = v11 - 3) == 0 ) | |
2716 return 37; | |
2717 v13 = v12 - 16; | |
2718 if ( !v13 ) | |
2719 return rand() % 7 + 162; | |
2720 if ( v13 == 1 ) | |
2721 return rand() % 7 + 169; | |
2722 } | |
2723 else | |
2724 { | |
2725 if ( v2 == 24 ) | |
2726 return 36; | |
2727 v3 = v2 - 4; | |
2728 if ( !v3 ) | |
2729 return 16; | |
2730 v4 = v3 - 1; | |
2731 if ( !v4 ) | |
2732 return 32; | |
2733 v5 = v4 - 1; | |
2734 if ( !v5 ) | |
2735 return rand() % 4 + 12; | |
2736 v6 = v5 - 5; | |
2737 if ( !v6 ) | |
2738 return 34; | |
2739 v7 = v6 - 2; | |
2740 if ( !v7 ) | |
2741 return 17; | |
2742 if ( v7 == 1 ) | |
2743 return 18; | |
2744 } | |
2745 LABEL_45: | |
2746 result = 0; | |
2747 } | |
2748 } | |
2749 return result; | |
2750 } | |
2751 | |
2752 //----- (00450AAA) -------------------------------------------------------- | |
2753 void RespawnGlobalDecorations() | |
2754 { | |
2755 memset(stru_5E4C90._decor_events, 0, 125); | |
2756 | |
2757 uint decorEventIdx = 0; | |
2758 for (uint i = 0; i < uNumLevelDecorations; ++i) | |
2759 { | |
1202 | 2760 auto decor = &pLevelDecorations[i]; |
0 | 2761 |
2762 if (!decor->field_16_event_id) | |
2763 { | |
2764 if (decor->IsInteractive()) | |
2765 { | |
2766 if (decorEventIdx < 124) | |
2767 { | |
2768 decor->_idx_in_stru123 = decorEventIdx + 75; | |
2769 stru_5E4C90._decor_events[decorEventIdx++] = decor->GetGlobalEvent(); | |
2770 } | |
2771 } | |
2772 } | |
2773 } | |
2774 } | |
2775 | |
2776 //----- (00450B0A) -------------------------------------------------------- | |
2777 bool __fastcall SpawnActor(unsigned int uMonsterID) | |
2778 { | |
2779 unsigned int v1; // ebx@1 | |
2780 bool result; // eax@2 | |
2781 MonsterDesc *v3; // esi@5 | |
2782 MonsterInfo *v4; // edi@5 | |
2783 Vec3_int_ v5; // ST08_12@5 | |
2784 unsigned int v6; // ecx@5 | |
2785 Actor *v7; // eax@7 | |
2786 Actor actor; // [sp+4h] [bp-350h]@5 | |
2787 Vec3_int_ pOut; // [sp+348h] [bp-Ch]@5 | |
2788 | |
2789 v1 = uMonsterID; | |
2790 if ( uNumActors == 499 ) | |
2791 { | |
2792 result = 0; | |
2793 } | |
2794 else | |
2795 { | |
2796 if ( (signed int)uMonsterID >= (signed int)pMonsterList->uNumMonsters ) | |
2797 v1 = 0; | |
2798 v3 = &pMonsterList->pMonsters[v1]; | |
2799 v4 = &pMonsterStats->pInfos[v1 + 1]; | |
2800 memset(&actor, 0, 0x344u); | |
2801 strcpy(actor.pActorName, v4->pName); | |
2802 actor.sCurrentHP = LOWORD(v4->uHP); | |
2803 memcpy(&actor.pMonsterInfo, &pMonsterStats->pInfos[v1 + 1], 0x58u); | |
2804 actor.word_000086_some_monster_id = v1 + 1; | |
2805 actor.uActorRadius = v3->uMonsterRadius; | |
2806 actor.uActorHeight = v3->uMonsterHeight; | |
2807 actor.uMovementSpeed = v3->uMovementSpeed; | |
2808 v5 = pParty->vPosition; | |
2809 Vec3_int_::Rotate(200, pParty->sRotationY, 0, v5, &pOut.x, &pOut.z, &pOut.y); | |
2810 actor.vInitialPosition.x = pOut.x; | |
2811 actor.vPosition.x = pOut.x; | |
2812 actor.uTetherDistance = 256; | |
2813 actor.vInitialPosition.y = LOWORD(pOut.z); | |
2814 actor.vPosition.y = LOWORD(pOut.z); | |
2815 actor.vInitialPosition.z = LOWORD(pOut.y); | |
2816 actor.vPosition.z = LOWORD(pOut.y); | |
2817 pSprites_LOD->DeleteSomeSprites(); | |
2818 pPaletteManager->ResetNonTestLocked(); | |
2819 v6 = uNumActors - 1; | |
2820 if ( dword_5C6DF8 == 1 ) | |
2821 { | |
2822 dword_5C6DF8 = 0; | |
2823 v6 = uNumActors++; | |
2824 } | |
2825 v7 = &pActors[v6]; | |
2826 memcpy(v7, &actor, 0x344u); | |
2827 v7->PrepareSprites(1); | |
2828 result = 1; | |
2829 } | |
2830 return result; | |
2831 } | |
2832 // 5C6DF8: using guessed type int dword_5C6DF8; | |
2833 | |
2834 //----- (00450DA3) -------------------------------------------------------- | |
2835 int __cdecl GetAlertStatus() | |
2836 { | |
2837 int result; // eax@2 | |
2838 | |
2839 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor ) | |
2840 result = pOutdoor->ddm.field_C_alert; | |
2841 else | |
2842 result = uCurrentlyLoadedLevelType == LEVEL_Outdoor ? pIndoor->dlv.field_C_alert : 0; | |
2843 return result; | |
2844 } | |
2845 | |
2846 //----- (00450DDE) -------------------------------------------------------- | |
2847 stru350 *stru350::_450DDE() | |
2848 { | |
2849 _450DF1(&stru_4E82A4, &stru_4E82A4); | |
2850 return this; | |
2851 } | |
2852 | |
2853 //----- (00450DF1) -------------------------------------------------------- | |
2854 bool stru350::_450DF1(const stru355 *p1, const stru355 *p2) | |
2855 { | |
2856 //stru350 *v3; // esi@1 | |
2857 //void *result; // eax@1 | |
2858 unsigned int v5; // ecx@2 | |
2859 int v6; // edi@2 | |
2860 int v7; // edx@2 | |
2861 unsigned int v8; // ecx@8 | |
2862 int v9; // edi@8 | |
2863 int v10; // edx@8 | |
2864 int v11; // ecx@12 | |
2865 int v12; // edi@12 | |
2866 unsigned int v13; // ecx@12 | |
2867 int v14; // edx@12 | |
2868 int v15; // ecx@16 | |
2869 unsigned int v16; // edx@16 | |
2870 int v17; // ecx@16 | |
2871 int v18; // edi@16 | |
2872 char v19; // zf@20 | |
2873 unsigned int v20; // ecx@21 | |
2874 int v21; // edi@21 | |
2875 int v22; // edx@21 | |
2876 unsigned int v23; // ecx@27 | |
2877 int v24; // edi@27 | |
2878 int v25; // edx@27 | |
2879 int v26; // ecx@31 | |
2880 int v27; // edi@31 | |
2881 unsigned int v28; // ecx@31 | |
2882 int v29; // edx@31 | |
2883 int v30; // ebx@35 | |
2884 int v31; // ecx@35 | |
2885 int v32; // edi@35 | |
2886 int v33; // edx@35 | |
2887 unsigned int i; // ecx@35 | |
2888 int v35; // ecx@39 | |
2889 unsigned int v36; // edx@39 | |
2890 int v37; // ecx@39 | |
2891 int v38; // ebx@39 | |
2892 | |
2893 //v3 = this; | |
2894 memcpy(&field_0, p1, sizeof(stru355)); | |
2895 memcpy(&field_20, p2, sizeof(stru355)); | |
2896 //result = memcpy(&v3->field_20, p2, 0x20u); | |
2897 //LOBYTE(result) = 1; | |
2898 if (field_0.field_4 & 1) | |
2899 { | |
2900 v5 = field_0.field_1C; | |
2901 v6 = 0; | |
2902 v7 = 0; | |
2903 while ( !(v5 & 1) ) | |
2904 { | |
2905 ++v6; | |
2906 v5 >>= 1; | |
2907 } | |
2908 do | |
2909 { | |
2910 v5 >>= 1; | |
2911 ++v7; | |
2912 } | |
2913 while ( v5 & 1 ); | |
2914 field_40 = 32 - v7 - v6; | |
2915 } | |
2916 else | |
2917 { | |
2918 field_40 = 0; | |
2919 } | |
2920 v8 = field_0.field_10; | |
2921 v9 = 0; | |
2922 v10 = 0; | |
2923 while ( !(v8 & 1) ) | |
2924 { | |
2925 ++v9; | |
2926 v8 >>= 1; | |
2927 } | |
2928 do | |
2929 { | |
2930 v8 >>= 1; | |
2931 ++v10; | |
2932 } | |
2933 while ( v8 & 1 ); | |
2934 v11 = 24 - v10 - v9; | |
2935 v12 = 0; | |
2936 field_48 = v11; | |
2937 v13 = field_0.field_14; | |
2938 v14 = 0; | |
2939 while ( !(v13 & 1) ) | |
2940 { | |
2941 ++v12; | |
2942 v13 >>= 1; | |
2943 } | |
2944 do | |
2945 { | |
2946 v13 >>= 1; | |
2947 ++v14; | |
2948 } | |
2949 while ( v13 & 1 ); | |
2950 v15 = 16 - v14; | |
2951 v16 = field_0.field_18; | |
2952 field_50 = v15 - v12; | |
2953 v17 = 0; | |
2954 v18 = 0; | |
2955 while ( !(v16 & 1) ) | |
2956 { | |
2957 ++v17; | |
2958 v16 >>= 1; | |
2959 } | |
2960 do | |
2961 { | |
2962 v16 >>= 1; | |
2963 ++v18; | |
2964 } | |
2965 while ( v16 & 1 ); | |
2966 v19 = (field_20.field_4 & 1) == 0; | |
2967 field_58 = v17 - v18 + 8; | |
2968 if ( v19 ) | |
2969 { | |
2970 field_44 = 0; | |
2971 } | |
2972 else | |
2973 { | |
2974 v20 = field_20.field_1C; | |
2975 v21 = 0; | |
2976 v22 = 0; | |
2977 while ( !(v20 & 1) ) | |
2978 { | |
2979 ++v21; | |
2980 v20 >>= 1; | |
2981 } | |
2982 do | |
2983 { | |
2984 v20 >>= 1; | |
2985 ++v22; | |
2986 } | |
2987 while ( v20 & 1 ); | |
2988 field_44 = 32 - v22 - v21; | |
2989 } | |
2990 v23 = field_20.field_10; | |
2991 v24 = 0; | |
2992 v25 = 0; | |
2993 while ( !(v23 & 1) ) | |
2994 { | |
2995 ++v24; | |
2996 v23 >>= 1; | |
2997 } | |
2998 do | |
2999 { | |
3000 v23 >>= 1; | |
3001 ++v25; | |
3002 } | |
3003 while ( v23 & 1 ); | |
3004 v26 = 24 - v25 - v24; | |
3005 v27 = 0; | |
3006 field_4C = v26; | |
3007 v28 = field_20.field_14; | |
3008 v29 = 0; | |
3009 while ( !(v28 & 1) ) | |
3010 { | |
3011 ++v27; | |
3012 v28 >>= 1; | |
3013 } | |
3014 do | |
3015 { | |
3016 v28 >>= 1; | |
3017 ++v29; | |
3018 } | |
3019 while ( v28 & 1 ); | |
3020 v30 = 0; | |
3021 v31 = 16 - v29 - v27; | |
3022 v32 = field_20.field_18; | |
3023 field_54 = v31; | |
3024 v33 = 0; | |
3025 for ( i = v32; !(i & 1); i >>= 1 ) | |
3026 ++v30; | |
3027 do | |
3028 { | |
3029 i >>= 1; | |
3030 ++v33; | |
3031 } | |
3032 while ( i & 1 ); | |
3033 v35 = 32 - v33; | |
3034 v36 = v32; | |
3035 field_5C = v35 - v30; | |
3036 v37 = 0; | |
3037 v38 = 0; | |
3038 while ( !(v36 & 1) ) | |
3039 { | |
3040 ++v37; | |
3041 v36 >>= 1; | |
3042 } | |
3043 do | |
3044 { | |
3045 v36 >>= 1; | |
3046 ++v38; | |
3047 } | |
3048 while ( v36 & 1 ); | |
3049 field_5C = v37 - v38 + 8; | |
3050 return true; | |
3051 } | |
3052 | |
3053 //----- (00450F55) -------------------------------------------------------- | |
3054 unsigned int stru350::_450F55(int a2) | |
3055 { | |
3056 int v2 = a2 & stru_4E82A4.field_1C; | |
3057 if (field_20.field_4 & 1) | |
3058 v2 = (unsigned int)v2 >> this->field_44; | |
3059 return v2 & field_20.field_1C | | |
3060 field_20.field_10 & ((a2 & (unsigned int)stru_4E82A4.field_10) >> field_4C) | | |
3061 field_20.field_14 & ((a2 & (unsigned int)stru_4E82A4.field_14) >> field_54) | | |
3062 field_20.field_18 & ((a2 & (unsigned int)stru_4E82A4.field_18) >> field_5C); | |
3063 } | |
3064 | |
3065 //----- (00450FB1) -------------------------------------------------------- | |
3066 int stru350::_450FB1(int a2) | |
3067 { | |
3068 int v2 = 0; | |
3069 int v4 = field_0.field_4 & 1; | |
3070 if ( v4 ) | |
3071 v2 = a2 & field_0.field_1C; | |
3072 if ( v4 ) | |
3073 v2 <<= field_40; | |
3074 return v2 | ((a2 & field_0.field_10) << field_48) | ((a2 & field_0.field_14) << field_50) | ((a2 & field_0.field_18) << field_58); | |
3075 } | |
3076 | |
3077 //----- (00452442) -------------------------------------------------------- | |
3078 unsigned int __fastcall sub_452442(unsigned __int16 a1, unsigned __int16 a2, int a3, int a4) | |
3079 { | |
3080 int v4; // ebx@0 | |
3081 __int16 v5; // ST14_2@1 | |
3082 __int16 v6; // dx@1 | |
3083 int v7; // ecx@1 | |
3084 __int16 v8; // ST10_2@1 | |
3085 int v9; // edi@1 | |
3086 unsigned __int16 v10; // dh@1@1 | |
3087 int v11; // ebx@1 | |
3088 int v12; // ebx@1 | |
3089 __int16 a3a; // [sp+1Ch] [bp+8h]@1 | |
3090 | |
3091 v5 = a2 >> 2; | |
3092 v6 = (unsigned __int16)a4 >> 2; | |
3093 v8 = a1 >> 2; | |
3094 a3a = (unsigned __int16)a3 >> 2; | |
3095 LOWORD(v7) = a3a; | |
3096 v9 = v7; | |
3097 LOWORD(v4) = ((unsigned __int16)a4 >> 2) & 0xE0; | |
3098 LOWORD(v7) = a3a & 0xE0; | |
3099 LOWORD(v9) = v9 & 0x1C00; | |
3100 v11 = v7 + v4; | |
3101 LOWORD(v7) = v5 & 0xE0; | |
3102 v12 = v7 + v11; | |
3103 LOWORD(v7) = v8 & 0xE0; | |
848 | 3104 return (PID_TYPE(v8) + PID_TYPE(v5) + PID_TYPE(a3a) + PID_TYPE(v6)) | (v7 + v12) | ((v8 & 0x1C00) |
0 | 3105 + (v5 & 0x1C00) |
3106 + v9 | |
3107 + (__PAIR__(v10, (unsigned __int16)a4 >> 2) & 0x1C00)); | |
3108 } | |
3109 | |
3110 //----- (0045281E) -------------------------------------------------------- | |
3111 // Calculates atan2(y/x) | |
3112 // return value: angle in integer format (multiplier of Pi/1024) | |
3113 unsigned int stru193_math::Atan2(int x, int y) | |
3114 { | |
3115 signed int quadrant; | |
3116 __int64 dividend; | |
3117 int quotient; | |
3118 int lowIdx; | |
3119 int highIdx; | |
3120 int angle; | |
3121 | |
3122 auto X = x; | |
3123 auto Y = y; | |
3124 | |
3125 if ( abs(X) < 65536 ) | |
3126 { | |
3127 if ( (abs(Y) >> 15) >= abs(X) ) | |
3128 X = 0; | |
3129 } | |
3130 | |
3131 if ( !X ) | |
3132 { | |
3133 if ( Y > 0 ) | |
3134 { | |
3135 return uIntegerHalfPi; //Pi/2 | |
3136 } | |
3137 else | |
3138 { | |
3139 return uIntegerHalfPi + uIntegerPi; //3*(Pi/2) | |
3140 } | |
3141 } | |
3142 | |
3143 if ( Y ) | |
3144 { | |
3145 if ( X < 0 ) | |
3146 { | |
3147 X = -X; | |
3148 if ( Y > 0 ) | |
3149 { | |
3150 quadrant = 4; | |
3151 } | |
3152 else | |
3153 { | |
3154 quadrant = 3; | |
3155 } | |
3156 } | |
3157 else | |
3158 { | |
3159 if ( Y > 0 ) | |
3160 { | |
3161 quadrant = 1; | |
3162 } | |
3163 else | |
3164 { | |
3165 quadrant = 2; | |
3166 } | |
3167 } | |
3168 | |
3169 if ( Y < 0 ) | |
3170 Y = -Y; | |
3171 | |
3172 LODWORD(dividend) = Y << 16; | |
3173 HIDWORD(dividend) = Y >> 16; | |
3174 quotient = dividend / X; | |
3175 | |
3176 //looks like binary search | |
3177 { | |
3178 int i; | |
3179 highIdx = uIntegerHalfPi; | |
3180 lowIdx = 0; | |
3181 | |
3182 for (i = 0; i < 6; ++i) | |
3183 { | |
3184 if (quotient <= pTanTable[(lowIdx + highIdx) / 2]) | |
3185 highIdx = (lowIdx + highIdx) / 2; | |
3186 else | |
3187 lowIdx = (lowIdx + highIdx) / 2; | |
3188 } | |
3189 } | |
3190 | |
3191 angle = lowIdx + 1; | |
3192 while ( angle < (highIdx - 1) && quotient >= pTanTable[angle] ) | |
3193 ++angle; | |
3194 | |
3195 switch (quadrant) | |
3196 { | |
3197 case 1: //X > 0, Y > 0 | |
3198 return angle; | |
3199 | |
3200 case 2: //X > 0, Y < 0 | |
3201 return uIntegerDoublePi - angle; //2*Pi - angle | |
3202 | |
3203 case 3: //X > 0, Y < 0 | |
3204 return uIntegerPi + angle; //Pi + angle | |
3205 | |
3206 case 4: //X < 0, Y > 0 | |
3207 return uIntegerPi - angle; //Pi - angle | |
3208 } | |
3209 | |
3210 //should newer get here | |
3211 return 0; | |
3212 } | |
3213 | |
3214 if ( X < 0 ) //Y == 0, X < 0 | |
3215 return uIntegerPi; | |
3216 | |
3217 return 0; | |
3218 } | |
3219 | |
3220 //----- (00452969) -------------------------------------------------------- | |
3221 stru193_math::stru193_math() | |
3222 { | |
3223 double v3; // ST18_8@2 | |
1214
0d6c7ff3cddd
simplified stru193_math constructor and class definition
Grumpy7
parents:
1205
diff
changeset
|
3224 |
0 | 3225 this->pTanTable[0] = 0; |
3226 this->pCosTable[0] = 65536; | |
3227 this->pInvCosTable[0] = 65536; | |
1214
0d6c7ff3cddd
simplified stru193_math constructor and class definition
Grumpy7
parents:
1205
diff
changeset
|
3228 for(int i = 1; i < (signed int)this->uIntegerHalfPi; i++) |
0d6c7ff3cddd
simplified stru193_math constructor and class definition
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parents:
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diff
changeset
|
3229 { |
0d6c7ff3cddd
simplified stru193_math constructor and class definition
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parents:
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diff
changeset
|
3230 v3 = (double)i * 3.141592653589793 / (double)uIntegerPi; |
0d6c7ff3cddd
simplified stru193_math constructor and class definition
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parents:
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diff
changeset
|
3231 pTanTable[i] = (signed __int64)(tan(v3) * (double)this->pCosTable[0] + 0.5); |
0d6c7ff3cddd
simplified stru193_math constructor and class definition
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parents:
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diff
changeset
|
3232 pCosTable[i] = (signed __int64)(cos(v3) * (double)this->pCosTable[0] + 0.5); |
0d6c7ff3cddd
simplified stru193_math constructor and class definition
Grumpy7
parents:
1205
diff
changeset
|
3233 pInvCosTable[i] = (signed __int64)(1.0 / cos(v3) * (double)this->pCosTable[0] + 0.5); |
0d6c7ff3cddd
simplified stru193_math constructor and class definition
Grumpy7
parents:
1205
diff
changeset
|
3234 } |
0d6c7ff3cddd
simplified stru193_math constructor and class definition
Grumpy7
parents:
1205
diff
changeset
|
3235 for(int i = this->uIntegerHalfPi; i < 520; i++) |
0d6c7ff3cddd
simplified stru193_math constructor and class definition
Grumpy7
parents:
1205
diff
changeset
|
3236 { |
0d6c7ff3cddd
simplified stru193_math constructor and class definition
Grumpy7
parents:
1205
diff
changeset
|
3237 this->pTanTable[i] = 0xEFFFFFFFu; |
0d6c7ff3cddd
simplified stru193_math constructor and class definition
Grumpy7
parents:
1205
diff
changeset
|
3238 this->pCosTable[i] = 0; |
0d6c7ff3cddd
simplified stru193_math constructor and class definition
Grumpy7
parents:
1205
diff
changeset
|
3239 this->pInvCosTable[i] = 0xEFFFFFFFu; |
0 | 3240 } |
3241 } | |
3242 | |
3243 //----- (00452A9E) -------------------------------------------------------- | |
295 | 3244 int integer_sqrt(int val) |
0 | 3245 { |
3246 signed int result; // eax@2 | |
295 | 3247 unsigned int v2; // edx@3 |
271 | 3248 unsigned int v3; // edi@3 |
3249 //signed int v4; // ebx@3 | |
0 | 3250 int v5; // esi@4 |
3251 | |
295 | 3252 if (val < 1) |
3253 return val; | |
271 | 3254 |
3255 | |
0 | 3256 v2 = 0; |
295 | 3257 v3 = val; |
0 | 3258 result = 0; |
271 | 3259 //v4 = 16; |
3260 for (uint i = 0; i < 16; ++i) | |
3261 { | |
0 | 3262 result *= 2; |
271 | 3263 v2 = (v3 >> 30) | 4 * v2; |
0 | 3264 v5 = 2 * result + 1; |
3265 v3 *= 4; | |
295 | 3266 if ( v2 >= v5 ) |
0 | 3267 { |
3268 ++result; | |
3269 v2 -= v5; | |
3270 } | |
271 | 3271 //--v4; |
3272 } | |
3273 //while ( v4 ); | |
295 | 3274 if ( val - result * result >= (unsigned int)(result - 1) ) |
0 | 3275 ++result; |
295 | 3276 return result; |
0 | 3277 } |
3278 | |
3279 //----- (00452AE2) -------------------------------------------------------- | |
3280 int __fastcall MakeColorMaskFromBitDepth(int a1) | |
3281 { | |
3282 signed __int64 v1; // qax@1 | |
3283 | |
3284 v1 = 4294967296i64; | |
3285 if ( a1 > 0 ) | |
3286 { | |
3287 do | |
3288 { | |
3289 LODWORD(v1) = HIDWORD(v1) + v1; | |
3290 HIDWORD(v1) *= 2; | |
3291 --a1; | |
3292 } | |
3293 while ( a1 ); | |
3294 } | |
3295 return v1; | |
3296 } | |
3297 | |
3298 //----- (00452AF3) -------------------------------------------------------- | |
3299 void __fastcall fill_pixels_fast(unsigned int a1, unsigned __int16 *pPixels, unsigned int uNumPixels) | |
3300 { | |
3301 void *v3; // edi@1 | |
3302 unsigned int v4; // eax@1 | |
3303 unsigned __int16 *v5; // edi@3 | |
3304 unsigned int i; // ecx@3 | |
3305 | |
3306 v3 = pPixels; | |
3307 v4 = a1 | (a1 << 16); | |
3308 if ( (unsigned __int8)pPixels & 2 ) // first 2 pixels | |
3309 { | |
3310 *pPixels = v4; | |
3311 v3 = pPixels + 1; | |
3312 --uNumPixels; | |
3313 } | |
3314 memset32(v3, v4, uNumPixels >> 1); // 4 pixels at once | |
3315 v5 = (unsigned __int16 *)((char *)v3 + 4 * (uNumPixels >> 1)); | |
3316 for ( i = uNumPixels & 1; i; --i ) // leftover pixels | |
3317 { | |
3318 *v5 = v4; | |
3319 ++v5; | |
3320 } | |
3321 } | |
3322 | |
3323 //----- (00452B2E) -------------------------------------------------------- | |
3324 int __fastcall GetDiceResult(unsigned int uNumDice, unsigned int uDiceSides) | |
3325 { | |
3326 signed int v2; // edi@1 | |
3327 int v3; // esi@1 | |
3328 int result; // eax@2 | |
3329 unsigned int v5; // ebx@4 | |
3330 | |
3331 v2 = uDiceSides; | |
3332 v3 = 0; | |
3333 if ( uDiceSides ) | |
3334 { | |
3335 if ( (signed int)uNumDice > 0 ) | |
3336 { | |
3337 v5 = uNumDice; | |
3338 do | |
3339 { | |
3340 --v5; | |
3341 v3 += rand() % v2 + 1; | |
3342 } | |
3343 while ( v5 ); | |
3344 } | |
3345 result = v3; | |
3346 } | |
3347 else | |
3348 { | |
3349 result = 0; | |
3350 } | |
3351 return result; | |
3352 } | |
3353 | |
3354 //----- (00453F62) -------------------------------------------------------- | |
3355 void MapStats::Initialize() | |
3356 { | |
237 | 3357 char work_str[32]; // [sp+Ch] [bp-34h]@3 |
3358 int work_str_pos; | |
3359 int work_str_len; | |
3360 int i; | |
3361 char* test_string; | |
3362 unsigned char c; | |
3363 bool break_loop; | |
3364 unsigned int temp_str_len; | |
3365 char* tmp_pos; | |
3366 int decode_step; | |
3367 int item_counter; | |
3368 | |
0 | 3369 if ( pMapStatsTXT_Raw ) |
3370 pAllocator->FreeChunk(pMapStatsTXT_Raw); | |
237 | 3371 pMapStatsTXT_Raw = NULL; |
0 | 3372 pMapStatsTXT_Raw = (char *)pEvents_LOD->LoadRaw("MapStats.txt", 0); |
3373 strtok(pMapStatsTXT_Raw, "\r"); | |
237 | 3374 strtok(NULL, "\r"); |
3375 strtok(NULL, "\r"); | |
3376 | |
3377 for (i=1; i<77; ++i) | |
3378 { | |
3379 test_string = strtok(NULL, "\r") + 1; | |
3380 break_loop = false; | |
3381 decode_step=0; | |
3382 do | |
3383 { | |
3384 c = *(unsigned char*)test_string; | |
3385 temp_str_len = 0; | |
3386 while((c!='\t')&&(c>0)) | |
3387 { | |
3388 ++temp_str_len; | |
3389 c=test_string[temp_str_len]; | |
3390 } | |
3391 tmp_pos=test_string+temp_str_len; | |
3392 if (*tmp_pos == 0) | |
3393 break_loop = true; | |
3394 *tmp_pos = 0; | |
3395 if (temp_str_len) | |
3396 { | |
3397 switch (decode_step) | |
3398 { | |
3399 case 1: | |
3400 pInfos[i].pName = RemoveQuotes(test_string); | |
3401 break; | |
3402 case 2: | |
3403 pInfos[i].pFilename = RemoveQuotes(test_string); | |
3404 break; | |
3405 case 3: | |
3406 pInfos[i].uNumResets = atoi(test_string); | |
3407 break; | |
3408 case 4: | |
3409 pInfos[i].uFirstVisitedAt = atoi(test_string); | |
3410 break; | |
3411 case 5: | |
3412 pInfos[i]._per = atoi(test_string); | |
3413 break; | |
3414 case 6: | |
3415 pInfos[i].uRespawnIntervalDays = atoi(test_string); | |
3416 break; | |
3417 case 7: | |
3418 pInfos[i]._alert_days = atoi(test_string); | |
3419 break; | |
3420 case 8: | |
3421 pInfos[i]._steal_perm = atoi(test_string); | |
3422 break; | |
3423 case 9: | |
3424 pInfos[i].LockX5 = atoi(test_string); | |
3425 break; | |
3426 case 10: | |
3427 pInfos[i].Trap_D20 = atoi(test_string); | |
3428 break; | |
3429 case 11: | |
3430 pInfos[i].Treasure_prob = atoi(test_string); | |
3431 break; | |
3432 case 12: | |
3433 pInfos[i].Encounter_percent = atoi(test_string); | |
3434 break; | |
3435 case 13: | |
3436 pInfos[i].EncM1percent = atoi(test_string); | |
3437 break; | |
3438 case 14: | |
3439 pInfos[i].EncM2percent = atoi(test_string); | |
3440 break; | |
3441 case 15: | |
3442 pInfos[i].EncM3percent = atoi(test_string); | |
3443 break; | |
3444 case 16: | |
3445 pInfos[i].pEncounterMonster1Texture = RemoveQuotes(test_string); | |
3446 break; | |
3447 case 18: | |
3448 pInfos[i].Dif_M1 = atoi(test_string); | |
3449 break; | |
3450 case 19: | |
3451 pInfos[i].uEncounterMonster1AtLeast = 1; | |
3452 pInfos[i].uEncounterMonster1AtMost = 1; | |
3453 strcpy(work_str, test_string); | |
3454 work_str_pos = 0; | |
3455 work_str_len=strlen(work_str); | |
3456 if (work_str_len ) | |
3457 { | |
3458 while (work_str[work_str_pos] != '-' ) | |
3459 { | |
3460 ++work_str_pos; | |
3461 if (work_str_pos >= work_str_len ) | |
3462 break; | |
3463 } | |
3464 work_str[work_str_pos] = 0; | |
3465 pInfos[i].uEncounterMonster1AtLeast = atoi(work_str); | |
3466 if ( work_str_pos < work_str_len ) | |
3467 pInfos[i].uEncounterMonster1AtMost = atoi(&work_str[work_str_pos + 1]); | |
3468 else | |
3469 pInfos[i].uEncounterMonster1AtMost = pInfos[i].uEncounterMonster1AtLeast; | |
3470 } | |
3471 break; | |
3472 case 20: | |
3473 pInfos[i].pEncounterMonster2Texture = RemoveQuotes(test_string); | |
3474 break; | |
3475 case 22: | |
3476 pInfos[i].Dif_M2 = atoi(test_string); | |
3477 break; | |
3478 case 23: | |
3479 pInfos[i].uEncounterMonster2AtLeast = 1; | |
3480 pInfos[i].uEncounterMonster2AtMost = 1; | |
3481 strcpy(work_str, test_string); | |
3482 work_str_pos = 0; | |
3483 work_str_len=strlen(work_str); | |
3484 if (work_str_len ) | |
3485 { | |
3486 while (work_str[work_str_pos] != '-' ) | |
3487 { | |
3488 ++work_str_pos; | |
3489 if (work_str_pos >= work_str_len ) | |
3490 break; | |
3491 } | |
3492 work_str[work_str_pos] = 0; | |
3493 pInfos[i].uEncounterMonster2AtLeast = atoi(work_str); | |
3494 if ( work_str_pos < work_str_len ) | |
3495 pInfos[i].uEncounterMonster2AtMost = atoi(&work_str[work_str_pos + 1]); | |
3496 else | |
3497 pInfos[i].uEncounterMonster2AtMost = pInfos[i].uEncounterMonster2AtLeast; | |
3498 } | |
3499 break; | |
3500 case 24: | |
3501 pInfos[i].pEncounterMonster3Texture = RemoveQuotes(test_string); | |
3502 break; | |
3503 case 26: | |
3504 pInfos[i].Dif_M3 = atoi(test_string); | |
3505 break; | |
3506 case 27: | |
3507 pInfos[i].uEncounterMonster3AtLeast = 1; | |
3508 pInfos[i].uEncounterMonster3AtMost = 1; | |
3509 strcpy(work_str, test_string); | |
3510 work_str_pos = 0; | |
3511 work_str_len=strlen(work_str); | |
3512 if (work_str_len ) | |
3513 { | |
3514 while (work_str[work_str_pos] != '-' ) | |
3515 { | |
3516 ++work_str_pos; | |
3517 if (work_str_pos >= work_str_len ) | |
3518 break; | |
3519 } | |
3520 work_str[work_str_pos] = 0; | |
3521 pInfos[i].uEncounterMonster3AtLeast = atoi(work_str); | |
3522 if ( work_str_pos < work_str_len ) | |
3523 pInfos[i].uEncounterMonster3AtMost = atoi(&work_str[work_str_pos + 1]); | |
3524 else | |
3525 pInfos[i].uEncounterMonster3AtMost = pInfos[i].uEncounterMonster3AtLeast; | |
3526 } | |
3527 break; | |
3528 case 28: | |
3529 pInfos[i].uRedbookTrackID = atoi(test_string); | |
3530 break; | |
3531 case 29: | |
3532 { | |
3533 if ( !strcmp(test_string, "CAVE") ) | |
3534 { | |
3535 pInfos[i].uEAXEnv = 8; | |
3536 break; | |
3537 } | |
3538 if ( !strcmp(test_string, "STONEROOM") ) | |
3539 { | |
3540 pInfos[i].uEAXEnv = 5; | |
3541 break; | |
3542 } | |
3543 if ( !strcmp(test_string, "MOUNTAINS") ) | |
3544 { | |
3545 pInfos[i].uEAXEnv = 17; | |
3546 break; | |
3547 } | |
3548 if ( !strcmp(test_string, "PLAIN") ) | |
3549 { | |
3550 pInfos[i].uEAXEnv = 19; | |
3551 break; | |
3552 } | |
3553 if ( !strcmp(test_string, "FOREST") ) | |
3554 { | |
3555 pInfos[i].uEAXEnv = 15; | |
3556 break; | |
3557 } | |
3558 if ( !strcmp(test_string, "CITY") ) | |
3559 { | |
3560 pInfos[i].uEAXEnv = 16; | |
3561 break; | |
3562 } | |
3563 if ( !strcmp(test_string, "UNDERWATER") ) | |
3564 { | |
3565 pInfos[i].uEAXEnv = 22; | |
3566 break; | |
3567 } | |
3568 if ( !strcmp(test_string, "ARENA") ) | |
3569 { | |
3570 pInfos[i].uEAXEnv = 9; | |
3571 break; | |
3572 } | |
3573 if ( !strcmp(test_string, "GENERIC") ) | |
3574 { | |
3575 pInfos[i].uEAXEnv = 0; | |
3576 break; | |
3577 } | |
3578 if ( !strcmp(test_string, "PADDEDCELL") ) | |
3579 { | |
3580 pInfos[i].uEAXEnv = 1; | |
3581 break; | |
3582 } | |
3583 if ( !strcmp(test_string, "ROOM") ) | |
3584 { | |
3585 pInfos[i].uEAXEnv = 2; | |
3586 break; | |
3587 } | |
3588 if ( !strcmp(test_string, "BATHROOM") ) | |
3589 { | |
3590 pInfos[i].uEAXEnv = 3; | |
3591 break; | |
3592 } | |
3593 if ( !strcmp(test_string, "LIVINGROOM") ) | |
3594 { | |
3595 pInfos[i].uEAXEnv = 4; | |
3596 break; | |
3597 } | |
3598 if ( !strcmp(test_string, "AUDITORIUM") ) | |
3599 { | |
3600 pInfos[i].uEAXEnv = 6; | |
3601 break; | |
3602 } | |
3603 if ( !strcmp(test_string, "CONCERTHALL") ) | |
3604 { | |
3605 pInfos[i].uEAXEnv = 7; | |
3606 break; | |
3607 } | |
3608 if ( !strcmp(test_string, "HANGAR") ) | |
3609 { | |
3610 pInfos[i].uEAXEnv = 10; | |
3611 break; | |
3612 } | |
3613 if ( !strcmp(test_string, "CARPETEDHALLWAY") ) | |
3614 { | |
3615 pInfos[i].uEAXEnv = 11; | |
3616 break; | |
3617 } | |
3618 if ( !strcmp(test_string, "HALLWAY") ) | |
3619 { | |
3620 pInfos[i].uEAXEnv = 12; | |
3621 break; | |
3622 } | |
3623 if ( !strcmp(test_string, "STONECORRIDOR") ) | |
3624 { | |
3625 pInfos[i].uEAXEnv = 13; | |
3626 break; | |
3627 } | |
3628 if ( !strcmp(test_string, "ALLEY") ) | |
3629 { | |
3630 pInfos[i].uEAXEnv = 14; | |
3631 break; | |
3632 } | |
3633 if ( !strcmp(test_string, "QUARRY") ) | |
3634 { | |
3635 pInfos[i].uEAXEnv = 18; | |
3636 break; | |
3637 } | |
3638 if ( !strcmp(test_string, "PARKINGLOT") ) | |
3639 { | |
3640 pInfos[i].uEAXEnv = 20; | |
3641 break; | |
3642 } | |
3643 if ( !strcmp(test_string, "SEWERPIPE") ) | |
3644 { | |
3645 pInfos[i].uEAXEnv = 21; | |
3646 break; | |
3647 } | |
3648 if ( !strcmp(test_string, "DRUGGED") ) | |
3649 { | |
3650 pInfos[i].uEAXEnv = 23; | |
3651 break; | |
3652 } | |
3653 if ( !strcmp(test_string, "DIZZY") ) | |
3654 { | |
3655 pInfos[i].uEAXEnv = 24; | |
3656 break; | |
3657 } | |
3658 if ( !strcmp(test_string, "PSYCHOTIC") ) | |
3659 { | |
3660 pInfos[i].uEAXEnv = 25; | |
3661 break; | |
3662 } | |
3663 pInfos[i].uEAXEnv = 26; | |
3664 | |
3665 } | |
3666 break; | |
3667 } | |
3668 } | |
3669 else | |
3670 { | |
3671 break_loop = true; | |
3672 } | |
3673 ++decode_step; | |
3674 test_string=tmp_pos+1; | |
3675 } while ((decode_step<31)&&!break_loop); | |
3676 } | |
3677 | |
3678 uNumMaps = 77; | |
0 | 3679 } |
3680 // 453F62: using guessed type char Str[32]; | |
3681 | |
3682 //----- (004547A3) -------------------------------------------------------- | |
767 | 3683 MAP_TYPE MapStats::GetMapInfo(const char *Str2) |
3684 { | |
3685 assert(uNumMaps >= 2); | |
3686 | |
3687 for (uint i = 1; i < uNumMaps; ++i) | |
1165
29a8defbad9e
temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Grumpy7
parents:
1150
diff
changeset
|
3688 if (!_stricmp(pInfos[i].pFilename, Str2)) |
767 | 3689 return (MAP_TYPE)i; |
3690 | |
3691 assert(false && "Map not found!"); | |
0 | 3692 } |
3693 | |
3694 //----- (004547E4) -------------------------------------------------------- | |
3695 void FactionTable::Initialize() | |
3696 { | |
237 | 3697 int i; |
3698 char* test_string; | |
3699 unsigned char c; | |
3700 bool break_loop; | |
3701 unsigned int temp_str_len; | |
3702 char* tmp_pos; | |
3703 int decode_step; | |
3704 int item_counter; | |
3705 | |
0 | 3706 if ( pHostileTXT_Raw ) |
3707 pAllocator->FreeChunk(pHostileTXT_Raw); | |
237 | 3708 pHostileTXT_Raw = NULL; |
0 | 3709 pHostileTXT_Raw = (char *)pEvents_LOD->LoadRaw("hostile.txt", 0); |
3710 strtok(pHostileTXT_Raw, "\r"); | |
237 | 3711 for (i=0; i<89; ++i) |
3712 { | |
3713 test_string = strtok(NULL, "\r") + 1; | |
3714 break_loop = false; | |
3715 decode_step=0; | |
3716 do | |
3717 { | |
3718 c = *(unsigned char*)test_string; | |
3719 temp_str_len = 0; | |
3720 while((c!='\t')&&(c>0)) | |
3721 { | |
3722 ++temp_str_len; | |
3723 c=test_string[temp_str_len]; | |
3724 } | |
3725 tmp_pos=test_string+temp_str_len; | |
3726 if (*tmp_pos == 0) | |
3727 break_loop = true; | |
3728 *tmp_pos = 0; | |
3729 if (temp_str_len) | |
3730 { | |
3731 if ( decode_step >= 1 && decode_step < 90 ) | |
3732 relations[decode_step-1][i] = atoi(test_string); | |
3733 } | |
3734 else | |
3735 { | |
3736 break_loop = true; | |
3737 } | |
3738 ++decode_step; | |
3739 test_string=tmp_pos+1; | |
3740 } while ((decode_step<92)&&!break_loop); | |
3741 } | |
3742 if ( pHostileTXT_Raw) | |
0 | 3743 { |
3744 pAllocator->FreeChunk(pHostileTXT_Raw); | |
237 | 3745 pHostileTXT_Raw = NULL; |
0 | 3746 } |
3747 } | |
3748 | |
3749 //----- (00458244) -------------------------------------------------------- | |
1064 | 3750 int SkillToMastery( unsigned int skill_value ) |
1067 | 3751 { |
1064 | 3752 switch (skill_value & 0x1C0) |
983 | 3753 { |
3754 case 0x100: return 4; // Grandmaster | |
3755 case 0x80: return 3; // Master | |
3756 case 0x40: return 2; // Expert | |
3757 case 0x00: return 1; // Normal | |
3758 default: | |
3759 assert(false); | |
3760 } | |
0 | 3761 } |
3762 | |
3763 //----- (0045828B) -------------------------------------------------------- | |
3764 unsigned int __fastcall GetSpellColor(signed int a1) | |
3765 { | |
3766 unsigned __int16 v1; // dx@3 | |
3767 unsigned __int16 v2; // cx@6 | |
3768 unsigned __int16 v4; // [sp-4h] [bp-4h]@3 | |
3769 | |
3770 if ( a1 < 1 ) | |
3771 { | |
3772 if ( a1 < 12 ) | |
3773 { | |
3774 if ( a1 < 23 ) | |
3775 { | |
3776 if ( a1 < 34 ) | |
3777 { | |
3778 if ( a1 < 45 ) | |
3779 { | |
3780 if ( a1 < 56 ) | |
3781 { | |
3782 if ( a1 < 67 ) | |
3783 { | |
3784 if ( a1 < 78 ) | |
3785 { | |
3786 if ( a1 < 89 ) | |
3787 goto LABEL_31; | |
3788 goto LABEL_28; | |
3789 } | |
3790 LABEL_25: | |
3791 if ( a1 < 89 ) | |
3792 { | |
3793 v4 = 155; | |
3794 v2 = 255; | |
3795 goto LABEL_30; | |
3796 } | |
3797 LABEL_28: | |
3798 if ( a1 < 100 ) | |
3799 { | |
3800 v4 = 240; | |
3801 v2 = 192; | |
3802 goto LABEL_30; | |
3803 } | |
3804 LABEL_31: | |
3805 v4 = 0; | |
3806 v1 = 0; | |
3807 goto LABEL_32; | |
3808 } | |
3809 LABEL_21: | |
3810 if ( a1 < 78 ) | |
3811 { | |
3812 v4 = 0; | |
3813 v1 = 128; | |
3814 goto LABEL_23; | |
3815 } | |
3816 goto LABEL_25; | |
3817 } | |
3818 LABEL_18: | |
3819 if ( a1 < 67 ) | |
3820 { | |
3821 v4 = 255; | |
3822 v1 = 15; | |
3823 v2 = 235; | |
949 | 3824 return TargetColor(v2, v1, v4); |
0 | 3825 } |
3826 goto LABEL_21; | |
3827 } | |
3828 LABEL_15: | |
3829 if ( a1 < 56 ) | |
3830 { | |
3831 v2 = 225; | |
3832 goto LABEL_13; | |
3833 } | |
3834 goto LABEL_18; | |
3835 } | |
3836 LABEL_11: | |
3837 if ( a1 < 45 ) | |
3838 { | |
3839 v2 = 128; | |
3840 LABEL_13: | |
3841 v4 = v2; | |
3842 LABEL_30: | |
3843 v1 = v2; | |
949 | 3844 return TargetColor(v2, v1, v4); |
0 | 3845 } |
3846 goto LABEL_15; | |
3847 } | |
3848 LABEL_8: | |
3849 if ( a1 < 34 ) | |
3850 { | |
3851 v4 = 255; | |
3852 v1 = 128; | |
3853 LABEL_32: | |
3854 v2 = 0; | |
949 | 3855 return TargetColor(v2, v1, v4); |
0 | 3856 } |
3857 goto LABEL_11; | |
3858 } | |
3859 } | |
3860 else | |
3861 { | |
3862 if ( a1 < 12 ) | |
3863 { | |
3864 v4 = 0; | |
3865 v1 = 85; | |
3866 LABEL_23: | |
3867 v2 = 255; | |
949 | 3868 return TargetColor(v2, v1, v4); |
0 | 3869 } |
3870 } | |
3871 if ( a1 >= 23 ) | |
3872 goto LABEL_8; | |
3873 v4 = 255; | |
3874 v1 = 212; | |
3875 v2 = 150; | |
949 | 3876 return TargetColor(v2, v1, v4); |
0 | 3877 } |
3878 | |
3879 //----- (004610AA) -------------------------------------------------------- | |
3880 void __fastcall PrepareToLoadODM(unsigned int bLoading, OutdoorCamera *a2) | |
3881 { | |
3882 unsigned int v2; // edi@1 | |
3883 OutdoorCamera *v3; // esi@1 | |
3884 | |
3885 v2 = bLoading; | |
3886 v3 = a2; | |
3887 pGameLoadingUI_ProgressBar->Reset(0x1Bu); | |
3888 pSoundList->_4A9D79(0); | |
3889 uCurrentlyLoadedLevelType = (LEVEL_TYPE)2; | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
3890 ODM_LoadAndInitialize(pCurrentMapName.data(), v3); |
0 | 3891 if ( !v2 ) |
3892 TeleportToStartingPoint(uLevel_StartingPointType); | |
3893 viewparams->_443365(); | |
3894 PlayLevelMusic(); | |
3895 } | |
3896 // 6BE35C: using guessed type int uLevel_StartingPointType; | |
3897 | |
3898 //----- (00461103) -------------------------------------------------------- | |
3899 void __cdecl sub_461103() | |
3900 { | |
3901 //GUIProgressBar *v0; // ebx@1 | |
3902 //signed int v1; // ebp@1 | |
3903 //char *v2; // esi@2 | |
3904 __int16 v3; // cx@3 | |
3905 int v4; // edx@8 | |
3906 //size_t v5; // edi@14 | |
3907 signed int v6; // esi@14 | |
3908 //char *v7; // edx@15 | |
3909 signed int v8; // ecx@16 | |
3910 int v9; // ecx@23 | |
3911 MonsterInfo *v10; // ebx@23 | |
3912 //int *v11; // esi@23 | |
3913 int v12; // esi@25 | |
3914 int v13; // eax@26 | |
3915 __int16 v14; // ax@41 | |
3916 //signed int v15; // [sp+10h] [bp-4Ch]@1 | |
3917 //signed int v16; // [sp+10h] [bp-4Ch]@14 | |
3918 signed int v17; // [sp+14h] [bp-48h]@3 | |
3919 signed int v18; // [sp+14h] [bp-48h]@23 | |
3920 int v19; // [sp+18h] [bp-44h]@1 | |
3921 signed int v20; // [sp+18h] [bp-44h]@14 | |
3922 int v21[16]; // [sp+1Ch] [bp-40h]@17 | |
3923 | |
598 | 3924 GenerateItemsInChest(); |
0 | 3925 //v0 = pGameLoadingUI_ProgressBar; |
3926 pGameLoadingUI_ProgressBar->Progress(); | |
3927 pParty->uFlags |= 2u; | |
3928 pParty->field_7B5_in_arena_quest = 0; | |
3929 //v1 = 0; | |
3930 dword_5C6DF8 = 1; | |
291 | 3931 pNPCStats->uNewlNPCBufPos = 0; |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
3932 v19 = pMapStats->GetMapInfo(pCurrentMapName.data()); |
0 | 3933 |
3934 //v15 = 0; | |
3935 for (uint i = 0; i < uNumActors; ++i) | |
3936 //if ( (signed int)uNumActors > 0 ) | |
3937 { | |
1202 | 3938 auto pActor = &pActors[i]; |
0 | 3939 //v2 = (char *)&pActors[0].uNPC_ID; |
3940 //do | |
3941 //{ | |
3942 v3 = pActor->pMonsterInfo.uID; | |
3943 v17 = 0; | |
3944 if ( v3 >= 115 && v3 <= 186 || v3 >= 232 && v3 <= 249 ) | |
3945 v17 = 1; | |
3946 //v1 = 0; | |
3947 v4 = (v3 - 1) % 3; | |
3948 if ( 2 == v4 ) | |
3949 { | |
602 | 3950 if ( pActor->sNPC_ID && pActor->sNPC_ID < 5000 ) |
0 | 3951 continue; |
3952 } | |
3953 else | |
3954 { | |
3955 if ( v4 != 1 ) | |
3956 { | |
602 | 3957 if ( v4 != 0 || pActor->sNPC_ID ) |
0 | 3958 continue; |
3959 goto LABEL_12; | |
3960 } | |
3961 } | |
602 | 3962 if ( pActor->sNPC_ID > 0 && pActor->sNPC_ID < 5000 ) |
0 | 3963 continue; |
3964 if ( v17 ) | |
3965 { | |
291 | 3966 pNPCStats->InitializeAdditionalNPCs(&pNPCStats->pAdditionalNPC[pNPCStats->uNewlNPCBufPos], v3, 0, v19); |
3967 v14 = LOWORD(pNPCStats->uNewlNPCBufPos) + 5000; | |
3968 ++pNPCStats->uNewlNPCBufPos; | |
602 | 3969 pActor->sNPC_ID = v14; |
0 | 3970 continue; |
3971 } | |
3972 LABEL_12: | |
602 | 3973 pActor->sNPC_ID = 0; |
0 | 3974 //LABEL_13: |
3975 //++v15; | |
3976 //v2 += 836; | |
3977 //} | |
3978 //while ( v15 < (signed int)uNumActors ); | |
3979 } | |
3980 | |
3981 pGameLoadingUI_ProgressBar->Progress(); | |
3982 | |
3983 //v5 = uNumActors; | |
3984 v6 = 0; | |
3985 v20 = 0; | |
3986 //v16 = v1; | |
3987 | |
3988 for (uint i = 0; i < uNumActors; ++i) | |
3989 { | |
1202 | 3990 auto pActor = &pActors[i]; |
0 | 3991 //v7 = (char *)&pActors[0].pMonsterInfo; |
3992 //do | |
3993 //{ | |
3994 v8 = 0; | |
3995 if ( v6 > 0 ) | |
3996 { | |
3997 do | |
3998 { | |
3999 if ( v21[v8] == pActor->pMonsterInfo.uID - 1 ) | |
4000 break; | |
4001 ++v8; | |
4002 } | |
4003 while ( v8 < v6 ); | |
4004 } | |
4005 | |
4006 if ( v8 == v6 ) | |
4007 { | |
4008 v21[v6++] = pActor->pMonsterInfo.uID - 1; | |
4009 v20 = v6; | |
4010 if ( v6 == 16 ) | |
4011 break; | |
4012 } | |
4013 //++v16; | |
4014 //v7 += 836; | |
4015 //} | |
4016 //while ( v16 < (signed int)v5 ); | |
4017 } | |
4018 | |
4019 pGameLoadingUI_ProgressBar->Progress(); | |
4020 | |
4021 if ( v6 > 0 ) | |
4022 { | |
4023 int _v0 = 0; | |
4024 do | |
4025 { | |
4026 v9 = v21[_v0]; | |
4027 v18 = 4; | |
4028 v10 = &pMonsterStats->pInfos[v9 + 1]; | |
4029 //v11 = (int *)pMonsterList->pMonsters[v9].pSoundSampleIDs; | |
4030 auto v11 = &pMonsterList->pMonsters[v9]; | |
4031 do | |
4032 { | |
4033 pSoundList->LoadSound(v11->pSoundSampleIDs[4 - v18], 0); | |
4034 //v11 = (int *)((char *)v11 + 2); | |
4035 --v18; | |
4036 } | |
4037 while ( v18 ); | |
4038 v12 = 0; | |
4039 do | |
4040 v13 = pSoundList->LoadSound(v12++ + word_4EE088_sound_ids[v10->uSpell1ID], 1); | |
4041 while ( v13 ); | |
4042 ++_v0; | |
4043 } | |
4044 while ( _v0 < v6 ); | |
4045 //v0 = pGameLoadingUI_ProgressBar; | |
4046 //v1 = 0; | |
4047 } | |
4048 | |
4049 pGameLoadingUI_ProgressBar->Progress(); | |
4050 | |
4051 if ( dword_6BE368_debug_settings_2 & 4 ) | |
4052 uNumActors = 0; | |
4053 if ( dword_6BE368_debug_settings_2 & 8 ) | |
4054 uNumLevelDecorations = 0; | |
4055 sub_4613C4(); | |
4056 | |
4057 pGameLoadingUI_ProgressBar->Progress(); | |
4058 | |
4059 pIndoorCamera->pos.y = 0; | |
4060 pIndoorCamera->pos.x = 0; | |
4061 pIndoorCamera->pos.z = 100; | |
4062 pIndoorCamera->sRotationY = 0; | |
4063 pIndoorCamera->sRotationX = 0; | |
4064 viewparams->bRedrawGameUI = 1; | |
783 | 4065 uLevel_StartingPointType = MapStartPoint_Party; |
0 | 4066 pSprites_LOD->_461397(); |
4067 pPaletteManager->LockTestAll(); | |
4068 if ( pParty->pPickedItem.uItemID != 0 ) | |
4069 pMouse->SetCursorBitmapFromItemID(pParty->pPickedItem.uItemID); | |
4070 } | |
4071 | |
4072 //----- (004613C4) -------------------------------------------------------- | |
4073 int __cdecl sub_4613C4() | |
4074 { | |
4075 unsigned __int16 v0; // ax@1 | |
4076 size_t v1; // ecx@1 | |
4077 int v2; // esi@1 | |
4078 int result; // eax@1 | |
4079 LevelDecoration *v4; // edx@2 | |
4080 int v5; // edi@4 | |
4081 | |
4082 _6836C8_num_decorations_6807E8 = 0; | |
4083 v0 = pDecorationList->GetDecorIdByName("Event Trigger"); | |
4084 v1 = uNumLevelDecorations; | |
4085 v2 = (signed __int16)v0; | |
4086 result = 0; | |
4087 if ( (signed int)uNumLevelDecorations > 0 ) | |
4088 { | |
1202 | 4089 v4 = pLevelDecorations.data(); |
0 | 4090 do |
4091 { | |
4092 if ( v4->uDecorationDescID == v2 ) | |
4093 { | |
4094 v5 = _6836C8_num_decorations_6807E8++; | |
4095 _6807E8_level_decorations_ids[v5] = result; | |
4096 } | |
4097 ++result; | |
4098 ++v4; | |
4099 } | |
4100 while ( result < (signed int)v1 ); | |
4101 } | |
4102 return result; | |
4103 } | |
4104 // 6836C8: using guessed type int 6836C8_num_decorations_6807E8; | |
4105 | |
4106 //----- (004621DA) -------------------------------------------------------- | |
322 | 4107 int __fastcall int_get_vector_length(signed int a1, signed int a2, signed int a3) |
0 | 4108 { |
4109 signed int v3; // eax@2 | |
4110 signed int v4; // eax@3 | |
4111 signed int v5; // esi@4 | |
4112 signed int v6; // esi@6 | |
4113 | |
4114 if ( a1 < a2 ) | |
4115 { | |
4116 v3 = a1; | |
4117 a1 = a2; | |
4118 a2 = v3; | |
4119 } | |
4120 v4 = a3; | |
4121 if ( a1 < a3 ) | |
4122 { | |
4123 v5 = a1; | |
4124 a1 = a3; | |
4125 v4 = v5; | |
4126 } | |
4127 if ( a2 < v4 ) | |
4128 { | |
4129 v6 = a2; | |
4130 a2 = v4; | |
4131 v4 = v6; | |
4132 } | |
4133 return (11 * a2 >> 5) + a1 + (v4 >> 2); | |
4134 } | |
4135 | |
4136 OPENFILENAMEA ofn; | |
4137 //----- (0046271C) -------------------------------------------------------- | |
4138 void __cdecl crt_init_globals_46271C() | |
4139 { | |
4140 ofn.lStructSize = 0x4Cu; | |
4141 ofn.hwndOwner = hWnd; | |
4142 ofn.hInstance = 0; | |
4143 ofn.lpstrFilter = "Indoor BLV Files (*.blv)"; | |
4144 ofn.lpstrCustomFilter = 0; | |
4145 ofn.nMaxCustFilter = 0; | |
4146 ofn.nFilterIndex = 0; | |
4147 ofn.lpstrFile = 0; | |
4148 ofn.nMaxFile = 260; | |
4149 ofn.nMaxFileTitle = 512; | |
4150 ofn.lpstrInitialDir = "levels"; | |
4151 ofn.lpstrTitle = "Might and Magic® VII - Load Which Level?"; | |
4152 ofn.Flags = 4; | |
4153 ofn.nFileOffset = 0; | |
4154 ofn.nFileExtension = 0; | |
4155 ofn.lpstrDefExt = "blv"; | |
4156 ofn.lCustData = 0; | |
4157 ofn.lpfnHook = 0; | |
4158 ofn.lpTemplateName = 0; | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
4159 ofn.lpstrFileTitle = pTmpBuf.data(); |
0 | 4160 } |
4161 | |
4162 //----- (004627B7) -------------------------------------------------------- | |
762 | 4163 void MainMenu_Loop() |
0 | 4164 { |
4165 GUIButton *pButton; // eax@27 | |
4166 unsigned int pControlParam; // ecx@35 | |
4167 int v10; // ecx@36 | |
4168 int v11; // ecx@37 | |
4169 unsigned int pY; // [sp-18h] [bp-54h]@39 | |
4170 Texture *pTexture; // [sp-14h] [bp-50h]@39 | |
4171 GUIButton *pButton2; // [sp+0h] [bp-3Ch]@27 | |
4172 GUIWindow *pWindow; // [sp+4h] [bp-38h]@11 | |
4173 | |
151 | 4174 pCurrentScreen = SCREEN_GAME; |
1038 | 4175 |
0 | 4176 pGUIWindow2 = 0; |
4177 pAudioPlayer->StopChannels(-1, -1); | |
4178 pMouse->RemoveHoldingItem(); | |
762 | 4179 |
4180 pIcons_LOD->_inlined_sub2(); | |
4181 | |
165 | 4182 pWindow_MainMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_MainMenu, 0, 0); |
4183 auto pNew = pIcons_LOD->LoadTexturePtr("title_new", TEXTURE_16BIT_PALETTE); | |
0 | 4184 auto pLoad = pIcons_LOD->LoadTexturePtr("title_load", TEXTURE_16BIT_PALETTE); |
4185 auto pCredits = pIcons_LOD->LoadTexturePtr("title_cred", TEXTURE_16BIT_PALETTE); | |
4186 auto pExit = pIcons_LOD->LoadTexturePtr("title_exit", TEXTURE_16BIT_PALETTE); | |
948 | 4187 |
4188 pMainMenu_BtnNew = pWindow_MainMenu->CreateButton(495, 172, pNew->uTextureWidth, pNew->uTextureHeight, 1, 0, UIMSG_MainMenu_ShowPartyCreationWnd, 0, 'N', "", pNew, 0); | |
4189 pMainMenu_BtnLoad = pWindow_MainMenu->CreateButton(495, 227, pLoad->uTextureWidth, pLoad->uTextureHeight, 1, 0, UIMSG_MainMenu_ShowLoadWindow, 1, 'L', "", pLoad, 0); | |
4190 pMainMenu_BtnCredits = pWindow_MainMenu->CreateButton(495, 282, pCredits->uTextureWidth, pCredits->uTextureHeight, 1, 0, UIMSG_ShowCredits, 2, 'C', "", pCredits, 0); | |
4191 pMainMenu_BtnExit = pWindow_MainMenu->CreateButton(495, 337, pExit->uTextureWidth, pExit->uTextureHeight, 1, 0, UIMSG_ExitToWindows, 3, 0, "", pExit, 0); | |
4192 | |
0 | 4193 pTexture_PCX.Release(); |
4194 pTexture_PCX.Load("title.pcx", 0); | |
4195 SetCurrentMenuID(MENU_MAIN); | |
4196 SetForegroundWindow(hWnd); | |
4197 SendMessageW(hWnd, WM_ACTIVATEAPP, 1, 0); | |
4198 while (GetCurrentMenuID() == MENU_MAIN || GetCurrentMenuID() == MENU_SAVELOAD) | |
4199 { | |
4200 POINT pt; | |
4201 pMouse->GetCursorPos(&pt); | |
4202 pWindow = pWindow_MainMenu; | |
165 | 4203 if ( GetCurrentMenuID() == MENU_SAVELOAD) |
0 | 4204 { |
151 | 4205 if ( pCurrentScreen != SCREEN_LOADGAME ) |
0 | 4206 { |
4207 pTexture_PCX.Release(); | |
4208 pTexture_PCX.Load("lsave640.pcx", 0); | |
4209 pGUIWindow2 = GUIWindow::Create(0, 0, 640, 480, WINDOW_MainMenu, 0, 0); | |
151 | 4210 pCurrentScreen = SCREEN_LOADGAME; |
1033 | 4211 LoadUI_Load(0); |
0 | 4212 } |
4213 pWindow = pGUIWindow_CurrentMenu; | |
4214 } | |
4215 | |
4216 MSG msg; | |
165 | 4217 while ( PeekMessageA(&msg, 0, 0, 0, PM_REMOVE) ) |
0 | 4218 { |
4219 if (msg.message == WM_QUIT) | |
4220 Game_DeinitializeAndTerminate(0); | |
4221 TranslateMessage(&msg); | |
4222 DispatchMessageA(&msg); | |
4223 } | |
4224 if (dword_6BE364_game_settings_1 & 0x0100) | |
4225 { | |
4226 WaitMessage(); | |
4227 } | |
4228 else | |
4229 { | |
4230 pRenderer->BeginScene(); | |
4231 pRenderer->DrawTextureRGB(0, 0, &pTexture_PCX); | |
1038 | 4232 |
165 | 4233 GUI_MainMenuMessageProc(); |
0 | 4234 GUI_UpdateWindows(); |
1038 | 4235 |
165 | 4236 if (GetCurrentMenuID() != MENU_MAIN) |
4237 { | |
961 | 4238 if (GetCurrentMenuID() == MENU_LoadingProcInMainMenu) |
0 | 4239 { |
4240 pIcons_LOD->_4114F2(); | |
4241 pGUIWindow_CurrentMenu->Release(); | |
4242 pGUIWindow_CurrentMenu = 0; | |
151 | 4243 pCurrentScreen = SCREEN_GAME; |
0 | 4244 viewparams->bRedrawGameUI = 1; |
4245 } | |
4246 } | |
4247 else | |
4248 { | |
4249 if ( !ptr_507BDC )// ??? | |
4250 { | |
4251 pButton = pWindow->pControlsHead; | |
4252 for ( pButton = pWindow->pControlsHead; pButton; pButton = pButton->pNext ) | |
4253 { | |
4254 if ( pt.x >= (signed int)pButton->uX && pt.x <= (signed int)pButton->uZ | |
4255 && pt.y >= (signed int)pButton->uY && pt.y <= (signed int)pButton->uW | |
4256 && pWindow == pWindow_MainMenu ) | |
4257 { | |
832 | 4258 pControlParam = pButton->msg_param; |
0 | 4259 switch (pControlParam) // ïîäñâåòêà êíîïîê |
4260 { | |
4261 case 0: | |
4262 pTexture = pNew; | |
4263 pY = 172; | |
4264 break; | |
4265 case 1: | |
4266 pTexture = pLoad; | |
4267 pY = 227; | |
4268 break; | |
4269 case 2: | |
4270 pTexture = pCredits; | |
4271 pY = 282; | |
4272 break; | |
4273 case 3: | |
4274 pTexture = pExit; | |
4275 pY = 337; | |
4276 break; | |
4277 } | |
4278 pRenderer->DrawTextureIndexed(495, pY, pTexture); //ïîäñâåòêà êíîïîê | |
4279 } | |
4280 } | |
4281 } | |
4282 } | |
4283 pRenderer->EndScene(); | |
4284 pRenderer->Present(); | |
4285 } | |
4286 } | |
970 | 4287 GUI_MainMenuMessageProc(); |
0 | 4288 pRenderer->BeginScene(); |
4289 GUI_UpdateWindows(); | |
4290 pRenderer->EndScene(); | |
4291 pRenderer->Present(); | |
961 | 4292 pTexture_PCX.Release(); |
0 | 4293 if ( pGUIWindow2 ) |
4294 { | |
4295 pGUIWindow2->Release(); | |
4296 pGUIWindow2 = 0; | |
4297 } | |
4298 pWindow_MainMenu->Release(); | |
4299 pIcons_LOD->_4114F2(); | |
4300 } | |
4301 | |
4302 //----- (004637EB) -------------------------------------------------------- | |
4303 int __stdcall aWinProc(HWND hWnd, UINT Msg, WPARAM wParam, unsigned int lParam) | |
4304 { | |
4305 HANDLE v6; // eax@32 | |
4306 HDC v10; // edi@50 | |
4307 int v11; // esi@50 | |
4308 signed int v13; // eax@135 | |
4309 char v29; // dl@209 | |
4310 bool v31; // ebx@211 | |
4311 float v33; // ST04_4@246 | |
4312 float v34; // ST04_4@254 | |
4313 struct tagPAINTSTRUCT Paint; // [sp+24h] [bp-48h]@13 | |
4314 int pXY[2]; // [sp+64h] [bp-8h]@261 | |
4315 int a2; // [sp+7Ch] [bp+10h]@50 | |
1165
29a8defbad9e
temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Grumpy7
parents:
1150
diff
changeset
|
4316 |
0 | 4317 switch (Msg) |
4318 { | |
4319 case WM_SETTEXT: return DefWindowProcW(hWnd, Msg, wParam, lParam); | |
832 | 4320 case WM_CHAR: |
4321 { | |
4322 if (!pKeyActionMap->_459F10(wParam) && !viewparams->field_4C) | |
4323 GUI_HandleHotkey(wParam); | |
4324 } | |
4325 return DefWindowProcA(hWnd, Msg, wParam, lParam); | |
922 | 4326 |
4327 case WM_COMMAND: | |
4328 { | |
4329 switch (wParam) | |
4330 { | |
947 | 4331 case 103: pRenderer->SavePCXScreenshot(); return 0; |
4332 | |
4333 case 101: // Quit game | |
922 | 4334 case 40001: |
1067 | 4335 SendMessageA(::hWnd, WM_DESTROY, 0, 0); |
922 | 4336 return 0; |
4337 | |
4338 | |
4339 case 104: | |
4340 pRenderer->ChangeBetweenWinFullscreenModes(); | |
4341 if ( pArcomageGame->bGameInProgress ) | |
4342 pArcomageGame->field_F6 = 1; | |
4343 return 0; | |
4344 | |
952 | 4345 //SubMenu "Party" |
947 | 4346 case 40007: pParty->SetGold(pParty->uNumGold + 10000); return 0; |
4347 case 40008: GivePartyExp(20000); return 0; | |
4348 case 40013: pParty->SetGold(0); return 0; | |
922 | 4349 |
4350 case 40059: | |
4351 for (uint i = 0; i < 4; ++i) | |
4352 pParty->pPlayers[i].uSkillPoints = 50; | |
4353 return 0; | |
947 | 4354 |
4355 case 40029: pPlayers[uActiveCharacter]->SetPertified(true); return 0; | |
4356 case 40030: pPlayers[uActiveCharacter]->SetWeak(true); return 0; | |
4357 case 40031: pPlayers[uActiveCharacter]->SetPoison3(true); return 0; | |
4358 case 40032: pPlayers[uActiveCharacter]->SetPoison2(true); return 0; | |
4359 case 40033: pPlayers[uActiveCharacter]->SetPoison1(true); return 0; | |
4360 case 40034: pPlayers[uActiveCharacter]->SetDisease3(true); return 0; | |
4361 case 40035: pPlayers[uActiveCharacter]->SetDisease2(true); return 0; | |
4362 case 40036: pPlayers[uActiveCharacter]->SetDisease1(true); return 0; | |
4363 case 40037: pPlayers[uActiveCharacter]->SetCursed(true); return 0; | |
4364 case 40038: pPlayers[uActiveCharacter]->SetInsane(true); return 0; | |
4365 case 40039: pPlayers[uActiveCharacter]->SetDrunk(true); return 0; | |
4366 case 40040: pPlayers[uActiveCharacter]->SetUnconcious(true); return 0; | |
4367 case 40041: pPlayers[uActiveCharacter]->SetDead(true); return 0; | |
4368 case 40042: pPlayers[uActiveCharacter]->SetEradicated(true); return 0; | |
4369 case 40043: pPlayers[uActiveCharacter]->SetAsleep(true); return 0; | |
4370 case 40044: pPlayers[uActiveCharacter]->SetAfraid(true); return 0; | |
4371 case 40045: pPlayers[uActiveCharacter]->SetParalyzed(true); return 0; | |
4372 case 40073: pPlayers[uActiveCharacter]->SetZombie(true); return 0; | |
952 | 4373 |
4374 case 40006: pParty->SetFood(pParty->uNumFoodRations + 20); return 0; | |
4375 | |
957 | 4376 case 40062: |
4377 pParty->alignment = PartyAlignment_Good; | |
4378 SetUserInterface(pParty->alignment, true); | |
4379 return 0; | |
4380 case 40063: | |
4381 pParty->alignment = PartyAlignment_Neutral; | |
4382 SetUserInterface(pParty->alignment, true); | |
4383 return 0; | |
4384 case 40064: | |
4385 pParty->alignment = PartyAlignment_Evil; | |
4386 SetUserInterface(pParty->alignment, true); | |
4387 return 0; | |
952 | 4388 |
4389 //SubMenu "Time" | |
1031 | 4390 case 40009: pParty->uTimePlayed += Timer::Day; return 0; |
4391 case 40010: pParty->uTimePlayed += Timer::Week; return 0; | |
4392 case 40011: pParty->uTimePlayed += Timer::Month; return 0; | |
4393 case 40012: pParty->uTimePlayed += Timer::Year; return 0; | |
952 | 4394 |
4395 //SubMenu "Items" | |
957 | 4396 case 40015: |
4397 { | |
4398 int pItemID = rand() % 500; | |
4399 for ( uint i = 0; i < 500; ++i ) | |
4400 { | |
4401 if ( pItemID + i > 499 ) | |
4402 pItemID = 0; | |
4403 if ( pItemsTable->pItems[pItemID + i].uItemID_Rep_St == 1 ) | |
4404 { | |
4405 pPlayers[uActiveCharacter]->AddItem(-1, pItemID + i); | |
4406 return 0; | |
4407 } | |
4408 } | |
4409 } | |
4410 return 0; | |
4411 case 40016: | |
4412 { | |
4413 int pItemID = rand() % 500; | |
4414 for ( uint i = 0; i < 500; ++i ) | |
4415 { | |
4416 if ( pItemID + i > 499 ) | |
4417 pItemID = 0; | |
4418 if ( pItemsTable->pItems[pItemID + i].uItemID_Rep_St == 2 ) | |
4419 { | |
4420 pPlayers[uActiveCharacter]->AddItem(-1, pItemID + i); | |
4421 return 0; | |
4422 } | |
4423 } | |
4424 } | |
4425 return 0; | |
4426 case 40017: | |
4427 { | |
4428 int pItemID = rand() % 500; | |
4429 for ( uint i = 0; i < 500; ++i ) | |
4430 { | |
4431 if ( pItemID + i > 499 ) | |
4432 pItemID = 0; | |
4433 if ( pItemsTable->pItems[pItemID + i].uItemID_Rep_St == 3 ) | |
4434 { | |
4435 pPlayers[uActiveCharacter]->AddItem(-1, pItemID + i); | |
4436 return 0; | |
4437 } | |
4438 } | |
4439 } | |
4440 return 0; | |
4441 case 40018: | |
4442 { | |
4443 int pItemID = rand() % 500; | |
4444 for ( uint i = 0; i < 500; ++i ) | |
4445 { | |
4446 if ( pItemID + i > 499 ) | |
4447 pItemID = 0; | |
4448 if ( pItemsTable->pItems[pItemID + i].uItemID_Rep_St == 4 ) | |
4449 { | |
4450 pPlayers[uActiveCharacter]->AddItem(-1, pItemID + i); | |
4451 return 0; | |
4452 } | |
4453 } | |
4454 } | |
4455 return 0; | |
4456 case 40019: | |
4457 { | |
4458 int pItemID = rand() % 500; | |
4459 for ( uint i = 0; i < 500; ++i ) | |
4460 { | |
4461 if ( pItemID + i > 499 ) | |
4462 pItemID = 0; | |
4463 if ( pItemsTable->pItems[pItemID + i].uItemID_Rep_St == 5 ) | |
4464 { | |
4465 pPlayers[uActiveCharacter]->AddItem(-1, pItemID + i); | |
4466 return 0; | |
4467 } | |
4468 } | |
4469 } | |
4470 return 0; | |
4471 case 40020: | |
4472 { | |
4473 int pItemID = rand() % 500; | |
4474 for ( uint i = 0; i < 500; ++i ) | |
4475 { | |
4476 if ( pItemID + i > 499 ) | |
4477 pItemID = 0; | |
4478 if ( pItemsTable->pItems[pItemID + i].uItemID_Rep_St == 6 ) | |
4479 { | |
4480 pPlayers[uActiveCharacter]->AddItem(-1, pItemID + i); | |
4481 return 0; | |
4482 } | |
4483 } | |
4484 } | |
4485 return 0; | |
4486 case 40061: | |
4487 { | |
4488 int pItemID = rand() % 500; | |
4489 for ( uint i = 0; i < 500; ++i ) | |
4490 { | |
4491 if ( pItemID + i > 499 ) | |
4492 pItemID = 0; | |
4493 if ( pItemsTable->pItems[pItemID + i].uItemID_Rep_St > 6 ) | |
4494 { | |
4495 pPlayers[uActiveCharacter]->AddItem(-1, pItemID + i); | |
4496 return 0; | |
4497 } | |
4498 } | |
4499 } | |
4500 return 0; | |
952 | 4501 |
922 | 4502 } |
4503 } | |
4504 return DefWindowProcA(hWnd, Msg, wParam, lParam); | |
0 | 4505 }; |
4506 | |
4507 if ( Msg > WM_SYSCOMMAND ) | |
4508 { | |
4509 switch ( Msg ) | |
4510 { | |
4511 case WM_DEVICECHANGE: | |
4512 if ( wParam == 0x8000 ) | |
4513 PostMessageA(hInsertCDWindow, WM_CHOOSEFONT_GETLOGFONT, 0, 0); | |
4514 return 0; | |
4515 case WM_SIZING: | |
4516 return 1; | |
4517 case WM_LBUTTONDOWN: | |
4518 if ( pArcomageGame->bGameInProgress ) | |
4519 { | |
4520 pArcomageGame->stru1.field_0 = 7; | |
920 | 4521 ArcomageGame::OnMouseClick(0, 1); |
4522 return DefWindowProcA(hWnd, Msg, wParam, lParam); | |
0 | 4523 } |
972 | 4524 goto __handle_mouse_click; |
4525 | |
0 | 4526 case WM_RBUTTONDOWN: |
4527 v31 = 0; | |
4528 if ( !pArcomageGame->bGameInProgress ) | |
920 | 4529 //goto LABEL_240; |
4530 { | |
4531 if ( pVideoPlayer->pVideoFrame.pPixels != (unsigned __int16 *)v31 ) | |
4532 pVideoPlayer->bStopBeforeSchedule = 1; | |
1038 | 4533 |
4534 pMouse->SetMouseClick((unsigned __int16)lParam, lParam >> 16); | |
920 | 4535 if (pGame) |
4536 { | |
4537 v33 = pGame->pIndoorCameraD3D->GetPickDepth(); | |
4538 pGame->PickMouse(v33, (unsigned __int16)lParam, lParam >> 16, v31, &vis_sprite_filter_2, &vis_door_filter); | |
4539 } | |
1038 | 4540 |
920 | 4541 sub_416D62_ShowPopupWindow_MonsterRecord_ItemInfo_etcsub_416D62(0); |
4542 return DefWindowProcA(hWnd, Msg, wParam, lParam); | |
1038 | 4543 |
4544 } | |
4545 | |
0 | 4546 pArcomageGame->stru1.field_0 = 8; |
920 | 4547 ArcomageGame::OnMouseClick(1, 1); |
4548 return DefWindowProcA(hWnd, Msg, wParam, lParam); | |
0 | 4549 case WM_LBUTTONUP: |
4550 if ( !pArcomageGame->bGameInProgress ) | |
920 | 4551 //goto LABEL_218; |
4552 { | |
0 | 4553 back_to_game(); |
832 | 4554 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
0 | 4555 } |
920 | 4556 pArcomageGame->stru1.field_0 = 3; |
4557 ArcomageGame::OnMouseClick(0, 0); | |
4558 return DefWindowProcA(hWnd, Msg, wParam, lParam); | |
4559 case WM_RBUTTONUP: | |
4560 if ( !pArcomageGame->bGameInProgress ) | |
4561 { | |
4562 //LABEL_218: | |
1038 | 4563 |
920 | 4564 back_to_game(); |
4565 return DefWindowProcA(hWnd, Msg, wParam, lParam); | |
4566 } | |
0 | 4567 pArcomageGame->stru1.field_0 = 4; |
1250
c515e406df4a
aWinProc cleanup - removing unused vars, unnesting conditions, removeing a few DefWindowProcA calls
Grumpy7
parents:
1249
diff
changeset
|
4568 ArcomageGame::OnMouseClick(1, false); |
920 | 4569 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
972 | 4570 |
0 | 4571 case WM_LBUTTONDBLCLK: |
4572 if ( pArcomageGame->bGameInProgress ) | |
4573 { | |
4574 pArcomageGame->stru1.field_0 = 7; | |
832 | 4575 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
0 | 4576 } |
972 | 4577 |
4578 __handle_mouse_click: | |
0 | 4579 if ( pVideoPlayer->pVideoFrame.pPixels ) |
4580 pVideoPlayer->bStopBeforeSchedule = 1; | |
972 | 4581 |
0 | 4582 pMouse->SetMouseClick((unsigned __int16)lParam, lParam >> 16); |
972 | 4583 |
4584 if (GetCurrentMenuID() != MENU_CREATEPARTY) | |
4585 pMouse->SetMouseClick((unsigned __int16)lParam, lParam >> 16); | |
4586 else | |
4587 { | |
4588 UI_OnKeyDown(VK_SELECT); | |
4589 pMouse->SetMouseClick((unsigned __int16)lParam, lParam >> 16); | |
4590 } | |
4591 | |
1038 | 4592 |
972 | 4593 if (pGame) |
4594 pGame->PickMouse(512.0, (unsigned __int16)lParam, lParam >> 16, false, &vis_sprite_filter_3, &vis_door_filter); | |
4595 | |
0 | 4596 UI_OnMouseLeftClick(0); |
1038 | 4597 |
920 | 4598 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
972 | 4599 |
0 | 4600 case WM_RBUTTONDBLCLK: |
4601 v31 = 0; | |
4602 if ( !pArcomageGame->bGameInProgress ) | |
4603 { | |
920 | 4604 //LABEL_240: |
0 | 4605 if ( pVideoPlayer->pVideoFrame.pPixels != (unsigned __int16 *)v31 ) |
4606 pVideoPlayer->bStopBeforeSchedule = 1; | |
1038 | 4607 |
0 | 4608 pMouse->SetMouseClick((unsigned __int16)lParam, lParam >> 16); |
4609 if (pGame) | |
4610 { | |
871 | 4611 v33 = pGame->pIndoorCameraD3D->GetPickDepth(); |
194 | 4612 pGame->PickMouse(v33, (unsigned __int16)lParam, lParam >> 16, v31, &vis_sprite_filter_2, &vis_door_filter); |
0 | 4613 } |
1038 | 4614 |
0 | 4615 sub_416D62_ShowPopupWindow_MonsterRecord_ItemInfo_etcsub_416D62(0); |
832 | 4616 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
1038 | 4617 |
4618 } | |
0 | 4619 pArcomageGame->stru1.field_0 = 8; |
832 | 4620 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
0 | 4621 case WM_MBUTTONDOWN: |
4622 if ( pRenderer->pRenderD3D ) | |
4623 { | |
1038 | 4624 if ( pGame ) |
0 | 4625 { |
871 | 4626 v34 = pGame->pIndoorCameraD3D->GetPickDepth(); |
194 | 4627 pGame->PickMouse(v34, (unsigned __int16)lParam, lParam >> 16, 1, &vis_sprite_filter_3, &vis_face_filter); |
832 | 4628 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
0 | 4629 } |
4630 } | |
4631 if ( !pGame ) | |
920 | 4632 //goto _def_wnd_proc; |
4633 return DefWindowProcA(hWnd, Msg, wParam, lParam); | |
0 | 4634 sub_417871(0); |
832 | 4635 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
0 | 4636 case WM_MOUSEMOVE: |
4637 if ( pArcomageGame->bGameInProgress ) | |
4638 { | |
4639 pXY[0] = (unsigned __int16)lParam; | |
4640 pXY[1] = lParam >> 16; | |
4641 ArcomageGame::OnMouseMove((POINT *)pXY); | |
4642 ArcomageGame::OnMouseClick(0, wParam & 1); | |
4643 v29 = (wParam >> 1) & 1; | |
1113
39eaa6b00141
something to bool cast (performance warning) mostly fixed
Grumpy7
parents:
1104
diff
changeset
|
4644 ArcomageGame::OnMouseClick(1, v29 != 0); |
0 | 4645 } |
4646 else | |
4647 { | |
4648 pMouse->SetMouseClick((unsigned __int16)lParam, lParam >> 16); | |
4649 } | |
832 | 4650 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
920 | 4651 default: |
4652 //goto _def_wnd_proc; | |
4653 return DefWindowProcA(hWnd, Msg, wParam, lParam); | |
0 | 4654 } |
4655 } | |
4656 if ( Msg == WM_SYSCOMMAND ) | |
4657 { | |
4658 if ( wParam == SC_SCREENSAVE || wParam == SC_MONITORPOWER ) | |
4659 return 0; | |
920 | 4660 //goto _def_wnd_proc; |
4661 return DefWindowProcA(hWnd, Msg, wParam, lParam); | |
0 | 4662 } |
4663 if ( Msg > WM_ACTIVATEAPP ) | |
4664 { | |
4665 if ( Msg == WM_WINDOWPOSCHANGED ) | |
4666 { | |
1250
c515e406df4a
aWinProc cleanup - removing unused vars, unnesting conditions, removeing a few DefWindowProcA calls
Grumpy7
parents:
1249
diff
changeset
|
4667 if (pVideoPlayer && pVideoPlayer->AnyMovieLoaded() && pVideoPlayer->pBinkBuffer) |
c515e406df4a
aWinProc cleanup - removing unused vars, unnesting conditions, removeing a few DefWindowProcA calls
Grumpy7
parents:
1249
diff
changeset
|
4668 { |
c515e406df4a
aWinProc cleanup - removing unused vars, unnesting conditions, removeing a few DefWindowProcA calls
Grumpy7
parents:
1249
diff
changeset
|
4669 BinkBufferSetOffset(pVideoPlayer->pBinkBuffer, 0, 0); |
c515e406df4a
aWinProc cleanup - removing unused vars, unnesting conditions, removeing a few DefWindowProcA calls
Grumpy7
parents:
1249
diff
changeset
|
4670 } |
920 | 4671 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
0 | 4672 } |
4673 if ( Msg != WM_KEYFIRST ) | |
4674 { | |
1250
c515e406df4a
aWinProc cleanup - removing unused vars, unnesting conditions, removeing a few DefWindowProcA calls
Grumpy7
parents:
1249
diff
changeset
|
4675 if ( Msg == WM_KEYUP && wParam == VK_CONTROL ) |
c515e406df4a
aWinProc cleanup - removing unused vars, unnesting conditions, removeing a few DefWindowProcA calls
Grumpy7
parents:
1249
diff
changeset
|
4676 { |
c515e406df4a
aWinProc cleanup - removing unused vars, unnesting conditions, removeing a few DefWindowProcA calls
Grumpy7
parents:
1249
diff
changeset
|
4677 dword_507B98_ctrl_pressed = 0; |
c515e406df4a
aWinProc cleanup - removing unused vars, unnesting conditions, removeing a few DefWindowProcA calls
Grumpy7
parents:
1249
diff
changeset
|
4678 } |
c515e406df4a
aWinProc cleanup - removing unused vars, unnesting conditions, removeing a few DefWindowProcA calls
Grumpy7
parents:
1249
diff
changeset
|
4679 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
0 | 4680 } |
1031 | 4681 if ( uGameMenuUI_CurentlySelectedKeyIdx != -1 ) |
0 | 4682 { |
4683 pKeyActionMap->_459F10(wParam); | |
832 | 4684 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
0 | 4685 } |
4686 if ( !pArcomageGame->bGameInProgress ) | |
4687 { | |
4688 if ( pVideoPlayer->pVideoFrame.pPixels ) | |
4689 pVideoPlayer->bStopBeforeSchedule = 1; | |
1067 | 4690 if ( wParam == VK_RETURN ) |
4691 { | |
4692 if ( !viewparams->field_4C ) | |
4693 UI_OnKeyDown(wParam); | |
4694 return 0; | |
4695 } | |
4696 if ( wParam == VK_CONTROL ) | |
4697 { | |
4698 dword_507B98_ctrl_pressed = 1; | |
4699 return 0; | |
4700 } | |
4701 if ( wParam == VK_ESCAPE ) | |
4702 { | |
4703 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, window_SpeakInHouse != 0, 0); | |
4704 return 0; | |
4705 } | |
4706 if ( wParam <= VK_HOME ) | |
4707 return 0; | |
4708 if ( wParam > VK_DOWN ) | |
4709 { | |
4710 if ( wParam != VK_F4 || pVideoPlayer->AnyMovieLoaded() ) | |
0 | 4711 return 0; |
1067 | 4712 SendMessageA(hWnd, WM_COMMAND, 104, 0); |
4713 return 0; | |
4714 } | |
4715 if ( wParam >= VK_LEFT && wParam <= VK_DOWN ) | |
4716 { | |
4717 if ( pCurrentScreen != SCREEN_GAME && pCurrentScreen != SCREEN_PRESS_ESCAPE_MESSAGE ) | |
4718 { | |
4719 if ( !viewparams->field_4C ) | |
4720 UI_OnKeyDown(wParam); | |
441 | 4721 return 0; |
0 | 4722 } |
1067 | 4723 } |
4724 if ( pCurrentScreen != SCREEN_GAME && pCurrentScreen != SCREEN_PRESS_ESCAPE_MESSAGE ) | |
4725 return 0; | |
0 | 4726 } |
1248
d3bf0d4fb753
aWinProc cleanup - fixing bad condition, exctracting common code from conditions, part 1
Grumpy7
parents:
1215
diff
changeset
|
4727 |
0 | 4728 pArcomageGame->stru1.field_0 = 1; |
1249
bbde4964e9b7
aWinProc cleanup - extracting conditions to a separate function
Grumpy7
parents:
1248
diff
changeset
|
4729 |
bbde4964e9b7
aWinProc cleanup - extracting conditions to a separate function
Grumpy7
parents:
1248
diff
changeset
|
4730 v13 = (unsigned __int16)MapVirtualKeyA((unsigned __int16)wParam, 2u); |
bbde4964e9b7
aWinProc cleanup - extracting conditions to a separate function
Grumpy7
parents:
1248
diff
changeset
|
4731 set_stru1_field_8_InArcomage(v13); |
920 | 4732 if ( wParam == 27 ) |
4733 { | |
1197 | 4734 pArcomageGame->GameOver = 1; |
920 | 4735 pArcomageGame->field_F4 = 1; |
4736 pArcomageGame->uGameResult = 2; | |
4737 pArcomageGame->field_B0 = -2; | |
4738 return DefWindowProcA(hWnd, Msg, wParam, lParam); | |
4739 } | |
4740 if ( wParam != 114 ) | |
4741 { | |
4742 if ( wParam == 115 && !pVideoPlayer->AnyMovieLoaded() ) | |
1249
bbde4964e9b7
aWinProc cleanup - extracting conditions to a separate function
Grumpy7
parents:
1248
diff
changeset
|
4743 SendMessageA(hWnd, 0x111u, 0x68u, 0); |
920 | 4744 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
4745 } | |
1067 | 4746 SendMessageA(hWnd, WM_COMMAND, 103, 0); |
920 | 4747 return 0; |
0 | 4748 } |
4749 if ( Msg == WM_ACTIVATEAPP ) | |
4750 { | |
4751 if ( wParam && (GetForegroundWindow() == hWnd || GetForegroundWindow() == hInsertCDWindow) ) | |
4752 { | |
4753 if ( BYTE1(dword_6BE364_game_settings_1) & 1 ) | |
4754 { | |
4755 dword_4E98BC_bApplicationActive = 1; | |
4756 if ( pRenderer->bWindowMode ) | |
4757 { | |
4758 v10 = GetDC(0); | |
4759 a2 = GetDeviceCaps(v10, BITSPIXEL); | |
4760 v11 = GetDeviceCaps(v10, PLANES); | |
4761 ReleaseDC(0, v10); | |
4762 if ( a2 != 16 || v11 != 1 ) | |
4763 Abortf(pGlobalTXT_LocalizationStrings[62]); | |
4764 } | |
4765 BYTE1(dword_6BE364_game_settings_1) &= 0xFEu; | |
1038 | 4766 |
0 | 4767 if ( pArcomageGame->bGameInProgress ) |
4768 { | |
4769 pArcomageGame->field_F9 = 1; | |
4770 } | |
4771 else | |
4772 { | |
4773 if ( BYTE1(dword_6BE364_game_settings_1) & 2 ) | |
4774 BYTE1(dword_6BE364_game_settings_1) &= 0xFDu; | |
4775 else | |
4776 pEventTimer->Resume(); | |
4777 if ( BYTE1(dword_6BE364_game_settings_1) & 4 ) | |
4778 BYTE1(dword_6BE364_game_settings_1) &= 0xFBu; | |
4779 else | |
4780 pMiscTimer->Resume(); | |
1038 | 4781 |
4782 viewparams->bRedrawGameUI = true; | |
0 | 4783 if ( pVideoPlayer->pSmackerMovie ) |
4784 { | |
4785 pRenderer->RestoreFrontBuffer(); | |
4786 pRenderer->_4A184C(); | |
4787 pVideoPlayer->_4BF5B2(); | |
4788 } | |
4789 } | |
4790 if ( pAudioPlayer->hAILRedbook && !bGameoverLoop && !pVideoPlayer->pSmackerMovie ) | |
4791 AIL_redbook_resume(pAudioPlayer->hAILRedbook); | |
4792 } | |
4793 } | |
4794 else | |
4795 { | |
4796 if ( !(dword_6BE364_game_settings_1 & 0x100) ) | |
4797 { | |
920 | 4798 while(initing); //ADDED spinlock to allow int players ets! Gloval |
4799 dword_4E98BC_bApplicationActive = 0; | |
0 | 4800 if ( (pVideoPlayer->pSmackerMovie || pVideoPlayer->pBinkMovie) && pVideoPlayer->bPlayingMovie ) |
4801 pVideoPlayer->bStopBeforeSchedule = 1; | |
1038 | 4802 |
0 | 4803 if ( pRenderer->bUserDirect3D && pRenderer->uAcquiredDirect3DDevice == 1 ) |
4804 SetWindowPos(::hWnd, (HWND)0xFFFFFFFE, 0, 0, 0, 0, 0x18u); | |
4805 ClipCursor(0); | |
4806 dword_6BE364_game_settings_1 |= 0x100u; | |
4807 if ( pEventTimer->bPaused ) | |
4808 BYTE1(dword_6BE364_game_settings_1) |= 2u; | |
4809 else | |
4810 pEventTimer->Pause(); | |
4811 if ( pMiscTimer->bPaused ) | |
4812 BYTE1(dword_6BE364_game_settings_1) |= 4u; | |
4813 else | |
4814 pMiscTimer->Pause(); | |
1038 | 4815 |
0 | 4816 pAudioPlayer->StopChannels(-1, -1); |
4817 if ( pAudioPlayer->hAILRedbook ) | |
4818 AIL_redbook_pause(pAudioPlayer->hAILRedbook); | |
4819 } | |
4820 } | |
4821 return 0; | |
4822 } | |
4823 if (Msg == WM_CREATE) | |
4824 { | |
4825 auto hDC = GetDC(hWnd); | |
4826 { | |
4827 if (GetDeviceCaps(hDC, BITSPIXEL) < 8) | |
4828 { | |
4829 ReleaseDC(hWnd, hDC); | |
4830 Log::Warning(L"You must be running in 256 color mode or higher."); | |
4831 Abortf("You must be running in 256 color mode or higher. You can change the screen depth with the control panel display icon."); | |
4832 } | |
4833 } | |
4834 ReleaseDC(hWnd, hDC); | |
4835 return 0; | |
4836 } | |
4837 if ( Msg == WM_DESTROY ) | |
4838 { | |
4839 v6 = GetCurrentProcess(); | |
4840 SetPriorityClass(v6, 0x20u); | |
4841 if ( pGame ) | |
4842 { | |
1038 | 4843 |
4844 } | |
4845 | |
0 | 4846 PostQuitMessage(0); |
4847 return 0; | |
4848 } | |
4849 if ( Msg == WM_SETFOCUS ) | |
4850 { | |
4851 if ( ::hWnd == (HWND)wParam ) | |
4852 { | |
4853 dword_4E98BC_bApplicationActive = 0; | |
4854 if ( pRenderer->bUserDirect3D && pRenderer->uAcquiredDirect3DDevice == 1 ) | |
4855 SetWindowPos(::hWnd, (HWND)0xFFFFFFFE, 0, 0, 0, 0, 0x18u); | |
4856 ClipCursor(0); | |
1038 | 4857 |
0 | 4858 } |
920 | 4859 //_def_wnd_proc: |
832 | 4860 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
0 | 4861 } |
4862 if ( Msg != WM_KILLFOCUS ) | |
4863 { | |
4864 if ( Msg == WM_PAINT ) | |
4865 { | |
4866 if ( !GetUpdateRect(hWnd, 0, 0) || !dword_4E98BC_bApplicationActive && !pRenderer->bWindowMode ) | |
4867 return 0; | |
4868 BeginPaint(hWnd, &Paint); | |
4869 if ( pArcomageGame->bGameInProgress ) | |
4870 { | |
4871 pArcomageGame->field_F9 = 1; | |
4872 } | |
4873 else | |
4874 { | |
4875 if ( !pRenderer->pRenderD3D && !pRenderer->UsingDirect3D() || !AreRenderSurfacesOk() ) | |
920 | 4876 //goto LABEL_20; |
4877 { | |
4878 EndPaint(hWnd, &Paint); | |
4879 return 0; | |
4880 } | |
0 | 4881 } |
4882 pRenderer->Present(); | |
920 | 4883 //LABEL_20: |
0 | 4884 EndPaint(hWnd, &Paint); |
4885 return 0; | |
4886 } | |
920 | 4887 //goto _def_wnd_proc; |
4888 return DefWindowProcA(hWnd, Msg, wParam, lParam); | |
0 | 4889 } |
1038 | 4890 if ( ::hWnd != (HWND)wParam || (dword_4E98BC_bApplicationActive = 1, pRenderer->bWindowMode) || true ) |
832 | 4891 return DefWindowProcA(hWnd, Msg, wParam, lParam); |
1038 | 4892 |
0 | 4893 } |
4894 | |
4895 //----- (00464479) -------------------------------------------------------- | |
4896 void __cdecl ResetCursor_Palettes_LODs_Level_Audio_SFT_Windows() | |
4897 { | |
4898 int v0; // esi@9 | |
4899 | |
4900 if (pMouse) | |
4901 pMouse->SetCursorBitmap("MICON1"); | |
4902 | |
4903 pPaletteManager->ResetNonLocked(); | |
4904 pBitmaps_LOD->ReleaseAll2(); | |
4905 pSprites_LOD->DeleteSomeOtherSprites(); | |
4906 pIcons_LOD->ReleaseAll2(); | |
4907 if (pRenderer->pRenderD3D) | |
4908 { | |
4909 pRenderer->field_1036B8 = 0; | |
4910 pRenderer->_gpu_memory_used = 0; | |
4911 } | |
4912 sub_46080D(); | |
4913 if (uCurrentlyLoadedLevelType == LEVEL_Indoor) | |
4914 pIndoor->Release(); | |
4915 else if (uCurrentlyLoadedLevelType == LEVEL_Outdoor) | |
4916 pOutdoor->Release2(); | |
4917 | |
4918 pAudioPlayer->StopChannels(-1, -1); | |
4919 pSoundList->_4A9D79(0); | |
4920 uCurrentlyLoadedLevelType = LEVEL_null; | |
4921 pSpriteFrameTable->ResetSomeSpriteFlags(); | |
4922 v0 = uNumVisibleWindows; | |
349 | 4923 pParty->armageddon_timer = 0; |
0 | 4924 while ( v0 > 0 ) |
4925 pWindowList[pVisibleWindowsIdxs[v0--] - 1].Release(); | |
4926 } | |
4927 | |
4928 //----- (004646F0) -------------------------------------------------------- | |
4929 void PrepareWorld(unsigned int this_) | |
4930 { | |
4931 unsigned int v1; // ebx@1 | |
4932 | |
4933 v1 = this_; | |
4934 if ( pRenderer->pRenderD3D ) | |
4935 pGame->pVisInstance->_4C1A02(); | |
4936 pEventTimer->Pause(); | |
4937 pMiscTimer->Pause(); | |
4938 pParty->uFlags = 2; | |
1202 | 4939 pCastSpellInfo.data()->_427D48(1); |
0 | 4940 ResetCursor_Palettes_LODs_Level_Audio_SFT_Windows(); |
4941 DoPrepareWorld(0, (v1 == 0) + 1); | |
4942 pMiscTimer->Resume(); | |
4943 pEventTimer->Resume(); | |
4944 } | |
4945 | |
4946 //----- (00464761) -------------------------------------------------------- | |
4947 void __thiscall Game_DeinitializeAndTerminate(int exitCode) | |
4948 { | |
4949 int v1; // esi@1 | |
4950 HANDLE v2; // eax@1 | |
4951 | |
4952 v1 = exitCode; | |
4953 v2 = GetCurrentProcess(); | |
4954 SetPriorityClass(v2, 0x20u); | |
4955 ResetCursor_Palettes_LODs_Level_Audio_SFT_Windows(); | |
4956 pGame->Deinitialize(); | |
4957 pRenderer->Release2(); | |
4958 if ( !DestroyWindow(hWnd) ) | |
4959 GetLastError(); | |
4960 hWnd = 0; | |
4961 exit(v1); | |
4962 } | |
4963 | |
4964 //----- (004647AB) -------------------------------------------------------- | |
762 | 4965 void FinalInitialization() |
0 | 4966 { |
4967 pViewport->SetScreen(viewparams->uSomeX, viewparams->uSomeY, viewparams->uSomeZ, viewparams->uSomeW); | |
4968 pViewport->_4C02F8((signed __int64)(flt_6BE3A0 * 65536.0)); | |
4969 | |
4970 pIndoorCamera = new IndoorCamera; | |
762 | 4971 pIndoorCamera->Initialize(65, viewparams->uScreen_BttmR_X - viewparams->uScreen_topL_X + 1, |
4972 viewparams->uScreen_BttmR_Y - viewparams->uScreen_topL_Y + 1); | |
0 | 4973 |
4974 InitializeTurnBasedAnimations(&stru_50C198); | |
762 | 4975 pBitmaps_LOD->_inlined_sub1(); |
4976 pSprites_LOD->_inlined_sub1(); | |
4977 pIcons_LOD->_inlined_sub1(); | |
0 | 4978 } |
4979 // 6BE3A0: using guessed type float flt_6BE3A0; | |
4980 | |
4981 //----- (00464839) -------------------------------------------------------- | |
4982 char __cdecl Is_out15odm_underwater() | |
4983 { | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
4984 return _stricmp(pCurrentMapName.data(), "out15.odm") == 0; |
0 | 4985 } |
4986 | |
4987 //----- (00464851) -------------------------------------------------------- | |
4988 void __cdecl SetUnderwaterFog() | |
4989 { | |
4990 day_fogrange_1 = 50; | |
4991 day_fogrange_2 = 5000; | |
4992 } | |
4993 | |
4994 //----- (00464866) -------------------------------------------------------- | |
4995 void __fastcall DoPrepareWorld(unsigned int bLoading, int a2) | |
4996 { | |
4997 int v2; // esi@1 | |
4998 char *v3; // eax@1 | |
4999 //char *v4; // eax@1 | |
5000 unsigned int v5; // eax@3 | |
5001 //size_t v6; // ecx@10 | |
5002 //char *v7; // eax@11 | |
5003 char Str1[20]; // [sp+Ch] [bp-18h]@1 | |
5004 unsigned int v9; // [sp+20h] [bp-4h]@1 | |
5005 | |
5006 v2 = a2; | |
5007 v9 = bLoading; | |
5008 ResetCursor_Palettes_LODs_Level_Audio_SFT_Windows(); | |
5009 pDecalBuilder->Reset(0); | |
434 | 5010 pGameLoadingUI_ProgressBar->Initialize((GUIProgressBar::Type)v2); |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
5011 strcpy(Str1, pCurrentMapName.data()); |
0 | 5012 v3 = strtok(Str1, "."); |
5013 strcpy(Str1, v3); | |
5014 Level_LoadEvtAndStr(Str1); | |
5015 LoadLevel_InitializeLevelEvt(); | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
5016 strcpy(Str1, pCurrentMapName.data()); |
0 | 5017 _strrev(Str1); |
5018 strtok(Str1, "."); | |
5019 _strrev(Str1); | |
5020 | |
5021 for (uint i = 0; i < 1000; ++i) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
5022 pSpriteObjects[i].uObjectDescID = 0; |
0 | 5023 |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
5024 v5 = pMapStats->GetMapInfo(pCurrentMapName.data()); |
0 | 5025 bUnderwater = 0; |
5026 uLevelMapStatsID = v5; | |
5027 pGame->uFlags2 &= 0xFFFFFFF7u; | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
5028 if ( !_stricmp(pCurrentMapName.data(), "out15.odm") ) |
0 | 5029 { |
5030 bUnderwater = 1; | |
5031 pGame->uFlags2 |= 8u; | |
5032 } | |
831 | 5033 pParty->floor_face_pid = 0; |
1104 | 5034 if ( _stricmp(Str1, "blv") ) |
0 | 5035 PrepareToLoadODM(v9, 0); |
5036 else | |
5037 PrepareToLoadBLV(v9); | |
5038 pAudioPlayer->SetMapEAX(); | |
5039 sub_461103(); | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
5040 if ( !_stricmp(pCurrentMapName.data(), "d11.blv") || !_stricmp(pCurrentMapName.data(), "d10.blv") ) |
0 | 5041 { |
5042 //spawning grounds & good analogue - no loot & exp from monsters | |
5043 | |
5044 for (uint i = 0; i < uNumActors; ++i) | |
5045 { | |
5046 pActors[i].pMonsterInfo.uTreasureType = 0; | |
5047 pActors[i].pMonsterInfo.uTreasureDiceRolls = 0; | |
5048 pActors[i].pMonsterInfo.uExp = 0; | |
5049 } | |
5050 } | |
5051 bDialogueUI_InitializeActor_NPC_ID = 0; | |
5052 OnMapLoad(); | |
5053 pGameLoadingUI_ProgressBar->Progress(); | |
49 | 5054 memset(&pRenderer->pBillboardRenderListD3D, 0, sizeof(pRenderer->pBillboardRenderListD3D)); |
0 | 5055 pGameLoadingUI_ProgressBar->Release(); |
5056 _flushall(); | |
5057 } | |
5058 | |
5059 //----- (004649EF) -------------------------------------------------------- | |
5060 int __fastcall ReadWindowsRegistryInt(const char *pKey, int uDefValue) | |
5061 { | |
5062 int v3; // [sp+4h] [bp-24h]@1 | |
5063 DWORD cbData; // [sp+8h] [bp-20h]@1 | |
5064 LPCSTR lpValueName; // [sp+Ch] [bp-1Ch]@1 | |
5065 DWORD dwDisposition; // [sp+10h] [bp-18h]@2 | |
5066 BYTE Data[4]; // [sp+14h] [bp-14h]@5 | |
5067 HKEY hKey; // [sp+18h] [bp-10h]@1 | |
5068 HKEY phkResult; // [sp+1Ch] [bp-Ch]@1 | |
5069 HKEY v10; // [sp+20h] [bp-8h]@1 | |
5070 HKEY v11; // [sp+24h] [bp-4h]@1 | |
5071 | |
5072 v3 = uDefValue; | |
5073 lpValueName = pKey; | |
5074 v11 = 0; | |
5075 v10 = 0; | |
5076 hKey = 0; | |
5077 phkResult = 0; | |
5078 cbData = 4; | |
27 | 5079 if ( !RegOpenKeyExA(HKEY_LOCAL_MACHINE, "SOFTWARE", 0, KEY_READ|KEY_WOW64_32KEY, &hKey) )// for 64 bit |
0 | 5080 { |
5081 if ( !RegCreateKeyExA(hKey, "New World Computing", 0, "", 0, 0xF003Fu, 0, &phkResult, &dwDisposition) ) | |
5082 { | |
5083 if ( !RegCreateKeyExA(phkResult, "Might and Magic VII", 0, "", 0, 0xF003Fu, 0, &v10, &dwDisposition) ) | |
5084 { | |
5085 if ( !RegCreateKeyExA(v10, "1.0", 0, "", 0, 0xF003Fu, 0, &v11, &dwDisposition) ) | |
5086 { | |
5087 if ( RegQueryValueExA(v11, lpValueName, 0, 0, Data, &cbData) ) | |
5088 { | |
5089 *(int *)Data = v3; | |
5090 RegSetValueExA(v11, lpValueName, 0, 4u, Data, 4u); | |
5091 } | |
5092 RegCloseKey(v11); | |
5093 } | |
5094 RegCloseKey(v10); | |
5095 } | |
5096 RegCloseKey(phkResult); | |
5097 } | |
5098 RegCloseKey(hKey); | |
5099 } | |
5100 return *(int *)Data; | |
5101 } | |
5102 | |
5103 //----- (00464B02) -------------------------------------------------------- | |
5104 void __fastcall WriteWindowsRegistryString(const char *pKey, const char *pString) | |
5105 { | |
5106 size_t v2; // eax@5 | |
5107 const char *lpValueName; // [sp+4h] [bp-1Ch]@1 | |
5108 const char *Str; // [sp+8h] [bp-18h]@1 | |
5109 DWORD dwDisposition; // [sp+Ch] [bp-14h]@2 | |
5110 HKEY hKey; // [sp+10h] [bp-10h]@1 | |
5111 HKEY phkResult; // [sp+14h] [bp-Ch]@1 | |
5112 HKEY v8; // [sp+18h] [bp-8h]@1 | |
5113 HKEY v9; // [sp+1Ch] [bp-4h]@1 | |
5114 | |
5115 Str = pString; | |
5116 lpValueName = pKey; | |
5117 v9 = 0; | |
5118 v8 = 0; | |
5119 hKey = 0; | |
5120 phkResult = 0; | |
5121 if ( !RegOpenKeyExA(HKEY_LOCAL_MACHINE, "SOFTWARE", 0, 0x2001Fu, &hKey) ) | |
5122 { | |
5123 if ( !RegCreateKeyExA(hKey, "New World Computing", 0, "", 0, 0xF003Fu, 0, &phkResult, &dwDisposition) ) | |
5124 { | |
5125 if ( !RegCreateKeyExA(phkResult, "Might and Magic VII", 0, "", 0, 0xF003Fu, 0, &v8, &dwDisposition) ) | |
5126 { | |
5127 if ( !RegCreateKeyExA(v8, "1.0", 0, "", 0, 0xF003Fu, 0, &v9, &dwDisposition) ) | |
5128 { | |
5129 v2 = strlen(Str); | |
5130 RegSetValueExA(v9, lpValueName, 0, 1u, (const BYTE *)Str, v2 + 1); | |
5131 RegCloseKey(v9); | |
5132 } | |
5133 RegCloseKey(v8); | |
5134 } | |
5135 RegCloseKey(phkResult); | |
5136 } | |
5137 RegCloseKey(hKey); | |
5138 } | |
5139 } | |
5140 | |
5141 //----- (00464BEF) -------------------------------------------------------- | |
5142 void __fastcall ReadWindowsRegistryString(const char *pKeyName, char *pOutString, int uBufLen, const char *pDefaultValue) | |
5143 { | |
5144 LSTATUS (__stdcall *v4)(HKEY); // esi@1 | |
5145 LSTATUS result; // eax@7 | |
5146 DWORD Type; // [sp+Ch] [bp-24h]@5 | |
5147 LPCSTR lpValueName; // [sp+10h] [bp-20h]@1 | |
5148 DWORD cbData; // [sp+14h] [bp-1Ch]@1 | |
5149 LPBYTE Dest; // [sp+18h] [bp-18h]@1 | |
5150 DWORD dwDisposition; // [sp+1Ch] [bp-14h]@2 | |
5151 HKEY phkResult; // [sp+20h] [bp-10h]@1 | |
5152 HKEY hKey; // [sp+24h] [bp-Ch]@1 | |
5153 HKEY v13; // [sp+28h] [bp-8h]@1 | |
5154 HKEY v14; // [sp+2Ch] [bp-4h]@1 | |
5155 | |
5156 cbData = uBufLen; | |
5157 Dest = (LPBYTE)pOutString; | |
5158 lpValueName = pKeyName; | |
5159 v14 = 0; | |
5160 v13 = 0; | |
5161 hKey = 0; | |
5162 phkResult = 0; | |
5163 v4 = RegCloseKey; | |
5164 if ( RegOpenKeyExA(HKEY_LOCAL_MACHINE, "SOFTWARE", 0, 0x2001Fu, &hKey) | |
5165 || RegCreateKeyExA(hKey, "New World Computing", 0, "", 0, 0xF003Fu, 0, &phkResult, &dwDisposition) | |
5166 || RegCreateKeyExA(phkResult, "Might and Magic VII", 0, "", 0, 0xF003Fu, 0, &v13, &dwDisposition) | |
5167 || RegCreateKeyExA(v13, "1.0", 0, "", 0, 0xF003Fu, 0, &v14, &dwDisposition) ) | |
5168 goto LABEL_7; | |
5169 if ( RegQueryValueExA(v14, lpValueName, 0, &Type, Dest, &cbData) ) | |
5170 { | |
5171 RegCloseKey(v14); | |
5172 v14 = 0; | |
5173 LABEL_7: | |
5174 result = (LSTATUS)strncpy((char *)Dest, pDefaultValue, uBufLen); | |
5175 goto LABEL_8; | |
5176 } | |
5177 v4 = RegCloseKey; | |
5178 RegCloseKey(v14); | |
5179 v14 = 0; | |
5180 RegCloseKey(v13); | |
5181 v13 = 0; | |
5182 RegCloseKey(phkResult); | |
5183 phkResult = 0; | |
5184 result = RegCloseKey(hKey); | |
5185 hKey = 0; | |
5186 LABEL_8: | |
5187 if ( v14 ) | |
5188 result = v4(v14); | |
5189 if ( v13 ) | |
5190 result = v4(v13); | |
5191 if ( hKey ) | |
5192 result = v4(hKey); | |
5193 if ( phkResult ) | |
5194 result = v4(phkResult); | |
5195 } | |
5196 | |
5197 //----- (00464D32) -------------------------------------------------------- | |
5198 void __fastcall WriteWindowsRegistryInt(const char *pKey, int val) | |
5199 { | |
5200 const char *lpValueName; // [sp+4h] [bp-1Ch]@1 | |
5201 BYTE Data[4]; // [sp+8h] [bp-18h]@1 | |
5202 DWORD dwDisposition; // [sp+Ch] [bp-14h]@2 | |
5203 HKEY hKey; // [sp+10h] [bp-10h]@1 | |
5204 HKEY phkResult; // [sp+14h] [bp-Ch]@1 | |
5205 HKEY v7; // [sp+18h] [bp-8h]@1 | |
5206 HKEY v8; // [sp+1Ch] [bp-4h]@1 | |
5207 | |
5208 *(int *)Data = val; | |
5209 lpValueName = pKey; | |
5210 v8 = 0; | |
5211 v7 = 0; | |
5212 hKey = 0; | |
5213 phkResult = 0; | |
5214 if ( !RegOpenKeyExA(HKEY_LOCAL_MACHINE, "SOFTWARE", 0, 0x2001Fu, &hKey) ) | |
5215 { | |
5216 if ( !RegCreateKeyExA(hKey, "New World Computing", 0, "", 0, 0xF003Fu, 0, &phkResult, &dwDisposition) ) | |
5217 { | |
5218 if ( !RegCreateKeyExA(phkResult, "Might and Magic VII", 0, "", 0, 0xF003Fu, 0, &v7, &dwDisposition) ) | |
5219 { | |
5220 if ( !RegCreateKeyExA(v7, "1.0", 0, "", 0, 0xF003Fu, 0, &v8, &dwDisposition) ) | |
5221 { | |
5222 RegSetValueExA(v8, lpValueName, 0, 4u, Data, 4u); | |
5223 RegCloseKey(v8); | |
5224 } | |
5225 RegCloseKey(v7); | |
5226 } | |
5227 RegCloseKey(phkResult); | |
5228 } | |
5229 RegCloseKey(hKey); | |
5230 } | |
5231 } | |
5232 | |
5233 //----- (00464E17) -------------------------------------------------------- | |
5234 bool __fastcall CheckMM7CD(char c) | |
5235 { | |
5236 char DstBuf[256]; // [sp+Ch] [bp-218h]@1 | |
5237 char strCommand[256]; // [sp+10Ch] [bp-118h]@1 | |
5238 char Filename[20]; // [sp+20Ch] [bp-18h]@1 | |
5239 | |
5240 | |
5241 wchar_t pMagicPath[1024]; | |
1165
29a8defbad9e
temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Grumpy7
parents:
1150
diff
changeset
|
5242 swprintf(pMagicPath, wcslen(L"%C:\\anims\\magic7.vid"), L"%C:\\anims\\magic7.vid", c); |
0 | 5243 if (GetFileAttributesW(pMagicPath) == -1) |
5244 return false; | |
5245 | |
5246 wsprintfA(strCommand, "open %c: type cdaudio alias CD", c); | |
5247 if (!mciSendStringA(strCommand, DstBuf, 0xFFu, 0)) | |
5248 { | |
5249 wsprintfA(strCommand, "info CD UPC wait"); | |
5250 mciSendStringA(strCommand, DstBuf, 0xFFu, 0); | |
5251 wsprintfA(strCommand, "close CD"); | |
5252 mciSendStringA(strCommand, DstBuf, 0xFFu, 0); | |
5253 } | |
5254 | |
5255 memcpy(Filename, "X:\\anims\\magic7.vid", sizeof(Filename)); | |
5256 *Filename = c; | |
5257 | |
5258 auto f = fopen(Filename, "rb"); | |
5259 if (!f) | |
5260 return false; | |
5261 | |
5262 if (!fseek(f, 0, SEEK_END)) | |
5263 { | |
5264 if (!fseek(f, -100, SEEK_CUR)) | |
5265 fread(DstBuf, 1u, 0x64u, f); | |
5266 | |
5267 fclose(f); | |
5268 return true; | |
5269 } | |
5270 fclose(f); | |
5271 return false; | |
5272 } | |
5273 | |
5274 //----- (00464F1B) -------------------------------------------------------- | |
5275 signed int __stdcall InsertMM7CDDialogFunc(HWND hDlg, int a2, __int16 a3, int a4) | |
5276 { | |
5277 char v4; // zf@3 | |
5278 int v6; // eax@10 | |
5279 int v7; // eax@11 | |
5280 int v8; // eax@12 | |
5281 int v9; // eax@13 | |
5282 BOOL (__stdcall *v10)(HWND, int, LPCSTR); // edi@15 | |
5283 const CHAR *v11; // [sp-Ch] [bp-Ch]@15 | |
5284 INT_PTR v12; // [sp-4h] [bp-4h]@5 | |
5285 | |
5286 if ( a2 == 272 ) | |
5287 { | |
5288 hInsertCDWindow = hDlg; | |
5289 v6 = (GetUserDefaultLangID() & 0x3FF) - 7; | |
5290 if ( v6 ) | |
5291 { | |
5292 v7 = v6 - 3; | |
5293 if ( v7 ) | |
5294 { | |
5295 v8 = v7 - 2; | |
5296 if ( v8 ) | |
5297 { | |
5298 v9 = v8 - 4; | |
5299 if ( v9 ) | |
5300 { | |
5301 if ( v9 != 5 ) | |
5302 return 0; | |
5303 SetWindowTextA(hDlg, "Wloz CD-ROM numer 2"); | |
5304 v10 = SetDlgItemTextA; | |
5305 SetDlgItemTextA(hDlg, 1010, "Wloz CD-ROM numer 2 Might and Magic® VII."); | |
5306 v11 = "Odwolaj"; | |
5307 } | |
5308 else | |
5309 { | |
5310 SetWindowTextA(hDlg, "Inserire il secondo CD"); | |
5311 v10 = SetDlgItemTextA; | |
5312 SetDlgItemTextA(hDlg, 1010, "Inserire il secondo CD di Might and Magic® VII."); | |
5313 v11 = "Annulla"; | |
5314 } | |
5315 } | |
5316 else | |
5317 { | |
5318 SetWindowTextA(hDlg, "Insérez le CD 2"); | |
5319 v10 = SetDlgItemTextA; | |
5320 SetDlgItemTextA(hDlg, 1010, "Insérez Might & Magic® VII CD 2."); | |
5321 v11 = "Supprimer"; | |
5322 } | |
5323 } | |
5324 else | |
5325 { | |
5326 SetWindowTextA(hDlg, "Por favor, inserte disco 2"); | |
5327 v10 = SetDlgItemTextA; | |
5328 SetDlgItemTextA(hDlg, 1010, "Por favor, inserte disco 2 de Might & Magic® VII."); | |
5329 v11 = "Cancelar"; | |
5330 } | |
5331 } | |
5332 else | |
5333 { | |
5334 SetWindowTextA(hDlg, "Bitte CD 2 einlegen"); | |
5335 v10 = SetDlgItemTextA; | |
5336 SetDlgItemTextA(hDlg, 1010, "Bitte CD 2 von Might and Magic® VII einlegen."); | |
5337 v11 = "Abbrechen"; | |
5338 } | |
5339 v10(hDlg, 2, v11); | |
5340 return 0; | |
5341 } | |
5342 if ( a2 == 273 ) | |
5343 { | |
5344 if ( a3 == 2 ) | |
5345 { | |
5346 v12 = 0; | |
5347 LABEL_9: | |
5348 EndDialog(hDlg, v12); | |
5349 return 1; | |
5350 } | |
5351 v4 = a3 == 1; | |
5352 } | |
5353 else | |
5354 { | |
5355 v4 = a2 == 1025; | |
5356 } | |
5357 if ( v4 ) | |
5358 { | |
5359 v12 = 1; | |
5360 goto LABEL_9; | |
5361 } | |
5362 return 0; | |
5363 } | |
5364 | |
5365 //----- (00465061) -------------------------------------------------------- | |
5366 bool __fastcall FindMM7CD(HWND hWnd, char *pCDDrive) | |
5367 { | |
5368 char drive[4] = {'X', ':', '\\', 0}; | |
5369 | |
5370 bool bGotCDFromRegistry = false; | |
5371 | |
5372 HKEY hSoftware = nullptr, | |
5373 hNWC = nullptr, | |
5374 hMM7 = nullptr, | |
5375 hVersion = nullptr; | |
5376 if (!RegOpenKeyExA(HKEY_LOCAL_MACHINE, "SOFTWARE", 0, 0x2001Fu, &hSoftware)) | |
5377 { | |
5378 if (!RegOpenKeyExA(hSoftware, "New World Computing", 0, 0x2001Fu, &hNWC)) | |
5379 { | |
5380 if (!RegOpenKeyExA(hNWC, "Might and Magic VII", 0, 0x2001Fu, &hMM7)) | |
5381 { | |
5382 if (!RegOpenKeyExA(hMM7, "1.0", 0, 0x2001Fu, &hVersion)) | |
5383 { | |
5384 DWORD cbData = 3; | |
5385 if (!RegQueryValueExA(hVersion, "CDDrive", 0, 0, (BYTE *)drive, &cbData)) | |
5386 bGotCDFromRegistry = true; | |
5387 } | |
5388 RegCloseKey(hVersion); | |
5389 } | |
5390 RegCloseKey(hMM7); | |
5391 } | |
5392 RegCloseKey(hNWC); | |
5393 } | |
5394 RegCloseKey(hSoftware); | |
5395 | |
5396 if (bGotCDFromRegistry) | |
5397 if (CheckMM7CD(*drive)) | |
5398 { | |
5399 cMM7GameCDDriveLetter = *drive; | |
5400 return true; | |
5401 } | |
5402 | |
5403 while (true) | |
5404 { | |
5405 for (uint i = 0; i < 26; ++i) | |
5406 { | |
5407 drive[0] = 'A' + i; | |
5408 | |
5409 if (GetDriveTypeA(drive) == DRIVE_CDROM) | |
5410 if (CheckMM7CD(*drive)) | |
5411 { | |
5412 cMM7GameCDDriveLetter = *drive; | |
5413 WriteWindowsRegistryString("CDDrive", drive); | |
5414 return true; | |
5415 } | |
5416 } | |
5417 | |
5418 if (DialogBoxParamA(GetModuleHandleW(nullptr), "InsertCD", ::hWnd, (DLGPROC)InsertMM7CDDialogFunc, 0)) | |
5419 continue; | |
5420 return false; | |
5421 } | |
5422 } | |
5423 | |
5424 //----- (004651F4) -------------------------------------------------------- | |
5425 bool MM7_Initialize() | |
5426 { | |
363 | 5427 initing=true; //ADDED Gloval |
0 | 5428 wchar_t pCurrentDir[1024]; |
5429 _wgetcwd(pCurrentDir, 1024); | |
5430 | |
5431 wchar_t pMM6IniFile[1024]; | |
293 | 5432 wsprintfW(pMM6IniFile, L"%s\\mm6.ini", pCurrentDir); |
0 | 5433 |
5434 bCanLoadFromCD = GetPrivateProfileIntW(L"settings", L"use_cd", 1, pMM6IniFile); | |
5435 if (bNoCD) | |
5436 bCanLoadFromCD = false; | |
5437 if (bCanLoadFromCD) | |
5438 { | |
5439 if (!FindMM7CD(hWnd, &cMM7GameCDDriveLetter)) | |
5440 return false; | |
5441 } | |
5442 | |
5443 | |
5444 srand(GetTickCount()); | |
5445 | |
5446 WNDCLASSEXW wcxw; | |
5447 { | |
5448 wcxw.cbSize = sizeof(wcxw); | |
5449 wcxw.style = CS_VREDRAW | CS_HREDRAW | CS_DBLCLKS; | |
5450 wcxw.lpfnWndProc = (WNDPROC)aWinProc; | |
5451 wcxw.cbClsExtra = 0; | |
5452 wcxw.cbWndExtra = 0; | |
5453 wcxw.hInstance = GetModuleHandleW(nullptr); | |
5454 wcxw.hCursor = 0; | |
5455 wcxw.hIcon = wcxw.hIconSm = LoadIconW(wcxw.hInstance, L"MM7_ICON"); | |
5456 wcxw.lpszMenuName = nullptr; | |
5457 wcxw.hbrBackground = (HBRUSH)GetStockObject(LTGRAY_BRUSH); | |
5458 wcxw.lpszClassName = L"M&MTrilogy"; | |
5459 } | |
5460 if (!RegisterClassExW(&wcxw)) | |
5461 { | |
5462 Log::Warning(L"Cannot register window class"); | |
5463 return false; | |
5464 } | |
5465 | |
5466 auto hDesktopDC = GetDC(nullptr); | |
5467 uint uDesktopWidth = GetDeviceCaps(hDesktopDC, HORZRES); | |
5468 uint uDesktopHeight = GetDeviceCaps(hDesktopDC, VERTRES); | |
5469 | |
5470 if (GetDeviceCaps(hDesktopDC, BITSPIXEL) != 16 || | |
5471 GetDeviceCaps(hDesktopDC, PLANES) != 1 ) | |
5472 dword_6BE364_game_settings_1 |= 2; | |
5473 | |
5474 ReleaseDC(nullptr, hDesktopDC); | |
5475 | |
5476 uint uTotalWinWidth = 2 * GetSystemMetrics(SM_CXFRAME) + 640; | |
5477 uint uTotalWinHeight = GetSystemMetrics(SM_CYCAPTION) + 2 * GetSystemMetrics(SM_CYFRAME) + 480; | |
5478 | |
5479 uint uWinCenteredPosX = (uDesktopWidth - uTotalWinWidth) / 2; | |
5480 uint uWinCenteredPosY = (uDesktopHeight - uTotalWinHeight) / 2; | |
5481 | |
5482 uWindowX = ReadWindowsRegistryInt("window X", uWinCenteredPosX); | |
748 | 5483 uWindowX = uDesktopWidth / 2 - 640 / 2; |
0 | 5484 WriteWindowsRegistryInt("window X", uWindowX); |
5485 | |
5486 uWindowY = ReadWindowsRegistryInt("window Y", uWinCenteredPosY); | |
748 | 5487 uWindowY = uDesktopHeight / 2 - 480 / 2; |
0 | 5488 WriteWindowsRegistryInt("window Y", uWindowY); |
5489 | |
5490 hWnd = CreateWindowExW(0, wcxw.lpszClassName, L"Might and Magic® VII", | |
5491 uWindowStyle = WS_SYSMENU | WS_GROUP | WS_DLGFRAME | WS_BORDER, | |
5492 uWindowX, uWindowY, | |
5493 640, 480, | |
5494 nullptr, | |
5495 hOSMenu = nullptr, | |
5496 wcxw.hInstance, | |
5497 nullptr); | |
5498 SetWindowTextW(hWnd, L"Might and Magic® VII"); | |
736 | 5499 |
5500 HMENU menu = CreateMenu(); | |
748 | 5501 { |
5502 HMENU file = CreatePopupMenu(); | |
5503 AppendMenuW(menu, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)file, L"&File"); | |
5504 { | |
5505 AppendMenuW(file, MF_ENABLED | MF_STRING, 40001, L"Exit"); | |
5506 } | |
5507 | |
5508 HMENU debug = CreatePopupMenu(); | |
5509 AppendMenuW(menu, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug, L"&Debug"); | |
5510 { | |
5511 HMENU debug_party = CreatePopupMenu(); | |
5512 AppendMenuW(debug, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug_party, L"&Party"); | |
5513 { | |
5514 AppendMenuW(debug_party, MF_ENABLED | MF_STRING, 40007, L"Give Gold (10 000)"); | |
5515 AppendMenuW(debug_party, MF_ENABLED | MF_STRING, 40008, L"Give Exp (20 000)"); | |
5516 AppendMenuW(debug_party, MF_ENABLED | MF_STRING, 40059, L"Give Skills (50 each)"); | |
5517 AppendMenuW(debug_party, MF_ENABLED | MF_STRING, 40013, L"Remove Gold"); | |
5518 | |
5519 HMENU debug_party_setconditions = CreatePopupMenu(); | |
5520 AppendMenuW(debug_party, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug_party_setconditions, L"Set Condition"); | |
5521 { | |
5522 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40044, L"Afraid"); | |
5523 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40043, L"Asleep"); | |
5524 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40037, L"Curse"); | |
5525 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40036, L"Disease1"); | |
5526 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40035, L"Disease2"); | |
5527 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40034, L"Disease3"); | |
5528 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40041, L"Dead"); | |
5529 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40039, L"Drunk"); | |
5530 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40042, L"Eradicated"); | |
5531 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40038, L"Insane"); | |
5532 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40045, L"Paralyzed"); | |
5533 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40033, L"Poison1"); | |
5534 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40032, L"Poison2"); | |
5535 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40031, L"Poison3"); | |
5536 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40029, L"&Stone"); | |
5537 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40040, L"Unconscious"); | |
5538 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40030, L"Weak"); | |
5539 AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40073, L"Zombie"); | |
5540 } | |
5541 | |
5542 AppendMenuW(debug_party, MF_ENABLED | MF_STRING, 40006, L"Set Food (20)"); | |
5543 | |
5544 HMENU debug_party_alignment = CreatePopupMenu(); | |
5545 AppendMenuW(debug_party, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug_party_alignment, L"Alignment"); | |
5546 { | |
5547 AppendMenuW(debug_party_alignment, MF_ENABLED | MF_STRING, 40062, L"Good"); | |
5548 AppendMenuW(debug_party_alignment, MF_ENABLED | MF_STRING | MF_CHECKED, 40063, L"Neutral"); | |
5549 AppendMenuW(debug_party_alignment, MF_ENABLED | MF_STRING, 40064, L"Evil"); | |
5550 } | |
5551 } | |
5552 | |
5553 HMENU debug_time = CreatePopupMenu(); | |
5554 AppendMenuW(debug, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug_time, L"&Time"); | |
5555 { | |
5556 AppendMenuW(debug_time, MF_ENABLED | MF_STRING, 40009, L"Add 1 Day"); | |
5557 AppendMenuW(debug_time, MF_ENABLED | MF_STRING, 40010, L"Add 1 Week"); | |
5558 AppendMenuW(debug_time, MF_ENABLED | MF_STRING, 40011, L"Add 1 Month"); | |
5559 AppendMenuW(debug_time, MF_ENABLED | MF_STRING, 40012, L"Add 1 Year"); | |
5560 } | |
5561 | |
5562 HMENU debug_items = CreatePopupMenu(); | |
5563 AppendMenuW(debug, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug_items, L"&Items"); | |
5564 { | |
5565 AppendMenuW(debug_items, MF_ENABLED | MF_STRING, 40015, L"Generate level &1 item"); | |
5566 AppendMenuW(debug_items, MF_ENABLED | MF_STRING, 40016, L"Generate level &2 item"); | |
5567 AppendMenuW(debug_items, MF_ENABLED | MF_STRING, 40017, L"Generate level &3 item"); | |
5568 AppendMenuW(debug_items, MF_ENABLED | MF_STRING, 40018, L"Generate level &4 item"); | |
5569 AppendMenuW(debug_items, MF_ENABLED | MF_STRING, 40019, L"Generate level &5 item"); | |
5570 AppendMenuW(debug_items, MF_ENABLED | MF_STRING, 40020, L"Generate level &6 item"); | |
5571 AppendMenuW(debug_items, MF_ENABLED | MF_STRING, 40061, L"Generate special item"); | |
5572 } | |
5573 | |
5574 HMENU debug_graphics = CreatePopupMenu(); | |
5575 AppendMenuW(debug, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug_graphics, L"&Graphics"); | |
5576 { | |
5577 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40023, L"Lighting Mode"); | |
5578 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40024, L"Lighting Geometry"); | |
5579 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING | MF_GRAYED, 40104, L"Lights Off"); | |
5580 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40105, L"Colored Lights"); | |
5581 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40025, L"Debug Lights"); | |
5582 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40101, L"Debug Decals"); | |
5583 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40027, L"HWID Portals"); | |
5584 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40047, L"SWID Portals"); | |
5585 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40051, L"OD Frustum"); | |
5586 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40054, L"SWOD Constant Redraw"); | |
5587 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40055, L"SWOD Lit Rasterizer"); | |
5588 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40056, L"Party Light off"); | |
5589 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40060, L"SWOD Nice Lighting off"); | |
5590 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40067, L"HWOD Additive Fog Lights"); | |
5591 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40072, L"HWID Nice Lighting"); | |
5592 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40048, L"Wireframe"); | |
5593 AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40049, L"Fog"); | |
5594 } | |
5595 | |
5596 HMENU debug_misc = CreatePopupMenu(); | |
5597 AppendMenuW(debug, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug_misc, L"&Misc"); | |
5598 { | |
5599 AppendMenuW(debug_misc, MF_ENABLED | MF_STRING, 40066, L"Object Viewcone Culling"); | |
5600 AppendMenuW(debug_misc, MF_ENABLED | MF_STRING, 40068, L"Red Tint"); | |
5601 AppendMenuW(debug_misc, MF_ENABLED | MF_STRING, 40071, L"Display Secrets"); | |
5602 AppendMenuW(debug_misc, MF_ENABLED | MF_STRING, 40102, L"Massive Bloodsplat"); | |
5603 AppendMenuW(debug_misc, MF_ENABLED | MF_STRING, 40103, L"Underwater Gravity"); | |
5604 } | |
5605 | |
5606 HMENU debug_eax = CreatePopupMenu(); | |
5607 AppendMenuW(debug, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug_eax, L"EAX Environs"); | |
5608 { | |
5609 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40074, L"NONE"); | |
5610 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40075, L"GENERIC"); | |
5611 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40076, L"PADDEDCELL"); | |
5612 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40077, L"ROOM"); | |
5613 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40078, L"BATHROOM"); | |
5614 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40079, L"LIVINGROOM"); | |
5615 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40080, L"STONEROOM"); | |
5616 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40081, L"AUDITORIUM"); | |
5617 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40082, L"CONCERTHALL"); | |
5618 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40083, L"CAVE"); | |
5619 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40084, L"ARENA"); | |
5620 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40085, L"HANGAR"); | |
5621 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40086, L"CARPETEDHALLWAY"); | |
5622 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40087, L"HALLWAY"); | |
5623 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40088, L"STONECORRIDOR"); | |
5624 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40089, L"ALLEY"); | |
5625 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40090, L"FOREST"); | |
5626 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40091, L"CITY"); | |
5627 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40092, L"MOUNTAINS"); | |
5628 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40093, L"QUARRY"); | |
5629 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40094, L"PLAIN"); | |
5630 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40095, L"PARKINGLOT"); | |
5631 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40096, L"SEWERPIPE"); | |
5632 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40097, L"UNDERWATER"); | |
5633 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40098, L"DRUGGED"); | |
5634 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40099, L"DIZZY"); | |
5635 AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40100, L"PSICHOTIC"); | |
5636 } | |
5637 } | |
5638 } | |
736 | 5639 SetMenu(hWnd, menu); |
492 | 5640 |
0 | 5641 SetPriorityClass(GetCurrentProcess(), NORMAL_PRIORITY_CLASS); |
5642 | |
5643 pRenderer = Render::Create(); | |
5644 if (!pRenderer) | |
5645 { | |
5646 Log::Warning(L"Render creation failed"); | |
5647 return false; | |
5648 } | |
5649 else | |
5650 { | |
5651 bool bWindowMode = ReadWindowsRegistryInt("startinwindow", false); | |
5652 uint uDefaultDevice = ReadWindowsRegistryInt("D3D Device", 1); | |
5653 bool bColoredLights = ReadWindowsRegistryInt("Colored Lights", false); | |
5654 uint uLevelOfDetail = ReadWindowsRegistryInt("Detail Level", 1); | |
5655 uint bTinting = ReadWindowsRegistryInt("Tinting", 1) != 0; | |
5656 | |
5657 if (!pRenderer->Initialize(bWindowMode, uDefaultDevice, bColoredLights, uLevelOfDetail, bTinting)) | |
5658 { | |
5659 Log::Warning(L"Render failed to initialize"); | |
5660 return false; | |
5661 } | |
5662 } | |
492 | 5663 |
0 | 5664 pAllocator = Allocator::Create(); |
650
14d13880daa9
Sleeping in tavern crash fixed - memory allocation rised to 48mb
Nomad
parents:
648
diff
changeset
|
5665 if (!pAllocator->Initialize(48 * 1024)) |
0 | 5666 { |
5667 MessageBoxW(nullptr, | |
650
14d13880daa9
Sleeping in tavern crash fixed - memory allocation rised to 48mb
Nomad
parents:
648
diff
changeset
|
5668 L"Unable to Allocate 48Mb of RAM", |
0 | 5669 L"More RAM Memory Required", MB_ICONEXCLAMATION); |
5670 return false; | |
5671 } | |
492 | 5672 |
351 | 5673 game_starting_year = 1168; |
0 | 5674 |
5675 pParty = new Party; | |
147 | 5676 memset(&pParty->pHirelings, 0, sizeof(pParty->pHirelings)); |
0 | 5677 pParty->uWalkSpeed = GetPrivateProfileIntW(L"debug", L"walkspeed", 384, pMM6IniFile); |
5678 pParty->uDefaultEyelevel = GetPrivateProfileIntW(L"party", L"eyelevel", 160, pMM6IniFile); | |
5679 pParty->sEyelevel = pParty->uDefaultEyelevel; | |
5680 pParty->uDefaultPartyHeight = GetPrivateProfileIntW(L"party", L"height", 192, pMM6IniFile); | |
5681 pParty->uPartyHeight = pParty->uDefaultPartyHeight; | |
5682 | |
5683 bUseRegistry = GetPrivateProfileIntW(L"settings", L"registry", 1, pMM6IniFile); | |
5684 MM6_Initialize(pMM6IniFile); | |
5685 | |
5686 pKeyActionMap = new KeyboardActionMapping; | |
5687 | |
5688 pEventTimer = Timer::Create(); | |
5689 pEventTimer->Initialize(); | |
5690 | |
5691 OnTimer(1); | |
5692 GameUI_StatusBar_UpdateTimedString(1); | |
5693 pGame = Game::Create(); | |
5694 pMouse = pGame->pMouseInstance; | |
5695 | |
5696 | |
5697 RECT rcWindow; | |
5698 GetWindowRect(hWnd, &rcWindow); | |
5699 | |
5700 RECT rcClient; | |
5701 GetClientRect(hWnd, &rcClient); | |
5702 uWindowWidth = rcClient.left - rcClient.right - rcWindow.left + rcWindow.right + 640; | |
5703 uWindowHeight = rcClient.top - rcClient.bottom - rcWindow.top + rcWindow.bottom + 480; | |
5704 MoveWindow(hWnd, uWindowX, uWindowY, | |
5705 rcClient.left - rcClient.right - rcWindow.left + rcWindow.right + 640, | |
5706 rcClient.top - rcClient.bottom - rcWindow.top + rcWindow.bottom + 480, 0); | |
5707 ShowWindow(hWnd, SW_SHOWNORMAL); | |
5708 | |
5709 pIcons_LOD = new LODFile_IconsBitmaps; | |
5710 if (!pIcons_LOD->LoadIconsOrEvents("data\\icons.lod")) | |
5711 { | |
5712 MessageBoxW(nullptr, | |
5713 L"Some files are missing\n\nPlease Reinstall.", | |
5714 L"Files Missing", MB_ICONEXCLAMATION); | |
5715 return false; | |
5716 } | |
5717 pIcons_LOD->dword_011BA4 = 0; | |
5718 | |
5719 pEvents_LOD = new LODFile_IconsBitmaps; | |
5720 if (!pEvents_LOD->LoadIconsOrEvents("data\\events.lod")) | |
5721 { | |
5722 MessageBoxW(nullptr, | |
5723 L"Some files are missing\n\nPlease Reinstall.", | |
5724 L"Files Missing", MB_ICONEXCLAMATION); | |
5725 return false; | |
5726 } | |
5727 | |
5728 InitializeGameText(); | |
5729 | |
5730 pBitmaps_LOD = new LODFile_IconsBitmaps; | |
5731 if (!pBitmaps_LOD->LoadBitmaps("data\\bitmaps.lod")) | |
5732 { | |
5733 MessageBoxA(nullptr, | |
5734 pGlobalTXT_LocalizationStrings[63], | |
5735 pGlobalTXT_LocalizationStrings[184], MB_ICONEXCLAMATION); | |
5736 return false; | |
5737 } | |
5738 | |
5739 if (bUseRegistry) | |
5740 bUseLoResSprites = ReadWindowsRegistryInt("resolution", 0); | |
5741 else | |
5742 bUseLoResSprites = GetPrivateProfileIntW(L"settings", L"resolution", 0, pMM6IniFile); | |
5743 | |
5744 const char *pSpritesFile = nullptr; | |
5745 if (bUseLoResSprites) | |
5746 pSpritesFile = "data\\spriteLO.lod"; | |
5747 else | |
5748 pSpritesFile = "data\\sprites.lod"; | |
5749 | |
5750 pSprites_LOD = new LODFile_Sprites; | |
5751 if (!pSprites_LOD->LoadSprites(pSpritesFile)) | |
5752 { | |
5753 MessageBoxA(nullptr, | |
5754 pGlobalTXT_LocalizationStrings[63], | |
5755 pGlobalTXT_LocalizationStrings[184], MB_ICONEXCLAMATION); | |
5756 return false; | |
5757 } | |
5758 | |
5759 if (bDebugResouces) | |
5760 { | |
5761 pSpriteFrameTable = new SpriteFrameTable; | |
5762 if (!pSpriteFrameTable->FromFileTxt("data\\sft.txt")) | |
5763 Abortf("Unable to open sft.txt"); | |
5764 | |
5765 pDecorationList = new DecorationList; | |
5766 if (!pDecorationList->FromFileTxt("data\\declist.txt")) | |
5767 Abortf("Unable to open declist.txt"); | |
5768 | |
5769 pObjectList = new ObjectList; | |
5770 if (!pObjectList->FromFileTxt("data\\objlist.txt")) | |
5771 Abortf("Unable to open objlist.txt"); | |
5772 | |
5773 pMonsterList = new MonsterList; | |
5774 if (!pMonsterList->FromFileTxt("data\\monlist.txt")) | |
5775 Abortf("Unable to open monlist.txt"); | |
5776 | |
5777 pIconsFrameTable = new IconFrameTable; | |
5778 if (!pIconsFrameTable->FromFileTxt("data\\ift.txt")) | |
5779 Abortf("Unable to open ift.txt"); | |
5780 | |
5781 pTextureFrameTable = new TextureFrameTable; | |
5782 if (!pTextureFrameTable->FromFileTxt("data\\tft.def")) | |
5783 Abortf("Unable to open tft.def"); | |
5784 | |
5785 pTileTable = new TileTable; | |
5786 if (!pTileTable->FromFileTxt("data\\tile.def")) | |
5787 Abortf("Unable to open tile.def"); | |
5788 | |
5789 pPlayerFrameTable = new PlayerFrameTable; | |
5790 if (!pPlayerFrameTable->FromFileTxt("data\\pft.def")) | |
5791 Abortf("Unable to open pft.def"); | |
5792 | |
5793 pChestList = new ChestList; | |
5794 if (!pChestList->FromFileTxt("data\\chest.def")) | |
5795 Abortf("Unable to open chest.def"); | |
5796 | |
5797 pOverlayList = new OverlayList; | |
5798 if (!pOverlayList->FromFileTxt("data\\overlay.def")) | |
5799 Abortf("Unable to open overlay.def"); | |
5800 | |
5801 pSoundList = new SoundList; | |
5802 if (!pSoundList->FromFileTxt("data\\sounds.def")) | |
5803 Abortf("Unable to open sounds.def"); | |
5804 } | |
5805 else | |
5806 { | |
5807 auto pSFT = pEvents_LOD->LoadRaw("dsft.bin", 1); | |
5808 pSpriteFrameTable = new SpriteFrameTable; | |
5809 pSpriteFrameTable->FromFile(pSFT); | |
5810 free(pSFT); | |
5811 | |
5812 auto pTFT = pEvents_LOD->LoadRaw("dtft.bin", 1); | |
5813 pTextureFrameTable = new TextureFrameTable; | |
5814 pTextureFrameTable->FromFile(pTFT); | |
5815 free(pTFT); | |
5816 | |
5817 auto pTiles = pEvents_LOD->LoadRaw("dtile.bin", 1); | |
5818 pTileTable = new TileTable; | |
5819 pTileTable->FromFile(pTiles); | |
5820 free(pTiles); | |
5821 | |
5822 auto pPFT = pEvents_LOD->LoadRaw("dpft.bin", 1); | |
5823 pPlayerFrameTable = new PlayerFrameTable; | |
5824 pPlayerFrameTable->FromFile(pPFT); | |
5825 free(pPFT); | |
5826 | |
5827 auto pIFT = pEvents_LOD->LoadRaw("dift.bin", 1); | |
5828 pIconsFrameTable = new IconFrameTable; | |
5829 pIconsFrameTable->FromFile(pIFT); | |
5830 free(pIFT); | |
5831 | |
5832 auto pDecs = pEvents_LOD->LoadRaw("ddeclist.bin", 1); | |
5833 pDecorationList = new DecorationList; | |
5834 pDecorationList->FromFile(pDecs); | |
5835 free(pDecs); | |
5836 | |
5837 auto pObjs = pEvents_LOD->LoadRaw("dobjlist.bin", 1); | |
5838 pObjectList = new ObjectList; | |
5839 pObjectList->FromFile(pObjs); | |
5840 free(pObjs); | |
5841 | |
5842 auto pMons = pEvents_LOD->LoadRaw("dmonlist.bin", 1); | |
5843 pMonsterList = new MonsterList; | |
5844 pMonsterList->FromFile(pMons); | |
5845 free(pMons); | |
5846 | |
5847 auto pChests = pEvents_LOD->LoadRaw("dchest.bin", 1); | |
5848 pChestList = new ChestList; | |
5849 pChestList->FromFile(pChests); | |
5850 free(pChests); | |
5851 | |
5852 auto pOverlays = pEvents_LOD->LoadRaw("doverlay.bin", 1); | |
5853 pOverlayList = new OverlayList; | |
5854 pOverlayList->FromFile(pOverlays); | |
5855 free(pOverlays); | |
5856 | |
5857 auto pSounds = pEvents_LOD->LoadRaw("dsounds.bin", 1); | |
5858 pSoundList = new SoundList; | |
5859 pSoundList->FromFile(pSounds); | |
5860 free(pSounds); | |
5861 } | |
5862 | |
5863 | |
5864 if (bDebugResouces) | |
5865 { | |
5866 pSpriteFrameTable->ToFile(); | |
5867 pDecorationList->ToFile(); | |
5868 pObjectList->ToFile(); | |
5869 pMonsterList->ToFile(); | |
5870 pIconsFrameTable->ToFile(); | |
5871 pTextureFrameTable->ToFile(); | |
5872 pTileTable->ToFile(); | |
5873 pPlayerFrameTable->ToFile(); | |
5874 pChestList->ToFile(); | |
5875 pOverlayList->ToFile(); | |
5876 pSoundList->ToFile(); | |
5877 } | |
5878 | |
492 | 5879 |
0 | 5880 if (dword_6BE364_game_settings_1 & 2 || !(dword_6BE368_debug_settings_2 & 1))// |
5881 // color depth != 16 | |
5882 // or | |
5883 // not in window | |
5884 { | |
5885 SetMenu(hWnd, 0); | |
5886 SetWindowLongA(hWnd, GWL_EXSTYLE, 0); | |
5887 SetWindowLongA(hWnd, GWL_STYLE, WS_VISIBLE); | |
5888 pRenderer->InitializeFullscreen(hWnd); | |
5889 } | |
5890 else | |
5891 { | |
5892 ClipCursor(nullptr); | |
5893 pRenderer->SwitchToWindow(hWnd); | |
5894 } | |
5895 | |
5896 uSoundVolumeMultiplier = ReadWindowsRegistryInt("soundflag", 9); | |
5897 if (uSoundVolumeMultiplier > 9) | |
5898 uSoundVolumeMultiplier = 9; | |
5899 uMusicVolimeMultiplier = ReadWindowsRegistryInt("musicflag", 9); | |
5900 if (uMusicVolimeMultiplier > 9) | |
5901 uMusicVolimeMultiplier = 9; | |
5902 uVoicesVolumeMultiplier = ReadWindowsRegistryInt("CharVoices", 9); | |
5903 if (uVoicesVolumeMultiplier > 9) | |
5904 uVoicesVolumeMultiplier = 9; | |
5905 bShowDamage = ReadWindowsRegistryInt("ShowDamage", 1) != 0; | |
5906 byte_6BE388_graphicsmode = ReadWindowsRegistryInt("graphicsmode", 1); | |
5907 if (byte_6BE388_graphicsmode < 0 || byte_6BE388_graphicsmode > 2) | |
5908 byte_6BE388_graphicsmode = 0; | |
5909 | |
5910 uGammaPos = ReadWindowsRegistryInt("GammaPos", 4); | |
733 | 5911 if (uGammaPos > 9) |
0 | 5912 uGammaPos = 4; |
5913 pGame->pGammaController->Initialize(uGammaPos * 0.1 + 0.6); | |
5914 | |
5915 if ( ReadWindowsRegistryInt("Bloodsplats", 1) ) | |
591 | 5916 pGame->uFlags2 |= GAME_FLAGS_2_DRAW_BLOODSPLATS; |
0 | 5917 else |
733 | 5918 pGame->uFlags2 &= ~GAME_FLAGS_2_DRAW_BLOODSPLATS; |
0 | 5919 |
5920 uTurnSpeed = ReadWindowsRegistryInt("TurnDelta", 0); | |
5921 dword_6BE384_2dacceloff = ReadWindowsRegistryInt("2dacceloff", 0); | |
5922 | |
5923 if (!bNoSound) | |
5924 pAudioPlayer->Initialize(hWnd); | |
5925 | |
1262 | 5926 pVideoPlayer = new VideoPlayer(); |
0 | 5927 pVideoPlayer->Initialize(); |
5928 | |
5929 dword_6BE364_game_settings_1 |= 0x4000; | |
5930 | |
5931 switch ( uTurnSpeed ) | |
5932 { | |
731 | 5933 case 0: // undefined turn option |
1067 | 5934 __debugbreak(); // really shouldn't use this mode |
731 | 5935 uTurnSpeed = (unsigned int)uCPUSpeed < 199 ? 128 : 64; // adjust turn speed to estimated fps |
5936 break; | |
5937 | |
5938 case 1u: // 16x | |
5939 Log::Warning(L"x16 Turn Speed"); // really shouldn't use this mode | |
0 | 5940 uTurnSpeed = 128; |
731 | 5941 break; |
5942 | |
5943 case 2u: // 32x | |
5944 Log::Warning(L"x32 Turn Speed"); // really shouldn't use this mode | |
0 | 5945 uTurnSpeed = 64; |
731 | 5946 break; |
5947 | |
5948 case 3u: // smooth | |
0 | 5949 uTurnSpeed = 0; |
731 | 5950 break; |
5951 } | |
5952 | |
5953 initing = false; //ADDED Gloval | |
0 | 5954 return true; |
5955 } | |
5956 | |
5957 //----- (00465D0B) -------------------------------------------------------- | |
5958 void __cdecl SecondaryInitialization() | |
5959 { | |
5960 __int16 v4; // ax@4 | |
5961 signed int v5; // esi@5 | |
5962 int v6; // ecx@6 | |
5963 int v7; // edx@7 | |
5964 ObjectDesc *v8; // eax@7 | |
5965 char pContainer[32]; // [sp+10h] [bp-Ch]@9 | |
5966 | |
5967 pMouse->Initialize(hWnd); | |
5968 | |
5969 pItemsTable = new ItemsTable; | |
5970 pItemsTable->Initialize(); | |
5971 | |
5972 pBitmaps_LOD->dword_011BA8 = 1; | |
5973 pBitmaps_LOD->SetupPalettes(pRenderer->uTargetRBits, pRenderer->uTargetGBits, pRenderer->uTargetBBits); | |
5974 pIcons_LOD->SetupPalettes(pRenderer->uTargetRBits, pRenderer->uTargetGBits, pRenderer->uTargetBBits); | |
5975 pPaletteManager->SetColorChannelInfo(pRenderer->uTargetRBits, pRenderer->uTargetGBits, pRenderer->uTargetBBits); | |
762 | 5976 |
5977 pPaletteManager->SetMistColor(128, 128, 128); | |
0 | 5978 pPaletteManager->RecalculateAll(); |
5979 pSprites_LOD->field_ECAC = 1; | |
5980 pObjectList->InitializeSprites(); | |
5981 pOverlayList->InitializeSprites(); | |
5982 if (!bNoSound) | |
5983 pSoundList->Initialize(); | |
5984 | |
5985 static const char *pUIAnimNames[4] = | |
5986 { | |
5987 "glow03", "glow05", | |
5988 "torchA", "wizeyeA" | |
5989 }; | |
5990 static unsigned short _4E98D0[4][4] = | |
5991 { | |
5992 {479, 0, 329, 0}, | |
5993 {585, 0, 332, 0}, | |
5994 {468, 0, 0, 0}, | |
5995 {606, 0, 0, 0} | |
5996 }; | |
5997 | |
5998 | |
5999 for (uint i = 0; i < 4; ++i) | |
6000 { | |
6001 pUIAnims[i]->uIconID = pIconsFrameTable->FindIcon(pUIAnimNames[i]); | |
6002 pIconsFrameTable->InitializeAnimation(pUIAnims[i]->uIconID); | |
6003 | |
6004 pUIAnims[i]->uAnimLength = 0; | |
6005 pUIAnims[i]->uAnimTime = 0; | |
6006 pUIAnims[i]->x = _4E98D0[i][0]; | |
6007 pUIAnims[i]->y = _4E98D0[i][2]; | |
6008 } | |
6009 | |
6010 v5 = 0; | |
6011 if ( (signed int)pObjectList->uNumObjects > 0 ) | |
6012 { | |
6013 v6 = 0; | |
6014 do | |
6015 { | |
6016 BYTE3(v7) = 0; | |
6017 v8 = &pObjectList->pObjects[v6]; | |
6018 ++v6; | |
6019 *(short *)((char *)&v7 + 1) = v8->uParticleTrailColorR; | |
6020 LOBYTE(v7) = v8->uParticleTrailColorG; | |
6021 ++v5; | |
6022 v8->uParticleTrailColor = v8->uParticleTrailColorB | (v7 << 8); | |
6023 } | |
6024 while ( v5 < (signed int)pObjectList->uNumObjects ); | |
6025 } | |
6026 flt_6BE3A0 = 0.55000001f; | |
6027 MainMenuUI_Create(); | |
6028 pGame->pStru6Instance->LoadAnimations(); | |
6029 | |
6030 for (uint i = 0; i < 7; ++i) | |
6031 { | |
6032 sprintf(pContainer, "HDWTR%03u", i); | |
6033 pRenderer->pHDWaterBitmapIDs[i] = pBitmaps_LOD->LoadTexture(pContainer); | |
6034 } | |
6035 | |
6036 pNPCStats = new NPCStats; | |
110 | 6037 memset(pNPCStats->pNPCData, 0, 0x94BCu); |
0 | 6038 pNPCStats->Initialize(); |
6039 | |
6040 Initialize_GlobalEVT(); | |
762 | 6041 pBitmaps_LOD->_inlined_sub0(); |
6042 pSprites_LOD->_inlined_sub0(); | |
0 | 6043 pPaletteManager->LockAll(); |
6044 | |
6045 _mkdir("Saves"); | |
6046 for (uint i = 0; i < 5; ++i) | |
6047 for (uint j = 0; j < 6; ++j) | |
6048 { | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
6049 sprintf(pTmpBuf.data(), "data\\lloyd%d%d.pcx", i, j); |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
6050 remove(pTmpBuf.data()); |
0 | 6051 } |
6052 | |
6053 Initialize_GamesLOD_NewLOD(); | |
1051 | 6054 _576E2C_current_minimap_zoom = 512; |
0 | 6055 dword_576E28 = 9; |
6056 } | |
6057 | |
522 | 6058 void IntegrityTest() |
6059 { | |
6060 assert(sizeof(RenderVertexSoft) == 0x30); | |
6061 assert(sizeof(RenderBillboard) == 0x34); | |
6062 assert(sizeof(Texture) == 0x48); | |
6063 assert(sizeof(RGBTexture) == 0x28); | |
6064 assert(sizeof(LODFile_IconsBitmaps) == 0x11BB8 + 4); // + virtual dtor ptr | |
6065 assert(sizeof(AudioPlayer) == 0xC84); | |
6066 assert(sizeof(SoundDesc) == 0x78); | |
6067 assert(sizeof(stru339_spell_sound) == 0xAFD8); | |
6068 assert(sizeof(VideoPlayer) == 0x108 + 4); | |
6069 assert(sizeof(MovieHeader) == 0x2C); | |
6070 assert(sizeof(DecorationDesc) == 0x54); | |
6071 assert(sizeof(ObjectDesc) == 0x38); | |
6072 assert(sizeof(OverlayDesc) == 0x8); | |
6073 assert(sizeof(ChestDesc) == 0x24); | |
6074 assert(sizeof(TileDesc) == 0x1A); | |
6075 assert(sizeof(MonsterDesc) == 0x98); | |
6076 assert(sizeof(Timer) == 0x28); | |
6077 assert(sizeof(OtherOverlay) == 0x14); | |
6078 assert(sizeof(ItemGen) == 0x24); | |
6079 assert(sizeof(SpriteObject) == 0x70); | |
6080 assert(sizeof(ItemDesc) == 0x30); | |
6081 assert(sizeof(ItemsTable) == 0x117A0); | |
6082 assert(sizeof(Chest) == 0x14CC); | |
6083 assert(sizeof(MapInfo) == 0x44); | |
6084 assert(sizeof(SpellInfo) == 0x24); | |
6085 assert(sizeof(SpellData) == 0x14); | |
6086 assert(sizeof(SpellBuff) == 0x10); | |
6087 assert(sizeof(AIDirection) == 0x1C); | |
6088 assert(sizeof(ActorJob) == 0xC); | |
6089 assert(sizeof(Actor) == 0x344); | |
6090 assert(sizeof(LevelDecoration) == 0x20); | |
6091 assert(sizeof(KeyboardActionMapping) == 0x20C); | |
6092 assert(sizeof(UIAnimation) == 0xD); | |
6093 assert(sizeof(SpawnPointMM7) == 0x18); | |
6094 assert(sizeof(ODMFace) == 0x134); | |
6095 assert(sizeof(BSPNode) == 0x8); | |
6096 assert(sizeof(BSPModel) == 0xBC); | |
6097 assert(sizeof(OutdoorLocation) == 0x1C28C); | |
6098 assert(sizeof(BLVFace) == 0x60); | |
6099 assert(sizeof(BLVFaceExtra) == 0x24); | |
6100 assert(sizeof(BLVSector) == 0x74); | |
6101 assert(sizeof(BLVLightMM7) == 0x10); | |
6102 assert(sizeof(BLVDoor) == 0x50); | |
6103 assert(sizeof(IndoorLocation) == 0x690); | |
6104 assert(sizeof(OutdoorCamera) == 0x74); | |
6105 assert(sizeof(Mouse) == 0x114); | |
619 | 6106 assert(sizeof(Particle_sw) == 0x68); |
522 | 6107 assert(sizeof(Particle) == 0x68); |
6108 assert(sizeof(ParticleEngine) == 0xE430); | |
6109 assert(sizeof(Lightmap) == 0xC1C); | |
6110 assert(sizeof(LightmapBuilder) == 0x3CBC38); | |
6111 assert(sizeof(Vis_SelectionList) == 0x2008); | |
6112 assert(sizeof(Vis) == 0x20D0); | |
6113 assert(sizeof(PlayerBuffAnim) == 0x10); | |
6114 assert(sizeof(ProjectileAnim) == 0x1C); | |
6115 assert(sizeof(stru6) == 0x5F8); | |
6116 assert(sizeof(IndoorCameraD3D_Vec3) == 0x10); | |
6117 assert(sizeof(IndoorCameraD3D_Vec4) == 0x18); //should be 14 (10 vec3 + 4 vdtor) but 18 coz of his +4 from own vdtor, but it is odd since vdtor already present from vec3 | |
6118 assert(sizeof(IndoorCameraD3D) == 0x1A1384); | |
6119 assert(sizeof(StationaryLight) == 0xC); | |
6120 assert(sizeof(LightsStack_StationaryLight_) == 0x12C8); | |
6121 assert(sizeof(MobileLight) == 0x12); | |
6122 assert(sizeof(LightsStack_MobileLight_) == 0x1C28); | |
6123 assert(sizeof(Game) == 0xE78); | |
6124 assert(sizeof(stru141) == 0xA8); | |
6125 assert(sizeof(ActionQueue) == 0x7C); | |
6126 assert(sizeof(NPCData) == 0x4C); | |
6127 assert(sizeof(NPCStats) == 0x17FFC); | |
6128 assert(sizeof(BspRenderer) == 0x53740); | |
6129 assert(sizeof(PaletteManager) == 0x267AF0); | |
6130 assert(sizeof(ViewingParams) == 0x26C); | |
6131 assert(sizeof(IndoorCamera) == 0x50); | |
6132 assert(sizeof(Bloodsplat) == 0x28); | |
6133 assert(sizeof(BloodsplatContainer) == 0xA0C); | |
6134 assert(sizeof(stru167) == 0x18); | |
6135 assert(sizeof(EventIndex) == 0xC); | |
6136 assert(sizeof(_2devent) == 0x34); | |
6137 assert(sizeof(stru176) == 0x20); | |
6138 assert(sizeof(SavegameHeader) == 0x64); | |
6139 assert(sizeof(SavegameList) == 0x3138); | |
571 | 6140 assert(sizeof(StorylineText) == 0x160); |
522 | 6141 assert(sizeof(FactionTable) == 0x1EF1); |
6142 assert(sizeof(Decal) == 0xC20); | |
6143 assert(sizeof(DecalBuilder) == 0x30C038); | |
6144 assert(sizeof(MonsterInfo) == 0x58); | |
6145 assert(sizeof(MonsterStats) == 0x5BA0); | |
6146 assert(sizeof(RenderD3D) == 0x148); | |
6147 assert(sizeof(Render) == 0x129844); | |
6148 assert(sizeof(Player) == 0x1B3C); | |
6149 assert(sizeof(Party_stru0) == 0x678); | |
6150 assert(sizeof(Party) == 0x16238); | |
6151 assert(sizeof(GUIButton) == 0xBC); | |
6152 assert(sizeof(GUIWindow) == 0x54); | |
6153 assert(sizeof(GUIProgressBar) == 0x1B8); | |
6154 assert(sizeof(GUIFont) == 0x1020); | |
1330 | 6155 // assert(sizeof(stru262_TurnBased) == 0x40); |
554
9caf59edb1ee
Cave and Temple load and even doesn't crash (for a while).
Nomad
parents:
548
diff
changeset
|
6156 assert(sizeof(ArcomageGame) == 0xFB); |
924 | 6157 assert(sizeof(CastSpellInfo) == 0x14); |
522 | 6158 assert(sizeof(ArcomageCard) == 0x6C); |
6159 assert(sizeof(stru320) == 0x3FC); | |
6160 assert(sizeof(TravelInfo) == 0x20); | |
6161 assert(sizeof(stru336) == 0x798); | |
676
ecfb1b3c9a39
BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents:
668
diff
changeset
|
6162 assert(sizeof(Vec3_short_) == 6); |
ecfb1b3c9a39
BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents:
668
diff
changeset
|
6163 assert(sizeof(BLVFace) == 96); |
ecfb1b3c9a39
BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents:
668
diff
changeset
|
6164 assert(sizeof(BLVFaceExtra) == 36); |
ecfb1b3c9a39
BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents:
668
diff
changeset
|
6165 assert(sizeof(BLVSector) == 116); |
ecfb1b3c9a39
BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents:
668
diff
changeset
|
6166 assert(sizeof(LevelDecoration) == 32); |
ecfb1b3c9a39
BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents:
668
diff
changeset
|
6167 assert(sizeof(BLVLightMM7) == 16); |
ecfb1b3c9a39
BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents:
668
diff
changeset
|
6168 assert(sizeof(BSPNode) == 8); |
ecfb1b3c9a39
BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents:
668
diff
changeset
|
6169 assert(sizeof(SpawnPointMM7) == 24); |
ecfb1b3c9a39
BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents:
668
diff
changeset
|
6170 assert(sizeof(DDM_DLV_Header) == 40); |
ecfb1b3c9a39
BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents:
668
diff
changeset
|
6171 assert(sizeof(Actor) == 836); |
ecfb1b3c9a39
BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents:
668
diff
changeset
|
6172 assert(sizeof(SpriteObject) == 112); |
ecfb1b3c9a39
BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents:
668
diff
changeset
|
6173 assert(sizeof(Chest) == 5324); |
ecfb1b3c9a39
BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents:
668
diff
changeset
|
6174 assert(sizeof(stru123) == 0xC8); |
ecfb1b3c9a39
BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents:
668
diff
changeset
|
6175 assert(sizeof(BLVMapOutline) == 12); |
700
1d05543f522d
Some occasional crashes in PaletteManager and sprite loading fixed.
Nomad
parents:
698
diff
changeset
|
6176 assert(sizeof(LODSprite) == 0x28); |
522 | 6177 } |
6178 | |
168 | 6179 bool new_sky = false; |
670 | 6180 bool change_seasons = false; |
894 | 6181 bool all_magic = true; |
0 | 6182 |
6183 //----- (00462C94) -------------------------------------------------------- | |
6184 bool MM_Main(const wchar_t *pCmdLine) | |
6185 { | |
6186 HWND hPrevWnd; // eax@1 | |
6187 HWND hPrevWnd_; // esi@1 | |
6188 HWND v6; // eax@4 | |
6189 int v8; // eax@15 | |
6190 //bool v9; // edx@16 | |
6191 //OtherOverlay *v10; // esi@44 | |
6192 //signed int v11; // edi@44 | |
982 | 6193 //unsigned int v12; // ecx@56 |
0 | 6194 HANDLE v13; // eax@68 |
6195 unsigned int startms; // [sp+8h] [bp-24h]@55 | |
6196 RECT Rect; // [sp+Ch] [bp-20h]@15 | |
6197 int a2[4]; // [sp+1Ch] [bp-10h]@15 | |
522 | 6198 |
6199 IntegrityTest(); | |
246 | 6200 char test[1024]; |
522 | 6201 sprintfex(test, "^Pi[%s]: çíàõàð^R[ü;êà;]", "Çîëòàí"); |
6202 | |
1052 | 6203 bool bNoMargareth = false; |
0 | 6204 if (pCmdLine && *pCmdLine) |
6205 { | |
6206 if (wcsstr(pCmdLine, L"-usedefs")) | |
6207 bDebugResouces = 1; | |
6208 if (wcsstr(pCmdLine, L"-window")) | |
6209 dword_6BE368_debug_settings_2 |= 1u; | |
6210 | |
6211 if (wcsstr(pCmdLine, L"-nointro")) | |
6212 bNoIntro = true;//dword_6BE364_game_settings_1 |= 4; | |
6213 if (wcsstr(pCmdLine, L"-nologo")) | |
6214 bNoLogo = true;//dword_6BE364_game_settings_1 |= 8; | |
6215 if (wcsstr(pCmdLine, L"-nosound")) | |
6216 bNoSound = true; //dword_6BE364_game_settings_1 |= 0x10; | |
6217 | |
6218 bWalkSound = ReadWindowsRegistryInt("WalkSound", 1) != 0; | |
6219 if (wcsstr(pCmdLine, L"-nowalksound")) | |
6220 bWalkSound = false;//dword_6BE364_game_settings_1 |= 0x20; | |
256 | 6221 if (wcsstr(pCmdLine, L"-novideo")) |
0 | 6222 { |
6223 dword_6BE364_game_settings_1 |= 0x40; | |
6224 bNoVideo = true; | |
6225 } | |
6226 if (wcsstr(pCmdLine, L"-nocd")) | |
6227 bNoCD = true; | |
168 | 6228 if (wcsstr(pCmdLine, L"-new_sky")) |
6229 new_sky = true; | |
1052 | 6230 if (wcsstr(pCmdLine, L"-nomarg")) |
6231 bNoMargareth = true; | |
0 | 6232 } |
6233 | |
6234 | |
731 | 6235 /*v8 = _4AC1C9_get_cpu_speed(0, (Vec4_int_ *)a2); |
0 | 6236 Rect.left = *(int *)v8; |
6237 Rect.top = *(int *)(v8 + 4); | |
6238 Rect.right = *(int *)(v8 + 8); | |
6239 Rect.bottom = *(int *)(v8 + 12); | |
731 | 6240 uCPUSpeed = Rect.bottom;*/ |
6241 uCPUSpeed = 2048; // about 2GHz | |
4 | 6242 |
6243 | |
734 | 6244 if (!MM7_Initialize()) |
6245 { | |
6246 Log::Warning(L"MM init: failed"); | |
6247 pGame->Deinitialize(); | |
6248 return 1; | |
6249 } | |
6250 | |
6251 | |
6252 Log::Warning(L"MM init: ok"); | |
0 | 6253 |
6254 pEventTimer->Pause(); | |
6255 if ( pRenderer->bUserDirect3D && pRenderer->uAcquiredDirect3DDevice == 1 ) | |
6256 { | |
6257 SetWindowPos(hWnd, (HWND)((int)HWND_MESSAGE|0x2), 320, 240, 640, 480, 0); | |
6258 Rect.left = 325; | |
6259 Rect.top = 245; | |
6260 Rect.right = 326; | |
6261 Rect.bottom = 246; | |
6262 ClipCursor(&Rect); | |
6263 } | |
373 | 6264 SetUserInterface(PartyAlignment_Neutral, false); |
0 | 6265 ShowIntroVideo_and_LoadingScreen(); |
6266 WriteWindowsRegistryInt("Ran once", 1); | |
6267 dword_6BE364_game_settings_1 |= 0x4000; | |
6268 pGame->InitializeGammaController(); | |
6269 SecondaryInitialization(); | |
709 | 6270 pRenderer->SetRasterClipRect(0, 0, 639u, 479u); |
0 | 6271 FinalInitialization(); |
6272 | |
6273 Log::Warning(L"MM: entering main loop"); | |
6274 while ( 1 ) | |
6275 { | |
165 | 6276 MainMenu_Loop(); |
982 | 6277 uGameState = GAME_STATE_PLAYING; |
0 | 6278 //LABEL_21: |
6279 while ( 1 ) | |
6280 { | |
982 | 6281 if (uGameState == GAME_FINISHED || |
6282 GetCurrentMenuID() == MENU_EXIT_GAME) | |
6283 { | |
6284 pGame->Deinitialize(); | |
6285 return true; | |
6286 } | |
6287 | |
165 | 6288 if (GetCurrentMenuID() == MENU_NEWGAME) |
0 | 6289 { |
6290 if ( pAudioPlayer->hAILRedbook ) | |
165 | 6291 AIL_redbook_stop(pAudioPlayer->hAILRedbook); |
6292 pParty->Reset(); | |
783 | 6293 pOtherOverlayList->Reset(); |
6294 | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
6295 strcpy(pCurrentMapName.data(), pStartingMapName.data()); |
165 | 6296 pParty->CreateDefaultParty(0); |
0 | 6297 PlayerCreationUI_Initialize(); |
165 | 6298 if ( PlayerCreationUI_Loop() ) |
0 | 6299 { |
6300 DeleteCCharFont(); | |
165 | 6301 break; |
0 | 6302 } |
6303 DeleteCCharFont(); | |
6304 bFlashQuestBook = true; | |
165 | 6305 pGame->pCShow->PlayMovie(MOVIE_Emerald, 0); |
837 | 6306 SaveNewGame(); |
1052 | 6307 |
6308 if (bNoMargareth) | |
6309 _449B7E_toggle_bit(pParty->_quest_bits, PARTY_QUEST_EMERALD_MARGARETH_OFF, 1); | |
165 | 6310 pGame->Loop(); |
982 | 6311 |
6312 if (uGameState == GAME_STATE_NEWGAME_OUT_GAMEMENU) | |
165 | 6313 { |
6314 SetCurrentMenuID(MENU_NEWGAME); | |
982 | 6315 uGameState = GAME_STATE_PLAYING; |
165 | 6316 continue; |
6317 } | |
982 | 6318 else if (uGameState == GAME_STATE_GAME_QUITTING_TO_MAIN_MENU) |
6319 break; | |
6320 | |
6321 assert(false && "Invalid game state"); | |
165 | 6322 } |
6323 if (GetCurrentMenuID() == MENU_CREDITS) | |
0 | 6324 { |
6325 if ( pAudioPlayer->hAILRedbook ) | |
165 | 6326 AIL_redbook_stop(pAudioPlayer->hAILRedbook); |
1033 | 6327 MainMenuUI_Credits_Loop(); |
0 | 6328 break; |
6329 } | |
961 | 6330 if (GetCurrentMenuID() == MENU_5 || GetCurrentMenuID() == MENU_LoadingProcInMainMenu) |
2 | 6331 { |
982 | 6332 uGameState = GAME_STATE_PLAYING; |
2 | 6333 } |
4 | 6334 else |
961 | 6335 { |
6336 if (GetCurrentMenuID() != MENU_10) | |
0 | 6337 goto LABEL_49; |
6338 pMouse->Activate(0); | |
1038 | 6339 |
0 | 6340 pParty->Reset(); |
6341 pParty->CreateDefaultParty(1); | |
6342 crt_init_globals_46271C(); | |
6343 extern OPENFILENAMEA ofn; | |
6344 if ( !GetOpenFileNameA((LPOPENFILENAMEA)&ofn) ) | |
6345 { | |
6346 pMouse->Activate(1); | |
1038 | 6347 |
0 | 6348 break; |
6349 } | |
6350 _chdir("..\\"); | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
6351 strcpy(pCurrentMapName.data(), ofn.lpstrFileTitle); |
0 | 6352 pMouse->Activate(1); |
492 | 6353 } |
0 | 6354 //LABEL_48: |
165 | 6355 pGame->Loop(); |
2 | 6356 LABEL_49: |
1214
0d6c7ff3cddd
simplified stru193_math constructor and class definition
Grumpy7
parents:
1205
diff
changeset
|
6357 if ( uGameState == GAME_STATE_LOADING_GAME ) |
961 | 6358 { |
982 | 6359 SetCurrentMenuID(MENU_5); |
6360 uGameState = GAME_STATE_PLAYING; | |
0 | 6361 continue; |
961 | 6362 } |
165 | 6363 if ( uGameState == GAME_STATE_NEWGAME_OUT_GAMEMENU ) |
101 | 6364 { |
6365 SetCurrentMenuID(MENU_NEWGAME); | |
982 | 6366 uGameState = GAME_STATE_PLAYING; |
0 | 6367 continue; |
101 | 6368 } |
907 | 6369 if ( uGameState == GAME_STATE_GAME_QUITTING_TO_MAIN_MENU)// from the loaded game |
6370 { | |
0 | 6371 pAudioPlayer->StopChannels(-1, -1); |
982 | 6372 uGameState = GAME_STATE_PLAYING; |
0 | 6373 break; |
907 | 6374 } |
0 | 6375 } |
6376 if (!bNoSound && pAudioPlayer->hAILRedbook) | |
6377 { | |
328 | 6378 pAudioPlayer->SetMusicVolume(pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f); |
0 | 6379 AIL_redbook_stop(pAudioPlayer->hAILRedbook); |
6380 unsigned int end_ms; | |
6381 AIL_redbook_track_info(pAudioPlayer->hAILRedbook, 0xE, &startms, &end_ms); | |
6382 AIL_redbook_play(pAudioPlayer->hAILRedbook, startms + 1, end_ms); | |
6383 } | |
6384 } | |
734 | 6385 |
0 | 6386 pGame->Deinitialize(); |
734 | 6387 return 1; |
0 | 6388 } |
6389 | |
6390 //----- (004637E0) -------------------------------------------------------- | |
6391 char __cdecl sub_4637E0_is_there_popup_onscreen() | |
6392 { | |
6393 return dword_507BF0_is_there_popup_onscreen == 1; | |
6394 } | |
6395 // 507BF0: using guessed type int dword_507BF0_is_there_popup_onscreen; | |
6396 | |
6397 //----- (00466082) -------------------------------------------------------- | |
6398 void MM6_Initialize(const wchar_t *pIniFilename) | |
6399 { | |
6400 //int v0; // eax@1 | |
6401 UINT v1; // eax@18 | |
6402 size_t v2; // eax@31 | |
6403 size_t v3; // ebx@32 | |
6404 size_t v4; // edi@36 | |
6405 //char v5[120]; // [sp+Ch] [bp-17Ch]@1 | |
6406 //char String[120]; // [sp+84h] [bp-104h]@32 | |
6407 char pDefaultGroundTexture[16]; // [sp+FCh] [bp-8Ch]@32 | |
6408 //char pIniFilename[120]; // [sp+10Ch] [bp-7Ch]@1 | |
6409 unsigned int v9; // [sp+184h] [bp-4h]@28 | |
6410 | |
6411 //_getcwd(v5, 120); | |
6412 //sprintfex(pIniFilename, "%s\\mm6.ini", v5); | |
6413 viewparams = new ViewingParams; | |
819 | 6414 game_viewport_x = viewparams->uScreen_topL_X = GetPrivateProfileIntW(L"screen", L"vx1", 8, pIniFilename); |
6415 game_viewport_y = viewparams->uScreen_topL_Y = GetPrivateProfileIntW(L"screen", L"vy1", 8, pIniFilename); | |
6416 game_viewport_z = viewparams->uScreen_BttmR_X = GetPrivateProfileIntW(L"screen", L"vx2", 468, pIniFilename); | |
6417 game_viewport_w = viewparams->uScreen_BttmR_Y = GetPrivateProfileIntW(L"screen", L"vy2", 351, pIniFilename); | |
6418 game_viewport_width = game_viewport_z - game_viewport_x; | |
6419 game_viewport_height = game_viewport_w - game_viewport_y + 1; | |
0 | 6420 |
6421 | |
6422 pAudioPlayer = new AudioPlayer; | |
6423 pAudioPlayer->uMixerChannels = GetPrivateProfileIntW(L"settings", L"mixerchannels", 16, pIniFilename); | |
6424 if ( pAudioPlayer->uMixerChannels > 16 ) | |
6425 pAudioPlayer->uMixerChannels = 16; | |
6426 | |
6427 | |
6428 if (GetPrivateProfileIntW(L"debug", L"nomonster", 0, pIniFilename)) | |
6429 dword_6BE368_debug_settings_2 |= 4; | |
6430 if (bUseRegistry) | |
6431 v1 = ReadWindowsRegistryInt("startinwindow", 0); | |
6432 else | |
6433 v1 = GetPrivateProfileIntW(L"debug", L"startinwindow", 0, pIniFilename); | |
6434 if (v1) | |
6435 dword_6BE368_debug_settings_2 |= 1; | |
6436 if (GetPrivateProfileIntW(L"debug", L"showFR", 0, pIniFilename)) | |
6437 dword_6BE368_debug_settings_2 |= 2; | |
6438 if (GetPrivateProfileIntW(L"debug", L"nodamage", 0, pIniFilename)) | |
6439 dword_6BE368_debug_settings_2 |= 0x10; | |
6440 if (GetPrivateProfileIntW(L"debug", L"nodecoration", 0, pIniFilename)) | |
6441 dword_6BE368_debug_settings_2 |= 8; | |
6442 | |
6443 wchar_t pStartingMapNameW[1024]; | |
6444 GetPrivateProfileStringW(L"file", L"startmap", L"out01.odm", pStartingMapNameW, 0x20u, pIniFilename); | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
6445 sprintf(pStartingMapName.data(), "%S", pStartingMapNameW); |
0 | 6446 |
6447 v9 = 0; | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
6448 if ( strlen(pStartingMapName.data()) ) |
0 | 6449 { |
6450 do | |
6451 { | |
6452 if ( pStartingMapName[v9] == 32 ) | |
6453 pStartingMapName[v9] = 0; | |
6454 ++v9; | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
6455 v2 = strlen(pStartingMapName.data()); |
0 | 6456 } |
6457 while ( v9 < v2 ); | |
6458 } | |
6459 | |
6460 pOutdoorCamera = new OutdoorCamera; | |
6461 outdoor_day_top_r = GetPrivateProfileIntW(L"outdoor", L"RGBDayTop.r", 81, pIniFilename); | |
6462 outdoor_day_top_g = GetPrivateProfileIntW(L"outdoor", L"RGBDayTop.g", 121, pIniFilename); | |
6463 outdoor_day_top_b = GetPrivateProfileIntW(L"outdoor", L"RGBDayTop.b", 236, pIniFilename); | |
6464 outdoor_day_bottom_r = GetPrivateProfileIntW(L"outdoor", L"RGBDayBottom.r", 153, pIniFilename); | |
6465 outdoor_day_bottom_g = GetPrivateProfileIntW(L"outdoor", L"RGBDayBottom.g", 193, pIniFilename); | |
6466 outdoor_day_bottom_b = GetPrivateProfileIntW(L"outdoor", L"RGBDayBottom.b", 237, pIniFilename); | |
6467 outdoor_night_top_r = GetPrivateProfileIntW(L"outdoor", L"RGBNightTop.r", 0, pIniFilename); | |
6468 outdoor_night_top_g = GetPrivateProfileIntW(L"outdoor", L"RGBNightTop.g", 0, pIniFilename); | |
6469 outdoor_night_top_b = GetPrivateProfileIntW(L"outdoor", L"RGBNightTop.b", 0, pIniFilename); | |
6470 outdoor_night_bottom_r = GetPrivateProfileIntW(L"outdoor", L"RGBNightBottom.r", 11, pIniFilename); | |
6471 outdoor_night_bottom_g = GetPrivateProfileIntW(L"outdoor", L"RGBNightBottom.g", 41, pIniFilename); | |
6472 outdoor_night_bottom_b = GetPrivateProfileIntW(L"outdoor", L"RGBNightBottom.b", 129, pIniFilename); | |
6473 pOutdoorCamera->outdoor_no_mist = GetPrivateProfileIntW(L"debug", L"noMist", 0, pIniFilename); | |
6474 pOutdoorCamera->bNoSky = GetPrivateProfileIntW(L"outdoor", L"nosky", 0, pIniFilename); | |
6475 pOutdoorCamera->bDoNotRenderDecorations = GetPrivateProfileIntW(L"render", L"nodecorations", 0, pIniFilename); | |
6476 pOutdoorCamera->outdoor_no_wavy_water = GetPrivateProfileIntW(L"outdoor", L"nowavywater", 0, pIniFilename); | |
6477 outdoor_grid_band_1 = GetPrivateProfileIntW(L"outdoor", L"gridband1", 10, pIniFilename); | |
6478 outdoor_grid_band_2 = GetPrivateProfileIntW(L"outdoor", L"gridband2", 15, pIniFilename); | |
6479 outdoor_grid_band_3 = GetPrivateProfileIntW(L"outdoor", L"gridband3", 25, pIniFilename); | |
6480 pOutdoorCamera->terrain_gamma = GetPrivateProfileIntW(L"outdoor", L"ter_gamma", 0, pIniFilename); | |
6481 pOutdoorCamera->building_gamme = GetPrivateProfileIntW(L"outdoor", L"bld_gamma", 0, pIniFilename); | |
6482 mipmapping_terrain_mm1 = GetPrivateProfileIntW(L"mipmapping", L"ter_mm1", 2048, pIniFilename); | |
6483 mipmapping_terrain_mm2 = GetPrivateProfileIntW(L"mipmapping", L"ter_mm2", 4096, pIniFilename); | |
6484 mipmapping_terrain_mm3 = GetPrivateProfileIntW(L"mipmapping", L"ter_mm3", 8192, pIniFilename); | |
6485 mipmapping_building_mm1 = GetPrivateProfileIntW(L"mipmapping", L"bld_mm1", 1024, pIniFilename); | |
6486 mipmapping_building_mm2 = GetPrivateProfileIntW(L"mipmapping", L"bld_mm2", 2048, pIniFilename); | |
6487 mipmapping_building_mm3 = GetPrivateProfileIntW(L"mipmapping", L"bld_mm3", 4096, pIniFilename); | |
6488 pOutdoorCamera->shading_dist_shade = GetPrivateProfileIntW(L"shading", L"dist_shade", 2048, pIniFilename); | |
6489 pOutdoorCamera->shading_dist_shademist = GetPrivateProfileIntW(L"shading", L"dist_shademist", 4096, pIniFilename); | |
6490 pOutdoorCamera->shading_dist_mist = GetPrivateProfileIntW(L"shading", L"dist_mist", 8192, pIniFilename); | |
6491 | |
6492 wchar_t pDefaultSkyTextureW[1024]; | |
6493 GetPrivateProfileStringW(L"textures", L"sky", L"plansky1", pDefaultSkyTextureW, 0x10u, pIniFilename); | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
6494 sprintf(pDefaultSkyTexture.data(), "%S", pDefaultSkyTextureW); |
0 | 6495 |
6496 wchar_t pDefaultGroundTextureW[1024]; | |
6497 GetPrivateProfileStringW(L"textures", L"default", L"dirt", pDefaultGroundTextureW, 0x10u, pIniFilename); | |
6498 sprintf(pDefaultGroundTexture, "%S", pDefaultGroundTextureW); | |
6499 | |
6500 wchar_t pFloat[1024]; | |
6501 GetPrivateProfileStringW(L"debug", L"recmod1", L"1.0", pFloat, 0x10u, pIniFilename); | |
6502 swscanf(pFloat, L"%f", &flt_6BE3A4_debug_recmod1); | |
6503 | |
6504 GetPrivateProfileStringW(L"debug", L"recmod2", L"1.0", pFloat, 0x10u, pIniFilename); | |
6505 swscanf(pFloat, L"%f", &flt_6BE3A8_debug_recmod2); | |
6506 | |
6507 flt_6BE3AC_debug_recmod1_x_1_6 = flt_6BE3A4_debug_recmod1 * 1.666666666666667; | |
6508 | |
6509 v3 = 0; | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
6510 if ( strlen(pDefaultSkyTexture.data()) ) |
0 | 6511 { |
6512 do | |
6513 { | |
6514 if ( pDefaultSkyTexture[v3] == ' ' ) | |
6515 pDefaultSkyTexture[v3] = 0; | |
6516 ++v3; | |
6517 } | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
6518 while ( v3 < strlen(pDefaultSkyTexture.data()) ); |
0 | 6519 } |
6520 v4 = 0; | |
6521 if ( strlen(pDefaultGroundTexture) ) | |
6522 { | |
6523 do | |
6524 { | |
6525 if ( pDefaultGroundTexture[v4] == ' ' ) | |
6526 pDefaultGroundTexture[v4] = 0; | |
6527 ++v4; | |
6528 } | |
6529 while ( v4 < strlen(pDefaultGroundTexture) ); | |
6530 } | |
6531 | |
6532 texmapping_terrain_subdivsize = GetPrivateProfileIntW(L"texmapping", L"terrain_subdivsize", 16, pIniFilename); | |
6533 texmapping_terrain_subdivpow2 = GetPrivateProfileIntW(L"texmapping", L"terrain_subdivpow2", 4, pIniFilename); | |
6534 texmapping_building_subdivsize = GetPrivateProfileIntW(L"texmapping", L"building_subdivsize", 32, pIniFilename); | |
6535 texmapping_building_subdivpow2 = GetPrivateProfileIntW(L"texmapping", L"building_subdivpow2", 5, pIniFilename); | |
6536 | |
6537 MM7Initialization(); | |
6538 } | |
6539 | |
6540 //----- (004666D5) -------------------------------------------------------- | |
6541 void __cdecl MM7Initialization() | |
6542 { | |
6543 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor ) | |
6544 { | |
6545 if ( !byte_6BE388_graphicsmode ) | |
6546 { | |
6547 outdoor_grid_band_1 = 10; | |
6548 outdoor_grid_band_2 = 15; | |
6549 outdoor_grid_band_3 = 20; | |
6550 pOutdoorCamera->shading_dist_mist = 8192; | |
6551 pOutdoorCamera->bNoSky = 0; | |
6552 LOBYTE(viewparams->field_20) = 0; | |
6553 } | |
6554 mipmapping_terrain_mm1 = 1024; | |
6555 mipmapping_terrain_mm2 = 2048; | |
6556 mipmapping_building_mm1 = 1024; | |
6557 mipmapping_building_mm2 = 2048; | |
6558 pOutdoorCamera->shading_dist_shade = 2048; | |
6559 pOutdoorCamera->terrain_gamma = 0; | |
6560 pOutdoorCamera->building_gamme = 0; | |
6561 mipmapping_terrain_mm3 = 4096; | |
6562 mipmapping_building_mm3 = 4096; | |
6563 pOutdoorCamera->shading_dist_shademist = 4096; | |
6564 pOutdoorCamera->outdoor_no_wavy_water = 0; | |
6565 sub_47F4D3(outdoor_grid_band_1, outdoor_grid_band_2, outdoor_grid_band_3); | |
6566 } | |
6567 else | |
6568 { | |
6569 LOBYTE(viewparams->field_20) = 0; | |
6570 } | |
6571 pParty->uFlags |= 2u; | |
692 | 6572 viewparams->uSomeY = viewparams->uScreen_topL_Y; |
6573 viewparams->uSomeX = viewparams->uScreen_topL_X; | |
6574 viewparams->uSomeZ = viewparams->uScreen_BttmR_X; | |
6575 viewparams->uSomeW = viewparams->uScreen_BttmR_Y; | |
6576 | |
6577 pViewport->SetScreen(viewparams->uScreen_topL_X, viewparams->uScreen_topL_Y, viewparams->uScreen_BttmR_X, viewparams->uScreen_BttmR_Y); | |
0 | 6578 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor ) |
6579 pOutdoorCamera->_485F64(); | |
6580 } | |
6581 | |
6582 //----- (00466B8C) -------------------------------------------------------- | |
6583 int __cdecl AbortWithError() | |
6584 { | |
6585 if ( !aborting_app ) | |
6586 { | |
6587 ClipCursor(0); | |
6588 aborting_app = 1; | |
6589 if ( !pRenderer->bWindowMode ) | |
6590 pRenderer->ChangeBetweenWinFullscreenModes(); | |
6591 if ( MessageBoxA(0, pGlobalTXT_LocalizationStrings[176], pGlobalTXT_LocalizationStrings[59], 0x34u) == 6 ) | |
6592 SaveGame(1, 0); // "Internal Error" | |
6593 // "Might and Magic VII has detected an internal error and will be forced to close. Would you like us to autosave your game before closing?" | |
6594 Game_DeinitializeAndTerminate(1); | |
6595 } | |
6596 return 0; | |
6597 } | |
6598 // 720018: using guessed type int aborting_app; | |
6599 | |
6600 //----- (00466BE5) -------------------------------------------------------- | |
6601 void Abortf(const char *Format, ...) | |
6602 { | |
6603 va_list va; // [sp+8h] [bp+8h]@1 | |
6604 | |
6605 va_start(va, Format); | |
6606 if ( !pRenderer->bWindowMode ) | |
6607 pRenderer->ChangeBetweenWinFullscreenModes(); | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
6608 vsprintf(pTmpBuf.data(), Format, va); |
0 | 6609 if ( pMouse ) |
6610 pMouse->Activate(0); | |
6611 ClipCursor(0); | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
6612 MessageBoxA(0, pTmpBuf.data(), "Error", 0x30u); |
0 | 6613 Game_DeinitializeAndTerminate(1); |
6614 } | |
6615 | |
6616 //----- (00466C40) -------------------------------------------------------- | |
6617 const wchar_t *MENU_STATE_to_string(MENU_STATE m) | |
6618 { | |
6619 switch (m) | |
6620 { | |
982 | 6621 case -1: return L"-1"; |
6622 case MENU_MAIN: return L"MENU_MAIN"; | |
6623 case MENU_NEWGAME: return L"MENU_NEWGAME"; | |
6624 case MENU_CREDITS: return L"MENU_CREDITS"; | |
6625 case MENU_SAVELOAD: return L"MENU_SAVELOAD"; | |
6626 case MENU_EXIT_GAME: return L"MENU_EXIT_GAME"; | |
6627 case MENU_5: return L"MENU_5"; | |
6628 case MENU_CREATEPARTY: return L"MENU_CREATEPARTY"; | |
165 | 6629 case MENU_NAMEPANELESC: return L"MENU_NAMEPANELESC"; |
982 | 6630 case MENU_CREDITSPROC: return L"MENU_CREDITSPROC"; |
961 | 6631 case MENU_LoadingProcInMainMenu: return L"MENU_LoadingProcInMainMenu"; |
982 | 6632 case MENU_10: return L"MENU_10"; |
165 | 6633 case MENU_CREDITSCLOSE: return L"MENU_CREDITSCLOSE"; |
982 | 6634 default: return L"unk"; |
0 | 6635 }; |
6636 }; | |
6637 void SetCurrentMenuID(MENU_STATE uMenu) | |
6638 { | |
6639 uCurrentMenuID = uMenu; | |
6640 | |
6641 Log::Warning(L"CurrentMenu = %s", MENU_STATE_to_string(uMenu)); | |
6642 } | |
6643 | |
6644 //----- (00466CA0) -------------------------------------------------------- | |
6645 MENU_STATE GetCurrentMenuID() | |
6646 { | |
6647 return uCurrentMenuID; | |
6648 } | |
6649 | |
6650 // 720980: using guessed type int uTextureID_720980; | |
6651 | |
6652 // 4E28F8: using guessed type int pCurrentScreen; | |
6653 | |
6654 //----- (0046A6AC) -------------------------------------------------------- | |
6655 int __fastcall sub_46A6AC(int a1, int a2, int a3) | |
6656 { | |
6657 int result; // eax@2 | |
6658 unsigned int v4; // edx@3 | |
6659 int *v5; // esi@6 | |
6660 unsigned int v6; // ebx@6 | |
6661 signed int v7; // edi@9 | |
6662 unsigned __int16 v8; // ax@9 | |
6663 int i; // eax@14 | |
6664 int v10; // ecx@19 | |
6665 int v11; // [sp+0h] [bp-18h]@1 | |
6666 unsigned int v12; // [sp+4h] [bp-14h]@3 | |
6667 unsigned int v13; // [sp+8h] [bp-10h]@4 | |
6668 int v14; // [sp+Ch] [bp-Ch]@1 | |
6669 int *v15; // [sp+10h] [bp-8h]@4 | |
6670 int v16; // [sp+14h] [bp-4h]@3 | |
6671 | |
6672 v11 = a2; | |
6673 v14 = a1; | |
6674 if ( pRenderer->pRenderD3D ) | |
6675 { | |
6676 result = sub_46A7C8(a1, a2, a3); | |
6677 } | |
6678 else | |
6679 { | |
6680 v16 = 0; | |
692 | 6681 v4 = viewparams->uScreen_topL_X; |
6682 v12 = viewparams->uScreen_BttmR_X; | |
6683 if ( (signed int)viewparams->uScreen_topL_Y < (signed int)viewparams->uScreen_BttmR_Y ) | |
6684 { | |
6685 v15 = &pRenderer->pActiveZBuffer[viewparams->uScreen_topL_X + 640 * viewparams->uScreen_topL_Y]; | |
6686 v13 = ((viewparams->uScreen_BttmR_Y - viewparams->uScreen_topL_Y - 1) >> 1) + 1; | |
0 | 6687 do |
6688 { | |
6689 if ( (signed int)v4 < (signed int)v12 ) | |
6690 { | |
6691 v5 = v15; | |
6692 v6 = ((v12 - v4 - 1) >> 1) + 1; | |
6693 do | |
6694 { | |
848 | 6695 if ( PID_TYPE(*(char *)v5) == OBJECT_Actor) |
0 | 6696 { |
6697 if ( *v5 <= a3 << 16 ) | |
6698 { | |
848 | 6699 v7 = PID_ID((signed int)(unsigned __int16)*v5); |
0 | 6700 v8 = pActors[v7].uAIState; |
6701 if ( v8 != 5 ) | |
6702 { | |
6703 if ( v8 != 4 && v8 != 11 && v8 != 17 && v8 != 19 ) | |
6704 { | |
6705 for ( i = 0; i < v16; ++i ) | |
6706 { | |
6707 if ( *(int *)(v14 + 4 * i) == v7 ) | |
6708 break; | |
6709 } | |
6710 if ( i == v16 ) | |
6711 { | |
6712 if ( i < v11 - 1 ) | |
6713 { | |
6714 v10 = v16++; | |
6715 *(int *)(v14 + 4 * v10) = v7; | |
6716 } | |
6717 } | |
6718 } | |
6719 } | |
6720 } | |
6721 } | |
6722 v5 += 2; | |
6723 --v6; | |
6724 } | |
6725 while ( v6 ); | |
6726 } | |
6727 v15 += 1280; | |
6728 --v13; | |
6729 } | |
6730 while ( v13 ); | |
6731 } | |
6732 result = v16; | |
6733 } | |
6734 return result; | |
6735 } | |
6736 | |
6737 //----- (0046A7C8) -------------------------------------------------------- | |
6738 int __fastcall sub_46A7C8(int a1, int a2, signed int a3) | |
6739 { | |
6740 unsigned int v3; // eax@2 | |
6741 int v4; // ecx@2 | |
6742 unsigned int v5; // eax@2 | |
6743 unsigned int v6; // eax@4 | |
6744 unsigned int v7; // edi@4 | |
6745 unsigned __int16 v8; // ax@4 | |
6746 float v9; // ST00_4@9 | |
6747 int v10; // ecx@11 | |
6748 unsigned int v12; // [sp+10h] [bp-14h]@1 | |
6749 int v13; // [sp+14h] [bp-10h]@1 | |
6750 int v14; // [sp+18h] [bp-Ch]@1 | |
6751 int v15; // [sp+1Ch] [bp-8h]@1 | |
6752 unsigned int a1a; // [sp+20h] [bp-4h]@1 | |
6753 | |
6754 v13 = a1; | |
6755 v14 = a2; | |
6756 v15 = 0; | |
6757 a1a = 0; | |
6758 v12 = pRenderer->GetBillboardDrawListSize(); | |
6759 if ( (signed int)v12 > 0 ) | |
6760 { | |
6761 do | |
6762 { | |
6763 v3 = pRenderer->GetParentBillboardID(a1a); | |
6764 v4 = pBillboardRenderList[v3].sZValue; | |
194 | 6765 v5 = (unsigned __int16)pBillboardRenderList[v3].object_pid; |
848 | 6766 if ( PID_TYPE(v5) == OBJECT_Actor) |
0 | 6767 { |
6768 if ( v4 <= (unsigned int)(a3 << 16) ) | |
6769 { | |
848 | 6770 v6 = PID_ID(v5); |
0 | 6771 v7 = v6; |
6772 v8 = pActors[v6].uAIState; | |
1038 | 6773 if ( v8 != Dead ) |
6774 { | |
6775 if ( v8 != Dying ) | |
6776 { | |
6777 if ( v8 != Removed ) | |
0 | 6778 { |
1038 | 6779 if ( v8 != Disabled ) |
0 | 6780 { |
1038 | 6781 if ( v8 != Summoned ) |
0 | 6782 { |
6783 v9 = (double)a3; | |
6784 if ( pGame->pVisInstance->DoesRayIntersectBillboard(v9, a1a) ) | |
6785 { | |
6786 if ( v15 < v14 - 1 ) | |
6787 { | |
6788 v10 = v15++; | |
6789 *(int *)(v13 + 4 * v10) = v7; | |
6790 } | |
6791 } | |
6792 } | |
6793 } | |
6794 } | |
6795 } | |
6796 } | |
6797 } | |
6798 } | |
6799 ++a1a; | |
6800 } | |
6801 while ( (signed int)a1a < (signed int)v12 ); | |
6802 } | |
6803 return v15; | |
6804 } | |
6805 | |
6806 //----- (0046A89E) -------------------------------------------------------- | |
6807 int __fastcall sub_46A89E(int a1, int a2, signed int a3) | |
6808 { | |
6809 signed int v3; // edi@1 | |
90 | 6810 Actor *v4; // esi@2 |
0 | 6811 int v5; // ebx@3 |
6812 int v6; // eax@3 | |
6813 int v7; // ebx@3 | |
6814 unsigned int v8; // ecx@3 | |
6815 int v9; // edx@4 | |
6816 unsigned int v10; // edx@6 | |
6817 unsigned int v11; // edx@8 | |
6818 __int16 v12; // ax@10 | |
6819 int v13; // ecx@15 | |
6820 int v15; // [sp+4h] [bp-18h]@1 | |
6821 int v16; // [sp+8h] [bp-14h]@1 | |
6822 int v17; // [sp+Ch] [bp-10h]@3 | |
6823 int v18; // [sp+10h] [bp-Ch]@3 | |
6824 int v19; // [sp+18h] [bp-4h]@1 | |
6825 | |
6826 v3 = 0; | |
6827 v15 = a2; | |
6828 v16 = a1; | |
6829 v19 = 0; | |
6830 if ( (signed int)uNumActors > 0 ) | |
6831 { | |
1202 | 6832 v4 = pActors.data();//[0].uAIState; |
0 | 6833 do |
6834 { | |
90 | 6835 v5 = abs(v4->vPosition.x - pParty->vPosition.x); |
6836 v17 = abs(v4->vPosition.y - pParty->vPosition.y); | |
6837 v18 = abs(v4->vPosition.z - pParty->vPosition.z); | |
0 | 6838 v6 = v5; |
6839 v7 = v17; | |
6840 v8 = v18; | |
6841 if ( v6 < v17 ) | |
6842 { | |
6843 v9 = v6; | |
6844 v6 = v17; | |
6845 v7 = v9; | |
6846 } | |
6847 if ( v6 < v18 ) | |
6848 { | |
6849 v10 = v6; | |
6850 v6 = v18; | |
6851 v8 = v10; | |
6852 } | |
6853 if ( v7 < (signed int)v8 ) | |
6854 { | |
6855 v11 = v8; | |
6856 v8 = v7; | |
6857 v7 = v11; | |
6858 } | |
6859 if ( (signed int)(((unsigned int)(11 * v7) >> 5) + (v8 >> 2) + v6) <= a3 ) | |
6860 { | |
90 | 6861 v12 = v4->uAIState; |
6862 if ( v4->uAIState != 5 ) | |
0 | 6863 { |
6864 if ( v12 != 4 ) | |
6865 { | |
6866 if ( v12 != 11 ) | |
6867 { | |
6868 if ( v12 != 19 ) | |
6869 { | |
6870 if ( v12 != 17 ) | |
6871 { | |
6872 v13 = v19++; | |
6873 *(int *)(v16 + 4 * v13) = v3; | |
6874 if ( v19 >= v15 - 1 ) | |
6875 break; | |
6876 } | |
6877 } | |
6878 } | |
6879 } | |
6880 } | |
6881 } | |
6882 ++v3; | |
90 | 6883 ++v4; |
0 | 6884 } |
6885 while ( v3 < (signed int)uNumActors ); | |
6886 } | |
6887 return v19; | |
6888 } | |
6889 | |
6890 //----- (0046A99B) -------------------------------------------------------- | |
6891 int __cdecl sub_46A99B() | |
6892 { | |
6893 int v0; // ebx@1 | |
6894 signed int v1; // ecx@1 | |
6895 signed int v2; // esi@1 | |
6896 int v3; // edx@1 | |
6897 signed int v4; // eax@1 | |
6898 int v5; // ecx@2 | |
6899 int *v6; // eax@3 | |
6900 int v7; // ecx@3 | |
6901 int v8; // edx@5 | |
6902 int v9; // edi@6 | |
6903 unsigned __int8 v10; // zf@14 | |
6904 char v11; // sf@14 | |
6905 char v12; // of@14 | |
6906 int *v14; // esi@19 | |
6907 signed int v15; // ebx@19 | |
6908 int i; // edi@20 | |
6909 int v17; // ecx@21 | |
6910 int v18; // edi@26 | |
6911 int v19; // esi@27 | |
6912 unsigned int v20; // ecx@27 | |
6913 BLVFace *v21; // eax@32 | |
6914 unsigned int v22; // ecx@33 | |
6915 const char *v23; // eax@35 | |
6916 const char *v24; // ecx@36 | |
6917 LevelDecoration *v25; // ecx@43 | |
6918 LevelDecoration *v26; // edi@43 | |
6919 __int16 v27; // ax@43 | |
6920 int v28; // [sp+Ch] [bp-18h]@1 | |
6921 int v29; // [sp+14h] [bp-10h]@2 | |
6922 int v30; // [sp+18h] [bp-Ch]@1 | |
6923 signed int v31; // [sp+1Ch] [bp-8h]@3 | |
6924 int v32; // [sp+20h] [bp-4h]@1 | |
6925 | |
6926 v0 = 0; | |
692 | 6927 v1 = (signed int)(viewparams->uScreen_BttmR_Y + viewparams->uScreen_topL_Y) >> 1; |
6928 v2 = (signed int)(viewparams->uScreen_topL_X + viewparams->uScreen_BttmR_X) >> 1; | |
0 | 6929 v3 = v1 - 50; |
6930 v32 = 0; | |
6931 v4 = 100; | |
6932 v30 = v1 - 50; | |
6933 v28 = v1 + 50; | |
6934 if ( v1 - 50 >= v1 + 50 ) | |
6935 return 0; | |
6936 v5 = 640 * v3; | |
6937 v29 = 640 * v3; | |
6938 while ( 2 ) | |
6939 { | |
6940 v31 = 100; | |
6941 v6 = &pRenderer->pActiveZBuffer[v2 + v5 - v4 / 2]; | |
6942 v7 = v0; | |
6943 while ( 1 ) | |
6944 { | |
6945 v8 = *v6; | |
6946 --v31; | |
6947 if ( (unsigned int)*v6 <= 0x2000000 ) | |
6948 { | |
6949 v9 = 0; | |
6950 if ( v7 > 0 ) | |
6951 { | |
6952 do | |
6953 { | |
6954 if ( dword_7201B0_zvalues[v9] == (unsigned __int16)v8 ) | |
6955 break; | |
6956 ++v9; | |
6957 } | |
6958 while ( v9 < v0 ); | |
6959 } | |
6960 if ( v9 == v0 ) | |
6961 { | |
6962 if ( v8 & 7 ) | |
6963 { | |
6964 dword_720020_zvalues[v7] = v8; | |
6965 dword_7201B0_zvalues[v7] = (unsigned __int16)v8; | |
6966 ++v7; | |
6967 ++v0; | |
6968 v32 = v0; | |
6969 if ( v7 == 99 ) | |
6970 { | |
6971 v12 = 0; | |
6972 v10 = v0 == 0; | |
6973 v11 = v0 < 0; | |
6974 goto LABEL_18; | |
6975 } | |
6976 } | |
6977 } | |
6978 } | |
6979 if ( !v31 ) | |
6980 break; | |
6981 ++v6; | |
6982 } | |
6983 v4 = -1; | |
6984 ++v30; | |
6985 v5 = v29 + 640; | |
6986 v29 += 640; | |
6987 if ( v30 < v28 ) | |
6988 continue; | |
6989 break; | |
6990 } | |
6991 v12 = 0; | |
6992 v10 = v0 == 0; | |
6993 v11 = v0 < 0; | |
6994 if ( !v0 ) | |
6995 return 0; | |
6996 LABEL_18: | |
6997 if ( !((unsigned __int8)(v11 ^ v12) | v10) ) | |
6998 { | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
|
6999 v14 = dword_720020_zvalues.data(); |
0 | 7000 v15 = 1; |
7001 do | |
7002 { | |
7003 for ( i = v15; i < v32; ++i ) | |
7004 { | |
7005 v17 = dword_720020_zvalues[i]; | |
7006 if ( v17 < *v14 ) | |
7007 { | |
7008 dword_720020_zvalues[i] = *v14; | |
7009 *v14 = v17; | |
7010 } | |
7011 } | |
7012 ++v15; | |
7013 ++v14; | |
7014 } | |
7015 while ( v15 - 1 < v32 ); | |
7016 v0 = v32; | |
7017 } | |
7018 v18 = 0; | |
7019 if ( v0 <= 0 ) | |
7020 return 0; | |
7021 while ( 1 ) | |
7022 { | |
7023 v19 = dword_720020_zvalues[v18] & 0xFFFF; | |
848 | 7024 v20 = PID_ID(dword_720020_zvalues[v18]); |
7025 if ( PID_TYPE(dword_720020_zvalues[v18]) == OBJECT_Item) | |
0 | 7026 { |
7027 if ( v20 >= 0x3E8 ) | |
7028 return 0; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7029 if ( !(pSpriteObjects[v20].uAttributes & 0x10) ) |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7030 { |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7031 v23 = pSpriteObjects[v20].stru_24.GetDisplayName(); |
0 | 7032 LABEL_36: |
7033 v24 = v23; | |
7034 goto LABEL_51; | |
7035 } | |
7036 goto LABEL_41; | |
7037 } | |
848 | 7038 if ( PID_TYPE(dword_720020_zvalues[v18]) == OBJECT_Actor) |
0 | 7039 { |
7040 if ( v20 >= 0xBB8 ) | |
7041 return 0; | |
7042 v24 = (const char *)&pActors[v20]; | |
7043 goto LABEL_51; | |
7044 } | |
848 | 7045 if ( PID_TYPE(dword_720020_zvalues[v18]) == OBJECT_Decoration) |
0 | 7046 break; |
848 | 7047 if ( PID_TYPE(dword_720020_zvalues[v18]) == OBJECT_BModel) |
0 | 7048 { |
7049 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor ) | |
7050 { | |
7051 v21 = &pIndoor->pFaces[v20]; | |
7052 if ( !(BYTE3(v21->uAttributes) & 2) ) | |
7053 goto LABEL_41; | |
7054 v22 = pIndoor->pFaceExtras[v21->uFaceExtraID].uEventID; | |
7055 } | |
7056 else | |
7057 { | |
7058 if ( (dword_720020_zvalues[v18] & 0xFFFFu) >> 9 >= pOutdoor->uNumBModels ) | |
7059 goto LABEL_41; | |
848 | 7060 v22 = pOutdoor->pBModels[(dword_720020_zvalues[v18] & 0xFFFFu) >> 9].pFaces[v20 & 0x3F].sCogTriggeredID; |
0 | 7061 } |
7062 if ( v22 ) | |
7063 { | |
428 | 7064 v23 = GetEventHintString(v22); |
0 | 7065 if ( v23 ) |
7066 goto LABEL_36; | |
7067 } | |
7068 } | |
7069 LABEL_41: | |
7070 ++v18; | |
7071 if ( v18 >= v0 ) | |
7072 return 0; | |
7073 } | |
7074 v25 = &pLevelDecorations[v20]; | |
7075 v26 = v25; | |
7076 v27 = v25->field_16_event_id; | |
7077 if ( v27 ) | |
7078 { | |
428 | 7079 v23 = GetEventHintString(v27); |
0 | 7080 if ( !v23 ) |
7081 return v19; | |
7082 goto LABEL_36; | |
7083 } | |
7084 if ( v25->IsInteractive() ) | |
7085 v24 = pNPCTopics[stru_5E4C90._decor_events[v26->_idx_in_stru123 - 75] + 379].pTopic; | |
7086 else | |
7087 v24 = pDecorationList->pDecorations[v26->uDecorationDescID].field_20; | |
7088 LABEL_51: | |
994 | 7089 GameUI_SetFooterString(v24); |
0 | 7090 return v19; |
7091 } | |
7092 | |
7093 //----- (0046BDA8) -------------------------------------------------------- | |
7094 unsigned int __cdecl GetGravityStrength() | |
7095 { | |
7096 int v0; // eax@1 | |
7097 | |
7098 v0 = ~LOBYTE(pGame->uFlags2) & 8; | |
7099 LOBYTE(v0) = v0 | 2; | |
7100 return (unsigned int)v0 >> 1; | |
7101 } | |
7102 | |
7103 //----- (0046BDC0) -------------------------------------------------------- | |
783 | 7104 void __cdecl UpdateUserInput_and_MapSpecificStuff() |
0 | 7105 { |
7106 if ( dword_6BE364_game_settings_1 & 0x80 ) | |
7107 { | |
7108 LOBYTE(dword_6BE364_game_settings_1) = dword_6BE364_game_settings_1 & 0x7F; | |
7109 } | |
7110 else | |
7111 { | |
630 | 7112 if (uCurrentlyLoadedLevelType == LEVEL_Indoor) |
0 | 7113 BLV_UpdateUserInputAndOther(); |
630 | 7114 else if (uCurrentlyLoadedLevelType == LEVEL_Outdoor) |
0 | 7115 ODM_UpdateUserInputAndOther(); |
630 | 7116 |
783 | 7117 area_of_effect__damage_evaluate(); |
0 | 7118 } |
7119 } | |
7120 | |
7121 //----- (0046BFFA) -------------------------------------------------------- | |
7122 bool __fastcall _46BFFA_check_object_intercept(unsigned int uLayingItemID, signed int a2) | |
7123 { | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7124 SpriteObject *v2; // esi@1 |
0 | 7125 ObjectDesc *v3; // ebx@1 |
7126 unsigned __int16 v5; // cx@9 | |
7127 unsigned __int16 v6; // cx@14 | |
7128 signed int v7; // edx@14 | |
7129 unsigned int v8; // eax@19 | |
7130 unsigned int v9; // edi@19 | |
7131 signed int v10; // ebx@19 | |
7132 char *v11; // edx@20 | |
7133 unsigned __int16 v12; // ax@23 | |
7134 int v13; // eax@27 | |
7135 unsigned int v14; // ebx@33 | |
7136 unsigned __int16 v15; // ax@35 | |
7137 int v16; // eax@36 | |
7138 unsigned int v17; // eax@37 | |
7139 __int16 v18; // di@37 | |
7140 signed int v19; // edx@37 | |
7141 unsigned __int8 v20; // sf@37 | |
7142 char *v21; // ecx@38 | |
7143 unsigned __int16 v22; // ax@41 | |
7144 unsigned int v23; // eax@46 | |
7145 signed int v24; // ebx@46 | |
7146 char *v25; // edx@47 | |
7147 int v26; // edx@54 | |
7148 int v27; // edx@55 | |
7149 int v28; // edx@56 | |
7150 int v29; // edx@57 | |
7151 unsigned __int16 v30; // ax@60 | |
7152 unsigned int v31; // ecx@60 | |
7153 int v32; // edi@60 | |
7154 unsigned int v33; // eax@65 | |
7155 signed int v34; // edx@65 | |
7156 char *v35; // ecx@66 | |
7157 unsigned __int16 v36; // ax@69 | |
7158 int v37; // ST14_4@72 | |
7159 int v38; // eax@72 | |
7160 int v39; // ST10_4@72 | |
7161 int v40; // ST0C_4@72 | |
7162 int v41; // edx@76 | |
7163 int v42; // edx@77 | |
7164 int v43; // edx@78 | |
7165 unsigned __int8 v44; // zf@79 | |
7166 int v45; // edx@79 | |
7167 unsigned __int16 v46; // ax@80 | |
7168 int v47; // eax@81 | |
7169 int v48; // edx@87 | |
7170 int v49; // edx@88 | |
7171 int v50; // edx@89 | |
7172 unsigned int v51; // eax@93 | |
7173 signed int v52; // ebx@93 | |
7174 char *v53; // edx@94 | |
7175 unsigned __int16 v54; // ax@98 | |
7176 unsigned int v55; // ecx@98 | |
7177 signed int v56; // ebx@98 | |
7178 char *v57; // edx@99 | |
7179 unsigned __int16 v58; // ax@102 | |
7180 unsigned __int16 v59; // ax@107 | |
7181 unsigned int v60; // ecx@107 | |
7182 signed int v61; // ebx@107 | |
7183 char *v62; // edx@108 | |
7184 unsigned __int16 v63; // ax@111 | |
7185 int v64; // ebx@114 | |
7186 signed int v65; // eax@114 | |
7187 unsigned int v66; // edi@123 | |
7188 unsigned __int16 v67; // ax@124 | |
7189 unsigned int v68; // ecx@124 | |
7190 signed int v69; // ebx@124 | |
7191 char *v70; // edx@125 | |
7192 unsigned __int16 v71; // ax@128 | |
7193 unsigned int v72; // ebx@131 | |
7194 int v73; // ST14_4@132 | |
7195 int v74; // ST10_4@132 | |
7196 int v75; // ebx@132 | |
7197 int v76; // ST0C_4@132 | |
7198 unsigned __int16 v77; // ax@132 | |
7199 int v78; // eax@133 | |
7200 char v79; // zf@139 | |
7201 unsigned int v80; // eax@140 | |
7202 signed int v81; // edx@140 | |
7203 char *v82; // ecx@141 | |
7204 unsigned __int16 v83; // ax@144 | |
7205 unsigned __int16 v84; // ax@151 | |
7206 unsigned int v85; // ecx@151 | |
7207 signed int v86; // ebx@151 | |
7208 char *v87; // edx@152 | |
7209 unsigned __int16 v88; // ax@155 | |
7210 unsigned int v89; // eax@158 | |
7211 int v90; // ST34_4@159 | |
7212 int v91; // eax@159 | |
7213 unsigned int v92; // eax@163 | |
7214 unsigned int v93; // eax@177 | |
7215 char *v94; // ecx@178 | |
7216 unsigned __int16 v95; // ax@181 | |
7217 unsigned __int16 v96; // ax@184 | |
7218 int v97; // eax@185 | |
7219 unsigned __int16 v98; // ax@191 | |
7220 unsigned int v99; // ecx@191 | |
7221 char v100; // ST18_1@198 | |
7222 int v101; // ST14_4@198 | |
7223 int v102; // eax@198 | |
7224 int v103; // ST10_4@198 | |
7225 int v104; // ST0C_4@198 | |
7226 unsigned __int16 v105; // ax@200 | |
7227 signed int v106; // eax@208 | |
7228 unsigned int v107; // edx@220 | |
7229 signed int v108; // ebx@225 | |
7230 unsigned int v109; // eax@234 | |
7231 signed int v110; // ebx@234 | |
7232 char *v111; // ecx@235 | |
7233 unsigned __int16 v112; // ax@238 | |
7234 unsigned __int16 v113; // si@241 | |
7235 int v114; // eax@242 | |
7236 int v115; // eax@245 | |
7237 signed int v116; // eax@245 | |
7238 unsigned __int16 v117; // ax@251 | |
7239 unsigned int v118; // ecx@251 | |
7240 signed int v119; // ebx@251 | |
7241 char *v120; // edx@252 | |
7242 unsigned __int16 v121; // ax@255 | |
7243 unsigned int v122; // eax@260 | |
7244 char *v123; // edx@261 | |
7245 int v124; // eax@267 | |
7246 int v125; // [sp-20h] [bp-4Ch]@28 | |
7247 signed int v126; // [sp-1Ch] [bp-48h]@27 | |
7248 unsigned int v127; // [sp-18h] [bp-44h]@27 | |
7249 signed int v128; // [sp-14h] [bp-40h]@27 | |
7250 signed int v129; // [sp-10h] [bp-3Ch]@27 | |
7251 int v130; // [sp-Ch] [bp-38h]@27 | |
7252 unsigned int v131; // [sp-8h] [bp-34h]@27 | |
7253 char v132; // [sp-8h] [bp-34h]@131 | |
7254 int v133; // [sp-4h] [bp-30h]@27 | |
7255 char v134; // [sp-4h] [bp-30h]@131 | |
7256 signed int v135; // [sp-4h] [bp-30h]@217 | |
7257 int v136; // [sp+Ch] [bp-20h]@208 | |
7258 int v137; // [sp+10h] [bp-1Ch]@208 | |
7259 signed int v138; // [sp+14h] [bp-18h]@207 | |
7260 signed int v139; // [sp+18h] [bp-14h]@208 | |
7261 char *v140; // [sp+1Ch] [bp-10h]@61 | |
7262 signed int v141; // [sp+1Ch] [bp-10h]@117 | |
7263 unsigned int v142; // [sp+1Ch] [bp-10h]@158 | |
7264 signed int v143; // [sp+1Ch] [bp-10h]@172 | |
7265 char *v144; // [sp+1Ch] [bp-10h]@192 | |
7266 signed int v145; // [sp+20h] [bp-Ch]@1 | |
7267 signed int v146; // [sp+20h] [bp-Ch]@60 | |
7268 int v147; // [sp+20h] [bp-Ch]@72 | |
7269 signed int v148; // [sp+20h] [bp-Ch]@158 | |
7270 int v149; // [sp+20h] [bp-Ch]@198 | |
7271 unsigned __int16 v150; // [sp+20h] [bp-Ch]@208 | |
7272 int v151; // [sp+24h] [bp-8h]@1 | |
7273 signed int v152; // [sp+24h] [bp-8h]@208 | |
7274 unsigned int v153; // [sp+28h] [bp-4h]@1 | |
7275 | |
7276 v153 = uLayingItemID; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7277 v2 = &pSpriteObjects[uLayingItemID]; |
0 | 7278 v3 = &pObjectList->pObjects[v2->uObjectDescID]; |
7279 v145 = a2; | |
848 | 7280 v151 = PID_TYPE(a2); |
7281 if ( PID_TYPE(a2) == OBJECT_Actor) | |
7282 { | |
7283 if ( PID_TYPE(v2->spell_caster_pid) == OBJECT_Actor && !pActors[PID_ID(v2->spell_caster_pid)].GetActorsRelation(&pActors[PID_ID(a2)]) ) | |
0 | 7284 return 1; |
7285 } | |
7286 else | |
7287 { | |
848 | 7288 if ( PID_TYPE(a2) == OBJECT_Player && PID_TYPE(v2->spell_caster_pid) == OBJECT_Player) |
0 | 7289 return 1; |
7290 } | |
7291 if ( pParty->bTurnBasedModeOn == 1 ) | |
7292 { | |
7293 v5 = v2->uAttributes; | |
7294 if ( v5 & 4 ) | |
7295 { | |
7296 --pTurnEngine->field_1C; | |
7297 v2->uAttributes = v5 & 0xFFFB; | |
7298 } | |
7299 } | |
848 | 7300 if ( v151 == OBJECT_BModel && PID_TYPE(v2->spell_caster_pid) != OBJECT_Player) |
1280 | 7301 { |
7302 if (PID_ID(v2->spell_caster_pid)<500) //bugfix PID_ID(v2->spell_caster_pid)==1000 | |
7303 BYTE2(pActors[PID_ID(v2->spell_caster_pid)].uAttributes) |= 4; | |
7304 } | |
7305 | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7306 v6 = v2->uType; |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7307 v7 = v2->uType; |
0 | 7308 if ( v7 > 3060 ) |
7309 { | |
7310 if ( v7 > 6090 ) | |
7311 { | |
7312 if ( v7 > 8090 ) | |
7313 { | |
7314 if ( v7 == 9010 ) | |
7315 goto LABEL_247; | |
7316 if ( v7 != 9030 ) | |
7317 { | |
7318 if ( v7 != 9040 ) | |
7319 { | |
7320 if ( v7 != 9080 ) | |
7321 return 0; | |
7322 LABEL_191: | |
7323 v98 = v6 + 1; | |
7324 v99 = pObjectList->uNumObjects; | |
7325 v32 = 0; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7326 v2->uType = v98; |
0 | 7327 v146 = 0; |
7328 if ( (signed int)v99 > 0 ) | |
7329 { | |
7330 v144 = (char *)&pObjectList->pObjects->uObjectID; | |
7331 while ( v98 != *(short *)v144 ) | |
7332 { | |
7333 ++v146; | |
7334 v144 += 56; | |
7335 if ( v146 >= (signed int)v99 ) | |
7336 goto LABEL_195; | |
7337 } | |
7338 goto LABEL_80; | |
7339 } | |
7340 LABEL_195: | |
7341 v46 = 0; | |
7342 goto LABEL_196; | |
7343 } | |
7344 goto LABEL_93; | |
7345 } | |
7346 LABEL_172: | |
7347 v143 = 17030; | |
7348 switch ( v6 ) | |
7349 { | |
7350 case 0x1798u: | |
7351 v143 = 15040; | |
7352 break; | |
7353 case 0xFAAu: | |
7354 v143 = 13010; | |
7355 break; | |
7356 case 0x2346u: | |
7357 v143 = 18030; | |
7358 break; | |
7359 } | |
7360 v138 = 1; | |
141 | 7361 if ( v151 != OBJECT_Actor) |
0 | 7362 { |
822 | 7363 if ( v6 != 9030 || v2->spell_skill != 4 ) |
0 | 7364 goto LABEL_246; |
1119 | 7365 v2->_46BEF1_apply_spells_aoe(); |
0 | 7366 LABEL_233: |
7367 if ( !v138 ) | |
7368 { | |
7369 v109 = pObjectList->uNumObjects; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7370 ++v2->uType; |
0 | 7371 v110 = 0; |
7372 if ( (signed int)v109 <= 0 ) | |
7373 { | |
7374 LABEL_238: | |
7375 v112 = 0; | |
7376 } | |
7377 else | |
7378 { | |
7379 v111 = (char *)&pObjectList->pObjects->uObjectID; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7380 while ( v2->uType != *(short *)v111 ) |
0 | 7381 { |
7382 ++v110; | |
7383 v111 += 56; | |
7384 if ( v110 >= (signed int)v109 ) | |
7385 goto LABEL_238; | |
7386 } | |
7387 v112 = v110; | |
7388 } | |
7389 v2->uObjectDescID = v112; | |
7390 if ( !v112 ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7391 SpriteObject::OnInteraction(v153); |
0 | 7392 v2->vVelocity.z = 0; |
7393 v2->vVelocity.y = 0; | |
7394 v2->vVelocity.x = 0; | |
7395 v2->uSpriteFrameID = 0; | |
7396 v113 = v2->uSoundID; | |
7397 if ( v113 ) | |
7398 v114 = (signed __int16)v113 + 4; | |
7399 else | |
7400 v114 = 0; | |
7401 v133 = 0; | |
7402 v131 = 0; | |
7403 v130 = v114; | |
7404 v115 = 8 * v153; | |
7405 v129 = 0; | |
7406 v128 = -1; | |
862 | 7407 LOBYTE(v115) = PID(OBJECT_Item,v153); |
0 | 7408 v127 = 0; |
7409 v126 = v115; | |
7410 v116 = v143; | |
7411 goto LABEL_269; | |
7412 } | |
7413 LABEL_246: | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7414 SpriteObject::OnInteraction(v153); |
0 | 7415 return 0; |
7416 } | |
7417 v106 = v145; | |
7418 v150 = 0; | |
848 | 7419 v139 = PID_ID(v106); |
822 | 7420 v137 = v2->spell_level; |
7421 v152 = v2->spell_skill; | |
7422 v136 = v2->spell_id; | |
0 | 7423 if ( v6 == 9030 ) |
7424 { | |
7425 v150 = 2; | |
7426 if ( v152 == 2 ) | |
7427 { | |
7428 v150 = 3; | |
7429 } | |
7430 else | |
7431 { | |
7432 if ( v152 >= 3 ) | |
7433 v150 = 4; | |
7434 } | |
7435 BYTE2(pActors[v139].uAttributes) |= 8u; | |
7436 } | |
7437 if ( v7 == 6040 ) | |
7438 { | |
7439 v135 = 7; | |
7440 } | |
7441 else | |
7442 { | |
7443 if ( v7 == 8030 ) | |
7444 { | |
7445 v135 = 9; | |
7446 } | |
7447 else | |
7448 { | |
7449 if ( v7 != 9030 ) | |
7450 { | |
7451 v107 = v136; | |
7452 LABEL_222: | |
7453 if ( v6 != 9030 || v152 != 4 ) | |
7454 { | |
7455 v108 = v139; | |
7456 if ( stru_50C198.GetMagicalResistance(&pActors[v139], v107) ) | |
7457 { | |
7458 v138 = 0; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7459 if ( v2->uType == 8030 ) |
0 | 7460 { |
7461 pActors[v108].uAIState = Standing; | |
7462 pActors[v108].UpdateAnimation(); | |
7463 } | |
90 | 7464 pActors[v108].pActorBuffs[v136].Apply( |
0 | 7465 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v137 << 7) * 0.033333335), |
7466 v152, | |
7467 v150, | |
7468 0, | |
7469 0); | |
7470 } | |
7471 } | |
7472 else | |
7473 { | |
1119 | 7474 v2->_46BEF1_apply_spells_aoe(); |
0 | 7475 } |
822 | 7476 v2->spell_level = 0; |
7477 v2->spell_skill = 0; | |
7478 v2->spell_id = 0; | |
0 | 7479 goto LABEL_233; |
7480 } | |
7481 v135 = 10; | |
7482 } | |
7483 } | |
7484 v107 = v135; | |
7485 goto LABEL_222; | |
7486 } | |
7487 if ( v7 == 8090 || v7 == 7030 || v7 == 7090 || v7 == 8000 ) | |
7488 goto LABEL_93; | |
7489 if ( v7 == 8010 ) | |
7490 { | |
7491 if ( v151 == 3 | |
848 | 7492 && MonsterStats::BelongsToSupertype(pActors[PID_ID(v145)].pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) ) |
0 | 7493 sub_43A97E(v153, v145); |
7494 v93 = pObjectList->uNumObjects; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7495 ++v2->uType; |
0 | 7496 v9 = 0; |
7497 v52 = 0; | |
7498 if ( (signed int)v93 > 0 ) | |
7499 { | |
7500 v94 = (char *)&pObjectList->pObjects->uObjectID; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7501 while ( v2->uType != *(short *)v94 ) |
0 | 7502 { |
7503 ++v52; | |
7504 v94 += 56; | |
7505 if ( v52 >= (signed int)v93 ) | |
7506 goto LABEL_181; | |
7507 } | |
7508 goto LABEL_202; | |
7509 } | |
7510 goto LABEL_181; | |
7511 } | |
7512 v79 = v7 == 8030; | |
7513 } | |
7514 else | |
7515 { | |
7516 if ( v7 == 6090 ) | |
7517 goto LABEL_93; | |
7518 if ( v7 <= 4070 ) | |
7519 { | |
7520 if ( v7 != 4070 ) | |
7521 { | |
7522 v48 = v7 - 3090; | |
7523 if ( v48 ) | |
7524 { | |
7525 v49 = v48 - 2; | |
7526 if ( v49 ) | |
7527 { | |
7528 v50 = v49 - 908; | |
7529 if ( !v50 ) | |
7530 goto LABEL_93; | |
7531 v45 = v50 - 30; | |
7532 v44 = v45 == 0; | |
7533 goto LABEL_91; | |
7534 } | |
7535 v54 = v6 - 1; | |
7536 v55 = pObjectList->uNumObjects; | |
7537 v9 = 0; | |
7538 v56 = 0; | |
7539 v44 = pObjectList->uNumObjects == 0; | |
7540 v20 = (pObjectList->uNumObjects & 0x80000000u) != 0; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7541 v2->uType = v54; |
0 | 7542 if ( v20 | v44 ) |
7543 { | |
7544 LABEL_102: | |
7545 v58 = 0; | |
7546 } | |
7547 else | |
7548 { | |
7549 v57 = (char *)&pObjectList->pObjects->uObjectID; | |
7550 while ( v54 != *(short *)v57 ) | |
7551 { | |
7552 ++v56; | |
7553 v57 += 56; | |
7554 if ( v56 >= (signed int)v55 ) | |
7555 goto LABEL_102; | |
7556 } | |
7557 v58 = v56; | |
7558 } | |
7559 v2->uObjectDescID = v58; | |
7560 if ( !v58 ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7561 SpriteObject::OnInteraction(v153); |
0 | 7562 v14 = v153; |
7563 v2->vVelocity.z = 0; | |
7564 v2->vVelocity.y = 0; | |
7565 v2->vVelocity.x = 0; | |
7566 v2->uSpriteFrameID = 0; | |
7567 sub_43A97E(v153, v145); | |
7568 LABEL_35: | |
7569 v15 = v2->uSoundID; | |
7570 if ( v15 == (short)v9 ) | |
7571 v16 = 0; | |
7572 else | |
7573 v16 = (signed __int16)v15 + 4; | |
7574 v133 = v9; | |
7575 v131 = v9; | |
7576 v130 = v16; | |
7577 v92 = v14; | |
7578 LABEL_267: | |
7579 v124 = 8 * v92; | |
7580 v129 = v9; | |
7581 v128 = -1; | |
7582 LOBYTE(v124) = v124 | 2; | |
7583 v127 = v9; | |
7584 v126 = v124; | |
7585 LABEL_268: | |
1319 | 7586 v116 = word_4EE088_sound_ids[v2->spell_id - 1]; |
0 | 7587 LABEL_269: |
7588 v125 = v116 + 1; | |
7589 goto LABEL_29; | |
7590 } | |
7591 v59 = v6 + 2; | |
7592 v60 = pObjectList->uNumObjects; | |
7593 v9 = 0; | |
7594 v61 = 0; | |
7595 v44 = pObjectList->uNumObjects == 0; | |
7596 v20 = (pObjectList->uNumObjects & 0x80000000u) != 0; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7597 v2->uType = v59; |
0 | 7598 if ( v20 | v44 ) |
7599 { | |
7600 LABEL_111: | |
7601 v63 = 0; | |
7602 } | |
7603 else | |
7604 { | |
7605 v62 = (char *)&pObjectList->pObjects->uObjectID; | |
7606 while ( v59 != *(short *)v62 ) | |
7607 { | |
7608 ++v61; | |
7609 v62 += 56; | |
7610 if ( v61 >= (signed int)v60 ) | |
7611 goto LABEL_111; | |
7612 } | |
7613 v63 = v61; | |
7614 } | |
7615 v2->uObjectDescID = v63; | |
7616 if ( !v63 ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7617 SpriteObject::OnInteraction(v153); |
0 | 7618 v64 = v2->uFacing - stru_5C6E00->uIntegerDoublePi; |
822 | 7619 v44 = v2->spell_skill == 4; |
0 | 7620 v2->vVelocity.z = 0; |
7621 v2->vVelocity.y = 0; | |
7622 v2->vVelocity.x = 0; | |
7623 v65 = 7; | |
7624 if ( v44 ) | |
7625 v65 = 9; | |
7626 if ( v65 > 0 ) | |
7627 { | |
7628 v141 = v65; | |
7629 do | |
7630 { | |
7631 v64 += (signed int)stru_5C6E00->uIntegerHalfPi >> 1; | |
7632 v2->Create(v64, 0, 1000, 0); | |
7633 --v141; | |
7634 } | |
7635 while ( v141 ); | |
7636 } | |
7637 LABEL_160: | |
7638 v14 = v153; | |
7639 LABEL_34: | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7640 SpriteObject::OnInteraction(v14); |
0 | 7641 goto LABEL_35; |
7642 } | |
7643 if ( v151 == 6 || v151 == 5 || (v66 = 0, !v151) ) | |
7644 return 1; | |
7645 v67 = v6 + 1; | |
7646 v68 = pObjectList->uNumObjects; | |
7647 v69 = 0; | |
7648 v44 = pObjectList->uNumObjects == 0; | |
7649 v20 = (pObjectList->uNumObjects & 0x80000000u) != 0; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7650 v2->uType = v67; |
0 | 7651 if ( v20 | v44 ) |
7652 { | |
7653 LABEL_128: | |
7654 v71 = 0; | |
7655 } | |
7656 else | |
7657 { | |
7658 v70 = (char *)&pObjectList->pObjects->uObjectID; | |
7659 while ( v67 != *(short *)v70 ) | |
7660 { | |
7661 ++v69; | |
7662 v70 += 56; | |
7663 if ( v69 >= (signed int)v68 ) | |
7664 goto LABEL_128; | |
7665 } | |
7666 v71 = v69; | |
7667 } | |
7668 v2->uObjectDescID = v71; | |
7669 if ( !v71 ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7670 SpriteObject::OnInteraction(v153); |
0 | 7671 v134 = 0; |
7672 v72 = v153; | |
7673 v132 = 0; | |
7674 LABEL_132: | |
7675 v73 = v2->vPosition.z; | |
7676 v74 = v2->vPosition.y; | |
862 | 7677 v75 = PID(OBJECT_Item,v72); |
0 | 7678 v2->vVelocity.z = v66; |
7679 v2->vVelocity.y = v66; | |
7680 v76 = v2->vPosition.x; | |
7681 v2->vVelocity.x = v66; | |
7682 v2->uSpriteFrameID = v66; | |
7683 stru_50FE08.Add(v75, 512, v76, v74, v73, v132, v134); | |
7684 v77 = v2->uSoundID; | |
7685 if ( v77 == (short)v66 ) | |
7686 v78 = 0; | |
7687 else | |
7688 v78 = (signed __int16)v77 + 4; | |
7689 v133 = v66; | |
7690 v131 = v66; | |
7691 v130 = v78; | |
7692 v129 = v66; | |
7693 v128 = -1; | |
7694 v127 = v66; | |
7695 v126 = v75; | |
7696 goto LABEL_268; | |
7697 } | |
7698 if ( v7 == 4090 ) | |
7699 { | |
7700 v84 = v6 + 2; | |
7701 v85 = pObjectList->uNumObjects; | |
7702 v9 = 0; | |
7703 v86 = 0; | |
7704 v44 = pObjectList->uNumObjects == 0; | |
7705 v20 = (pObjectList->uNumObjects & 0x80000000u) != 0; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7706 v2->uType = v84; |
0 | 7707 if ( v20 | v44 ) |
7708 { | |
7709 LABEL_155: | |
7710 v88 = 0; | |
7711 } | |
7712 else | |
7713 { | |
7714 v87 = (char *)&pObjectList->pObjects->uObjectID; | |
7715 while ( v84 != *(short *)v87 ) | |
7716 { | |
7717 ++v86; | |
7718 v87 += 56; | |
7719 if ( v86 >= (signed int)v85 ) | |
7720 goto LABEL_155; | |
7721 } | |
7722 v88 = v86; | |
7723 } | |
7724 v2->uObjectDescID = v88; | |
7725 if ( !v88 ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7726 SpriteObject::OnInteraction(v153); |
0 | 7727 v89 = v2->uFacing - stru_5C6E00->uIntegerDoublePi; |
7728 v2->vVelocity.z = 0; | |
7729 v2->vVelocity.y = 0; | |
7730 v2->vVelocity.x = 0; | |
7731 v142 = v89; | |
7732 v148 = 7; | |
7733 do | |
7734 { | |
7735 pRnd->SetRange(-128, 128); | |
7736 v90 = pRnd->GetInRange(); | |
7737 pRnd->SetRange(5, 500); | |
7738 v91 = pRnd->GetInRange(); | |
7739 v142 += (signed int)stru_5C6E00->uIntegerHalfPi >> 1; | |
7740 v2->Create(v90 + v142, 0, v91, 0); | |
7741 --v148; | |
7742 } | |
7743 while ( v148 ); | |
7744 goto LABEL_160; | |
7745 } | |
7746 if ( v7 == 4092 ) | |
7747 { | |
7748 v80 = pObjectList->uNumObjects; | |
7749 v66 = 0; | |
7750 v81 = 0; | |
7751 v44 = pObjectList->uNumObjects == 0; | |
7752 v20 = (pObjectList->uNumObjects & 0x80000000u) != 0; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7753 v2->uType = 4091; |
0 | 7754 if ( v20 | v44 ) |
7755 { | |
7756 LABEL_144: | |
7757 v83 = 0; | |
7758 } | |
7759 else | |
7760 { | |
7761 v82 = (char *)&pObjectList->pObjects->uObjectID; | |
7762 while ( *(short *)v82 != 4091 ) | |
7763 { | |
7764 ++v81; | |
7765 v82 += 56; | |
7766 if ( v81 >= (signed int)v80 ) | |
7767 goto LABEL_144; | |
7768 } | |
7769 v83 = v81; | |
7770 } | |
7771 v2->uObjectDescID = v83; | |
7772 if ( !v83 ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7773 SpriteObject::OnInteraction(v153); |
0 | 7774 v134 = 0; |
7775 v72 = v153; | |
7776 v132 = v2->field_61; | |
7777 goto LABEL_132; | |
7778 } | |
7779 if ( v7 == 4100 || v7 == 6010 ) | |
7780 goto LABEL_93; | |
7781 v79 = v7 == 6040; | |
7782 } | |
7783 if ( !v79 ) | |
7784 return 0; | |
7785 goto LABEL_172; | |
7786 } | |
7787 if ( v7 == 3060 ) | |
7788 goto LABEL_93; | |
7789 if ( v7 <= 555 ) | |
7790 { | |
7791 if ( v7 == 555 ) | |
7792 { | |
7793 sub_43A97E(v153, v145); | |
7794 v23 = pObjectList->uNumObjects; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7795 ++v2->uType; |
0 | 7796 v18 = 0; |
7797 v24 = 0; | |
7798 if ( (signed int)v23 <= 0 ) | |
7799 { | |
7800 LABEL_41: | |
7801 v22 = 0; | |
7802 } | |
7803 else | |
7804 { | |
7805 v25 = (char *)&pObjectList->pObjects->uObjectID; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7806 while ( v2->uType != *(short *)v25 ) |
0 | 7807 { |
7808 ++v24; | |
7809 v25 += 56; | |
7810 if ( v24 >= (signed int)v23 ) | |
7811 goto LABEL_41; | |
7812 } | |
7813 v22 = v24; | |
7814 } | |
7815 LABEL_42: | |
7816 v2->uObjectDescID = v22; | |
7817 if ( v22 == v18 ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7818 SpriteObject::OnInteraction(v153); |
0 | 7819 v2->vVelocity.z = v18; |
7820 v2->vVelocity.y = v18; | |
7821 v2->vVelocity.x = v18; | |
7822 v2->uSpriteFrameID = v18; | |
7823 } | |
7824 else | |
7825 { | |
7826 switch ( v7 ) | |
7827 { | |
7828 case 500: | |
7829 case 505: | |
7830 case 510: | |
7831 case 515: | |
7832 case 520: | |
7833 case 525: | |
7834 case 530: | |
7835 case 535: | |
7836 case 540: | |
7837 sub_43A97E(v153, v145); | |
7838 v8 = pObjectList->uNumObjects; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7839 ++v2->uType; |
0 | 7840 v9 = 0; |
7841 v10 = 0; | |
7842 if ( (signed int)v8 <= 0 ) | |
7843 goto LABEL_23; | |
7844 v11 = (char *)&pObjectList->pObjects->uObjectID; | |
7845 break; | |
7846 case 545: | |
7847 case 550: | |
377 | 7848 if ( v2->stru_24.uItemID != 405 && v2->stru_24.uSpecEnchantmentType != 3 ) |
0 | 7849 { |
7850 v14 = v153; | |
7851 v9 = 0; | |
7852 v2->vVelocity.z = 0; | |
7853 v2->vVelocity.y = 0; | |
7854 v2->vVelocity.x = 0; | |
7855 v2->uSpriteFrameID = 0; | |
7856 sub_43A97E(v153, v145); | |
7857 goto LABEL_34; | |
7858 } | |
7859 v17 = pObjectList->uNumObjects; | |
7860 v18 = 0; | |
7861 v19 = 0; | |
7862 v44 = pObjectList->uNumObjects == 0; | |
7863 v20 = (pObjectList->uNumObjects & 0x80000000u) != 0; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7864 v2->uType = 600; |
0 | 7865 if ( v20 | v44 ) |
7866 goto LABEL_41; | |
7867 v21 = (char *)&pObjectList->pObjects->uObjectID; | |
7868 while ( *(short *)v21 != 600 ) | |
7869 { | |
7870 ++v19; | |
7871 v21 += 56; | |
7872 if ( v19 >= (signed int)v17 ) | |
7873 goto LABEL_41; | |
7874 } | |
7875 v22 = v19; | |
7876 goto LABEL_42; | |
7877 default: | |
7878 return 0; | |
7879 } | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7880 while ( v2->uType != *(short *)v11 ) |
0 | 7881 { |
7882 ++v10; | |
7883 v11 += 56; | |
7884 if ( v10 >= (signed int)v8 ) | |
7885 { | |
7886 LABEL_23: | |
7887 v12 = 0; | |
7888 goto LABEL_24; | |
7889 } | |
7890 } | |
7891 v12 = v10; | |
7892 LABEL_24: | |
7893 v2->uObjectDescID = v12; | |
7894 if ( !v12 ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7895 SpriteObject::OnInteraction(v153); |
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7896 v44 = v2->uType == 555; |
0 | 7897 v2->vVelocity.z = 0; |
7898 v2->vVelocity.y = 0; | |
7899 v2->vVelocity.x = 0; | |
7900 v2->uSpriteFrameID = 0; | |
7901 if ( !v44 ) | |
7902 goto LABEL_27; | |
7903 } | |
7904 return 0; | |
7905 } | |
7906 if ( v7 > 1100 ) | |
7907 { | |
7908 v41 = v7 - 2030; | |
7909 if ( !v41 ) | |
7910 goto LABEL_247; | |
7911 v42 = v41 - 30; | |
7912 if ( v42 ) | |
7913 { | |
7914 v43 = v42 - 40; | |
7915 if ( !v43 ) | |
7916 goto LABEL_59; | |
7917 v45 = v43 - 910; | |
7918 v44 = v45 == 0; | |
7919 LABEL_91: | |
7920 if ( !v44 && v45 != 20 ) | |
7921 return 0; | |
7922 } | |
7923 LABEL_93: | |
7924 sub_43A97E(v153, v145); | |
7925 v51 = pObjectList->uNumObjects; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7926 ++v2->uType; |
0 | 7927 v9 = 0; |
7928 v52 = 0; | |
7929 if ( (signed int)v51 > 0 ) | |
7930 { | |
7931 v53 = (char *)&pObjectList->pObjects->uObjectID; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7932 while ( v2->uType != *(short *)v53 ) |
0 | 7933 { |
7934 ++v52; | |
7935 v53 += 56; | |
7936 if ( v52 >= (signed int)v51 ) | |
7937 goto LABEL_181; | |
7938 } | |
7939 goto LABEL_202; | |
7940 } | |
7941 LABEL_181: | |
7942 v95 = 0; | |
7943 LABEL_182: | |
7944 v2->uObjectDescID = v95; | |
7945 if ( v95 == (short)v9 ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7946 SpriteObject::OnInteraction(v153); |
0 | 7947 v96 = v2->uSoundID; |
7948 v2->vVelocity.z = v9; | |
7949 v2->vVelocity.y = v9; | |
7950 v2->vVelocity.x = v9; | |
7951 v2->uSpriteFrameID = v9; | |
7952 if ( v96 == (short)v9 ) | |
7953 v97 = 0; | |
7954 else | |
7955 v97 = (signed __int16)v96 + 4; | |
7956 v133 = v9; | |
7957 v131 = v9; | |
7958 v130 = v97; | |
7959 v92 = v153; | |
7960 goto LABEL_267; | |
7961 } | |
7962 if ( v7 == 1100 ) | |
7963 goto LABEL_93; | |
7964 v26 = v7 - 600; | |
7965 if ( !v26 ) | |
7966 { | |
7967 v33 = pObjectList->uNumObjects; | |
7968 v34 = 0; | |
7969 v44 = pObjectList->uNumObjects == 0; | |
7970 v20 = (pObjectList->uNumObjects & 0x80000000u) != 0; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7971 v2->uType = 601; |
0 | 7972 if ( v20 | v44 ) |
7973 { | |
7974 LABEL_69: | |
7975 v36 = 0; | |
7976 } | |
7977 else | |
7978 { | |
7979 v35 = (char *)&pObjectList->pObjects->uObjectID; | |
7980 while ( *(short *)v35 != 601 ) | |
7981 { | |
7982 ++v34; | |
7983 v35 += 56; | |
7984 if ( v34 >= (signed int)v33 ) | |
7985 goto LABEL_69; | |
7986 } | |
7987 v36 = v34; | |
7988 } | |
7989 v2->uObjectDescID = v36; | |
7990 if ( !v36 ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
7991 SpriteObject::OnInteraction(v153); |
0 | 7992 v37 = v2->vPosition.z; |
7993 v2->vVelocity.z = 0; | |
7994 v38 = 8 * v153; | |
7995 v39 = v2->vPosition.y; | |
862 | 7996 LOBYTE(v38) = PID(OBJECT_Item,v153); |
0 | 7997 v2->vVelocity.y = 0; |
7998 v2->vVelocity.x = 0; | |
7999 v40 = v2->vPosition.x; | |
8000 v2->uSpriteFrameID = 0; | |
8001 v147 = v38; | |
8002 stru_50FE08.Add(v38, 512, v40, v39, v37, 0, 0); | |
8003 if ( HIBYTE(v3->uFlags) & 1 ) | |
8004 array_5118E8._440E91(v2->vPosition.x, v2->vPosition.y, v2->vPosition.z, 0, v3->uParticleTrailColor); | |
8005 v133 = 0; | |
8006 v131 = 0; | |
8007 v130 = 0; | |
8008 v129 = 0; | |
8009 v128 = -1; | |
8010 v127 = 0; | |
8011 v126 = v147; | |
8012 goto LABEL_28; | |
8013 } | |
8014 v27 = v26 - 410; | |
8015 if ( !v27 ) | |
8016 goto LABEL_93; | |
8017 v28 = v27 - 40; | |
8018 if ( !v28 ) | |
8019 goto LABEL_191; | |
8020 v29 = v28 - 10; | |
8021 if ( v29 ) | |
8022 { | |
8023 if ( v29 != 20 ) | |
8024 return 0; | |
8025 LABEL_59: | |
8026 if ( v151 != 3 ) | |
8027 { | |
8028 v30 = v6 + 1; | |
8029 v31 = pObjectList->uNumObjects; | |
8030 v32 = 0; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
8031 v2->uType = v30; |
0 | 8032 v146 = 0; |
8033 if ( (signed int)v31 > 0 ) | |
8034 { | |
8035 v140 = (char *)&pObjectList->pObjects->uObjectID; | |
8036 while ( v30 != *(short *)v140 ) | |
8037 { | |
8038 ++v146; | |
8039 v140 += 56; | |
8040 if ( v146 >= (signed int)v31 ) | |
8041 goto LABEL_195; | |
8042 } | |
8043 LABEL_80: | |
8044 v46 = v146; | |
8045 LABEL_196: | |
8046 v2->uObjectDescID = v46; | |
8047 if ( v46 == (short)v32 ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
8048 SpriteObject::OnInteraction(v153); |
0 | 8049 v100 = v2->field_61; |
8050 v101 = v2->vPosition.z; | |
8051 v2->uSpriteFrameID = v32; | |
8052 v102 = 8 * v153; | |
8053 v103 = v2->vPosition.y; | |
862 | 8054 LOBYTE(v102) = PID(OBJECT_Item,v153); |
0 | 8055 v2->vVelocity.x = v32; |
8056 v2->vVelocity.y = v32; | |
8057 v104 = v2->vPosition.x; | |
8058 v2->vVelocity.z = v32; | |
8059 v149 = v102; | |
8060 stru_50FE08.Add(v102, 512, v104, v103, v101, v100, v32); | |
8061 if ( HIBYTE(v3->uFlags) & 1 ) | |
8062 array_5118E8._440E91( | |
8063 v2->vPosition.x, | |
8064 v2->vPosition.y, | |
8065 v2->vPosition.z, | |
8066 v32, | |
8067 v3->uParticleTrailColor); | |
8068 v105 = v2->uSoundID; | |
8069 if ( v105 == (short)v32 ) | |
8070 v47 = 0; | |
8071 else | |
8072 v47 = (signed __int16)v105 + 4; | |
8073 v133 = v32; | |
8074 v131 = v32; | |
8075 v130 = v47; | |
8076 v129 = v32; | |
8077 v128 = -1; | |
8078 v127 = v32; | |
8079 v126 = v149; | |
8080 goto LABEL_268; | |
8081 } | |
8082 goto LABEL_195; | |
8083 } | |
8084 return 1; | |
8085 } | |
8086 LABEL_247: | |
8087 if ( v151 == 6 || v151 == 5 || (v9 = 0, !v151) ) | |
8088 return 1; | |
8089 if ( v151 != 2 ) | |
8090 { | |
8091 sub_43A97E(v153, v145); | |
8092 v122 = pObjectList->uNumObjects; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
8093 ++v2->uType; |
0 | 8094 v52 = 0; |
8095 if ( (signed int)v122 > 0 ) | |
8096 { | |
8097 v123 = (char *)&pObjectList->pObjects->uObjectID; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
8098 while ( v2->uType != *(short *)v123 ) |
0 | 8099 { |
8100 ++v52; | |
8101 v123 += 56; | |
8102 if ( v52 >= (signed int)v122 ) | |
8103 goto LABEL_181; | |
8104 } | |
8105 LABEL_202: | |
8106 v95 = v52; | |
8107 goto LABEL_182; | |
8108 } | |
8109 goto LABEL_181; | |
8110 } | |
8111 v117 = v6 + 1; | |
8112 v118 = pObjectList->uNumObjects; | |
8113 v119 = 0; | |
8114 v44 = pObjectList->uNumObjects == 0; | |
8115 v20 = (pObjectList->uNumObjects & 0x80000000u) != 0; | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
8116 v2->uType = v117; |
0 | 8117 if ( v20 | v44 ) |
8118 { | |
8119 LABEL_255: | |
8120 v121 = 0; | |
8121 } | |
8122 else | |
8123 { | |
8124 v120 = (char *)&pObjectList->pObjects->uObjectID; | |
8125 while ( v117 != *(short *)v120 ) | |
8126 { | |
8127 ++v119; | |
8128 v120 += 56; | |
8129 if ( v119 >= (signed int)v118 ) | |
8130 goto LABEL_255; | |
8131 } | |
8132 v121 = v119; | |
8133 } | |
8134 v2->uObjectDescID = v121; | |
8135 if ( !v121 ) | |
515
cb0ad52d6a26
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
496
diff
changeset
|
8136 SpriteObject::OnInteraction(v153); |
0 | 8137 v2->vVelocity.z = 0; |
8138 v2->vVelocity.y = 0; | |
8139 v2->vVelocity.x = 0; | |
8140 v2->uSpriteFrameID = 0; | |
8141 LABEL_27: | |
8142 v133 = v9; | |
8143 v131 = v9; | |
8144 v130 = v9; | |
8145 v13 = 8 * v153; | |
8146 v129 = v9; | |
8147 v128 = -1; | |
862 | 8148 LOBYTE(v13) = PID(OBJECT_Item,v153); |
0 | 8149 v127 = v9; |
8150 v126 = v13; | |
8151 LABEL_28: | |
8152 v125 = 8; | |
8153 LABEL_29: | |
8154 pAudioPlayer->PlaySound((SoundID)v125, v126, v127, v128, v129, v130, v131, v133); | |
8155 return 0; | |
8156 } |