Mercurial > mm7
annotate Viewport.cpp @ 1447:0c462cc807a1
Autonotesbook_Draw fix continue
author | Ritor1 |
---|---|
date | Tue, 06 Aug 2013 01:05:56 +0600 |
parents | 61010a655c94 |
children | 965af46e8793 |
rev | line source |
---|---|
692 | 1 #include "Viewport.h" |
2 | |
3 #include "Party.h" | |
4 #include "Indoor.h" | |
1051 | 5 #include "Math.h" |
692 | 6 #include "mm7_data.h" |
1297 | 7 #include "Actor.h" |
8 #include "Outdoor.h" | |
9 #include "Events.h" | |
10 #include "BSPModel.h" | |
11 #include "Mouse.h" | |
12 #include "SpriteObject.h" | |
13 #include "ObjectList.h" | |
14 #include "DecorationList.h" | |
15 #include "texts.h" | |
16 #include "Game.h" | |
17 #include "Vis.h" | |
18 #include "LOD.h" | |
19 #include "GUIWindow.h" | |
20 #include "TurnEngine.h" | |
21 #include "stru123.h" | |
22 #include "MM7.h" | |
692 | 23 |
24 | |
25 //----- (004C0262) -------------------------------------------------------- | |
26 void Viewport::SetScreen( signed int sTL_X, signed int sTL_Y, signed int sBR_X, signed int sBR_Y ) | |
27 { | |
28 unsigned int tl_x; // edx@1 | |
29 unsigned int br_x; // esi@1 | |
30 unsigned int tl_y; // edi@3 | |
31 unsigned int br_y; // eax@3 | |
32 | |
33 tl_x = sTL_X; | |
34 br_x = sBR_X; | |
35 if ( sTL_X > sBR_X ) | |
36 { | |
1027 | 37 __debugbreak(); // check this code |
692 | 38 br_x = sBR_X ^ sTL_X ^ sBR_X; // swap x's |
39 tl_x = br_x ^ sBR_X ^ sTL_X; | |
40 } | |
41 tl_y = sTL_Y; | |
42 br_y = sBR_Y; | |
711 | 43 if ( sTL_Y > sBR_Y ) |
692 | 44 { |
1027 | 45 __debugbreak(); // check this code |
692 | 46 br_y = sBR_Y ^ sTL_Y ^ sBR_Y; // swap y's |
47 tl_y = br_y ^ sBR_Y ^ sTL_Y; | |
48 } | |
49 this->uScreen_TL_X = tl_x; | |
50 this->uScreen_TL_Y = tl_y; | |
51 this->uScreen_BR_X = br_x; | |
52 this->uScreen_BR_Y = br_y; | |
53 this->uScreenWidth = br_x - tl_x + 1; | |
693 | 54 this->uScreenHeight = br_y - tl_y + 1; |
55 this->uScreenCenterX = (signed int)(br_x + tl_x) /2; | |
692 | 56 if ( pRenderer->pRenderD3D == 0 ) |
871 | 57 this->uScreenCenterY = this->uScreen_BR_Y - fixpoint_sub0(field_30, uScreenHeight); |
692 | 58 else |
693 | 59 this->uScreenCenterY = uScreenHeight/2; |
692 | 60 SetViewport(this->uScreen_TL_X, this->uScreen_TL_Y, this->uScreen_BR_X, this->uScreen_BR_Y); |
61 } | |
62 | |
63 //----- (004C02F8) -------------------------------------------------------- | |
64 void Viewport::_4C02F8(int a2) | |
65 { | |
66 this->field_30 = a2; | |
67 SetScreen(this->uScreen_TL_X, this->uScreen_TL_Y, this->uScreen_BR_X, this->uScreen_BR_Y); | |
68 } | |
69 | |
70 //----- (004C0312) -------------------------------------------------------- | |
693 | 71 void Viewport::SetViewport( signed int sTL_X, signed int sTL_Y, signed int sBR_X, signed int sBR_Y ) |
692 | 72 { |
693 | 73 signed int tl_x; // ebx@1 |
74 signed int tl_y; // edi@3 | |
75 signed int br_x; // edx@5 | |
76 signed int br_y; // eax@7 | |
692 | 77 |
693 | 78 tl_x = sTL_X; |
79 if ( sTL_X < this->uScreen_TL_X ) | |
80 tl_x = this->uScreen_TL_X; | |
81 tl_y = sTL_Y; | |
82 if ( sTL_Y < this->uScreen_TL_Y ) | |
83 tl_y = this->uScreen_TL_Y; | |
84 br_x = sBR_X; | |
85 if ( sBR_X > this->uScreen_BR_X ) | |
86 br_x = this->uScreen_BR_X; | |
87 br_y = sBR_Y; | |
88 if ( sBR_Y > this->uScreen_BR_Y ) | |
89 br_y = this->uScreen_BR_Y; | |
90 this->uViewportTL_Y = tl_y; | |
91 this->uViewportTL_X = tl_x; | |
92 this->uViewportBR_X = br_x; | |
93 this->uViewportBR_Y = br_y; | |
692 | 94 } |
95 | |
96 //----- (00443219) -------------------------------------------------------- | |
97 void ViewingParams::_443219() | |
98 { | |
693 | 99 this->sViewCenterY += 512; |
100 AdjustPosition(); | |
692 | 101 } |
102 | |
103 //----- (00443225) -------------------------------------------------------- | |
104 void ViewingParams::_443225() | |
105 { | |
693 | 106 this->sViewCenterX -= 512; |
107 AdjustPosition(); | |
692 | 108 } |
109 | |
110 //----- (00443231) -------------------------------------------------------- | |
111 void ViewingParams::_443231() | |
112 { | |
693 | 113 this->sViewCenterY -= 512; |
114 AdjustPosition(); | |
692 | 115 } |
116 | |
117 //----- (0044323D) -------------------------------------------------------- | |
118 void ViewingParams::_44323D() | |
119 { | |
693 | 120 this->sViewCenterX += 512; |
121 AdjustPosition(); | |
692 | 122 } |
123 | |
124 //----- (00443249) -------------------------------------------------------- | |
693 | 125 void ViewingParams::CenterOnParty() |
692 | 126 { |
127 int v1; // edx@1 | |
128 | |
129 v1 = (unsigned __int64)((signed __int64)this->field_2C << 15) >> 16; | |
130 this->field_2C = v1; | |
131 if ( v1 < 384 ) | |
132 this->field_2C = 384; | |
693 | 133 this->sViewCenterX = pParty->vPosition.x; |
134 this->sViewCenterY = pParty->vPosition.y; | |
135 AdjustPosition(); | |
692 | 136 } |
137 | |
138 //----- (00443291) -------------------------------------------------------- | |
693 | 139 void ViewingParams::CenterOnParty2() |
692 | 140 { |
141 int v1; // edx@1 | |
142 int v2; // eax@1 | |
143 | |
144 v1 = 2 * this->field_2C; | |
145 v2 = 1536; | |
146 this->field_2C = v1; | |
147 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) | |
148 v2 = 3072; | |
149 if ( v1 > v2 ) | |
150 this->field_2C = v2; | |
693 | 151 this->sViewCenterX = pParty->vPosition.x; |
152 this->sViewCenterY = pParty->vPosition.y; | |
153 AdjustPosition(); | |
692 | 154 } |
155 | |
156 //----- (004432E7) -------------------------------------------------------- | |
693 | 157 void ViewingParams::AdjustPosition() |
692 | 158 { |
159 ViewingParams *v1; // esi@1 | |
160 int v2; // ebx@1 | |
161 signed int v3; // edx@1 | |
162 int v4; // ecx@1 | |
163 int v5; // edi@3 | |
164 int v6; // eax@3 | |
165 int v7; // eax@5 | |
693 | 166 |
692 | 167 |
168 v1 = this; | |
711 | 169 v2 = this->indoor_center_y; |
692 | 170 v3 = 88 >> this->field_2C / 384; |
171 v4 = (44 - v3) << 9; | |
693 | 172 if ( v1->sViewCenterY > v2 + v4 ) |
173 v1->sViewCenterY = v2 + v4; | |
692 | 174 |
711 | 175 v5 = v1->indoor_center_x; |
692 | 176 v6 = (v3 - 44) << 9; |
693 | 177 if ( v1->sViewCenterX < v5 + v6 ) |
178 v1->sViewCenterX = v5 + v6; | |
692 | 179 |
180 v7 = v2 + v6; | |
693 | 181 if ( v1->sViewCenterY < v7 ) |
182 v1->sViewCenterY = v7; | |
692 | 183 |
693 | 184 if ( v1->sViewCenterX > v5 + v4 ) |
185 v1->sViewCenterX = v5 + v4; | |
692 | 186 } |
187 | |
188 //----- (00443343) -------------------------------------------------------- | |
189 void ViewingParams::InitGrayPalette() | |
190 { | |
191 for (unsigned short i=0; i<256; ++i) | |
949 | 192 pPalette[i]=TargetColor(i, i, i); |
692 | 193 } |
194 | |
195 //----- (00443365) -------------------------------------------------------- | |
196 void ViewingParams::_443365() | |
1222 | 197 { |
198 Vec3_short_ *v3; // eax@4 | |
199 Vec3_short_ *v6; // eax@12 | |
200 int minimum_y; // [sp+10h] [bp-10h]@2 | |
201 int maximum_y; // [sp+14h] [bp-Ch]@2 | |
202 int minimum_x; // [sp+18h] [bp-8h]@2 | |
203 int maximum_x; // [sp+1Ch] [bp-4h]@2 | |
692 | 204 |
1222 | 205 InitGrayPalette(); |
206 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor ) | |
207 { | |
208 minimum_x = 0x40000000; | |
209 minimum_y = 0x40000000; | |
711 | 210 |
1222 | 211 maximum_x = -0x40000000; |
212 maximum_y = -0x40000000; | |
213 for (int i=0; i<pIndoor->pMapOutlines->uNumOutlines; ++i) | |
214 { | |
215 v3 = &pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uFace1ID]; | |
711 | 216 |
1222 | 217 if ( v3->x < minimum_x ) |
218 minimum_x = v3->x; | |
219 if ( v3->x > maximum_x ) | |
220 maximum_x = v3->x; | |
221 if ( v3->y < minimum_y ) | |
222 minimum_y = v3->x; | |
223 if ( v3->y > maximum_y ) | |
224 maximum_y = v3->x; | |
711 | 225 |
1222 | 226 v6 = &pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uFace2ID]; |
227 | |
228 if ( v6->x < minimum_x ) | |
229 minimum_x = v3->x; | |
230 if ( v6->x > maximum_x ) | |
231 maximum_x = v3->x; | |
711 | 232 |
1222 | 233 if ( v6->y < minimum_y ) |
234 minimum_y = v3->y; | |
235 if ( v6->y > maximum_y ) | |
236 maximum_y = v3->y; | |
237 } | |
711 | 238 |
1222 | 239 uMinimapZoom = 1024; |
240 indoor_center_x = (signed int)(minimum_x + maximum_x) / 2; | |
241 field_28 = 10; | |
242 indoor_center_y = (signed int)(minimum_y + maximum_y) / 2; | |
243 } | |
244 else | |
245 { | |
246 indoor_center_x = 0; | |
247 indoor_center_y = 0; | |
248 uMinimapZoom = _576E2C_current_minimap_zoom; | |
249 field_28 = dword_576E28; | |
250 } | |
251 field_2C = 384; | |
1297 | 252 } |
253 //----- (0042213C) -------------------------------------------------------- | |
254 void OnGameViewportClick() | |
255 { | |
256 signed int v0; // ebx@2 | |
257 POINT *v1; // esi@3 | |
258 signed int v6; // eax@14 | |
259 char *v7; // esi@15 | |
260 int v9; // eax@19 | |
1321 | 261 unsigned int pTextureID; // eax@19 |
262 int pEventID; // ecx@21 | |
1297 | 263 int v15; // ecx@29 |
264 signed int v16; // edx@30 | |
265 int v18; // ebx@47 | |
266 signed int v21; // eax@58 | |
267 SpriteObject a1; // [sp+Ch] [bp-80h]@1 | |
268 POINT a2; // [sp+84h] [bp-8h]@3 | |
269 | |
1321 | 270 int clickable_distance = 512; |
271 | |
1297 | 272 v1 = pMouse->GetCursorPos(&a2); |
273 if ( pRenderer->pRenderD3D ) | |
274 v0 = pGame->pVisInstance->get_picked_object_zbuf_val(); | |
275 else | |
276 v0 = pRenderer->pActiveZBuffer[v1->x + pSRZBufferLineOffsets[v1->y]]; | |
277 | |
278 if ( PID_TYPE(v0) == OBJECT_Item) | |
279 { | |
280 a2.y = (signed int)(unsigned __int16)v0 >> 3; | |
281 v21 = (signed int)(unsigned __int16)v0 >> 3; | |
282 if ( !(pObjectList->pObjects[pSpriteObjects[v21].uObjectDescID].uFlags & 0x10) && a2.y < 1000 && pSpriteObjects[v21].uObjectDescID | |
283 && (unsigned int)v0 < 0x2000000 ) | |
284 { | |
1321 | 285 if ( pItemsTable->pItems[pSpriteObjects[v21].stru_24.uItemID].uEquipType == 18 ) |
1297 | 286 { |
1321 | 287 party_finds_gold(pSpriteObjects[v21].stru_24.uSpecEnchantmentType, 0); |
1297 | 288 viewparams->bRedrawGameUI = 1; |
289 } | |
290 else | |
291 { | |
1321 | 292 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[471], pItemsTable->pItems[pSpriteObjects[v21].stru_24.uItemID].pUnidentifiedName); |
1297 | 293 ShowStatusBarString(pTmpBuf2.data(), 2u); |
1358
61010a655c94
a few itemID changed to their enum values + added a few new ones
Grumpy7
parents:
1340
diff
changeset
|
294 if ( pSpriteObjects[v21].stru_24.uItemID == ITEM_ARTIFACT_SPLITTER ) |
1321 | 295 _449B7E_toggle_bit(pParty->_quest_bits, 184, 1); |
296 if ( pSpriteObjects[v21].stru_24.uItemID == 455 ) | |
297 _449B7E_toggle_bit(pParty->_quest_bits, 185, 1); | |
298 if ( !pParty->AddItem(&pSpriteObjects[v21].stru_24) ) | |
299 pParty->SetHoldingItem(&pSpriteObjects[v21].stru_24); | |
1297 | 300 } |
301 SpriteObject::OnInteraction(a2.y); | |
302 return; | |
303 } | |
304 if ( !pParty->pPickedItem.uItemID ) | |
1321 | 305 return; |
1328 | 306 __debugbreak();//no checker |
1321 | 307 v6 = 0; |
308 a1.uType = pItemsTable->pItems[pParty->pPickedItem.uItemID].uSpriteID; | |
309 if ( (signed int)pObjectList->uNumObjects <= 0 ) | |
310 LOWORD(v6) = 0; | |
311 else | |
312 { | |
313 v7 = (char *)&pObjectList->pObjects->uObjectID; | |
314 while ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uSpriteID != *(short *)v7 ) | |
315 { | |
316 ++v6; | |
317 v7 += 56; | |
318 if ( v6 >= (signed int)pObjectList->uNumObjects ) | |
319 { | |
320 LOWORD(v6) = 0; | |
321 break; | |
322 } | |
323 } | |
324 } | |
325 a1.uObjectDescID = v6; | |
326 a1.vPosition.y = pParty->vPosition.y; | |
327 a1.spell_caster_pid = OBJECT_Player; | |
328 a1.vPosition.x = pParty->vPosition.x; | |
329 a1.vPosition.z = pParty->sEyelevel + pParty->vPosition.z; | |
330 a1.uSoundID = 0; | |
331 a1.uFacing = 0; | |
332 a1.uAttributes = 8; | |
333 a1.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->sEyelevel + pParty->vPosition.z); | |
334 a1.uSpriteFrameID = 0; | |
335 memcpy(&a1.stru_24, &pParty->pPickedItem, 0x24u); | |
336 | |
337 extern int UnprojectX(int); | |
338 v9 = UnprojectX(v1->x); | |
339 a1.Create(pParty->sRotationY + v9, 184, 200, 0); | |
340 pTextureID = pIcons_LOD->LoadTexture(pItemsTable->pItems[pParty->pPickedItem.uItemID].pIconName, TEXTURE_16BIT_PALETTE); | |
341 if (pTextureID != -1) | |
342 pIcons_LOD->pTextures[pTextureID].Release(); | |
343 pMouse->RemoveHoldingItem(); | |
344 pIcons_LOD->SyncLoadedFilesCount(); | |
345 return; | |
1297 | 346 } |
1321 | 347 if ( PID_TYPE(v0) == OBJECT_Actor) |
1297 | 348 { |
1321 | 349 v16 = (signed int)(unsigned __int16)v0 >> 3; |
350 a2.y = v16; | |
351 if ( pActors[v16].uAIState == 5 ) | |
1297 | 352 { |
1321 | 353 if ( (unsigned int)v0 < 0x2000000 ) |
354 { | |
355 stru_50C198.LootActor(&pActors[v16]); | |
356 return; | |
357 } | |
358 if ( !pParty->pPickedItem.uItemID ) | |
359 return; | |
1328 | 360 __debugbreak();//no checker |
1321 | 361 v6 = 0; |
362 a1.uType = pItemsTable->pItems[pParty->pPickedItem.uItemID].uSpriteID; | |
363 if ( (signed int)pObjectList->uNumObjects <= 0 ) | |
364 LOWORD(v6) = 0; | |
365 else | |
366 { | |
367 v7 = (char *)&pObjectList->pObjects->uObjectID; | |
368 while ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uSpriteID != *(short *)v7 ) | |
369 { | |
370 ++v6; | |
371 v7 += 56; | |
372 if ( v6 >= (signed int)pObjectList->uNumObjects ) | |
373 { | |
374 LOWORD(v6) = 0; | |
375 break; | |
376 } | |
377 } | |
378 } | |
379 a1.uObjectDescID = v6; | |
380 a1.vPosition.y = pParty->vPosition.y; | |
381 a1.spell_caster_pid = OBJECT_Player; | |
382 a1.vPosition.x = pParty->vPosition.x; | |
383 a1.vPosition.z = pParty->sEyelevel + pParty->vPosition.z; | |
384 a1.uSoundID = 0; | |
385 a1.uFacing = 0; | |
386 a1.uAttributes = 8; | |
387 a1.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->sEyelevel + pParty->vPosition.z); | |
388 a1.uSpriteFrameID = 0; | |
389 memcpy(&a1.stru_24, &pParty->pPickedItem, 0x24u); | |
390 | |
391 extern int UnprojectX(int); | |
392 v9 = UnprojectX(v1->x); | |
393 a1.Create(pParty->sRotationY + v9, 184, 200, 0); | |
394 pTextureID = pIcons_LOD->LoadTexture(pItemsTable->pItems[pParty->pPickedItem.uItemID].pIconName, TEXTURE_16BIT_PALETTE); | |
395 if (pTextureID != -1) | |
396 pIcons_LOD->pTextures[pTextureID].Release(); | |
397 pMouse->RemoveHoldingItem(); | |
398 pIcons_LOD->SyncLoadedFilesCount(); | |
399 return; | |
400 } | |
401 if ( GetAsyncKeyState(VK_SHIFT) >= 0 ) | |
402 { | |
403 if ( !pActors[v16].GetActorsRelation(0) && !(BYTE2(pActors[v16].uAttributes) & 8) ) | |
404 { | |
405 if ( HIWORD(v0) >= clickable_distance) | |
406 { | |
1297 | 407 if ( !pParty->pPickedItem.uItemID ) |
408 return; | |
1328 | 409 __debugbreak();//no checker |
1321 | 410 v6 = 0; |
411 a1.uType = pItemsTable->pItems[pParty->pPickedItem.uItemID].uSpriteID; | |
412 if ( (signed int)pObjectList->uNumObjects <= 0 ) | |
413 LOWORD(v6) = 0; | |
414 else | |
415 { | |
416 v7 = (char *)&pObjectList->pObjects->uObjectID; | |
417 while ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uSpriteID != *(short *)v7 ) | |
418 { | |
419 ++v6; | |
420 v7 += 56; | |
421 if ( v6 >= (signed int)pObjectList->uNumObjects ) | |
422 { | |
423 LOWORD(v6) = 0; | |
424 break; | |
425 } | |
426 } | |
427 } | |
428 a1.uObjectDescID = v6; | |
429 a1.vPosition.y = pParty->vPosition.y; | |
430 a1.spell_caster_pid = OBJECT_Player; | |
431 a1.vPosition.x = pParty->vPosition.x; | |
432 a1.vPosition.z = pParty->sEyelevel + pParty->vPosition.z; | |
433 a1.uSoundID = 0; | |
434 a1.uFacing = 0; | |
435 a1.uAttributes = 8; | |
436 a1.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->sEyelevel + pParty->vPosition.z); | |
437 a1.uSpriteFrameID = 0; | |
438 memcpy(&a1.stru_24, &pParty->pPickedItem, 0x24u); | |
439 | |
440 extern int UnprojectX(int); | |
441 v9 = UnprojectX(v1->x); | |
442 a1.Create(pParty->sRotationY + v9, 184, 200, 0); | |
443 pTextureID = pIcons_LOD->LoadTexture(pItemsTable->pItems[pParty->pPickedItem.uItemID].pIconName, TEXTURE_16BIT_PALETTE); | |
444 if (pTextureID != -1) | |
445 pIcons_LOD->pTextures[pTextureID].Release(); | |
446 pMouse->RemoveHoldingItem(); | |
447 pIcons_LOD->SyncLoadedFilesCount(); | |
448 return; | |
449 } | |
450 if ( !pActors[v16].CanAct() ) | |
451 return; | |
452 v18 = a2.y; | |
453 Actor::AI_FaceObject(a2.y, 4, 0, 0); | |
454 if ( !pActors[v16].sNPC_ID ) | |
1297 | 455 { |
1321 | 456 if ( pNPCStats->pGroups_copy[pActors[v16].uGroup] ) |
457 { | |
458 if ( pNPCStats->pCatchPhrases[pNPCStats->pGroups_copy[pActors[v16].uGroup]] ) | |
459 { | |
460 pParty->uFlags |= 2u; | |
461 strcpy(byte_5B0938.data(), pNPCStats->pCatchPhrases[pNPCStats->pGroups_copy[pActors[v16].uGroup]]); | |
462 sub_4451A8_press_any_key(0, 0, 0); | |
463 } | |
464 } | |
465 return; | |
1297 | 466 } |
1321 | 467 pMessageQueue_50CBD0->AddMessage(UIMSG_StartNPCDialogue, v18, 0); |
1297 | 468 return; |
469 } | |
1340 | 470 if ( pParty->bTurnBasedModeOn == 1 && pTurnEngine->turn_stage == 3 ) |
1321 | 471 { |
1332 | 472 pTurnEngine->field_18 |= TE_FLAG_8; |
1321 | 473 return; |
474 } | |
475 pMessageQueue_50CBD0->AddMessage(UIMSG_Attack, 0, 0); | |
1297 | 476 } |
477 else | |
478 { | |
1340 | 479 if ( pParty->bTurnBasedModeOn == 1 && pTurnEngine->turn_stage == 3 ) |
1297 | 480 { |
1321 | 481 pParty->uFlags |= PARTY_FLAGS_1_FALLING; |
482 return; | |
1297 | 483 } |
1321 | 484 if ( uActiveCharacter && sub_427769_spell(pPlayers[uActiveCharacter]->uQuickSpell)) |
485 pMessageQueue_50CBD0->AddMessage(UIMSG_CastQuickSpell, 0, 0); | |
1297 | 486 } |
487 return; | |
488 } | |
1321 | 489 if ( PID_TYPE(v0) == OBJECT_Decoration) |
1297 | 490 { |
1321 | 491 if ( (signed int)(((unsigned int)v0 >> 16) - pDecorationList->pDecorations[pLevelDecorations[(signed int)(unsigned __int16)v0 >> 3].uDecorationDescID].uRadius) >= clickable_distance ) |
1297 | 492 { |
1321 | 493 if ( !pParty->pPickedItem.uItemID ) |
494 return; | |
1328 | 495 __debugbreak();//no checker |
1321 | 496 v6 = 0; |
497 a1.uType = pItemsTable->pItems[pParty->pPickedItem.uItemID].uSpriteID; | |
498 if ( (signed int)pObjectList->uNumObjects <= 0 ) | |
499 LOWORD(v6) = 0; | |
500 else | |
501 { | |
502 v7 = (char *)&pObjectList->pObjects->uObjectID; | |
503 while ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uSpriteID != *(short *)v7 ) | |
504 { | |
505 ++v6; | |
506 v7 += 56; | |
507 if ( v6 >= (signed int)pObjectList->uNumObjects ) | |
508 { | |
509 LOWORD(v6) = 0; | |
510 break; | |
511 } | |
512 } | |
513 } | |
514 a1.uObjectDescID = v6; | |
515 a1.vPosition.y = pParty->vPosition.y; | |
516 a1.spell_caster_pid = OBJECT_Player; | |
517 a1.vPosition.x = pParty->vPosition.x; | |
518 a1.vPosition.z = pParty->sEyelevel + pParty->vPosition.z; | |
519 a1.uSoundID = 0; | |
520 a1.uFacing = 0; | |
521 a1.uAttributes = 8; | |
522 a1.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->sEyelevel + pParty->vPosition.z); | |
523 a1.uSpriteFrameID = 0; | |
524 memcpy(&a1.stru_24, &pParty->pPickedItem, 0x24u); | |
525 | |
526 extern int UnprojectX(int); | |
527 v9 = UnprojectX(v1->x); | |
528 a1.Create(pParty->sRotationY + v9, 184, 200, 0); | |
529 pTextureID = pIcons_LOD->LoadTexture(pItemsTable->pItems[pParty->pPickedItem.uItemID].pIconName, TEXTURE_16BIT_PALETTE); | |
530 if (pTextureID != -1) | |
531 pIcons_LOD->pTextures[pTextureID].Release(); | |
532 pMouse->RemoveHoldingItem(); | |
533 pIcons_LOD->SyncLoadedFilesCount(); | |
1297 | 534 return; |
535 } | |
1321 | 536 if ( !pLevelDecorations[(signed int)(unsigned __int16)v0 >> 3].field_16_event_id ) |
537 { | |
538 if ( pLevelDecorations[(signed int)(unsigned __int16)v0 >> 3].IsInteractive() ) | |
539 { | |
540 v15 = stru_5E4C90._decor_events[pLevelDecorations[(signed int)(unsigned __int16)v0 >> 3]._idx_in_stru123 - 75] + 380; | |
541 activeLevelDecoration = &pLevelDecorations[(signed int)(unsigned __int16)v0 >> 3]; | |
542 EventProcessor(v15, 0, 1); | |
543 activeLevelDecoration = NULL; | |
544 } | |
545 return; | |
546 } | |
547 pEventID = pLevelDecorations[(signed int)(unsigned __int16)v0 >> 3].field_16_event_id; | |
1297 | 548 } |
1321 | 549 if ( PID_TYPE(v0) == OBJECT_BModel && HIWORD(v0) < clickable_distance) |
1297 | 550 { |
1321 | 551 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) |
1297 | 552 { |
1321 | 553 if ( !(pIndoor->pFaces[PID_ID(v0)].uAttributes & 0x2000000) ) |
554 { | |
555 if ( !pParty->pPickedItem.uItemID ) | |
556 { | |
557 ShowNothingHereStatus(); | |
1297 | 558 if ( !pParty->pPickedItem.uItemID ) |
559 return; | |
1321 | 560 } |
1328 | 561 __debugbreak();//no checker |
1321 | 562 v6 = 0; |
563 a1.uType = pItemsTable->pItems[pParty->pPickedItem.uItemID].uSpriteID; | |
564 if ( (signed int)pObjectList->uNumObjects <= 0 ) | |
565 LOWORD(v6) = 0; | |
566 else | |
1297 | 567 { |
1321 | 568 v7 = (char *)&pObjectList->pObjects->uObjectID; |
569 while ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uSpriteID != *(short *)v7 ) | |
1297 | 570 { |
1321 | 571 ++v6; |
572 v7 += 56; | |
573 if ( v6 >= (signed int)pObjectList->uNumObjects ) | |
574 { | |
575 LOWORD(v6) = 0; | |
576 break; | |
577 } | |
1297 | 578 } |
579 } | |
1321 | 580 a1.uObjectDescID = v6; |
581 a1.vPosition.y = pParty->vPosition.y; | |
582 a1.spell_caster_pid = OBJECT_Player; | |
583 a1.vPosition.x = pParty->vPosition.x; | |
584 a1.vPosition.z = pParty->sEyelevel + pParty->vPosition.z; | |
585 a1.uSoundID = 0; | |
586 a1.uFacing = 0; | |
587 a1.uAttributes = 8; | |
588 a1.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->sEyelevel + pParty->vPosition.z); | |
589 a1.uSpriteFrameID = 0; | |
590 memcpy(&a1.stru_24, &pParty->pPickedItem, 0x24u); | |
591 | |
592 extern int UnprojectX(int); | |
593 v9 = UnprojectX(v1->x); | |
594 a1.Create(pParty->sRotationY + v9, 184, 200, 0); | |
595 pTextureID = pIcons_LOD->LoadTexture(pItemsTable->pItems[pParty->pPickedItem.uItemID].pIconName, TEXTURE_16BIT_PALETTE); | |
596 if (pTextureID != -1) | |
597 pIcons_LOD->pTextures[pTextureID].Release(); | |
598 pMouse->RemoveHoldingItem(); | |
599 pIcons_LOD->SyncLoadedFilesCount(); | |
1297 | 600 return; |
601 } | |
1321 | 602 pEventID = pIndoor->pFaceExtras[pIndoor->pFaces[PID_ID(v0)].uFaceExtraID].uEventID; |
1297 | 603 } |
1321 | 604 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor) |
1297 | 605 { |
1321 | 606 if ( !pOutdoor->pBModels[(signed int)(v0 & 0xFFFF) >> 9].pFaces[PID_ID(v0) & 0x3F].Clickable()) |
607 { | |
608 if ( !pParty->pPickedItem.uItemID ) | |
609 { | |
610 ShowNothingHereStatus(); | |
611 if ( !pParty->pPickedItem.uItemID ) | |
612 return; | |
613 } | |
1328 | 614 __debugbreak();//no checker |
1321 | 615 v6 = 0; |
616 a1.uType = pItemsTable->pItems[pParty->pPickedItem.uItemID].uSpriteID; | |
617 if ( (signed int)pObjectList->uNumObjects <= 0 ) | |
618 LOWORD(v6) = 0; | |
619 else | |
620 { | |
621 v7 = (char *)&pObjectList->pObjects->uObjectID; | |
622 while ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uSpriteID != *(short *)v7 ) | |
623 { | |
624 ++v6; | |
625 v7 += 56; | |
626 if ( v6 >= (signed int)pObjectList->uNumObjects ) | |
627 { | |
628 LOWORD(v6) = 0; | |
629 break; | |
630 } | |
631 } | |
632 } | |
633 a1.uObjectDescID = v6; | |
634 a1.vPosition.y = pParty->vPosition.y; | |
635 a1.spell_caster_pid = OBJECT_Player; | |
636 a1.vPosition.x = pParty->vPosition.x; | |
637 a1.vPosition.z = pParty->sEyelevel + pParty->vPosition.z; | |
638 a1.uSoundID = 0; | |
639 a1.uFacing = 0; | |
640 a1.uAttributes = 8; | |
641 a1.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->sEyelevel + pParty->vPosition.z); | |
642 a1.uSpriteFrameID = 0; | |
643 memcpy(&a1.stru_24, &pParty->pPickedItem, 0x24u); | |
644 | |
645 extern int UnprojectX(int); | |
646 v9 = UnprojectX(v1->x); | |
647 a1.Create(pParty->sRotationY + v9, 184, 200, 0); | |
648 pTextureID = pIcons_LOD->LoadTexture(pItemsTable->pItems[pParty->pPickedItem.uItemID].pIconName, TEXTURE_16BIT_PALETTE); | |
649 if (pTextureID != -1) | |
650 pIcons_LOD->pTextures[pTextureID].Release(); | |
651 pMouse->RemoveHoldingItem(); | |
652 pIcons_LOD->SyncLoadedFilesCount(); | |
653 return; | |
654 } | |
655 pEventID = pOutdoor->pBModels[(signed int)(v0 & 0xFFFF) >> 9].pFaces[PID_ID(v0) & 0x3F].sCogTriggeredID; | |
656 } | |
657 EventProcessor(pEventID, (unsigned __int16)v0, 1); | |
658 return; | |
1297 | 659 } |
1321 | 660 if ( PID_TYPE(v0) != OBJECT_BModel || HIWORD(v0) >= clickable_distance ) |
1297 | 661 { |
1321 | 662 if ( !pParty->pPickedItem.uItemID ) |
1297 | 663 return; |
1328 | 664 __debugbreak();//no checker |
1321 | 665 v6 = 0; |
666 a1.uType = pItemsTable->pItems[pParty->pPickedItem.uItemID].uSpriteID; | |
667 if ( (signed int)pObjectList->uNumObjects <= 0 ) | |
668 LOWORD(v6) = 0; | |
669 else | |
1297 | 670 { |
1321 | 671 v7 = (char *)&pObjectList->pObjects->uObjectID; |
672 while ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uSpriteID != *(short *)v7 ) | |
673 { | |
674 ++v6; | |
675 v7 += 56; | |
676 if ( v6 >= (signed int)pObjectList->uNumObjects ) | |
677 { | |
678 LOWORD(v6) = 0; | |
679 break; | |
680 } | |
681 } | |
1297 | 682 } |
1321 | 683 a1.uObjectDescID = v6; |
684 a1.vPosition.y = pParty->vPosition.y; | |
685 a1.spell_caster_pid = OBJECT_Player; | |
686 a1.vPosition.x = pParty->vPosition.x; | |
687 a1.vPosition.z = pParty->sEyelevel + pParty->vPosition.z; | |
688 a1.uSoundID = 0; | |
689 a1.uFacing = 0; | |
690 a1.uAttributes = 8; | |
691 a1.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->sEyelevel + pParty->vPosition.z); | |
692 a1.uSpriteFrameID = 0; | |
693 memcpy(&a1.stru_24, &pParty->pPickedItem, 0x24u); | |
694 | |
695 extern int UnprojectX(int); | |
696 v9 = UnprojectX(v1->x); | |
697 a1.Create(pParty->sRotationY + v9, 184, 200, 0); | |
698 pTextureID = pIcons_LOD->LoadTexture(pItemsTable->pItems[pParty->pPickedItem.uItemID].pIconName, TEXTURE_16BIT_PALETTE); | |
699 if (pTextureID != -1) | |
700 pIcons_LOD->pTextures[pTextureID].Release(); | |
701 pMouse->RemoveHoldingItem(); | |
702 pIcons_LOD->SyncLoadedFilesCount(); | |
703 return; | |
1297 | 704 } |
705 } |